#include <revolution/gd.h> void GDAdvCurrOffset( s32 delta );
| delta | Adjust size of the current offset in bytes. |
|---|
None.
You can adjust the current location pointer for the current graphics display list object with this function. The actual display list data is stored in the memory buffer, and the current location pointer indicates where future GD commands will be written to the buffer.
This function is equivalent to the following sequence:
GDSetCurrOffset(GDGetCurrOffset()+ delta );
GDGetCurrOffset, GDSetCurrOffset
2006/03/01 Initial version.
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