G2DInitSprite

Syntax

#include <revolution/G2D.h>

void G2DInitSprite( G2DSprite *sprite );

Arguments

sprite Pointer to the G2DSprite structure.

Return Values

None.

Description

The G2DInitSprite function sets texture coordinates before rendering a sprite.

See Also

None.

Revision History

2006/03/01 Initial version.


CONFIDENTIAL