#include <revolution.h>
#include <revolution/axart.h>
typedef struct
{
AXART_ART art;
// runtime user parameters
s32 attenuation0;
s32 attenuation1;
s32 attenuation2;
s32 attenuation3;
} AXART_RMT_AUX_VOLUME;
| art | AXART articulator descriptor maintained by AXART. Do not write to this parameter. |
|---|---|
| attenuation0 | Channel 0 attenuation (unit dB, 0x00010000 = 0.1 dB). |
| attenuation1 | Channel 1 attenuation (unit dB, 0x00010000 = 0.1 dB). |
| attenuation2 | Channel 2 attenuation (unit dB, 0x00010000 = 0.1 dB). |
| attenuation3 | Channel 3 attenuation (unit dB, 0x00010000 = 0.1 dB). |
The AXART_RMT_AUX_VOLUME structure is an articulator that controls the effect send level of the audio output to the Wii Remote speaker.
Applications must initialize this articulator by calling the AXARTInitArtRmtAuxVolume function before adding this articulator to the list using the AXARTAddArticulator function.
Note: As of 2006/10/23, Wii Remote speaker effects are not implemented.
AXARTAddArticulator, AXARTInitArtRmtAuxVolume, AXART_ART
2006/10/23 Initial version.
CONFIDENTIAL