#include <revolution.h> #include <revolution/axart.h> void AXARTInitSound(AXART_SOUND *sound, AXVPB *voice, u32 sampleRate);
| sound | Pointer to the user-allocated AXART_SOUND |
|---|---|
| voice | Pointer to the user-allocated AXVPB associated with the sound |
| sampleRate | Sampling rate for the sound in Hertz |
None.
The AXARTInitSound function initializes an AXART_SOUND data structure. The user should call this function before adding articulators to AXART_SOUND.
AXARTAddSound
AXARTRemoveSound
AXARTServiceSounds
AXART_SOUND
2006/03/01 Initial version.
CONFIDENTIAL