NANDWrite

C Specification


#include <revolution/nand.h>

s32 NANDWrite(NANDFileInfo *info, const void *buf, u32 length);

Arguments

info Pointer to a NANDFileInfo structure.
buf Pointer to the start of the data that will be written to Wii console NAND memory. The buffer storing the data must be 32-byte aligned.
length Number of bytes of data to write to Wii console NAND memory.

Return Values

Returns the number of bytes for the written data when the write is successful. When the write fails, one of the following codes is returned:

NAND_RESULT_ACCESS
NAND_RESULT_ALLOC_FAILED
NAND_RESULT_AUTHENTICATION
NAND_RESULT_BUSY
NAND_RESULT_CORRUPT
NAND_RESULT_ECC_CRIT
NAND_RESULT_INVALID
NAND_RESULT_MAXBLOCKS
NAND_RESULT_UNKNOWN
NAND_RESULT_FATAL_ERROR

Description

Writes data to a file.

This function may put the current thread to sleep. For precautions when calling similar functions, refer to Interrupts and Callback Functions.

See Also

NANDRead, NANDReadAsync, NANDWriteAsync, NANDSeek, NANDSeekAsync, Interrupts and Callback Functions

Revision History

2007/09/25 Added information on the sleep status of threads.
2006/11/30 Added NAND_RESULT_ALLOC_FAILED and NAND_RESULT_BUSY codes.
2006/10/xx Unified terminology.
2006/09/19 Added ECC_CRIT result code.
2006/09/07 Eliminated the restriction that the data-write size had to be a multiple of 32 bytes.
2006/08/15 Added AUTHENTICATION result code.
2006/06/16 Initial version.


CONFIDENTIAL