#include <revolution/gx.h>
void GXInitTexObjWrapMode(
GXTexObj* obj,
GXTexWrapMode wrap_s,
GXTexWrapMode wrap_t );
|
Pointer to a texture object | ||||||||
wrap_s |
Describes how texture coordinates will be wrapped in the s direction. Accepted values are:
|
||||||||
wrap_t |
Describes how texture coordinates will be wrapped in the t direction. Accepted values are:
|
None.
This function changes the texture coordinate wrap mode for an existing texture object.
GXInitTexObj
GXInitTexObjCI
GXGetTexObjWrapS
GXGetTexObjWrapT
2006/03/01 Initial version.
CONFIDENTIAL