GXInitTexObjEdgeLOD

C Specification

#include <revolution/gx.h>
void GXInitTexObjEdgeLOD(
    GXTexObj*      obj,
    GXBool         do_edge_lod );

Arguments

obj Pointer to a texture object
do_edge_lod Computes LOD using adjacent texels when GX_ENABLE is set; otherwise, it uses diagonal texels. Set GX_ENABLE if using bias clamp (GX_ENABLE for bias_clamp argument of GXInitTexObjLOD) or anisotropic filtering (GX_ANISO_2 or GX_ANISO_4 for max_aniso argument of GXInitTexObjLOD).

Return Values

None.

Description

This function allows modification of the edge LOD mode for an existing texture object. This parameter is initially set by GXInitTexObjLOD.

See Also

GXInitTexObjLOD
GXGetTexObjLODAll

GXTexObj Initialization Flow

Revision History

2006/03/01 Initial version.


CONFIDENTIAL