This program uses an indirect texture to warp the lookup of an image texture. The indirect warp texture is generated dynamically for each frame.
| Functions | Parameters | Description |
|
Number of stages | 1 |
GXSetIndTexOrder |
Indirect stage | GX_INDTEXSTAGE0 |
| Texture coordinates | GX_TEXCOORD0 | |
| Texture map | GX_TEXMAP1 | |
GXSetIndTexCoordScale |
Indirect stage | GX_INDTEXSTAGE0 |
| S scale | GX_ITS_4 | |
| T scale | GX_ITS_4 | |
GXSetTevIndWarp |
TEV Stages | GX_TEVSTAGE1 |
| Indirect stage | GX_INDTEXSTAGE0 | |
| signed offsets | GX_TRUE | |
| replace mode | GX_FALSE | |
| indirect texture matrix | GX_ITM_0 |
The START button halts the animation.
The Control Stick rotates the object on the x and y axis.
The L and R Buttons rotate the object on the z axis.
The C Stick scales the object.
The A/B Buttons change the selected parameter.
The X/Y Buttons select which parameter to change.



$REVOLUTION_SDK_ROOT/dvddata/gxTests/tex-01.tpl.
2006/03/01 Initial version.
CONFIDENTIAL