#include <revolution/wpad.h>
void WPADSetGameTitle( const char *title );
title |
The name of the game title to register as the file infomation for the game data to be saved. The string must be 32 bytes or less. |
None.
Sets the game title to register as the file infomation for the game data to be saved in the Wii Remote's internal memory. A region of only 32 bytes has been prepared for the game title. The argument must therefore pass a string of 32 bytes or less.
WPAD Functions
WPADWriteGameData
WPADReadGameData
WPADSetGameTitleWChar
08/15/2005 Initial version.
CONFIDENTIAL