$REVOLUTION_SDK_ROOT/build/demos/paddemo
Go to the directory $REVOLUTION_SDK_ROOT/build/demos/paddemo and type make. An executable file (.elf file) will be generated under the path $REVOLUTION_SDK_ROOT/RVL/bin/demos/paddemo/.
Navigate to the $REVOLUTION_SDK_ROOT/RVL/bin/demos/paddemo/ directory and perform the following steps:
ndrun script using the .elf file as the argument.$CWFOLDER/bin/IDE.exe with the .elf file as an argument.$CWFOLDER/bin/IDE.exe and drag and drop the .elf file..elf file is associated with $CWFOLDER/bin/IDE.exe, double-click the .elf file.Warning: These sample demos demonstrate use of the GameCube Controller library (the PAD library). To verify the operation of these demos, you must insert a GameCube Controller into the Controller Port.
simple |
Displays the current status of the Controller inserted in controller port 1. |
basic |
Displays the current status of all Controllers inserted in the controller ports. The program detects and recovers from error conditions. |
cont |
Indicates how to use controller utility functions, such as button auto-repeat or automatic reset. |
motor |
Indicates how to adjust rumble motor strength. |
sampling |
Indicates the use of the PADSetSamplingCallback function. |
03/01/2006 Initial version.