tex-layer is a simple demo of the multi-texture capabilities. A cube is displayed with two texture maps. The user can change the way the maps are combined, using GX_MODULATE, GX_DECAL, or by turning texture map 2 off.
| Functions | Parameters | Description |
| GXSetTevOp | TEV stage | GX_TEVSTAGE0, GX_TEVSTAGE1. |
| op | GX_REPLACE, GX_MODULATE, GX_DECAL, GX_PASSCLR |
|
| GXLoadTexObj | address | GX_TEXMAP0, GX_TEXMAP1 |
The Menu button exits the test.
The X Button toggles the combine mode.
The B Button stops/starts cube rotation.
Textures are drawn using GX_MODULATE.

Textures are drawn using GX_DECAL.

Texture 2 is turned off.

$REVOLUTION_SDK_ROOT/dvddata/gxTests/tex-05.tpl
03/01/2006 Initial version.