GXInitTexObjMinLOD

C Specification

#include <revolution/gx.h>
void GXInitTexObjMinLOD(
GXTexObj*      obj,
f32            min_lod );

Arguments

obj Texture object pointer.
min_lod Minimum LOD value. The hardware uses MAX(min_lod, lod). Range is 0.0 to 10.0.

Return Values

None.

Description

This function allows modification of the minimum LOD value for an existing texture object. This parameter is initially set by GXInitTexObjLOD.

See Also

GXInitTexObjLOD
GXGetTexObjLODAll

GXTexObj Initialization Flow

Revision History

03/01/2006 Initial version.