#include <revolution/gx.h>
void GXInitTexObjMinLOD(
GXTexObj* obj,
f32 min_lod );
|
Texture object pointer. |
min_lod |
Minimum LOD value. The hardware uses MAX(min_lod, lod). Range is 0.0 to 10.0. |
None.
This function allows modification of the minimum LOD value for an existing texture object. This parameter is initially set by GXInitTexObjLOD.
GXInitTexObjLOD
GXGetTexObjLODAll
03/01/2006 Initial version.