#include <revolution/gx.h>
void GXInitTexObjBiasClamp(
GXTexObj* obj,
GXBool bias_clamp );
|
Pointer to a texture object. |
bias_clamp |
If GX_ENABLE is active, clamps the LOD + lod_bias so it is never less than the minimum extent of the pixel projected in texture space. This prevents over-biasing the LOD when the polygon is perpendicular to the view direction. |
None.
This function allows modification of the bias clamp mode for an existing texture object. This parameter is initially set by GXInitTexObjLOD.
GXInitTexObjLOD
GXGetTexObjLODAll
03/01/2006 Initial version.