#include <revolution/gx.h>
void GXGetTlutRegionAll(
const GXTlutRegion* region,
u32* tmem_addr,
GXTlutSize* tlut_size );
region |
Pointer to a GXTlutRegion structure |
tmem_addr |
Returns the texture memory address of the TLUT |
tlut_size |
Returns the size of the TLUT |
None.
This function returns all the parameters describing a texture lookup table (TLUT) region object. This object describes the location and size of a TLUT in texture memory.
03/01/2006 Initial version.