#include <revolution/gx.h>void GXPeekARGB( u16 x, u16 y, u32* color );x |
Thex coordinate, in pixels (0 - 639). |
y |
The y coordinate, in lines (0 - 527). |
color |
Pointer to a u32. Color read is in ARGB format, eight bits per component. |
None.
This function allows the CPU to read a color value directly from the Embedded Frame Buffer (EFB) at position x,y.
For an antialiased frame buffer, only subsample 0 of a pixel is read. The returned color is in 32-bit format.
03/01/2006 Initial version.