#include <revolution/gd.h>
void* GDGetCurrPointer();
None.
The current location pointer for the current GDLObj structure.
This function returns the current location pointer for the current graphics display list object. The actual display list data is or will be stored in the memory buffer, and the current location pointer indicates where future GD commands will be written to in the buffer.
This function is similar to GDGetGDLObjPointer. The difference is that this function is used for the current GDLObj and not the specified GDLObj.
Note that a memory pointer is not platform independent. Instead, you should use the offset value when you need to use a value across platforms.
GDGetGDLObjPointer
GDGetCurrOffset
03/01/2006 Initial version.