#include <revolution.h>
#include <revolution/axart.h>
void AXARTSet3DDistanceScale(f32 scale);
None.
None.
AXARTSet3DDistanceScale() sets an arbitrary distance scale for the volume attenuation of 3D sounds. This scale will be used by AXART_3D articulators to interpolate volume attenuation for distance from the camera.
AXARTSet3DDopplerScale
AXART_3D
03/01/2006 Initial version.