#include <revolution.h> void AXInitEx(u32 outputBufferMode);
| u32 outputBufferMode |
|
None.
If TRUE is specified for the flag argument, a triple-buffer structure is used for the output buffer. If FALSE is specified, a double-buffer structure is used for the output buffer. When triple-buffer is selected, it can prevent pop noises caused by a heavy DSP load. If a double buffer structure is used, delays in sound output will be shorter than those seen with a triple buffer structure. With a triple buffer structure, sound latency is increased by 3 milliseconds relative to a double buffer structure.
To initialize AX, the AXInitEx or AXInit functions must be called. If the AXInit function is called, the double buffer structure is used.
03/01/2006 Initial version.