#include <revolution.h>
void AIStopDMA (void);
None.
None.
The AIStopDMA function stops AI DMA.
If the AIStopDMA function stops the AI DMA once, even if the DMA is restarted using the AIStartDMA function, the DMA can’t continue transferring audio data from where it left off. In this case, AI DMA restarts and uses the parameters set from the last call of the AIInitDMA function.
03/01/2006 Initial version.