#include <revolution/hbm.h>
#define USE_FOR_MANUAL
void HBMPlayManualSound( int id );
id |
The value that specifies the sound effect to be played. |
None.
This is called to play sound effects in the manual displayed by the application from the HOME Menu.
Call this at the time the sound effect is played with a value of HBMSE_MANUAL_* set to id.
Enable the USE_FOR_MANUAL definition, and link homebuttonLib.vcmv.a or homebuttonMiniLib.vcmv.a.
HBMUpdateManualSound, HBMSE_XXX Enumerator
USE_FOR_MANUAL.
CONFIDENTIAL