HBMUpdateSound

Syntax


#include <revolution/hbm.h>

void HBMUpdateSound( void );

Arguments

None.

Return Values

None.

Description

Updates sound processing of effect sounds played on the HOME Menu. Set the sound_callback member of the HBMDataInfo structure to NULL and call it every frame when sound effects are played with the HBM library. This callback does not need to be called when the application plays sound effects.

See Also

HBMCreateSound, HBMDataInfo structure

Revision History

2007/10/26
Revised the header explanation.
2007/05/09
Changed See Also.
2006/09/25
Initial version.

CONFIDENTIAL