Friend Management and Matchmaking - Constants

Definition


#include <dwc.h>

#define   DWC_MAX_PLAYER_NAME                     26
#define   DWC_INVALID_AID                         (0xff)
#define   DWC_MAX_CONNECTIONS                     32
#define   DWC_QR2_GAME_KEY_START                  100
#define   DWC_QR2_RESERVED_KEYS                   (100-50)
#define   DWC_QR2_GAME_RESERVED_KEYS              (DWC_MAX_REGISTERED_KEYS-DWC_QR2_RESERVED_KEYS-DWC_QR2_RESERVED_KEYS)
#define   DWC_CONNECTION_USERDATA_LEN             4
#define   DWC_TRANSPORT_SEND_MAX                  1465

enum  {
    DWC_PERS_STATE_INIT                      0
    DWC_PERS_STATE_LOGIN
    DWC_PERS_STATE_CONNECTED
    DWC_PERS_STATE_NUM
};

enum  {
    DWC_STATUS_OFFLINE                       0
    DWC_STATUS_ONLINE
    DWC_STATUS_PLAYING
    DWC_STATUS_MATCH_ANYBODY
    DWC_STATUS_MATCH_FRIEND
    DWC_STATUS_MATCH_SC_CL
    DWC_STATUS_MATCH_SC_SV
    DWC_STATUS_NUM
};

enum DWCFriendState {
    DWC_FRIEND_STATE_INIT                    0
    DWC_FRIEND_STATE_PERS_LOGIN
    DWC_FRIEND_STATE_LOGON
    DWC_FRIEND_STATE_NUM
};

enum  {
    DWC_BUDDY_UPDATE_STATE_WAIT              0
    DWC_BUDDY_UPDATE_STATE_CHECK
    DWC_BUDDY_UPDATE_STATE_PSEARCH
    DWC_BUDDY_UPDATE_STATE_COMPLETE
    DWC_BUDDY_UPDATE_STATE_NUM
};

enum DWCLoginState {
    DWC_LOGIN_STATE_INIT                     0
    DWC_LOGIN_STATE_REMOTE_AUTH
    DWC_LOGIN_STATE_CONNECTING
    DWC_LOGIN_STATE_GPGETINFO
    DWC_LOGIN_STATE_GPSETINFO
    DWC_LOGIN_STATE_CONNECTED
    DWC_LOGIN_STATE_NUM
};

enum DWCState {
    DWC_STATE_INIT                           0
    DWC_STATE_AVAILABLE_CHECK
    DWC_STATE_LOGIN
    DWC_STATE_ONLINE
    DWC_STATE_UPDATE_SERVERS
    DWC_STATE_MATCHING
    DWC_STATE_CONNECTED
    DWC_STATE_NUM
};

enum DWCMatchState {
    DWC_MATCH_STATE_INIT                     0
    DWC_MATCH_STATE_CL_WAITING
    DWC_MATCH_STATE_CL_SEARCH_HOST
    DWC_MATCH_STATE_CL_WAIT_RESV
    DWC_MATCH_STATE_CL_SEARCH_EVAL_HOST
    DWC_MATCH_STATE_CL_NN
    DWC_MATCH_STATE_CL_GT2
    DWC_MATCH_STATE_CL_CANCEL_SYN
    DWC_MATCH_STATE_CL_SYN
    DWC_MATCH_STATE_CL_SVDOWN_1
    DWC_MATCH_STATE_CL_SVDOWN_2
    DWC_MATCH_STATE_CL_SVDOWN_3
    DWC_MATCH_STATE_CL_SEARCH_GROUPID_HOST
    DWC_MATCH_STATE_SV_WAITING
    DWC_MATCH_STATE_SV_OWN_NN
    DWC_MATCH_STATE_SV_OWN_GT2
    DWC_MATCH_STATE_SV_WAIT_CL_LINK
    DWC_MATCH_STATE_SV_CANCEL_SYN
    DWC_MATCH_STATE_SV_CANCEL_SYN_WAIT
    DWC_MATCH_STATE_SV_SYN
    DWC_MATCH_STATE_SV_SYN_WAIT
    DWC_MATCH_STATE_WAIT_CLOSE
    DWC_MATCH_STATE_SEARCH_OWN
    DWC_MATCH_STATE_SV_SYN_CLOSE_WAIT
    DWC_MATCH_STATE_NUM
};

enum  {
    DWC_MATCH_TYPE_ANYBODY                   0
    DWC_MATCH_TYPE_FRIEND
    DWC_MATCH_TYPE_SC_SV
    DWC_MATCH_TYPE_SC_CL
    DWC_MATCH_TYPE_NUM
};

enum DWCSuspendResult {
    DWC_SUSPEND_SUCCESS                      0
    DWC_SUSPEND_TIMEOUT
    DWC_SUSPEND_NUM
};

enum DWCTopologyType {
    DWC_TOPOLOGY_TYPE_HYBRID                 0
    DWC_TOPOLOGY_TYPE_STAR
    DWC_TOPOLOGY_TYPE_FULLMESH
    DWC_TOPOLOGY_TYPE_NUM
};

		

Constants

DWC_MAX_PLAYER_NAME Maximum length of player names (in-game screen names) (25 double-byte characters + "\0\0").
DWC_INVALID_AID Value indicating an invalid AID.
DWC_MAX_CONNECTIONS Maximum number of simultaneous connections.
DWC_QR2_GAME_KEY_START Start value of game-defined keys.
DWC_QR2_RESERVED_KEYS Number of keys reserved by DWC.
DWC_QR2_GAME_RESERVED_KEYS Maximum number of keys that can be used in the game (default is 153).
DWC_CONNECTION_USERDATA_LEN Length of buffer used for matchmaking connection conditions.
DWC_TRANSPORT_SEND_MAX Maximum size that can be sent at one time.

Persistent Server Login States

DWC_PERS_STATE_INIT Initial state.
DWC_PERS_STATE_LOGIN Logged on.
DWC_PERS_STATE_CONNECTED Connected.
DWC_PERS_STATE_NUM

Friend's Communication Status (Use the Redefined GPEnum Status + alpha)

DWC_STATUS_OFFLINE Offline.
DWC_STATUS_ONLINE Online (logged on to the GP server).
DWC_STATUS_PLAYING Playing the game.
DWC_STATUS_MATCH_ANYBODY Currently performing friend-unspecified peer matchmaking.
DWC_STATUS_MATCH_FRIEND Currently performing friend-specified peer matchmaking.
DWC_STATUS_MATCH_SC_CL Client that is in server-client matchmaking.
DWC_STATUS_MATCH_SC_SV Server that is in server-client matchmaking.
DWC_STATUS_NUM

Friend Management Status

DWC_FRIEND_STATE_INIT Initial state.
DWC_FRIEND_STATE_PERS_LOGIN Currently logging on to the Persistent server and synchronizing friend roster.
DWC_FRIEND_STATE_LOGON Currently logged on to the Persistent server.
DWC_FRIEND_STATE_NUM

Local Friend Roster and GP Friend Roster Synchronization States

DWC_BUDDY_UPDATE_STATE_WAIT Waiting for friend roster to complete download.
DWC_BUDDY_UPDATE_STATE_CHECK Currently checking friend roster.
DWC_BUDDY_UPDATE_STATE_PSEARCH Currently searching for profile.
DWC_BUDDY_UPDATE_STATE_COMPLETE Friend roster synchronization complete.
DWC_BUDDY_UPDATE_STATE_NUM

Login Progress Status Enumerators

DWC_LOGIN_STATE_INIT Initial state.
DWC_LOGIN_STATE_REMOTE_AUTH Currently performing remote authentication.
DWC_LOGIN_STATE_CONNECTING Currently connecting to GP server.
DWC_LOGIN_STATE_GPGETINFO When getting lastname after logging into the GP server.
DWC_LOGIN_STATE_GPSETINFO The lastname setting when logged on to the GP server for the first time.
DWC_LOGIN_STATE_CONNECTED Connection completed.
DWC_LOGIN_STATE_NUM

DWC Network Status Enumerators

DWC_STATE_INIT Initial state.
DWC_STATE_AVAILABLE_CHECK Checking game availability state.
DWC_STATE_LOGIN Logging on.
DWC_STATE_ONLINE Login completed and online.
DWC_STATE_UPDATE_SERVERS Currently performing the friend roster synchronization process.
DWC_STATE_MATCHING Currently matchmaking.
DWC_STATE_CONNECTED Matching has completed, and a mesh network has been created.
DWC_STATE_NUM

Matchmaking State Enumerator

DWC_MATCH_STATE_INIT Initial state.
DWC_MATCH_STATE_CL_WAITING Waiting.
DWC_MATCH_STATE_CL_SEARCH_HOST Searching for available host (only when no friend has been specified).
DWC_MATCH_STATE_CL_WAIT_RESV Waiting for response from server about reservation.
DWC_MATCH_STATE_CL_SEARCH_EVAL_HOST Searching for a host to evaluate.
DWC_MATCH_STATE_CL_NN Currently running NAT negotiation.
DWC_MATCH_STATE_CL_GT2 Currently establishing GT2 connection.
DWC_MATCH_STATE_CL_CANCEL_SYN Currently adjusting matchmaking cancellation synchronization between server and client.
DWC_MATCH_STATE_CL_SYN Currently adjusting matchmaking completion synchronization.
DWC_MATCH_STATE_CL_SVDOWN_1 Currently detecting server down.
DWC_MATCH_STATE_CL_SVDOWN_2 Currently detecting server down, 2.
DWC_MATCH_STATE_CL_SVDOWN_3 Currently detecting server down, 3.
DWC_MATCH_STATE_CL_SEARCH_GROUPID_HOST Search for host based on group ID.
DWC_MATCH_STATE_SV_WAITING Waiting.
DWC_MATCH_STATE_SV_OWN_NN Currently running NAT negotiation with client.
DWC_MATCH_STATE_SV_OWN_GT2 Currently establishing GT2 negotiation with client.
DWC_MATCH_STATE_SV_WAIT_CL_LINK Waiting for connection between clients to complete.
DWC_MATCH_STATE_SV_CANCEL_SYN Waiting for SYN-ACK related to matchmaking cancellation synchronization between server and client.
DWC_MATCH_STATE_SV_CANCEL_SYN_WAIT Currently waiting for termination of matchmaking cancellation synchronization between server and client.
DWC_MATCH_STATE_SV_SYN Waiting for SYN-ACK related to matchmaking termination synchronization.
DWC_MATCH_STATE_SV_SYN_WAIT Waiting for termination of matchmaking termination synchronization.
DWC_MATCH_STATE_WAIT_CLOSE Waiting for negotiation to close.
DWC_MATCH_STATE_SEARCH_OWN Searching for the local host's information (previously named DWC_MATCH_STATE_CL_SEARCH_OWN).
DWC_MATCH_STATE_SV_SYN_CLOSE_WAIT The wait time after the CLOSE command is sent.
DWC_MATCH_STATE_NUM

Matchmaking Type Enumerators

DWC_MATCH_TYPE_ANYBODY Pair matchmaking with friend unspecified.
DWC_MATCH_TYPE_FRIEND Peer matchmaking with friend specified.
DWC_MATCH_TYPE_SC_SV Server side of server-client matchmaking.
DWC_MATCH_TYPE_SC_CL Client side of server-client matchmaking.
DWC_MATCH_TYPE_NUM

Suspend Callback Enumerators

DWC_SUSPEND_SUCCESS Completed successfully.
DWC_SUSPEND_TIMEOUT Timed out (currently, this is not used).
DWC_SUSPEND_NUM

Connection Topology Enumerators

DWC_TOPOLOGY_TYPE_HYBRID Hybrid type.
DWC_TOPOLOGY_TYPE_STAR Star type.
DWC_TOPOLOGY_TYPE_FULLMESH Full-mesh type.
DWC_TOPOLOGY_TYPE_NUM

CONFIDENTIAL