#include <dwc.h>typedef void(*) DWCNewClientCallback(int index,
void *param);| Friend roster index of the newly connected client. The value is -1 if the newly connected client is not a friend. | |
| Callback parameter. |
None.
This function is called during matchmaking when another client has started a new connection to the established network.
DWC_ConnectToAnybodyAsync
DWC_ConnectToFriendsAsync
DWC_SetupGameServer
DWC_ConnectToGameServerAsync
DWC_ConnectToGameServerByGroupID
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