#include <revolution/nwc24.h>
NWC24Err NWC24ReadMsgToId( const NWC24MsgObj* obj, u32 index, NWC24UserId* userId );
Reads one of the message recipient IDs from the message data.
This is valid only for objects storing information for messages exchanged between Wii consoles.
The actual message data must be opened and its text extracted because the recipient information is not included in the message object itself.
obj |
Message object from which settings are to be extracted. |
index |
Index for selecting one among multiple recipients. |
userId |
Pointer to the location storing the extracted information (the recipient ID). |
NWC24_OK: Normal exit (value returned in userId).
NWC24_ERR_LIB_NOT_OPENED: Library not open.
NWC24_ERR_PROTECTED: Message object cannot be read.
NWC24_ERR_NOT_SUPPORTED: Unsupported message object specified by obj.
NWC24_ERR_NOT_FOUND: Specified index value is equal to or greater than the number of addresses set for the message object.
NWC24_ERR_NULL: Message data not set.
NWC24_ERR_OVERFLOW: Recipient addresses set for the message object overflowed the buffer.
NWC24_ERR_FORMAT: Format error for the recipient address set for the message object.
NWC24_ERR_FILE_*: Internal file operation error.
2006/10/06 Updated return value list.
2006/08/01 Initial version.
CONFIDENTIAL