#include <revolution/mpfs.h>
void MPFSInit( MPConfig *config, MEMHeapHandle heap, const void *program );
config |
The structure that specifies the MPStartup function. |
|
The handle of the memory heap that is used inside the MPFS library. |
program |
Pointer to the memory where the Nintendo DS program to be distributed is loaded. This is the same as what is used by the MPDL library. |
None.
Initializes the MPFS library an prepares for its use.
This function must be called before the MPStartup function is called.
2007/02/09 Initial version.
CONFIDENTIAL