/*---------------------------------------------------------------------------* Project: RevolutionSDK Extensions - libraries - wd File: WDApi.h Copyright 2006 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. *---------------------------------------------------------------------------*/ #ifndef WD_WDAPI_H_ #define WD_WDAPI_H_ #ifdef __cplusplus extern "C" { #endif /*===========================================================================*/ #include #include typedef struct WDScanParam_ { u16 channelBitmap; u16 maxChannelTime; u8 bssid[ WD_SIZE_BSSID ]; u16 scanType; u16 ssidLength; u8 ssid[ WD_SIZE_SSID ]; u8 ssidMatchMask[ WD_SIZE_SSID ]; } __attribute__((packed)) WDScanParam; u8 WDGetRadioLevel( const WDBssDesc* bssDesc ); /*===========================================================================*/ #ifdef __cplusplus } /* extern "C" */ #endif /* __cplusplus */ #endif /* WD_WDAPI_H_ */ /*---------------------------------------------------------------------------* $Log: WDApi.h,v $ Revision 1.3 2006/09/27 09:34:41 terui Added WDGetRadioLevel() prototype. Revision 1.2 2006/08/30 00:05:39 adachi_hiroaki Added newlines to end of file to suppress gcc warnings Revision 1.1 2006/08/29 07:01:55 yoshioka_yasuhiro Initial Commit. *---------------------------------------------------------------------------*/