/*---------------------------------------------------------------------------* Project: NintendoWare File: snd_StreamSoundFile.cpp Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo and/or its licensed developers and are protected by national and international copyright laws. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. The content herein is highly confidential and should be handled accordingly. $Revision: 31311 $ *---------------------------------------------------------------------------*/ #include "precompiled.h" #include #include namespace nw { namespace snd { namespace internal { // // StreamSoundFile::FileHeader // const Util::ReferenceWithSize* StreamSoundFile::FileHeader::GetReferenceBy( u16 typeId ) const { for ( int i = 0; i < BLOCK_SIZE; i++ ) { if ( toBlocks[ i ].typeId == typeId ) { return &toBlocks[ i ]; } } return NULL; } u32 StreamSoundFile::FileHeader::GetInfoBlockSize() const { return GetReferenceBy( ElementType_StreamSoundFile_InfoBlock )->size; } u32 StreamSoundFile::FileHeader::GetSeekBlockSize() const { return GetReferenceBy( ElementType_StreamSoundFile_SeekBlock )->size; } u32 StreamSoundFile::FileHeader::GetDataBlockSize() const { return GetReferenceBy( ElementType_StreamSoundFile_DataBlock )->size; } u32 StreamSoundFile::FileHeader::GetInfoBlockOffset() const { return GetReferenceBy( ElementType_StreamSoundFile_InfoBlock )->offset; } u32 StreamSoundFile::FileHeader::GetSeekBlockOffset() const { return GetReferenceBy( ElementType_StreamSoundFile_SeekBlock )->offset; } u32 StreamSoundFile::FileHeader::GetDataBlockOffset() const { return GetReferenceBy( ElementType_StreamSoundFile_DataBlock )->offset; } // // StreamSoundFile::InfoBlockBody // const StreamSoundFile::StreamSoundInfo* StreamSoundFile::InfoBlockBody::GetStreamSoundInfo() const { if ( toStreamSoundInfo.typeId != ElementType_StreamSoundFile_StreamSoundInfo ) { return NULL; } return static_cast( ut::AddOffsetToPtr( this, toStreamSoundInfo.offset ) ); } const StreamSoundFile::TrackInfoTable* StreamSoundFile::InfoBlockBody::GetTrackInfoTable() const { if ( toTrackInfoTable.typeId != ElementType_Table_ReferenceTable ) { return NULL; } return static_cast( ut::AddOffsetToPtr( this, toTrackInfoTable.offset ) ); } const StreamSoundFile::ChannelInfoTable* StreamSoundFile::InfoBlockBody::GetChannelInfoTable() const { if ( toChannelInfoTable.typeId != ElementType_Table_ReferenceTable ) { return NULL; } return static_cast( ut::AddOffsetToPtr( this, toChannelInfoTable.offset ) ); } // // StreamSoundFile::TrackInfoTable // const StreamSoundFile::TrackInfo* StreamSoundFile::TrackInfoTable::GetTrackInfo( u32 index ) const { return static_cast( table.GetReferedItem( index, ElementType_StreamSoundFile_TrackInfo ) ); } // // StreamSoundFile::ChannelInfoTable // const StreamSoundFile::ChannelInfo* StreamSoundFile::ChannelInfoTable::GetChannelInfo( u32 index ) const { NW_ASSERT( index < table.count ); return static_cast( table.GetReferedItem( index, ElementType_StreamSoundFile_ChannelInfo ) ); } // // StreamSoundFile::ChannlInfo // const StreamSoundFile::DspAdpcmChannelInfo* StreamSoundFile::ChannelInfo::GetDspAdpcmChannelInfo() const { if ( ! toDetailChannelInfo.IsValidTypeId( ElementType_Codec_DspAdpcmInfo ) ) { return NULL; } return reinterpret_cast( ut::AddOffsetToPtr( this, toDetailChannelInfo.offset ) ); } } // namespace nw::snd::internal } // namespace nw::snd } // namespace nw