/*---------------------------------------------------------------------------* Project: NintendoWare File: font_TextWriterResource.cpp Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo and/or its licensed developers and are protected by national and international copyright laws. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. The content herein is highly confidential and should be handled accordingly. $Revision: 31311 $ *---------------------------------------------------------------------------*/ #include "precompiled.h" #include #include #include #include #include #include #include // NW_GL_ASSERT用 #define NW_FONT_TEXENV3 "dmp_TexEnv[3]" #define NW_FONT_TEXENV4 "dmp_TexEnv[4]" #define NW_FONT_TEXENV5 "dmp_TexEnv[5]" namespace nw { namespace font { namespace { int GetUniformLocation( GLuint programId, const char* name ) { int result = glGetUniformLocation(programId, name); NN_ASSERT(result != -1); return result; } } // namespace TextWriterResource::TextWriterResource() : m_PosZ(0.f), m_IsInitialized(false) { ResetLoadingTexture(); // m_LoadingTexture } TextWriterResource::~TextWriterResource() { Finalize(); } void TextWriterResource::InitResource( const void* shaderBinary, u32 size ) { NN_ASSERT(! m_IsInitialized); m_ProgramId = glCreateProgram(); NN_ASSERT(m_ProgramId != 0); GLuint shaderHandle = glCreateShader(GL_VERTEX_SHADER); NN_ASSERT(shaderHandle != 0); glShaderBinary(1, &shaderHandle, GL_PLATFORM_BINARY_DMP, shaderBinary, size); glAttachShader(m_ProgramId, shaderHandle); glDeleteShader(shaderHandle); glAttachShader(m_ProgramId, GL_DMP_FRAGMENT_SHADER_DMP); glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_POS, "aPosition"); glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_POS_Z, "aPositionZ"); glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_COLOR, "aColor"); glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_TEXCOORD, "aTexCoord"); glLinkProgram(m_ProgramId); glGenTextures(1, &m_TextureId); NW_GL_ASSERT(); m_UniformLocations[internal::LOC_PROJECTION] = GetUniformLocation(m_ProgramId, "uProjection"); m_UniformLocations[internal::LOC_MODELVIEW] = GetUniformLocation(m_ProgramId, "uModelView"); m_UniformLocations[internal::LOC_FRAGMENTLIGHTING_ENABLED] = GetUniformLocation(m_ProgramId, "dmp_FragmentLighting.enabled"), m_UniformLocations[internal::LOC_TEXTURE0_SAMPLERTYPE] = GetUniformLocation(m_ProgramId, "dmp_Texture[0].samplerType"), m_UniformLocations[internal::LOC_FOG_MODE] = GetUniformLocation(m_ProgramId, "dmp_Fog.mode"); m_UniformLocations[internal::LOC_FRAGOPERATION_ENABLEALPHATEST] = GetUniformLocation(m_ProgramId, "dmp_FragOperation.enableAlphaTest"); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_SRCRGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".srcRgb" ); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_SRCALPHA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".srcAlpha" ); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_OPERANDRGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".operandRgb" ); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_OPERANDALPHA] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".operandAlpha"); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_COMBINERGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".combineRgb" ); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_COMBINEALPHA] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".combineAlpha"); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_SCALERGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".scaleRgb" ); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_SCALEALPHA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".scaleAlpha" ); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_CONSTRGBA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".constRgba" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_SRCRGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".srcRgb" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_SRCALPHA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".srcAlpha" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_OPERANDRGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".operandRgb" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_OPERANDALPHA] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".operandAlpha"); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_COMBINERGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".combineRgb" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_COMBINEALPHA] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".combineAlpha"); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_SCALERGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".scaleRgb" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_SCALEALPHA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".scaleAlpha" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_CONSTRGBA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".constRgba" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_SRCRGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".srcRgb" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_SRCALPHA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".srcAlpha" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_OPERANDRGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".operandRgb" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_OPERANDALPHA] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".operandAlpha"); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_COMBINERGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".combineRgb" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_COMBINEALPHA] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".combineAlpha"); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_SCALERGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".scaleRgb" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_SCALEALPHA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".scaleAlpha" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_CONSTRGBA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".constRgba" ); m_IsInitialized = true; } void TextWriterResource::FinalizeGX() { for (int i = 0; i < internal::VERTEX_ATTR_NUM; ++i) { glDisableVertexAttribArray(i); } } void TextWriterResource::Finalize() { if (m_IsInitialized) { FinalizeGX(); glDeleteTextures(1, &m_TextureId); m_IsInitialized = false; glUseProgram(0); glDeleteProgram(m_ProgramId); NN_LOG("nw::font::TextWriterResource: delete buffer\n"); } } void TextWriterResource::SetProjectionMtx(const nn::math::MTX44& mtx) const { NN_ASSERT(m_IsInitialized); glUniform4fv(m_UniformLocations[internal::LOC_PROJECTION], 4, mtx.a); } void TextWriterResource::SetViewMtx(const nn::math::MTX34& mtx) const { NN_ASSERT(m_IsInitialized); glUniform4fv(m_UniformLocations[internal::LOC_MODELVIEW], 3, mtx.a); } void TextWriterResource::SetPosZ(f32 posZ) { m_PosZ = posZ; glVertexAttrib1f(internal::VERTEX_ATTR_POS_Z, m_PosZ); } } // namespace font } // namespace nw