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902]`×MŒ\!{hP\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ź•voidcharint±0Ēø0ĻWŪ 56ź€bfnt˶€glyphGroupsӘw__resultŠPęrgg¼‘“qnumRequireSheetsŠ‘°VssizeSumCWDHЃssizeSumCMAPŠnssizeTableütusizeFINFüusizeTGLPüssizeSumSheetüa’sizeForContextü ssizeAfterSheetüNstotalSizeŠ;üZ¾qflagSetNoĄVū`¾suseSheetsŠ[śb°ssetNoĄHłz°ssetNameÓ5ƒŗ4sflagSetNoĄ"‚¾4suseCWDHŠėĄqsetNoĄTźŲssetNameÓü sbĄŽŠ¤sflagSetNoĄĖ‰4–suseCMAPŠøņ6xqsetNoĄTńNxssetNameÓ„ˆv–sbĄ‡]®»frO!Ė×~į]̼rzQ É~Ń]ö«ˆ–S»ĒŃ~ß]š»ÄŠa!Ė×~į]ø¼ŠŲc É~Ń]ā«ęōe»ĒŃ~ß]† »:Fy!Ė×~į]¤ ¼FN{ É~Ń]Ī «\j}»ĒŃ~ß]õ –Ŗ°‹‹ÆPµ~Ą]” ¤¤Ø‹“~Ą]» –ø¾Ž‹ÆPµ~Ą]Ś ¤°“Ž“~Ą\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]„•void±0ø0±ÆŻµĒ„ß„thisj€pContext% ü€stream¼Ż€streamSizeоx__result•sretdss‚·„stexNamesSizeŠFrpUserBufferĄ‘XrpFontInfo‘TrpAdjustArray ‘P]ž¤ ē “Ą]ż– ē ‹ÆPµ~Ą]ž¤JVš “Ą]½ jlų °~¼]Ü z~ś °~¼Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]•voidchar0±ø0ÄÆÉ£ē„thisj©€pContext% ‹€pBufferĄm€bufferSizeŠN€glyphGroupsČ;”d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]¤•voidcharbool0±±0Ģø0ŌÆ•‚_¤÷„thisj©€pBufferȋ€bufferSizeŠl€bfntŠN€glyphGroupsŲ:w__resultĄP qfileSizeüT|rcontext‘ō~rretPąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Š•void±0øÆą»>ŠŪ„thisrŠ€glyphl€indexŹMqtgU.qadjustedIndexÅV:rcellsInASheetüQqsheetNoü‘\tsoffsetBytesü:rpSheet¼P]›  Ą°~¼]ß§’ĄŅ·Ć~Ķ]Ž ’˜“ °~¼ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ÆŒ«Ģ„thisrf€glyphH€cž5sindexŹ"¤… d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cpp%ø… d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppš °… d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cpp) A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.h8%>@6 |  Ķ€?˜ č~€?˜ Ÿ|. ņ%€}15z  @r%  »€?˜ č~€?˜ ±|. č%€š}15z  !|=?r%  £€?˜ č~€?˜ É|. Ų%€Ŗ}15z  !|=?r;ē%“};Ę€±} Į€;Š ö};Šø}€ 8H€ 8G 9G"%\Ŗ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.h¹>%A+<;I |7Īa7j7d7d7d7d7d7i7k7]7]7_7 p7 p$ g€€ d     ^8/ €  /u  ,€ 9€Š… d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppØ+>1>K+?&č… d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cpp‡DQD%C&8'ī d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.h¾ € t!~ -? cC€€n b,°… d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cpp® &}– } P}–––} PP P}–}T}––}č}ąčź}ŽęPĪŲP¾ąR°ĪSzŽP’˜PFRQ6˜V4ĪWP"PŠÜQĄ"V¾0Wr~Qf®Tb®WZĪ‘ØXĪ‘¬QĪUP`W}––}$V}0VX}X„}0$.QJTQž2TJ„T\JWTXP02P‚„PSf‘hRf‘dQ€UP€V}–––}$Ž}0ސ}TS‘hRVQUP}–}$¢}˜¢¤}¤‘S¤UR¤‘dQ¤VP¤‘\}––} Ī}0ĪŠ}z€QR¢‘hQŠWP¶T}––} P RQUPT=>@BN2nw4font11ArchiveFontEDEFĄ^å Sį0Ž7 0Ž'ƒĄŽą’/į`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽ IHØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ§stdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hKØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0zœØstd@§__va_list&__ap#NMōd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intsigned chariu8z(%iu16‹)%iu32*%is8­-%iuptr–3%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hP°d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ±nwœ°fontSRød:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longœ·nwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hU„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]œƒstdW€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‚stdY|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]œ}std[„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]œƒstd]€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‚std_€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]œstda€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]œstddcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidunsigned short˜0±œŠnwœ‰utRˆ„AddOffsetToPtrµ—Ÿ3µptr3Ÿoffsetz__resultµ€t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hf”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”fndh”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’osjd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘fndl”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“fndnd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]œnnœŽfndpŒd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‹nnœŠosrd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘ost”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’osv˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œšnnœ™osx”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’fndz˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ—nnœ–math|”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“math~”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“math€”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“math‚˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ—nnœ–math„”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math†”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathˆ”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathŠ”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathŒ”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathŽ”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘math’”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math•”Ōd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœÖnnœÕmathRŌDMax†—†3†a3†bz__result†lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.h— d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ hidœŸCTR™¤d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¤nnœ£hidœ¢CTR› d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ nnœŸhidœžCTR d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŸnnœžhidœCTR ŸČd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]œÉnwœČutiResU16ÅuiResU32Šw€u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h£¢ˆd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŠnwœ‰utiSigWordŠO @×BinaryFileHeader&signatureÆ#&byteOrderÅ#&headerSize§#&version·#&fileSize·# &dataBlocks§#&reservedÅ#@ˆBinaryBlockHeader&kindÆ#&sizeŠ#ˆ} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h¦„Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œĀnwœĮfont¦CharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @ėCharWidths&leftŪ#&glyphWidth¼#&charWidthŪ#@FontGlyphGroups&sheetSizeŠ#&glyphsPerSheetÅ#&numSetÅ#&numSheetÅ#&numCWDHÅ# &numCMAPÅ# łÅ&nameOffsetsī#@FontTextureGlyph&cellWidth¼#&cellHeight¼#&baselinePosŪ#&maxCharWidth¼#&sheetSizeŠ#&sheetNumÅ#&sheetFormatÅ# &sheetRowÅ# &sheetLineÅ#&sheetWidthÅ#&sheetHeightÅ#&sheetImageB#DFontWidthDFontCodeMap@•FontInformation&fontType¼#&linefeedŪ#&alterCharIndexÅ#&defaultWidth&#&characterCode¼#&pGlyph#&pWidth# &pMap#&height¼#&width¼#&ascent¼#„¼&padding_ł#0 00iFontGlyphGroupsBlockÆŌ)0¼ˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.h©ØČd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidint™0§ 0ƜÉnwœČfontiTexFmtÅ)œžinternalk©TextureSize''sizeŠBØ&heightÅ#&widthÅ#@•TextureObject&m_NameŠ#m0K&m_pFontO#&m_pImageå#&m_Sizeä# &m_Format¼#)0•iCharCodeÅv@ķGlyph&pTexture«#&widths&#&height¼#&texWidthÅ#&texHeightÅ# &cellXÅ# &cellYÅ#&texFormatĒ#&isSheetUpdated¼#&pTextureObject™#@ĒFont(__vptr³#ĘTypeTYPE_NULL TYPE_ROM TYPE_RESOURCE TYPE_PAIR €u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.h¬«äd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidintbool0 0'0)&?Ę'0Š 0ڬ Mļ4–this3Žptrz__result®0° ?œä nwœć font@’ ResFontBasem#&m_pResource¶#&m_pFontInfoŗ#&m_pTexObjsĄ# &m_WrapFilterŠ#+m_LastCharCodež#+m_LastGlyphIndexŹ#iGlyphIndexňµžGetWidth§#ų6–µžGetHeight§# ˜6–µ¾GetAscent§#ø6–µßGetDescent§#Ł6–µ…GetMaxCharWidth§#’6–µ„GetType…#Ÿ6–µĪGetTextureFormatĒ# Č6–µšGetLineFeed§#$ź6–µ›GetDefaultCharWidthsĘ#(•6–¶¾SetLineFeed#,“6š5§¶źSetDefaultCharWidths#0ą6š5̵—SetAlternateChar®#4‹6š5žµĄGetCharWidth§#8“6–5žµéGetCharacterCode³#Hć6–µŽGetBaselinePos§#Lˆ6–µ²GetCellHeight§#P¬6–µÕGetCellWidth§#TĻ6–¶ƒ EnableLinearFilter#Xõ6š5®5®µµ IsLinearFilterEnableAtSmall®#\Æ 6–µē IsLinearFilterEnableAtLarge®#`į 6–µ™ GetTextureWrapFilterValueŠ#d“ 6–³³ GetFINFŗ­ 6š³Ķ GetFINFÖĒ 6–³ī IsManaging®ä 6–5޳” GetGlyphIndexŹˆ 6–5ž³Į GetCharWidthsFromIndexĢ· 6–5Źdć SetGlyphMember55Ź5µ‹ GetActiveSheetNum§#h… 6–³ŗ GetTextureObjectsBufferPtr™“ 6–“č SetTextureObjectsBufferPtrŽ 6š5¶³‘ GetTextureObject™‡ 6–5§00’00œā internalRį ąGetCellsInASheetŠ3tgz__resultŠˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.h®“d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/cx/cx_StreamingUncompression.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ³nnœ²cxDUncompContextHuffman±°`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]char•voidboolint¤0ĀĄ0Ź!0ŌÅ0ŽŠ0č0¬&¬0ü¬¬ąŻ‘4thisz__resultŠ0ņ0T0>¬Ž€UÅ4% thisz__result¬„—wė4thisz__result³0)¬½¢' —4+this3»cwdhNoz__resultЬš¤K Ź4+this3»cmapNoz__resultЬ˜Ü5 ż4+thisz__resultŬĄŽS „4+thisz__resultŬčąr Ķ4+thisz__resultÅœ¾nwœ½font@°ArchiveFontBase0#&m_pGlyphIndexAdjustArray>#@CachedStreamReader&mStreamBeginJ#&mStreamPosJ#&mStreamEndJ#&mpTempStrmBufN# &mpTempStrmBufPosN#&mpTempStrmBufEndN#&mRequireSizeŠ#“€Attachš6) 55Š…ConstructResultCONSTRUCT_MORE_DATA CONSTRUCT_FINISH CONSTRUCT_ERROR CONSTRUCT_CONTINUE NUM_OF_CONSTRUCT_RESULT @¼ConstructContexth&pFINFT#&pPrevCWDH#&pPrevCMAP#Ļ OperationDISPATCH ANALYZE_FILE_HEADER ANALYZE_GLGR ANALYZE_FINF ANALYZE_CMAP ANALYZE_CWDH ANALYZE_TGLP PREPAIR_COPY_SHEET PREPAIR_EXPAND_SHEET COPY SKIP EXPAND FATAL_ERROR NUM_OF_OPERATION INVALID_OPERATION &opM# &headerW#&streamOffsetŠ#&streamReader¶#&extendContextZ#8&pGlyphGroupsĘ#<&pGlyphIndexAdjustTable>#@&targetBufferN#D&targetBufferEndN#H&targetBufferCurN#L&op2M#P&opSizeŠ#T&resNumBlockŠ#X¤tBlockŠ#\&sheetIndexÅ#`&numSheetsÅ#b&glyphsPerSheetÅ#d¬ Å&padding”#f“Ż InitÉ 6% 5ņ5Š5Ƴū GetRemainŠõ 6“–AlignŠ6% 5Š“³Advance§6% 5Š“ÕFinishĆ6% 5,5054³÷GetStreamReaderń6% ³–HasMoreBlock³6³»GetCurrentPtr„µ—„6% @’FontGlyphGroupsAcs0&mpHeaderŠ#&mpDataŚ#&mpNameOffsetArrayä#&mpSizeSheetsArrayī# &mpSizeCWDHArrayī#&mpSizeCMAPArrayī#&mpUseSheetArrayī#&mpUseCWDHArrayī#&mpUseCMAPArrayī# &mSizeSheetFlagsŠ#$&mSizeCWDHFlagsŠ#(&mSizeCMAPFlagsŠ#,³†FontGlyphGroupsAcs#ü6#5³§GetSetNameʝ6+5»³ĖGetSizeCWDHŠĮ6+5»³ļGetSizeCMAPŠå6+5»³œGetUseSheetFlagsŠŽ6+5»5»³ČGetUseCWDHFlagsŠŗ6+5»5»³ōGetUseCMAPFlagsŠę6+5»5»³•GetSheetSizeŠ6+³µGetNumSheetÅÆ6+³ÓGetNumSetÅĶ6+³ņGetNumCWDHÅģ6+³‘GetNumCMAPŋ6+³“ArchiveFontBase0®60µŁ~ArchiveFontBaseņÓ60µƒGetCharWidthsö#<÷685žµØHasGlyph³#Dœ685ž“ÕSetResourceBufferĆ605ņ5T5>³üRemoveResourceBufferņö60³¢AdjustIndexŖ685Åc½IsNullString³5ĘcŪIncludeName³5Ę5Ęc’IsValidResource³55Šc„ConstructOpDispatch5% 5) 00¶cÜConstructOpAnalyzeFileHeader5% 5) c…ConstructOpAnalyzeGLGR5% 5) c®ConstructOpAnalyzeFINF5% 5) c×ConstructOpAnalyzeCMAP5% 5) c€ConstructOpAnalyzeCWDH5% 5) c©ConstructOpAnalyzeTGLP5% 5) c×ConstructOpPrepairCopySheet5% 5) c‡ConstructOpPrepairExpandSheet5% 5) c©ConstructOpCopy5% 5) cĖConstructOpSkip5% 5) cļConstructOpExpand5% 5) c—ConstructOpFatalError5% 5) 0?¶0¼¼0'0xx040ż0D0¼0'0›Œ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.h³xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidcharbool0œœ0·£0æ0°œųnwœ÷font@źArchiveFontx#³•ArchiveFontj6jµ¶~ArchiveFont³°6jcßGetRequireBufferSizeŠ5»5óConstruct«õ6j5³5Š5»5Ć“ĒInitStreamingConstruct­6j5% 5³5Š5óžStreamingConstructč6j5% 5»5г˜Destroy³’6j¶¾GetGlyph#@®6r5Ē5ž“éGetGlyphFromIndexŁ6r5Ē5Ź0ŻŻ0nµ¬d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_PackedFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ­nwœ¬font· d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¢nwœ”ut¹“d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]œµnwœ“font»¬d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ­nwœ¬font¾½¤d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int•void@„__type_info&__vptr#&__name#±0ø0 Fø__class_type_info&base×#F™__vmi_class_type_info&base#&flagsĄ#&base_countĄ# ‡w&base_info~#FŃ__si_class_type_info &base#&base_typeÕ#0Ńi__builtin_va_listŒŠ0ōŠ0Š0'0Å0° ?¦Ķšž²4jthisz__result¦÷)Ü4jthisz__resultB„0{&tinfo#&offset_flags©#… d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppĄčd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œēnwœęfont@åBinaryBlock—k&headerW#&bodyk#ĆĀĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ķ•°4šthisz__resultŗˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hĘÅĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ķ—3°4–thisz__resultÖˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hÉČĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ķ °4–thisz__result™ˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hĢĖŌd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0 ¦Ó¦:»4šthis3§bufferˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hĻĪÜd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int¦Ž²h·4–this3 indexz__result™ˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hŅŃąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charbool¤0“Qą²¢ 3østrz__result¬Œ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hÕŌÖŠd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intOĻŹRoundUp†—†3†x3Šbasez__result†lb 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F’÷ž’(Šą F’÷ž’F aą@ˆBŅx *łŠˆBÕŃ ų½pµF FFF’÷ž’™i*F@˜aF F’÷ž’F )Ń p½pµ FFF(F’÷ž’(ŃP ] s p½F)F F’÷ž’p½pµFEmFF’÷ž’…BŁF)F0F’÷ž’`m…BŁFBbeŃP ] s p½1F F’÷ž’p½pµ*)†°FFŅJ £’Ū"”’÷ž’" I#(F’÷ž’(Ń ąli!H5„BŠG" L!’’R" ‘į²’‘! ’÷ž’ąhh0°BŁHœ0’÷ž’ °p½ ūē%sfont_ArchiveFontBase.cppCFNAInvalid font resource.GLGRinvalid block header(%c%c%c%c) expect(%c%c%c%c)0µF0 F’÷ž’©ed"ådćcR”d‰ ‰ d‰”cP!" U!`e”e!F`1ąe€H€ˆ€ a ``` `"s0½µDl `l`h`½µœdF`1J€‹€„e½ųµFFF’÷ž’(Š%¢’+J )£+”’÷ž’fm8F’÷ž’†BŁF1F8F’÷ž’£kF2FF’÷ž’Ś'¢’e" Ņ£”’÷ž’`m†BŁF€`eŃ-Š!¢’J £2”’÷ž’P ] s ų½-Ń¢’ J £2 ”’÷ž’bm9F F’÷ž’ų½! pStream->HasBufData()%s!font_ArchiveFontBase.cppremain >= 0remain == 0remain != 0’µƒ°F&F˜O6€øB Óš”‘’f" £%”’÷ž’˜€øB Óš(”‘’g" £”’÷ž’ØøBÓ%”‘h" £”•’÷ž’ i(Š#¢’i" *£”’÷ž’š™ F’÷ž’ F„a’÷ž’°š½špUserBuffer%s(=0x%08X) is invalid pointerfont_ArchiveFontBase.cpppFontInfopAdjustTablem_pGlyphIndexAdjustArray == NULL%sųµ FF’÷ž’(Š¢’J £”’÷ž’qh°hE`m…BŁFąl*F’÷ž’ph@p`ąl@ąd`m…BŁF@`eų½! HasBufData()%s¾font_ArchiveFontBase.cppųµFFF’÷ž’ØBÓ¢’J £”’÷ž’ F’÷ž’(Ńą` a`a aą±lšlj ‘BŅ ų½F F’÷ž’FF1F F’÷ž’ę`&aš„a`a ų½GetRemain() < size%sŁfont_ArchiveFontBase.cpp8µF F’÷ž’ØBŅ¢’ó" ’£ ”’÷ž’`hAa`8½size <= GetRemain()%sfont_ArchiveFontBase.cpp!`A``Į`aAaapG`A`‰`pGųµ FFˆlÉlF@BŅ¢’J £”’÷ž’įl*F0F’÷ž’ąl@ądų½pContext->GetRemain() >= size%sfont_ArchiveFontBase.cppųµFFF’÷ž’ØBŅ¢’J £”’÷ž’!i`iF®BÓ*F8F’÷ž’ i@ aų½­2F8F’÷ž’ahø*F’÷ž’`i a`h@``ų½size <= GetRemain()%sfont_ArchiveFontBase.cppųµFFF’÷ž’ØBŅ¢’J £”’÷ž’!i`iF®BÓ*F8F’÷ž’ i@ aų½­2F8F’÷ž’ahø*F’÷ž’`i a`h@``ų½size <= GetRemain()%s§font_ArchiveFontBase.cppµiCiŠBŁaa½aCh‰YA`½ųµF`1A`Š !’÷ž’€`b`h !@Š’÷ž’€ b`h !€Š’÷ž’€ąb`hfjljŠCŠ€Šy-1’‰…‰ŠŅ›’~C’ÓŪ j››]ķxC­­®ö¶¶0Ą‡ hæAį`!aĮaaA”aĄįa b Fų½µF FĄm”mˆBÓ °p½F’÷ž’(Ņ"F F’÷ž’ņē!F"1F’÷ž’H#i!"ƒBŠÜH ŠI@Ń s ąH(ŠI@Ń õē!są"sąm@ąeąlĄ€€ąd Ęē ęē­ڲÅ’’"12 £”’÷ž’ s °ēCMAPŗ¶±¹ņ žļõ’ ūžThe font has unknown block(%c%c%c%c)font_ArchiveFontBase.cpp!µa’÷ž’½ !s pG|µFÅl€h(Š…`ą"h IˆBÓ”’‘J £”’÷ž’ ha„`āl”l`i‰8BŅ ’÷ž’ |½`e s@4 t |½špContext->pFINF%s(=0x%08X) is invalid pointerfont_ArchiveFontBase.cppbuffer size too small|µFÅl@h(ŠE`ą"h IˆBÓ”’‘J £”’÷ž’ hÅ`e`āl”l`i‰8BŅ ’÷ž’ |½`e s@4 t |½špContext->pFINF%s(=0x%08X) is invalid pointer1font_ArchiveFontBase.cppbuffer size too smallµƒlĀlAi›9‹BŅ ’÷ž’ ½`Ae !s@0!t ½buffer size too smallóµF‘°Ąlfi`Ih>ˆBŠ^ ,ą˜’÷ž’°BŅ™2F F’÷ž’°š½ål l@°B;Óai(F0F *F2‘!F ’7"1’÷ž’ ™˜2F’÷ž’9F(F’÷ž’(Ń Üē’÷ž’śē)FØ’÷ž’˜™Š‰‰@Ą‘™‡æ Š ‘įl l@AÉN™vIɈBŅ> Żē ą!B@±R™ ЁB÷Ü%(ąši1˜QZ"Aąkx+Ń*Ń’÷ž’(Š ą ™šiCÉ K ÉÉ›ŅXŠ@ŃŠ!B±R@™ ЁBźÜm˜Ą‰ØBŅÜ"&KF ąA‰ ˆ-Ń €ą €™‰‰‰в@™ ЁBīÜąlFĄąd˜@ƒFą2ˆ¶…€(FžBųŃ!d™ F`0A€™€ ˜ e s OēCFNAinvalid font binary file.buffer size too small’’󵃰F˜’÷ž’(Ņ™" F’÷ž’°š½įl l@(Ņ* ’÷ž’ óē"h!-H QB Ó’K"*”‘Ņ ,£4”’÷ž’!hąl"ˆ`˜!F’÷ž’ h&'F5FhH‰Ā @’@ `7Hą)F F’÷ž’(Šv¶²mxˆØBóÜ h#€h!hˆhEiąl0Ą ĄądŠh™)PaŃ#˜’÷ž’”i@(`e s@4 #t¢ēbuffer size too smallšpContext->pFINF%s(=0x%08X) is invalid pointerfont_ArchiveFontBase.cpppµF`5F(ˆiˆˆBÓ są h€hFh F’÷ž’!F"@1(Šćl lĄ°BŅ ’÷ž’ p½ fe s t(ˆ@(€ p½ feõēbuffer size too smallµF FF’÷ž’(Ņ"F F’÷ž’½įl l@(Ņ ’÷ž’ ½"F’÷ž’ s ½buffer size too smallžµF`5FF(ˆiˆˆBÓ sFą0F’÷ž’(Ņ"1F F’÷ž’ž½"©0F’÷ž’!0F’÷ž’F"Ø’÷ž’žØ’÷ž’ F’÷ž’'F@7(Šįl l"R²@BŅ ’÷ž’ ž½ k’÷ž’ fe s 8tįl˜ądą fe s 8t(ˆ@(€ ž½buffer size too smallµ’÷ž’I`!a½µ’÷ž’’÷ž’½µ’÷ž’½pµF€h F€h‰Ą‰AC F’÷ž’©i@ ZHBŠ`€²p½’’8µF’÷ž’FF F’÷ž’ IˆBŃ hEˆ F)F’÷ž’F"hF’÷ž’kF™xˆ C8½’’hAh‰iĄhpGBhh‰BiipGpµF’÷ž’MØBŠF F’÷ž’ØBŠ p½ p½’’ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\font\CTR-TS.Process.MPCore.small\Development\font_ArchiveFontBase.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFontBase.cpp(dataSize) >= (sizeof(ut::BinaryFileHeader) + sizeof(ut::BinaryBlockHeader) + reinterpret_cast(reinterpret_cast(0)->nameOffsets))First stream block must include all of GLGP block. 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N2nw4font15ArchiveFontBaseEØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ§stdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ¤stdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0zœØstd@§__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intsigned charintiu8z(%iu16‹)%iu32*%is8­-%is32¼/%iuptr–3%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h°d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ±nwœ°fontød:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longœ·nwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h"!¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ¤stdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h%$¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ£stdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h'„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]œ„std*) D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœŸstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]0Ģ/.¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ¤stdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h21¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ£stdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h4€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]œstd6€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]œstd98d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidunsigned intunsigned short˜0Įœšnwœ™utR˜„AddOffsetToPtrŗÆ3Åptr3Æoffsetz__resultÅ€t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h;”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”fnd=”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’os?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘fndA”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“fndCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]œnnœŽfndEŒd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‹nnœŠosGd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘osI”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’osK˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œšnnœ™osM”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’fndO”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathQ”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathS”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathU˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ—nnœ–mathW”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathY”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math[”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math]”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math_”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”matha”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathcd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘mathe”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathg“d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intunsigned shortœ¶nnœµmathid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘utilk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ hidœŸCTRm¤d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¤nnœ£hidœ¢CTRo d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ nnœŸhidœžCTRq d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŸnnœžhidœCTRtsČd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]œÉnwœČutiResU16ĢuiResU32×w€u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hwvˆd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŠnwœ‰utiSigWord×O @×BinaryFileHeader&signatureÆ#&byteOrderĢ#&headerSize§#&version·#&fileSize·# &dataBlocks§#&reservedĢ#@ˆBinaryBlockHeader&kindÆ#&size×#ˆ} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hzyąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŁ nwœŲ font¦CharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @ėCharWidths&leftā#&glyphWidthĆ#&charWidthā#@FontGlyphGroups&sheetSize×#&glyphsPerSheetĢ#&numSetĢ#&numSheetĢ#&numCWDHĢ# &numCMAPĢ# łĢ&nameOffsetsī#@FontTextureGlyph&cellWidthĆ#&cellHeightĆ#&baselinePosā#&maxCharWidthĆ#&sheetSize×#&sheetNumĢ#&sheetFormatĢ# &sheetRowĢ# &sheetLineĢ#&sheetWidthĢ#&sheetHeightĢ#&sheetImageŁ#@ŃFontWidth&indexBeginĢ#&indexEndĢ#&pNextQ#0@ĀFontCodeMap &ccodeBeginĢ#&ccodeEndĢ#&mappingMethodĢ#&reservedĢ#&pNextĀ#0U@“ FontInformation&fontTypeĆ#&linefeedā#&alterCharIndexĢ#&defaultWidth&#&characterCodeĆ#&pGlyph“#&pWidthQ# &pMapĀ#&heightĆ#&widthĆ#&ascentĆ#£ Ć&padding_˜#0 iFontGlyphGroupsBlockÆŌ)0ƈ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.h}|Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int™0 œŚnwœŁfontiTexFmtĢ)œåinternalDTextureObjectiCharCodeĢvDGlyph@ŲFont(__vptr¤#×TypeTYPE_NULL TYPE_ROM TYPE_RESOURCE TYPE_PAIR €u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.h€ģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidintbool0 0Ę0Õ&?Ę0÷Ę0Ö¬†—nķ4¢thisz__resultÜ ?œģ nwœė font@š ResFontBasež#&m_pResource¶#&m_pFontInfoŗ#&m_pTexObjsĄ# &m_WrapFilter×#+m_LastCharCodeå#+m_LastGlyphIndexŗ#iGlyphIndexĢˆ³ķResFontBasešē6šµŽ~ResFontBase¶ˆ6šµ­GetWidth§#§6¢µĶGetHeight§# Ē6¢µķGetAscent§#ē6¢µŽGetDescent§#ˆ6¢µ“GetMaxCharWidth§#®6¢µŌGetType#Ī6¢µżGetTextureFormatø# ÷6¢µŸGetLineFeed§#$™6¢µŹGetDefaultCharWidthsĘ#(Ä6¢¶ķSetLineFeed#,ć6š5§¶™SetDefaultCharWidths#06š5̵ĘSetAlternateChar®#4ŗ6š5åµļGetCharWidth§#8ć6¢5å¶•GetGlyph#@…6¢5Š5åµ¾GetCharacterCode³#Hø6¢µćGetBaselinePos§#LŻ6¢µ‡ GetCellHeight§#P 6¢µŖ GetCellWidth§#T¤ 6¢¶Ų EnableLinearFilter#XŹ 6š5®5®µŠ IsLinearFilterEnableAtSmall®#\„ 6¢µ¼ IsLinearFilterEnableAtLarge®#`¶ 6¢µī GetTextureWrapFilterValue×#dč 6¢³ˆ GetFINF܂ 6¢“± SetResourceBuffer£ 6š5¶5ŗ³Ų RemoveResourceBuffer¶Ņ 6š³ž GetGlyphIndexŗņ 6¢5峄 FindGlyphIndexŗ™ 6¢5å³Ņ GetCharWidthsFromIndexĢČ 6¢5ŗµś GetActiveSheetNum§#hō 6¢“™ GenTextureNames“ 6š0  0žœź internalRé ąGetCellsInASheet×3 tgz__result׈| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.h‚”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/cx/cx_Uncompression.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“cx„“d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/cx/cx_StreamingUncompression.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ³nnœ²cxDUncompContextHuffman‡†ˆd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]char•voidboolint¤0ĀĄ0Źø0ŌĢ0Ž×0č0¬&¬0ü0ņ0{0e¬øü 4Fthisz__result̬ޕł Å4Fthisz__result³¬„— ė4Fthisz__result³¬ÆŪ 0 –—Š4"thisz__resultЬŚŪ z Į—e4"thisz__resulte¬‰Ū Ä ī—Ā4"thisz__result¬øŪ ķ —Q4"thisz__resultQ¬ą’Š Å4Rthisz__result̬ˆŲš ķ4Rthisz__result̬°Ü9•4Rthisz__resultĢœå$nwœä$font@×$ArchiveFontBase #&m_pGlyphIndexAdjustArraye#@› CachedStreamReader&mStreamBeginq#&mStreamPosq#&mStreamEndq#&mpTempStrmBufu# &mpTempStrmBufPosu#&mpTempStrmBufEndu#&mRequireSize×#³ĘGetRemainץ6>“ćAdvance×6&5דƒCopyToó6&5"5ד£CopyTo“6&5ņ5דĆMoveTo³6&5ņ5׳ēManagedCopyׯ6&5"³„ HasBufData³ž6>³  Get” 6&5דĄ Attach° 6&55׳č RequestData³Ų 6&5"5׳† GetOffset׀ 6>“š Init” 6&Ÿ ConstructResultCONSTRUCT_MORE_DATA CONSTRUCT_FINISH CONSTRUCT_ERROR CONSTRUCT_CONTINUE NUM_OF_CONSTRUCT_RESULT @ĄConstructContexth&pFINF{#&pPrevCWDHQ#&pPrevCMAPĀ#é OperationDISPATCH ANALYZE_FILE_HEADER ANALYZE_GLGR ANALYZE_FINF ANALYZE_CMAP ANALYZE_CWDH ANALYZE_TGLP PREPAIR_COPY_SHEET PREPAIR_EXPAND_SHEET COPY SKIP EXPAND FATAL_ERROR NUM_OF_OPERATION INVALID_OPERATION &opē# &headerW#&streamOffset×#&streamReaderž#&extendContext#8&pGlyphGroupsĘ#<&pGlyphIndexAdjustTablee#@&targetBufferu#D&targetBufferEndu#H&targetBufferCuru#L&op2ē#P&opSize×#T&resNumBlock×#X¤tBlock×#\&sheetIndexĢ#`&numSheetsĢ#b&glyphsPerSheetĢ#dĘĢ&padding;#f“÷Initć6"5ņ5×5Ę“¤SetGLGRˆ6"5e5Ģ5Ģ5׳ĀGetRemain×¼6F“ŻAlignŃ6"5דśAdvanceī6"5דœFinishŠ6"555 ³½GetNumSheetsĢ·6F³ąGetUncompContextŚ6"³GetGlyphGroupsĘū6F“šNextBlock”6"“³NextSheet­6"³ŲIsRequireSheet³Ī6F5»³łIsRequireSheet³ó6F³˜HasMoreSheet³’6F³·HasMoreBlock³±6F“ąSetupCopyTaskĪ6"5×:ē “‰SetupSkipTask÷6"5×:ē ““SetupExtendTask¢6"5×:ē “ĖEndTaskÅ6"³źTaskRemain×ä6F“‹TaskProceed’6"5׳°GetCurrentPtrņŖ—ņ6"³ÕGetCurrentPtrŠĻ—Š6"³śGetCurrentPtruō—u6"³ŸGetCurrentPtre™—e6"³ÄGetCurrentPtr{¾—{6"³ķGetCurrentPtrĀē—Ā6"³–GetCurrentPtrQ—Q6"³æGetCurrentPtr“¹—“6"@óFontGlyphGroupsAcs0&mpHeaderŠ#&mpDataŚ#&mpNameOffsetArrayä#&mpSizeSheetsArrayī# &mpSizeCWDHArrayī#&mpSizeCMAPArrayī#&mpUseSheetArrayī#&mpUseCWDHArrayī#&mpUseCMAPArrayī# &mSizeSheetFlags×#$&mSizeCWDHFlags×#(&mSizeCMAPFlags×#,³ŠFontGlyphGroupsAcsJ€6J5³ŖGetNumBlock̤6R³ĖGetSetNameĘĮ6R5»³šIsUseSheet³ā6R5»5»³™GetNumGlyphsPerSheetĢ“6R³¹GetNumSheet̳6R³×GetNumSetĢŃ6RcņGetBit³5ī5×üĀ*LOAD_GLYPH_ALLs³³ArchiveFontBaseW­6WµŲ~ArchiveFontBaseņŅ6Wµ‚GetCharWidthsö#<ö6_5åµ§HasGlyph³#D›6_5å“ŌSetResourceBufferĀ6W5ņ5{5e³ūRemoveResourceBufferņõ6W³”AdjustIndexĢ•6_5Ģc¼IsNullString³5ĘcŚIncludeName³5Ę5ĘcžIsValidResource³55×c¢ RequestData5"5&5×0Ÿ0žcŠ ConstructOpDispatch5"5&c’ ConstructOpAnalyzeFileHeader5"5&cØ!ConstructOpAnalyzeGLGR5"5&cŃ!ConstructOpAnalyzeFINF5"5&cś!ConstructOpAnalyzeCMAP5"5&c£"ConstructOpAnalyzeCWDH5"5&cĢ"ConstructOpAnalyzeTGLP5"5&cś"ConstructOpPrepairCopySheet5"5&cŖ#ConstructOpPrepairExpandSheet5"5&cĢ#ConstructOpCopy5"5&cī#ConstructOpSkip5"5&c’$ConstructOpExpand5"5&cŗ$ConstructOpFatalError5"5&ž0:Ÿ0B0@ @ 0N0ĄĄ0[0ĢĆ0k0Ć0Ę0›Œ€ 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#&flagsÄ#&base_countÄ# “ī&base_infoŠ#FŻ__si_class_type_info &base #&base_typeį# 0Żi__builtin_va_listŒ0Ō0Ę0Ģ ?Ģ×Ō0&Ą0.ø080Ć?.?ĢŪē000 ¦’/³÷4Wthisz__result¦æē&Ø¢4>thisz__resultצģü&čĻ4>thisz__result×Q択3"pContext3&pStream3×sizez__resultubSuccessŪ¦šŖ$wĻ4"this3 pAdjustTable3ĢnSheets3ĢnPerSheet3×numBlock¦Ńķ&ĘŖ4&this3×dxusizeTempStrm ¦īŠ&į4&thisBœ 0ņ&tinfoö#&offset_flags­#”‰ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ArchiveFontBase.cpp”čd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œēnwœęfont@åBinaryBlock—k&headerW#&bodyk#—–ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charbool¤0“Qą²”3østrz__result¬Œ€ 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h!ü·AddOffsetToPtrĢĖĶČd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortOŹŸDivUp†—†3†x3†yz__result†lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.h̘DivUpŠĻąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ßš7 “4"this3×copySize7ēnextOp Œ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hÓŅŲd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ŲŪ Ÿ »—{4"thisz__result{Œ€ 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ūy”Š,Š„ -Y 0. ūˆ”<.Ō„/ó  / ūŒ”¬/Ų„„0¹ 1ū« 1 £ $=š&-l d ū 4dū” Ddū: Tdū ld(ūĄ ”dūW œdHū  äd0ū Ø eū J ,e(ū   Teū µ deūs te(ū1 œe(ūō Äeū‰ Üe ūN üeūą fūr fū $fū– ,f@ū( lf8ūµ ¤fūA “f ūĢ ŌfHū„ gū ~ ,gū!W ± 4hū?± () & 0xC0) != 0x80%s(GetChar() & 0xF0) == 0xE0žµF&M6€ØBÓ”‘n" £””’÷ž’"hØBÓ”’‘o" £”’÷ž’!hČ ŠmF" Åp" £”’÷ž’!hˆ‰!`ž½šthis%s(=0x%08X) is invalid pointerfont_CharStrmReader.cppmCharStrm%s(=0x%08x) must be %d byte aligned.|µF&M6€ØBÓ”‘|" £””’÷ž’"hØBÓ”’‘}" £”’÷ž’!hxI!`|½šthis%s(=0x%08X) is invalid pointerfont_CharStrmReader.cppmCharStrmARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\font\CTR-TS.Process.MPCore.small\Development\font_CharStrmReader.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder 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--remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharStrmReader.cppX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ¬Az„…†ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ`Ax„…†‡ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽFAz„…†ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽbAz„…†Ž„d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharStrmReader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]¬Æ…CK¬Ī„thisrw__result¦PŖscode¦I]®Ŗ<@HĮĶ~Ś{źP<]ŚŖVZKĮĶ~Ś{źQV]‚Ŗ^ŖO ĮĶ|Ų6]®ŖlnT ĮĶ~Ś{źQl]ÖŖtvX ĮĶ|Ų#]ƒŖŽ’` ĮĶ~Ś{źQŽ]°Ŗ”–` ĮĶ~Ś{źQ”]ŻŖœž` ĮĶ~Ś{źQœ]„Ŗ¦Øe ĮĶ{ŲTTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharStrmReader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`ÆÕlp`Ī„this6w__result¦P^qcode¦PZ]¬ŖVZsĮĶ~Ś{źQV]ŌŖZ^tĮĶ|Ų#Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharStrmReader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]FÆ×z–FĪ„this6w__result¦PDqcode¦P@]­Ŗ<@€ĮĶ~Ś{źQ<]ÖŖ@DĮĶ|Ų#Šd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharStrmReader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bÆŠ‡½bĻ„thisFw__result¦P`qcode¦PX]¤“@NŒĪ3~Ö]ŃŖ<@ĮĶ~Ś{źQ<]žŖTV ĮĶ~Ś{źQT]§ŖX`‘ ĮĶ|Ų ]ĻŖ\^— ĮĶ{ŲTčō d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharStrmReader.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hĆ+> ĆU€æ Į7€B Å€æ  8K<%H,7W)W0P0Y€€€€€€Hō d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharStrmReader.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hģ+>V% =€€fDō d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharStrmReader.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hś+>  U€€sō d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharStrmReader.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.h‡+> U² Ī€²&с€ |€€ €}–––¬}txT^bT^bPtxP¦¬PPØT}–––`} Z`TP`T}–––F}@FTPFT}b}X\T@NPP\TØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ§stdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0zœØstd@§__va_list&__ap#"!Ąd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortiu8z(%iu16‹)%iuptr–3%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h%$Œd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidint£0±0¹?æ¦0Ē?͜nwœŒfont@’CharStrmReader &mCharStrmµ#3&mReadFunc #g¬¦62åiReadNextCharFunc,p#³šReadNextCharUTF8¦ź6³–ReadNextCharUTF16¦6³½ReadNextCharCP1252¦·6³āReadNextCharSJIS¦Ü6³‹GetChar’—6‡:Ŗ “°StepStrm¤—6:Ŗ ³ŁGetChar¦Ķ—¦6‡:Ŗ “žStepStrmņ—¦6:Ŗ 0åå0ƒˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.h'„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]œƒstd)€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‚std+|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]œ}std-„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]œƒstd/€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‚std1€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]œstd3€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]œstd5”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”fnd7”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’os9”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“fnd;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 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 į ć ćž’’ėž’’ė@°į  įž’’ė0 įT ā‡ ć,ā@åž’’ė|€½čNULL == m_pDispStringBuffer%sõfont_CharWriter.cpp’ˆ“ˆGL_ERROR : %s (0x%x)‚i !Ā` \)Ń"ą"’“i")ƒ`Š"’)’iaŠ!ą!‰ ‰iAapG8µ FŃ¢’#"  £ ”’÷ž’ Š)F’÷ž’8½ 8½drawBuffer%s must not be NULLfont_CharWriter.cppĮµÉÉŠ,!’ACT’÷ž’€  0½p@-éP į` į‹-ķ(ŠMā@åš!Ÿå ćp@€āpåž’’ėÜ!Ÿå”å ćž’’ėVćĢŸĢŸ”å  į ćž’’ė¼!Ÿå ”å ćž’’ė”å! ćž’’ė”å! ćž’’ėfŠŸķ”åH °īž’’ėH °ī”åž’’ėāž’’ė•å$ā$åI Õåāž’’ėāž’’ė 0”å  į ć įž’’ėD!Ÿå$”å ćž’’ė4!Ÿå(”å ćž’’ėVćŸ Ÿ,”å  į ćž’’ė !Ÿå0”å ćž’’ėaŸå4”å įž’’ė8”å įž’’ėH °ī<”åž’’ėH °ī@”åž’’ėāž’’ė•å$ā$åI Õåāž’’ėāž’’ėD0”å  į ć įž’’ė” ŸåH”å ćž’’ė„ ŸåL”å ćž’’ėX ŸåP”å ćž’’ėP ŸåT”å ćž’’ėX”å! ćž’’ė\”å! ćž’’ėH °ī`”åž’’ėH °īd”åž’’ė(Šā‹½ģp€½č$0<H€?T`dl0@-éP įŸå@ į‹-ķ$ŠMā<0åCāPį:ų āš Ķįų0āå  ćā ćž’’ė’ Eā’PāC?ā0åK?āę  ćčā ćž’’ė āž’’ė<”å  įå@0‘å ā3’/įHŌåPć ŅŻįŠ”ķ Ōķ īŠŻįĄøīH °ī` ī4Ÿķ ī īĮøī īźŅŻį īŠŻįĄ ųī ”ķ€Š ī īą ųī€ ī Ōķ ā į€ 0īž’’ė ”ķ 0ī „ķ$ŠāH °ī‹½ģ0€½čšm_pFont%s(=0x%08X) is invalid pointerfont_CharWriter.cppcode != 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pointerfont_CharWriter.cpp@-é@ į<0åHŸåCāPį:< āš Ķį<0āŚ  ćTā ćž’’ė<”åå‘å1’/į ī ŌķĄ øī čšm_pFont%s(=0x%08X) is invalid pointerfont_CharWriter.cpp€  ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\font\CTR-TS.Process.MPCore.small\Development\font_CharWriter.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include 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ŒØ4‹“Qød:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharWriter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ģintÆŗ— ģŅ„thisx߀xü·€glyph ŽsyūfstexLeftū>stexRightūstexTopūīstexBottomūĘĄüswidthū®sheightū–scharIdxƒqpCharAttrs5Vd戚si°p‘ōsposLeftūXsposRightū@sposTopū(sposBottomūspVtxAttrsAżÅ(PsattrsEßŪpsi°Ģ÷pÄsattrsE¹ÄōqerręT]¹§¤“’ Œ·¦ŒƎ\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharWriter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ÆŽć —$Ė„thisxĘ€codeØw__resultü€  rglyph‘Tuwidthsswidthü€sleftüPŻ˜$smarginühģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharWriter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hÆī‰ ·hĖ„thisx>€glyph  (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharWriter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WŖ  ’€charNumŁ!w__resultŁPrdrawFlagBytesQ]©– 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nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModeēęØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ§stdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hźé¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ¤stdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hģØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0zœØstd@§__va_list&__ap#ļīd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intsigned charfloatiu8z(%iu16‹)%iu32*%is8­-%iuptr–3%if32¼B%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hń°d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ±nwœ°fontó°d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ²nwœ±osœ°internalõØd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0œ•ų÷¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ¤stdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hūś¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ£stdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hż„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]œ„std’ØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]•voidunsigned int0yœŖstdisize_t€&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ¤stdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ£stdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]œstd €D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]œstd Ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intint”œænwœ¾ut”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”fndØd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ©nnœØutilœ§ADLFireWall”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’osd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘fnd”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“fndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]œnnœŽfndŒd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‹nnœŠosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘os”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’os ˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œšnnœ™os"”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’fnd$Čd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]œĒnnœĘmath@³VEC2_&xü#&yü#@ÅVEC2’#&Šd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŅnnœŃmath@¾VEC3_ &xü#&yü#&zü#@ŠVEC3 ’#( d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŒnnœ‹math@ÉVEC4_&xü#&yü#&zü#&wü# @†VEC4’#“…Setē65ü5ü5ü5ü0É*˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ—nnœ–math,”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math.”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math0”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math2”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math4”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math6”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘math:”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘util?>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intunsigned charintfloatiGLenum{3iGLboolean‹4iGLintœ8iGLsizeiœ9iGLuint{<iGLfloat£=`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hA d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ hidœŸCTRC¤d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¤nnœ£hidœ¢CTRE d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ nnœŸhidœžCTRG d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŸnnœžhidœCTRIōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œönwœõfont@ōCharWidths&leftä#&glyphWidthÅ#&charWidthä#LKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidint™0§ 0ƬŽJ»Ć4łthisz__resultŁœˆnwœ‡fontiTexFmtĪ)œ‚internalkŠTextureSize'+'sizeŁBĻ&heightĪ#&widthĪ#@õTextureObject&m_NameŁ#é0r&m_pFontv#&m_pImageī#&m_Size # &m_FormatÅ#³×GetNameŁŃ6ł“ōSetNameč6ż5ŁP0õ0PiCharCodeĪv@éGlyph&pTexture«#&widthsÆ#&heightÅ#&texWidthĪ#&texHeightĪ# &cellXĪ# &cellYĪ#&texFormatī#&isSheetUpdatedÅ#&pTextureObjectł#³čGlyphā6@‚Font(__vptr³#0€u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hON@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŽnwœut@‰Color8&rÅ#&gÅ#&bÅ#&aÅ#³ōColor8üī6ü³“Color8ü‡6ü5ٳ“operator u32Ł®6³ĪToU32ŁČ6“źSetU32Ž6ü5ٳˆToU32RawRef6‚6ü@üFloatColor&rü#&gü#&bü#&aü# ³įFloatColorŪ6³ūToArray<õ60¤¤00‰¬¶ä4›4thisz__resultŁ?Ł0ü|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hQ”d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nwœ“fontœ’internalÕPOS_X POS_Y POS_NUM †TEXCOORD_X TEXCOORD_Y TEXCOORD_NUM įTRIFAN_VTX_RT TRIFAN_VTX_LT TRIFAN_VTX_LB TRIFAN_VTX_RB TRIFAN_VTX_MAX …LOC_PROJECTION LOC_MODELVIEW LOC_FRAGMENTLIGHTING_ENABLED LOC_TEXTURE0_SAMPLERTYPE LOC_FOG_MODE LOC_FRAGOPERATION_ENABLEALPHATEST LOC_MAX ĘTCLOC_SRCRGB TCLOC_SRCALPHA TCLOC_OPERANDRGB TCLOC_OPERANDALPHA TCLOC_COMBINERGB TCLOC_COMBINEALPHA TCLOC_SCALERGB TCLOC_SCALEALPHA TCLOC_CONSTRGBA TCLOC_MAX żTEXENV_3 TEXENV_4 TEXENV_5 TEXENV_MAX ĮTextColorTEXTCOLOR_START TEXTCOLOR_END TEXTCOLOR_MAX @‘VertexAttributeąü&posU#&color¤#…ü&texz# TSčd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]int•voidbool®0½§¬š|“Õ4Žthisz__resultę0A¬›Õ‚4āthisz__resultš0ŬÅ…’¬4Žthisz__result¬ėŒ%Ņ4Žthisz__resultŒµœčnwœēfont@ŚTextWriterResourceč¦#&m_ProgramIdŁ#&m_TextureIdę#ÖA&m_VtxAttrsĖ#ń§&m_UniformLocationsč#X”§ &m_TexEnvUniformLocations#p&m_LoadingTextureĮ#Ü&m_PosZü#ą&m_IsInitializedµ#äˆÅ0iTexEnvUniformLocationSquareArrayˆz³ÕGetTextureIDęĻ6޳’GetVertexAttributeArrayšł6ⳄGetUniformLocationsŸ6޳ŃGetTexEnvUniformLocationsŒĖ6Ž“ōResetLoadingTextureī6ā³œSetLoadingTextureµ’6ā5Į“¹SetPosZ­6ā5ü“ŁUpdatePosZĶ6ā5ü0Ś0Œƒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hWV”d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool•void0§0¤?ø0œ† nwœ… font@ų CharWriterL&m_ColorMapping{#ˆ¤&m_VertexColorsż#©¤&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode=# &m_ScaleS#$&m_CursorPosg#,&m_FixedWidthü#8&m_pFontŒ#<&m_pTextWriterResource#@0&m_pDispStringBuffer #D&m_IsWidthFixedŸ#H&m_AlphaÅ#IiCharScale³ĻiCursorPos¾Š@§ColorMapping&min¤#&max¤#³ÄCharWriterx¾6x³ā~CharWriter®Ü6x“łSetupGXó6x“ SetColorMapping’6x5²5²“ĮResetColorMapping»6x“åSetGradationModeŪ6x5=“…SetTextColorū6x5²“©SetScale—6x5ü5ü“ĒSetScale»6x5ü“īSetFontSizeÜ6x5ü5ü“SetFontSizeƒ6x5ü³°GetFontWidthüŖ6€³ŅGetFontHeightüĢ6€³ōGetFontAscentüī6€³— GetFontDescentü‘ 6€³· Printü« 6x5“Ō DrawGlyphŹ 6x5¾“’ SetCursorē 6x5ü5ü5üc© GetDispStringBufferSizeŁ5ŁcŅ InitDispStringBufferĀ5®5Ł“ģ StartPrintę 6x“„ EndPrintž 6x“Ø SetupGXDefaultœ 6x:Ÿ “Õ SetupGXWithColorMappingÉ 6x:Ÿ “ö SetupVertexFormatš 6x““ SetupGXCommon 6x“· PrintGlyph§ 6x5ü5¾“Ų UpdateVertexColorŅ 6x“÷ LoadTextureķ 6x5¾0ŲŲ0|é0†0„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hZYųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]œĆnwœĀfontœinternal@˜CharAttribute,&posÉ#ģ¤&colorį#&texÉ#&pTexObjł#(0Ā@µDispStringBuffer &charCountMaxĆ#&charCountĪ#&drawCharCountĪ#&generatedCommandÅ#•Å&paddingŠ# &drawFlagsÉ# &commandBufferĻ#&commandBufferSizeŁ#&commandBufferCapacityŁ#&textColorCommandOffsetŁ#³ĆGetCharAttrs½6¹cļCalcCommandBufferCapacityŁ5ٳ˜DispStringBuffer½Œ6½5Ł““ClearCommand®6½0µ0Ł0Å0٬śB$į4¹thisz__resultŒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_DispStringBuffer.h]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharWriter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intbool•void@‹__type_info&__vptr#&__name#°0 ·0Fæ__class_type_info&baseŽ#F __vmi_class_type_info&base#&flagsæ#&base_countæ# Žb&base_info…#FŲ__si_class_type_info &base#&base_typeÜ#0Ųi__builtin_va_listŒü?Æ?Ł0׏Å0!×0Ā0A;0óœānwœįfontąB0f&tinfoj#&offset_flagsØ#„ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_CharWriter.cpp_Ąd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]œĮnnœĄutilœæADLFireWall@¾NonCopyable—bacøD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]•void0yOŗFoperator new€5–3€__ptrz__result€`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new¼ƒoperator newfeČd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĒŽ Ś–4this3üfx3üfy3üfz3üfwlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hihÄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ÄQ·4āthisŒƒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hlkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidbool§0¶®¦ˆ•tŅ4āthis3ŗpTexturez__result®uisChanged¾Œƒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.honŠd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ļž¹·4āthis3üposZŒƒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hrqŌd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ŌŽŌÆ4xthis3üx3üy3üz„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hutŌd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Öż…Æ4xthis3ühScale3üvScale„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hxwyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intint˜O€¼BitExtract˜—˜3˜bits3Øpos3Ølenz__result˜umaskƀt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h³BitExtract|{Äd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ć’j¦4üthisz__result6|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h~Ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦æīN¦4üthis3Łvalue|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h‚Ģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĪJō„4üthis3Łcolorz__resultü|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h…„Čd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ČĢeÆ4xthis3²color„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hˆ‡Čd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ē»AÆ4xthis3=mode„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h‹ŠŠd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Š†łÆ4xthis3²min3²max„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hŽ¼d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦¼œ Æ4xthis„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h‘Ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĀEŪ„4üthisz__resultü|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h”“Äd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ć„į¦4thisz__result<|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h—–Äd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĆÉĦ4thisz__result|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hš™Ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ā}„4thisz__resultŁ|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hœČd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ŹŠ©Æ4xthis3ühvScale„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h ŸÄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM 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--multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_Font.cppX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ X’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ X’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽA~„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽTAz„…ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽBAz„…ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ Az„…†‡ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽAz„…Ž`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽ4|Ax„…†‡ˆ‰ŠŽArXxBÄÅĘĒČÉŹĪčd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_Font.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Æé{čÄ„this„w__result„PŠd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_Font.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Š>ŒN{ZPPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_Font.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_Font.cppü˜~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_Font.cpp\ź d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_Font.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.h…++%~%5Q%~Q% $q7€Dź d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_Font.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.h˜++%'Q `7€$Ä~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_Font.cppę  ą d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_Font.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hŁ m€ mCH~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_Font.cpp+ )y) y) vQcuQ)u)uQ)uQ)u)uQ)u)u %9*5* /}–P}–P}–T}PTT RQP}–B}PBT RQP}– } W V USPRQP T}––}PT}} h}8hp} p|},8P$lUtU €TŒ T¬“T¼ųTDV,WS,ZČRQ,Y P ,XČČLoadTexture568:N2nw4font4FontE=<ØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ§stdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h?ØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0zœØstd@§__va_list&__ap#BAōd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intsigned chariu8z(%iu16‹)%iu32*%is8­-%iuptr–3%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hEDģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void£0Ŗœėnwœźfont@åCharStrmReader &mCharStrm®#&mReadFuncę#g‰Å6å2ĀūiReadNextCharFunc p#³ĶCharStrmReaderåĆ6å5³ņReadNextCharUTF8Åģ6峘ReadNextCharUTF16Œ6峿ReadNextCharCP1252Ź6å³äReadNextCharSJISÅŽ6å0ˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hG„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]œƒstdI€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‚stdK|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]œ}stdM„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]œƒstdO€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‚stdQ€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]œstdS€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]œstdU”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”fndW”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’osY”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“fnd[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]œnnœŽfnd]Œd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‹nnœŠos_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘osa”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’osc˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œšnnœ™ose”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’fndg”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathi”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathk”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathm˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ—nnœ–matho”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathq”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”maths”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathu”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathw”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathy”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘math}”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘util‚Ōd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintfloatiGLenum{3iGLint‹8iGLsizei‹9iGLfloat’=`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h„ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ hidœŸCTR†¤d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¤nnœ£hidœ¢CTRˆ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ nnœŸhidœžCTRŠ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŸnnœžhidœCTRŒhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œénwœčfont¢CharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @ēCharWidths&leftŪ#&glyphWidth¼#&charWidthŪ#Ž”d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidintcharunsigned short™0Į 0É0™œ–nwœ•fontiTexFmtÅ)œ¬internalkĶTextureSize'('sizeŠBĢ&heightÅ#&widthÅ#@ŸTextureObject&m_NameŠ#0o&m_pFonts#&m_pImageå#&m_Size# &m_Format¼#³ŲTextureObject'Ņ6'“‰Setå6'5Š55Å5ė5Å5Å“žReset˜6'M00M@Glyph&pTextureÅ#&widths"#&height¼#&texWidthÅ#&texHeightÅ# &cellXÅ# &cellYÅ#&texFormatė#&isSheetUpdated¼#&pTextureObject##³€Glyph„ś6„@„Font(__vptrĶ#µ³~FontŃ­6ˆ³ŪGetCharStrmReaderÕŃ65§³ƒGetCharStrmReaderÕł65Æ0,00Œ€u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.h‘ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¢nwœ”ut““d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]œµnwœ“font•¬d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ­nwœ¬font˜—d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_Font.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intunsigned short•voidbool@—__type_info&__vptr#&__name##Ŗ0±0FĖ__class_type_info&baseź#F¬__vmi_class_type_info&base'#&flags¹#&base_count¹# šŃ&base_info‘#Fä__si_class_type_info &base'#&base_typeč#'0äB‹hō0š&fō#&dŖ#i__builtin_va_listŒĀ0&Ū00ئé€Ī4ˆthisz__resultͦĶ_Ųų4'this3Šname3pFont34pImage3ėformat3Åwidth3Åheight0ŪB’'0Õ&tinfoŁ#&offset_flags¢#ˆ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_Font.cpp›šŲd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ś~(²4åthis3funcz__resultåˆ 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F’÷ž’Bˆ!hr€“É ˆ2€E€ €ų½(index) >= (0) && (index) <= (mNumOrderNode - 1)%sNfont_PackedFont.cppųµFF’÷ž’FF(F’÷ž’ IFˆBŃ ų½(F0!F’÷ž’.Š9F(F’÷ž’˜!F’÷ž’ ų½’’’µ‰°F F:IžFˆB ÓK"8”‘Ņ 8£?”•’÷ž’¾BŁA¢’HJ F£:”’÷ž’x@Gp@@@°Ą€€ ˜Į˜ ˜ ™ˆBŁ °š½™1’÷ž’IBIFI‘ÉI˜I›I‘ÉIpCII‘‰É2F™æy1É ÉĄ‘ F‰‘0)F’÷ž’  „ę„™h™i”b™iįbé!c™iac™iį`¼ēšbuffer%s(=0x%08X) is invalid pointerfont_PackedFont.cppnumLoadSheet <= numResSheet%sZ÷µŠ°F! ˜ @jIˆB Ó ši”‘’’"Ź2 i£p”’÷ž’ F2ą%/Fą9F F’÷ž’ ˜’÷ž’(Ń™ ˜’÷ž’(Š`j”ixC€€€XC`hĄ‰øBāÜ )F@ Õ šįhŸ›’‰X—É‘@ (īŪvp ah ŠˆBĘŪ&0ą%/Fą9F F’÷ž’ ˜’÷ž’(Ń™ ˜’÷ž’(Š jįixC€€€XC`hĄ‰øBāÜ )F@Õ™"i ‹™ŅX9Q‘@ (šŪvpahIŠˆBČŪ&0ą%/Fą9F F’÷ž’ ˜’÷ž’(Ń™ ˜’÷ž’(Šąj!jxC€€€XC`hĄ‰øBāÜ )F@Õ™bi ‹™ŅX9Q‘@ (šŪvpah‰ŠˆBČŪ ˜(Š ™˜``hšAh˜€0‚˜I(1ˆBŅF °š½šglyphGroups%s(=0x%08X) is invalid pointerfont_PackedFont.cppžµF F‚h ‚BÓ@‚B Ó”’’"‘l2 £”’÷ž’&!F(F’÷ž’F(F’÷ž’OFøBŃ™(F’÷ž’&F¼BŃ¢’’"w2 £”’÷ž’(F0!F’÷ž’0Fž½GetFINF()%s(=0x%08X) is invalid pointerfont_PackedFont.cpp’’cacheIndex != SHEET_INDEX_NOT_LOADED%s0µ$ChŠ‘BFŚ) FŻF‘„ä›h¤B¤ddCCd%daIhCII‰1É ÉÉɉ‰Ą€€0½pµ$F6Fą!F0F’÷ž’d茠B÷Üp½’µ…°$F$_OFøBÓ]”‘²" ^£f”–’÷ž’˜øB Óšf”‘’³" W£^”’÷ž’Øh(вmńm ‘BÓ °š½0F0𙐒÷ž’ '3{’÷ž’  "6l<',r1r™0F’÷ž’,ą™0F’÷ž’'ąš1F(F’÷ž’!ą™0F’÷ž’ą™0F’÷ž’ą™0F’÷ž’ą™0F’÷ž’ ą™0F’÷ž’ą™0F’÷ž’ą™0F’÷ž’Fą™0F’÷ž’F0{ (ŃŖŒ)kšl’ˆP،@؄,®Š,:ŃØh(7ŃŖ©0F«’÷ž’›š™(F’÷ž’ØhAˆ(F’÷ž’'IˆBŃØh"B€ ą$ ’÷ž’ 7s€ē2{ ,£’ā"”’÷ž’óēŖjC@ŃRŖŒ‚BųÜ ąźjC@ŃRźŒ‚BųÜ FeēšpContext%s(=0x%08X) is invalid pointerfont_PackedFont.cppstream’’PackedFont: specified font is not compressed.NW FONT Internal error invalid operation(%d)p@-éP įĄ@Ÿå@ā‹-ķ@аīPį@ŠMā` į:¤ ā$č¤0ā~  ć¼ā ćž’’ėFāPį:ø āDč|0ā  ć”ā ćž’’ė ć įž’’ėPć  įāž’’ė ā įāž’’ė@ į å īāĄ øī īĄ ½īīž’’ė€ą@Šā‹½ģp€½čšbfnt%s(=0x%08X) is invalid pointerfont_PackedFont.cppglyphGroups÷µŽ°$FM$ØBFÓ”‘f" £”–’÷ž’8ØBÓ ”‘g" £”—’÷ž’!0F‰’÷ž’(Š1FØ’÷ž’"9FØ’÷ž’F™Ø’÷ž’ °š½šbfnt%s(=0x%08X) is invalid pointerfont_PackedFont.cppglyphGroups’µƒ° F'!H œ?ɁBFÓ”‘”" £'”•’÷ž’ O0øBÓ'”‘¢" £ ”–’÷ž’p Š€"! ’£" "£”–’÷ž’  øBÓ'”‘„" £””’÷ž’š#F1F(F’÷ž’ (s°š½špContext%s(=0x%08X) is invalid pointerfont_PackedFont.cppoutBuffer%s(=0x%08x) must be %d byte aligned.glyphGroups÷µ”°% F}N-H°BÓ|”‘†J }£…””’÷ž’˜@°B Óš†”‘’Ē" ’u£}”’÷ž’ąlei‚Ih.F6=ˆBŠ )ą˜’÷ž’ØBŅ™*F F’÷ž’°š½”ląl ±BxӐ0F1 ‘ai"!F1’÷ž’ ™˜*F’÷ž’˜1F’÷ž’(Ń ßē’÷ž’śēįl lA‘™Ø’÷ž’˜™Š ˜€‰˜Š˜€h hĄš€€Q N¹™vˆBdŲ ą!B@±RØBłŪ'%ą9FØ’÷ž’ąk’÷ž’(Ńąk™’÷ž’(Š ą ™šyCÉ K ÉÉ›ŅXŠ@ŃŠ!B±R@ØBģŪ˜Ą‰øBÕÜ"BKFą+ąA‰ˆ/Ń €™I‘ą €™‰‰‰в@ØBķŪįk"Ø’÷ž’™ æ —™ˆB Ņ™ š˜‘’F˜+F:F’÷ž’(Ń+ p癋Fą2ˆ¶ €9FžBųŃšF F’›*F’÷ž’įl ˜ąd s 5ēšpContext%s(=0x%08X) is invalid pointerfont_PackedFont.cpppStreamCFNAinvalid font binary file.’’buffer size too smallžµ%F2O-@øBFÓ0”‘:J 1£9””’÷ž’pøB Ó":”‘’ *£3”–’÷ž’%F`5(ˆiˆˆBÓ s:ą0F’÷ž’(Ņ"1F F’÷ž’ž½"©0F’÷ž’/ˆhˆžøBÜ)¢’’"2 +£,”’÷ž’ lz/K!‚Z F'@0šBŠ)Šāl”l‰±BŅ) ’÷ž’ ž½ !fe!st(ˆ@(€ ž½ !feõēšpContext%s(=0x%08X) is invalid pointeræfont_PackedFont.cpppStreamsheetNo < numSheets%sfont_ArchiveFontBase.h’’buffer size too smallµF@h(Š F’÷ž’!į„”bįb!cac½’µ°$F$&OFøB Ó$”’"‘2 $£+”–’÷ž’p Š€" ’’"2 *£$”–’÷ž’(øB Ó0”’"‘2 £”•’÷ž’&˜øB Ó&š*”‘’’"2 £”’÷ž’&šģh›’˜2F©’÷ž’˜#F*F©’÷ž’(Š !°š½špBuffer%s(=0x%08X) is invalid pointerfont_PackedFont.cpp%s(=0x%08x) must be %d byte aligned.bfntglyphGroups|µF F‚h ‚BÓ@‚B Ó”’’"‘€2 £”’÷ž’)F F’÷ž’FF F’÷ž’IˆB ŃąŒaŒ@BŪ |½)F F’÷ž’F F0’÷ž’ |½GetFINF()%s(=0x%08X) is invalid pointerfont_PackedFont.cpp’’µ’÷ž’I`!„Į„bĮbcAc½µ’÷ž’’÷ž’½µFH ` F’÷ž’ F’÷ž’½pµF F’÷ž’F)F F’÷ž’p½8µ FŪčŒ@ BŚ¢’J £”’÷ž’čja@Z8½(cacheIndex) >= (0) && (cacheIndex) <= (m_NumSheetCache - 1)%sįfont_PackedFont.cpp8µ FŪØŒ@ BŚ¢’J £”’÷ž’(k”@X8½(compIndex) >= (0) && (compIndex) <= (m_NumCompSheet - 1)%s font_PackedFont.cppųµFFŪ Œ@°BŚ¢’J £”’÷ž’-ŪąŒ@ØBŚ¢’»" ’£”’÷ž’ jqjERąj†Rų½(compIndex) >= (0) && (compIndex) <= (m_NumCompSheet - 1)%sėfont_PackedFont.cpp(cacheIndex) >= (0) && (cacheIndex) <= (m_NumSheetCache - 1)8µ FŪØŒ@ BŚ¢’J £”’÷ž’Øja@Z8½(compIndex) >= (0) && (compIndex) <= (m_NumCompSheet - 1)%sŚfont_PackedFont.cpp|µ FF‚h ‚BÓ@‚BÓ”’‘J £”’÷ž’!F(F’÷ž’F(F’÷ž’NF°BŃØhAˆ(F’÷ž’F“BŃ¢’J £ 2”’÷ž’!F(F’÷ž’|½GetFINF()%s(=0x%08X) is invalid pointerĮfont_PackedFont.cpp’’adjustedIndex != GLYPH_INDEX_NOT_FOUND%sFFµ‘hŠh‘‰Ņ‰QC’÷ž’½8µ FŪąŒ@ØBŚ¢’J £”’÷ž’ hak€h@hhC8½(cacheIndex) >= (0) && (cacheIndex) <= (m_NumSheetCache - 1)%sfont_PackedFont.cppųµ FFŪ Œ@ØBŚ¢’+J )£*”’÷ž’.ŪąŒ@°BŚ+¢’_" Ņ!£#”’÷ž’ joĄ[°BŠ4¢’J £’”’÷ž’ąjv€[ØBŠ8¢’J £Ņ”’÷ž’”j>HČSįjˆSų½(compIndex) >= (0) && (compIndex) <= (m_NumCompSheet - 1)%s÷font_PackedFont.cpp(cacheIndex) >= (0) && (cacheIndex) <= (m_NumSheetCache - 1)m_pCacheIndexArray[compIndex] == cacheIndexm_pCacheUserArray[cacheIndex] == compIndex’’ĄŒpGšµ$F$F/I…°FˆB Ó.”’"‘C2 -£5”–’÷ž’Ŗh¢BÓ @‚B Ó4”’’"‘D2 $£,”’÷ž’9F(F’÷ž’F(F’÷ž’.OFøBŃØh@ˆF(F’÷ž’F¼BŃ(¢’’"M2 /£”’÷ž’!F(F’÷ž’F(F’÷ž’øBFŃ™(F’÷ž’F °t(F0!F’÷ž’š#F1F(F’÷ž’°š½špGlyph%s(=0x%08X) is invalid pointerfont_PackedFont.cppGetFINF()’’adjustedIndex != GLYPH_INDEX_NOT_FOUND%sóµF°!ŒĄi‰@ˆ F1F’÷ž’F1F F’÷ž’™ F’÷ž’ IFB Š’÷ž’’÷ž’’÷ž’9F F’÷ž’™(F’÷ž’™2F F’÷ž’0Fž½’’’µƒ° FFF€hF‡h(F’÷ž’ `™(F’÷ž’F" ’÷ž’źh ‚BÓ@‚B Ó ”’’"‘52 £”’÷ž’!čhNC:F€`a™ F’÷ž’°š½GetTextureObjectsBufferPtr()%s(=0x%08X) is invalid pointerfont_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\font\CTR-TS.Process.MPCore.small\Development\font_PackedFont.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cpp! 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€‚ƒ„…†‡ˆ‰Š‹ŒŽ^Ay„…†‡ŽBxX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽC~„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽlAz„…†ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽvAx„…†‡ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽHA|„…ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽfAz„…†ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽVAz„…†‡ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽRAz„…†‡ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽDAz„…†‡ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽA|„…†ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ fAw„…†‡ŽAtp{X’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ ĢA{„…†‡ŽGv]{X’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ šd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ÆļJ ŖŹ„thisk !w__resultk PÜd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`ŽxŒˆ"{”P{¢PŌd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Ö®Œ½!{ÉPDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TintWư ÅT€gg=€numSheetCache°ow__resultŁPRsnumResSheet\ssizeLRUBufferŁIssizeCompSheetArrayŁ6qsizeResSheetIndexArrayŁRqsizeSheetCachedŁS ssizeTextureNamesArrayŁ#uoffsetLRUBufferŁroffsetCompSheetArrayŁTroffsetSheetIndexArrayŁTroffsetResSheetIndexArrayŁQroffsetSheetCachedŁQusizeŁčd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]øcharint°0æ0øWēĆ  ø€gg=–€glyphGroupsĆw€pNumLoadSheetĒXw__resultŁP“qsizeSumSheetŁ‘P,qsizeSumCWDHŁ‘L.qsizeSumCMAPŁ‘H0snumLoadSheetøDusizeFINFusizeTGLPqglgrSizeQ¦rloadResSizeP×2®sflagSetNoø1Ö8®suseSheetsŁæ:zqsetNoøW¾>zssetNameĆ ÕxœsbøģŽŖ sflagSetNoøŁŻ® suseCWDHŁĘʰšqsetNoøWÅ“šssetNameòÜīsbø”åšsflagSetNoøä šsuseCMAPŁnĶ"bqsetNoøWĢ&bssetNameĆZć`€sbø<]«^lŪ»ĒŃ~ß]»«Ōāō»ĒŃ~ß]ę«FTŒ»ĒŃ~ßld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]n•voidcharint°0Ę·0ĪWģ` ēn€bfntŹv€glyphGroupsŅX€numSheetCacheæ9w__resultŁPjrggi ‘°qcopySizeŁT`rcacheSizeŁP˜d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Š•voidcharint°0Ę·0ĪWšx Š€bfntʚ€glyphGroupsŅ|€rateSheetCacheüTw__resultŁPĢrggi ‘ørnumLoadSheetæ‘“qcopySizeŁT rnumSheetCacheæQrcacheSizeŁPģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ŠWėŗ $ Š€pContext¢€pStream¦qx__resultHrcompSizeŁ‘h’requireSize ssrcSize5]„¬p Ö¼~Č]ƒ³r “7ÌĻ"~Ū]Ŗ¤’¼į “ĄĻ]ФŗĪę “ĄĻ]ź¤ĄĘź“Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]6•voidint0°ÆČų6Ż„this^ y€buffer¾f€numOrderNode·Hsi·5qroot[P.Ē$snode["dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ųintÆäŠ eųŅ„thisk R€buffer-4€bufferSizeŁ€numResSheetŁ÷€numLoadSheetŁä€sheetSizeŁŠx__resulty qpGlyphIndexAdjustArrayPŚssizeGlyphIndexAdjustArrayٽqsizeCacheIndexArrayŁ‘XTqsizeCompSheetArrayŁ‘TZsvaribaleAreaSizeٟqnumSheetCache°V‚ssizeLRUBufferŁnssizeCacheUserArrayŁ[ssizeSheetCachedŁHuoffsetLRUBufferŁqoffsetGlyphIndexAdjustArrayŁ‘PŽqoffsetCacheIndexArrayŁ‘L˜qoffsetCacheUserArrayŁ‘H¤qoffsetCompSheetArrayŁW®qoffsetSheetCacheŁ‘DøqoffsetTextureObjectsArrayŁ‘@Ā]ć«ōö‰»‹ĒQ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intchar·0æÆ® – ēā„thisk 9€pContext¢€pStream¦üx__result—spTempFileHead-wspTempGLGRTail-2sbufferSizeqnumResSheetĪUĘsnumLoadSheetŁ snumGlyphsPerSheetĪźsnumBlockŁŹssheetSizeٶspTempAdjustArrayssizeAdjustTableŁ£ssizeResLoadBufferŁćØB²rheaderMPsrequireSizeĄsinfoSizeŽsblockHeaderPos-dsblockBodyPos-Pöœrggi ‘”sadjustĪģüqsheetNo°P½ dssetNo°}¼ZssetNameĆh»0ZqsheetNo°PõœssheetNo° ōhœsentryQöœssizeValiableBufferŠ’offsetValiableBuffer soffsetResLoadBuffer°spValiableBufferWspTrueAdjustArray]Æ“ń Ä~Š]Ī“$&ń=Ä~Š]· ³4LõƍĻŁ~å]¶ ¬<L« Œ¹UŒÄB~Š|Ž/{īQ]Ö “’˜ Ä~Š] „ŅąŖ Œ¤lŒ²YŒæF~Ė]­ ¤šų² “Ą0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ˆ•voidint°0¾0°Æ°¬ «ˆå„thisk N€pContext¢€streamĀū€streamSizeŁÜx__result³sretssŸŅˆrpUserBufferĘ‘TrpFontInfo ‘PrpAdjustArray‘L»Bvsi·cŃ„si·E]ń¤öų֍»~Ē] ,.ņ °~¼]Æ <@ō °~¼Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]•voidchar0°·0ĆÆĶš qę„thisk ©€pContext¢‹€outBufferæm€outBufferSizeŁN€glyphGroupsĒ;”d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]¤•voidcharbool0°°0Ė·0ÓÆ”‰ C¤ö„thisk ©€pBufferĒ‹€bufferSizeŁl€bfntĻN€glyphGroups×:w__resultæP rretPrcontextŠ‘ō~qfileSizeT|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TintƬ‘*TŅ„this^ >€index° qtarget[V&«2Tqroot[Pqfirst[Q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]NintÆ‹ę ÓNŅ„thiss ^€compIndex°@€cacheIndex°" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]„intÆ‹ņ ÷„Ņ„thiss ^€compIndex°@€cacheIndex°"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intÆˆŲ Œ(Ņ„thiss >€compIndex° w__result°P&ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`įŲŒčRŒō4|!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intÆŠ‰ B(Ņ„thiss >€compIndex° w__result… P& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902].intÆ” .Ņ„thiss R€cacheIndex°4w__result P,soffsetBytes!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intÆ‰ß °(Ņ„thiss >€cacheIndex° w__result°P&¬d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]^intÆ­¤ ^Ņ„thiss ^€compIndex°?w__result°P\qnextCacheIndex°VsoldCacheUser°,qpSheetDst-‘`"qpCompSheet9U.]˜¦¦¶~Ā]—Ÿ¹7Æ~»]¬*4@® šd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`ń>ŒNRŒZ4{fP|t!{{QHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintÆČæ ?lŅ„thiss R€cž4w__result°PjsindexŹ!qadjustedIndexĪT:]Ē Į°~¼\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]vboolintÆŽé üvŚ„thisk R€cž4w__result°PtqbCacheNow°V,scompIndexø qcacheIndexøT@]Ż ė°~¼$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HintÆ£»ZHŅ„this^ >€index° qtarget[U&]¢Ÿ:@Ę ƍ»Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fboolintÆĻż !fŚ„thisk Ž€cžpx__result°!scompIndexø]scacheIndexø?]Ī ’°~¼ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]VintÆŸ¦AVŅ„this^ >€index° qtarget[V(qroot[PBqlast[QJ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]RintƬĢrRŅ„this^ >€index° qtarget[V&«2Rqroot[P 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ų½’’%sfont_PackedFont.hX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ>Az„…†‡Žd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>boolÆ†ÄŹ>Ó„thisf A€nodeń#w__result°P<°{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_PackedFont.h Ä I> }–––>}Q>TPäåéčēęF x)Š pGX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ Ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Ö¼ŒÉ{ŃP ¤€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.h=±?T}––PQėģšļīķ ČH0ZpGX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902] `ą» ŒĖ)Œ×{įP  € 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h  ¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ¤stdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0zœØstd@§__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intsigned charfloatiu8z(%iu16‹)%iu32*%is8­-%iuptr–3%if32¼B%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h°d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ±nwœ°fontød:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longœ·nwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ¤stdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ£stdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]œ„std!  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœŸstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‰std0Ī&%¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ¤stdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h)(¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ£stdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h+€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]œstd-€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]œstd0/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidunsigned short˜0±œŠnwœ‰utRˆ„AddOffsetToPtrµ—Ÿ3µptr3Ÿoffsetz__resultµ€t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h2”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”fnd4”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’os6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘fnd8”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“fnd:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]œnnœŽfnd<Œd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‹nnœŠos>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘os@”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’osB˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œšnnœ™osD”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’fndF”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathH”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathJ”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathL˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ—nnœ–mathN”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathP”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathR”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathT”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathV”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathX”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘math\”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math_^`Œd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintRÕŹRoundUp†—†3†x3Łbasez__result†œ‹nnœŠmathRŸõRoundDown†—†3†x3Łbasez__result†RĶDMax†—†3†a3†bz__result†R‰»Clamp–—–3–x3–low3–highz__result–lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hRoundUpbd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘utild d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ hidœŸCTRf¤d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¤nnœ£hidœ¢CTRh d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ nnœŸhidœžCTRj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŸnnœžhidœCTRmlČd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]œÉnwœČutiResU16ĪuiResU32Łw€u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hpoˆd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŠnwœ‰utiSigWordŁO @×BinaryFileHeader&signatureÆ#&byteOrderĪ#&headerSize§#&version·#&fileSize·# &dataBlocks§#&reservedĪ#@ˆBinaryBlockHeader&kindÆ#&sizeŁ#ˆ} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hsrHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œĀnwœĮfont¦CharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @ėCharWidths&leftä#&glyphWidthÅ#&charWidthä#@FontGlyphGroups&sheetSizeŁ#&glyphsPerSheetĪ#&numSetĪ#&numSheetĪ#&numCWDHĪ# &numCMAPĪ# łĪ&nameOffsetsī#@FontTextureGlyph&cellWidthÅ#&cellHeightÅ#&baselinePosä#&maxCharWidthÅ#&sheetSizeŁ#&sheetNumĪ#&sheetFormatĪ# &sheetRowĪ# &sheetLineĪ#&sheetWidthĪ#&sheetHeightĪ#&sheetImageB#DFontWidthDFontCodeMap@•FontInformation&fontTypeÅ#&linefeedä#&alterCharIndexĪ#&defaultWidth&#&characterCodeÅ#&pGlyph#&pWidth# &pMap#&heightÅ#&widthÅ#&ascentÅ#„Å&padding_ł#0 00iFontGlyphGroupsBlockÆŌ)0ň d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hvuČd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidint™0§ 0ƜÉnwœČfontiTexFmtĪ)œžinternalk©TextureSize''sizeŁBØ&heightĪ#&widthĪ#@•TextureObject&m_NameŁ#m0K&m_pFontO#&m_pImageī#&m_Sizeä# &m_FormatÅ#)0•iCharCodeĪv@ķGlyph&pTexture«#&widths&#&heightÅ#&texWidthĪ#&texHeightĪ# &cellXĪ# &cellYĪ#&texFormatĒ#&isSheetUpdatedÅ#&pTextureObject™#@ĒFont(__vptr³#ĘTypeTYPE_NULL TYPE_ROM TYPE_RESOURCE TYPE_PAIR €u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hyx¼d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidintbool0 0'0)&?Ę'0Š 0ڬ Mļ4nthis3Žptrz__result®0° ?œ¼ nwœ» font@ź ResFontBasem#&m_pResource¶#&m_pFontInfoŗ#&m_pTexObjsĄ# &m_WrapFilterŁ#+m_LastCharCodež#+m_LastGlyphIndexŹ#iGlyphIndexĪˆµžGetWidth§#ų6nµžGetHeight§# ˜6nµ¾GetAscent§#ø6nµßGetDescent§#Ł6nµ…GetMaxCharWidth§#’6nµ„GetType…#Ÿ6nµĪGetTextureFormatĒ# Č6nµšGetLineFeed§#$ź6nµ›GetDefaultCharWidthsĘ#(•6n¶¾SetLineFeed#,“6r5§¶źSetDefaultCharWidths#0ą6r5̵—SetAlternateChar®#4‹6r5žµĄGetCharWidth§#8“6n5žµéGetCharacterCode³#Hć6nµŽGetBaselinePos§#Lˆ6nµ²GetCellHeight§#P¬6nµÕGetCellWidth§#TĻ6n¶ƒ EnableLinearFilter#Xõ6r5®5®µµ IsLinearFilterEnableAtSmall®#\Æ 6nµē IsLinearFilterEnableAtLarge®#`į 6nµ™ GetTextureWrapFilterValueŁ#d“ 6n³³ GetFINFŗ­ 6r³Ķ GetFINFÖĒ 6n³ī IsManaging®ä 6n5޳” GetGlyphIndexŹˆ 6n5ž³Į GetCharWidthsFromIndexĢ· 6n5Źdć SetGlyphMember55Ź5³’ GetTextureObjectsBufferPtr™Œ 6n“Ą SetTextureObjectsBufferPtr¶ 6r5¶³é GetTextureObject™ß 6n5§00j00œŗ internalR¹ ąGetCellsInASheetŁ3tgz__resultŁˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.h{”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/cx/cx_Uncompression.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“cx}“d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/cx/cx_StreamingUncompression.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ³nnœ²cxDUncompContextHuffman€`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]char•voidboolint¤0ĀĄ0Ź!0ŌĪ0ŽŁ0č0¬&¬0ü¬¬ą‘4thisz__resultŁ0ņ0T0>¬Ž€ģÅ4¢thisz__result¬„•Ž ė4thisz__result³¬Ŗ—­ ‘4thisz__result³¬ÕŪ C ¼—Š4¢thisz__resultЬż’³ ā4+thisz__resultά„–Ó Š4+thisz__resultŁ¬ŁŸ ²4+this3»sheetNoz__result٬Œ¢= ę4+this3»cwdhNoz__result٬æ¤a ™4+this3»cmapNoz__result٬ēÖ/ Ģ4+thisz__result٬ŲP ō4+thisz__resultά·Śy œ4+thisz__resultάßÜ™ Ä4+thisz__resultά‡Ž· ģ4+thisz__resultĪ¬ÆąÖ ”4+thisz__resultĪœ¾"nwœ½"font@°"ArchiveFontBase0#&m_pGlyphIndexAdjustArray>#@† CachedStreamReader&mStreamBeginJ#&mStreamPosJ#&mStreamEndJ#&mpTempStrmBufN# &mpTempStrmBufPosN#&mpTempStrmBufEndN#&mRequireSizeŁ#³Å GetRemainŁæ 6“å CopyToÕ 6¦5ņ5Ł“… Attachõ 6¦55ŁŠ ConstructResultCONSTRUCT_MORE_DATA CONSTRUCT_FINISH CONSTRUCT_ERROR CONSTRUCT_CONTINUE NUM_OF_CONSTRUCT_RESULT @éConstructContexth&pFINFT#&pPrevCWDH#&pPrevCMAP#Ō OperationDISPATCH ANALYZE_FILE_HEADER ANALYZE_GLGR ANALYZE_FINF ANALYZE_CMAP ANALYZE_CWDH ANALYZE_TGLP PREPAIR_COPY_SHEET PREPAIR_EXPAND_SHEET COPY SKIP EXPAND FATAL_ERROR NUM_OF_OPERATION INVALID_OPERATION &opŅ# &headerW#&streamOffsetŁ#&streamReaderż#&extendContextZ#8&pGlyphGroupsĘ#<&pGlyphIndexAdjustTable>#@&targetBufferN#D&targetBufferEndN#H&targetBufferCurN#L&op2Ņ#P&opSizeŁ#T&resNumBlockŁ#X¤tBlockŁ#\&sheetIndexĪ#`&numSheetsĪ#b&glyphsPerSheetĪ#d±Ī&padding&#f“āInitĪ6¢5ņ5Ł5Ę“SetGLGRó6¢5>5Ī5Ī5ٳ­GetRemain٧6“ŹAdvance¾6¢5Ł“ģFinishŚ6¢5,5054³ŽGetStreamReaderˆ6¢³ÆGetGlyphGroupsĘ©6“ČNextSheetĀ6¢³ķIsRequireSheet³ć65»³ŽIsRequireSheet³ˆ6³­HasMoreSheet³§6³ĢHasMoreBlock³Ę6“õSetupCopyTaskć6¢5Ł:Ņ “žSetupSkipTaskŒ6¢5Ł:Ņ ³ĆGetCurrentPtrN½—N6¢³čGetCurrentPtrŠā—Š6¢@‘FontGlyphGroupsAcs0&mpHeaderŠ#&mpDataŚ#&mpNameOffsetArrayä#&mpSizeSheetsArrayī# &mpSizeCWDHArrayī#&mpSizeCMAPArrayī#&mpUseSheetArrayī#&mpUseCWDHArrayī#&mpUseCMAPArrayī# &mSizeSheetFlagsŁ#$&mSizeCWDHFlagsŁ#(&mSizeCMAPFlagsŁ#,³³FontGlyphGroupsAcs#©6#5³ÓGetNumBlockĪĶ6+³óGetGLGRSizeŁķ6+³”GetSetNameƊ6+5»³½GetSizeCompSheetٳ6+5»³įGetSizeCWDHŁ×6+5»³…GetSizeCMAPŁū6+5»³ŖIsUseSheet³œ6+5»5»³×GetUseSheetFlagsŁÉ6+5»5»³ƒGetUseCWDHFlagsŁõ6+5»5»³ÆGetUseCMAPFlagsŁ”6+5»5»³ŠGetSheetSizeŁŹ6+³łGetNumGlyphsPerSheetĪó6+³™GetNumSheetĪ“6+³·GetNumSetα6+³ÖGetNumCWDHĪŠ6+³õGetNumCMAPĪļ6+cGetBit³5ī5ٳ³ArchiveFontBase0­60µŲ~ArchiveFontBaseņŅ60µ‚GetCharWidthsö#<ö685žµ§HasGlyph³#D›685ž“ŌSetResourceBufferĀ605ņ5T5>³ūRemoveResourceBufferņõ60³”AdjustIndexĪ•685Īc¼IsNullString³5ĘcŚIncludeName³5Ę5ĘcžIsValidResource³55Łc¢RequestData5¢5¦5Ł0Š0żcŠConstructOpDispatch5¢5¦c’ConstructOpAnalyzeFileHeader5¢5¦cØ ConstructOpAnalyzeFINF5¢5¦cŃ ConstructOpAnalyzeCMAP5¢5¦cś ConstructOpAnalyzeCWDH5¢5¦c£!ConstructOpAnalyzeTGLP5¢5¦cÅ!ConstructOpCopy5¢5¦cē!ConstructOpSkip5¢5¦c"ConstructOpFatalError5¢5¦ż0Š0?ż0i i 0'0ææ040ĪÅ0D0Å0'0›Œ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hƒ‚” d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_PackedFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidcharintbool0ŸŸ0Į¦0É0°?'0®Tˆ“é3®numNodez__result٬®Į«•4f thisz__result®¬ŽÜm»4^ this3®indexz__result¬ŽŽ‹ė4f this3®indexz__resultńœłnwœųfont@ėPackedFont8æ#+m_LRUManZ#&m_NumCompSheetĪ#$&m_NumSheetCacheĪ#&&m_pCacheIndexArrayy #(&m_pCacheUserArrayy #,&m_pCompSheetArray‰ #0&m_pSheetCache #4@Ŗ LRUManager0“&mpOrderNodeArrayi#&mNumOrderNodeĪ#&mNumLockedNodeĪ#@éOrderNode&prevIndexĪ#&nextIndexĪ#cŽGetRequireBufferSizeŁ5®“ŖInitœ6^ 5½5®“ĮUse·6^ 5®“ŚUnuseŠ6^ 5®“ņLockč6^ 5®“ŒUnlock‚6^ 5®³«GetLastIndex®„6f ³ŹGetNumLocked®Ä6f ³ķIsLockedNodeµć6f 5ń“?ķ““MarkLocked‰6f 5?““±Unlink§6^ 5³ĻGetRootNodeÉ6^ ³ķGetRootNodeńē6f ³‹ GetNode 6^ 5®³© GetNodeńŸ 6f 5®³Ē PackedFontk Į 6k µē ~PackedFont½į 6k c” GetRequireBufferSizeŁ5Å5Ķ5®cĆ GetRequireBufferSizeŁ5Å5Ķ5ü³ń ConstructµŁ 6k 5½5Ł5Å5Ķ“« InitStreamingConstruct‘ 6k 5¢5½5Ł5ͳā StreamingConstructĢ 6k 5¢5Å5ٳü Destroy½ö 6k ³” PreloadSheetµ• 6k 5ž³Ć LockSheetµ· 6k 5ž³ķ UnlockSheetµŪ 6k 5ž:µ “‹ UnlockSheetAll… 6k ¶± GetGlyph#@” 6s 5Ń5žµŁ GetActiveSheetNum®#hÓ 6s “€MakeGlyphģ 6s 5Ń5Ź5®³ LoadSheet®–6s 5®“æUnloadSheetµ6s 5®³åGetSheetIndex®Ł6s 5ž³ŒCalcSheetIndex®€6s 5ʳ°GetCacheIndex®¦6s 5®³ÓGetCacheUser®É6s 5®“÷SetCacheUseré6s 5®5®“ResetCacheUser6s 5®5®³ĀGetLoadedSheet ø6s 5®³åGetCompSheet… Ū6s 5®³ AssignMemoryy ž6k 5 5Ł5Ł5Ł5ŁcÅCalcCopySizeŁ5×5Ķ5ŻcēCalcCacheSizeŁ5×5®³¤ConstructOpAnalyzeGLGRPacked’6k 5¢5¦cŽConstructOpPrepairCopyPackedSheet5¢5¦0ZZ0b 0žž0o 0ĪÅ0 0… 0ń{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_PackedFont.h… d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¢nwœ”ut‡“d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]œµnwœ“font‰¬d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ­nwœ¬fontŒ‹¼d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int•voidbool@‹__type_info&__vptr#&__name#°0 ·0Fæ__class_type_info&baseŽ#F __vmi_class_type_info&base#&flagsæ#&base_countæ# ŽŽ&base_info…#FŲ__si_class_type_info &base#&base_typeÜ#0Ųi__builtin_va_listŒĻ0ū0ĻŁ0'0Ī0° ?#0ÅÅ03?'0°Ą?G?Ī-?“œųnwœ÷fontö¦®¢ āˆ4k thisz__resultubuffer¦ŲT ǽ4k thisz__result¦’ø  č4s this3°compIndexucacheIndex°PŖ.RunCmdlistDoneP¾9GXDrawDone¦ŽŠ eĪ4s this3Źindexz__result°utg)ucellsInASheet B¼0’&tinfo–#&offset_flagsØ#„ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PackedFont.cppŽčd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œēnwœęfont@åBinaryBlock—k&headerW#&bodyk#‘Ģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ķ•°4rthisz__resultŗˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.h”“Ģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ķ—3°4nthisz__resultÖˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.h—–Ģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ķć°4nthisz__result™ˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hš™Ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0 ¦Ó¦»4rthis3§bufferˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hœÜd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int¦Ž²@·4nthis3 indexz__result™ˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.h Ÿąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charbool¤0“Qą²!3østrz__result¬Œ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.h£¢Čd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Źź­“4¢this3ŁdxŒ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.h¦„ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]char¤0¬¦ß… Ä4thisz__result°Œ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.h©ØĄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĮŠ/ “4¢thisŒ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.h¬«čd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool¦źH Ć4this3¤sheetNoz__result«Œ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hÆ®Ųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool¦×“m ¼4thisz__result¤Œ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.h²±ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ßšĢ “4¢this3ŁcopySize7ŅnextOp Œ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hµ“ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ß„õ “4¢this3ŁskipSize7ŅnextOp Œ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hø·Ųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ŲŪ  »—N4¢thisz__resultNŒ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.h»ŗ¼Ųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void˜0ŸOŲ€GetIntPtrØ3£ptrz__resultØ€t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hܧGetIntPtr澚d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar«0³¦š˜ó Ė4+this3¤setNoz__result·Œ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hĀĮüd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolQžźõ 3ībits3Łindexz__result¤uwordIndexŁubitIndexٌ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hÅÄōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool¦ō¦… Ć4+this3¤setNo3¤sheetNoz__result«Œ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hČĒšd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int¦š¾Ŗ »4+this3¤setNo3¤flagSetNoz__resultŁŒ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hĖŹšd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int¦šĘ× »4+this3¤setNo3¤flagSetNoz__resultŁŒ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hĪĶšd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int¦šĪ »4+this3¤setNo3¤flagSetNoz__resultŁŒ€ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hŃŠŅÜD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]OÜacopy‰—‰—‰3‰__first3‰__last3‰__resz__result‰l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hą„copyÕŌĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_PackedFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĢŲ1Æ4^ thisz__result„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_PackedFont.hŲ×Üd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_PackedFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ŻŠÆ4^ this3nodeuprevunext„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_PackedFont.hŪŚĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_PackedFont.hARM C/C++ 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H˜Č„this9^€primary`@€secondary`"w__result9P–Šd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Š {$Pšd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intÆņ7 ‰Ļ„thisA"w__result®Pšd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intÆņ= ØĻ„thisA"w__result®Pšd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intÆņC Č(Ļ„thisA"w__result®P&šd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intÆņK č(Ļ„thisA"w__result®P&šd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intÆņk  Ļ„thisA"w__result®Pģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Æķq /Č„thisAw__resultPģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Æģw OČ„thisAv__resultĆPšd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intÆņ~ xĻ„thisA"w__result®Pģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4Æī„ š4É„thisA"w__result³P2ģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ÆķŒ ÅÉ„this9>€widths’ $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolÆ„“ ń0Ń„this9f€cÓHw__result®P.sbPrimary®5sbSecondary®"ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]BintÆōØ BŠ„this9>€linefeed® d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:intƁø A:Š„thisAT€cÓ6x__result®#üd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]~ÆūĶ j~É„thisAJ€cÓ,w__result³Pzųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>Æłā ”>É„thisA\€glyph>€cÓ 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V}–P}–P}–P»¼¾ĄN2nw4font8PairFontEĆĀØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ§stdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hÅØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0zœØstd@§__va_list&__ap#ČĒōd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intsigned chariu8z(%iu16‹)%iu32*%is8­-%iuptr–3%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hʰd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ±nwœ°fontĢ„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]œƒstdĪ€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‚stdŠ|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]œ}stdŅ„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]œƒstdŌ€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‚stdրD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]œstdŲ€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]œstdŚ”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”fndܔd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’osŽ”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“fndąd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]œnnœŽfndāŒd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‹nnœŠosäd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘osę”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’osč˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œšnnœ™osź”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’fndģ”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathī”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathš”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathņ˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ—nnœ–mathō”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathö”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathų”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathś”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathü”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathž”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘math”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math¼d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]intR»DMax†—†3†a3†bz__result†lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hĄMaxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘util  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ hidœŸCTR ¤d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¤nnœ£hidœ¢CTR d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ nnœŸhidœžCTR d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŸnnœžhidœCTRhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œénwœčfont¢CharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @ēCharWidths&leftŪ#&glyphWidth¼#&charWidthŪ#dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int•void™0§0 œęnwœåfontiTexFmtÅ)iCharCodeÅvDGlyph@ąFont(__vptr«#ÅTypeTYPE_NULL TYPE_ROM TYPE_RESOURCE TYPE_PAIR µß~FontÆŁ6`0ģ€u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¢nwœ”ut“d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]œµnwœ“font¬d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ­nwœ¬fontLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_PairFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool•voidint0”"?³0åœĒ nwœĘ font@¹ PairFontģ#&m_PrimaryG#&m_SecondaryG#&m_AlternateWithPrimary™# ·¼&m_Padding,# ³ėPairFont9Ż695G5Gµ‰~PairFontƃ69µØGetWidthØ#¢6AµČGetHeightØ# Ā6AµčGetAscentØ#ā6Aµ‰GetDescentØ#ƒ6AµÆGetMaxCharWidthØ#©6AµĻGetType#É6AµųGetTextureFormatĆ# ņ6AµšGetLineFeedØ#$”6AµÅGetDefaultCharWidths³#(æ6A¶ńSetDefaultCharWidths#0ē695¹µžSetAlternateChar™#4’695Ó¶ĮSetLineFeed#,·695صźGetCharWidthØ#8Ž6A5Óµ”GetCharWidths³#<ˆ6A5Ó¶ŗGetGlyph#@Ŗ6A5½5ÓµßHasGlyph™#DÓ6A5ÓµˆGetCharacterCodeÆ#H‚6Aµ­GetBaselinePosØ#L§6AµŃGetCellHeightØ#PĖ6AµōGetCellWidthØ#Tī6A¶¢ EnableLinearFilter#X” 695™5™µŌ IsLinearFilterEnableAtSmall™#\Ī 6Aµ† IsLinearFilterEnableAtLarge™#`€ 6Aµø GetTextureWrapFilterValueŠ#d² 6A0ÓÓ0=0ģ dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intbool•void@‰__type_info&__vptr #&__name#®0 µ0F½__class_type_info&baseÜ#Fž__vmi_class_type_info&base#&flags½#&base_count½# Œ7&base_infoƒ#FÖ__si_class_type_info &base#&base_typeŚ#0Öi__builtin_va_listŒ"?ł0妳- k˜49thisz__result30ÕBå0;&tinfo?#&offset_flags¦#Œ‚ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_PairFont.cpp"!/!I$ >      % % 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0NW:Failed assertion (pStringBuffer)->commandBufferSize + (size) / sizeof(u32) <= (pStringBuffer)->commandBufferCapacityNW:Failed assertion (pStringBuffer)->commandBufferSize + (GetDrawCommandSize()) / sizeof(u32) <= (pStringBuffer)->commandBufferCapacityNW:Failed assertion (pStringBuffer)->commandBufferSize + (sizeof(TextInitCommands)) / sizeof(u32) <= (pStringBuffer)->commandBufferCapacityNW:Failed assertion (pStringBuffer)->commandBufferSize + (commandSize) / sizeof(u32) <= (pStringBuffer)->commandBufferCapacityNW:Failed assertion (pStringBuffer)->commandBufferSize + (sizeof(TextureDummyCommands)) / sizeof(u32) <= (pStringBuffer)->commandBufferCapacityNW:Failed assertion (pStringBuffer)->commandBufferSize + 2 <= (pStringBuffer)->commandBufferCapacityheader.signature[0] == 'D' && header.signature[1] == 'V' && header.signature[2] == 'L' && header.signature[3] == 'E'header.signature[0] == 'D' && header.signature[1] == 'V' && header.signature[2] == 'L' && header.signature[3] == 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C/C++ Compiler, RVCT4.0 [Build 902] `ÜŸ ŒÆ5~»|Ė"¤{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h;ź9;k}–– } PQ"1µ’÷ž’½X’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ C~„ŽÜd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] `ÜŸ ŒÆ5~»|Ė"¤{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h;š9;i}–– } PQ#"! 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Ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Ö™ŒØ{“P”u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.h Ś}–POQPUTSR@hhInGX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ Ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Ö™Œ©{µPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hž}–PWX\[ZYĄhpGX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ Ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Ö™ŒØ{“P”u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.h ä}–P^_cba`ĄˆpGX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ Ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Ö„Œ“{ĄP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_DispStringBuffer.h7ßM}–PefjihgˆBŁFpGX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`ą˜Œ¬)Œ²{øP„b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hå}––QPlnN2nw4font10RectDrawerEqpØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ§stdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hts¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ¤stdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hvØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0zœØstd@§__va_list&__ap#yxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intintfloatiu8z(%iu16‹)%iu32*%is32­/%iuptr–3%if32“B%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h|{ød:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longœ·nwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h~°d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ²nwœ±osœ°internal€„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]œ„stdƒ‚,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned int•voidŸÆ0ŗ0Ɯ®nwœ­utœ¬internalR«ŚReadBitsŃ3Ńbits3Üwidth3Üshiftz__resultŃ€t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h…Čd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]œĒnnœĘmath@³VEC2_&xõ#&yõ#@ÅVEC2’#‡Šd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŅnnœŃmath@¾VEC3_ &xõ#&yõ#&zõ#@ŠVEC3 ’#‰ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŒnnœ‹math@ÉVEC4_&xõ#&yõ#&zõ#&wõ# @†VEC4’#“…Setē65õ5õ5õ5õ0É‹”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math¼d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¼nnœ»math@¦MTX340¦#DMTX34_0““0²°d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]œÆnnœ®mathœ­ARMv6‘°d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]œÆnnœ®mathœ­ARMv6“¼d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¼nnœ»math@¦MTX44@¦#DMTX44_0““0²–•—Šd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintunsigned shortRēŹRoundUp†—†3†x3Ńbasez__result†œŃnnœŠmathR±õRoundDown†—†3†x3Ńbasez__result†RßdMin†—†3†a3†bz__result†R—ŹRoundUp–—–3–x3Ńbasez__result–RĻŹRoundUp—3x3Ńbasez__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hŌÆRoundUp™d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘utilœ›d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]intiGLsizei{9`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hŸž<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int™0 ¬Ļ^¹“4thisz__result½œ¼nwœ»fontœ”internalk±TextureSize' 'sizeŃB°&heightĘ#&widthĘ#@”TextureObject&m_NameŃ#!0S&m_pFontW#&m_pImageē#&m_Sizeģ# &m_Format½#³¹GetImageē³6³×GetFormat½Ń6³ńGetSizeė6³“GetWrapFilterэ610ģ@ŗFont(__vptr¤#€u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.h¢”Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nwœ ut@—Color8&r½#&g½#&b½#&a½#³üoperator u32Ńö6³–ToU32ѐ6¤0¬Éäü®4thisz__resultŃ|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h¤üd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_DrawerTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]œünwœūfontśVertexVERTEX_LT VERTEX_RT VERTEX_LB VERTEX_RB VERTEX_MAX ¦ųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]œśnwœłfontœųinternal÷TextColorTEXTCOLOR_START TEXTCOLOR_END TEXTCOLOR_MAX ØČd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]œÉnwœČfontDTextWriterResource«Ŗ”d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool¤0§0H¬Ż¢/Ä4zthisz__result±œ„nwœƒfont@öCharWriterL&m_ColorMapping#¤&m_VertexColors#¾¤&m_TextColors3#„GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationModeR# &m_Scaleh#$&m_CursorPos|#,&m_FixedWidthõ#8&m_pFontŠ#<&m_pTextWriterResourceŽ#@0H&m_pDispStringBuffer #D&m_IsWidthFixedŸ#H&m_Alpha½#IiCharScale³ĻiCursorPos¾Š@¼ColorMapping&min¤#&max¤#³ßGetGradationModeRŁ6z³ˆGetGradationStartColor§‚6z³ÆGetGradationEndColor§©6z³ÕGetDispStringBuffer±Ļ6z“õUseCommandBufferļ6~ķ0v0ķ!0„0³„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h­Ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool•void0Ń0؜ĪnwœĶutœĢinternal@æCmdCache&m_CmdBufferĪ#&m_CmdBufferSize‚#&m_CmdMaxBufferSize‚#&m_IsCopy•# ³ĶCmdCacheæĒ6æ“ńInitŪ6æ5¤5Ń:• “„Usež6Ē“”Add‘6æ5®5Ń“¾RoundUp²6æ5½0ĶĶ0Ć0½Æüd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]int•voidbool›0±0ɹ0¢¢0Ē“?Ļ“?Ł0H0ŃŃ0ļ¤0ł0霞nwœżfont@āRectDrawerˆ (__vptrµ#&m_CmdCacheDrawBeginĶ#&m_CmdCacheDrawEndĶ#&m_UniformAddrIndex½#$&m_UniformMtxIndex½#%&m_UniformDataIndex½#&&m_UniformTextColorIndex½#'ķŃ&m_UniformProjBufferā#(“Ńk&m_UniformAddrBuffer#ˆ&I#øÄŃƒ&m_UniformDataBuffer8#Č&m_UniformAddressŃ#Ų 0Ńy&m_UniformAddr}#č &m_UniformMtxæ#ģ &m_UniformDataæ#š &m_UniformTextColoræ#ō &m_CommandBufferĆ#ų &m_VertexBufferArrayĆ#ü &m_VertexBufferBaseAddrŃ#€ &m_IsColorDirty©#„ lѐŚŃƒ'm_UniformMtxBufferN'vBА†Ń&m_UniformTextMtxBuffer{#ÆŃs&m_UniformTextColorBuffer¤#@@ŲUniformAddress&addrMtxõ#&addrSizeAndVtxõ#&addrTexCoordõ#&addrColorõ# ³×UniformAddressŻŃ6Ż@˜ VertexBufferĄõõžj‡ u&position~#*s_StaticInitialized©*s_VertexBufferXcž GetVertexBufferCommandBufferSizeŃ5Ė5Ńcœ GetVertexBufferDataĆc¼ GetVertexBufferSizeŃcē GetCommandBufferSizeŃ5Ė5ѳ„ RectDrawerāž 6ⵤ ~RectDrawerĆž 6ā“Ģ Initializeø 6ā5Ć5Ė5Ń“ų Initializeą 6ā5Ć5Ć5Ė5Ѷ” Finalize#Ž 6ā¶¹ DrawBegin# « 6ā:Ń ¶Ü DrawEnd#Ī 6ā:Ń “€ SetProjectionMtxö 6ā5Õ“„ SetViewMtxForText› 6ā5ß“Ō SetParallaxŗ 6ā5õ5õ:õ “ś BuildTextCommandī 6ā5~“ UniformAndDrawText–6ā5㓿UseBeginCommand¹6ā“ÜUseEndCommandÖ6āc„SetUniformCommandŃ5é5Ń“£DisableTextures6ā“ĄAddUniformMtxŗ6ā³öGetVertexIndexAddressOffsetŃź6ź5ѳ˜GetDrawCommandsõ’6곿GetDrawCommandSizeѹ6źd×InitializeStatic“ŠInitializeCMDī6ā5Ć5Ć5Ė5Ń5©“µInitUniformBuffer„6ā5é5Ń“ŻAddTextColorĖ6ā5¹5’5›0Ń00ęœüinternal²±Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool¬ŅZæ¹4thisz__result„œ”nwœ“fontœČinternal@ĆCharAttribute,&posÉ#™¤&color#&texÉ#&pTexObj#(0ļ@†DispStringBuffer &charCountMax#&charCountĘ#&drawCharCountĘ#&generatedCommand½#Ą½&paddingµ# &drawFlags$# &commandBuffer*#&commandBufferSizeŃ#&commandBufferCapacityŃ#&textColorCommandOffsetŃ#³īGetCharAttrsCč6 cšCalcCommandBufferCapacityŃ5ѳæIsGeneratedCommand„¹6³ąIsCommandEmpty„Ś6³…GetDrawCharCountĘ’6 H00H10Ń0½0ѬÕBO¼4 thisz__resultCŒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hµ“¶œ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int•voidbool@‹__type_info&__vptr#&__name#°0 ·0Fæ__class_type_info&baseŽ#F __vmi_class_type_info&base#&flagsæ#&base_countæ# Žp &base_info…#FŲ__si_class_type_info &base#&base_typeÜ#0Ųi__builtin_va_listŒœ›nwœšfont™@ļShaderBinaryFileHeader µ½&signature*#&exeCountŃ#&exeOffsetTopŃ#@öShaderPackageHeader(’½&signature‡#®½&version£#&reserved0Ę#&instOffsetŃ#&instCountŃ# &swizzleOffsetŃ#&swizzleCountŃ#&lineOffsetŃ#&lineCountŃ#&stringOffsetŃ# &stringSizeŃ#$@¹SwizzleInfo&valueŃ#&usedInfoĘ#&reserveĘ#@­ ExeImageHeader@×½&signatureĢ#ó½&versionč#&shaderType½#&mergeOutputMapsDebug½#&mainAddrŃ#&endAddrŃ# &inputMaskĘ#&outputMaskĘ#&geometryDataMode½#&startIndex½#&subdPatchSize½#&constVertexNumber½#&setupOffsetŃ#&setupCountŃ#&labelOffsetŃ# &labelCountŃ#$&outmapOffsetŃ#(&outmapCountŃ#,&bsymOffsetŃ#0&bsymCountŃ#4&stringOffsetŃ#8&stringSizeŃ#<@ń SetupInfo&typeĘ#&indexĘ#ć Ń&valueŲ#@½ OutmapInfo&typeĘ#&indexĘ#&maskĘ#&reserveĘ#ĀSHADEROUTMAPTYPE_POSITION SHADEROUTMAPTYPE_QUATERNION SHADEROUTMAPTYPE_COLOR SHADEROUTMAPTYPE_TEXCOORD0 SHADEROUTMAPTYPE_TEXCOORD0W SHADEROUTMAPTYPE_TEXCOORD1 SHADEROUTMAPTYPE_TEXCOORD2 SHADEROUTMAPTYPE_VIEW SHADEROUTMAPTYPE_MAX ĖBŌBŻBęBļB ųB B#ŠB “Bo?“?›¹?£v0«Æ­0·?·ń0ĆĒR”ōGetShaderBinaryFileHeaderŸ3\shaderBinaryz__resultŸ0£0æ__cb_current_command_bufferŃ0ŃHĻ0X0Ļ`“?h0“r“?|0“†0H1Ę0½ 0ļ1ŖÖ0Bļ?¼1½ē¤0Ų0¤õ0Ģ?ĶO°°GetColorU32RawŃ3ācolorz__resultŃP‹¶NormalizeF32Colors3dst3Žsrc’d聀€;õõucolorsj Šui°OÖ¦CalcInstCommandCountŃ3Ńcountz__resultŃusizeŃOرCalcDrawBeginCommandBytesŃ3—headerz__resultŃuinstBytesBOų‚GetShaderPackageHeader—3\shaderBinaryz__result—ufileHeadŸQø <3\shaderBinary5Ńz__resultŃuheader—QԐ žz__result`¦ńč ųä4āthis¦œÉ „4āthisz__result`¦Õ³ Ь4āthis3Hbuf3ŃaddrudataBP’žEnsureExeImageHeader3§headerOŹ”GetExeImageHeader3\shaderBinaryz__resultufileHeadŸPłŒEnsureShaderPackageHeader3—headerP¼łEnsureShaderBinaryFileHeader3\shaderBinaryuheaderŸ¦Ł¤  Ģ4āthis¦ö¬ ?é4āthis¦£” †4źthisz__resultŃ¦ŠŠ ö³4źthisz__resultõ¦Šƒ Ąą4źthis3ŃvtxNumz__resultŃPøźSetDrawChar3 drawFlags3°index¦šž µČ4āthis3dst3Žsrc3°modeBž0t &tinfox #&offset_flagsØ#„ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cpp.  __cb_current_command_buffer¹øČd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĒŽ Ś–4this3õfx3õfy3õfz3õfwlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.h¼»Ģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĢƼÆ4zthisz__resultR„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hæ¾ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦āė߯4zthisz__result§z__cctor_result­„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hĀĮąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦āńÆ4zthisz__result§z__cctor_result­„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hÅÄŲd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool¦×Tš¼4thisz__result„Œ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hČĒÉŲd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void˜0ŸOŲ€GetIntPtrØ3£ptrz__resultØ€t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hܧGetIntPtrĢ˼d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q½É z__resultŃ„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hĻĪĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ģ6Æ4Żthisz__resultŻ„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hŅŃÓųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidunsigned int˜0ÆOł„AddOffsetToPtr³—Ÿ3³ptr3Ÿoffsetz__result³€t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h!ü·AddOffsetToPtrÖÕ×ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidunsigned int0˜OõŸAddOffsetToPtrÆ—Ÿ3Æptr3Ÿoffsetz__resultÆ€t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h!ų³AddOffsetToPtrŚŁŌd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]QŌē\3ébuffer3Ńnumz__resultŃ„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hŻÜŽÄd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OĆØMTX44Copy®3®pOut3¶pz__result®lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hȇMTX44CopyįąāÄd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OĆ÷MTX34Copy®3®pOut3¶pz__result®lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hȇMTX34Copyåäęųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]OśŌSetVertexNumCmdé3pCmdPtr3ŃaddrOffset3ŃvtxNumz__resulté„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.h"üŸSetVertexNumCmdéčźd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intO…ūWriteBitsŃ—˜3Ńbits3˜value3Üwidth3Üshiftz__resultŃumaskрt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hŸWriteBitsķģīd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intint˜O€¼BitExtract˜—˜3˜bits3Øpos3Ølenz__result˜umaskƀt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h³BitExtractńšņĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]OĶĖReverseEndianŃ3Ńxz__resultŃ€t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h ИReverseEndianõōÄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ÅYœØ4thisz__resultē€u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hų÷Äd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ęń©4thisz__resultŃ€u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hūśÄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Åcר4thisz__result€u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hžżŠd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, 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pointerfont_ResFont.cpp%s(=0x%08x) must be %d byte aligned.blockHeaderCMAPŗ¶±¹ņ žwidth->indexBegin <= width->indexEnd%swidth->pNextļõ’ ūžThe font has unknown block('%c%c%c%c').info == NULLinfo->fontType == FONT_TYPE_TEXTURE’’info->alterCharIndex != GLYPH_INDEX_NOT_FOUNDinfo->pGlyph%s must not be NULLinfo->pWidthinfo->pMapglyph->sheetImage(glyph->cellWidth) >= (1)(glyph->cellHeight) >= (1)ž?(glyph->sheetNum) >= (1)(glyph->sheetRow) >= (1)(glyph->sheetLine) >= (1)(glyph->sheetWidth) >= (32) && (glyph->sheetWidth) <= (1024)(glyph->sheetHeight) >= (32) && (glyph->sheetHeight) <= (1024)map->ccodeBegin <= map->ccodeEndmap->pNextCFNUµ’÷ž’I`½µ’÷ž’’÷ž’½µFH ``h(Š F’÷ž’ F’÷ž’½ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\font\CTR-TS.Process.MPCore.small\Development\font_ResFont.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cpp(glyph->sheetSize) >= (32 * 32 / 2) && (glyph->sheetSize) <= (1024 * 1024 * 4)(map->mappingMethod == FONT_MAPMETHOD_DIRECT) || (map->mappingMethod == FONT_MAPMETHOD_TABLE) || (map->mappingMethod == FONT_MAPMETHOD_SCAN)X’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ A~„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽA~„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽA~„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ A~„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ$lA{„…†‡ŽAvw{AvX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ$ŠAy„…†‡ŽFvY{AvX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ°Ax„…†‡ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ*A|„…†Žģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Æģ3 å Ē„this¼!w__result¼P ųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]•void0­Æ÷ą >Ó„this¼Ax__result“#Ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`ÓcŒr!{~P<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintW¾ģ „l€fileHeaderśśx__result³msblockHeaderžsinfoōÜsnBlocks­¼ĒŅęsglyphZć~ęswidth«‹żĢlsmapG]Xf7?]½¼Š”“Łį]Ż²¼˜Ŗ²]żėīü؍]¼¢®ĆŁį]½,8ŲŖ²pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Š•voidboolint0­Æļ™ Šā„this¼å€bfntĆĒx__result“GspFontInfoō©sfileHeaderś–īTŠsblockHeaderesnBlocks¼xHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]°•voidint­0»WÉF _°€bfntæ–x__resultŠ!spGlyphƒsfileHeaderpsblockHeader(]snBlocks“?<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*•void0­“ƽ *ׄthis¼^€buffer“@x__result“"qprevBufferøU]¼«Ž»Ē  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cpp3ø d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cppą ° d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cpp7!@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cppģ+>L +>ĆO"|?ę} ø[ ķ1m …=%>%@›~=€ē™~ē|–~€ķi‘~€ņa)|€~=€‚ž}‚€j>>7>>>>1J1+"|>7GŃ}€² m} „%@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cpp™>I { ! ~  +>! }u  @ X-" }!  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cppĘ+>I${  @..| +> ! } u Dź d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.h~ s € }– } P}–––}PP P}–}T}–––}ņ}(ņō}ōl}(źHTÖĪTšōPjlP‚ĄTHĢVōlV@Ģ‘hōl‘h@ōU lUPlW}–––}Ą}(ĄĀ}ĀŠ}(¾ĀPĪŠP\–TVŠUŽ–U@øV@°WøŠWQŠVPŖ‘d°¼‘dĀŠ‘d}–°} ¦ØP®°Ph–Uš Uh T> V>ØWP`V}––*}P(*PQ&TP&V2357N2nw4font7ResFontE:9ØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ§stdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h<ØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0zœØstd@§__va_list&__ap#?>ōd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intsigned chariu8z(%iu16‹)%iu32*%is8­-%iuptr–3%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hA°d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ±nwœ°fontC„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]œƒstdE€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‚stdG|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]œ}stdI„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]œƒstdK€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‚stdM€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]œstdO€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]œstdQ”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”fndS”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’osUd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘fndW”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“fndYd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]œnnœŽfnd[Œd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‹nnœŠos]d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘os_”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’osa˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œšnnœ™osc”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’fnde”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathg”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathi”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathk˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ—nnœ–mathm”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”matho”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathq”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”maths”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathu”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathw”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘math{”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math} d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ hidœŸCTR¤d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¤nnœ£hidœ¢CTR d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ nnœŸhidœžCTRƒ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŸnnœžhidœCTR†…Čd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]œÉnwœČutiResU16ÅuiResU32Šw€u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h‰ˆˆd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŠnwœ‰utiSigWordŠO @×BinaryFileHeader&signatureÆ#&byteOrderÅ#&headerSize§#&version·#&fileSize·# &dataBlocks§#&reservedÅ#@ˆBinaryBlockHeader&kindÆ#&sizeŠ#ˆ} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h‹d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nwœ“font¢CharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @ēCharWidths&leftŪ#&glyphWidth¼#&charWidthŪ#@éFontTextureGlyph&cellWidth¼#&cellHeight¼#&baselinePosŪ#&maxCharWidth¼#&sheetSizeŠ#&sheetNumÅ#&sheetFormatÅ# &sheetRowÅ# &sheetLineÅ#&sheetWidthÅ#&sheetHeightÅ#&sheetImage#@«FontWidth&indexBeginÅ#&indexEndÅ#&pNext«#0i@œFontCodeMap &ccodeBeginÅ#&ccodeEndÅ#&mappingMethodÅ#&reservedÅ#&pNext#0Æ@ŽFontInformation&fontType¼#&linefeedŪ#&alterCharIndexÅ#&defaultWidth"#&characterCode¼#&pGlyph#&pWidth«# &pMap#&height¼#&width¼#&ascent¼#ż¼&padding_ņ#0g0¼ŽXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int™0 œŚnwœŁfontiTexFmtÅ)œåinternalDTextureObjectiCharCodeÅvDGlyph@ŲFont(__vptr¤#×TypeTYPE_NULL TYPE_ROM TYPE_RESOURCE TYPE_PAIR €u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.h‘$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidintbool0 0 0Õ"?Ę0÷ 0Ö¬Œ ßė4this3Śptrz__result®¬²“x™4thisz__resultĄœ£nwœ¢font@•ResFontBasež#&m_pResource¶#&m_pFontInfoŗ#&m_pTexObjsĄ# &m_WrapFilterŠ#+m_LastCharCodeå#+m_LastGlyphIndexÜ#iGlyphIndexň³ResFontBase‰6µ°~ResFontBase¶Ŗ6µĻGetWidth§#É6µļGetHeight§# é6µGetAscent§#‰6µ°GetDescent§#Ŗ6µÖGetMaxCharWidth§#Š6µöGetType#š6µŸGetTextureFormatø# ™6µĮGetLineFeed§#$»6µģGetDefaultCharWidthsĘ#(ę6¶SetLineFeed#,…65§¶»SetDefaultCharWidths#0±65̵čSetAlternateChar®#4Ü65嵑GetCharWidth§#8…65åµ»GetCharWidthsĘ#<Æ65å¶įGetGlyph#@Ń65Š5嵆 HasGlyph®#Dś65嵯 GetCharacterCodeÆ#H© 6µŌ GetBaselinePos§#LĪ 6µų GetCellHeight§#Pņ 6µ› GetCellWidth§#T• 6¶É EnableLinearFilter#X» 65®5®µū IsLinearFilterEnableAtSmall®#\õ 6µ­ IsLinearFilterEnableAtLarge®#`§ 6µß GetTextureWrapFilterValueŠ#dŁ 6³€ IsManaging®ö 65Ś“© SetResourceBuffer› 65¶5ŗ³Š RemoveResourceBuffer¶Ź 6µų GetActiveSheetNum§#hņ 6³„ GetTextureObjectsBufferPtrĄŸ 6“Ó SetTextureObjectsBufferPtrÉ 65¶“ņ GenTextureNamesģ 6“”DeleteTextureNamesŽ60BB0ˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.h“Ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidbool0˜˜0«0 0ĄœĀnwœĮfont@¼ResFontB#³’ResFont¼ł6¼µœ~ResFont§–6¼³¾SetResourceŸ“6¼5§³ßRemoveResource§Ł6¼cGetDrawBufferSizeŠ5Ƴ„SetDrawBuffer§›6¼5§c»Rebuild³5¹0Ļ•°d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ²nwœ±font— d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¢nwœ”ut™“d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]œµnwœ“font›¬d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ­nwœ¬fontžxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int•void@€__type_info&__vptr#&__name #­0“0F“__class_type_info&baseÓ#F•__vmi_class_type_info&base#&flags¼#&base_count¼# ƒI&base_infoz#FĶ__si_class_type_info &base#&base_typeŃ#0Ķi__builtin_va_listŒ0Ģ0 0Ą0WĢ0g0Ą0W0"š?œĶnwœĢfontĖ?«?0¼?Y¦7 ’ņ4¼thisz__resultšP¼%ResolveOffset—Æ3Sptr3šbasePė%ResolveOffset—i3Mptr3šbasePš%ResolveOffset—¼3_ptr3šbasePÉ%ResolveOffset—g30ptr3šbaseB÷0M&tinfoQ#&offset_flags„#Œ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFont.cpp” Ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0 ¦Ó¦„»4this3§bufferˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.h£!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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pointerfont_ResFontBase.cpp(linefeed) >= ((-128)) && (linefeed) <= (127)%spµFF–‰Ń‰FqC’÷ž’F1F’÷ž’"xRJCaxRKéqCC`‰[(‚ Š(`ŠhŖėp½ńµ„°!˜ Ąh@IˆB Óš”‘’A" Ņ£ ”’÷ž’˜€h„h˜hn˜ˆG&F5Fą`ibŠ!Šƒ`‰‘™ ’hCš@!’÷ž’`h†m½BźŪah`iyC’÷ž’°š½štexObjs%s(=0x%08X) is invalid pointerfont_ResFontBase.cpp|µF F‚h! H QBÓ ”’‘Ļ" £”’÷ž’)F F’÷ž’IˆBŠ”hH€ |½ |½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cpp’’žµF'H? FɁBFÓ”‘M" £!”•’÷ž’HńBÓ#”‘N" £”–’÷ž’`h(Š ¢’O" #£”’÷ž’ h(Š ¢’P" £”’÷ž’¦`e`ž½špUserBuffer%s(=0x%08X) is invalid pointerfont_ResFontBase.cpppFontInfom_pResource == NULL%sm_pFontInfo == NULLžµFÅh I(ˆB Ó"”‘R £”•’÷ž’ hn FˆG$Fą !FACFhX(Š ©’÷ž’x!`d“BķŪž½štexObjs%s(=0x%08X) is invalid pointerfont_ResFontBase.cppµFP‰C a`h(Š F’÷ž’ F’÷ž’½pµFĄh%(Š F’÷ž’å``he`„`p½žµ%F‚hN-P°BFÓ”’‘Ē" £”’÷ž’x°BÓ”‘Č" £”—’÷ž’ h"9F’÷ž’ž½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cpp&widthsµFH"F ` `` `ą` ‚@ą‚ F’÷ž’ F½µ’÷ž’’÷ž’½µ’÷ž’½µ!‚hF H QBÓ”’‘‰" £”’÷ž’ h}€}½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cppµ!‚hFH QBÓ”’‘¹" £”’÷ž’”h V½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cppµ!‚hFH QBÓ”’‘ž" £”’÷ž’ h€hx½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cppµhŅkG kFV½µ!‚hFH QBÓ”’‘—" £”’÷ž’ h€h@x½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cpp8µF’÷ž’F F’÷ž’F"hF’÷ž’kF™xˆ C8½|µF F‚h! H QB Ó ”’’"‘2 £”’÷ž’)F F’÷ž’IˆBŃ h@ˆ|½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cpp’’ |µF#IFˆB Ó"”’"‘E2 !£)”–’÷ž’°ˆ,M( Š(Š(&Ń 6°1ˆ‰Š’ą1ˆ°‰a…² ą0ˆ @€…‰ą‰ĖYI‰  ˆ£BŅą£BŁ BīŁąMˆą’"~2 £ ”’÷ž’(F|½špMap%s(=0x%08X) is invalid pointerfont_ResFontBase.cpp’’unknwon MAPMETHOD|µF F‚h!H QB Ó”’’"‘&2 £”’÷ž’ ŠØBŃąŠ|½„‚ hi ąˆØBŲHˆØBÓ*F F’÷ž’ą‚ķē‰h)šŃHą‚|½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cpp’’µ!‚hF H QBÓ”’‘" £”’÷ž’ hh V½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cppµ!‚hFH QBÓ”’‘„" £”’÷ž’ h€hĄx½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cppµ!‚hFH QB Ó”’’"‘2 £”’÷ž’ hĄy½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cppµ!‚hFH QBÓ”’‘²" £”’÷ž’ h€h@‰½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cppµ!‚hF H QB Ó’"”‘R £”’÷ž’ h€h‰½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cpp÷µ‚°FF‚h!#H QB Ó"”’’"‘©2 "£)”’÷ž’Øh„h”‰ą‰AC˜’÷ž’ahFAC`i@0`™(F’÷ž’F"0’÷ž’źh*Š ‚BÓ@‚B Ó”’’"‘52 £"”’÷ž’!čhOCĄą pa™"F0F’÷ž’°š½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cppGetTextureObjectsBufferPtr()font_ResFontBase.hµ!‚hFH QBÓ”’‘Ą" £”’÷ž’ h@h½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cpp |µ F IFˆB Ó ”’"‘Ÿ2 £””’÷ž’ ˆ(A@0|½špWidth%s(=0x%08X) is invalid pointerfont_ResFontBase.cpp|µ F!‚hFH QB Ó”’’"‘‡2 £”’÷ž’ØhĮh ą ˆ¢BŲJˆ¢BÓ"F(F’÷ž’|½Ih)ńŃ|½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cppipGi€ĄpGi@ĄpG pGpµ FFF’÷ž’F)F F’÷ž’p½µ!‚hFH QBÓ”’‘t" £”’÷ž’ h@}½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cppµ’÷ž’IˆBŠ ½ ½’’µ!‚hFH QBÓ”’‘‚" £”’÷ž’ h€}½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cppµ!‚hFH QBÓ”’‘{" £”’÷ž’ h}½šm_pFontInfo%s(=0x%08X) is invalid pointerfont_ResFontBase.cpp€ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu 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-DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ |Az„…†‡ŽAv{{X’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽZAx„…†‡ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ A~„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ$A~„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽA~„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ A~„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ*A|„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ*A|„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ*A|„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ.A|„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ,A|„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ X’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ,A|„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ,A|„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ*A|„ŽX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽDAz„…†ŽX’’’’armcc+|  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qtgmT0qsheetNumæW>qoffsetBytesŠV@|qi±UDD|’texName… spImageĖNsformat;`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Zint±ÆįKZׄthisnRqtexObjsU qsheetNumøV0¼Zsi±4»4RrtexName…‘d]ą™NR© ŒØ!“ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902] `ō• Œ„ZŒ±GŒ½4{ÉR|×!šd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$Æš3ū$Ė„thisn"w__resultnP"Ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Óęõ{Pōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*intÆõr:*Ņ„thisv"w__result±P(ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*intÆõyY*Ņ„thisv"w__result±P(ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*intÆö€y*Ó„thisv"w__result±P(ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902].intÆö‡™.Ó„thisv"w__result±P,ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902],intÆö£ŗ,Ó„thisv"w__result±P*šd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ÆńŖąĢ„thisvw__resultPšd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902],Æń°,Ģ„thisv"w__resultņP*ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902],intÆö·),Ó„thisv"w__result±P*šd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*Æń¾K*Ģ„thisv"w__resultĘP(ųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintÆ÷ÜvDÓ„thisn>€linefeed± šd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LƚřLĢ„thisn>€widthsC ¼d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]–int±Æ»æ§–ׄthisvõ€pMapÜĮ€c7£w__resultęP”sindexŅÄD’roffsetÅPāP\rtable_indexøPŗ6–sscanInfoWrsfirstcTslastc6¹\„smidc# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]^ÆŽ£€^Ģ„thisv{€c7]x__resultę?spMapÜ!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolÆ•ĶÅ@Ō„thisnr€c7Tx__result±#sindexęAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intƃėņÓ„thisv5€c7"w__result±Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4Æ”™4Ģ„thisv]€pWidthŌ?€indexę!w__resultĢP2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]NÆ”„ŌNĢ„thisvz€indexę\x__resultĢ spWidthŌ> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<ÆŒ›Z<Ģ„thisv>€c7 w__resultęP:rindexęP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&ÆŽń&Ģ„thisvF€c73w__resultĘP$sindexę |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>Wü·]>€glyphG¾€indexę €tgm‚scellNoqoscellUnitXq\scellUnitYqIscellPixelXq6scellPixelYq#]ū ½æ~Ȍd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]œ•void±0øÆ‹£4œŪ„thisvž€glyphG€€indexęaqtgmT,rcellsInASheetqQssheetNoqNsoffsetBytesq;rpSheet¼P]Ч^ˆ²4·Ć~Ķ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ÆŒųEĢ„thisvf€glyphGH€c75sindexę"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolÆ…’kŌ„thisvQ€c7>x__result± šd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902],Æń,Ģ„thisv"w__result³P*ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902].intÆö޹.Ó„thisv"w__result±P,ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902],intÆö•Ž,Ó„thisv"w__result±P*ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902],intÆöœ,Ó„thisv"w__result±P*ųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolÆ÷ģSŌ„thisvw__result±Pųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolÆ÷ņ…Ō„thisvw__result±Pšd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Æńų·Ģ„thisvw__resultŠPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]r•void0±Æ’H rÖ„thisn^€pUserBufferø@€pFontInfoQ"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]•void0±ÆŠW3Ö„thisn"w__resultøPqpUserDataøPōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902].intÆöž.Ó„thisv"w__result±P, … d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cpp…&&+ E," "~ Q#y '`ē d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.h?    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6R*P"QPR>TQPP>U}–––} š}(šœ}@FQ<„WRœ‘hQœVP€U}––} P RQUPT}}PPQP}––,}P&T}––.}P$T}––,}P$T}––,}P$T}–P}–P}–P}––r} RrVQlUPrT}––}PT}––.}P&TīļńóN2nw4font11ResFontBaseEöõØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ§stdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hłų¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ¤stdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hūØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0zœØstd@§__va_list&__ap#žżōd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intsigned chariu8z(%iu16‹)%iu32*%is8­-%iuptr–3%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h°d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ±nwœ°font¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ¤stdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ£stdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]œ„std   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœŸstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h ¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ¤stdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h¤D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ£stdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]œstd€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]œstd”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”fnd”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’os”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“fndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]œnnœŽfndŒd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‹nnœŠos!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘os#”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’os%˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œšnnœ™os'”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’fnd)”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“math+”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“math-”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“math/˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ—nnœ–math1”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math3”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math5”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math7”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math9”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math;”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math=d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘math?”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathAd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘utilDC¬d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intiGLsizei{9iGLuint‚<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hF d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ hidœŸCTRH¤d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¤nnœ£hidœ¢CTRJ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ nnœŸhidœžCTRL d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŸnnœžhidœCTRON`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]œā nwœį font¦CharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @ėCharWidths&leftŪ#&glyphWidth¼#&charWidthŪ#@œCMapScanEntry&ccodeÅ#&indexÅ#@ŲCMapInfoScan&numÅ#³×GetEntriesĄŃ6Č@ŚFontTextureGlyph&cellWidth¼#&cellHeight¼#&baselinePosŪ#&maxCharWidth¼#&sheetSizeŠ#&sheetNumÅ#&sheetFormatÅ# &sheetRowÅ# &sheetLineÅ#&sheetWidthÅ#&sheetHeightÅ#&sheetImageā#@¼FontWidth&indexBeginÅ#&indexEndÅ#&pNext<#³»GetWidthTable̵6Ō0Ś@ŹFontCodeMap &ccodeBeginÅ#&ccodeEndÅ#&mappingMethodÅ#&reservedÅ#&pNextŹ#³ÉGetMapInfo4Ć6Ü0@@¼ FontInformation&fontType¼#&linefeedŪ#&alterCharIndexÅ#&defaultWidth&#&characterCode¼#&pGlyph¼#&pWidth<# &pMapŹ#&height¼#&width¼#&ascent¼#« ¼&padding_ #0Ų0kœ0Ä0&Ś0Š@0Ų0¼¬Ž Ąŗõ 4Čthisz__resultĄ¬“ › 4Ōthisz__resultĢ0Ŭą „¬Ē 4Üthisz__result4ˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hRQˆd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidint™0§ 0Æ0™¬āJšĒ4.thisz__resultŠœˆnwœ‡fontiTexFmtÅ)œ·internalkŌTextureSize'/'sizeŠBÓ&heightÅ#&widthÅ#@ŖTextureObject&m_NameŠ#0v&m_pFontz#&m_pImageå#&m_Size# &m_Format¼#“šSetĢ625Š5‚5«5ņ5Å5ųŒGetNameІ6.“©SetName625ŠT0*0TiCharCodeÅv@†Glyph&pTexture«#&widths&#&height¼#&texWidthÅ#&texHeightÅ# &cellXÅ# &cellYÅ#&texFormatņ#&isSheetUpdated¼#&pTextureObject.#@śFont(__vptr³#ßTypeTYPE_NULL TYPE_ROM TYPE_RESOURCE TYPE_PAIR µł~Font·ó6z00~€u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hUT|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidintbool0 0Ī0T&?Ę0I 0Ö¬Œ éė4vthis3Śptrz__result®Ų? ¬¼“§£4nthisz__resultĄœünwœūfont@īResFontBase#&m_pResource¶#&m_pFontInfoŗ#&m_pTexObjsĄ# &m_WrapFilterŠ#+m_LastCharCode7#+m_LastGlyphIndexę#iGlyphIndexň³™ResFontBasen“6nµŗ~ResFontBase¶“6nµŁGetWidth§#Ó6vµłGetHeight§# ó6vµ™GetAscent§#“6vµŗGetDescent§#“6vµąGetMaxCharWidth§#Ś6vµ€GetType#ś6vµ©GetTextureFormatņ# £6vµĖGetLineFeed§#$Å6vµöGetDefaultCharWidthsĘ#(š6v¶™SetLineFeed#,6n5§¶ÅSetDefaultCharWidths#0»6n5̵ņSetAlternateChar®#4ę6n57µ›GetCharWidth§#86v57µÅGetCharWidthsĘ#<¹6v57¶ėGetGlyph#@Ū6v5Š57µ HasGlyph®#D„ 6v57µ¹ GetCharacterCode³#H³ 6vµŽ GetBaselinePos§#LŲ 6vµ‚ GetCellHeight§#Pü 6vµ„ GetCellWidth§#TŸ 6v¶Ó EnableLinearFilter#XÅ 6n5®5®µ… IsLinearFilterEnableAtSmall®#\’ 6vµ· IsLinearFilterEnableAtLarge®#`± 6vµé GetTextureWrapFilterValueŠ#dć 6v³Š IsManaging®€ 6v5Ś“³ SetResourceBuffer„ 6n5¶5ŗ³Ś RemoveResourceBuffer¶Ō 6n³€ GetGlyphIndexęō 6v57³§ FindGlyphIndexę› 6v57³Ō FindGlyphIndexęĀ 6v5Ü57³GetCharWidthsFromIndexĢ÷ 6v5泓GetCharWidthsFromIndex̤6v5Ō5ꓯGetGlyphFromIndexĻ6v5Š5ęd’SetGlyphMember5Š5ę5µ§GetActiveSheetNum§#h”6v³ŌGetTextureObjectsBufferPtrĄĪ6n³ƒGetTextureObjectsBufferPtr.ż6v³¬GetTextureObject.¢6v5§“ĖGenTextureNamesÅ6n“ķDeleteTextureNamesē6n0LL0rˆ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hW°d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ²nwœ±fontY d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¢nwœ”ut[“d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM 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--thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\font\CTR-TS.Process.MPCore.small\Development\font_TagProcessorBase.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hļ&3€7š~ Ž€ō~}–––} }`} `d}dh} Th€ QhUP  |@-éAāP įˆŸåPį:€ ā$č„0ā’  ćœā ćž’’ė@•åX`”åVćŚ įž’’ėPć ” įž’’ėjī ”ķ Õķ`1īįųī€ !īīĮ½ī ī€ā īĮøī @ī Äķ|€½čšpContext%s(=0x%08X) is invalid pointerfont_TagProcessorBase.h`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽœAz„…†Žčd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]œint¶ÆčżœÜ„thisžq€pContext{SqwriterķT4qtabWidth½V<‚DœsaCharWidthó;sdxó#qtabPixel󐀝 4rnumTab½Prx󐀝 ]”ŸPT†@Æ~»]ĄŸ`d‡Æ~»]ēŸ”˜Œ Ƌ»€ |é d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hż4;Ś€@¦X€7؁§~ 7²€Ņ~}–––œ}l| `x€ QœU P0@-éP įAāTŸå‹-ķPį ŠMā:D ā$čH0āń  ć`ā ćž’’ė@•劕ķ į ŠŌķž’’ė€ 8ī Š„ķ „ķ Šā‹½ģ0€½čšpContext%s(=0x%08X) is invalid pointerfont_TagProcessorBase.h`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽ(hA}„…ŽD{ˆBxQ{A}ˆtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hÆöļbhŃ„this؉€pContext…kqwriterĮT@qx󐈝 Dry󐀝 ]ÄŸDHöÆ~»]õŸT\ųƋ»ˆ ŒĆSXé d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hļ&3€7š~ Ž€ō~}–––} }`} `d}dh} Th€ QhUP|@-éAāP įˆŸåPį:€ ā$č„0ā’  ćœā ćž’’ė@•åX`”åVćŚ įž’’ėPć ” įž’’ėjī ”ķ Õķ`1īįųī€ !īīĮ½ī ī€ā īĮøī @ī Äķ|€½čšpContext%s(=0x%08X) is invalid pointerfont_TagProcessorBase.h`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽœAz„…†Žčd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]œint¶Æčż‰œÜ„thisØq€pContext…SqwriterĮT4qtabWidth½V<‚DœsaCharWidthó;sdxó#qtabPixel󐀝 4rnumTab½Prx󐀝 ]”ŸPT†@Æ~»]ĄŸ`d‡Æ~»]ēŸ”˜Œ Ƌ»€ |é d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hż4;Ś€@¦X€7؁§~ 7²€Ņ~}–––œ}l| `x€ QœU P !%$#"H!VpGX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ Üd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`ܧŒ·{ĆPœ{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h;ÓR}–P('ØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intœ§stdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h*ØD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0zœØstd@§__va_list&__ap#-,ģd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intfloatiu8z(%iu16‹)%iu32*%iuptr–3%if32­B%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h/Čd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]œĒnnœĘmath@³VEC2_&xć#&yć#@ÅVEC2’#1Šd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŅnnœŃmath@¾VEC3_ &xć#&yć#&zć#@ŠVEC3 ’#3d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘util5°d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ±nwœ°font@ÆFont7Ųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŚnwœŁut@ŲColor8&r¶#&g¶#&b¶#&a¶#9Üd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŪnwœŚfontDDispStringBufferDTextWriterResource<;Äd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolœ® nwœ­ font@ˆCharWriterL&m_ColorMappingT#ē &m_VertexColorsÜ#ˆ &m_TextColorsż#ļGradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthć#8&m_pFont“#<&m_pTextWriterResourceø#@&m_pDispStringBuffer¾#D&m_IsWidthFixedŸ#H&m_Alpha¶#IiCharScale³ĻiCursorPos¾Š@€ColorMapping&min #&max #³”GetFontWidthć›6¤³ĆGetFontHeightć½6¤³āIsWidthFixedŸÜ6¤³„GetFixedWidthćž6¤“©SetCursor—6Ø5ć5ć“ÉSetCursorX½6Ø5ć³čGetCursorXćā6¤³‡GetCursorYć6¤B  J&m_ColorMappingT#­ &m_VertexColors¢#Ī &m_TextColorsĆ#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthć#8&m_pFont“#<&m_pTextWriterResourceø#@&m_pDispStringBuffer¾#D&m_IsWidthFixedŸ#H&m_Alpha¶#I·0 0·„0®0Å0³„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h?><d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ†nwœ…ut@€Rect&leftć#&topć#&rightć#&bottomć# “’Normalizeł60£¬¶¾ ę“4thisul6ut6ur6ub6ć|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.hBAųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int•void„¬āpÄÅ4Øthisz__resultج‹tēš4Øthisz__resultǬτ š4Øthis3æcode3OpContextz__result0ѬĮ§5ä4Øthis3ēpRect3æcode3OpContextz__result ±uwriterĮ ĄuwriterĮ?Ģ0¬œŻnwœÜfont¬ˆpŗė4žthisz__resultž¬±tŻ–4žthisz__resultǬõ„Ą4žthis3æcode3upContextz__result 0Ǭē§+Š4žthis3ēpRect3æcode3upContextz__result  ×uwriterķ ęuwriterķ0£?ĀćŒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hEDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intœ¼nwœ»font¬ę›“Ė4Ąthisz__result£¬›õ4Źthisz__result£ˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hHG d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@‚__type_info&__vptr#&__name#¶0½0 F¶__class_type_info&baseÕ#F—__vmi_class_type_info&base#&flagsÅ#&base_countÅ# …ņ&base_info|#FĻ__si_class_type_info &base#&base_typeÓ#0Ļi__builtin_va_listŒB 0ö&tinfoś#&offset_flags®#”Š d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppKJ¤d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint•void­0»0“0Ē0£œ¤nwœ£font@žTagProcessorBase—„(__vptræ#¤OperationOPERATION_DEFAULT OPERATION_NO_CHAR_SPACE OPERATION_CHAR_SPACE OPERATION_NEXT_LINE OPERATION_END_DRAW NUM_OF_OPERATION iContextTypeĒä%³ŻTagProcessorBasež×6žµƒ~TagProcessorBaseĆż6žµ«Process #›6ž5æ5ǵŲCalcRect # Ä6ž5Ķ5æ5Ē“ūProcessLinefeedń6ž5{0¤“ProcessTab“6ž5{0ćŒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hNM¬d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortint•void·0Å0¾0Ń0£œ®nwœ­font@ØTagProcessorBase—„(__vptrÉ#®OperationOPERATION_DEFAULT OPERATION_NO_CHAR_SPACE OPERATION_CHAR_SPACE OPERATION_NEXT_LINE OPERATION_END_DRAW NUM_OF_OPERATION iContextTypeŃä%³ēTagProcessorBaseØį6ص~TagProcessorBase͇6صµProcess#„6Ø5æ5ѵāCalcRect# Ī6Ø5×5æ5Ń“…ProcessLinefeedū6Ø5…0®“§ProcessTab6Ø5…0ķŒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hP,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]char”0©ćœ¬nwœ«font@ŖPrintContext—”0Ā&writerŻ#&str­#&xOrigin±#&yOrigin±# &flagsŹ#SRÄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charintœĘnwœÅfont@¼TextWriterBased—£&m_WidthLimitć#L&m_CharSpaceć#P&m_LineSpaceć#T&m_TabWidth«#X&m_DrawFlagŹ#\0Z&m_TagProcessor@#`iTagProcessorć”)³“GetLineHeightć6Ą³±GetTabWidth««6Ą·#Ā0¼ˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hU4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short”0³ćœ¶nwœµfont@“PrintContext—”0Ģ&writerē#&str·#&xOrigin»#&yOrigin»# &flagsŹ#XWŠd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortintœŠnwœĻfont@ĘTextWriterBased—£&m_WidthLimitć#L&m_CharSpaceć#P&m_LineSpaceć#T&m_TabWidthµ#X&m_DrawFlagŹ#\0d&m_TagProcessorJ#`iTagProcessorķ”)³GetLineHeightć—6ʳ»GetTabWidthµµ6Ź·#Ģ0Ęˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.h[ZŠd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool¦ŅŌĆ·4¤thisz__resultŸ„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h^]Ģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĢąāÆ4¤thisz__resultć„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.ha`Ģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ģ’Æ4Øthis3ćx3ćy„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hdcÄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ä¼)Æ4Øthis3ćx„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hgfĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĢąIÆ4¤thisz__resultć„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hjiĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĢęhÆ4¤thisz__resultć„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hl!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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-DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppmReadFunc == &CharStrmReader::ReadNextCharUTF8 || mReadFunc == &CharStrmReader::ReadNextCharCP1252 || mReadFunc == &CharStrmReader::ReadNextCharSJISX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽPB~„Ž`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽ ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902] `ß‘ Œ°{¼€ üd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]“M“M““2““2¤ˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppĢ }€ |µF FIˆBÓ”‘J" £”•’÷ž’I`hˆBŃ”h)ŠIˆBŃ”h) ŠIˆBŃ h(ŠJ £’K" ”’÷ž’%`|½šstream%s(=0x%08X) is invalid pointerfont_CharStrmReader.h%sX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ^Az„…†Žd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]^char“0¼Æ€HR^Ž„thisQ>€streamĄ “ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hČ  +>;}^}QZUPZT >µFČ F Š" ’W" £”•’÷ž’ !I(ˆBÓ ”‘X" £”•’÷ž’#I`hˆBŃ h(Š ¢’Y" *£”’÷ž’%`>½stream%s(=0x%08x) must be %d byte aligned.font_CharStrmReader.hš%s(=0x%08X) is invalid pointermReadFunc == &CharStrmReader::ReadNextCharUTF16%sX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ`Az„…Žd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`unsigned short“0ĘÆŠUi`č„thisQ>€streamŹ ¼ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hÕ  J1>79}`}Q\UP\T"#'&%$|@-éAāP įˆŸåPį:€ ā$č„0ā’  ćœā ćž’’ė@•åX`”åVćŚ įž’’ėPć ” įž’’ėjī ”ķ Õķ`1īįųī€ !īīĮ½ī ī€ā īĮøī @ī Äķ|€½čšpContext%s(=0x%08X) is invalid pointerfont_TagProcessorBase.h`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽœAz„…†Žäd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]œint“ÆężœŚ„thisžq€pContext{SqwriterT4qtabWidth»V<€DœsaCharWidth;sdx#qtabPixel€ 4rnumTab»Prx€ ]ŸŸPT†@Æ~»]¾Ÿ`d‡Æ~»]埔˜Œ Ƌ»€ |é d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hż4;Ś€@¦X€7؁§~ 7²€Ņ~}–––œ}l| `x€ QœU P)+*/.-,@-é@ į<åPć$‘1’/ ī Ōķ ”ķĮøī č`’’’’armcc+|     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C/C++ Compiler, RVCT4.0 [Build 902]œint“Æęż‰œŚ„thisØq€pContext…SqwriterĢT4qtabWidth»V<€DœsaCharWidth;sdx#qtabPixel€ 4rnumTab»Prx€ ]ŸŸPT†@Æ~»]¾Ÿ`d‡Æ~»]埔˜Œ Ƌ»€ |é d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hż4;Ś€@¦X€7؁§~ 7²€Ņ~}–––œ}l| `x€ QœU PFHGLKJI@-é@ į<åPć$‘1’/ ī Ōķ ”ķĮøī č`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽ4A~„Žd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4`·4ŒĒ6{Ӑ€ 0|ć#{īP]ŽŸ …Æ~»8š d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h€)€/•ė~}–––4} PP4TNOSRQP0@-éP įAāXŸå‹-ķPį ŠMā:H ā$čL0āń  ćdā ćž’’ė@•劕ķ į ŠŌķž’’ė€ xīH °ī įž’’ė 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hĪ2\3~|7ˆ1€ūÕ{©€Õ{¬,  { | ~1*   ź{7€œ7Ü~€„% 7Ń~+€ °~+4)!-)z|7ß%Č€7Ž~€ō +2  7Ć{ Ā€w ;}€ó/½|7€Ć  } 7¦{æ ˜€7į}€„,€/§|Ł 7Ė}€ »  å~7ł~€§  ,7“}+€ ρ}–}$$}Ä$l}ųlt}Ätx}$¬¼Pœ¤€ lŒ€ ؐ‰ 萉 äšR“А‰ ¤°R@TPØÄP\ˆWčWü W<€ <€ ‹ |h‹ ˆ |$ˆ $xˆ šZ| ZØTZģY|TYčˆUذUøTU䐊 |TŠ \hŠ äX|TXŠ(ˆ Lˆ |$ˆ ŠŠ |TŠ R[|T[QV|TVPT|TT\hTBCGFEDp@-é` į@ įAāœŸåP į‹-ķPįpŠMā:ˆ āč¤ Ÿå€0ā ā ćž’’ėUćŖ¤0ā0å¬0āR/ ć|ā ćž’’ėd  ć į āž’’ė  į į āž’’ė@аī Żķ ķ įž’’ė āž’’ėpŠāH 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Ųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`ڧŒ·{ĆPœ{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h;ÓR}–Pstxwvu €ķ Ąķ’/į`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽ äd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902] `ęŸ ŒÆEŒ»-ŒĆ˜{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h ƒ }– € € Pz{~}| Šķ€ 0ī €ķ’/į`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽ Üd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`ÜŸŒÆ-Œ»œ{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h7ÓL}–€ P‚†…„ƒpGX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ Ųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`ڰŒæ{ĖPœ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.h.ó}–Pˆ‰Œ‹ŠpGX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ Ųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`ڰŒæ{ĖPœ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.h.ó}–P”“’‘ą “īśńī` °¾’/į`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽ čd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`鏌£,Œ©{Ɛ€ „b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.h Å}€ € –—›š™˜ą “īśńī` °Ž’/į`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽ čd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`鏌£,Œ©{Ɛ€ „b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.h å}€ € ž¢” Ÿ Ÿķ €ķ €ķ €ķ €ķ’/į`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽ Ųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Ś•Œ¤{°PŒq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.h9,}–P¤„©Ø§¦ €ķ Ąķ€ķĄķ’/į`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`‚•Œ¤uŒ°]ŒøEŒĄ-ŒČ{ŠPŒq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.hÉ&}–  € € P«¬°Æ®­µ’÷ž’½X’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽA~„Žōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`ö¾ŒĖIŒÖ6Œā#‹ķS{÷P¤ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hļ }–––}RQP²³·¶µ“F Ūm @“BŠ pGX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ ģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`ī«Œ»:ŒĒ'ŒŅ{ŻP¤ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hō %}RQPS¹ŗ¾½¼»µ’÷ž’½X’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽA~„Žōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`öČŒÕIŒą6Œģ#‹÷S{P¤ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hż }–––}RQPĄĮÅÄĆĀF Ūm @“BŠ pGX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ ģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`ī«Œ»:ŒĒ'ŒŅ{ŻP¤ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hō %}RQPSĒČŹĖĶĻŃÓÕףN2nw4font16TagProcessorBaseIcEEŪN2nw4font16TagProcessorBaseIwEEŻŽßµ’÷ž’½X’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽA~„Žįāęåäć|µ )F FFÓ¢’‰" £”’÷ž’ I(ˆBÓ”‘Š" £”•’÷ž’ ,Š , Ń)F0F’÷ž’ |½)F0F’÷ž’ |½ |½code < ' '%sfont_TagProcessorBase.hšpContext%s(=0x%08X) is invalid pointerX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ^Az„…†Žd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]^Æ™„^Ļ„thisž†€codeæh€pContextōJx__result !؁ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.h‡  81? "   w  }–^}LNPXZP\^PR^UQ:TP^VčéķģėźšA-é@ įp į4ŸåAā‹-ķPįŠMāP į` į:F/āčF?ā­  ćā ćž’’ė Uć:M?ā0åN?ā®  ćCā ćž’’ėFāPį:G/āDčĢ0āÆ  ćäā ćž’’ė Uć Uć P–å į į •ķ „ķ •ķ „ķž’’ė •ķ „ķ–å Š•ķž’’ė 8ī į „ķž’’ė ćŠā‹½ģš½čP–å į į •ķ „ķž’’ė •ķ į „ķ •ķ „ķž’’ė Ōķ į 0ī „ķž’’ė ćé’’źšpRect%s(=0x%08X) is invalid pointerfont_TagProcessorBase.hcode < ' '%spContext`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽ4HAz„…†‡ˆŽExˆBvux AzˆA v<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HÆ»§+HĻ„thisžŹ€pRectś¬€code掀pContextōpx__result ]ÅØüqwriterUį HqwriterU`]€Ÿ¬°·Æ~»]ŸŸ“øøÆ~»]¾ŸČ̼Æ~»]ŻŸŠŌĄÆ~»]üŸŹÆ~»]›ŸĪÆ~»]ŗŸ ĻÆ~»é d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h«   223*2Z€7¦€×}7ÆŅ}7¦€Ü}€7¦Ś}~ 2l€7”ź}7”€š}~€7˜é}~ }–} } ō}(ōų} ųü}üH}(ųüPSHVR”UQHTPHWļšńµ’÷ž’½X’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽA~„Žóōų÷öõ|µ )F FFÓ¢’‰" £”’÷ž’ I(ˆBÓ”‘Š" £”•’÷ž’ ,Š , Ń)F0F’÷ž’ |½)F0F’÷ž’ |½ |½code < ' '%sfont_TagProcessorBase.hšpContext%s(=0x%08X) is invalid pointerX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ^Az„…†Žd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]^Æ™„ ^Ļ„this؆€codeæh€pContextĘJx__result!؁ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.h‡  81? "   w  }–^}LNPXZP\^PR^UQ:TP^Vśū’žżüšA-é@ įp į4ŸåAā‹-ķPįŠMāP į` į:F/āčF?ā­  ćā ćž’’ė Uć:M?ā0åN?ā®  ćCā ćž’’ėFāPį:G/āDčĢ0āÆ  ćäā ćž’’ė Uć Uć P–å į į •ķ „ķ •ķ „ķž’’ė •ķ „ķ–å Š•ķž’’ė 8ī į „ķž’’ė ćŠā‹½ģš½čP–å į į •ķ „ķž’’ė •ķ į „ķ •ķ „ķž’’ė Ōķ į 0ī „ķž’’ė ćé’’źšpRect%s(=0x%08X) is invalid pointerfont_TagProcessorBase.hcode < ' '%spContext`’’’’armcc+|     €‚ƒ„…†‡ˆ‰Š‹ŒŽ4HAz„…†‡ˆŽExˆBvux AzˆA v<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HÆ»§5HĻ„thisØŹ€pRectś¬€code掀pContextĘpx__result]ÅØüqwriterĢUį HqwriterĢU`]€Ÿ¬°·Æ~»]ŸŸ“øøÆ~»]¾ŸČ̼Æ~»]ŻŸŠŌĄÆ~»]üŸŹÆ~»]›ŸĪÆ~»]ŗŸ ĻÆ~»é d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h«   223*2Z€7¦€×}7ÆŅ}7¦€Ü}€7¦Ś}~ 2l€7”ź}7”€š}~€7˜é}~ }–} } ō}(ōų} 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`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]•voidcharunsigned short£0ÄŖ0̲0ԜßnwœŽfont@ŃCharStrmReader &mCharStrmČ#:&mReadFunc#g³æ6Q2ģ%iReadNextCharFunc3p#“éSetß6Q5Š“€Setö6Q5Ų³ GetCurrentPosȚ6Y³¹Nextæ³6Q³ŽReadNextCharUTF8æŲ6Q³„ReadNextCharUTF16æž6Q³«ReadNextCharCP1252æ„6Q³ŠReadNextCharSJISæŹ6Q0ģģ0Uˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.h˜D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ™stdi__va_list2dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.h€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]œstd„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]œ„std€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‚stdČd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]RµFCeilć3ćxz__resultćœĒnnœĘmathpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h̉FCeilČd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]œĒnnœĘmath@³VEC2_&xć#&yć#@ÅVEC2’#Šd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŅnnœŃmath@¾VEC3_ &xć#&yć#&zć#@ŠVEC3 ’#"!#Ōd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]intfloatRÄdMin†—†3†a3†bz__result†œÖnnœÕmathlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hŲ–Min%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘util('\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]intcharunsigned short™0ŗœŪnwœŚfontiCharCodeæv@ŃFont(__vptr¾#³¦GetCharStrmReaderUœ6U5 ³ŠGetCharStrmReaderUĘ6U5Øä0Q€u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.h*Ųd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŚnwœŁut@ŲColor8&r¶#&g¶#&b¶#&a¶#,Üd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŪnwœŚfontDDispStringBufferDTextWriterResource/.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool•void0§œī nwœķ font@Č CharWriterL&m_ColorMapping_#ņ &m_VertexColorsē#“ &m_TextColors#śGradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode'# &m_Scale7#$&m_CursorPosK#,&m_FixedWidthć#8&m_pFontō#<&m_pTextWriterResourceų#@&m_pDispStringBufferž#D&m_IsWidthFixedŸ#H&m_Alpha¶#IiCharScale³ĻiCursorPos¾Š@‹ColorMapping&min #&max #³ØCharWriterą¢6ą³Ę~CharWriter®Ą6ą³ąGetFontōŚ6č³žGetScaleHćų6č³œGetScaleVć–6č³½GetFontWidthć·6č³ßGetFontHeightćŁ6賁GetFontAscentćū6č³ IsWidthFixedŸš6č³ĀGetFixedWidthć¼6č³āPrintćÖ6ą5Ņ“‡SetCursorõ6ą5ć5ć“§SetCursorX›6ą5ć“ĒSetCursorY»6ą5ć“čMoveCursorXÜ6ą5擉 MoveCursorYż6ą5㳨 GetCursorX㢠6č³Ē GetCursorYćĮ 6čBą J&m_ColorMapping_#ķ  &m_VertexColorsā#Ž  &m_TextColors#&m_GradationMode'# &m_Scale7#$&m_CursorPosK#,&m_FixedWidthć#8&m_pFontō#<&m_pTextWriterResourceų#@&m_pDispStringBufferž#D&m_IsWidthFixedŸ#H&m_Alpha¶#I0ĀĀ0ää0ī0Å0³„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h21¼d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 902]œnwœŽut@Rect&leftć#&topć#&rightć#&bottomć# ³żRect÷6³¬RectŽ65ć5ć5ć5ć³ÉGetWidthćĆ6‰³ēGetHeightćį6‰“€Normaliześ60££0…¬¶o I›4‰thisz__resultćć|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.h4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intcharunsigned short”0×?#Ø0Ұ0ڜōnwœófont0Ķ0£?#ć76Äd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar•voidunsigned short¬õ›˜Ś4żthisz__result£¬¦¶„4õthis3ćlimit¬É­Ł¬4żthisz__resultć¬å°ūŲ4õthis¬¼ō4õthis3Źflags¬¹Ā;œ4żthisz__resultʬčĪ[Č4õthis3žtagProcessor¬”Ś€÷4żthisz__resultķ¬°Ż¢£4õthis¬ä÷ņæ4żthis3hstrz__resultćŖ0d¬ ”vū4żthis3hstrz__resultć¬ĪÕ&Æ4żthis3ĪpRect3hstr0£¬ˆŽ¼ć4õthis3hstrz__resultćT¼Æü3–sizez__result<uoldBuffer<0²T’Å3buffer3–sizez__result<uoldBuffer<0ŖTžŲ4z__result7T»įHz__result–T‚ųŠ3buffer3–count3 format3«argz__result£0¹¹0T±†²3hstrz__result£TŌ‹Ē3 strz__result£¬ūq®ā4õthis3ćspace¬£ ‰6Š 4õthis3ćspace¬Ģ •y² 4õthis3£tabWidth¬ö ›˜Ū 4żthisz__result£¬ž ¦¶… 4õthis3ćlimit¬Ź ­Ł­ 4żthisz__resultć¬ę °ūŁ 4õthis¬Ž ¼õ 4õthis3Źflags¬ŗ Ā; 4żthisz__resultʬé Ī[É 4õthis3ØtagProcessor¬• Ś€ų 4żthisz__resultķ¬± Ż¢¤ 4õthis¬å ÷ņĄ 4żthis3 strz__result欙 ”vō 4żthis3 strz__resultć¬Ē Õ&Ø 4żthis3ĪpRect3 str¬ū Ž¼Ö 4õthis3 strz__resultćTÆÆü3–sizez__result<uoldBuffer<TīÅ3buffer3–sizez__result<uoldBuffer<T‰Ų4z__result7T¦įHz__result–Tķźb3buffer3–count3hformat3«argz__result£T†²3hstrz__result£T³‹Ē3 strz__result£²03œĶnwœĢfont¬ōq®Ū4õthis3ćspace¬œ‰6ƒ4õthis3ćspace¬Å•y«4õthis3£tabWidthˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.h:9;üd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int•voidboolunsigned short@”__type_info&__vptr%#&__name-#“0!»0)FÕ__class_type_info&baseō#F¶__vmi_class_type_info&base1#&flagsĆ#&base_countĆ# ¤Ķ&base_info›#Fī__si_class_type_info &base1#&base_typeņ#10īB•hž0ś&fž#&d“#i__builtin_va_listӐ__dso_handle00£0»ŅŚć0ćā0h0āŅœ‘nwœfontOĶKAdjustCenterValueć3ćvaluez__resultćBū10Ń&tinfoÕ#&offset_flags¬#”ˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cpp4__dso_handle>=¤d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint•void­0»0“0Ķ0£œ¤nwœ£font@žTagProcessorBase—„(__vptræ#¤OperationOPERATION_DEFAULT OPERATION_NO_CHAR_SPACE OPERATION_CHAR_SPACE OPERATION_NEXT_LINE OPERATION_END_DRAW NUM_OF_OPERATION iContextTypeĶä%³ŻTagProcessorBasež×6žµƒ~TagProcessorBaseĆż6žµ«Process #›6ž5æ5ǵŲCalcRect # Ä6ž5Ķ5æ5Ē“ūProcessLinefeedń6ž5{0¤“ProcessTab“6ž5{0ćŒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hA@¬d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortint•void·0Å0¾0×0£œ®nwœ­font@ØTagProcessorBase—„(__vptrÉ#®OperationOPERATION_DEFAULT OPERATION_NO_CHAR_SPACE OPERATION_CHAR_SPACE OPERATION_NEXT_LINE OPERATION_END_DRAW NUM_OF_OPERATION iContextType×ä%³ēTagProcessorBaseØį6ص~TagProcessorBase͇6صµProcess#„6Ø5æ5ѵāCalcRect# Ī6Ø5×5æ5Ń“…ProcessLinefeedū6Ø5…0®“§ProcessTab6Ø5…0ķŒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hDC d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint•voidunsigned shortbool£0ÓŹ«0£0²?ć0£²0ł0¹¹00ćœƒnwœ‚font@õTextWriterBased—£&m_WidthLimitć#L&m_CharSpaceć#P&m_LineSpaceć#T&m_TabWidth«#X&m_DrawFlagŹ#\0»&m_TagProcessor”#`iTagProcessorć”)iStreamType×¢)*DEFAULT_DRAWFLAGŪ*DEFAULT_FORMAT_BUFFER_SIZEį*s_FormatBufferå*s_FormatBufferSize–*s_DefaultTagProcessorć³ŒTextWriterBaseõ†6õ³®~TextWriterBaseéØ6õ“ŠSetLineSpaceÄ6õ5ć³ńGetLineSpacećė6ż“”SetLineHeightˆ6õ5ć³¶GetLineHeightć°6ż“ŲSetCharSpaceĢ6õ5ć³łGetCharSpacećó6ż“˜SetTabWidthŽ6õ5«³¶GetTabWidth«°6ż“ŁSetWidthLimitĶ6õ5ć³ūGetWidthLimitćõ6ż“šResetWidthLimit”6õ“»SetDrawFlagÆ6õ5ʳŪGetDrawFlagŹÕ6ż“€ SetTagProcessorō6õ5ž³¢ GetTagProcessorķœ 6ż“Ć ResetTagProcessor½ 6õ³ņ CalcFormatStringWidthćē 6ż5×o³š CalcStringWidth㐠6ż5׳Ę CalcStringWidthćø 6ż5×5«³ö CalcFormatStringHeightćė 6ż5×o³Ÿ CalcStringHeightć• 6ż5׳Ģ CalcStringHeightć¾ 6ż5×5«“ł CalcFormatStringRectź 6ż5ó5×o“¦ CalcVStringRect’ 6ż5ó5×5«“Ģ CalcStringRect¾ 6ż5ó5דö CalcStringRectä 6ż5ó5×5«³– Printfć‹ 6õ5×o³¼ VPrintf㬠6õ5×5«³Ś PrintćŠ 6õ5׳ü Printćī 6õ5×5«c–SetBufferé5–c“SetBufferé5å5–cČGetBufferżcāGetBufferSize–cŠVSNPrintf«5å5–5×5«c²VSNPrintf«55–5 5«cĒStrLen«5×cÜStrLen«5 ³†CalcLineWidthćų6õ5Ņ5«³µCalcLineRectImplĖ£6õ5ó555«0Ņ“ēCalcStringRectImplÕ6õ5ó5Ņ5«³PrintImplć’6õ5Ņ5«³¾AdjustCursorćØ6õ5 5 5Ņ5«³źIsDrawFlagSetĖŲ6ż5Ź5ŹĀ#0##0łˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hGF d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortint•voidcharbool£0ÓŹµ0£0¼?ķ0£¼0ł0ĆĆ00ćœƒnwœ‚font@õTextWriterBased—£&m_WidthLimitć#L&m_CharSpaceć#P&m_LineSpaceć#T&m_TabWidthµ#X&m_DrawFlagŹ#\0»&m_TagProcessor”#`iTagProcessorķ”)iStreamType×¢)*DEFAULT_DRAWFLAGŪ*DEFAULT_FORMAT_BUFFER_SIZEį*s_FormatBufferå*s_FormatBufferSize–*s_DefaultTagProcessorķ³ŒTextWriterBaseõ†6õ³®~TextWriterBaseéØ6õ“ŠSetLineSpaceÄ6õ5ć³ńGetLineSpacećė6ż“”SetLineHeightˆ6õ5ć³¶GetLineHeightć°6ż“ŲSetCharSpaceĢ6õ5ć³łGetCharSpacećó6ż“˜SetTabWidthŽ6õ5µ³¶GetTabWidthµ°6ż“ŁSetWidthLimitĶ6õ5ć³ūGetWidthLimitćõ6ż“šResetWidthLimit”6õ“»SetDrawFlagÆ6õ5ʳŪGetDrawFlagŹÕ6ż“€ SetTagProcessorō6õ5س¢ GetTagProcessorķœ 6ż“Ć ResetTagProcessor½ 6õ³ņ CalcFormatStringWidthćē 6ż5×o³š CalcStringWidth㐠6ż5׳Ę CalcStringWidthćø 6ż5×5µ³ö CalcFormatStringHeightćė 6ż5×o³Ÿ CalcStringHeightć• 6ż5׳Ģ CalcStringHeightć¾ 6ż5×5µ“ł CalcFormatStringRectź 6ż5ó5×o“¦ CalcVStringRect’ 6ż5ó5×5«“Ģ CalcStringRect¾ 6ż5ó5דö CalcStringRectä 6ż5ó5×5µ³– Printfć‹ 6õ5×o³¼ VPrintf㬠6õ5×5«³Ś PrintćŠ 6õ5׳ü Printćī 6õ5×5µc–SetBufferé5–c“SetBufferé5å5–cČGetBufferżcāGetBufferSize–cŠVSNPrintfµ55–5 5«c²VSNPrintfµ5å5–5×5«cĒStrLenµ5 cÜStrLenµ5׳†CalcLineWidthćų6õ5Ņ5µ³µCalcLineRectImplĖ£6õ5ó555µ0Ņ“ēCalcStringRectImplÕ6õ5ó5Ņ5µ³PrintImplć’6õ5Ņ5µ³¾AdjustCursorćØ6õ5 5 5Ņ5µ³źIsDrawFlagSetĖŲ6ż5Ź5ŹĀ#0##0łˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hIhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0#”0Æćœénwœčfont@ćPrintContext—”&writer©#&str³#&xOrigin·#&yOrigin·# &flagsŹ#³āPrintContextcĀ6c5©5³5ć5ć5Ź0ĶKtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0#”0¹ćœónwœņfont@ķPrintContext—”&writer³#&str½#&xOriginĮ#&yOriginĮ# &flagsŹ#³ģPrintContextmĢ6m5³5½5ć5ć5Ź0×NMÜd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void£0Ŗ¦Üa€Į4Ythisz__result®ˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hQPŠd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ļh ²4Qthisz__resultæˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hTSĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĖlĘ®4čthisz__resultō„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hWVĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ģ”ąÆ4čthisz__resultć„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hZYĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĢšžÆ4čthisz__resultć„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h]\Šd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool¦Ņԁ·4čthisz__resultŸ„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h`_Ģd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ģą Æ4čthisz__resultć„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hcbĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ģ’āÆ4ąthis3ćx3ćy„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hfeÄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ä¼Æ4ąthis3ćx„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hihÄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ÄĀ'Æ4ąthis3ćy„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hlkÄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ÅĪGÆ4ąthis3ćdx„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.honÄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ÅŌhÆ4ąthis3ćdy„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hrqĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ģą‰Æ4čthisz__resultć„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hutĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ģ樯4čthisz__resultć„{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hxwŠd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ńpŗ“4žthisz__resultžŒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.h{zŲd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0„¦ŚtŻæ4žthisz__result¬Œ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.h~}üd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int¬¦ü€Ē4żthisz__resultćufontUulinefeed³”ˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cpp€Šd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ŃpÄ“4Øthisz__resultØŒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.h„ƒŲd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0„¦Śtēæ4Øthisz__result¬Œ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.h‡†üd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int¬¦ü€Ē4żthisz__resultćufontUulinefeed³”ˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppЉąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 902]•void0¬¦įhŒĘ4õthisz__result³”ˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppŒŠd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ļwв4żthisz__resultćˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hŠd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ŠX³4żthisz__resultćˆ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.h“’”¼d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatO¾DMax†—†3†a3†bz__result†lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hĄMax—–˜¼d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatO¾dMin†—†3†a3†bz__result†lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Utility.hĄMin›šĄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Įh ,¤4‰thisz__resultć|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.hžĄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Į5ę¤4thisz__result|q 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterResource.cppŹ9ØŒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterResource.cppÓ}––<}P<T}}}––0}P0T}–– }P T}–– }QP}–<} <8}ĄĢQŌŚQŗāPRĀWQĀUP8T}*}Q*UPT}*}Q*UPT }– € P:;?>=<!Ą0ĮapGX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ Ōd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterResource.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Ö§Œ·¤ƒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.h5ŽN}–PABC"ŅC‚`pGX’’’’armcc+|  €‚ƒ„…†‡ˆ‰Š‹ŒŽ EF -BS€t€t€‡€‡€€€°€°€° €Ę €Ų €Ų €ņ €ņ€ņ€ €€8€U€s€s€€€«€½€Ī€ę€’€€4 €I!€b"€b#€b$€b%€b&€~'€(€)€*€+€,€-€.€/€0€«1€¾2€¾3€Ń4€ó5€ó6€ 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RVCT4.0 [Build 902]œ±nwœ°fontR°d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ²nwœ±osœ°internalTØd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0œ•V„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]œƒstdX€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‚stdZ„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]œ„std\|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]œ}std^„D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]œƒstd`€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‚stdb€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]œstdd€D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]œstdfĄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intint”œænwœ¾uth”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”fndkj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0Šœønnœ·utilœ¶ADLFireWall¬ć$ČĘ4thisz__result¬Œ%ęń4thisz__result‘pf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hm”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’osod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘fndq”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“fndsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]œnnœŽfnduŒd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ‹nnœŠoswd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘osy”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’os{˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]œšnnœ™os}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘fnd”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ“nnœ’fnd”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“mathƒ”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ“math…Ģd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]œĖnnœŹmath@ÉVEC4_&xĘ#&yĘ#&zĘ#&wĘ# ‡˜d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ—nnœ–math‰”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math‹”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”mathTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]œÓnnœŅmath@¾MTX34_0&P#@ŠBaseData0&_00Ę#&_01Ę#&_02Ę#&_03Ę# &_10Ę#&_11Ę#&_12Ę#&_13Ę#&_20Ę# &_21Ę#$&_22Ę#(&_23Ę#,l½0'›'f¦źĘó_'mj„Ę 'ay•’'vŠB¼0&_00Ę#&_01Ę#&_02Ę#&_03Ę# &_10Ę#&_11Ę#&_12Ę#&_13Ę#&_20Ę# &_21Ę#$&_22Ę#(&_23Ę#,@ŃMTX340“#‘¼d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ»nnœŗmath@¦MTX44_@&„#@„BaseData@&_00Ę#&_01Ę#&_02Ę#&_03Ę# &_10Ę#&_11Ę#&_12Ę#&_13Ę#&_20Ę# &_21Ę#$&_22Ę#(&_23Ę#,&_30Ę#0&_31Ę#4&_32Ę#8&_33Ę#<l„@'Ļ'f¦žĘ§“'mžøĘ'a­É’'v¾B¤@&_00Ę#&_01Ę#&_02Ę#&_03Ę# &_10Ę#&_11Ę#&_12Ę#&_13Ę#&_20Ę# &_21Ę#$&_22Ę#(&_23Ę#,&_30Ę#0&_31Ę#4&_32Ę#8&_33Ę#<@¹MTX44@“#“”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math•d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘math—”d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ•nnœ”math™d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ’nnœ‘utilœ›ąd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintfloatiGLenum{3iGLint‹8iGLsizei‹9iGLuint{<iGLfloat’=`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hž d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ”nnœ hidœŸCTR ¤d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¤nnœ£hidœ¢CTR¢ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ nnœŸhidœžCTR¤ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]œŸnnœžhidœCTR¦Ød:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ§nwœ¦fontØ8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ±nwœ°ut@«Color8&r¤#&g¤#&b¤#&a¤#³šColor8+ź6+“ŒSetU32€6+5­³ŖToU32RawRef1¤6+0 ?­Ŗ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ¢nwœ”fontœ internal×LOC_PROJECTION LOC_MODELVIEW LOC_FRAGMENTLIGHTING_ENABLED LOC_TEXTURE0_SAMPLERTYPE LOC_FOG_MODE LOC_FRAGOPERATION_ENABLEALPHATEST LOC_MAX ˜TCLOC_SRCRGB TCLOC_SRCALPHA TCLOC_OPERANDRGB TCLOC_OPERANDALPHA TCLOC_COMBINERGB TCLOC_COMBINEALPHA TCLOC_SCALERGB TCLOC_SCALEALPHA TCLOC_CONSTRGBA TCLOC_MAX ĻTEXENV_3 TEXENV_4 TEXENV_5 TEXENV_MAX @ŸVertexAttributeīĘ&posc#&color #“Ę&texˆ# ¬d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]int•voidboolŖ0¹0Ŗ¦?Å>?Ϝ•nwœ”font@‡TextWriterResourceč±#&m_ProgramId­#&m_TextureIdÄ#ĄO&m_VtxAttrs5#Ū£&m_UniformLocationsR#Xž£‡u&m_TexEnvUniformLocations~#p&m_LoadingTexture½#Ü&m_PosZĘ#ą&m_IsInitialized±#䳎TextWriterResourceˆ6³“~TextWriterResourceĮ®6“ŚInitResourceŹ65½5­“ņFinalizeģ6d„FinalizeGX“ØSetProjectionMtxž65Ė“ĘSetViewMtx¼65Õ“éResetLoadingTextureć6“†SetPosZś65Ę0éé0 ®¬d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ­nwœ¬font°¬d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]œ­nwœ¬font³²\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterResource.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int•void@‹__type_info&__vptr#&__name#ø0 æ0Fæ__class_type_info&baseŽ#F __vmi_class_type_info&base#&flagsĒ#&base_countĒ# Ž/&base_info…#FŲ__si_class_type_info &base#&base_typeÜ#0Ųi__builtin_va_listŒ×0ū¦?>? QÆ©r ®uiøBŻ03&tinfo7#&offset_flags°#˜Œ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\font\font_TextWriterResource.cppµ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]•void0†œnnœŒutilœ‹ADLFireWall@†NonCopyable—é³ęNonCopyableą6³…~NonCopyable’60±ø·¹\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint‘0 ™OŪĘnwGlErrorString¤3­errz__result¤B€&value­#&name¤#iEnumStringąĢ srENUM_STRINGS’NUM_ENUM_STRINGØ t Śuidx™xm d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.h"`¬nwGlErrorString¼»Äd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ÄĘ·4thisŒƒ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hæ¾Ąd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intint˜O€¼BitExtract˜—˜3˜bits3Øpos3Ølenz__result˜umaskƀt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h³BitExtractĆĀÄĢd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]OĶĖReverseEndian­3­xz__result­€t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h ИReverseEndianĒĘÄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦Ć’ ¦4+thisz__result1|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hŹÉĄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦æīš¦4+this3­value|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hĶĢĄd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]¦ĀEׄ4+thisz__result+|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hĻ!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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