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v_ZN2nw4demo20DisplayBufferSwapper25MakeTransferBufferCommandEPNS_3gfx13IRenderTargetEb_ZN2nw4demo20DisplayBufferSwapper7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo20DisplayBufferSwapperC1EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo20DisplayBufferSwapperC2EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw4demo20DisplayBufferSwapperD0Ev_ZN2nw4demo20DisplayBufferSwapperD1Ev_ZN2nw4demo20DisplayBufferSwapperD2Ev_ZNK2nw4demo20DisplayBufferSwapper18GetRuntimeTypeInfoEv_ZZN2nn4math5MTX348IdentityEvE8identity_ZZN2nn4math5MTX448IdentityEvE8identity_ZN2nw4demo15GraphicsDrawing16FONT_FIXED_WIDTHE_ZN2nw4demo15GraphicsDrawing9FONT_SIZEE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZGVZN2nn4math5MTX448IdentityEvE8identity_ZN2nw4demo15GraphicsDrawing10BuildColorEiNS_2ut6Color8EPf_ZN2nw4demo15GraphicsDrawing10DrawStringEPKcz_ZN2nw4demo15GraphicsDrawing10DrawStringEiiPKcz_ZN2nw4demo15GraphicsDrawing10SetupShapeEv_ZN2nw4demo15GraphicsDrawing11DestroyFontEv_ZN2nw4demo15GraphicsDrawing12DestroyShapeEv_ZN2nw4demo15GraphicsDrawing12FillTriangleERKN2nn4math4VEC2ES6_S6_NS_2ut6Color8E_ZN2nw4demo15GraphicsDrawing13BuildTriangleERKN2nn4math4VEC2ES6_S6_PS4__ZN2nw4demo15GraphicsDrawing13DrawRectangleERKN2nn4math4VEC2ES6_NS_2ut6Color8E_ZN2nw4demo15GraphicsDrawing13FillRectangleERKN2nn4math4VEC2ES6_NS_2ut6Color8E_ZN2nw4demo15GraphicsDrawing13FillTrianglesEPKN2nn4math4VEC2EiNS_2ut6Color8E_ZN2nw4demo15GraphicsDrawing14BuildRectangleERKN2nn4math4VEC2ES6_PS4__ZN2nw4demo15GraphicsDrawing14BuildRectangleERKN2nn4math4VEC2ES6_S6_S6_PS4__ZN2nw4demo15GraphicsDrawing14DrawStringArgsEiiPKcSt9__va_list_ZN2nw4demo15GraphicsDrawing14InitializeFontEPNS_2os10IAllocatorEPKwPvj_ZN2nw4demo15GraphicsDrawing14InitializeFontEPNS_2os10IAllocatorEPKwS6__ZN2nw4demo15GraphicsDrawing14SendFontMatrixEv_ZN2nw4demo15GraphicsDrawing15EndDrawingShapeEv_ZN2nw4demo15GraphicsDrawing15InitializeShapeEPNS_2os10IAllocatorEPKw_ZN2nw4demo15GraphicsDrawing15InitializeShapeEPvj_ZN2nw4demo15GraphicsDrawing15SendShapeMatrixEv_ZN2nw4demo15GraphicsDrawing16EndDrawingStringEv_ZN2nw4demo15GraphicsDrawing16SetupShapeTexEnvEv_ZN2nw4demo15GraphicsDrawing17BeginDrawingShapeEv_ZN2nw4demo15GraphicsDrawing18BeginDrawingStringEv_ZN2nw4demo15GraphicsDrawing18SetupShapeMaterialEv_ZN2nw4demo15GraphicsDrawing20InitializeFontShaderEPvj_ZN2nw4demo15GraphicsDrawing22InitializeFontResourceEPvj_ZN2nw4demo15GraphicsDrawing24InitializeFontFromBinaryEPvjS2_jS2_S2__ZN2nw4demo15GraphicsDrawing28InitializeShapeGraphicsStateEv_ZN2nw4demo15GraphicsDrawing8DrawLineERKN2nn4math4VEC2ES6_NS_2ut6Color8E_ZN2nw4demo15GraphicsDrawing8FinalizeEv_ZN2nw4demo15GraphicsDrawing9BuildLineERKN2nn4math4VEC2ES6_fPS4__ZN2nw4demo15GraphicsDrawingC1Ev_ZN2nw4demo15GraphicsDrawingC2Ev_ZN2nw4demo15GraphicsDrawingD1Ev_ZN2nw4demo15GraphicsDrawingD2Ev_ZN2nn2gr3CTR6Vertex9AttrConstC1Ev_ZN2nn2gr3CTR6Vertex9AttrConstC2Ev_ZN2nn2gr3CTR6Vertex9LoadArrayC1Ev_ZN2nn2gr3CTR6Vertex9LoadArrayC2Ev_ZN2nn4math15MTX44OrthoPivotEPNS0_5MTX44EffffffNS0_14PivotDirectionE_ZN2nw4demo23GraphicsMemoryAllocator10DeallocateEjjjPv_ZN2nw4demo23GraphicsMemoryAllocator10InitializeEPNS_2os10IAllocatorE_ZN2nw4demo23GraphicsMemoryAllocator8AllocateEjjji_ZN2nw4demo23GraphicsMemoryAllocator8FinalizeEv_ZN2nw4demo12RenderSystem20LoadMeterDescription13MILLI_TO_RATEE_ZN2nw4demo12RenderSystem20LoadMeterDescription13NANO_TO_MILLIE_ZTIN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEEE_ZTIN2nw3gfx21BasicRenderKeyFactoryIyEE_ZTIN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEE_ZTIN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEEE_ZTIN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEE_ZTIN2nw3gfx9GfxObjectE_ZTIN2nw4demo23GraphicsMemoryAllocatorE_ZTSN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEEE_ZTSN2nw3gfx21BasicRenderKeyFactoryIyEE_ZTSN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEE_ZTSN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEEE_ZTSN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEE_ZTSN2nw3gfx9GfxObjectE_ZTSN2nw4demo23GraphicsMemoryAllocatorE_ZTVN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEEE_ZTVN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEE_ZTVN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEEE_ZTVN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEE_ZTVN2nw3gfx9GfxObjectE_ZTVN2nw4demo23GraphicsMemoryAllocatorE_ZZ15nwGlErrorStringjE12ENUM_STRINGS_ZZN2nw3gfx3res12ResPrimitive3refEvE12__FUNCTION___ZZN2nw3gfx3res14ResIndexStream3refEvE12__FUNCTION___ZZN2nw3gfx3res15ResPrimitiveSet3refEvE12__FUNCTION___ZZNK2nw3gfx3res12ResPrimitive3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res15ResPrimitiveSet3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResVertexAttribute3refEvE12__FUNCTION___ZN2nw4demo11SceneSystem11UpdateSceneEv_ZN2nw4demo11SceneSystem13TraverseSceneEPNS_3gfx9SceneNodeE_ZN2nw4demo11SceneSystem15InitializeSceneEPNS_3gfx9SceneNodeE_ZN2nw4demo11SceneSystem6CreateEPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo11SceneSystem7DestroyEv_ZN2nw4demo12RenderSystem10SubmitViewEPNS0_11SceneSystemE_ZN2nw4demo12RenderSystem10SwapBufferEi_ZN2nw4demo12RenderSystem11ClearBufferENS_2ut10FloatColorE_ZN2nw4demo12RenderSystem11RenderSceneEPNS_3gfx6CameraEib_ZN2nw4demo12RenderSystem12EndLoadMeterEv_ZN2nw4demo12RenderSystem12LoadSkyModelEPKw_ZN2nw4demo12RenderSystem13CalcLoadMeterEv_ZN2nw4demo12RenderSystem13PresentBufferEi_ZN2nw4demo12RenderSystem14BeginLoadMeterEv_ZN2nw4demo12RenderSystem14RunCommandListEv_ZN2nw4demo12RenderSystem14SetEnvironmentEPNS0_11SceneSystemE_ZN2nw4demo12RenderSystem14TransferBufferEi_ZN2nw4demo12RenderSystem15ClearBySkyModelEPKNS_3gfx6CameraE_ZN2nw4demo12RenderSystem15ResumeLoadMeterEv_ZN2nw4demo12RenderSystem15SetRenderTargetEPNS_3gfx13IRenderTargetE_ZN2nw4demo12RenderSystem15SwapCommandListEv_ZN2nw4demo12RenderSystem15WaitCommandListEv_ZN2nw4demo12RenderSystem16CalcStereoCameraEPNS_3gfx6CameraES4_S4_ff_ZN2nw4demo12RenderSystem16SuspendLoadMeterEv_ZN2nw4demo12RenderSystem17RenderStereoSceneEPNS_3gfx6CameraES4_b_ZN2nw4demo12RenderSystem17SetRenderSortModeENS_3gfx13ISceneUpdater14RenderSortModeE_ZN2nw4demo12RenderSystem24ResetCumulativeLoadMeterEv_ZN2nw4demo12RenderSystem27SetSceneEnvironmentSettingsEPNS0_11SceneSystemEPNS_2ut9MoveArrayIPNS_3gfx23SceneEnvironmentSettingEEE_ZN2nw4demo12RenderSystem6CreateEPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo12RenderSystem7DestroyEv_ZN2nw4demo12RenderSystem9WaitVSyncEi_ZN2nw4demo22AllocateGraphicsMemoryEjjji_ZN2nw4demo22FinalizeGraphicsSystemEv_ZN2nw4demo24DeallocateGraphicsMemoryEjjjPv_ZN2nw4demo24InitializeGraphicsSystemEPNS0_13DemoAllocatorE_Z15nwGlErrorStringj_ZN2nw2ut8snprintfEPcjjPKcz_ZN2nw3gfx16SceneEnvironment14SetVertexLightEPNS0_11VertexLightE_ZN2nw3gfx16SceneEnvironment16SetFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED0Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED0Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED1Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED2Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED0Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx8internal19CommandCacheBuilder6ReportEb_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw4demo23GraphicsMemoryAllocatorD0Ev_ZN2nw4demo23GraphicsMemoryAllocatorD1Ev_ZN2nw4demo23GraphicsMemoryAllocatorD2Ev_ZNK2nw3gfx8Material11GetOriginalEv_ZN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEED0Ev_ZN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEED1Ev_ZN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEED2Ev_ZN2nw3gfx18BasicRenderElementIyE14Bit64RenderKeyINS2_26ReverseDepth24bitQuantizerEE38SetSimpleMaterialIdAndTranslucencyKindEPKNS0_8MaterialEj_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEE15CreateRenderKeyERKS3_fh_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEE22CreateCommandRenderKeyEPNS0_13RenderCommandENS0_3res11ResMaterial16TranslucencyKindEhh_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEE15CreateRenderKeyERKS3_fh_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEE22CreateCommandRenderKeyEPNS0_13RenderCommandENS0_3res11ResMaterial16TranslucencyKindEhh_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEE15CreateRenderKeyERKS3_fh_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEE22CreateCommandRenderKeyEPNS0_13RenderCommandENS0_3res11ResMaterial16TranslucencyKindEhh_ZN2nw3gfx3res15ResGraphicsFile14ForeachTextureINS1_18LocationFlagSetterEEEvT__ZN2nw3gfx3res15ResGraphicsFile18ForeachIndexStreamINS1_18LocationFlagSetterEEEvT__ZN2nw3gfx3res15ResGraphicsFile19ForeachVertexStreamINS1_18LocationFlagSetterEEEvT__ZNK2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEE18GetRuntimeTypeInfoEv_ZSt16__insertion_sortIPN2nw3gfx18BasicRenderElementIyEENS1_20RenderElementCompareEEvT_S6_T0__ZSt16__introsort_loopIPN2nw3gfx18BasicRenderElementIyEEiNS1_20RenderElementCompareEEvT_S6_T0_T1__ZSt16__introsort_loopIPPN2nw3gfx11ParticleSetEiNS1_18ParticleSetCompareEEvT_S6_T0_T1__ZSt8for_eachIPN2nw3gfx18BasicRenderElementIyEENS0_4demo26RenderSceneInternalFunctorEET0_T_S8_S7__ZN2nw4demo16HioPacketChannel11BUFFER_SIZEE_ZN2nw4demo16HioPacketChannel16PACKET_HEADER_IDE_ZN2nw4demo16HioPacketChannel33s_DeviceAllocatorForHioWorkMemoryE_ZN2nw4demo16HioPacketChannel15s_HioWorkMemoryE_ZN2nw4demo16HioPacketChannel10DisconnectEv_ZN2nw4demo16HioPacketChannel10InitializeEPNS_2os10IAllocatorE_ZN2nw4demo16HioPacketChannel10SendPacketEPKvjS3_j_ZN2nw4demo16HioPacketChannel13ReceivePacketEPjS2_PvjS3_ji_ZN2nw4demo16HioPacketChannel6ListenEi_ZN2nw4demo16HioPacketChannel7Builder6CreateEPNS_2os10IAllocatorES5__ZN2nw4demo16HioPacketChannel7ConnectEv_ZN2nw4demo16HioPacketChannel7DestroyEv_ZN2nw4demo16HioPacketChannel8FinalizeEv_ZN2nw4demo16HioPacketChannelC1EPNS_2os10IAllocatorES4_RKNS1_11DescriptionE_ZN2nw4demo16HioPacketChannelC2EPNS_2os10IAllocatorES4_RKNS1_11DescriptionE_ZN2nw4demo16HioPacketChannelD1Ev_ZN2nw4demo16HioPacketChannelD2Ev_ZTIN2nn2os10LockPolicy6NoLock10LockObjectE_ZTIN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEE_ZTSN2nn2os10LockPolicy6NoLock10LockObjectE_ZTSN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEE_ZTVN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEE_ZN2nw4demo13DemoAllocator10InitializeEjjj_ZN2nw4demo13DemoAllocator11GetFreeSizeEv_ZN2nw4demo13DemoAllocator12GetTotalSizeEv_ZN2nw4demo13DemoAllocator18GetMemoryBlockSizeEPv_ZN2nw4demo13DemoAllocator4DumpEv_ZN2nw4demo13DemoAllocator8FinalizeEv_ZN2nw4demo13UnAlignMemoryEPv_ZN2nw4demo18FrameHeapAllocator10InitializeEjjj_ZN2nw4demo18FrameHeapAllocator8FinalizeEv_ZN2nw4demo20InitializeDemoMemoryEv_ZN2nw4demo21FinalizeDemoAllocatorEPNS0_13DemoAllocatorE_ZN2nw4demo23InitializeDemoAllocatorEPNS0_13DemoAllocatorEjj_ZN2nw4demo4DumpEv_ZN2nw4demo4FreeEPv_ZN2nw4demo5AllocEjh_ZN2nn2os11MemoryBlockD1Ev_ZN2nn2os11MemoryBlockD2Ev_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE5FreeVEPv_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEED0Ev_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEED1Ev_ZN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEED2Ev_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE10HasAddressEPKv_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE12GetTotalSizeEv_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE15GetStartAddressEv_ZNK2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEE4DumpEv_ZN2nw4demo10PadFactory6s_pPadE_ZGVZN2nn4math4VEC24ZeroEvE4zero_ZZN2nn4math4VEC24ZeroEvE4zero_ZN2nw4demo10PadFactory10InitializeEPNS_2os10IAllocatorE_ZN2nw4demo10PadFactory6GetPadEv_ZN2nw4demo10PadFactory8FinalizeEv_ZN2nw4demo3Pad10InitializeEv_ZN2nw4demo3Pad5ResetEv_ZN2nw4demo3Pad6CreateEPNS_2os10IAllocatorE_ZN2nw4demo3Pad6UpdateEv_ZN2nw4demo3Pad7DestroyEv_ZN2nw4demo3Pad8FinalizeEv_ZNK2nw4demo3Pad10IsButtonUpENS1_6ButtonE_ZNK2nw4demo3Pad12IsButtonDownENS1_6ButtonE_ZNK2nw4demo3Pad13IsButtonPressENS1_6ButtonE_ZNK2nw4demo3Pad14IsButtonRepeatENS1_6ButtonE_ZNK2nw4demo3Pad18IsButtonRepeatFastENS1_6ButtonE_ZN2nw4demo8internal9PadButton16ClearTriggerFlagEv_ZN2nw4demo8internal9PadButton5ResetEv_ZN2nw4demo8internal9PadButton6UpdateEj_ZN2nw4demo8internal9PadButtonC1Ev_ZN2nw4demo8internal9PadButtonC2Ev_ZTIN2nw4demo14ParticleHandleE_ZTSN2nw4demo14ParticleHandleE_ZTVN2nw4demo14ParticleHandleE_ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw4demo14ParticleEffect16m_ShaderResourceE_ZN2nw4demo14ParticleEffect17m_ShaderAllocatorE_ZN2nw4demo14ParticleHandle10s_TypeInfoE_ZN2nw4demo14ParticleEffect20FinalizeShaderBinaryEv_ZN2nw4demo14ParticleEffect21DestroyParticleHandleEPNS0_14ParticleHandleE_ZN2nw4demo14ParticleEffect22InitializeShaderBinaryEPKwPNS_2os10IAllocatorE_ZN2nw4demo14ParticleEffect32CreateMultiEmitterParticleHandleEj_ZN2nw4demo14ParticleEffect5SetupENS_3gfx3res15ResGraphicsFileEb_ZN2nw4demo14ParticleEffect6CreateEPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffect7DestroyEv_ZN2nw4demo14ParticleEffect8AllocateEv_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileE_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileEPPKc_ZN2nw4demo14ParticleHandle14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo14ParticleHandleC1EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw4demo14ParticleHandleC2EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx9SceneNode13DestroyBranchEv_ZN2nw4demo14ParticleHandleD0Ev_ZN2nw4demo14ParticleHandleD1Ev_ZN2nw4demo14ParticleHandleD2Ev_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw4demo14ParticleHandle18GetRuntimeTypeInfoEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE7reserveEi_ZN2nw3gfx3res15ResGraphicsFile14ForeachTextureINS1_18LocationFlagSetterEEEvT__ZZ15nwGlErrorStringjE12ENUM_STRINGS_ZN2nw4demo9SimpleApp11s_pInstanceE_ZN2nw4demo9SimpleApp10InitializeEv_ZN2nw4demo9SimpleApp10SwapBufferENS1_7DisplayE_ZN2nw4demo9SimpleApp14TransferBufferEv_ZN2nw4demo9SimpleApp18SetRenderingTargetENS1_7DisplayE_ZN2nw4demo9SimpleApp20AllocateDeviceMemoryEjh_ZN2nw4demo9SimpleApp4FreeEPv_ZN2nw4demo9SimpleApp8AllocateEjh_ZN2nw4demo9SimpleApp8FinalizeEv_ZNK2nw4demo9SimpleApp20GetFrameBufferObjectEv_ZN2nw4demo7Utility15CAMERA_POSITIONE_ZN2nw4demo7Utility15TARGET_POSITIONE_ZN2nw4demo7Utility11FOVY_RADIANE_ZN2nw4demo7Utility17PROJECTION_HEIGHTE_ZN2nw4demo7Utility8FAR_CLIPE_ZN2nw4demo7Utility9NEAR_CLIPE_ZTIN2nn2fs12IInputStreamE_ZTIN2nn2fs13IPositionableE_ZTIN2nn2fs15FileInputStreamE_ZTIN2nn2fs6detail12FileBaseImplE_ZTIN2nn2fs6detail8FileBaseE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTSN2nn2fs12IInputStreamE_ZTSN2nn2fs13IPositionableE_ZTSN2nn2fs15FileInputStreamE_ZTSN2nn2fs6detail12FileBaseImplE_ZTSN2nn2fs6detail8FileBaseE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTTN2nn2fs15FileInputStreamE_ZTVN2nn2fs15FileInputStreamE_ZZN2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZN2nw4demo7Utility30s_SharedFontAlreadyInitializedE_ZN2nw4demo7Utility21FONT_SHADER_FILE_NAMEE_ZN2nw4demo7Utility25SHAPE_2D_SHADER_FILE_NAMEE_ZN2nw4demo7Utility17PROJECTION_CENTERE_ZN2nw4demo7Utility12CreateCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility12GetAnimGroupEPNS_3gfx11SceneObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility13LoadResourcesERNS_2ut14FixedSizeArrayINS0_11ResourceSetELj128EEEPKwPNS_2os10IAllocatorE_ZN2nw4demo7Utility15CreateAimCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility15CreateSceneNodeEPNS_2os10IAllocatorENS_3gfx3res14ResSceneObjectEbNS5_5Model12BufferOptionEi_ZN2nw4demo7Utility17CreateOrthoCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19BindAnimationObjectEPNS_3gfx11SceneObjectEPNS2_10AnimObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility19CreateFrustumCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19CreateStereoCamerasEPPNS_3gfx6CameraES5_S5_PNS_2os10IAllocatorERKN2nn4math4VEC3ESD_ffff_ZN2nw4demo7Utility20InitializeSharedFontEPNS_2os10IAllocatorERNS0_15GraphicsDrawingE_ZN2nw4demo7Utility20SetCameraAspectRatioEPNS_3gfx6CameraEf_ZN2nw4demo7Utility23CreateLowerScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility23CreateUpperScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility25InitializeGraphicsDrawingEPNS_2os10IAllocatorERNS0_15GraphicsDrawingE_ZN2nw4demo7Utility8LoadFileEPNS_2os10IAllocatorEPKwj_ZN2nw4demo8internal17IsTerminatingImplEv_ZN2nn2fs12IInputStreamD0Ev_ZN2nn2fs12IInputStreamD1Ev_ZN2nn2fs15FileInputStream11SetPositionEx_ZN2nn2fs15FileInputStream14TrySetPositionEx_ZN2nn2fs15FileInputStream4ReadEPvj_ZN2nn2fs15FileInputStream4SeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream7TryReadEPiPvj_ZN2nn2fs15FileInputStream7TrySeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStreamD0Ev_ZN2nn2fs15FileInputStreamD1Ev_ZN2nw3gfx6Camera14DynamicBuilderD1Ev_ZN2nw3gfx6Camera14DynamicBuilderD2Ev_ZNK2nn2fs15FileInputStream10TryGetSizeEPx_ZNK2nn2fs15FileInputStream11GetPositionEv_ZNK2nn2fs15FileInputStream14TryGetPositionEPx_ZNK2nn2fs15FileInputStream7GetSizeEv_ZN2nw2ut13ResStaticCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0_// 0 0 0 0 261 ` demo_AutoTester.o/ demo_CameraController.o/ demo_CommandListSwapper.o/ demo_DebugUtility.o/ demo_DisplayBufferSwapper.o/ demo_GraphicsDrawing.o/ demo_GraphicsMemoryAllocator.o/ demo_GraphicsSystem.o/ demo_HioPacketChannel.o/ demo_PadButton.o/ demo_SimpleApp.o/ /0 1305695102 0 0 100666 159700 ` ELF(t4(\YO-|MPp@`(0Wx W 0 #0DxpxP /A P ; H|C0 @ 0` dP L#Sp`@Whp/Vl  03/Pl2.lhTptt lplt h0p th0pl A2SQhp PlP h 2/ p@@W WpWPZ P?P P q5 0 3/ y/i@`P `V @ P `@bP P.J 2/  @Pb  0YP$AIdemo_HioPacketChannel.hNW:Pointer must not be NULL (m_HioPacketChannel)demo_AutoTester.cpp?!LNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)NW:Failed assertion 0 != elements;NW:Failed assertion 0 != m_AllocatorFĔg@@2Sb 0/O0C` 0 0dP "cWOx ~ P pXh.OO@ 03/Plc/OiOlhWptt lplt h0p th0pl A2SQhp PlP h 2/<THLP TX\ `dTX\`dHVP TX\ `dTX\`dH x-0 P0l O$|Ѝindex is out of bounds(%d) %d <= index < %d not satisfied.XNW:Pointer Error m_ScreenshotManager(=%p) is not valid pointer. Q/- M00 0  Ѝ -  MQ 00 0  Ѝ䚧8G-@P4b4r88- M$刊xQ7m$<PLh c|^ P[ P`00   N PK Pp(P    ( P   (PP PPP00 0  (P  P P00   P\ |$ $P  Q  Ѝ蚧8WW zD NW:Fatal Error Unsupported test eventdemo_AutoTester.cpp@-@|- $MQ+   (Q 0# 00 `  (  (    00 0 $ЍWW zDC-`@MPQ7<<\|0 p 20 Ap *0( p "pPЍpPЍe/뼑W P 0 0 ЍP @@1S |0N/]Q P  48000 Ѝ$ R , 0S 0R 0R  Q P ЍCЍCNW:Failed assertion false demo_AutoTester.cpp#index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hNW_SCREENSHOT_TEST: OK NW_SCREENSHOT_TEST: NG 0S/-M00 00000 0 Ѝ OA-@M `P tPP 0pVGP PE00 0 ЍNh P/p@-P` ,03/@@ (`  `     0 ( pNW:Pointer must not be NULL (memory)demo_AutoTester.cppp@-@P 0`BbV B"R0PS  2/ p@/@-@ P P @      0 ( /@-@@0B€\ B"RPQ 2/D ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Development\demo_AutoTester.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppchannelNumber is out of bounds(%d) %d <= channelNumber <= %d not satisfied.NW:Failed assertion testInfoHeader.packetType == TestInfoHeader::PACKET_TYPE_IDNW:Failed assertion scenarioHeader.packetType == ScenarioHeader::PACKET_TYPE_ID`armcc+|      0`armcc+|     A|`armcc+|     ,Aw AXwBX`armcc+|     <A~ LA `armcc+|     pA~`armcc+|      A|a`armcc+|      `armcc+|     LDA|M`armcc+|     ABvoAv`armcc+|     LAB|O`armcc+|     A~`armcc+|     \tAyCrpyArQyArZyArhyArZy BA rCy BA r`armcc+|     8AxGv Anv AxA n`armcc+|     LDAzM`armcc+|     $AzBtczd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0`0#M/:?'{UP,](~]$ ] ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W!allocatordeviceAllocatorlx__result smemoryYrautoTester P] $& ~]<@*~]Dp*#F/?~U]Tl3~]`h ]dl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint1this channelNumberneedCustomrenderSystemcorrectHashDisplay0 vcorrectHashDisplay1 Xx__resultIrheaderWrittenSizeDrdataWrittenSize@rtestInfoHeaderK~rscenarioHeader~revent8uiui]0l=~]H~]V E~] {P {Q {R {S ]V 2~]l| ]| ]| ~]V ~] ] ~]||}]~] W ~}}{V" 8` |" @\|t" `#|&V" p.|1] pp ~{XD|8] |~] ~] |  ~}{V] \p] Y~] Z ~] LZ ~] e ] g P] l ] ,po ~] ,p {P {Q {R {S ]4o ~]( ](4 ](, ~]po ~]p ]p~]p|o|\} ]p|~] P]~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this :]0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]p`fpv{Pl]h~]h ]ho~]h\I|6|#}] ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this qallocatorU]ftv~]t~]t ]ty~]tfS|@|-}](~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L`L9" L{t ]$~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`YF"{t{ ` ]$~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L`-L=MI:" LU{Xt ]$~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`gwQ3]  Qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tintbool tthis bparam DsscreenshotIndexsshotDisplayreachParamLHreachParamLTrheader!P<rheader!P<rresultP]0X~]&~] ~] ~]~] ~] ~]  ~]@~Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this ]g| ws]`Q]- =I"U{XP]~] "{P{ ]~]  "{P] ~]$ P\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L- Lthis adeviceLeakSizeNparticleLeakSize; Lrheadertrdata:l]0~pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Y this deviceAllocatorlparticleAllocatorNtiming;(rheader\rdataJT] 8~0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}% x$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ 7I 7 J+?%d} x|$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h7& y Ww  v|- 1  | =1  ,  x)| + |}  |! } '% x "    ~ }~+|%| z O" 2# }%  {U {~ B%~~= 701 ~)0Q y   /5| + |}  |! }% ' %  { #%  #% )}<{1~0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h  y\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ! }% 'x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h} k ' }% 'F d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp&L d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h t  ~  ~+d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h~  ~ !,!~!0 1L d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h~  ~  ~+  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h)~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h"@ }+ z+  w+    C } `   }1+  B%>N  ~~ ~ #~ 1 k~ ~ gO d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h -~~ !  ~b`  } )~ ! 1   !,!~!0 1 ~% 1 ~  "F< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.ho  ~1X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  ~, | 110}0QR0Q0P}}ptPTtQDtP(tT Q tVPtU}}$}}$}P|PpRpQpRpRXpWPV^P PVpV`WWDXP8XW @W TPRQRRdWVTVhVT T(SRXQdW P UU}4}48}8<}P0T}p} HP<Q8R<QhQhTT}}}(PPDS@RDStSdQDTPT} Q}}H}HL}8P} } }(}}(QP} } H}HL}Q8P}} PQT P}}}8}}8}}8}(}8(,},}8}}}8}}t}8@pPUUXW`xWW,WQ|V P ,T} } $}($@}@D}(DH} H}P|ZPHT}}H}HL}<R@Q4P} } }0}<SRxVQ\X P Tegfkjih_-`0 0AQIQ぀P ?P "P 7 0 3/p  @PT PU PP@D @T P@RP P 2/p  P @T   NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|     $Av  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`|#||",t|]8L ~{WP|z]X\~]~]| \I6~}{U]4H]Xd T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   1- = E } +|%| z O" 2# }%% |}}(ptPUPTTULU8LX$8Q8PLtP Q dZPtVnmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hqpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#vu\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intshortintlong longfloatunsigned long longiu8z(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hyxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u~}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]long?0__rwST __rw_construct3__p3__valSM __rw_destroy3__ref?dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObjectd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]ints?nwutRjGetFlagValuesss3flags3shift3maskz__results?|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboollong B4thisz__result0? G4thisz__result 4this3element 4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLint8`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdevd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool00000nwdev@DisplayDescription&format#&width#&height#&offsetX# &offsetY#&display#@Screenshot<&m_DisplayDescription#&m_Allocator#&m_CopyScreen#&m_SrcScreen# &m_Length#$&m_MaxLength#(&m_Hash#,&m_Writed#0&m_Width#4&m_Height#8Equal65DumpHash6GetBufferLength6GetBuffer6GetWidth6GetHeight6@ScreenshotManager&m_Allocator#&m_Screenshots#&m_NextWrited#iScreenshotArray(cCreate555Take65: : GetScreenshot65Destroy65Z000Zy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#Description6@Builder&m_DescriptionF#ChannelNumber65Create655Destroy6cInitialize5dFinalizeListen65Disconnect6SendPacket65555ReceivePacket655555550F?000d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_OptionB#0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x7#&y7#@VEC2#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&holdB#&triggerB#&releaseB#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@DisplayBufferSwapper<#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeOiRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendererd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@CommandListSwapperdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCameratd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatintnwdemoDResourceSetiResourceArrayXB@RenderSystem&m_Allocator9#&m_RenderContext?#&m_PriorMaterialRenderKeyFactoryE#&m_PriorDepthRenderKeyFactoryE# &m_RenderQueueK#&m_MeshRendererQ#&m_RenderSortMode#&m_UpperSwapperW#&m_LowerSwapperW# &m_ExtensionSwapperW#$&m_CommandListSwapper]#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamerac#&m_Resources#&m_SkyModeli#&m_PostRenderCallbacko#&m_PostRightRenderCallbacko#@LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,ResetCumulativeLoadMeter63?GetCumulativeLoadMeter6300000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress)#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#GetFreeSize6GetTotalSize60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#Ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|EnableTestMode65SetTestPadStatus65@PadFactorycGetPad00\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]charboolintvoid00nwdemo@DebugUtility@AutoTester,&m_AllocatorB #&m_DeviceAllocatorB #&m_ScreenshotManagerH #&m_HioPacketChannelN # &m_FrameCount#&m_Scenario#&m_CurrentEvent-#$&m_RenderSystemZ #(NOTIFY_TIMINGTIMING_POST_INITIALIZE_SCENES TIMING_PRE_TERMINATE_SCENES EventTypeEVENT_SCREENSHOT EVENT_SET_PAD_STATUS EVENT_BEACON EVENT_SEND_LOAD_METER EVENT_RESET_LOAD_METER EVENT_TEST_DONE EVENT_SWITCH_CPU_PROFILING_MODE @ScreenshotParam&display#&hash#@SetPadStatusParam&padStatus#@BeaconParam@SendLoadMeterParam@ResetLoadMeterParam@SwitchCpuProfilingModeParam&isModeEnabled#@TestEvent &frameCount#&eventType#¶m#l'screenshot'setPadStatus'beacon 'sendLoadMeter1'resetLoadMeterI'switchCpuProfilingModeb@ TestInfoHeaderH&packetType#&eventCount# ?&programName# TestInfoHeader 6 @ ScenarioHeader&packetType#&eventCount# ScenarioHeader 6 @ ScreenshotHeader&packetType#&frameCount#&width#&height# &display# ScreenshotHeader 6 @ BeaconHeader&packetType#&frameCount# BeaconHeader 6 @ LoadMeterHeader&packetType#&frameCount# LoadMeterHeader 6 @ LoadMeterData&callCount#&cpuTime#&gpuTime#&otherGpuTime# &cmdSize#@MemoryLeakHeader&packetType#&frameCount#MemoryLeakHeader 6 @MemoryLeakData&deviceLeakSize#&particleLeakSize#@DoneHeader&packetType#&frameCount#DoneHeader 6 @MemoryStatusHeader &packetType#&frameCount#&timing#MemoryStatusHeader 6 @MemoryStatusData&deviceMemoryUsed#&particleMemoryUsed#cCreate 5B 5B Initialize6 555Z 55Finalize6 Destroy6 AdvanceFrame6 NotifyMemoryLeak6 55NotifyMemoryStatus6 555AutoTester 6 5B 5B ~AutoTester6 SendScreenshot6 5 ? SetPadStatus6 5 ? SendBeacon6 5B  ?> SendLoadMeter6 5k 1?g NotifyDone6 SwitchCpuProfilingMode6 5 b? 0K00!00 000*s_IsForceCpuProfilingMode*s_SilentMode0*s_AutoTester dSetSilentMode500000T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0030 4 this3allocator3deviceAllocatorz__result  4 thisz__result 4 this3 paramo 4 this uheaderF 4 this3k param uheader udataj 4 this3B param uheader 4 this3 paramB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayK&m_AllocatorQ#&m_ElementsW#&m_EndW#&m_Capacity# operator[][6=5size6E00A0Z00K?Kd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6MoveArray655:s ~MoveArray6operator= 65operator[]65size6begin-6end-6empty6capacity6reserve65push_back65swap65 resize65clear6GetArrayKinds6SetArrayKind65sSetCapacity65GetCapacity6construct655construct65destroy65destroy_range65-5-erase650?0 00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool] #4this3hashz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]int W4thisz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0y4thisz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4thisz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4thisz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int %4Ethisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4=this3indexz__result[v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4this3indexz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]1 m4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]B4this3channelNumberz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]! 43thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h#"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool f4this3enabledt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h&%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3statust d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolQ& 3isEnabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h,+-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intO{SetFlagValuess3flags3shift3mask3valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h SetFlagValue0/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3skindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h32d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int (4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h65d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]z=4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h98d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h<;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] e4this3element3valuev d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hBACD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]longP[__rw_destroy3__first3__lastu__first__11ub__10|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroyFEGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__6dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool *4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultsv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hPOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool]4this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hSR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{4this3elementz__resulturesultucapacity unewCapacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long 4this3-first3-lastufirst__5ub__4uelement__2v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hYXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hbad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Y4this3capacity3allocator7skind z__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3 otheruelementsuenducapacityuallocatorv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hhgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3rhsz__result v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hkjld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hrqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4this3indexz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hxw8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4this3numberz__resulturesultuelement__13uelement__16 umin ui umax uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] G4 thisz__result } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] $4 thisz__result } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 /x,x)x,x)x,x)xL,x)xL,x)x@,x`)xH,x,x)x,x)x(,x@)x,x)xL,x )x ,x )x ,x )xt ,x ,x ,x,x,xe)xtex%x&wwGwwvkvvutu u t t ct !tssesr3r4r5r'|r(br)Hr*.r+r,q-q.q/q0q1xq2^qCDqD*qEq7p8p9p:p;p<{p=bp>Ip?0p@pAo6oBoSoToFoGgoHNoI5oJoKoLnMnNnOnPnQmnRTna;nb"nc nUmVmWmXmYmZzm[bm\Jm]2m^m_m`l<l$l&l*lhkYkj@jiiji+hQhgLgffe2je/dUad>cdcc8b[]bXaw^aO`;N`R_a7_5^^F^]gP]q\\-\[3[ZqZ}ZYt,YzXOXWoWW(VHVUU"2U%TA)TLSn,SIRhRRQ fQQ PEIPPOnOONNJN NMMCMLLxL4LKKlK%KJJYJJIINIIHH}TH{HGGUGsGpFmFugFx FEEbE EDDaDDCdCBeB!BAj[A+@@Y@?p??>2>/=U/=><dK<8;[_;X:wz:O9;9R8a858^7A7g6q6-65A544P4}33t23z2o2 21X1(00L00"/%E/A.LZ.n-I->-,, c,, +Em+3+**w*;*)))a)*)(((R((''z'@''&&a&)&%%%U%(%}${$$b$3$s$p#m#uy#x?##""s"@""!!9!i { k ,30bV?fe9j\YcxPY<S6b6B_Ohrs~=uc{H) #i&B`MocJ  J    F  F 9   d #   ^  ~qfn+vyqjk/l-2CGdwwLIwLwvmvvtuLvu u t t et< #t0$spCR(_$gDs"e/""!$`p `@#@#<d (4#8@@@sDsHsLsPsTsXs\sh|xX(t,t0t4t8t<tPp(| @8D`l8$4*2*/*%*1*3*0*.*&***'*)*+*(*,*-%/03h9l2h:l/h;l%h<l1h=l3h>l0h?l.h@l&hAl*hBl'hCl)hDl+h6l(h7l,h8l-vuv22W22gggg22g22%-1252?Ev//X//hhh 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P?( r x? ' ?  ?  ?  ?{ ?{ ?{ ?{ ?{ ?{ ?{ ?{ ?{ ?{ ?{ @{ @{ @{ @{ @ (@  8@!n H@", X@# h@' x@( @) @* @+ @, @- @. @/ @0 A1 A2 (A3 8A4 HA5  XA6  pA7  hB8  D 9  Mp:  Np;  pO<  QX=  hQ>  R?  R@  XSA  SxB  `V(C  XD  @YE ZF ZG ZH (ZI 0ZJ 8ZK @ZL HZM PZN XZO `ZP hZQ xZR ZS ZT Ze{ Zf7 Zg Zh  Zi \j  \m  \p  ]s  ]u  ]x  0]{  8]@}  x]  ]  ]  ]  ]  ]  ]H  ^`  `^  p^  x^h  ^  ^`  P_   p_@  _0  _  _8  0`  8`  H`  P`  ``  h`  p`  x`  `   `  `  `  `  `  `  `  a  a@  aH  bH  Pb  c  d   d  d   e  e  (e  8e  Pe  he(  e(  e(  e  e(  f   8f`  f# f  f(  f(  g   (g   Hg    hg    g   g(  g(  g(  h0  Ph(  xh "  h(%  h(  hP+# (i-  0i(/  Xi 2  xi(5  i(8  i0;  i(>  j0A# PjC  XjXE# jG  j I  j(L  k0O  0k(R  Xk@U  k8X  k [  k ^  l@a  PlHd  l0g  l j# ll  l n  m(q  8m(t  `m0w  m(z  m(}  m(  n(  0n(  Xn(  n(n)xp(I/19 1305694846 0 0 100666 258604 ` ELF(S4(A-@-MX1/pPp Pp  a/iPX`p `p  -`Xp p  A/IpU LULA/EV ,,W EF @ @ @ ( ( *L@* *<<ЍNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.hNW:Pointer must not be NULL (void_ptr())NW:Fatal Error Invalid type of resource view updaterdemo_CameraController.cppA-@-PP  ,,,  꼪jj P   8  @ A 몊P   I R( j(    ` p* Pڀ"? p* Pڤ"?%j @ # 3 0#03\A 0\\ p\$rQ pP p  ZB*Pp `A:b*B 0*1 p* :"A**:#*@:J ::a RASJ!C:Ja":` ""*ba b@ TA #  (   p  0 UP >   8 0 DFSqrt: Input is out of the domain.?=a 6?Floating Point Value Error fIdxY is infinite or nan.jmath_Matrix34.ippFloating Point Value Error fIdxZ is infinite or nan.kGG      A  ` > Aꉈ@wwwwwwBC-Q@- M0/ X1/`PP   /PVP  ` u/}PVP P ` c/kPqkLk X ` ,, P_? 0]?aUV?0U? **IqH 2 ra@@A yB8 x  @!`! P PEH ) I h X C/E NW:Pointer Error camera(=%p) is not valid pointer.demo_CameraController.cppNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h?"Bp1%s must not be NULLmath_Vector3.hmath_Vector3.ippAsinFIdx: Input is out of the domain.NW:Pointer must not be NULL (void_ptr())Y: ,, P0O 00OOU0O00O O**IqH 2 ra@@A yB8 x  @!`! P PGOH ) I h  -  U (  @ @ @ ) ) 튊@@ O ,  Ѝ ANW:Fatal Error Invalid type of resource view updaterp@-M0@PS (!0~4aU @@P   @@1 0 K QUAAQ  A@1 0 1dU @@P   @@1 0< t Ѝp@demo_CameraController.cppindex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hHp@-P`0X * 03/@0x -T  p@pNW:Pointer Error allocator(=%p) is not valid pointer.demo_CameraController.cppNW:Pointer Error memory(=%p) is not valid pointer.p@-P @`P Q 2/@P PQ 2/ p@/A-M@0pPS !0ebW0.f[ 0<3/`0.iN봁U @@P   @@1 0]/k P i/k `U @@P   @@1 0 K aPUZ ] b f ЍjAdemo_CameraController.cppNW:Pointer Error camera(=%p) is not valid pointer.NW:Pointer Error memory(=%p) is not valid pointer.index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hNW:Failed assertion m_CameraEntries[cameraIndex] == NULL[camera controller usage] stick : rotation stick + a : forward / backward stick + b : translation stick + y : upward / downward x : reset ЍO-MP 0/>`U@P/V  03/P+.T    0 0 PP  2/ `@ P:P P 1  0 3/Pr/bpP QP@@qP Pb/ 2/P  P pY  @B!PP``P|P PD sNW:Pointer Error allocator(=%p) is not valid pointer.demo_CameraController.cppNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)NW:Failed assertion 0 != elements;NW:Failed assertion 0 != m_AllocatorF 0 3/PX OOP QPA@P P OIO 2/P  P Pp WiЍ p@-P @P Q 2/@P @PQ 2/Dp ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Development\demo_CameraController.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp?@=wwwB AcameraIndex is out of bounds(%d) %d <= cameraIndex < %d not satisfied.NW:Pointer Error m_CameraEntries[cameraIndex](=%p) is not valid pointer.`armcc+|     xA|`armcc+|      A|a`armcc+|     HHAyCs   Ap;s AyA p`armcc+|     4AzAxkz BA xoz`armcc+|     <AzBv Atsv AzA t`armcc+|     D|AzBt   zAA `armcc+|     ,A|AzQ| AA z`armcc+|     ,Aw Ar1w`armcc+|     $A| ZA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]x` xI{$Pt"x2|56]HpQ#~]HP ]HPP~]HL~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Utthis)RqallocatorV] tY?~$"t2{5T ]LtQ,~]LT ]LTP~]LP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H Hthis$camera-x__result$_uresViewUpdater-rresAimTargetViewUpdaterXrresLookAtTargetViewUpdaterYuresRotateViewUpdaterrcameraPos   0lrlookReverse~x`rlookReverse~lsxs sxc sys syc r]082~]08 +~]L>~]LTN ~]LT~]LP~]LP:~]TXQ~]`|S ~]`|~]`d~]`d:~]U~]~]~]:~] D~] N ~] ~] ~] :~] Q~] S ~~] ~] ~] :~] U~] ~] ~] :~] 8~]N ~]~]~]:~]Q~]S k~]~]~]:~]U~]~]~]:~] X]P~]<@ ~]  E~] 9~]l~{$]$* ~{ ];~~]4-~]*~~]C~]( ~] ~]8 ~]4~]lp ~]| ~]|9~]~{$] * ~{ ] ;~~] 4~]*~~]C~] 8 ~]04 ~]`d ~Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intvoid0`this)camera-9cameraIndex smemory\]Xpho~]k~] ~] ~]l~]`l~]( ~]0@ ~$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Wthis$uresViewUpdater-rresAimTargetViewUpdaterUrresLookAtTargetViewUpdaterVuresRotateViewUpdatersxs sxc sys syc ]#~]+~],l&~],8N ~],8~],4~],4:~]8<Q~]LhS ~]Lh~]LP~]LP:~]@LU~]@L~]@H~]@H:~] l)~]p|N ~]p|~]px~]px:~] |Q~] S ~] ~] ~] :~] U~] ~] ~] :~]#~] N ~] ~] ~] :~] Q~]S m~]~]~]:~]U~]~]~]:~] Z]$ B] ~]48 /]HL ]]  t\] ]%~]P~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|  A|this$/spadrsticksdollySpeed  smoveSpeed rdScreenrdWorldrscreenToWorldB pumoveSpeed ]~]~] ~{ ]~] ~{ ]  ^ ~] F.~|a| I||!|,A|7)|B{K \|T{] \|f}p\|z||}\{ \}\" t||| ||||i| ||%|.|7"$<@|CQ|O9|[!" <h|k|z||y|1|||||q| |Y] x ~{ ]   ~{ ]   ~{ ]   ~]   ~]    ~]  ~]  ~] $ ~]  ~{] (8 ~] $( ~{ ] @\ iQ~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int|this)n9cameraIndex P]8~]DT ~]\l ~]~] ~] ~]D~]  ~]$ ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 6this)allocatordescriptionw__result)P ]0=~]$, ](0 ]@~] {P {Q {R {S ]P@~] ] ] ~]@@~] ]P~]~] HBg~] HII~{P{P|{R|_{oP}"d|]HT]HTP~] P~|6|]x~]~] | ~}{Q] @T]  ~{U|r] ~] ~] |8 _L9~}{Q] d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0&this ~allocator`x__result):smemoryMrdemoCamera)P]$<,~]X\/"~` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h " 7x  -~h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr ( 7x  -~ - d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h!12~}%J3~Jx ~+J~J3~Jx ~+J~J3~JJx ~+.(=5 ~ ~ ~ ~=B~ ~*.g8 %{  '+~d  ~ ~=B~ *.]8 %{   ~ ~ ~~ " d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newD v1 + +> B> B> B> B,~?[1& > B> B> B> B,~ x\M d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h# !#JW+3~JJx ~+yJ3~JJx ~+yJ3~JJx ~+ 3Z& N '+ M     ~ #+(  %~%~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ippd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h-G= !  --!~    ~!~| J|I x{ { ~ x{  z  ! }  | } } } } orz~  |  z z wz z{~ 4N~ 2 - ~    ~ ~1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C> B> B> B> B,~ > B> B> B> B,~ +> B> B> B> B,~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory< x|+  ,  x } )| + |}  y -% ~~z  }  |+|%| z 1" 2# }%  }{ {   }  |+|+| z 7" !8) } }% |y, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new( 2+P+?+"i)}x}HpTDTDU}}}L`QtUPU}}}4}}4}H}P    P $ |$U4  LU$PVP`hP(QP<TdT}}} }}|} |}tVXpPRUQW P T} } }(}0}(}}0    P   t 4DP  PXPLTPPT} } h}0hl}lp}p|}0@P <\ 8\             | t p l hx dt ` X Tl Ph L\ HX 0 , (d $P L ( <P<V\U0 S, RH xQ  4 4 4     UU8U P LTpT}}L}LP}PT}T}QTU P @T}}$}8}$8QDR8P XDXVVPhWWQRPWXWXUHYYDTTPVPTHP@RQU P [[}l}lp}p}ptP@pT Q pUPpVIHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hLKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hND:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#QP d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intshortintfloatiu8z(%iu16)%iu32*%is16.%is32/%iuptr3%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hTSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalYXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h\[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h_^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatstdR#fabsf|3|__fz__result|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.haD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stddcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hgfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std0$__rwST __rw_construct$$3__p3__valSf __rw_destroy55$?dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryjiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hmlD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathinternal@SinCosSample&sin_val #&cos_val #&sin_delta #&cos_delta # gSinCosTbld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x #&y #@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &x #&y #&z #@VEC3 #iself_typeYVEC3z6z5 5 5 operator-651?-operator*65 operator/65 00~?~lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&x #&y #&z #&w # d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&T#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f c'mn  'a}'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#0BRMTX34RotXYZFIdxU3UpOut3 fIdxX3 fIdxY3 fIdxZz__resultUlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h"[MTX34RotXYZFIdxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]intnnmathARMv60Bd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX44_@&#@BaseData@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<l@''f 'm 'a'vB@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<@MTX44@#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 902]B0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&hold#&trigger#&release#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiResU32wiResF32 yiResTypeInfoiResVec3#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00 45thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutos-4Hthisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?4thisz__resultnwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwutRjGetFlagValue3,flags3shift3maskz__result???&|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#@ResSceneNode#@ResTransformNode#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboollong :4thisz__result0$s4this3Ielementz__resulturesultucapacity unewCapacity$?C C4thisz__result a4this3element3Ivalue 4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrixB#&m_Scale#0&m_Flags#<SetTranslate65 5 5 SetTranslate65GetTranslate65zEnableFlags6500?~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#animd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults#8&m_Description#@Description#Transform660| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdevd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00?~ nw gfx res@ResCameraViewUpdaterData&typeInfo#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPosition#&m_Twist#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition#&m_UpwardVector#@ResRotateViewUpdaterData#&m_Flags#&m_ViewRotate#@ResCameraViewUpdater#ResCameraViewUpdater6: ref6cGetClassNameGetTypeInfo6@ResAimTargetViewUpdater-#iResDataType ResAimTargetViewUpdater6: ?ref36?MrefQ6GetTargetPosition6SetTargetPosition65GetTwist 6SetTwist65 @ ResLookAtTargetViewUpdater-#iResDataTypeqResLookAtTargetViewUpdater6: ?ref^6?x ref| 6 GetTargetPosition 6 SetTargetPosition 65@ ResRotateViewUpdater-#iResDataType ResRotateViewUpdater 6: ? refB 6?\ ref` 6  GetViewRotate 6  SetViewRotate 65@ ResCamera#0-?-0000000| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnmathnwgfx@CameraViewUpdater #&m_IsDynamic#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraProjectionUpdaterutnnmath8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@Camera#&m_ViewMatrixB#&m_InverseViewMatrixB#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrixB#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup3#&m_OriginalValue#&m_OriginalTransform#&m_WScale #&m_IsDynamic#GetViewUpdater6-00!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmath#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrq<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolunsigned intvoid0 0 "4$thisz__resultnwdemo@CameraController&m_Allocator7#&m_Descriptionu#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#@Builder&m_Descriptionu#Create)6 57@CameraEntry<&m_Rotate#&m_TargetPos# &m_TargetDistance #&m_Camera#&m_InitialRotate# &m_InitialTargetPos#,&m_InitialTargetDistance #8*DOLLY_SPEED_BASE*TUMBLE_SPEED*MOVE_SPEED_BASE*ROTATE_X_LIMIT*DEFAULT_DISTANCECameraEntry$6$5~CameraEntry6$Update6$UpdateCamera6$Destroy6)Register6)5: Update6): CameraController)6)575u?~CameraController6)000 os0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.htd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#Uvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemox d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65fGetAnalogStick6@PadFactorycGetPad000{zxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# I&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list00F4)thisz__result ucameraEntry'B0M&tinfoQ#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr%0&m_Object#&m_Deleter#ielement_type3ideleter_type%t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr%0&m_Object#&m_Deleter#ielement_type3ideleter_type%0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr%0&m_Object#&m_Deleter#ielement_type3ideleter_type%t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements##&m_End##&m_Capacity# iiterator#g=MoveArray6MoveArray6555~MoveArray6operator= 65operator[]65size6begin'6end'6empty6capacity6reserve65push_back65assign655swap65 clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65#5destroy65#destroy_range65'5'Assign655erase##65#0?0 000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]f4zthis3 fx3 fy3 fzz__resultzlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Subz3zpOut3p13p2z__resultzlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hVEC3Subd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this31rhsz__resultutmplb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Scalez3zpOut3p3 scalez__resultzlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hVEC3Scaled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]54this3 fz__resultutmplb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]W4this3 fz__resultur lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4this3pz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 14thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0!K4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0!f4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04-this3pz__result-t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]4-thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMEnableFlag3flags3"valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hEnableFlagd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] v4this3flags d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3 x3 y3 z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] 44this3translate d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] T4this3ztranslate d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]46thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Hthisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4-thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0P4this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0Qz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]char}4thisz__resultu__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]74thisz__result3| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]U4thisz__resultQ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]k4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3 value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0+4this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]b4thisz__result^| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result|| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h$#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h'&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h*)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]F4thisz__resultB| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h-,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]d4 thisz__result`| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h0/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]z4 thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h32d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h65d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h98d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisz__result'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h<;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long 4this3'first3'lastufirst__6ub__5uelement__3v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3firstz__result#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hBAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hEDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hHGID:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatOasin|3|__xz__result|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hasinLKMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]OAsinFIdx 3 xz__result pe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hAsinFIdxPOQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3SquareDist 3p13p2z__result udifftk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp!VEC3SquareDistTSUd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Dist 3p13p2z__result lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hVEC3DistXWYd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Dist 3v13v2z__result lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hVEC3Dist\[]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCast-3-resz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCast`_ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCast-3-resz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastdced:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCast-3-resz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCasthgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hkjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4this3indexz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hnmod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatOClamp3x3low3highz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hClamprqsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]OFAbs 3 xz__result uret pe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hFAbsvuwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]OFSqrt 3 xz__result pe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hFSqrtzy{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3TransformNormalz3zpOut3pM3pVz__resultzutmpti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ipp&VEC3TransformNormal~}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]OU16ToF32 3xz__result pe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hU16ToF32d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]OF32ToU163 xz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hF32ToU16,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]intOMTX34RotXYZFIdxC_FAST3pOut3 fIdxX3 fIdxY3 fIdxZz__resultusinx ucosx usiny ucosy usinz ucosz uf1 uf2 uf3 uf4 uf00 uf10 uf21 uf22 uf01 uf11 uf02 uf12  uidxxuabs_fidxx urx uidxyuabs_fidxy ury uidxzuabs_fidxz urz unegxunegyunegz uidxxf uidxyf uidxzf  usinx_val usinx_delta ucosx_val ucosx_delta usiny_val usiny_delta ucosy_val ucosy_delta usinz_val usinz_delta ucosz_val ucosz_delta |r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp(0MTX34RotXYZFIdxC_FASTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34RotXYZDegU3UpOut3 fDegX3 fDegY3 fDegZz__resultUlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h!MTX34RotXYZDegd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int $4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__18dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool "4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolU4this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4this3size3Ielementz__resulturesulturesult__8ucapacityu_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE4sizeEv__13unewCapacityuelement__15u_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE9push_backERKS5___9 uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4this3size3Ielementz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intO{SetFlagValue3,flags3shift3mask3valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h SetFlagValued:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]S4this3capacity3allocator3kindz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3 otheruelementsuenducapacityuallocatorv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3rhsz__result v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]z74thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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KX?;(@@ WK@;A B KB;B>pC }K|C;XDD |KD;E4FTKDF;,G'G!4G KG;H@I KLI;,JvJ KJ;K0L KG p. AG . DG .G# .IG .(K# .MG .8O# 0/QG 8/0S# h/UG p/0W# /YG /8[# /]G /8_# 0aG (08c# `0eG h0 gG 0(jG 0m# 0oG 00q# 0sG 1(u# (1wG 01@y# p1{G x1(}# 1G 1(# 1G 1# h3G p3@# 3G 3(G 3 G 4X# X4G `4 G 4(G 40G 40G 5(G 05P# 5G 5(G 5@G 5HG 860G h6(6HApRI/44 1305695157 0 0 100666 177428 ` ELF(|M4(p@-@`DHMP, JPUHD@@P HD @D@1 0 MD\ FPT X0 P  1!\  R  tQ0 @ЍpNW:Failed assertion !m_ReusableCommandLists.empty()[demo_CommandListSwapper.cppindex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hUnknownGL_ERROR : %s (0x%x)e0@-@DH MPZ/Re QP !0S  R  tQ0dR/G\0X TP P  !0S  R  tQ0 PU @@P  @@1 0  Ѝ0@NW:Failed assertion !m_ReusableCommandLists.empty()demo_CommandListSwapper.cppUnknownGL_ERROR : %s (0x%x)KRindex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h8@-8@ P 80@-@DH MP OIPUHD@@P HD @@@1 0 D P  0!\  R  tQ0 < Ѝ0NW:Failed assertion !m_ReusableCommandLists.empty()demo_CommandListSwapper.cppindex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hUnknownGL_ERROR : %s (0x%x)A @-$0@ABTAQ0@/P /O- M`p84@@ZlT0P@TP  @ 2 0Y/g PT0P @TP  @ 2 0,Np T0P@TP  @ 2 0  PT0P @TP  @ 2 0, dp@ T: Ѝindex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h0@-P@84 M@T*TQ2 h0$ `4 Ѝ0 Ѝ 0index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hp@-@P($M@P `P`U($@P ($ @2 0x $`ЍpNW:Failed assertion profilingId < m_GpuProfilingEntries.size()demo_CommandListSwapper.cppindex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h_--4@8pT" #`P P* Ϡ0  ,!/ 0    @TJӺo:C-P B> B> B,o  m> B> B> B,  mk> B> B> B,k  i> B> B> B, ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h? , x } )| +r}C ,  x)| +r}C ,  x)| +} | }C 1 .%  ,  x } )| + |}  y y -5~%  / %:G:2T}51K5+. d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new$ 7I 7 J+?%!d( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h7&y [ -~ ' }% '# ! }+ 'y [ -_ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h I~ ID'Y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h y2 v=T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !%y* d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h=~ ~~%}1~+ ,L d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.h > B> B> B> B,' 7 I7 I7 I7 I,'/ ~  ! ~ /}3 + !%yt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{ ' V !%x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp   , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory    ~  1- =C } %|%| z O" 2# }% |z  *x*h  e, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~ +   1> B> B> B> B,d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h > B> B8k ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp= } }    H d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.h ~  ! ~ /3I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.h 7 I7 I7 I7 I, ~  ! ~ /3,I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.h<D<E! T> B> B> B> B,+ ~  ! ~ /~2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h0P0Q!   ! ~ /~3*  ! ~ /'~1 7 I7 I7 I7 I,'(I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hcd > B> B> B> B,= ~  ! ~ /2} } }}}@XT`TTV P `UU}}}$}0}$D}0TT T@T,ZQY P V}PQ}}x}0x},<P,LQQP@XDYDWDWDYPWTW TWT0PPTTRV4V Q X}P}PT}T}TXP(TT Q TVPTU}d}dh}h}(<QPQRQ$Q$WPQRQQWThQPhUPUhTPPU}} T}TX} X\}\U P HT}|}|}}UTh\hSDRHQXP}D}DH}HP0S,Q0S<S<RP}}(}0}(}0<LP<\QW(P}} }} h}PSQSSR0Q8DQP\Q pP UU P T8}8p}pt}DtP@\S@XQ8\S8hS8hRDP}H}P}},}}$} }$ x} TP PUPTTUhU`XhXL`P<`[h[8Y Q xX P V}}}}}QU P T}} d}dh} hl}lt} t}dh pt QtT P TUhtUP}HL (LR$LQ LP $QRL P}}}}}P$8Q@LQXdQxPP}} }  } }  PQQQPU P hT}} }} }QQQP0U P |T}} }} }X},UQQQ$PP`QhtQQ@P P xT}}}  } } QQQP4UQV P TA-@p BBQQpA P!R:Q Q pQ1 0 3/`  R 0S R0@@P P| h 2/`  NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|     Az(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`|!|~~ "0| $(~+"D3|6">~A]D0 ~{V@|m]PT~]~] ZG4~}{S]0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  "      ~ }~ |+|%| z 1" 2# }%}}@DPSQRX0X4\Ul8U(Q DW$QP8T -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2platform.hARM C/C++ Compiler, RVCT4.0 [Build 902]long longiGLint64EXTHh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2platform.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intunsigned charintiGLvoid{2iGLenum3iGLboolean4iGLbitfield5iGLint8iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intunsigned long longshortintlong longfloatiu8z(%iu32*%iu64+%is16.%is32/%is640%iuptr3%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int1?nwutRjGetFlagValue1113flags3shift3maskz__result1?|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intlong0|stdST __rw_construct3__p3__val?__rwSM __rw_destroy3p__refST __rw_construct3__p3|__valSM __rw_destroy3__ref??v?0dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory!__rw_constructd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@TimeSpan&m_NanoSeconds #DZeroOnlyTag0iZeroOnly.*TimeSpan6: cFromNanoSeconds5 cFromMilliSeconds5 GetMicroSeconds 6GetNanoSeconds 600 ?4thisz__result la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 902] |d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@Tick&m_Tick #Ticki6i:  Ticki6i5operator s64 6qoperator nn::fnd::TimeSpan6qToTimeSpan6qcGetSystemCurrent00m0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000?nwos@IAllocator(__vptr#Alloc650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolunsigned intlong c4thisz__result00 H4thisz__result f4this3element 4this3element4thisz__result 4thisz__result? 4thisz__result D4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0 0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#@GpuProfilingEntry &beginId#&endId#&beginTick #&endTick #&costTime%#&isInTotal#GpuProfilingEntry6iCommandListArray#iGpuProfilingEntryArray.*COMMAND_LIST_WAIT_TIME_OUT*s_CommandListSwappercCreate550?KDestroy6Bind6RunAsync6 WaitDone 6 Swap 6 ResetGpuProfiling 6 AddGpuProfilingStartPoint 65 SetGpuProfilingEndPoint 65 GetGpuProfilingCostTime% 65 GetGpuProfilingTotalCostTime% 6 GetCommandListId 6 GetCommandBufferSize 6 GetReusableCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65 CommandListSwapper 6550 ~CommandListSwapper 6 CalcGpuProfilingCostTime 6SetGpuProfilingTick 65dCommandListCallback5RegisterCallback6dTimeoutWaitCommandListDoneDumpCommandListParameter60000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x%#&y%#@VEC2#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&hold0#&trigger0#&release0#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#Ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65f@PadFactorycGetPad000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility*s_IsForceCpuProfilingModecIsCpuProfilingMode d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidboolfloat@__type_info&__vptr #&__name(#00$F__class_type_info&base#F__vmi_class_type_info&base,#&flags#&base_count# &base_info#F__si_class_type_info &base,#&base_type#,0i__builtin_va_list0?000 vK4this4this4thisuend- ugpuProfilingEntry- uspan$$4thisz__resulturequestCountB,0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6MoveArray655:1 ~MoveArray6operator=65operator[]65operator[]65size6begin-6end-6empty6capacity6reserve65swap65resize65clear6GetArrayKind16SetArrayKind651SetCapacity65GetCapacity6construct65destroy65destroy_range65-5-erase650?000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray655:1 ~MoveArray6operator[]65size6begin-6end-6back6empty6capacity6reserve65push_back65swap65clear6GetArrayKind16SetArrayKind651SetCapacity65GetCapacity6construct655destroy65destroy_range65-5-erase6500?00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0OnwGlErrorString3errz__resultB&value#&name#iEnumStringsrENUM_STRINGSNUM_ENUM_STRING tuidx__1 uidxxm d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.h"hnwGlErrorStringD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 902]O nnmathMultiplyAndDivide 3 x3mul3divz__result urateur_hiur_loux_hiux_loti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDivided:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]?4qthisz__result d[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902];4this7zeroOnly z__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]QD3 nanoSecondsz__resulturetz__struct_resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]QV3 milliSecondsz__resultz__struct_resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902] c4thisz__result la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]l4ithis3spanz__resultid[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int )4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]54thisz__result-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intlong0|P[__rw_destroy3__first3__lastu__first__55ub__54dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroy! "D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int0|Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__50dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%uninitialized_copy%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool K4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result1v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool~4this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h.-Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolunsigned int04this3numberz__resulturesultuelement__44uelement__47 umin ui umax uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h10d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intlong0 4this3-first3-lastufirst__42ub__41v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h76d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h:9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h=<>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intO{SetFlagValue113flags3shift3mask3valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h SetFlagValueA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this31kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hDCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Y4this3capacity3allocator71kind z__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3otheruelementsuenducapacityuallocatorv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3rhsz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hPOd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]34ithis7 tick z__resultid[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hSRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]QgMz__resultz__struct_resultid[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]z=4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hYXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this31kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]=4this3capacity3allocator71kind z__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hbad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hhgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long _4this3-first3-lastufirst__66ub__65uelement__63v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hkjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0k4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.htsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hwvxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeFree3memory3allocator|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hSafeFree{zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4this3indexz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolQuz__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]v4this3otheruelementsuenducapacityuallocatorv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]p4qthisz__resultz__struct_resultwd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]u .4qthisz__resultz__struct_resultwd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4this3indexz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902] z4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] #4this3element3valuev d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]longP[__rw_destroy3__first3__lastu__first__61ub__60|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__56dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result1v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool84this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintV4this3elementz__resulturesultucapacity unewCapacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4this3indexz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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|renderSystem6graphicsDrawingqsloadRatesloadGpuRateh]P8~] ~]~]~] x~]$, `~]\dH0~]px~]~]~]p~]X@~](0(~]8@~]hp~]x~] hP~]  8~]   ~] ~] $~] $, ~] LT ~] \dx`~T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h2 ~  ~.~.\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h, - I ACz 9PI -I c7t?2 ~ ~.~.~t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h&,12}4~~~)[CT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h&,1~z|+,$+$C$$I$$O$$I$$C$$+$$%$+$~$~+~$~7$~$~7$$~$~~$~*}} }p} px}x|} |}} LT , <P} } }} }}}H} HP}PT}TX}X} }}$  PU}}}( }0 $}($(}(}0( x( Q(UPHV}}}|}|}}|}\x Xx L $ @ @       x t ht d 8T 0 (8 $T         p l \l Tp $@ @ $        x h X QTPHU$%)('&(<",8$",$!/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902](J(this1)colorw__result1P$]$J1] %~] ~}]~}( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hrr%~F|(} Q(P,+D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h/.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#43hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intshortintlong longfloatunsigned long longiu8z(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit8zH%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h76d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h9D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwut=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocator?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutBAd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]intiGLsizei{9`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hDd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x7#&y7#@VEC2#VEC2657570Hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &x7#&y7#&z7#@VEC3 #Jd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4#DVEC4_Ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathON,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&holdM#&triggerM#&releaseM#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hQ<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#Color81615SetU32615ToU32RawRef7610?Sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontInformationVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwfontinternalDTextureObjectiCharCodev@Font(__vptr#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResource[Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidth7#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidth7#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontbad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontiTextWriter!{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hedxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndexa#iGlyphIndex| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont@ResFont#i(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0k,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 902]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7md:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS od:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT q d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtx7#&addrSizeAndVtx7#&addrTexCoord7#&addrColor7# ud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#@BindSymbolVSInput#@BindSymbolVSFloat#wd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 902]intM0nngrCTR@Shader&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#0&m_ExeImageInfo# &m_Instruction#&m_InstructionCount#M&m_Swizzlei#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniformM#&m_GeoShaderBoolMapUniformM#M/&m_CmdCacheOutAttrArray#&m_CmdCacheOutAttrNum#MQ&m_CmdCacheConstArray]#&m_CmdCacheConstNumArray#DExeImageInfoy\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnngrCTR@Vertex+m_CmdCacheVertexNum#MS+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray# &m_AttrConst0# @IndexStream &physicalAddr)#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr)# &type# &byte# &bind#@@AttrConst&dimension#)#7¶m?#{(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #Z&operand#&source#&scale#&bufferInput#}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool nn gr CTR@ RenderState&blend.#&logicOp #&shadowMapZ#&alphaTest#0&stencilTest#8ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask #P)#P&depthTest#T&cullingTest#\&wBuffer#d&fbAccess#@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbm#&srcAlpham#&dstRgbm#&dstAlpham#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@ShadowMap&isEnable#&isPerspective#)#&zBias7#&zScale7#&penumbraScale7# &penumbraBias7#&m_RenderState#@ StencilTest&isEnable#&maskOpB#)#&func#)#&refM#&maskM# &opFail#&opZFail#&opZPass#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScale7#&isEnablePolygonOffset#)#&polygonOffsetUnit7#&depthRangeNear7# &depthRangeFar7#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFaceC#)#&m_RenderState#@ FBAccess&m_RenderState#?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Viewport&x#&y#&width#&height# xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolchar000700?0nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidth7#&m_MaxShapeVertexCount# &m_ShapeVertexCount#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix#&m_ShapeBindSymbolModelViewMatrix#&m_ShapeBindSymbolPos#&m_ShapeBindSymbolColor#&m_ShapeViewport#&m_ShapeRenderState#&m_ShapeCombiner#&m_ShapeVertex#&m_ShapeIndexStreamM#&m_ShapePositionStreamArray#&m_ShapeColorStreamArray#&m_ShapeIndexStreamArray#&m_ShapeAllocator#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount#&m_FontCommandBuffer#&m_IsFontOwner#&m_FontAllocator#DrawLine6q5551FillRectangle6q5551DrawString76q555o0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@DisplayBufferSwapper<#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeZiRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendererd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@CommandListSwapperdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCameraxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatintnwdemoDResourceSetiResourceArrayXB@RenderSystem&m_Allocator<#&m_RenderContextB#&m_PriorMaterialRenderKeyFactoryH#&m_PriorDepthRenderKeyFactoryH# &m_RenderQueueN#&m_MeshRendererT#&m_RenderSortMode#&m_UpperSwapperZ#&m_LowerSwapperZ# &m_ExtensionSwapperZ#$&m_CommandListSwapper`#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCameraf#&m_Resources#&m_SkyModell#&m_PostRenderCallbackr#&m_PostRightRenderCallbackr#@LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,*MILLI_TO_RATECalcLoadMeter66?GetLoadMeter6600000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoDDemoAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#Ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65f@PadFactorycGetPad000@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator<*s_ParticleAllocator<*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount*s_DebugFrameCountdCalcLoadMeter56dDrawLoadMeterText565qdDrawLoadMeter565qdDumpLoadMeter56cIsCpuProfilingMode0|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# O&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwdemoQ36renderSystemuloadRateuloadGpuRateB0S&tinfoW#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBase|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charintnwfont@TextWriterBased&m_WidthLimit7#L&m_CharSpace7#P&m_LineSpace7#T&m_TabWidth#X&m_DrawFlag#\0Z&m_TagProcessor@#`iTagProcessor)# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4this37fx37fyz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintOBitExtract3bits3pos3lenz__resultumaskt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hBitExtractd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]OReverseEndian3xz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h ReverseEndiand:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]41thisz__result7|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]41this3value|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]!46thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolQuz__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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 "ARM y4|\{lp lp lp lp  $ ,\[[@[[KhTKKKPLK; X;!;$x;&X`* + ,,11(lp1$[1tKh2; 4,85<dt5 K5;,6h56 K6;H7h7K7d8 Kp8l;9d@: KL:;;|z;K;G<K<<K<=K=L> KX>;>dP?KX?K?K?@K@AKAxBKBrC K$C0;TDxADKD@FKFF KF;GtHK|H[\I KhI;MMKMdNKlN O K,O;Op|P KP|;R;RKR\SKdS,TKT ,Kd`Kh/`Kh   K( $K,  8K@] K `) lKt, K K lKt|K K K K Kq <KD= K K  K;t Kf ȶ KԶ;, $K,, XK` K$y K? ̻KԻ  K|;KdKlg,K4- K(Dl Kx;Kcl Kx;KTK\,K4+KKKKKKK K;pvK;'!5K;' $D KP; K;h_ K; T K`;(3 K+u  | T8w @h h h h W W W W G ,G G T8G G $7 , 7 4 7 D 7 L h T %W \ &G l 8'7 (G +G .G 1G 3G 6G 9G  ;G =G  ?G  AG , DG 4 (FG \  HG | JG LG 8NG @QG  SG UG $ XG , ZG ]G _G aG @dG gG , iG LkG TmG \oG dqG lsG uG xwG XyG x{G d}G \(G G lG |G G G G G G  G G G G G G $G ,G 4G G HG @G D`G (G G @G G G ,G DG \(G (G (G G (G 8G D# TG \(# G (G (G (G +8pdI/92 1305694820 0 0 100666 48652 ` ELF(̙4(p@-@PP[ PTP PA^ D L84440P4pNW:Fatal Error demo_DisplayBufferSwapper.cppQ/@-@P`P: q P r$P s1/PU wtPP\ PP PP40 008$0 @ demo_DisplayBufferSwapper.cppPNW:Pointer must not be NULL (bufferObject)@p@-@(PP< #h <03/P  p@pNW:Failed assertion 0 < m_Description.bufferCountdemo_DisplayBufferSwapper.cppA-@pP^/SfNQNQNN`4`8`0P.7f(Pi/9_,P-:PP[ PQ PA^ -KI0Pk/P 0 03/800PP 8 00PP,( 4`NW:Pointer must not be NULL (allocator)gfx_GfxObject.hNW:Failed assertion m_Description.bufferCountdemo_DisplayBufferSwapper.cppNW:Failed assertion 0 <= m_Description.displayOffsetXNW:Failed assertion 0 <= m_Description.displayOffsetYNW:Fatal Error NW:Failed assertion m_Description.bufferCount != 0/ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Development\demo_DisplayBufferSwapper.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppNW:Failed assertion m_Description.transferMode < TRANSFER_MODE_ANTIALIASE_COUNTNW:Failed assertion 0 <= m_Description.transferOffsetX && m_Description.transferOffsetX % 8 == 0NW:Failed assertion 0 <= m_Description.transferOffsetY && m_Description.transferOffsetY % 8 == 0`armcc+|     $tCz B `armcc+|     A|`armcc+|     Az`armcc+|     $A| TA `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tboolunsigned inthtthistargetisMultiCommandListqsbufferObject^smodeKstargetCount8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this6sdisplay#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0-thisallocatorxdescriptionHZx__result!sdisplayGrmemoryQqiU],5~](R4~`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 fthisvjallocatorLx__result9rmemoryPrbufferSwapperP](@%~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp(Wz289'-     "7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp ~     "! 4S d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h4c b%924     "3  v  x% =4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h! 91)J+/ } }}t}QUUVRVUQUTPT}} |UP|T}}P$QUR<U Q DWPT}T}TX}X}X\P Q XUPXT&')*,.0N2nw3gfx9GfxObjectE2N2nw4demo20DisplayBufferSwapperE459876/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P;<=/`armcc+|      ?@DCBA/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ethisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h}PFHGLKJI@-@@8Q 08Q 2/8`armcc+|     PA~$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]P`P6{PL]$H #]$0 ~J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  !#}P}$@PPPTNPOQ@-@<8Q 08Q 2/8`armcc+|     LA~TSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hWVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#\[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intintiu8z(%iu32*%is32/%iuptr3%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000?nwos@IAllocator(__vptr#Alloc650dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6GetAllocator60fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0ihd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intunsigned charintiGLenum{3iGLboolean4iGLint8iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool>4thisz__resultnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#operator u3260z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hp@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0 0 nw demoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description=#&m_CurrentDisplay#4&m_DisplayBuffers#8@Description,&screenKind#&width#&height#&format# &transferMode4#&memoryArea#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(@Builder,&m_Description=#Create6v5*s_TypeInfo GetRuntimeTypeInfo #6MakeTransferBufferCommand655ActivateBuffer6DisplayBufferSwapper655H=?D~DisplayBufferSwapper60E0{00ut<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolvoid@__type_info&__vptr#&__name!#00F__class_type_info&base#F__vmi_class_type_info&base%#&flags#&base_count# &base_info#F__si_class_type_info &base%#&base_type#%0i__builtin_va_list0 0B%0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h{zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]@4this3 parentz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q:53bufz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q?5x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]P34this3allocatorz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0YU4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]dt4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeFree3memory3allocator|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hSafeFreed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 L4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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mandEPNS_3gfx13IRenderTargetEbi._ZN2nw4demo20DisplayBufferSwapper14ActivateBufferEvi._ZN2nw3gfx9GfxObjectD1Evi._ZN2nw3gfx9GfxObjectD0Ev.init_array.data.constdata__ZTVN2nw4demo20DisplayBufferSwapperE.constdata__ZTVN2nw3gfx9GfxObjectE.constdata__ZTSN2nw4demo20DisplayBufferSwapperE.constdata__ZTSN2nw3gfx9GfxObjectE.constdata__ZTIN2nw4demo20DisplayBufferSwapperE.constdata__ZTIN2nw3gfx9GfxObjectE.constdata$d$ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppA7aeabi-C2.06MPCore  "ARM 4t'Xppp pp $s($L$p$       X\t\h8dooo8o8  T T $ @ 8  (Y0N8  D= L `> h!k i p4t( o ! !(P !N !p!;!t\"x" p"?"t#o# $($ $Tp<%FD%$h%|%(o ' (TO(M)Pp`)N;h)$)| * t*o*h (+ s4+o+h D,rL, , u-o-dc <.kD./ .q. t/p|/  0m0 ,2w42` P3 o\3oH4d- 4v4\5 lh5oD77n7Dy:j :5> i>@oAA `AoBC bCoC^xD gDoXEE fEoF0G dTqdvQ@ T:JQ P# 2/pP Zy_Q 2/pZz_Q 2/pZ{_Q 2/pO-@ (`Pڐ zQ l        !2 P1demo_GraphicsDrawing.cppNW:Pointer must not be NULL (pVecArray)A-`p@PT( (<BG-@PM `Pڜ!Bf z 0    1  p  0  0      1   p   0 p   1  p    1  P 2Ѝdemo_GraphicsDrawing.cppC-@P$M pP` 偑    p 0  p  0  0    P  !"#2$Ѝ#demo_GraphicsDrawing.cppNW:Pointer must not be NULL (pVecArray)C-@`P V  P z! 2NW:Pointer must not be NULL (pPointArray)?demo_GraphicsDrawing.cppNW:Failed assertion pointCount > 0B@-`$Mp@P <B  p 0  0 p  0   D $ЍG-P`$@ ptTl <B\ <B@, <BG-`P-(pt #BJO   @ ' H  O-MJ`P 0 @ P-{p 0 3/Pk?0n?e/q 0 3/k/fb 0 3/>0O?g/R }P   0 '  S jo@ 0@"? 0 3/PL/ 0 3/?0 "j?oV# W,  }P  0 ' n ⃏@ = 0.fdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (pVecArray)FrSqrt: Input is out of the domain.??A-`w w - u   ``@)0` 0  `JBp`0  ``p  `JF`p  ` ` `-   0p } 0  j^@f*`Q`@0TadfQ@ T:ggggg gg d  @'@,(hyiCpC@ '@-d@@ @}@   ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Development\demo_GraphicsDrawing.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppA(A@b?A?he/mMNuProjectionNW:Failed assertion resultdemo_GraphicsDrawing.cppuModelViewaPositionaColorNW:Pointer must not be NULL (pVecArray)NW:Failed assertion ( m_ShapeVertexCount + SHAPE_DRAW_LINE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + SHAPE_DRAW_RECTANGLE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + SHAPE_FILL_RECTANGLE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + SHAPE_FILL_TRIANGLE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + pointCount ) <= m_MaxShapeVertexCountNW:Pointer must not be NULL (format)`armcc+|     ,AzEx uzA `armcc+|     ,C~`armcc+|     (Az rA `armcc+|     ,<AzDx HzA `armcc+|     Az`armcc+|     HAz`armcc+|     Bk`armcc+|     4Aw ApTwBpswBp`armcc+|     <A|`armcc+|     PA|`armcc+|     A|`armcc+|     `0AzEl  AJl AzA J`armcc+|      A|Azy|`armcc+|     $ Av `armcc+|      A @A `armcc+|     LAz`armcc+|      Ax`armcc+|     @A{Du  BjFu A{A j`armcc+|      Ax`armcc+|     ,AxCroxAr`armcc+|      A{Bre{`armcc+|     (pAyCpDyAp`armcc+|     $Av `armcc+|      DAx`armcc+|     ,C~`armcc+|      `armcc+|      Ax`armcc+|     ,Aw AlwBl`armcc+|     ,Aw ApwBp`armcc+|     ,A~B|Aly| A~A l`armcc+|     0A|DzAhz A|A h`armcc+|     0A|AxBv \xA{B `armcc+|     ,AxEv `x`armcc+|     <(A|At Dr otA{B `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!<this cx__result D]<K3~]Hd< ~]Hd~]l< ~]l~]<~]y~]<~]y~]<~]<~]||}|j"(@{Q"|]<W~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0@^,4 thisw__resultP(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`|"h|s|`] D]H\] M] :d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<`<]||{QP"$<{Q"|] ] ] ~k]8 XEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Fthis ] J|"l|[|H]$H]L`n] 5] "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H`Hf S@{,P{:X|E"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Yi-"u{xRH"H}H,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortboolvoidfloatunsigned shortint000}this allocator shaderPathqx__resultSrbufferLssize@spBuffersshapePositionStreamArraySizesshapeColorStreamArraySizesshapeIndexStreamArraySizerfx__22 sfy__23u_ZN2nn4math4VEC2C1Eff__24su__26__27rsj__28sindexscolorIndex4sindex_] 0~]0T ~]04 ]04P~]d~|-]dl ~] ](~] ]P~]~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<`<"{p{Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]P`P"{p{U,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`%F]L{p|3]L|{pL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this rprojMtx;~rviewMtx;~rcamPos_   raimPos_   rcamUp_   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tYQtU0P}}},4}48},8<}<}8<P0    <  | p d S <V < R<UQ<TP<W}} dP`WSURX Q `WPT}} }8} }8PP| Dl ,      YUL| Hl SXRVQU P T} } }8}x t Tl <P 0L SVRUQT P W}} } $}$p} P$U   p d L$YS$VR$WQU P $T}}(PLUVSYRX Q `ZPT}D} PhRSURV Q XPT } ,}RQ$\ P } R QP}} PTWYS,QRZ Q TVPhT}}$}}$}P8X8X8WY8xY|8Z`tP@8$8PP@WW8xVhVS4RRhVQxT P X}}$}}$}PYV@W XPZPPtW`W<HSP[0RQU P V} } }}}}}         | x t $8 8 PHT}}}}}}} P DP(S(HQ  P QQQ\^P|QxP<`P0D^DdQ(<P$<QQQS\PQPQ|\PtQpPPT}}} }(} }}(PT PT}} }(} HX @X 8TSVRXQY P U}}}0}8}0}(}8P  | tT\XLt Dt <tTRWQtVPU} P0@-@P-@`AaBbMu?0!>y 8z xUU: 9aa: :*p #*# 9@ #: k ":j@J@J@Z@Z@j@jJ@zJ@zZZj j z z  *: * :> UP  @@*` @::`*@  C:@Ja  B  ` * c : J"U@ :AC:**  :**@@* @:`  * * *:Ѝ0pOut%s must not be NULLmath_Matrix44.ipp?@`armcc+|     <PA}Cw Gvuw B}A vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PUMTX44OrthoPivotPpOutlrbtrnZfB9pivot $x__result^]  ~], |dL4~| ||$|/|:|D|Ny|Xa|bI|l1]~] ~{T"|||| || |*|4|>q"tI{L {V {` {j ({t {~ }{ "{ { }{ ${ { { {  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ipp {+< {~y x y    x ~}|~  y  ~zy   }}}|}} ,}$,}(}$ } P}( P<p 4p 0p (p $p p p p 4 $ ,  | p l$ ` X LpT,p (p $p p p p L L L L L QpUL L L L L L P T"MTX44OrthoPivot/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__result Pa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h } P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h } PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intintfloatiu8z(%iu16)%iu32*%is32/%iuptr3%if32B%ibit8zH%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00??0?0?0?nwos@IAllocator(__vptr#Alloc6 50d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x#&y#@VEC2#iself_typeKVEC2655?operator*=65operator+65G?Coperator-65Goperator/6500lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &x#&y#&z#@VEC3 #VEC365550d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&x#&y#&z#&w# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath !d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&T#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fc'mn 'a}'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#cIdentityMTX346555555555555B?0B0RMTX34Copy3pOut3pz__result0 lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv60'd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath)d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6,+-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@'d'f;('m3'aB'vSB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@(#cIdentityMTX4465555555555555555;?0;0RMTX44Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h MTX44Copy0/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intunsigned charintiGLvoid{2iGLenum3iGLboolean4iGLint8iGLsizei9`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut54d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#@FloatColor&r#&g#&b#&a# iSelfTypeFloatColor65?operator=I65Set6555:00|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut:9; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?RjGetFlagValue3flags3shift3maskz__result?|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hGetFlagValue>=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned charlong 4xthis3zelement0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0 d4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h@,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 902]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7Bd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS Dd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT F d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalJ0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@Float24&m_Float32#cFloat32ToBits245@Float31&m_Float32#cFloat32ToBits315Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontInformationQPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwfontinternalDTextureObjectiCharCodev@Font(__vptr#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourceVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid04rthisz__result nw font@CharWriterL&m_ColorMapping#&m_VertexColors #&m_TextColors.#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationModeM# &m_Scale]#$&m_CursorPosq#,&m_FixedWidth#8&m_pFont~#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#SetFont6j5~SetFontSize6j55EnableFixedWidth6j5SetFixedWidth6j5SetCursor6j55cGetDispStringBufferSize5cInitDispStringBuffer55GetDispStringBuffer6rSetDispStringBuffer6j5StartPrint6jEndPrint6jUseCommandBuffer6jB J&m_ColorMapping#&m_VertexColorsl# &m_TextColors#&m_GradationModeM# &m_Scale]#$&m_CursorPosq#,&m_FixedWidth#8&m_pFont~#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I00n0x00{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontiTextWriter!{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.h`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00004this3ptrz__resultnwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex#iGlyphIndexIsManaging650| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwfont@ResFont#ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSize5SetDrawBuffer650d(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawerCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont@ColorBufferInfo&width#&height#&depth#hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool0000 nw font@ RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 0A&m_UniformAddrE# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'>B&m_UniformTextMtxBufferC#s&m_UniformTextColorBufferl#@@UniformAddress&addrMtx#&addrSizeAndVtx#&addrTexCoord#&addrColor# cGetVertexBufferCommandBufferSize55RectDrawers6s~RectDrawer6s Initialize 6s555 Finalize# 6s DrawBegin# 6s:  DrawEnd# 6s:  SetProjectionMtx 6s5 SetViewMtxForText 6s5 BuildTextCommand 6s5j0jd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR0 ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]char00 nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#BindSymbol655@BindSymbolVSInput#BindSymbolVSInput6@BindSymbolVSFloat#BindSymbolVSFloat6MakeUniformCommand655000770nd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidboolchar 000 0nngrCTR@Shader&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#0<@&m_ExeImageInfoD# &m_Instruction#&m_InstructionCount# &m_Swizzle#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniform #&m_GeoShaderBoolMapUniform # /&m_CmdCacheOutAttrArray5#&m_CmdCacheOutAttrNum# ~&m_CmdCacheConstArray#&m_CmdCacheConstNumArray#DExeImageInfoShader6SetupBinary6555MakeFullCommand65SearchBindSymbol65500qp<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintunsigned intfloat?0 004thisz__result4(thisz__result4 thisur__19__20 uindex nn gr CTR@ Vertex+m_CmdCacheVertexNum# S+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray#= &m_AttrConst# @IndexStream &physicalAddr#&drawVtxNum#&isUnsignedByte#)#IndexStream6@LoadArrayp&physicalAddr# &type# &byte# &bind#@LoadArray6IsEnable6DisableAll6@AttrConst&dimension#)#¶mi#AttrConst 6 IsEnable6(DisableAll6 EnableAttrAsArray6-555MakeEnableAttrCommand655MakeDrawCommand6555^?Z MakeDisableAttrCommand 655c MakeDisableCommand5 DisableAll 6- Vertex- 6- MakeEnableAttrCommand_ 6550000==0$0aa01la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hstd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #Z&operand#&source#&scale#&bufferInput#Combinera6aMakeCommandp6i5p00e0 u(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0 nngrCTR@RenderState&blend4#&logicOp#&shadowMap`#&alphaTest#0&stencilTest#8ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#P)#P&depthTest#T&cullingTest#\&wBuffer$#d&fbAccess#@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbm#&srcAlpham#&dstRgbm#&dstAlpham#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@ShadowMap&isEnable#&isPerspective#)#&zBias#&zScale#&penumbraScale# &penumbraBias#&m_RenderState#@ StencilTest&isEnable#&maskOp#)#&func#)#&ref #&mask # &opFail#&opZFail#&opZPass#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScale#&isEnablePolygonOffset#)#&polygonOffsetUnit#&depthRangeNear# &depthRangeFar#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFaceI#)#&m_RenderState#@ FBAccess&m_RenderState# RenderState 6MakeCommand6#5: ?00wXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Viewport&x#&y#&width#&height# ViewportD6DMakeCommandS6L5SSet6D555500H0 y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolunsigned shortchar000000?00nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidth#&m_MaxShapeVertexCount# &m_ShapeVertexCount#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix7#&m_ShapeBindSymbolModelViewMatrix7#&m_ShapeBindSymbolPos#&m_ShapeBindSymbolColor#&m_ShapeViewport#&m_ShapeRenderState#&m_ShapeCombiner#&m_ShapeVertexa#&m_ShapeIndexStream#&m_ShapePositionStreamArray#&m_ShapeColorStreamArray#&m_ShapeIndexStreamArray#&m_ShapeAllocator#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount#&m_FontCommandBuffer#&m_IsFontOwner#&m_FontAllocator#*FONT_SIZE*FONT_FIXED_WIDTHGraphicsDrawing 6  ~GraphicsDrawing6  Finalize 6  InitializeShape 6 55 InitializeShape 6 55 DestroyShape 6  SetupShape 6  BeginDrawingShape 6  EndDrawingShape 6  DrawLine 6 555 DrawRectangle 6 555 FillRectangle 6 555 FillTriangle 6 5555 FillTriangles 6 555 InitializeFont 6 555 InitializeFont 6 5555 DestroyFont 6  BeginDrawingString 6  DrawString 6 5oDrawString6 555oDrawStringArgs6 5555EndDrawingString6 InitializeShapeGraphicsState6 SetupShapeMaterial6 SetupShapeTexEnv6 SendShapeMatrix6 BuildTriangle6 5555BuildRectangle6 555BuildRectangle6 55555BuildLine6 5555BuildColor6 555InitializeFontFromBinary6 555555InitializeFontResource6 55InitializeFontShader6 55SendFontMatrix6 0{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0nwdemo@UtilitycLoadFile5 5: }d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intunsigned shortvoidfloatunsigned shortbool@__type_info&__vptrA#&__nameI#0=0EF__class_type_info&base#F__vmi_class_type_info&baseM#&flags#&base_count# X&base_info#F__si_class_type_info &baseM#&base_type#M0 i__builtin_va_list0-000 ?500k00S4 thisustringBufferS udrawBuffer5uresource54 thisR4 this35pShaderBinary3binarySizez__resulturesultuphysicalAddr4 this ustageIndex usourceIndex4 thisucommand=ucommandStart=4 thisucommand=ucommandStart= 4 this 4 this3Cpt13Cpt23Cpt33pVecArrayz__result v 4 this3Cpt13Cpt23Cpt33Cpt43pVecArrayz__resultucount G 4 this3Cpos3Csize3pVecArrayz__resultucount   4 this35shaderBinary3shaderSizez__result L  4 this35fontData3fontSizez__result   4 this35shaderBinary3shaderSize35fontBinary3fontSize35drawBuffer35stringBufferz__resultupDrawStringBuf   4 this uproj;zneare zfarete uble ur umvB/4 this3posh3posv3Iformat3argsz__resultuwidthBM0\&tinfo`#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=~MoveArray6xrelease6xsize6begin6xend6xempty6clear6xGetArrayKind6SetCapacity6x5destroy6x5destroy_range6x55erase6x500|00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBased:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charintvoid00nwfont@TextWriterBased&m_WidthLimit#L&m_CharSpace#P&m_LineSpace#T&m_TabWidth#X&m_DrawFlag#\0m&m_TagProcessorS#`iTagProcessor)TextWriterBase6~TextWriterBase6VPrintf655#0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4this3fx3fyz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]n4this3fz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]t#4this3Grhsz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]uK4this3Grhsz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]wk4this3fz__resulturlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]f4this3fx3fy3fzz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]g4this3x003x013x023x033x103x113x123x133x203x213x223x23z__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]QTz__resultridentitylc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]`4this3x003x013x023x033x103x113x123x133x203x213x223x233x303x313x323x33z__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]QMz__resultridentitylc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]d4this3shader_type3symbol_typez__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]w4thisz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]U4thisz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYMakeUniformCommandVS3command3location3mtx44z__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Utility.h'MakeUniformCommandVSd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]y4this3command3mtx44z__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]45this3commandz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h@d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintb45this3commandz__resultu_ZNK2nn2gr3CTR6Vertex9LoadArray8IsEnableEv__2u_ZNK2nn2gr3CTR6Vertex9AttrConst8IsEnableEv__4 uindexla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned int0Q3commandz__resultusizeucommand__7uj__8 uila d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intfloat004-thisuu__13__14ur__16__17uindex__10 uindex uindexla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]4-thisz__result-la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]cc4thisz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4Dthisz__resultDlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]S4Dthis3x_3y_3width_3height_lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4 this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]m4this3red3green3blue7alpha|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]M4this3colorz__resultI|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902] (4this3colorz__result|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intQ3valuez__resultubits32usignuexpufractionubits24t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intQ 3valuez__resultubits32usignuexpufractionubits31t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]{4xthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4xthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charlong0 14xthis3first3lastufirst__34ub__33v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Vz4xthis3zfirstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4xthisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0-4xthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4xthis3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]J4xthisz__resulturesultzv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0?PSafeFree3memory3 allocator|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hSafeFreed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeFree3memory3 allocator|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hSafeFree  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeFree3memory3 allocator|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hSafeFree  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeFree3memory3 allocator|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hSafeFreed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeFree3memory3 allocator|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hSafeFreed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34LookAtC_FAST3pOut3pCamPos3pCamUp3pTargetz__result0um uvLookxuvLookyuvLookzuvRightxuvRightyuvRightzuvUpxuvUpyuvUpzutmp1utmp2utmp3 umag umag|r 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"d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]O:MTX44Identity3pOutz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ipp MTX44Identity%$&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44PivotC_FAST3pOut3pivotz__result0um um00um01um02um03um10um11um12um13 um00um01um02um03um10um11um12um13 um00um01um02um03um10um11um12um13|r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ipp#MTX44PivotC_FAST)(*d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44Pivot3pOut3pivotz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44Pivot-,.xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44OrthoC_FAST3pOut3l3r3b3t3n3fz__result0 umutmp1utmp2utmp3um00um03um11um13um22um23|r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ipp#|MTX44OrthoC_FAST102d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44Ortho3pOut3l3r3b3t3n3fz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44Ortho546d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]OFrSqrt3xz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hFrSqrt98:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC2Scale3pOut3p3scalez__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hVEC2Scale=<>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 902]OXVEC2Normalize3pOut3pz__resulttk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector2.ipp VEC2NormalizeA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]4jthis3buffer{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hDCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]4jthis3width{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool4jthis3isFixed{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]e4jthis3~pFont{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]:4jthis3x3y{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hPOQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3mz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34CopyTSUd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]O8MTX34Identity3pOutz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ipp MTX34IdentityW!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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QX@ QXA QXB QXC QXD QXE QXFV QXH QXI QXJQ RXK RXL RXM 0RXR @RXS PRXT `RXU pRXV RXW RXX RXY RXZ RX[ RX\ RX] RX^ SX_ SX` SXa 0SXb @SXc PSXd `SXe pSXf SXg SXh SXi SXj SXk SXl SXm SXn TXo TXp TXq 0TXr @TXs PTXt `T(Xu TpXv WHXw @X`Xx YXy `[Xz \X{ p]X| ^X} a`X~ ha`X aX bX gHX h@X kX lX 8mHX nX 8qX q X sPX HuX vX wX xxX yxX yX X{X ؀X 8X (@X hxX X X @PX X X X X X X X ȍX ЍX ؍X X X X X X X X X X (X 0X 8X @X HX PX XX `X hX pX xX X X X X X7 X X X Ȏ(X X# X X X XX pX xX X XX X X X X X 8X @X  HX  P0X X X X @X ؔ8X (X 8X @PX# X! X# X% X' X) X+# hX- pX/ X2 pX4 X7 HX9# HX; P8X= X@ XB XD XF XH 8XJ XL XN XP XS XU XX XZ X\ @X_ HXb ` Xd  Xf Xh xXj (Xl Xn HXp НXs PXu PPXw Xy H X{ hX} pX 8X X ȣPX 8X P0X 0X 0X 8X @X XX 0X X 0X 8X (X H(X p8X# X 8X 0X 0X H(X p0X (X Ȩ(X (X @X X(X @X 0X 0X HX hHX (X ت(X 0X 08X h X  X  X ȫ(X 0X  X @X# XX `(X# X (X# X  (X # X (X# X X# حX @X# X (0X# XX `(X # X" X$# X& 0X(# X* ȯX,# pX. xXX0# аX2 ذ(X4# X6 8X8# @X: H0X<# xX> (X@ (XC б XF (XI 0XL H0XO# xXQ (XS# XU,@pnI/145 1305695079 0 0 100666 45436 ` ELF(D4(p@-@P`P, XV p@/p[DEMO:GraphicsMemoryAllocator] not initialized. demo_GraphicsMemoryAllocator.cppp@-@P PpG-P `P.=sV IP@p7 $,44@ @@@@! 0aVX X X: pD@X 4!{A @p  03/ppD@X  p@pW \p 0@ [DEMO:GraphicsMemoryAllocator] not initialized. demo_GraphicsMemoryAllocator.cppHNW:Pointer must not be NULL (resultAddr)@-@ ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Development\demo_GraphicsMemoryAllocator.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppNW:Fatal Error [DEMO:GraphicsMemoryAllocator] invalid parameter.(0x%X) NW:Fatal Error [DEMO:GraphicsMemoryAllocator] lack of resource on VRAM-A. NW:Fatal Error [DEMO:GraphicsMemoryAllocator] lack of resource on VRAM-B. `armcc+|     4A|`armcc+|     $A~`armcc+|      XAx`armcc+|     $A| QA 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4%w4this;>allocator ] '~] (~$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$1$this;"]3~]4~\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoidint09Xthis;areaaimidsizex__result~saddrAlignJsresultAddr!]8Hn P~]LTn ~]tr P~]y P~]y ~]} P~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this;areataimaidNaddr;4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.h%  A~, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.h1 7J 6KR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.h9"}3A|p } z  t q $ + g  ~ ! ! c  j|+  r    w! ! n - yb d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp5 +}4} Q 4UP4T}$}P$T}X} HWDWWDpTT4TT<@PPVV0SRY Q XLXXPUU}H}HL}L}LU,S R Q ,VPLT D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h#"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#('d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charintiu8z(%is32/%iuptr3%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal-,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.h0/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h32D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std87D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h;:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h>=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdDd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosNd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#Vd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoZ@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramA#&m_CurrentAddrVramB# &m_DeviceMemoryAllocator#Initialize6;5Finalize6;Allocate6;5555Deallocate6;5555MathRoundup6;550\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathbd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathfd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathhd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathjd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathnd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathrd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathtd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathvd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngxCTRVramAreaMEM_VRAMAMEM_VRAMB xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRzd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count#  &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list00B 0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgGetVramStartAddr3areaz__resulth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.h#GetVramStartAddrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]int^ 4;this3x3basez__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 902]OuGetVramEndAddr3areaz__resulth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.h!GetVramEndAddr!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 PXp  U#jP6nV>&TQ3ZXc5 VFJd,'vz~[|x\@VtfhjJlpnd?r^`ybB7DTzN5PHLkR+*%"w<2:B/O'=l  ZQ X! 5 V F JV ,& v z ~ |J x \ @ tz fD h j l pl n4 d r^`bb87DTN_P+HLR*Z%+"2:rBC/'=%i0-8# F3 ;0(X>4WX%$lYD/""!(,X \ ` d h l Pl  $ ( * ** *   hl hlhl hl !  &  &%#  ###" & /#4#!&&### # ##!  &  &,,,#/,3DWjq$u y $$$$"  ""$  $$$$$  $$$ $"  $")"1$5 9 B$H$P$U$!  &  &, ,,+ _   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A result code is 0x%xdemo_GraphicsSystem.cppNW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hNW:Pointer must not be NULL (model)\* `` ******   \/O-@P(0(  A AQp`)AW $  $    U 000.j `k X(( (O  W  $  $    U 000T  `k X@screenKind is out of bounds(%d) screenKind <= %d not satisfied.demo_GraphicsSystem.cpp@-@X(C-$M P唁@` P P|@p `T    0 2/@T @p ` T    0 2/@T P @@@1S 0P l@@1S 0p l@$Ѝindex is out of bounds(%d) %d <= index < %d not satisfied.gfx_SceneEnvironment.hut_MoveArray.hA-@`P(A@Ppp      $ A@-@ MPa/k PZ & *. & * . a p # ( - pAtaT! -R`VY/ V_/aQ@@V.a]aT0 TV/_P R*@T0 ЍNW:Pointer must not be NULL (camera)demo_GraphicsSystem.cpp?NW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hNW:Failed assertion model.IsValid()gfx_Model.hNW:Pointer must not be NULL (void_ptr())gfx_ResModel.hNW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h@-@@-@((@G-@P(`Ph0P(c Ϡᕐ ,!    JӺ75O-P`@-@`MV/aVc/[Tg/UjRRpjRWj )p [/RcP !fb p .R pWY/Pc     ```ЍNW:Pointer must not be NULL (leftCamera)wdemo_GraphicsSystem.cppNW:Pointer must not be NULL (rightCamera)NW:Pointer must not be NULL (baseCamera)yNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hut_ResUtil.hNW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h0h H 0 0ЍG-@#|PP0(c Ϡᕐ ,!  A   A 0P4PJӺ75G-Pp@-M((` P ,功A A H  P P H  E  0$/2  T X/@ T/R 0  @P @X/ T/R%0  @(@X((P '.} ( @ `ppT  2/@T( ( B@P  @  0E/K@(`P k/ ( @ pT  2/@T(( B@P$  @  0 8@Ѝ??GL_ERROR : %s (0x%x)demo_GraphicsSystem.cppGNW:Pointer must not be NULL (renderContext)NW:Pointer must not be NULL (meshRenderer)NW:Failed assertion profilerLeft >= 0nzNW:Failed assertion profilerRight >= 0~A-@ PU 1/ 2/ pPP 03/` 'V" PUp S 03/`\ V PUpx SV `A NW:Pointer must not be NULL (factoryMemory)gfx_RenderElement.hNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`:demo_GraphicsSystem.cpp  ! /A-`@@pT @TO-@`M 03/P0P.  $( 04        X\`d      ! 툰匰 ␰ 堰 "P ĺȺ 0帰 03/P  @Tp &.  Ċ 03/P  @Tp ,"  Ȋ 03/p$}/",W @Te/Sp 03/pc/nW @T.Sj@ p 㠐, 03/p_/j少Pv W @T ST@ Z  03/PJ/d    $(bNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (factoryMemory)gfx_RenderElement.hgfx_GfxObject.hNW:Pointer must not be NULL (queueMemory)gfx_RenderQueue.hNW:Pointer must not be NULL (m_Elements)W @T.OSO@ TW/OOO   $(p 0 I JZIIY0R( \R R$ ((P /p\\\``ddhhlxpP(0"(( tp 0Vxt|Ⴐ儐到匰吰唰圀嘰P pGP`FpGt 0PpGxt|,₰儐到匰吰唰圀嘰PPPPpGt @Q@qq , $(0  0 N04s8>@DHLPXT$NtX$ `03/P`` `  0l D`@ЍNW:Fatal Error nngxInitialize failed. demo_GraphicsSystem.cppQGL_ERROR : %s (0x%x)O- MP`JpT 1/ 2/z@娀T PP@T娀堐 @Z PQ 2/@TP  2/$@T 1/ 2/$p @T 1/ 2/ p@T 1/ 2/p@T 1/ 2/p@T 1/ 2/p@T 1/ 2/p @T 1/ 2/ pȺ[" @ T Y 1/ 2/@ T PQ 2/ 2/zĺ[" @ T Y 1/ 2/@ T PQ 2/ 2/z@T 1/ 2/p(P (p @  0 F@뤐p堀 @Y PQ 2/@TPQ 2/ ЍO/GL_ERROR : %s (0x%x)demo_GraphicsSystem.cpp@-Q`@d 000BHP[4P X@-00 @- @@-00 8@-@,d  @0 00 8@ 888NW:Failed assertion result.IsSuccess()demo_GraphicsSystem.cpp( $       ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Development\demo_GraphicsSystem.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppNW:Pointer Error renderSystem->m_CommandListSwapper(=%p) is not valid pointer.NW:Pointer must not be NULL (this->m_PriorDepthRenderKeyFactory)GL_ERROR : %s (0x%x)demo_GraphicsSystem.cppscreenKind is out of bounds(%d) screenKind <= %d not satisfied.NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()75u=`armcc+|      A~`armcc+|      A~`armcc+|     ,l Aw CH;wBH`armcc+|     $<A{BxK{Ax`armcc+|     <Aw At,w BA t`armcc+|      `armcc+|     (Az JD `armcc+|     DAz`armcc+|     (AyApiyAp`armcc+|     4xAw ApwApDwAp`armcc+|     (|Az \A `armcc+|     A~`armcc+|      Ax`armcc+|     A|`armcc+|     $A{Bxe{Ax`armcc+|     PAw Eu Apu BwAA psuAw`armcc+|     8AxEv Apv AxA p`armcc+|      Ax`armcc+|      `armcc+|     A~E`armcc+|     A~`armcc+|     0AxBv qxA `armcc+|     Az`armcc+|      A|_`armcc+|     4Av  PA `armcc+|     DAw Eu CnXu AwA nZuAw`armcc+|      X`armcc+|      `armcc+|     ,Aw CXwBX`armcc+|      A|@`armcc+|     ,AxCrhxArwx`armcc+|      @A|N`armcc+|      `armcc+|     B~D`armcc+|      A| ^D `armcc+|      , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemors_GraphicsMemoryAllocatorrs_DeviceAllocatore8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0nwdemoVcDeallocateGraphicsMemory areaYaimFid3addr Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0nwdemoUOAllocateGraphicsMemory areaYaimFid3size w__resultPrbufferP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l voidunsigned int0Wjl allocatorWdescription#x__result=FrmemoryPsrenderSystem=rswapperDescription:~uu__7rextensionScreenDescription2~rcameraMemoryPqstereoCameraV serrY](o ~](p~]`~]~](~](d~]( ] ] ~]r~] u~|] <~]< ~]<2m~]x| ]< ]< ~] v~|Z] ~]  G~] 24~]  ]  ]  ~] L{~] L~|!] ~] L ~] D~] DM~]L~]L~|] Lh~] ~]~]M~]T~|{W4] ~] ~] 0 +~]8 +v~] ] ] ~]T c~] +~]@ +P~]48 ]8@ ]8< ~]~]~]X=*+]X  ]\  ]d~]d||} ]\p~]lQ] P~]P~]5~]| P~]dh ~]~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<unsigned short0<this=fileNamesresourceSeturesultrmodelsZdsnodemsmodelG]~]$(~]@P~]|~]HT~]85~] a~]~]~]R~]:~]85P~|]x~]~|Z]i&~]jP~{Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0this=Rsallocator?smemoryQuu__88qerrT]P](L,]P|{X{P"P&|)]]~]{T}] ~] ]P~]~]~]~]0],]0d]<`]d]p]]n]][]4] 0H] 4h] @d5] h] t"] t ~] t ] |{T~] j {Y] t|{~] |] Q~] ~]  ,P~]] ]  ~]  ] {T~] Pj w{Y] {~]\d|]\dQ~]\`~]` ,P~]]d]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]-this=)renderTargetrrenderContextYP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]sthis=renderSortMode] D]<]H ~]H~|]Xp~]H ~]H~]HM~] q~]~|^]~] K~]8~]M~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis=IsceneSystemA6sceneEnvironmentSettings@#rrenderContextYPqsceneContext VqsceneEnvironmentW qendUDqsceneEnvironmentSettingTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=-sceneSystemArrenderContextYPssceneContext ssceneEnvironment]~] $ P]$(~]04 P]`@~||}`]4@~]@P~~]@P~] @~|o|\}]~]~~]~](,~]4 I]4Hl ~]lm ~]l| ~hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xunsigned char-xthis=sceneSystemAscamerassceneContext r_ZNK2nw3gfx14UserRenderNode20GetUserRenderCommandEv__11ZsrenderCommand__19stranslucencyKind__20spriority__21ZslayerId__22GsbeginsendsnodeuuserRenderNoderuserRenderCommandZrtranslucencyKind WrpriorityQslayerIdn]P~]~]$HxW~|e]$~]LR]P ?]P,~]P||}P]P\~]~]~] 4~|{%PT] ~|] x~||" |]  ~{WL|e] ~] ~] |L R?,~}{Q] $< V~] ]  Q]  ~]h|~]hl ~]hlD~]hlR~]hl :~]]  ]<  W|"<|]` "`|b]d| T~]  P~]P~ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|`|t|a|;]  N~]48 ~]LP ~]dh ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`,"] ~] ~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`9IF{UPQ {cPQ ] ~}]`~~]`w~~]`rPQ~{} } |3|  Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`oR4~"L|!]x ,]~]x~}x\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float this=camerarptr__30CTr_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res7ResMeshEE8GetValueEPNS0_6OffsetE__32hu_ZNK2nw2ut8internal8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratordeEv__29rtranslatesscalermeshArray^TVuendMesh riter T]0<Q~{0] |%}~"{V}|]~] j~]a~]~]~]R~]:~] ~] ~]  ~}]WP~] ~]  ~{P] ~] ~] ~] , ~] ( :~] Xt }4D~] Xt D~] X\R~] X\:~] HX }4~{T]  ~]  ~]  :~,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintunsigned int Kthis=.camerascreenKind79isCommandCacheDump srenderContextYusceneEnvironmentsprofilingIdscmdBufferSizeuu__24 LqerrXrbuilderL]oh },"$\{Y]\h ,]dh~]\d~}] x`H0~]t0~]| ]h  ~] P~] ]( ~](4 P~]d~]x ] @ ]dp ~]hx ~] ({U{W ]  ~]  ~]  ~]  ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintunsigned int xthis=leftCamerarightCameran9isCommandCacheDump PsrenderContextY=usceneEnvironmentscmdBufferSize*sprofilerLeft~sprofilerRightuu__25uu__26$rbuilderPqerrTqerrT]@H ~]ox },"{Z] ,]~]~}]dx ~] 0~]( ]T ~]T` P~]p ] ~] P~] <xk~] Px  XE2] Xl @ ] <H  ~] @P  ~] | {R$]  ~]  ~] 0l~] Dl  ] L` @ ] 0<  ~] 4D  ~] x|t{R$] x a~]  ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`F{UV{Pt] ~} ]iRS~],t~~],tw~~],trPQ~{,} } |3|  ]$,~~~]$,Z7R~] $~} ],]~]~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` .d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`'7"] ~] ~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`DT{`PQ{nPQ|y\|D] ~} ]d~~]dw~~]drPQ~{} } || t<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`> {U ]'d|7]pt~]dp~}dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`W|.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=screenKind7] ~]  |]( |v]'(7] (~] ~}] 0 ] 0H ]HP ]\ |M]D |:]'0D7]<D~]0<~},d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=WleftCamera.rightCamerabaseCamera9[depthLevel?9[depthRange?lsprojOriginalNsviewOriginal0sprojLsviewLsprojRsviewR] ,~] $~] ~]   ~]f~]f~]f~]Q~]S ~]~]~]~]R~]:~]U~]~]~]~]R~]:~] g~] ~] ~] ~] R~] :~]  ~] 4@ ~] @L ~] LX ~] Xd ~] dp y] dl ~] dl 7~] tx P] pt ~] pt 7~] | P]x| ~]x| 7~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XfloatU Xthis=-scallCountd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this=l d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0W? allocatordescription\ dx__resultAGrmemoryPssceneSystemAQsworldMatrixUpdater>sskeletonUpdater+rmaterialIdGeneratorPuu__33hserrZ]( ~]8P~] Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]Q~]T~] <@1~] LP+~] L~] H < ] H$] H"|{ Q] $~] ~] ~] H$~] H~] H m] $H ]x~]| D ] $] "|{ Q]$~]~]~]$~]~] ] ]`x~]`h 6~]`h~]dh~]hp 6~]hp~]lp~]px 6~]px~]tx~],48Q~](,8Q~]<D~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0` thisAzqallocatorPqmemoryQ]@]<g]@t]LpT]t]A]].]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisAsceneRooth]DJ7X]` T]p@ $||{Pp|||2|D{UUp|lk}wp"p@|]4 XL"4{T]D WP"D|E]T 2L"T| ] ||{P|||2|D{UU|lf}w"{X]4 SL"4{T]8DP~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@w @thisAJsceneRoot,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoVFinalizeGraphicsSystemd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0nwdemoVInitializeGraphicsSystemdeviceAllocatoreauMAX_FILEuMAX_DIRECTORYsworkingMemorySize7NsworkingMemory;uresult]lt ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp+D  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h4~~ +e41+z&J7 }} }p|PXUPV Q tTO-LM@AAP8`TPK@QHH@H pW`  P  $!@P3#PpG,,PpWW@,,PG  E U` p P*..P.ZJ.HAPO T`G K@ $p,p@ P(ZP!@P3#PPEpP U U@pE GPW P*EpP..KK@Q\ЍKp@ PK P!K *P :P :P:P: @ D Pp2:PE P:W:T P TTE@Q\Ѝp`armcc+|     4As A`wA`DwA`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int stdV __introsort_loop:__first:*__last:__max_depth__compX$s__cut:u] 0 }}B}w}}}}}$}]0h]Dh {X||]xT ||l{"P] T YF" T|3](< P~]  ~] h ||}}|4|G{YP}j{{|]  |r|_{"P] H A."H|] dx P~] ,H ~] \!~|b{Ux{ PXYZ}+] \l ~] x Q~] D\!~] D!~] ~] ~] ~] 0~] 0@~tv D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  &%jNu Nu  Nu  Nu  y1  ! &OuN 1 } y+- 'W*}M 4LNx NxNxNx } y7  &' &OuN 1 y%+?|}+!u ~1a 7N| + % + }  2Nz }}4}}$}}$}WU\VD\XX @XY DYUUWTUHZ,WW,UX ZW$WTYPV|V|[Ph[PV hYDUWxPZxUUt VTdZRTTTQh[[ P T-O-MpHPQS PZ-Q@T.  2/* X@ `T 0  IsCommand()gfx_RenderElement.hNW:Pointer must not be NULL (command)demo_GraphicsSystem.cppGL_ERROR : %s (0x%x)[`armcc+|     < A|As Al]s A{A l(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] stdUJfor_eachD :D__first:__last:__fDY[x__resultDax__struct_resultl]$dO }"P{T"0}|Y"0d{T ]4T!~]4< ~]~]$ F3~]   ]@ ] ~] ~] ~]0 ~]0 ]$@ u] ~] ~] ~0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h(  uf &  ,  '*W` u  u1{`a u`  u  u1 %}7}} }4 }}4} }|p$P0X0V0TYPPUVTYPX P pRtxQWO-@A@ZMp{W{I@Z3@qG`PU  PPE`PUUE`FPE`PV P XH@Q< T5 I @p@ [P`  P`Fp` V VFpG`Fp`W P  IIAPЍI@` PI P P  P P   P   P` 5P V 551`2 55:P 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h+ -},-}8J: 8|,u r+J~5f+) +V *1 /,| r1J~5f+) 1V *18:  ,| r+J~4++ + ~1 ~A,| r1J~4++ 1 ~18: ,| r+wJo4+g  1 ig 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h+ -|,-|8J: 8|,u r+5~ J~5f+) +V *1,8 ^," r+5~ J~5f+) 1V *81:  ,| r+J~H+~~1@} ~+ ~1r ~ ~+ ~8~1: ,| r+ +~ 311C   |#C8: #|8:  #|8:  }}$@}@D}$UWT|TP\tXP PUxPhtP P @U348765G-BMPUX X "@U`*p0,dd0?`V@Pz@`U:TrZg pmPQAjX X*P `aV@Z`D" *T W  V@TVpS R/    Q +SV@D   00  +S@TV|AX:Bߍ---------- 0x%08x, %s ---- Detail ------ Size : %d Raw Data: 0x%08x, 0x%08x, addr : 0x%x be : 0x%x size : 0x%x (%d) rsv : 0x%x seq : 0x%x data : 0x%x (%f), 0x%x (%f), 0x%x (%f), `armcc+|     ,LAxAxAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L`L{Q",||{}|(|5"T@{X{W"T|||o"|\"D| I]( ~] ~z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h  _! _ '     }3}     !  } ~6 &,&!#a| }} P}PT} TL}4T\T4V4UU<V8T,X,UQZ P Y:;?>=<O-M`VPU9 @ W3#P @@KQڋZ@@D˲ @D @ @D[ !DpDP*@pG P:PUЍ`armcc+|     (At ApAwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`uX|9|~{ WXYZ~'{\P|||{P|||$~/|u"|L] W"|9]W~] P~ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h$   i ~+ { {" ~ 7N} q q  q+ %}}0 } }$WWTT[[x[\lTtTT\PLlTDhPDTQ$LTT VUUU Q TTT P VVVABFEDC@-@`armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ` "{P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h(*6} }P THIMLKJ-p@-P @ 0 Bp`armcc+|      4A|AxJ{Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4`4lN|p{P0} {P],R~|;t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h#| }}0} 04} 4PR QQ4U P 4TOPRSUVXY[\^_ab -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModedreffrefhrefjreflrefnrefprefrtvxz|~N2nw3gfx9GfxObjectEN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEEEN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEEEN2nw4demo23GraphicsMemoryAllocatorEN2nw3gfx21BasicRenderKeyFactoryIyEE/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P/`armcc+|      G-PM`@XTT pWhd@@P hd @d@1 0F/UdATS/[ Y/RqZ^/g!  ,@P`T[/TE/N X D DY% 1 P`Ѝ index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hNW:Pointer must not be NULL (material)gfx_RenderElement.hNW:Failed assertion resMaterial.IsValid()GNW:Pointer must not be NULL (void_ptr())gfx_ResMaterial.hNW:Failed assertion shadingParametersResMaterial.IsValid()gfx_ResMesh.h`armcc+|     ,AxBv]xCv<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatPthisrenderElementdepthlayerIdx__resultGrrenderKeyrmeshXsmodel<smaterial_] ~]~],r~],| ~]4D ~]L\ ~](,~]H {Z{P\{T{P] ~]~] ~]~]  ~]$@<~]$< ~]d| P]Hd ~]H`~]| ] ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h%}%} } 7 I7 I7 I7 I, ~%- k 1u  6 ~ u)1u ~+ &  }%} } }(} }(PQ T,WxT R |YL 4Q4Pp@-` PL- /"p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<thiscommandotranslucencyKind Qpriority3layerId w__resultPQ8rrenderKeyP]~] ]( ](0 ]08 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%}%}  ,a }<} RS$P R <VQ<UP/`armcc+|      /`armcc+|      C A-M 0@ p@p p   ` @VT( PUhd@@P hd @@1 0t d V  D%- 0  Ѝ?Kindex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hNW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     (BzAvAzAvld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatGthisrenderElementdepthlayerIdx__resultDrrenderKey`rmeshVsmodelsmaterial\]0~]H  ]8  ~]DP~]`o~]` ~]hx ~] ~]\`~] ] ~]~] ]  ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  |% %} `+%7 | 7 I7 I7 I7 I,   |1 T7% } } }(}}(PQP`UPTRX  Q PT,Pp@-` PL- /"p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<thiscommandotranslucencyKind Qpriority3layerId w__resultPQ8rrenderKeyP]~] ]( ](0 ]08 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%|%|  ,a }<} RS$P R <VQ<UP/`armcc+|      /`armcc+|      C A-M 0@ p@p p   ` @VT( PUhd@@P hd @@1 0t d V  D% 0  Ѝ?Kindex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hNW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     (BzAvAzAvld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatJthis renderElementdepthlayerIdx__resultDrrenderKey`rmeshVsmodelsmaterial\]0~]H  ]8  ~]DP~]`o~]` ~]hx ~] ~]\`~] ] ~]~] ]  ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  |% %| `+%7 | 7 I7 I7 I7 I,  ~ {1 T7% } } }(}}(PQP`UPTRX  Q PT,Pp@-` PL- /"p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this commandotranslucencyKind Qpriority3layerId w__resultPQ8rrenderKeyP]~] ]( ](0 ]08 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%|%|  ,a }<} RS$P R <VQ<UP/`armcc+|      /`armcc+|      /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this}w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h6}Pd@-@  0BL€\ BB"RPQ 2/D`armcc+|     lB~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l`l{Ph]d"~]d ]do~]d\I|6|#}]~T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!"!} ! }% '"}l}DP8Q4R8QdQdTPh0-0  @BDBT BB"RPQ 0/0/`armcc+|      pB~ WA A@-@@`armcc+|     $A~G@-@MT  @ P RpP p fl @  R4 ЍNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hut_ResUtil.h`armcc+|     A~Bz_~AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`}|D] l ~] f~]LTf~]Lf~]Q~](DS j~](D ~](,R~](,:~](U~]( ~]$R~]$:~]dgW~]d ~]dhR~]dh:~] l ~0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h6V*3ZJ~J~ ,~lJ~+ } } }}}PdT(0PPA-P@ `  pV C  ,PU XU   NW:Pointer must not be NULL (material)gfx_RenderElement.hNW:Failed assertion resMaterial.IsValid()GNW:Pointer must not be NULL (void_ptr())gfx_ResMaterial.hNW:Failed assertion shadingParametersResMaterial.IsValid()`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`^@"{V${U{P]08 ~]Hh ~]Hd ~] ~]<~] ~H d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h   %'s 1 u6.m )1 w }}RX Q UPTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intstdiptrdiff_t~"isize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%if32B%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdi__va_list2dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.htD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]void0?0std0h4this3__x3__y?? 4?this3(__yh4this3__x3__y??F 4?this3(__yh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std! D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]long?std__rwST __rw_construct3:__p3B__valSM __rw_destroy3__refdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory$#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]long00__rwS __rw_swap3__a3__bu__tmpS __rw_swap3__a3__bu__tmp??stdS iter_swap::3:__a3:__bRncopy_backward:::3:__first3:__last3:__resz__result:u__last__442:u__last__443:u__res__444:ub__441S iter_swap3__a3__bRncopy_backward3__first3__last3__resz__resultu__last__485ub__484l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h'&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]stdS __pop_heap:3:__first3:__last3:__res3:__val3__cmp5S pop_heap:3:__first3:__last3__compS__linear_insert:3:__first3:__last53__compu__valueS __pop_heap3__first3__last3__res3__val3__cmp5S pop_heap3__first3__last3__compS__linear_insert3__first3__last53__compu__value00000d0000000d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm*)hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intcharvoid000??I?@0?0???b???<?,? ?nwutRGetOffsetFromPtr3start3endz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h-,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__result{nn@Result&m_Codef#IsFailure{6IsSuccess{60`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnsvc1d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall43Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@TimeSpan&m_NanoSecondsB#DZeroOnlyTag0iZeroOnly.*TimeSpanB6B: cFromNanoSeconds5BGetNanoSecondsB6J00Fla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 902]B7 :d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@Tick&m_TickB#Tick6:B operator s64B6operator nn::fnd::TimeSpan6ToTimeSpan6cGetSystemCurrentoperator-=65operator-6500?0<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObjectBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000000nwos@IAllocator(__vptr#Alloc65Alloc65: Alloc65: Alloc65: Alloc65: 0Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut-4Hthisz__result0000t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hJI<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?04thisz__result00nwgfx@GfxObject(__vptr#&m_Allocator#Destroy61coperator new55doperator delete5GfxObject1615~GfxObject61@GfxDeleter&m_HasOwnership#GfxDeleter565operator()65510 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650Nd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optionf#0QPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature #&link#&childListN# &heapStart#&heapEnd#&attribute # &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hTSd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hWVXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]R?U32AsF32[3 xz__result[nnmathpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hU32AsF32Zd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x[#&y[#@VEC2#]\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &x[#&y[#&z[#@VEC3 #iVector3lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&x[#&y[#&z[#&w[# bad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnnmath@MTX34_0&[#@BaseData0&_00[#&_01[#&_02[#&_03[# &_10[#&_11[#&_12[#&_13[#&_20[# &_21[#$&_22[#(&_23[#,l0''f[j'mu[ 'a'vB0&_00[#&_01[#&_02[#&_03[# &_10[#&_11[#&_12[#&_13[#&_20[# &_21[#$&_22[#(&_23[#,@MTX340#GetColumn65iMatrix34II00Ilc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6fd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6ihld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00[#&_01[#&_02[#&_03[# &_10[#&_11[#&_12[#&_13[#&_20[# &_21[#$&_22[#(&_23[#,&_30[#0&_31[#4&_32[#8&_33[#<l@'d'f;[('m3['aB'vSB@&_00[#&_01[#&_02[#&_03[# &_10[#&_11[#&_12[#&_13[#&_20[# &_21[#$&_22[#(&_23[#,&_30[#0&_31[#4&_32[#8&_33[#<@MTX44@(#iMatrix44;0;;0clc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hkd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#md:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfsrqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intunsigned charintiGLvoid{2iGLenum3iGLboolean4iGLbitfield5iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hut,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x,#&y,#iAnalogStickStatusaB&holdf#&triggerf#&releasef#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hxwHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutiResU8siResS8"tiResU16uiResS16,viResU32 wiResS327xiResF32[y@BinString&offset#iBinString&@Offset&offset#to_ptr6Cto_table_ptr6CiOffsetUiResTypeInfo@ResBool&value#iResBooliResVec2#iResVec3#iResTransform3#iResMtx34I#0Uu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h{z0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWord O @BinaryBlockHeader&kind#&size #@BinaryRevisionHeader&signature#&revision#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h~}td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool004 thisz__result  45thisz__result4-thisz__result 45thisz__result4 thisz__result4-thisz__result 45thisz__result4-thisz__result 45thisz__resultnwut@DataBlockHeader&signature#&length#iDataBlockHeaderMq@ResCommonBase&mpData#ResCommonBase1615IsValid69void_ptr61void_ptr69005RcResStaticCastHH!3!resz__resultHRcResStaticCast!3!resz__resultRJResDynamicCastgg3resz__resultgRJResDynamicCastII3resz__resultISSafeCleanup)3)rest d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]bools  4-thisz__resultnwgfx@Result&m_Code #GetCode 6-IsFailure6-0)u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&r[#&g[#&b[#&a[# FloatColor+6+5[5[5[5[iResFloatColor0|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool04thisz__result4thisz__resultT}3ptrz__result4thisz__result4thisz__resultT}3ptrz__result4thisz__result4thisz__result4thisz__result4thisz__result49thisz__resultT}3ptrz__result4thisz__result4thisz__result\4(thisz__resultHT4thisz__result@4 this3.pz__result 4 this3.pz__result 4 this3.pz__result T4thisz__result@4 this3.pz__result  T4thisz__result@  4 this3.pz__result  nw ut internalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwut@ResDicPatriciaDataM#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0GetBeginNodev6 @ResDicPatricia#ResDicPatricia6: ref6cGetClassName00?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwutRjGetFlagValue3flags3shift3maskz__result?|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalT8V34ptrz__resultCz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNameC# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeDataV#&m_Transform#0&m_LocalMatrix0#T&m_WorldMatrix0#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNode##ResTransformNode6: 0?00#0bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__result 4thisz__result"4this3 valuenwgfxres@ResTextureData#@ResPixelBasedTextureData87#&m_Height#&m_Width#&m_Format# &m_FormatType#$&m_MipmapSize#(&m_TextureObject#,&m_LocationFlag#0&m_FormatHW#4@ResTexture#iResDataType7ResTexture6: 0:ptrq6?:ref6@ResPixelBasedTexture!#iResDataTypeUResPixelBasedTexture6: ?ref6SetLocationFlag65 @ResImageTexture#ResImageTexture6: @ResCubeTexture#ResCubeTexture6: 0!00H0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intlongboolunsigned charvoid 4Xthis3element0'0004@thisz__result)4@thisz__result34hthisz__resultK4hthisz__resultP4thisz__resulth4thisz__resultZ4thisz__resultr4thisz__result 4thisz__result 4thisz__result4Jthisz__result-4Jthisz__result4@thisz__result)4@thisz__resultP4thisz__resulth4thisz__result4Jthisz__result-4Jthisz__result 4thisz__result4thisz__result  4thisz__result   4thisz__result  % 4this3:element   4"thisz__result  ~ 4this3?element00   4_this3qelement00 nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0 nwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper< #&m_Description2#&m_CurrentDisplay #4&m_DisplayBuffersO#8@Description,&screenKind#&width7#&height7#&format# &transferMode)#&memoryArea#&isTransferFlipX#&transferOffsetX7#&transferOffsetY7#&displayOffsetX7# &displayOffsetY7#$&bufferCount#(Description464@Builder,&m_Description2#BufferDescription86<5DBufferCount86<5CreateI6<5MakeTransferBufferCommand6I55ActivateBuffer6I02?X0X2?@00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject  #&m_ResObject#GetResSceneObject6BGetResSceneObjectP6J00Fz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrixI#&m_Scale#0&m_Flagsf#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding, #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00000$W4wthisz__resultSnwut~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0(0?0'0?h 4this3slot??M|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResultsf#8&m_Description#@Description#WorldMatrix6\WorldMatrix6d00`| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidchar000o4thisz__result}4this7p z__result4thisz__result4this3 value4this3 value nw gfx res@ResVertexAttributeData &typeInfo#&m_Usage#&m_Flags#@ResVertexAttribute#ResVertexAttribute6: ref6cGetClassNameGetTypeInfo6@ResVertexStreamBaseData$#&m_BufferObject# &m_LocationFlag#&m_StreamTableCount#&toStreamTable#&m_LocationAddress #&m_MemoryArea # @ResVertexStreamBase#iResDataTypeResVertexStreamBase6: ?iref6SetLocationFlag65 @ ResIndexStreamData,&m_FormatType#&m_PrimitiveMode#&m_IsVisible#&_padding_0B#&m_StreamTableCount#&toStreamTable# &m_BufferObject#&m_LocationFlag#&m_CommandCache#&m_CommandCacheSize7#&m_LocationAddress # &m_MemoryArea #$&toBoundingVolume#(@ ResIndexStream# ResIndexStream 6:  ref 6c GetClassName SetLocationFlag 65 0?00I0@?| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00F4thisz__resultB4this7p z__resultnwgfxres@ResPrimitiveData&m_IndexStreamsTableCount#&toIndexStreamsTable#&m_BufferObjectsTableCount#&toBufferObjectsTable# &m_Flags#&m_CommandAllocator#@ResPrimitive#ResPrimitiveW6W: ref[6Wrefc6kcGetClassNameGetIndexStreamsCount76kGetIndexStreams6W@ResPrimitiveSetData&m_BoneIndexTableTableCount#&toBoneIndexTableTable#&m_SkinningMode#&m_PrimitivesTableCount# &toPrimitivesTable#@ResPrimitiveSet#ResPrimitiveSeto6o: refs6oref{6cGetClassNameGetPrimitivesCount76GetPrimitives6o@ ResShapeData8#&m_Flags#&toBoundingVolume#&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTable#0&m_BaseAddress #4@ ResShape#iResDataType= ResShape 6: 0  ptrB 6?  ref\ 6 ?v refz 6 GetPrimitiveSetsCount7 6 GetPrimitiveSets 6@ ResSeparateDataShapeDataD=#&m_VertexAttributesTableCount#8&toVertexAttributesTable#<&toBlendShape#@@ResSeparateDataShape#iResDataType ResSeparateDataShape 6: ? ref 6?ref 6GetVertexAttributesCount76GetVertexAttributes60?))?_0g0j??wj0000gg00{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int0__cb_current_command_buffer.__cb_current_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolunsigned intcharint00 nwgfxinternal@CommandCacheBuilder&m_StartAddr#&m_EndAddr#CommandCacheBuilder6Begin6End6GetSize76Report6: 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBufferb# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer#@ResStencilOperationData&m_CommandBufferR#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation6#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix0#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationu#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterial 6 :  ?V refZ 6 GetTranslucencyKind 6 GetMaterialId 6 0  0 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel# &m_IsVisible#$&m_RenderPriority#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize7#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize7#l&toMeshNodeNameC#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#iResDataTypeDResMeshu6u: ?ref6}GetMaterialIndex76}GetRenderPriority6}iResMeshArray/00yz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResMeshNodeVisibilityData@ResModelData*#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0!#&m_LayerId#@ResModelb#iResDataTypeaResModelr6r: ?kref6rk?ref6zGetMeshesCount76zGetMeshes6rGetShapesCount76zGetShapes6riResModelArray30TT0v{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDShaderProgramd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount7#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray(GetOriginal6GetOwnerModel6GetShadingParameterResMaterial6iMaterialArray"0 0??4thisz__resultw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0^nwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex7#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex7#03&m_PreRenderSignalW#&m_PostRenderSignalW#&m_Materialsq#&m_MeshBuffers^#&m_MeshNodeVisibilityBuffers#&m_BufferOptionf#&m_ModelViewMatrixI#&m_NormalMatrixI#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter #iRenderSignal3@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#*s_TypeInfoGetResModelT6GetResMeshes^6?3PreRenderSignal6PostRenderSignal6GetMaterial65000t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidfloatbool04:thisz__result} 4:thisz__resultL4Fthisz__result 4Fthis3shiftz__result0nwgfx@RenderCommand(__vptr#iRenderKeyTypesiRenderElement+iRenderKeyFactory.00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResCameraData*#&m_ViewType#&m_ProjectionType#&toViewUpdater#&toProjectionUpdater#&m_WScale#@ResCamerab#ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCameraL6L: ? ref 6TGetProjectionTypeu6T0]]0P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraViewUpdaterhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraProjectionUpdater #&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6c50d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?;4thisz__result?I4thisz__resultnwgfx@Camera#&m_ViewMatrixI#&m_InverseViewMatrixI#&m_ProjectionMatrix;#&m_InverseProjectionMatrix;#&m_TextureProjectionMatrixI#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue]#&m_OriginalTransform#&m_WScale[#&m_IsDynamic#GetResCamera]6ProjectionMatrix6ViewMatrix6GetProjectionUpdaterc6GetFar[600 0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletalModel#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid?00nwgfxiRenderQueue @RenderElementCompare#operator()66550z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater #RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneUpdater$#&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#&m_DepthSortMode%# @Builder&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#Builder#6#SkeletonUpdaterPtr'6#52WorldMatrixUpdaterPtr'6#58Create,6#503?3000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor #Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MeshRenderer  #&m_RenderContextb#cCreate@5SetRenderContext6@5FRenderMesh6@5500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFogUpdaterDataDResFogData@ResFogb#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#&m_Resource#&m_UpdaterCache+#&m_Near[#&m_Far[#&m_WScale[#&m_AnimGroupj#&m_OriginalValue#@UpdateFunctor&camerap#UpdateFunctor_6_5poperator()6_5d@ResFogDataDestroyer#&m_Allocatorv#@ResFogUpdaterDataDestroyer#&m_Allocatorv#iResPtr:iResUpdaterPtrHUpdate6d50D0000>4_this3dfog|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneEnvironmentSetting<#&m_LightSets:# &m_CamerasW#&m_Fogsr#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayQ+iCameraBinderArrayR)iFogBinderArrayS&ResolveReference650? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool#] 4 thisz__result# 4 thisz__resultnwgfxiSceneNodeArray-#iUserRenderNodeArray0(iModelArray3iSkeletalModelArray6'iLightArray9iFragmentLightArray<'iVertexLightArray?%iHemiSphereLightArrayB)iAmbientLightArrayE&iCameraArrayH iFogArrayKiParticleSetArrayN%iParticleEmitterArrayQ)iParticleModelArrayT'iLightSetArrayW"iAnimatableNodeArrayZ#@SceneContext #&m_SceneNodes#&m_UserRenderNodes#&m_Models#(&m_SkeletalModels,#8&m_Cameras#H&m_Fogs#X&m_Lightsk#h&m_FragmentLightsF#x&m_VertexLights`#&m_HemiSphereLightsx#&m_AmbientLights#&m_ParticleSets#&m_ParticleEmitters#&m_ParticleModels#&m_AnimatableNodes#iSceneNodeArrayiiModelArray;kiSkeletalModelArrayOm iFragmentLightArrayo iVertexLightArrayqiHemiSphereLightArrays"iAmbientLightArrayuiCameraArraywiFogArrayyiParticleSetArray{iParticleEmitterArray/}"iParticleModelArrayM @Builder@&m_IsFixedSizeMemory#&m_MaxSceneNodes7#&m_MaxUserRenderNodes7#&m_MaxModels7# &m_MaxSkeletalModels7#&m_MaxCameras7#&m_MaxLights7#&m_MaxFragmentLights7#&m_MaxVertexLights7# &m_MaxHemiSphereLights7#$&m_MaxAmbientLights7#(&m_MaxFogs7#,&m_MaxParticleSets7#0&m_MaxParticleEmitters7#4&m_MaxParticleModels7#8&m_MaxAnimatableNodes7#< Builder 6 IsFixedSizeMemory 6 5MaxSceneNodes 6 57MaxUserRenderNodes 6 57MaxModels 6 57MaxSkeletalModels 6 57MaxCameras 6 57MaxLights 6 57MaxFragmentLights 6 57MaxVertexLights 6 57MaxHemiSphereLights 6 57MaxAmbientLights 6 57MaxFogs 6 57MaxParticleSets 6 57MaxParticleEmitters 6 57MaxParticleModels 6 57Create 6 5GetUserRenderNodesBegin6 GetUserRenderNodesEnd6 GetFragmentLightsBegin6 GetFragmentLightsEnd6 GetVertexLightsBegin6 GetVertexLightsEnd6 GetHemiSphereLightsBegin6 GetHemiSphereLightsEnd6 GetAmbientLightsBegin6 GetAmbientLightsEnd6 GetFogBegin6 GetFogEnd6 GetParticleSetBegin6 GetParticleSetEnd6 0?0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet #w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?0000nwgfx@SceneEnvironment&m_AmbientLighty#&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex7#x&m_Fogs#|&m_LightSetsi#&m_LightSetIndex7#&m_ActiveVertexLightCount7#&m_ActiveFragmentLightCount7#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#ApplyFrom6s5SetFog6s575SetFragmentLight6s5SetVertexLight6s5SetAmbientLight6s5ySetHemiSphereLight6s50000hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0 0000??74bthisz__result nw gfx@ RenderContext #&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode #&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHash#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter #&shadingParameter #&materialColor #&rasterization # &textureCoordinator #&textureMapper #&fragmentLighting #&fragmentLightingTable #&textureCombiner # &fragmentOperation #$&alphaTest #(@Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator#Builder]6]Createb6]5 SetRenderTarget 6b5 ClearBuffer 6b555[ GetRenderTarget 6b GetActiveCamera 6b SetCameraMatrix 6b5:  GetSceneEnvironment 6b00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneTraverser #&m_SceneContextB#@BuilderCreate<675Begin6<5BEnd6<000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneInitializer#&m_MaterialIdGenerator#@Description0&materialIdGenerator#Description6@Builder&m_Description#MaterialIdGenerator65Create65Begin6End60?<0<00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletonUpdater #@BuilderBuilder6Create6500 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater #@BuilderBuilder6Create6500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BillboardUpdater #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IMaterialIdGenerator #"!`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfxinternalDMaterialKeyValue@SortingMaterialIdGenerator(#&m_MaterialsI#&m_MaterialsWorkSpaceI#iMaterialKeyValueArray67@Description&isFixedSizeMemory#&maxMaterials#DescriptionP6P@Builder&m_Descriptionh#IsFixedSizeMemoryT6X5MaxMaterialsT6X5Create6X50h?0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderCommand#&m_Parent#0'&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderNode#&m_TranslucencyKind #&m_Priority#&m_LayerId#&m_UserRenderCommandP#&m_DescriptionF#@Description#&translucencyKind #&priority#&layerId#&userRenderCommandP#GetTranslucencyKind 6JGetPriority6JGetLayerId6JGetUserRenderCommandP6J0F0(4Jthisz__result 4Jthisz__result4Jthisz__result4Jthisz__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.h)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanim/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleModel#1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleSet#3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleEmitter#5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@ParticleSetCompare#operator()655087, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intvoidbool0700U0=00 C4' this3!resTexture uresImageTextureH uresCubeTexture c4' this3@resIndexStream 4' this3IresVertexStreamnwgfxres@ResFileHeaderData&m_Signature#&m_ByteOrder#&m_HeaderSize#&m_Revision#&m_FileSize# &m_NumBlocks#&padding_H#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic# &m_TexturesDicCount#$&toTexturesDic#(&m_LutSetsDicCount#,&toLutSetsDic#0&m_MaterialsDicCount#4&toMaterialsDic#8&m_ShadersDicCount#<&toShadersDic#@&m_CamerasDicCount#D&toCamerasDic#H&m_LightsDicCount#L&toLightsDic#P&m_FogsDicCount#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount#|&toCameraAnimsDic#&m_LightAnimsDicCount#&toLightAnimsDic#&m_FogAnimsDicCount#&toFogAnimsDic#&m_EmittersDicCount#&toEmittersDic#@ ResFileHeader#@ResGraphicsFile #iResDataType{?E refY 6 E?s refw 6  GetModelsCount7 6  GetModels 6  GetTexturesCount7 6 GetTextures6 Setup6 55)Setup6 5Cleanup6 ForeachTexture6 5ForeachIndexStream6 5ForeachVertexStream6 5@LocationFlagSetter&m_Flag #LocationFlagSetter 6 5 operator()6' 5!operator()6' 5@operator()6' 5IiTextureLocationFlagSetter iIndexStreamLocationFlagSetter iVertexStreamLocationFlagSetter 0))0 00#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@CameraController&m_Allocator#&m_Description%#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#Description6@Builder&m_Description%#Create65DCameraEntryDestroy60%0l00A@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0 nw demo@ CommandListSwapperd&m_Allocator #&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.cCreate5 5T?:Destroy6Bind6RunAsync6WaitDone6Swap6AddGpuProfilingStartPoint765SetGpuProfilingEndPoint65 GetGpuProfilingTotalCostTime[6GetListCount6 GetCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnulcdCTR@StereoCamera`&m_BaseCameraj#&m_LimitParallax[#H&m_LevelWidth[#L&m_DepthLevel[#P&m_DistanceToNearClip[#T&m_DistanceToFarClip[#X&m_CameraInterval[#\@CameraInfoH&left[#&right[#&bottom[#&top[# &near[#&far[#&position#&rightDir#$&upDir#0&targetDir#<StereoCamera6Initialize6Finalize6CalculateMatrices[65555555[5[500N0~N0~0FEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatintboolunsigned short0000000  4=this3renderCommand3 translucencyKind3priority3layerId 4Athisz__result0nwdemoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource)#iResourceArrayXB@RenderSystem&m_AllocatorK#&m_RenderContextQ#&m_PriorMaterialRenderKeyFactoryW#&m_PriorDepthRenderKeyFactoryW# &m_RenderQueue]#&m_MeshRendererc#&m_RenderSortMode#&m_UpperSwapperi#&m_LowerSwapperi# &m_ExtensionSwapperi#$&m_CommandListSwappero#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamerau#&m_Resources#&m_SkyModel{#0&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription2#&lowerScreenDescription2#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTickB#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount7#,*NANO_TO_MILLI*MILLI_TO_RATE LoadMeterDescription 6 c Create=5K5)?LoadSkyModel6=5Destroy6=SetRenderTarget6=5GetRenderContextQ6=SetRenderSortMode6=5EnqueueRenderCommand6=55 55SetSceneEnvironmentSettings6=5A5@SetEnvironment6=5ASubmitView6=5ARenderScene6=557: RenderStereoScene6=55: ClearBuffer6=5+ClearBySkyModel6=5TransferBuffer6=57WaitCommandList6=RunCommandList6=SwapCommandList6=WaitVSync6=57SwapBuffer6=57PresentBuffer6=57CalcStereoCamera6=555:[?:[?BeginLoadMeter6=EndLoadMeter6=CalcLoadMeter6=SuspendLoadMeter6=ResumeLoadMeter6=ResetCumulativeLoadMeter6=RenderSystem=6=0@SceneSystem&m_AllocatorK#&m_SceneContext#&m_SceneTraverser#&m_SceneUpdater# &m_SceneInitializer#&m_CameraController#@DescriptionD&maxSceneNodes7#&maxModels7#&maxSkeletalModels7#&maxCameras7# &maxLights7#&maxFragmentLights7#&maxVertexLights7#&maxHemiSphereLights7#&maxAmbientLights7# &maxFogs7#$&maxParticleSets7#(&maxParticleEmitters7#,&maxParticleModels7#0&maxBones7#4&maxMaterials7#8&maxUserRenderNodes7#<&isFixedSizeMemory#@cCreateA5K5\  ?X Destroy6AInitializeScene6A5TraverseScene6A5UpdateScene6AGetSceneContext6AGetSceneUpdater6ASceneSystemA6A020 ?000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hH`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddressM#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress #&m_ButtonDown #&m_ButtonUp #&m_ButtonRepeat # &m_ButtonRepeatFast #&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#UNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX,#l&m_AnalogStickY,#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus #|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65f@PadFactorycGetPad000PHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@UtilitycLoadResources=5C55cCreateSceneNode55: :I :7 0?Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility*s_IsForceCpuProfilingModecIsCpuProfilingModeTld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramAM#&m_CurrentAddrVramBM# &m_DeviceMemoryAllocator#Initialize6h5Finalize6hAllocate6h5555Deallocate6h5555GraphicsMemoryAllocatorh6h~GraphicsMemoryAllocator6h0VD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]intboollong000000?stdYXZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intlongcharunsigned intvoidunsigned shortunsigned charboolfloatBy0&tinfo#&offset_flags#@__type_info&__vptrm#&__nameu#0i0qF__class_type_info&base<#F__vmi_class_type_info&basey#&flags#&base_count# &base_info#F__si_class_type_info &basey#&base_type:#y06i__builtin_va_list000__dso_handlek0000 ?00?;?I0?4=this37screenKindurenderContextYuisMultiCommandList 4=thisr 4=thisuendTickuspanB4=this3+clearColoruu__27 uerr 4=thisustartTickuspanB4 4=thisR 4=this 4=this 9 4=thisuendTickuspanBucurrentTimeucurrentGpuTime q  4=this37screenKindudisplay   4=this37screenKindudisplay nw ut internal gfx demo@ RenderSceneInternalFunctor#&m_RenderContextY#&m_MeshRenderer_# RenderSceneInternalFunctor 65Y5_ operator() 65 0DB h 0&f#&d# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppo__dso_handle\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablebd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon 6 5ptr 6 #0edxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayDicTraits@TraitsTipointerr(8ireferenceT*8cGetValue5@Traits!ipointerr(8ireference!*8cGetValueC540z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hg<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001iTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0(0?0'0?nwut@LastValueResultoperator()6N555operator()6N5550kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwut@Signal2 0m d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00po d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h{zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00))0nwut@ResCommon)ResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraits@ipointermireference@ocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray@&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsjipointermireferencejocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayj&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent6#iTIt ipointer=ireference=operator*H6(?*operator++x6,iterator,6,56ResArray161557empty69begin 61end 61 0$0 005u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayPatriciaTitypeb^z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal3b00~&m_Allocator#&m_SlotsN#iSlotType iResultType iSlotList &iResultCombinerType iAllocatorType @Invoker &m_arg0#&m_arg1#&m_arg2#Invoker6555operator()65!000(operator()6N5550~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@00(00Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayG&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# operator[][6A5size6A0=000GG?W d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolintfloat00 nw gfx@ BasicRenderElement&m_Key(#&m_Mesh#&m_ModelL# iKeyTypeD@Bit64RenderKey&m_Key(#Bit64RenderKey6SetLayerId65SetPriorityForSimpleMaterial655 SetSimpleMaterialIdAndTranslucencyKind655 SetTranslucencyKind65 SetDepth655 SetCommand65Key6!@ReverseDepth24bitQuantizer#operator()(6%5@ Bit64RenderKey&m_Key(#Bit64RenderKey)6)SetLayerId6)5SetPriorityForDetailedMaterial6)55 SetDetailedMaterialIdAndTranslucencyKind6)55 SetPriorityForSimpleMaterial6)55 SetTranslucencyKind6)5 SetDepth6)55 SetCommand6)5Key61@ ZeroQuantizer# operator()( 655 BasicRenderElement: 6:5(? BasicRenderElement: 6:5B ~BasicRenderElement 6: IsCommand 6F GetMesh 6: GetMesh 6F GetModelL 6: GetModel 6F GetCommand 6: Key 6F GetBool 6F50990000-00?>0>0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@BasicRenderKeyFactoryiKeyTypeBasicRenderKeyFactoryQ6Q5~BasicRenderKeyFactory6Q #0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]float0nwgfx@PriorMaterialRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType\cCreate5CreateRenderKey#6555?CreateCommandRenderKey# 655 55PriorMaterialRenderKeyFactory65#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwgfx@PriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType9\cCreate5CreateRenderKey#6555?{CreateCommandRenderKey# 655 55PriorDepthRenderKeyFactory65#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwgfx@TopPriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType9\cCreate 5CreateRenderKey#6 555?~CreateCommandRenderKey# 6 55 55TopPriorDepthRenderKeyFactory 6 5#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@binary_function|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter$60?Ptr6MovePtr650??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter$60?Ptr6MovePtr650??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr"6"~GfxPtr6"0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray!&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray/&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00/ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayt&m_Allocatorn#0t&m_Elements#&m_End#&m_Capacity# iiteratorg=t0iconst_iteratorh=begin6hend6h0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end6capacity6GetCapacity600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h.-\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayV&m_AllocatorP#0V&m_Elements#&m_End#&m_Capacity# iiteratorg=begin6Jend6J0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h10Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@0000Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 00065d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h98\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayV&m_AllocatorP#0V&m_Elements#&m_End#&m_Capacity# iiteratorg=begin6Jend6J0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0Ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000DCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hPOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hSRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hU d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@binary_function|0Yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayT&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray!&m_pBegin#&m_pEnd#ipointer49@iterator&m_pCurrent.#iTItipointer4=ireferenceC=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.had:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000c4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator(#&m_Elements.#&m_End.#&m_Capacity# size6"000e d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00hgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hkjpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocatore#&m_Elementsk#&m_Endk#&m_Capacity# iiteratorkg=~MoveArray6_begin6_end6_clear6_SetArrayKind6_5SetCapacity6_5destroy6_5kdestroy_range6_55erasekk6_5kMoveArray_6_5k55e5000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hm d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# FixedSizeArray6#0pod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0 nw gfx@BasicRenderQueue,&m_List#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatez#(iElementType;iElementKeyFactoryType= iiterator#C-@Builder&m_IsFixedSizeMemory#&m_MaxRenderElements#Builderf6f~Builder6fMaxRenderElementsj6f5Create6f5*s_TypeInfoGetRuntimeTypeInfo#6}0EnqueueCommand655 55Reset65Reset65555: 0Begin6End6BasicRenderQueue65BasicRenderQueue655~BasicRenderQueue6GetKeyFactory65 0? #0y0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hsrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray655: MoveArray65~MoveArray6size6begin#6end#6back6empty6capacity6reserve65push_back65Bclear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655Bdestroy65destroy_range65#5#erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##xwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal10}&m_Allocator#&m_SlotsM#iSelfTypeIiSlotTypeiResultTypeiSlotList&iResultCombinerTypeiAllocatorType@Invoker&m_arg0#Invoker65operator()650cCreateVariableSizeSignal50}Destroy6operator()65Signal165~Signal16000'0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi{zld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray^&m_Allocatord#&m_Elementsj#&m_Endj#&m_Capacity# ivalue_type^f=iiteratorjg=MoveArrayX6X5d~MoveArray6Xbegin%6Xend%6Xclear6XSetArrayKind6X5SetCapacity6X5destroy6X5jdestroy_range6X5%5%erasejj6X5j00'00^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@0000Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot3(__vptr#02&m_Allocator#iResultType iAllocatorType ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]floatstd@unary_function|(|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot1(__vptr#0$&m_Allocator#iResultTypeiAllocatorTypeDestroy6w0$GetAllocatorS6w0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyeroperator()65#0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std@iterator_traitsivalue_typeR(idifference_typeS(0l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std@iterator_traitsivalue_typeR(idifference_typeS(00l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0OnwGlErrorString3 errz__resultB&value #&name#iEnumStringsrENUM_STRINGSNUM_ENUM_STRING tuidx__1 uidxxm d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.h"hnwGlErrorStringD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 902]O nnmathMultiplyAndDivideB3Bx37mul37divz__resultBurateur_hiur_loux_hiux_loti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDivideD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]14this3__funh652z__resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]47this3__oper3__xz__result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]14this3__funh652z__resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]47this3@__oper3L__xz__result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionald:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__result{`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]34this7Btick z__resultd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]?4thisz__resultBd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902];4Bthis7zeroOnly z__resultBla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]QD3BnanoSecondsz__resulturetz__struct_resultBla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]p4thisz__resultz__struct_resultd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]u 4thisz__resultz__struct_resultd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]Qg0z__resultz__struct_resultd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]Y K4this3rhsz__resultd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z l4this3rhsz__resulturetz__struct_resultd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4Jthisz__resultBla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]int [4this3indexz__resultucolumnlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intn4this3count7alignment z__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intn:4this3count7alignment z__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intne4this3count7alignment z__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intn4this3count7alignment z__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 n4Cthisz__resultupu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4Cthisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void041this3pz__result1t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 49thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0!41thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0!49thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]4+this3[red3[green3[blue3[alphaz__result+|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]z4 thisz__resultvz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04 this3pz__result t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0Qz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]char4thisz__resultu__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04-this3pz__result-t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h#"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]4-thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h&%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3!slot~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]<4Nthis3first3last3invoker|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h,+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]4this3slot~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi/.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]<4Nthis3first3last3invoker|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h21d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04-this3pz__result-t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h54d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04 this3pz__result t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h87d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04-this3pz__result-t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04-this3pz__result-t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h>=?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intO{SetFlagValue3flags3shift3mask3valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h SetFlagValueBAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4Xthis3kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hEDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4Xthis3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hHGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]54Xthis3allocatorz__resultXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hKJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]P4this3allocatorz__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiNMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q3allocatorz__resultumemory~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiQPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]r4Xthisz__result%v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Xthisz__result%v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hWVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long 4Xthis3%first3%lastufirst__335ub__334uelement__332v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hZYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]64Xthis3firstz__resultjv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4Xthisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0U4Xthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] <4wthisuallocator~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hifegD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfor_eachjikd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]PwDestroyAllSlotsM3array|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h"DestroyAllSlotsnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0n4thisz__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] 4this~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hitsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3arg0z__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiwvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]24this3arg0ucombiner`~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hizyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3arg03arg13arg2z__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolB4this3s_TypeInfoz__resultuself| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0h4Wthis7p z__resultW{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q}3ptrz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04othis7p z__resulto{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q}3ptrz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void041this3pBegin37numz__result1u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4,this36pz__result,u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]41thisz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]41thisz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0R4this7p z__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0!4this7p z__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q}3ptrz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this3.pz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0<4this7p z__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0a~4rthis7p z__resultr{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q8 3ptrz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this3.pz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4thisz__result@u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]|4,thisz__resultxu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4thisz__result@u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4thisz__result@u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4thisz__result@u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]. ;41thisx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q:R53bufz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q?s5x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]P41this3allocatorz__result1x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y41thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]z45thisz__result5x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] 45this31objectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]m 4-thisz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]>4Bthisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]A4Jthisz__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]4\thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]=4dthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 2 4 this7p z__result ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0QRz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]charR4thisz__resultr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]w4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h(')d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCast  3resz__result t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCast,+-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCast  3resz__result t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCast0/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]j4thisz__resultw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h32d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]|4thisz__resultw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h65d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h98d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4zthisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h<;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]4zthisz__result7{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h?>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4rthisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hBAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]4rthisz__resultz__struct_result1{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hEDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result^ umodelTz__struct_resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hHGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hKJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]94thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hNMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int %4Athisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hQPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4Athis3indexz__result[v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]int\4this3indexz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hWVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902])4@thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hZYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4@thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] %4Nthis3arg03arg13arg2ucombinera~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0D4uthis7p z__resultuz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4:this3keyz__result:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4:this3Belementz__result:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hihd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool >4Fthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hlkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902] Z4:thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]v4Fthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hrqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4:thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Fthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Qthis3allocatorz__resultQ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h{zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4Qthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3allocatorz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q+93allocatorz__resultufactoryMemory| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]i41thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]*4)this3layerId| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]D4}thisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]74}thisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]J4)this3priority3 shift| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902] ^ 4 thisz__resultZ ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902] t 4 thisz__result ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]  4 thisz__result ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4)this3material3 materialIdShifturesMaterial uid(ushadingParametersResMaterial utranslucencyKind | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]4}thisz__result7z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]float45this3depthz__result(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]float)4)this3depth3 shift| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]  4)thisz__result)| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]K4)this3command| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4)this3 translucencyKind| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4)this3priority3 shift| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3allocatorz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q(03allocatorz__resultufactoryMemory| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4!thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3layerId| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3priority3 shift| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3material3 materialIdShifturesMaterial ushadingParametersResMaterial utranslucencyKind | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]float4%this3depthz__result(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatB4this3depth3 shift| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902] ^4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]d4this3command| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3 translucencyKind| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this3allocatorz__result | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q+33allocatorz__result ufactoryMemory| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]L ;4cthis3pivot d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04Lthis7p z__resultL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCast]]3resz__result]t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCast]]3resz__result]t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4thisz__result]u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Hthisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultcu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 46this3lhs3rhsz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]84thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]4"thisz__result"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]>4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]>4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]6 4#thisz__result#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0X4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3pointerz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]_4this3pointerz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902] s4this3pointeruobjectudeleter t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] '4this3pointerx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]?4this3objectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]:4#this32skeletonUpdaterz__result'{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h.-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0X4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h10d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3pointerz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h76d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]_4this3pointerz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h:9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902] s4this3pointeruobjectudeleter t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h=<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] '4this3pointerx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h@?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]?4this3objectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hCBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]B4#this38worldMatrixUpdaterz__result'{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hFEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hIHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]m4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hLKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0R4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hONd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04"thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hRQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]I 4@this3FrenderContext{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hUTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]< d4_this3pcameraz__result_|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hXWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]" 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h[Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]" 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h^]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]  4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.ha`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] 0 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hdcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]$W 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hgfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]$ 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hjid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]! 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hmld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]! 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hpod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hsrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]! 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hvud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] ? 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hyxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] g 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h|{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool4 this3isFixedSizeMemoryz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]<4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]g4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]"4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]J4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]v4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 94thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4this3indexz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int C4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int"4this3indexz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 94thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4this3indexz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]j 4sthis37index3fog d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902] )4sthis3yambientLight d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902] L4sthis3hemiSphereLight d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4bthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4bthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] B4]thisz__result]| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]/ 4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]:]4this3materialIdGeneratorz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]7 4thisz__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]> 4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]A 4Pthisz__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolW4Xthis3isFixedSizeMemoryz__resultT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]int^ 4Xthis3maxMaterialsz__resultT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3:element3Bvaluev d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]longP[__rw_destroy:3:__first3:__lastu__first__51:ub__50__52|ub__50|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy:::3:__first3:__last3:__resz__result:u__start:u__p__44:dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool-4this3reserveSizez__resultuelements:uelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintK4this3Belementz__resulturesultucapacity unewCapacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]@4this3 translucencyKindz__resultukeyFactoryz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool4this3command3 translucencyKind3priority3layerIdz__resultukeyFactoryupushedz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long @4this3#first3#lastufirst__59:ub__58uelement__54:v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]e:4this3:firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] m4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool N4this3cacheEnabledz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool g4this3opacityKeyFactory3translucentKeyFactory3additiveKeyFactory3subtractionKeyFactory7cacheEnabled z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h#"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4this3allocatorz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h&%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3allocatorz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]34this3capacity3allocator7kind z__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4this3allocator3maxRenderElementsz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h/.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h21d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h54d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902] V4fthisz__resultfz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h87d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 p4fthisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4fthis3maxz__resultjz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h>=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04fthis3allocatorz__resultuqueueMemoryuqueuez d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0N4this7p z__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hDCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]u4thisz__resultq} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0d4this7p z__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hPOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0]4this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hSRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0Q]Xz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]char]B4thisz__resultr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hYXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0]4this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0Qz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]char4thisz__resultr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hbad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0QhVz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]charh*4Wthisz__result[r__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hhgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]charh@4kthisz__resultcr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hkjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]~m4kthisz__result7{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]~4Wthisz__resultz__struct_result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0Qz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.htsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]char4othisz__resultsr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hwvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]char4thisz__result{r__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hzyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result7{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]4othisz__resultz__struct_result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]`4thisz__result\{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]~4thisz__resultz{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result7{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultz__struct_result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result7{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902].4thisz__resultz__struct_result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]4zthisz__result7{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902];4rthisz__resultz__struct_result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Tthisz__result | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4Tthisz__resultu| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]]4 thisz__resultY d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]{4 thisz__resultw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 thisz__result7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 thisz__result7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 thisz__resultudicz__struct_result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902] ;4 this3allocatorz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCast!3!resz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCastHH!3!resz__resultHt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intvoid0r4 this3functionuenduptr__62vu_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res10ResTextureEE8GetValueEPNS3_14ResDicNodeDataE__64!u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__61!uresTexture__66!uu__69u_ZN2nw3gfx3res10ResTexture3refEv__68ures__70!uu__74u_ZN2nw3gfx3res10ResTexture3ptrEv__75up__77up__80up__83up__86up__89up__92u_ZN2nw2ut13ResCommonBaseC1EPKv__931u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__90-u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__87u_ZN2nw3gfx3res10ResTextureC1EPKv__84u_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv__81u_ZN2nw3gfx3res15ResImageTextureC1EPKv__78u_ZN2nw2ut13ResStaticCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0___73HuresImageTextureHuvalue__95uu__99u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__98ures__100!uu__103u_ZN2nw3gfx3res10ResTexture3ptrEv__104up__106up__109up__112up__115up__118up__121u_ZN2nw2ut13ResCommonBaseC1EPKv__1221u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__119-u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__116u_ZN2nw3gfx3res10ResTextureC1EPKv__113u_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv__110u_ZN2nw3gfx3res14ResCubeTextureC1EPKv__107u_ZN2nw2ut13ResStaticCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0___102uresCubeTextureuvalue__124uu__128u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__127 utexture d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int4 this3functionumodelsEndup__132Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__133 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE3endEv__130up__137Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__138 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE5beginEv__135up__142Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__143 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE3endEv__140up__147Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__148 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE5beginEv__145up__152Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__153 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE3endEv__150up__157Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__158 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE5beginEv__155up__162Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__163 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE3endEv__160up__167Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__168 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE5beginEv__165uptr__171Cu_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res14ResIndexStreamEE8GetValueEPNS0_6OffsetE__173@u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratordeEv__170@uresIndexStream__175@uvalue__177 umodel ushapesEnd ushape uprimitiveSetsEnd uprimitiveSet uprimitivesEnd uprimitive uindexStreamsEnd uindexStream d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidunsigned int0!4 this3functionumodelsEndup__182Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__183 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE3endEv__180up__187Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__188 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE5beginEv__185uptr__191Cu_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res8ResShapeEE8GetValueEPNS0_6OffsetE__193u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratordeEv__190ures__194u_ZNK2nw2ut13ResCommonBase7IsValidEv__202up__204up__207up__210up__213up__216u_ZN2nw2ut13ResCommonBaseC1EPKv__2171u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__214-u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__211u_ZN2nw3gfx3res8ResShapeC1EPKv__208u_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv__205u_ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResSeparateDataShapeENS3_8ResShapeEEET_T0___199gu_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__219u_ZN2nw3gfx3res8ResShape3ptrEv__220up__222up__225up__228up__231up__234u_ZN2nw2ut13ResCommonBaseC1EPKv__2351u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__232-u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__229u_ZN2nw3gfx3res8ResShapeC1EPKv__226u_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv__223up__237up__240up__243up__246up__249u_ZN2nw2ut13ResCommonBaseC1EPKv__2501u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__247-u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__244u_ZN2nw3gfx3res8ResShapeC1EPKv__241u_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv__238u_ZNK2nw2ut13ResCommonBase7IsValidEv__252up__256Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__257 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE3endEv__254up__261Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__262 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE5beginEv__259uptr__265Cu_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res18ResVertexAttributeEE8GetValueEPNS0_6OffsetE__267u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratordeEv__264ures__268u_ZNK2nw2ut13ResCommonBase7IsValidEv__276up__278up__281up__284up__287u_ZN2nw2ut13ResCommonBaseC1EPKv__2881u_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC1EPKv__285-u_ZN2nw3gfx3res18ResVertexAttributeC1EPKv__282u_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv__279u_ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResVertexStreamBaseENS3_18ResVertexAttributeEEET_T0___273Iu_ZNK2nw3gfx3res18ResVertexAttribute11GetTypeInfoEv__290u_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEE3ptrEv__292up__294up__297up__300up__303u_ZN2nw2ut13ResCommonBaseC1EPKv__3041u_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC1EPKv__301-u_ZN2nw3gfx3res18ResVertexAttributeC1EPKv__298u_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv__295up__306up__309up__312up__315u_ZN2nw2ut13ResCommonBaseC1EPKv__3161u_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC1EPKv__313-u_ZN2nw3gfx3res18ResVertexAttributeC1EPKv__310u_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv__307u_ZNK2nw2ut13ResCommonBase7IsValidEv__318uresVertexStream__320Iuvalue__322uu__325u_ZN2nw3gfx3res19ResVertexStreamBase3refEv__324 !umodel !ushapesEnd !ushape !uresSeparateDataShapeg !uvertexAttributesEnd !uvertexAttribute !uresVertexStreamI d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 this3 flagz__result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902] *4thisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0ONWGetCurrentCmdBufferz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h(NWGetCurrentCmdBuffer  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902] P4thisz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902] e4thisz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0OGetIntPtr3ptrz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtr  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902] x4thisz__result7z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar00Ovsnprintf3dest3destCount3srcCount3format3vargsz__resulturesultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h$vsnprintf   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar00Osnprintf3dest3destCount3srcCount3formatoz__resultuvargsuresultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h$snprintf  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolunsigned intcharint 4this7detail ux__3 uaddruendAddrutmpStruoffset7ucount @command_t)data # )addr #)be # )size #)rsv #)seq #uaddruendAddr ucommanducommand_u32ucommandSize ui ui0Cz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]\ 944thisz__result4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h$ # d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]qy4<this3Ddescriptionz__result8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h' & d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]4<this3countz__result8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h* ) d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]5 M4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.h- , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902] W4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h0 / d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902];4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]S4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charlong0 4this3first3lastufirst__43ub__42v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h9 8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]?4this3?firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h< ; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] i4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h? > d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hB A C d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]OCreatePriorDepthReverseDepthRenderKeyFactory3allocatorz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h?CreatePriorDepthReverseDepthRenderKeyFactoryF E G d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]OCreatePriorMaterialAndZeroDepthRenderKeyFactory3allocatorz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hBCreatePriorMaterialAndZeroDepthRenderKeyFactoryJ I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4_this3kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hM L d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4_this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hP O d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4_this3qelements3capacity3allocator3kindz__result_v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hS R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hV U d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hY X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4=thisz__result= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h\ [ ] d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_5z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_` _ a d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast3objz__resultus_TypeInfoU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd c d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]B4_thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hg f d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4_thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hj i d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4_this3first3lastuelement__35qu_ZN2nw4demo11ResourceSetD1Ev__38v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hm l d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]q4_this3qfirstz__resultkv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hp o d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] p4_thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hs r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0%4_thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv u w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyz y { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy~ }  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolPSafeCleanupResources3Eresourcesuendures__326)u_ZNK2nw2ut13ResCommonBase7IsValidEv__330 uit d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h'8SafeCleanupResources d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]P4=thisz__resultQ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]OCreateTopPriorDepthReverseDepthRenderKeyFactory3allocatorz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hBCreateTopPriorDepthReverseDepthRenderKeyFactory D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidOmem_fun3__funh652z__resultz__struct_resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalmem_fun D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]Obind1st3@__oper3__xz__resultz__struct_result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalbind1st D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OJfor_each3__first3__last3__fz__resultu__x__353su__y__354z__struct_result7d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfor_each D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidOmem_fun3__funh652z__resultz__struct_resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalmem_fun D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]Obind1st3__oper3__xz__resultz__struct_result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalbind1st D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OJfor_each3__first3__last3__fz__resultu__x__342su__y__343z__struct_result7d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfor_each D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P__unguarded_linear_insert:3:__last3:__val3__comp u__next:h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC,__unguarded_linear_insert D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]boollongP__insertion_sort:3:__first3:__last3__compu__first__416:u__last__417:u__comp__419u__valueu_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___425:u_ZN2nw3gfx20RenderElementCompareclERKNS0_18BasicRenderElementIyEES5___427u__first__431:u__last__432:u__res__433:u__last__432__438:u__last__432__439:u__res__433__440:ub__437u_ZSt13copy_backwardIPN2nw3gfx18BasicRenderElementIyEES4_ET0_T_S6_S5___434:u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___436: u__i:h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC#__insertion_sort D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]P__unguarded_insertion_sort:3:__first3:__last3__compu_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___446: u__i:d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm- __unguarded_insertion_sort D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P__final_insertion_sort:3:__first3:__last3__comph^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC)__final_insertion_sort D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]O__medianB3B__a3B__b3B__c3__compz__resultBh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC__median `D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]O__unguarded_partition::3:__first3:__last3:__pivot3__compz__result:u__a__407:u__b__408:u__tmpu_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___413:h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC(d__unguarded_partition D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]intP __push_heap:3:__first3__holeIndex3__topIndex3:__val3__comp u__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC__push_heap pD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]intboolP __adjust_heap:3:__first3__holeIndex3__dist3:__val3__compu__topIndexu__2ndChildu_ZN2nw3gfx20RenderElementCompareclERKNS0_18BasicRenderElementIyEES5___386h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC t__adjust_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]P sort_heap:3:__first3:__last3__compu__first__389:u__last__390:u__comp__391u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___396:u__first__397:u__last__398:u__res__399:u__val__400:u__cmp__401u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___406:d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmsort_heap 8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P __make_heap:3:__first3:__last3__comp55u__distu__parentu_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___384:h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC<__make_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]P make_heap:3:__first3:__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmmake_heap D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]boolP__partial_sort:3:__first3:__middle3:__last53__compu_ZN2nw3gfx20RenderElementCompareclERKNS0_18BasicRenderElementIyEES5___366u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___372:u__first__373:u__last__374:u__res__375:u__val__376:u__cmp__377u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___382: u__i:h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC!__partial_sort D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]Psort:3:__first3:__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmsort d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4Athisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OJfor_eachDD3__first3__last3D__fz__resultDufog__361dd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfor_each d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4this3YrenderContext3_meshRendererz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int 4this3elementuu__9 ucommand umeshumodel uerr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolQuz__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3*it13*it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3*it1_3*it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=   d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44Copy_3_pOut3gpz__result_lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44Copy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Athisz__resultA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3 objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy  ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy$ # % D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P__unguarded_linear_insert3__last3__val3__comp u__nexth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC,__unguarded_linear_insert( ' ) D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]longP__insertion_sort3__first3__last3__compu__first__472u__last__473u__comp__475u__valueu__first__478u__last__479u__res__480u__last__479__483ub__482u_ZSt13copy_backwardIPPN2nw3gfx11ParticleSetES4_ET0_T_S6_S5___481 u__ih^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC#__insertion_sort, + - D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]P__unguarded_insertion_sort3__first3__last3__comp u__id[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm-__unguarded_insertion_sort0 / 1 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P__final_insertion_sort3__first3__last3__comph^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC)__final_insertion_sort4 3 5 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]O__median3__a3__b3__c3__compz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC__median8 7 9 ,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]O__unguarded_partition3__first3__last3__pivot3__compz__resultu__a__466u__b__467u__tmph^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC(0__unguarded_partition< ; = D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]intP __push_heap3__first3__holeIndex3__topIndex3__val3__comp u__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC__push_heap@ ? A D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]intP __adjust_heap3__first3__holeIndex3__dist3__val3__compu__topIndexu__2ndChildh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC  __adjust_heapD C E XD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]P sort_heap3__first3__last3__compu__first__455u__last__456u__comp__457u__first__459u__last__460u__res__461u__val__462u__cmp__463d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm\sort_heapH G I D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P __make_heap3__first3__last3__comp55u__distu__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC__make_heapL K M D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]P make_heap3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmmake_heapP O Q TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P__partial_sort3__first3__middle3__last53__compu__first__448u__last__449u__res__450u__val__451u__cmp__452 u__ih^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC!X__partial_sortT S U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]Psort3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmsortX W d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]L4hthisz__resulth d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h[ Z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0S :4hthisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h] !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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H^ e# ? ^ g ? ^ i# @ ^ k $@ ^ m D@ ^ p d@ 0^ s @ 0^ v @ @^ y A 0^ | 4A 0^  dA 0^  A 0^  A (^  A (^  B 0^  DB (^  lB (^  B 0^  B 0^  B (^  C (^  DC 0^  tC (^  C (^  C (^  C 0^  D 0^  LD (^  tD (^  D (^  D (^  D (^  E (^   K 0^ A K 8^ D K (^ G $L (^ J LL ^ M lL (^ P L (^ S L (^ V L (^ Y M @^ \ LM (^ _ tM 0^ b M 0^ e M ^ h M (^ k N (^ n DN (^ q lN (^ t N 0^ w N ^ z N 0^ } O (^   y (^ A # y ^ C  y (^ E # z ^ G  z (^ I  4z ^ L  Tz P^ O  z (^ R  z (^ U  z (^ X  { 0^ [ # L{ ^ ]  T{ @^ _ # { ^ a  { (^ c  { (^ f  { 8^ i  $| 8^ l  \| ^ o  || ^ r  | ^ u # | ^ w  | ^ y # | ^ {  | ^ } # } ^   } ^ # 4} ^  <} ^ # \} ^  d} ^ # } ^  } ^ # } ^  } 8^ # } ^  } ^ # ~ ^  ~ (^  D~ (^ # l~ ^  t~ P^ # ~ ^  ~ H^ #  ^   `^ # | ^   P^ #  ^   H^ # $ ^  , `^ # ^  H^ # ܀ ^  ^ # ^  H^ # ܁ ^  8^ #  ^  $ P^ # t ^  | x^ # ^  @^ # < ^  D @^ # ^  ^ #  ^   p^ # ^  8^ # ̄ ^  Ԅ ^ # d ^  l 8^ # ^  (^  ԅ P^ # $ ^  , 8^  d H^  ^  Ć ^ # ^  ^ # ^    0^  # D ^   L 0^  # | ^  (^  ^  # ̇ ^   ԇ ^  # ^   ^  #  ^   $ ^  # D ^   L ^  # l ^ !  t H^ # # ^ %  Ĉ ^ ' # L ^ )  T @^ + # ^ -  8^ / # ԉ ^ 1  ܉ P^ 3 # , ^ 5  4 p^ 7 # ^ 9  @^ ; # ^ =  @^ ? # 4 ^ A  < x^ C # ^ E  h^ G # $ ^ I  , 8^ K # d ^ M  l ^ O # ^ Q  8^ S # , ^ U  4 (^ W  \ ^ Z | 67 pI/200 1305694971 0 0 100666 63220 ` ELF(4( @-@-(@ 03/ @C- M0(`@p0(!0 PPU700  PQP*W 000  PQP0H0  PQPV 000  PQP $ Ѝ ЍSendPacket() : Failed to send packet O-MP\@Tp 0/$P0/O` 0@UCP`FV$P@` 0@UCP`FVP`P,:`VX0.S 0 @ UCP`FV`  0@UCP`FVX`P*,Ѝ$V`4W0J/   0@UCP`FV,ЍNW:Pointer Error headerWrittenSize(=%p) is not valid pointer.demo_HioPacketChannel.cppNW:Pointer Error dataWrittenSize(=%p) is not valid pointer.DNW:Pointer Error headerBuffer(=%p) is not valid pointer."NW:Pointer Error dataBuffer(=%p) is not valid pointer.p@-PQ@@ S\U  PpNW:Failed assertion timeOut <= 0demo_HioPacketChannel.cppA-Pp`0 &V0 ' 03/@0A/*T `  03/   HNW:Pointer Error allocator(=%p) is not valid pointer.demo_HioPacketChannel.cppNW:Pointer Error deviceAllocator(=%p) is not valid pointer.NW:Pointer Error memory(=%p) is not valid pointer. @NW:Failed assertion result.IsSuccess()? @-p@-@ P 2/  Q p@/@- @/p@-P @ 083/   (p @?@-@ 2/ P DARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Development\demo_HioPacketChannel.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppDNW:Failed assertion result.IsSuccess()demo_HioPacketChannel.cpp`armcc+|     8A~`armcc+|      HA|P`armcc+|     4A~`armcc+|     $A~G`armcc+|     A|`armcc+|     B~`armcc+|     B~`armcc+|     0AyAvLyBvCyBv`armcc+|     4LAs AllwBl\wBl`armcc+|     hA|`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8`85{P4] 0"~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H4$HthisRqallocatorU ] 08?~]$0,~Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolW?;4deviceAllocator5w__resultP0] B"~](0D~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$WIT$@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolQdthisRtimeOut4x__result!rresultP]LX_~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booldthis!w__resultP] f~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolkthis!w__resultP] m~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0rthisheaderBufferheaderLengthdataBufferdataLengthx__result\uresultrwrittenSize`stotalSizezrsize\pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lvoidintboolcharunsigned int0LthisheaderWrittenSizeldataWrittenSizeAheaderBuffer#headerLengthdataBufferdataLengthtimeOutx__resultrheaderIdPsattrsreadSizessize{stotalReadSizerintBufferHsbuf__2hssize__3Urattr__4SrreadDsbuf__11ssize__12rattr__13Srread__15@sbuf__21ssize__22rattr__23Srread__25sbuf__31ssize__32rattr__33Srread__35sbuf__41sssize__42`rattr__43Srread__45ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h`hw"d8F{JPd}Z0]3~]0 ~]DL~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0!thisallocatordeviceAllocatorx__result smemorywrhioPacketChannelP]D\)~],(d"8~J}Z$]Q~]>~]~( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h }< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h4 } }t. d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h? f% } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h( /1}  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h ~  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h ~$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppy32 2 2 2 }T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp2,;  | 2  2 # 26  2  !l 86  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h$~   ~% %j&< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h$ , 51M+(-$   ~% %j(}%(|}8} 0T T}D}DH}$0P 0TPHT}4} P P} } $}}}TXP Q UPLT}}P}}P}}8}(8@}@L}(LT}T}(<@PPTP8TU,VS,XRWQY P @T}}4}}$0}08}$8L}V RP48PtVtR4PV4DRVRPPP\PP$PpVpRd8V`[hZhX8X\8T\T8WSdXRTTQZ P 8U}h}0PP S `U$RQPhT}}PPPPT`xTRV Q UPWQPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hTSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#YXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intintiu8z(%iu32*%is32/%iuptr3%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternala`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hdcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdihD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hlkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.honD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdvu d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool 4 thisz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_NN_CARDSPI MMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE Result 6 Result 6 55r55{IsFailure6 IsSuccess6 operator==6 5 00 ? `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnoszd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_Api.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00 4this3buf3size7attr z__resulturead0nnhioCTR@SerialChannel&m_Ch#AttributeATTRIBUTE_NONE ATTRIBUTE_NO_WAIT ATTRIBUTE_IN_PC SerialChannel6~SerialChannel6Open655Close6Connect6WaitHost6: Disconnect6Flush6Read6555: Read655: Write6555: 0tj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#@Builder&m_DescriptionR#Create655*PACKET_HEADER_ID*BUFFER_SIZE*s_DeviceAllocatorForHioWorkMemory*s_HioWorkMemoryDestroy6cInitialize5dFinalizeListen65Connect6Disconnect6SendPacket65555ReceivePacket65555555HioPacketChannel6555`R?\~HioPacketChannel60z00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# h&base_info#i__builtin_va_list000d4thisz__result-4this3allocator3deviceAllocator3`descriptionz__resulturesultB0l&tinfop#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]j4 thisz__result `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4 this3level3rsummary3module3{descriptionz__result `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4 thisz__result{`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4 this3 rhsz__result{`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]< z4thisz__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0A 4thisz__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]OResultConnectedz__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h"ResultConnected!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 """"4""T""8""X""""" "$ " "h " "F" "!v"5""!!S!)!    b  "#u$[%A&'' ()*+,.s/Z0A1(2345678z-a9H:/;<=>?@ABgCOD7EFGHIJKLwM_N3 !!VupmItf0z~m3qhxx4|q%^VmS1PcksD` X[ndu0s6  Z f# z ~  Z q0 h x  W # |   ^R V# S P c kj s; ` X[nuv v w)WiTaQ&dlasY8\oex"7"4"!L!U!+!!H $ h  d 8  sI#fD/""!$44d0DT0P|(@0H$@t ,$@\l ,*!********* * !h#l!h$lh%lh&lh'lh(lh)lh*lh+lh,l h-lT`Q`P`R`ST!!:_!!E_E_W!!WEWT;`F`Fi__ F_W *W.F3WT<`GiG[ [G[$[,\04=\B\T=`HT>`I`IwI IU ]$(1]7]<]T?`J`J\\\T@`K`K\\\TA`L`LLqL.L@qDLSqWLeUwqqLwTB`M `M)_-MD_HM^MrqvMMqMMMwwMMMM@MPMzMMMMM M<MMMT  C_  N_N_N_N_N__V  VNV%[) - 7[;NA[F[N\R V `\e\TD`O`OiOiO'`+O;OR`[[_cl[r[w[__O_____VVOV[[O[[\ \\!; 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--arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Development\demo_Memory.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp################# Device Memory : 0x%x - 0x%x ################# NW:Failed assertion (alignment & (alignment - 1)) == 0demo_Memory.cppoffset is out of bounds(%d) %d <= offset <= %d not satisfied.`armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|     TF~L`armcc+|      A|Dzw|`armcc+|      8A|L`armcc+|      `armcc+|      `armcc+|     (A~H`armcc+|      `armcc+|     dB~V d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemors_IsInitializedrs_MemoryBlockrs_MainMemoryHeapd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] `{ =*] PQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`]Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultP]P~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultP]P~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this)addressv__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4this]P}@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  4thisstartAddress=size*9option ] PQ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this]] d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T`>T}[{uT,]<Tbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`{P|r]>Ly}[L{uU]tb]{~} ]}~|_|'L|09]/~{Q{T]3~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8void0nwdemoV<InitializeDemoAllocator8allocatorsizep9option RrmemoryQuaddress]{ 8@](8?,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ` {P{Q{Q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`#]~{Q{Q]}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwdemoVEFinalizeDemoAllocator(allocatorB] G#/] ~{Q {Q ]}] G~](H] (Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoVDump]~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.h?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hp{ . d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~Z+(X! ~  }% z}E  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h<    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h 1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h$a ~  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  } S R Q}P}P}P}QP}P } S R Q } P}H}HT}}}}}UVTPQQT P V}4}48}(8Q(8PR8V Q 8UP8T }P} P}$}$(} PP(T}fgkjih8@-@PP 0040 08!m_PreviousLink && !m_NextLink%sfnd_LinkedList.h`armcc+|     |A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|void0e|this Fx__result ] <e"3~] <@~D d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.h"O}|}@DP TPDTmnrqpo@-@@`armcc+|      B~Ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ` {P] !-~` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h !~*}} } Ttu wy{N2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEE}N2nn2os10LockPolicy6NoLock10LockObjectE`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`{P~|` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }P`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`~|` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }P@-@@`armcc+|     $B~F`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this)p]#~` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }QP`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisv__resultPulk|` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }P`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0Mthis)addrv__resultPulk|` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }QPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intintiu8z(%iu16)%iu32*%is32/%iuptr3%ibit8zH%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintunsigned int0nwut0RAddOffsetToPtr3ptr3offsetz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0nnos@MemoryBlockBase#&m_Addr#&m_Size# &m_ReadOnly#)#MemoryBlockBaseO6O~MemoryBlockBase6O0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObjectInitialize6 Finalize6 @ScopedLockScopedLock$6$5,00?(0 4$this5,z__result$la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnos@MemoryBlock#MemoryBlock 6 ~MemoryBlock6 Finalize6 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nnfnd@HeapBase#(__vptr#&m_Parenth# &m_Children#&m_Option#~HeapBase6hHeapBaseh6h: Initialize6h50d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$ExpHeapImpl60&xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT GetSizeOf65ExpHeapBase6Initialize6555Finalize6~ExpHeapBase6Allocate65: : : : Free65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6Dump#6HasAddress#65iExpHeap500l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@FrameHeapBase(#&m_Addr#&m_Size#&m_CurrentHead# &m_CurrentTail#$Initialize6Z55: Finalize6ZiFrameHeap70lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutild:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Initialize655: Finalize6GetStartAddress6GetFreeSize6GetTotalSize6GetMemoryBlockSize65Dump6@FrameHeapAllocatorD#&m_StartAddress#&m_FrameHeapF#Initialize655: Finalize6000I\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# /&base_info#B &base#&flags#&base_count# /&base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list__dso_handleAnwdemo00^4this3startAddress3size7option 4thisO,AlignMemory_k3kmemory3alignz__resultkutopkuheadouoffsetPMInitializeDemoMemoryuDEMO_MAIN_MEMORY_SIZEuuaddressOrAllock3size7alignment z__resultkumemorykOgUnAlignMemoryk3kmemoryz__resultkuheadouoffsetPFree3kmemoryB03&tinfo7#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp]`E__dso_handle>InitializeDemoMemoryAllocUnAlignMemoryFreed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablePd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink>#&m_NextLink>#Item>6>~Item6>0#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink"#&m_NextLink"#Item"6"0IntrusiveLinkedListW6W#0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nnfnd@ExpHeapTemplateXiScopedLock-ExpHeapTemplate6Initialize6555Finalize6~ExpHeapTemplate6Allocate65: : : : Free65FreeV#65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6HasAddress#65Dump#6##00l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@FrameHeapTemplate<&m_Addr#(&m_Size#,&m_CurrentHead#0&m_CurrentTail#4&m_Option#8Initialize6g555Finalize6g##0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]4>thisz__result>lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]> 4Othisz__resultOpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0%4>thisz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0@+4Othisz__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902](4 thisla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]*4 thisla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]F4 thisz__result lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]S&4Wthisz__resultWlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4"thisz__result"lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902] G4hthis3optionla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]$4hthis7option z__resulthla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]\ 4thisz__resultxn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]ud4thisz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h#"d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]@ -4Zthislb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.h&%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3addr3size3optionl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h)(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902] ,4thisl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h,+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisz__resultw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.h/.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902] (4thisz__resultulkl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h21d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultulkl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h54d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]r4thisulkl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h87d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h;:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 D4thisz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h>=d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0 i4this3byteSize7alignment 7groupId 7mode 7reuse z__resultulkl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hA@d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4this3pulkl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hDCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4gthis3addr3size3optionlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hGFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902] :4gthislb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hJIKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0OGetIntPtr3ptrz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrNMOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0OGetOffsetFromPtr3start3endz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h#GetOffsetFromPtrRQSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ORoundUp3x3basez__resultuvalueuroundedt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpU!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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D0V1 t(V4 (V7 V: HV= ,(V@ T8VC VF VI# VK VM# VO VQ# VS$UpVIdemo_Pad.o/ 1305695080 0 0 100666 72396 ` ELF(4(urA-P`P U  03/@  㼆@ᾆp P  0 `  x|XP@ANW:Failed assertion s_pPad == NULLdemo_Pad.cppNW:Pointer must not be NULL (allocator)NW:Failed assertion memory != NULL@- @P 4NW:Pointer must not be NULL (s_pPad)demo_Pad.cppp@-``PT t PX@Td .L 2/pNW:Pointer must not be NULL (s_pPad)demo_Pad.cppNW:Failed assertion allocator != NULL@-@@A-P ( 03/@ B pv@v\\` HP  4 `  xp|pXP8@-@x8MP |    \ \   `   8Ѝx;p@-PX@T .4B p@/\/// //ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Development\demo_Pad.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppNW:Pointer must not be NULL (allocator)demo_Pad.cppNW:Failed assertion memory != NULLNW:Failed assertion allocator != NULL`armcc+|      `armcc+|     A~D`armcc+|      `armcc+|     A~Cpd~Ap`armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|     Az`armcc+|      <A|M`armcc+|     (Az |A `armcc+|     A|`armcc+|     hA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`!.}-] >d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`;Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lthis8F<rpadReader@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolmthis@)buttonfw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booltthis@)buttonfw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool{2this@)buttonfw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolSthis@)buttonfw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolxthis@)buttonfw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Wc|q"|s|5]4~]LP!~]T!`~]t~~]t> H~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<`<.{T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W allocator]W(c~q||M]@X~]pt!~]x!x~]~~]> `~]!:}-]>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W ];$,J],`5|"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hW &hx__result8!} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp6/} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp ~ &~&u } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h ?%C+?&%[c>$d~} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp*. d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h1 ?+C+?&%[c>$d~/} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp1e.%} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp3}P}}}PT}P}}}}} P T}QP}QP}QP}QP}QP}}PP \T8\TPU}8}8<}P<U}}}}TT T\xTPU}}4lT,lU}h}(,P_baD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hedD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hgD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#ji(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intshortintlong longfloatiu8z(%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit8zH%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]nn@Result&m_Code#ond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall%4thisz__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnossd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRDPadud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRxwD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hzd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x#&y#@VEC2#cZeroVEC2655?0|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&hold#&trigger#&release#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Api.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid00nnhidCTR@PadReader8#&m_Padk#&m_IndexOfRead#&m_LatestHold#&m_MinOfStickClampCircle# &m_MinOfStickClampCross#&m_MinOfStickClampMinimum#&m_MaxOfStickClampCircle#&m_MaxOfStickClampCross#&m_MaxOfStickClampMinimum#&m_IsReadLatestFirst#&m_StickClampMode#&m_Threshold#&m_Scale#&m_Stroke# &m_StrokeVelocity#$&m_LastLength#(&m_LastDiff#,&m_TickOfRead#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModeQPadReaderd6d5k~PadReader6dReadLatest6d50?pf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool; 4this3buttonBitz__result< 74this3buttonBitz__result= \4this3buttonBitz__result> 4this3buttonBitz__result? 4this3buttonBitz__resultnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterO#&m_RepeatCounterFastq#4&m_ResetFlag#T&padding#UPadButton6Update65Reset6IsButtonPress65IsButtonDown65IsButtonUp65IsButtonRepeat65IsButtonRepeatFast6500z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_AllocatorF#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT Initialize68Finalize68Update68Reset68IsButtonPress6@5fIsButtonDown6@5fIsButtonUp6@5fIsButtonRepeat6@5fIsButtonRepeatFast6@5fcCreate85FDestroy68Pad868@PadFactory*s_pPad8dInitialize5FdFinalizecGetPad800<0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infov#F__si_class_type_info &base #&base_type# 0i__builtin_va_list00f48this648thisuresult~C48thisQ3allocatorz__result8umemoryupad8*48thisuallocatorB 0&tinfo#&offset_flags#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyable~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil@SizedEnum&m_EnumValue#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil@SizedEnum1#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0a%4dthisz__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4this3fx3fyz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q<z__resultrzerolb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]48thisz__result8t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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-DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp`armcc+|      \`armcc+|      \`armcc+|      A|t`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\`\a](@XN(}(|;]@\YP}@{P|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \this%aw__result%PX]\](@XN(}(|;]@\YQ}@{Qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int! this%AbuttonStatus.qmaskQLqiRPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]^ this%  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h.  S%$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h.  % d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp! % u  n o&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp\}H\Q0HR,HQ,QDP\}H\R0HR,DQ,Q\P}}}DQP}PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intiu8z(%iu32*%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h!,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#UPadButton%6%Update6%5ClearTriggerFlag6%Reset6%0#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned char?0std0('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intN 4%thisi__builtin_va_list d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp+*,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned char0P fill_n3__first3__n3__valueu__n__3u__first__4l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hfill_n.!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 h>z` F , }dL4.b*#%'!\# *p%7'!#s#+(N,j\@\+""** **h lh l h lhl $(.39         #'-28<DH L U]aglr""  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 "ARM 4L\]\lplplplpMD[t[tt[[p tK DK( K K ;$;(;;9t9(t9T9( /(K  /)K;d/&K0u(/'K0C/$K x /%K;l/#K ;p'/ w(PIh ,/h ,/h ,/h ,/W ,/ W 0,/ W @,/ W P,/G `,/G P-/G h.x/G .P/7 0//7 8//7 @//7 H//G P//G X//G h/P/!G //#G //%G /(/'G 00/*# 00/,80 B36px;Idemo_Particle.o/1305695064 0 0 100666 650024 ` ELF(4(WT@-pP `U @PQ 2/@T 2/A-`x $V ApT P  p@T1/ A/8p@-PM`]/iVi/cAPO` 03/P   00 0 R` 0 V    PP  2/  P  d cЍpNW:Pointer must not be NULL (shaderFilePath)ndemo_Particle.cppNW:Pointer must not be NULL (deviceAllocator)oNW:Pointer must not be NULL (m_ShaderResource->buffer)yNW:Failed assertion !((u32)p & ((4)-1))gfx_ResGraphicsFile.hO-dMphPt/7@`TU\@`X` TAh A\PPHD`H`P@/L<L<884Q 0/ B  1/P PH D0L@ BB!QQ P  HPHHdBZ  1/P PPSOXT  @B!P@P``P P7P4 !P1 0 3/Pm/VP QP@@P P]/ 2/P P U P4PK<hP[NW:Failed assertion particleEmitterNum != 0+demo_Particle.cppNW:Pointer must not be NULL (allocator)ut_MoveArray.hindex is out of bounds(%d) %d <= index < %d not satisfied.NW:Failed assertion 0 != elements;NW:Failed assertion 0 != m_AllocatorFP P$P(,P0`@@@1S$88(440P 0Q/OVO (A` 1/P P`H D0L@ BB!QQ P  HP`HHCV 1/P P`PWOhd  @B!P@P``P P7P4 !P1 0 3/P@/OOP Q00P@@P P|/OO 2/P P U P0P <hP<T:DH Z7 |P P P$(P,($ ` @@@1SC@ Z P @`V 1/PVPp!3[P U XP@DGetActiveSize() == 0>demo_Particle.hNW:Pointer must not be NULL (node)O-TMP@DPEPDH $0DA( A BBLH8<P4/@0`@0,,(1/P Pp<80@4 AAPPP  <Pp<<8BW 1/P PpTP!XSO @B!P@P PP7P4 !P1 0 3/Pc/]P QP@@P PxS/C 2/ P P U Pp(P$0`0(,,(0P 0 0 0PP P$ @pf \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Failed assertion 0 != elements;NW:Failed assertion 0 != m_AllocatorF1/P Pp<80@4 AAPPP  <Pp<<CW 1/P Ppd`!hWO @B!P@P PP7P4 !P1 0 3/Ple/OkOP QP@@P Pu/OO 2/ P P U Pp(P8< p[5 0P 0 0 0PP P$ |Bpi _[ P B`V 1/PVPh!3YPUpWP480`,p0<,0+ P P# P  P 0@ BB!PP  PPQ P8<4P8P 4 2/TЍ P Ppgfx_SceneHelper.hO-M PU0 U/:  Q  /R@T3/00RCPtU/  Q  /RP    -R. @ @B!PBPppP9P !P 1 0 3/`*.P QP@@P P'. 2/`  P PPU0bP/@@ F/Ps/ X0 X   Q R$ @ @B!PP``P ZNW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hResSceneObject%s::%s: Object not valid.@NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorFNW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.hut_ResDictionary.hP !P 1 0 3/PB/OOpP QP@@qP P N/OSO 2/P  P P X08ЍO-M  PU0 U @`/:  Q /RpW3/00R  ppP`V@QuU/  Q /RP # /R @ @B!PBPppP9P !P 1 0 3/`/)P QP@@P Ph/ 2/`  P PPU0SPy/@@ ~PPPf/oU0 U @`@ d  Q L Rl ZNW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hResSceneObject%s::%s: Object not valid.@NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorFNW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.hut_ResDictionary.hpW0BO O00RMO  ppP`V@QcUz/OqO  Q w/ORoO$ @ @B!PBPppP9P !P 1 0 3/`/OvOP QP@@P P/O O 2/`  P PPU0$Ѝ@-P@,1 [03/P1 `0 `USOLQPaTa  U P``h   \4$ 2/ 1/ 2/NW:Pointer must not be NULL (allocator)demo_Particle.cpput_MoveArray.hp@-Pp`ULQPaSOTaP ( U P`` (  WDp /      ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Development\demo_Particle.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (node)demo_Particle.cppNW:Pointer must not be NULL (ut::DynamicCast(*child))NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()`armcc+|     A|`armcc+|     hAz`armcc+|      Ax`armcc+|     (Az `A `armcc+|     0Ax A `armcc+|     ,PAt AjwAj`armcc+|     ,\At Anw`armcc+|     ,\Au Apw`armcc+|     , Au A\ewB\`armcc+|     $A|Bxa|Ax`armcc+|     Az`armcc+|     ,@Aw AbwBb`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ij$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`KZHfnvR[{P]T'5~]@D ]DT ]DH ~]H|'"~]pt ]t| ]tx ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hvoid0-!Lhthisjallocatorx__result!smemorysnodeRuresult] 83~]KD:Zfv~]d'~] ] ] ~]'p~] ] ] ~]@L:~]@L ~]@L ~]@L R~]@L:~]A ~]C ]?<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0WRmainAllocator deviceAllocatorautoAlocateparticleContextx__result smemoryrparticleEffectP](@Y~]`D[$~]tw~] ] ] ~]d~] ] ] ~] Q~] ]  ] ~]@>~]48 ]8@ ]8< ~pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`}_]]$L{U{Q"4`|9]$,%~]` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] fthissallocator] $l~]$0 ~]$0 ~]D {RD{RD{AQD}D"`h|}]HX ~] j]]W|D{Q "|1]%~] ]0~] ]P~] ~]4\ ~]4< ]4<P~]48~]`~]` ]`~]`||}]`l~] ~]  ] s~] `M|:{P }] ~< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pbools#PthisIresource3T9useParticleMaterial +rresultP] v~] ({ H} }}}{T},}{NW{]}{mT{|} {V{U}{P|Z}{U"0(!{$W0"X(0}3L$E{HT],0%~]<@,~]@P ~]@L:~]\4~]tHW~]85~]a~]~]~]R~]:~]x85P~|] 4~{U~]U~] P~{P] ~] P~] ~] U~] ~] ~] `6~] ,`HW~] @\85~] @\a~] @\~] @\~] @DR~] @D:~] 0@85P~|]`6~{T~] T~]|P~{P]`x~]~]T~]~]~] ~]:~] 85~] a~] ~] ~]R~]:~]85P~|]Pl85m~]Pl ~]PTR~]PT:~]@P85P~|] %~~]R~] ~] ~] ~]  ~]:~] ~]$ ~] :~],<G~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\charboolint00$D\thisresource3TnodeNamesrmodels9DumodelsEndremittershUrresultPscapacityr_ZNK2nw2ut9MoveArrayINS_3gfx3res16ResParticleModelEE4sizeEv__28RsnewCapacityrelement__30Pu_ZN2nw2ut9MoveArrayINS_3gfx3res16ResParticleModelEE9push_backERKS4___24rresult__38Pscapacity__39r_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE4sizeEv__46RsnewCapacity__41relement__48Pu_ZN2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE9push_backERKS4___42<rmodelResourceU<sresourceName0snamesfind|\remitterResourceUx\sresourceNamesnameIsfind+]$&~] (9~](8~](4:~] D"~] \HU~] p85V~] p a~] p~] p~] ptR~] pt:~] `p85P~|i] "P~|C] "~~] R~]D ~]HTN ~]HT 3~]HT a~]HT~]HT~]HPR~]HP:~]TXQ~]lS ~]l 3~]l a~]l~]l~]lpR~]lp:~]`lU~]`l 3~]`l a~]`l~]`l~]`hR~]`h:~]D ~]DHU~]$@85 ~]$@ a~]$@~]$@~]$(R~]$(:~]$85P~|] ~{VL|]~](~]|,H z~}{Q]]~]~]:~]d'~{T~]0 T~] P~{P]  ~] ~]\d gP~]04 ~]48 T~]8\ ~]8X ~]8< ~]dt~]dp:~]@"~]@HU~]85~] L~]~]~]R~]:~]85P~|]lx"P~|]@h"~~]@hR~]! ~]!HU~] 85~]  L~] ~] ~] R~] :~]!85P~|]#  ~{VL|u]!<@~]"~]"| bO<~} {Q]"]#8<~]#@P~]#@L:~]$<@~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\boolintf\thisresource3Xrmodels9HumodelsEndremittershX[rresultPscapacityer_ZNK2nw2ut9MoveArrayINS_3gfx3res16ResParticleModelEE4sizeEv__61RsnewCapacityRrelement__63Pu_ZN2nw2ut9MoveArrayINS_3gfx3res16ResParticleModelEE9push_backERKS4___57rresult__69Pscapacity__70r_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE4sizeEv__77RsnewCapacity__72relement__79Pu_ZN2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE9push_backERKS4___73rmodelResourceUrresTypeInfoP\remitterResourceX] &~]$9~]$<~]$<:~] <)~] THU~] h85~] h a~] h~] h~] hlR~] hl:~] Xh85P~|] )~~] R~] P ~] N ~]  3~]  a~] ~] ~] R~] :~]  Q~]0LS x~]0L 3~]0L a~]0L~]0L~]04R~]04:~]$0U~]$0 3~]$0 a~]$0~]$0~]$,R~]$,:~]  ~] HU~]85~] 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~ ~ m,}%,}{ ,e  +~ }~ ~ ^%" { { % |y ^+"  {   }z+|%| z 1" 2# } }% |z [ r ~   `%+~+~ ^%" { { % |y ^+"  {   }z+|+| z 7" !2) } }% |z  }  ~   `%+~+~  G" * X7 ^+ k  g =~~    }}    {  + | z~  y -,%~ }}HTHT<P SQpU}h} PPTTTTdT@P8XP Q UPdT}} HLPPTPLVVVtV`LUDXUSLXRY Q tVP4T}}}}$T$VQ$VP}}  } } QRQQSlP`R`Q`Q`Q`U4\T0TTUVVlV$0W YP W}}0}}$P},<QVPXP@LP PPT@HP0<P,UPxP R LTP|P}}0X}X\}$QRPXX W PPP|Wl|PPPV<V|T<T8pU,HQ(XR(HP,XXXWPltP$,P PWPpxP`lPDV@TRZ<\Z P Y<\Y}},X}X\}$QRPWWV4VPdlPT`P0X QR PXtX|tWd|P08PPPhpPXdP P Y4\Y}}, } }$ } P Q P @ PL U UU U X X W W DVXXYYZZQRPX0X,U@0V(@PDZ<VTQxVLtTHtV8DPHVVYYThQPRXXhU$V $P(Z$ZTlQ`Z4\T0\Z ,PHVVhhYYPlh@ @ @@lP<lP,lP Q hXXX P hWxW} } } }} pxPlQ4HPVQxV P U}}$U$V}}$}}$@} PlPXQQDUU@U$UW$WV$VVP\P WlWXlX[l[@\Q<lR<\P0@[l[UXPWtT DPWTdlTW`lWl<HPVlV <QLR<P [L[UXPWTT$PWTPXTWLXWXVXVlP\XZZ$Z$XP XPXP P XYY]_^cba`A-@` QQ P  0 3/P pQ  RQ @@qQ Pp \ 2/P  NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|     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A~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intsigned charintfloatiu8z(%iu16)%iu32*%is8-%is32/%iuptr3%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]long???07std0000__rwST __rw_construct773__p3__valSf __rw_destroyg55ST __rw_construct3__p3__valSf __rw_destroy55ST __rw_construct3__p3__valSf __rw_destroy55ST __rw_construct3__p3__valSM __rw_destroy3__refST __rw_construct3__p3__valSM __rw_destroy3__ref7????dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]long7?0000std07d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0?0~??d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x#&y#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&x#&y#&z#&w# Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''f_'mj 'ay'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid0000nwutiResS8tiResU16uiResU32wiResS32xiResF32y@BinString&offset#to_ptr6*iBinString!@Offset&offset#to_ptr6.iOffsetiiResTypeInfo@ResBool&value#iResBooliResVec2#iResTransform3#iResMtx34>#!0&0iu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revision#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintR1CheckFlag3flags3maskz__result?nwutRMEnableFlag3flags3Cvaluez__resultRZDisableFlag3flags3Cvaluez__resultRMEnableFlag2 3Mflags3Wvaluez__resultRjGetFlagValue   3aflags3shift3kmaskz__result ?=?G2 ?Q?[ ?e|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.htCheckFlagd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0004this3object4this3objectnwos@IAllocator(__vptr#Alloc65AllocAndConstruct65: DestructAndFree655Construct65Destruct650|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]longintboolunsigned char 4thisz__result 4thisz__result074this3elementz__resulturesultucapacity unewCapacity7?~ 4thisz__result 4this3element3value 4this3elementR4this3elementz__result 4this3pelement00j0k 4thisz__result 4thisz__result004wthis3>elementz__resulturesultucapacity unewCapacity?: 4thisz__result 4wthis3element3>value 4wthis3element04wthis3>elementz__result 4thisz__result 4thisz__result00P 4wthis3elementz__resulturesultucapacity unewCapacityP?   4thisz__result   4wthis3Velement3value   4wthis3Velement 0 4wthis3elementz__result0   4ythisz__result   4qthis3~element0  4this3indexz__result   4thisz__result < 4this3elementz__resulturesultucapacity unewCapacity?   4thisz__result  4this3element3value 4this3elementi4this3elementz__result4this3indexz__result 4thisz__result<4this3,elementz__resulturesultucapacity unewCapacity?& 4thisz__result 4this3element3,value 4this3elementi4this3,elementz__result4thisz__result 4thisz__result4this N4this3element4thisz__result4thisnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3 element00 0gv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolC 4this37childnwut 4this37childz__resultupushedu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfoE#RuntimeTypeInfoI6I5EIsDerivedFrom6E5E0A0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool4thisz__result07?0?0?0?0?0 ??0?0?0???8??8? nwutinternal@static_any_baseoperator bool6v?istatic_any_t+ 0R>encode_type5z__resultR>encode_type+5%z__result+R>encode_type751z__result7R$extract'3cur57z__result't d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0G4gthisz__resultC0K4kthisz__resultG~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwuth 4this3slot? h 4this3slot? ?2?,|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&r#&g#&b#&a# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool004 thisz__result 4thisz__resultnwut@DataBlockHeader&signature#&length#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60hh0RcResStaticCastHH!3!resz__resultHRcResStaticCast!3!resz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool04thisz__result4thisz__resultT4thisz__result@T4thisz__result@4 this3.pz__result nwutinternalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0GetBeginNodev6 @ResDicPatricia#ResDicPatricia6: ref6cGetClassName00?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolints i4thisz__result 4thisz__resultnwgfx@Result&m_Code#iself_typeQoperator=65GetCode6IsFailure6IsSuccess6GetDescription600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5@GfxDeleter&m_HasOwnership#operator()6500S%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalT8 3ptrz__resultT83ptrz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h(' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00b+4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNameW# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetName6GetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNodef#ResTransformNode6: 0?00f0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__result 4thisz__result"4this3valuenwgfxres@ResTextureData#@ResPixelBasedTextureData87#&m_Height#&m_Width#&m_Format# &m_FormatType#$&m_MipmapSize#(&m_TextureObject#,&m_LocationFlag#0&m_FormatHW#4@ResTexture#iResDataType7ResTexture6: 0:ptrq6?:ref6@ResPixelBasedTexture!#iResDataTypeUResPixelBasedTexture6: ?ref6SetLocationFlag65@ResImageTexture#ResImageTexture6: @ResCubeTexture#ResCubeTexture6: 0!00H0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx0/Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y '4Ithisz__resultnwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#~SceneObject6I0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres4@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags#<IsEnabledFlags6:5066d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#;:Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h>=Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid/o4?thisz__result? 47this37childz__result "4?thisz__result 4?thisz__result0? nw gfx@ SceneNodeL#&m_Parent7# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResults#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# Description262*s_TypeInfoAGetParent?6?GetParent767SetParent6757DestroyBranch67AttachChild6757DetachChild6757GetTraversalResults6?SetTraversalResults675 IsEnabledResults 6?5 InheritTraversalResults# 67 IsBranchVisible 6? ~SceneNodeN 67 IsCircularReference 6?5?00gg0;x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6 4thisz__result>?!4thisz__result ?4thisz__result0000 nw gfx@ TransformNodeg#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0~&m_PostCalculateWorldMatrixSignal #&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#Description6*s_TypeInfoATransform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 6575=Accept#65CTrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6 TransformNode 6555? ~TransformNodeI 6 Initialize#$ 6500\\0 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxFED d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00  44 thisz__result   44 this3valuenwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBuffer# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBuffer#@ ResDepthOperationData&m_Flags#&m_CommandBuffer]#@ ResStencilOperationData &m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation2#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0 #&&m_TextureMatrix#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_RasterizationN#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount#'&m_TextureCoordinators'#&toTextureMappersN#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResMaterial#iResDataTypeB ResMaterial4 64 : ? ref 64  ? ref 6< GetFlags6< SetFlags64 50n n 08 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hIHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hLK`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResMeshNodeVisibilityData@ResModelDataS#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0!#&m_LayerId#@ResModel#iResDataTypeaResModelQ6Q: 0kptr6Q?kref6Qk?ref6YGetMaterialsCount6YGetMaterials6QiResModelArray30TT0U{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hONd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatorTS`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Model\#&m_MaterialAnimGroupZ#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroupZ#&m_VisibilityAnimBindingIndex#0&&m_PreRenderSignalJ#&m_PostRenderSignalJ#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#<?&m_Description#&m_UserParameter#iRenderSignal3@@Description#0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresXHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwgfx@SceneHelperdResolveReferenceImpl5757dResolveReference5BdResolveReference85858?Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#gfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0)4thisz__result874this3resourcez__resultnwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder6Resource65CreateObjectI6550?{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResParticleFormData@ResParticleForm#md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResParticleModelT#ResParticleModel6: 0od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleShape#rqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Frame#&m_LastFrame#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame#&m_StartFrame#&m_EndFrame#&m_PlayPolicy#&m_UserData# g55550iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.htd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#*s_TypeInfoAvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed#xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleSetg#zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleContextL#}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResParticleEmitterParameterData@ResParticleEmitter#ResParticleEmitter6: @ResParticleEmitterParameter#iResEmitterArray=0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@ParticleEmitter\#&m_IsFirstEmission#&m_EmissionCount#&m_NextEmissionTime#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter=#&m_ResForm#*s_TypeInfoAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleUtildSetupParticleObject550@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int00700U0B 41 this3!resTexture uresImageTextureH uresCubeTexture 49 this3TresModel3n resMaterialuresTypeInfonwgfxres@ResFileHeaderData&m_Signature#&m_ByteOrder#&m_HeaderSize#&m_Revision#&m_FileSize# &m_NumBlocks#&padding_,#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic# &m_TexturesDicCount#$&toTexturesDic#(&m_LutSetsDicCount#,&toLutSetsDic#0&m_MaterialsDicCount#4&toMaterialsDic#8&m_ShadersDicCount#<&toShadersDic#@&m_CamerasDicCount#D&toCamerasDic#H&m_LightsDicCount#L&toLightsDic#P&m_FogsDicCount#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount#|&toCameraAnimsDic#&m_LightAnimsDicCount#&toLightAnimsDic#&m_FogAnimsDicCount#&toFogAnimsDic#&m_EmittersDicCount#&toEmittersDic#@ ResFileHeader# ResFileHeader 6 : @ResGraphicsFile#iResDataType_ ResGraphicsFile 6 : ?O ref 6 O? ref 6%  GetModelsCount 6% GetModels 6 GetTexturesCount6% GetTextures6 GetEmittersCount6% GetEmitters6 Setup6 553Setup6 5Cleanup6 ForeachTexture>6 5>ForeachModelMaterial6 5@LocationFlagSetter&m_Flag#LocationFlagSetter) 6) 5operator()61 5!iTextureLocationFlagSetter> @ParticleMaterialFlagSetteroperator()69 5T5n 00330! 0>>0- 05  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@ResourceSet&buffer#&resource3#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0nwdemo@UtilitycLoadFile55: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoidcharunsigned short0000 4this3model0 4this3emitter005090A nw demo@ParticleHandle\#&m_Id#&m_ModelInstances#&m_EmitterInstances#@DynamicBuilder&m_Description#DynamicBuilderj6jMaxChildrenn6j5MaxCallbacksn6j5Create6j5*s_TypeInfoAGetRuntimeTypeInfoE#6SetID65RegisterParticleModel65RegisterParticleEmitter65ParticleHandle6555~ParticleHandle160?iParticleNodeY@ ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocatorc Create5555 Destroy 6 ParticleEffect 65555 ~ParticleEffect1 6 Setup 653:  Register 6535= Register 653 CreateMultiEmitterParticleHandle 65 DestroyParticleHandle 65 GetActiveSize 6 FreePool 6d InitializeShaderBinary5E5d FinalizeShaderBinary Allocate 6Y0|0Y00s00y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]longstd077?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidboolunsigned short@__type_info&__vptr#&__name'#00#F__class_type_info&base#F__vmi_class_type_info&base+#&flags#&base_count# &base_info#F__si_class_type_info &base+#&base_type#+0i__builtin_va_list000'070000)00C 4this3allocator3resObj3descriptionz__result4this3nodenwutinternalB+0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon 6 5ptr 6 h#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayDicTraits@Traitsn ipointer (8ireferencen *8cGetValue5@TraitsTipointer (8ireferenceT*8cGetValueC54@Traits!ipointer (8ireference!*8cGetValue5@Traitsipointer (8ireference*8cGetValue50z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6h#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal2700E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool07?nwut@MoveArray7&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenced=iiteratorg=MoveArray65~MoveArray6size6begin86end86empty6capacity6reserve65push_back65clear6erase_find65GetArrayKind 6SetArrayKind65 SetCapacity65GetCapacity6construct655destroy65destroy_range65858PushBack65erase6500007?7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Childrengg&m_Parent7#&m_Children#&m_Deleter,#iiterator8_;ideleter_typei~Children6begin6end6Attach657Detach6570u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetachergoperator()6570d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr6 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtrS0&m_Object#&m_Deleter#ielement_type3ideleter_typeSideleter_reference~MovePtr6GetDeleter60?pPtrt60?St d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65v#007? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0\0nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayn &m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayPatriciaTitypeb^z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrS0&m_Object#&m_Deleter#ielement_type3ideleter_typeSt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArrayw6w5~MoveArray6wsize6begin76wend76wempty6capacity6reserve6w5push_back6w5clear6wGetArrayKind 6SetArrayKind6w5 SetCapacity6w5GetCapacity6construct6w55destroy6w5destroy_range6w5757PushBack6w5erase6w5000{0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArrayw6w5~MoveArray6wsize6begin76wend76wempty6capacity6reserve6w5push_back6w5clear6wGetArrayKind 6SetArrayKind6w5 SetCapacity6w5GetCapacity6construct6w55destroy6w5destroy_range6w5757PushBack6w5erase6w5000{0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonh#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonh#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayPatriciaitypeb^z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65h#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayT&m_pBegin#&m_pEnd#ipointer49@iterator&m_pCurrent.#iTItipointer4=ireferenceC=operator*@6?"operator++p6 iterator 6 5.ResArray655begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray!&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=2CiSafeBool+#@SafeBoolHelper&x#MoveArrayq6q~MoveArray6qoperator int nw::ut::MoveArray::SafeBoolHelper::*26yoperator=}6q5qbegin6qend6qfront6qcapacity6yswap6q5}clear6qGetArrayKind 6ySetArrayKind6q5 SetCapacity6q5GetCapacity6ydestroy6q5destroy_range6q55erase6q500u?00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenced=iiteratorg=MoveArray65~MoveArray6operator[]65size6begin86end86empty6capacity6reserve65push_back65clear6GetArrayKind 6SetArrayKind65 SetCapacity65GetCapacity6construct655destroy65destroy_range65858Size6PushBack65erase650000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenced=iiteratorg=MoveArray65~MoveArray6operator[]65size6begin86end86empty6capacity6reserve65push_back65clear6GetArrayKind 6SetArrayKind65 SetCapacity65GetCapacity6construct655destroy65destroy_range65858Size6PushBack65erase650000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator #&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray65 ~MoveArray6size6begin6end6back6empty6pop_back6clear6SetArrayKind65 SetCapacity65destroy65destroy_range655Size6Back6PopBack6erase65000Y00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65v#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65v#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65v#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65v#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65v#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? ! ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot27(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? %d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? ('pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0\00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3-,.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator new10d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 74this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h76d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0c 4 this7p z__result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0c4 this7p z__result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h@?Ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intO{SetFlagValue  3aflags3shift3kmask3kvaluez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h SetFlagValueDCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4qthis3 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4qthis3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]z`4qthisz__resultqv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intU4this3count7alignment z__resultuobjectsuobject__575 ui|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hPOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4qthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hSRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4qthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charlong0 *4qthis3first3lastufirst__439ub__438v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hYXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]O~4qthis3~firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] z4qthisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0|4qthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hba(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid04this3objects3countuobject__579u_ZN2nw4demo11ResourceSetD1Ev__582 ui|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0=4*thisz__resultupu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hhgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4.thisz__resultupu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hkjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0!4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0!4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.htsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]z4 thisz__resultvz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hwvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04 this3pz__result t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hzyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0Qz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]char4thisz__resultu__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] ,4gthisuallocator~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] 04kthisuallocator~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]@4Ithis3Eparentz__resultI| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolB4Ethis3Es_TypeInfoz__resultuselfE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4this3itemz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin3numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin3numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this3.pz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0R4this7p z__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0a~4Qthis7p z__resultQ{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q8V34ptrz__resultCz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin3numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this3.pz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin3numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this3.pz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0L4this7p z__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q83ptrz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4thisz__result@u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4thisz__result@u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4this3itemz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4this3itemz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4this3itemz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4this3itemz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4this3itemz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]m M4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]f-4this3resultz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]booly 4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]. 4thisx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q:53bufz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q?75x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] x4this3objectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4:this3flagsz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]/47thisz__result7x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]/47this37parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]^4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]v4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902] 47thisuenduparent__27 uchildx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long -4this38first38lastufirst__390ub__389uelement__387v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]q4this3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%$&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]longO remove_copy73__first3__last3__res3__valz__resultu__first__584ub__583h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC remove_copy)(*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OXfind73__first3__last3__valuez__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfind-,.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]Oremove73__first3__last3__valuez__resultu__nextd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmremove10d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool P4this3elementz__resulturemoved8uIsErasedv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4this37childz__resulturesultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h76d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902] 47this37childx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h:9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902] J47this3resultsx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h=<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool s4?this3resultsz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h@?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 47thisuresultsuparent7uisVisiblex d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hCBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] ;4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hFEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0h4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hIHJ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]longOJfor_each3__first3__last3__fz__resultu__first__398ub__397uchild__3927uparent__3957d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm$for_eachMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0B4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hPOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]x4thisz__resulttt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hSRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]S4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void084thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hYXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04 thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]K4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]c4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hbad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long 4this3first3lastufirst__403 ub__402uelement__400 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3 firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hhgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] y4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hkjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0.4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hnmoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfor_eachrqsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]PwDestroyAllSlots23array|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h"DestroyAllSlotsvud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0 t4thisz__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiyxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] ]4this~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi|{}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 47thisz__resultuparent7x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4?this3?childz__resultuparent?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z =42thisz__result2x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]H4this3allocatorz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__380dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]q4thisz__result v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]K4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]c4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long 4this3first3lastufirst__410tub__409uelement__407tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]p4this3pfirstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] y4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0.4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfor_eachd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]PwDestroyAllSlots,3array|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h"DestroyAllSlotsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0 n4thisz__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] W4this~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy~3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]5 4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_Eg57z__resultE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast77g37objz__result7us_TypeInfoUE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intQ-838begin38enduu__573 uparent8 uchild8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 902]QI3Bnodesz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] p4wthis3 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4wthis3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]G4wthis3allocatorz__resultwv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4wthisz__result7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4wthisz__result7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long  4wthis37first37lastufirst__423ub__422uelement__420v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]O4wthis3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] :4wthisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0g4wthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__413dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]O4thisz__result v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4wthis3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] p4wthis3 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4wthis3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]G4wthis3allocatorz__resultwv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4wthisz__result7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4wthisz__result7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long  4wthis37first37lastufirst__434Vub__433uelement__431Vv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]OV4wthis3Vfirstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] :4wthisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0g4wthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__424dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copy! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]O4thisz__result v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4wthis3reserveSizez__resultuelementsVuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h'&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0QRz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h*)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]charR4thisz__resultr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h-,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]wE4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h0/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0N4this7p z__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h32d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]u4thisz__resultq} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h65d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h98d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0d4this7p z__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h<;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h?>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0  44 this7p z__result4 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hBAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]  4< thisz__result ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hEDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]  4< thisz__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hHGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4Qthisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hKJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4Qthisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hNMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4Ythisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hQPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Ythisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hTSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Qthisz__resultudicz__struct_result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hWVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void034this7p z__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hZYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4% thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4% thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4% thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902])4 thisz__resultudicz__struct_result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hihd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]I4% thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hlkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]n4 thisz__resultudicz__struct_result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 this3allocatorz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hrqsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCast!3!resz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastvuwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCastHH!3!resz__resultHt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastzy{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intvoid0>4 this3>functionuenduptr__469vu_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res10ResTextureEE8GetValueEPNS3_14ResDicNodeDataE__471!u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__468!uresTexture__473!uu__476u_ZN2nw3gfx3res10ResTexture3refEv__475ures__477!uu__481u_ZN2nw3gfx3res10ResTexture3ptrEv__482up__484up__487up__490up__493up__496up__499u_ZN2nw2ut13ResCommonBaseC1EPKv__500u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__497u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__494u_ZN2nw3gfx3res10ResTextureC1EPKv__491u_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv__488u_ZN2nw3gfx3res15ResImageTextureC1EPKv__485u_ZN2nw2ut13ResStaticCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0___480HuresImageTextureHuvalue__502uu__506u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__505ures__507!uu__510u_ZN2nw3gfx3res10ResTexture3ptrEv__511up__513up__516up__519up__522up__525up__528u_ZN2nw2ut13ResCommonBaseC1EPKv__529u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__526u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__523u_ZN2nw3gfx3res10ResTextureC1EPKv__520u_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv__517u_ZN2nw3gfx3res14ResCubeTextureC1EPKv__514u_ZN2nw2ut13ResStaticCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0___509uresCubeTextureuvalue__531uu__535u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__534 utexture d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int 4 this3functionuendup__539vu_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC1EPNS7_14ResDicNodeDataE__540 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE3endEv__537up__544vu_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC1EPNS7_14ResDicNodeDataE__545 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE5beginEv__542uptr__548vu_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res8ResModelEE8GetValueEPNS3_14ResDicNodeDataE__550Tu_ZNK2nw2ut8internal8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__547Tuptr__553vu_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res11ResMaterialEE8GetValueEPNS3_14ResDicNodeDataE__555n u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__552n uresModel__557TuresMaterial__558n uu__565uresTypeInfouvalue__569uu__572u_ZN2nw3gfx3res11ResMaterial3refEv__571 umodel umaterialEnd umaterial d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902] e4) this3flagz__result)  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4ythisz__result v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int G4ythisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4ythisz__result2v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]b4qthis3}otheruelements~uend~ucapacityuallocatorv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4qthis3qrhsz__result}v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]/4qthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intn 4this3idy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 4jthisz__resultjy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intD4jthis3maxChildrenz__resultny d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intK)4jthis3maxCallbacksz__resultny d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroyY3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]  4this3 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int /4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]/4this3allocatorz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]H4this3allocatorz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]H4this3allocatorz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool4this3mainAllocator3deviceAllocator3autoAlocate3particleContextz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long -4this38first38lastufirst__444ub__443uelement__441v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] \4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0h4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long -4this38first38lastufirst__455ub__454uelement__452v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] \4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0h4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long i4this3first3lastufirst__466ub__465uelement__463v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0O4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroyBranchs3Rnodex d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h$SafeDestroyBranchd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisu_ZN2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEE4backEv__7u_ZN2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEE4BackEv__5u_ZNK2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEE5emptyEv__13uelement__15 unodey d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int l4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4thisz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h$#%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]longP[__rw_destroy3__first3__lastu__first__461ub__460|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroy(')D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__456dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copy,+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h/.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]q4thisz__result v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h21d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h546d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==98:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!==<>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]longP[__rw_destroy3__first3__lastu__first__450ub__449|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroyA@BD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__445dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyEDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hHGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]q4thisz__result v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hKJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hNMOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCastT3Tresz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastRQSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/static_any_cast=3valuez__result=t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castVUWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]Pnext3cur57t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextZY[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOdone3cur3end57z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hdone^]_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/static_any_castW 3valuez__resultWt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castbacd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/end3cur57z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hendfegd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/begin3cur57z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hbeginjikd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]OWcontain31colz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontainnmod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_E5z__resultE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_rqsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCastg37objz__resultus_TypeInfoUE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastvuwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast773Iobjz__result7us_TypeInfoUE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastzyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}|~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O$extract'3cur5+z__result't d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hextractd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/static_any_castQ83valuez__resultQt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]Pnext3cur5+t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOdone3cur3end5+z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hdoned:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/static_any_castM3valuez__resultMt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/end3cur5+z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hendd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/begin3cur5+z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegind:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]OWcontain3%colz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontaind:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_E5z__resultE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCastg37objz__resultus_TypeInfoUE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O$extract'3cur5z__result't d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hextractd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/static_any_castG83valuez__resultGt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]Pnext3cur5t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOdone3cur3end5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hdoned:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/static_any_castC3valuez__resultCt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/end3cur5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hendd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/begin3cur5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegind:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]OWcontain3colz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontaind:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intR4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeCleanup333rest d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hSafeCleanupd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intR4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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P  1!\  R  tQ0 A<ЍQNW:Pointer must not be NULL (m_pRenderSystem)demo_SimpleApp.cppNW:Pointer must not be NULL (m_pRenderTargetUpper)NW:Pointer must not be NULL (m_pRenderTargetLower)UnknownGL_ERROR : %s (0x%x)8@-@PP PU U U P  X0!\  R  tQ0 (8UnknownGL_ERROR : %s (0x%x)demo_SimpleApp.cppQ Q/p@-PU@ l eP PU U p NW:Failed assertion display == DISPLAY0 || display == DISPLAY1demo_SimpleApp.cppp@-@`P `PU 1/ 2/` PU 1/ 2/ `p/ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Development\demo_SimpleApp.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp`armcc+|     ,XAxBPxAP`armcc+|      ,`armcc+|     A|`armcc+|      `armcc+|     A|`armcc+|     A|`armcc+|      `armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xunsigned int XthisrrenderDesc'~uupperScreenDesculowerScreenDescuu__2serro]$&)~]$p ~]d ~]dh3Q~]P`3~]:Q~]:~]`A~~ }7|NF" `Y}\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902],`, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]c this?display!]$Lg ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]| thisv__resultP] ~P~]~P~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int thisdisplaypsscreenKind]uu__3hserrJ] 4 ]~~ }7|N!"Y}\`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]F !thisF] $I]$XJ]0T3]XK]d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W 9size)9alignment v__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W Zsize)9alignment v__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W ptr$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.h m,T,T,T,T, }- U   {- C    {- ~  ! ~ /|2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp }  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppm+ }   t|X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h/(~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hN2N } 0} z y   ~  ! ~ /}2I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h~x*%~x*%y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp} } |}|} X} 4Q<HQT`QtPRQPpRPdQ P T,} P P}} Q LUPlTtT}P}}QQQtP`hQ Q HUP`T}}dU0XUPT}QP}QP}P>? -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModeBAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hEDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#JI4d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intintlong longunsigned long longiu8z(%iu16)%iu32*%is32/%is640%iuptr3%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0Nd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndWVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hYd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos^]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObjectbd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosfd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnoshd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option#0kjd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hnmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndsrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiGLenum{3iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]?nnwut?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutos8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#Destroy62@GfxDeleter&m_HasOwnership#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FrameBufferObject d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width#&height#&colorFormat#&depthFormat# &colorArea?# &depthArea?#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description6#BufferSize655ColorFormat65 Create 6506? 0 0 res0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwuthd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description,#&m_CurrentDisplay#4&m_DisplayBuffersa#8@Description,&screenKind#&width#&height#&format# &transferMode##&memoryArea?#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(DescriptionR6R0,os0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdevd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#DLightd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDShaderProgramd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#DSceneObjectd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatorosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyType'iRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendereros d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiVertexLightArray?%iCameraArrayH iFogArrayKiLightSetArrayW"{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex#x&m_Fogs#|&m_LightSets#&m_LightSetIndex#&m_ActiveVertexLightCount#&m_ActiveFragmentLightCount#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0000nwgfx@RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHashR#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetRenderTarget60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@CommandListSwapperdosXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCamera[Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREODResourceSetiResourceArrayXB@ RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera#&m_Resources#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription,#&lowerScreenDescription,#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x Descriptioni 6i@ LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,c Createn55'? Destroy 6n SetRenderTarget 6n5 GetRenderContext 6n TransferBuffer 6n5 PresentBuffer 6n50'06 ut os gfx0000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h]`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress #&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstanceInitialize6SetRenderingTarget65GetFrameBufferObject6SwapBuffer65Finalize6cAllocate5: cAllocateDeviceMemory5: dFree5TransferBuffer600060?ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfonted:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontkd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTRmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontosod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@PadFactorydInitialize5dFinalize0qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemotsDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info|#F__si_class_type_info &base#&base_type#0i__builtin_va_list?,0P 4thisB0&tinfo #&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppvd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#zd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0OnwGlErrorString3errz__resultB&value#&name#iEnumStringsrENUM_STRINGSNUM_ENUM_STRING tuidx__1 uidxxm d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.h"hnwGlErrorStringd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]. 42thisx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]w 4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]+4this3width3heightz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4this3formatz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]x4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]\ 34Rthisz__resultR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]4nthisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4ithisz__resulti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy63objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h~|4 ^+" , | ^+" , | ^+" , | ^+" , | ^+" ,  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.h& 3- }~u x ^+" !+~ , }( ~> B> B> B> B~= ^+" !~+~  D, }( ~> B 4 ^+" !~+~  , }( ~> B> B> B> B, ~ ^+" !~+~  +!,3 }( ~> B> B> B> B~= ^+" !~+~  ~ +!,3 }( ~> B  " d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp}} Q YPX}P}Pd}d} Q dUPdT}}$}}$}}$}PRQYP(HXPXPZPppPhP P TTSU URhQQVHV}}$}}$}}$}VXTUUtZDtP<tUXU$PPPRH\8Q P WpW}} ,},}} } } P       Q TlT@`Q0@P,@Q(V$VPPQ`WWWWt Hp D `T  P   PV, ,  (S(W$ $  p  D RYQ UPX}}$,}<,\}\d}MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_NN_CARDSPI MMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const+   { Consth 6h #Result 6 59IsFailure6 operator nnResult6 0iResultSuccess00 `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h"d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Enum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nndbgBreakReasonBREAK_REASON_PANIC BREAK_REASON_ASSERT BREAK_REASON_USER $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Break.hARM C/C++ Compiler, RVCT4.0 [Build 902]nndbg&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_DebugString.hARM C/C++ Compiler, RVCT4.0 [Build 902]nndbgdetail(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]nn@Handle&m_Handle9#+*`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall$4thisz__result%4thisz__result$4thisz__result%4thisz__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.h-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle~#0/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@TimeSpan&m_NanoSeconds #DZeroOnlyTag0iZeroOnly.*TimeSpan@6@: cFromNanoSeconds5 cFromMilliSeconds5 0;4@this7zeroOnly z__result@TD3 nanoSecondsz__resulturetz__struct_result@TV3 milliSecondsz__resultz__struct_result@la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#4d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM76,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintT3spannnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#dSleep5dSleepImpl5h] d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.h9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@?0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intC?nwutRjGetFlagValueCCC3,flags3shift3maskz__resultC???&|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hCBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolunsigned charlongvoid00 4}thisz__result 4qthis3element 4qthis3element0 24thisz__resultw4thisz__result 4thisz__result0? ?4thisz__result 47thisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0 C4}thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hFEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intiGLsizei{9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x##&y##@VEC2#VEC265#5#0N$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &x##&y##&z##@VEC3 #VEC365#5#5#Set65#5#5#0Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&x##&y##&z##&w## @VEC4#Rd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathTTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00##&_01##&_02##&_03## &_10##&_11##&_12##&_13##&_20## &_21##$&_22##(&_23##,l0''f#_'mj# 'ay'vB0&_00##&_01##&_02##&_03## &_10##&_11##&_12##&_13##&_20## &_21##$&_22##(&_23##,@MTX340#Vd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6XLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00##&_01##&_02##&_03## &_10##&_11##&_12##&_13##&_20## &_21##$&_22##(&_23##,&_30##0&_31##4&_32##8&_33##<l@'`'f7#$'m/#'a>'vOB@&_00##&_01##&_02##&_03## &_10##&_11##&_12##&_13##&_20## &_21##$&_22##(&_23##,&_30##0&_31##4&_32##8&_33##<@MTX44@$#Zd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END `8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile5559dCloseFile5bd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nnfs@IPositionable(__vptr#~IPositionable60dd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nnfs@IInputStream0"~IInputStream66B0fd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned shortbool00nnfsdetail@FileBaseImpl#&m_P#FileBaseImpl6TryOpenImpl6559Finalize6~FileBaseImpl6GetPtr6IsNotFlushed600ihd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortvoidboollong longunsigned int0000 0nnfsdetail@FileBase#&m_Position.#+m_Size.# iS64="FileBase6TryInitialize6559TryRead6555TrySeek65 5TryGetPosition65TrySetPosition65 TryGetSize65Read655Seek65 5GetPosition 6SetPosition65 GetSize 600h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hk8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned shortvoid000000 nnfs@FileInputStream###FileInputStream+6+6TryInitialize6+5Finalize6+~FileInputStream6+6Read#,6+55TryRead#(6+555Seek# 6+5 5TrySeek#6+5 5GetPosition #63TryGetPosition#635SetPosition#6+5 TrySetPosition#6+5 GetSize #$63TryGetSize# 63500/nmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfsiFileReaderla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileReader.hpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#srd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiResU32wiResF32#y@OffsetiOffsetiResTypeInfoiResVec2#iResVec3#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontInformationxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwfontinternalDTextureObjectiCharCodev@Font(__vptr#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResource}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidth##8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidth##8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontiTextWriter!{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndexa#iGlyphIndex| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont@ResFont#(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 902]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtx##&addrSizeAndVtx##&addrTexCoord##&addrColor## d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 902]int90nngrCTR@Shader&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#0&m_ExeImageInfo# &m_Instruction#&m_InstructionCount#9&m_Swizzlei#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniform9#&m_GeoShaderBoolMapUniform9#9/&m_CmdCacheOutAttrArray#&m_CmdCacheOutAttrNum#9Q&m_CmdCacheConstArray]#&m_CmdCacheConstNumArray#DExeImageInfo\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnngrCTR@Vertex+m_CmdCacheVertexNum#9S+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray# &m_AttrConst0# @IndexStream &physicalAddr#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr# &type# &byte# &bind#@@AttrConst&dimension#)##¶m?#(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #Z&operand#&source#&scale#&bufferInput#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool nn gr CTR@ RenderState&blend.#&logicOp #&shadowMapZ#&alphaTest#0&stencilTest#8ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask #P)#P&depthTest#T&cullingTest#\&wBuffer#d&fbAccess#@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbm#&srcAlpham#&dstRgbm#&dstAlpham#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@ShadowMap&isEnable#&isPerspective#)#&zBias##&zScale##&penumbraScale## &penumbraBias##&m_RenderState#@ StencilTest&isEnable#&maskOp.#)#&func#)#&ref9#&mask9# &opFail#&opZFail#&opZPass#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScale##&isEnablePolygonOffset#)#&polygonOffsetUnit##&depthRangeNear## &depthRangeFar##&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFaceC#)#&m_RenderState#@ FBAccess&m_RenderState#?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Viewport&x#&y#&width#&height# Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolunsigned short000#000nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidth##&m_MaxShapeVertexCount# &m_ShapeVertexCount#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix#&m_ShapeBindSymbolModelViewMatrix#&m_ShapeBindSymbolPos#&m_ShapeBindSymbolColor#&m_ShapeViewport#&m_ShapeRenderState#&m_ShapeCombiner#&m_ShapeVertex#&m_ShapeIndexStreamM#&m_ShapePositionStreamArray#&m_ShapeColorStreamArray#&m_ShapeIndexStreamArray#&m_ShapeAllocator#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount#&m_FontCommandBuffer#&m_IsFontOwner#&m_FontAllocator#InitializeShape6M55InitializeFont6M55550d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutS4thisz__resultOp4thisz__result!000t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6s@GfxDeleter&m_HasOwnership#GfxDeleterw6woperator()6w5s00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00 45thisz__result 45thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]bools 4thisz__resultnwgfx@Result&m_Code#IsFailure60 u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResSceneObjectData@ResSceneObject#ResSceneObject\6\: @ResSceneNode#@ResTransformNode$#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width#&height#&colorFormat#&depthFormat# &colorArea?# &depthArea?#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description6#BufferSize655ColorFormat65 Create 6506? 0 00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description,#&m_CurrentDisplay#4&m_DisplayBuffers7#8@Description,&screenKind#&width#&height#&format# &transferMode##&memoryArea?#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags9#<SetTranslate6v5#5#5#SetTranslate6v5EnableFlags6v590?|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwgfx@AnimBinding,#&m_AnimGroups*#&m_AnimObjectsB#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(SetAnimObject655: 0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_ParentF# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults9#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignall#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#DescriptionS6STransform6X00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResMeshNodeVisibilityDatad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResLight>#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#*s_TypeInfoGetAnimGroup6SetAnimObject65ValidateLightAnimType6500D#4thisz__result0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint4thisz__result0t4thisz__resultnwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#0&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption9#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?G&m_DescriptionK#&m_UserParameter#iRenderSignal3@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#*s_TypeInfoGetMaterialAnimGroup6SetMaterialAnimObject65: GetVisibilityAnimGroup6SetVisibilityAnimObject65: 00t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeFiRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00?nwgfxres@ResCameraViewUpdaterData&typeInfo#@ResCameraProjectionUpdaterData &typeInfo#&m_Near#&m_Far#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPosition#&m_Twist#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition#&m_UpwardVector#@ResProjectionRect&m_AspectRatio#&m_Height#&m_Center#@ResFrustumProjectionUpdaterData#&m_Rect9# @ResOrthoProjectionUpdaterData#&m_Rect9# @ResPerspectiveProjectionUpdaterData#&m_AspectRatio# &m_Fovy#@ResCameraViewUpdater#ResCameraViewUpdater 6 : ref 6$ cGetClassNameGetTypeInfo6$ @ ResCameraProjectionUpdater#ResCameraProjectionUpdater( 6( : ref, 6( ref4 6< c GetClassName SetNear 6( 5# SetFar 6( 5# GetTypeInfo 6< @ ResAimTargetViewUpdaterW#iResDataTypee ResAimTargetViewUpdater@ 6@ : ? refV 6@  SetTargetPosition 6@ 5 SetTwist 6@ 5#@ ResLookAtTargetViewUpdaterW#iResDataType ResLookAtTargetViewUpdaterD 6D : ? ref" 6D  SetTargetPosition 6D 5 SetUpwardVector 6D 5#5#5#@ResFrustumProjectionUpdater#iResDataTypeResFrustumProjectionUpdaterH 6H : ?ref6H ?ref!6P GetRectX 6P SetRect6H 5X @ResOrthoProjectionUpdater#iResDataTypeResOrthoProjectionUpdater\ 6\ : ?ref6\ ?ref6d GetRectX 6d SetRect6\ 5X @ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdaterh 6h : ?wref6h SetFovy6h 5#@ResCamera>#0W? W0 0??0 08 0000L 9?T 0qq0` 0K| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraViewUpdater #&m_IsDynamic#B &m_IsDynamic#hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6c50$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidint44thisz__result 00#000 nw gfx@ Camera#&m_ViewMatrix>#&m_InverseViewMatrix>#&m_ProjectionMatrix7#&m_InverseProjectionMatrix7#&m_TextureProjectionMatrix>#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup #&m_OriginalValue#&m_OriginalTransform#&m_WScale##&m_IsDynamic#@Description#Description6@DynamicBuilder &m_DescriptionY#&m_ViewUpdater#&m_ProjectionUpdater#DynamicBuilder 6 ~DynamicBuilder6 MaxChildren 6 5MaxCallbacks 6 5ViewUpdater 6 5ProjectionUpdater 6 5cCreate6 5*s_TypeInfoUpdateCameraMatrix6SetWScale65#GetAnimGroup 6SetAnimObject65 GetPerspective 65555 SetPerspective 65#5#5#5# ValidateCameraAnimType 650Y0?000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Skeleton#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4thisz__result0nwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#*s_TypeInfoGetSkeletalAnimGroup6SetSkeletalAnimObject65: 00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendererd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint000nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption9#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder6Resource65BufferOption659MaxAnimObjectsPerGroup65IsAnimationEnabled65CreateObject6550?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FrustumProjectionUpdater #&m_Resource#cCreate5 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@OrthoProjectionUpdater #&m_Resourceq#cCreate5 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@PerspectiveProjectionUpdater #&m_ResourceK#cCreate500 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AimTargetViewUpdater#&m_Resource# cCreate500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@LookAtTargetViewUpdater#&m_Resource# cCreate5 00ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResFileHeaderData@ResFileHeader#ResFileHeaderc6c: @ResGraphicsFile#ResGraphicsFileg6g: 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@CommandListSwapperd!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCamera$#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayXB@ RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera#&m_ResourcesE#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription,#&lowerScreenDescription,#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTick #&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,0000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool00?0?E0??00?M000 nw demo@ UtilityAnimationTypeSKELETAL_ANIMATION MATERIAL_ANIMATION VISIBILITY_ANIMATION CAMERA_ANIMATION LIGHT_ANIMATION FOG_ANIMATION *CAMERA_POSITION*TARGET_POSITION*NEAR_CLIP*FAR_CLIP*FOVY_RADIAN*PROJECTION_CENTER*PROJECTION_HEIGHT*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializeddInitializeGraphicsDrawing55cLoadFile55: cLoadResources555cCreateCamera5555#5#5#: :# cCreateAimCamera5555#5#5#: :# cCreateFrustumCamera5555#5#55#: :# cCreateOrthoCamera5555#5#55#: :# d CreateStereoCameras5555555#5#5#:# d SetCameraAspectRatio55#c CreateUpperScreenBuffer55c CreateLowerScreenBuffer55c CreateSceneNodeF55: : : c GetAnimGroup55c InitializeSharedFont55c BindAnimationObject555#(`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnplCTRSharedFontLoadStateSHARED_FONT_LOAD_STATE_NULL SHARED_FONT_LOAD_STATE_LOADING SHARED_FONT_LOAD_STATE_LOADED SHARED_FONT_LOAD_STATE_FAILED SHARED_FONT_LOAD_STATE_MAX_BIT+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolunsigned shortvoidlong long@__type_info&__vptr+#&__name3#0'0/F__class_type_info&base#F__vmi_class_type_info&base7#&flags#&base_count# &base_info#B(&base7#&flags#&base_count# &base_info#F__si_class_type_info &base7#&base_typeB#70>i__builtin_va_list0?0m0?E?0000?000?M0000000Q  Z3aallocator3ggraphicsDrawingz__resultufontBufferuufontSizeu_ZNK2nn6Result9IsFailureEv__27uru_ZNK2nn6Resultcv8nnResultEv__29umilliSeconds__30unanoSeconds__32uretuzeroOnly__35u_ZN2nn3fnd8TimeSpanC1EPKNS1_11ZeroOnlyTagE__36@u_ZN2nn3fnd8TimeSpan15FromNanoSecondsEx__33u_ZN2nn3fnd8TimeSpan16FromMilliSecondsEx__31uspan__37 unn_util_result_try_result nw ut demo internalB 70&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable/ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable601d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnutil@Int64 &lo9#&hi9#Int6465 operator s64 6 00 3 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable605d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBase87|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charintnwfont@TextWriterBased&m_WidthLimit##L&m_CharSpace##P&m_LineSpace##T&m_TabWidth#X&m_DrawFlag#\0Z&m_TagProcessor@#`iTagProcessor)# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.h:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0<Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray=&m_AllocatorC#&m_ElementsI#&m_EndI#&m_Capacity# size67Size6703000=>`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayK&m_AllocatorQ#&m_ElementsW#&m_EndW#&m_Capacity# operator[][6=5size6E00A000K?K@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2F0D d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00FGF d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_ParentF#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherLKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBool!+0operator-> 6operator int nw::ut::MovePtr::SafeBoolHelper::*60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hONd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hRQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type22iSafeBool#@SafeBoolHelper&x#0operator->O6operator int nw::ut::MovePtr::SafeBoolHelper::*!6PtrO60t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2WVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hZYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000c d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00fed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hihd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hlkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#t<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001v<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001yxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter$60?Ptr6MovePtr650??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65cGfxPtr65c0?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter60?Ptr6MovePtr65c0??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool0? nw ut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=2KiSafeBool3#@SafeBoolHelper&x#MoveArrayq6qMoveArrayq6q5y~MoveArray6qoperator int nw::ut::MoveArray::SafeBoolHelper::*:6}operator=6q5qrelease6qsize6}begin#6qend#6qfront6qempty6}capacity6}reserve6q5swap6q5resize6q5clear6qGetArrayKindC6}SetArrayKind6q5CSetCapacity6q5GetCapacity6}construct6q5destroy6q5destroy_range6q5#5#MoveArrayq6q555:C erase6q50?u0u?00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin"6end"6back6empty6capacity6reserve65push_back65GetArrayKindC6SetCapacity65GetCapacity6construct6550000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 this39codez__result `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]4h thisz__resulth `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4this3#fx3#fyz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]f4this3#fx3#fy3#fzz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3#fx3#fy3#fzlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IPositionable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000 4this6z__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]!4this3 sz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]&4thisz__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]";4thisz__resulth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0014+this6z__result+pf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0( 4this3path39modez__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0CV4this3pathName39modez__resulth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0u 54+this3pathNamez__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 w4thisz__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]- ?4thistj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902] [4+thispf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void08W4thisz__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000 s4+this6z__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0pG4this3buffer3sizez__resulturetu_ZNK2nn6Result9IsFailureEv__2 uresultLocalh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04+this3buffer3sizez__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool~j4this3 position3baseu_ZNK2nn6Result9IsFailureEv__4 uresultLocalh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]long longunsigned intbool04thisz__result uret upOut__6ucode__15u_ZN2nn6ResultC1Ej__16 u_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev__13h u_ZN2nn6ResultC1ERKS0___19 u_ZNK2nn2fs6detail8FileBase14TryGetPositionEPx__9u_ZNK2nn6Result9IsFailureEv__21 uresultLocalh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]"4 thisz__result l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]j4this3pOutz__resulth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool4this3 positionu_ZNK2nn6Result9IsFailureEv__23 uresultLocalh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool4thisz__result uret u_ZNK2nn6Result9IsFailureEv__25 uresultLocalh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]43thisz__result pf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void094this3pz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool ]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0!w4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0!4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04-this3pz__result-t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]4-thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04-this3pz__result-t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]4-thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolB4this3s_TypeInfoz__resultuself| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0c4cthis7p z__resultc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0:4gthis7p z__resultg d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h.-/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intO{SetFlagValueCC3,flags3shift3mask3valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h SetFlagValue21d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] \4qthis3Ckindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h54d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int ~4qthis3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h87d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]zh4qthisz__resultqv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902];4}thisz__resultCv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902])4qthisz__resulturesultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4qthis3yarrayz__resultqv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hDCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4qthisz__result#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]r4qthisz__result#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charlong0 4qthis3#first3#lastufirst__44ub__43v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]O4qthis3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hPOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] &4qthisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hSRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04qthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4}thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hYXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4}thisz__result:v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4qthis3otheruelementsuenducapacityuallocatorv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4qthis3qrhsz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hbad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4qthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4}thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hhgiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charlong0|P[__rw_destroy3__first3__lastu__first__59ub__58dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroylkmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned char0|Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__54dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%uninitialized_copypod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4qthis3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hsrLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolunsigned char0 4qthis3numberz__resulturesultuelement__46uelement__50 umin ui umax uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hvud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04qthis3elements3capacity3allocator7Ckind z__resultqv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hyxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]I4thisz__result"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4thisz__result"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int  4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]void0|P[__rw_destroy3__first3__lastu_ZN2nw4demo11ResourceSetD1Ev__65dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__60dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultCv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] ]4this3element3valuev d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint4this3elementz__resulturesultucapacity unewCapacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]P Finalizepe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.hFinalized:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]P Initializepe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.hInitialized:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3#wScaleu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]74Xthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMEnableFlag3flags3"valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hEnableFlagd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] T4vthis39flags d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4vthis3#x3#y3#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] 44vthis3translate d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]. 4sthisx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] T4wthis3sobjectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0X4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0R4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0@ 4 thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]z74wthisz__resultwx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]84thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]>4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z 4Athisz__resultAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]5 4Sthisz__resultS| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]. s4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]= 4 thisz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]intN14 this3maxChildrenz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]intUS4 this3maxCallbacksz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3pointerz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]_4this3pointerz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902] s4this3pointeruobjectudeleter t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] '4this3pointerx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]?4this3objectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]]v4 this3viewUpdaterz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3cpointerz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902][4this3cpointerz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902] m4this3pointeruobject udeletert d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] !4this3pointerx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]94this3cobjectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4 this3cprojectionUpdaterz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4h thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4h this3#value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0Q}z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h#"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]charQ4( thisz__result, r__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h&%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4( this3#value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4( this3#value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h,+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04( this7p z__result( | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h/.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04h this7p z__resulth | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h21d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]charg4< thisz__result4 u__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h54d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4< thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h879d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCastKK3resz__resultKt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCast<;=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCastKK3resz__resultKt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCast@?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]L ;4cthis3pivot d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hCBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]&4D thisz__result"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hFEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4D this3#x3#y3#z| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hIHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]<4D this3value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hLKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0z4 this7p z__result | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hONd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04D this7p z__resultD | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hRQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0Qz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hUTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]char4$ thisz__result u__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hXWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4$ thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h[Z\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCastW3Wresz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCast_^`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCastW3Wresz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4@ thisz__resultV| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4@ this3#value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hihd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]p4@ this3value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hlkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0&4@ this7p z__result@ | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.honpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCastW3Wresz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastsrtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCastW3Wresz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastwvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4H thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hzyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]U4H this3X value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]%4P thisz__result!| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902];4P thisz__resultX | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04H this7p z__resultH | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCast3resz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCast3resz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4\ thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]/4\ this3X value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4d thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4d thisz__resultX | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04\ this7p z__result\ | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCastqq3resz__resultqt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCastqq3resz__resultqt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]w 4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]+4this3width3heightz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4this3formatz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_5Fz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCastFF3objz__resultFus_TypeInfoU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0R4\this7p z__result\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902])4thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]84this3resourcez__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4this39bufferOptionz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]f,4this3maxAnimObjectsz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolu[4this3isAnimationEnabledz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_5z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast3objz__resultus_TypeInfoU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_5z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast3objz__resultus_TypeInfoU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_5z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast3objz__resultus_TypeInfoU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_5z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast3objz__resultus_TypeInfoU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultOt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int %4Ethisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4=this3indexz__result[v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int47thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool [4this3groupIdx3animObject7objectIdx z__result uindexz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902].4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]] B4this3animObjectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902] S4this3animObjectu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3animObject7objectIndex t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]int E4this3animObject7objectIndex t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3animObject7objectIndex | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 |\X  4h\dx048X     x     hL.`0123485_8( l͘wO?C`:,x6&78ޖ|]&W3ʓWx 8   0 ӏoB8Ǎ(`0ٌEFGHmIS99:;<=ы>?@AiBOC5DWXY͊ZKLMiNPO7PQRSӉTUJVohUi;j"[ \]׈^_`asbZcAd(efg݇wćxyzzkblJm2nopq҆rsturvgg`dA . .3х421jC(ř w%ؘZ ?Cv`EA777 7 P~܃]тL؀T(Y ~Y~~}W}}|?|{{6{zyz#zykyyxx;xw}w3w/v-Gvu1u:utcts{ssrr-qIWqVq ppr~on^Inm;CmNl{nlhkk2kjnjhiZh&h7g@igfbfeeeQdkdcwcbbb~aka`` __^^]]\\T[BZ_YZFYBYX3XW6WYV\MVUcnU U{Tx9TSWSRR>6RQa}Q< QDPn|P4P1OIeOFO[NCmNONLManMrM=LotL@&L7KuaKRKJ^XJ!III:H,HGtAGFPFvFE6EDxDDCSCBBBA@A@C@?p??>Z>r=?~='&=<*e<Q<K;h&;b:e_:k9|998G8"7%x7(7+6E6H5BV5N4vo4y 43432.e211/10d0//..I.--K5-,c,++6+x*ef*))) (I(''H'&7&55&%g%+%$m$$#o# #"6"$!^!~  9 :dU*XWcT)41^|_/k$p&2"L#*}&<JH/s|4wguEzfvh.kmd`b^`Co/S w+  ^    F   Y     J   ~ < `  Hx3Ev2s1g$RTXYVZLNOP-Z;429U6(Z  a! pd?#B`rT J= \*(f$Cmq(<UY3J/-i1s5b-IRV <r#^;NI{h5Nn3Z 7@h{Q$Hm~4kH b{$yTB_F&-YU\c4{x&^ >da<uD7n41>IF[oC*OLaRr =o@>7uRU^!U:.ctv+.8skp6пx,r?j'ӽ*xQ'Kh`bek]3ܹ"%'(и+jEHBFNvyy!ŵe .NG)bҰK)ǯqkxeM 2٫K7q5˩g0A j$@~5:dXUXWRT?41|1Xkr@$&מ"Uܝ#*p&<JHҜ/|hw0›uHԚz`f,hkmdJb^ژ`a+=̖Mؕd2N “ Nq<ӑW  w:ˏY-EÎZ(TRTzXBV Z֋LNlP?݊-;w4<2 9ډ6q(B  N!p?QB|Dr݅p==Ԅ\*[ރTˁIȀ =5~~8~}r}}|i| |{V{zzOzzyny$yxYxxw=wvUvuhut.tW;t sUssr"r_qp<~pOp|oi9onDnomm[plk8_kRjejiqih|hhgl gf fe eddccGbb~a`k`_Zy_] _^|?^y]c]\\2\[5q[2[JZGnZ\ZDYPpYMYbXswX>#XpWAW8 WvVSsV#V_U"FUT\TSfSSRLRQQ(QPiP PO,ON VNMM(ML>L@K(K6K+JRpJLIiIc)IfHleHGGG F#IF&E)}E, EFDI#DCCOZCwBzsB BA4A/@_@??1?>Q>=d= =<a<<L;/;:b:99y>9f8Z877 76\6 65^5844hE433+322-2 1a10%00/R/.;.eN.V-Y-X!-U,U,+5+2+}**)K)(l(i($%(+'0'}_'x'&&iP&n &%%L% %$$?$##x#3#""l"F2"!7!{! @!! @ CF  s+?w8pn-m+j e!Cdt/pt5`=Tp\t 99  #    @ i f m' 5̓Y|z0x( :   20 ՏqY"^:r4 QrT5kIb<|""| ""_("(0""Õ ""|"Y"V"D"""(":"ɍ"A","j!C!!!!!!!m!E!!!!@8H>h8|f88@8g@8l88E`84 $(,0|888p888C;LDpAD(488488,8l8@8H<h8888 848@@`8xg888E `,8$FP9ID8L>l8f88=8P8p8888848PE\`|8Fdhlpt88\8884C8;x888l88H8$8|88B8(8<DAD8L>l8f88?8P8p8888848PE\`|8FD8`8|88E`$8\Eh`8246HSP4d3t35/3810JYFFFF(8DM\FhG:D8: #(T<K`TYd*U+L7|88- 7@UL+|8U+X@`Y*o*s*t*h*f*i*m*k*n*p*r*q*j*g*l*u*zfm$r8tLugohmim$p8tLujokm$q8rLuln$omm$r8sLutm~ jk(j,0W4V8R<R@RDRHRLRPRTRXR\RXX&hlohlshlthlhhlfhlihlmhlkhlnhlphlrhlqhljhlghllhluhlz "(oooo &+0=JXo\o`esssstttt R.m2DTcRgvmtttt tt   tt!'-2<j@tDtNjSjZ]^tbtk]q]y^}tt^^tttttt t#t',8k<t@tJkPkVk\kbkgkn]rtvt]]^tt^^ttfttffff ffff#f(f1t5t9f>fBIfNfWh[t_tihohthyhhtttttt bttb$b,]0t4t>]D]NRtVt`fjpu|ttttetteetttt!(,t0t9>FJtNtW\fijtntxi~iigttgggttmhhhh-1@DWnhhnnnahhaaaaaalhhllc hhc!d%h)h3d9d@dHbLhPhZb_bimhqhzhhhhhhhh ohh!o'o,o37h;hEKP[e_hchleqeyU}hhUUUUUhhUUShhSSSSShhh#h-2:>hBhLPVZ`dinuPhhPPThhTTTffff R,R0BRFL>agRt   ff$(f,f6;DHfLfU[_eiosz~ffffffff f"f,16=AfEfOT^bfffouyffffffff ff!&-1f5f>BHOSfWfagn<rfvf<<<<ff>ff>>>yffy yff',3?7f;fE?J?QzUfYfczizmtxf|fffffff4ff 444!459f=fGKQV]6afefo6u6z6yffyyff7ff77zffzzf f $f(f15;@HLfPfY]chptfxfffffffff5 ff55&y*f.f8y=yGKfOfX]d=hflfv={=yffyyffff f f   ! f% f/ 5 : E I fM fW ] iiii R-R1CRGM>bhRu   ii%)i-i6;CGiKiTYa'eiiir'w'~iiiiiitiittt ii#(37i;iDJOVZi^ihnszt~iitttiiiiii tii$t*t/t6:i>iHNS_cigiqw~iiiiiiiii i$(i,i6;@GKiOiY^hlipiziiiiiiii ii$(.3:>iBiKOU\`idint{<ii<<<<ii>ii>>>yi iyy"&i*i49@?DiHiR?W?^zbifipzvzziiiiiiii 4 ii4!4&4*/4CGiKiUY_dk6oisi}666yiiyyii7ii77ziiz z   i i! . 2 i6 i@ D J O W [ i_ ii m s x   i i     i i    i i    i i    i i   5 i! i+ 50 57 y; i? iI yN yX \ i` ii n u =y i} i = = y i i y y  i i     i i         i i! 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