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RenderSystem11RenderSceneEPNS_3gfx6CameraEib_ZN2nw4demo12RenderSystem12EndLoadMeterEv_ZN2nw4demo12RenderSystem12LoadSkyModelEPKw_ZN2nw4demo12RenderSystem13CalcLoadMeterEv_ZN2nw4demo12RenderSystem13PresentBufferEi_ZN2nw4demo12RenderSystem14BeginLoadMeterEv_ZN2nw4demo12RenderSystem14RunCommandListEv_ZN2nw4demo12RenderSystem14SetEnvironmentEPNS0_11SceneSystemE_ZN2nw4demo12RenderSystem14TransferBufferEi_ZN2nw4demo12RenderSystem15ClearBySkyModelEPKNS_3gfx6CameraE_ZN2nw4demo12RenderSystem15ResumeLoadMeterEv_ZN2nw4demo12RenderSystem15SetRenderTargetEPNS_3gfx13IRenderTargetE_ZN2nw4demo12RenderSystem15SwapCommandListEv_ZN2nw4demo12RenderSystem15WaitCommandListEv_ZN2nw4demo12RenderSystem16CalcStereoCameraEPNS_3gfx6CameraES4_S4_ff_ZN2nw4demo12RenderSystem16SuspendLoadMeterEv_ZN2nw4demo12RenderSystem17RenderStereoSceneEPNS_3gfx6CameraES4_b_ZN2nw4demo12RenderSystem17SetRenderSortModeENS_3gfx13ISceneUpdater14RenderSortModeE_ZN2nw4demo12RenderSystem24ResetCumulativeLoadMeterEv_ZN2nw4demo12RenderSystem27SetSceneEnvironmentSettingsEPNS0_11SceneSystemEPNS_2ut9MoveArrayIPNS_3gfx23SceneEnvironmentSettingEEE_ZN2nw4demo12RenderSystem6CreateEPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo12RenderSystem7DestroyEv_ZN2nw4demo12RenderSystem9WaitVSyncEi_ZN2nw4demo22AllocateGraphicsMemoryEjjji_ZN2nw4demo22FinalizeGraphicsSystemEv_ZN2nw4demo24DeallocateGraphicsMemoryEjjjPv_ZN2nw4demo24InitializeGraphicsSystemEPNS0_13DemoAllocatorE_ZN2nw2ut8snprintfEPcjjPKcz_ZN2nw3gfx16SceneEnvironment14SetVertexLightEPNS0_11VertexLightE_ZN2nw3gfx16SceneEnvironment16SetFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED0Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED0Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED1Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED2Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED0Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw4demo23GraphicsMemoryAllocatorD0Ev_ZN2nw4demo23GraphicsMemoryAllocatorD1Ev_ZN2nw4demo23GraphicsMemoryAllocatorD2Ev_ZN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEED0Ev_ZN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEED1Ev_ZN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEED2Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEE15CreateRenderKeyERKS3_fh_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEE22CreateCommandRenderKeyEPNS0_13RenderCommandENS0_3res11ResMaterial16TranslucencyKindEhh_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEE15CreateRenderKeyERKS3_fh_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEE22CreateCommandRenderKeyEPNS0_13RenderCommandENS0_3res11ResMaterial16TranslucencyKindEhh_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEE15CreateRenderKeyERKS3_fh_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEE22CreateCommandRenderKeyEPNS0_13RenderCommandENS0_3res11ResMaterial16TranslucencyKindEhh_ZNK2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEE18GetRuntimeTypeInfoEv_ZSt16__insertion_sortIPN2nw3gfx18BasicRenderElementIyEENS1_20RenderElementCompareEEvT_S6_T0__ZSt16__introsort_loopIPN2nw3gfx18BasicRenderElementIyEEiNS1_20RenderElementCompareEEvT_S6_T0_T1__ZSt16__introsort_loopIPPN2nw3gfx11ParticleSetEiNS1_18ParticleSetCompareEEvT_S6_T0_T1__ZSt8for_eachIPN2nw3gfx18BasicRenderElementIyEENS0_4demo26RenderSceneInternalFunctorEET0_T_S8_S7__ZN2nw4demo16HioPacketChannel11BUFFER_SIZEE_ZN2nw4demo16HioPacketChannel16PACKET_HEADER_IDE_ZN2nw4demo16HioPacketChannel33s_DeviceAllocatorForHioWorkMemoryE_ZN2nw4demo16HioPacketChannel15s_HioWorkMemoryE_ZN2nw4demo16HioPacketChannel10DisconnectEv_ZN2nw4demo16HioPacketChannel10InitializeEPNS_2os10IAllocatorE_ZN2nw4demo16HioPacketChannel10SendPacketEPKvjS3_j_ZN2nw4demo16HioPacketChannel13ReceivePacketEPjS2_PvjS3_ji_ZN2nw4demo16HioPacketChannel6ListenEi_ZN2nw4demo16HioPacketChannel7Builder6CreateEPNS_2os10IAllocatorES5__ZN2nw4demo16HioPacketChannel7ConnectEv_ZN2nw4demo16HioPacketChannel7DestroyEv_ZN2nw4demo16HioPacketChannel8FinalizeEv_ZN2nw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_ZTSN2nn2fs13IPositionableE_ZTSN2nn2fs15FileInputStreamE_ZTSN2nn2fs6detail12FileBaseImplE_ZTSN2nn2fs6detail8FileBaseE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTTN2nn2fs15FileInputStreamE_ZTVN2nn2fs15FileInputStreamE_ZN2nw4demo7Utility30s_SharedFontAlreadyInitializedE_ZN2nw4demo7Utility21FONT_SHADER_FILE_NAMEE_ZN2nw4demo7Utility25SHAPE_2D_SHADER_FILE_NAMEE_ZN2nw4demo7Utility17PROJECTION_CENTERE_ZN2nw4demo7Utility12CreateCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility12GetAnimGroupEPNS_3gfx11SceneObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility13LoadResourcesERNS_2ut14FixedSizeArrayINS0_11ResourceSetELj128EEEPKwPNS_2os10IAllocatorE_ZN2nw4demo7Utility15CreateAimCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility15CreateSceneNodeEPNS_2os10IAllocatorENS_3gfx3res14ResSceneObjectEbNS5_5Model12BufferOptionEi_ZN2nw4demo7Utility17CreateOrthoCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19BindAnimationObjectEPNS_3gfx11SceneObjectEPNS2_10AnimObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility19CreateFrustumCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19CreateStereoCamerasEPPNS_3gfx6CameraES5_S5_PNS_2os10IAllocatorERKN2nn4math4VEC3ESD_ffff_ZN2nw4demo7Utility20InitializeSharedFontEPNS_2os10IAllocatorERNS0_15GraphicsDrawingE_ZN2nw4demo7Utility20SetCameraAspectRatioEPNS_3gfx6CameraEf_ZN2nw4demo7Utility23CreateLowerScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility23CreateUpperScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility25InitializeGraphicsDrawingEPNS_2os10IAllocatorERNS0_15GraphicsDrawingE_ZN2nw4demo7Utility8LoadFileEPNS_2os10IAllocatorEPKwj_ZN2nw4demo8internal17IsTerminatingImplEv_ZN2nn2fs12IInputStreamD0Ev_ZN2nn2fs12IInputStreamD1Ev_ZN2nn2fs15FileInputStream11SetPositionEx_ZN2nn2fs15FileInputStream14TrySetPositionEx_ZN2nn2fs15FileInputStream4ReadEPvj_ZN2nn2fs15FileInputStream4SeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream7TryReadEPiPvj_ZN2nn2fs15FileInputStream7TrySeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStreamD0Ev_ZN2nn2fs15FileInputStreamD1Ev_ZN2nw3gfx6Camera14DynamicBuilderD1Ev_ZN2nw3gfx6Camera14DynamicBuilderD2Ev_ZNK2nn2fs15FileInputStream10TryGetSizeEPx_ZNK2nn2fs15FileInputStream11GetPositionEv_ZNK2nn2fs15FileInputStream14TryGetPositionEPx_ZNK2nn2fs15FileInputStream7GetSizeEv// 0 0 0 0 261 ` demo_AutoTester.o/ demo_CameraController.o/ demo_CommandListSwapper.o/ demo_DebugUtility.o/ demo_DisplayBufferSwapper.o/ demo_GraphicsDrawing.o/ demo_GraphicsMemoryAllocator.o/ demo_GraphicsSystem.o/ demo_HioPacketChannel.o/ demo_PadButton.o/ demo_SimpleApp.o/ /0 1305695112 0 0 100666 152320 ` ELF(4(<9O-|M@pP`(0xx P 0 H0 0` d`PVhl 0 3/llhUptt lplt h0p th0pl A2SQhp PlP h 2/ pP@W WpWPN P3P P q) 0 3/@`P `V @ P `@bQ 2/  @Pb  0YP0@"` 0dTx P p@h 0 3/lpthWt lp l0hp thpl A2SQhp PlP h 2/<HULP TX\ `dTX\`d 0  BP<PppP3P !P + 0 3/P P PU PP@ P P@RQ  2/  P PHP VP TX\ `dTX\`d  @P;P``P2P !P * 0 3/pPP PU XX@ P PARQ  2/p  P PHP    xD-0 $|Ѝ?!ĔgX Q/- M00 0  Ѝ -  MQ 00 0  Ѝ䚧8G-@P b r$$- M$僊sQ7l$<PLh ^|Y PV P`00   I PF Pp(P    ( P   (PP PPP00 0  (P  P P00   P$ $P  Q  Ѝ蚧8WW zD @-@|- $MQ+   (Q 0# 00 `  (  (    00 0 $ЍWW zD@-`M@PQp7\0H0 0 A0 !P1 P  0 0 ЍNPNPpPЍNPNPpPЍ0 0\Q   48000 Ѝ$ R , 0S 0R 0R  Q P 0Ѝ@0Ѝ@#NW_SCREENSHOT_TEST: OK NW_SCREENSHOT_TEST: NG 0S/-M00 00000 0 Ѝ OA-@M `P tPP 0pVGP PE00 0 ЍNh P/p@-@P ,03/P  @     0 ( pp@-@P 0`BbV B"R0PS  2/ p@/@-@ P P @      0 ( /@-@@0B€\ B"RPQ 2/D ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Release\demo_AutoTester.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp`armcc+|      0`armcc+|     \A|`armcc+|     ,Aw AXw`armcc+|     <A~ LA `armcc+|     pA~`armcc+|      A|a`armcc+|      `armcc+|     LDA|M`armcc+|     ABvoAv`armcc+|     LAB|O`armcc+|     A~`armcc+|     TA{Bts{AtL{AtQ{At[{AtZ{ BA tC{ BA t`armcc+|     8HAxGv Anv AxA n`armcc+|     LDAzM`armcc+|     $AzBtczd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0`0#M/:?'{UP,](~]$ ] ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\void0W!\allocatorfdeviceAllocatorHw__result PXrmemoryPrautoTester P] $& ~],X*#5/?~U]<T"~]HP ]LT  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint1this channelNumberneedCustomrenderSystemcorrectHashDisplay0 ecorrectHashDisplay1 Gw__resultPdXrheaderWrittenSizeDrdataWrittenSize@rtestInfoHeaderK~rscenarioHeader~reventXuiTui]08=~]`tH~](V 4~]( {P {Q {R {S ]V !~] ] ] ~](V ~]( ](~](||}](4~] W ~}}{V"  |v" |c" #|&E" .|1]  ~{XD|'] ~] (~] |,\  ~}{V] ] Y~]  Z ~] DLe ] PTg P] Xll ] o ~]  {Q {R{S{P]xo ~] ] ] ~]Ho ~]H ]H~]Hq|^|K}]~] ~{P |8"|%] ~{XL|]~],~]|0` ~} {U]] P]$L ~{P |"<L|]H$ ~{WL|]dh~]~]| aN;~} {U]  ]0@ P]TX P]|~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this :]0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]p`fpv{Pl]h~]h ]ho~]h\I|6|#}] ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this qallocatorU]ftv~]t~]t ]ty~]tfS|@|-}](~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L`L9" L{t ]$~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`YF"{t{ ` ]$~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L`-L=MI:" LU{Xt ]$~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`gwQ3]  Qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool this Zparam &sscreenshotIndexsshotDisplayreachParamTXreachParamTXrheader!X|rheader!XTrresultP]~]p~] ~] ~] ~]~Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H Hthis ]g| ws]`Q]- =I"U{XP]~] "{P{ ]~]  "{P] ~]$ P\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L- Lthis adeviceLeakSizeNparticleLeakSize; Lrheadertrdata:l]0~pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Y this deviceAllocatorlparticleAllocatorNtiming;(rheader\rdataJT] 8~0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}% xG d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ 7I 7N+} x|$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h7&  w  v 7 |% 7   x  % |}  |! } '% x "    ~ }~|+| z O" # }%  {U {~ ~ ~%07 ~)0Q y   1} |}  | |! }% ' %  | #%   1-  } |+| z U" "# }%% |z #%  1-  } |+| z U "# }%% |%z)}7~0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h  y\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ! }% 'x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h} k ' }% 'F d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp&L d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h t  ~  ~+d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h~  ~ !,!~!0 1L d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h~  ~  ~+  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h)~ T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h}@ } } %} `   }1+  [&~&~  ~~ ~ #~ 1 k~ ~ gO d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h -~~ !  ~b`  } )~ ! 1   !,!~!0 1 ~% 1 ~F< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.ho  ~1X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  ~, | 110}0QR0Q0P}\}<\Q,\P Q \UP\T}}$}}$UXPPU$UH$V4HP0pU,pZ,@PT`P0UpUWP PRQRRxPxWP,lV(l^(<PP\P,VlVWWPWWU4XP(HR(8Q(HR(TRP(V(UVXVUXU(SRLWQLX P T}4}48}8<}P0T}p} HP<Q8R<QhQhTT}}}(PPDS@RDStSdQDTPT} Q}}H}HL}8P} } }(}}(QP} } H}HL}Q8P}} PQT P} } }0} }0 }T}0TX}X}0}0}008}8<}<H}0HP}PT}T}0 PpTU@PPXPQVVXVPT} } $}($,},0}(04} 4H}P|ZP4T}}H}HL}<R@Q4P} } }0}<SRxVQ\X P TedD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hhgD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hjD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#ml\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intshortintlong longfloatunsigned long longiu8z(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0utsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]long?0__rwST __rw_construct3__p3__valSM __rw_destroy3__ref?dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]?xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallzd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObjectd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]ints?nwutRjGetFlagValuesss3flags3shift3maskz__results?|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboollong B4thisz__result0? G4thisz__result 4this3element 4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK4&this3indexz__result<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLint8`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdevd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000004this3indexz__resultnwdev@DisplayDescription&format#&width#&height#&offsetX# &offsetY#&display#@Screenshot<&m_DisplayDescription#&m_Allocator#&m_CopyScreen#&m_SrcScreen# &m_Length#$&m_MaxLength#(&m_Hash#,&m_Writed#0&m_Width#4&m_Height#8Equal65DumpHash6GetBufferLength6GetBuffer6GetWidth6GetHeight6@ScreenshotManager&m_Allocator#&m_ScreenshotsO#&m_NextWrited#iScreenshotArray(cCreate555Take65: : GetScreenshot65Destroy65000y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#Description6@Builder&m_DescriptionF#ChannelNumber65Create655Destroy6cInitialize5dFinalizeListen65Disconnect6SendPacket65555ReceivePacket655555550F?000d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_OptionB#0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x7#&y7#@VEC2#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&holdB#&triggerB#&releaseB#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@DisplayBufferSwapper<#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeOiRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendererd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@CommandListSwapperdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCameratd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatintnwdemoDResourceSetiResourceArrayXB@RenderSystem&m_Allocator9#&m_RenderContext?#&m_PriorMaterialRenderKeyFactoryE#&m_PriorDepthRenderKeyFactoryE# &m_RenderQueueK#&m_MeshRendererQ#&m_RenderSortMode#&m_UpperSwapperW#&m_LowerSwapperW# &m_ExtensionSwapperW#$&m_CommandListSwapper]#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamerac#&m_Resources#&m_SkyModeli#&m_PostRenderCallbacko#&m_PostRightRenderCallbacko#@LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,ResetCumulativeLoadMeter63?GetCumulativeLoadMeter6300000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress)#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#GetFreeSize6GetTotalSize60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#Ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|EnableTestMode65SetTestPadStatus65@PadFactorycGetPad00\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]charboolintvoid00nwdemo@DebugUtility@AutoTester,&m_AllocatorB #&m_DeviceAllocatorB #&m_ScreenshotManagerH #&m_HioPacketChannelN # &m_FrameCount#&m_Scenario#&m_CurrentEvent-#$&m_RenderSystemZ #(NOTIFY_TIMINGTIMING_POST_INITIALIZE_SCENES TIMING_PRE_TERMINATE_SCENES EventTypeEVENT_SCREENSHOT EVENT_SET_PAD_STATUS EVENT_BEACON EVENT_SEND_LOAD_METER EVENT_RESET_LOAD_METER EVENT_TEST_DONE EVENT_SWITCH_CPU_PROFILING_MODE @ScreenshotParam&display#&hash#@SetPadStatusParam&padStatus#@BeaconParam@SendLoadMeterParam@ResetLoadMeterParam@SwitchCpuProfilingModeParam&isModeEnabled#@TestEvent &frameCount#&eventType#¶m#l'screenshot'setPadStatus'beacon 'sendLoadMeter1'resetLoadMeterI'switchCpuProfilingModeb@ TestInfoHeaderH&packetType#&eventCount# ?&programName# TestInfoHeader 6 @ ScenarioHeader&packetType#&eventCount# ScenarioHeader 6 @ ScreenshotHeader&packetType#&frameCount#&width#&height# &display# ScreenshotHeader 6 @ BeaconHeader&packetType#&frameCount# BeaconHeader 6 @ LoadMeterHeader&packetType#&frameCount# LoadMeterHeader 6 @ LoadMeterData&callCount#&cpuTime#&gpuTime#&otherGpuTime# &cmdSize#@MemoryLeakHeader&packetType#&frameCount#MemoryLeakHeader 6 @MemoryLeakData&deviceLeakSize#&particleLeakSize#@DoneHeader&packetType#&frameCount#DoneHeader 6 @MemoryStatusHeader &packetType#&frameCount#&timing#MemoryStatusHeader 6 @MemoryStatusData&deviceMemoryUsed#&particleMemoryUsed#cCreate 5B 5B Initialize6 555Z 55Finalize6 Destroy6 AdvanceFrame6 NotifyMemoryLeak6 55NotifyMemoryStatus6 555AutoTester 6 5B 5B ~AutoTester6 SendScreenshot6 5 ? SetPadStatus6 5 ? SendBeacon6 5B  ?> SendLoadMeter6 5k 1?g NotifyDone6 SwitchCpuProfilingMode6 5 b? 0K00!00 000*s_IsForceCpuProfilingMode*s_SilentMode0*s_AutoTester dSetSilentMode500000T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0030 4 this3allocator3deviceAllocatorz__result  4 thisz__result 4 this3 paramo 4 this uheaderF 4 this3k param uheader udataj 4 this3B param uheader 4 this3 paramB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray,&m_Allocator2#&m_Elements8#&m_End8#&m_Capacity# operator[]<6&50000,?,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6MoveArray655:s ~MoveArray6operator= 65operator[]65size6begin-6end-6empty6capacity6reserve65push_back65swap65 resize65clear6GetArrayKinds6SetArrayKind65sSetCapacity65GetCapacity6construct655construct65destroy65destroy_range65-5-erase650?0 00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool] S4this3hashz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4thisz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4thisz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4thisz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]1 m4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]B4this3channelNumberz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]! 43thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool f4this3enabledt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3statust d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolQ& 3isEnabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intO{SetFlagValuess3flags3shift3mask3valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h SetFlagValued:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3skindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int (4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]z=4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h'&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] e4this3element3valuev d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-,.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]longP[__rw_destroy3__first3__lastu__first__11ub__10|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroy102D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__6dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copy54d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool *4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h87d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultsv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool]4this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{4this3elementz__resulturesultucapacity unewCapacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long 4this3-first3-lastufirst__5ub__4uelement__2v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hDCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Y4this3capacity3allocator7skind z__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hPOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3 otheruelementsuenducapacityuallocatorv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hSRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3rhsz__result v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hVUWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyZYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4this3indexz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hcb8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4this3numberz__resulturesultuelement__13uelement__16 umin ui umax uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hihd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hlkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] G4 thisz__result } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hrqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result } 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--data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp?@=wwwB A`armcc+|     xA|`armcc+|      A|a`armcc+|     84A|Bv  |A `armcc+|     PA|`armcc+|     ,A|BxC|`armcc+|     <,AzBv  zAA `armcc+|      `armcc+|     (Aw Arw`armcc+|     $@A| MA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]x` xI{$Pt"x2|56]HpQ#~]HP ]HPP~]HL~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Utthis)RqallocatorV] tY?~$"t2{5T ]LtQ,~]LT ]LTP~]LP~Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this$camera-x__result$EuresViewUpdateruresAimTargetViewUpdaterduresLookAtTargetViewUpdateruresRotateViewUpdateryrcameraPos   trlookReverse~<rlookReverse~$sxs sxc sys psyc X] 2~]  +~](8>~]04U~]04~]04~]04:~]<HD~]DHU~]DH~]DH~]DH:~]HX8~]TXU~]TX~]TX~]TX:~] `l] \`P~]  ~]  ~] 9~{] l* ~{ l] ;~~] 4~] *~~] C~] p  ~]  ~]  ~]   ~]< ~]89~{]P`* ~{ ]T`;~~]T`4~]@L*~~]@LC~]dl  ~]dh ~] ~|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Punsigned intvoid0`Pthis)rcamera-T9cameraIndex 6rmemoryP](h#~]48l~@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  Wthis$uresViewUpdaterrresAimTargetViewUpdaterdPuresLookAtTargetViewUpdateruresRotateViewUpdateryqxs  qxc  qys  syc ]#~]+~](4&~]04U~]04~]04~]04:~]8D)~]@DU~]@D~]@D~]@D:~]DT#~]PTU~]PT~]PT~]PT:~]`d ]pt  ] ] ] ]   Q9]  ] %~] P~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902],  A,this$spadrsticksdollySpeed smoveSpeed rdScreenrdWorldrscreenToWorldBumoveSpeed ]~] ~] ~{ ] ~] ~{ ] P ` ~] PH0~|c| K||!|,C|7+|B{K |T{] |f}p|z||}{ }" P||| |~|||k| ||%|.|7"@|CS|O;|[#" (h|k|z||{|3|||||s| |[]  ~{ ]   ~{ ] $  ~{ ] dp  ~] p|  ~] |  ~]  ~]  ~]  ~] Ph ~{]  kS~,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] unsigned int| this))9cameraIndex ]~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 6this)allocatordescriptionw__result)P]0=~~]$, ](0 ]|@k~]| {P {Q {R {S ]<@X~]hx ]x ]x| ~]@~] ]P~]~] BE~] I2~{P{P|{R|_{oP}" |]]P~]  ~||](0~]`l~] |p ~}{Q] ]  ~{WP|q] 4<~] lx~] || ^K8~}{Q] Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0&@this Vallocator8w__result)P<rmemoryPrdemoCamera)P] $,~` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h " 7x  -~h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr ( 7x  -~D- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h!2~E%2;.xMJ~ J~J<E() ~ ~~9~ ~*.g ~ %{ ~  ~~ 9 }*.] ~ %{   ~ ~ ~~M d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h| x ~ M d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h#!#~%#~J~J~J2 3 N3 M     +(  %~%~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ippd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h-G= !  --~ !~ x~~  { ~ x{  z  ! }  | } } }  v} qz~  |  z z wz z{ 4L 2N 2M 3  /    ~ ~1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ~| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory<>B> x|  x }   % |}  y -% ~~ z  }  ||+| z 1" # }%  }{ {   }  ||+| z 7" ") } }% |y0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h( 3M 3"S+/}x}HpTDTDU}}}L`QtUPU} } }( $}$4}( $P    Td  `PQ P $T}P}(PRPU Q 4VPPT} } } }    P P`xQ P T} } }(}},}(   DL @l 8@ 4 0 , H       4 T      D           \|PVpU$  S R Q         UU P T } QP}}$}8}$|QxRxPl|XXUPVpQlRlP`pVV\UYT@U8THQ(RQ\P P [}8}8<}<@} Q <TP<UHGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hKJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#PO d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intshortintfloatiu8z(%iu16)%iu32*%is16.%is32/%iuptr3%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hSRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hVUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hYXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatstdR#fabsf|3|__fz__result|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std^]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.ha`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std0$__rwST __rw_construct$$3__p3__valSf __rw_destroy55$?dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memorydcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hgfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnoswd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathinternal@SinCosSample&sin_val #&cos_val #&sin_delta #&cos_delta # gSinCosTbld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x #&y #@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &x #&y #&z #@VEC3 #iself_typeYVEC3z6z5 5 5 operator-651?-operator*65 operator/65 00~?~RVEC3Dist 3p13p2z__result lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hVEC3Distd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&x #&y #&z #&w # d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&T#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f c'mn  'a}'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#0BRMTX34RotXYZFIdxU3UpOut3 fIdxX3 fIdxY3 fIdxZz__resultUlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h"[MTX34RotXYZFIdxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]intnnmathARMv60Bd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX44_@&#@BaseData@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<l@''f 'm 'a'vB@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<@MTX44@#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 902]B0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&hold#&trigger#&release#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiResU32wiResF32 yiResTypeInfoiResVec3#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00 4thisz__result!4thisz__result!4thisz__result 45thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60__0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutos-4Hthisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?4thisz__resultnwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int ?nwutRjGetFlagValue   3,flags3shift3maskz__result ???&|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#@ResSceneNode#@ResTransformNode#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboollong 4thisz__result :4thisz__result0$s4this3selementz__resulturesultucapacity unewCapacity$?m C4thisz__result a4this3element3svalue 4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrixB#&m_Scale#0&m_Flags#<SetTranslate65 5 5 SetTranslate65GetTranslate65zEnableFlags6500?~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#animd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults#8&m_Description#@Description#Transform660| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdevd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0-4~thisz__resultvC4~thisz__result4thisz__result?~4thisz__result4thisz__result nw gfx res@ResCameraViewUpdaterData&typeInfo#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPosition#&m_Twist#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition#&m_UpwardVector#@ResRotateViewUpdaterData#&m_Flags#&m_ViewRotate#@ResCameraViewUpdater#ResCameraViewUpdatern6n: refv6~GetTypeInfo6~@ ResAimTargetViewUpdater#iResDataTypeResAimTargetViewUpdater6: ?ref6?ref6GetTargetPosition#6SetTargetPosition65#GetTwist 6 SetTwist65 @ ResLookAtTargetViewUpdater#iResDataType! ResLookAtTargetViewUpdater 6: ? ref 6? ref 6 GetTargetPosition# 6 SetTargetPosition 65#@ ResRotateViewUpdater#iResDataType ResRotateViewUpdater 6: ? ref 6? ref 6 GetViewRotate# 6 SetViewRotate 65#@ ResCamera#0?r0z0dd0000yy0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnmathnwgfx@CameraViewUpdater #&m_IsDynamic#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraProjectionUpdaterutnnmath8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@Camera#&m_ViewMatrixB#&m_InverseViewMatrixB#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrixB#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup3#&m_OriginalValueU#&m_OriginalTransform#&m_WScale #&m_IsDynamic#GetViewUpdater6-00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmath"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxon<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolunsigned intvoid0 0 "4$thisz__resultnwdemo@CameraController&m_Allocator7#&m_Descriptionu#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#@Builder&m_Descriptionu#Create)6 57@CameraEntry<&m_Rotate#&m_TargetPos# &m_TargetDistance #&m_Camera#&m_InitialRotate# &m_InitialTargetPos#,&m_InitialTargetDistance #8*DOLLY_SPEED_BASE*TUMBLE_SPEED*MOVE_SPEED_BASE*ROTATE_X_LIMIT*DEFAULT_DISTANCECameraEntry$6$5~CameraEntry6$Update6$UpdateCamera6$Destroy6)Register6)5: Update6): CameraController)6)575u?~CameraController6)000 os0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#Usd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemou d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65fGetAnalogStick6@PadFactorycGetPad000xwxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# I&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list00F4)thisz__result ucameraEntry'B0M&tinfoQ#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon_#|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr%0&m_Object#&m_Deleter#ielement_type3ideleter_type%t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65_#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr%0&m_Object#&m_Deleter#ielement_type3ideleter_type%0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr%0&m_Object#&m_Deleter#ielement_type3ideleter_type%t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements##&m_End##&m_Capacity# iiterator#g=MoveArray6MoveArray6555 ~MoveArray6operator= 65operator[]65size6begin'6end'6empty6capacity6reserve65push_back65assign655swap65 clear6GetArrayKind 6SetArrayKind65 SetCapacity65GetCapacity6construct65#5destroy65#destroy_range65'5'Assign655erase##65#0?0 000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]f4zthis3 fx3 fy3 fzz__resultzlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Subz3zpOut3p13p2z__resultzlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hVEC3Subd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this31rhsz__resultutmplb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Scalez3zpOut3p3 scalez__resultzlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hVEC3Scaled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]54this3 fz__resultutmplb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]W4this3 fz__resultur lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04-this3pz__result-t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]4-thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMEnableFlag3flags3"valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hEnableFlagd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] v4this3flags d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3 x3 y3 z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] 44this3translate d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] T4this3ztranslate d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]46thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Hthisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4-thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04nthis7p z__resultn| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902](4this3#value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]M4thisz__result | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]j4this3 value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]/4thisz__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]S4this3#value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]34this3#value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisz__result'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long 4this3'first3'lastufirst__6ub__5uelement__3v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3firstz__result#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h'&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*)+D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatOasin|3|__xz__result|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hasin.-/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]OAsinFIdx 3 xz__result pe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hAsinFIdx213d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3SquareDist 3p13p2z__result udifftk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp!VEC3SquareDist657d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Dist 3v13v2z__result lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hVEC3Dist:9;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCastyy3resz__resultyt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCast>=?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCast3resz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastBACd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCastdd3resz__resultdt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastFEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4this3indexz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hIHJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatOClamp3x3low3highz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampMLNd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]OFAbs 3 xz__result uret pe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hFAbsQPRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]OFSqrt 3 xz__result pe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hFSqrtUTVd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3TransformNormalz3zpOut3pM3pVz__resultzutmpti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ipp&VEC3TransformNormalYXZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]OU16ToF32 3xz__result pe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hU16ToF32]\^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]OF32ToU163 xz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hF32ToU16a`b,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]intOMTX34RotXYZFIdxC_FAST3pOut3 fIdxX3 fIdxY3 fIdxZz__resultusinx ucosx usiny ucosy usinz ucosz uf1 uf2 uf3 uf4 uf00 uf10 uf21 uf22 uf01 uf11 uf02 uf12  uidxxuabs_fidxx urx uidxyuabs_fidxy ury uidxzuabs_fidxz urz unegxunegyunegz uidxxf uidxyf uidxzf  usinx_val usinx_delta ucosx_val ucosx_delta usiny_val usiny_delta ucosy_val ucosy_delta usinz_val usinz_delta ucosz_val ucosz_delta |r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp(0MTX34RotXYZFIdxC_FASTedfd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34RotXYZDegU3UpOut3 fDegX3 fDegY3 fDegZz__resultUlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h!MTX34RotXYZDegihd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hlkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int $4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.honpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__18dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copysrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool "4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hvud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hyxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolU4this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4this3size3selementz__resulturesulturesult__8ucapacityu_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE4sizeEv__13unewCapacityuelement__15u_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE9push_backERKS5___9 uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4this3size3selementz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intO{SetFlagValue  3,flags3shift3mask3valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h SetFlagValued:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]S4this3capacity3allocator3 kindz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3 otheruelementsuenducapacityuallocatorv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3rhsz__result v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]z74thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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]p]pm~]pZG|4|!}p]p|~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ttthis]4l ]8l]8l{~]@hhU|B|/}@]8@~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H`{H!{PD{pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthisvIsInTotalWx__resultusgpuProfilingEntrybridP]8\D~|&|"T\|]`8 ~{XH|]|~]~]| ~}{U]$8]DP P] 8~]{x~{Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\\this>profilingId ]{ L~{h ]HT~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4#4thisQprofilingId>x__result%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pboolfloatlong00UPthisx__result%stotal%send-zrgpuProfilingEntry__4Qso__6__8Tsr__7__9Asb__3.LsgpuProfilingEntry-gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis!w__resultPrbufferSizex d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HintHthisNw__resultPDrbufferSizetrboundIdp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisA] .~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4!4this.] 4] ,x~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@bool?@thisaisCopyBufferN d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp#/ } z  w  t  2  7y j%n #   a d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp 7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~! r  n  ~ 7 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}}}@XT`TTV P `UU}}`}<PR,<R Q `UP`T}l}H\R8HRlTPlU}} 0}008} PQQPdXRSQY(Y\W4WHPW4PW4Y4WDW@YWPQW0WdY<YPXY<XYdY@PXWTxWtT tWxT0PdP8TRV Q X}8}8<}<@} Q <UP<T}D}DH}QPQRQQWlP`Q`R`Q`Q`W4HQ0UP0U}P}|}|}}UTh\hSDRHQXP}D}DH}HP0S,Q0S<S<RP}}(}0}(}0<LP<\QW(P}}|PpSpQpSpSpR PPT8}8p}pt}DtP@\S@XQ8\S8hS8hRDP}H}P}},h}hp}$p}}$}xTlpPPUPTTU8U`W8WL`P<`[8\[8PY Q X P V}\} Q \TP\U4}$( ,0 QPP}HL (LR$LQ LP $QRL P}} P}}D}DH}$P P HT}} }Q P}0}04}P4T}}<}<@}RQ4Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2platform.hARM C/C++ Compiler, RVCT4.0 [Build 902]long longiGLint64EXTHh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2platform.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intunsigned charintiGLvoid{2iGLenum3iGLboolean4iGLbitfield5iGLint8iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intunsigned long longshortintlong longfloatiu8z(%iu32*%iu64+%is16.%is32/%is640%iuptr3%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwutRjGetFlagValue3flags3shift3maskz__result?|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intlong0|stdST __rw_construct3__p3__val?__rwSM __rw_destroy3p__refST __rw_construct3__p3|__valSM __rw_destroy3__ref??v?0dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory!__rw_constructd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@TimeSpan&m_NanoSeconds #DZeroOnlyTag0iZeroOnly.*TimeSpan6: cFromNanoSeconds5 cFromMilliSeconds5 GetMicroSeconds 6GetNanoSeconds 600 ?4thisz__result la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 902] |d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@Tick&m_Tick #Ticki6i:  Ticki6i5operator s64 6qoperator nn::fnd::TimeSpan6qToTimeSpan6qcGetSystemCurrent00m0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000?nwos@IAllocator(__vptr#Alloc650 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolunsigned intlong 4thisz__result c4thisz__result00 H4thisz__result f4this3element 4this3element 4thisz__result4thisz__result 4thisz__result? 4thisz__result D4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0 0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#@GpuProfilingEntry &beginId#&endId#&beginTick #&endTick #&costTime%#&isInTotal#GpuProfilingEntry6iCommandListArray#iGpuProfilingEntryArray.*COMMAND_LIST_WAIT_TIME_OUT*s_CommandListSwappercCreate550?KDestroy6Bind6RunAsync6 WaitDone 6 Swap 6 ResetGpuProfiling 6 AddGpuProfilingStartPoint 65 SetGpuProfilingEndPoint 65 GetGpuProfilingCostTime% 65 GetGpuProfilingTotalCostTime% 6 GetCommandListId 6 GetCommandBufferSize 6 GetReusableCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65 CommandListSwapper 6550 ~CommandListSwapper 6 CalcGpuProfilingCostTime 6SetGpuProfilingTick 65dCommandListCallback5RegisterCallback6dTimeoutWaitCommandListDoneDumpCommandListParameter60000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x%#&y%#@VEC2#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&hold0#&trigger0#&release0#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#Ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65f@PadFactorycGetPad000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility*s_IsForceCpuProfilingModecIsCpuProfilingModed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidboolfloat@__type_info&__vptr #&__name(#00$F__class_type_info&base#F__vmi_class_type_info&base,#&flags#&base_count# &base_info#F__si_class_type_info &base,#&base_type#,0i__builtin_va_list0?000 4this3idutick usizeuindex__11u_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEixEi__12uindex__14u_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEixEi__15uindex__17u_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEixEi__18uindex__20u_ZN2nw2ut9MoveArrayINS_4demo18CommandListSwapper17GpuProfilingEntryEEixEi__21 uivK4this4this4thisuend- ugpuProfilingEntry- uspan$ $ 4thisz__resulturequestCountB ,0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6MoveArray655: ~MoveArray6operator=65operator[]65operator[]65size6begin-6end-6empty6capacity6reserve65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65destroy65destroy_range65-5-erase650?000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray655: ~MoveArray6operator[]65size6begin-6end-6back6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65-5-erase6500?00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 902]O nnmathMultiplyAndDivide 3 x3mul3divz__result urateur_hiur_loux_hiux_loti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDivided:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]?4qthisz__result d[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902];4this7zeroOnly z__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]QD3 nanoSecondsz__resulturetz__struct_resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]QV3 milliSecondsz__resultz__struct_resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902] c4thisz__result la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]l4ithis3spanz__resultid[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int )4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]54thisz__result-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intlong0|P[__rw_destroy3__first3__lastu__first__39ub__38dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroy  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int0|Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__34dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%uninitialized_copyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool K4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool~4this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolunsigned int04this3numberz__resulturesultuelement__28uelement__31 umin ui umax uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intlong0 4this3-first3-lastufirst__26ub__25v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h#"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h&%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h)(*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intO{SetFlagValue3flags3shift3mask3valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h SetFlagValue-,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h0/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Y4this3capacity3allocator7kind z__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h32d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3otheruelementsuenducapacityuallocatorv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h65d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3rhsz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h98d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]34ithis7 tick z__resultid[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h<;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]QgMz__resultz__struct_resultid[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h?>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]z=4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hBAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hEDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hHGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]=4this3capacity3allocator7kind z__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hKJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hNMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hQPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long _4this3-first3-lastufirst__50ub__49uelement__47v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hWVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hZYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0k4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h`_ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeFree3memory3allocator|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hSafeFreedcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hgfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolQuz__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hjid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]v4this3otheruelementsuenducapacityuallocatorv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hmld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]p4qthisz__resultz__struct_resultwd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hpod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]u .4qthisz__resultz__struct_resultwd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hsrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4this3indexz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hvud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902] z4thisz__result 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4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool84this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintV4this3elementz__resulturesultucapacity unewCapacityv 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K;h K,;cx K;H K;U, K8;0  K;o K;l Kx;|n  K ; l  Kx;4  K;@  %K(; K;x'  1K$;;  #K;`  K;z | )K;Lh6  (K;h  "K; X $Kd;<   K; 0 &K@ ; h' #  2K ; h'$ )P  -K\ ;, -  ,K ;   K ;$; K;H KT;0 0K;O A( 90!`l > > > W > > > ?  Z ?  0?8  h@   @ d @ @ @  @8] Ah hA pA  A A A A A A A A A  A! A" A# A$ A% B& B' B( B) B* (B+ 0B, 8B- @B.s HB0  XB1 hB2h xB3W B7W B8W B9W B:W B;W B<W B=W B>W C?W C@W (CAW 8CBW HCCW XCDW hCEW xCFW CGW CHW CIW CJW CKW CLW CMG C(NG DOG D@PG EQG F(RG @G SG PRTG R0UG WxVG WWG X@XG YpYG 0[ZG \`[G 8^`\G ^]G @a^G bp_G pb`G 0cXaG c`bG ccG pddG eXe7 `ef7 peg7 xeh7 ei7 ej7 ek7 el7 em7 en7 eo7 ep7 eq7 er7 es7 et7 eu7 ev7 ew7 ex7 fy7 fz7 f{7 f|G fG 0fG @fG PfG `fG hfG fHG fG fG fG fp# PgG Xg@G g G g@G gG hG hG hG hG iG iG j8G @jG HjG PjG XjHG j@G jG jG k`G l`G hl# lG l`# lG l(G m(G @m0G pm8G m0G m(G n0G 0n G Pn(G xn(G n(# n G nP # oG (o G Ho(G po0G o G o0G o8G (p "G Hp %G hpP(# p*G p(,G p@/G (qH2G pq05G q08G q(;G q(>G r(AG Hr DG hr@GG r(JG r(MG r@PG 8s8SG ps VG s YG s \G s(_# saG t(cG (tfG @tHiG t0lG t0oG t(rG u(uG 8u0xG hu0{# u}G uX# uG v G v(G Hv0G xv(G v(G v(v "jpI/71 1305695070 0 0 100666 104016 ` ELF(pb4(LIp@-P4B-MPP P3 P$P P    i m s  l XP P !`01"B@:P  PЍ p@ D!a#B@#P0@ QAA  +S!  +S!(Ѝp@Ѝp`Command list won't run. Load meter will be output to log. To leave profiling mode, turn DBG switch OFF. ` B CPU :%5.2f ms/f (%6.2f %%) GPU :%5.2f ms/f (%6.2f %%) Cmd size :% 8d bytes A-0 -M , `  `Ŋ ڟH  @P M 0    0l   H    릪 0J `  H   h똪혺혺 hK 0   k   ,b눊 0h    t   zʟH 0L    g q   lH X i 0 I ڍ  |qN  H I 0   M 0`   H    )0  I  h 1 0   ʍ "  0  Ѝ KKKCpAAi]  ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8W*8renderSystem6] D2~]\6 ~]G ~]LlL ~]$S|1|>] ~Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HfloatWaHrenderSystem6graphicsDrawingqsloadRatewsloadGpuRate_]m~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatW renderSystem6graphicsDrawingqsloadRatesloadGpuRatek]~]HTS;~]`l# ~]~]~]{~] c~]$,K3~]8@~]px~]|~]s~][C~]+~]~]08~]@H~] pxkS~] | ;~]  #~]  ~] ~]  ~]  ~] $,{c~T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h2 ~  ~.~.\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h,} = ACz 9PI -I c7t?2 ~ ~.~.~ p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h2}(~~~)[CA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h2}!|+,$+$C$$I$$O$$I$$C$$+$$%$+$~$~+~$~7$~$~7$$~$~~$~*}} }p} px}x|} |}} LT , <P}}}p} px}x|}|}(} (0}04}48}8<} <@}@D}D8}   PU}}}(}0}(}H}0h @ QU,P}}}D}DH}HL}L}$@ @ L L    L L | p| hL @\ <\ 0< ,L  L       | x p| l 8T 4T $4 8        ` \ H\ @` 0L $h QLXP$%)('&(<",8$",$!/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902](J(this1)colorw__result1P$]$J1] %~] ~}]~}( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hrr%~F|(} Q(P,+D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h/.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#43hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intshortintlong longfloatunsigned long longiu8z(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit8zH%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h6D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwut<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocator>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutA@d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]intiGLsizei{9`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x7#&y7#@VEC2#VEC2657570Gd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &x7#&y7#&z7#@VEC3 #Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4#DVEC4_Kd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathNM,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&holdM#&triggerM#&releaseM#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hP<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#Color81615SetU32615ToU32RawRef7610?Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontInformationUTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwfontinternalDTextureObjectiCharCodev@Font(__vptr#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourceZYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidth7#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidth7#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfonta`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontiTextWriter!{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hdcxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndexa#iGlyphIndex| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont@ResFont#h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0j,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 902]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS nd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT p d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtx7#&addrSizeAndVtx7#&addrTexCoord7#&addrColor7# td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#@BindSymbolVSInput#@BindSymbolVSFloat#vd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 902]intM0nngrCTR@Shader&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#0&m_ExeImageInfo# &m_Instruction#&m_InstructionCount#M&m_Swizzlei#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniformM#&m_GeoShaderBoolMapUniformM#M/&m_CmdCacheOutAttrArray#&m_CmdCacheOutAttrNum#MQ&m_CmdCacheConstArray]#&m_CmdCacheConstNumArray#DExeImageInfox\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnngrCTR@Vertex+m_CmdCacheVertexNum#MS+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray# &m_AttrConst0# @IndexStream &physicalAddr)#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr)# &type# &byte# &bind#@@AttrConst&dimension#)#7¶m?#z(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #Z&operand#&source#&scale#&bufferInput#|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool nn gr CTR@ RenderState&blend.#&logicOp #&shadowMapZ#&alphaTest#0&stencilTest#8ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask #P)#P&depthTest#T&cullingTest#\&wBuffer#d&fbAccess#@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbm#&srcAlpham#&dstRgbm#&dstAlpham#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@ShadowMap&isEnable#&isPerspective#)#&zBias7#&zScale7#&penumbraScale7# &penumbraBias7#&m_RenderState#@ StencilTest&isEnable#&maskOpB#)#&func#)#&refM#&maskM# &opFail#&opZFail#&opZPass#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScale7#&isEnablePolygonOffset#)#&polygonOffsetUnit7#&depthRangeNear7# &depthRangeFar7#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFaceC#)#&m_RenderState#@ FBAccess&m_RenderState#?~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Viewport&x#&y#&width#&height# xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolchar000700?0nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidth7#&m_MaxShapeVertexCount# &m_ShapeVertexCount#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix#&m_ShapeBindSymbolModelViewMatrix#&m_ShapeBindSymbolPos#&m_ShapeBindSymbolColor#&m_ShapeViewport#&m_ShapeRenderState#&m_ShapeCombiner#&m_ShapeVertex#&m_ShapeIndexStreamM#&m_ShapePositionStreamArray#&m_ShapeColorStreamArray#&m_ShapeIndexStreamArray#&m_ShapeAllocator#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount#&m_FontCommandBuffer#&m_IsFontOwner#&m_FontAllocator#DrawLine6q5551FillRectangle6q5551DrawString76q555o0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@DisplayBufferSwapper<#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeZiRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendererd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@CommandListSwapperdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCameraxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatintnwdemoDResourceSetiResourceArrayXB@RenderSystem&m_Allocator<#&m_RenderContextB#&m_PriorMaterialRenderKeyFactoryH#&m_PriorDepthRenderKeyFactoryH# &m_RenderQueueN#&m_MeshRendererT#&m_RenderSortMode#&m_UpperSwapperZ#&m_LowerSwapperZ# &m_ExtensionSwapperZ#$&m_CommandListSwapper`#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCameraf#&m_Resources#&m_SkyModell#&m_PostRenderCallbackr#&m_PostRightRenderCallbackr#@LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,*MILLI_TO_RATECalcLoadMeter66?GetLoadMeter6600000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoDDemoAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#Ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65f@PadFactorycGetPad000@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator<*s_ParticleAllocator<*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount*s_DebugFrameCountdCalcLoadMeter56dDrawLoadMeterText565qdDrawLoadMeter565qdDumpLoadMeter56cIsCpuProfilingMode0|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# O&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwdemoQ36renderSystemuloadRateuloadGpuRateB0S&tinfoW#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBase|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charintnwfont@TextWriterBased&m_WidthLimit7#L&m_CharSpace7#P&m_LineSpace7#T&m_TabWidth#X&m_DrawFlag#\0Z&m_TagProcessor@#`iTagProcessor)# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4this37fx37fyz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintOBitExtract3bits3pos3lenz__resultumaskt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hBitExtractd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]OReverseEndian3xz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h ReverseEndiand:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]41thisz__result7|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]41this3value|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]!46thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolQuz__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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--diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp`armcc+|     $Cz``armcc+|     hA~`armcc+|     A|`armcc+|     $@A| MA `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolunsigned inththistargetjisMultiCommandListArbufferObjectQqmodeU4stargetCount.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hhthis6sdisplay#ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`*d:F{LP|\3{jQ"u{xU]5~]tR ~`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0 f@thisvVallocator8w__resultP<rmemoryPrbufferSwapperP] $%~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp(W v #     "7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp      ! S d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h4c+y       v  x% =4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h! :F :)J+/ } }}hQVRVPQ$PTPT}h} 0PPhT}}tQ@dPR$P Q UPT}8}8<}<@} Q <TP<U%&(*,N2nw4demo20DisplayBufferSwapperE.N2nw3gfx9GfxObjectE015432/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ethisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h}P798=<;:@-@@8Q 08Q 2/8`armcc+|     PA~$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]P`P6{PL]$H #]$0 ~J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  !#}P}$@PPPT?A@B@-@<8Q 08Q 2/8`armcc+|     LA~EDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hHGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#MLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intintiu8z(%iu32*%is32/%iuptr3%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000?nwos@IAllocator(__vptr#Alloc650Ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6GetAllocator60Wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0ZYd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intunsigned charintiGLenum{3iGLboolean4iGLint8iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool>4thisz__resultnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#operator u3260z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h_@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0 0 nw demoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description=#&m_CurrentDisplay#4&m_DisplayBuffers#8@Description,&screenKind#&width#&height#&format# &transferMode4#&memoryArea#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(@Builder,&m_Description=#Create6v5*s_TypeInfo GetRuntimeTypeInfo #6MakeTransferBufferCommand655ActivateBuffer6DisplayBufferSwapper655H=?D~DisplayBufferSwapper60E0{00dcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolvoid@__type_info&__vptr#&__name!#00F__class_type_info&base#F__vmi_class_type_info&base%#&flags#&base_count# &base_info#F__si_class_type_info &base%#&base_type#%0i__builtin_va_list0 0-4this3allocator3Hdescriptionz__resultudisplayumemory  uiB%0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppgfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hjid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]@4this3 parentz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hmld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q:53bufz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hpod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q?5x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hsrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]P34this3allocatorz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hvud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0YU4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hyxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]dt4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|{}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeFree3memory3allocator|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hSafeFreed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 L4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Q+:I~Z{hPh]$~]J0HZfw~]\hXY]ptX]x|\ ]X] ]  ] ~]  ] P~] ~] 4~]   ]  P~] ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortvoidbool00 kthis zallocator \fontShaderPathIfontBinary+3fontSizex__resultFrfontShaderDataLsshaderSizesshaderBuffersvtxBufCommandBufferSizeIsdrawBufferSizeIsdrawBuffersstringBufferSizeIsstringBuffersresultY]<X~|]DX ]`x~]~]@ +:I~Z{hPl]~]JZfw~]V[]$(V],0l ]<@V]@\] \~] \d ] \dP~] \`~(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`|"L{}}} |}|~"{@] ~]<Q~]<~~]fN6v^~`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this zIrs_InitCommandsrcolBufInfoY VIrscreenSettingCommands"]l ~|g|T|6{S|#] ~|||||]d ~|||j{\|W]t ~|D|1|||]~}}}}}]H ~|||{R|]x `4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lchar0lthis Rformattow__resultPhuvargsqwidth 8Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|`|%~0V{; x{K P](4kS;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0this poshposvformat|ow__resultPuvargsrwidth ]x%0~;|KR],8jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hthis , 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d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h{ xqt    x ~}}}} y  ~zy| }}}|} PX\PP        h @ @ 4 0 $  P 4 P L D @ 0 ( Q L D @ 0 ( P"MTX44OrthoPivot/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__result Pa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h } P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h } PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned 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$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00??0?0?0?nwos@IAllocator(__vptr#Alloc6 50d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x#&y#@VEC2#iself_typeKVEC2655?operator*=65operator+65G?Coperator-65Goperator/6500lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &x#&y#&z#@VEC3 #VEC365550d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&x#&y#&z#&w# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&T#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fc'mn 'a}'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#cIdentityMTX346555555555555B?0B0RMTX34Copy3pOut3pz__result0 lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv60%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath'd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6*)+d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@'d'f;('m3'aB'vSB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@(#cIdentityMTX4465555555555555555;?0;0RMTX44Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h MTX44Copy.-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intunsigned charintiGLvoid{2iGLenum3iGLboolean4iGLint8iGLsizei9`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h10d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#@FloatColor&r#&g#&b#&a# iSelfTypeFloatColor65?operator=I65Set6555:00|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h43$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned charlong 4Wthis3element0nwut0 d4_thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 902]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA78d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS :d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT < d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP >0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@Float24&m_Float32#cFloat32ToBits245@Float31&m_Float32#cFloat32ToBits315@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontInformationEDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwfontinternalDTextureObjectiCharCodev@Font(__vptr#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourceJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid04rthisz__result nw font@CharWriterL&m_ColorMapping#&m_VertexColors #&m_TextColors.#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationModeM# &m_Scale]#$&m_CursorPosq#,&m_FixedWidth#8&m_pFont~#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#SetFont6j5~SetFontSize6j55EnableFixedWidth6j5SetFixedWidth6j5SetCursor6j55cGetDispStringBufferSize5cInitDispStringBuffer55GetDispStringBuffer6rSetDispStringBuffer6j5StartPrint6jEndPrint6jUseCommandBuffer6jB J&m_ColorMapping#&m_VertexColorsl# &m_TextColors#&m_GradationModeM# &m_Scale]#$&m_CursorPosq#,&m_FixedWidth#8&m_pFont~#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I00n0x00{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontQPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontiTextWriter!{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hTSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00004this3ptrz__resultnwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndex#iGlyphIndexIsManaging650| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwfont@ResFont#ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSize5SetDrawBuffer650X(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawerCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont@ColorBufferInfo&width#&height#&depth#\xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool0000 nw font@ RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 0A&m_UniformAddrE# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'>B&m_UniformTextMtxBufferC#s&m_UniformTextColorBufferl#@@UniformAddress&addrMtx#&addrSizeAndVtx#&addrTexCoord#&addrColor# cGetVertexBufferCommandBufferSize55RectDrawers6s~RectDrawer6s Initialize 6s555 Finalize# 6s DrawBegin# 6s:  DrawEnd# 6s:  SetProjectionMtx 6s5 SetViewMtxForText 6s5 BuildTextCommand 6s5j0^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR0 `d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]char00 nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#BindSymbol655@BindSymbolVSInput#BindSymbolVSInput6@BindSymbolVSFloat#BindSymbolVSFloat6MakeUniformCommand655000770bd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidboolchar 000 0nngrCTR@Shader&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#0<@&m_ExeImageInfoD# &m_Instruction#&m_InstructionCount# &m_Swizzle#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniform #&m_GeoShaderBoolMapUniform # /&m_CmdCacheOutAttrArray5#&m_CmdCacheOutAttrNum# ~&m_CmdCacheConstArray#&m_CmdCacheConstNumArray#DExeImageInfoShader6SetupBinary6555MakeFullCommand65SearchBindSymbol65500ed<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintunsigned intfloat?0 004thisz__result4(thisz__result4 thisur__19__20 uindex nn gr CTR@ Vertex+m_CmdCacheVertexNum# S+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray#= &m_AttrConst# @IndexStream &physicalAddr#&drawVtxNum#&isUnsignedByte#)#IndexStream6@LoadArrayp&physicalAddr# &type# &byte# &bind#@LoadArray6IsEnable6DisableAll6@AttrConst&dimension#)#¶mi#AttrConst 6 IsEnable6(DisableAll6 EnableAttrAsArray6-555MakeEnableAttrCommand655MakeDrawCommand6555^?Z MakeDisableAttrCommand 655c MakeDisableCommand5 DisableAll 6- Vertex- 6- MakeEnableAttrCommand_ 6550000==0$0aa01la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hgtd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #Z&operand#&source#&scale#&bufferInput#Combinera6aMakeCommandp6i5p00e0 i(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0 nngrCTR@RenderState&blend4#&logicOp#&shadowMap`#&alphaTest#0&stencilTest#8ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#P)#P&depthTest#T&cullingTest#\&wBuffer$#d&fbAccess#@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbm#&srcAlpham#&dstRgbm#&dstAlpham#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@ShadowMap&isEnable#&isPerspective#)#&zBias#&zScale#&penumbraScale# &penumbraBias#&m_RenderState#@ StencilTest&isEnable#&maskOp#)#&func#)#&ref #&mask # &opFail#&opZFail#&opZPass#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScale#&isEnablePolygonOffset#)#&polygonOffsetUnit#&depthRangeNear# &depthRangeFar#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFaceI#)#&m_RenderState#@ FBAccess&m_RenderState# RenderState 6MakeCommand6#5: ?00kXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Viewport&x#&y#&width#&height# ViewportD6DMakeCommandS6L5SSet6D555500H0 m d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolunsigned shortchar000000?00nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidth#&m_MaxShapeVertexCount# &m_ShapeVertexCount#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix7#&m_ShapeBindSymbolModelViewMatrix7#&m_ShapeBindSymbolPos#&m_ShapeBindSymbolColor#&m_ShapeViewport#&m_ShapeRenderState#&m_ShapeCombiner#&m_ShapeVertexa#&m_ShapeIndexStream#&m_ShapePositionStreamArray#&m_ShapeColorStreamArray#&m_ShapeIndexStreamArray#&m_ShapeAllocator#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount#&m_FontCommandBuffer#&m_IsFontOwner#&m_FontAllocator#*FONT_SIZE*FONT_FIXED_WIDTHGraphicsDrawing 6  ~GraphicsDrawing6  Finalize 6  InitializeShape 6 55 InitializeShape 6 55 DestroyShape 6  SetupShape 6  BeginDrawingShape 6  EndDrawingShape 6  DrawLine 6 555 DrawRectangle 6 555 FillRectangle 6 555 FillTriangle 6 5555 FillTriangles 6 555 InitializeFont 6 555 InitializeFont 6 5555 DestroyFont 6  BeginDrawingString 6  DrawString 6 5oDrawString6 555oDrawStringArgs6 5555EndDrawingString6 InitializeShapeGraphicsState6 SetupShapeMaterial6 SetupShapeTexEnv6 SendShapeMatrix6 BuildTriangle6 5555BuildRectangle6 555BuildRectangle6 55555BuildLine6 5555BuildColor6 555InitializeFontFromBinary6 555555InitializeFontResource6 55InitializeFontShader6 55SendFontMatrix6 0od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0nwdemo@UtilitycLoadFile5 5: qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemotsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intunsigned shortvoidfloatunsigned shortbool@__type_info&__vptrA#&__nameI#0=0EF__class_type_info&base#F__vmi_class_type_info&baseM#&flags#&base_count# X&base_info#F__si_class_type_info &baseM#&base_type#M0 i__builtin_va_list0-000 ?500k00S4 thisustringBufferS udrawBuffer5uresource54 thisR4 this35pShaderBinary3binarySizez__resulturesultuphysicalAddr4 this ustageIndex usourceIndex4 thisucommand=ucommandStart=4 thisucommand=ucommandStart= 4 this 4 this3Cpt13Cpt23Cpt33pVecArrayz__result v 4 this3Cpt13Cpt23Cpt33Cpt43pVecArrayz__resultucount G 4 this3Cpos3Csize3pVecArrayz__resultucount   4 this35shaderBinary3shaderSizez__result L  4 this35fontData3fontSizez__result   4 this35shaderBinary3shaderSize35fontBinary3fontSize35drawBuffer35stringBufferz__resultupDrawStringBuf   4 this uproj;zneare zfarete uble ur umvB/4 this3posh3posv3Iformat3argsz__resultuwidthBM0\&tinfo`#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppwvpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwut@MoveArray&m_Allocatore#&m_Elementsk#&m_Endk#&m_Capacity# iiteratorkg=~MoveArray6Wreleasek6Wsize6_begin6Wend6Wempty6_clear6WSetCapacity6W5destroy6W5kdestroy_range6W55erasekk6W5k00[00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBase|{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charintvoid00nwfont@TextWriterBased&m_WidthLimit#L&m_CharSpace#P&m_LineSpace#T&m_TabWidth#X&m_DrawFlag#\0m&m_TagProcessorS#`iTagProcessor)TextWriterBase6~TextWriterBase6VPrintf655#0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.h~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4this3fx3fyz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]n4this3fz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]t#4this3Grhsz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]uK4this3Grhsz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]wk4this3fz__resulturlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]f4this3fx3fy3fzz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]g4this3x003x013x023x033x103x113x123x133x203x213x223x23z__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]QTz__resultridentitylc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]`4this3x003x013x023x033x103x113x123x133x203x213x223x233x303x313x323x33z__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]QMz__resultridentitylc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]d4this3shader_type3symbol_typez__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]w4thisz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]U4thisz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYMakeUniformCommandVS3command3location3mtx44z__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Utility.h'MakeUniformCommandVSd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]y4this3command3mtx44z__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]45this3commandz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h@d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintb45this3commandz__resultu_ZNK2nn2gr3CTR6Vertex9LoadArray8IsEnableEv__2u_ZNK2nn2gr3CTR6Vertex9AttrConst8IsEnableEv__4 uindexla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned int0Q3commandz__resultusizeucommand__7uj__8 uila d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intfloat004-thisuu__13__14ur__16__17uindex__10 uindex uindexla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]4-thisz__result-la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]cc4thisz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4Dthisz__resultDlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]S4Dthis3x_3y_3width_3height_lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4 this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]m4this3red3green3blue7alpha|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]M4this3colorz__resultI|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902] (4this3colorz__result|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intQ3valuez__resultubits32usignuexpufractionubits24t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intQ 3valuez__resultubits32usignuexpufractionubits31t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]{4Wthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Wthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charlong0 4Wthis3first3lastufirst__34ub__33v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]54Wthis3firstz__resultkv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4Wthisv 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C/C++ Compiler, RVCT4.0 [Build 902]OFrSqrt3xz__resultpe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hFrSqrt*)+d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC2Scale3pOut3p3scalez__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hVEC2Scale.-/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 902]OXVEC2Normalize3pOut3pz__resulttk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector2.ipp VEC2Normalize21d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]4jthis3buffer{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h54d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h;:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdAd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMGd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndId:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosKd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosOd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#Sd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoW@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramA#&m_CurrentAddrVramB# &m_DeviceMemoryAllocator#Initialize6;5Finalize6;Allocate6;5555Deallocate6;5555MathRoundup6;550Yd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath]d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathcd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathgd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathkd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngxCTRVramAreaMEM_VRAMAMEM_VRAMB ud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR~}8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count#  &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list00B 0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgGetVramStartAddr3areaz__resulth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.h#GetVramStartAddrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]int^ 4;this3x3basez__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 902]OuGetVramEndAddr3areaz__resulth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.h!GetVramEndAddr!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Q{= P{ P"8 { Z"8 } "  { W"  } "D { U"D } ", {/ \"? }B $X ~[ ]8+~}~]8P~|]~]R~]~]P~]~] ,~~~] P~|]~]~] P~]  ~] :~] 4/~] 4HZ~]$485P~{P]4P/~}]LP R~]8H ~]8H ~|]HL ~]Pd0~]PdHZ~]Td85P~|]dt0~~]dt ~]dt ~{P]t ~]t:~]A~]H~]}4~{W]A~}] jR~] ~] ~|}] ~]B~]H~]}4~{W]B~~] ~] ~{P]~]:~]?~]H~]}4~{U]?~}] DR~]  ~]  ~|W]  ~]$@~]$H~]$}4~{U]$4@~~]$4 ~]$4 ~{P]4D~]4@:~] HXG~] HXH~] HX}4~{\]"XtG~}]!pt ~1R~]!\l ~~]!\l ~{R]"lp ~~]#tH~]"tH~]"t}4~{\]#H~}]# ~~]# ~|]$~]$:~]$}4~{R]$ ~]% ~]%:~]%~]&~]&:~]&~]'~]':~]'  ~](  ~]' :~]( $ ~]($4 ~]($0:~])~]><}\} `}`}`{\`}`}e`{\`}`}5`}`{R`{P`{P`{P`{P`{P`}`}8`}`}`}`{P`{kP`{P`{R`{P`{EP`{PP`{[P`{fP`{qP`}|`}`}`}`}F`{|P`{P`{P`{P`{P`}`}`}$`}T`}}`{R`}`}`}i `{ R`} `}[ `{ R`} `}A `} `{ X`{ P`{ P`{ P`{ P`} `}D `} `} `{ P`{_ P`{ P`{ X`{P`{gP`{rP`{}P`{P`}`}`}`}<`{qP`{|P`{P`{P`}`}`}`}F`{{X`}`{Q`{P`"/{ Vh"/}"/@){,\"/@8};"/V}Y "/s{vR "/} ]1<+~}~]0HP~| ]0<D~]0dhR~]1X\~]1\`P~]1`d~]3h,~~~]2pP~|]2hp~]2~]3P~]3 ~]3:~]4/~]4HV~]485P~{P]5/~}]5 R~]5 ~]5 ~|]5 ~]60~]6HV~]685P~|]70~~]7 ~]7 ~{P]8 ~]8:~]8}4~{\]9HdK~}]9`d S~]9L\ ~]9L\ ~|]9\` ~]:dtL~~]:dt ~]:dt ~{P];t~];t:~];}4~{R];~]<~]<:~]< ~]= ~]=:~]= ~]> ~]>:~]>8<~]>s`~]@8#~~~]? 8P~|M]? ~]?04~]@48P~]@8H~]@8HH~]@8H85P~{P]Ah~{U]Ahl i&~]A jP~{Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this="qallocatorVqmemoryU]P](L]P|{X{P"P&|)]]~]{T}] ~] ]P~]~]~]~]0],]0d]<`w]d]pd]]Q]]>]4] 0+]4h]@d] h] t] t ~] t ] |{T~] j {Y] t|{~] |] Q~] ~]  ,P~]] ]  ~]  ] {mT~] Pj Z{Y] {~]\d|] \dQ~]\`~]` ,P~]]G]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]-this=)renderTargetrrenderContextYPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]sthis=renderSortMode] D]<m]L| Z~]L|~{P ]Ll~]t| G~]t|~]t|M~] 4~]~{P]~] !~]~]M~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis=IsceneSystemA6sceneEnvironmentSettings@#rrenderContextYPqsceneContext VqsceneEnvironmentW qendUDqsceneEnvironmentSettingTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Dthis=sceneSystemArrenderContextYPqsceneContext UqsceneEnvironmentW]~] $ P]$(~]04 P]`@~||}`]4@~]@P~~]@P~] t@~|a|N}]~]~~]~](,~]4< ;]48m ~hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xunsigned char-xthis=sceneSystemAscamerassceneContext zr_ZNK2nw3gfx14UserRenderNode20GetUserRenderCommandEv__3QsrenderCommand__11YpstranslucencyKind__12]spriority__13JslayerId__147sbeginsendsnodeuuserRenderNoderuserRenderCommandQrtranslucencyKind) RrpriorityWrlayerIdS]P~]~]$HgTW~|A]$~]L.]P ]P~]P||}P]P\~]~]~] $~|{%P4] ~|] L~||" l|s] xX ~{XL|U] ~] ~] |  B/~}{Q]  V~] @T] d Q] l ~]<P~]<@ ~]<@D~]<@R~]<@ :~]x]x ]\  W|"\|]H p"H|R]$ P~]4H  P~]P~ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|`|t|a|;]  N~]48 ~]LP ~]dh ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`,"] ~] ~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`9IF{UPQ {cPQ ] ~}]`~~]`w~~]`rPQ~{} } |3|  4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]``o`> ]LT 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Compiler, RVCT4.0 [Build 902]`"] ~] ~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`,<{HPQ{VPQ|a\|qD] ~} ]d~~]dw~~]drPQ~{} } || t<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]X`X6#{T]<T]HL~]<H~}<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`W|.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=screenKind7] ~]  |] |v]]~]~}] ]  ] ( ]4 |M] |:]]~]~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=+leftCamera 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h  | |%} `% }  }  ~  ~  u % v  w T%%}} PQ`WTxQH\P R Y Q`W$Pmnrqpop@-` PL- /"p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<thiscommandYotranslucencyKind) Qpriority3layerId w__resultPQ8rrenderKeyP]~] ]( ](0 ]08 | 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h  | |%| `% |  | ~ ~  ~  u % v  w T%%}} PQ`WTxQH\P R Y Q`W$Pp@-` PL- /"p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this commandYotranslucencyKind) Qpriority3layerId w__resultPQ8rrenderKeyP]~] ]( ](0 ]08 | 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$A~GD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intstdiptrdiff_t~"isize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%if32B%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdi__va_list2dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.htD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]void0?0std0h4this3__x3__y?? 4?this3(__yh4this3__x3__y??F 4?this3(__yh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]long?std__rwST __rw_construct3:__p3B__valSM __rw_destroy3__refdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]long00__rwS __rw_swap3__a3__bu__tmpS __rw_swap3__a3__bu__tmp??stdS iter_swap::3:__a3:__bRncopy_backward:::3:__first3:__last3:__resz__result:u__last__435:u__last__436:u__res__437:ub__434S iter_swap3__a3__bRncopy_backward3__first3__last3__resz__resultu__last__478ub__477l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]stdS __pop_heap:3:__first3:__last3:__res3:__val3__cmp5S pop_heap:3:__first3:__last3__compS__linear_insert:3:__first3:__last53__compu__valueS __pop_heap3__first3__last3__res3__val3__cmp5S pop_heap3__first3__last3__compS__linear_insert3__first3__last53__compu__value00000d0000000d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intcharvoid000??I?@0?0>???b???<?,? ?nwutRGetOffsetFromPtr3start3endz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]nn@Result&m_Codef#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@TimeSpan&m_NanoSecondsB#DZeroOnlyTag0iZeroOnly.*TimeSpanB6B: cFromNanoSeconds5BGetNanoSecondsB6J00Fla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 902]B7 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@Tick&m_TickB#Tick6:B operator s64B6operator nn::fnd::TimeSpan6ToTimeSpan6cGetSystemCurrentoperator-=65operator-6500?0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObjectd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000000nwos@IAllocator(__vptr#Alloc65Alloc65: Alloc65: Alloc65: Alloc65: 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut-4Hthisz__result0000t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?04thisz__result00nwgfx@GfxObject(__vptr#&m_Allocator#Destroy61coperator new55doperator delete5GfxObject1615~GfxObject61@GfxDeleter&m_HasOwnership#GfxDeleter565operator()65510 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optionf#0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature #&link#&childListN# &heapStart#&heapEnd#&attribute # &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x[#&y[#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &x[#&y[#&z[#@VEC3 #iVector3lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&x[#&y[#&z[#&w[# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnnmath@MTX34_0&[#@BaseData0&_00[#&_01[#&_02[#&_03[# &_10[#&_11[#&_12[#&_13[#&_20[# &_21[#$&_22[#(&_23[#,l0''f[j'mu[ 'a'vB0&_00[#&_01[#&_02[#&_03[# &_10[#&_11[#&_12[#&_13[#&_20[# &_21[#$&_22[#(&_23[#,@MTX340#GetColumn65iMatrix34II00Ilc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00[#&_01[#&_02[#&_03[# &_10[#&_11[#&_12[#&_13[#&_20[# &_21[#$&_22[#(&_23[#,&_30[#0&_31[#4&_32[#8&_33[#<l@'d'f;[('m3['aB'vSB@&_00[#&_01[#&_02[#&_03[# &_10[#&_11[#&_12[#&_13[#&_20[# &_21[#$&_22[#(&_23[#,&_30[#0&_31[#4&_32[#8&_33[#<@MTX44@(#iMatrix44;0;;0clc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intunsigned charintiGLvoid{2iGLenum3iGLboolean4iGLbitfield5iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x,#&y,#iAnalogStickStatusaB&holdf#&triggerf#&releasef#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutiResU8siResS8"tiResU16uiResS16,viResU32 wiResS327xiResF32[y@BinString&offset#iBinString&@Offset&offset#to_ptr6Cto_table_ptr6CiOffsetUiResTypeInfo@ResBool&value#iResBooliResVec2#iResVec3#iResTransform3#iResMtx34I#0Uu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWord O @BinaryBlockHeader&kind#&size #@BinaryRevisionHeader&signature#&revision#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00!F4}thisz__result!a4thisz__result4 thisz__result 45thisz__result4-thisz__result 45thisz__result4 thisz__result4-thisz__result 45thisz__result4-thisz__result 45thisz__result nw ut@DataBlockHeader&signature#&length#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase}6}5IsValid6void_ptr6}void_ptr600RcResStaticCast3resz__resultRcResStaticCast==3resz__result=RJResDynamicCastO3Oresz__resultR JResDynamicCastmm131resz__resultmS SafeCleanup/3/rest d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]bools 4thisz__resultnwgfx@Result&m_Code #IsFailure60 u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h"!0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&r[#&g[#&b[#&a[# FloatColor+6+5[5[5[5[iResFloatColor0|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool04thisz__result4thisz__resultT}3ptrz__result4thisz__result4thisz__resultT}3ptrz__result4thisz__result4thisz__result4thisz__result4thisz__result49thisz__resultT}3ptrz__result4thisz__result4thisz__result\4(thisz__resultHT4thisz__result@4 this3.pz__result 4 this3.pz__result 4 this3.pz__result T4thisz__result@4 this3.pz__result  T4thisz__result@  4 this3.pz__result  nw ut internalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0GetBeginNodef6@ResDicPatricia#ResDicPatricia6: ref600?*)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwutRjGetFlagValue3flags3shift3maskz__result?|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h-,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalT8V34ptrz__resultCz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h0/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0R4thisz__resultw+4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNameC# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix0#T&m_WorldMatrix0#@ResSceneObject#ResSceneObject6: ref6GetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNodeL#ResTransformNode6: 0?00L0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h32d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0%4thisz__result!?4thisz__result;4this7p z__result4thisz__result4this3 value4this7p z__resultX4this7p z__result nw gfx res@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Format# &m_FormatType#$&m_MipmapSize#(&m_TextureObject#,&m_LocationFlag#0&m_FormatHW#4@ResTexture#iResDataTypeResTexture6: 0ptr!6?ref;6@ResPixelBasedTexture#iResDataTypeResPixelBasedTexture6: ?wref6SetLocationFlag65 @ResImageTextureV#ResImageTexture6: @ ResCubeTextureV#ResCubeTexture6: 00V00=} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h5@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget #87Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intlongboolunsigned charvoid 4Xthis3element0'0004@thisz__result)4@thisz__result4*this3indexz__resultD34hthisz__resultK4hthisz__result94hthisz__resultQ4hthisz__resultC4thisz__result[4thisz__result q4thisz__result 4thisz__result4Jthisz__result-4Jthisz__result4@thisz__result)4@thisz__result94hthisz__resultQ4hthisz__result4Jthisz__result-4Jthisz__result 4thisz__result  4thisz__result   4thisz__result   4thisz__result  % 4this3:element   4"thisz__result  ~ 4this3uelement00   4_this3element00 nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h:Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0 nwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper< #&m_Description2#&m_CurrentDisplay #4&m_DisplayBuffersO#8@Description,&screenKind#&width7#&height7#&format# &transferMode)#&memoryArea#&isTransferFlipX#&transferOffsetX7#&transferOffsetY7#&displayOffsetX7# &displayOffsetY7#$&bufferCount#(Description464@Builder,&m_Description2#BufferDescription86<5DBufferCount86<5CreateI6<5MakeTransferBufferCommand6I55ActivateBuffer6I02?X0X2?@00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut?>Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject  #&m_ResObject#GetResSceneObject6BGetResSceneObjectP6J00Fz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrixI#&m_Scale#0&m_Flagsf#<Cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph #Ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding, #HGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00000$W4wthisz__resultSnwut~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiKJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0(0?0'0?h 4this3slot??M|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hNMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResultsf#8&m_Description#@Description#WorldMatrix6\WorldMatrix6d00`| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hTSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid00]}4thisz__result4thisz__result4this7p z__result4thisz__result4this3 value4thisz__result4this3 value nw gfx res@ResVertexAttributeData &typeInfo#&m_Usage#&m_Flags#@ResVertexAttribute#ResVertexAttribute6: ref6GetTypeInfo6@ResVertexStreamBaseData$#&m_BufferObject# &m_LocationFlag#&m_StreamTableCount#&toStreamTable#&m_LocationAddress #&m_MemoryArea # @ResVertexStreamBase1#iResDataTypeResVertexStreamBase6: ?ref6SetLocationFlag65 @ ResIndexStreamData,&m_FormatType#&m_PrimitiveMode#&m_IsVisible#&_padding_0f#&m_StreamTableCount#&toStreamTable# &m_BufferObject#&m_LocationFlag#&m_CommandCache#&m_CommandCacheSize7#&m_LocationAddress # &m_MemoryArea #$&toBoundingVolume#(@ ResIndexStream# ResIndexStream 6:  ref 6 SetLocationFlag 65 01?100m0d? | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hWVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0h4thisz__result64thisz__result4thisz__result4thisz__result4this7p z__resultD4thisz__result@nwgfxres@ResPrimitiveData&m_IndexStreamsTableCount#&toIndexStreamsTable#&m_BufferObjectsTableCount#&toBufferObjectsTable# &m_Flags#&m_CommandAllocator#@ResPrimitive#ResPrimitive6: ref6ref6GetIndexStreamsCount76GetIndexStreams6@ResPrimitiveSetData&m_BoneIndexTableTableCount#&toBoneIndexTableTable#&m_SkinningMode#&m_PrimitivesTableCount# &toPrimitivesTable#@ ResPrimitiveSet#ResPrimitiveSet6: ref6ref6GetPrimitivesCount76 GetPrimitives 6@ ResShapeData8#&m_Flags#&toBoundingVolume#&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTable#0&m_BaseAddress #4@ ResShape#iResDataType ResShape 6: 0f ptr 6?f ref 6f? ref 6 GetPrimitiveSetsCount7 6 GetPrimitiveSets 6@ ResSeparateDataShapeDataD#&m_VertexAttributesTableCount#8&toVertexAttributesTable#<&toBlendShape#@@ResSeparateDataShapeO#iResDataType=ResSeparateDataShape6: ?ref"6?<ref@6GetVertexAttributesCount76GetVertexAttributes60q??q00?++?00OO0000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hYZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int0__cb_current_command_buffer.__cb_current_command_buffer\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolcharint00 nwgfxinternal@CommandCacheBuilder&m_StartAddr#&m_EndAddr#CommandCacheBuilder6Begin6End6GetSize76Report6: 0bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription#dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresgf d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00  4 thisz__result nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBuffer# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer9#@ ResStencilOperationData &m_CommandBufferx#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation\#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix0#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization*#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount#&m_TextureCoordinators#&toTextureMappers*#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterial 6 : D ?| ref 6 GetTranslucencyKind) 6 GetMaterialId 6 0  0 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hjid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000D!4thisz__resultnwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel# &m_IsVisible#$&m_RenderPriority#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize7#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize7#l&toMeshNodeNameC#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#iResDataTypeDResMesh6: ?ref6GetMaterialIndex76GetRenderPriority6iResMeshArray/00z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hmld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0a4thisz__resultnwgfxresDResMeshNodeVisibilityData@ResModelDataj#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0F#&m_LayerId#@ResModel#iResDataTypeaResModel6: ?ref6?ref6GetMeshesCount76GetMeshes6GetShapesCount76GetShapes6iResModelArray30yy0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDShaderProgramxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount7#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray(GetOriginal6GetOwnerModel6GetShadingParameterResMaterial6iMaterialArray"0 0??4thisz__resultw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivator}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex7#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex7#03&m_PreRenderSignalW#&m_PostRenderSignalW#&m_Materialsq#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptionf#&m_ModelViewMatrixI#&m_NormalMatrixI#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter #iRenderSignal3@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#*s_TypeInfoGetResModely6GetResMeshes6?3PreRenderSignal6PostRenderSignal6GetMaterial65000t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidfloatbool04:thisz__result >4Fthisz__result 4:thisz__resultL4Fthisz__result4:thisz__result 4Fthis3shiftz__result0nwgfx@RenderCommand(__vptr#iRenderKeyTypesiRenderElement+iRenderKeyFactory.00>| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void074zthisz__result3nwgfxres@ResCameraDataj#&m_ViewType#&m_ProjectionType#&toViewUpdater#&toProjectionUpdater#&m_WScale#@ResCamera#ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCamerar6r: ?/ref36zGetProjectionType6z00v| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraViewUpdaterhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraProjectionUpdater #&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6c50d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?;4thisz__result?I4thisz__resultnwgfx@Camera#&m_ViewMatrixI#&m_InverseViewMatrixI#&m_ProjectionMatrix;#&m_InverseProjectionMatrix;#&m_TextureProjectionMatrixI#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScale[#&m_IsDynamic#GetResCamera6ProjectionMatrix6ViewMatrix6GetProjectionUpdaterc6GetFar[600 0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletalModel#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid&?0>0nwgfxiRenderQueue @RenderElementCompare#operator()66550z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater #RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneUpdater$#&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#&m_DepthSortMode%# @Builder&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#Builder#6#SkeletonUpdaterPtr'6#52WorldMatrixUpdaterPtr'6#58Create,6#503?3000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor #Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MeshRenderer  #&m_RenderContextb#cCreate@5SetRenderContext6@5FRenderMesh6@5500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFogUpdaterDataDResFogData@ResFog#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#&m_Resource#&m_UpdaterCache+#&m_Near[#&m_Far[#&m_WScale[#&m_AnimGroupj#&m_OriginalValue#@UpdateFunctor&camerap#UpdateFunctor_6_5poperator()6_5d@ResFogDataDestroyer#&m_Allocatorv#@ResFogUpdaterDataDestroyer#&m_Allocatorv#iResPtr:iResUpdaterPtrHUpdate6d50D0000>4_this3dfog|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneEnvironmentSetting<#&m_LightSets:# &m_CamerasW#&m_Fogsr#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayQ+iCameraBinderArrayR)iFogBinderArrayS&ResolveReference650? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool#] 4 thisz__result# 4 thisz__resultnwgfxiSceneNodeArray-#iUserRenderNodeArray0(iModelArray3iSkeletalModelArray6'iLightArray9iFragmentLightArray<'iVertexLightArray?%iHemiSphereLightArrayB)iAmbientLightArrayE&iCameraArrayH iFogArrayKiParticleSetArrayN%iParticleEmitterArrayQ)iParticleModelArrayT'iLightSetArrayW"iAnimatableNodeArrayZ#@SceneContext #&m_SceneNodes#&m_UserRenderNodes#&m_Models#(&m_SkeletalModels,#8&m_Cameras#H&m_Fogs#X&m_Lightsk#h&m_FragmentLightsF#x&m_VertexLights`#&m_HemiSphereLightsx#&m_AmbientLights#&m_ParticleSets#&m_ParticleEmitters#&m_ParticleModels#&m_AnimatableNodes#iSceneNodeArrayiiModelArray;kiSkeletalModelArrayOm iFragmentLightArrayo iVertexLightArrayqiHemiSphereLightArrays"iAmbientLightArrayuiCameraArraywiFogArrayyiParticleSetArray{iParticleEmitterArray/}"iParticleModelArrayM @Builder@&m_IsFixedSizeMemory#&m_MaxSceneNodes7#&m_MaxUserRenderNodes7#&m_MaxModels7# &m_MaxSkeletalModels7#&m_MaxCameras7#&m_MaxLights7#&m_MaxFragmentLights7#&m_MaxVertexLights7# &m_MaxHemiSphereLights7#$&m_MaxAmbientLights7#(&m_MaxFogs7#,&m_MaxParticleSets7#0&m_MaxParticleEmitters7#4&m_MaxParticleModels7#8&m_MaxAnimatableNodes7#< Builder 6 IsFixedSizeMemory 6 5MaxSceneNodes 6 57MaxUserRenderNodes 6 57MaxModels 6 57MaxSkeletalModels 6 57MaxCameras 6 57MaxLights 6 57MaxFragmentLights 6 57MaxVertexLights 6 57MaxHemiSphereLights 6 57MaxAmbientLights 6 57MaxFogs 6 57MaxParticleSets 6 57MaxParticleEmitters 6 57MaxParticleModels 6 57Create 6 5GetUserRenderNodesBegin6 GetUserRenderNodesEnd6 GetFragmentLightsBegin6 GetFragmentLightsEnd6 GetVertexLightsBegin6 GetVertexLightsEnd6 GetHemiSphereLightsBegin6 GetHemiSphereLightsEnd6 GetAmbientLightsBegin6 GetAmbientLightsEnd6 GetFogBegin6 GetFogEnd6 GetParticleSetBegin6 GetParticleSetEnd6 0?0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet #w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?0000nwgfx@SceneEnvironment&m_AmbientLighty#&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex7#x&m_Fogs#|&m_LightSetsi#&m_LightSetIndex7#&m_ActiveVertexLightCount7#&m_ActiveFragmentLightCount7#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#ApplyFrom6s5SetFog6s575SetFragmentLight6s5SetVertexLight6s5SetAmbientLight6s5ySetHemiSphereLight6s50000hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0 0000??74bthisz__result nw gfx@ RenderContext #&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode #&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHash#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter #&shadingParameter #&materialColor #&rasterization # &textureCoordinator #&textureMapper #&fragmentLighting #&fragmentLightingTable #&textureCombiner # &fragmentOperation #$&alphaTest #(@Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator#Builder]6]Createb6]5 SetRenderTarget 6b5 ClearBuffer 6b555[ GetRenderTarget 6b GetActiveCamera 6b SetCameraMatrix 6b5:  GetSceneEnvironment 6b00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneTraverser #&m_SceneContextB#@BuilderCreate<675Begin6<5BEnd6<000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneInitializer#&m_MaterialIdGenerator#@Description0&materialIdGenerator#Description6@Builder&m_Description#MaterialIdGenerator65Create65Begin6End60?<0<00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletonUpdater #@BuilderBuilder6Create6500 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater #@BuilderBuilder6Create6500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BillboardUpdater #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IMaterialIdGenerator #`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfxinternalDMaterialKeyValue@SortingMaterialIdGenerator(#&m_MaterialsI#&m_MaterialsWorkSpaceI#iMaterialKeyValueArray67@Description&isFixedSizeMemory#&maxMaterials#DescriptionP6P@Builder&m_Descriptionh#IsFixedSizeMemoryT6X5MaxMaterialsT6X5Create6X50h?0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderCommand#&m_Parent#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderNode#&m_TranslucencyKind) #&m_Priority#&m_LayerId#&m_UserRenderCommandP#&m_DescriptionF#@Description#&translucencyKind) #&priority#&layerId#&userRenderCommandP#GetTranslucencyKind) 6JGetPriority6JGetLayerId6JGetUserRenderCommandP6J0F0(4Jthisz__result) 4Jthisz__result4Jthisz__result4Jthisz__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleModel#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleSet#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleEmitter#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@ParticleSetCompare#operator()6550` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intbool000 0000 I4- this3resTexture uresImageTexture uresCubeTexture= i4- this3dresIndexStream 4- this3mresVertexStreamnwgfxres@ResFileHeaderData&m_Signature#&m_ByteOrder#&m_HeaderSize#&m_Revision#&m_FileSize# &m_NumBlocks#&padding_N#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic# &m_TexturesDicCount#$&toTexturesDic#(&m_LutSetsDicCount#,&toLutSetsDic#0&m_MaterialsDicCount#4&toMaterialsDic#8&m_ShadersDicCount#<&toShadersDic#@&m_CamerasDicCount#D&toCamerasDic#H&m_LightsDicCount#L&toLightsDic#P&m_FogsDicCount#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount#|&toCameraAnimsDic#&m_LightAnimsDicCount#&toLightAnimsDic#&m_FogAnimsDicCount#&toFogAnimsDic#&m_EmittersDicCount#&toEmittersDic#@ ResFileHeader#@ResGraphicsFile#iResDataType?K ref_ 6 K?y ref} 6!  GetModelsCount7 6!  GetModels 6  GetTexturesCount7 6! GetTextures6 Setup6 55/Setup6 5Cleanup6 ForeachTexture6 5ForeachIndexStream6 5ForeachVertexStream6 5@LocationFlagSetter&m_Flag #LocationFlagSetter% 6% 5 operator()6- 5operator()6- 5doperator()6- 5miTextureLocationFlagSetter iIndexStreamLocationFlagSetter iVertexStreamLocationFlagSetter 0//0 00) 4! thisz__result}0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@CameraController&m_Allocator#&m_Description%#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#Description6@Builder&m_Description%#Create65DCameraEntryDestroy60%0l00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0 nw demo@ CommandListSwapperd&m_Allocator #&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.cCreate5 5T?:Destroy6Bind6RunAsync6WaitDone6Swap6AddGpuProfilingStartPoint765SetGpuProfilingEndPoint65 GetGpuProfilingTotalCostTime[6GetListCount6 GetCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnulcdCTR@StereoCamera`&m_BaseCameraj#&m_LimitParallax[#H&m_LevelWidth[#L&m_DepthLevel[#P&m_DistanceToNearClip[#T&m_DistanceToFarClip[#X&m_CameraInterval[#\@CameraInfoH&left[#&right[#&bottom[#&top[# &near[#&far[#&position#&rightDir#$&upDir#0&targetDir#<StereoCamera6Initialize6Finalize6CalculateMatrices[65555555[5[500N0~N0~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatintboolunsigned short0000000  4=this3YrenderCommand3) translucencyKind3priority3layerId 4Athisz__result0nwdemoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource/#iResourceArrayXB@RenderSystem&m_AllocatorK#&m_RenderContextQ#&m_PriorMaterialRenderKeyFactoryW#&m_PriorDepthRenderKeyFactoryW# &m_RenderQueue]#&m_MeshRendererc#&m_RenderSortMode#&m_UpperSwapperi#&m_LowerSwapperi# &m_ExtensionSwapperi#$&m_CommandListSwappero#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamerau#&m_Resources#&m_SkyModel{#0&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription2#&lowerScreenDescription2#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTickB#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount7#,*NANO_TO_MILLI*MILLI_TO_RATE LoadMeterDescription 6 c Create=5K5)?LoadSkyModel6=5Destroy6=SetRenderTarget6=5GetRenderContextQ6=SetRenderSortMode6=5EnqueueRenderCommand6=5Y5) 55SetSceneEnvironmentSettings6=5A5@SetEnvironment6=5ASubmitView6=5ARenderScene6=557: RenderStereoScene6=55: ClearBuffer6=5+ClearBySkyModel6=5TransferBuffer6=57WaitCommandList6=RunCommandList6=SwapCommandList6=WaitVSync6=57SwapBuffer6=57PresentBuffer6=57CalcStereoCamera6=555:[?:[?BeginLoadMeter6=EndLoadMeter6=CalcLoadMeter6=SuspendLoadMeter6=ResumeLoadMeter6=ResetCumulativeLoadMeter6=RenderSystem=6=0@SceneSystem&m_AllocatorK#&m_SceneContext#&m_SceneTraverser#&m_SceneUpdater# &m_SceneInitializer#&m_CameraController#@DescriptionD&maxSceneNodes7#&maxModels7#&maxSkeletalModels7#&maxCameras7# &maxLights7#&maxFragmentLights7#&maxVertexLights7#&maxHemiSphereLights7#&maxAmbientLights7# &maxFogs7#$&maxParticleSets7#(&maxParticleEmitters7#,&maxParticleModels7#0&maxBones7#4&maxMaterials7#8&maxUserRenderNodes7#<&isFixedSizeMemory#@cCreateA5K5\  ?X Destroy6AInitializeScene6A5TraverseScene6A5UpdateScene6AGetSceneContext6AGetSceneUpdater6ASceneSystemA6A020 ?000>000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddressM#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress #&m_ButtonDown #&m_ButtonUp #&m_ButtonRepeat # &m_ButtonRepeatFast #&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#Ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX,#l&m_AnalogStickY,#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus #|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65f@PadFactorycGetPad000Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@UtilitycLoadResources=5C55cCreateSceneNode55: :I :7 0?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility*s_IsForceCpuProfilingModecIsCpuProfilingModeld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramAM#&m_CurrentAddrVramBM# &m_DeviceMemoryAllocator#Initialize6h5Finalize6hAllocate6h5555Deallocate6h5555GraphicsMemoryAllocatorh6h~GraphicsMemoryAllocator6h0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]intboollong000000?stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intlongcharunsigned intvoidunsigned shortunsigned charboolfloatBy0&tinfo#&offset_flags#@__type_info&__vptrm#&__nameu#0i0qF__class_type_info&base<#F__vmi_class_type_info&basey#&flags#&base_count# &base_info#F__si_class_type_info &basey#&base_type:#y06i__builtin_va_list000__dso_handlek0000 ?00?;?I0?&4=this37screenKindurenderContextYuisMultiCommandList 4=thisr 4=thisuendTickuspanB4=this3+clearColor 4=thisustartTickuspanB4 4=thisR 4=this 4=this 9 4=thisuendTickuspanBucurrentTimeucurrentGpuTime q  4=this37screenKindudisplay   4=this37screenKindudisplay nw ut internal gfx demo@ RenderSceneInternalFunctor#&m_RenderContextY#&m_MeshRenderer_# RenderSceneInternalFunctor 65Y5_ operator() 65 0,B h 0&f#&d# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppo__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon 6 5ptr6 #0xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayDicTraits@Traitsyipointerr(8ireferencey*8cGetValue5@Traitsipointerr(8ireference*8cGetValueC540z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0(0?0'0?nwut@LastValueResultoperator()6N555operator()6N5550d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwut@Signal2 0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacher  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00 nwut@ResCommon ResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraits1ipointermireference1ocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray1&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001#"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsdipointermireferencedocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h&%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayd&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h(<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00++0nwut@ResCommon+ResCommon-6-5ptr6-ptr65#001+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsqipointermireferenceqocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h.-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayq&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h10d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#98d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h<;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h?>@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent6#iTIt ipointer=ireference=operator*H6(?*operator++x6,iterator,6,56ResArray161557empty69begin 61end 61 0$0 005u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hBAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsOipointermireferenceOocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hEDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayO&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hHGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayPatriciayitypeb^z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hJ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 MLTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal3b00~&m_Allocator#&m_SlotsN#iSlotType iResultType iSlotList &iResultCombinerType iAllocatorType @Invoker &m_arg0#&m_arg1#&m_arg2#Invoker6555operator()65!000(operator()6N5550~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiPOTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@00(00Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hRHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray0&m_Allocator6#&m_Elements<#&m_End<#&m_Capacity# operator[]D6*50&00000?@T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00WVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hZYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# baPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolintfloat00 nw gfx@ BasicRenderElement&m_Key(#&m_Mesh#&m_ModelL# iKeyTypeD@Bit64RenderKey&m_Key(#Bit64RenderKey6SetLayerId65SetPriorityForSimpleMaterial655 SetSimpleMaterialIdAndTranslucencyKind655 SetTranslucencyKind65) SetDepth655 SetCommand65Key6!@ReverseDepth24bitQuantizer#operator()(6%5@ Bit64RenderKey&m_Key(#Bit64RenderKey)6)SetLayerId6)5SetPriorityForDetailedMaterial6)55 SetDetailedMaterialIdAndTranslucencyKind6)55 SetPriorityForSimpleMaterial6)55 SetTranslucencyKind6)5) SetDepth6)55 SetCommand6)5Key61@ ZeroQuantizer# operator()( 655 BasicRenderElement: 6:5(? BasicRenderElement: 6:5B ~BasicRenderElement 6: IsCommand 6F GetMesh 6: GetMesh 6F GetModelL 6: GetModel 6F GetCommand 6: Key 6F GetBool 6F50990000-00?>0>0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hedXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@BasicRenderKeyFactoryiKeyTypeBasicRenderKeyFactoryQ6Q5~BasicRenderKeyFactory6Q #0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hhgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]float0nwgfx@PriorMaterialRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType\cCreate5CreateRenderKey#6555?CreateCommandRenderKey# 655) 55PriorMaterialRenderKeyFactory65#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hkj d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwgfx@PriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType9\cCreate5CreateRenderKey#6555?{CreateCommandRenderKey# 65Y5) 55PriorDepthRenderKeyFactory65#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwgfx@TopPriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType9\cCreate 5CreateRenderKey#6 555?~CreateCommandRenderKey# 6 5Y5) 55TopPriorDepthRenderKeyFactory 6 5#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.htsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hwvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hzy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@binary_function&&|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter$60?Ptr6MovePtr650??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter$60?Ptr6MovePtr650??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr"6"~GfxPtr6"0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray!&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray/&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00/ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayt&m_Allocatorn#0t&m_Elements#&m_End#&m_Capacity# iiteratorg=t0iconst_iteratorh=begin6hend6h0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayn&m_Allocatort#&m_Elementsz#&m_Endz#&m_Capacity# iiteratorzg=operator[]~6h5begin6hend6h0000n?nv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65begin6end6capacity6GetCapacity600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayV&m_AllocatorP#0V&m_Elements#&m_End#&m_Capacity# iiteratorg=begin6Jend6J0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@0000Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayn&m_Allocatort#&m_Elementsz#&m_Endz#&m_Capacity# iiteratorzg=operator[]~6h5begin6hend6h0000n?nv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayV&m_AllocatorP#0V&m_Elements#&m_End#&m_Capacity# iiteratorg=begin6Jend6J0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@binary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayy&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer49@iterator&m_pCurrent.#iTItipointer4=ireferenceC=operator*@6?"operator++p6 iterator 6 5.ResArray6557begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 0004d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator(#&m_Elements.#&m_End.#&m_Capacity# size6"000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocatore#&m_Elementsk#&m_Endk#&m_Capacity# iiteratorkg=~MoveArray6_begin6_end6_clear6_SetArrayKind6_5SetCapacity6_5destroy6_5kdestroy_range6_55erasekk6_5kMoveArray_6_5k55e5000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# FixedSizeArray6#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0 nw gfx@BasicRenderQueue,&m_List#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatez#(iElementType;iElementKeyFactoryType= iiterator#C-@Builder&m_IsFixedSizeMemory#&m_MaxRenderElements#Builderf6f~Builder6fMaxRenderElementsj6f5Create6f5*s_TypeInfoGetRuntimeTypeInfo#6}0EnqueueCommand65Y5) 55Reset65Reset65555: 0Begin6End6BasicRenderQueue65BasicRenderQueue655~BasicRenderQueue6GetKeyFactory65) 0? #0y0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray655: MoveArray65~MoveArray6size6begin#6end#6back6empty6capacity6reserve65push_back65Bclear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655Bdestroy65destroy_range65#5#erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal10}&m_Allocator#&m_SlotsM#iSelfTypeIiSlotTypeiResultTypeiSlotList&iResultCombinerTypeiAllocatorType@Invoker&m_arg0#Invoker65operator()650cCreateVariableSizeSignal50}Destroy6operator()65Signal165~Signal16000'0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hild:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray^&m_Allocatord#&m_Elementsj#&m_Endj#&m_Capacity# ivalue_type^f=iiteratorjg=MoveArrayX6X5d~MoveArray6Xbegin%6Xend%6Xclear6XSetArrayKind6X5SetCapacity6X5destroy6X5jdestroy_range6X5%5%erasejj6X5j00'00^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?&Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@0000Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional#"TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional&%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional)(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional,+D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional/.TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot23d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot265Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot3(__vptr#02&m_Allocator#iResultType iAllocatorType ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]floatstd@unary_function|(;:|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot1(__vptr#0$&m_Allocator#iResultTypeiAllocatorTypeDestroy6w0$GetAllocatorS6w0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|??d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyeroperator()65#0?BAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std@iterator_traitsivalue_typeR(idifference_typeS(0l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hEDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std@iterator_traitsivalue_typeR(idifference_typeS(00l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hHGID:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newLKMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 902]O nnmathMultiplyAndDivideB3Bx37mul37divz__resultBurateur_hiur_loux_hiux_loti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDividePOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]14this3__funh652z__resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalSRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]47this3__oper3__xz__result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalVUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]14this3__funh652z__resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalYXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]47this3@__oper3L__xz__result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional\[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]34this7Btick z__resultd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h_^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]?4thisz__resultBd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hbad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902];4Bthis7zeroOnly z__resultBla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hedd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]QD3BnanoSecondsz__resulturetz__struct_resultBla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hhgd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]p4thisz__resultz__struct_resultd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hkjd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]u 4thisz__resultz__struct_resultd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hnmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]Qg0z__resultz__struct_resultd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hqpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]Y K4this3rhsz__resultd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.htsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z l4this3rhsz__resulturetz__struct_resultd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hwvd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4Jthisz__resultBla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hzyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]int [4this3indexz__resultucolumnlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intn4this3count7alignment z__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intn:4this3count7alignment z__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intne4this3count7alignment z__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intn4this3count7alignment z__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 n4Cthisz__resultupu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4Cthisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04}this3pz__result}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool ,4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]4+this3[red3[green3[blue3[alphaz__result+|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]j4thisz__resultfz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04 this3pz__result t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04-this3pz__result-t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]4-thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3!slot~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]<4Nthis3first3last3invoker|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]4this3slot~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]<4Nthis3first3last3invoker|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04-this3pz__result-t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04 this3pz__result t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04-this3pz__result-t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04-this3pz__result-t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intO{SetFlagValue3flags3shift3mask3valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h SetFlagValued:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4Xthis3kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4Xthis3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]54Xthis3allocatorz__resultXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]P4this3allocatorz__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q3allocatorz__resultumemory~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]r4Xthisz__result%v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Xthisz__result%v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long 4Xthis3%first3%lastufirst__328ub__327uelement__325v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]64Xthis3firstz__resultjv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4Xthisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0U4Xthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] <4wthisuallocator~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfor_eachd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]PwDestroyAllSlotsM3array|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h"DestroyAllSlotsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0n4thisz__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] 4this~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3arg0z__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]24this3arg0ucombiner`~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3arg03arg13arg2z__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolB4this3s_TypeInfoz__resultuself| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0h4this7p z__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q}3ptrz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q}3ptrz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void041this3pBegin37numz__result1u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4,this36pz__result,u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]41thisz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]41thisz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h.-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0R4this7p z__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h10d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0z4this7p z__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q}3ptrz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h76d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this3.pz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h=<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h@?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hCBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0e4this7p z__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hFEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hIHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0a4this7p z__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hLKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q8 3ptrz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hONd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin37numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hRQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this3.pz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hUTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hXWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h[Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4thisz__result@u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h^]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.ha`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]|4,thisz__resultxu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hdcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hgfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4thisz__result@u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hjid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hmld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4thisz__result@u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hpod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hsrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4thisz__result@u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hvud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hyxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h|{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]. ;41thisx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q:R53bufz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q?s5x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]P41this3allocatorz__result1x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y41thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]z45thisz__result5x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] 45this31objectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]>4Bthisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]A4Jthisz__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]4\thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]=4dthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 X 4 this7p z__result ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCast  3resz__result t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]j4thisz__resultw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]|4thisz__resultw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultyt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result7{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultz__struct_result1{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result umodelyz__struct_resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]94thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]int\4this3indexz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902])4@thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4@thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] %4Nthis3arg03arg13arg2ucombinera~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0D4this7p z__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4:this3keyz__result:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4:this3Belementz__result:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902] Z4:thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]v4Fthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Fthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Qthis3allocatorz__resultQ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4Qthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3allocatorz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q+93allocatorz__resultufactoryMemory| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]i41thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]*4)this3layerId| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]\4thisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]J4)this3priority3 shift| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]  4 thisz__result) ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]  4 thisz__result ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4)this3material3 materialIdShifturesMaterial uid(ushadingParametersResMaterial utranslucencyKind) | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]74thisz__result7z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]float45this3depthz__result(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]float)4)this3depth3 shift| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]  4)thisz__result)| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]K4)this3Ycommand| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4)this3) translucencyKind| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4)this3priority3 shift| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3allocatorz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q(03allocatorz__resultufactoryMemory| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4!thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3layerId| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3priority3 shift| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%$,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3material3 materialIdShifturesMaterial ushadingParametersResMaterial utranslucencyKind) | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]float4%this3depthz__result(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatB4this3depth3 shift| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h.-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902] ^4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h10d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]d4this3Ycommand| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3) translucencyKind| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h76d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this3allocatorz__result | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h:9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q+33allocatorz__result ufactoryMemory| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h=<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]L ;4cthis3pivot d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h@?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4rthis7p z__resultr| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hCBDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCast3resz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Hthisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultcu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hPOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 46this3lhs3rhsz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hSRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]84thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]4"thisz__result"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hYXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]>4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]>4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hbad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]6 4#thisz__result#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hhgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hkjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0X4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.htsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3pointerz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hwvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]_4this3pointerz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hzyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902] s4this3pointeruobjectudeleter t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] '4this3pointerx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]?4this3objectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]:4#this32skeletonUpdaterz__result'{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0X4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3pointerz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]_4this3pointerz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902] s4this3pointeruobjectudeleter t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] '4this3pointerx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]?4this3objectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]B4#this38worldMatrixUpdaterz__result'{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]m4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0R4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04"thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]I 4@this3FrenderContext{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]< d4_this3pcameraz__result_|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]" 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]" 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]  4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] 0 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]$W 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]$ 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]! 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]! 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]! 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] ? 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] g 4 thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool4 this3isFixedSizeMemoryz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]<4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]g4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]"4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]J4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]v4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 this37maxz__result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4hthis3indexz__result~v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int"4this3indexz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4hthis3indexz__result~v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]j 4sthis37index3fog d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902] )4sthis3yambientLight d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902] L4sthis3hemiSphereLight d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]4bthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4bthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] B4]thisz__result]| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]/ 4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]:]4this3materialIdGeneratorz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]7 4thisz__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.h.-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]> 4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h10d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]A 4Pthisz__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolW4Xthis3isFixedSizeMemoryz__resultT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h76d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]int^ 4Xthis3maxMaterialsz__resultT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h:9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3:element3Bvaluev d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h=<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h@?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hCBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hFEGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]longP[__rw_destroy:3:__first3:__lastu__first__38:ub__37__39|ub__37|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroyJIKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy:::3:__first3:__last3:__resz__result:u__start:u__p__31:dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyNMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hQPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool-4this3reserveSizez__resultuelements:uelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hWV d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintK4this3Belementz__resulturesultucapacity unewCapacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hZYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]@4this3) translucencyKindz__resultukeyFactoryz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h]\0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool4this3Ycommand3) translucencyKind3priority3layerIdz__resultukeyFactoryupushedz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long @4this3#first3#lastufirst__46:ub__45uelement__41:v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]e:4this3:firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] m4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hihd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool N4this3cacheEnabledz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hlk@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool g4this3opacityKeyFactory3translucentKeyFactory3additiveKeyFactory3subtractionKeyFactory7cacheEnabled z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hrqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4this3allocatorz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3allocatorz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]34this3capacity3allocator7kind z__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4this3allocator3maxRenderElementsz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902] V4fthisz__resultfz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 p4fthisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4fthis3maxz__resultjz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04fthis3allocatorz__resultuqueueMemoryuqueuez d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0]R4this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]h4thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]~4thisz__result7{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]~4thisz__resultz__struct_result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]L4thisz__result7{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]s4thisz__resultz__struct_result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result7{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultz__struct_result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]&4thisz__result"{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4thisz__result7{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultz__struct_result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]=4thisz__result7{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]`4thisz__resultz__struct_result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]M4zthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]c4 thisz__result_ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4! thisz__result7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 thisz__resultudicz__struct_result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4! thisz__result7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 thisz__resultudicz__struct_result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902] A4 this3allocatorz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0x4 this3functionuenduptr__49fu_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res10ResTextureEE8GetValueEPNS3_14ResDicNodeDataE__51u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__48uresTexture__53u_ZN2nw3gfx3res10ResTexture3refEv__55Z ures__56u_ZN2nw3gfx3res10ResTexture3ptrEv__59Z up__61up__64up__67up__70up__73up__76u_ZN2nw2ut13ResCommonBaseC1EPKv__77}u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__74-u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__71u_ZN2nw3gfx3res10ResTextureC1EPKv__68u_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv__65u_ZN2nw3gfx3res15ResImageTextureC1EPKv__62u_ZN2nw2ut13ResStaticCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0___58uresImageTextureuvalue__79u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__82ures__83u_ZN2nw3gfx3res10ResTexture3ptrEv__86Z up__88up__91up__94up__97up__100up__103u_ZN2nw2ut13ResCommonBaseC1EPKv__104}u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__101-u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__98u_ZN2nw3gfx3res10ResTextureC1EPKv__95u_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv__92u_ZN2nw3gfx3res14ResCubeTextureC1EPKv__89u_ZN2nw2ut13ResStaticCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0___85=uresCubeTexture=uvalue__106u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__109 utexture d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int4 this3functionumodelsEndup__113Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__114 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE3endEv__111up__118Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__119 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE5beginEv__116up__123Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__124 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE3endEv__121up__128Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__129 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE5beginEv__126up__133Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__134 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE3endEv__131up__138Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__139 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE5beginEv__136up__143Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__144 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE3endEv__141up__148Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__149 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE5beginEv__146uptr__152Cu_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res14ResIndexStreamEE8GetValueEPNS0_6OffsetE__154du_ZNK2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratordeEv__151duresIndexStream__156duvalue__158u_ZN2nw2ut9ResCommonINS_3gfx3res18ResIndexStreamDataEE3ptrEv__162u_ZN2nw3gfx3res14ResIndexStream3refEv__160 umodel ushapesEnd ushape uprimitiveSetsEnd uprimitiveSet uprimitivesEnd uprimitive uindexStreamsEnd uindexStream d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidunsigned int0#4 this3functionumodelsEndup__166Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__167 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE3endEv__164up__171Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__172 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE5beginEv__169uptr__175Cu_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res8ResShapeEE8GetValueEPNS0_6OffsetE__177Ou_ZNK2nw2ut8internal8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratordeEv__174Oures__178Ou_ZNK2nw2ut13ResCommonBase7IsValidEv__186up__188up__191up__194up__197up__200u_ZN2nw2ut13ResCommonBaseC1EPKv__201}u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__198-u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__195u_ZN2nw3gfx3res8ResShapeC1EPKv__192u_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv__189u_ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResSeparateDataShapeENS3_8ResShapeEEET_T0___183u_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv__208u_ZNK2nw3gfx3res14ResSceneObject3refEv__205u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__203u_ZN2nw3gfx3res8ResShape3ptrEv__209up__211up__214up__217up__220up__223u_ZN2nw2ut13ResCommonBaseC1EPKv__224}u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__221-u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__218u_ZN2nw3gfx3res8ResShapeC1EPKv__215u_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv__212up__226up__229up__232up__235up__238u_ZN2nw2ut13ResCommonBaseC1EPKv__239}u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__236-u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__233u_ZN2nw3gfx3res8ResShapeC1EPKv__230u_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv__227u_ZNK2nw2ut13ResCommonBase7IsValidEv__241up__245Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__246 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE3endEv__243up__250Cu_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE__251 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE5beginEv__248uptr__254Cu_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res18ResVertexAttributeEE8GetValueEPNS0_6OffsetE__2561u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratordeEv__2531ures__2571u_ZNK2nw2ut13ResCommonBase7IsValidEv__265up__267up__270up__273up__276u_ZN2nw2ut13ResCommonBaseC1EPKv__277}u_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC1EPKv__274-u_ZN2nw3gfx3res18ResVertexAttributeC1EPKv__271u_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv__268u_ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResVertexStreamBaseENS3_18ResVertexAttributeEEET_T0___262mu_ZNK2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEE3ptrEv__284u_ZNK2nw3gfx3res18ResVertexAttribute3refEv__281u_ZNK2nw3gfx3res18ResVertexAttribute11GetTypeInfoEv__279u_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEE3ptrEv__286up__288up__291up__294up__297u_ZN2nw2ut13ResCommonBaseC1EPKv__298}u_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC1EPKv__295-u_ZN2nw3gfx3res18ResVertexAttributeC1EPKv__292u_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv__289up__300up__303up__306up__309u_ZN2nw2ut13ResCommonBaseC1EPKv__310}u_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC1EPKv__307-u_ZN2nw3gfx3res18ResVertexAttributeC1EPKv__304u_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv__301u_ZNK2nw2ut13ResCommonBase7IsValidEv__312uresVertexStream__314muvalue__316u_ZN2nw3gfx3res19ResVertexStreamBase3refEv__318 #umodel #ushapesEnd #ushape #uresSeparateDataShape #uvertexAttributesEnd #uvertexAttribute #uresVertexStreamm d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4% this3 flagz__result%  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%$&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0ONWGetCurrentCmdBufferz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h(NWGetCurrentCmdBuffer)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902] @4thisz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h,+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902] U4thisz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h/.0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0OGetIntPtr3ptrz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtr32d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902] h4thisz__result7z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h657 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar00Ovsnprintf3dest3destCount3srcCount3format3vargsz__resulturesultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h$vsnprintf:9; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar00Osnprintf3dest3destCount3srcCount3formatoz__resultuvargsuresultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h$snprintf>=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolcharint 4this7detail uaddruendAddrutmpStruoffset7ucount @command_t)data # )addr #)be # )size #)rsv #)seq #uaddruendAddr ucommanducommand_u32ucommandSize ui ui0*z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]\ 944thisz__result4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hDCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]qy4<this3Ddescriptionz__result8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]4<this3countz__result8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]5 M4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902] W4thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hPOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902];4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hSRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]S4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charlong0 4this3first3lastufirst__30ub__29v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hYXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]u4this3ufirstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] i4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hbacd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]OCreatePriorDepthReverseDepthRenderKeyFactory]3allocatorz__result]| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h?CreatePriorDepthReverseDepthRenderKeyFactoryfegd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]OCreatePriorMaterialAndZeroDepthRenderKeyFactory]3allocatorz__result]| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hBCreatePriorMaterialAndZeroDepthRenderKeyFactoryjid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4_this3kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hmld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4_this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hpod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4_this3elements3capacity3allocator3kindz__result_v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hsrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hvud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisz__result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hyxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4=thisz__result= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h|{}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_5z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast3objz__resultus_TypeInfoU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]B4_thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4_thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4_this3first3lastuelement__22u_ZN2nw4demo11ResourceSetD1Ev__25v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4_this3firstz__resultkv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] p4_thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0%4_thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy>3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolPSafeCleanupResources3Eresourcesuendures__319/u_ZNK2nw2ut13ResCommonBase7IsValidEv__323 uit d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h'8SafeCleanupResourcesd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]P4=thisz__resultQ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]OCreateTopPriorDepthReverseDepthRenderKeyFactory]3allocatorz__result]| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hBCreateTopPriorDepthReverseDepthRenderKeyFactoryD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidOmem_fun3__funh652z__resultz__struct_resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalmem_funD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]Obind1st3@__oper3__xz__resultz__struct_result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalbind1st D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OJfor_each3__first3__last3__fz__resultu__x__346su__y__347z__struct_result7d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfor_eachD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidOmem_fun3__funh652z__resultz__struct_resulth\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalmem_funD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]Obind1st3__oper3__xz__resultz__struct_result7h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalbind1st D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OJfor_each3__first3__last3__fz__resultu__x__335su__y__336z__struct_result7d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfor_eachD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P__unguarded_linear_insert:3:__last3:__val3__comp u__next:h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC,__unguarded_linear_insertD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]boollongP__insertion_sort:3:__first3:__last3__compu__first__409:u__last__410:u__comp__412u__valueu_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___418:u_ZN2nw3gfx20RenderElementCompareclERKNS0_18BasicRenderElementIyEES5___420u__first__424:u__last__425:u__res__426:u__last__425__431:u__last__425__432:u__res__426__433:ub__430u_ZSt13copy_backwardIPN2nw3gfx18BasicRenderElementIyEES4_ET0_T_S6_S5___427:u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___429: u__i:h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC#__insertion_sortD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]P__unguarded_insertion_sort:3:__first3:__last3__compu_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___439: u__i:d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm- __unguarded_insertion_sortD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P__final_insertion_sort:3:__first3:__last3__comph^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC)__final_insertion_sortD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]O__medianB3B__a3B__b3B__c3__compz__resultBh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC__median`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]O__unguarded_partition::3:__first3:__last3:__pivot3__compz__result:u__a__400:u__b__401:u__tmpu_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___406:h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC(d__unguarded_partitionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]intP __push_heap:3:__first3__holeIndex3__topIndex3:__val3__comp u__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC__push_heappD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]intboolP __adjust_heap:3:__first3__holeIndex3__dist3:__val3__compu__topIndexu__2ndChildu_ZN2nw3gfx20RenderElementCompareclERKNS0_18BasicRenderElementIyEES5___379h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC t__adjust_heapD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]P sort_heap:3:__first3:__last3__compu__first__382:u__last__383:u__comp__384u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___389:u__first__390:u__last__391:u__res__392:u__val__393:u__cmp__394u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___399:d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmsort_heap8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P __make_heap:3:__first3:__last3__comp55u__distu__parentu_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___377:h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC<__make_heap  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]P make_heap:3:__first3:__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmmake_heap   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]boolP__partial_sort:3:__first3:__middle3:__last53__compu_ZN2nw3gfx20RenderElementCompareclERKNS0_18BasicRenderElementIyEES5___359u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___365:u__first__366:u__last__367:u__res__368:u__val__369:u__cmp__370u_ZN2nw3gfx18BasicRenderElementIyEC1ERKS2___375: u__i:h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC!__partial_sort  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]Psort:3:__first3:__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmsort d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4Athisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OJfor_eachDD3__first3__last3D__fz__resultDufog__354dd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfor_each  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4this3YrenderContext3_meshRendererz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3element ucommandY umeshumodel d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolQuz__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3*it13*it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==! " d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3*it1_3*it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=% $ & d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy) ( * d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44Copy_3_pOut3gpz__result_lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44Copy- , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Athisz__resultA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h0 / 1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy4 3 5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3 objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy8 7 9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy< ; = d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy@ ? A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyD C E D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P__unguarded_linear_insert3__last3__val3__comp u__nexth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC,__unguarded_linear_insertH G I D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]longP__insertion_sort3__first3__last3__compu__first__465u__last__466u__comp__468u__valueu__first__471u__last__472u__res__473u__last__472__476ub__475u_ZSt13copy_backwardIPPN2nw3gfx11ParticleSetES4_ET0_T_S6_S5___474 u__ih^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC#__insertion_sortL K M D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]P__unguarded_insertion_sort3__first3__last3__comp u__id[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm-__unguarded_insertion_sortP O Q D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P__final_insertion_sort3__first3__last3__comph^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC)__final_insertion_sortT S U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]O__median3__a3__b3__c3__compz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC__medianX W Y ,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]O__unguarded_partition3__first3__last3__pivot3__compz__resultu__a__459u__b__460u__tmph^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC(0__unguarded_partition\ [ ] D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]intP __push_heap3__first3__holeIndex3__topIndex3__val3__comp u__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC__push_heap` _ a D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]intP __adjust_heap3__first3__holeIndex3__dist3__val3__compu__topIndexu__2ndChildh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC  __adjust_heapd c e XD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]P sort_heap3__first3__last3__compu__first__448u__last__449u__comp__450u__first__452u__last__453u__res__454u__val__455u__cmp__456d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm\sort_heaph g i D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P __make_heap3__first3__last3__comp55u__distu__parenth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC__make_heapl k m D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]P make_heap3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmmake_heapp o q TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]P__partial_sort3__first3__middle3__last53__compu__first__441u__last__442u__res__443u__val__444u__cmp__445 u__ih^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC!X__partial_sortt s u D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]Psort3__first3__last3__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmsortx w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]L4hthisz__resulth d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h{ z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0S :4hthisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h} !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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k~ l k ~ # k~ l k ~ # k~ l k ~ # l~ l l ~ # @l~ l Hl8~ # l~ l l ~ # l~ l l(~ l l(~ # m~ l mP~ # Xm~ l `mH~ # m~ l m`~ # n~ l nP~ # hn~ l pnH~ # n~ l n`~ # o~ l (oH~ # po~ l xo~ # p~ l (pH~ # pp~ l xp8~ # p~ l pP~ # q~ l qx~ # q~ l q@~ # q~ l q@~ # r~ l r~ # r~ l rp~ # s~ l (s8~ # `s~  l hs~  # s~  l t8~  # 8t~ l @t(~ l htP~  # t~  l t8~  l t@~  l 8u~  l Pu ~  # pu~  l xu ~ # u~ " l u0~ $ # u~ & l u0~ ( # v~ * l v(~ , l 8v ~ / # Xv~ 1 l `v ~ 3 # v~ 5 l v ~ 7 # v~ 9 l v ~ ; # v~ = l v ~ ? # v~ A l wH~ C # Hw~ E l Pw~ G # w~ I l w@~ K # x~ M l (x8~ O # `x~ Q l hxP~ S # x~ U l xp~ W # 0y~ Y l 8y@~ [ # xy~ ] l y@~ _ # y~ a l yx~ c # @z~ e l Hzh~ g # z~ i l z8~ k # z~ m l z~ o # x{~ q l {8~ s # {~ u l {(~ w l { ~ z |M$U |pR I/200 1305694851 0 0 100666 60480 ` ELF( 4( @-@-(@ 03/ @C- M0(`@p0(!0 PPU700  PQP*W 000  PQP0H0  PQPV 000  PQP $ Ѝ ЍSendPacket() : Failed to send packet O-MP`\TPpO 0@UCP`FVPP9` 0@UCP`FV`Z&: V` 0 @ UCP`FV` 0@UCP`FVX`P*,Ѝ$Vp`  0@UCPp`FV,ЍDQ@-  PA-`Pp 03/@   03/   @ @-p@-@ P 2/  Q p@/@- @/p@-P @ 03/  p @@-@ 2/ P DARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Release\demo_HioPacketChannel.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppD`armcc+|     8A~`armcc+|      HA|P`armcc+|     4A~`armcc+|     $A~G`armcc+|     4B~`armcc+|     B~`armcc+|     B~`armcc+|     0AyAvLyBvCyBv`armcc+|     0As AlWwBlTw`armcc+|     LA|`armcc+|     pAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8`85{P4] 0"~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H4$HthisRqallocatorU ] 08?~]$0,~Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolW?;4deviceAllocator5w__resultP0] B"~](0D~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$WIT$@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolQd4this6timeOut#w__resultP0rresultP](4_~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booldthis!w__resultP] f~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolkthis!w__resultP] m~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0rthisheaderBufferheaderLengthdataBufferdataLengthx__result\uresultrwrittenSize`stotalSizezrsize\pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidintboolcharunsigned int0thisVheaderWrittenSize7dataWrittenSize headerBufferheaderLengthdataBufferdataLengthtimeOutx__resultxrheaderIdPqattrTsreadSizeqsizeV,stotalReadSizemrintBufferHsbuf__2Zssize__3Grattr__4SrreadDsbuf__11ssize__12rattr__13Srread__15@sbuf__21ssize__22rattr__23Srread__25sbuf__31ssize__32rattr__33Srread__35sbuf__41essize__42Rrattr__43Srread__45Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L`Lw"d8F{JPH}Z0]3~]0 ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pvoid0!pthisallocatorxdeviceAllocatorZw__resultPlrmemoryPrhioPacketChannelP]()~]0h,(G"8~J}Z$]044~]<T!~( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h }< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h4 } }t. d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h? f% } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h| #1}  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h ~  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h ~$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppy32 2 2 2 }h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppznu  |x 2  2  6  2  !l 6 A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h$~   ~%(A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h$ 7I 7(P+$   ~%(}%}8} 0T T}D}DH}$0P 0TPHT}4} P P} } $}}4}QP$P}}P}}P}}8}(8@}@L}(LT}T}(<@PPTP8TU,VS,XRWQY P @T}}4d}dl}$l}}$VRhlPP <V 0RVRVRT`PPP<HPP8TV8HR [Z`YxW0P`XZSY R `TlT Q P P U}L}0PP S LU$RQPLT}p}<TP0<P0pTRpW Q pUPpVQPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hTSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#YXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intintiu8z(%iu32*%is32/%iuptr3%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h\[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h_^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.haD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stddcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hgfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hjiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hlD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdnD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdqp d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool 4 thisz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_NN_CARDSPI MMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE Result 6 Result 6 55r55{IsFailure6 IsSuccess6 operator==6 5 00 ? `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_Api.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00 4this3buf3size7attr z__resulturead0nnhioCTR@SerialChannel&m_Ch#AttributeATTRIBUTE_NONE ATTRIBUTE_NO_WAIT ATTRIBUTE_IN_PC SerialChannel6~SerialChannel6Open655Close6Connect6WaitHost6: Disconnect6Flush6Read6555: Read655: Write6555: 0tj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#@Builder&m_DescriptionR#Create655*PACKET_HEADER_ID*BUFFER_SIZE*s_DeviceAllocatorForHioWorkMemory*s_HioWorkMemoryDestroy6cInitialize5dFinalizeListen65Connect6Disconnect6SendPacket65555ReceivePacket65555555HioPacketChannel6555`R?\~HioPacketChannel60z00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# h&base_info#i__builtin_va_list000d4thisz__result-4this3allocator3deviceAllocator3`descriptionz__resulturesultB0l&tinfop#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]j4 thisz__result `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4 this3level3rsummary3module3{descriptionz__result `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4 thisz__result{`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4 this3 rhsz__result{`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]< z4thisz__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0A 4thisz__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]OResultConnectedz__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h"ResultConnected!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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-Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp`armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|     @F~G`armcc+|     A}Ez^}`armcc+|     $A|Dz[|D`armcc+|      `armcc+|      `armcc+|     (A~H`armcc+|      `armcc+|     dB~V d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemors_IsInitializedrs_MemoryBlockrs_MainMemoryHeapd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] `{ =*] PQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`]Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultP]P~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultP]P~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this)addressv__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4this]P}@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  4thisstartAddress=size*9option ] PQ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this]] d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@`>@}[|u-](@bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`{P|_]>,Ty}[,|u]@Tb]Xp{r~} X]p}~|9|'L{0P]t/~{Qt{Qt]3~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemoV<InitializeDemoAllocatorallocatorsize9option umemoryuaddress]x> ~|]>,Ly}[,|u]8Lb]Ph{~} P]hx}~|k|'~{0P ]hp/~{Qh{Qh]pt3~]{x@]XEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ` {P{Q{Q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`#]~{Q{Q]}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwdemoVEFinalizeDemoAllocator(allocatorB] G#/] ~{Q {Q ]}] G~](H] (Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoVDump]~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.h? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hp{ . d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h\$|\ ~  }% z. d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h<n ~  %z   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h 1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h$a ~  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  } S R Q}P}P}P}QP}P } S R Q } P}4}4@}(8P}} }} QRpPXpQ@PPQT P TU}}}}}QPpQpRhtPPhQ8HPRVQU P T }P} P}$}$(} PP(T}efjihg@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0ethis "w__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.h"}}PTlmqpon@-@@`armcc+|      B~Ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ` {P] !-~` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h !~*}} } Tst vxzN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEE|N2nn2os10LockPolicy6NoLock10LockObjectE~`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`{P~|` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }P`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`~|` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }P@-@@`armcc+|     $B~F`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this)p]#~` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }QP`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisv__resultPulk|` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }P`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0Mthis)addrv__resultPulk|` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }QPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intintiu8z(%iu16)%iu32*%is32/%iuptr3%ibit8zH%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintunsigned int0nwutRAddOffsetToPtr3ptr3offsetz__result0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnfnd%4>thisz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0nnos@MemoryBlockBase#&m_Addr#&m_Size# &m_ReadOnly#)#MemoryBlockBaseO6O~MemoryBlockBase6O0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObjectInitialize6 Finalize6 @ScopedLockScopedLock$6$5,00?(0 4$this5,z__result$la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnos@MemoryBlock#MemoryBlock 6 ~MemoryBlock6 Finalize6 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nnfnd@HeapBase#(__vptr#&m_Parenth# &m_Children#&m_Option#~HeapBase6hHeapBaseh6h: Initialize6h50d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$ExpHeapImpl60&xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT GetSizeOf65ExpHeapBase6Initialize6555Finalize6~ExpHeapBase6Allocate65: : : : Free65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6Dump#6HasAddress#65iExpHeap500l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@FrameHeapBase(#&m_Addr#&m_Size#&m_CurrentHead# &m_CurrentTail#$Initialize6Z55: Finalize6ZiFrameHeap70lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutild:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Initialize655: Finalize6GetStartAddress6GetFreeSize6GetTotalSize6GetMemoryBlockSize65Dump6@FrameHeapAllocatorD#&m_StartAddress#&m_FrameHeapF#Initialize655: Finalize6000I\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# /&base_info#B &base#&flags#&base_count# /&base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list__dso_handleAnwdemo00^4this3startAddress3size7option 4thisO,AlignMemory_k3kmemory3alignz__resultkutopkuheadouoffsetPMInitializeDemoMemoryuDEMO_MAIN_MEMORY_SIZEuuaddressOrAllock3size7alignment z__resultkumemorykOgUnAlignMemoryk3kmemoryz__resultkuheadouoffsetPFree3kmemoryB03&tinfo7#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp]`E__dso_handle>InitializeDemoMemoryAllocUnAlignMemoryFreed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablePd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink>#&m_NextLink>#Item>6>~Item6>0#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink"#&m_NextLink"#Item"6"0IntrusiveLinkedListW6W#0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nnfnd@ExpHeapTemplateXiScopedLock-ExpHeapTemplate6Initialize6555Finalize6~ExpHeapTemplate6Allocate65: : : : Free65FreeV#65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6HasAddress#65Dump#6##00l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@FrameHeapTemplate<&m_Addr#(&m_Size#,&m_CurrentHead#0&m_CurrentTail#4&m_Option#8Initialize6g555Finalize6g##0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]4>thisz__result>lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]> 4Othisz__resultOpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0@+4Othisz__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902](4 thisla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]*4 thisla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]F4 thisz__result lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]S&4Wthisz__resultWlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4"thisz__result"lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902] G4hthis3optionla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]$4hthis7option z__resulthla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]\ 4thisz__resultxn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]ud4thisz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]@ -4Zthislb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3addr3size3optionl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h"!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902] ,4thisl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisz__resultw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.h('d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902] (4thisz__resultulkl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h+*d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultulkl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h.-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]r4thisulkl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h10d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h43d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 D4thisz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h76d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0 i4this3byteSize7alignment 7groupId 7mode 7reuse z__resultulkl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h:9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4this3pulkl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h=<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4gthis3addr3size3optionlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.h@?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902] :4gthislb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hCBDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0OGetIntPtr3ptrz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrGFHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0OGetOffsetFromPtr3start3endz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h#GetOffsetFromPtrKJLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ORoundUp3x3basez__resultuvalueuroundedt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpN!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 RReRRRRRRRRR R R@ R R( R R R R RRRRRRdRRR$RlR lRR~RRRl"zRx4R vQ(|Q7zqQ$tkQ$_Q%BQeQPPPdPI?H@HAH6HBHSwHT^HFEHG,HHHIGJGKGLGMGN}GOdGPKGQ2GRGaGbFcFUFVFWFXoFYWFZ?F['F\F]E^E_E`NdRx?R vR(|Q7z|Q$tEN[EgED]DnCC:CBB=BAA6A@@F@?s??9e>6=!=0=3<(<<;?B;: m::9"98w8 ,877z655FA5J4Bz4*3'3-%3$22Y2211O1 100K00//F/ /..W..--[--,,/,++d+"+**'*)93)6(!h(0(3'7'<&?k& & %X%$$C$# #;#"2"!b!F !J Bs * '-E$l6^,X)n@ m<ho4sLZ dv:7e"14=&@ Q/ G?K Cx + ( .# %  W    Q    _ . ip&ej8q|lHLDQ PPPfP>PP O O  O@ ^O( O O NNa@vL4 iB'DQ"e~"e}N"?N$"N "lB"lM"kM"~M"L"-""'!?R!!|Q!dmkongh b$c<d@)D#e$g(#0b4cHddfd)#n# e#0b<cPdlf)#(u`ud#hvlwp#tx{*,*1*-*.*/*0*3*4*5*:*7*2*9*6*8*;&hKl,hLl1hMl-hNl.hOl/hPl0hQl3hRl4hSl5hTl:hUl7hVl2hGl9hHl6hIl8hJl;FDE,,i,,yyyy,,11j11zz11--k--{{-- ..l..||.. //m//}}}00n00~~0033o33 33#+3944p44444455q5555::r::::  :: &,59:=:FLPV\bhmr{::::::77s77&?FJ7N7W]bgkrv7z77777 7 7!&*/38BF7J7SY^ckvz7~7777722t2299u99vv9999 66g66ww66w6!6+05=HL6P6Z`eos6w6666688h88x88,1-./0345;:;729>68a*+hl+++@++GGo+gi s*>hl>>>B>>I>>Im> (8DP{ zy~ 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OB# OD OF# OH OJ# ,OL4*^&SpRIdemo_Pad.o/ 1305695256 0 0 100666 55432 ` ELF(4(A-` 03/P@ pv@vddP PP  < @  xp|p X`@A/@- @X 2/@-@@A-` 03/P pv@vPPP <P , `  xp|pX`@-@x8MP |    \ \   `   8Ѝx;X //// //ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Release\demo_Pad.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp`armcc+|      `armcc+|     A~D`armcc+|      `armcc+|     A~Cpd~Ap`armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|     Az`armcc+|      `armcc+|     (Az jA `armcc+|     ,A~`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`!.}-] >d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`;Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lthis8F<rpadReader@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolmthis@)buttonfw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booltthis@)buttonfw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool{2this@)buttonfw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolSthis@)buttonfw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolxthis@)buttonfw__resultP xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Wcr|q!{P |4] ~](!_~]Hp~~]Hp> G~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`{Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W allocator]Wc~q{P|L] ~],!w~]P|~~]P|> _~]!9}-]>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,]; J] !{Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W & w__result8P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp6/} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp ~ &~&u } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h E%c8$d~} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp*@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h JE%c>$dc/} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppe} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp}P}}}PT}P}}}}} P T}QP}QP}QP}QP}QP}}PPhx 0TPV}PQ}}}}TTt 8TPV},} Q }^a`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hdcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#ih(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intshortintlong longfloatiu8z(%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit8zH%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hkd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]nn@Result&m_Code#nmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall%4thisz__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRDPadrd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x#&y#@VEC2#cZeroVEC2655?0td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathwv,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&hold#&trigger#&release#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Api.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil~}pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid00nnhidCTR@PadReader8#&m_Padk#&m_IndexOfRead#&m_LatestHold#&m_MinOfStickClampCircle# &m_MinOfStickClampCross#&m_MinOfStickClampMinimum#&m_MaxOfStickClampCircle#&m_MaxOfStickClampCross#&m_MaxOfStickClampMinimum#&m_IsReadLatestFirst#&m_StickClampMode#&m_Threshold#&m_Scale#&m_Stroke# &m_StrokeVelocity#$&m_LastLength#(&m_LastDiff#,&m_TickOfRead#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModeQPadReaderd6d5k~PadReader6dReadLatest6d50?pf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool; 4this3buttonBitz__result< 74this3buttonBitz__result= \4this3buttonBitz__result> 4this3buttonBitz__result? 4this3buttonBitz__resultnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterO#&m_RepeatCounterFastq#4&m_ResetFlag#T&padding#UPadButton6Update65Reset6IsButtonPress65IsButtonDown65IsButtonUp65IsButtonRepeat65IsButtonRepeatFast6500z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0ud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_AllocatorF#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT Initialize68Finalize68Update68Reset68IsButtonPress6@5fIsButtonDown6@5fIsButtonUp6@5fIsButtonRepeat6@5fIsButtonRepeatFast6@5fcCreate85FDestroy68Pad868@PadFactory*s_pPad8dInitialize5FdFinalizecGetPad800<0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infov#F__si_class_type_info &base #&base_type# 0i__builtin_va_list00f48this648thisuresult~C48thisQ3allocatorz__result8umemoryupad8*48thisuallocatorB 0&tinfo#&offset_flags#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyable~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil@SizedEnum&m_EnumValue#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil@SizedEnum1#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0a%4dthisz__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4this3fx3fyz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q<z__resultrzerolb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]48thisz__result8t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 4this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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S%$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h.  % d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp! % u  n o&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp\}H\Q0HR,HQ,QDP\}H\R0HR,DQ,Q\P}}}DQP}PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intiu8z(%iu32*%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h!,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#UPadButton%6%Update6%5ClearTriggerFlag6%Reset6%0#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned char?0std0('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intN 4%thisi__builtin_va_list d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp+*,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned char0P fill_n3__first3__n3__valueu__n__3u__first__4l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hfill_n.!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h&}P@-`armcc+|      A~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intsigned charintfloatiu8z(%iu16)%iu32*%is8-%is32/%iuptr3%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]long???0\std0000__rwST __rw_construct\\3__p3__valSf __rw_destroy55ST __rw_construct3__p3__valSf __rw_destroy55ST __rw_construct3__p3__valSf __rw_destroy55ST __rw_construct3__p3__valSM __rw_destroy3__refST __rw_construct3__p3__valSM __rw_destroy3__ref\????dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]long\?0000std0\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0?0~??dd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x#&y#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&x#&y#&z#&w# Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''f_'mj 'ay'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid0i4Vthisz__resultup000nwutiResS8tiResU16uiResU32wiResS32xiResF32y@BinString&offset-#to_ptr6ViBinStringM@Offset&offset-#to_ptr6ZiOffsetiResTypeInfo@ResBool&value#iResBooliResVec2#iResTransform3#iResMtx34>#M0R0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revision#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintR1CheckFlag3flags3maskz__result?nwutRMEnableFlagD3flags3Cvaluez__resultRZDisableFlagD3flags3Cvaluez__resultRMEnableFlag 3Mflags3Wvaluez__resultRjGetFlagValue4 4 4 3aflags3shift3kmaskz__result4 D?=?G ?Q?[4 ?e|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.htCheckFlagd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0004this3object4this3objectnwos@IAllocator(__vptr#Alloc65AllocAndConstruct65: DestructAndFree655Construct65Destruct650|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]longintboolunsigned char 4thisz__result 4thisz__result0\4this3elementz__resulturesultucapacity unewCapacity\?~ 4thisz__result 4this3element3value 4this3elementR4this3elementz__result 4this3pelement00j0k 4thisz__result 4thisz__result004wthis3>elementz__resulturesultucapacity unewCapacity?: 4thisz__result 4wthis3element3>value 4wthis3element04wthis3>elementz__result 4thisz__result 4thisz__result00P 4wthis3elementz__resulturesultucapacity unewCapacityP?   4thisz__result   4wthis3Velement3value   4wthis3Velement 0 4wthis3elementz__result0  8 4this3~element0  4this3indexz__result   4thisz__result   4thisz__result < 4this3elementz__resulturesultucapacity unewCapacity?   4thisz__result  4this3element3value 4this3elementi4this3elementz__result4this3indexz__result 4thisz__result 4thisz__result<4this3Velementz__resulturesultucapacity unewCapacity?P 4thisz__result 4this3element3Vvalue 4this3elementi4this3Velementz__result l4thisz__result4thisz__result 4thisz__result4this N4this3pelement4thisz__result4thisnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3 element00 0gv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolC 4this3\childnwut 4this3\childz__resultupushedu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfoE#RuntimeTypeInfoI6I5EIsDerivedFrom6E5E0A0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool4thisz__result0\?0?0?0?0?0 ??0?0?0???8??8? nwutinternal@static_any_baseoperator bool6v?istatic_any_t+ 0R>encode_type5z__resultR>encode_type+5%z__result+R>encode_type751z__result7R$extract'3cur57z__result't d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0G4gthisz__resultC0K4kthisz__resultG~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwuth 4this3slot? h 4this3slot? ?2?,|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&r#&g#&b#&a# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00!4Ithisz__result!-4Qthisz__result4 thisz__result4thisz__resultnwut@DataBlockHeader&signature#&length#iDataBlockHeadereq@ResCommonBase&mpData#ResCommonBaseI6I5IsValid6Qvoid_ptr6Ivoid_ptr6Q00MRcResStaticCast3resz__resultRcResStaticCast==3resz__result=t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool04thisz__result4thisz__resultT4thisz__result@T4thisz__result@4 this3.pz__result nwutinternalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResDicPatriciaDatae#&numData#&data# @ResDicNodeData&ref#&idxLeft #&idxRight #&ofsString#&ofsData# 0GetBeginNodef6@ResDicPatricia#ResDicPatricia6: ref600?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolints i4thisz__result 4thisz__resultnwgfx@Result&m_Code#iself_typeQoperator=65GetCode6IsFailure6IsSuccess6GetDescription600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5@GfxDeleter&m_HasOwnership#operator()6500Sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalT8 3ptrz__resultT83ptrz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar0RJ41thisz__result)0b`41thisz__resultwz41thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount-#&toUserDataDic#@ResSceneNodeData0L#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount-# &toChildrenTable#$&m_AnimGroupsDicCount-#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform'#0&m_LocalMatrix?#T&m_WorldMatrix?#@ResSceneObject#ResSceneObject!6!: ref)61GetName61GetTypeInfo61@ResSceneNode#ResSceneNode565: @ResTransformNode#ResTransformNode969: 0L?%0-00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0%4thisz__result!?4thisz__result;4this7p z__result4thisz__result4this3value4this7p z__resultX4this7p z__result nw gfx res@ResTextureDataL#@ResPixelBasedTextureData8#&m_Height-#&m_Width-#&m_Format# &m_FormatType#$&m_MipmapSize-#(&m_TextureObject#,&m_LocationFlag#0&m_FormatHW#4@ResTexture#iResDataTypeResTexture6: 0ptr!6?ref;6@ResPixelBasedTexture#iResDataTypeResPixelBasedTexture6: ?wref6SetLocationFlag65@ResImageTextureV#ResImageTexture6: @ ResCubeTextureV#ResCubeTexture6: 00V00=} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y '4Ithisz__resultnwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#~SceneObject6I0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags#<IsEnabledFlags6:506!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject##d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#&%Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h)(hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid/4dthisz__resultd/4\thisz__result\ 4\this3\childz__result G4dthisz__result 4dthisz__result0?l nw gfx@ SceneNodeL#&m_Parent\# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResults#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks#&maxChildren#&maxAnimObjectsPerGroup# DescriptionW6W*s_TypeInfoAGetParentd6dGetParent\6\SetParent6\5\DestroyBranch6\AttachChild6\5\DetachChild6\5\GetTraversalResults6d SetTraversalResults 6\5 IsEnabledResults 6d5 InheritTraversalResults# 6\ IsBranchVisible 6d ~SceneNodes 6\ IsCircularReference 6d5d000`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h,+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6 4thisz__result>?!4thisz__result ?4thisz__result0000 nw gfx@ TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0~&m_PostCalculateWorldMatrixSignal #&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#Description6*s_TypeInfoATransform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 6575=Accept#65CTrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6 TransformNode 6555? ~TransformNodeI 6 Initialize#$ 6500\\0 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres54 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00  4 thisz__result  0 4 thisz__result,  F 4 thisz__result c 4 this3valuenwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit=#&m_CommandBuffer# @ ResBlendOperationData,&m_Mode-#&m_BlendColor#&m_CommandBuffer]#@ ResDepthOperationData&m_Flags# &m_CommandBuffer#@ ResStencilOperationData &m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinate-#&m_MappingMethod-#&m_ReferenceCamera-#&m_MatrixMode-# &m_Scale#&m_Rotate=#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0Y#&&m_TextureMatrix?#(@ResMaterialDataL#&m_Flags#&m_TextureCoordinateConfig-#&m_TranslucencyKind-# &m_MaterialColord#$&m_Rasterization#&m_FragmentOperation #&m_ActiveTextureCoordinatorsCount-#u&m_TextureCoordinatorsu#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex-#&m_ShaderParametersTableCount-#&toShaderParametersTable#&m_LightSetIndex-#&m_FogIndex-#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResMaterial#iResDataType ResMaterial 6 : ? ref 6  ?( ref, 6 GetFlags6 SetFlags6 50  0 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h87d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0a4~thisz__resultnwgfxresDResMeshNodeVisibilityData@ResModelData#&m_MeshesTableCount-#&toMeshesTable#&m_MaterialsDicCount-#&toMaterialsDic#&m_ShapesTableCount-#&toShapesTable#&m_MeshNodeVisibilitiesDicCount-#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0F#&m_LayerId#@ResModel#iResDataTypeaResModelv6v: 0ptr6v?ref6v?ref6~GetMaterialsCount6~GetMaterials6viResModelArray30yy0z{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h>=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatorCB`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Model\#&m_MaterialAnimGroupZ#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroupZ#&m_VisibilityAnimBindingIndex#0&&m_PreRenderSignalJ#&m_PostRenderSignalJ#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#<?&m_Description#&m_UserParameter#iRenderSignal3@@Description#0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hE8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneHelperdResolveReferenceImpl5\5\dResolveReference52dResolveReference85858?Gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#Md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#Qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#TSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0)4thisz__result874this3resourcez__resultnwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder6Resource65CreateObjectI6550?{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResParticleFormData@ResParticleForm#Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResParticleModely#ResParticleModel6: 0\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleShape#_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Frame#&m_LastFrame#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame#&m_StartFrame#&m_EndFrame#&m_PlayPolicy#&m_UserData# g55550iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.had:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#*s_TypeInfoAcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed#ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleSet#gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleContextL#jid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResParticleEmitterParameterData@ResParticleEmitter#ResParticleEmitter6: @ResParticleEmitterParameter#iResEmitterArray=0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@ParticleEmitter\#&m_IsFirstEmission#&m_EmissionCount#&m_NextEmissionTime#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter=#&m_ResForm#*s_TypeInfoAnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleUtildSetupParticleObject550qpl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int04Q thisz__result0000L0 4] this3resTexture uresImageTexture uresCubeTexture=  4e this3yresModel3 resMaterialuresTypeInfonwgfxres@ResFileHeaderData&m_Signature#&m_ByteOrder #&m_HeaderSize #&m_Revision#&m_FileSize# &m_NumBlocks #&padding_X#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount-#&toModelsDic# &m_TexturesDicCount-#$&toTexturesDic#(&m_LutSetsDicCount-#,&toLutSetsDic#0&m_MaterialsDicCount-#4&toMaterialsDic#8&m_ShadersDicCount-#<&toShadersDic#@&m_CamerasDicCount-#D&toCamerasDic#H&m_LightsDicCount-#L&toLightsDic#P&m_FogsDicCount-#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount-#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount-#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount-#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount-#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount-#|&toCameraAnimsDic#&m_LightAnimsDicCount-#&toLightAnimsDic#&m_FogAnimsDicCount-#&toFogAnimsDic#&m_EmittersDicCount-#&toEmittersDic#@ ResFileHeader# ResFileHeaderE 6E : @ResGraphicsFile#iResDataType ResGraphicsFileI 6I : ?{ ref 6I {? ref 6Q GetModelsCount6Q GetModels6I GetTexturesCount6Q GetTextures6I GetEmittersCount6Q GetEmitters6I Setup6I 55_Setup6I 5Cleanup6I ForeachTexturej6I 5jForeachModelMaterial6I 5@LocationFlagSetter&m_Flag#LocationFlagSetterU 6U 5operator()6] 5iTextureLocationFlagSetterj @ParticleMaterialFlagSetteroperator()6e 5y5 00__0M 0jj0Y 0a  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@ResourceSet&buffer#&resource_#wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0nwdemo@UtilitycLoadFile55: |{td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoidcharunsigned short0000 4dthis3model0 4dthis3emitter005090A nw demo@ParticleHandle\#&m_Id#&m_ModelInstances#&m_EmitterInstances#@DynamicBuilder&m_Description#DynamicBuilderj6jMaxChildrenn6j5MaxCallbacksn6j5Created6j5*s_TypeInfoAGetRuntimeTypeInfoE#6`SetID6d5RegisterParticleModel6d5RegisterParticleEmitter6d5ParticleHandled6d555~ParticleHandle16d0?iParticleNodeY@ ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocatorc Createh5555 Destroy 6h ParticleEffecth 6h5555 ~ParticleEffect1 6h Setup 6h5_:  Register 6h5_5= Register 6h5_ CreateMultiEmitterParticleHandled 6h5 DestroyParticleHandle 6h5l FreePool 6hd InitializeShaderBinary5E5d FinalizeShaderBinary Allocated 6hY0\0Y00s0dy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]longstd0\\?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidboolunsigned charunsigned short@__type_info&__vptr0#&__name8#0,04F__class_type_info&base#F__vmi_class_type_info&base<#&flags#&base_count# n&base_info#F__si_class_type_info &base<#&base_type#<0i__builtin_va_list00080L000\00>00H080b 4dthis3allocator3resObj3descriptionz__resultd-!L4jthis3allocatorz__resultdumemoryunoded uresult4hthis3lnodenwutinternalB<0r&tinfov#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayDicTraits@Traits ipointer (8ireference *8cGetValue5@Traitsyipointer (8ireferencey*8cGetValueC54@Traitsipointer (8ireference*8cGetValue5@Traitsipointer (8ireference*8cGetValue50z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0L0nwut@ResCommonLResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal2\00E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0\?nwut@MoveArray\&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenced=iiteratorg=MoveArray65~MoveArray6size6begin86end86empty6capacity6reserve65push_back65clear6erase_find65GetArrayKind4 6SetArrayKind654 SetCapacity65GetCapacity6construct655destroy65destroy_range65858PushBack65erase650000\?\v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent\#&m_Children#&m_Deleter,#iiterator8_;ideleter_typei~Children6begin6end6Attach65\Detach65\0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()65\0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr6 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtrS0&m_Object#&m_Deleter#ielement_type3ideleter_typeSideleter_reference~MovePtr6GetDeleter60?pPtrt60?St d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65v#00\? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0\0nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray &m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayPatriciayitypeb^z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrS0&m_Object#&m_Deleter#ielement_type3ideleter_typeSt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArrayw6w5~MoveArray6wsize6begin76wend76wempty6capacity6reserve6w5push_back6w5clear6wGetArrayKind4 6SetArrayKind6w54 SetCapacity6w5GetCapacity6construct6w55destroy6w5destroy_range6w5757PushBack6w5erase6w5000{0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArrayw6w5~MoveArray6wsize6begin76wend76wempty6capacity6reserve6w5push_back6w5clear6wGetArrayKind4 6SetArrayKind6w54 SetCapacity6w5GetCapacity6construct6w55destroy6w5destroy_range6w5757PushBack6w5erase6w5000{0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayPatriciaitypeb^z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayy&m_pBegin#&m_pEnd#ipointer49@iterator&m_pCurrent.#iTItipointer4=ireferenceC=operator*@6?"operator++p6 iterator 6 5.ResArray655begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6~MoveArray6operator=65begin6end6front6swap65clear6SetArrayKind654 SetCapacity65destroy65destroy_range655erase650?00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenced=iiteratorg=MoveArray65~MoveArray6operator[]65size6begin86end86empty6capacity6reserve65push_back65clear6GetArrayKind4 6SetArrayKind654 SetCapacity65GetCapacity6construct655destroy65destroy_range65858Size6PushBack65erase650000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenced=iiteratorg=MoveArray65~MoveArray6operator[]65size6begin86end86empty6capacity6reserve65push_back65clear6GetArrayKind4 6SetArrayKind654 SetCapacity65GetCapacity6construct655destroy65destroy_range65858Size6PushBack65erase650000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator #&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray65 ~MoveArray6size6begin6end6back6empty6pop_back6clear6SetArrayKind654 SetCapacity65destroy65destroy_range655Size6Back6PopBack6erase65000Y00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65v#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65v#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65v#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65v#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65v#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0?   ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2\(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0\00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ 74this3sizez__result|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04Ithis3pz__resultIt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0c84E this7p z__resultE  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04I this7p z__resultI  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h+*,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intO{SetFlagValue4 4 3aflags3shift3kmask3kvaluez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h SetFlagValue/.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this34 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h21d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h54d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]z+4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h87d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intU4this3count7alignment z__resultuobjectsuobject__587 ui|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charlong0 S4this3first3lastufirst__456ub__455v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hDCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]x~4this3~firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0G4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hML(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid04this3objects3countuobject__591u_ZN2nw4demo11ResourceSetD1Ev__594 ui|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hPOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4Zthisz__resultupu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hSRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4Qthisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]j4thisz__resultfz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hYXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04 this3pz__result t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hbad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] ,4gthisuallocator~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hihgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] 04kthisuallocator~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hikjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]@4Ithis3Eparentz__resultI| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolB4Ethis3Es_TypeInfoz__resultuselfE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4this3itemz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.htsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin3numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hwvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin3numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hzyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this3.pz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0R#4!this7p z__result! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void045this7p z__result5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void049this7p z__result9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0a4vthis7p z__resultv{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q8V34ptrz__resultCz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin3numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this3.pz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pBegin3numz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 this3.pz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0L4this7p z__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q83ptrz__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4thisz__result@u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4thisz__result@u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4this3itemz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4this3itemz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4this3itemz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4this3itemz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]'4this3itemz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]t4 thisz__resultpu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]m M4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]f-4this3resultz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]booly 4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]. 4thisx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q:53bufz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0Q?75x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] x4this3objectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4:this3flagsz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]/4\this3\parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]^4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]v4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4\thisuenduparent__2\ uchildx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long -4this38first38lastufirst__407ub__406uelement__404v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]q4this3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]longO remove_copy\3__first3__last3__res3__valz__resultu__first__596ub__595h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC remove_copyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OXfind\3__first3__last3__valuez__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfind  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]Oremove\3__first3__last3__valuez__resultu__nextd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmremove  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool P4this3elementz__resulturemoved8uIsErasedv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4this3\childz__resulturesultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902] (4\this3\childx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902] o4\this3resultsx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4dthis3resultsz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4\thisuresultsuparent\uisVisiblex d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] ;4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0h4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%$& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]longOJfor_each3__first3__last3__fz__resultu__first__415ub__414uchild__409\uparent__412\d[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm$for_each)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0B4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h,+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]x4thisz__resulttt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h/.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]S4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h21d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void084thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h54d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04 thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h87d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]K4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]c4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long 4this3first3lastufirst__420 ub__419uelement__417 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3 firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hDCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] y4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0.4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hJIKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfor_eachNMOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]PwDestroyAllSlots23array|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h"DestroyAllSlotsRQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0 t4thisz__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiUTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] ]4this~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiXWYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4\thisz__resultuparent\x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool -4dthis3dchildz__resultuparentdx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hbad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z b4Wthisz__resultWx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this34 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hhgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hkjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]H4this3allocatorz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hqprD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__397dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]q4thisz__result4 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h{zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]K4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]c4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long 4this3first3lastufirst__427tub__426uelement__424tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]p4this3pfirstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] y4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0.4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]OJfor_each3__first3__last3__fz__resultd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmfor_eachd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]PwDestroyAllSlots,3array|s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h"DestroyAllSlotsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0 n4thisz__result~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902] W4this~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy~3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]5 4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 902]Q-838begin38end uparent8 uchild8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 902]QI32nodesz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] p4wthis34 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4wthis3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]G4wthis3allocatorz__resultwv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4wthisz__result7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4wthisz__result7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long  4wthis37first37lastufirst__440ub__439uelement__437v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]O4wthis3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] :4wthisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0g4wthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__430dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]O4thisz__result4 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4wthis3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] p4wthis34 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4wthis3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]G4wthis3allocatorz__resultwv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4wthisz__result7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4wthisz__result7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long  4wthis37first37lastufirst__451Vub__450uelement__448Vv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]OV4wthis3Vfirstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] :4wthisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0g4wthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__441dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]O4thisz__result4 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4wthis3reserveSizez__resultuelementsVuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0  4 this7p z__result ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4vthisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4vthisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]4~thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]<4vthisz__resultudicz__struct_result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void034this7p z__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4I thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4Q thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4I thisz__resultudicz__struct_result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]04Q thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]U4I thisz__resultudicz__struct_result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]u4Q thisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]4I thisz__resultudicz__struct_result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4I this3allocatorz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h(')d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==,+-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=0/@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0j4I this3jfunctionuenduptr__486fu_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res10ResTextureEE8GetValueEPNS3_14ResDicNodeDataE__488u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__485uresTexture__490u_ZN2nw3gfx3res10ResTexture3refEv__492ures__493u_ZN2nw3gfx3res10ResTexture3ptrEv__496up__498up__501up__504up__507up__510up__513u_ZN2nw2ut13ResCommonBaseC1EPKv__514Iu_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__511u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__508!u_ZN2nw3gfx3res10ResTextureC1EPKv__505u_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv__502u_ZN2nw3gfx3res15ResImageTextureC1EPKv__499u_ZN2nw2ut13ResStaticCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0___495uresImageTextureuvalue__516u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__519ures__520u_ZN2nw3gfx3res10ResTexture3ptrEv__523up__525up__528up__531up__534up__537up__540u_ZN2nw2ut13ResCommonBaseC1EPKv__541Iu_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__538u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__535!u_ZN2nw3gfx3res10ResTextureC1EPKv__532u_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv__529u_ZN2nw3gfx3res14ResCubeTextureC1EPKv__526u_ZN2nw2ut13ResStaticCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0___522=uresCubeTexture=uvalue__543u_ZN2nw3gfx3res20ResPixelBasedTexture3refEv__546 utexture d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h324d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==768d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=;:<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==?>@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=CBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int <4I this3functionuendup__550fu_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC1EPNS7_14ResDicNodeDataE__551 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE3endEv__548up__555fu_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC1EPNS7_14ResDicNodeDataE__556 u_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE5beginEv__553uptr__559fu_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res8ResModelEE8GetValueEPNS3_14ResDicNodeDataE__561yu_ZNK2nw2ut8internal8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__558yuptr__564fu_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res11ResMaterialEE8GetValueEPNS3_14ResDicNodeDataE__566 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__563 uresModel__568yuresMaterial__569 u_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv__581u_ZNK2nw3gfx3res14ResSceneObject3refEv__578uresTypeInfouvalue__583u_ZN2nw3gfx3res11ResMaterial3refEv__585 umodel umaterialEnd umaterial d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hFEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4U this3flagz__resultU  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hIHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3otheruelements~uend~ucapacityuallocatorv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hLKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]d4this3rhsz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hONd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hRQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intn 4dthis3idy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hUTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 4jthisz__resultjy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hXWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intD4jthis3maxChildrenz__resultny d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h[Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intK)4jthis3maxCallbacksz__resultny d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h^]_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroyY3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroybad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]  4this34 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int /4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hhgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]/4this3allocatorz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hkjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this34 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]H4this3allocatorz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.htsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this34 kindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hwvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hzyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]H4this3allocatorz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool4hthis3mainAllocator3deviceAllocator3autoAlocate3particleContextz__resulthy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long -4this38first38lastufirst__461ub__460uelement__458v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] \4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0h4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long -4this38first38lastufirst__472ub__471uelement__469v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] \4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0h4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]long i4this3first3lastufirst__483pub__482uelement__480pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]p4this3pfirstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0O4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroyBranchs3wnodex d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h$SafeDestroyBranchd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4hthisu_ZN2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEE4backEv__7pu_ZN2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEE4BackEv__5pu_ZNK2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEE5emptyEv__13uelement__15p unodedy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04hthisz__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]longP[__rw_destroy3__first3__lastu__first__478ub__477|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__473dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]q4thisz__result4 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator==3"it13"it2z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator==d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOoperator!=3"it1_3"it2_z__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hoperator!=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]longP[__rw_destroy3__first3__lastu__first__467ub__466|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__462dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]q4thisz__result4 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OJResDynamicCasty3yresz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h!ResDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/static_any_cast=3valuez__result=t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]Pnext3cur57t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOdone3cur3end57z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hdoned:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/static_any_castW 3valuez__resultWt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/end3cur57z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hendd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/begin3cur57z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegin  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]OWcontain31colz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontain  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_E5z__resultE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast3\objz__resultus_TypeInfoUE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_E5\z__resultE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast\\3Iobjz__result\us_TypeInfoUE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O$extract'3cur5+z__result't d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hextract! "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/static_any_castQ83valuez__resultQt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_cast%$&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]Pnext3cur5+t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hnext)(*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOdone3cur3end5+z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hdone-,.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/static_any_castM3valuez__resultMt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_cast102d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/end3cur5+z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hend546d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/begin3cur5+z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegin98:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]OWcontain3%colz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontain=<>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_E5z__resultE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_A@Bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast3\objz__resultus_TypeInfoUE| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastEDFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O$extract'3cur5z__result't d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hextractIHJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/static_any_castG83valuez__resultGt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castMLNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]Pnext3cur5t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hnextQPRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolOdone3cur3end5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hdoneUTVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/static_any_castC3valuez__resultCt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h"static_any_castYXZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/end3cur5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hend]\^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]O/begin3cur5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hbegina`bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]OWcontain3colz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hcontainedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intR4thisz__resultv 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-Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp`armcc+|     (AxBPlx`armcc+|      ,`armcc+|     pA|`armcc+|      `armcc+|     $pA| YA `armcc+|     A|`armcc+|      `armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902](d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisrrenderDesc'~uupperScreenDesculowerScreenDesc]$&)~]$p ~]d ~]DH3P~]4@3s`~]:P~]:M:~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902],`, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pc pthis?display!] 4g ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]| thisv__resultP] ~P~]~P~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]p pthisjdisplayLsscreenKind9] 4 `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]F !thisF] $I]$XJ]0T3]XK]d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W 9size)9alignment v__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W Zsize)9alignment v__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W ptr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h m,T,T,T,T,  U       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp }  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppnn }   t|X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h/(~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppN2N } 0} z y  I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h~x*%~x*%y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp} } }} QP4LQ4DP P T,} P P}p} Q 4UPTT\pT}P}h}hl}lp}`lQ Q HUP`T}}dU0XUPT}QP}QP}P?>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hBAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#GF4d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intintlong longunsigned long longiu8z(%iu16)%iu32*%is32/%is640%iuptr3%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hId:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndKd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosOd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndRQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndVd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosYXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObject]d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnoscd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option#0fed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hihd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hkd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndnmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathrd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathtd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathvd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathzd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]?nnwut?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutos8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#Destroy62@GfxDeleter&m_HasOwnership#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FrameBufferObject d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width#&height#&colorFormat#&depthFormat# &colorArea?# &depthArea?#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description6#BufferSize655ColorFormat65 Create 6506? 0 0 res0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwuthd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description,#&m_CurrentDisplay#4&m_DisplayBuffersa#8@Description,&screenKind#&width#&height#&format# &transferMode##&memoryArea?#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(DescriptionR6R0,os0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdevd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#DLightd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDShaderProgramd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#DSceneObjectd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatorosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyType'iRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendererosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiVertexLightArray?%iCameraArrayH iFogArrayKiLightSetArrayW"{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex#x&m_Fogs#|&m_LightSets#&m_LightSetIndex#&m_ActiveVertexLightCount#&m_ActiveFragmentLightCount#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0000nwgfx@RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHashR#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetRenderTarget60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@CommandListSwapperdosSd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCameraVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREODResourceSetiResourceArrayXB@ RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera#&m_Resources#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription,#&lowerScreenDescription,#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x Descriptioni 6i@ LoadMeterDescription0&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,c Createn55'? Destroy 6n SetRenderTarget 6n5 GetRenderContext 6n TransferBuffer 6n5 PresentBuffer 6n50'06 ut os gfx0000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hX`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress #&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstanceInitialize6SetRenderingTarget65GetFrameBufferObject6SwapBuffer65Finalize6cAllocate5: cAllocateDeviceMemory5: dFree5TransferBuffer600060?\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontfd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTRhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontosjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@PadFactorydInitialize5dFinalize0ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoonDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info|#F__si_class_type_info &base#&base_type#0i__builtin_va_list?,0P 4thisB0&tinfo #&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablesd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#ud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablewd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultzyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]. 42thisx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]w 4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]+4this3width3heightz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4this3formatz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]x4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]\ 34Rthisz__resultR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]4nthisz__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4ithisz__resulti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy3objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]PSafeDestroy63objectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hSafeDestroy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h1N32N ~`1}(}PRQP`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this+MpOut:buffer'sizev__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hD}SRQP@-000 @`armcc+|     0A~ IA Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this+aposition RQbaseN] ,:;RQ{Q " ,} H d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h8A:?A ~b?}(}(,},0} PS P@-000`armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this+!position RQbaseSw__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.h=?q%} }P/`armcc+|      Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Bthis3w__result PQ ]'P~{PQ~~~~~l~~" }  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hO}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis3)pOutw__resultP]6~] l~]{ m~]{ ~C d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.h!0e}QP@- @`armcc+|      B~ DA 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this+9position RS].PRS{Q"}< d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h., ~W}}} }P`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this+position RSv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.h3}P- M  Ѝ`armcc+|     (AA|G d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902](`(M{PQ$] #:~{p {Q " } H d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h!# ~#G}}$}$(} P P`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this3)pOutv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.h2}QPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intintlong longfloatunsigned long longiu8z(%iu16)%iu32*%is32/%is640%iuptr3%if32B%ibit8zH%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charlongvoid0|std0__rwST __rw_construct3__p3x__valSM __rw_destroy3|__refST __rw_construct3__p3__valSM __rw_destroy3__ref?r??0?0dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool ( 4 thisz__resultD 4 thisz__resultur@nnResult&value9#innResult9nn@Result&m_Code9#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_NN_CARDSPI MMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const+   { Consth 6h #Result 6 59IsFailure6 operator nnResult6 0iResultSuccess00 `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Enum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nndbgBreakReasonBREAK_REASON_PANIC BREAK_REASON_ASSERT BREAK_REASON_USER d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]nn@Handle&m_Handle9#`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall$4thisz__result%4thisz__result$4thisz__result%4thisz__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle~#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@TimeSpan&m_NanoSeconds #DZeroOnlyTag0iZeroOnly.*TimeSpan@6@: cFromNanoSeconds5 cFromMilliSeconds5 0;4@this7zeroOnly z__result@TD3 nanoSecondsz__resulturetz__struct_result@TV3 milliSecondsz__resultz__struct_result@la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintT3spannnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#dSleep5dSleepImpl5h] d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.h"d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut)(0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intC?nwutRjGetFlagValueCCC3,flags3shift3maskz__resultC???&|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h,+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolunsigned charlongvoid00 4}thisz__result 4qthis3element 4qthis3element0 24thisz__resultw4thisz__result 4thisz__result0? ?4thisz__result 47thisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0 C4}thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h/.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intiGLsizei{9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.h1d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd3d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x##&y##@VEC2#VEC265#5#07$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &x##&y##&z##@VEC3 #VEC365#5#5#Set65#5#5#09d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&x##&y##&z##&w## @VEC4#;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath=Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00##&_01##&_02##&_03## &_10##&_11##&_12##&_13##&_20## &_21##$&_22##(&_23##,l0''f#_'mj# 'ay'vB0&_00##&_01##&_02##&_03## &_10##&_11##&_12##&_13##&_20## &_21##$&_22##(&_23##,@MTX340#?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6ALd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00##&_01##&_02##&_03## &_10##&_11##&_12##&_13##&_20## &_21##$&_22##(&_23##,&_30##0&_31##4&_32##8&_33##<l@'`'f7#$'m/#'a>'vOB@&_00##&_01##&_02##&_03## &_10##&_11##&_12##&_13##&_20## &_21##$&_22##(&_23##,&_30##0&_31##4&_32##8&_33##<@MTX44@$#Cd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#Ed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilGd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END I8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile5559dCloseFile5Kd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nnfs@IPositionable(__vptr#~IPositionable60Md:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nnfs@IInputStream0"~IInputStream66B0Od:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned short00nnfsdetail@FileBaseImpl#&m_P#FileBaseImpl6TryOpenImpl6559Finalize6~FileBaseImpl6GetPtr600RQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortvoidboollong longunsigned int0000 0nnfsdetail@FileBase#&m_Position.#+m_Size.# iS64="FileBase6TryInitialize6559TryRead6555TrySeek65 5TryGetPosition65TrySetPosition65 TryGetSize65Read655Seek65 5GetPosition 6SetPosition65 GetSize 600h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hT8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned shortvoid000000 nnfs@FileInputStream###FileInputStream+6+6TryInitialize6+5Finalize6+~FileInputStream6+6Read#,6+55TryRead#(6+555Seek# 6+5 5TrySeek#6+5 5GetPosition #63TryGetPosition#635SetPosition#6+5 TrySetPosition#6+5 GetSize #$63TryGetSize# 63500/WVd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfsiFileReaderla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileReader.hYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiResU32wiResF32#y@OffsetiOffsetiResTypeInfoiResVec2#iResVec3#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontInformationa`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwfontinternalDTextureObjectiCharCodev@Font(__vptr#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourcefed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidth##8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidth##8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontmld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontiTextWriter!{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hpoxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndexa#iGlyphIndex| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont@ResFont#t(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0v,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 902]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS zd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT | d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtx##&addrSizeAndVtx##&addrTexCoord##&addrColor## d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 902]int90nngrCTR@Shader&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#0&m_ExeImageInfo# &m_Instruction#&m_InstructionCount#9&m_Swizzlei#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniform9#&m_GeoShaderBoolMapUniform9#9/&m_CmdCacheOutAttrArray#&m_CmdCacheOutAttrNum#9Q&m_CmdCacheConstArray]#&m_CmdCacheConstNumArray#DExeImageInfo\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnngrCTR@Vertex+m_CmdCacheVertexNum#9S+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray# &m_AttrConst0# @IndexStream &physicalAddr#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr# &type# &byte# &bind#@@AttrConst&dimension#)##¶m?#(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #Z&operand#&source#&scale#&bufferInput#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool nn gr CTR@ RenderState&blend.#&logicOp #&shadowMapZ#&alphaTest#0&stencilTest#8ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask #P)#P&depthTest#T&cullingTest#\&wBuffer#d&fbAccess#@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbm#&srcAlpham#&dstRgbm#&dstAlpham#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@ShadowMap&isEnable#&isPerspective#)#&zBias##&zScale##&penumbraScale## &penumbraBias##&m_RenderState#@ StencilTest&isEnable#&maskOp.#)#&func#)#&ref9#&mask9# &opFail#&opZFail#&opZPass#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScale##&isEnablePolygonOffset#)#&polygonOffsetUnit##&depthRangeNear## &depthRangeFar##&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFaceC#)#&m_RenderState#@ FBAccess&m_RenderState#?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Viewport&x#&y#&width#&height# Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolunsigned short000#000nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidth##&m_MaxShapeVertexCount# &m_ShapeVertexCount#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix#&m_ShapeBindSymbolModelViewMatrix#&m_ShapeBindSymbolPos#&m_ShapeBindSymbolColor#&m_ShapeViewport#&m_ShapeRenderState#&m_ShapeCombiner#&m_ShapeVertex#&m_ShapeIndexStreamM#&m_ShapePositionStreamArray#&m_ShapeColorStreamArray#&m_ShapeIndexStreamArray#&m_ShapeAllocator#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount#&m_FontCommandBuffer#&m_IsFontOwner#&m_FontAllocator#InitializeShape6M55InitializeFont6M55550d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut4Othisz__result000t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6s@GfxDeleter&m_HasOwnership#GfxDeleterw6woperator()6w5s00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00!I4thisz__result!d4thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]bools 4thisz__resultnwgfx@Result&m_Code#IsFailure60 u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResSceneObjectData@ResSceneObject#ResSceneObject\6\: @ResSceneNode#@ResTransformNode$#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width#&height#&colorFormat#&depthFormat# &colorArea?# &depthArea?#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description6#BufferSize655ColorFormat65 Create 6506? 0 00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description,#&m_CurrentDisplay#4&m_DisplayBuffers7#8@Description,&screenKind#&width#&height#&format# &transferMode##&memoryArea?#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount#(0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags9#<SetTranslate6v5#5#5#SetTranslate6v5EnableFlags6v590?|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwgfx@AnimBinding,#&m_AnimGroups*#&m_AnimObjectsB#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(SetAnimObject655: 0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_ParentF# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults9#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignall#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#DescriptionS6STransform6X00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResMeshNodeVisibilityDatad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResLight>#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#*s_TypeInfoGetAnimGroup6SetAnimObject65ValidateLightAnimType6500D#4thisz__result0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint4thisz__result0t4thisz__resultnwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#0&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption9#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?G&m_DescriptionK#&m_UserParameter#iRenderSignal3@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#*s_TypeInfoGetMaterialAnimGroup6SetMaterialAnimObject65: GetVisibilityAnimGroup6SetVisibilityAnimObject65: 00t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeFiRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0?4thisz__result4thisz__resultnwgfxres@ResCameraViewUpdaterData&typeInfo#@ResCameraProjectionUpdaterData &typeInfo#&m_Near#&m_Far#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPosition#&m_Twist#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition#&m_UpwardVector#@ResProjectionRect&m_AspectRatio#&m_Height#&m_Center#@ResFrustumProjectionUpdaterDataL#&m_Rectu# @ResOrthoProjectionUpdaterDataL#&m_Rectu# @ResPerspectiveProjectionUpdaterDataL#&m_AspectRatio# &m_Fovy#@ResCameraViewUpdater#ResCameraViewUpdater6: @ ResCameraProjectionUpdater#ResCameraProjectionUpdater6: ref6SetNear65# SetFar 65#@ ResAimTargetViewUpdater#iResDataType ResAimTargetViewUpdater 6: ? ref 6 SetTargetPosition 65 SetTwist 65#@ ResLookAtTargetViewUpdater#iResDataType ResLookAtTargetViewUpdater 6: ?} ref 6 SetTargetPosition 65 SetUpwardVector 65#5#5#@ResFrustumProjectionUpdater#iResDataType ResFrustumProjectionUpdater 6: ?] ref 6]? ref 6 GetRect 6SetRect65@ResOrthoProjectionUpdater#iResDataTypeResOrthoProjectionUpdater6: ?9ref69?ref6GetRect6SetRect65@ResPerspectiveProjectionUpdater#iResDataType;ResPerspectiveProjectionUpdater6: ?refe6SetFovy65#@ResCamera>#00?L00V0550u?000| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraViewUpdater #&m_IsDynamic#B &m_IsDynamic#hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6c50$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidint44thisz__result 00#000 nw gfx@ Camera#&m_ViewMatrix>#&m_InverseViewMatrix>#&m_ProjectionMatrix7#&m_InverseProjectionMatrix7#&m_TextureProjectionMatrix>#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup #&m_OriginalValue#&m_OriginalTransform#&m_WScale##&m_IsDynamic#@Description#Description6@DynamicBuilder &m_DescriptionY#&m_ViewUpdater#&m_ProjectionUpdater#DynamicBuilder 6 ~DynamicBuilder6 MaxChildren 6 5MaxCallbacks 6 5ViewUpdater 6 5ProjectionUpdater 6 5cCreate6 5*s_TypeInfoUpdateCameraMatrix6SetWScale65#GetAnimGroup 6SetAnimObject65 GetPerspective 65555 SetPerspective 65#5#5#5# ValidateCameraAnimType 650Y0?000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Skeleton#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4thisz__result0nwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#*s_TypeInfoGetSkeletalAnimGroup6SetSkeletalAnimObject65: 00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendererd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint000nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption9#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder6Resource65BufferOption659MaxAnimObjectsPerGroup65IsAnimationEnabled65CreateObject6550?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FrustumProjectionUpdater #&m_Resource5#cCreate5 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@OrthoProjectionUpdater #&m_Resource#cCreate5 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@PerspectiveProjectionUpdater #&m_Resource#cCreate500 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AimTargetViewUpdater#&m_Resource# cCreate500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@LookAtTargetViewUpdater#&m_ResourceV# cCreate5 00ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResFileHeaderData@ResFileHeader#ResFileHeaderc6c: @ResGraphicsFile#ResGraphicsFileg6g: 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@CommandListSwapperd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCamera  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayXB@ RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera#&m_ResourcesE#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription,#&lowerScreenDescription,#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTick #&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount#,0000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool00?0?E0??00?M000 nw demo@ UtilityAnimationTypeSKELETAL_ANIMATION MATERIAL_ANIMATION VISIBILITY_ANIMATION CAMERA_ANIMATION LIGHT_ANIMATION FOG_ANIMATION *CAMERA_POSITION*TARGET_POSITION*NEAR_CLIP*FAR_CLIP*FOVY_RADIAN*PROJECTION_CENTER*PROJECTION_HEIGHT*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializeddInitializeGraphicsDrawing55cLoadFile55: cLoadResources555cCreateCamera5555#5#5#: :# cCreateAimCamera5555#5#5#: :# cCreateFrustumCamera5555#5#55#: :# cCreateOrthoCamera5555#5#55#: :# d CreateStereoCameras5555555#5#5#:# d SetCameraAspectRatio55#c CreateUpperScreenBuffer55c CreateLowerScreenBuffer55c CreateSceneNodeF55: : : c GetAnimGroup55c InitializeSharedFont55c BindAnimationObject555#`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnplCTRSharedFontLoadStateSHARED_FONT_LOAD_STATE_NULL SHARED_FONT_LOAD_STATE_LOADING SHARED_FONT_LOAD_STATE_LOADED SHARED_FONT_LOAD_STATE_FAILED SHARED_FONT_LOAD_STATE_MAX_BITd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolunsigned shortvoidlong long@__type_info&__vptr+#&__name3#0'0/F__class_type_info&base#F__vmi_class_type_info&base7#&flags#&base_count# i&base_info#B(&base7#&flags#&base_count# i&base_info#F__si_class_type_info &base7#&base_typeB#70>i__builtin_va_list0?0m0?E?0000?000?M0000000Q  Z3aallocator3ggraphicsDrawingz__resultufontBufferuufontSizeu_ZNK2nn6Result9IsFailureEv__27uru_ZNK2nn6Resultcv8nnResultEv__29umilliSeconds__30unanoSeconds__32uretuzeroOnly__35u_ZN2nn3fnd8TimeSpanC1EPKNS1_11ZeroOnlyTagE__36@u_ZN2nn3fnd8TimeSpan15FromNanoSecondsEx__33u_ZN2nn3fnd8TimeSpan16FromMilliSecondsEx__31uspan__37 unn_util_result_try_resultQ  ;3object3animationTypez__resultuanimGroup uskeletalModel umodel umodel ucamera ulight nw ut demo internalB 70m&tinfoq#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnutil@Int64 &lo9#&hi9#Int6465 operator s64 6 00  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBase! |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charintnwfont@TextWriterBased&m_WidthLimit##L&m_CharSpace##P&m_LineSpace##T&m_TabWidth#X&m_DrawFlag#\0Z&m_TagProcessor@#`iTagProcessor)# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.h#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0%Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray=&m_AllocatorC#&m_ElementsI#&m_EndI#&m_Capacity# size67Size6703000='@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray,&m_Allocator2#&m_Elements8#&m_End8#&m_Capacity# operator[]<6&50000,?,)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2F0- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00F0/ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_ParentF#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacher54$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0operator->6 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h87d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h;:Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0operator->6OPtr6O0Kt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2@?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hCBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hFEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000L d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00ONd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hRQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hUTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# Yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElement[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00Lnwut@ResCommonLResCommon 6 5ptr6 #0bad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hhgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter$60?Ptr6MovePtr650??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hkjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65cGfxPtr65c0?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter60?Ptr6MovePtr65c0??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.htsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hwvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hzyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool0? nw ut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=2KiSafeBool3#@SafeBoolHelper&x#MoveArrayq6qMoveArrayq6q5y~MoveArray6qoperator int nw::ut::MoveArray::SafeBoolHelper::*:6}operator=6q5qrelease6qsize6}begin#6qend#6qfront6qempty6}capacity6}reserve6q5swap6q5resize6q5clear6qGetArrayKindC6}SetArrayKind6q5CSetCapacity6q5GetCapacity6}construct6q5destroy6q5destroy_range6q5#5#MoveArrayq6q555:C erase6q50?u0u?00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin"6end"6back6empty6capacity6reserve65push_back65GetArrayKindC6SetCapacity65GetCapacity6construct6550000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4 this39codez__result `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]4h thisz__resulth `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4this3#fx3#fyz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]f4this3#fx3#fy3#fzz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3#fx3#fy3#fzlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IPositionable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000 4this6z__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]!4this3 sz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]&4thisz__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]";4thisz__resulth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0014+this6z__result+pf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0(  4this3path39modez__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0CV4this3pathName39modez__resulth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0u 54+this3pathNamez__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 o4thisz__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]- 74thistj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902] [4+thispf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void08O4thisz__resulttj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000 s4+this6z__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0pG4this3buffer3sizez__resulturetu_ZNK2nn6Result9IsFailureEv__2 uresultLocalh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04+this3buffer3sizez__resultpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool~j4this3 position3baseu_ZNK2nn6Result9IsFailureEv__4 uresultLocalh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]long longunsigned intbool04thisz__result uret upOut__6ucode__15u_ZN2nn6ResultC1Ej__16 u_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev__13h u_ZN2nn6ResultC1ERKS0___19 u_ZNK2nn2fs6detail8FileBase14TryGetPositionEPx__9u_ZNK2nn6Result9IsFailureEv__21 uresultLocalh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]"4 thisz__result l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]j4this3pOutz__resulth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool4this3 positionu_ZNK2nn6Result9IsFailureEv__23 uresultLocalh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool4thisz__result uret u_ZNK2nn6Result9IsFailureEv__25 uresultLocalh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]43thisz__result pf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0%4this3pz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04 this3pz__result t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04 this3pz__result t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this3pz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolB4this3s_TypeInfoz__resultuself| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0c4cthis7p z__resultc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0:4gthis7p z__resultg d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intO{SetFlagValueCC3,flags3shift3mask3valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h SetFlagValued:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] \4qthis3Ckindv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int ~4qthis3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]zh4qthisz__resultqv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902])4qthisz__resulturesultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4qthis3yarrayz__resultqv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z4qthisz__result#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]r4qthisz__result#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charlong0 4qthis3#first3#lastufirst__44ub__43v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h'&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]O4qthis3firstz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] &4qthisv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04qthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h0/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902];4}thisz__resultCv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h32d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4}thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h65d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4}thisz__result:v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h98d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4qthis3otheruelementsuenducapacityuallocatorv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h<;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4qthis3qrhsz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4qthisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hBAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4}thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hEDFD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charlong0|P[__rw_destroy3__first3__lastu__first__59ub__58dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroyIHJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned char0|Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__54dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%uninitialized_copyMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4qthis3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hPOLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolunsigned char0 4qthis3numberz__resulturesultuelement__46uelement__50 umin ui umax uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hSRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04qthis3elements3capacity3allocator7Ckind z__resultqv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]I4thisz__result"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hYXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4thisz__result"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int  4this3capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hbacD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]void0|P[__rw_destroy3__first3__lastu_ZN2nw4demo11ResourceSetD1Ev__65dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory__rw_destroyfegD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]Ouninitialized_copy3__first3__last3__resz__resultu__startu__p__60dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory%|uninitialized_copyjid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultCv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hmld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool4this3reserveSizez__resultuelementsuelementsCountv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hpod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902] ]4this3element3valuev d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hsr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint4this3elementz__resulturesultucapacity unewCapacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hvuwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]P Finalizepe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.hFinalizezy{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]P Initializepe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.hInitialize~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4this3#wScaleu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]74Xthisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMEnableFlag3flags3"valuez__result|q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hEnableFlagd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] T4vthis39flags d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] 4vthis3#x3#y3#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902] 44vthis3translate d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]. 4sthisx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] T4wthis3sobjectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0X4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0R4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0@ 4 thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]z74wthisz__resultwx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]84thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]>4thisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]Z 4Athisz__resultAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]5 4Sthisz__resultS| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]. s4thisz__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]= 4 thisz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]intN14 this3maxChildrenz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]intUS4 this3maxCallbacksz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3pointerz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]_4this3pointerz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902] s4this3pointeruobjectudeleter t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] '4this3pointerx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]?4this3objectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]]v4 this3viewUpdaterz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3cpointerz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902][4this3cpointerz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902] m4this3pointeruobjectudeletert d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902] !4this3pointerx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]94this3cobjectx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]a4 this3cprojectionUpdaterz__result u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]i4thisz__resulte| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3#value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]@4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]s4this3#value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]V4this3#value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0-4this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCast3resz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]L ;4cthis3pivot d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3#x3#y3#z| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h"!#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCastVV3resz__resultVt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCast&%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]74this3#value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h,+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h/.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void04this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h213d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCast3resz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCast65d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h98d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h<;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h?>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0q4this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hBACd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCast553resz__result5t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastFEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hIHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4this3value| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hLKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hONd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0M4this7p z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hRQSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]OcResStaticCast3resz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ResStaticCastVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]w 4thisz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hYXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]+4this3width3heightz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4this3formatz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h_^`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_5Fz__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_cbdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCastFF3objz__resultFus_TypeInfoU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastgfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0R4\this7p z__result\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hjid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902])4thisz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hmld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]84this3resourcez__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hpod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]T4this39bufferOptionz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hsrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]f,4this3maxAnimObjectsz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hvud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolu[4this3isAnimationEnabledz__result{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hyxzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_5z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_}|~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast3objz__resultus_TypeInfoU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_5z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast3objz__resultus_TypeInfoU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_5z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast3objz__resultus_TypeInfoU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OYGetTypeInfoFromPtr_5z__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgDynamicCast3objz__resultus_TypeInfoU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCastd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]44Othisz__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]4 thisz__resultx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int4&this3indexz__result<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int47thisz__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool [4this3groupIdx3animObject7objectIdx z__result uindexz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]] B4this3animObjectt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902] S4this3animObjectu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3animObject7objectIndex t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]int E4this3animObject7objectIndex t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this3animObject7objectIndex | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 www|wwwwwwwwwwwww w4wXww wwwwwwwwXwlwwww w w w w w w w w wwwwwwwwwwwLw. w`0 w1 w2 w3 w4 w5vvv(gv?v uuyuRu)uttt?4tC t t`sx6s7s8ss|sTs.srrrqrPr(rqsqqp(poIonan n m fm m lll@llkkkokjj`0tjEfjFKjG0jHjIi9i:i;i<i=yi>_i?Ei@+iAiBhChDhWhXhYuhZ\hKChL*hMhNgOgPgQgRgS{gTbgUJgJ1gVghfifjf[f\f]f^ff_Mf`4fafbfcedeeefegewlexSey:ez"ek eldmdndodpdqzdrbdsJdt2dudvddTqkdc .c .c3yc4[c2^^ ]c]]\R\\[J[ZZAZYY.YXvX'XyWuWFWVVVURUUTETSnSR|RRQb&Q P2bP?P|O1NQIN!MA M L7;LdKQ`KmKvJBJ)IQIHAHG:RGF\FEgED|DgDTCC~BB}AA@p@y?>=>+S=H</7<;x);::^9B$9E8J8L7^w7X7U6l46o5re55'4H4J3%3-C3W22#2#1 18-10)0&/0>/O/4/L...R-,-~4-;,],|++#+***])4)(_p(('H'o&u&r&l%ic%U$X$[ $#U#"["Y!!!! [C f;]+%(5.ERHN$Xb558N>x:s ,?<}4y =zaN 5  \   j7 s  9   y a$ DoY )iQ[/?A25K;SeHFl" S31Ie `~r=o^hdljcQLOTV|M6KGI^Ei$Ku.\1^Ez4fL.JG|vz;x;=rA-?C5e7#9 m.$h")n2t 3tYw(6+s2[k#a&!E} ;Z-K_y@u!Rd,o|9bh 2?y1cQ!HA \7dQ>mvG)pz:9_gT;Slp2y=T+H/!x,^IBֿEzL^]XUlAo߼r:'JF%-Wl#| 58)^&>ӷOELUR,ֵ~;2ִ|t#G]v_^]ourMl iUbX[8U YQ[5fT+<%(.9EƦHpNd 1ڣ+58^>F'ޟ-fS}œ4fQaTN.˘oj͗s< PaDmɔ~<Փui[`/̑A2*5ϐKr;!eiH; ʎK ؍o3:1͌e`c~.ro^{hCljNJcQ_O$TVM}KGG Ï^'p2džHӅ_-{IIۂa,ÁOk1^.(~~~Y~%~}|}v}zM}x};|=|As|?<|C|5{7{9p{ F{{z$zmz=z" zyywyHyyxx }xIxtxYw(wwKw+wvvwv[Dv vuunu&;uEuttEtssms1srrjr.rq qSqppBpoo:onn1nmtmmlfllzkvk6kjj!jiiih}hg0gcf Zf@fte2dRAd"cBc b83beaRXan`w`; `__^^]3]h\U7\[5[Z4ZY=YqXzGX0W0WyV!VU_$UCTF6T_SYjSVSmRpRsQ]QQP=P$O!O9GON*N'IN?MPMNMMLL7LSK-KNK<JqJII IHCHGwGGpFvSFsEmEj6EVDYWD\CC(CBSBAiAA@ga@@?,"?&>)[>/=Fx=I=O<J<;~; ;:$:9[9689t8? 8757 6`655254R43e3 32b2~251010c00/b?/O.[.---,k],t ,+_+!*b*EF*)),)((('4'j&\h& &0%Bd%3$6$L,$<#Z#f"I"x" 4"!!fn!a(!p m R_ W [N B{/A  O),O\F 4v1t;f+g,{w+2~AdN 3S{# C3    z  n ` c F. gJquqXq p*poKoncn n mX hm m lnlBlL[8v7Vr7m0V'|s"s"|s "Vs"0s("r0"r"r "sr4"Rr0"*r"V"l"k"k"k("A","v!v!v!!!!!!m!E!!!t!,p $(,0X\`dD,\P0tX\`dhX0t4p|4<P`xM;(@H4<P`xMdX5`M*c*g*h*\*Z*]*a*_*b*d*f*e*^*[*`*i*nZ $8L[ \ ] $ 8L^ _ $8L` $ a $8Lh p (,048<@DHLPTX\LL&hwlchxlghylhhzl\h{lZh|l]h}lah~l_hlbhldhlfhlehrl^hsl[htl`hulihvln "(cccc &+0=JXc\c`egggg gg!&+/4<DJP[hu{gghhhh +.U2DTc+gvUhhhhhhhh!'-2<R@hDhNRSRZE^hbhkEqEyF}hhFFhhhhhh h#h',8S<h@hJSPSVS\SbSgSnErhvhEEFhhFFhhNhhNNNN NNNN#N(N1h5h9N>NBINNNWP[h_hiPoPtPyPPhhhhhh JhhJ$J,E0h4h>EDENRhVh`fjpu|hhhhMhhMMhhhh!(,h0h9>HQLhPhZQ`QeQlOphth~OOOU\\\\-1@DWV\\VVVI\\IIIIIIT\\TTK \\KL#\'\1L7L>LFJJ\N\XJ]Jgk\o\x}\\\\x\\xxxv\\vvv W\\W!W&W-1\5\?EJUMY\]\fMkMs=w\{\=====\\==;\\;;;;;\\ \\',48\<\FJPTZ^choz8~\\88<\\<<<ZZZZ +,+0B+FLag+tZ Z#'Z+Z4:>DHNRY]ZaZkouuZZuuZZZZZ Z*.Z2Z;?EJQUZYZbflswZ{Z$ZZ$$$$ZZ&ZZ& &&aZ Z*a/a9=ZAZKPW'[Z_Zi'n'ubyZ}ZbbZZZZZZZZ#Z'Z17<@EY]ZaZkouzZZaZZaaZZZZbZ Zbb%)Z-Z7DHZLZUY_dlpZtZ}ZZZZmZZmmZZZZ %,0Z4Z>CJaNZRZ\aaakoZsZ|%ZZ%%aZZaarZZrrsZZss ss"q&Z*Z4q:qAEZIZSY^imZqZ{]]]] +-+1C+GMbh+uz ] ]zz%|)]-]7|=|LuP]T]^udulp]t]~]]]]]]  ]]$+/]3]=CJ$N]R]\$b$g$kp$]]&]]&&&a]]aa]]']]!'&'-b1]5]?bEbIPT]X]bos]w]]]]]]]]]$(.3:>]B]LRW^ab]f]paua]]]]b]]bb]]]]&*].]8<BGOS]W]aejqu]y]m]]mm]]]]]]a ]]aa'+]/]8=D%H]L]V%[%baf]j]tayar]]rrs]]ssssq]]qq]]%)]-]7=aaaa +-+1IMe+io++/6:a>aHNVZa^ahnrx|aauaauuaaaa&,;?aCaMRZ^abalpv{aaaa$aa$$$$aa%&)a-a7&=&B&IaMaQa[a`ajnara|'aa''baabbaaaa aa!%+26a:aDJQUaYacinrwaaaaaaaaaaa aa(-4b8a<aFbLbPW[a_aivza~aaaaaaam aamm$(a,a5:DHaLaUZaeaiasxaaaaaaa%aa%%aaaaaraarr s$a(a2s8s<BsFLsPWq[a_aiqoqvza~aaa____ +-+1IMe+io++/6:_>_HNVZ_^_hnrx|__u__uu____&,;?_C_MRZ^_b_lpv{____$__$$$$__%&)_-_7&=&B&IaM_Q_[a`ajn_r_|'__''b__bb____ __!%+26_:_DJQU_Y_cinrw____a__aa__ __(-4b8_<_FbLbPW[___ivz_~_______m __mm$(_,_5:DH_L_UZae_i_sxa__aa__%__%%a__aar__rr s$_(_2s8s<BsFLsPWq[___iqoqvz_~___bbbb 59OSc+gv+z++bbbbbb%)b-b7;@GKbObX]dmhblbumzmbbbbbbabbaabb%b"b,%1%8a<b@bJaOaZ^bbbltbbbbbbbb mbb%m*m15b9bBGQUbYbbgnrbvbabbaabb%bb%%abbaa bb$dddd++++ffff+-+7k;f?fIkOkVk^jbfffpjvjzjjeeeekee k&k-k5j9e=eGjMjQWj[`j^^^^+1+FUYlp{e^^eeeh^^hhw^^wwwY^^YY Y^^%+0;?^C^MRW[b3f^j^s3x3^^[[[[[[[[ [["'3[7[;@L[P[TYei[m[w|/[[//[[[[1[[11"[&[/7<AMQ[U[_dimtx[|[[[2[[22[[ [[).37>0B[F[O0T0\`[d[muz```` ,07`;`OScgw{````/``//`` (l,`0`:l@lFlMcQ`U`_ccicmscyc~ccc```````` 1` `)1.16:`>`GOTYei`m`w}c``ccccccc```` ``$.2`6`@EJNUY`]`fnsx``c``ccccc``cc`` @` `*@0@5@>B`F`PU\``d`ns}``2``22```` c``"c&,c2c8c=cDcIcQU`Y`chqu`y`````0``00``$(`,`6<CcG`K`TcX^cdcjcocv`z`~cc``@``@@@````iiiijcjgh\|Z-]|a|_bdfe.^[0[`\`i*PhlP*OhlO*YY $hlYYYYYYY'YY' 'bYY"b*b.59Y=YGRVYZYcglswY{YbYYbbYYHY  (4@ P pp ,048<@DHLPTX\ *XhlX0*WhlW*ShlSSSSSSS (S,S05S*UhlUUUUU (sU(*ThlTTTTT+T T+0:T>TBGT*VhlVVVVV+sV*khlkkkkk+kk $).38=DkHkLQk*lhllllllll#'l+l49AElIlRW^blflpv{Pl*QhlQQQQQ+QQ "Q&Q*/Q*RhlRRRRR+sR*mhlmmmmmmm mmm*jhljjjjjsjzzv)x+++-4bt+~++w+$+# ++1?Go++:+++ }#&333(3 37+((!UUUU.U6UZ>b>>>>>>>>BB+UUw++++++++++ +++++++++++++++!+.+;+H+c+}+++++++++ ++'+4+J+W+d+q+~+++++++++++ +(+B+Sj+w+++++++++++++ +-+ + 2+t++4k}+(++6S+e(++++++J+(( +%7+=U+|+++u++++++q+p//+%+8Lk/x///#++sr(+@n+  #+ .'.C+^+z+++++++?+h+++++++++++a+m++++ +I+U++++l+++++-+C+++++I+^+s+++Paq++++2++++#+<T+b+r3+v++++++++++!/+N+j+   6 Qo Sk+G( (!x+Z.N+^+++I+O+! +V+f+v++++,(9 .+#+)+/+p+~+v;BT?O+z,+++;9>+y 9zA{ V++(7A+]v+D?Dw+- 9|+t~D7z777777;7U7m7777{77]`n++P+#+)+/++4]w+! %C` *=+k 9/+++++"9}o!G+'+V+! !!! !Xm+U=U!v(( (1(b(~((++!,*!U+1+7+=+CK+y++++++++++#+)1+l+r+x+~++ ,4++nZ'c!i{B(m =o~ +++++U+++9+is8(?E!(.4!!(! 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