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f_ZZNK2nw3gfx3res14ResIndexStream3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResVertexAttribute3refEvE12__FUNCTION___ZZNK2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZN2nw3gfx19CommandCacheManager11s_AllocatorE_ZN2nw3gfx8internal20ClearVertexAttributeEv_ZN2nw3gfx8internal22SetupShaderProgramModeEb_ZN2nw3gfx8internal27SetupDrawIndexStreamCommandERNS1_17CommandBufferInfoENS0_3res14ResIndexStreamEb_ZN2nw3gfx8internal27SetupVertexAttributeCommandERNS1_17CommandBufferInfoENS0_3res16ResParticleShapeENS4_27ResShaderProgramDescriptionE_ZN2nw3gfx8internal27SetupVertexAttributeCommandERNS1_17CommandBufferInfoENS0_3res20ResSeparateDataShapeENS4_27ResShaderProgramDescriptionE_ZN2nw3gfx8internal31CalcSetupDrawIndexStreamCommandENS0_3res14ResIndexStreamE_ZN2nw3gfx8internal37SetupDeactivateVertexAttributeCommandERNS1_17CommandBufferInfoENS0_3res16ResParticleShapeENS4_27ResShaderProgramDescriptionE_ZN2nw3gfx8internal37SetupDeactivateVertexAttributeCommandERNS1_17CommandBufferInfoENS0_3res20ResSeparateDataShapeENS4_27ResShaderProgramDescriptionE_ZN2nw3gfx8internal43CalcSetupActivateVertexAttributeCommandSizeENS0_3res20ResSeparateDataShapeENS2_27ResShaderProgramDescriptionE_ZN2nw3gfx8internal44CalcSetupActivateVertexAttributeCommandSize_ENS0_3res16ResParticleShapeENS2_27ResShaderProgramDescriptionE_ZN2nw3gfx8internal45CalcSetupDeactivateVertexAttributeCommandSizeENS0_3res20ResSeparateDataShapeENS2_27ResShaderProgramDescriptionE_ZN2nw3gfx8internal46CalcSetupDeactivateVertexAttributeCommandSize_ENS0_3res16ResParticleShapeENS2_27ResShaderProgramDescriptionE_ZN2nn2gx3CTR16GetVramStartAddrENS1_8VramAreaE_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut7Float2415Float32ToBits24Ef_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx3res14ResIndexStream12GetClassNameEv_ZN2nw3gfx3res15ResVertexStreamC1EPKv_ZN2nw3gfx3res15ResVertexStreamC2EPKv_ZN2nw3gfx3res16ResParticleShape19GetVertexAttributesEi_ZN2nw3gfx3res16ResParticleShape3refEv_ZN2nw3gfx3res18ResVertexAttribute12GetClassNameEv_ZN2nw3gfx3res18ResVertexAttributeC1EPKv_ZN2nw3gfx3res18ResVertexAttributeC2EPKv_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv_ZN2nw3gfx3res19ResVertexStreamBaseC2EPKv_ZN2nw3gfx3res20ResSeparateDataShape19GetVertexAttributesEi_ZN2nw3gfx3res20ResSeparateDataShape3refEv_ZN2nw3gfx3res23ResVertexParamAttribute12GetAttributeEv_ZN2nw3gfx3res23ResVertexParamAttribute3refEv_ZN2nw3gfx3res23ResVertexParamAttributeC1EPKv_ZN2nw3gfx3res23ResVertexParamAttributeC2EPKv_ZN2nw3gfx3res26ResInterleavedVertexStream16GetVertexStreamsEi_ZN2nw3gfx3res26ResInterleavedVertexStream3refEv_ZN2nw3gfx3res26ResInterleavedVertexStreamC1EPKv_ZN2nw3gfx3res26ResInterleavedVertexStreamC2EPKv_ZN2nw3gfx3res27ResShaderProgramDescription12GetClassNameEv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx8internal12FastWordCopyEPjS2_j_ZN2nw3gfx8internal17CommandBufferInfo14ForwardAddressEi_ZN2nw3gfx8internal17CommandBufferInfo14ForwardCommandEi_ZN2nw3gfx8internal17CommandBufferInfo15CheckRestMemoryEj_ZN2nw3gfx8internal17CommandBufferInfo17GetCurrentAddressEv_ZN2nw3gfx8internal17MakeCommandHeaderEjibh_ZN2nw3gfx8internal18CommandCacheHelper13GetVertexSizeEij_ZN2nw3gfx8internal18CommandCacheHelper15GetVertexFormatEij_ZN2nw3gfx8internal25NWForwardCurrentCmdBufferEj_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut6Offset12to_table_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut6OffsetcviEv_ZNK2nw3gfx16ShaderBinaryInfo19GetInputRegisterNumEi_ZNK2nw3gfx16ShaderBinaryInfo20GetShaderProgramInfoEi_ZNK2nw3gfx3res14ResIndexStream13GetFormatTypeEv_ZNK2nw3gfx3res14ResIndexStream14GetStreamCountEv_ZNK2nw3gfx3res14ResIndexStream15GetImageAddressEv_ZNK2nw3gfx3res14ResIndexStream16GetPrimitiveModeEv_ZNK2nw3gfx3res14ResIndexStream18GetLocationAddressEv_ZNK2nw3gfx3res14ResIndexStream3refEv_ZNK2nw3gfx3res14ResIndexStream9GetStreamEv_ZNK2nw3gfx3res15ResVertexStream12GetDimensionEv_ZNK2nw3gfx3res15ResVertexStream13GetFormatTypeEv_ZNK2nw3gfx3res15ResVertexStream3refEv_ZNK2nw3gfx3res16ResParticleShape24GetVertexAttributesCountEv_ZNK2nw3gfx3res16ResParticleShape3refEv_ZNK2nw3gfx3res18ResVertexAttribute11GetTypeInfoEv_ZNK2nw3gfx3res18ResVertexAttribute3refEv_ZNK2nw3gfx3res18ResVertexAttribute8GetFlagsEv_ZNK2nw3gfx3res18ResVertexAttribute8GetUsageEv_ZNK2nw3gfx3res19ResVertexStreamBase15GetImageAddressEv_ZNK2nw3gfx3res19ResVertexStreamBase18GetLocationAddressEv_ZNK2nw3gfx3res19ResVertexStreamBase3refEv_ZNK2nw3gfx3res19ResVertexStreamBase9GetStreamEv_ZNK2nw3gfx3res20ResSeparateDataShape24GetVertexAttributesCountEv_ZNK2nw3gfx3res20ResSeparateDataShape3refEv_ZNK2nw3gfx3res23ResVertexParamAttribute17GetAttributeCountEv_ZNK2nw3gfx3res23ResVertexParamAttribute3refEv_ZNK2nw3gfx3res26ResInterleavedVertexStream21GetVertexStreamsCountEv_ZNK2nw3gfx3res26ResInterleavedVertexStream3refEv_ZNK2nw3gfx3res26ResInterleavedVertexStream9GetStrideEv_ZNK2nw3gfx3res27ResShaderProgramDescription18GetOwnerShaderDataEv_ZNK2nw3gfx3res27ResShaderProgramDescription19GetAttributeIndicesEi_ZNK2nw3gfx3res27ResShaderProgramDescription19GetShaderBinaryInfoEv_ZNK2nw3gfx3res27ResShaderProgramDescription20GetVertexShaderIndexEv_ZNK2nw3gfx3res27ResShaderProgramDescription22GetGeometryShaderIndexEv_ZNK2nw3gfx3res27ResShaderProgramDescription24GetAttributeIndicesCountEv_ZNK2nw3gfx3res27ResShaderProgramDescription3refEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZN2nw2ut13ResStaticCastINS_3gfx3res15ResVertexStreamENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResVertexParamAttributeENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res26ResInterleavedVertexStreamENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut14AddOffsetToPtrIjEEPvS2_T__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResVertexStreamENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResVertexParamAttributeENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResInterleavedVertexStreamENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC2EPKv_ZN2nw3gfx8internal12NWUseCmdlistILi312EEEvPKv_ZN2nw3gfx8internal12NWUseCmdlistIjEEvPKT_i_ZNK2nw2ut9ResCommonINS_3gfx3res18ResIndexStreamDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZTIN2nw3gfx17CameraViewUpdaterE_ZTIN2nw3gfx20AimTargetViewUpdaterE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx17CameraViewUpdaterE_ZTSN2nw3gfx20AimTargetViewUpdaterE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx17CameraViewUpdaterE_ZTVN2nw3gfx20AimTargetViewUpdaterE_ZTVN2nw3gfx9GfxObjectE_ZN2nw3gfx20AimTargetViewUpdater10s_TypeInfoE_ZN2nw3gfx20AimTargetViewUpdater6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx20AimTargetViewUpdater6CreateEPNS_2os10IAllocatorENS0_3res23ResAimTargetViewUpdaterE_ZN2nw3gfx20AimTargetViewUpdater6UpdateEPN2nn4math5MTX34ERKS4_RKNS3_4VEC3E_ZN2nw3gfx20AimTargetViewUpdaterC1EPNS_2os10IAllocatorEbNS0_3res23ResAimTargetViewUpdaterE_ZN2nw3gfx20AimTargetViewUpdaterC2EPNS_2os10IAllocatorEbNS0_3res23ResAimTargetViewUpdaterE_ZN2nw3gfx20AimTargetViewUpdaterD0Ev_ZN2nw3gfx20AimTargetViewUpdaterD1Ev_ZN2nw3gfx20AimTargetViewUpdaterD2Ev_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv612MTX34LookAtCEPNS0_5MTX34EPKNS0_4VEC3ES6_S6__ZN2nn4math5ARMv613MTX34ToMTX33CEPNS0_5MTX33EPKNS0_5MTX34E_ZN2nn4math5ARMv614VEC3NormalizeCEPNS0_4VEC3EPKS2__ZN2nn4math5ARMv614VEC3TransformCEPNS0_4VEC3EPKNS0_5MTX33EPKS2__ZN2nn4math5MTX33C1Ev_ZN2nn4math5MTX33C2Ev_ZN2nn4math7VEC3AddEPNS0_4VEC3EPKS1_S4__ZN2nn4math7VEC3DotEPKNS0_4VEC3ES3__ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nn4math9SinCosRadEPfS1_f_ZN2nn4math9VEC3CrossEPNS0_4VEC3EPKS1_S4__ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx17CameraViewUpdater9IsDynamicEv_ZN2nw3gfx17CameraViewUpdaterC2EPNS_2os10IAllocatorEb_ZN2nw3gfx17CameraViewUpdaterD0Ev_ZN2nw3gfx17CameraViewUpdaterD1Ev_ZN2nw3gfx17CameraViewUpdaterD2Ev_ZN2nw3gfx20AimTargetViewUpdater11GetResourceEv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC1ERKS2__ZN2nw3gfx3res20ResCameraViewUpdaterC2ERKS2__ZN2nw3gfx3res23ResAimTargetViewUpdater3ptrEv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC1EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC2EPKv_ZN2nw3gfx3res27ResAimTargetViewUpdaterDataC1Ev_ZN2nw3gfx3res27ResAimTargetViewUpdaterDataC2Ev_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw4math14MTX34LookAtRadEPN2nn4math5MTX34EPKNS2_4VEC3EfS7__ZN2nw4math15MTX34LookAtFIdxEPN2nn4math5MTX34EPKNS2_4VEC3EfS7__ZNK2nn4math4VEC3neERKS1__ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx17CameraViewUpdater18GetRuntimeTypeInfoEv_ZNK2nw3gfx20AimTargetViewUpdater11GetResourceEv_ZNK2nw3gfx20AimTargetViewUpdater18GetRuntimeTypeInfoEv_ZNK2nw3gfx20AimTargetViewUpdater4KindEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater17GetTargetPositionEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater8GetFlagsEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater8GetTwistEv_ZnwjPv_ZN2nw2os15AllocateAndFillINS_3gfx3res27ResAimTargetViewUpdaterDataEEEPT_PNS0_10IAllocatorEh_ZN2nw2ut11CheckFlagOrIjiEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res27ResAimTargetViewUpdaterData4FlagEEEbRKT_RKT0__ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC2EPKv_ZSt6fill_nIPhjhEvT_T0_RKT1__ZZN2nn4math5MTX348IdentityEvE8identity_ZTIN2nw3gfx12AmbientLightE_ZTSN2nw3gfx12AmbientLightE_ZTVN2nw3gfx12AmbientLightE_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw3gfx12AmbientLight10s_TypeInfoE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZN2nw3gfx12AmbientLight10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx12AmbientLight14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx12AmbientLight19CreateOriginalValueEPNS_2os10IAllocatorE_ZN2nw3gfx12AmbientLight21CreateResAmbientLightEPNS_2os10IAllocatorEPKc_ZN2nw3gfx12AmbientLight21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res15ResAmbientLightENS1_11DescriptionE_ZN2nw3gfx12AmbientLight22DestroyResAmbientLightEPNS_2os10IAllocatorEPNS0_3res19ResAmbientLightDataE_ZN2nw3gfx12AmbientLight6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx12AmbientLight6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZNK2nw3gfx12AmbientLight14DynamicBuilder13GetMemorySizeEj_ZN2nn4math10Transform3C1ERKNS0_4VEC3ES4_S4__ZN2nn4math10Transform3C2ERKNS0_4VEC3ES4_S4__ZN2nn4math10Transform3C1Ev_ZN2nn4math10Transform3C2Ev_ZN2nn4math11_Transform3C1Ev_ZN2nn4math11_Transform3C2Ev_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os20MemorySizeCalculator15ChangeAlignmentEj_ZN2nw2os20MemorySizeCalculator3AddEjj_ZN2nw2os20MemorySizeCalculatorC1Ej_ZN2nw2os20MemorySizeCalculatorC2Ej_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut8internal13CheckRevisionEjj_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut9BinString7set_ptrEPKc_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorEii_ZN2nw3gfx11AnimBinding7Builder13MaxAnimGroupsEi_ZN2nw3gfx11AnimBinding7Builder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx11AnimBinding7BuilderC1Ev_ZN2nw3gfx11AnimBinding7BuilderC2Ev_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx12AmbientLight18GetResAmbientLightEv_ZN2nw3gfx12AmbientLight28ResAmbientLightDataDestroyerC1EPNS_2os10IAllocatorE_ZN2nw3gfx12AmbientLight28ResAmbientLightDataDestroyerC2EPNS_2os10IAllocatorE_ZN2nw3gfx12AmbientLight28ResAmbientLightDataDestroyerclEPNS0_3res19ResAmbientLightDataE_ZN2nw3gfx12AmbientLightC1EPNS_2os10IAllocatorENS0_3res15ResAmbientLightERKNS1_11DescriptionE_ZN2nw3gfx12AmbientLightC2EPNS_2os10IAllocatorENS0_3res15ResAmbientLightERKNS1_11DescriptionE_ZN2nw3gfx12AmbientLightC1EPNS_2os10IAllocatorENS_2ut7MovePtrINS0_3res19ResAmbientLightDataENS1_28ResAmbientLightDataDestroyerEEERKNS1_11DescriptionE_ZN2nw3gfx12AmbientLightC2EPNS_2os10IAllocatorENS_2ut7MovePtrINS0_3res19ResAmbientLightDataENS1_28ResAmbientLightDataDestroyerEEERKNS1_11DescriptionE_ZN2nw3gfx12AmbientLightD0Ev_ZN2nw3gfx12AmbientLightD1Ev_ZN2nw3gfx12AmbientLightD2Ev_ZN2nw3gfx13TransformNode11DescriptionC1ERKS2__ZN2nw3gfx13TransformNode11DescriptionC2ERKS2__ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode19GetResTransformNodeEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res16ResTransformNodeENS1_11DescriptionE_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx3res12ResLightDataC1ERKS2__ZN2nw3gfx3res12ResLightDataC2ERKS2__ZN2nw3gfx3res12ResSceneNode13GetAnimGroupsEi_ZN2nw3gfx3res12ResSceneNode16SetBranchVisibleEb_ZN2nw3gfx3res12ResSceneNode3refEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1ERKS2__ZN2nw3gfx3res12ResSceneNodeC2ERKS2__ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResAmbientLight3refEv_ZN2nw3gfx3res15ResAmbientLightC1EPKv_ZN2nw3gfx3res15ResAmbientLightC2EPKv_ZN2nw3gfx3res16ResTransformNode12GetTransformEv_ZN2nw3gfx3res16ResTransformNode3refEv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1ERKS2__ZN2nw3gfx3res16ResTransformNodeC2ERKS2__ZN2nw3gfx3res19ResAmbientLightDataC1ERKS2__ZN2nw3gfx3res19ResAmbientLightDataC2ERKS2__ZN2nw3gfx3res20ResTransformNodeDataC1ERKS2__ZN2nw3gfx3res20ResTransformNodeDataC2ERKS2__ZN2nw3gfx3res8ResLightC1EPKv_ZN2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MovePtrINS_3gfx3res19ResAmbientLightDataENS2_12AmbientLight28ResAmbientLightDataDestroyerEEC1ERKS7__ZN2nw2ut7MovePtrINS_3gfx3res19ResAmbientLightDataENS2_12AmbientLight28ResAmbientLightDataDestroyerEEC2ERKS7__ZN2nw2ut7MovePtrINS_3gfx3res19ResAmbientLightDataENS2_12AmbientLight28ResAmbientLightDataDestroyerEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx3res19ResAmbientLightDataENS2_12AmbientLight28ResAmbientLightDataDestroyerEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx3res19ResAmbientLightDataENS2_12AmbientLight28ResAmbientLightDataDestroyerEEC1IS4_S6_EEPT_T0__ZN2nw2ut7MovePtrINS_3gfx3res19ResAmbientLightDataENS2_12AmbientLight28ResAmbientLightDataDestroyerEEC2IS4_S6_EEPT_T0__ZN2nw2ut7MovePtrINS_3gfx3res19ResAmbientLightDataENS2_12AmbientLight28ResAmbientLightDataDestroyerEED1Ev_ZN2nw2ut7MovePtrINS_3gfx3res19ResAmbientLightDataENS2_12AmbientLight28ResAmbientLightDataDestroyerEED2Ev_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForFixedSizedSignalInternalEPNS9_20MemorySizeCalculatorEj_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForInvalidateSignalInternalEPNS9_20MemorySizeCalculatorE_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE7DestroyEv_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED1Ev_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED2Ev_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForFixedSizedSignalInternalEPNS9_20MemorySizeCalculatorEj_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForInvalidateSignalInternalEPNS9_20MemorySizeCalculatorE_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE7DestroyEv_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED1Ev_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED2Ev_ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEE3endEv_ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEE5beginEv_ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEE6AttachES7__ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEE6DetachES7__ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEED1Ev_ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEED2Ev_ZN2nw2ut8internal10static_anyIPNS0_8ChildrenINS_3gfx9SceneNodeES5_NS0_13ChildDetacherIS5_EENS0_9MoveArrayIPS5_EEEEEC1ERKSC__ZN2nw2ut8internal10static_anyIPNS0_8ChildrenINS_3gfx9SceneNodeES5_NS0_13ChildDetacherIS5_EENS0_9MoveArrayIPS5_EEEEEC2ERKSC__ZN2nw2ut8internal10static_anyIPPNS_3gfx9SceneNodeEEC1ERKS6__ZN2nw2ut8internal10static_anyIPPNS_3gfx9SceneNodeEEC2ERKS6__ZN2nw2ut8internal15static_any_castIPNS0_8ChildrenINS_3gfx9SceneNodeES5_NS0_13ChildDetacherIS5_EENS0_9MoveArrayIPS5_EEEEEERT_RKNS1_15static_any_baseE_ZN2nw2ut8internal15static_any_castIPPNS_3gfx9SceneNodeEEERT_RKNS1_15static_any_baseE_ZN2nw2ut8internal3endINS0_8ChildrenINS_3gfx9SceneNodeES5_NS0_13ChildDetacherIS5_EENS0_9MoveArrayIPS5_EEEEEENS1_10static_anyINT_8iteratorEEERKNS1_15static_any_baseEPNS1_12contain_typeISD_EE_ZN2nw2ut8internal4doneINS0_8ChildrenINS_3gfx9SceneNodeES5_NS0_13ChildDetacherIS5_EENS0_9MoveArrayIPS5_EEEEEEbRKNS1_15static_any_baseESE_PNS1_12contain_typeIT_EE_ZN2nw2ut8internal4nextINS0_8ChildrenINS_3gfx9SceneNodeES5_NS0_13ChildDetacherIS5_EENS0_9MoveArrayIPS5_EEEEEEvRKNS1_15static_any_baseEPNS1_12contain_typeIT_EE_ZN2nw2ut8internal5beginINS0_8ChildrenINS_3gfx9SceneNodeES5_NS0_13ChildDetacherIS5_EENS0_9MoveArrayIPS5_EEEEEENS1_10static_anyINT_8iteratorEEERKNS1_15static_any_baseEPNS1_12contain_typeISD_EE_ZN2nw2ut8internal7containINS0_8ChildrenINS_3gfx9SceneNodeES5_NS0_13ChildDetacherIS5_EENS0_9MoveArrayIPS5_EEEEEENS1_10static_anyIPT_EERSD__ZN2nw2ut8internal7extractINS0_8ChildrenINS_3gfx9SceneNodeES5_NS0_13ChildDetacherIS5_EENS0_9MoveArrayIPS5_EEEEEENT_9referenceERKNS1_15static_any_baseEPNS1_12contain_typeISC_EE_ZN2nw2ut9CheckFlagIjjEEbRKT_RKT0__ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE13destroy_rangeEPSB_SD__ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE3endEv_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3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Blender7TryBindEPNS0_9AnimGroupE_ZN2nw3gfx11AnimBlenderD0Ev_ZN2nw3gfx11AnimBlenderD1Ev_ZN2nw3gfx11AnimBlenderD2Ev_ZN2nw3gfx21AnimWeightNearlyEqualEff_ZN2nw3gfx25AnimWeightNearlyEqualZeroEf_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx9AnimAdderD0Ev_ZN2nw3gfx9AnimAdderD1Ev_ZN2nw3gfx9AnimAdderD2Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw4anim10AnimResult11EnableFlagsEjb_ZN2nw4anim10AnimResult12DisableFlagsEj_ZN2nw4anim10AnimResultC1Ev_ZN2nw4anim10AnimResultC2Ev_ZN2nw4anim10AnimResultD0Ev_ZN2nw4anim10AnimResultD1Ev_ZN2nw4anim10AnimResultD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw3gfx11AnimBlender13HasMemberAnimEi_ZNK2nw3gfx11AnimBlender18GetRuntimeTypeInfoEv_ZNK2nw3gfx9AnimAdder18GetRuntimeTypeInfoEv_ZNK2nw3gfx9AnimGroup17GetBlendOperationEi_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw3gfx9AnimGroup24GetBlendOperationInGroupEi_ZNK2nw4anim10AnimResult14IsEnabledFlagsEj_ZNK2nw4anim11AnimBlendOp12HasPostBlendEv_ZNK2nw4anim11AnimBlendOp8HasBlendEv_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res18ResAnimGroupMember22GetBlendOperationIndexEv_ZNK2nw4anim3res18ResAnimGroupMember3refEvfabsf_ZN2nw2ut11DisableFlagIjjEET_RKS2_RKT0__ZN2nw2ut9CheckFlagIjjEEbRKT_RKT0__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZN2nw2ut9MoveArrayIfE13destroy_rangeEPfS3__ZN2nw2ut9MoveArrayIfE3endEv_ZN2nw2ut9MoveArrayIfE5beginEv_ZN2nw2ut9MoveArrayIfE5clearEv_ZN2nw2ut9MoveArrayIfE5eraseIPfEET_S5__ZN2nw2ut9MoveArrayIfED1Ev_ZN2nw2ut9MoveArrayIfED2Ev_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC2EPKv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEEixEi_ZNK2nw2ut9MoveArrayIfE4sizeEv_ZNK2nw2ut9MoveArrayIfEixEi_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEE3ptrEv_ZTIN2nw4anim10AnimResultE_ZTSN2nw4anim10AnimResultE_ZTVN2nw4anim10AnimResultE_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZZNK2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZZNK2nw4anim3res7ResAnim3refEvE12__FUNCTION___ZN2nw3gfx11AnimBinding8EvaluateENS_4anim3res20ResGraphicsAnimGroup16EvaluationTimingE_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw3gfx11AnimBinding14EvaluateMemberEPNS0_9AnimGroupEiPNS0_10AnimObjectERiRb_ZN2nw3gfx11AnimBinding14EvaluateSimpleEPNS0_9AnimGroupEPNS0_13AnimEvaluatorE_ZN2nw3gfx11AnimBinding15EvaluateBlenderEPNS0_9AnimGroupEPNS0_10AnimObjectE_ZN2nw3gfx11AnimBinding23EvaluateTransformMemberEPNS0_9AnimGroupEiPNS0_10AnimObjectE_ZN2nw3gfx11AnimBinding23EvaluateTransformSimpleEPNS0_9AnimGroupEPNS0_22TransformAnimEvaluatorE_ZN2nw3gfx11AnimBinding27EvaluateTransformMemberFastEPNS0_9AnimGroupEiPNS0_22TransformAnimEvaluatorE_ZN2nw3gfx17BaseAnimEvaluator21ReverseBindIndexTableEv_ZN2nw3gfx22TransformAnimEvaluator21UpdateCacheNonVirtualEv_ZN2nw4anim10AnimResultC1Ev_ZN2nw4anim10AnimResultC2Ev_ZN2nw4anim10AnimResultD0Ev_ZN2nw4anim10AnimResultD1Ev_ZN2nw4anim10AnimResultD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZN2nw4anim3res7ResAnim12GetClassNameEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw3gfx10AnimObject11GetAnimTypeEv_ZNK2nw3gfx17BaseAnimEvaluator11GetAnimDataEv_ZNK2nw3gfx9AnimGroup12GetTargetPtrEi_ZNK2nw3gfx9AnimGroup14GetMemberCountEv_ZNK2nw3gfx9AnimGroup15GetResAnimGroupEv_ZNK2nw3gfx9AnimGroup15GetTargetObjectEi_ZNK2nw3gfx9AnimGroup17GetBlendOperationEi_ZNK2nw3gfx9AnimGroup20GetTargetObjectIndexEi_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw3gfx9AnimGroup22GetPreEvaluateCallbackEv_ZNK2nw3gfx9AnimGroup23GetResGraphicsAnimGroupEv_ZNK2nw3gfx9AnimGroup24GetBlendOperationInGroupEi_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res12ResAnimGroup8GetFlagsEv_ZNK2nw4anim3res18ResAnimGroupMember13GetMemberTypeEv_ZNK2nw4anim3res18ResAnimGroupMember13GetObjectTypeEv_ZNK2nw4anim3res18ResAnimGroupMember22GetBlendOperationIndexEv_ZNK2nw4anim3res18ResAnimGroupMember3refEv_ZNK2nw4anim3res20ResGraphicsAnimGroup19GetEvaluationTimingEv_ZNK2nw4anim3res20ResGraphicsAnimGroup3refEv_ZNK2nw4anim3res7ResAnim21GetMemberAnimSetCountEv_ZNK2nw4anim3res7ResAnim3refEv_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEEixEi_ZN2nw2ut9MoveArrayIiEixEi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res11ResAnimDataEE3ptrEv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC2EPKv_ZNK2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE4sizeEv_ZNK2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE5EmptyEv_ZNK2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEEixEi_ZNK2nw2ut9MoveArrayIPvE4SizeEv_ZNK2nw2ut9MoveArrayIPvE4sizeEv_ZNK2nw2ut9MoveArrayIPvEixEi_ZNK2nw2ut9MoveArrayIiE4SizeEv_ZNK2nw2ut9MoveArrayIiE4sizeEv_ZNK2nw2ut9MoveArrayIiEixEi_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res11ResAnimDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEE3ptrEv_ZN2nw3gfx11AnimBlender10s_TypeInfoE_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZTIN2nw3gfx10AnimObjectE_ZTIN2nw3gfx13AnimEvaluatorE_ZTIN2nw3gfx9GfxObjectE_ZTIN2nw4anim10AnimResultE_ZTIN2nw4anim19AnimFrameControllerE_ZTIN2nw4anim9AnimFrameE_ZTSN2nw3gfx10AnimObjectE_ZTSN2nw3gfx13AnimEvaluatorE_ZTSN2nw3gfx9GfxObjectE_ZTSN2nw4anim10AnimResultE_ZTSN2nw4anim19AnimFrameControllerE_ZTSN2nw4anim9AnimFrameE_ZTVN2nw3gfx10AnimObjectE_ZTVN2nw3gfx13AnimEvaluatorE_ZTVN2nw3gfx9GfxObjectE_ZTVN2nw4anim10AnimResultE_ZTVN2nw4anim19AnimFrameControllerE_ZTVN2nw4anim9AnimFrameE_ZZN2nw4anim3res7ResAnim3refEvE12__FUNCTION___ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZZNK2nw4anim3res13ResMemberAnim3refEvE12__FUNCTION___ZZNK2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZZNK2nw4anim3res7ResAnim3refEvE12__FUNCTION___ZN2nw3gfx13AnimEvaluator10s_TypeInfoE_ZN2nw3gfx13AnimEvaluator10InitializeERKNS_4anim3res7ResAnimEiib_ZN2nw3gfx13AnimEvaluator15UpdateCacheImplEv_ZN2nw3gfx13AnimEvaluator21ForceBindMaterialAnimEPNS0_9AnimGroupEPKc_ZN2nw3gfx13AnimEvaluator21UpdateCacheNonVirtualEv_ZN2nw3gfx13AnimEvaluator22SetCacheBufferPointersEv_ZN2nw3gfx13AnimEvaluator24GetCacheBufferSizeNeededERKNS_4anim3res7ResAnimE_ZN2nw3gfx13AnimEvaluator26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorERKNS_4anim3res7ResAnimEiib_ZN2nw3gfx13AnimEvaluatorC1EPNS_2os10IAllocatorE_ZN2nw3gfx13AnimEvaluatorC2EPNS_2os10IAllocatorE_ZNK2nw3gfx13AnimEvaluator24GetCacheBufferSizeNeededEv_ZNK2nw3gfx13AnimEvaluator9GetResultEPvi_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut7strncatEPcjPKcj_ZN2nw2ut7strncpyEPcjPKcj_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx10AnimObject4BindEPNS0_9AnimGroupE_ZN2nw3gfx10AnimObjectC2EPNS_2os10IAllocatorEj_ZN2nw3gfx10AnimObjectD0Ev_ZN2nw3gfx10AnimObjectD1Ev_ZN2nw3gfx10AnimObjectD2Ev_ZN2nw3gfx13AnimEvaluator10ChangeAnimENS_4anim3res7ResAnimE_ZN2nw3gfx13AnimEvaluator11UpdateCacheEv_ZN2nw3gfx13AnimEvaluator14SetCacheBufferEPvi_ZN2nw3gfx13AnimEvaluator37ReplaceMaterialNameIndexGetterFunctorC1EPKc_ZN2nw3gfx13AnimEvaluator37ReplaceMaterialNameIndexGetterFunctorC2EPKc_ZN2nw3gfx13AnimEvaluator37ReplaceMaterialNameIndexGetterFunctorclEPNS0_9AnimGroupENS_4anim3res13ResMemberAnimE_ZN2nw3gfx13AnimEvaluatorD0Ev_ZN2nw3gfx13AnimEvaluatorD1Ev_ZN2nw3gfx13AnimEvaluatorD2Ev_ZN2nw3gfx15SharedAnimCache12SetDirtyFlagEb_ZN2nw3gfx15SharedAnimCache12SetStepFrameEf_ZN2nw3gfx15SharedAnimCache8SetFrameEf_ZN2nw3gfx17BaseAnimEvaluator10ChangeAnimENS_4anim3res7ResAnimE_ZN2nw3gfx17BaseAnimEvaluator10InitializeERKNS_4anim3res7ResAnimEii_ZN2nw3gfx17BaseAnimEvaluator10SetResAnimENS_4anim3res7ResAnimE_ZN2nw3gfx17BaseAnimEvaluator11UpdateFrameEv_ZN2nw3gfx17BaseAnimEvaluator26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorEii_ZN2nw3gfx17BaseAnimEvaluator7ReleaseEv_ZN2nw3gfx17BaseAnimEvaluatorC2EPNS_2os10IAllocatorEj_ZN2nw3gfx17BaseAnimEvaluatorD1Ev_ZN2nw3gfx17BaseAnimEvaluatorD2Ev_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoREj_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw4anim10AnimResult10ResetFlagsEv_ZN2nw4anim10AnimResult14GetValueBufferEv_ZN2nw4anim10AnimResult8SetFlagsEj_ZN2nw4anim10AnimResultC1Ev_ZN2nw4anim10AnimResultC2Ev_ZN2nw4anim10AnimResultD0Ev_ZN2nw4anim10AnimResultD1Ev_ZN2nw4anim10AnimResultD2Ev_ZN2nw4anim19AnimFrameController11SetEndFrameEf_ZN2nw4anim19AnimFrameController11UpdateFrameEv_ZN2nw4anim19AnimFrameController12GetAnimFrameEv_ZN2nw4anim19AnimFrameController12SetStepFrameEf_ZN2nw4anim19AnimFrameController13SetPlayPolicyEPFffffPvE_ZN2nw4anim19AnimFrameController13SetStartFrameEf_ZN2nw4anim19AnimFrameController8SetFrameEf_ZN2nw4anim19AnimFrameControllerC1EffPFffffPvES2__ZN2nw4anim19AnimFrameControllerC2EffPFffffPvES2__ZN2nw4anim19AnimFrameControllerD0Ev_ZN2nw4anim19AnimFrameControllerD1Ev_ZN2nw4anim19AnimFrameControllerD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res13ResMemberAnim12GetClassNameEv_ZN2nw4anim3res13ResMemberAnimC1EPKv_ZN2nw4anim3res13ResMemberAnimC2EPKv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZN2nw4anim3res7ResAnim12GetClassNameEv_ZN2nw4anim3res7ResAnim16GetMemberAnimSetEi_ZN2nw4anim3res7ResAnim3refEv_ZN2nw4anim3res7ResAnimC1EPKv_ZN2nw4anim3res7ResAnimC2EPKv_ZN2nw4anim9AnimFrame10ResetFrameEf_ZN2nw4anim9AnimFrame8SetFrameEf_ZN2nw4anim9AnimFrameC1Ef_ZN2nw4anim9AnimFrameC2Ef_ZN2nw4anim9AnimFrameD0Ev_ZN2nw4anim9AnimFrameD1Ev_ZN2nw4anim9AnimFrameD2Ev_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatricia8GetIndexEPKc_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx10AnimObject18GetRuntimeTypeInfoEv_ZNK2nw3gfx13AnimEvaluator13HasMemberAnimEi_ZNK2nw3gfx13AnimEvaluator14GetCacheBufferEv_ZNK2nw3gfx13AnimEvaluator18GetRuntimeTypeInfoEv_ZNK2nw3gfx15SharedAnimCache12GetStepFrameEv_ZNK2nw3gfx15SharedAnimCache7IsDirtyEv_ZNK2nw3gfx15SharedAnimCache8GetFrameEv_ZNK2nw3gfx17BaseAnimEvaluator12GetStepFrameEv_ZNK2nw3gfx17BaseAnimEvaluator8GetFrameEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9AnimGroup14GetMemberCountEv_ZNK2nw3gfx9AnimGroup16GetOriginalValueEi_ZNK2nw3gfx9AnimGroup16HasOriginalValueEv_ZNK2nw3gfx9AnimGroup17GetBlendOperationEi_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw3gfx9AnimGroup23GetFullBakedAnimEnabledEv_ZNK2nw3gfx9AnimGroup24GetBlendOperationInGroupEi_ZNK2nw3gfx9AnimGroup26GetResAnimGroupMemberIndexEPKc_ZNK2nw3gfx9AnimGroup7GetNameEv_ZNK2nw4anim10AnimResult14GetValueBufferEv_ZNK2nw4anim10AnimResult22GetOffsetToValueBufferEv_ZNK2nw4anim10AnimResult8GetFlagsEv_ZNK2nw4anim19AnimFrameController12GetStepFrameEv_ZNK2nw4anim19AnimFrameController8GetFrameEv_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetIndexEPKc_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res12ResAnimGroup7GetNameEv_ZNK2nw4anim3res13ResMemberAnim3refEv_ZNK2nw4anim3res13ResMemberAnim7GetPathEv_ZNK2nw4anim3res18ResAnimGroupMember22GetBlendOperationIndexEv_ZNK2nw4anim3res18ResAnimGroupMember3refEv_ZNK2nw4anim3res7ResAnim11GetLoopModeEv_ZNK2nw4anim3res7ResAnim12GetFrameSizeEv_ZNK2nw4anim3res7ResAnim16GetMemberAnimSetEi_ZNK2nw4anim3res7ResAnim21GetMemberAnimSetCountEv_ZNK2nw4anim3res7ResAnim22GetTargetAnimGroupNameEv_ZNK2nw4anim3res7ResAnim3refEv_ZNK2nw4anim9AnimFrame8GetFrameEv_ZNSt11char_traitsIcE12to_char_typeERKi_ZnwjPv_ZN2nw2os8SafeFreeIvEEvRPT_PNS0_10IAllocatorE_ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut3MinIjEET_S2_S2__ZN2nw2ut7RoundUpIiEET_S2_j_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut8internal9strncpy_tIcEEjPT_jPKS3_j_ZN2nw2ut9MoveArrayIPNS_4anim10AnimResultEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_4anim10AnimResultEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4anim10AnimResultEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_4anim10AnimResultEE3endEv_ZN2nw2ut9MoveArrayIPNS_4anim10AnimResultEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_4anim10AnimResultEE5beginEv_ZN2nw2ut9MoveArrayIPNS_4anim10AnimResultEE5clearEv_ZN2nw2ut9MoveArrayIPNS_4anim10AnimResultEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_4anim10AnimResultE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odeEPNS_2os10IAllocatorE_ZN2nn4math13VEC3SquareLenEPKNS0_4VEC3E_ZN2nn4math4QUATC1Effff_ZN2nn4math4QUATC2Effff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math4VEC3mLEf_ZN2nn4math5ARMv612QUATToMTX34CEPNS0_5MTX34EPKNS0_4QUATE_ZN2nn4math5FSqrtEf_ZN2nn4math5MTX349SetColumnEiRKNS0_4VEC3E_ZN2nn4math9VEC3CrossEPNS0_4VEC3EPKS1_S4__ZN2nn4math9VEC3ScaleEPNS0_4VEC3EPKS1_f_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12DisableFlagsEj_ZN2nw3gfx19CalculatedTransform16UpdateScaleFlagsEv_ZN2nw3gfx19CalculatedTransform21NormalizeRotateMatrixEv_ZN2nw3gfx19CalculatedTransform24QuaternionToRotateMatrixEv_ZN2nw3gfx20AnimBlendOpTransformC1Ev_ZN2nw3gfx20AnimBlendOpTransformC2Ev_ZN2nw3gfx20AnimBlendOpTransformD0Ev_ZN2nw3gfx20AnimBlendOpTransformD1Ev_ZN2nw3gfx20AnimBlendOpTransformD2Ev_ZN2nw3gfx20TransformAnimBlendOpC2Ebb_ZN2nw3gfx20TransformAnimBlendOpD1Ev_ZN2nw3gfx20TransformAnimBlendOpD2Ev_ZN2nw3gfx24TransformAnimBlendOpQuatC1Ev_ZN2nw3gfx24TransformAnimBlendOpQuatC2Ev_ZN2nw3gfx24TransformAnimBlendOpQuatD0Ev_ZN2nw3gfx24TransformAnimBlendOpQuatD1Ev_ZN2nw3gfx24TransformAnimBlendOpQuatD2Ev_ZN2nw3gfx28TransformAnimBlendOpAccScaleC1Ev_ZN2nw3gfx28TransformAnimBlendOpAccScaleC2Ev_ZN2nw3gfx28TransformAnimBlendOpAccScaleD0Ev_ZN2nw3gfx28TransformAnimBlendOpAccScaleD1Ev_ZN2nw3gfx28TransformAnimBlendOpAccScaleD2Ev_ZN2nw3gfx28TransformAnimBlendOpStandardC1Ev_ZN2nw3gfx28TransformAnimBlendOpStandardC2Ev_ZN2nw3gfx28TransformAnimBlendOpStandardD0Ev_ZN2nw3gfx28TransformAnimBlendOpStandardD1Ev_ZN2nw3gfx28TransformAnimBlendOpStandardD2Ev_ZN2nw3gfx32TransformAnimBlendOpAccScaleQuatC1Ev_ZN2nw3gfx32TransformAnimBlendOpAccScaleQuatC2Ev_ZN2nw3gfx32TransformAnimBlendOpAccScaleQuatD0Ev_ZN2nw3gfx32TransformAnimBlendOpAccScaleQuatD1Ev_ZN2nw3gfx32TransformAnimBlendOpAccScaleQuatD2Ev_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoREj_ZN2nw3gfx9AnimGroupD0Ev_ZN2nw3gfx9AnimGroupD1Ev_ZN2nw3gfx9AnimGroupD2Ev_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw4anim10AnimResult11EnableFlagsEj_ZN2nw4anim10AnimResult14GetValueBufferEv_ZN2nw4anim10AnimResult8SetFlagsEj_ZN2nw4anim11AnimBlendOpC2Ebb_ZN2nw4anim11AnimBlendOpD0Ev_ZN2nw4anim11AnimBlendOpD1Ev_ZN2nw4anim11AnimBlendOpD2Ev_ZN2nw4anim14AnimBlendOpIntC1Ev_ZN2nw4anim14AnimBlendOpIntC2Ev_ZN2nw4anim14AnimBlendOpIntD0Ev_ZN2nw4anim14AnimBlendOpIntD1Ev_ZN2nw4anim14AnimBlendOpIntD2Ev_ZN2nw4anim15AnimBlendOpBoolC1Ev_ZN2nw4anim15AnimBlendOpBoolC2Ev_ZN2nw4anim15AnimBlendOpBoolD1Ev_ZN2nw4anim15AnimBlendOpBoolD2Ev_ZN2nw4anim16AnimBlendOpFloatC1Ev_ZN2nw4anim16AnimBlendOpFloatC2Ev_ZN2nw4anim16AnimBlendOpFloatD1Ev_ZN2nw4anim16AnimBlendOpFloatD2Ev_ZN2nw4anim18AnimBlendOpTextureC1Ev_ZN2nw4anim18AnimBlendOpTextureC2Ev_ZN2nw4anim18AnimBlendOpTextureD0Ev_ZN2nw4anim18AnimBlendOpTextureD1Ev_ZN2nw4anim18AnimBlendOpTextureD2Ev_ZN2nw4anim18AnimBlendOpVector2C1Ev_ZN2nw4anim18AnimBlendOpVector2C2Ev_ZN2nw4anim18AnimBlendOpVector2D0Ev_ZN2nw4anim18AnimBlendOpVector2D1Ev_ZN2nw4anim18AnimBlendOpVector2D2Ev_ZN2nw4anim18AnimBlendOpVector3C1Ev_ZN2nw4anim18AnimBlendOpVector3C2Ev_ZN2nw4anim18AnimBlendOpVector3D0Ev_ZN2nw4anim18AnimBlendOpVector3D1Ev_ZN2nw4anim18AnimBlendOpVector3D2Ev_ZN2nw4anim20AnimBlendOpRgbaColorC1Ev_ZN2nw4anim20AnimBlendOpRgbaColorC2Ev_ZN2nw4anim20AnimBlendOpRgbaColorD1Ev_ZN2nw4anim20AnimBlendOpRgbaColorD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZNK2nn4math4VEC312LengthSquareEv_ZNK2nn4math5MTX349GetColumnEi_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset12to_table_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx20AnimBlendOpTransform5BlendEPNS_4anim10AnimResultEPfPKS3_PKf_ZNK2nw3gfx20AnimBlendOpTransform8OverrideEPNS_4anim10AnimResultEPKS3__ZNK2nw3gfx20AnimBlendOpTransform9PostBlendEPNS_4anim10AnimResultEPKf_ZNK2nw3gfx24TransformAnimBlendOpQuat5BlendEPNS_4anim10AnimResultEPfPKS3_PKf_ZNK2nw3gfx24TransformAnimBlendOpQuat8OverrideEPNS_4anim10AnimResultEPKS3__ZNK2nw3gfx24TransformAnimBlendOpQuat9PostBlendEPNS_4anim10AnimResultEPKf_ZNK2nw3gfx28TransformAnimBlendOpAccScale5BlendEPNS_4anim10AnimResultEPfPKS3_PKf_ZNK2nw3gfx28TransformAnimBlendOpAccScale8OverrideEPNS_4anim10AnimResultEPKS3__ZNK2nw3gfx28TransformAnimBlendOpAccScale9PostBlendEPNS_4anim10AnimResultEPKf_ZNK2nw3gfx28TransformAnimBlendOpStandard5BlendEPNS_4anim10AnimResultEPfPKS3_PKf_ZNK2nw3gfx28TransformAnimBlendOpStandard8OverrideEPNS_4anim10AnimResultEPKS3__ZNK2nw3gfx28TransformAnimBlendOpStandard9PostBlendEPNS_4anim10AnimResultEPKf_ZNK2nw3gfx32TransformAnimBlendOpAccScaleQuat5BlendEPNS_4anim10AnimResultEPfPKS3_PKf_ZNK2nw3gfx32TransformAnimBlendOpAccScaleQuat8OverrideEPNS_4anim10AnimResultEPKS3__ZNK2nw3gfx32TransformAnimBlendOpAccScaleQuat9PostBlendEPNS_4anim10AnimResultEPKf_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx9AnimGroup14GetMemberCountEv_ZNK2nw3gfx9AnimGroup15GetTargetObjectEi_ZNK2nw3gfx9AnimGroup16GetOriginalValueEi_ZNK2nw3gfx9AnimGroup16HasOriginalValueEv_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw4anim10AnimResult14GetValueBufferEv_ZNK2nw4anim10AnimResult14IsEnabledFlagsEj_ZNK2nw4anim10AnimResult8GetFlagsEv_ZNK2nw4anim11AnimBlendOp5BlendEPNS0_10AnimResultEPfPKS2_PKf_ZNK2nw4anim11AnimBlendOp9PostBlendEPNS0_10AnimResultEPKf_ZNK2nw4anim14AnimBlendOpInt19ConvertToAnimResultEPNS0_10AnimResultEPKv_ZNK2nw4anim14AnimBlendOpInt5ApplyEPvPKNS0_10AnimResultE_ZNK2nw4anim14AnimBlendOpInt8OverrideEPNS0_10AnimResultEPKS2__ZNK2nw4anim18AnimBlendOpTexture19ConvertToAnimResultEPNS0_10AnimResultEPKv_ZNK2nw4anim18AnimBlendOpTexture5ApplyEPvPKNS0_10AnimResultE_ZNK2nw4anim18AnimBlendOpTexture8OverrideEPNS0_10AnimResultEPKS2__ZNK2nw4anim18AnimBlendOpVector219ConvertToAnimResultEPNS0_10AnimResultEPKv_ZNK2nw4anim18AnimBlendOpVector25ApplyEPvPKNS0_10AnimResultE_ZNK2nw4anim18AnimBlendOpVector25BlendEPNS0_10AnimResultEPfPKS2_PKf_ZNK2nw4anim18AnimBlendOpVector28OverrideEPNS0_10AnimResultEPKS2__ZNK2nw4anim18AnimBlendOpVector319ConvertToAnimResultEPNS0_10AnimResultEPKv_ZNK2nw4anim18AnimBlendOpVector35ApplyEPvPKNS0_10AnimResultE_ZNK2nw4anim18AnimBlendOpVector35BlendEPNS0_10AnimResultEPfPKS2_PKf_ZNK2nw4anim18AnimBlendOpVector38OverrideEPNS0_10AnimResultEPKS2__ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup18GetBlendOperationsEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup23GetBlendOperationsCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZnwjPv_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DisableFlagIjjEET_RKS2_RKT0__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut9CheckFlagIjjEEbRKT_RKT0__ZN2nw2ut9MoveArrayIPKvE11SetCapacityEi_ZN2nw2ut9MoveArrayIPKvE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPKvE13destroy_rangeEPS3_S5__ZN2nw2ut9MoveArrayIPKvE3endEv_ZN2nw2ut9MoveArrayIPKvE4swapERS4__ZN2nw2ut9MoveArrayIPKvE5beginEv_ZN2nw2ut9MoveArrayIPKvE5clearEv_ZN2nw2ut9MoveArrayIPKvE5eraseIPS3_EET_S7__ZN2nw2ut9MoveArrayIPKvE6ResizeEi_ZN2nw2ut9MoveArrayIPKvE6resizeEi_ZN2nw2ut9MoveArrayIPKvE7reserveEi_ZN2nw2ut9MoveArrayIPKvEC1Ev_ZN2nw2ut9MoveArrayIPKvEC2Ev_ZN2nw2ut9MoveArrayIPKvEC1IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPKvEC2IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPKvED1Ev_ZN2nw2ut9MoveArrayIPKvED2Ev_ZN2nw2ut9MoveArrayIPKvEaSES4__ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE12PushBackFastIS4_EEvT__ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE3endEv_ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE5beginEv_ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE5clearEv_ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEEC1Ev_ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEEC2Ev_ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEEC1IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEEC2IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEED1Ev_ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEED2Ev_ZN2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEEaSES5__ZN2nw2ut9MoveArrayIPvE11SetCapacityEi_ZN2nw2ut9MoveArrayIPvE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPvE13destroy_rangeEPS2_S4__ZN2nw2ut9MoveArrayIPvE3endEv_ZN2nw2ut9MoveArrayIPvE4swapERS3__ZN2nw2ut9MoveArrayIPvE5beginEv_ZN2nw2ut9MoveArrayIPvE5clearEv_ZN2nw2ut9MoveArrayIPvE5eraseIPS2_EET_S6__ZN2nw2ut9MoveArrayIPvE6ResizeEi_ZN2nw2ut9MoveArrayIPvE6resizeEi_ZN2nw2ut9MoveArrayIPvE7reserveEi_ZN2nw2ut9MoveArrayIPvEC1Ev_ZN2nw2ut9MoveArrayIPvEC2Ev_ZN2nw2ut9MoveArrayIPvEC1IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPvEC2IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPvED1Ev_ZN2nw2ut9MoveArrayIPvED2Ev_ZN2nw2ut9MoveArrayIPvEaSES3__ZN2nw2ut9MoveArrayIiE11SetCapacityEi_ZN2nw2ut9MoveArrayIiE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIiE13destroy_rangeEPiS3__ZN2nw2ut9MoveArrayIiE3endEv_ZN2nw2ut9MoveArrayIiE4swapERS2__ZN2nw2ut9MoveArrayIiE5beginEv_ZN2nw2ut9MoveArrayIiE5clearEv_ZN2nw2ut9MoveArrayIiE5eraseIPiEET_S5__ZN2nw2ut9MoveArrayIiE6ResizeEi_ZN2nw2ut9MoveArrayIiE6resizeEi_ZN2nw2ut9MoveArrayIiE7reserveEi_ZN2nw2ut9MoveArrayIiEC1Ev_ZN2nw2ut9MoveArrayIiEC2Ev_ZN2nw2ut9MoveArrayIiEC1IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIiEC2IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIiED1Ev_ZN2nw2ut9MoveArrayIiED2Ev_ZN2nw2ut9MoveArrayIiEaSES2__ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC2EPKv_ZN4__rw12__rw_destroyIKvEEvPPT_S4__ZN4__rw12__rw_destroyIPiEEvT_S2__ZN4__rw12__rw_destroyIiEEvRT__ZN4__rw12__rw_destroyIvEEvPPT_S3__ZN4__rw14__rw_constructIPKvS2_EEvPT_RKT0__ZN4__rw14__rw_constructIPvS1_EEvPT_RKT0__ZN4__rw14__rw_constructIiiEEvPT_RKT0__ZNK2nw2ut9MoveArrayIPKvE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPKvE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPKvE4SizeEv_ZNK2nw2ut9MoveArrayIPKvE4sizeEv_ZNK2nw2ut9MoveArrayIPKvE5emptyEv_ZNK2nw2ut9MoveArrayIPKvE8capacityEv_ZNK2nw2ut9MoveArrayIPKvEixEi_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4sizeEv_ZNK2nw2ut9MoveArrayIPvE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPvE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPvE4SizeEv_ZNK2nw2ut9MoveArrayIPvE4sizeEv_ZNK2nw2ut9MoveArrayIPvE5emptyEv_ZNK2nw2ut9MoveArrayIPvE8capacityEv_ZNK2nw2ut9MoveArrayIPvEixEi_ZNK2nw2ut9MoveArrayIiE11GetCapacityEv_ZNK2nw2ut9MoveArrayIiE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIiE4sizeEv_ZNK2nw2ut9MoveArrayIiE5emptyEv_ZNK2nw2ut9MoveArrayIiE8capacityEv_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZSt18uninitialized_copyIPPKvS2_ET0_T_S4_S3__ZSt18uninitialized_copyIPPvS1_ET0_T_S3_S2__ZSt18uninitialized_copyIPiS0_ET0_T_S2_S1__ZTIN2nw3gfx10AnimObjectE_ZTIN2nw3gfx11AnimBlenderE_ZTIN2nw3gfx16AnimInterpolatorE_ZTIN2nw3gfx9GfxObjectE_ZTIN2nw4anim10AnimResultE_ZTSN2nw3gfx10AnimObjectE_ZTSN2nw3gfx11AnimBlenderE_ZTSN2nw3gfx16AnimInterpolatorE_ZTSN2nw3gfx9GfxObjectE_ZTSN2nw4anim10AnimResultE_ZTVN2nw3gfx11AnimBlenderE_ZTVN2nw3gfx16AnimInterpolatorE_ZTVN2nw4anim10AnimResultE_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZZNK2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZN2nw3gfx16AnimInterpolator10s_TypeInfoE_ZNK2nw3gfx16AnimInterpolator9GetResultEPvi_ZN2nn4math4FAbsEf_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx10AnimObjectD1Ev_ZN2nw3gfx10AnimObjectD2Ev_ZN2nw3gfx11AnimBlender11UpdateCacheEv_ZN2nw3gfx11AnimBlender11UpdateFrameEv_ZN2nw3gfx11AnimBlender7ReleaseEv_ZN2nw3gfx11AnimBlender7TryBindEPNS0_9AnimGroupE_ZN2nw3gfx11AnimBlenderD0Ev_ZN2nw3gfx11AnimBlenderD1Ev_ZN2nw3gfx11AnimBlenderD2Ev_ZN2nw3gfx16AnimInterpolatorD0Ev_ZN2nw3gfx16AnimInterpolatorD1Ev_ZN2nw3gfx16AnimInterpolatorD2Ev_ZN2nw3gfx21AnimWeightNearlyEqualEff_ZN2nw3gfx24AnimWeightNearlyEqualOneEf_ZN2nw3gfx25AnimWeightNearlyEqualZeroEf_ZN2nw3gfx27GetAnimWeightNormalizeScaleEf_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw4anim10AnimResult11EnableFlagsEjb_ZN2nw4anim10AnimResult12DisableFlagsEj_ZN2nw4anim10AnimResultC1Ev_ZN2nw4anim10AnimResultC2Ev_ZN2nw4anim10AnimResultD0Ev_ZN2nw4anim10AnimResultD1Ev_ZN2nw4anim10AnimResultD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw3gfx10AnimObject12GetAnimGroupEv_ZNK2nw3gfx11AnimBlender13HasMemberAnimEi_ZNK2nw3gfx11AnimBlender18GetRuntimeTypeInfoEv_ZNK2nw3gfx16AnimInterpolator15NormalizeWeightEv_ZNK2nw3gfx16AnimInterpolator18GetRuntimeTypeInfoEv_ZNK2nw3gfx9AnimGroup16GetOriginalValueEi_ZNK2nw3gfx9AnimGroup16HasOriginalValueEv_ZNK2nw3gfx9AnimGroup17GetBlendOperationEi_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw3gfx9AnimGroup24GetBlendOperationInGroupEi_ZNK2nw4anim10AnimResult14IsEnabledFlagsEj_ZNK2nw4anim11AnimBlendOp12HasPostBlendEv_ZNK2nw4anim11AnimBlendOp8HasBlendEv_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res18ResAnimGroupMember22GetBlendOperationIndexEv_ZNK2nw4anim3res18ResAnimGroupMember3refEvfabsf_ZN2nw2ut11DisableFlagIjjEET_RKS2_RKT0__ZN2nw2ut9CheckFlagIjjEEbRKT_RKT0__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZN2nw2ut9MoveArrayIfE13destroy_rangeEPfS3__ZN2nw2ut9MoveArrayIfE3endEv_ZN2nw2ut9MoveArrayIfE5beginEv_ZN2nw2ut9MoveArrayIfE5clearEv_ZN2nw2ut9MoveArrayIfE5eraseIPfEET_S5__ZN2nw2ut9MoveArrayIfED1Ev_ZN2nw2ut9MoveArrayIfED2Ev_ZN2nw2ut9MoveArrayIfEixEi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC2EPKv_ZNK2nw2ut9MoveArrayIPKvE4SizeEv_ZNK2nw2ut9MoveArrayIPKvE4sizeEv_ZNK2nw2ut9MoveArrayIPKvEixEi_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEEixEi_ZNK2nw2ut9MoveArrayIfE4SizeEv_ZNK2nw2ut9MoveArrayIfE4sizeEv_ZNK2nw2ut9MoveArrayIfEixEi_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEE3ptrEv_ZN2nw3gfx10AnimObject10s_TypeInfoE_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZTIN2nw3gfx10AnimObjectE_ZTIN2nw3gfx11AnimBlenderE_ZTIN2nw3gfx13AnimOverriderE_ZTIN2nw3gfx9GfxObjectE_ZTIN2nw4anim10AnimResultE_ZTSN2nw3gfx10AnimObjectE_ZTSN2nw3gfx11AnimBlenderE_ZTSN2nw3gfx13AnimOverriderE_ZTSN2nw3gfx9GfxObjectE_ZTSN2nw4anim10AnimResultE_ZTVN2nw3gfx11AnimBlenderE_ZTVN2nw3gfx13AnimOverriderE_ZTVN2nw4anim10AnimResultE_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZZNK2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZN2nw3gfx13AnimOverrider10s_TypeInfoE_ZNK2nw3gfx13AnimOverrider9GetResultEPvi_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx10AnimObjectD1Ev_ZN2nw3gfx10AnimObjectD2Ev_ZN2nw3gfx11AnimBlender11UpdateCacheEv_ZN2nw3gfx11AnimBlender11UpdateFrameEv_ZN2nw3gfx11AnimBlender7ReleaseEv_ZN2nw3gfx11AnimBlender7TryBindEPNS0_9AnimGroupE_ZN2nw3gfx11AnimBlenderD0Ev_ZN2nw3gfx11AnimBlenderD1Ev_ZN2nw3gfx11AnimBlenderD2Ev_ZN2nw3gfx13AnimOverriderD0Ev_ZN2nw3gfx13AnimOverriderD1Ev_ZN2nw3gfx13AnimOverriderD2Ev_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw4anim10AnimResultC1Ev_ZN2nw4anim10AnimResultC2Ev_ZN2nw4anim10AnimResultD0Ev_ZN2nw4anim10AnimResultD1Ev_ZN2nw4anim10AnimResultD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw3gfx11AnimBlender13HasMemberAnimEi_ZNK2nw3gfx11AnimBlender18GetRuntimeTypeInfoEv_ZNK2nw3gfx13AnimOverrider18GetRuntimeTypeInfoEv_ZNK2nw3gfx9AnimGroup17GetBlendOperationEi_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw3gfx9AnimGroup24GetBlendOperationInGroupEi_ZNK2nw4anim11AnimBlendOp8HasBlendEv_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res18ResAnimGroupMember22GetBlendOperationIndexEv_ZNK2nw4anim3res18ResAnimGroupMember3refEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC2EPKv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEEixEi_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEE3ptrEv_ZN2nw3gfx17BaseAnimEvaluator13NotFoundIndexE_ZTIN2nw3gfx10AnimObjectE_ZTIN2nw3gfx17BaseAnimEvaluatorE_ZTIN2nw3gfx9GfxObjectE_ZTIN2nw4anim19AnimFrameControllerE_ZTSN2nw3gfx10AnimObjectE_ZTSN2nw3gfx17BaseAnimEvaluatorE_ZTSN2nw3gfx9GfxObjectE_ZTSN2nw4anim19AnimFrameControllerE_ZTVN2nw3gfx17BaseAnimEvaluatorE_ZTVN2nw4anim19AnimFrameControllerE_ZZN2nw4anim3res7ResAnim3refEvE12__FUNCTION___ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZZNK2nw4anim3res13ResMemberAnim3refEvE12__FUNCTION___ZZNK2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZZNK2nw4anim3res7ResAnim3refEvE12__FUNCTION___ZN2nw3gfx17BaseAnimEvaluator10s_TypeInfoE_ZN2nw3gfx17BaseAnimEvaluator11ResetMemberEi_ZN2nw3gfx17BaseAnimEvaluator7TryBindEPNS0_9AnimGroupE_ZN2nw3gfx8internal17ClearMaterialHashENS_4anim3res18ResAnimGroupMemberE_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx10AnimObject4BindEPNS0_9AnimGroupE_ZN2nw3gfx10AnimObjectD1Ev_ZN2nw3gfx10AnimObjectD2Ev_ZN2nw3gfx17BaseAnimEvaluator10ChangeAnimENS_4anim3res7ResAnimE_ZN2nw3gfx17BaseAnimEvaluator10SetResAnimENS_4anim3res7ResAnimE_ZN2nw3gfx17BaseAnimEvaluator11UpdateFrameEv_ZN2nw3gfx17BaseAnimEvaluator14SetCacheBufferEPvi_ZN2nw3gfx17BaseAnimEvaluator23BasicIndexGetterFunctorclEPNS0_9AnimGroupENS_4anim3res13ResMemberAnimE_ZN2nw3gfx17BaseAnimEvaluator7ReleaseEv_ZN2nw3gfx17BaseAnimEvaluatorD0Ev_ZN2nw3gfx17BaseAnimEvaluatorD1Ev_ZN2nw3gfx17BaseAnimEvaluatorD2Ev_ZN2nw3gfx3res11ResMaterial20SetMaterialColorHashEj_ZN2nw3gfx3res11ResMaterial21SetTextureMappersHashEj_ZN2nw3gfx3res11ResMaterial22SetTextureSamplersHashEj_ZN2nw3gfx3res11ResMaterial24SetFragmentOperationHashEj_ZN2nw3gfx3res11ResMaterial26SetTextureCoordinatorsHashEj_ZN2nw3gfx3res11ResMaterial3refEv_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw4anim19AnimFrameController11SetEndFrameEf_ZN2nw4anim19AnimFrameController11UpdateFrameEv_ZN2nw4anim19AnimFrameController12GetAnimFrameEv_ZN2nw4anim19AnimFrameController12SetStepFrameEf_ZN2nw4anim19AnimFrameController13SetPlayPolicyEPFffffPvE_ZN2nw4anim19AnimFrameController13SetStartFrameEf_ZN2nw4anim19AnimFrameController8SetFrameEf_ZN2nw4anim19AnimFrameControllerD0Ev_ZN2nw4anim19AnimFrameControllerD1Ev_ZN2nw4anim19AnimFrameControllerD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res13ResMemberAnim12GetClassNameEv_ZN2nw4anim3res13ResMemberAnimC1EPKv_ZN2nw4anim3res13ResMemberAnimC2EPKv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZN2nw4anim3res7ResAnim12GetClassNameEv_ZN2nw4anim3res7ResAnim16GetMemberAnimSetEi_ZN2nw4anim3res7ResAnim3refEv_ZN2nw4anim9AnimFrame10ResetFrameEf_ZN2nw4anim9AnimFrame8SetFrameEf_ZN2nw4anim9AnimFrameD1Ev_ZN2nw4anim9AnimFrameD2Ev_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatricia8GetIndexEPKc_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx17BaseAnimEvaluator12GetStepFrameEv_ZNK2nw3gfx17BaseAnimEvaluator14GetCacheBufferEv_ZNK2nw3gfx17BaseAnimEvaluator18GetRuntimeTypeInfoEv_ZNK2nw3gfx17BaseAnimEvaluator24GetCacheBufferSizeNeededEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9AnimGroup14GetMemberCountEv_ZNK2nw3gfx9AnimGroup15GetTargetObjectEi_ZNK2nw3gfx9AnimGroup16GetOriginalValueEi_ZNK2nw3gfx9AnimGroup16HasOriginalValueEv_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw3gfx9AnimGroup23GetFullBakedAnimEnabledEv_ZNK2nw3gfx9AnimGroup23GetResGraphicsAnimGroupEv_ZNK2nw3gfx9AnimGroup26GetResAnimGroupMemberIndexEPKc_ZNK2nw3gfx9AnimGroup7GetNameEv_ZNK2nw4anim19AnimFrameController12GetStepFrameEv_ZNK2nw4anim19AnimFrameController8GetFrameEv_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetIndexEPKc_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res12ResAnimGroup7GetNameEv_ZNK2nw4anim3res13ResMemberAnim3refEv_ZNK2nw4anim3res13ResMemberAnim7GetPathEv_ZNK2nw4anim3res18ResAnimGroupMember13GetObjectTypeEv_ZNK2nw4anim3res18ResAnimGroupMember17GetResMaterialPtrEv_ZNK2nw4anim3res18ResAnimGroupMember3refEv_ZNK2nw4anim3res7ResAnim11GetLoopModeEv_ZNK2nw4anim3res7ResAnim12GetFrameSizeEv_ZNK2nw4anim3res7ResAnim21GetMemberAnimSetCountEv_ZNK2nw4anim3res7ResAnim22GetTargetAnimGroupNameEv_ZNK2nw4anim3res7ResAnim3refEv_ZNK2nw4anim9AnimFrame8GetFrameEv_ZnwjPv_ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut9MoveArrayIiE11SetCapacityEi_ZN2nw2ut9MoveArrayIiE13destroy_rangeEPiS3__ZN2nw2ut9MoveArrayIiE3endEv_ZN2nw2ut9MoveArrayIiE5beginEv_ZN2nw2ut9MoveArrayIiE5clearEv_ZN2nw2ut9MoveArrayIiE5eraseIPiEET_S5__ZN2nw2ut9MoveArrayIiE6ResizeEi_ZN2nw2ut9MoveArrayIiE6resizeEi_ZN2nw2ut9MoveArrayIiE7reserveEi_ZN2nw2ut9MoveArrayIiED1Ev_ZN2nw2ut9MoveArrayIiED2Ev_ZN2nw2ut9MoveArrayIiEixEi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res11ResAnimDataEE3ptrEv_ZN2nw2ut9ResCommonINS_4anim3res17ResMemberAnimDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res17ResMemberAnimDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC2EPKv_ZN2nw3gfx17BaseAnimEvaluator15TryBindTemplateINS1_23BasicIndexGetterFunctorEEENS0_6ResultEPNS0_9AnimGroupET__ZN4__rw12__rw_destroyIPiEEvT_S2__ZN4__rw12__rw_destroyIiEEvRT__ZN4__rw14__rw_constructIiiEEvPT_RKT0__ZNK2nw2ut9MoveArrayIPKvE4SizeEv_ZNK2nw2ut9MoveArrayIPKvE4sizeEv_ZNK2nw2ut9MoveArrayIPKvEixEi_ZNK2nw2ut9MoveArrayIPvE4SizeEv_ZNK2nw2ut9MoveArrayIPvE4sizeEv_ZNK2nw2ut9MoveArrayIPvEixEi_ZNK2nw2ut9MoveArrayIiE11GetCapacityEv_ZNK2nw2ut9MoveArrayIiE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIiE4sizeEv_ZNK2nw2ut9MoveArrayIiE5emptyEv_ZNK2nw2ut9MoveArrayIiE8CapacityEv_ZNK2nw2ut9MoveArrayIiE8capacityEv_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res11ResAnimDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res17ResMemberAnimDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEE3ptrEv_ZSt18uninitialized_copyIPiS0_ET0_T_S2_S1__ZTIN2nw3gfx16BillboardUpdaterE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx16BillboardUpdaterE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx16BillboardUpdaterE_ZTVN2nw3gfx9GfxObjectE_ZN2nw3gfx16BillboardUpdater6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx16BillboardUpdaterC1EPNS_2os10IAllocatorE_ZN2nw3gfx16BillboardUpdaterC2EPNS_2os10IAllocatorE_ZN2nw3gfx16BillboardUpdaterD0Ev_ZN2nw3gfx16BillboardUpdaterD1Ev_ZN2nw3gfx16BillboardUpdaterD2Ev_ZNK2nw3gfx16BillboardUpdater20CalculateLocalMatrixEPN2nn4math5MTX34ERKNS0_19CalculatedTransformENS3_4VEC3Eb_ZNK2nw3gfx16BillboardUpdater26CalculateScreenLocalMatrixEPN2nn4math5MTX34ERKNS0_19CalculatedTransformERKS4_NS3_4VEC3ERSB__ZNK2nw3gfx16BillboardUpdater6UpdateEPN2nn4math5MTX34ERKS4_S7_RKNS3_4VEC3ERKNS0_19CalculatedTransformESD_NS0_3res7ResBone13BillboardModeE_ZN2nn4math17VEC3SafeNormalizeEPNS0_4VEC3EPKS1_RS3__ZN2nn4math4VEC313SafeNormalizeERKS1__ZN2nn4math4VEC35CrossERKS1_S3__ZN2nn4math4VEC39NormalizeEv_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv614VEC3NormalizeCEPNS0_4VEC3EPKS2__ZN2nn4math5MTX349SetColumnEiRKNS0_4VEC3E_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nn4math9VEC3CrossEPNS0_4VEC3EPKS1_S4__ZN2nw2os10IAllocator5AllocEj_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nn4math4VEC3miERKS1__ZNK2nn4math5MTX349GetColumnEi_ZNK2nw3gfx19CalculatedTransform12GetTranslateEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx19CalculatedTransform15TransformMatrixEv_ZN2nn4math5ARMv610MTX33MultCINS0_5MTX34EEEPT_S5_PKS4_S7__ZN2nw2ut9CheckFlagIjjEEbRKT_RKT0__ZN2nw3gfx19CalculatedTransform17s_VecSquareLenTolE_ZZNK2nw3gfx3res7ResBone3refEvE12__FUNCTION___ZN2nw3gfx19CalculatedTransform11UpdateFlagsEv_ZN2nw3gfx19CalculatedTransform17UpdateRotateFlagsEv_ZN2nw3gfx19CalculatedTransform19UpdateFlagsStrictlyEv_ZN2nw3gfx19CalculatedTransform20UpdateCompositeFlagsEv_ZN2nw3gfx19CalculatedTransform20UpdateTranslateFlagsEv_ZN2nw3gfx19CalculatedTransform25UpdateRotateFlagsStrictlyEv_ZN2nw3gfx19CalculatedTransform5SetupENS0_3res7ResBoneE_ZN2nn4math14MTX34RotXYZRadEPNS0_5MTX34Efff_ZN2nn4math5ARMv616MTX34RotXYZFIdxCEPNS0_5MTX34Efff_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12DisableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetTransformERKN2nn4math10Transform3E_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx19CalculatedTransform16UpdateScaleFlagsEv_ZN2nw3gfx19CalculatedTransform21SetRotateAndTranslateERKN2nn4math4VEC3ES6__ZN2nw3gfx3res7ResBone12GetClassNameEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res7ResBone12GetTransformEv_ZNK2nw3gfx3res7ResBone3refEv_ZNK2nw3gfx3res7ResBone8GetFlagsEv_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DisableFlagIjjEET_RKS2_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res11ResBoneData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjjEEbRKT_RKT0__ZNK2nw2ut9ResCommonINS_3gfx3res11ResBoneDataEE3ptrEv_ZZN2nn4math5MTX348IdentityEvE8identity_ZZN2nn4math5MTX448IdentityEvE8identity_ZTIN2nw3gfx6CameraE_ZTSN2nw3gfx6CameraE_ZTVN2nw3gfx6CameraE_ZZN2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res20ResCameraViewUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZZNK2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZN2nw3gfx6Camera10s_TypeInfoE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZGVZN2nn4math5MTX448IdentityEvE8identity_ZN2nw3gfx6Camera10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx6Camera10SetFrustumERKNS0_8ViewportE_ZN2nw3gfx6Camera10SetFrustumERKNS_2ut4RectEff_ZN2nw3gfx6Camera10SetFrustumEffffff_ZN2nw3gfx6Camera13SetViewRotateERKN2nn4math4VEC3E_ZN2nw3gfx6Camera13StoreOriginalEPNS_2os10IAllocatorE_ZN2nw3gfx6Camera14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx6Camera14SetPerspectiveEffff_ZN2nw3gfx6Camera15CreateAnimGroupEPNS_2os10IAllocatorE_ZN2nw3gfx6Camera15SetUpwardVectorERKN2nn4math4VEC3E_ZN2nw3gfx6Camera16DestroyResCameraEPNS_2os10IAllocatorENS0_3res9ResCameraE_ZN2nw3gfx6Camera17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx6Camera18UpdateCameraMatrixEv_ZN2nw3gfx6Camera19GetAnimTargetObjectERKNS_4anim3res18ResAnimGroupMemberE_ZN2nw3gfx6Camera21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res9ResCameraENS1_11DescriptionE_ZN2nw3gfx6Camera22ValidateCameraAnimTypeEPNS0_10AnimObjectE_ZN2nw3gfx6Camera6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx6Camera6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx6Camera6SetFarEf_ZN2nw3gfx6Camera7SetNearEf_ZN2nw3gfx6Camera8SetOrthoERKNS0_8ViewportE_ZN2nw3gfx6Camera8SetOrthoERKNS_2ut4RectEff_ZN2nw3gfx6Camera8SetOrthoEffffff_ZN2nw3gfx6Camera8SetTwistEf_ZN2nw3gfx6CameraC1EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionENS0_6GfxPtrINS0_17CameraViewUpdaterEEENSA_INS0_23CameraProjectionUpdaterEEEfb_ZN2nw3gfx6CameraC2EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionENS0_6GfxPtrINS0_17CameraViewUpdaterEEENSA_INS0_23CameraProjectionUpdaterEEEfb_ZN2nw3gfx6CameraD0Ev_ZN2nw3gfx6CameraD1Ev_ZN2nw3gfx6CameraD2Ev_ZNK2nw3gfx6Camera10GetFrustumEPNS_2ut4RectEPfS5__ZNK2nw3gfx6Camera10GetFrustumEPfS2_S2_S2_S2_S2__ZNK2nw3gfx6Camera13GetViewRotateEv_ZNK2nw3gfx6Camera14DynamicBuilder13GetMemorySizeEj_ZNK2nw3gfx6Camera14GetPerspectiveEPfS2_S2_S2__ZNK2nw3gfx6Camera15GetUpwardVectorEv_ZNK2nw3gfx6Camera17GetTargetPositionEv_ZNK2nw3gfx6Camera6GetFarEv_ZNK2nw3gfx6Camera7GetNearEv_ZNK2nw3gfx6Camera8GetOrthoEPNS_2ut4RectEPfS5__ZNK2nw3gfx6Camera8GetOrthoEPfS2_S2_S2_S2_S2__ZNK2nw3gfx6Camera8GetTwistEv_ZN2nn4math10Transform3C1ERKNS0_4VEC3ES4_S4__ZN2nn4math10Transform3C2ERKNS0_4VEC3ES4_S4__ZN2nn4math10Transform3C1Ev_ZN2nn4math10Transform3C2Ev_ZN2nn4math11_Transform3C1Ev_ZN2nn4math11_Transform3C2Ev_ZN2nn4math13MTX44IdentityEPNS0_5MTX44E_ZN2nn4math4VEC2C1Eff_ZN2nn4math4VEC2C2Eff_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv610MTX44CopyCEPNS0_5MTX44EPKS2__ZN2nn4math5ARMv613MTX34InverseCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv613MTX44InverseCEPNS0_5MTX44EPKS2__ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nn4math5MTX448IdentityEv_ZN2nn4math5MTX44C1ERKS1__ZN2nn4math5MTX44C2ERKS1__ZN2nn4math5MTX44C1Effffffffffffffff_ZN2nn4math5MTX44C2Effffffffffffffff_ZN2nn4math5MTX44C1Ev_ZN2nn4math5MTX44C2Ev_ZN2nn4math9MTX44CopyEPNS0_5MTX44ERKS1__ZN2nw2os10IAllocator5AllocEj_ZN2nw2os20MemorySizeCalculator15ChangeAlignmentEj_ZN2nw2os20MemorySizeCalculator3AddEjj_ZN2nw2os20MemorySizeCalculatorC1Ej_ZN2nw2os20MemorySizeCalculatorC2Ej_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut4RectC1ERKS1__ZN2nw2ut4RectC2ERKS1__ZN2nw2ut4RectC1Effff_ZN2nw2ut4RectC2Effff_ZN2nw2ut4RectD1Ev_ZN2nw2ut4RectD2Ev_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut6OffsetaSEi_ZN2nw2ut8internal13CheckRevisionEjj_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut9BinString7set_ptrEPKc_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding12SetAnimGroupEiPNS0_9AnimGroupE_ZN2nw3gfx11AnimBinding26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorEii_ZN2nw3gfx11AnimBinding7Builder13MaxAnimGroupsEi_ZN2nw3gfx11AnimBinding7Builder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx11AnimBinding7BuilderC1Ev_ZN2nw3gfx11AnimBinding7BuilderC2Ev_ZN2nw3gfx11AnimBlender13GetAnimObjectEi_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx13TransformNode11DescriptionC1ERKS2__ZN2nw3gfx13TransformNode11DescriptionC2ERKS2__ZN2nw3gfx13TransformNode11WorldMatrixEv_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode19GetResTransformNodeEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res16ResTransformNodeENS1_11DescriptionE_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx17RotateViewUpdater21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorEb_ZN2nw3gfx20AimTargetViewUpdater21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorEb_ZN2nw3gfx22OrthoProjectionUpdater21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorEb_ZN2nw3gfx23LookAtTargetViewUpdater21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorEb_ZN2nw3gfx24FrustumProjectionUpdater21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorEb_ZN2nw3gfx28PerspectiveProjectionUpdater21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorEb_ZN2nw3gfx3res12ResSceneNode13GetAnimGroupsEi_ZN2nw3gfx3res12ResSceneNode16SetBranchVisibleEb_ZN2nw3gfx3res12ResSceneNode3ptrEv_ZN2nw3gfx3res12ResSceneNode3refEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1ERKS2__ZN2nw3gfx3res12ResSceneNodeC2ERKS2__ZN2nw3gfx3res13ResCameraDataC1ERKS2__ZN2nw3gfx3res13ResCameraDataC2ERKS2__ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res16ResTransformNode12GetTransformEv_ZN2nw3gfx3res16ResTransformNode3refEv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1ERKS2__ZN2nw3gfx3res16ResTransformNodeC2ERKS2__ZN2nw3gfx3res17ResProjectionRect14SetWithoutFlipEffff_ZN2nw3gfx3res20ResCameraViewUpdater12GetClassNameEv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res20ResRotateViewUpdater13SetViewRotateERKN2nn4math4VEC3E_ZN2nw3gfx3res20ResRotateViewUpdater3refEv_ZN2nw3gfx3res20ResRotateViewUpdaterC1EPKv_ZN2nw3gfx3res20ResRotateViewUpdaterC2EPKv_ZN2nw3gfx3res20ResTransformNodeDataC1ERKS2__ZN2nw3gfx3res20ResTransformNodeDataC2ERKS2__ZN2nw3gfx3res23ResAimTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZN2nw3gfx3res23ResAimTargetViewUpdater8SetTwistEf_ZN2nw3gfx3res23ResAimTargetViewUpdaterC1EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC2EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdater18SetRectWithoutFlipEffff_ZN2nw3gfx3res25ResOrthoProjectionUpdater3refEv_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC1EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdater12GetClassNameEv_ZN2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZN2nw3gfx3res26ResCameraProjectionUpdater6SetFarEf_ZN2nw3gfx3res26ResCameraProjectionUpdater7SetNearEf_ZN2nw3gfx3res26ResCameraProjectionUpdaterC1EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdater15SetUpwardVectorERKN2nn4math4VEC3E_ZN2nw3gfx3res26ResLookAtTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC1EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC2EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdater18SetRectWithoutFlipEffff_ZN2nw3gfx3res27ResFrustumProjectionUpdater3refEv_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC1EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC2EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater14SetAspectRatioEf_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater3refEv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater7SetFovyEf_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC1EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC2EPKv_ZN2nw3gfx3res9ResCamera14GetViewUpdaterEv_ZN2nw3gfx3res9ResCamera20GetProjectionUpdaterEv_ZN2nw3gfx3res9ResCamera3ptrEv_ZN2nw3gfx3res9ResCamera3refEv_ZN2nw3gfx3res9ResCameraC1EPKv_ZN2nw3gfx3res9ResCameraC2EPKv_ZN2nw3gfx6Camera12GetResCameraEv_ZN2nw3gfx6Camera14GetViewUpdaterEv_ZN2nw3gfx6Camera18ResCameraDestroyerC1EPNS_2os10IAllocatorE_ZN2nw3gfx6Camera18ResCameraDestroyerC2EPNS_2os10IAllocatorE_ZN2nw3gfx6Camera18ResCameraDestroyerclENS0_3res9ResCameraE_ZN2nw3gfx6Camera20GetProjectionUpdaterEv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx6ResultoREj_ZN2nw3gfx9AnimGroup12SetTargetPtrEiPv_ZN2nw3gfx9AnimGroup15SetTargetObjectEiPv_ZN2nw3gfx9AnimGroup16SetOriginalValueEiPKv_ZN2nw3gfx9AnimGroup20SetTargetObjectIndexEii_ZN2nw3gfx9AnimGroup7Builder12ResAnimGroupENS_4anim3res12ResAnimGroupE_ZN2nw3gfx9AnimGroup7Builder12SetSceneNodeEPNS0_9SceneNodeE_ZN2nw3gfx9AnimGroup7Builder16UseOriginalValueEb_ZN2nw3gfx9AnimGroup7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx9AnimGroup7BuilderC1Ev_ZN2nw3gfx9AnimGroup7BuilderC2Ev_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DescriptionC1ERKS2__ZN2nw3gfx9SceneNode11DescriptionC2ERKS2__ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode14AcceptChildrenEPNS0_13ISceneVisitorE_ZN2nw3gfx9SceneNode15GetResSceneNodeEv_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res12ResSceneNodeENS1_11DescriptionE_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res12ResAnimGroupC1EPKv_ZN2nw4anim3res12ResAnimGroupC2EPKv_ZN2nw4anim3res13ResCameraAnimC1EPKv_ZN2nw4anim3res13ResCameraAnimC2EPKv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZN2nw4anim3res7ResAnimC1EPKv_ZN2nw4anim3res7ResAnimC2EPKv_ZNK2nn4math5MTX349GetColumnEi_ZNK2nw2os20MemorySizeCalculator18GetSizeWithPaddingEj_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw3gfx11AnimBinding7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx11AnimBlender18GetAnimObjectCountEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx17BaseAnimEvaluator11GetAnimDataEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res12ResSceneNode18GetAnimGroupsCountEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject9GetHeaderEv_ZNK2nw3gfx3res17ResProjectionRectcvNS_2ut4RectEEv_ZNK2nw3gfx3res20ResCameraViewUpdater11GetTypeInfoEv_ZNK2nw3gfx3res20ResCameraViewUpdater3refEv_ZNK2nw3gfx3res20ResRotateViewUpdater13GetViewRotateEv_ZNK2nw3gfx3res20ResRotateViewUpdater3refEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater17GetTargetPositionEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater8GetTwistEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater3refEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater7GetRectEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater11GetTypeInfoEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater6GetFarEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater7GetNearEv_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater15GetUpwardVectorEv_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater17GetTargetPositionEv_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater3refEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater7GetRectEv_ZNK2nw3gfx3res31ResPerspectiveProjectionUpdater14GetAspectRatioEv_ZNK2nw3gfx3res31ResPerspectiveProjectionUpdater3refEv_ZNK2nw3gfx3res31ResPerspectiveProjectionUpdater7GetFovyEv_ZNK2nw3gfx3res9ResCamera11GetRevisionEv_ZNK2nw3gfx3res9ResCamera11GetViewTypeEv_ZNK2nw3gfx3res9ResCamera17GetProjectionTypeEv_ZNK2nw3gfx3res9ResCamera3refEv_ZNK2nw3gfx3res9ResCamera9GetWScaleEv_ZNK2nw3gfx6Camera14GetViewUpdaterEv_ZNK2nw3gfx6Camera18GetRuntimeTypeInfoEv_ZNK2nw3gfx6Camera20GetProjectionUpdaterEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx8Viewport11GetDepthFarEv_ZNK2nw3gfx8Viewport12GetDepthNearEv_ZNK2nw3gfx8Viewport8GetBoundEv_ZNK2nw3gfx9AnimGroup14GetMemberCountEv_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw3gfx9AnimGroup7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZNK2nw4anim3res12ResAnimGroup13GetTargetTypeEv_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res13ResCameraAnim18GetViewUpdaterKindEv_ZNK2nw4anim3res13ResCameraAnim24GetProjectionUpdaterKindEv_ZNK2nw4anim3res13ResCameraAnim3refEv_ZNK2nw4anim3res18ResAnimGroupMember13GetMemberTypeEv_ZNK2nw4anim3res18ResAnimGroupMember13GetObjectTypeEv_ZNK2nw4anim3res18ResAnimGroupMember15GetMemberOffsetEv_ZNK2nw4anim3res18ResAnimGroupMember3refEv_ZNSt11char_traitsIcE4copyEPcPKcj_ZNSt11char_traitsIcE6lengthEPKc_ZSt4fabsf_ZnwjPvfabsf_ZN2nw2os16AllocateAndFillNINS_3gfx3res13ResCameraDataEEEPT_PNS0_10IAllocatorEjh_ZN2nw2os21AllocateAndCopyStringIcEEPT_PKS2_PNS0_10IAllocatorEj_ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DynamicCastIPNS_3gfx11AnimBlenderENS2_10AnimObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx13AnimEvaluatorENS2_10AnimObjectEEET_PT0__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx9AnimGroupEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3__ZN2nw2ut13ResStaticCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResTransformNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res9ResCameraENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14AddOffsetToPtrIiEEPvS2_T__ZN2nw2ut14ResDynamicCastIKNS_3gfx3res20ResRotateViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastIKNS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastIKNS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastIKNS_3gfx3res26ResCameraProjectionUpdaterES4_EET_T0__ZN2nw2ut14ResDynamicCastIKNS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastIKNS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastIKNS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResTransformNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResRotateViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResCameraProjectionUpdaterES4_EET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res9ResCameraENS3_12ResSceneNodeEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res9ResCameraENS3_14ResSceneObjectEEET_T0__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut3MaxIjEET_S2_S2__ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE7ReleaseEv_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC1ERKS5__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC2ERKS5__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC1INS2_23LookAtTargetViewUpdaterEEEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC2INS2_23LookAtTargetViewUpdaterEEEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE7ReleaseEv_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC1ERKS5__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC2ERKS5__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC1INS2_28PerspectiveProjectionUpdaterEEEPT__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC2I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gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEED1Ev_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEED2Ev_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE13destroy_rangeEPSB_SD__ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE3endEv_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE5beginEv_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE5clearEv_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE5eraseIPSB_EET_SF__ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEED1Ev_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE10erase_findERKS4__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE9constructEPS4_RKS4__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE9push_backERKS4__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEED2Ev_ZN2nw2ut9MoveArrayIPvEixEi_ZN2nw2ut9MoveArrayIiEixEi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res11ResAnimDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res11ResAnimDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC2EPKv_ZN2nw3gfx6GfxPtrINS0_11AnimBindingEED1Ev_ZN2nw3gfx6GfxPtrINS0_11AnimBindingEED2Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEE4SwapERS3__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEE5ResetINS0_23LookAtTargetViewUpdaterEEEvPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC1ERKS3__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC2ERKS3__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC1INS0_23LookAtTargetViewUpdaterEEEPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC2INS0_23LookAtTargetViewUpdaterEEEPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEED1Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEED2Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEE4SwapERS3__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEE5ResetINS0_28PerspectiveProjectionUpdaterEEEvPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC1ERKS3__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC2ERKS3__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC1INS0_28PerspectiveProjectionUpdaterEEEPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC2INS0_28PerspectiveProjectionUpdaterEEEPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEED1Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEED2Ev_ZN2nw3gfx8internal16ResCheckRevisionINS0_3res9ResCameraEEEbT__ZN4__rw12__rw_destroyIN2nw3gfx9SceneNodeEEEvPPT_S6__ZN4__rw14__rw_constructIPN2nw3gfx9SceneNodeES4_EEvPT_RKT0__ZNK2nw2ut13SlotDestroyerIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEEclERSB__ZNK2nw2ut13SlotDestroyerIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEEclERSB__ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEcvMNS5_14SafeBoolHelperEiEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEptEv_ZNK2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZNK2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEcvMNS5_14SafeBoolHelperEiEv_ZNK2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEptEv_ZNK2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZNK2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEcvMNS5_14SafeBoolHelperEiEv_ZNK2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEptEv_ZNK2nw2ut9MoveArrayIPKvE4SizeEv_ZNK2nw2ut9MoveArrayIPKvE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE8capacityEv_ZNK2nw2ut9MoveArrayIPvE4SizeEv_ZNK2nw2ut9MoveArrayIPvE4sizeEv_ZNK2nw2ut9MoveArrayIiE4SizeEv_ZNK2nw2ut9MoveArrayIiE4sizeEv_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res11ResAnimDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEEcvMNS_2ut7MovePtrIS2_NS0_10GfxDeleterEE14SafeBoolHelperEiEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEEptEv_ZNK2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEE3GetEv_ZNK2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEcvMNS_2ut7MovePtrIS2_NS0_10GfxDeleterEE14SafeBoolHelperEiEv_ZNK2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEptEv_ZNK2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEE3GetEv_ZNK2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEcvMNS_2ut7MovePtrIS2_NS0_10GfxDeleterEE14SafeBoolHelperEiEv_ZNK2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEptEv_ZSt11remove_copyIPPN2nw3gfx9SceneNodeES4_S3_ET0_T_S6_S5_RKT1__ZSt18uninitialized_copyIPPN2nw3gfx9SceneNodeES4_ET0_T_S6_S5__ZSt4findIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt6fill_nIPhjhEvT_T0_RKT1__ZSt6removeIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx13TransformNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx9SceneNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw3gfx9SceneNodeENS0_2ut13ChildDetacherIS2_EEET0_T_S9_S8__ZN2nw3gfx23CameraProjectionUpdater20PROJECTION_NEAR_CLIPE_ZN2nw3gfx23CameraProjectionUpdater19PROJECTION_FAR_CLIPE_ZN2nw3gfx23CameraProjectionUpdater22PROJECTION_FOVY_RADIANE_ZN2nw3gfx23CameraProjectionUpdater23PROJECTION_ASPECT_RATIOE_ZN2nw3gfx23CameraProjectionUpdater17PROJECTION_HEIGHTE_ZN2nw3gfx23CameraProjectionUpdater10s_TypeInfoE_ZN2nw3gfx23CameraProjectionUpdater17PROJECTION_CENTERE_ZN2nn4math4VEC2C1Eff_ZN2nn4math4VEC2C2Eff_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx17CameraViewUpdater20VIEW_TARGET_POSITIONE_ZN2nw3gfx17CameraViewUpdater18VIEW_UPWARD_VECTORE_ZN2nw3gfx17CameraViewUpdater16VIEW_VIEW_ROTATEE_ZN2nw3gfx17CameraViewUpdater10VIEW_TWISTE_ZN2nw3gfx17CameraViewUpdater10s_TypeInfoE_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx8internal17NWCopyVec4ReverseEPfPKf_ZN2nw3gfx8internal20NWCopyVec4WithHeaderEPfPKfj_ZN2nw3gfx8internal18NWCopyMtx24ReverseEPfPKf_ZN2nw3gfx8internal21NWCopyMtx24WithHeaderEPfPKfj_ZN2nw3gfx8internal18NWCopyMtx34ReverseEPfPKf_ZN2nw3gfx8internal21NWCopyMtx34WithHeaderEPfPKfj_ZN2nw3gfx8internal18NWCopyMtx44ReverseEPfPKf_ZN2nw3gfx8internal21NWCopyMtx44WithHeaderEPfPKfj_ZN2nw3gfx8internal17NWCopyVec3ReverseEPfPKf_ZN2nw3gfx8internal20NWCopyVec3WithHeaderEPfPKfj_ZN2nw3gfx8internal18NWCopyMtx23ReverseEPfPKf_ZN2nw3gfx8internal21NWCopyMtx23WithHeaderEPfPKfj_ZN2nw3gfx8internal18NWCopyMtx33ReverseEPfPKf_ZN2nw3gfx8internal21NWCopyMtx33WithHeaderEPfPKfj_ZN2nw3gfx8internal18NWCopyMtx43ReverseEPfPKf_ZN2nw3gfx8internal21NWCopyMtx43WithHeaderEPfPKfj_ZN2nw3gfx8internal17NWCopyVec2ReverseEPfPKf_ZN2nw3gfx8internal20NWCopyVec2WithHeaderEPfPKfj_ZN2nw3gfx8internal18NWCopyMtx22ReverseEPfPKf_ZN2nw3gfx8internal21NWCopyMtx22WithHeaderEPfPKfj_ZN2nw3gfx8internal18NWCopyMtx32ReverseEPfPKf_ZN2nw3gfx8internal21NWCopyMtx32WithHeaderEPfPKfj_ZN2nw3gfx8internal18NWCopyMtx42ReverseEPfPKf_ZN2nw3gfx8internal21NWCopyMtx42WithHeaderEPfPKfj_ZN2nw3gfx8internal17NWCopyVec1ReverseEPfPKf_ZN2nw3gfx8internal20NWCopyVec1WithHeaderEPfPKfj_ZN2nw3gfx8internal18NWCopyMtx21ReverseEPfPKf_ZN2nw3gfx8internal21NWCopyMtx21WithHeaderEPfPKfj_ZN2nw3gfx8internal18NWCopyMtx31ReverseEPfPKf_ZN2nw3gfx8internal21NWCopyMtx31WithHeaderEPfPKfj_ZN2nw3gfx8internal18NWCopyMtx41ReverseEPfPKf_ZN2nw3gfx8internal21NWCopyMtx41WithHeaderEPfPKfj_ZZN2nw3gfx14GraphicsDevice21ActivatePolygonOffsetEvE7COMMAND_ZTIN2nw3gfx18IMaterialActivatorE_ZTIN2nw3gfx23DirectMaterialActivatorE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx18IMaterialActivatorE_ZTSN2nw3gfx23DirectMaterialActivatorE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx18IMaterialActivatorE_ZTVN2nw3gfx23DirectMaterialActivatorE_ZTVN2nw3gfx9GfxObjectE_ZZN2nw3gfx3res15ResShaderSymbol3refEvE12__FUNCTION___ZZN2nw3gfx3res17ResBlendOperation3refEvE12__FUNCTION___ZZN2nw3gfx3res18ResTextureCombiner3refEvE12__FUNCTION___ZZN2nw3gfx3res23ResShaderParameterValue3refEvE12__FUNCTION___ZZN2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZZNK2nw3gfx3res12ResAlphaTest3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res15ResShaderSymbol3refEvE12__FUNCTION___ZZNK2nw3gfx3res16ResMaterialColor3refEvE12__FUNCTION___ZZNK2nw3gfx3res16ResRasterization3refEvE12__FUNCTION___ZZNK2nw3gfx3res16ResTextureMapper3refEvE12__FUNCTION___ZZNK2nw3gfx3res17ResBlendOperation3refEvE12__FUNCTION___ZZNK2nw3gfx3res17ResDepthOperation3refEvE12__FUNCTION___ZZNK2nw3gfx3res17ResFragmentShader3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResShaderParameter3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResTextureCombiner3refEvE12__FUNCTION___ZZNK2nw3gfx3res19ResFragmentLighting3refEvE12__FUNCTION___ZZNK2nw3gfx3res19ResStencilOperation3refEvE12__FUNCTION___ZZNK2nw3gfx3res20ResFragmentOperation3refEvE12__FUNCTION___ZZNK2nw3gfx3res23ResShaderParameterValue3refEvE12__FUNCTION___ZZNK2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZN2nw3gfx23DirectMaterialActivator10s_TypeInfoE_ZGVZN2nw3gfx14GraphicsDevice21ActivatePolygonOffsetEvE7COMMAND_ZN2nw3gfx23DirectMaterialActivator6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx23DirectMaterialActivator8ActivateEPNS0_13RenderContextEPKNS0_8MaterialE_ZN2nw3gfx23DirectMaterialActivatorC1EPNS_2os10IAllocatorE_ZN2nw3gfx23DirectMaterialActivatorC2EPNS_2os10IAllocatorE_ZN2nw3gfx23DirectMaterialActivatorD0Ev_ZN2nw3gfx23DirectMaterialActivatorD1Ev_ZN2nw3gfx23DirectMaterialActivatorD2Ev_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut7Float2415Float32ToBits24Ef_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorES9__ZN2nw2ut8internalneENS1_8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorES9__ZN2nw3gfx13RenderContext15GetMaterialHashEv_ZN2nw3gfx13RenderContext15SetMaterialHashERKNS1_12MaterialHashE_ZN2nw3gfx13RenderContext16GetMaterialCacheEv_ZN2nw3gfx13RenderContext16GetShaderProgramEv_ZN2nw3gfx13RenderContext19GetSceneEnvironmentEv_ZN2nw3gfx14GraphicsDevice12ActivateMaskEv_ZN2nw3gfx14GraphicsDevice15SetBlendEnabledEb_ZN2nw3gfx14GraphicsDevice19ActivateFrameBufferEv_ZN2nw3gfx14GraphicsDevice19SetDepthMaskEnabledEb_ZN2nw3gfx14GraphicsDevice19SetDepthTestEnabledEb_ZN2nw3gfx14GraphicsDevice20SetPolygonOffsetUnitEf_ZN2nw3gfx14GraphicsDevice21ActivatePolygonOffsetEv_ZN2nw3gfx14GraphicsDevice21SetStencilTestEnabledEb_ZN2nw3gfx14GraphicsDevice23SetPolygonOffsetEnabledEb_ZN2nw3gfx14GraphicsDevice24SetFragmentOperationModeENS0_3res20ResFragmentOperation21FragmentOperationModeE_ZN2nw3gfx14GraphicsDevice24UpdateFrameBufferCommandEv_ZN2nw3gfx14GraphicsDevice25GetFragmentLightPositionWEi_ZN2nw3gfx18IMaterialActivatorC2EPNS_2os10IAllocatorE_ZN2nw3gfx3res12ResAlphaTest12GetClassNameEv_ZN2nw3gfx3res12ResAlphaTestC1EPKv_ZN2nw3gfx3res12ResAlphaTestC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResAmbientLightC1EPKv_ZN2nw3gfx3res15ResAmbientLightC2EPKv_ZN2nw3gfx3res15ResShaderSymbol12GetClassNameEv_ZN2nw3gfx3res15ResShaderSymbol15GetDefaultValueEv_ZN2nw3gfx3res15ResShaderSymbol3refEv_ZN2nw3gfx3res15ResShaderSymbolC1EPKv_ZN2nw3gfx3res15ResShaderSymbolC2EPKv_ZN2nw3gfx3res16ResFragmentLightC1EPKv_ZN2nw3gfx3res16ResFragmentLightC2EPKv_ZN2nw3gfx3res16ResMaterialColor12GetClassNameEv_ZN2nw3gfx3res16ResMaterialColorC1EPKv_ZN2nw3gfx3res16ResMaterialColorC2EPKv_ZN2nw3gfx3res16ResRasterization12GetClassNameEv_ZN2nw3gfx3res16ResRasterizationC1EPKv_ZN2nw3gfx3res16ResRasterizationC2EPKv_ZN2nw3gfx3res16ResTextureMapper12GetClassNameEv_ZN2nw3gfx3res16ResTextureMapperC1EPKv_ZN2nw3gfx3res16ResTextureMapperC2EPKv_ZN2nw3gfx3res16ResTextureMapperC1ERKS2__ZN2nw3gfx3res16ResTextureMapperC2ERKS2__ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res17ResBlendOperation12GetClassNameEv_ZN2nw3gfx3res17ResBlendOperation3refEv_ZN2nw3gfx3res17ResBlendOperationC1EPKv_ZN2nw3gfx3res17ResBlendOperationC2EPKv_ZN2nw3gfx3res17ResDepthOperation12GetClassNameEv_ZN2nw3gfx3res17ResDepthOperationC1EPKv_ZN2nw3gfx3res17ResDepthOperationC2EPKv_ZN2nw3gfx3res17ResFragmentShader12GetClassNameEv_ZN2nw3gfx3res17ResFragmentShaderC1EPKv_ZN2nw3gfx3res17ResFragmentShaderC2EPKv_ZN2nw3gfx3res18ResShaderParameter12GetClassNameEv_ZN2nw3gfx3res18ResShaderParameterC1EPKv_ZN2nw3gfx3res18ResShaderParameterC2EPKv_ZN2nw3gfx3res18ResTextureCombiner12GetClassNameEv_ZN2nw3gfx3res18ResTextureCombiner14SetConstantCmdEj_ZN2nw3gfx3res18ResTextureCombiner3refEv_ZN2nw3gfx3res18ResTextureCombinerC1EPKv_ZN2nw3gfx3res18ResTextureCombinerC2EPKv_ZN2nw3gfx3res19ResFragmentLighting12GetClassNameEv_ZN2nw3gfx3res19ResFragmentLightingC1EPKv_ZN2nw3gfx3res19ResFragmentLightingC2EPKv_ZN2nw3gfx3res19ResStencilOperation12GetClassNameEv_ZN2nw3gfx3res19ResStencilOperationC1EPKv_ZN2nw3gfx3res19ResStencilOperationC2EPKv_ZN2nw3gfx3res20ResFragmentOperation12GetClassNameEv_ZN2nw3gfx3res20ResFragmentOperationC1EPKv_ZN2nw3gfx3res20ResFragmentOperationC2EPKv_ZN2nw3gfx3res23ResShaderParameterValue11GetValueF32Ev_ZN2nw3gfx3res23ResShaderParameterValue12GetClassNameEv_ZN2nw3gfx3res23ResShaderParameterValue3refEv_ZN2nw3gfx3res23ResShaderParameterValueC1EPKv_ZN2nw3gfx3res23ResShaderParameterValueC2EPKv_ZN2nw3gfx3res24ResFragmentLightingTableC1EPKv_ZN2nw3gfx3res24ResFragmentLightingTableC2EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC1EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC2EPKv_ZN2nw3gfx3res27ResShaderProgramDescription10GetSymbolsEv_ZN2nw3gfx3res27ResShaderProgramDescription12GetClassNameEv_ZN2nw3gfx3res27ResShaderProgramDescription3refEv_ZN2nw3gfx3res8ResLightC1EPKv_ZN2nw3gfx3res8ResLightC2EPKv_ZN2nw3gfx8internal11GetCmdValueEjji_ZN2nw3gfx8internal12FastWordCopyEPjS2_j_ZN2nw3gfx8internal12NWUseCmdlistILi16EEEvPKv_ZN2nw3gfx8internal12NWUseCmdlistILi8EEEvPKv_ZN2nw3gfx8internal13MaterialState17ActivateAlphaTestENS0_3res12ResAlphaTestE_ZN2nw3gfx8internal13MaterialState19GetConstantColorU32ENS0_3res18ResTextureCombiner8ConstantENS3_16ResMaterialColorE_ZN2nw3gfx8internal13MaterialState21ActivateMaterialColorERKNS0_16SceneEnvironmentEPKNS0_13ShaderProgramENS0_3res16ResMaterialColorEb_ZN2nw3gfx8internal13MaterialState21ActivateRasterizationENS0_3res16ResRasterizationE_ZN2nw3gfx8internal13MaterialState22ActivateBlendOperationENS0_3res17ResBlendOperationE_ZN2nw3gfx8internal13MaterialState22ActivateDepthOperationENS0_3res17ResDepthOperationE_ZN2nw3gfx8internal13MaterialState22ActivateTextureMappersENS0_3res11ResMaterialE_ZN2nw3gfx8internal13MaterialState23ActivateShaderParameterEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal13MaterialState24ActivateFragmentLightingERKNS0_16SceneEnvironmentENS0_3res19ResFragmentLightingE_ZN2nw3gfx8internal13MaterialState24ActivateStencilOperationENS0_3res19ResStencilOperationE_ZN2nw3gfx8internal13MaterialState24ActivateTextureCombinersENS0_3res17ResFragmentShaderENS3_16ResMaterialColorE_ZN2nw3gfx8internal13MaterialState25ActivateFragmentOperationENS0_3res20ResFragmentOperationE_ZN2nw3gfx8internal13MaterialState25ActivateShadingParametersERKNS0_16SceneEnvironmentEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal13MaterialState31ActivateFragmentLightParametersERKNS0_16SceneEnvironmentEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal17MakeCommandHeaderEjibh_ZN2nw3gfx8internal18CommandCacheHelper12MultU32ColorEjj_ZN2nw3gfx8internal18CommandCacheHelper15MultAddU32ColorEjjj_ZN2nw3gfx8internal21ActivateFragmentLightEiNS0_3res16ResMaterialColorEPKNS0_13FragmentLightEb_ZN2nw3gfx8internal21NWGetCurrentCmdBufferEv_ZN2nw3gfx8internal21NWSetVertexUniform1fvEjiPKf_ZN2nw3gfx8internal21NWSetVertexUniform2fvEjiPKf_ZN2nw3gfx8internal21NWSetVertexUniform3fvEjiPKf_ZN2nw3gfx8internal21NWSetVertexUniform4fvEjiPKf_ZN2nw3gfx8internal23NWSetGeometryUniform1fvEjiPKf_ZN2nw3gfx8internal23NWSetGeometryUniform2fvEjiPKf_ZN2nw3gfx8internal23NWSetGeometryUniform3fvEjiPKf_ZN2nw3gfx8internal23NWSetGeometryUniform4fvEjiPKf_ZN2nw3gfx8internal24ActivateFragmentLightingENS0_3res19ResFragmentLightingE_ZN2nw3gfx8internal25NWForwardCurrentCmdBufferEj_ZN2nw3gfx8internal26ActivateFragmentLightCountEi_ZN2nw3gfx8internal28ActivateFragmentAmbientLightENS0_3res16ResMaterialColorEPKNS0_12AmbientLightE_ZN2nw3gfx8internal31ActivateFragmentLightParametersEibbbb_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nw2ut10FloatColorcvPKfEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut6Offset12to_table_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw3gfx11SceneObject17GetResSceneObjectEv_ZNK2nw3gfx12AmbientLight18GetResAmbientLightEv_ZNK2nw3gfx13FragmentLight19GetResFragmentLightEv_ZNK2nw3gfx13ShaderProgram20GetActiveDescriptionEv_ZNK2nw3gfx13ShaderProgram20SetUserVertexUniformEiNS0_3res23ResShaderParameterValueE_ZNK2nw3gfx13ShaderProgram20SetVertexUniformBoolEib_ZNK2nw3gfx13ShaderProgram22SetGeometryUniformBoolEib_ZNK2nw3gfx13ShaderProgram22SetUserGeometryUniformEiNS0_3res23ResShaderParameterValueE_ZNK2nw3gfx16SceneEnvironment12GetActiveFogEv_ZNK2nw3gfx16SceneEnvironment15GetAmbientLightEv_ZNK2nw3gfx16SceneEnvironment16GetFragmentLightEi_ZNK2nw3gfx16SceneEnvironment18GetHemiSphereLightEv_ZNK2nw3gfx16SceneEnvironment19GetVertexLightCountEv_ZNK2nw3gfx16SceneEnvironment21GetFragmentLightCountEv_ZNK2nw3gfx18IMaterialActivator18GetRuntimeTypeInfoEv_ZNK2nw3gfx23DirectMaterialActivator18GetRuntimeTypeInfoEv_ZNK2nw3gfx3res11ResMaterial16GetMaterialColorEv_ZNK2nw3gfx3res11ResMaterial16GetRasterizationEv_ZNK2nw3gfx3res11ResMaterial17GetFragmentShaderEv_ZNK2nw3gfx3res11ResMaterial17GetTextureMappersEi_ZNK2nw3gfx3res11ResMaterial19GetShaderParametersEv_ZNK2nw3gfx3res11ResMaterial20GetFragmentOperationEv_ZNK2nw3gfx3res11ResMaterial22GetTextureMappersCountEv_ZNK2nw3gfx3res11ResMaterial24GetShaderParametersCountEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res11ResMaterial8GetFlagsEv_ZNK2nw3gfx3res12ResAlphaTest3refEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res12ResSceneNode8GetFlagsEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res15ResAmbientLight13GetAmbientU32Ev_ZNK2nw3gfx3res15ResAmbientLight3refEv_ZNK2nw3gfx3res15ResShaderSymbol11GetLocationEv_ZNK2nw3gfx3res15ResShaderSymbol17IsGeometryUniformEv_ZNK2nw3gfx3res15ResShaderSymbol3refEv_ZNK2nw3gfx3res15ResShaderSymbol9IsEnabledEv_ZNK2nw3gfx3res16ResFragmentLight12GetLightKindEv_ZNK2nw3gfx3res16ResFragmentLight13GetAmbientU32Ev_ZNK2nw3gfx3res16ResFragmentLight13GetDiffuseU32Ev_ZNK2nw3gfx3res16ResFragmentLight15GetSpecular0U32Ev_ZNK2nw3gfx3res16ResFragmentLight15GetSpecular1U32Ev_ZNK2nw3gfx3res16ResFragmentLight3refEv_ZNK2nw3gfx3res16ResMaterialColor10GetAmbientEv_ZNK2nw3gfx3res16ResMaterialColor10GetDiffuseEv_ZNK2nw3gfx3res16ResMaterialColor13GetAmbientU32Ev_ZNK2nw3gfx3res16ResMaterialColor13GetDiffuseU32Ev_ZNK2nw3gfx3res16ResMaterialColor14GetEmissionU32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant0U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant1U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant2U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant3U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant4U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant5U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetSpecular0U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetSpecular1U32Ev_ZNK2nw3gfx3res16ResMaterialColor3refEv_ZNK2nw3gfx3res16ResRasterization20GetPolygonOffsetUnitEv_ZNK2nw3gfx3res16ResRasterization3refEv_ZNK2nw3gfx3res16ResRasterization8GetFlagsEv_ZNK2nw3gfx3res16ResTextureMapper11GetTypeInfoEv_ZNK2nw3gfx3res16ResTextureMapper3refEv_ZNK2nw3gfx3res17ResBlendOperation3refEv_ZNK2nw3gfx3res17ResBlendOperation7GetModeEv_ZNK2nw3gfx3res17ResDepthOperation3refEv_ZNK2nw3gfx3res17ResDepthOperation8GetFlagsEv_ZNK2nw3gfx3res17ResFragmentShader12GetAlphaTestEv_ZNK2nw3gfx3res17ResFragmentShader19GetFragmentLightingEv_ZNK2nw3gfx3res17ResFragmentShader19GetTextureCombinersEi_ZNK2nw3gfx3res17ResFragmentShader24GetFragmentLightingTableEv_ZNK2nw3gfx3res17ResFragmentShader24GetTextureCombinersCountEv_ZNK2nw3gfx3res17ResFragmentShader3refEv_ZNK2nw3gfx3res18ResShaderParameter12GetParameterEv_ZNK2nw3gfx3res18ResShaderParameter14GetSymbolIndexEv_ZNK2nw3gfx3res18ResShaderParameter3refEv_ZNK2nw3gfx3res18ResTextureCombiner11GetConstantEv_ZNK2nw3gfx3res18ResTextureCombiner3refEv_ZNK2nw3gfx3res19ResFragmentLighting11GetBumpModeEv_ZNK2nw3gfx3res19ResFragmentLighting14GetLayerConfigEv_ZNK2nw3gfx3res19ResFragmentLighting16GetFresnelConfigEv_ZNK2nw3gfx3res19ResFragmentLighting17IsBumpRenormalizeEv_ZNK2nw3gfx3res19ResFragmentLighting19GetBumpTextureIndexEv_ZNK2nw3gfx3res19ResFragmentLighting3refEv_ZNK2nw3gfx3res19ResFragmentLighting8GetFlagsEv_ZNK2nw3gfx3res19ResStencilOperation13IsTestEnabledEv_ZNK2nw3gfx3res19ResStencilOperation3refEv_ZNK2nw3gfx3res20ResFragmentOperation17GetBlendOperationEv_ZNK2nw3gfx3res20ResFragmentOperation17GetDepthOperationEv_ZNK2nw3gfx3res20ResFragmentOperation19GetStencilOperationEv_ZNK2nw3gfx3res20ResFragmentOperation24GetFragmentOperationModeEv_ZNK2nw3gfx3res20ResFragmentOperation3refEv_ZNK2nw3gfx3res23ResShaderParameterValue12GetValueBoolEv_ZNK2nw3gfx3res23ResShaderParameterValue14GetUniformTypeEv_ZNK2nw3gfx3res23ResShaderParameterValue3refEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper15GetCommandCacheEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper20GetCommandSizeToSendEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper3refEv_ZNK2nw3gfx3res27ResShaderProgramDescription15GetSymbolsCountEv_ZNK2nw3gfx3res27ResShaderProgramDescription22GetMaxVertexLightCountEv_ZNK2nw3gfx3res27ResShaderProgramDescription3refEv_ZNK2nw3gfx3res27ResShaderProgramDescription8GetFlagsEv_ZNK2nw3gfx8Material13GetOwnerModelEv_ZNK2nw3gfx8Material23GetAlphaTestResMaterialEv_ZNK2nw3gfx8Material27GetMaterialColorResMaterialEv_ZNK2nw3gfx8Material27GetRasterizationResMaterialEv_ZNK2nw3gfx8Material27GetTextureMapperResMaterialEv_ZNK2nw3gfx8Material29GetShaderParameterResMaterialEv_ZNK2nw3gfx8Material29GetTextureCombinerResMaterialEv_ZNK2nw3gfx8Material30GetFragmentLightingResMaterialEv_ZNK2nw3gfx8Material30GetShadingParameterResMaterialEv_ZNK2nw3gfx8Material31GetFragmentOperationResMaterialEv_ZNK2nw3gfx8Material32GetTextureCoordinatorResMaterialEv_ZNK2nw3gfx8Material35GetFragmentLightingTableResMaterialEv_ZN2nw2ut13ResStaticCastIKNS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res15ResAmbientLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastIKNS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResAmbientLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut3MinIiEET_S2_S2__ZN2nw2ut5ClampIjEET_S2_S2_S2__ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res15ResShaderSymbolEE8GetValueEPNS0_6OffsetE_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res15ResShaderSymbolEE9ValueSizeEv_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res18ResShaderParameterEE8GetValueEPKNS0_6OffsetE_ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorC1EPKNS0_6OffsetE_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorC2EPKNS0_6OffsetE_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorppEv_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEEC1EPKvi_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEEC2EPKvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEixEi_ZN2nw2ut9CheckFlagIjNS_3gfx3res15ResMaterialData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res20ResFragmentLightData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res20ResRasterizationData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res21ResDepthOperationData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res23ResFragmentLightingData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res27ResShaderProgramDescription4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx5Model12BufferOptionEEEbRKT_RKT0__ZN2nw2ut9ResCommonINS_3gfx3res16ResAlphaTestDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res16ResAlphaTestDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResDepthOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResDepthOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResStencilOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResStencilOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZN2nw3gfx8internal12NWUseCmdlistILi24EEEvPKv_ZN2nw3gfx8internal12NWUseCmdlistIjEEvPKT_i_ZN2nw3gfx8internal15NWSetUniform1fvILj656EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform1fvILj704EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform2fvILj656EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform2fvILj704EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform3fvILj656EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform3fvILj704EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform4fvILj656EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform4fvILj704EEEvjiPKf_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratordeEv_ZNK2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE3endEv_ZNK2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE5beginEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEixEi_ZNK2nw2ut9ResCommonINS_3gfx3res16ResAlphaTestDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res21ResDepthOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res23ResStencilOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_13ShaderProgramEE3GetEv_ZZN2nn4math5MTX348IdentityEvE8identity_ZN2nw3gfx3Fog11FOG_DENSITYE_ZN2nw3gfx3Fog16FOG_UPDATER_TYPEE_ZN2nw3gfx3Fog13FOG_MAX_DEPTHE_ZN2nw3gfx3Fog13FOG_MIN_DEPTHE_ZTIN2nw3gfx3FogE_ZTSN2nw3gfx3FogE_ZTVN2nw3gfx3FogE_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res13ResFogUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZZNK2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZN2nw3gfx3Fog10s_TypeInfoE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZN2nw3gfx3Fog10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx3Fog12CreateResFogEPNS_2os10IAllocatorEPKc_ZN2nw3gfx3Fog13DestroyResFogEPNS_2os10IAllocatorEPNS0_3res10ResFogDataE_ZN2nw3gfx3Fog14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx3Fog15CreateAnimGroupEPNS_2os10IAllocatorE_ZN2nw3gfx3Fog15SetupFogSamplerENS0_3res19ResImageLookupTableENS2_13ResFogUpdaterERKN2nn4math5MTX44E_ZN2nw3gfx3Fog19CreateOriginalValueEPNS_2os10IAllocatorE_ZN2nw3gfx3Fog19CreateResFogUpdaterEPNS_2os10IAllocatorE_ZN2nw3gfx3Fog20DestroyResFogUpdaterEPNS_2os10IAllocatorEPNS0_3res17ResFogUpdaterDataE_ZN2nw3gfx3Fog21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res6ResFogENS1_11DescriptionE_ZN2nw3gfx3Fog6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx3Fog6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx3Fog6UpdateEPKNS0_6CameraE_ZN2nw3gfx3Fog8BindAnimEPNS0_9AnimGroupE_ZNK2nw3gfx3Fog14DynamicBuilder13GetMemorySizeEj_ZN2nn4math10Transform3C1ERKNS0_4VEC3ES4_S4__ZN2nn4math10Transform3C2ERKNS0_4VEC3ES4_S4__ZN2nn4math11_Transform3C1Ev_ZN2nn4math11_Transform3C2Ev_ZN2nn4math4FExpEf_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math4VEC4C1Ev_ZN2nn4math4VEC4C2Ev_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os20MemorySizeCalculator15ChangeAlignmentEj_ZN2nw2os20MemorySizeCalculator3AddEjj_ZN2nw2os20MemorySizeCalculatorC1Ej_ZN2nw2os20MemorySizeCalculatorC2Ej_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut3AbsIfEET_S2__ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut7Fixed1116Float32ToFixed11Ef_ZN2nw2ut7Fixed1316Float32ToFixed13Ef_ZN2nw2ut8internal13CheckRevisionEjj_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut9BinString7set_ptrEPKc_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding12SetAnimGroupEiPNS0_9AnimGroupE_ZN2nw3gfx11AnimBinding26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorEii_ZN2nw3gfx11AnimBinding7Builder13MaxAnimGroupsEi_ZN2nw3gfx11AnimBinding7Builder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx11AnimBinding7BuilderC1Ev_ZN2nw3gfx11AnimBinding7BuilderC2Ev_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx13TransformNode11DescriptionC1ERKS2__ZN2nw3gfx13TransformNode11DescriptionC2ERKS2__ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res16ResTransformNodeENS1_11DescriptionE_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx3Fog19ResFogDataDestroyerC1EPNS_2os10IAllocatorE_ZN2nw3gfx3Fog19ResFogDataDestroyerC2EPNS_2os10IAllocatorE_ZN2nw3gfx3Fog19ResFogDataDestroyerclEPNS0_3res10ResFogDataE_ZN2nw3gfx3Fog26ResFogUpdaterDataDestroyerC1EPNS_2os10IAllocatorE_ZN2nw3gfx3Fog26ResFogUpdaterDataDestroyerC2EPNS_2os10IAllocatorE_ZN2nw3gfx3Fog26ResFogUpdaterDataDestroyerclEPNS0_3res17ResFogUpdaterDataE_ZN2nw3gfx3Fog9GetResFogEv_ZN2nw3gfx3FogC1EPNS_2os10IAllocatorENS0_3res6ResFogERKNS1_11DescriptionE_ZN2nw3gfx3FogC2EPNS_2os10IAllocatorENS0_3res6ResFogERKNS1_11DescriptionE_ZN2nw3gfx3FogC1EPNS_2os10IAllocatorENS_2ut7MovePtrINS0_3res10ResFogDataENS1_19ResFogDataDestroyerEEERKNS1_11DescriptionE_ZN2nw3gfx3FogC2EPNS_2os10IAllocatorENS_2ut7MovePtrINS0_3res10ResFogDataENS1_19ResFogDataDestroyerEEERKNS1_11DescriptionE_ZN2nw3gfx3FogD0Ev_ZN2nw3gfx3FogD1Ev_ZN2nw3gfx3FogD2Ev_ZN2nw3gfx3res10ResFogDataC1ERKS2__ZN2nw3gfx3res10ResFogDataC2ERKS2__ZN2nw3gfx3res12ResSceneNode13GetAnimGroupsEi_ZN2nw3gfx3res12ResSceneNode16SetBranchVisibleEb_ZN2nw3gfx3res12ResSceneNode3refEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1ERKS2__ZN2nw3gfx3res12ResSceneNodeC2ERKS2__ZN2nw3gfx3res13ResFogUpdater12GetClassNameEv_ZN2nw3gfx3res13ResFogUpdaterC1EPKv_ZN2nw3gfx3res13ResFogUpdaterC2EPKv_ZN2nw3gfx3res14ResLookupTableC1EPKv_ZN2nw3gfx3res14ResLookupTableC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1ERKS2__ZN2nw3gfx3res16ResTransformNodeC2ERKS2__ZN2nw3gfx3res19ResImageLookupTable15GetCommandCacheEv_ZN2nw3gfx3res19ResImageLookupTable15SetCommandCacheEij_ZN2nw3gfx3res19ResImageLookupTable3refEv_ZN2nw3gfx3res19ResImageLookupTableC1EPKv_ZN2nw3gfx3res19ResImageLookupTableC2EPKv_ZN2nw3gfx3res20ResTransformNodeDataC1ERKS2__ZN2nw3gfx3res20ResTransformNodeDataC2ERKS2__ZN2nw3gfx3res26ResCameraProjectionUpdater12GetClassNameEv_ZN2nw3gfx3res6ResFog13GetFogSamplerEv_ZN2nw3gfx3res6ResFog13GetFogUpdaterEv_ZN2nw3gfx3res6ResFog3ptrEv_ZN2nw3gfx3res6ResFog3refEv_ZN2nw3gfx3res6ResFogC1EPKv_ZN2nw3gfx3res6ResFogC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx6ResultoREj_ZN2nw3gfx8internal17MakeCommandHeaderEjibh_ZN2nw3gfx9AnimGroup12SetTargetPtrEiPv_ZN2nw3gfx9AnimGroup15SetTargetObjectEiPv_ZN2nw3gfx9AnimGroup16SetOriginalValueEiPKv_ZN2nw3gfx9AnimGroup20SetTargetObjectIndexEii_ZN2nw3gfx9AnimGroup7Builder12ResAnimGroupENS_4anim3res12ResAnimGroupE_ZN2nw3gfx9AnimGroup7Builder12SetSceneNodeEPNS0_9SceneNodeE_ZN2nw3gfx9AnimGroup7Builder16UseOriginalValueEb_ZN2nw3gfx9AnimGroup7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx9AnimGroup7BuilderC1Ev_ZN2nw3gfx9AnimGroup7BuilderC2Ev_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DescriptionC1ERKS2__ZN2nw3gfx9SceneNode11DescriptionC2ERKS2__ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode14AcceptChildrenEPNS0_13ISceneVisitorE_ZN2nw3gfx9SceneNode14GetAnimBindingEv_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res12ResSceneNodeENS1_11DescriptionE_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res12ResAnimGroupC1EPKv_ZN2nw4anim3res12ResAnimGroupC2EPKv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZNK2nw2os20MemorySizeCalculator18GetSizeWithPaddingEj_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx11AnimBinding7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3Fog18GetRuntimeTypeInfoEv_ZNK2nw3gfx3res12ResSceneNode18GetAnimGroupsCountEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res13ResFogUpdater10GetDensityEv_ZNK2nw3gfx3res13ResFogUpdater14GetMaxFogDepthEv_ZNK2nw3gfx3res13ResFogUpdater14GetMinFogDepthEv_ZNK2nw3gfx3res13ResFogUpdater17GetFogUpdaterTypeEv_ZNK2nw3gfx3res13ResFogUpdater3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject9GetHeaderEv_ZNK2nw3gfx3res19ResImageLookupTable20GetCommandCacheCountEv_ZNK2nw3gfx3res19ResImageLookupTable3refEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater6GetFarEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater7GetNearEv_ZNK2nw3gfx3res6ResFog11GetRevisionEv_ZNK2nw3gfx6Camera20GetProjectionUpdaterEv_ZNK2nw3gfx6Camera23InverseProjectionMatrixEv_ZNK2nw3gfx6Camera9GetWScaleEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9AnimGroup14GetMemberCountEv_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw3gfx9AnimGroup7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZNK2nw4anim3res12ResAnimGroup13GetTargetTypeEv_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res18ResAnimGroupMember13GetObjectTypeEv_ZNK2nw4anim3res18ResAnimGroupMember15GetMemberOffsetEv_ZNK2nw4anim3res18ResAnimGroupMember3refEv_ZNSt11char_traitsIcE4copyEPcPKcj_ZNSt11char_traitsIcE6lengthEPKc_ZNSt14numeric_limitsIfE7epsilonEv_ZnwjPv_ZN2nw2os10IAllocator12AllocAndFillIjEEPT_iRKS3_h_ZN2nw2os15AllocateAndFillINS_3gfx3res17ResFogUpdaterDataEEEPT_PNS0_10IAllocatorEh_ZN2nw2os15AllocateAndFillINS_3gfx3res23ResImageLookupTableDataEEEPT_PNS0_10IAllocatorEh_ZN2nw2os16AllocateAndFillNINS_3gfx3res10ResFogDataEEEPT_PNS0_10IAllocatorEjh_ZN2nw2os21AllocateAndCopyStringIcEEPT_PKS2_PNS0_10IAllocatorEj_ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx9AnimGroupEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3__ZN2nw2ut13ResStaticCastINS_3gfx3res6ResFogENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res6ResFogENS3_14ResSceneObjectEEET_T0__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut15FloatEqualsWeakIfEEbT_S2__ZN2nw2ut20CloseAtToleranceWeakIfEC1Ef_ZN2nw2ut20CloseAtToleranceWeakIfEC2Ef_ZN2nw2ut3MaxIjEET_S2_S2__ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx3res10ResFogDataENS2_3Fog19ResFogDataDestroyerEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx3res10ResFogDataENS2_3Fog19ResFogDataDestroyerEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx3res10ResFogDataENS2_3Fog19ResFogDataDestroyerEE7ReleaseEv_ZN2nw2ut7MovePtrINS_3gfx3res10ResFogDataENS2_3Fog19ResFogDataDestroyerEEC1ERKS7__ZN2nw2ut7MovePtrINS_3gfx3res10ResFogDataENS2_3Fog19ResFogDataDestroyerEEC2ERKS7__ZN2nw2ut7MovePtrINS_3gfx3res10ResFogDataENS2_3Fog19ResFogDataDestroyerEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx3res10ResFogDataENS2_3Fog19ResFogDataDestroyerEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx3res10ResFogDataENS2_3Fog19ResFogD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1_15static_any_baseEPNS1_12contain_typeISC_EE_ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZN2nw2ut9CheckFlagIjjEEbRKT_RKT0__ZN2nw2ut9MoveArrayIPKvEixEi_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE13destroy_rangeEPSB_SD__ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE3endEv_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE5beginEv_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE5clearEv_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE5eraseIPSB_EET_SF__ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEED1Ev_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEED2Ev_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE13destroy_rangeEPSB_SD__ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE3endEv_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE5beginEv_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE5clearEv_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE5eraseIPSB_EET_SF__ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEED1Ev_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE10erase_findERKS4__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE9constructEPS4_RKS4__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE9push_backERKS4__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEED2Ev_ZN2nw2ut9MoveArrayIPvEixEi_ZN2nw2ut9MoveArrayIiEixEi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res17ResFogUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res17ResFogUpdaterDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC2EPKv_ZN2nw3gfx6GfxPtrINS0_11AnimBindingEED1Ev_ZN2nw3gfx6GfxPtrINS0_11AnimBindingEED2Ev_ZN2nw3gfx8internal16ResCheckRevisionINS0_3res6ResFogEEEbT__ZN4__rw12__rw_destroyIN2nw3gfx9SceneNodeEEEvPPT_S6__ZN4__rw14__rw_constructIPN2nw3gfx9SceneNodeES4_EEvPT_RKT0__ZNK2nw2ut13SlotDestroyerIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEEclERSB__ZNK2nw2ut13SlotDestroyerIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEEclERSB__ZNK2nw2ut20CloseAtToleranceWeakIfEclEff_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx3res10ResFogDataENS2_3Fog19ResFogDataDestroyerEE10GetDeleterEv_ZNK2nw2ut7MovePtrINS_3gfx3res10ResFogDataENS2_3Fog19ResFogDataDestroyerEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx3res10ResFogDataENS2_3Fog19ResFogDataDestroyerEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx3res17ResFogUpdaterDataENS2_3Fog26ResFogUpdaterDataDestroyerEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx3res17ResFogUpdaterDataENS2_3Fog26ResFogUpdaterDataDestroyerEE3PtrEv_ZNK2nw2ut9MoveArrayIPKvE4SizeEv_ZNK2nw2ut9MoveArrayIPKvE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE8capacityEv_ZNK2nw2ut9MoveArrayIPvE4SizeEv_ZNK2nw2ut9MoveArrayIPvE4sizeEv_ZNK2nw2ut9MoveArrayIiE4SizeEv_ZNK2nw2ut9MoveArrayIiE4sizeEv_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res17ResFogUpdaterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEE3GetEv_ZNK2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEE3GetEv_ZSt11remove_copyIPPN2nw3gfx9SceneNodeES4_S3_ET0_T_S6_S5_RKT1__ZSt18uninitialized_copyIPPN2nw3gfx9SceneNodeES4_ET0_T_S6_S5__ZSt4findIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt6fill_nIPhjhEvT_T0_RKT1__ZSt6fill_nIPjijEvT_T0_RKT1__ZSt6removeIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx13TransformNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx9SceneNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw3gfx9SceneNodeENS0_2ut13ChildDetacherIS2_EEET0_T_S9_S8__ZZN2nn4math5MTX348IdentityEvE8identity_ZTIN2nw3gfx13FragmentLightE_ZTSN2nw3gfx13FragmentLightE_ZTVN2nw3gfx13FragmentLightE_ZZN2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZN2nw3gfx3res22ResLightingLookupTable3refEvE12__FUNCTION___ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res22ResLightingLookupTable3refEvE12__FUNCTION___ZN2nw3gfx13FragmentLight10s_TypeInfoE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZN2nw3gfx13FragmentLight10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx13FragmentLight11CreateCloneEPNS0_9SceneNodeENS0_3res16ResFragmentLightERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx13FragmentLight14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx13FragmentLight15UpdateDirectionEv_ZN2nw3gfx13FragmentLight19CreateOriginalValueEPNS_2os10IAllocatorE_ZN2nw3gfx13FragmentLight21CloneResFragmentLightENS0_3res16ResFragmentLightEPNS_2os10IAllocatorE_ZN2nw3gfx13FragmentLight21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res16ResFragmentLightENS1_11DescriptionE_ZN2nw3gfx13FragmentLight22CreateResFragmentLightEPNS_2os10IAllocatorEPKc_ZN2nw3gfx13FragmentLight23DestroyResFragmentLightEPNS_2os10IAllocatorEPNS0_3res20ResFragmentLightDataE_ZN2nw3gfx13FragmentLight27GetMemorySizeForCreateCloneENS0_3res16ResFragmentLightENS1_11DescriptionEj_ZN2nw3gfx13FragmentLight6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx13FragmentLight6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZNK2nw3gfx13FragmentLight14DynamicBuilder13GetMemorySizeEj_ZN2nn4math10Transform3C1ERKNS0_4VEC3ES4_S4__ZN2nn4math10Transform3C2ERKNS0_4VEC3ES4_S4__ZN2nn4math10Transform3C1Ev_ZN2nn4math10Transform3C2Ev_ZN2nn4math11_Transform3C1Ev_ZN2nn4math11_Transform3C2Ev_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os20MemorySizeCalculator15ChangeAlignmentEj_ZN2nw2os20MemorySizeCalculator3AddEjj_ZN2nw2os20MemorySizeCalculatorC1Ej_ZN2nw2os20MemorySizeCalculatorC2Ej_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut8internal13CheckRevisionEjj_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut9BinString7set_ptrEPKc_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorEii_ZN2nw3gfx11AnimBinding7Builder13MaxAnimGroupsEi_ZN2nw3gfx11AnimBinding7Builder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx11AnimBinding7BuilderC1Ev_ZN2nw3gfx11AnimBinding7BuilderC2Ev_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx13FragmentLight19GetResFragmentLightEv_ZN2nw3gfx13FragmentLight29ResFragmentLightDataDestroyerC1EPNS_2os10IAllocatorE_ZN2nw3gfx13FragmentLight29ResFragmentLightDataDestroyerC2EPNS_2os10IAllocatorE_ZN2nw3gfx13FragmentLight29ResFragmentLightDataDestroyerclEPNS0_3res20ResFragmentLightDataE_ZN2nw3gfx13FragmentLight9DirectionEv_ZN2nw3gfx13FragmentLightC1EPNS_2os10IAllocatorENS0_3res16ResFragmentLightERKNS1_11DescriptionE_ZN2nw3gfx13FragmentLightC2EPNS_2os10IAllocatorENS0_3res16ResFragmentLightERKNS1_11DescriptionE_ZN2nw3gfx13FragmentLightC1EPNS_2os10IAllocatorENS_2ut7MovePtrINS0_3res20ResFragmentLightDataENS1_29ResFragmentLightDataDestroyerEEERKNS1_11DescriptionE_ZN2nw3gfx13FragmentLightC2EPNS_2os10IAllocatorENS_2ut7MovePtrINS0_3res20ResFragmentLightDataENS1_29ResFragmentLightDataDestroyerEEERKNS1_11DescriptionE_ZN2nw3gfx13FragmentLightD0Ev_ZN2nw3gfx13FragmentLightD1Ev_ZN2nw3gfx13FragmentLightD2Ev_ZN2nw3gfx13TransformNode11DescriptionC1ERKS2__ZN2nw3gfx13TransformNode11DescriptionC2ERKS2__ZN2nw3gfx13TransformNode19GetResTransformNodeEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res16ResTransformNodeENS1_11DescriptionE_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx3res12ResLightDataC1ERKS2__ZN2nw3gfx3res12ResLightDataC2ERKS2__ZN2nw3gfx3res12ResSceneNode13GetAnimGroupsEi_ZN2nw3gfx3res12ResSceneNode16SetBranchVisibleEb_ZN2nw3gfx3res12ResSceneNode3refEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1ERKS2__ZN2nw3gfx3res12ResSceneNodeC2ERKS2__ZN2nw3gfx3res14ResLookupTable11DereferenceEv_ZN2nw3gfx3res14ResLookupTable12GetClassNameEv_ZN2nw3gfx3res14ResLookupTable3refEv_ZN2nw3gfx3res14ResLookupTableC1EPKv_ZN2nw3gfx3res14ResLookupTableC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res16ResFragmentLight15GetAngleSamplerEv_ZN2nw3gfx3res16ResFragmentLight18GetDistanceSamplerEv_ZN2nw3gfx3res16ResFragmentLight3ptrEv_ZN2nw3gfx3res16ResFragmentLight3refEv_ZN2nw3gfx3res16ResFragmentLightC1EPKv_ZN2nw3gfx3res16ResFragmentLightC2EPKv_ZN2nw3gfx3res16ResTransformNode12GetTransformEv_ZN2nw3gfx3res16ResTransformNode3refEv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1ERKS2__ZN2nw3gfx3res16ResTransformNodeC2ERKS2__ZN2nw3gfx3res19ResImageLookupTable3ptrEv_ZN2nw3gfx3res19ResImageLookupTableC1EPKv_ZN2nw3gfx3res19ResImageLookupTableC2EPKv_ZN2nw3gfx3res20ResFragmentLightDataC1ERKS2__ZN2nw3gfx3res20ResFragmentLightDataC2ERKS2__ZN2nw3gfx3res20ResTransformNodeDataC1ERKS2__ZN2nw3gfx3res20ResTransformNodeDataC2ERKS2__ZN2nw3gfx3res22ResLightingLookupTable10GetSamplerEv_ZN2nw3gfx3res22ResLightingLookupTable12GetClassNameEv_ZN2nw3gfx3res22ResLightingLookupTable3refEv_ZN2nw3gfx3res22ResLightingLookupTableC1EPKv_ZN2nw3gfx3res22ResLightingLookupTableC2EPKv_ZN2nw3gfx3res23ResReferenceLookupTable12GetTargetLutEv_ZN2nw3gfx3res23ResReferenceLookupTable3refEv_ZN2nw3gfx3res23ResReferenceLookupTableC1EPKv_ZN2nw3gfx3res23ResReferenceLookupTableC2EPKv_ZN2nw3gfx3res8ResLightC1EPKv_ZN2nw3gfx3res8ResLightC2EPKv_ZN2nw3gfx5LightC2EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionE_ZN2nw3gfx5LightD1Ev_ZN2nw3gfx5LightD2Ev_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx9AnimGroup7Builder12ResAnimGroupENS_4anim3res12ResAnimGroupE_ZN2nw3gfx9AnimGroup7Builder16UseOriginalValueEb_ZN2nw3gfx9AnimGroup7BuilderC1Ev_ZN2nw3gfx9AnimGroup7BuilderC2Ev_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DescriptionC1ERKS2__ZN2nw3gfx9SceneNode11DescriptionC2ERKS2__ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode14AcceptChildrenEPNS0_13ISceneVisitorE_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res12ResSceneNodeENS1_11DescriptionE_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4anim3res12ResAnimGroupC1EPKv_ZN2nw4anim3res12ResAnimGroupC2EPKv_ZNK2nw2os20MemorySizeCalculator18GetSizeWithPaddingEj_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx11AnimBinding7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx11SceneObject17GetResSceneObjectEv_ZNK2nw3gfx13FragmentLight12GetLightKindEv_ZNK2nw3gfx13FragmentLight12GetLightTypeEv_ZNK2nw3gfx13FragmentLight18GetRuntimeTypeInfoEv_ZNK2nw3gfx13FragmentLight19GetResFragmentLightEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode22CalcInheritingDiretionERN2nn4math4VEC3ERKS4__ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res12ResSceneNode18GetAnimGroupsCountEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res12ResSceneNode8GetFlagsEv_ZNK2nw3gfx3res14ResLookupTable11GetTypeInfoEv_ZNK2nw3gfx3res14ResLookupTable3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject9GetHeaderEv_ZNK2nw3gfx3res16ResFragmentLight12GetDirectionEv_ZNK2nw3gfx3res16ResFragmentLight12GetLightKindEv_ZNK2nw3gfx3res16ResFragmentLight3refEv_ZNK2nw3gfx3res22ResLightingLookupTable3refEv_ZNK2nw3gfx3res22ResLightingLookupTable8GetInputEv_ZNK2nw3gfx3res22ResLightingLookupTable8GetScaleEv_ZNK2nw3gfx3res8ResLight11GetRevisionEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9AnimGroup7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZNSt11char_traitsIcE4copyEPcPKcj_ZNSt11char_traitsIcE6lengthEPKc_ZnwjPv_ZN2nw2os15AllocateAndFillINS_3gfx3res26ResLightingLookupTableDataEEEPT_PNS0_10IAllocatorEh_ZN2nw2os15AllocateAndFillINS_3gfx3res27ResReferenceLookupTableDataEEEPT_PNS0_10IAllocatorEh_ZN2nw2os16AllocateAndFillNINS_3gfx3res20ResFragmentLightDataEEEPT_PNS0_10IAllocatorEjh_ZN2nw2os21AllocateAndCopyStringIcEEPT_PKS2_PNS0_10IAllocatorEj_ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx9AnimGroupEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResTransformNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res19ResImageLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResTransformNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResImageLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut3MaxIjEET_S2_S2__ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx3res20ResFragmentLightDataENS2_13FragmentLight29ResFragmentLightDataDestroyerEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx3res20ResFragmentLightDataENS2_13FragmentLight29ResFragmentLightDataDestroyerEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx3res20ResFragmentLightDataENS2_13FragmentLight29ResFragmentLightDataDestroyerEE7ReleaseEv_ZN2nw2ut7MovePtrINS_3gfx3res20ResFragmentLightDataENS2_13FragmentLight29ResFragmentLightDataDestroyerEEC1ERKS7__ZN2nw2ut7MovePtrINS_3gfx3res20ResFragmentLightDataENS2_13FragmentLight29ResFragmentLightDataDestroyerEEC2ERKS7__ZN2nw2ut7MovePtrINS_3gfx3res20ResFragmentLightDataENS2_13FragmentLight29ResFragmentLightDataDestroyerEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx3res20ResFragmentLightDataENS2_13FragmentLight29ResFragmentLightDataDestroyerEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx3res20ResFragmentLightDataENS2_13FragmentLight29ResFragmentLightDataDestroyerEEC1IS4_S6_EEPT_T0__ZN2nw2ut7MovePtrINS_3gfx3res20ResFragmentLightDataENS2_13FragmentLight29ResFragmentLightDataDestroyerEEC2IS4_S6_EEPT_T0__ZN2nw2ut7MovePtrINS_3gfx3res20ResFragmentLightDataENS2_13FragmentLight29ResFragmentLightDataDestroyerEED1Ev_ZN2nw2ut7MovePtrINS_3gfx3res20ResFragmentLightDataENS2_13FragmentLight29ResFragmentLightDataDestroyerEED2Ev_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForFixedSizedSignalInternalEPNS9_20MemorySizeCalculatorEj_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForInvalidateSignalInternalEPNS9_20MemorySizeCalculatorE_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10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C2C2Eff_ZN2nn4math4VEC2C1Ev_ZN2nn4math4VEC2C2Ev_ZN2nn4math5ARMv611MTX44PivotCEPNS0_5MTX44ENS0_14PivotDirectionE_ZN2nn4math5ARMv613MTX44FrustumCEPNS0_5MTX44Effffff_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx23CameraProjectionUpdater12TextureScaleEv_ZN2nw3gfx23CameraProjectionUpdater16TextureTranslateEv_ZN2nw3gfx23CameraProjectionUpdater9IsDynamicEv_ZN2nw3gfx23CameraProjectionUpdaterC2EPNS_2os10IAllocatorEb_ZN2nw3gfx23CameraProjectionUpdaterD0Ev_ZN2nw3gfx23CameraProjectionUpdaterD1Ev_ZN2nw3gfx23CameraProjectionUpdaterD2Ev_ZN2nw3gfx24FrustumProjectionUpdater11GetResourceEv_ZN2nw3gfx3res17ResProjectionRectC1Ev_ZN2nw3gfx3res17ResProjectionRectC2Ev_ZN2nw3gfx3res26ResCameraProjectionUpdater12GetClassNameEv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC1EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC1ERKS2__ZN2nw3gfx3res26ResCameraProjectionUpdaterC2ERKS2__ZN2nw3gfx3res27ResFrustumProjectionUpdater3ptrEv_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC1EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC2EPKv_ZN2nw3gfx3res31ResFrustumProjectionUpdaterDataC1Ev_ZN2nw3gfx3res31ResFrustumProjectionUpdaterDataC2Ev_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx23CameraProjectionUpdater17GetPivotDirectionEv_ZNK2nw3gfx23CameraProjectionUpdater18GetRuntimeTypeInfoEv_ZNK2nw3gfx24FrustumProjectionUpdater11GetResourceEv_ZNK2nw3gfx24FrustumProjectionUpdater18GetRuntimeTypeInfoEv_ZNK2nw3gfx24FrustumProjectionUpdater4KindEv_ZNK2nw3gfx3res17ResProjectionRect8GetWidthEv_ZNK2nw3gfx3res17ResProjectionRect9GetCenterEv_ZNK2nw3gfx3res17ResProjectionRect9GetHeightEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater6GetFarEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater7GetNearEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater3refEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater7GetRectEv_ZnwjPv_ZN2nw2os15AllocateAndFillINS_3gfx3res31ResFrustumProjectionUpdaterDataEEEPT_PNS0_10IAllocatorEh_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC2EPKv_ZNK2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZSt6fill_nIPhjhEvT_T0_RKT1__ZN2nw3gfx8internal10nwgfxClearEjjjjjjjj_ZN2nw3gfx8internal19GetFrameBufferStateEjPjS2__ZN2nw3gfx8internal22nwgfxAddVramDmaCommandEPvS2_i_ZN2nw3gfx14GraphicsDevice12m_LutTargetsE_ZN2nw3gfx14GraphicsDevice19s_FragOperationModeE_ZN2nw3gfx14GraphicsDevice22s_IsFrameBufferUpdatedE_ZN2nw3gfx14GraphicsDevice14s_BlendEnabledE_ZN2nw3gfx14GraphicsDevice18s_DepthTestEnabledE_ZN2nw3gfx14GraphicsDevice20s_StencilTestEnabledE_ZN2nw3gfx14GraphicsDevice11s_DepthMaskE_ZN2nw3gfx14GraphicsDevice22s_PolygonOffsetEnabledE_ZN2nw3gfx14GraphicsDevice13s_StencilMaskE_ZN2nw3gfx14GraphicsDevice11s_ColorMaskE_ZN2nw3gfx14GraphicsDevice19s_RenderBufferWidthE_ZN2nw3gfx14GraphicsDevice20s_RenderBufferHeightE_ZN2nw3gfx14GraphicsDevice20s_FrameBufferCommandE_ZN2nw3gfx14GraphicsDevice10s_LutIsAbsE_ZN2nw3gfx14GraphicsDevice10s_LutInputE_ZN2nw3gfx14GraphicsDevice10s_LutScaleE_ZN2nw3gfx14GraphicsDevice13s_DepthFormatE_ZN2nw3gfx14GraphicsDevice10s_WScale24E_ZN2nw3gfx14GraphicsDevice16s_DepthRangeNearE_ZN2nw3gfx14GraphicsDevice15s_DepthRangeFarE_ZN2nw3gfx14GraphicsDevice19s_PolygonOffsetUnitE_ZN2nw3gfx14GraphicsDevice16s_LightPositionWE_ZN2nw3gfx14GraphicsDevice15s_LightShadowedE_ZN2nw3gfx14GraphicsDevice18s_LightSpotEnabledE_ZN2nw3gfx14GraphicsDevice26s_LightDistanceAttnEnabledE_ZN2nw3gfx14GraphicsDevice14s_DepthRange24E_ZN2nw3gfx14GraphicsDevice19ActivateLookupTableENS0_3res19ResImageLookupTableENS1_9LutTargetE_ZN2nw3gfx14GraphicsDevice21InvalidateLookupTableENS0_3res19ResImageLookupTableE_ZN2nw3gfx14GraphicsDevice25InvalidateAllLookupTablesEv_ZN2nw3gfx14GraphicsDevice6ReportEv_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut7Float2415Float32ToBits24Ef_ZN2nw3gfx14GraphicsDevice22ActivateLutLoadSettingENS1_9LutTargetE_ZN2nw3gfx3res14ResLookupTableC1EPKv_ZN2nw3gfx3res14ResLookupTableC2EPKv_ZN2nw3gfx3res19ResImageLookupTable15GetCommandCacheEv_ZN2nw3gfx3res19ResImageLookupTable3ptrEv_ZN2nw3gfx3res19ResImageLookupTable3refEv_ZN2nw3gfx3res19ResImageLookupTableC1EPKv_ZN2nw3gfx3res19ResImageLookupTableC2EPKv_ZN2nw3gfx8internal12NWUseCmdlistILi8EEEvPKv_ZN2nw3gfx8internal17MakeCommandHeaderEjibh_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx3res19ResImageLookupTable20GetCommandCacheCountEv_ZNK2nw3gfx3res19ResImageLookupTable3ptrEv_ZNK2nw3gfx3res19ResImageLookupTable3refEv_ZNK2nw3gfx3res19ResImageLookupTable7GetNameEv_ZNK2nw3gfx3res19ResImageLookupTableeqERKS2__ZNK2nw3gfx3res19ResImageLookupTableneERKS2__ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC2EPKv_ZN2nw3gfx8internal12NWUseCmdlistIjEEvPKT_i_ZZN2nn4math5MTX348IdentityEvE8identity_ZTIN2nw3gfx15HemiSphereLightE_ZTSN2nw3gfx15HemiSphereLightE_ZTVN2nw3gfx15HemiSphereLightE_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw3gfx15HemiSphereLight10s_TypeInfoE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZN2nw3gfx15HemiSphereLight10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx15HemiSphereLight14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx15HemiSphereLight19CreateOriginalValueEPNS_2os10IAllocatorE_ZN2nw3gfx15HemiSphereLight21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res18ResHemiSphereLightENS1_11DescriptionE_ZN2nw3gfx15HemiSphereLight24CreateResHemiSphereLightEPNS_2os10IAllocatorEPKc_ZN2nw3gfx15HemiSphereLight25DestroyResHemiSphereLightEPNS_2os10IAllocatorEPNS0_3res22ResHemiSphereLightDataE_ZN2nw3gfx15HemiSphereLight6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx15HemiSphereLight6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZNK2nw3gfx15HemiSphereLight14DynamicBuilder13GetMemorySizeEj_ZN2nn4math10Transform3C1ERKNS0_4VEC3ES4_S4__ZN2nn4math10Transform3C2ERKNS0_4VEC3ES4_S4__ZN2nn4math10Transform3C1Ev_ZN2nn4math10Transform3C2Ev_ZN2nn4math11_Transform3C1Ev_ZN2nn4math11_Transform3C2Ev_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os20MemorySizeCalculator15ChangeAlignmentEj_ZN2nw2os20MemorySizeCalculator3AddEjj_ZN2nw2os20MemorySizeCalculatorC1Ej_ZN2nw2os20MemorySizeCalculatorC2Ej_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut8internal13CheckRevisionEjj_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut9BinString7set_ptrEPKc_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorEii_ZN2nw3gfx11AnimBinding7Builder13MaxAnimGroupsEi_ZN2nw3gfx11AnimBinding7Builder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx11AnimBinding7BuilderC1Ev_ZN2nw3gfx11AnimBinding7BuilderC2Ev_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx13TransformNode11DescriptionC1ERKS2__ZN2nw3gfx13TransformNode11DescriptionC2ERKS2__ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode19GetResTransformNodeEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res16ResTransformNodeENS1_11DescriptionE_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx15HemiSphereLight21GetResHemiSphereLightEv_ZN2nw3gfx15HemiSphereLight31ResHemiSphereLightDataDestroyerC1EPNS_2os10IAllocatorE_ZN2nw3gfx15HemiSphereLight31ResHemiSphereLightDataDestroyerC2EPNS_2os10IAllocatorE_ZN2nw3gfx15HemiSphereLight31ResHemiSphereLightDataDestroyerclEPNS0_3res22ResHemiSphereLightDataE_ZN2nw3gfx15HemiSphereLightC1EPNS_2os10IAllocatorENS0_3res18ResHemiSphereLightERKNS1_11DescriptionE_ZN2nw3gfx15HemiSphereLightC2EPNS_2os10IAllocatorENS0_3res18ResHemiSphereLightERKNS1_11DescriptionE_ZN2nw3gfx15HemiSphereLightC1EPNS_2os10IAllocatorENS_2ut7MovePtrINS0_3res22ResHemiSphereLightDataENS1_31ResHemiSphereLightDataDestroyerEEERKNS1_11DescriptionE_ZN2nw3gfx15HemiSphereLightC2EPNS_2os10IAllocatorENS_2ut7MovePtrINS0_3res22ResHemiSphereLightDataENS1_31ResHemiSphereLightDataDestroyerEEERKNS1_11DescriptionE_ZN2nw3gfx15HemiSphereLightD0Ev_ZN2nw3gfx15HemiSphereLightD1Ev_ZN2nw3gfx15HemiSphereLightD2Ev_ZN2nw3gfx3res12ResLightDataC1ERKS2__ZN2nw3gfx3res12ResLightDataC2ERKS2__ZN2nw3gfx3res12ResSceneNode13GetAnimGroupsEi_ZN2nw3gfx3res12ResSceneNode16SetBranchVisibleEb_ZN2nw3gfx3res12ResSceneNode3refEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1ERKS2__ZN2nw3gfx3res12ResSceneNodeC2ERKS2__ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res16ResTransformNode12GetTransformEv_ZN2nw3gfx3res16ResTransformNode3refEv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1ERKS2__ZN2nw3gfx3res16ResTransformNodeC2ERKS2__ZN2nw3gfx3res18ResHemiSphereLight3refEv_ZN2nw3gfx3res18ResHemiSphereLightC1EPKv_ZN2nw3gfx3res18ResHemiSphereLightC2EPKv_ZN2nw3gfx3res20ResTransformNodeDataC1ERKS2__ZN2nw3gfx3res20ResTransformNodeDataC2ERKS2__ZN2nw3gfx3res22ResHemiSphereLightDataC1ERKS2__ZN2nw3gfx3res22ResHemiSphereLightDataC2ERKS2__ZN2nw3gfx3res8ResLightC1EPKv_ZN2nw3gfx3res8ResLightC2EPKv_ZN2nw3gfx5LightC2EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionE_ZN2nw3gfx5LightD1Ev_ZN2nw3gfx5LightD2Ev_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx9AnimGroup7Builder12ResAnimGroupENS_4anim3res12ResAnimGroupE_ZN2nw3gfx9AnimGroup7Builder16UseOriginalValueEb_ZN2nw3gfx9AnimGroup7BuilderC1Ev_ZN2nw3gfx9AnimGroup7BuilderC2Ev_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DescriptionC1ERKS2__ZN2nw3gfx9SceneNode11DescriptionC2ERKS2__ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode14AcceptChildrenEPNS0_13ISceneVisitorE_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res12ResSceneNodeENS1_11DescriptionE_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4anim3res12ResAnimGroupC1EPKv_ZN2nw4anim3res12ResAnimGroupC2EPKv_ZNK2nw2os20MemorySizeCalculator18GetSizeWithPaddingEj_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx11AnimBinding7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx15HemiSphereLight12GetLightKindEv_ZNK2nw3gfx15HemiSphereLight12GetLightTypeEv_ZNK2nw3gfx15HemiSphereLight18GetRuntimeTypeInfoEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res12ResSceneNode18GetAnimGroupsCountEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject9GetHeaderEv_ZNK2nw3gfx3res8ResLight11GetRevisionEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9AnimGroup7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZNSt11char_traitsIcE4copyEPcPKcj_ZNSt11char_traitsIcE6lengthEPKc_ZnwjPv_ZN2nw2os16AllocateAndFillNINS_3gfx3res22ResHemiSphereLightDataEEEPT_PNS0_10IAllocatorEjh_ZN2nw2os21AllocateAndCopyStringIcEEPT_PKS2_PNS0_10IAllocatorEj_ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx9AnimGroupEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResTransformNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res18ResHemiSphereLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResTransformNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res18ResHemiSphereLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut3MaxIjEET_S2_S2__ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBin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ctdlEPv_ZN2nw3gfx20IMaterialIdGenerator10s_TypeInfoE_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw3gfx13IRenderTarget10s_TypeInfoE_ZN2nw3gfx13IRenderTarget21CreateOffScreenBufferEPNS_2os10IAllocatorENS0_3res10ResTextureE_ZN2nw3gfx13IRenderTarget7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx13IRenderTarget11DescriptionC1Ev_ZN2nw3gfx13IRenderTarget11DescriptionC2Ev_ZN2nw3gfx3res10ResTexture11DereferenceEv_ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTexture3refEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res19ResReferenceTexture16GetTargetTextureEv_ZN2nw3gfx3res19ResReferenceTexture3refEv_ZN2nw3gfx3res19ResReferenceTextureC1EPKv_ZN2nw3gfx3res19ResReferenceTextureC2EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res20ResPixelBasedTexture11GetFormatHWEv_ZNK2nw3gfx3res20ResPixelBasedTexture15GetLocationFlagEv_ZNK2nw3gfx3res20ResPixelBasedTexture3refEv_ZNK2nw3gfx3res20ResPixelBasedTexture8GetWidthEv_ZNK2nw3gfx3res20ResPixelBasedTexture9GetHeightEv_ZN2nw2ut13ResStaticCastINS_3gfx3res19ResReferenceTextureENS3_10ResTextureEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res20ResPixelBasedTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResReferenceTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResPixelBasedTextureENS3_10ResTextureEEET_T0__ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw3gfx13ISceneUpdater10s_TypeInfoE_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx13ISceneVisitor10s_TypeInfoE_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZTIN2nw3gfx5LightE_ZTSN2nw3gfx5LightE_ZTVN2nw3gfx5LightE_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZZNK2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZN2nw3gfx5Light10s_TypeInfoE_ZN2nw3gfx5Light15CreateAnimGroupEPNS_2os10IAllocatorE_ZN2nw3gfx5Light19GetAnimTargetObjectERKNS_4anim3res18ResAnimGroupMemberE_ZN2nw3gfx5Light20DestroyOriginalValueEv_ZN2nw3gfx5Light21ValidateLightAnimTypeEPNS0_10AnimObjectE_ZN2nw3gfx5Light6AcceptEPNS0_13ISceneVisitorE_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding12SetAnimGroupEiPNS0_9AnimGroupE_ZN2nw3gfx11AnimBlender13GetAnimObjectEi_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx11VertexLight17GetResVertexLightEv_ZN2nw3gfx12AmbientLight18GetResAmbientLightEv_ZN2nw3gfx13FragmentLight19GetResFragmentLightEv_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx15HemiSphereLight21GetResHemiSphereLightEv_ZN2nw3gfx3res12ResSceneNode13GetAnimGroupsEi_ZN2nw3gfx3res12ResSceneNode3refEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResVertexLight3ptrEv_ZN2nw3gfx3res14ResVertexLightC1EPKv_ZN2nw3gfx3res14ResVertexLightC2EPKv_ZN2nw3gfx3res15ResAmbientLight3ptrEv_ZN2nw3gfx3res15ResAmbientLightC1EPKv_ZN2nw3gfx3res15ResAmbientLightC2EPKv_ZN2nw3gfx3res16ResFragmentLight3ptrEv_ZN2nw3gfx3res16ResFragmentLightC1EPKv_ZN2nw3gfx3res16ResFragmentLightC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18ResHemiSphereLight3ptrEv_ZN2nw3gfx3res18ResHemiSphereLightC1EPKv_ZN2nw3gfx3res18ResHemiSphereLightC2EPKv_ZN2nw3gfx3res8ResLight3ptrEv_ZN2nw3gfx3res8ResLightC1EPKv_ZN2nw3gfx3res8ResLightC2EPKv_ZN2nw3gfx5LightD0Ev_ZN2nw3gfx5LightD1Ev_ZN2nw3gfx5LightD2Ev_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoREj_ZN2nw3gfx9AnimGroup12SetTargetPtrEiPv_ZN2nw3gfx9AnimGroup15SetTargetObjectEiPv_ZN2nw3gfx9AnimGroup16SetOriginalValueEiPKv_ZN2nw3gfx9AnimGroup20SetTargetObjectIndexEii_ZN2nw3gfx9AnimGroup7Builder12ResAnimGroupENS_4anim3res12ResAnimGroupE_ZN2nw3gfx9AnimGroup7Builder12SetSceneNodeEPNS0_9SceneNodeE_ZN2nw3gfx9AnimGroup7Builder16UseOriginalValueEb_ZN2nw3gfx9AnimGroup7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx9AnimGroup7BuilderC1Ev_ZN2nw3gfx9AnimGroup7BuilderC2Ev_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode14AcceptChildrenEPNS0_13ISceneVisitorE_ZN2nw3gfx9SceneNode15GetResSceneNodeEv_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res12ResAnimGroupC1EPKv_ZN2nw4anim3res12ResAnimGroupC2EPKv_ZN2nw4anim3res12ResLightAnimC1EPKv_ZN2nw4anim3res12ResLightAnimC2EPKv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZN2nw4anim3res7ResAnimC1EPKv_ZN2nw4anim3res7ResAnimC2EPKv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw3gfx11AnimBlender18GetAnimObjectCountEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx17BaseAnimEvaluator11GetAnimDataEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res12ResSceneNode18GetAnimGroupsCountEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx5Light18GetRuntimeTypeInfoEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9AnimGroup14GetMemberCountEv_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw4anim3res12ResAnimGroup13GetTargetTypeEv_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res12ResLightAnim12GetLightKindEv_ZNK2nw4anim3res12ResLightAnim12GetLightTypeEv_ZNK2nw4anim3res12ResLightAnim3refEv_ZNK2nw4anim3res18ResAnimGroupMember13GetMemberTypeEv_ZNK2nw4anim3res18ResAnimGroupMember13GetObjectTypeEv_ZNK2nw4anim3res18ResAnimGroupMember15GetMemberOffsetEv_ZNK2nw4anim3res18ResAnimGroupMember3refEv_ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DynamicCastIPNS_3gfx11AnimBlenderENS2_10AnimObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx13AnimEvaluatorENS2_10AnimObjectEEET_PT0__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx9AnimGroupEEEvRPT__ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3__ZN2nw2ut13ResStaticCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res14ResVertexLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res15ResAmbientLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res18ResHemiSphereLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResVertexLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResAmbientLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res18ResHemiSphereLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res8ResLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut5Slot2I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NS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEE5eraseIPSB_EET_SF__ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEED1Ev_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE10erase_findERKS4__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEED2Ev_ZN2nw2ut9MoveArrayIPvEixEi_ZN2nw2ut9MoveArrayIiEixEi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res11ResAnimDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res11ResAnimDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC2EPKv_ZN2nw3gfx6GfxPtrINS0_11AnimBindingEED1Ev_ZN2nw3gfx6GfxPtrINS0_11AnimBindingEED2Ev_ZNK2nw2ut13SlotDestroyerIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEEclERSB__ZNK2nw2ut13SlotDestroyerIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEEclERSB__ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEcvMNS5_14SafeBoolHelperEiEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEptEv_ZNK2nw2ut9MoveArrayIPKvE4SizeEv_ZNK2nw2ut9MoveArrayIPKvE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4sizeEv_ZNK2nw2ut9MoveArrayIPvE4SizeEv_ZNK2nw2ut9MoveArrayIPvE4sizeEv_ZNK2nw2ut9MoveArrayIiE4SizeEv_ZNK2nw2ut9MoveArrayIiE4sizeEv_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res11ResAnimDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEEcvMNS_2ut7MovePtrIS2_NS0_10GfxDeleterEE14SafeBoolHelperEiEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEEptEv_ZSt11remove_copyIPPN2nw3gfx9SceneNodeES4_S3_ET0_T_S6_S5_RKT1__ZSt4findIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt6removeIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx13TransformNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx9SceneNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw3gfx9SceneNodeENS0_2ut13ChildDetacherIS2_EEET0_T_S9_S8__ZTIN2nw3gfx8LightSetE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx8LightSetE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx8LightSetE_ZTVN2nw3gfx9GfxObjectE_ZZNK2nw3gfx3res11ResLightSet3refEvE12__FUNCTION___ZN2nw3gfx8LightSet10s_TypeInfoE_ZN2nw3gfx8LightSet14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx8LightSet6CreateENS0_3res11ResLightSetEPNS_2os10IAllocatorE_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14FixedSizeArrayIPNS_3gfx13FragmentLightELj8EED1Ev_ZN2nw2ut14FixedSizeArrayIPNS_3gfx13FragmentLightELj8EED2Ev_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx3res11ResLightSet12GetClassNameEv_ZN2nw3gfx3res11ResLightSetC1EPKv_ZN2nw3gfx3res11ResLightSetC2EPKv_ZN2nw3gfx8LightSet11DescriptionC1Ev_ZN2nw3gfx8LightSet11DescriptionC2Ev_ZN2nw3gfx8LightSetC1EPNS_2os10IAllocatorENS0_3res11ResLightSetERKNS1_11DescriptionE_ZN2nw3gfx8LightSetC2EPNS_2os10IAllocatorENS0_3res11ResLightSetERKNS1_11DescriptionE_ZN2nw3gfx8LightSetD0Ev_ZN2nw3gfx8LightSetD1Ev_ZN2nw3gfx8LightSetD2Ev_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx3res11ResLightSet14GetLightsCountEv_ZNK2nw3gfx3res11ResLightSet3refEv_ZNK2nw3gfx8LightSet18GetRuntimeTypeInfoEv_ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut14FixedSizeArrayIPNS_3gfx13FragmentLightELj8EEC1Ev_ZN2nw2ut14FixedSizeArrayIPNS_3gfx13FragmentLightELj8EEC2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE11SetCapacityEi_ZN2n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11CheckFlagOrIjiEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res30ResLookAtTargetViewUpdaterData4FlagEEEbRKT_RKT0__ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC2EPKv_ZSt6fill_nIPhjhEvT_T0_RKT1__ZTIN2nw3gfx11SceneObjectE_ZTIN2nw3gfx8MaterialE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx11SceneObjectE_ZTSN2nw3gfx8MaterialE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx11SceneObjectE_ZTVN2nw3gfx8MaterialE_ZTVN2nw3gfx9GfxObjectE_ZZN2nw3gfx3res17ResFragmentShader3refEvE12__FUNCTION___ZZN2nw3gfx3res18ResShaderParameter3refEvE12__FUNCTION___ZZN2nw3gfx3res20ResFragmentOperation3refEvE12__FUNCTION___ZZN2nw3gfx3res22ResLightingLookupTable3refEvE12__FUNCTION___ZZN2nw3gfx3res23ResShaderParameterValue3refEvE12__FUNCTION___ZZN2nw3gfx3res24ResFragmentLightingTable3refEvE12__FUNCTION___ZZN2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res22ResLightingLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res23ResShaderParameterValue3refEvE12__FUNCTION___ZZNK2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZN2nw3gfx8Material10s_TypeInfoE_ZN2nw3gfx8Material10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx8Material13CreateBuffersEPNS_2os10IAllocatorE_ZN2nw3gfx8Material15CopyResMaterialEPNS_2os10IAllocatorEj_ZN2nw3gfx8Material18DestroyResMaterialEPNS_2os10IAllocatorENS0_3res11ResMaterialE_ZN2nw3gfx8Material19GetAnimTargetObjectERKNS_4anim3res18ResAnimGroupMemberENS0_3res11ResMaterialE_ZN2nw3gfx8Material21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res11ResMaterialEij_ZN2nw3gfx8Material24DestroyResFragmentShaderEPNS_2os10IAllocatorENS0_3res17ResFragmentShaderE_ZN2nw3gfx8Material25DestroyResShaderParameterEPNS_2os10IAllocatorENS0_3res18ResShaderParameterE_ZN2nw3gfx8Material26CopyResLightingLookupTableEPNS_2os10IAllocatorENS0_3res22ResLightingLookupTableE_ZN2nw3gfx8Material28CopyResFragmentLightingTableEPNS_2os10IAllocatorENS0_3res24ResFragmentLightingTableE_ZN2nw3gfx8Material6CreateENS0_3res11ResMaterialEiPNS0_5ModelEPNS_2os10IAllocatorE_ZN2nw3gfx8MaterialC1EPNS_2os10IAllocatorENS0_3res11ResMaterialEiPNS0_5ModelE_ZN2nw3gfx8MaterialC2EPNS_2os10IAllocatorENS0_3res11ResMaterialEiPNS0_5ModelE_ZN2nw3gfx8MaterialD0Ev_ZN2nw3gfx8MaterialD1Ev_ZN2nw3gfx8MaterialD2Ev_ZNK2nw3gfx8Material12CanUseBufferEj_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nw2os10IAllocator5AllocEj_ZN2nw2os20MemorySizeCalculatorC1Ej_ZN2nw2os20MemorySizeCalculatorC2Ej_ZN2nw2os20MemorySizeCalculatormLEi_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut9BinString7set_ptrEPKc_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectC1EPNS_2os10IAllocatorENS0_3res14ResSceneObjectE_ZN2nw3gfx11SceneObjectC2EPNS_2os10IAllocatorENS0_3res14ResSceneObjectE_ZN2nw3gfx11SceneObjectD0Ev_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx3res11ResMaterial16GetMaterialColorEv_ZN2nw3gfx3res11ResMaterial17GetFragmentShaderEv_ZN2nw3gfx3res11ResMaterial17GetTextureMappersEi_ZN2nw3gfx3res11ResMaterial19GetShaderParametersEi_ZN2nw3gfx3res11ResMaterial20GetFragmentOperationEv_ZN2nw3gfx3res11ResMaterial22GetTextureCoordinatorsEi_ZN2nw3gfx3res11ResMaterial26GetProceduralTextureMapperEv_ZN2nw3gfx3res11ResMaterial3ptrEv_ZN2nw3gfx3res11ResMaterial3refEv_ZN2nw3gfx3res11ResMaterial9GetShaderEv_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res14ResLookupTable12GetClassNameEv_ZN2nw3gfx3res14ResLookupTableC1EPKv_ZN2nw3gfx3res14ResLookupTableC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res15ResBinaryShader15GetDescriptionsEi_ZN2nw3gfx3res15ResBinaryShader3refEv_ZN2nw3gfx3res15ResMaterialDataC1ERKS2__ZN2nw3gfx3res15ResMaterialDataC2ERKS2__ZN2nw3gfx3res16ResMaterialColorC1EPKv_ZN2nw3gfx3res16ResMaterialColorC2EPKv_ZN2nw3gfx3res16ResTextureMapperC1EPKv_ZN2nw3gfx3res16ResTextureMapperC2EPKv_ZN2nw3gfx3res17ResBlendOperationC1EPKv_ZN2nw3gfx3res17ResBlendOperationC2EPKv_ZN2nw3gfx3res17ResFragmentShader12GetClassNameEv_ZN2nw3gfx3res17ResFragmentShader24GetFragmentLightingTableEv_ZN2nw3gfx3res17ResFragmentShader3refEv_ZN2nw3gfx3res17ResFragmentShaderC1EPKv_ZN2nw3gfx3res17ResFragmentShaderC2EPKv_ZN2nw3gfx3res18ResShaderParameter12GetClassNameEv_ZN2nw3gfx3res18ResShaderParameter12GetParameterEv_ZN2nw3gfx3res18ResShaderParameter18GetParameterLengthEv_ZN2nw3gfx3res18ResShaderParameter3refEv_ZN2nw3gfx3res18ResShaderParameterC1EPKv_ZN2nw3gfx3res18ResShaderParameterC2EPKv_ZN2nw3gfx3res19ResImageLookupTable3ptrEv_ZN2nw3gfx3res19ResImageLookupTableC1EPKv_ZN2nw3gfx3res19ResImageLookupTableC2EPKv_ZN2nw3gfx3res20ResFragmentOperation12GetClassNameEv_ZN2nw3gfx3res20ResFragmentOperation17GetBlendOperationEv_ZN2nw3gfx3res20ResFragmentOperation3refEv_ZN2nw3gfx3res20ResFragmentOperationC1EPKv_ZN2nw3gfx3res20ResFragmentOperationC2EPKv_ZN2nw3gfx3res21ResTextureCoordinatorC1EPKv_ZN2nw3gfx3res21ResTextureCoordinatorC2EPKv_ZN2nw3gfx3res22ResLightingLookupTable10GetSamplerEv_ZN2nw3gfx3res22ResLightingLookupTable12GetClassNameEv_ZN2nw3gfx3res22ResLightingLookupTable3refEv_ZN2nw3gfx3res22ResLightingLookupTableC1EPKv_ZN2nw3gfx3res22ResLightingLookupTableC2EPKv_ZN2nw3gfx3res23ResReferenceLookupTable12GetTargetLutEv_ZN2nw3gfx3res23ResReferenceLookupTable3refEv_ZN2nw3gfx3res23ResReferenceLookupTableC1EPKv_ZN2nw3gfx3res23ResReferenceLookupTableC2EPKv_ZN2nw3gfx3res23ResShaderParameterValue12GetClassNameEv_ZN2nw3gfx3res23ResShaderParameterValue3refEv_ZN2nw3gfx3res23ResShaderParameterValueC1EPKv_ZN2nw3gfx3res23ResShaderParameterValueC2EPKv_ZN2nw3gfx3res24ResFragmentLightingTable12GetClassNameEv_ZN2nw3gfx3res24ResFragmentLightingTable17GetFresnelSamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable22GetReflectanceBSamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable22GetReflectanceGSamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable22GetReflectanceRSamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable23GetDistribution0SamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable23GetDistribution1SamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable3refEv_ZN2nw3gfx3res24ResFragmentLightingTableC1EPKv_ZN2nw3gfx3res24ResFragmentLightingTableC2EPKv_ZN2nw3gfx3res25ResTextureCoordinatorDataC1ERKS2__ZN2nw3gfx3res25ResTextureCoordinatorDataC2ERKS2__ZN2nw3gfx3res26ResPixelBasedTextureMapper3ptrEv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC1EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC2EPKv_ZN2nw3gfx3res26ResProceduralTextureMapperC1EPKv_ZN2nw3gfx3res26ResProceduralTextureMapperC2EPKv_ZN2nw3gfx3res27ResShaderProgramDescriptionC1EPKv_ZN2nw3gfx3res27ResShaderProgramDescriptionC2EPKv_ZN2nw3gfx3res9ResShaderC1EPKv_ZN2nw3gfx3res9ResShaderC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx6ResultoREj_ZN2nw3gfx8Material11GetOriginalEv_ZN2nw3gfx8Material13GetOwnerModelEv_ZN2nw3gfx8Material20ResMaterialDestroyerC1EPNS_2os10IAllocatorE_ZN2nw3gfx8Material20ResMaterialDestroyerC2EPNS_2os10IAllocatorE_ZN2nw3gfx8Material20ResMaterialDestroyerclENS0_3res11ResMaterialE_ZN2nw3gfx8Material9GetBufferEv_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMember17SetResMaterialPtrEj_ZN2nw4anim3res18ResAnimGroupMember3refEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZN2nw4anim3res22ResMaterialColorMemberC1EPKv_ZN2nw4anim3res22ResMaterialColorMemberC2EPKv_ZN2nw4anim3res22ResTextureMapperMemberC1EPKv_ZN2nw4anim3res22ResTextureMapperMemberC2EPKv_ZN2nw4anim3res23ResBlendOperationMemberC1EPKv_ZN2nw4anim3res23ResBlendOperationMemberC2EPKv_ZN2nw4anim3res23ResTextureSamplerMemberC1EPKv_ZN2nw4anim3res23ResTextureSamplerMemberC2EPKv_ZN2nw4anim3res27ResTextureCoordinatorMemberC1EPKv_ZN2nw4anim3res27ResTextureCoordinatorMemberC2EPKv_ZNK2nw2os20MemorySizeCalculator12GetAlignmentEv_ZNK2nw2os20MemorySizeCalculator18GetSizeWithPaddingEj_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx11SceneObject18GetRuntimeTypeInfoEv_ZNK2nw3gfx3res11ResMaterial22GetTextureMappersCountEv_ZNK2nw3gfx3res11ResMaterial24GetShaderParametersCountEv_ZNK2nw3gfx3res11ResMaterial27GetTextureCoordinatorsCountEv_ZNK2nw3gfx3res11ResMaterial32GetShaderProgramDescriptionIndexEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res14ResLookupTable11GetTypeInfoEv_ZNK2nw3gfx3res14ResLookupTable3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res15ResBinaryShader20GetDescriptionsCountEv_ZNK2nw3gfx3res15ResBinaryShader3refEv_ZNK2nw3gfx3res22ResLightingLookupTable3refEv_ZNK2nw3gfx3res22ResLightingLookupTable8GetInputEv_ZNK2nw3gfx3res22ResLightingLookupTable8GetScaleEv_ZNK2nw3gfx3res23ResReferenceLookupTable12GetTableNameEv_ZNK2nw3gfx3res23ResReferenceLookupTable3refEv_ZNK2nw3gfx3res23ResReferenceLookupTable7GetPathEv_ZNK2nw3gfx3res23ResShaderParameterValue14GetUniformTypeEv_ZNK2nw3gfx3res23ResShaderParameterValue3refEv_ZNK2nw3gfx5Model15GetBufferOptionEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx8Material13GetOwnerModelEv_ZNK2nw3gfx8Material18GetRuntimeTypeInfoEv_ZNK2nw4anim3res18ResAnimGroupMember11GetTypeInfoEv_ZNK2nw4anim3res18ResAnimGroupMember13GetObjectTypeEv_ZNK2nw4anim3res18ResAnimGroupMember3refEv_ZNK2nw4anim3res22ResMaterialColorMember15GetMaterialNameEv_ZNK2nw4anim3res22ResMaterialColorMember3refEv_ZNK2nw4anim3res22ResTextureMapperMember15GetMaterialNameEv_ZNK2nw4anim3res22ResTextureMapperMember21GetTextureMapperIndexEv_ZNK2nw4anim3res22ResTextureMapperMember3refEv_ZNK2nw4anim3res23ResBlendOperationMember15GetMaterialNameEv_ZNK2nw4anim3res23ResBlendOperationMember3refEv_ZNK2nw4anim3res23ResTextureSamplerMember15GetMaterialNameEv_ZNK2nw4anim3res23ResTextureSamplerMember21GetTextureMapperIndexEv_ZNK2nw4anim3res23ResTextureSamplerMember3refEv_ZNK2nw4anim3res27ResTextureCoordinatorMember15GetMaterialNameEv_ZNK2nw4anim3res27ResTextureCoordinatorMember26GetTextureCoordinatorIndexEv_ZNK2nw4anim3res27ResTextureCoordinatorMember3refEv_ZnwjPv_ZN2nw2os10IAllocator17AllocAndConstructINS_2ut6OffsetEEEPT_ih_ZN2nw2os10IAllocator9ConstructINS_2ut6OffsetEEEvPT__ZN2nw2ut11CheckFlagOrIjNS_3gfx5Model12BufferOptionEEEbRKT_RKT0__ZN2nw2ut11SafeDestroyINS_3gfx8MaterialEEEvRPT__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ResStaticCastINS_3gfx3res11ResMaterialENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut13ResStaticCastINS_4anim3res22ResMaterialColorMemberENS3_18ResAnimGroupMemberEEET_T0__ZN2nw2ut13ResStaticCastINS_4anim3res22ResTextureMapperMemberENS3_18ResAnimGroupMemberEEET_T0__ZN2nw2ut13ResStaticCastINS_4anim3res23ResBlendOperationMemberENS3_18ResAnimGroupMemberEEET_T0__ZN2nw2ut13ResStaticCastINS_4anim3res23ResTextureSamplerMemberENS3_18ResAnimGroupMemberEEET_T0__ZN2nw2ut13ResStaticCastINS_4anim3res27ResTextureCoordinatorMemberENS3_18ResAnimGroupMemberEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res11ResMaterialENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut14ResDynamicCastINS_4anim3res22ResMaterialColorMemberENS3_18ResAnimGroupMemberEEET_T0__ZN2nw2ut14ResDynamicCastINS_4anim3res22ResTextureMapperMemberENS3_18ResAnimGroupMemberEEET_T0__ZN2nw2ut14ResDynamicCastINS_4anim3res23ResBlendOperationMemberENS3_18ResAnimGroupMemberEEET_T0__ZN2nw2ut14ResDynamicCastINS_4anim3res23ResTextureSamplerMemberENS3_18ResAnimGroupMemberEEET_T0__ZN2nw2ut14ResDynamicCastINS_4anim3res27ResTextureCoordinatorMemberENS3_18ResAnimGroupMemberEEET_T0__ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut9CheckFlagIjNS_3gfx5Model12BufferOptionEEEbRKT_RKT0__ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEE11SetCapacityEi_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEE12PushBackFastIS4_EEvT__ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEE3endEv_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEE4swapERS5__ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEE5beginEv_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEE5clearEv_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEE7destroyEPS4__ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEC1Ev_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEC2Ev_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEC1IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEC2IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEED1Ev_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEED2Ev_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEaSES5__ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEE3ptrEv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC2EPKv_ZNK2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEE4sizeEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEE3ptrEv_ZNSt4pairIN2nw3gfx3res11ResMaterialENS1_6ResultEEC1ERKS3_RKS4__ZNSt4pairIN2nw3gfx3res11ResMaterialENS1_6ResultEEC2ERKS3_RKS4__ZNSt4pairIN2nw3gfx3res22ResLightingLookupTableENS1_6ResultEEC1ERKS3_RKS4__ZNSt4pairIN2nw3gfx3res22ResLightingLookupTableENS1_6ResultEEC2ERKS3_RKS4__ZNSt4pairIN2nw3gfx3res24ResFragmentLightingTableENS1_6ResultEEC1ERKS3_RKS4__ZNSt4pairIN2nw3gfx3res24ResFragmentLightingTableENS1_6ResultEEC2ERKS3_RKS4__ZSt8for_eachIPN2nw3gfx3res11ResMaterialENS1_8Material20ResMaterialDestroyerEET0_T_S8_S7__ZSt9make_pairIN2nw3gfx3res11ResMaterialENS1_6ResultEESt4pairIT_T0_ERKS6_RKS7__ZSt9make_pairIN2nw3gfx3res22ResLightingLookupTableENS1_6ResultEESt4pairIT_T0_ERKS6_RKS7__ZSt9make_pairIN2nw3gfx3res24ResFragmentLightingTableENS1_6ResultEESt4pairIT_T0_ERKS6_RKS7__ZZN2nw3gfx14GraphicsDevice21ActivatePolygonOffsetEvE7COMMAND_ZTIN2nw3gfx17MaterialActivatorE_ZTIN2nw3gfx18IMaterialActivatorE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx17MaterialActivatorE_ZTSN2nw3gfx18IMaterialActivatorE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx17MaterialActivatorE_ZTVN2nw3gfx18IMaterialActivatorE_ZTVN2nw3gfx9GfxObjectE_ZZN2nw3gfx3res15ResShaderSymbol3refEvE12__FUNCTION___ZZN2nw3gfx3res17ResBlendOperation3refEvE12__FUNCTION___ZZN2nw3gfx3res17ResFragmentShader3refEvE12__FUNCTION___ZZN2nw3gfx3res18ResTextureCombiner3refEvE12__FUNCTION___ZZN2nw3gfx3res23ResShaderParameterValue3refEvE12__FUNCTION___ZZN2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZZNK2nw3gfx3res12ResAlphaTest3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res15ResShaderSymbol3refEvE12__FUNCTION___ZZNK2nw3gfx3res16ResMaterialColor3refEvE12__FUNCTION___ZZNK2nw3gfx3res16ResRasterization3refEvE12__FUNCTION___ZZNK2nw3gfx3res16ResTextureMapper3refEvE12__FUNCTION___ZZNK2nw3gfx3res17ResBlendOperation3refEvE12__FUNCTION___ZZNK2nw3gfx3res17ResDepthOperation3refEvE12__FUNCTION___ZZNK2nw3gfx3res17ResFragmentShader3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResShaderParameter3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResTextureCombiner3refEvE12__FUNCTION___ZZNK2nw3gfx3res19ResFragmentLighting3refEvE12__FUNCTION___ZZNK2nw3gfx3res19ResStencilOperation3refEvE12__FUNCTION___ZZNK2nw3gfx3res20ResFragmentOperation3refEvE12__FUNCTION___ZZNK2nw3gfx3res23ResShaderParameterValue3refEvE12__FUNCTION___ZZNK2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZN2nw3gfx17MaterialActivator10s_TypeInfoE_ZGVZN2nw3gfx14GraphicsDevice21ActivatePolygonOffsetEvE7COMMAND_ZN2nw3gfx17MaterialActivator6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx17MaterialActivator8ActivateEPNS0_13RenderContextEPKNS0_8MaterialE_ZN2nw3gfx17MaterialActivatorC1EPNS_2os10IAllocatorE_ZN2nw3gfx17MaterialActivatorC2EPNS_2os10IAllocatorE_ZN2nw3gfx17MaterialActivatorD0Ev_ZN2nw3gfx17MaterialActivatorD1Ev_ZN2nw3gfx17MaterialActivatorD2Ev_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut7Float2415Float32ToBits24Ef_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorES9__ZN2nw2ut8internalneENS1_8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorES9__ZN2nw3gfx13RenderContext15GetMaterialHashEv_ZN2nw3gfx13RenderContext15SetMaterialHashERKNS1_12MaterialHashE_ZN2nw3gfx13RenderContext16GetMaterialCacheEv_ZN2nw3gfx13RenderContext16GetShaderProgramEv_ZN2nw3gfx13RenderContext19GetSceneEnvironmentEv_ZN2nw3gfx14GraphicsDevice12ActivateMaskEv_ZN2nw3gfx14GraphicsDevice15SetBlendEnabledEb_ZN2nw3gfx14GraphicsDevice19ActivateFrameBufferEv_ZN2nw3gfx14GraphicsDevice19SetDepthMaskEnabledEb_ZN2nw3gfx14GraphicsDevice19SetDepthTestEnabledEb_ZN2nw3gfx14GraphicsDevice20SetPolygonOffsetUnitEf_ZN2nw3gfx14GraphicsDevice21ActivatePolygonOffsetEv_ZN2nw3gfx14GraphicsDevice21SetStencilTestEnabledEb_ZN2nw3gfx14GraphicsDevice23SetPolygonOffsetEnabledEb_ZN2nw3gfx14GraphicsDevice24SetFragmentOperationModeENS0_3res20ResFragmentOperation21FragmentOperationModeE_ZN2nw3gfx14GraphicsDevice24UpdateFrameBufferCommandEv_ZN2nw3gfx14GraphicsDevice25GetFragmentLightPositionWEi_ZN2nw3gfx18IMaterialActivatorC2EPNS_2os10IAllocatorE_ZN2nw3gfx3res11ResMaterial17GetFragmentShaderEv_ZN2nw3gfx3res11ResMaterial3refEv_ZN2nw3gfx3res12ResAlphaTest12GetClassNameEv_ZN2nw3gfx3res12ResAlphaTestC1EPKv_ZN2nw3gfx3res12ResAlphaTestC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResAmbientLightC1EPKv_ZN2nw3gfx3res15ResAmbientLightC2EPKv_ZN2nw3gfx3res15ResShaderSymbol12GetClassNameEv_ZN2nw3gfx3res15ResShaderSymbol15GetDefaultValueEv_ZN2nw3gfx3res15ResShaderSymbol3refEv_ZN2nw3gfx3res15ResShaderSymbolC1EPKv_ZN2nw3gfx3res15ResShaderSymbolC2EPKv_ZN2nw3gfx3res16ResFragmentLightC1EPKv_ZN2nw3gfx3res16ResFragmentLightC2EPKv_ZN2nw3gfx3res16ResMaterialColor12GetClassNameEv_ZN2nw3gfx3res16ResMaterialColorC1EPKv_ZN2nw3gfx3res16ResMaterialColorC2EPKv_ZN2nw3gfx3res16ResRasterization12GetClassNameEv_ZN2nw3gfx3res16ResRasterizationC1EPKv_ZN2nw3gfx3res16ResRasterizationC2EPKv_ZN2nw3gfx3res16ResTextureMapper12GetClassNameEv_ZN2nw3gfx3res16ResTextureMapperC1EPKv_ZN2nw3gfx3res16ResTextureMapperC2EPKv_ZN2nw3gfx3res16ResTextureMapperC1ERKS2__ZN2nw3gfx3res16ResTextureMapperC2ERKS2__ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res17ResBlendOperation12GetClassNameEv_ZN2nw3gfx3res17ResBlendOperation3refEv_ZN2nw3gfx3res17ResBlendOperationC1EPKv_ZN2nw3gfx3res17ResBlendOperationC2EPKv_ZN2nw3gfx3res17ResDepthOperation12GetClassNameEv_ZN2nw3gfx3res17ResDepthOperationC1EPKv_ZN2nw3gfx3res17ResDepthOperationC2EPKv_ZN2nw3gfx3res17ResFragmentShader12GetClassNameEv_ZN2nw3gfx3res17ResFragmentShader19GetFragmentLightingEv_ZN2nw3gfx3res17ResFragmentShader3refEv_ZN2nw3gfx3res17ResFragmentShaderC1EPKv_ZN2nw3gfx3res17ResFragmentShaderC2EPKv_ZN2nw3gfx3res18ResShaderParameter12GetClassNameEv_ZN2nw3gfx3res18ResShaderParameterC1EPKv_ZN2nw3gfx3res18ResShaderParameterC2EPKv_ZN2nw3gfx3res18ResTextureCombiner12GetClassNameEv_ZN2nw3gfx3res18ResTextureCombiner14SetConstantCmdEj_ZN2nw3gfx3res18ResTextureCombiner3refEv_ZN2nw3gfx3res18ResTextureCombinerC1EPKv_ZN2nw3gfx3res18ResTextureCombinerC2EPKv_ZN2nw3gfx3res19ResFragmentLighting12GetClassNameEv_ZN2nw3gfx3res19ResFragmentLightingC1EPKv_ZN2nw3gfx3res19ResFragmentLightingC2EPKv_ZN2nw3gfx3res19ResStencilOperation12GetClassNameEv_ZN2nw3gfx3res19ResStencilOperationC1EPKv_ZN2nw3gfx3res19ResStencilOperationC2EPKv_ZN2nw3gfx3res20ResFragmentOperation12GetClassNameEv_ZN2nw3gfx3res20ResFragmentOperationC1EPKv_ZN2nw3gfx3res20ResFragmentOperationC2EPKv_ZN2nw3gfx3res23ResShaderParameterValue11GetValueF32Ev_ZN2nw3gfx3res23ResShaderParameterValue12GetClassNameEv_ZN2nw3gfx3res23ResShaderParameterValue3refEv_ZN2nw3gfx3res23ResShaderParameterValueC1EPKv_ZN2nw3gfx3res23ResShaderParameterValueC2EPKv_ZN2nw3gfx3res24ResFragmentLightingTableC1EPKv_ZN2nw3gfx3res24ResFragmentLightingTableC2EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC1EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC2EPKv_ZN2nw3gfx3res27ResShaderProgramDescription10GetSymbolsEv_ZN2nw3gfx3res27ResShaderProgramDescription12GetClassNameEv_ZN2nw3gfx3res27ResShaderProgramDescription3refEv_ZN2nw3gfx3res8ResLightC1EPKv_ZN2nw3gfx3res8ResLightC2EPKv_ZN2nw3gfx8Material35GetFragmentLightingTableResMaterialEv_ZN2nw3gfx8internal11GetCmdValueEjji_ZN2nw3gfx8internal12FastWordCopyEPjS2_j_ZN2nw3gfx8internal12NWUseCmdlistILi16EEEvPKv_ZN2nw3gfx8internal12NWUseCmdlistILi8EEEvPKv_ZN2nw3gfx8internal13MaterialState17ActivateAlphaTestENS0_3res12ResAlphaTestE_ZN2nw3gfx8internal13MaterialState19GetConstantColorU32ENS0_3res18ResTextureCombiner8ConstantENS3_16ResMaterialColorE_ZN2nw3gfx8internal13MaterialState21ActivateMaterialColorERKNS0_16SceneEnvironmentEPKNS0_13ShaderProgramENS0_3res16ResMaterialColorEb_ZN2nw3gfx8internal13MaterialState21ActivateRasterizationENS0_3res16ResRasterizationE_ZN2nw3gfx8internal13MaterialState22ActivateBlendOperationENS0_3res17ResBlendOperationE_ZN2nw3gfx8internal13MaterialState22ActivateDepthOperationENS0_3res17ResDepthOperationE_ZN2nw3gfx8internal13MaterialState22ActivateTextureMappersENS0_3res11ResMaterialE_ZN2nw3gfx8internal13MaterialState23ActivateShaderParameterEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal13MaterialState24ActivateFragmentLightingERKNS0_16SceneEnvironmentENS0_3res19ResFragmentLightingE_ZN2nw3gfx8internal13MaterialState24ActivateStencilOperationENS0_3res19ResStencilOperationE_ZN2nw3gfx8internal13MaterialState24ActivateTextureCombinersENS0_3res17ResFragmentShaderENS3_16ResMaterialColorE_ZN2nw3gfx8internal13MaterialState25ActivateFragmentOperationENS0_3res20ResFragmentOperationE_ZN2nw3gfx8internal13MaterialState25ActivateShadingParametersERKNS0_16SceneEnvironmentEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal13MaterialState31ActivateFragmentLightParametersERKNS0_16SceneEnvironmentEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal17MakeCommandHeaderEjibh_ZN2nw3gfx8internal18CommandCacheHelper12MultU32ColorEjj_ZN2nw3gfx8internal18CommandCacheHelper15MultAddU32ColorEjjj_ZN2nw3gfx8internal21ActivateFragmentLightEiNS0_3res16ResMaterialColorEPKNS0_13FragmentLightEb_ZN2nw3gfx8internal21NWGetCurrentCmdBufferEv_ZN2nw3gfx8internal21NWSetVertexUniform1fvEjiPKf_ZN2nw3gfx8internal21NWSetVertexUniform2fvEjiPKf_ZN2nw3gfx8internal21NWSetVertexUniform3fvEjiPKf_ZN2nw3gfx8internal21NWSetVertexUniform4fvEjiPKf_ZN2nw3gfx8internal23NWSetGeometryUniform1fvEjiPKf_ZN2nw3gfx8internal23NWSetGeometryUniform2fvEjiPKf_ZN2nw3gfx8internal23NWSetGeometryUniform3fvEjiPKf_ZN2nw3gfx8internal23NWSetGeometryUniform4fvEjiPKf_ZN2nw3gfx8internal24ActivateFragmentLightingENS0_3res19ResFragmentLightingE_ZN2nw3gfx8internal25NWForwardCurrentCmdBufferEj_ZN2nw3gfx8internal26ActivateFragmentLightCountEi_ZN2nw3gfx8internal28ActivateFragmentAmbientLightENS0_3res16ResMaterialColorEPKNS0_12AmbientLightE_ZN2nw3gfx8internal31ActivateFragmentLightParametersEibbbb_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nw2ut10FloatColorcvPKfEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut6Offset12to_table_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw3gfx11SceneObject17GetResSceneObjectEv_ZNK2nw3gfx12AmbientLight18GetResAmbientLightEv_ZNK2nw3gfx13FragmentLight19GetResFragmentLightEv_ZNK2nw3gfx13RenderContext20IsShaderProgramDirtyEv_ZNK2nw3gfx13ShaderProgram20GetActiveDescriptionEv_ZNK2nw3gfx13ShaderProgram20SetUserVertexUniformEiNS0_3res23ResShaderParameterValueE_ZNK2nw3gfx13ShaderProgram20SetVertexUniformBoolEib_ZNK2nw3gfx13ShaderProgram22SetGeometryUniformBoolEib_ZNK2nw3gfx13ShaderProgram22SetUserGeometryUniformEiNS0_3res23ResShaderParameterValueE_ZNK2nw3gfx16SceneEnvironment12GetActiveFogEv_ZNK2nw3gfx16SceneEnvironment15GetAmbientLightEv_ZNK2nw3gfx16SceneEnvironment16GetFragmentLightEi_ZNK2nw3gfx16SceneEnvironment18GetHemiSphereLightEv_ZNK2nw3gfx16SceneEnvironment19GetVertexLightCountEv_ZNK2nw3gfx16SceneEnvironment19IsAmbientLightDirtyEv_ZNK2nw3gfx16SceneEnvironment19IsVertexLightsDirtyEv_ZNK2nw3gfx16SceneEnvironment21GetFragmentLightCountEv_ZNK2nw3gfx16SceneEnvironment21IsFragmentLightsDirtyEv_ZNK2nw3gfx16SceneEnvironment22IsHemiSphereLightDirtyEv_ZNK2nw3gfx17MaterialActivator18GetRuntimeTypeInfoEv_ZNK2nw3gfx18IMaterialActivator18GetRuntimeTypeInfoEv_ZNK2nw3gfx3res11ResMaterial16GetAlphaTestHashEv_ZNK2nw3gfx3res11ResMaterial16GetMaterialColorEv_ZNK2nw3gfx3res11ResMaterial16GetRasterizationEv_ZNK2nw3gfx3res11ResMaterial17GetFragmentShaderEv_ZNK2nw3gfx3res11ResMaterial17GetTextureMappersEi_ZNK2nw3gfx3res11ResMaterial19GetShaderParametersEv_ZNK2nw3gfx3res11ResMaterial20GetFragmentOperationEv_ZNK2nw3gfx3res11ResMaterial20GetMaterialColorHashEv_ZNK2nw3gfx3res11ResMaterial20GetRasterizationHashEv_ZNK2nw3gfx3res11ResMaterial21GetTextureMappersHashEv_ZNK2nw3gfx3res11ResMaterial22GetTextureMappersCountEv_ZNK2nw3gfx3res11ResMaterial23GetFragmentLightingHashEv_ZNK2nw3gfx3res11ResMaterial23GetShaderParametersHashEv_ZNK2nw3gfx3res11ResMaterial23GetShadingParameterHashEv_ZNK2nw3gfx3res11ResMaterial23GetTextureCombinersHashEv_ZNK2nw3gfx3res11ResMaterial24GetFragmentOperationHashEv_ZNK2nw3gfx3res11ResMaterial24GetShaderParametersCountEv_ZNK2nw3gfx3res11ResMaterial26GetTextureCoordinatorsHashEv_ZNK2nw3gfx3res11ResMaterial28GetFragmentLightingTableHashEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res11ResMaterial8GetFlagsEv_ZNK2nw3gfx3res12ResAlphaTest3refEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res12ResSceneNode8GetFlagsEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res15ResAmbientLight13GetAmbientU32Ev_ZNK2nw3gfx3res15ResAmbientLight3refEv_ZNK2nw3gfx3res15ResShaderSymbol11GetLocationEv_ZNK2nw3gfx3res15ResShaderSymbol17IsGeometryUniformEv_ZNK2nw3gfx3res15ResShaderSymbol3refEv_ZNK2nw3gfx3res15ResShaderSymbol9IsEnabledEv_ZNK2nw3gfx3res16ResFragmentLight12GetLightKindEv_ZNK2nw3gfx3res16ResFragmentLight13GetAmbientU32Ev_ZNK2nw3gfx3res16ResFragmentLight13GetDiffuseU32Ev_ZNK2nw3gfx3res16ResFragmentLight15GetSpecular0U32Ev_ZNK2nw3gfx3res16ResFragmentLight15GetSpecular1U32Ev_ZNK2nw3gfx3res16ResFragmentLight3refEv_ZNK2nw3gfx3res16ResMaterialColor10GetAmbientEv_ZNK2nw3gfx3res16ResMaterialColor10GetDiffuseEv_ZNK2nw3gfx3res16ResMaterialColor13GetAmbientU32Ev_ZNK2nw3gfx3res16ResMaterialColor13GetDiffuseU32Ev_ZNK2nw3gfx3res16ResMaterialColor14GetEmissionU32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant0U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant1U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant2U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant3U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant4U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant5U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetSpecular0U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetSpecular1U32Ev_ZNK2nw3gfx3res16ResMaterialColor3refEv_ZNK2nw3gfx3res16ResRasterization20GetPolygonOffsetUnitEv_ZNK2nw3gfx3res16ResRasterization3refEv_ZNK2nw3gfx3res16ResRasterization8GetFlagsEv_ZNK2nw3gfx3res16ResTextureMapper11GetTypeInfoEv_ZNK2nw3gfx3res16ResTextureMapper3refEv_ZNK2nw3gfx3res17ResBlendOperation3refEv_ZNK2nw3gfx3res17ResBlendOperation7GetModeEv_ZNK2nw3gfx3res17ResDepthOperation3refEv_ZNK2nw3gfx3res17ResDepthOperation8GetFlagsEv_ZNK2nw3gfx3res17ResFragmentShader12GetAlphaTestEv_ZNK2nw3gfx3res17ResFragmentShader19GetFragmentLightingEv_ZNK2nw3gfx3res17ResFragmentShader19GetTextureCombinersEi_ZNK2nw3gfx3res17ResFragmentShader24GetFragmentLightingTableEv_ZNK2nw3gfx3res17ResFragmentShader24GetTextureCombinersCountEv_ZNK2nw3gfx3res17ResFragmentShader3refEv_ZNK2nw3gfx3res18ResShaderParameter12GetParameterEv_ZNK2nw3gfx3res18ResShaderParameter14GetSymbolIndexEv_ZNK2nw3gfx3res18ResShaderParameter3refEv_ZNK2nw3gfx3res18ResTextureCombiner11GetConstantEv_ZNK2nw3gfx3res18ResTextureCombiner3refEv_ZNK2nw3gfx3res19ResFragmentLighting11GetBumpModeEv_ZNK2nw3gfx3res19ResFragmentLighting14GetLayerConfigEv_ZNK2nw3gfx3res19ResFragmentLighting16GetFresnelConfigEv_ZNK2nw3gfx3res19ResFragmentLighting17IsBumpRenormalizeEv_ZNK2nw3gfx3res19ResFragmentLighting19GetBumpTextureIndexEv_ZNK2nw3gfx3res19ResFragmentLighting3refEv_ZNK2nw3gfx3res19ResFragmentLighting8GetFlagsEv_ZNK2nw3gfx3res19ResStencilOperation13IsTestEnabledEv_ZNK2nw3gfx3res19ResStencilOperation3refEv_ZNK2nw3gfx3res20ResFragmentOperation17GetBlendOperationEv_ZNK2nw3gfx3res20ResFragmentOperation17GetDepthOperationEv_ZNK2nw3gfx3res20ResFragmentOperation19GetStencilOperationEv_ZNK2nw3gfx3res20ResFragmentOperation24GetFragmentOperationModeEv_ZNK2nw3gfx3res20ResFragmentOperation3refEv_ZNK2nw3gfx3res23ResShaderParameterValue12GetValueBoolEv_ZNK2nw3gfx3res23ResShaderParameterValue14GetUniformTypeEv_ZNK2nw3gfx3res23ResShaderParameterValue3refEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper15GetCommandCacheEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper20GetCommandSizeToSendEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper3refEv_ZNK2nw3gfx3res27ResShaderProgramDescription15GetSymbolsCountEv_ZNK2nw3gfx3res27ResShaderProgramDescription22GetMaxVertexLightCountEv_ZNK2nw3gfx3res27ResShaderProgramDescription3refEv_ZNK2nw3gfx3res27ResShaderProgramDescription8GetFlagsEv_ZNK2nw3gfx8Material13GetOwnerModelEv_ZNK2nw3gfx8Material23GetAlphaTestResMaterialEv_ZNK2nw3gfx8Material27GetMaterialColorResMaterialEv_ZNK2nw3gfx8Material27GetRasterizationResMaterialEv_ZNK2nw3gfx8Material27GetTextureMapperResMaterialEv_ZNK2nw3gfx8Material29GetShaderParameterResMaterialEv_ZNK2nw3gfx8Material29GetTextureCombinerResMaterialEv_ZNK2nw3gfx8Material30GetFragmentLightingResMaterialEv_ZNK2nw3gfx8Material30GetShadingParameterResMaterialEv_ZNK2nw3gfx8Material31GetFragmentOperationResMaterialEv_ZNK2nw3gfx8Material32GetTextureCoordinatorResMaterialEv_ZNK2nw3gfx8Material35GetFragmentLightingTableResMaterialEv_ZN2nw2ut13ResStaticCastIKNS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res15ResAmbientLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastIKNS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResAmbientLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut3MinIiEET_S2_S2__ZN2nw2ut5ClampIjEET_S2_S2_S2__ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res15ResShaderSymbolEE8GetValueEPNS0_6OffsetE_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res15ResShaderSymbolEE9ValueSizeEv_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res18ResShaderParameterEE8GetValueEPKNS0_6OffsetE_ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorC1EPKNS0_6OffsetE_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorC2EPKNS0_6OffsetE_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorppEv_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEEC1EPKvi_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEEC2EPKvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEixEi_ZN2nw2ut9CheckFlagIjNS_3gfx3res15ResMaterialData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res20ResFragmentLightData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res20ResRasterizationData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res21ResDepthOperationData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res23ResFragmentLightingData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res27ResShaderProgramDescription4FlagEEEbRKT_RKT0__ZN2nw2ut9ResCommonINS_3gfx3res16ResAlphaTestDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res16ResAlphaTestDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResDepthOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResDepthOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResStencilOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResStencilOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZN2nw3gfx8internal12NWUseCmdlistILi24EEEvPKv_ZN2nw3gfx8internal12NWUseCmdlistIjEEvPKT_i_ZN2nw3gfx8internal15NWSetUniform1fvILj656EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform1fvILj704EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform2fvILj656EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform2fvILj704EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform3fvILj656EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform3fvILj704EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform4fvILj656EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform4fvILj704EEEvjiPKf_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratordeEv_ZNK2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE3endEv_ZNK2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE5beginEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEixEi_ZNK2nw2ut9ResCommonINS_3gfx3res16ResAlphaTestDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res21ResDepthOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res23ResStencilOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_13ShaderProgramEE3GetEv_ZZN2nn4math5MTX348IdentityEvE8identity_ZZN2nn4math5MTX448IdentityEvE8identity_ZZN2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZN2nw3gfx3res21ResTextureCoordinator3refEvE12__FUNCTION___ZZN2nw3gfx3res22ResLightingLookupTable3refEvE12__FUNCTION___ZZN2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res19ResFragmentLighting3refEvE12__FUNCTION___ZZNK2nw3gfx3res21ResTextureCoordinator3refEvE12__FUNCTION___ZZNK2nw3gfx3res22ResLightingLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res24ResFragmentLightingTable3refEvE12__FUNCTION___ZGVZN2nn4math5MTX348IdentityEvE8identity_ZGVZN2nn4math5MTX448IdentityEvE8identity_ZN2nw3gfx8internal13MaterialState18SetupTextureMatrixEPN2nn4math5MTX44ENS0_3res21ResTextureCoordinator17MappingMatrixModeEfffff_ZN2nw3gfx8internal13MaterialState27ActivateTextureCoordinatorsEPNS0_13RenderContextEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal13MaterialState29ActivateFragmentLightingTableENS0_3res19ResFragmentLightingENS3_24ResFragmentLightingTableE_ZN2nw3gfx8internal13MaterialState35ActivateParticleTextureCoordinatorsEPNS0_13RenderContextEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal37CreateMatrixForLinearShadowMapTextureEPN2nn4math5MTX34Efff_ZN2nn4math13MTX44IdentityEPNS0_5MTX44E_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC4C1Ev_ZN2nn4math4VEC4C2Ev_ZN2nn4math4VEC4cvPfEv_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv610MTX34MultCEPNS0_5MTX34EPKS2_S5__ZN2nn4math5ARMv610MTX44CopyCEPNS0_5MTX44EPKS2__ZN2nn4math5ARMv611MTX34ScaleCEPNS0_5MTX34EPKNS0_4VEC3E_ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nn4math5MTX34cvPfEv_ZN2nn4math5MTX448IdentityEv_ZN2nn4math5MTX44C1Effffffffffffffff_ZN2nn4math5MTX44C2Effffffffffffffff_ZN2nn4math5MTX44C1Ev_ZN2nn4math5MTX44C2Ev_ZN2nn4math9MTX44CopyEPNS0_5MTX44ERKS1__ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut7ResBoolaSEb_ZN2nw3gfx13RenderContext15GetActiveCameraEv_ZN2nw3gfx13RenderContext19GetSceneEnvironmentEv_ZN2nw3gfx14GraphicsDevice11SetLutInputENS1_9LutTargetENS0_3res22ResLightingLookupTable5InputE_ZN2nw3gfx14GraphicsDevice11SetLutIsAbsENS1_9LutTargetEb_ZN2nw3gfx14GraphicsDevice11SetLutScaleENS1_9LutTargetENS0_3res22ResLightingLookupTable5ScaleE_ZN2nw3gfx14GraphicsDevice21ActivateLutParametersEv_ZN2nw3gfx16SceneEnvironment9GetCameraEi_ZN2nw3gfx3res14ResLookupTable11DereferenceEv_ZN2nw3gfx3res14ResLookupTable12GetClassNameEv_ZN2nw3gfx3res14ResLookupTable3refEv_ZN2nw3gfx3res14ResLookupTableC1EPKv_ZN2nw3gfx3res14ResLookupTableC2EPKv_ZN2nw3gfx3res19ResFragmentLighting12GetClassNameEv_ZN2nw3gfx3res19ResImageLookupTableC1EPKv_ZN2nw3gfx3res19ResImageLookupTableC2EPKv_ZN2nw3gfx3res21ResTextureCoordinator12GetClassNameEv_ZN2nw3gfx3res21ResTextureCoordinator16GetTextureMatrixEv_ZN2nw3gfx3res21ResTextureCoordinator3refEv_ZN2nw3gfx3res21ResTextureCoordinator8SetDirtyEb_ZN2nw3gfx3res21ResTextureCoordinator9GetRotateEv_ZN2nw3gfx3res21ResTextureCoordinatorC1EPKv_ZN2nw3gfx3res21ResTextureCoordinatorC2EPKv_ZN2nw3gfx3res22ResLightingLookupTable10GetSamplerEv_ZN2nw3gfx3res22ResLightingLookupTable12GetClassNameEv_ZN2nw3gfx3res22ResLightingLookupTable3refEv_ZN2nw3gfx3res22ResLightingLookupTableC1EPKv_ZN2nw3gfx3res22ResLightingLookupTableC2EPKv_ZN2nw3gfx3res23ResReferenceLookupTable12GetTargetLutEv_ZN2nw3gfx3res23ResReferenceLookupTable3refEv_ZN2nw3gfx3res23ResReferenceLookupTableC1EPKv_ZN2nw3gfx3res23ResReferenceLookupTableC2EPKv_ZN2nw3gfx3res24ResFragmentLightingTable12GetClassNameEv_ZN2nw3gfx3res26ResCameraProjectionUpdater12GetClassNameEv_ZN2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZN2nw3gfx8internal12NWUseCmdlistILi16EEEvPKv_ZN2nw3gfx8internal12NWUseCmdlistILi8EEEvPKv_ZN2nw3gfx8internal17MakeCommandHeaderEjibh_ZN2nw3gfx8internal21NWGetCurrentCmdBufferEv_ZN2nw3gfx8internal21NWSetVertexUniform3fvEjiPKf_ZN2nw3gfx8internal21NWSetVertexUniform4fvEjiPKf_ZN2nw3gfx8internal25NWForwardCurrentCmdBufferEj_ZN2nw4math24MTX44TextureMatrixForMaxEPN2nn4math5MTX44Efffff_ZN2nw4math25MTX44TextureMatrixForMayaEPN2nn4math5MTX44Efffff_ZN2nw4math30MTX44TextureMatrixForSoftimageEPN2nn4math5MTX44Efffff_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw3gfx13ShaderProgram20SetVertexUniformBoolEib_ZNK2nw3gfx3res11ResMaterial22GetTextureCoordinatorsEi_ZNK2nw3gfx3res11ResMaterial26GetTextureCoordinateConfigEv_ZNK2nw3gfx3res11ResMaterial27GetTextureCoordinatorsCountEv_ZNK2nw3gfx3res11ResMaterial33GetActiveTextureCoordinatorsCountEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res14ResLookupTable11GetTypeInfoEv_ZNK2nw3gfx3res14ResLookupTable3refEv_ZNK2nw3gfx3res19ResFragmentLighting16GetFresnelConfigEv_ZNK2nw3gfx3res19ResFragmentLighting3refEv_ZNK2nw3gfx3res19ResFragmentLighting8GetFlagsEv_ZNK2nw3gfx3res19ResImageLookupTable3refEv_ZNK2nw3gfx3res19ResImageLookupTable5IsAbsEv_ZNK2nw3gfx3res21ResTextureCoordinator12GetTranslateEv_ZNK2nw3gfx3res21ResTextureCoordinator13GetMatrixModeEv_ZNK2nw3gfx3res21ResTextureCoordinator16GetMappingMethodEv_ZNK2nw3gfx3res21ResTextureCoordinator18GetReferenceCameraEv_ZNK2nw3gfx3res21ResTextureCoordinator19GetSourceCoordinateEv_ZNK2nw3gfx3res21ResTextureCoordinator3refEv_ZNK2nw3gfx3res21ResTextureCoordinator7IsDirtyEv_ZNK2nw3gfx3res21ResTextureCoordinator8GetScaleEv_ZNK2nw3gfx3res21ResTextureCoordinator9IsEnabledEv_ZNK2nw3gfx3res22ResLightingLookupTable3refEv_ZNK2nw3gfx3res22ResLightingLookupTable8GetInputEv_ZNK2nw3gfx3res22ResLightingLookupTable8GetScaleEv_ZNK2nw3gfx3res24ResFragmentLightingTable17GetFresnelSamplerEv_ZNK2nw3gfx3res24ResFragmentLightingTable22GetReflectanceBSamplerEv_ZNK2nw3gfx3res24ResFragmentLightingTable22GetReflectanceGSamplerEv_ZNK2nw3gfx3res24ResFragmentLightingTable22GetReflectanceRSamplerEv_ZNK2nw3gfx3res24ResFragmentLightingTable23GetDistribution0SamplerEv_ZNK2nw3gfx3res24ResFragmentLightingTable23GetDistribution1SamplerEv_ZNK2nw3gfx3res24ResFragmentLightingTable3refEv_ZNK2nw3gfx6Camera10ViewMatrixEv_ZNK2nw3gfx6Camera17InverseViewMatrixEv_ZNK2nw3gfx6Camera20GetProjectionUpdaterEv_ZNK2nw3gfx6Camera23TextureProjectionMatrixEv_ZN2nw2ut13ResStaticCastINS_3gfx3res19ResImageLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResImageLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZN2nw2ut9CheckFlagIiNS_3gfx3res23ResFragmentLightingData4FlagEEEbRKT_RKT0__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEixEi_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZN2nw3gfx8internal15NWSetUniform3fvILj704EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform4fvILj704EEEvjiPKf_ZNK2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE4sizeEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEE3GetEv_ZN2nw3gfx8internal17FastWordCopyAsm_2EPjS2__ZN2nw3gfx8internal21copy_asm_declarationsEv_ZN2nw3gfx8internal17FastWordCopyAsm_4EPjS2__ZN2nw3gfx8internal17FastWordCopyAsm_6EPjS2__ZN2nw3gfx8internal17FastWordCopyAsm_8EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_10EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_12EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_14EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_16EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_18EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_20EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_22EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_24EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_26EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_28EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_30EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_32EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_34EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_36EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_38EPjS2__ZN2nw3gfx8internal18FastWordCopyAsm_78EPjS2__ZTIN2nw3gfx12MeshRendererE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx12MeshRendererE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx12MeshRendererE_ZTVN2nw3gfx9GfxObjectE_ZZN2nw3gfx3res15ResPrimitiveSet3refEvE12__FUNCTION___ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res15ResPrimitiveSet3refEvE12__FUNCTION___ZZNK2nw3gfx3res23ResParticleShapeBuilder3refEvE12__FUNCTION___ZZNK2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZZNK2nw3gfx3res7ResBone3refEvE12__FUNCTION___ZN2nw3gfx12MeshRenderer10RenderMeshENS0_3res7ResMeshEPNS0_5ModelE_ZN2nw3gfx12MeshRenderer16SetMatrixPaletteEPNS0_13SkeletalModelENS0_3res15ResPrimitiveSetEi_ZN2nw3gfx12MeshRenderer19RenderParticleShapeEPNS0_5ModelENS0_3res16ResParticleShapeEi_ZN2nw3gfx12MeshRenderer23RenderSeparateDataShapeEPNS0_5ModelENS0_3res20ResSeparateDataShapeEi_ZN2nw3gfx12MeshRenderer6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx8internal20TestRegisterOverrideEiPNS0_13RenderContextE_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv610MTX34MultCEPNS0_5MTX34EPKS2_S5__ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nn4math5MTX34cvPfEv_ZN2nn4math9MTX34MultEPNS0_5MTX34ERKS1_S4__ZN2nw2os10IAllocator5AllocEj_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw3gfx11ParticleSet17GetResParticleSetEv_ZN2nw3gfx11ParticleSet21GetParticleCollectionEv_ZN2nw3gfx11ParticleSet9BeginDrawEv_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx12MeshRendererC1EPNS_2os10IAllocatorE_ZN2nw3gfx12MeshRendererC2EPNS_2os10IAllocatorE_ZN2nw3gfx12MeshRendererD0Ev_ZN2nw3gfx12MeshRendererD1Ev_ZN2nw3gfx12MeshRendererD2Ev_ZN2nw3gfx13ParticleModel15GetParticleSetsEi_ZN2nw3gfx13ParticleModel17GetParticleShapesEi_ZN2nw3gfx13ParticleShape19GetResParticleShapeEv_ZN2nw3gfx13RenderContext11SetMaterialEPNS0_8MaterialE_ZN2nw3gfx13RenderContext13GetModelCacheEv_ZN2nw3gfx13RenderContext15GetActiveCameraEv_ZN2nw3gfx13RenderContext16GetShaderProgramEv_ZN2nw3gfx13RenderContext19GetSceneEnvironmentEv_ZN2nw3gfx13RenderContext25DeactivateVertexAttributeENS0_3res7ResMeshE_ZN2nw3gfx13SkeletalModel11GetSkeletonEv_ZN2nw3gfx13TransformNode11WorldMatrixEv_ZN2nw3gfx3res11ResSkeleton3refEv_ZN2nw3gfx3res11ResSkeleton8GetBonesEi_ZN2nw3gfx3res11ResSkeletonC1EPKv_ZN2nw3gfx3res11ResSkeletonC2EPKv_ZN2nw3gfx3res12ResPrimitiveC1EPKv_ZN2nw3gfx3res12ResPrimitiveC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResParticleSetC1EPKv_ZN2nw3gfx3res14ResParticleSetC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResPrimitiveSet12GetClassNameEv_ZN2nw3gfx3res15ResPrimitiveSet13GetPrimitivesEi_ZN2nw3gfx3res15ResPrimitiveSet3refEv_ZN2nw3gfx3res15ResPrimitiveSetC1EPKv_ZN2nw3gfx3res15ResPrimitiveSetC2EPKv_ZN2nw3gfx3res16ResParticleShape3ptrEv_ZN2nw3gfx3res16ResParticleShapeC1EPKv_ZN2nw3gfx3res16ResParticleShapeC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv_ZN2nw3gfx3res20ResSeparateDataShapeC2EPKv_ZN2nw3gfx3res23ResParticleShapeBuilder12GetClassNameEv_ZN2nw3gfx3res23ResParticleShapeBuilderC1EPKv_ZN2nw3gfx3res23ResParticleShapeBuilderC2EPKv_ZN2nw3gfx3res27ResShaderProgramDescription12GetClassNameEv_ZN2nw3gfx3res7ResBone12GetClassNameEv_ZN2nw3gfx3res7ResBoneC1EPKv_ZN2nw3gfx3res7ResBoneC2EPKv_ZN2nw3gfx3res7ResMesh3refEv_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModel9GetShapesEi_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx3res8ResShape16GetPrimitiveSetsEv_ZN2nw3gfx3res8ResShape3ptrEv_ZN2nw3gfx3res8ResShape3refEv_ZN2nw3gfx3res8ResShapeC1EPKv_ZN2nw3gfx3res8ResShapeC2EPKv_ZN2nw3gfx5Model11GetMaterialEi_ZN2nw3gfx5Model11GetResModelEv_ZN2nw3gfx6Camera10ViewMatrixEv_ZN2nw3gfx6Camera17InverseViewMatrixEv_ZN2nw3gfx8Skeleton10MatrixPose9GetMatrixEi_ZN2nw3gfx8Skeleton14GetResSkeletonEv_ZN2nw3gfx8internal17MakeCommandHeaderEjibh_ZN2nw3gfx8internal18NWSetUniform4fvEndEv_ZN2nw3gfx8internal21NWGetCurrentCmdBufferEv_ZN2nw3gfx8internal21NWSetVertexUniform3fvEjiPKf_ZN2nw3gfx8internal21NWSetVertexUniform4fvEjiPKf_ZN2nw3gfx8internal24NWSetVertexUniform4fvEndEv_ZN2nw3gfx8internal25NWForwardCurrentCmdBufferEj_ZN2nw3gfx8internal25NWSetUniform4fvContinuousEiPKf_ZN2nw3gfx8internal26NWSetVertexUniform4fvBeginEjiiPKf_ZN2nw3gfx8internal31NWSetVertexUniform4fvContinuousEiPKf_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nn4math4VEC3cvPKfEv_ZNK2nn4math5MTX34cvPKfEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset12to_table_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx11ParticleSet14GetScaleOffsetEv_ZNK2nw3gfx11ParticleSet15GetRotateOffsetEv_ZNK2nw3gfx13ParticleShape13GetBufferSideEv_ZNK2nw3gfx13ParticleShape24GetPrimitiveStreamOffsetENS0_14ParticleBufferE_ZNK2nw3gfx13ShaderProgram12SetUniversalEiRKN2nn4math5MTX34E_ZNK2nw3gfx13ShaderProgram20GetActiveDescriptionEv_ZNK2nw3gfx13ShaderProgram20SetVertexUniformBoolEib_ZNK2nw3gfx16SceneEnvironment19GetVertexLightCountEv_ZNK2nw3gfx18ParticleCollection11GetCapacityEv_ZNK2nw3gfx18ParticleCollection8GetCountEv_ZNK2nw3gfx3res11ResSkeleton13GetBonesCountEv_ZNK2nw3gfx3res11ResSkeleton3refEv_ZNK2nw3gfx3res14ResParticleSet15GetIsForceWorldEv_ZNK2nw3gfx3res14ResParticleSet23GetIsBufferFlushEnabledEv_ZNK2nw3gfx3res14ResParticleSet23GetParticleShapeBuilderEv_ZNK2nw3gfx3res14ResParticleSet3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject7GetNameEv_ZNK2nw3gfx3res15ResPrimitiveSet15GetSkinningModeEv_ZNK2nw3gfx3res15ResPrimitiveSet17GetBoneIndexTableEi_ZNK2nw3gfx3res15ResPrimitiveSet18GetPrimitivesCountEv_ZNK2nw3gfx3res15ResPrimitiveSet22GetBoneIndexTableCountEv_ZNK2nw3gfx3res15ResPrimitiveSet3refEv_ZNK2nw3gfx3res23ResParticleShapeBuilder13GetDrawOffsetEv_ZNK2nw3gfx3res23ResParticleShapeBuilder16IsAscendingOrderEv_ZNK2nw3gfx3res23ResParticleShapeBuilder3refEv_ZNK2nw3gfx3res27ResShaderProgramDescription24GetVertexLightEndUniformEv_ZNK2nw3gfx3res27ResShaderProgramDescription3refEv_ZNK2nw3gfx3res7ResBone3refEv_ZNK2nw3gfx3res7ResBone8GetFlagsEv_ZNK2nw3gfx3res7ResMesh13GetShapeIndexEv_ZNK2nw3gfx3res7ResMesh16GetMaterialIndexEv_ZNK2nw3gfx3res7ResMesh24GetCurrentPrimitiveIndexEv_ZNK2nw3gfx3res7ResMesh3refEv_ZNK2nw3gfx3res8ResModel14GetShapesCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx3res8ResShape17GetPositionOffsetEv_ZNK2nw3gfx3res8ResShape21GetPrimitiveSetsCountEv_ZNK2nw3gfx3res8ResShape3refEv__ARM_isfinitef_ZN2nw2ut11DynamicCastIPNS_3gfx13SkeletalModelENS2_5ModelEEET_PT0__ZN2nw2ut13ResStaticCastINS_3gfx3res11ResSkeletonENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResParticleShapeENS3_8ResShapeEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res20ResSeparateDataShapeENS3_8ResShapeEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res11ResSkeletonENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResParticleSetENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResParticleShapeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResParticleShapeENS3_8ResShapeEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResSeparateDataShapeENS3_8ResShapeEEET_T0__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx13SkeletalModelEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res15ResPrimitiveSetEE8GetValueEPNS0_6OffsetE_ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorC2EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorppEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut9MoveArrayIN2nn4math5MTX34EEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleShapeEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res11ResBoneDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res11ResBoneDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res16ResPrimitiveDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res16ResPrimitiveDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResPrimitiveSetDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res19ResPrimitiveSetDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResPrimitiveSetDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResParticleShapeBuilderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResParticleShapeBuilderDataEEC2EPKv_ZN2nw3gfx8internal12NWUseCmdlistIvEEvPKT_i_ZN2nw3gfx8internal15NWSetUniform3fvILj704EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform4fvILj704EEEvjiPKf_ZN2nw3gfx8internal20NWSetUniform4fvBeginILj704EEEvjiiPKf_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratordeEv_ZNK2nw2ut9MoveArrayIN2nn4math5MTX34EE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleShapeEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx8MaterialEE4sizeEv_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res11ResBoneDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res19ResPrimitiveSetDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res27ResParticleShapeBuilderDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_13ShaderProgramEE3GetEv_ZNK2nw3gfx6GfxPtrINS0_8SkeletonEE3GetEv_ZZN2nn4math5MTX348IdentityEvE8identity_ZTIN2nw3gfx5ModelE_ZTSN2nw3gfx5ModelE_ZTVN2nw3gfx5ModelE_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res21ResMeshNodeVisibility3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZZNK2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZN2nw3gfx5Model10s_TypeInfoE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZN2nw3gfx5Model10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx5Model15CreateCallbacksEPNS_2os10IAllocatorE_ZN2nw3gfx5Model15CreateMaterialsEPNS_2os10IAllocatorE_ZN2nw3gfx5Model15CreateResMeshesEPNS_2os10IAllocatorE_ZN2nw3gfx5Model16BindMaterialAnimEPNS0_9AnimGroupE_ZN2nw3gfx5Model16CreateAnimGroupsEPNS_2os10IAllocatorE_ZN2nw3gfx5Model16DestroyResMeshesEPNS_2os10IAllocatorENS_2ut8internal8ResArrayINS0_3res7ResMeshENS6_19ResArrayClassTraitsEEE_ZN2nw3gfx5Model18BindVisibilityAnimEPNS0_9AnimGroupE_ZN2nw3gfx5Model19GetAnimTargetObjectERKNS_4anim3res18ResAnimGroupMemberE_ZN2nw3gfx5Model23CreateMaterialActivatorEPNS_2os10IAllocatorE_ZN2nw3gfx5Model24GetMaterialAnimTargetPtrEPNS0_8MaterialERKNS_4anim3res18ResAnimGroupMemberEb_ZN2nw3gfx5Model24InvalidateRenderKeyCacheEv_ZN2nw3gfx5Model29CreateResMeshNodeVisibilitiesEPNS_2os10IAllocatorE_ZN2nw3gfx5Model6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx5Model6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZNK2nw3gfx5Model16GetMaterialIndexERKNS_4anim3res18ResAnimGroupMemberE_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding12SetAnimGroupEiPNS0_9AnimGroupE_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResSceneNode13GetAnimGroupsEi_ZN2nw3gfx3res12ResSceneNode3refEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res16ResTextureMapperC1EPKv_ZN2nw3gfx3res16ResTextureMapperC2EPKv_ZN2nw3gfx3res16ResTransformNode3ptrEv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1ERKS2__ZN2nw3gfx3res16ResTransformNodeC2ERKS2__ZN2nw3gfx3res21ResMeshNodeVisibility12GetClassNameEv_ZN2nw3gfx3res21ResMeshNodeVisibilityC1EPKv_ZN2nw3gfx3res21ResMeshNodeVisibilityC2EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapper3refEv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC1EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC2EPKv_ZN2nw3gfx3res7ResMesh3ptrEv_ZN2nw3gfx3res7ResMesh3refEv_ZN2nw3gfx3res7ResMesh8SetFlagsEj_ZN2nw3gfx3res7ResMeshC1EPKv_ZN2nw3gfx3res7ResMeshC2EPKv_ZN2nw3gfx3res8ResModel12GetMaterialsEi_ZN2nw3gfx3res8ResModel23GetMeshNodeVisibilitiesEi_ZN2nw3gfx3res8ResModel3ptrEv_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModel9GetMeshesEi_ZN2nw3gfx3res8ResModel9GetMeshesEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx5Model10SetVisibleEb_ZN2nw3gfx5Model11GetMaterialEi_ZN2nw3gfx5Model11GetResModelEv_ZN2nw3gfx5Model12GetResMeshesEv_ZN2nw3gfx5Model26GetResMeshNodeVisibilitiesEi_ZN2nw3gfx5ModelC1EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionE_ZN2nw3gfx5ModelC2EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionE_ZN2nw3gfx5ModelD0Ev_ZN2nw3gfx5ModelD1Ev_ZN2nw3gfx5ModelD2Ev_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx6ResultoREj_ZN2nw3gfx8Material11GetOriginalEv_ZN2nw3gfx8Material17GetActiveResourceEj_ZN2nw3gfx8Material9GetBufferEv_ZN2nw3gfx9AnimGroup12SetTargetPtrEiPv_ZN2nw3gfx9AnimGroup15SetTargetObjectEiPv_ZN2nw3gfx9AnimGroup16SetOriginalValueEiPKv_ZN2nw3gfx9AnimGroup20SetTargetObjectIndexEii_ZN2nw3gfx9AnimGroup7Builder12ResAnimGroupENS_4anim3res12ResAnimGroupE_ZN2nw3gfx9AnimGroup7Builder12SetSceneNodeEPNS0_9SceneNodeE_ZN2nw3gfx9AnimGroup7Builder16UseOriginalValueEb_ZN2nw3gfx9AnimGroup7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx9AnimGroup7BuilderC1Ev_ZN2nw3gfx9AnimGroup7BuilderC2Ev_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode14AcceptChildrenEPNS0_13ISceneVisitorE_ZN2nw3gfx9SceneNode14GetAnimBindingEv_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res12ResAnimGroupC1EPKv_ZN2nw4anim3res12ResAnimGroupC2EPKv_ZN2nw4anim3res13ResMeshMemberC1EPKv_ZN2nw4anim3res13ResMeshMemberC2EPKv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZN2nw4anim3res22ResMaterialColorMemberC1EPKv_ZN2nw4anim3res22ResMaterialColorMemberC2EPKv_ZN2nw4anim3res22ResTextureMapperMemberC1EPKv_ZN2nw4anim3res22ResTextureMapperMemberC2EPKv_ZN2nw4anim3res23ResBlendOperationMemberC1EPKv_ZN2nw4anim3res23ResBlendOperationMemberC2EPKv_ZN2nw4anim3res23ResTextureSamplerMemberC1EPKv_ZN2nw4anim3res23ResTextureSamplerMemberC2EPKv_ZN2nw4anim3res27ResMeshNodeVisibilityMemberC1EPKv_ZN2nw4anim3res27ResMeshNodeVisibilityMemberC2EPKv_ZN2nw4anim3res27ResTextureCoordinatorMemberC1EPKv_ZN2nw4anim3res27ResTextureCoordinatorMemberC2EPKv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatricia8GetIndexEPKc_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx11SceneObject17GetResSceneObjectEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res12ResSceneNode18GetAnimGroupsCountEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res21ResMeshNodeVisibility3refEv_ZNK2nw3gfx3res21ResMeshNodeVisibility9IsVisibleEv_ZNK2nw3gfx3res7ResMesh3refEv_ZNK2nw3gfx3res7ResMesh8GetFlagsEv_ZNK2nw3gfx3res7ResMesh9IsVisibleEv_ZNK2nw3gfx3res8ResModel14GetMeshesCountEv_ZNK2nw3gfx3res8ResModel17GetMaterialsCountEv_ZNK2nw3gfx3res8ResModel17GetMaterialsIndexEPKc_ZNK2nw3gfx3res8ResModel28GetMeshNodeVisibilitiesCountEv_ZNK2nw3gfx3res8ResModel28GetMeshNodeVisibilitiesIndexEPKc_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx3res8ResModel9IsVisibleEv_ZNK2nw3gfx5Model11GetResModelEv_ZNK2nw3gfx5Model15GetBufferOptionEv_ZNK2nw3gfx5Model16GetMaterialCountEv_ZNK2nw3gfx5Model18GetRuntimeTypeInfoEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9AnimGroup14GetMemberCountEv_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZNK2nw4anim3res12ResAnimGroup13GetTargetTypeEv_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res13ResMeshMember12GetMeshIndexEv_ZNK2nw4anim3res13ResMeshMember3refEv_ZNK2nw4anim3res18ResAnimGroupMember11GetTypeInfoEv_ZNK2nw4anim3res18ResAnimGroupMember13GetMemberTypeEv_ZNK2nw4anim3res18ResAnimGroupMember13GetObjectTypeEv_ZNK2nw4anim3res18ResAnimGroupMember15GetMemberOffsetEv_ZNK2nw4anim3res18ResAnimGroupMember3refEv_ZNK2nw4anim3res22ResMaterialColorMemb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eArrayIPKvE4SizeEv_ZNK2nw2ut9MoveArrayIPKvE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx8MaterialEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx8MaterialEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx8MaterialEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE8capacityEv_ZNK2nw2ut9MoveArrayIPvE4SizeEv_ZNK2nw2ut9MoveArrayIPvE4sizeEv_ZNK2nw2ut9MoveArrayIbE11GetCapacityEv_ZNK2nw2ut9MoveArrayIbE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIbE4sizeEv_ZNK2nw2ut9MoveArrayIiE4SizeEv_ZNK2nw2ut9MoveArrayIiE4sizeEv_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res25ResMeshNodeVisibilityDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEE3GetEv_ZSt11remove_copyIPPN2nw3gfx9SceneNodeES4_S3_ET0_T_S6_S5_RKT1__ZSt18uninitialized_copyIPPN2nw3gfx9SceneNodeES4_ET0_T_S6_S5__ZSt4findIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt6fill_nIPN2nw2ut6OffsetEiS2_EvT_T0_RKT1__ZSt6removeIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx13TransformNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx9SceneNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw2ut5Slot3IvPNS0_3gfx5ModelENS3_3res7ResMeshEPNS3_13RenderContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISD_EEET0_T_SI_SH__ZSt8for_eachIPPN2nw3gfx8MaterialENS0_2ut13SafeDestroyerIS3_EEET0_T_S9_S8__ZSt8for_eachIPPN2nw3gfx9SceneNodeENS0_2ut13ChildDetacherIS2_EEET0_T_S9_S8__ZTIN2nw3gfx13IRenderTargetE_ZTIN2nw3gfx15OffScreenBufferE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx13IRenderTargetE_ZTSN2nw3gfx15OffScreenBufferE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx13IRenderTargetE_ZTVN2nw3gfx15OffScreenBufferE_ZTVN2nw3gfx9GfxObjectE_ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResPixelBasedImage3refEvE12__FUNCTION___ZN2nw3gfx15OffScreenBuffer10s_TypeInfoE_ZN2nw3gfx15OffScreenBufferC1EPNS_2os10IAllocatorERKNS0_13IRenderTarget11DescriptionENS0_3res20ResPixelBasedTextureE_ZN2nw3gfx15OffScreenBufferC2EPNS_2os10IAllocatorERKNS0_13IRenderTarget11DescriptionENS0_3res20ResPixelBasedTextureE_ZN2nw3gfx15OffScreenBufferD0Ev_ZN2nw3gfx15OffScreenBufferD1Ev_ZN2nw3gfx15OffScreenBufferD2Ev_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx13IRenderTargetC2EPNS_2os10IAllocatorE_ZN2nw3gfx13IRenderTargetD0Ev_ZN2nw3gfx13IRenderTargetD1Ev_ZN2nw3gfx13IRenderTargetD2Ev_ZN2nw3gfx17FrameBufferObject11DescriptionC1Ev_ZN2nw3gfx17FrameBufferObject11DescriptionC2Ev_ZN2nw3gfx17FrameBufferObject14SetColorFormatEj_ZN2nw3gfx17FrameBufferObject14SetDepthFormatEj_ZN2nw3gfx17FrameBufferObject15SetColorAddressEj_ZN2nw3gfx17FrameBufferObject8SetWidthEj_ZN2nw3gfx17FrameBufferObject9SetHeightEj_ZN2nw3gfx17FrameBufferObjectC1Ev_ZN2nw3gfx17FrameBufferObjectC2Ev_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res14ResCubeTexture3refEv_ZN2nw3gfx3res14ResCubeTexture8GetImageENS2_8CubeFaceE_ZN2nw3gfx3res14ResCubeTextureC1EPKv_ZN2nw3gfx3res14ResCubeTextureC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResImageTexture3refEv_ZN2nw3gfx3res15ResImageTexture8GetImageEv_ZN2nw3gfx3res15ResImageTextureC1EPKv_ZN2nw3gfx3res15ResImageTextureC2EPKv_ZN2nw3gfx3res16ResShadowTexture3refEv_ZN2nw3gfx3res16ResShadowTexture8GetImageEv_ZN2nw3gfx3res16ResShadowTextureC1EPKv_ZN2nw3gfx3res16ResShadowTextureC2EPKv_ZN2nw3gfx3res18ResPixelBasedImage12GetClassNameEv_ZN2nw3gfx3res18ResPixelBasedImageC1EPKv_ZN2nw3gfx3res18ResPixelBasedImageC2EPKv_ZN2nw3gfx3res20ResPixelBasedTexture3ptrEv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut6Offset12to_table_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw3gfx13IRenderTarget18GetRuntimeTypeInfoEv_ZNK2nw3gfx15OffScreenBuffer14GetDescriptionEv_ZNK2nw3gfx15OffScreenBuffer15GetBufferObjectEv_ZNK2nw3gfx15OffScreenBuffer18GetRuntimeTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res18ResPixelBasedImage12GetImageDataEv_ZNK2nw3gfx3res18ResPixelBasedImage15GetImageAddressEv_ZNK2nw3gfx3res18ResPixelBasedImage18GetLocationAddressEv_ZNK2nw3gfx3res18ResPixelBasedImage3refEv_ZNK2nw3gfx3res20ResPixelBasedTexture11GetFormatHWEv_ZNK2nw3gfx3res20ResPixelBasedTexture16GetTextureObjectEv_ZNK2nw3gfx3res20ResPixelBasedTexture3refEv_ZNK2nw3gfx3res20ResPixelBasedTexture8GetWidthEv_ZNK2nw3gfx3res20ResPixelBasedTexture9GetHeightEv_ZN2nw2ut13ResStaticCastINS_3gfx3res14ResCubeTextureENS3_20ResPixelBasedTextureEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res15ResImageTextureENS3_20ResPixelBasedTextureEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResShadowTextureENS3_20ResPixelBasedTextureEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res20ResPixelBasedTextureES4_EET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResCubeTextureENS3_20ResPixelBasedTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResImageTextureENS3_20ResPixelBasedTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResShadowTextureENS3_20ResPixelBasedTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResPixelBasedTextureES4_EET_T0__ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResPixelBasedImageDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResPixelBasedImageDataEEC2EPKv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResPixelBasedImageDataEE3ptrEv_ZTIN2nw3gfx13IRenderTargetE_ZTIN2nw3gfx14OnScreenBufferE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx13IRenderTargetE_ZTSN2nw3gfx14OnScreenBufferE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx13IRenderTargetE_ZTVN2nw3gfx14OnScreenBufferE_ZTVN2nw3gfx9GfxObjectE_ZN2nw3gfx14OnScreenBuffer10s_TypeInfoE_ZN2nw3gfx14OnScreenBufferC1EPNS_2os10IAllocatorERKNS0_13IRenderTarget11DescriptionE_ZN2nw3gfx14OnScreenBufferC2EPNS_2os10IAllocatorERKNS0_13IRenderTarget11DescriptionE_ZN2nw3gfx14OnScreenBufferD0Ev_ZN2nw3gfx14OnScreenBufferD1Ev_ZN2nw3gfx14OnScreenBufferD2Ev_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx13IRenderTargetC2EPNS_2os10IAllocatorE_ZN2nw3gfx13IRenderTargetD0Ev_ZN2nw3gfx13IRenderTargetD1Ev_ZN2nw3gfx13IRenderTargetD2Ev_ZN2nw3gfx17FrameBufferObject11DescriptionC1Ev_ZN2nw3gfx17FrameBufferObject11DescriptionC2Ev_ZN2nw3gfx17FrameBufferObject14SetColorFormatEj_ZN2nw3gfx17FrameBufferObject14SetDepthFormatEj_ZN2nw3gfx17FrameBufferObject8SetWidthEj_ZN2nw3gfx17FrameBufferObject9SetHeightEj_ZN2nw3gfx17FrameBufferObjectC1Ev_ZN2nw3gfx17FrameBufferObjectC2Ev_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZNK2nw3gfx13IRenderTarget18GetRuntimeTypeInfoEv_ZNK2nw3gfx14OnScreenBuffer14GetDescriptionEv_ZNK2nw3gfx14OnScreenBuffer15GetBufferObjectEv_ZNK2nw3gfx14OnScreenBuffer18GetRuntimeTypeInfoEv_ZNK2nw3gfx17FrameBufferObject8GetFboIDEv_ZTIN2nw3gfx22OrthoProjectionUpdaterE_ZTIN2nw3gfx23CameraProjectionUpdaterE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx22OrthoProjectionUpdaterE_ZTSN2nw3gfx23CameraProjectionUpdaterE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx22OrthoProjectionUpdaterE_ZTVN2nw3gfx23CameraProjectionUpdaterE_ZTVN2nw3gfx9GfxObjectE_ZZNK2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZN2nw3gfx22OrthoProjectionUpdater10s_TypeInfoE_ZN2nw3gfx22OrthoProjectionUpdater6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx22OrthoProjectionUpdater6CreateEPNS_2os10IAllocatorENS0_3res25ResOrthoProjectionUpdaterE_ZN2nw3gfx22OrthoProjectionUpdater6UpdateEPN2nn4math5MTX44EPNS3_5MTX34E_ZN2nw3gfx22OrthoProjectionUpdaterC1EPNS_2os10IAllocatorEbNS0_3res25ResOrthoProjectionUpdaterE_ZN2nw3gfx22OrthoProjectionUpdaterC2EPNS_2os10IAllocatorEbNS0_3res25ResOrthoProjectionUpdaterE_ZN2nw3gfx22OrthoProjectionUpdaterD0Ev_ZN2nw3gfx22OrthoProjectionUpdaterD1Ev_ZN2nw3gfx22OrthoProjectionUpdaterD2Ev__ARM__ZN2nn4math5ARMv611MTX44PivotCEPNS0_5MTX44ENS0_14PivotDirectionE_anon0_ZN2nn4math15MTX44OrthoPivotEPNS0_5MTX44EffffffNS0_14PivotDirectionE_ZN2nn4math27MTX34TextureProjectionOrthoEPNS0_5MTX34Effffffff_ZN2nn4math4VEC2C1Eff_ZN2nn4math4VEC2C2Eff_ZN2nn4math4VEC2C1Ev_ZN2nn4math4VEC2C2Ev_ZN2nn4math5ARMv611MTX44OrthoCEPNS0_5MTX44Effffff_ZN2nn4math5ARMv611MTX44PivotCEPNS0_5MTX44ENS0_14PivotDirectionE_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx22OrthoProjectionUpdater11GetResourceEv_ZN2nw3gfx23CameraProjectionUpdater12TextureScaleEv_ZN2nw3gfx23CameraProjectionUpdater16TextureTranslateEv_ZN2nw3gfx23CameraProjectionUpdater9IsDynamicEv_ZN2nw3gfx23CameraProjectionUpdaterC2EPNS_2os10IAllocatorEb_ZN2nw3gfx23CameraProjectionUpdaterD0Ev_ZN2nw3gfx23CameraProjectionUpdaterD1Ev_ZN2nw3gfx23CameraProjectionUpdaterD2Ev_ZN2nw3gfx3res17ResProjectionRectC1Ev_ZN2nw3gfx3res17ResProjectionRectC2Ev_ZN2nw3gfx3res25ResOrthoProjectionUpdater3ptrEv_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC1EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdater12GetClassNameEv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC1EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC1ERKS2__ZN2nw3gfx3res26ResCameraProjectionUpdaterC2ERKS2__ZN2nw3gfx3res29ResOrthoProjectionUpdaterDataC1Ev_ZN2nw3gfx3res29ResOrthoProjectionUpdaterDataC2Ev_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx22OrthoProjectionUpdater11GetResourceEv_ZNK2nw3gfx22OrthoProjectionUpdater18GetRuntimeTypeInfoEv_ZNK2nw3gfx22OrthoProjectionUpdater4KindEv_ZNK2nw3gfx23CameraProjectionUpdater17GetPivotDirectionEv_ZNK2nw3gfx23CameraProjectionUpdater18GetRuntimeTypeInfoEv_ZNK2nw3gfx3res17ResProjectionRect14GetAspectRatioEv_ZNK2nw3gfx3res17ResProjectionRect8GetWidthEv_ZNK2nw3gfx3res17ResProjectionRect9GetCenterEv_ZNK2nw3gfx3res17ResProjectionRect9GetHeightEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater3refEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater7GetRectEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater6GetFarEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater7GetNearEv_ZnwjPv_ZN2nw2os15AllocateAndFillINS_3gfx3res29ResOrthoProjectionUpdaterDataEEEPT_PNS0_10IAllocatorEh_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC2EPKv_ZNK2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZSt6fill_nIPhjhEvT_T0_RKT1__ZZNK2nw3gfx3res26ResParticleAnimationOption3refEvE12__FUNCTION___ZN2nw3gfx3res26ResParticleAnimationOption7GetHashEjjjj_ZNK2nw3gfx3res26ResParticleAnimationOption22EvaluateAnimationFrameEjfffi_ZN2nn4math4FModEff_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw3gfx3res26ResParticleAnimationOption12GetClassNameEv_ZN2nw3gfx3res26ResParticleAnimationOptionC1EPKv_ZN2nw3gfx3res26ResParticleAnimationOptionC2EPKv_ZN2nw3gfx3res35ResParticleFrameLoopAnimationOptionC1EPKv_ZN2nw3gfx3res35ResParticleFrameLoopAnimationOptionC2EPKv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw3gfx3res26ResParticleAnimationOption11GetTypeInfoEv_ZNK2nw3gfx3res26ResParticleAnimationOption20GetAnimationDurationEv_ZNK2nw3gfx3res26ResParticleAnimationOption3refEv_ZNK2nw3gfx3res35ResParticleFrameLoopAnimationOption15GetLoopDurationEv_ZNK2nw3gfx3res35ResParticleFrameLoopAnimationOption15GetRandomOffsetEv_ZNK2nw3gfx3res35ResParticleFrameLoopAnimationOption3refEv_ZN2nw2ut14ResDynamicCastINS_3gfx3res35ResParticleFrameLoopAnimationOptionENS3_26ResParticleAnimationOptionEEET_T0__ZN2nw2ut9ResCommonINS_3gfx3res30ResParticleAnimationOptionDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res30ResParticleAnimationOptionDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResParticleAnimationOptionDataEEC2EPKv_ZNK2nw2ut9ResCommonINS_3gfx3res30ResParticleAnimationOptionDataEE3ptrEv_ZTIN2nw3gfx18ParticleCollectionE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx18ParticleCollectionE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx18ParticleCollectionE_ZTVN2nw3gfx9GfxObjectE_ZZN2nw3gfx3res21ResParticleCollection3refEvE12__FUNCTION___ZZNK2nw3gfx3res20ResParticleAttribute3refEvE12__FUNCTION___ZZNK2nw3gfx3res21ResParticleCollection3refEvE12__FUNCTION___ZN2nw3gfx18ParticleCollection10s_TypeInfoE_ZN2nw3gfx18ParticleCollection12SetParameterENS0_3res13ParticleUsageENS0_14ParticleBufferEPKf_ZN2nw3gfx18ParticleCollection21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res21ResParticleCollectionE_ZN2nw3gfx18ParticleCollection27GetDeviceMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res21ResParticleCollectionE_ZN2nw3gfx18ParticleCollection5ClearEv_ZN2nw3gfx18ParticleCollection6CreateEPNS0_11ParticleSetENS0_3res21ResParticleCollectionEPNS_2os10IAllocatorES8_PNS0_13ParticleShapeE_ZN2nw3gfx18ParticleCollectionC1EPNS_2os10IAllocatorES4_PvNS0_3res21ResParticleCollectionE_ZN2nw3gfx18ParticleCollectionC2EPNS_2os10IAllocatorES4_PvNS0_3res21ResParticleCollectionE_ZN2nw3gfx18ParticleCollectionD0Ev_ZN2nw3gfx18ParticleCollectionD1Ev_ZN2nw3gfx18ParticleCollectionD2Ev_ZN2nw2os20MemorySizeCalculator15ChangeAlignmentEj_ZN2nw2os20MemorySizeCalculator3AddEjj_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut7Float2415Float32ToBits24Ef_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res20ResParticleAttributeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res20ResParticleAttributeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw3gfx11ParticleSet24AttachParticleCollectionEPNS0_18ParticleCollectionE_ZN2nw3gfx13ParticleShape18GetVertexParameterEi_ZN2nw3gfx13ParticleShape18SetVertexParameterEiNS0_14ParticleBufferEPKf_ZN2nw3gfx13ParticleShape21GetPrimitiveStreamPtrENS0_14ParticleBufferE_ZN2nw3gfx13ParticleShape23GetVertexAttributeUsageEi_ZN2nw3gfx13ParticleShape27GetVertexAttributeDimensionEi_ZN2nw3gfx18ParticleCollection12GetStreamPtrENS0_3res13ParticleUsageENS0_14ParticleBufferE_ZN2nw3gfx18ParticleCollection17SetMaxActiveIndexEt_ZN2nw3gfx18ParticleCollection17SetMinActiveIndexEt_ZN2nw3gfx18ParticleCollection8SetCountEi_ZN2nw3gfx3res20ResParticleAttribute12GetClassNameEv_ZN2nw3gfx3res20ResParticleAttributeC1EPKv_ZN2nw3gfx3res20ResParticleAttributeC2EPKv_ZN2nw3gfx3res21ResParticleCollection12GetClassNameEv_ZN2nw3gfx3res21ResParticleCollection13GetAttributesEv_ZN2nw3gfx3res21ResParticleCollection3refEv_ZN2nw3gfx3res29ResParticleParameterAttribute3refEv_ZN2nw3gfx3res29ResParticleParameterAttribute7GetDataEv_ZN2nw3gfx3res29ResParticleParameterAttributeC1EPKv_ZN2nw3gfx3res29ResParticleParameterAttributeC2EPKv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut6Offset12to_table_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw3gfx13ParticleShape24GetVertexAttributesCountEv_ZNK2nw3gfx18ParticleCollection11GetCapacityEv_ZNK2nw3gfx18ParticleCollection18GetRuntimeTypeInfoEv_ZNK2nw3gfx3res20ResParticleAttribute11GetTypeInfoEv_ZNK2nw3gfx3res20ResParticleAttribute3refEv_ZNK2nw3gfx3res20ResParticleAttribute8GetUsageEv_ZNK2nw3gfx3res21ResParticleCollection11GetCapacityEv_ZNK2nw3gfx3res21ResParticleCollection18GetAttributesCountEv_ZNK2nw3gfx3res21ResParticleCollection3refEv_ZNK2nw3gfx3res29ResParticleParameterAttribute3refEv_ZNK2nw3gfx3res29ResParticleParameterAttribute7GetDataEv_ZN2nw2ut3MaxIjEET_S2_S2__ZN2nw2ut7RoundUpIhEEPvPT_j_ZN2nw2ut7RoundUpIiEET_S2_j_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res20ResParticleAttributeEE8GetValueEPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res20ResParticleAttributeENS1_19ResArrayClassTraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res20ResParticleAttributeENS1_19ResArrayClassTraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res20ResParticleAttributeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res20ResParticleAttributeENS1_19ResArrayClassTraitsEE8iteratorC2EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res20ResParticleAttributeENS1_19ResArrayClassTraitsEE8iteratorppEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res20ResParticleAttributeENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res20ResParticleAttributeENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut9ResCommonINS_3gfx3res24ResParticleAttributeDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res24ResParticleAttributeDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResParticleAttributeDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res25ResParticleCollectionDataEE3ptrEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res20ResParticleAttributeENS1_19ResArrayClassTraitsEE8iteratordeEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResParticleAttributeDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res25ResParticleCollectionDataEE3ptrEv_ZTIN2nw3gfx15ParticleContextE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx15ParticleContextE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx15ParticleContextE_ZTVN2nw3gfx9GfxObjectE_ZN2nw3gfx15ParticleContext7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw2os10IAllocator5AllocEj_ZN2nw3gfx14ParticleRandomC1Ev_ZN2nw3gfx14ParticleRandomC2Ev_ZN2nw3gfx15ParticleContextC1EPNS_2os10IAllocatorENS_2ut9MoveArrayIN2nn4math4VEC3EEENS6_ItEENS6_IfEESA__ZN2nw3gfx15ParticleContextC2EPNS_2os10IAllocatorENS_2ut9MoveArrayIN2nn4math4VEC3EEENS6_ItEENS6_IfEESA__ZN2nw3gfx15ParticleContextD0Ev_ZN2nw3gfx15ParticleContextD1Ev_ZN2nw3gfx15ParticleContextD2Ev_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut9MoveArrayIN2nn4math4VEC3EE11SetCapacityEi_ZN2nw2ut9MoveArrayIN2nn4math4VEC3EE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIN2nn4math4VEC3EE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIN2nn4math4VEC3EE3endEv_ZN2nw2ut9MoveArrayIN2nn4math4VEC3EE4swapERS5__ZN2nw2ut9MoveArrayIN2nn4math4VEC3EE5beginEv_ZN2nw2ut9MoveArrayIN2nn4math4VEC3EE5clearEv_ZN2nw2ut9MoveArrayIN2nn4math4VEC3EE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIN2nn4math4VEC3EE7destroyEPS4__ZN2nw2ut9MoveArrayIN2nn4math4VEC3EE7releaseEv_ZN2nw2ut9MoveArrayIN2nn4math4VEC3EEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIN2nn4math4VEC3EEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIN2nn4math4VEC3EEC1ERKS5__ZN2nw2ut9MoveArrayIN2nn4math4VEC3EEC2ERKS5__ZN2nw2ut9MoveArrayIN2nn4math4VEC3EEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIN2nn4math4VEC3EEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIN2nn4math4VEC3EED1Ev_ZN2nw2ut9MoveArrayIN2nn4math4VEC3EED2Ev_ZN2nw2ut9MoveArrayIN2nn4math4VEC3EEaSES5__ZN2nw2ut9MoveArrayIfE11SetCapacityEi_ZN2nw2ut9MoveArrayIfE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIfE13destroy_rangeEPfS3__ZN2nw2ut9MoveArrayIfE3endEv_ZN2nw2ut9MoveArrayIfE4swapERS2__ZN2nw2ut9MoveArrayIfE5beginEv_ZN2nw2ut9MoveArrayIfE5clearEv_ZN2nw2ut9MoveArrayIfE5eraseIPfEET_S5__ZN2nw2ut9MoveArrayIfE7releaseEv_ZN2nw2ut9MoveArrayIfEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIfEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIfEC1ERKS2__ZN2nw2ut9MoveArrayIfEC2ERKS2__ZN2nw2ut9MoveArrayIfEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIfEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIfED1Ev_ZN2nw2ut9MoveArrayIfED2Ev_ZN2nw2ut9MoveArrayIfEaSES2__ZN2nw2ut9MoveArrayItE11SetCapacityEi_ZN2nw2ut9MoveArrayItE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayItE13destroy_rangeEPtS3__ZN2nw2ut9MoveArrayItE3endEv_ZN2nw2ut9MoveArrayItE4swapERS2__ZN2nw2ut9MoveArrayItE5beginEv_ZN2nw2ut9MoveArrayItE5clearEv_ZN2nw2ut9MoveArrayItE5eraseIPtEET_S5__ZN2nw2ut9MoveArrayItE7releaseEv_ZN2nw2ut9MoveArrayItEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayItEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayItEC1ERKS2__ZN2nw2ut9MoveArrayItEC2ERKS2__ZN2nw2ut9MoveArrayItEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayItEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayItED1Ev_ZN2nw2ut9MoveArrayItED2Ev_ZN2nw2ut9MoveArrayItEaSES2__ZNK2nw2ut9MoveArrayIN2nn4math4VEC3EE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIfE12GetArrayKindEv_ZNK2nw2ut9MoveArrayItE12GetArrayKindEv_ZTIN2nw3gfx15ParticleEmitterE_ZTIN2nw4anim19AnimFrameControllerE_ZTIN2nw4anim9AnimFrameE_ZTSN2nw3gfx15ParticleEmitterE_ZTSN2nw4anim19AnimFrameControllerE_ZTSN2nw4anim9AnimFrameE_ZTVN2nw3gfx15ParticleEmitterE_ZTVN2nw4anim19AnimFrameControllerE_ZTVN2nw4anim9AnimFrameE_ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res15ResParticleForm3refEvE12__FUNCTION___ZZNK2nw3gfx3res27ResParticleEmitterParameter3refEvE12__FUNCTION___ZN2nw3gfx15ParticleEmitter10s_TypeInfoE_ZN2nw3gfx15ParticleEmitter12CalcCubeFormERKNS0_3res19ResParticleCubeFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter12CalcDiscFormERKNS0_3res19ResParticleDiscFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter13CalcPointFormERKNS0_3res20ResParticlePointFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter14CalcSphereFormERKNS0_3res21ResParticleSphereFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter16CalcCylinderFormERKNS0_3res23ResParticleCylinderFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter16GetEmissionCountEff_ZN2nw3gfx15ParticleEmitter17CalcRectangleFormERKNS0_3res24ResParticleRectangleFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res18ResParticleEmitterERKNS1_11DescriptionE_ZN2nw3gfx15ParticleEmitter6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx15ParticleEmitter6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx15ParticleEmitter8EmissionEPNS0_15ParticleContextE_ZN2nw3gfx15ParticleEmitterC1EPNS_2os10IAllocatorENS0_3res18ResParticleEmitterERKNS1_11DescriptionENS5_27ResParticleEmitterParameterENS5_15ResParticleFormE_ZN2nw3gfx15ParticleEmitterC2EPNS_2os10IAllocatorENS0_3res18ResParticleEmitterERKNS1_11DescriptionENS5_27ResParticleEmitterParameterENS5_15ResParticleFormE_ZN2nw3gfx15ParticleEmitterD0Ev_ZN2nw3gfx15ParticleEmitterD1Ev_ZN2nw3gfx15ParticleEmitterD2Ev_ZN2nn4math4FAbsEf_ZN2nn4math4FModEff_ZN2nn4math4VEC2C1Ev_ZN2nn4math4VEC2C2Ev_ZN2nn4math4VEC33SetEfff_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math4VEC3mLEf_ZN2nn4math5FSqrtEf_ZN2nn4math9SinCosRadEPfS1_f_ZN2nn4math9VEC3ScaleEPNS0_4VEC3EPKS1_f_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os20MemorySizeCalculator15ChangeAlignmentEj_ZN2nw2os20MemorySizeCalculator3AddEjj_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorEii_ZN2nw3gfx11AnimBinding7Builder13MaxAnimGroupsEi_ZN2nw3gfx11AnimBinding7Builder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx11AnimBinding7BuilderC1Ev_ZN2nw3gfx11AnimBinding7BuilderC2Ev_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx13TransformNode11DescriptionC1ERKS2__ZN2nw3gfx13TransformNode11DescriptionC2ERKS2__ZN2nw3gfx13TransformNode11WorldMatrixEv_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res16ResTransformNodeENS1_11DescriptionE_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx14ParticleRandom13MixRandomSeedEv_ZN2nw3gfx14ParticleRandom4NextEt_ZN2nw3gfx14ParticleRandom9NextFloatEv_ZN2nw3gfx14ParticleRandomC1Ev_ZN2nw3gfx14ParticleRandomC2Ev_ZN2nw3gfx15ParticleContext23GetEmissionPositionWorkEi_ZN2nw3gfx15ParticleEmitter21GetResParticleEmitterEv_ZN2nw3gfx15ParticleEmitter22GetResParticleFormCopyEb_ZN2nw3gfx15ParticleEmitter34GetResParticleEmitterParameterCopyEb_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1ERKS2__ZN2nw3gfx3res12ResSceneNodeC2ERKS2__ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResParticleForm12GetClassNameEv_ZN2nw3gfx3res15ResParticleFormC1EPKv_ZN2nw3gfx3res15ResParticleFormC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1ERKS2__ZN2nw3gfx3res16ResTransformNodeC2ERKS2__ZN2nw3gfx3res18ResParticleEmitter15GetParticleFormEv_ZN2nw3gfx3res18ResParticleEmitter3ptrEv_ZN2nw3gfx3res18ResParticleEmitter3refEv_ZN2nw3gfx3res18ResParticleEmitterC1EPKv_ZN2nw3gfx3res18ResParticleEmitterC2EPKv_ZN2nw3gfx3res19ResParticleCubeFormC1EPKv_ZN2nw3gfx3res19ResParticleCubeFormC2EPKv_ZN2nw3gfx3res19ResParticleDiscFormC1EPKv_ZN2nw3gfx3res19ResParticleDiscFormC2EPKv_ZN2nw3gfx3res20ResParticlePointFormC1EPKv_ZN2nw3gfx3res20ResParticlePointFormC2EPKv_ZN2nw3gfx3res21ResParticleSphereFormC1EPKv_ZN2nw3gfx3res21ResParticleSphereFormC2EPKv_ZN2nw3gfx3res23ResParticleCubeFormDataC1Ev_ZN2nw3gfx3res23ResParticleCubeFormDataC2Ev_ZN2nw3gfx3res23ResParticleCylinderFormC1EPKv_ZN2nw3gfx3res23ResParticleCylinderFormC2EPKv_ZN2nw3gfx3res23ResParticleDiscFormDataC1Ev_ZN2nw3gfx3res23ResParticleDiscFormDataC2Ev_ZN2nw3gfx3res24ResParticleRectangleFormC1EPKv_ZN2nw3gfx3res24ResParticleRectangleFormC2EPKv_ZN2nw3gfx3res25ResParticleSphereFormDataC1Ev_ZN2nw3gfx3res25ResParticleSphereFormDataC2Ev_ZN2nw3gfx3res27ResParticleCylinderFormDataC1Ev_ZN2nw3gfx3res27ResParticleCylinderFormDataC2Ev_ZN2nw3gfx3res27ResParticleEmitterParameter12GetClassNameEv_ZN2nw3gfx3res27ResParticleEmitterParameterC1EPKv_ZN2nw3gfx3res27ResParticleEmitterParameterC2EPKv_ZN2nw3gfx3res28ResParticleRectangleFormDataC1Ev_ZN2nw3gfx3res28ResParticleRectangleFormDataC2Ev_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DescriptionC1ERKS2__ZN2nw3gfx9SceneNode11DescriptionC2ERKS2__ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode14AcceptChildrenEPNS0_13ISceneVisitorE_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res12ResSceneNodeENS1_11DescriptionE_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4anim19AnimFrameController12GetAnimFrameEv_ZN2nw4anim19AnimFrameControllerC1EffPFffffPvES2__ZN2nw4anim19AnimFrameControllerC2EffPFffffPvES2__ZN2nw4anim19AnimFrameControllerD0Ev_ZN2nw4anim19AnimFrameControllerD1Ev_ZN2nw4anim19AnimFrameControllerD2Ev_ZN2nw4anim9AnimFrame10ResetFrameEf_ZN2nw4anim9AnimFrameC1Ef_ZN2nw4anim9AnimFrameC2Ef_ZN2nw4anim9AnimFrameD0Ev_ZN2nw4anim9AnimFrameD1Ev_ZN2nw4anim9AnimFrameD2Ev_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw3gfx11AnimBinding7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx15ParticleContext23GetEmissionWorkCapacityEv_ZNK2nw3gfx15ParticleEmitter18GetRuntimeTypeInfoEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res12ResSceneNode18GetAnimGroupsCountEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res15ResParticleForm11GetTypeInfoEv_ZNK2nw3gfx3res15ResParticleForm24GetIsResourceCopyEnabledEv_ZNK2nw3gfx3res15ResParticleForm3refEv_ZNK2nw3gfx3res18ResParticleEmitter24GetIsResourceCopyEnabledEv_ZNK2nw3gfx3res18ResParticleEmitter3refEv_ZNK2nw3gfx3res19ResParticleCubeForm3refEv_ZNK2nw3gfx3res19ResParticleCubeForm8GetInnerEv_ZNK2nw3gfx3res19ResParticleCubeForm8GetScaleEv_ZNK2nw3gfx3res19ResParticleDiscForm13GetAngleSwingEv_ZNK2nw3gfx3res19ResParticleDiscForm13GetAngleWidthEv_ZNK2nw3gfx3res19ResParticleDiscForm14GetAngleOffsetEv_ZNK2nw3gfx3res19ResParticleDiscForm14GetFixedOffsetEv_ZNK2nw3gfx3res19ResParticleDiscForm15GetEvenIntervalEv_ZNK2nw3gfx3res19ResParticleDiscForm3refEv_ZNK2nw3gfx3res19ResParticleDiscForm8GetInnerEv_ZNK2nw3gfx3res19ResParticleDiscForm8GetScaleEv_ZNK2nw3gfx3res21ResParticleSphereForm13GetAngleSwingEv_ZNK2nw3gfx3res21ResParticleSphereForm13GetAngleWidthEv_ZNK2nw3gfx3res21ResParticleSphereForm14GetAngleOffsetEv_ZNK2nw3gfx3res21ResParticleSphereForm14GetFixedOffsetEv_ZNK2nw3gfx3res21ResParticleSphereForm3refEv_ZNK2nw3gfx3res21ResParticleSphereForm8GetInnerEv_ZNK2nw3gfx3res21ResParticleSphereForm8GetScaleEv_ZNK2nw3gfx3res23ResParticleCylinderForm13GetAngleSwingEv_ZNK2nw3gfx3res23ResParticleCylinderForm13GetAngleWidthEv_ZNK2nw3gfx3res23ResParticleCylinderForm14GetAngleOffsetEv_ZNK2nw3gfx3res23ResParticleCylinderForm14GetFixedOffsetEv_ZNK2nw3gfx3res23ResParticleCylinderForm3refEv_ZNK2nw3gfx3res23ResParticleCylinderForm8GetInnerEv_ZNK2nw3gfx3res23ResParticleCylinderForm8GetScaleEv_ZNK2nw3gfx3res24ResParticleRectangleForm3refEv_ZNK2nw3gfx3res24ResParticleRectangleForm8GetInnerEv_ZNK2nw3gfx3res24ResParticleRectangleForm8GetScaleEv_ZNK2nw3gfx3res27ResParticleEmitterParameter15GetEmissionSpanEv_ZNK2nw3gfx3res27ResParticleEmitterParameter16GetEmissionRatioEv_ZNK2nw3gfx3res27ResParticleEmitterParameter16GetEmissionStartEv_ZNK2nw3gfx3res27ResParticleEmitterParameter19GetEmissionIntervalEv_ZNK2nw3gfx3res27ResParticleEmitterParameter22GetEmissionRatioRandomEv_ZNK2nw3gfx3res27ResParticleEmitterParameter23GetEmissionSpanInfinityEv_ZNK2nw3gfx3res27ResParticleEmitterParameter25GetEmissionIntervalRandomEv_ZNK2nw3gfx3res27ResParticleEmitterParameter3refEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZNK2nw4anim19AnimFrameController8GetFrameEv_ZNK2nw4anim9AnimFrame12GetLastFrameEv_ZNK2nw4anim9AnimFrame8GetFrameEv_ZnwjPvfabsf_ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx15ParticleEmitterEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3__ZN2nw2ut13ResStaticCastINS_3gfx3res19ResParticleCubeFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res19ResParticleDiscFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res20ResParticlePointFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res21ResParticleSphereFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResParticleCylinderFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res24ResParticleRectangleFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res18ResParticleEmitterENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResParticleCubeFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResParticleDiscFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResParticlePointFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res21ResParticleSphereFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResParticleCylinderFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res24ResParticleRectangleFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut3MaxIjEET_S2_S2__ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED2Ev_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySiz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vator8ActivateEPNS0_13RenderContextEPKNS0_8MaterialE_ZN2nw3gfx25ParticleMaterialActivatorC1EPNS_2os10IAllocatorE_ZN2nw3gfx25ParticleMaterialActivatorC2EPNS_2os10IAllocatorE_ZN2nw3gfx25ParticleMaterialActivatorD0Ev_ZN2nw3gfx25ParticleMaterialActivatorD1Ev_ZN2nw3gfx25ParticleMaterialActivatorD2Ev__ARM__ZN2nw3gfx8internal13MaterialState30ActivateParticleTextureMappersENS0_3res11ResMaterialE_anon0_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut7Float2415Float32ToBits24Ef_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx13RenderContext15GetMaterialHashEv_ZN2nw3gfx13RenderContext15SetMaterialHashERKNS1_12MaterialHashE_ZN2nw3gfx13RenderContext16GetMaterialCacheEv_ZN2nw3gfx13RenderContext16GetShaderProgramEv_ZN2nw3gfx13RenderContext19GetSceneEnvironmentEv_ZN2nw3gfx14GraphicsDevice12ActivateMaskEv_ZN2nw3gfx14GraphicsDevice15SetBlendEnabledEb_ZN2nw3gfx14GraphicsDevice19ActivateFrameBufferEv_ZN2nw3gfx14GraphicsDevice19SetDepthMaskEnabledEb_ZN2nw3gfx14GraphicsDevice19SetDepthTestEnabledEb_ZN2nw3gfx14GraphicsDevice20SetPolygonOffsetUnitEf_ZN2nw3gfx14GraphicsDevice21ActivatePolygonOffsetEv_ZN2nw3gfx14GraphicsDevice21SetStencilTestEnabledEb_ZN2nw3gfx14GraphicsDevice23SetPolygonOffsetEnabledEb_ZN2nw3gfx14GraphicsDevice24SetFragmentOperationModeENS0_3res20ResFragmentOperation21FragmentOperationModeE_ZN2nw3gfx14GraphicsDevice24UpdateFrameBufferCommandEv_ZN2nw3gfx18IMaterialActivatorC2EPNS_2os10IAllocatorE_ZN2nw3gfx3res11ResMaterial16GetMaterialColorEv_ZN2nw3gfx3res11ResMaterial16GetRasterizationEv_ZN2nw3gfx3res11ResMaterial17GetFragmentShaderEv_ZN2nw3gfx3res11ResMaterial20GetFragmentOperationEv_ZN2nw3gfx3res11ResMaterial3refEv_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResAlphaTest12GetClassNameEv_ZN2nw3gfx3res12ResAlphaTestC1EPKv_ZN2nw3gfx3res12ResAlphaTestC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res16ResMaterialColor12GetClassNameEv_ZN2nw3gfx3res16ResMaterialColorC1EPKv_ZN2nw3gfx3res16ResMaterialColorC2EPKv_ZN2nw3gfx3res16ResRasterization12GetClassNameEv_ZN2nw3gfx3res16ResRasterizationC1EPKv_ZN2nw3gfx3res16ResRasterizationC2EPKv_ZN2nw3gfx3res16ResTextureMapper12GetClassNameEv_ZN2nw3gfx3res16ResTextureMapperC1EPKv_ZN2nw3gfx3res16ResTextureMapperC2EPKv_ZN2nw3gfx3res16ResTextureMapperC1ERKS2__ZN2nw3gfx3res16ResTextureMapperC2ERKS2__ZN2nw3gfx3res17ResBlendOperation12GetClassNameEv_ZN2nw3gfx3res17ResBlendOperation3refEv_ZN2nw3gfx3res17ResBlendOperationC1EPKv_ZN2nw3gfx3res17ResBlendOperationC2EPKv_ZN2nw3gfx3res17ResDepthOperation12GetClassNameEv_ZN2nw3gfx3res17ResDepthOperationC1EPKv_ZN2nw3gfx3res17ResDepthOperationC2EPKv_ZN2nw3gfx3res17ResFragmentShader12GetAlphaTestEv_ZN2nw3gfx3res17ResFragmentShader12GetClassNameEv_ZN2nw3gfx3res17ResFragmentShader3refEv_ZN2nw3gfx3res17ResFragmentShaderC1EPKv_ZN2nw3gfx3res17ResFragmentShaderC2EPKv_ZN2nw3gfx3res18ResTextureCombiner12GetClassNameEv_ZN2nw3gfx3res18ResTextureCombiner14SetConstantCmdEj_ZN2nw3gfx3res18ResTextureCombiner3refEv_ZN2nw3gfx3res18ResTextureCombinerC1EPKv_ZN2nw3gfx3res18ResTextureCombinerC2EPKv_ZN2nw3gfx3res19ResStencilOperation12GetClassNameEv_ZN2nw3gfx3res19ResStencilOperationC1EPKv_ZN2nw3gfx3res19ResStencilOperationC2EPKv_ZN2nw3gfx3res20ResFragmentOperation12GetClassNameEv_ZN2nw3gfx3res20ResFragmentOperationC1EPKv_ZN2nw3gfx3res20ResFragmentOperationC2EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC1EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC2EPKv_ZN2nw3gfx8internal11GetCmdValueEjji_ZN2nw3gfx8internal12FastWordCopyEPjS2_j_ZN2nw3gfx8internal12NWUseCmdlistILi16EEEvPKv_ZN2nw3gfx8internal12NWUseCmdlistILi8EEEvPKv_ZN2nw3gfx8internal13MaterialState17ActivateAlphaTestENS0_3res12ResAlphaTestE_ZN2nw3gfx8internal13MaterialState19GetConstantColorU32ENS0_3res18ResTextureCombiner8ConstantENS3_16ResMaterialColorE_ZN2nw3gfx8internal13MaterialState21ActivateFogParametersERKNS0_16SceneEnvironmentENS0_3res11ResMaterialE_ZN2nw3gfx8internal13MaterialState21ActivateRasterizationENS0_3res16ResRasterizationE_ZN2nw3gfx8internal13MaterialState22ActivateBlendOperationENS0_3res17ResBlendOperationE_ZN2nw3gfx8internal13MaterialState22ActivateDepthOperationENS0_3res17ResDepthOperationE_ZN2nw3gfx8internal13MaterialState24ActivateStencilOperationENS0_3res19ResStencilOperationE_ZN2nw3gfx8internal13MaterialState24ActivateTextureCombinersENS0_3res17ResFragmentShaderENS3_16ResMaterialColorE_ZN2nw3gfx8internal13MaterialState25ActivateFragmentOperationENS0_3res20ResFragmentOperationE_ZN2nw3gfx8internal13MaterialState30ActivateParticleTextureMappersENS0_3res11ResMaterialE_ZN2nw3gfx8internal17MakeCommandHeaderEjibh_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw3gfx11SceneObject17GetResSceneObjectEv_ZNK2nw3gfx16SceneEnvironment12GetActiveFogEv_ZNK2nw3gfx18IMaterialActivator18GetRuntimeTypeInfoEv_ZNK2nw3gfx25ParticleMaterialActivator18GetRuntimeTypeInfoEv_ZNK2nw3gfx3res11ResMaterial17GetTextureMappersEi_ZNK2nw3gfx3res11ResMaterial20GetMaterialColorHashEv_ZNK2nw3gfx3res11ResMaterial20GetRasterizationHashEv_ZNK2nw3gfx3res11ResMaterial21GetTextureMappersHashEv_ZNK2nw3gfx3res11ResMaterial23GetTextureCombinersHashEv_ZNK2nw3gfx3res11ResMaterial24GetFragmentOperationHashEv_ZNK2nw3gfx3res11ResMaterial26GetTextureCoordinatorsHashEv_ZNK2nw3gfx3res11ResMaterial3ptrEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res11ResMaterial8GetFlagsEv_ZNK2nw3gfx3res11ResMaterialeqERKS2__ZNK2nw3gfx3res12ResAlphaTest3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res16ResMaterialColor13GetAmbientU32Ev_ZNK2nw3gfx3res16ResMaterialColor13GetDiffuseU32Ev_ZNK2nw3gfx3res16ResMaterialColor14GetEmissionU32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant0U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant1U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant2U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant3U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant4U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant5U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetSpecular0U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetSpecular1U32Ev_ZNK2nw3gfx3res16ResMaterialColor3refEv_ZNK2nw3gfx3res16ResRasterization20GetPolygonOffsetUnitEv_ZNK2nw3gfx3res16ResRasterization3refEv_ZNK2nw3gfx3res16ResRasterization8GetFlagsEv_ZNK2nw3gfx3res16ResTextureMapper11GetTypeInfoEv_ZNK2nw3gfx3res16ResTextureMapper3refEv_ZNK2nw3gfx3res17ResBlendOperation3refEv_ZNK2nw3gfx3res17ResBlendOperation7GetModeEv_ZNK2nw3gfx3res17ResDepthOperation3refEv_ZNK2nw3gfx3res17ResDepthOperation8GetFlagsEv_ZNK2nw3gfx3res17ResFragmentShader19GetTextureCombinersEi_ZNK2nw3gfx3res17ResFragmentShader24GetTextureCombinersCountEv_ZNK2nw3gfx3res17ResFragmentShader3refEv_ZNK2nw3gfx3res18ResTextureCombiner11GetConstantEv_ZNK2nw3gfx3res18ResTextureCombiner3refEv_ZNK2nw3gfx3res19ResStencilOperation13IsTestEnabledEv_ZNK2nw3gfx3res19ResStencilOperation3refEv_ZNK2nw3gfx3res20ResFragmentOperation17GetBlendOperationEv_ZNK2nw3gfx3res20ResFragmentOperation17GetDepthOperationEv_ZNK2nw3gfx3res20ResFragmentOperation19GetStencilOperationEv_ZNK2nw3gfx3res20ResFragmentOperation24GetFragmentOperationModeEv_ZNK2nw3gfx3res20ResFragmentOperation3refEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper15GetCommandCacheEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper20GetCommandSizeToSendEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper3refEv_ZNK2nw3gfx8Material11GetOriginalEv_ZNK2nw3gfx8Material13GetOwnerModelEv_ZN2nw2ut13ResStaticCastIKNS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res11ResMaterialENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastIKNS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res11ResMaterialENS3_14ResSceneObjectEEET_T0__ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZN2nw2ut9CheckFlagIjNS_3gfx3res15ResMaterialData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res20ResRasterizationData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res21ResDepthOperationData4FlagEEEbRKT_RKT0__ZN2nw2ut9ResCommonINS_3gfx3res16ResAlphaTestDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res16ResAlphaTestDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResDepthOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResDepthOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResStencilOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResStencilOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEEC2EPKv_ZN2nw3gfx8internal12NWUseCmdlistILi24EEEvPKv_ZN2nw3gfx8internal12NWUseCmdlistIjEEvPKT_i_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut9ResCommonINS_3gfx3res16ResAlphaTestDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res21ResDepthOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res23ResStencilOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_13ShaderProgramEE3GetEv_ZZN2nn4math5MTX348IdentityEvE8identity_ZTIN2nw3gfx13ParticleModelE_ZTIN2nw4anim19AnimFrameControllerE_ZTIN2nw4anim9AnimFrameE_ZTSN2nw3gfx13ParticleModelE_ZTSN2nw4anim19AnimFrameControllerE_ZTSN2nw4anim9AnimFrameE_ZTVN2nw3gfx13ParticleModelE_ZTVN2nw4anim19AnimFrameControllerE_ZTVN2nw4anim9AnimFrameE_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res21ResParticleCollection3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZN2nw3gfx13ParticleModel10s_TypeInfoE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZN2nw3gfx13ParticleModel10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx13ParticleModel21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res16ResParticleModelERKNS1_11DescriptionE_ZN2nw3gfx13ParticleModel26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res16ResParticleModelERKNS1_11DescriptionE_ZN2nw3gfx13ParticleModel27GetDeviceMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res16ResParticleModelERKNS1_11DescriptionE_ZN2nw3gfx13ParticleModel6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx13ParticleModel6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorESB__ZN2nw3gfx17ParticleSetsClearclEPNS0_11ParticleSetE_ZN2nw3gfx20ParticleSetsAreEmptyclEPKNS0_11ParticleSetE_ZN2nw3gfx26ParticleSetsResetDebugHintclEPNS0_11ParticleSetE_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os20MemorySizeCalculator15ChangeAlignmentEj_ZN2nw2os20MemorySizeCalculator3AddEjj_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorEii_ZN2nw3gfx11AnimBinding7Builder13MaxAnimGroupsEi_ZN2nw3gfx11AnimBinding7Builder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx11AnimBinding7BuilderC1Ev_ZN2nw3gfx11AnimBinding7BuilderC2Ev_ZN2nw3gfx11ParticleSet11DescriptionC1Ev_ZN2nw3gfx11ParticleSet11DescriptionC2Ev_ZN2nw3gfx11ParticleSet14ResetDebugHintEv_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx13ParticleModel17AttachParticleSetEPNS0_11ParticleSetE_ZN2nw3gfx13ParticleModel19AttachParticleShapeEPNS0_13ParticleShapeE_ZN2nw3gfx13ParticleModelC1EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionE_ZN2nw3gfx13ParticleModelC2EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionE_ZN2nw3gfx13ParticleModelD0Ev_ZN2nw3gfx13ParticleModelD1Ev_ZN2nw3gfx13ParticleModelD2Ev_ZN2nw3gfx13TransformNode11DescriptionC1ERKS2__ZN2nw3gfx13TransformNode11DescriptionC2ERKS2__ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res16ResTransformNodeENS1_11DescriptionE_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx17MaterialActivator21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZN2nw3gfx23SimpleMaterialActivator21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResSceneNode13GetAnimGroupsEi_ZN2nw3gfx3res12ResSceneNode3refEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1ERKS2__ZN2nw3gfx3res12ResSceneNodeC2ERKS2__ZN2nw3gfx3res14ResParticleSet21GetParticleCollectionEv_ZN2nw3gfx3res14ResParticleSet3refEv_ZN2nw3gfx3res14ResParticleSetC1EPKv_ZN2nw3gfx3res14ResParticleSetC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res16ResParticleModel15GetParticleSetsEi_ZN2nw3gfx3res16ResParticleModel3refEv_ZN2nw3gfx3res16ResParticleModelC1EPKv_ZN2nw3gfx3res16ResParticleModelC2EPKv_ZN2nw3gfx3res16ResParticleShapeC1EPKv_ZN2nw3gfx3res16ResParticleShapeC2EPKv_ZN2nw3gfx3res16ResTransformNode3ptrEv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1ERKS2__ZN2nw3gfx3res16ResTransformNodeC2ERKS2__ZN2nw3gfx3res21ResParticleCollection12GetClassNameEv_ZN2nw3gfx3res21ResParticleCollectionC1EPKv_ZN2nw3gfx3res21ResParticleCollectionC2EPKv_ZN2nw3gfx3res8ResModel12GetMaterialsEi_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModel9GetShapesEi_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx3res8ResModelC1ERKS2__ZN2nw3gfx3res8ResModelC2ERKS2__ZN2nw3gfx3res8ResShape3ptrEv_ZN2nw3gfx3res8ResShapeC1EPKv_ZN2nw3gfx3res8ResShapeC2EPKv_ZN2nw3gfx5Model10SetVisibleEb_ZN2nw3gfx5Model11DescriptionC1ERKS2__ZN2nw3gfx5Model11DescriptionC2ERKS2__ZN2nw3gfx5Model26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res8ResModelENS1_11DescriptionE_ZN2nw3gfx5ModelC1EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionE_ZN2nw3gfx5ModelC2EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionE_ZN2nw3gfx5ModelD1Ev_ZN2nw3gfx5ModelD2Ev_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx6ResultoREj_ZN2nw3gfx9AnimGroup7Builder12ResAnimGroupENS_4anim3res12ResAnimGroupE_ZN2nw3gfx9AnimGroup7Builder16UseOriginalValueEb_ZN2nw3gfx9AnimGroup7BuilderC1Ev_ZN2nw3gfx9AnimGroup7BuilderC2Ev_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DescriptionC1ERKS2__ZN2nw3gfx9SceneNode11DescriptionC2ERKS2__ZN2nw3gfx9SceneNode11DescriptionC1Ev_ZN2nw3gfx9SceneNode11DescriptionC2Ev_ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode14AcceptChildrenEPNS0_13ISceneVisitorE_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res12ResSceneNodeENS1_11DescriptionE_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4anim19AnimFrameControllerC1EffPFffffPvES2__ZN2nw4anim19AnimFrameControllerC2EffPFffffPvES2__ZN2nw4anim19AnimFrameControllerD0Ev_ZN2nw4anim19AnimFrameControllerD1Ev_ZN2nw4anim19AnimFrameControllerD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res12ResAnimGroupC1EPKv_ZN2nw4anim3res12ResAnimGroupC2EPKv_ZN2nw4anim9AnimFrame10ResetFrameEf_ZN2nw4anim9AnimFrameC1Ef_ZN2nw4anim9AnimFrameC2Ef_ZN2nw4anim9AnimFrameD0Ev_ZN2nw4anim9AnimFrameD1Ev_ZN2nw4anim9AnimFrameD2Ev_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw3gfx11AnimBinding7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx11ParticleSet21GetParticleCollectionEv_ZNK2nw3gfx13ParticleModel18GetRuntimeTypeInfoEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx18ParticleCollection8GetCountEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res12ResSceneNode18GetAnimGroupsCountEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res16ResParticleModel20GetParticleSetsCountEv_ZNK2nw3gfx3res16ResParticleModel3refEv_ZNK2nw3gfx3res21ResParticleCollection11GetCapacityEv_ZNK2nw3gfx3res21ResParticleCollection3refEv_ZNK2nw3gfx3res8ResModel14GetMeshesCountEv_ZNK2nw3gfx3res8ResModel14GetShapesCountEv_ZNK2nw3gfx3res8ResModel17GetMaterialsCountEv_ZNK2nw3gfx3res8ResModel28GetMeshNodeVisibilitiesCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx3res8ResModel9IsVisibleEv_ZNK2nw3gfx5Model16GetMaterialCountEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9AnimGroup7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZNK2nw4anim3res12ResAnimGroup13GetTargetTypeEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZnwjPv_ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal3IvPNS_3gfx5ModelENS3_3res7ResMeshEPNS3_13RenderContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot3IvS5_S7_S9_SD_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx11ParticleSetEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx13ParticleModelEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx13ParticleShapeEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx8MaterialEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx9AnimGroupEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3__ZN2nw2ut13ResStaticCastINS_3gfx3res8ResModelENS3_16ResTransformNodeEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResParticleModelENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResParticleShapeENS3_8ResShapeEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res8ResModelENS3_16ResTransformNodeEEET_T0__ZN2nw2ut14SafeDestroyAllINS0_9MoveArrayIPNS_3gfx8MaterialEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot3IvPNS_3gfx5ModelENS4_3res7ResMeshEPNS4_13RenderContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut3MaxIjEET_S2_S2__ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut5Slot3IvPNS_3gfx5ModelENS2_3res7ResMeshEPNS2_13RenderContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot3IvPNS_3gfx5ModelENS2_3res7ResMeshEPNS2_13RenderContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEED2Ev_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForFixedSizedSignalInternalEPNS9_20MemorySizeCalculatorEj_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForInvalidateSignalInternalEPNS9_20MemorySizeCalculatorE_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE7DestroyEv_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED1Ev_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED2Ev_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForFixedSizedSignalInternalEPNS9_20MemorySizeCalculatorEj_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForInvalidateSignalInternalEPNS9_20MemorySizeCalculatorE_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE7DestroyEv_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED1Ev_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED2Ev_ZN2nw2ut7Signal3IvPNS_3gfx5ModelENS2_3res7ResMeshEPNS2_13RenderContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot3IvS4_S6_S8_SC_EEE40GetMemorySizeForFixedSizedSignalInternalEPNSB_20MemorySi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2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw4anim19AnimFrameController11UpdateFrameEv_ZN2nw4anim19AnimFrameController12SetStepFrameEf_ZN2nw4anim19AnimFrameController8SetFrameEf_ZN2nw4anim9AnimFrame8SetFrameEf_ZNK2nw3gfx20ParticleSceneUpdater18GetRuntimeTypeInfoEv_ZNK2nw4anim19AnimFrameController8GetFrameEv_ZNK2nw4anim9AnimFrame8GetFrameEv_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE5beginEv_ZZN2nn4math5MTX348IdentityEvE8identity_ZZN2nw3gfx19CalculatedTransform8IdentityEvE8identity_ZTIN2nw3gfx11ParticleSetE_ZTIN2nw3gfx11SceneObjectE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx11ParticleSetE_ZTSN2nw3gfx11SceneObjectE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx11ParticleSetE_ZTVN2nw3gfx11SceneObjectE_ZTVN2nw3gfx9GfxObjectE_ZZN2nw3gfx3res18ResParticleUpdater3refEvE12__FUNCTION___ZZN2nw3gfx3res20ResParticleAnimation3refEvE12__FUNCTION___ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res15ResParticleForm3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResParticleUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res20ResParticleAnimation3refEvE12__FUNCTION___ZZNK2nw3gfx3res21ResMeshNodeVisibility3refEvE12__FUNCTION___ZZNK2nw3gfx3res22ResParticleInitializer3refEvE12__FUNCTION___ZZNK2nw3gfx3res23ResParticleShapeBuilder3refEvE12__FUNCTION___ZZNK2nw3gfx3res29ResParticleChildUpdaterOption3refEvE12__FUNCTION___ZN2nw3gfx11ParticleSet10s_TypeInfoE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZGVZN2nw3gfx19CalculatedTransform8IdentityEvE8identity_ZN2nw3gfx8internal18VEC3ArrayAddScalarEPN2nn4math4VEC3ES5_j_ZN2nw3gfx8internal21VEC3ArrayAddVEC3ArrayEPN2nn4math4VEC3ES5_fj_ZN2nw3gfx8internal15CalcRemainFrameEPfS2_fi_ZN2nw3gfx11ParticleSet12AddParticlesERKN2nn4math5MTX34EPKNS3_4VEC3EPS1_PKti_ZN2nw3gfx11ParticleSet15UpdateParticlesEPNS0_15ParticleContextEb_ZN2nw3gfx11ParticleSet19InitializeParticlesEiiif_ZN2nw3gfx11ParticleSet21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res14ResParticleSetERKNS1_11DescriptionE_ZN2nw3gfx11ParticleSet23ClearParticleCollectionEv_ZN2nw3gfx11ParticleSet27GetDeviceMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res14ResParticleSetE_ZN2nw3gfx11ParticleSet6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx11ParticleSet6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorESB_PNS0_13ParticleShapeE_ZN2nw3gfx11ParticleSetC1EPNS_2os10IAllocatorENS0_3res14ResParticleSetERKNS1_11DescriptionE_ZN2nw3gfx11ParticleSetC2EPNS_2os10IAllocatorENS0_3res14ResParticleSetERKNS1_11DescriptionE_ZN2nw3gfx11ParticleSetD0Ev_ZN2nw3gfx11ParticleSetD1Ev_ZN2nw3gfx11ParticleSetD2Ev_ZN2nw3gfx19ParticleSpinUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEf_ZN2nw3gfx20ParticleChildUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEPtiiiffjPNS0_11ParticleSetEPNS0_15ParticleContextEPNS0_14ParticleRandomE_ZN2nw3gfx21ParticleRandomUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEffRNS0_14ParticleRandomE_ZN2nw3gfx22ParticleGravityUpdaterEPN2nn4math4VEC3EPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEf_ZN2nw3gfx27ParticleAccelarationUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEf_ZN2nw3gfx29ParticleFloatImmediateUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEfi_ZN2nw3gfx29ParticleRotateUpVectorUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEPN2nn4math4VEC3E_ZN2nw3gfx29ParticleTexturePatternUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEfi_ZN2nw3gfx30ParticleVector3AdditiveUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEffi_ZN2nw3gfx31ParticleVector2ImmediateUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEfi_ZN2nw3gfx31ParticleVector3ImmediateUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEfi_ZN2nw3gfx33ParticleFloatImmediate4KeyUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEf_ZN2nw3gfx35ParticleVector3Immediate4KeyUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEf_ZN2nw3gfx36ParticleVector3RandomAdditiveUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEffi_ZN2nw3gfx3res29ResParticleChildUpdaterOption11CheckTimingEfffff_ZN2nn4math10VEC3IsZeroEPKNS0_4VEC3E_ZN2nn4math13MTX34IdentityEPNS0_5MTX34E_ZN2nn4math13VEC3TransformEPNS0_4VEC3ERKNS0_5MTX34ERKS1__ZN2nn4math14MTX34TranslateEPNS0_5MTX34ERKNS0_4VEC3E_ZN2nn4math15MTX34RotAxisRadEPNS0_5MTX34EPKNS0_4VEC3Ef_ZN2nn4math16MTX34RotAxisFIdxEPNS0_5MTX34EPKNS0_4VEC3Ef_ZN2nn4math17VEC3SafeNormalizeEPNS0_4VEC3EPKS1_RS3__ZN2nn4math19VEC3TransformNormalEPNS0_4VEC3EPKNS0_5MTX34EPKS1__ZN2nn4math19VEC3TransformNormalEPNS0_4VEC3ERKNS0_5MTX34ERKS1__ZN2nn4math4VEC313SafeNormalizeERKS1__ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math4VEC3mIERKS1__ZN2nn4math4VEC3mLEf_ZN2nn4math4VEC3pLERKS1__ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv610MTX34MultCEPNS0_5MTX34EPKS2_S5__ZN2nn4math5ARMv614VEC3NormalizeCEPNS0_4VEC3EPKS2__ZN2nn4math5ARMv614VEC3TransformCEPNS0_4VEC3EPKNS0_5MTX34EPKS2__ZN2nn4math5ARMv615MTX34TranslateCEPNS0_5MTX34EPKNS0_4VEC3E_ZN2nn4math5ARMv617MTX34RotAxisRad_CEPNS0_5MTX34EPKNS0_4VEC3Ef_ZN2nn4math5FCeilEf_ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nn4math6FFloorEf_ZN2nn4math6FrSqrtEf_ZN2nn4math7AcosRadEf_ZN2nn4math7VEC3AddEPNS0_4VEC3EPKS1_S4__ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nn4math9MTX34CopyEPNS0_5MTX34ERKS1__ZN2nn4math9MTX34MultEPNS0_5MTX34ERKS1_S4__ZN2nn4math9SinCosRadEPfS1_f_ZN2nn4math9VEC3ScaleEPNS0_4VEC3EPKS1_f_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os20MemorySizeCalculator15ChangeAlignmentEj_ZN2nw2os20MemorySizeCalculator3AddEjj_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res18ResParticleUpdaterENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res22ResParticleInitializerENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res18ResParticleUpdaterENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res22ResParticleInitializerENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorEii_ZN2nw3gfx11AnimBinding7Builder13MaxAnimGroupsEi_ZN2nw3gfx11AnimBinding7Builder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx11AnimBinding7BuilderC1Ev_ZN2nw3gfx11AnimBinding7BuilderC2Ev_ZN2nw3gfx11ParticleSet11BeginUpdateEb_ZN2nw3gfx11ParticleSet11WorldMatrixEv_ZN2nw3gfx11ParticleSet14ResetDebugHintEv_ZN2nw3gfx11ParticleSet17GetResParticleSetEv_ZN2nw3gfx11ParticleSet18InverseWorldMatrixEv_ZN2nw3gfx11ParticleSet21GetParticleCollectionEv_ZN2nw3gfx11ParticleSet7Updater11EnableFlagsEj_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectC1EPNS_2os10IAllocatorENS0_3res14ResSceneObjectE_ZN2nw3gfx11SceneObjectC2EPNS_2os10IAllocatorENS0_3res14ResSceneObjectE_ZN2nw3gfx11SceneObjectD0Ev_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx13ParticleModel15GetParticleSetsEi_ZN2nw3gfx13ParticleModel27ParticleAnimFrameControllerEv_ZN2nw3gfx13ParticleShape13SetBufferSideEb_ZN2nw3gfx13TransformNode11WorldMatrixEv_ZN2nw3gfx14ParticleRandom13MixRandomSeedEv_ZN2nw3gfx14ParticleRandom4NextEt_ZN2nw3gfx14ParticleRandom9NextFloatEv_ZN2nw3gfx14ParticleRandomC1Ev_ZN2nw3gfx14ParticleRandomC2Ev_ZN2nw3gfx15ParticleContext20GetPrevTranslateWorkEi_ZN2nw3gfx15ParticleContext21GetEmissionParentWorkEi_ZN2nw3gfx15ParticleContext23GetEmissionPositionWorkEi_ZN2nw3gfx16SetDefaultValuesEPNS0_18ParticleCollectionEPKN2nn4math4VEC3Eifb_ZN2nw3gfx18ParticleCollection10SwapBufferEv_ZN2nw3gfx18ParticleCollection12GetStreamPtrENS0_3res13ParticleUsageENS0_14ParticleBufferE_ZN2nw3gfx18ParticleCollection17SetMaxActiveIndexEt_ZN2nw3gfx18ParticleCollection17SetMinActiveIndexEt_ZN2nw3gfx18ParticleCollection8SetCountEi_ZN2nw3gfx19CalculatedTransform8IdentityEv_ZN2nw3gfx19CalculatedTransformC1Ej_ZN2nw3gfx19CalculatedTransformC2Ej_ZN2nw3gfx22CalcAnimationDataIndexERKNS0_3res26ResParticleAnimationOptionEjfffiPbPfi_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1ERKS2__ZN2nw3gfx3res12ResSceneNodeC2ERKS2__ZN2nw3gfx3res14ResParticleSet19GetParticleUpdatersEv_ZN2nw3gfx3res14ResParticleSet21GetParticleCollectionEv_ZN2nw3gfx3res14ResParticleSet23GetParticleInitializersEv_ZN2nw3gfx3res14ResParticleSet3refEv_ZN2nw3gfx3res14ResParticleSetC1EPKv_ZN2nw3gfx3res14ResParticleSetC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res15ResParticleForm12GetClassNameEv_ZN2nw3gfx3res15ResParticleFormC1EPKv_ZN2nw3gfx3res15ResParticleFormC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18ResParticleUpdater12GetClassNameEv_ZN2nw3gfx3res18ResParticleUpdater20GetParticleAnimationEv_ZN2nw3gfx3res18ResParticleUpdater3refEv_ZN2nw3gfx3res18ResParticleUpdaterC1EPKv_ZN2nw3gfx3res18ResParticleUpdaterC2EPKv_ZN2nw3gfx3res19ResParticleCubeFormC1EPKv_ZN2nw3gfx3res19ResParticleCubeFormC2EPKv_ZN2nw3gfx3res19ResParticleDiscFormC1EPKv_ZN2nw3gfx3res19ResParticleDiscFormC2EPKv_ZN2nw3gfx3res20ResParticleAnimation12GetClassNameEv_ZN2nw3gfx3res20ResParticleAnimation16GetAnimationDataEv_ZN2nw3gfx3res20ResParticleAnimation19GetAnimationEnabledEv_ZN2nw3gfx3res20ResParticleAnimation26GetParticleAnimationOptionEv_ZN2nw3gfx3res20ResParticleAnimation3refEv_ZN2nw3gfx3res20ResParticleAnimationC1EPKv_ZN2nw3gfx3res20ResParticleAnimationC2EPKv_ZN2nw3gfx3res20ResParticlePointFormC1EPKv_ZN2nw3gfx3res20ResParticlePointFormC2EPKv_ZN2nw3gfx3res21ResMeshNodeVisibility12GetClassNameEv_ZN2nw3gfx3res21ResMeshNodeVisibilityC1EPKv_ZN2nw3gfx3res21ResMeshNodeVisibilityC2EPKv_ZN2nw3gfx3res21ResParticleCollectionC1EPKv_ZN2nw3gfx3res21ResParticleCollectionC2EPKv_ZN2nw3gfx3res21ResParticleSphereFormC1EPKv_ZN2nw3gfx3res21ResParticleSphereFormC2EPKv_ZN2nw3gfx3res22ResParticleInitializer12GetClassNameEv_ZN2nw3gfx3res22ResParticleInitializerC1EPKv_ZN2nw3gfx3res22ResParticleInitializerC2EPKv_ZN2nw3gfx3res22ResParticleSpinUpdaterC1EPKv_ZN2nw3gfx3res22ResParticleSpinUpdaterC2EPKv_ZN2nw3gfx3res22ResParticleUserUpdaterC1EPKv_ZN2nw3gfx3res22ResParticleUserUpdaterC2EPKv_ZN2nw3gfx3res23ResParticleChildUpdater15GetParticleFormEv_ZN2nw3gfx3res23ResParticleChildUpdater3refEv_ZN2nw3gfx3res23ResParticleChildUpdater9GetTimingEv_ZN2nw3gfx3res23ResParticleChildUpdaterC1EPKv_ZN2nw3gfx3res23ResParticleChildUpdaterC2EPKv_ZN2nw3gfx3res23ResParticleCylinderFormC1EPKv_ZN2nw3gfx3res23ResParticleCylinderFormC2EPKv_ZN2nw3gfx3res23ResParticleFloatUpdaterC1EPKv_ZN2nw3gfx3res23ResParticleFloatUpdaterC2EPKv_ZN2nw3gfx3res23ResParticleShapeBuilder12GetClassNameEv_ZN2nw3gfx3res23ResParticleShapeBuilderC1EPKv_ZN2nw3gfx3res23ResParticleShapeBuilderC2EPKv_ZN2nw3gfx3res24ResParticleRandomUpdaterC1EPKv_ZN2nw3gfx3res24ResParticleRandomUpdaterC2EPKv_ZN2nw3gfx3res24ResParticleRectangleFormC1EPKv_ZN2nw3gfx3res24ResParticleRectangleFormC2EPKv_ZN2nw3gfx3res25ResParticleGravityUpdaterC1EPKv_ZN2nw3gfx3res25ResParticleGravityUpdaterC2EPKv_ZN2nw3gfx3res25ResParticleVector3UpdaterC1EPKv_ZN2nw3gfx3res25ResParticleVector3UpdaterC2EPKv_ZN2nw3gfx3res26ResParticleAnimationOptionC1EPKv_ZN2nw3gfx3res26ResParticleAnimationOptionC2EPKv_ZN2nw3gfx3res29ResParticleChildUpdaterOption12GetClassNameEv_ZN2nw3gfx3res29ResParticleChildUpdaterOptionC1EPKv_ZN2nw3gfx3res29ResParticleChildUpdaterOptionC2EPKv_ZN2nw3gfx3res30ResParticleAccelarationUpdaterC1EPKv_ZN2nw3gfx3res30ResParticleAccelarationUpdaterC2EPKv_ZN2nw3gfx3res32ResParticleFloatImmediateUpdaterC1EPKv_ZN2nw3gfx3res32ResParticleFloatImmediateUpdaterC2EPKv_ZN2nw3gfx3res32ResParticleRotateUpVectorUpdaterC1EPKv_ZN2nw3gfx3res32ResParticleRotateUpVectorUpdaterC2EPKv_ZN2nw3gfx3res32ResParticleTexturePatternUpdaterC1EPKv_ZN2nw3gfx3res32ResParticleTexturePatternUpdaterC2EPKv_ZN2nw3gfx3res33ResParticleFloatRandomInitializerC1EPKv_ZN2nw3gfx3res33ResParticleFloatRandomInitializerC2EPKv_ZN2nw3gfx3res33ResParticleVector3AdditiveUpdaterC1EPKv_ZN2nw3gfx3res33ResParticleVector3AdditiveUpdaterC2EPKv_ZN2nw3gfx3res34ResParticleChildUpdaterFrameOptionC1EPKv_ZN2nw3gfx3res34ResParticleChildUpdaterFrameOptionC2EPKv_ZN2nw3gfx3res34ResParticleVector2ImmediateUpdaterC1EPKv_ZN2nw3gfx3res34ResParticleVector2ImmediateUpdaterC2EPKv_ZN2nw3gfx3res34ResParticleVector3ImmediateUpdaterC1EPKv_ZN2nw3gfx3res34ResParticleVector3ImmediateUpdaterC2EPKv_ZN2nw3gfx3res35ResParticleYAxisVelocityInitializerC1EPKv_ZN2nw3gfx3res35ResParticleYAxisVelocityInitializerC2EPKv_ZN2nw3gfx3res36ResParticleFloatImmediate4KeyUpdaterC1EPKv_ZN2nw3gfx3res36ResParticleFloatImmediate4KeyUpdaterC2EPKv_ZN2nw3gfx3res36ResParticleFloatImmediateInitializerC1EPKv_ZN2nw3gfx3res36ResParticleFloatImmediateInitializerC2EPKv_ZN2nw3gfx3res36ResParticleOriginVelocityInitializerC1EPKv_ZN2nw3gfx3res36ResParticleOriginVelocityInitializerC2EPKv_ZN2nw3gfx3res36ResParticleRandomVelocityInitializerC1EPKv_ZN2nw3gfx3res36ResParticleRandomVelocityInitializerC2EPKv_ZN2nw3gfx3res36ResParticleVector3Random1InitializerC1EPKv_ZN2nw3gfx3res36ResParticleVector3Random1InitializerC2EPKv_ZN2nw3gfx3res36ResParticleVector3Random3InitializerC1EPKv_ZN2nw3gfx3res36ResParticleVector3Random3InitializerC2EPKv_ZN2nw3gfx3res37ResParticleChildUpdaterIntervalOptionC1EPKv_ZN2nw3gfx3res37ResParticleChildUpdaterIntervalOptionC2EPKv_ZN2nw3gfx3res38ResParticleFloatRangeRandomInitializerC1EPKv_ZN2nw3gfx3res38ResParticleFloatRangeRandomInitializerC2EPKv_ZN2nw3gfx3res38ResParticleVector2ImmediateInitializerC1EPKv_ZN2nw3gfx3res38ResParticleVector2ImmediateInitializerC2EPKv_ZN2nw3gfx3res38ResParticleVector3Immediate4KeyUpdaterC1EPKv_ZN2nw3gfx3res38ResParticleVector3Immediate4KeyUpdaterC2EPKv_ZN2nw3gfx3res38ResParticleVector3ImmediateInitializerC1EPKv_ZN2nw3gfx3res38ResParticleVector3ImmediateInitializerC2EPKv_ZN2nw3gfx3res39ResParticleVector3MultRandomInitializerC1EPKv_ZN2nw3gfx3res39ResParticleVector3MultRandomInitializerC2EPKv_ZN2nw3gfx3res39ResParticleVector3RandomAdditiveUpdaterC1EPKv_ZN2nw3gfx3res39ResParticleVector3RandomAdditiveUpdaterC2EPKv_ZN2nw3gfx3res41ResParticleDirectionalVelocityInitializerC1EPKv_ZN2nw3gfx3res41ResParticleDirectionalVelocityInitializerC2EPKv_ZN2nw3gfx3res47ResParticleRandomDirectionalVelocityInitializerC1EPKv_ZN2nw3gfx3res47ResParticleRandomDirectionalVelocityInitializerC2EPKv_ZN2nw3gfx3res7ResMeshC1EPKv_ZN2nw3gfx3res7ResMeshC2EPKv_ZN2nw3gfx3res8ResModel23GetMeshNodeVisibilitiesEi_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModel9GetMeshesEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx5Model11GetResModelEv_ZN2nw3gfx5Model12GetResMeshesEv_ZN2nw3gfx5Model13IsMeshVisibleENS0_3res7ResMeshE_ZN2nw3gfx5Model26GetResMeshNodeVisibilitiesEi_ZN2nw3gfx8internal13VEC3NormalizeEPN2nn4math4VEC3E_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DescriptionC1ERKS2__ZN2nw3gfx9SceneNode11DescriptionC2ERKS2__ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode14AcceptChildrenEPNS0_13ISceneVisitorE_ZN2nw3gfx9SceneNode15UpdateTransformEPNS0_18WorldMatrixUpdaterEPNS0_12SceneContextE_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res12ResSceneNodeENS1_11DescriptionE_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeC1EPNS_2os10IAllocatorENS0_3res12ResSceneNodeERKNS1_11DescriptionE_ZN2nw3gfx9SceneNodeC2EPNS_2os10IAllocatorENS0_3res12ResSceneNodeERKNS1_11DescriptionE_ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4anim19AnimFrameController12GetAnimFrameEv_ZNK2nn4math4VEC36IsZeroEv_ZNK2nn4math4VEC3dvEf_ZNK2nn4math4VEC3mlEf_ZNK2nn4math4VEC3plERKS1__ZNK2nn4math5MTX34neERKS1__ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw3gfx11AnimBinding7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx11ParticleSet16IsAscendingOrderEv_ZNK2nw3gfx11ParticleSet17GetResParticleSetEv_ZNK2nw3gfx11ParticleSet18GetRuntimeTypeInfoEv_ZNK2nw3gfx11ParticleSet7Updater14IsEnabledFlagsEj_ZNK2nw3gfx11SceneObject17GetResSceneObjectEv_ZNK2nw3gfx11SceneObject18GetRuntimeTypeInfoEv_ZNK2nw3gfx13ParticleModel20GetParticleSetsCountEv_ZNK2nw3gfx15ParticleContext23GetEmissionWorkCapacityEv_ZNK2nw3gfx15ParticleContext28GetPrevTranslateWorkCapacityEv_ZNK2nw3gfx18ParticleCollection11GetCapacityEv_ZNK2nw3gfx18ParticleCollection13GetBufferSideEv_ZNK2nw3gfx18ParticleCollection13GetLastBufferEv_ZNK2nw3gfx18ParticleCollection15GetParameterPtrENS0_3res13ParticleUsageE_ZNK2nw3gfx18ParticleCollection17GetMaxActiveIndexEv_ZNK2nw3gfx18ParticleCollection17GetMinActiveIndexEv_ZNK2nw3gfx18ParticleCollection8GetCountEv_ZNK2nw3gfx18ParticleCollection8IsStreamENS0_3res13ParticleUsageE_ZNK2nw3gfx3res12ResSceneNode15IsBranchVisibleEv_ZNK2nw3gfx3res12ResSceneNode18GetAnimGroupsCountEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res14ResParticleSet15GetIsForceWorldEv_ZNK2nw3gfx3res14ResParticleSet23GetParticleShapeBuilderEv_ZNK2nw3gfx3res14ResParticleSet24GetParticleUpdatersCountEv_ZNK2nw3gfx3res14ResParticleSet26GetIsInheritParentVelocityEv_ZNK2nw3gfx3res14ResParticleSet28GetParticleInitializersCountEv_ZNK2nw3gfx3res14ResParticleSet3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res15ResParticleForm11GetTypeInfoEv_ZNK2nw3gfx3res15ResParticleForm3refEv_ZNK2nw3gfx3res18ResParticleUpdater11GetTypeInfoEv_ZNK2nw3gfx3res18ResParticleUpdater15GetTargetStreamEv_ZNK2nw3gfx3res18ResParticleUpdater17GetUpdaterEnabledEv_ZNK2nw3gfx3res18ResParticleUpdater24GetIsResourceCopyEnabledEv_ZNK2nw3gfx3res18ResParticleUpdater3refEv_ZNK2nw3gfx3res20ResParticleAnimation18GetAnimationLengthEv_ZNK2nw3gfx3res20ResParticleAnimation18GetAnimationStrideEv_ZNK2nw3gfx3res20ResParticleAnimation3refEv_ZNK2nw3gfx3res21ResMeshNodeVisibility3refEv_ZNK2nw3gfx3res21ResMeshNodeVisibility9IsVisibleEv_ZNK2nw3gfx3res22ResParticleInitializer11GetTypeInfoEv_ZNK2nw3gfx3res22ResParticleInitializer15GetTargetStreamEv_ZNK2nw3gfx3res22ResParticleInitializer21GetInitializerEnabledEv_ZNK2nw3gfx3res22ResParticleInitializer24GetIsResourceCopyEnabledEv_ZNK2nw3gfx3res22ResParticleInitializer3refEv_ZNK2nw3gfx3res22ResParticleSpinUpdater3refEv_ZNK2nw3gfx3res22ResParticleSpinUpdater7GetAxisEv_ZNK2nw3gfx3res22ResParticleSpinUpdater8GetPowerEv_ZNK2nw3gfx3res23ResParticleChildUpdater16GetEmissionRatioEv_ZNK2nw3gfx3res23ResParticleChildUpdater3refEv_ZNK2nw3gfx3res23ResParticleFloatUpdater15GetDefaultValueEv_ZNK2nw3gfx3res23ResParticleFloatUpdater3refEv_ZNK2nw3gfx3res23ResParticleShapeBuilder16IsAscendingOrderEv_ZNK2nw3gfx3res23ResParticleShapeBuilder3refEv_ZNK2nw3gfx3res24ResParticleRandomUpdater11GetIntervalEv_ZNK2nw3gfx3res24ResParticleRandomUpdater3refEv_ZNK2nw3gfx3res24ResParticleRandomUpdater8GetPowerEv_ZNK2nw3gfx3res25ResParticleGravityUpdater12GetDirectionEv_ZNK2nw3gfx3res25ResParticleGravityUpdater3refEv_ZNK2nw3gfx3res25ResParticleGravityUpdater8GetPowerEv_ZNK2nw3gfx3res25ResParticleVector3Updater15GetDefaultValueEv_ZNK2nw3gfx3res25ResParticleVector3Updater3refEv_ZNK2nw3gfx3res29ResParticleChildUpdaterOption11GetTypeInfoEv_ZNK2nw3gfx3res29ResParticleChildUpdaterOption3refEv_ZNK2nw3gfx3res30ResParticleAccelarationUpdater3refEv_ZNK2nw3gfx3res30ResParticleAccelarationUpdater9GetFactorEv_ZNK2nw3gfx3res32ResParticleRotateUpVectorUpdater3refEv_ZNK2nw3gfx3res32ResParticleRotateUpVectorUpdater9GetSourceEv_ZNK2nw3gfx3res32ResParticleTexturePatternUpdater12GetDivisionXEv_ZNK2nw3gfx3res32ResParticleTexturePatternUpdater12GetDivisionYEv_ZNK2nw3gfx3res32ResParticleTexturePatternUpdater15GetTextureIndexEv_ZNK2nw3gfx3res32ResParticleTexturePatternUpdater3refEv_ZNK2nw3gfx3res33ResParticleFloatRandomInitializer12GetBaseValueEv_ZNK2nw3gfx3res33ResParticleFloatRandomInitializer3refEv_ZNK2nw3gfx3res33ResParticleFloatRandomInitializer9GetRandomEv_ZNK2nw3gfx3res34ResParticleChildUpdaterFrameOption11GetIntervalEv_ZNK2nw3gfx3res34ResParticleChildUpdaterFrameOption3refEv_ZNK2nw3gfx3res34ResParticleChildUpdaterFrameOption6GetEndEv_ZNK2nw3gfx3res34ResParticleChildUpdaterFrameOption8GetStartEv_ZNK2nw3gfx3res34ResParticleVector2ImmediateUpdater15GetDefaultValueEv_ZNK2nw3gfx3res34ResParticleVector2ImmediateUpdater3refEv_ZNK2nw3gfx3res35ResParticleYAxisVelocityInitializer3refEv_ZNK2nw3gfx3res35ResParticleYAxisVelocityInitializer8GetPowerEv_ZNK2nw3gfx3res36ResParticleFloatImmediate4KeyUpdater10GetOutTimeEv_ZNK2nw3gfx3res36ResParticleFloatImmediate4KeyUpdater3refEv_ZNK2nw3gfx3res36ResParticleFloatImmediate4KeyUpdater9GetInTimeEv_ZNK2nw3gfx3res36ResParticleFloatImmediate4KeyUpdater9GetValue0Ev_ZNK2nw3gfx3res36ResParticleFloatImmediate4KeyUpdater9GetValue1Ev_ZNK2nw3gfx3res36ResParticleFloatImmediate4KeyUpdater9GetValue2Ev_ZNK2nw3gfx3res36ResParticleFloatImmediate4KeyUpdater9GetValue3Ev_ZNK2nw3gfx3res36ResParticleFloatImmediate4KeyUpdater9GetValue4Ev_ZNK2nw3gfx3res36ResParticleFloatImmediateInitializer17GetImmediateValueEv_ZNK2nw3gfx3res36ResParticleFloatImmediateInitializer3refEv_ZNK2nw3gfx3res36ResParticleOriginVelocityInitializer3refEv_ZNK2nw3gfx3res36ResParticleOriginVelocityInitializer8GetPowerEv_ZNK2nw3gfx3res36ResParticleRandomVelocityInitializer3refEv_ZNK2nw3gfx3res36ResParticleRandomVelocityInitializer8GetPowerEv_ZNK2nw3gfx3res36ResParticleVector3Random1Initializer12GetBaseValueEv_ZNK2nw3gfx3res36ResParticleVector3Random1Initializer3refEv_ZNK2nw3gfx3res36ResParticleVector3Random1Initializer9GetRandomEv_ZNK2nw3gfx3res36ResParticleVector3Random3Initializer12GetBaseValueEv_ZNK2nw3gfx3res36ResParticleVector3Random3Initializer3refEv_ZNK2nw3gfx3res36ResParticleVector3Random3Initializer9GetRandomEv_ZNK2nw3gfx3res37ResParticleChildUpdaterIntervalOption11GetIntervalEv_ZNK2nw3gfx3res37ResParticleChildUpdaterIntervalOption3refEv_ZNK2nw3gfx3res37ResParticleChildUpdaterIntervalOption6GetEndEv_ZNK2nw3gfx3res37ResParticleChildUpdaterIntervalOption8GetStartEv_ZNK2nw3gfx3res38ResParticleFloatRangeRandomInitializer11GetMaxValueEv_ZNK2nw3gfx3res38ResParticleFloatRangeRandomInitializer11GetMinValueEv_ZNK2nw3gfx3res38ResParticleFloatRangeRandomInitializer3refEv_ZNK2nw3gfx3res38ResParticleVector2ImmediateInitializer17GetImmediateValueEv_ZNK2nw3gfx3res38ResParticleVector2ImmediateInitializer3refEv_ZNK2nw3gfx3res38ResParticleVector3Immediate4KeyUpdater10GetOutTimeEv_ZNK2nw3gfx3res38ResParticleVector3Immediate4KeyUpdater3refEv_ZNK2nw3gfx3res38ResParticleVector3Immediate4KeyUpdater9GetInTimeEv_ZNK2nw3gfx3res38ResParticleVector3Immediate4KeyUpdater9GetValue0Ev_ZNK2nw3gfx3res38ResParticleVector3Immediate4KeyUpdater9GetValue1Ev_ZNK2nw3gfx3res38ResParticleVector3Immediate4KeyUpdater9GetValue2Ev_ZNK2nw3gfx3res38ResParticleVector3Immediate4KeyUpdater9GetValue3Ev_ZNK2nw3gfx3res38ResParticleVector3Immediate4KeyUpdater9GetValue4Ev_ZNK2nw3gfx3res38ResParticleVector3ImmediateInitializer17GetImmediateValueEv_ZNK2nw3gfx3res38ResParticleVector3ImmediateInitializer3refEv_ZNK2nw3gfx3res39ResParticleVector3MultRandomInitializer3refEv_ZNK2nw3gfx3res39ResParticleVector3MultRandomInitializer9GetRandomEv_ZNK2nw3gfx3res41ResParticleDirectionalVelocityInitializer12GetDirectionEv_ZNK2nw3gfx3res41ResParticleDirectionalVelocityInitializer3refEv_ZNK2nw3gfx3res41ResParticleDirectionalVelocityInitializer8GetPowerEv_ZNK2nw3gfx3res47ResParticleRandomDirectionalVelocityInitializer12GetDirectionEv_ZNK2nw3gfx3res47ResParticleRandomDirectionalVelocityInitializer3refEv_ZNK2nw3gfx3res47ResParticleRandomDirectionalVelocityInitializer8GetAngleEv_ZNK2nw3gfx3res47ResParticleRandomDirectionalVelocityInitializer8GetPowerEv_ZNK2nw3gfx3res7ResMesh13GetShapeIndexEv_ZNK2nw3gfx3res7ResMesh26GetMeshNodeVisibilityIndexEv_ZNK2nw3gfx3res7ResMesh3refEv_ZNK2nw3gfx3res7ResMesh9IsVisibleEv_ZNK2nw3gfx3res8ResModel14GetMeshesCountEv_ZNK2nw3gfx3res8ResModel28GetMeshNodeVisibilitiesCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx5Model9IsVisibleEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode20TrackbackWorldMatrixEv_ZNK2nw3gfx9SceneNode23TrackbackLocalTransformEv_ZNK2nw3gfx9SceneNode23TrackbackWorldTransformEv_ZNK2nw3gfx9SceneNode9GetParentEv_ZNK2nw4anim19AnimFrameController8GetFrameEv_ZNK2nw4anim9AnimFrame12GetLastFrameEv_ZNK2nw4anim9AnimFrame8GetFrameEv_ZSt4acosf_ZnwjPv_ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx11ParticleSetEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx18ParticleCollectionEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEC1Ev_ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEC2Ev_ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3__ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResParticleSetENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResParticleCubeFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResParticleDiscFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResParticlePointFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res21ResParticleSphereFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResParticleCylinderFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res24ResParticleRectangleFormENS3_15ResParticleFormEEET_T0__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut3MaxIjEET_S2_S2__ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED2Ev_ZN2nw2ut7RoundUpIhEEPvPT_j_ZN2nw2ut7RoundUpIiEET_S2_j_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForFixedSizedSignalInternalEPNS9_20MemorySizeCalculatorEj_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForInvalidateSignalInternalEPNS9_20MemorySizeCalculatorE_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE7DestroyEv_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED1Ev_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED2Ev_ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEE3endEv_ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEE5beginEv_ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEE6AttachES7__ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEE6DetachES7__ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEEC1Ev_ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEEC2Ev_ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEED1Ev_ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEED2Ev_ZN2nw2ut8IsTypeOfINS_3gfx13ParticleModelENS2_9SceneNodeEEEbPKT0__ZN2nw2ut8internal10static_anyIPNS0_8ChildrenINS_3gfx9SceneNodeES5_NS0_13ChildDetacherIS5_EENS0_9MoveArrayIPS5_EEEEEC1ERKSC__ZN2nw2ut8internal10static_anyIPNS0_8ChildrenINS_3gfx9SceneNodeES5_NS0_13ChildDetacherIS5_EENS0_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apeBuilderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResParticleShapeBuilderDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResParticleAnimationOptionDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResParticleAnimationOptionDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res33ResParticleChildUpdaterOptionDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res33ResParticleChildUpdaterOptionDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res33ResParticleChildUpdaterOptionDataEEC2EPKv_ZN2nw3gfx18ParticleCollection20GetStreamOrParameterIfEEbNS0_3res13ParticleUsageEPPT_S6_NS0_14ParticleBufferE_ZN2nw3gfx6GfxPtrINS0_11AnimBindingEEC1Ev_ZN2nw3gfx6GfxPtrINS0_11AnimBindingEEC2Ev_ZN2nw3gfx6GfxPtrINS0_11AnimBindingEED1Ev_ZN2nw3gfx6GfxPtrINS0_11AnimBindingEED2Ev_ZN4__rw12__rw_destroyIN2nn4math4VEC3EEEvRT__ZN4__rw12__rw_destroyIN2nw3gfx11ParticleSet11InitializerEEEvRT__ZN4__rw12__rw_destroyIN2nw3gfx11ParticleSet7UpdaterEEEvRT__ZN4__rw12__rw_destroyIN2nw3gfx9SceneNodeEEEvPPT_S6__ZN4__rw12__rw_destroyIPN2nn4math4VEC3EEEvT_S5__ZN4__rw12__rw_destroyIPN2nw3gfx11ParticleSet11InitializerEEEvT_S6__ZN4__rw12__rw_destroyIPN2nw3gfx11ParticleSet7UpdaterEEEvT_S6__ZN4__rw12__rw_destroyIPtEEvT_S2__ZN4__rw12__rw_destroyItEEvRT__ZN4__rw14__rw_constructIN2nn4math4VEC3ES3_EEvPT_RKT0__ZN4__rw14__rw_constructIN2nw3gfx11ParticleSet11InitializerES4_EEvPT_RKT0__ZN4__rw14__rw_constructIN2nw3gfx11ParticleSet7UpdaterES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx9SceneNodeES4_EEvPT_RKT0__ZN4__rw14__rw_constructIttEEvPT_RKT0__ZNK2nw2ut13SlotDestroyerIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS_2os10IAllocatorEEEEclERSB__ZNK2nw2ut8internal8ResArrayINS_3gfx3res18ResParticleUpdaterENS1_19ResArrayClassTraitsEE8iteratordeEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res22ResParticleInitializerENS1_19ResArrayClassTraitsEE8iteratordeEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE5emptyEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratordeEv_ZNK2nw2ut9MoveArrayIN2nn4math4VEC3EE11GetCapacityEv_ZNK2nw2ut9MoveArrayIN2nn4math4VEC3EE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIN2nn4math4VEC3EE4sizeEv_ZNK2nw2ut9MoveArrayIN2nn4math4VEC3EE5emptyEv_ZNK2nw2ut9MoveArrayIN2nn4math4VEC3EE8CapacityEv_ZNK2nw2ut9MoveArrayIN2nn4math4VEC3EE8capacityEv_ZNK2nw2ut9MoveArrayINS_3gfx11ParticleSet11InitializerEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_3gfx11ParticleSet11InitializerEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_3gfx11ParticleSet11InitializerEE4sizeEv_ZNK2nw2ut9MoveArrayINS_3gfx11ParticleSet11InitializerEE5emptyEv_ZNK2nw2ut9MoveArrayINS_3gfx11ParticleSet11InitializerEE8capacityEv_ZNK2nw2ut9MoveArrayINS_3gfx11ParticleSet7UpdaterEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_3gfx11ParticleSet7UpdaterEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_3gfx11ParticleSet7UpdaterEE4sizeEv_ZNK2nw2ut9MoveArrayINS_3gfx11ParticleSet7UpdaterEE5emptyEv_ZNK2nw2ut9MoveArrayINS_3gfx11ParticleSet7UpdaterEE8capacityEv_ZNK2nw2ut9MoveArrayINS_3gfx3res25ResMeshNodeVisibilityDataEE4sizeEv_ZNK2nw2ut9MoveArrayINS_3gfx3res25ResMeshNodeVisibilityDataEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE8capacityEv_ZNK2nw2ut9MoveArrayItE11GetCapacityEv_ZNK2nw2ut9MoveArrayItE12GetArrayKindEv_ZNK2nw2ut9MoveArrayItE4sizeEv_ZNK2nw2ut9MoveArrayItE5emptyEv_ZNK2nw2ut9MoveArrayItE8capacityEv_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res19ResParticleFormDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResParticleUpdaterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResParticleAnimationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res25ResMeshNodeVisibilityDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res26ResParticleInitializerDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res27ResParticleShapeBuilderDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res33ResParticleChildUpdaterOptionDataEE3ptrEv_ZSt11remove_copyIPPN2nw3gfx9SceneNodeES4_S3_ET0_T_S6_S5_RKT1__ZSt18uninitialized_copyIPN2nn4math4VEC3ES3_ET0_T_S5_S4__ZSt18uninitialized_copyIPN2nw3gfx11ParticleSet11InitializerES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPN2nw3gfx11ParticleSet7UpdaterES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx9SceneNodeES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPtS0_ET0_T_S2_S1__ZSt4findIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt6removeIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx9SceneNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw3gfx9SceneNodeENS0_2ut13ChildDetacherIS2_EEET0_T_S9_S8__ZTIN2nw3gfx11SceneObjectE_ZTIN2nw3gfx13ParticleShapeE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx11SceneObjectE_ZTSN2nw3gfx13ParticleShapeE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx11SceneObjectE_ZTVN2nw3gfx13ParticleShapeE_ZTVN2nw3gfx9GfxObjectE_ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res23ResParticleShapeBuilder3refEvE12__FUNCTION___ZN2nw3gfx13ParticleShape10s_TypeInfoE_ZN2nw3gfx13ParticleShape11FlushBufferEv_ZN2nw3gfx13ParticleShape14AddVertexParamEijiPfPPh_ZN2nw3gfx13ParticleShape15AddVertexStreamEijiiPPh_ZN2nw3gfx13ParticleShape18AddVertexParamSizeEjii_ZN2nw3gfx13ParticleShape18CreateCommandCacheEPNS0_11ParticleSetE_ZN2nw3gfx13ParticleShape19AddVertexStreamSizeEjiii_ZN2nw3gfx13ParticleShape21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorEi_ZN2nw3gfx13ParticleShape27GetDeviceMemorySizeInternalEPNS_2os20MemorySizeCalculatorEi_ZN2nw3gfx13ParticleShape6CreateENS0_3res14ResSceneObjectEiPNS_2os10IAllocatorES6__ZN2nw3gfx13ParticleShapeC1EiPNS_2os10IAllocatorES4_PvNS0_3res16ResParticleShapeE_ZN2nw3gfx13ParticleShapeC2EiPNS_2os10IAllocatorES4_PvNS0_3res16ResParticleShapeE_ZN2nw3gfx13ParticleShapeD0Ev_ZN2nw3gfx13ParticleShapeD1Ev_ZN2nw3gfx13ParticleShapeD2Ev_ZN2nn2gx3CTR16GetVramStartAddrENS1_8VramAreaE_ZN2nw2os20MemorySizeCalculator15ChangeAlignmentEj_ZN2nw2os20MemorySizeCalculator3AddEjj_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut7Float2415Float32ToBits24Ef_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx11ParticleSet17GetResParticleSetEv_ZN2nw3gfx11ParticleSet21GetParticleCollectionEv_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectC1EPNS_2os10IAllocatorENS0_3res14ResSceneObjectE_ZN2nw3gfx11SceneObjectC2EPNS_2os10IAllocatorENS0_3res14ResSceneObjectE_ZN2nw3gfx11SceneObjectD0Ev_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx13ParticleShape14IsVertexStreamEi_ZN2nw3gfx13ParticleShape18AddVertexAttributeEijhbPhS2__ZN2nw3gfx13ParticleShape18GetVertexParameterEi_ZN2nw3gfx13ParticleShape18GetVertexStreamPtrEiNS0_14ParticleBufferE_ZN2nw3gfx13ParticleShape21GetPrimitiveStreamPtrENS0_14ParticleBufferE_ZN2nw3gfx13ParticleShape23GetVertexAttributeUsageEi_ZN2nw3gfx13ParticleShape27GetVertexAttributeDimensionEi_ZN2nw3gfx13ParticleShape28GetVertexAttributeFormatTypeEi_ZN2nw3gfx13ParticleShape28SetVertexAttributeCommandPtrEiiPv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResParticleSet23GetParticleShapeBuilderEv_ZN2nw3gfx3res14ResParticleSet3refEv_ZN2nw3gfx3res14ResParticleSetC1EPKv_ZN2nw3gfx3res14ResParticleSetC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res16ResParticleShapeC1EPKv_ZN2nw3gfx3res16ResParticleShapeC2EPKv_ZN2nw3gfx3res23ResParticleShapeBuilder12GetClassNameEv_ZN2nw3gfx3res23ResParticleShapeBuilderC1EPKv_ZN2nw3gfx3res23ResParticleShapeBuilderC2EPKv_ZN2nw3gfx3res8ResShapeC1EPKv_ZN2nw3gfx3res8ResShapeC2EPKv_ZN2nw3gfx8internal17MakeCommandHeaderEjibh_ZN2nw3gfx8internal18CommandCacheHelper13GetVertexSizeEij_ZN2nw3gfx8internal18CommandCacheHelper15GetVertexFormatEij_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nw2os20MemorySizeCalculator12GetAlignmentEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx11SceneObject18GetRuntimeTypeInfoEv_ZNK2nw3gfx13ParticleShape17GetVertexCapacityEv_ZNK2nw3gfx13ParticleShape18GetRuntimeTypeInfoEv_ZNK2nw3gfx13ParticleShape24GetVertexAttributesCountEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res23ResParticleShapeBuilder11GetTypeInfoEv_ZNK2nw3gfx3res23ResParticleShapeBuilder3refEv_ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResParticleSetENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResParticleShapeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut3MaxIjEET_S2_S2__ZN2nw2ut7RoundUpIhEEPvPT_j_ZN2nw2ut7RoundUpIiEET_S2_j_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResParticleShapeBuilderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResParticleShapeBuilderDataEEC2EPKv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res27ResParticleShapeBuilderDataEE3ptrEv_ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res15ResParticleForm3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResParticleUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res20ResParticleAnimation3refEvE12__FUNCTION___ZZNK2nw3gfx3res22ResParticleInitializer3refEvE12__FUNCTION___ZZNK2nw3gfx3res26ResParticleAnimationOption3refEvE12__FUNCTION___ZZNK2nw3gfx3res29ResParticleChildUpdaterOption3refEvE12__FUNCTION___ZN2nw3gfx12ParticleUtil19SetupParticleObjectEPNS_2ut9MoveArrayIPNS0_9SceneNodeEEEPNS0_15ParticleContextE_ZN2nw3gfx12ParticleUtil21ResolveParticleObjectEPNS_2ut9MoveArrayIPNS0_9SceneNodeEEE_ZN2nw3gfx12ParticleUtil27DuplicateResParticleUpdaterEPKNS0_3res18ResParticleUpdaterEPNS_2os10IAllocatorE_ZN2nw3gfx12ParticleUtil31DuplicateResParticleInitializerEPKNS0_3res22ResParticleInitializerEPNS_2os10IAllocatorE_ZN2nw3gfx12ParticleUtil51GetMemorySizeForDuplicateResParticleUpdaterInternalEPNS_2os20MemorySizeCalculatorEPKNS0_3res18ResParticleUpdaterE_ZN2nw3gfx12ParticleUtil55GetMemorySizeForDuplicateResParticleInitializerInternalEPNS_2os20MemorySizeCalculatorEPKNS0_3res22ResParticleInitializerE_ZN2nw3gfx15FindParticleSetEPKcPNS_2ut9MoveArrayIPNS0_9SceneNodeEEE_ZN2nw3gfx18ParticleSetCompareclEPKNS0_11ParticleSetES4__ZN2nw2os20MemorySizeCalculator15ChangeAlignmentEj_ZN2nw2os20MemorySizeCalculator3AddEjj_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut9BinString7set_ptrEPKc_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx11ParticleSet11GetUpdatersEv_ZN2nw3gfx11ParticleSet17GetResParticleSetEv_ZN2nw3gfx11ParticleSet5SrandEj_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx13ParticleModel15GetParticleSetsEi_ZN2nw3gfx14ParticleRandom13MixRandomSeedEv_ZN2nw3gfx14ParticleRandom4NextEt_ZN2nw3gfx14ParticleRandom5SrandEj_ZN2nw3gfx15ParticleContext9GetRandomEv_ZN2nw3gfx15ParticleEmitter14SetParticleSetEPNS0_11ParticleSetE_ZN2nw3gfx15ParticleEmitter21GetResParticleEmitterEv_ZN2nw3gfx15ParticleEmitter5SrandEj_ZN2nw3gfx3res12ResSceneNode3ptrEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResParticleSetC1EPKv_ZN2nw3gfx3res14ResParticleSetC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResParticleForm12GetClassNameEv_ZN2nw3gfx3res15ResParticleFormC1EPKv_ZN2nw3gfx3res15ResParticleFormC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18ResParticleEmitterC1EPKv_ZN2nw3gfx3res18ResParticleEmitterC2EPKv_ZN2nw3gfx3res18ResParticleUpdater12GetClassNameEv_ZN2nw3gfx3res18ResParticleUpdaterC1EPKv_ZN2nw3gfx3res18ResParticleUpdaterC2EPKv_ZN2nw3gfx3res20ResParticleAnimation12GetClassNameEv_ZN2nw3gfx3res20ResParticleAnimationC1EPKv_ZN2nw3gfx3res20ResParticleAnimationC2EPKv_ZN2nw3gfx3res22ResParticleInitializer12GetClassNameEv_ZN2nw3gfx3res23ResParticleChildUpdaterC1EPKv_ZN2nw3gfx3res23ResParticleChildUpdaterC2EPKv_ZN2nw3gfx3res26ResParticleAnimationOption12GetClassNameEv_ZN2nw3gfx3res26ResParticleAnimationOptionC1EPKv_ZN2nw3gfx3res26ResParticleAnimationOptionC2EPKv_ZN2nw3gfx3res29ResParticleChildUpdaterOption12GetClassNameEv_ZN2nw3gfx3res29ResParticleChildUpdaterOptionC1EPKv_ZN2nw3gfx3res29ResParticleChildUpdaterOptionC2EPKv_ZN2nw3gfx9SceneNode15GetResSceneNodeEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut6Offset12to_table_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx11ParticleSet17GetResParticleSetEv_ZNK2nw3gfx11SceneObject17GetResSceneObjectEv_ZNK2nw3gfx13ParticleModel20GetParticleSetsCountEv_ZNK2nw3gfx3res14ResParticleSet22GetParticleSetPriorityEv_ZNK2nw3gfx3res14ResParticleSet3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject7GetNameEv_ZNK2nw3gfx3res15ResParticleForm11GetTypeInfoEv_ZNK2nw3gfx3res15ResParticleForm3refEv_ZNK2nw3gfx3res18ResParticleEmitter18GetParticleSetPathEv_ZNK2nw3gfx3res18ResParticleEmitter3refEv_ZNK2nw3gfx3res18ResParticleUpdater11GetTypeInfoEv_ZNK2nw3gfx3res18ResParticleUpdater20GetParticleAnimationEv_ZNK2nw3gfx3res18ResParticleUpdater3refEv_ZNK2nw3gfx3res20ResParticleAnimation16GetAnimationDataEv_ZNK2nw3gfx3res20ResParticleAnimation19GetAnimationEnabledEv_ZNK2nw3gfx3res20ResParticleAnimation21GetAnimationDataCountEv_ZNK2nw3gfx3res20ResParticleAnimation24GetAnimationEnabledCountEv_ZNK2nw3gfx3res20ResParticleAnimation26GetParticleAnimationOptionEv_ZNK2nw3gfx3res20ResParticleAnimation3refEv_ZNK2nw3gfx3res22ResParticleInitializer11GetTypeInfoEv_ZNK2nw3gfx3res22ResParticleInitializer3refEv_ZNK2nw3gfx3res23ResParticleChildUpdater15GetParticleFormEv_ZNK2nw3gfx3res23ResParticleChildUpdater18GetParticleSetPathEv_ZNK2nw3gfx3res23ResParticleChildUpdater3refEv_ZNK2nw3gfx3res23ResParticleChildUpdater9GetTimingEv_ZNK2nw3gfx3res26ResParticleAnimationOption11GetTypeInfoEv_ZNK2nw3gfx3res26ResParticleAnimationOption3refEv_ZNK2nw3gfx3res29ResParticleChildUpdaterOption11GetTypeInfoEv_ZNK2nw3gfx3res29ResParticleChildUpdaterOption3refEv_ZN2nw2ut11DynamicCastIPNS_3gfx13ParticleModelENS2_9SceneNodeEEET_PT0__ZN2nw2ut13ResStaticCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResParticleSetENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res18ResParticleEmitterENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResParticleChildUpdaterENS3_18ResParticleUpdaterEEET_T0__ZN2nw2ut3MaxIjEET_S2_S2__ZN2nw2ut7RoundUpIiEET_S2_j_ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut8internal10static_anyIPNS0_9MoveArrayIPNS_3gfx9SceneNodeEEEEC1ERKS8__ZN2nw2ut8internal10static_anyIPNS0_9MoveArrayIPNS_3gfx9SceneNodeEEEEC2ERKS8__ZN2nw2ut8internal10static_anyIPPNS_3gfx9SceneNodeEEC1ERKS6__ZN2nw2ut8internal10static_anyIPPNS_3gfx9SceneNodeEEC2ERKS6__ZN2nw2ut8internal15static_any_castIPNS0_9MoveArrayIPNS_3gfx9SceneNodeEEEEERT_RKNS1_15static_any_baseE_ZN2nw2ut8internal15static_any_castIPPNS_3gfx9SceneNodeEEERT_RKNS1_15static_any_baseE_ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx13ParticleModelEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal3endINS0_9MoveArrayIPNS_3gfx9SceneNodeEEEEENS1_10static_anyINT_8iteratorEEERKNS1_15static_any_baseEPNS1_12contain_typeIS9_EE_ZN2nw2ut8internal4doneINS0_9MoveArrayIPNS_3gfx9SceneNodeEEEEEbRKNS1_15static_any_baseESA_PNS1_12contain_typeIT_EE_ZN2nw2ut8internal4nextINS0_9MoveArrayIPNS_3gfx9SceneNodeEEEEEvRKNS1_15static_any_baseEPNS1_12contain_typeIT_EE_ZN2nw2ut8internal5beginINS0_9MoveArrayIPNS_3gfx9SceneNodeEEEEENS1_10static_anyINT_8iteratorEEERKNS1_15static_any_baseEPNS1_12contain_typeIS9_EE_ZN2nw2ut8internal7containINS0_9MoveArrayIPNS_3gfx9SceneNodeEEEEENS1_10static_anyIPT_EERS9__ZN2nw2ut8internal7extractINS0_9MoveArrayIPNS_3gfx9SceneNodeEEEEENT_9referenceERKNS1_15static_any_baseEPNS1_12contain_typeIS8_EE_ZN2nw2ut9MoveArrayINS_3gfx11ParticleSet7UpdaterEE3endEv_ZN2nw2ut9MoveArrayINS_3gfx11ParticleSet7UpdaterEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE3EndEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5BeginEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5beginEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResParticleFormDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResParticleFormDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResParticleUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res22ResParticleUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResParticleUpdaterDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResParticleAnimationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResParticleAnimationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResParticleAnimationOptionDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResParticleAnimationOptionDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res33ResParticleChildUpdaterOptionDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res33ResParticleChildUpdaterOptionDataEEC2EPKv_ZNK2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE4sizeEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res19ResParticleFormDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResParticleUpdaterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResParticleAnimationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res26ResParticleInitializerDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res30ResParticleAnimationOptionDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res33ResParticleChildUpdaterOptionDataEE3ptrEv_ZTIN2nw3gfx23CameraProjectionUpdaterE_ZTIN2nw3gfx28PerspectiveProjectionUpdaterE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx23CameraProjectionUpdaterE_ZTSN2nw3gfx28PerspectiveProjectionUpdaterE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx23CameraProjectionUpdaterE_ZTVN2nw3gfx28PerspectiveProjectionUpdaterE_ZTVN2nw3gfx9GfxObjectE_ZZNK2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZN2nw3gfx28PerspectiveProjectionUpdater10s_TypeInfoE_ZN2nw3gfx28PerspectiveProjectionUpdater6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx28PerspectiveProjectionUpdater6CreateEPNS_2os10IAllocatorENS0_3res31ResPerspectiveProjectionUpdaterE_ZN2nw3gfx28PerspectiveProjectionUpdater6UpdateEPN2nn4math5MTX44EPNS3_5MTX34E_ZN2nw3gfx28PerspectiveProjectionUpdaterC1EPNS_2os10IAllocatorEbNS0_3res31ResPerspectiveProjectionUpdaterE_ZN2nw3gfx28PerspectiveProjectionUpdaterC2EPNS_2os10IAllocatorEbNS0_3res31ResPerspectiveProjectionUpdaterE_ZN2nw3gfx28PerspectiveProjectionUpdaterD0Ev_ZN2nw3gfx28PerspectiveProjectionUpdaterD1Ev_ZN2nw3gfx28PerspectiveProjectionUpdaterD2Ev__ARM__ZN2nn4math5ARMv611MTX44PivotCEPNS0_5MTX44ENS0_14PivotDirectionE_anon0_ZN2nn4math24MTX44PerspectivePivotRadEPNS0_5MTX44EffffNS0_14PivotDirectionE_ZN2nn4math33MTX34TextureProjectionPerspectiveEPNS0_5MTX34Effffff_ZN2nn4math4VEC2C1Eff_ZN2nn4math4VEC2C2Eff_ZN2nn4math5ARMv611MTX44PivotCEPNS0_5MTX44ENS0_14PivotDirectionE_ZN2nn4math5ARMv620MTX44PerspectiveRadCEPNS0_5MTX44Effff_ZN2nn4math6TanRadEf_ZN2nn4math7TanFIdxEf_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx23CameraProjectionUpdater12TextureScaleEv_ZN2nw3gfx23CameraProjectionUpdater16TextureTranslateEv_ZN2nw3gfx23CameraProjectionUpdater9IsDynamicEv_ZN2nw3gfx23CameraProjectionUpdaterC2EPNS_2os10IAllocatorEb_ZN2nw3gfx23CameraProjectionUpdaterD0Ev_ZN2nw3gfx23CameraProjectionUpdaterD1Ev_ZN2nw3gfx23CameraProjectionUpdaterD2Ev_ZN2nw3gfx28PerspectiveProjectionUpdater11GetResourceEv_ZN2nw3gfx3res26ResCameraProjectionUpdater12GetClassNameEv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC1EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC1ERKS2__ZN2nw3gfx3res26ResCameraProjectionUpdaterC2ERKS2__ZN2nw3gfx3res31ResPerspectiveProjectionUpdater3ptrEv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC1EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC2EPKv_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx23CameraProjectionUpdater17GetPivotDirectionEv_ZNK2nw3gfx23CameraProjectionUpdater18GetRuntimeTypeInfoEv_ZNK2nw3gfx28PerspectiveProjectionUpdater11GetResourceEv_ZNK2nw3gfx28PerspectiveProjectionUpdater18GetRuntimeTypeInfoEv_ZNK2nw3gfx28PerspectiveProjectionUpdater4KindEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater6GetFarEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater7GetNearEv_ZNK2nw3gfx3res31ResPerspectiveProjectionUpdater14GetAspectRatioEv_ZNK2nw3gfx3res31ResPerspectiveProjectionUpdater3refEv_ZNK2nw3gfx3res31ResPerspectiveProjectionUpdater7GetFovyEv_ZnwjPv_ZN2nw2os15AllocateAndFillINS_3gfx3res35ResPerspectiveProjectionUpdaterDataEEEPT_PNS0_10IAllocatorEh_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC2EPKv_ZNK2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZSt6fill_nIPhjhEvT_T0_RKT1__ZN2nw3gfx13RenderContext12NULL_AMBIENTE_ZZN2nn4math4VEC44ZeroEvE4zero_ZZN2nn4math5MTX348IdentityEvE8identity_ZTIN2nw3gfx13RenderContextE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx13RenderContextE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx13RenderContextE_ZTVN2nw3gfx9GfxObjectE_ZZN2nw3gfx3res12ResPrimitive3refEvE12__FUNCTION___ZZN2nw3gfx3res14ResIndexStream3refEvE12__FUNCTION___ZZN2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZN2nw3gfx3res22ResLightingLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res12ResPrimitive3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResIndexStream3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res22ResLightingLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZGVZN2nn4math4VEC44ZeroEvE4zero_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZN2nw3gfx13RenderContext10ResetStateEii_ZN2nw3gfx13RenderContext10ResetStateEv_ZN2nw3gfx13RenderContext11ActivateFogEv_ZN2nw3gfx13RenderContext11ClearBufferEjRKNS_2ut10FloatColorEf_ZN2nw3gfx13RenderContext15ActivateContextEPNS0_18IMaterialActivatorE_ZN2nw3gfx13RenderContext15RenderPrimitiveENS0_3res12ResPrimitiveE_ZN2nw3gfx13RenderContext15SetCameraMatrixEPNS0_6CameraEb_ZN2nw3gfx13RenderContext15SetRenderTargetEPNS0_13IRenderTargetE_ZN2nw3gfx13RenderContext15SetRenderTargetEPNS0_13IRenderTargetERKNS0_8ViewportE_ZN2nw3gfx13RenderContext19ActivateVertexLightEiPKNS0_11VertexLightE_ZN2nw3gfx13RenderContext20ActivateVertexLightsEv_ZN2nw3gfx13RenderContext21ActivateFragmentLightEiPKNS0_13FragmentLightE_ZN2nw3gfx13RenderContext21ActivateShaderProgramEv_ZN2nw3gfx13RenderContext22ActivateFragmentLightsEv_ZN2nw3gfx13RenderContext22SetModelMatrixForModelEPNS0_5ModelE_ZN2nw3gfx13RenderContext23ActivateHemiSphereLightEv_ZN2nw3gfx13RenderContext23ActivateParticleContextEv_ZN2nw3gfx13RenderContext23ActivateVertexAttributeENS0_3res7ResMeshE_ZN2nw3gfx13RenderContext24ActivateSceneEnvironmentEv_ZN2nw3gfx13RenderContext25TransformToViewCoordinateEPN2nn4math4VEC4EPKNS3_5MTX34EPKS4__ZN2nw3gfx13RenderContext30SetModelMatrixForSkeletalModelEPNS0_13SkeletalModelE_ZN2nw3gfx13RenderContext7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx13RenderContextC1EPNS_2os10IAllocatorENS0_6GfxPtrINS0_13ShaderProgramEEENS5_INS0_18IMaterialActivatorEEERKNS0_16SceneEnvironment11DescriptionE_ZN2nw3gfx13RenderContextC2EPNS_2os10IAllocatorENS0_6GfxPtrINS0_13ShaderProgramEEENS5_INS0_18IMaterialActivatorEEERKNS0_16SceneEnvironment11DescriptionE_ZN2nn4math19VEC3TransformNormalEPNS0_4VEC3EPKNS0_5MTX34EPKS1__ZN2nn4math4VEC3C1EPKf_ZN2nn4math4VEC3C2EPKf_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math4VEC44ZeroEv_ZN2nn4math4VEC4C1ERKNS0_4VEC3E_ZN2nn4math4VEC4C2ERKNS0_4VEC3E_ZN2nn4math4VEC4C1Effff_ZN2nn4math4VEC4C2Effff_ZN2nn4math4VEC4cvPfEv_ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nn4math5MTX34cvPfEv_ZN2nn4math5MTX44cvPfEv_ZN2nn4math6CosRadEf_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut10FloatColorC1Ev_ZN2nw2ut10FloatColorC2Ev_ZN2nw2ut10FloatColorD1Ev_ZN2nw2ut10FloatColorD2Ev_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14FixedSizeArrayIPNS_3gfx13FragmentLightELj8EED1Ev_ZN2nw2ut14FixedSizeArrayIPNS_3gfx13FragmentLightELj8EED2Ev_ZN2nw2ut4RectC1Effff_ZN2nw2ut4RectC2Effff_ZN2nw2ut4RectD1Ev_ZN2nw2ut4RectD2Ev_ZN2nw2ut6Color8C1Eiiii_ZN2nw2ut6Color8C2Eiiii_ZN2nw2ut6Color8D1Ev_ZN2nw2ut6Color8D2Ev_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut7Fixed1316Float32ToFixed13Ef_ZN2nw2ut7Fixed13C1Ef_ZN2nw2ut7Fixed13C2Ef_ZN2nw2ut7Float1615Float32ToBits16Ef_ZN2nw2ut7Float16C1Ef_ZN2nw2ut7Float16C2Ef_ZN2nw2ut7Float2415Float32ToBits24Ef_ZN2nw2ut7Float3115Float32ToBits31Ef_ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx13RenderContext12MaterialHash17ResetMaterialHashEi_ZN2nw3gfx13RenderContext12MaterialHashC1Ev_ZN2nw3gfx13RenderContext12MaterialHashC2Ev_ZN2nw3gfx13RenderContext15GetActiveCameraEv_ZN2nw3gfx13RenderContext16ActivateMaterialEPNS0_18IMaterialActivatorE_ZN2nw3gfx13RenderContext16GetShaderProgramEv_ZN2nw3gfx13RenderContext24ActivateParticleMaterialEv_ZN2nw3gfx13RenderContextD0Ev_ZN2nw3gfx13RenderContextD1Ev_ZN2nw3gfx13RenderContextD2Ev_ZN2nw3gfx13ShaderProgram21DeactivateDescriptionEv_ZN2nw3gfx13SkeletalModel11GetSkeletonEv_ZN2nw3gfx13TransformNode11WorldMatrixEv_ZN2nw3gfx14GraphicsDevice11SetLutInputENS1_9LutTargetENS0_3res22ResLightingLookupTable5InputE_ZN2nw3gfx14GraphicsDevice11SetLutIsAbsENS1_9LutTargetEb_ZN2nw3gfx14GraphicsDevice11SetLutScaleENS1_9LutTargetENS0_3res22ResLightingLookupTable5ScaleE_ZN2nw3gfx14GraphicsDevice13SetDepthRangeEff_ZN2nw3gfx14GraphicsDevice14SetDepthFormatEj_ZN2nw3gfx14GraphicsDevice16ActivateViewportERKNS0_8ViewportE_ZN2nw3gfx14GraphicsDevice19SetRenderBufferSizeEii_ZN2nw3gfx14GraphicsDevice25ResetFragmentLightEnabledEv_ZN2nw3gfx14GraphicsDevice25SetFragmentLightPositionWEib_ZN2nw3gfx14GraphicsDevice27SetFragmentLightSpotEnabledEib_ZN2nw3gfx14GraphicsDevice28ActivateFragmentLightEnabledEv_ZN2nw3gfx14GraphicsDevice29ActivateFragmentLightPositionEiRKN2nn4math4VEC4E_ZN2nw3gfx14GraphicsDevice29ActivateFragmentLightPositionEiRKN2nn4math4VEC4ERKNS3_4VEC3E_ZN2nw3gfx14GraphicsDevice30ActivateFragmentLightSpotTableEiNS0_3res19ResImageLookupTableE_ZN2nw3gfx14GraphicsDevice35SetFragmentLightDistanceAttnEnabledEib_ZN2nw3gfx14GraphicsDevice38ActivateFragmentLightDistanceAttnTableEiNS0_3res19ResImageLookupTableE_ZN2nw3gfx14GraphicsDevice42ActivateFragmentLightDistanceAttnScaleBiasEijj_ZN2nw3gfx16SceneEnvironment11DescriptionC1Ev_ZN2nw3gfx16SceneEnvironment11DescriptionC2Ev_ZN2nw3gfx16SceneEnvironment11DescriptionD1Ev_ZN2nw3gfx16SceneEnvironment11DescriptionD2Ev_ZN2nw3gfx16SceneEnvironment12GetActiveFogEv_ZN2nw3gfx16SceneEnvironment12SetActiveFogEi_ZN2nw3gfx16SceneEnvironment16SetAllFlagsDirtyEb_ZN2nw3gfx16SceneEnvironmentC1ERKNS1_11DescriptionE_ZN2nw3gfx16SceneEnvironmentC2ERKNS1_11DescriptionE_ZN2nw3gfx16SceneEnvironmentD1Ev_ZN2nw3gfx16SceneEnvironmentD2Ev_ZN2nw3gfx3Fog9GetResFogEv_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res11ResSkeletonC1EPKv_ZN2nw3gfx3res11ResSkeletonC2EPKv_ZN2nw3gfx3res12ResPrimitive12GetClassNameEv_ZN2nw3gfx3res12ResPrimitive15GetIndexStreamsEv_ZN2nw3gfx3res12ResPrimitive3refEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResIndexStream12GetClassNameEv_ZN2nw3gfx3res14ResIndexStream3refEv_ZN2nw3gfx3res14ResIndexStreamC1EPKv_ZN2nw3gfx3res14ResIndexStreamC2EPKv_ZN2nw3gfx3res14ResLookupTable11DereferenceEv_ZN2nw3gfx3res14ResLookupTable12GetClassNameEv_ZN2nw3gfx3res14ResLookupTable3refEv_ZN2nw3gfx3res14ResLookupTableC1EPKv_ZN2nw3gfx3res14ResLookupTableC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResVertexLight32GetDistanceAttenuationAndEnabledEv_ZN2nw3gfx3res14ResVertexLight3refEv_ZN2nw3gfx3res14ResVertexLightC1EPKv_ZN2nw3gfx3res14ResVertexLightC2EPKv_ZN2nw3gfx3res16ResFragmentLight15GetAngleSamplerEv_ZN2nw3gfx3res16ResFragmentLight18GetDistanceSamplerEv_ZN2nw3gfx3res16ResFragmentLight3refEv_ZN2nw3gfx3res16ResFragmentLightC1EPKv_ZN2nw3gfx3res16ResFragmentLightC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18ResHemiSphereLightC1EPKv_ZN2nw3gfx3res18ResHemiSphereLightC2EPKv_ZN2nw3gfx3res19ResImageLookupTableC1EPKv_ZN2nw3gfx3res19ResImageLookupTableC2EPKv_ZN2nw3gfx3res22ResLightingLookupTable10GetSamplerEv_ZN2nw3gfx3res22ResLightingLookupTable12GetClassNameEv_ZN2nw3gfx3res22ResLightingLookupTable3refEv_ZN2nw3gfx3res22ResLightingLookupTableC1EPKv_ZN2nw3gfx3res22ResLightingLookupTableC2EPKv_ZN2nw3gfx3res23ResReferenceLookupTable12GetTargetLutEv_ZN2nw3gfx3res23ResReferenceLookupTable3refEv_ZN2nw3gfx3res23ResReferenceLookupTableC1EPKv_ZN2nw3gfx3res23ResReferenceLookupTableC2EPKv_ZN2nw3gfx3res27ResShaderProgramDescription12GetClassNameEv_ZN2nw3gfx3res27ResShaderProgramDescriptionC1EPKv_ZN2nw3gfx3res27ResShaderProgramDescriptionC2EPKv_ZN2nw3gfx3res6ResFog13GetFogSamplerEv_ZN2nw3gfx3res6ResFog3refEv_ZN2nw3gfx3res6ResFogC1EPKv_ZN2nw3gfx3res6ResFogC2EPKv_ZN2nw3gfx3res7ResMesh3refEv_ZN2nw3gfx3res8ResLightC1EPKv_ZN2nw3gfx3res8ResLightC2EPKv_ZN2nw3gfx5Model12NormalMatrixEv_ZN2nw3gfx5Model20GetMaterialActivatorEv_ZN2nw3gfx6Camera10ViewMatrixEv_ZN2nw3gfx6Camera16ProjectionMatrixEv_ZN2nw3gfx8Material11GetOriginalEv_ZN2nw3gfx8Material13GetOwnerModelEv_ZN2nw3gfx8Material30GetSceneEnvironmentResMaterialEv_ZN2nw3gfx8Skeleton14GetResSkeletonEv_ZN2nw3gfx8ViewportC1Effffff_ZN2nw3gfx8ViewportC2Effffff_ZN2nw3gfx8ViewportD1Ev_ZN2nw3gfx8ViewportD2Ev_ZN2nw3gfx8internal12FastWordCopyEPjS2_j_ZN2nw3gfx8internal12NWUseCmdlistILi16EEEvPKv_ZN2nw3gfx8internal12NWUseCmdlistILi8EEEvPKv_ZN2nw3gfx8internal17MakeCommandHeaderEjibh_ZN2nw3gfx8internal21NWGetCurrentCmdBufferEv_ZN2nw3gfx8internal21NWSetVertexUniform4fvEjiPKf_ZN2nw3gfx8internal23NWSetGeometryUniform4fvEjiPKf_ZN2nw3gfx8internal25NWForwardCurrentCmdBufferEj_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nn4math4VEC4cvPKfEv_ZNK2nn4math4VEC4ngEv_ZNK2nn4math5MTX349GetColumnEi_ZNK2nn4math5MTX34cvPKfEv_ZNK2nw2ut10FloatColor6ToVEC4Ev_ZNK2nw2ut10FloatColorcvNS0_6Color8EEv_ZNK2nw2ut10FloatColorcvPKfEv_ZNK2nw2ut10FloatColorcvRKN2nn4math4VEC4EEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut4Rect4GetXEv_ZNK2nw2ut4Rect4GetYEv_ZNK2nw2ut4Rect8GetWidthEv_ZNK2nw2ut4Rect9GetHeightEv_ZNK2nw2ut7Fixed1315GetFixed13ValueEv_ZNK2nw2ut7Float1615GetFloat16ValueEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw3gfx11SceneObject17GetResSceneObjectEv_ZNK2nw3gfx11VertexLight17GetResVertexLightEv_ZNK2nw3gfx11VertexLight9DirectionEv_ZNK2nw3gfx13FragmentLight19GetResFragmentLightEv_ZNK2nw3gfx13FragmentLight9DirectionEv_ZNK2nw3gfx13ShaderProgram12FlushUniformEv_ZNK2nw3gfx13ShaderProgram12SetUniversalEiRKN2nn4math4VEC4E_ZNK2nw3gfx13ShaderProgram14SetWorldMatrixERKN2nn4math5MTX34E_ZNK2nw3gfx13ShaderProgram19SetVertexUniformIntEiiii_ZNK2nw3gfx13ShaderProgram20GetActiveDescriptionEv_ZNK2nw3gfx13ShaderProgram20SetModelNormalMatrixERKN2nn4math5MTX34E_ZNK2nw3gfx13ShaderProgram20SetVertexUniformBoolEib_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx15HemiSphereLight21GetResHemiSphereLightEv_ZNK2nw3gfx16SceneEnvironment10IsFogDirtyEv_ZNK2nw3gfx16SceneEnvironment14GetVertexLightEi_ZNK2nw3gfx16SceneEnvironment16GetFragmentLightEi_ZNK2nw3gfx16SceneEnvironment18GetHemiSphereLightEv_ZNK2nw3gfx16SceneEnvironment19GetVertexLightCountEv_ZNK2nw3gfx16SceneEnvironment19IsVertexLightsDirtyEv_ZNK2nw3gfx16SceneEnvironment21GetFragmentLightCountEv_ZNK2nw3gfx16SceneEnvironment21IsFragmentLightsDirtyEv_ZNK2nw3gfx16SceneEnvironment22IsHemiSphereLightDirtyEv_ZNK2nw3gfx3res11ResMaterial11GetFogIndexEv_ZNK2nw3gfx3res11ResMaterial16GetLightSetIndexEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res11ResMaterial8GetFlagsEv_ZNK2nw3gfx3res11ResSkeleton3refEv_ZNK2nw3gfx3res11ResSkeleton8GetFlagsEv_ZNK2nw3gfx3res12ResPrimitive20GetIndexStreamsCountEv_ZNK2nw3gfx3res12ResPrimitive3refEv_ZNK2nw3gfx3res12ResPrimitive8GetFlagsEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res12ResSceneNode8GetFlagsEv_ZNK2nw3gfx3res14ResIndexStream3refEv_ZNK2nw3gfx3res14ResIndexStream9IsVisibleEv_ZNK2nw3gfx3res14ResLookupTable11GetTypeInfoEv_ZNK2nw3gfx3res14ResLookupTable3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResVertexLight10GetAmbientEv_ZNK2nw3gfx3res14ResVertexLight10GetDiffuseEv_ZNK2nw3gfx3res14ResVertexLight12GetLightKindEv_ZNK2nw3gfx3res14ResVertexLight13GetSpotFactorEv_ZNK2nw3gfx3res14ResVertexLight3refEv_ZNK2nw3gfx3res16ResFragmentLight12GetLightKindEv_ZNK2nw3gfx3res16ResFragmentLight3refEv_ZNK2nw3gfx3res18ResHemiSphereLight11GetSkyColorEv_ZNK2nw3gfx3res18ResHemiSphereLight12GetDirectionEv_ZNK2nw3gfx3res18ResHemiSphereLight13GetLerpFactorEv_ZNK2nw3gfx3res18ResHemiSphereLight14GetGroundColorEv_ZNK2nw3gfx3res18ResHemiSphereLight3refEv_ZNK2nw3gfx3res19ResImageLookupTable3refEv_ZNK2nw3gfx3res19ResImageLookupTable5IsAbsEv_ZNK2nw3gfx3res22ResLightingLookupTable3refEv_ZNK2nw3gfx3res22ResLightingLookupTable8GetInputEv_ZNK2nw3gfx3res22ResLightingLookupTable8GetScaleEv_ZNK2nw3gfx3res27ResShaderProgramDescription22GetGeometryShaderIndexEv_ZNK2nw3gfx3res27ResShaderProgramDescription22GetMaxVertexLightCountEv_ZNK2nw3gfx3res27ResShaderProgramDescription23GetGeometryShaderObjectEv_ZNK2nw3gfx3res27ResShaderProgramDescription24GetVertexLightEndUniformEv_ZNK2nw3gfx3res27ResShaderProgramDescription3refEv_ZNK2nw3gfx3res27ResShaderProgramDescription8GetFlagsEv_ZNK2nw3gfx3res27ResShaderProgramDescriptionneERKS2__ZNK2nw3gfx3res6ResFog3refEv_ZNK2nw3gfx3res6ResFog7IsZFlipEv_ZNK2nw3gfx3res6ResFog8GetColorEv_ZNK2nw3gfx6Camera10ViewMatrixEv_ZNK2nw3gfx8Material14GetDescriptionEv_ZNK2nw3gfx8Viewport11GetDepthFarEv_ZNK2nw3gfx8Viewport12GetDepthNearEv_ZNK2nw3gfx8Viewport8GetBoundEv_ZNK2nw3gfx9SceneNode9GetParentEv_ZnwjPv_ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ResStaticCastINS_3gfx3res11ResMaterialENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res11ResSkeletonENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res14ResVertexLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res18ResHemiSphereLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res19ResImageLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res6ResFogENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14FixedSizeArrayIPNS_3gfx13FragmentLightELj8EEC1Ev_ZN2nw2ut14FixedSizeArrayIPNS_3gfx13FragmentLightELj8EEC2Ev_ZN2nw2ut14ResDynamicCastINS_3gfx3res11ResMaterialENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res11ResSkeletonENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResVertexLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res18ResHemiSphereLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResImageLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res6ResFogENS3_14ResSceneObjectEEET_T0__ZN2nw2ut3MaxIiEET_S2_S2__ZN2nw2ut5ClampIfEET_S2_S2_S2__ZN2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE7ReleaseEv_ZN2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEEC1ERKS5__ZN2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEEC2ERKS5__ZN2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEE7ReleaseEv_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEEC1ERKS5__ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEEC2ERKS5__ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEED2Ev_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res14ResIndexStreamEE8GetValueEPNS0_6OffsetE_ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorC2EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorppEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut9CheckFlagIiNS_3gfx13RenderContext14ResetStateModeEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIiNS_3gfx5Model12BufferOptionEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx13RenderContext10RenderModeEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res15ResMaterialData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res15ResSkeletonData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res20ResFragmentLightData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res22ResHemiSphereLightData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res27ResShaderProgramDescription4FlagEEEbRKT_RKT0__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE6resizeEi_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEC1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEC2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE6resizeEi_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEC1IS4_EEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEC2IS4_EEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE6resizeEi_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEC1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEC2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE6resizeEi_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEC1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEC2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEE6resizeEi_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEEC1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEEC2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEEaSES5__ZN2nw2ut9ResCommonINS_3gfx3res16ResPrimitiveDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResIndexStreamDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResIndexStreamDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResIndexStreamDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEEC2EPKv_ZN2nw3gfx6GfxPtrINS0_13ShaderProgramEEC1ERKS3__ZN2nw3gfx6GfxPtrINS0_13ShaderProgramEEC2ERKS3__ZN2nw3gfx6GfxPtrINS0_13ShaderProgramEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_13ShaderProgramEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_13ShaderProgramEED1Ev_ZN2nw3gfx6GfxPtrINS0_13ShaderProgramEED2Ev_ZN2nw3gfx6GfxPtrINS0_18IMaterialActivatorEEC1ERKS3__ZN2nw3gfx6GfxPtrINS0_18IMaterialActivatorEEC2ERKS3__ZN2nw3gfx6GfxPtrINS0_18IMaterialActivatorEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_18IMaterialActivatorEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_18IMaterialActivatorEED1Ev_ZN2nw3gfx6GfxPtrINS0_18IMaterialActivatorEED2Ev_ZN2nw3gfx8internal12NWUseCmdlistILi24EEEvPKv_ZN2nw3gfx8internal12NWUseCmdlistILi32EEEvPKv_ZN2nw3gfx8internal12NWUseCmdlistIjEEvPKT_i_ZN2nw3gfx8internal12NWUseCmdlistIvEEvPKT_i_ZN2nw3gfx8internal15NWSetUniform4fvILj656EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform4fvILj704EEEvjiPKf_ZN4__rw12__rw_destroyIN2nw3gfx11VertexLightEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx13FragmentLightEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx3FogEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx6CameraEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx8LightSetEEEvPPT_S6__ZN4__rw14__rw_constructIPN2nw3gfx11VertexLightES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx13FragmentLightES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx3FogES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx6CameraES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx8LightSetES4_EEvPT_RKT0__ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE10GetDeleterEv_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEEcvMNS5_14SafeBoolHelperEiEv_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEEptEv_ZNK2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEE10GetDeleterEv_ZNK2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratordeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEixEi_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEixEi_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx8LightSetEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx8LightSetEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx8LightSetEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx8LightSetEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx8LightSetEE8capacityEv_ZNK2nw2ut9ResCommonINS_3gfx3res16ResPrimitiveDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResIndexStreamDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_13ShaderProgramEE3GetEv_ZNK2nw3gfx6GfxPtrINS0_13ShaderProgramEEcvMNS_2ut7MovePtrIS2_NS0_10GfxDeleterEE14SafeBoolHelperEiEv_ZNK2nw3gfx6GfxPtrINS0_13ShaderProgramEEptEv_ZNK2nw3gfx6GfxPtrINS0_18IMaterialActivatorEE3GetEv_ZNK2nw3gfx6GfxPtrINS0_8SkeletonEE3GetEv_ZSt18uninitialized_copyIPPN2nw3gfx11VertexLightES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx13FragmentLightES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx3FogES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx6CameraES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx8LightSetES4_ET0_T_S6_S5__ZSt4fillIPPN2nw3gfx3FogES3_EvT_S5_RKT0__ZSt4fillIPPN2nw3gfx6CameraES3_EvT_S5_RKT0__ZSt4fillIPPN2nw3gfx8LightSetES3_EvT_S5_RKT0__ZGVN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEE10s_TypeInfoE_ZN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEE10s_TypeInfoE_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZTIN2nw3gfx17CameraViewUpdaterE_ZTIN2nw3gfx17RotateViewUpdaterE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx17CameraViewUpdaterE_ZTSN2nw3gfx17RotateViewUpdaterE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx17CameraViewUpdaterE_ZTVN2nw3gfx17RotateViewUpdaterE_ZTVN2nw3gfx9GfxObjectE_ZN2nw3gfx17RotateViewUpdater10s_TypeInfoE_ZN2nw3gfx17RotateViewUpdater6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx17RotateViewUpdater6CreateEPNS_2os10IAllocatorENS0_3res20ResRotateViewUpdaterE_ZN2nw3gfx17RotateViewUpdater6UpdateEPN2nn4math5MTX34ERKS4_RKNS3_4VEC3E_ZN2nw3gfx17RotateViewUpdaterC1EPNS_2os10IAllocatorEbNS0_3res20ResRotateViewUpdaterE_ZN2nw3gfx17RotateViewUpdaterC2EPNS_2os10IAllocatorEbNS0_3res20ResRotateViewUpdaterE_ZN2nw3gfx17RotateViewUpdaterD0Ev_ZN2nw3gfx17RotateViewUpdaterD1Ev_ZN2nw3gfx17RotateViewUpdaterD2Ev_ZN2nn4math14MTX34RotXYZRadEPNS0_5MTX34Efff_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv610MTX34MultCEPNS0_5MTX34EPKS2_S5__ZN2nn4math5ARMv612MTX34LookAtCEPNS0_5MTX34EPKNS0_4VEC3ES6_S6__ZN2nn4math5ARMv613MTX34ToMTX33CEPNS0_5MTX33EPKNS0_5MTX34E_ZN2nn4math5ARMv614VEC3NormalizeCEPNS0_4VEC3EPKS2__ZN2nn4math5ARMv614VEC3TransformCEPNS0_4VEC3EPKNS0_5MTX33EPKS2__ZN2nn4math5ARMv614VEC3TransformCEPNS0_4VEC3EPKNS0_5MTX34EPKS2__ZN2nn4math5ARMv616MTX34RotXYZFIdxCEPNS0_5MTX34Efff_ZN2nn4math5MTX33C1Ev_ZN2nn4math5MTX33C2Ev_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nn4math7VEC3AddEPNS0_4VEC3EPKS1_S4__ZN2nn4math7VEC3DotEPKNS0_4VEC3ES3__ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nn4math9VEC3CrossEPNS0_4VEC3EPKS1_S4__ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx17CameraViewUpdater9IsDynamicEv_ZN2nw3gfx17CameraViewUpdaterC2EPNS_2os10IAllocatorEb_ZN2nw3gfx17CameraViewUpdaterD0Ev_ZN2nw3gfx17CameraViewUpdaterD1Ev_ZN2nw3gfx17CameraViewUpdaterD2Ev_ZN2nw3gfx17RotateViewUpdater11GetResourceEv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC1ERKS2__ZN2nw3gfx3res20ResCameraViewUpdaterC2ERKS2__ZN2nw3gfx3res20ResRotateViewUpdater3ptrEv_ZN2nw3gfx3res20ResRotateViewUpdaterC1EPKv_ZN2nw3gfx3res20ResRotateViewUpdaterC2EPKv_ZN2nw3gfx3res24ResRotateViewUpdaterDataC1Ev_ZN2nw3gfx3res24ResRotateViewUpdaterDataC2Ev_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw4math20MTX34CameraRotateRadEPN2nn4math5MTX34EPKNS2_4VEC3ES7__ZN2nw4math21MTX34CameraRotateFIdxEPN2nn4math5MTX34EPKNS2_4VEC3ES7__ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx17CameraViewUpdater18GetRuntimeTypeInfoEv_ZNK2nw3gfx17RotateViewUpdater11GetResourceEv_ZNK2nw3gfx17RotateViewUpdater18GetRuntimeTypeInfoEv_ZNK2nw3gfx17RotateViewUpdater4KindEv_ZNK2nw3gfx3res20ResRotateViewUpdater13GetViewRotateEv_ZNK2nw3gfx3res20ResRotateViewUpdater3refEv_ZNK2nw3gfx3res20ResRotateViewUpdater8GetFlagsEv_ZnwjPv_ZN2nw2os15AllocateAndFillINS_3gfx3res24ResRotateViewUpdaterDataEEEPT_PNS0_10IAllocatorEh_ZN2nw2ut9CheckFlagIjNS_3gfx3res24ResRotateViewUpdaterData4FlagEEEbRKT_RKT0__ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC2EPKv_ZSt6fill_nIPhjhEvT_T0_RKT1__ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZN2nw3gfx12SceneBuilder10CreateTreeEPNS_2os10IAllocatorES4__ZN2nw3gfx12SceneBuilder12CreateObjectEPNS_2os10IAllocatorES4__ZNK2nw3gfx12SceneBuilder13BuildChildrenEPNS_2os20MemorySizeCalculatorES4_PNS0_9SceneNodeENS0_3res14ResSceneObjectEPNS2_10IAllocatorESA_b_ZNK2nw3gfx12SceneBuilder16BuildSceneObjectEPNS_2os20MemorySizeCalculatorES4_PNS0_9SceneNodeENS0_3res14ResSceneObjectEPNS2_10IAllocatorESA_bb_ZN2nw2os20MemorySizeCalculator15ChangeAlignmentEj_ZN2nw2os20MemorySizeCalculator3AddEjj_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res14ResSceneObjectENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res14ResSceneObjectENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw3gfx11AnimBinding26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorEii_ZN2nw3gfx11AnimBinding7Builder13MaxAnimGroupsEi_ZN2nw3gfx11AnimBinding7Builder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx11AnimBinding7BuilderC1Ev_ZN2nw3gfx11AnimBinding7BuilderC2Ev_ZN2nw3gfx11VertexLight11DescriptionC1Ev_ZN2nw3gfx11VertexLight11DescriptionC2Ev_ZN2nw3gfx12AmbientLight11DescriptionC1Ev_ZN2nw3gfx12AmbientLight11DescriptionC2Ev_ZN2nw3gfx13FragmentLight11DescriptionC1Ev_ZN2nw3gfx13FragmentLight11DescriptionC2Ev_ZN2nw3gfx13ParticleModel11DescriptionC1Ev_ZN2nw3gfx13ParticleModel11DescriptionC2Ev_ZN2nw3gfx13SkeletalModel11DescriptionC1Ev_ZN2nw3gfx13SkeletalModel11DescriptionC2Ev_ZN2nw3gfx13SkeletalModel26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res16ResSkeletalModelENS1_11DescriptionE_ZN2nw3gfx13SkeletalModel7Builder11MaxChildrenEi_ZN2nw3gfx13SkeletalModel7Builder12BufferOptionEj_ZN2nw3gfx13SkeletalModel7Builder12MaxCallbacksEi_ZN2nw3gfx13SkeletalModel7Builder17IsFixedSizeMemoryEb_ZN2nw3gfx13SkeletalModel7Builder18IsAnimationEnabledEb_ZN2nw3gfx13SkeletalModel7Builder19SharedMaterialModelEPNS0_5ModelE_ZN2nw3gfx13SkeletalModel7Builder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx13SkeletalModel7BuilderC1Ev_ZN2nw3gfx13SkeletalModel7BuilderC2Ev_ZN2nw3gfx13SkeletalModel7BuilderD1Ev_ZN2nw3gfx13SkeletalModel7BuilderD2Ev_ZN2nw3gfx13TransformNode11DescriptionC1ERKS2__ZN2nw3gfx13TransformNode11DescriptionC2ERKS2__ZN2nw3gfx13TransformNode11DescriptionC1Ev_ZN2nw3gfx13TransformNode11DescriptionC2Ev_ZN2nw3gfx13TransformNode21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res16ResTransformNodeENS1_11DescriptionE_ZN2nw3gfx13TransformNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res16ResTransformNodeENS1_11DescriptionE_ZN2nw3gfx15HemiSphereLight11DescriptionC1Ev_ZN2nw3gfx15HemiSphereLight11DescriptionC2Ev_ZN2nw3gfx15ParticleEmitter11DescriptionC1Ev_ZN2nw3gfx15ParticleEmitter11DescriptionC2Ev_ZN2nw3gfx16StandardSkeleton21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res11ResSkeletonEi_ZN2nw3gfx17MaterialActivator21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZN2nw3gfx23SceneEnvironmentSetting11DescriptionC1Ev_ZN2nw3gfx23SceneEnvironmentSetting11DescriptionC2Ev_ZN2nw3gfx23SimpleMaterialActivator21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZN2nw3gfx3Fog11DescriptionC1Ev_ZN2nw3gfx3Fog11DescriptionC2Ev_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res11ResSkeletonC1EPKv_ZN2nw3gfx3res11ResSkeletonC2EPKv_ZN2nw3gfx3res12ResSceneNode11GetChildrenEv_ZN2nw3gfx3res12ResSceneNode13GetAnimGroupsEi_ZN2nw3gfx3res12ResSceneNode3refEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1ERKS2__ZN2nw3gfx3res12ResSceneNodeC2ERKS2__ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res14ResVertexLightC1EPKv_ZN2nw3gfx3res14ResVertexLightC2EPKv_ZN2nw3gfx3res15ResAmbientLightC1EPKv_ZN2nw3gfx3res15ResAmbientLightC2EPKv_ZN2nw3gfx3res16ResFragmentLightC1EPKv_ZN2nw3gfx3res16ResFragmentLightC2EPKv_ZN2nw3gfx3res16ResParticleModelC1EPKv_ZN2nw3gfx3res16ResParticleModelC2EPKv_ZN2nw3gfx3res16ResSkeletalModel11GetSkeletonEv_ZN2nw3gfx3res16ResSkeletalModel3refEv_ZN2nw3gfx3res16ResSkeletalModelC1EPKv_ZN2nw3gfx3res16ResSkeletalModelC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1ERKS2__ZN2nw3gfx3res16ResTransformNodeC2ERKS2__ZN2nw3gfx3res18ResHemiSphereLightC1EPKv_ZN2nw3gfx3res18ResHemiSphereLightC2EPKv_ZN2nw3gfx3res18ResParticleEmitterC1EPKv_ZN2nw3gfx3res18ResParticleEmitterC2EPKv_ZN2nw3gfx3res26ResSceneEnvironmentSettingC1EPKv_ZN2nw3gfx3res26ResSceneEnvironmentSettingC2EPKv_ZN2nw3gfx3res6ResFogC1EPKv_ZN2nw3gfx3res6ResFogC2EPKv_ZN2nw3gfx3res8ResLightC1EPKv_ZN2nw3gfx3res8ResLightC2EPKv_ZN2nw3gfx3res8ResModel12GetMaterialsEi_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx3res8ResModelC1ERKS2__ZN2nw3gfx3res8ResModelC2ERKS2__ZN2nw3gfx3res9ResCameraC1EPKv_ZN2nw3gfx3res9ResCameraC2EPKv_ZN2nw3gfx5Light11DescriptionC1Ev_ZN2nw3gfx5Light11DescriptionC2Ev_ZN2nw3gfx5Model11DescriptionC1ERKS2__ZN2nw3gfx5Model11DescriptionC2ERKS2__ZN2nw3gfx5Model11DescriptionC1Ev_ZN2nw3gfx5Model11DescriptionC2Ev_ZN2nw3gfx5Model21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res8ResModelENS1_11DescriptionE_ZN2nw3gfx5Model26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res8ResModelENS1_11DescriptionE_ZN2nw3gfx6Camera11DescriptionC1Ev_ZN2nw3gfx6Camera11DescriptionC2Ev_ZN2nw3gfx8Skeleton25GetMemorySizeForConstructEPNS_2os20MemorySizeCalculatorEi_ZN2nw3gfx9AnimGroup7Builder12ResAnimGroupENS_4anim3res12ResAnimGroupE_ZN2nw3gfx9AnimGroup7Builder16UseOriginalValueEb_ZN2nw3gfx9AnimGroup7BuilderC1Ev_ZN2nw3gfx9AnimGroup7BuilderC2Ev_ZN2nw3gfx9SceneNode11DescriptionC1ERKS2__ZN2nw3gfx9SceneNode11DescriptionC2ERKS2__ZN2nw3gfx9SceneNode11DescriptionC1Ev_ZN2nw3gfx9SceneNode11DescriptionC2Ev_ZN2nw3gfx9SceneNode21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res12ResSceneNodeENS1_11DescriptionE_ZN2nw3gfx9SceneNode26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res12ResSceneNodeENS1_11DescriptionE_ZN2nw3gfx9SceneNode27GetDeviceMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res14ResSceneObjectENS1_11DescriptionE_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res12ResAnimGroupC1EPKv_ZN2nw4anim3res12ResAnimGroupC2EPKv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx11AnimBinding7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx13SkeletalModel7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res16ResSkeletalModelE_ZNK2nw3gfx13SkeletalModel7Builder27GetDeviceMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res16ResSkeletalModelE_ZNK2nw3gfx3res11ResSkeleton13GetBonesCountEv_ZNK2nw3gfx3res11ResSkeleton3refEv_ZNK2nw3gfx3res12ResSceneNode16GetChildrenCountEv_ZNK2nw3gfx3res12ResSceneNode18GetAnimGroupsCountEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res16ResParticleModel20GetParticleSetsCountEv_ZNK2nw3gfx3res16ResParticleModel3refEv_ZNK2nw3gfx3res8ResModel14GetMeshesCountEv_ZNK2nw3gfx3res8ResModel17GetMaterialsCountEv_ZNK2nw3gfx3res8ResModel28GetMeshNodeVisibilitiesCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx5Model16GetMaterialCountEv_ZNK2nw3gfx9AnimGroup7Builder21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw4anim3res12ResAnimGroup13GetTargetTypeEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res12ResAnimGroup8GetFlagsEv_ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeENS2_11SceneObjectEEET_PT0__ZN2nw2ut13ResStaticCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res14ResVertexLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res15ResAmbientLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResSkeletalModelENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResTransformNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res18ResHemiSphereLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res18ResParticleEmitterENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res26ResSceneEnvironmentSettingENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res6ResFogENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res8ResModelENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res9ResCameraENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResVertexLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResAmbientLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResParticleModelENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResSkeletalModelENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResTransformNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res18ResHemiSphereLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res18ResParticleEmitterENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResSceneEnvironmentSettingENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res6ResFogENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res8ResModelENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res9ResCameraENS3_14ResSceneObjectEEET_T0__ZN2nw2ut3MaxIjEET_S2_S2__ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForFixedSizedSignalInternalEPNS9_20MemorySizeCalculatorEj_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForInvalidateSignalInternalEPNS9_20MemorySizeCalculatorE_ZN2nw2ut7Signal2IvPNS_3gfx8SkeletonEiNS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_iS8_EEE40GetMemorySizeForFixedSizedSignalInternalEPNS7_20MemorySizeCalculatorEj_ZN2nw2ut7Signal2IvPNS_3gfx8SkeletonEiNS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_iS8_EEE40GetMemorySizeForInvalidateSignalInternalEPNS7_20MemorySizeCalculatorE_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForFixedSizedSignalInternalEPNS9_20MemorySizeCalculatorEj_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE40GetMemorySizeForInvalidateSignalInternalEPNS9_20MemorySizeCalculatorE_ZN2nw2ut7Signal3IvPNS_3gfx5ModelENS2_3res7ResMeshEPNS2_13RenderContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot3IvS4_S6_S8_SC_EEE40GetMemorySizeForFixedSizedSignalInternalEPNSB_20MemorySizeCalculatorEj_ZN2nw2ut7Signal3IvPNS_3gfx5ModelENS2_3res7ResMeshEPNS2_13RenderContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot3IvS4_S6_S8_SC_EEE40GetMemorySizeForInvalidateSignalInternalEPNSB_20MemorySizeCalculatorE_ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx9SceneNodeEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res14ResSceneObjectEE8GetValueEPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResSceneObjectENS1_19ResArrayClassTraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResSceneObjectENS1_19ResArrayClassTraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResSceneObjectENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResSceneObjectENS1_19ResArrayClassTraitsEE8iteratorC2EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResSceneObjectENS1_19ResArrayClassTraitsEE8iteratorppEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResSceneObjectENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResSceneObjectENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEEC2EPKv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res14ResSceneObjectENS1_19ResArrayClassTraitsEE8iteratordeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx8MaterialEE4sizeEv_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZTIN2nw3gfx12SceneContextE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx12SceneContextE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx12SceneContextE_ZTVN2nw3gfx9GfxObjectE_ZN2nw3gfx12SceneContext7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw2os10IAllocator5AllocEj_ZN2nw3gfx12SceneContextC1EPNS_2os10IAllocatorENS_2ut9MoveArrayIPNS0_9SceneNodeEEENS6_IPNS0_14UserRenderNodeEEENS6_IPNS0_5ModelEEENS6_IPNS0_13SkeletalModelEEENS6_IPNS0_6CameraEEENS6_IPNS0_3FogEEENS6_IPNS0_5LightEEENS6_IPNS0_13FragmentLightEEENS6_IPNS0_11VertexLightEEENS6_IPNS0_15HemiSphereLightEEENS6_IPNS0_12AmbientLightEEENS6_IPNS0_11ParticleSetEEENS6_IPNS0_15ParticleEmitterEEENS6_IPNS0_13ParticleModelEEES9__ZN2nw3gfx12SceneContextC2EPNS_2os10IAllocatorENS_2ut9MoveArrayIPNS0_9SceneNodeEEENS6_IPNS0_14UserRenderNodeEEENS6_IPNS0_5ModelEEENS6_IPNS0_13SkeletalModelEEENS6_IPNS0_6CameraEEENS6_IPNS0_3FogEEENS6_IPNS0_5LightEEENS6_IPNS0_13FragmentLightEEENS6_IPNS0_11VertexLightEEENS6_IPNS0_15HemiSphereLightEEENS6_IPNS0_12AmbientLightEEENS6_IPNS0_11ParticleSetEEENS6_IPNS0_15ParticleEmitterEEENS6_IPNS0_13ParticleModelEEES9__ZN2nw3gfx12SceneContextD0Ev_ZN2nw3gfx12SceneContextD1Ev_ZN2nw3gfx12SceneContextD2Ev_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx5LightEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx5LightEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE4swapERS5__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE7releaseEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEEC1EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEEC2EPNS_2os10IAllocatorE_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEEC1ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEEC2ERKS5__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEEaSES5__ZNK2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx5LightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx5ModelEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE12GetArrayKindEv_ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw3gfx16SceneEnvironment13ClearSettingsEv_ZN2nw3gfx16SceneEnvironment13ResetLightSetEv_ZN2nw3gfx16SceneEnvironment17ResetAmbientLightEv_ZN2nw3gfx16SceneEnvironment17ResetVertexLightsEv_ZN2nw3gfx16SceneEnvironment17SetActiveLightSetEi_ZN2nw3gfx16SceneEnvironment19ResetFragmentLightsEv_ZN2nw3gfx16SceneEnvironment20ResetHemiSphereLightEv_ZN2nw3gfx16SceneEnvironment5ResetEv_ZN2nw3gfx16SceneEnvironment8ResetFogEv_ZN2nw3gfx16SceneEnvironment9ApplyFromERKNS0_23SceneEnvironmentSettingE_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11VertexLight17GetResVertexLightEv_ZN2nw3gfx12AmbientLight18GetResAmbientLightEv_ZN2nw3gfx13FragmentLight19GetResFragmentLightEv_ZN2nw3gfx15HemiSphereLight21GetResHemiSphereLightEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResVertexLightC1EPKv_ZN2nw3gfx3res14ResVertexLightC2EPKv_ZN2nw3gfx3res15ResAmbientLightC1EPKv_ZN2nw3gfx3res15ResAmbientLightC2EPKv_ZN2nw3gfx3res16ResFragmentLightC1EPKv_ZN2nw3gfx3res16ResFragmentLightC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18ResHemiSphereLightC1EPKv_ZN2nw3gfx3res18ResHemiSphereLightC2EPKv_ZN2nw3gfx3res8ResLightC1EPKv_ZN2nw3gfx3res8ResLightC2EPKv_ZN2nw3gfx8LightSet15GetAmbientLightEv_ZN2nw3gfx8LightSet17GetVertexLightEndEv_ZN2nw3gfx8LightSet18GetHemiSphereLightEv_ZN2nw3gfx8LightSet19GetFragmentLightEndEv_ZN2nw3gfx8LightSet19GetVertexLightBeginEv_ZN2nw3gfx8LightSet21GetFragmentLightBeginEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw3gfx23SceneEnvironmentSetting11GetFogBeginEv_ZNK2nw3gfx23SceneEnvironmentSetting12GetCameraEndEv_ZNK2nw3gfx23SceneEnvironmentSetting14GetCameraBeginEv_ZNK2nw3gfx23SceneEnvironmentSetting14GetLightSetEndEv_ZNK2nw3gfx23SceneEnvironmentSetting16GetLightSetBeginEv_ZNK2nw3gfx23SceneEnvironmentSetting9GetFogEndEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res8ResLight14IsLightEnabledEv_ZNK2nw3gfx3res8ResLight3refEv_ZN2nw2ut13ResStaticCastINS_3gfx3res14ResVertexLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res15ResAmbientLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res18ResHemiSphereLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResVertexLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResAmbientLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res18ResHemiSphereLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx3FogEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEEixEi_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx8LightSetEEixEi_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZNK2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE3endEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE5beginEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE3endEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE5beginEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE3endEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE5beginEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx8LightSetEE4sizeEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_8LightSetEE3GetEv_ZSt4fillIPPN2nw3gfx3FogES3_EvT_S5_RKT0__ZSt4fillIPPN2nw3gfx6CameraES3_EvT_S5_RKT0__ZSt4fillIPPN2nw3gfx8LightSetES3_EvT_S5_RKT0__ZTIN2nw3gfx11SceneObjectE_ZTIN2nw3gfx23SceneEnvironmentSettingE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx11SceneObjectE_ZTSN2nw3gfx23SceneEnvironmentSettingE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx11SceneObjectE_ZTVN2nw3gfx23SceneEnvironmentSettingE_ZTVN2nw3gfx9GfxObjectE_ZZN2nw3gfx3res11ResLightSet3refEvE12__FUNCTION___ZZNK2nw3gfx3res11ResLightSet3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res23ResReferenceSceneObject3refEvE12__FUNCTION___ZN2nw3gfx23SceneEnvironmentSetting10s_TypeInfoE_ZN2nw3gfx23SceneEnvironmentSetting16ResolveReferenceERKNS0_12SceneContextE_ZN2nw3gfx23SceneEnvironmentSetting21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res26ResSceneEnvironmentSettingENS1_11DescriptionE_ZN2nw3gfx23SceneEnvironmentSetting22CreateEnvironmentArrayEPNS_2os10IAllocatorENS0_3res26ResSceneEnvironmentSettingE_ZN2nw3gfx23SceneEnvironmentSetting5ClearEv_ZN2nw3gfx23SceneEnvironmentSetting6CreateENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal13CheckRevisionEjj_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res11ResLightSetENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res23ResReferenceSceneObjectENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res11ResLightSetENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res23ResReferenceSceneObjectENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectC1EPNS_2os10IAllocatorENS0_3res14ResSceneObjectE_ZN2nw3gfx11SceneObjectC2EPNS_2os10IAllocatorENS0_3res14ResSceneObjectE_ZN2nw3gfx11SceneObjectD0Ev_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx23SceneEnvironmentSetting12CameraBinderC1Ev_ZN2nw3gfx23SceneEnvironmentSetting12CameraBinderC2Ev_ZN2nw3gfx23SceneEnvironmentSetting14LightSetBinderC1ERKS2__ZN2nw3gfx23SceneEnvironmentSetting14LightSetBinderC2ERKS2__ZN2nw3gfx23SceneEnvironmentSetting14LightSetBinderC1Ev_ZN2nw3gfx23SceneEnvironmentSetting14LightSetBinderC2Ev_ZN2nw3gfx23SceneEnvironmentSetting14LightSetBinderD1Ev_ZN2nw3gfx23SceneEnvironmentSetting14LightSetBinderD2Ev_ZN2nw3gfx23SceneEnvironmentSetting9FogBinderC1Ev_ZN2nw3gfx23SceneEnvironmentSetting9FogBinderC2Ev_ZN2nw3gfx23SceneEnvironmentSettingC1EPNS_2os10IAllocatorENS0_3res26ResSceneEnvironmentSettingERKNS1_11DescriptionE_ZN2nw3gfx23SceneEnvironmentSettingC2EPNS_2os10IAllocatorENS0_3res26ResSceneEnvironmentSettingERKNS1_11DescriptionE_ZN2nw3gfx23SceneEnvironmentSettingD0Ev_ZN2nw3gfx23SceneEnvironmentSettingD1Ev_ZN2nw3gfx23SceneEnvironmentSettingD2Ev_ZN2nw3gfx3res11ResLightSet12GetClassNameEv_ZN2nw3gfx3res11ResLightSet3refEv_ZN2nw3gfx3res11ResLightSet9GetLightsEv_ZN2nw3gfx3res11ResLightSetC1EPKv_ZN2nw3gfx3res11ResLightSetC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res23ResReferenceSceneObject12GetClassNameEv_ZN2nw3gfx3res23ResReferenceSceneObjectC1EPKv_ZN2nw3gfx3res23ResReferenceSceneObjectC2EPKv_ZN2nw3gfx3res26ResSceneEnvironmentSetting10GetCamerasEv_ZN2nw3gfx3res26ResSceneEnvironmentSetting12GetLightSetsEv_ZN2nw3gfx3res26ResSceneEnvironmentSetting3refEv_ZN2nw3gfx3res26ResSceneEnvironmentSetting7GetFogsEv_ZN2nw3gfx3res26ResSceneEnvironmentSettingC1EPKv_ZN2nw3gfx3res26ResSceneEnvironmentSettingC2EPKv_ZN2nw3gfx8LightSet14SetVertexLightEPNS0_11VertexLightE_ZN2nw3gfx8LightSet15SetAmbientLightEPNS0_12AmbientLightE_ZN2nw3gfx8LightSet16SetFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx8LightSet18SetHemiSphereLightEPNS0_15HemiSphereLightE_ZN2nw3gfx8LightSet21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res11ResLightSetE_ZN2nw3gfx8LightSet8ClearAllEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx11SceneObject18GetRuntimeTypeInfoEv_ZNK2nw3gfx11SceneObject7GetNameEv_ZNK2nw3gfx12SceneContext11GetFogBeginEv_ZNK2nw3gfx12SceneContext12GetCameraEndEv_ZNK2nw3gfx12SceneContext14GetCameraBeginEv_ZNK2nw3gfx12SceneContext18GetVertexLightsEndEv_ZNK2nw3gfx12SceneContext19GetAmbientLightsEndEv_ZNK2nw3gfx12SceneContext20GetFragmentLightsEndEv_ZNK2nw3gfx12SceneContext20GetVertexLightsBeginEv_ZNK2nw3gfx12SceneContext21GetAmbientLightsBeginEv_ZNK2nw3gfx12SceneContext22GetFragmentLightsBeginEv_ZNK2nw3gfx12SceneContext22GetHemiSphereLightsEndEv_ZNK2nw3gfx12SceneContext24GetHemiSphereLightsBeginEv_ZNK2nw3gfx12SceneContext9GetFogEndEv_ZNK2nw3gfx23SceneEnvironmentSetting18GetRuntimeTypeInfoEv_ZNK2nw3gfx3res11ResLightSet14GetLightsCountEv_ZNK2nw3gfx3res11ResLightSet3refEv_ZNK2nw3gfx3res11ResLightSet8GetIndexEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject7GetNameEv_ZNK2nw3gfx3res14ResSceneObject9GetHeaderEv_ZNK2nw3gfx3res23ResReferenceSceneObject3refEv_ZNK2nw3gfx3res23ResReferenceSceneObject7GetPathEv_ZNK2nw3gfx3res23ResReferenceSceneObject8GetIndexEv_ZNK2nw3gfx3res26ResSceneEnvironmentSetting11GetRevisionEv_ZNK2nw3gfx3res26ResSceneEnvironmentSetting12GetFogsCountEv_ZNK2nw3gfx3res26ResSceneEnvironmentSetting15GetCamerasCountEv_ZNK2nw3gfx3res26ResSceneEnvironmentSetting17GetLightSetsCountEv_ZNK2nw3gfx3res26ResSceneEnvironmentSetting3refEv_ZnwjPv_ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ResStaticCastINS_3gfx3res26ResSceneEnvironmentSettingENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResSceneEnvironmentSettingENS3_14ResSceneObjectEEET_T0__ZN2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEE7ReleaseEv_ZN2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEEC1ERKS5__ZN2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEEC2ERKS5__ZN2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEEaSES5__ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res11ResLightSetEE8GetValueEPNS0_6OffsetE_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res23ResReferenceSceneObjectEE8GetValueEPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResLightSetENS1_19ResArrayClassTraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResLightSetENS1_19ResArrayClassTraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResLightSetENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResLightSetENS1_19ResArrayClassTraitsEE8iteratorC2EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResLightSetENS1_19ResArrayClassTraitsEE8iteratorppEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResLightSetENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res11ResLightSetENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res23ResReferenceSceneObjectENS1_19ResArrayClassTraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res23ResReferenceSceneObjectENS1_19ResArrayClassTraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res23ResReferenceSceneObjectENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res23ResReferenceSceneObjectENS1_19ResArrayClassTraitsEE8iteratorC2EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res23ResReferenceSceneObjectENS1_19ResArrayClassTraitsEE8iteratorppEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res23ResReferenceSceneObjectENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res23ResReferenceSceneObjectENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE11SetCapacityEi_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE3endEv_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE4swapERS5__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE5ClearEv_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE5beginEv_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE5clearEv_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE7destroyEPS4__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE7reserveEi_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE9constructEPS4_RKS4__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE9push_backERKS4__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEEC1Ev_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEEC2Ev_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEEC1IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEEC2IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEED1Ev_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEED2Ev_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEEaSES5__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE11SetCapacityEi_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE3endEv_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE4swapERS5__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE5beginEv_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE5clearEv_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE6resizeEi_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE7destroyEPS4__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE7reserveEi_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE9constructEPS4__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEEC1Ev_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEEC2Ev_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEEC1IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEEC2IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEED1Ev_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEED2Ev_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEEaSES5__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEEixEi_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE11SetCapacityEi_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE3endEv_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE4swapERS5__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE5ClearEv_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE5beginEv_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE5clearEv_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE7destroyEPS4__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE7reserveEi_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE9constructEPS4_RKS4__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE9push_backERKS4__ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEEC1Ev_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEEC2Ev_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEEC1IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEEC2IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEED1Ev_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEED2Ev_ZN2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEEaSES5__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE9constructEPS4_RKS4__ZN2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE9push_backERKS4__ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE9constructEPS4_RKS4__ZN2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE9push_backERKS4__ZN2nw2ut9ResCommonINS_3gfx3res15ResLightSetDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res15ResLightSetDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res15ResLightSetDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResReferenceSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResReferenceSceneObjectDataEEC2EPKv_ZN2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_11VertexLightEEC1ENS0_3res23ResReferenceSceneObjectE_ZN2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_11VertexLightEEC2ENS0_3res23ResReferenceSceneObjectE_ZN2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_12AmbientLightEEC1ENS0_3res23ResReferenceSceneObjectE_ZN2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_12AmbientLightEEC2ENS0_3res23ResReferenceSceneObjectE_ZN2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_13FragmentLightEEC1ENS0_3res23ResReferenceSceneObjectE_ZN2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_13FragmentLightEEC2ENS0_3res23ResReferenceSceneObjectE_ZN2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_15HemiSphereLightEEC1ENS0_3res23ResReferenceSceneObjectE_ZN2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_15HemiSphereLightEEC2ENS0_3res23ResReferenceSceneObjectE_ZN2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_3FogEEC1ENS0_3res23ResReferenceSceneObjectE_ZN2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_3FogEEC2ENS0_3res23ResReferenceSceneObjectE_ZN2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_6CameraEEC1ENS0_3res23ResReferenceSceneObjectE_ZN2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_6CameraEEC2ENS0_3res23ResReferenceSceneObjectE_ZN2nw3gfx6GfxPtrINS0_8LightSetEEC1ERKS3__ZN2nw3gfx6GfxPtrINS0_8LightSetEEC2ERKS3__ZN2nw3gfx6GfxPtrINS0_8LightSetEEC1Ev_ZN2nw3gfx6GfxPtrINS0_8LightSetEEC2Ev_ZN2nw3gfx6GfxPtrINS0_8LightSetEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_8LightSetEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_8LightSetEED1Ev_ZN2nw3gfx6GfxPtrINS0_8LightSetEED2Ev_ZN2nw3gfx6GfxPtrINS0_8LightSetEEaSES3__ZN2nw3gfx8internal16ResCheckRevisionINS0_3res26ResSceneEnvironmentSettingEEEbT__ZN4__rw12__rw_destroyIN2nw3gfx11VertexLightEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx13FragmentLightEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx23SceneEnvironmentSetting12CameraBinderEEEvRT__ZN4__rw12__rw_destroyIN2nw3gfx23SceneEnvironmentSetting14LightSetBinderEEEvRT__ZN4__rw12__rw_destroyIN2nw3gfx23SceneEnvironmentSetting9FogBinderEEEvRT__ZN4__rw12__rw_destroyIPN2nw3gfx23SceneEnvironmentSetting12CameraBinderEEEvT_S6__ZN4__rw12__rw_destroyIPN2nw3gfx23SceneEnvironmentSetting14LightSetBinderEEEvT_S6__ZN4__rw12__rw_destroyIPN2nw3gfx23SceneEnvironmentSetting9FogBinderEEEvT_S6__ZN4__rw14__rw_constructIN2nw3gfx23SceneEnvironmentSetting12CameraBinderES4_EEvPT_RKT0__ZN4__rw14__rw_constructIN2nw3gfx23SceneEnvironmentSetting14LightSetBinderES4_EEvPT_RKT0__ZN4__rw14__rw_constructIN2nw3gfx23SceneEnvironmentSetting9FogBinderES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx11VertexLightES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx13FragmentLightES4_EEvPT_RKT0__ZNK2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEE10GetDeleterEv_ZNK2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx8LightSetENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res11ResLightSetENS1_19ResArrayClassTraitsEE8iteratordeEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res23ResReferenceSceneObjectENS1_19ResArrayClassTraitsEE8iteratordeEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE4sizeEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE5emptyEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting12CameraBinderEE8capacityEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE4sizeEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE5emptyEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting14LightSetBinderEE8capacityEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE4sizeEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE5emptyEv_ZNK2nw2ut9MoveArrayINS_3gfx23SceneEnvironmentSetting9FogBinderEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE3endEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5beginEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE3endEv_ZNK2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE5beginEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE3endEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5beginEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE3endEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE5beginEv_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE3endEv_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE5beginEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE3endEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE5beginEv_ZNK2nw2ut9ResCommonINS_3gfx3res15ResLightSetDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res27ResReferenceSceneObjectDataEE3ptrEv_ZNK2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_11VertexLightEEclEPS4__ZNK2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_12AmbientLightEEclEPS4__ZNK2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_13FragmentLightEEclEPS4__ZNK2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_15HemiSphereLightEEclEPS4__ZNK2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_3FogEEclEPS4__ZNK2nw3gfx23SceneEnvironmentSetting18SceneObjectCompareIKNS0_6CameraEEclEPS4__ZNK2nw3gfx6GfxPtrINS0_8LightSetEE3GetEv_ZSt18uninitialized_copyIPN2nw3gfx23SceneEnvironmentSetting12CameraBinderES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPN2nw3gfx23SceneEnvironmentSetting14LightSetBinderES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPN2nw3gfx23SceneEnvironmentSetting9FogBinderES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx11VertexLightES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx13FragmentLightES4_ET0_T_S6_S5__ZSt7find_ifIPKPN2nw3gfx11VertexLightENS1_23SceneEnvironmentSetting18SceneObjectCompareIKS2_EEET_SA_SA_T0__ZSt7find_ifIPKPN2nw3gfx12AmbientLightENS1_23SceneEnvironmentSetting18SceneObjectCompareIKS2_EEET_SA_SA_T0__ZSt7find_ifIPKPN2nw3gfx13FragmentLightENS1_23SceneEnvironmentSetting18SceneObjectCompareIKS2_EEET_SA_SA_T0__ZSt7find_ifIPKPN2nw3gfx15HemiSphereLightENS1_23SceneEnvironmentSetting18SceneObjectCompareIKS2_EEET_SA_SA_T0__ZSt7find_ifIPKPN2nw3gfx3FogENS1_23SceneEnvironmentSetting18SceneObjectCompareIKS2_EEET_SA_SA_T0__ZSt7find_ifIPKPN2nw3gfx6CameraENS1_23SceneEnvironmentSetting18SceneObjectCompareIKS2_EEET_SA_SA_T0__ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw3gfx11SceneHelper20ResolveReferenceImplEPNS0_9SceneNodeES3__ZN2nw2ut10ComparePtrEPKvS2__ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx3res12ResSceneNode11GetChildrenEi_ZN2nw3gfx3res12ResSceneNode3ptrEv_ZN2nw3gfx3res12ResSceneNode3refEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode15GetResSceneNodeEv_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx3res12ResSceneNode16GetChildrenCountEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZnwjPv_ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut13ResStaticCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEE6AttachES7__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE9constructEPS4_RKS4__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE9push_backERKS4__ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN4__rw12__rw_destroyIN2nw3gfx9SceneNodeEEEvPPT_S6__ZN4__rw14__rw_constructIPN2nw3gfx9SceneNodeES4_EEvPT_RKT0__ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE8capacityEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZSt18uninitialized_copyIPPN2nw3gfx9SceneNodeES4_ET0_T_S6_S5__ZTIN2nw3gfx13ISceneVisitorE_ZTIN2nw3gfx16SceneInitializerE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx13ISceneVisitorE_ZTSN2nw3gfx16SceneInitializerE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx13ISceneVisitorE_ZTVN2nw3gfx16SceneInitializerE_ZTVN2nw3gfx9GfxObjectE_ZN2nw3gfx16SceneInitializer10s_TypeInfoE_ZN2nw3gfx16SceneInitializer10VisitModelEPNS0_5ModelE_ZN2nw3gfx16SceneInitializer18VisitParticleModelEPNS0_13ParticleModelE_ZN2nw3gfx16SceneInitializer18VisitSkeletalModelEPNS0_13SkeletalModelE_ZN2nw3gfx16SceneInitializer3EndEv_ZN2nw3gfx16SceneInitializer5BeginEv_ZN2nw3gfx16SceneInitializer7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx13ISceneVisitorC2EPNS_2os10IAllocatorE_ZN2nw3gfx13ISceneVisitorD0Ev_ZN2nw3gfx13ISceneVisitorD1Ev_ZN2nw3gfx13ISceneVisitorD2Ev_ZN2nw3gfx16SceneInitializer10VisitLightEPNS0_5LightE_ZN2nw3gfx16SceneInitializer11VisitCameraEPNS0_6CameraE_ZN2nw3gfx16SceneInitializer14VisitSceneNodeEPNS0_9SceneNodeE_ZN2nw3gfx16SceneInitializer16VisitParticleSetEPNS0_11ParticleSetE_ZN2nw3gfx16SceneInitializer16VisitVertexLightEPNS0_11VertexLightE_ZN2nw3gfx16SceneInitializer17VisitAmbientLightEPNS0_12AmbientLightE_ZN2nw3gfx16SceneInitializer18VisitFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx16SceneInitializer18VisitTransformNodeEPNS0_13TransformNodeE_ZN2nw3gfx16SceneInitializer19VisitUserRenderNodeEPNS0_14UserRenderNodeE_ZN2nw3gfx16SceneInitializer20VisitHemiSphereLightEPNS0_15HemiSphereLightE_ZN2nw3gfx16SceneInitializer20VisitParticleEmitterEPNS0_15ParticleEmitterE_ZN2nw3gfx16SceneInitializer8VisitFogEPNS0_3FogE_ZN2nw3gfx16SceneInitializerC1EPNS_2os10IAllocatorENS1_11DescriptionE_ZN2nw3gfx16SceneInitializerC2EPNS_2os10IAllocatorENS1_11DescriptionE_ZN2nw3gfx16SceneInitializerD0Ev_ZN2nw3gfx16SceneInitializerD1Ev_ZN2nw3gfx16SceneInitializerD2Ev_ZN2nw3gfx5Model12GetMaterialsEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nw3gfx13ISceneVisitor18GetRuntimeTypeInfoEv_ZNK2nw3gfx16SceneInitializer18GetRuntimeTypeInfoEv_ZN2nw2ut7MovePtrINS_3gfx20IMaterialIdGeneratorENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx20IMaterialIdGeneratorENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx20IMaterialIdGeneratorENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx20IMaterialIdGeneratorENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx20IMaterialIdGeneratorENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx20IMaterialIdGeneratorENS2_10GfxDeleterEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEE5beginEv_ZN2nw3gfx6GfxPtrINS0_20IMaterialIdGeneratorEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_20IMaterialIdGeneratorEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_20IMaterialIdGeneratorEED1Ev_ZN2nw3gfx6GfxPtrINS0_20IMaterialIdGeneratorEED2Ev_ZNK2nw2ut7MovePtrINS_3gfx20IMaterialIdGeneratorENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx20IMaterialIdGeneratorENS2_10GfxDeleterEE3PtrEv_ZNK2nw3gfx6GfxPtrINS0_20IMaterialIdGeneratorEE3GetEv_ZNSt4pairIPPN2nw3gfx8MaterialES4_EC1ERKS4_S7__ZNSt4pairIPPN2nw3gfx8MaterialES4_EC2ERKS4_S7__ZSt9make_pairIPPN2nw3gfx8MaterialES4_ESt4pairIT_T0_ERKS6_RKS7__ZZN2nn4math5MTX348IdentityEvE8identity_ZZN2nw3gfx19CalculatedTransform8IdentityEvE8identity_ZTIN2nw3gfx11AnimBindingE_ZTIN2nw3gfx11SceneObjectE_ZTIN2nw3gfx9GfxObjectE_ZTIN2nw3gfx9SceneNodeE_ZTSN2nw3gfx11AnimBindingE_ZTSN2nw3gfx11SceneObjectE_ZTSN2nw3gfx9GfxObjectE_ZTSN2nw3gfx9SceneNodeE_ZTVN2nw3gfx11AnimBindingE_ZTVN2nw3gfx11SceneObjectE_ZTVN2nw3gfx9GfxObjectE_ZTVN2nw3gfx9SceneNodeE_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZN2nw3gfx9SceneNode10s_TypeInfoE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZGVZN2nw3gfx19CalculatedTransform8IdentityEvE8identity_ZN2nw3gfx9SceneNode10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx9SceneNode14CreateChildrenEPNS_2os10IAllocatorE_ZN2nw3gfx9SceneNode14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx9SceneNode15CreateCallbacksEPNS_2os10IAllocatorE_ZN2nw3gfx9SceneNode17CreateAnimBindingEPNS_2os10IAllocatorE_ZN2nw3gfx9SceneNode6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx9SceneNode6CreateEPS1_NS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8ChildrenINS_3gfx9SceneNodeES3_NS0_13ChildDetacherIS3_EENS0_9MoveArrayIPS3_EEEaSERKS9__ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding10InitializeEii_ZN2nw3gfx11AnimBinding7Builder13MaxAnimGroupsEi_ZN2nw3gfx11AnimBinding7Builder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx11AnimBinding7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx11AnimBinding7BuilderC1Ev_ZN2nw3gfx11AnimBinding7BuilderC2Ev_ZN2nw3gfx11AnimBindingC1EPNS_2os10IAllocatorEi_ZN2nw3gfx11AnimBindingC2EPNS_2os10IAllocatorEi_ZN2nw3gfx11AnimBindingD0Ev_ZN2nw3gfx11AnimBindingD1Ev_ZN2nw3gfx11AnimBindingD2Ev_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectC1EPNS_2os10IAllocatorENS0_3res14ResSceneObjectE_ZN2nw3gfx11SceneObjectC2EPNS_2os10IAllocatorENS0_3res14ResSceneObjectE_ZN2nw3gfx11SceneObjectD0Ev_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx19CalculatedTransform8IdentityEv_ZN2nw3gfx19CalculatedTransformC1Ej_ZN2nw3gfx19CalculatedTransformC2Ej_ZN2nw3gfx3res12ResSceneNode13GetAnimGroupsEi_ZN2nw3gfx3res12ResSceneNode3refEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx6ResultoREj_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode14AcceptChildrenEPNS0_13ISceneVisitorE_ZN2nw3gfx9SceneNode14SetAnimBindingEPNS0_11AnimBindingE_ZN2nw3gfx9SceneNode15UpdateTransformEPNS0_18WorldMatrixUpdaterEPNS0_12SceneContextE_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeC1EPNS_2os10IAllocatorENS0_3res12ResSceneNodeERKNS1_11DescriptionE_ZN2nw3gfx9SceneNodeC2EPNS_2os10IAllocatorENS0_3res12ResSceneNodeERKNS1_11DescriptionE_ZN2nw3gfx9SceneNodeD0Ev_ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res12ResAnimGroupC1EPKv_ZN2nw4anim3res12ResAnimGroupC2EPKv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw3gfx11SceneObject18GetRuntimeTypeInfoEv_ZNK2nw3gfx3res12ResSceneNode15IsBranchVisibleEv_ZNK2nw3gfx3res12ResSceneNode18GetAnimGroupsCountEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode18GetRuntimeTypeInfoEv_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode20TrackbackWorldMatrixEv_ZNK2nw3gfx9SceneNode23TrackbackLocalTransformEv_ZNK2nw3gfx9SceneNode23TrackbackWorldTransformEv_ZNK2nw3gfx9SceneNode9GetParentEv_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZnwjPv_ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx11AnimBindingEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEC1EPNS_2os10IAllocatorE_ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEC2EPNS_2os10IAllocatorE_ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEC1Ev_ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEC2Ev_ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3__ZN2nw2ut13ResStaticCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE7ReleaseEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEC1ERKS5__ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEC2ERKS5__ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE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EPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE9constructEPS4_RKS4__ZN2nw2ut9MoveArrayIPNS_3gfx5LightEE9push_backERKS4__ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE9constructEPS4_RKS4__ZN2nw2ut9MoveArrayIPNS_3gfx5ModelEE9push_backERKS4__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE9constructEPS4_RKS4__ZN2nw2ut9MoveArrayIPNS_3gfx6CameraEE9push_backERKS4__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE9constructEPS4_RKS4__ZN2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE9push_backERKS4__ZN4__rw12__rw_destroyIN2nw3gfx11ParticleSetEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx11VertexLightEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx12AmbientLightEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx13FragmentLightEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx13ParticleModelEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx13SkeletalModelEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx14UserRenderNodeEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx15HemiSphereLightEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx15ParticleEmitterEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx3FogEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx5LightEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx5ModelEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx6CameraEEEvPPT_S6__ZN4__rw12__rw_destroyIN2nw3gfx9SceneNodeEEEvPPT_S6__ZN4__rw14__rw_constructIPN2nw3gfx11ParticleSetES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx11VertexLightES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx12AmbientLightES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx13FragmentLightES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx13ParticleModelES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx13SkeletalModelES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx14UserRenderNodeES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx15HemiSphereLightES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx15ParticleEmitterES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx3FogES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx5LightES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx5ModelES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx6CameraES4_EEvPT_RKT0__ZN4__rw14__rw_constructIPN2nw3gfx9SceneNodeES4_EEvPT_RKT0__ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx11VertexLightEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx12AmbientLightEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13SkeletalModelEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx14UserRenderNodeEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15HemiSphereLightEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx3FogEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx5LightEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx5LightEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx5LightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx5LightEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx5LightEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx5ModelEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx5ModelEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx5ModelEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx5ModelEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx5ModelEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx6CameraEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE8capacityEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEE3GetEv_ZSt18uninitialized_copyIPPN2nw3gfx11ParticleSetES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx11VertexLightES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx12AmbientLightES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx13FragmentLightES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx13ParticleModelES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx13SkeletalModelES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx14UserRenderNodeES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx15HemiSphereLightES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx15ParticleEmitterES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx3FogES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx5LightES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx5ModelES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx6CameraES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx9SceneNodeES4_ET0_T_S6_S5__ZTIN2nw3gfx12SceneUpdaterE_ZTIN2nw3gfx13ISceneUpdaterE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx12SceneUpdaterE_ZTSN2nw3gfx13ISceneUpdaterE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx12SceneUpdaterE_ZTVN2nw3gfx13ISceneUpdaterE_ZTVN2nw3gfx9GfxObjectE_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw2ut17ResBoundingVolume3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res15ResPrimitiveSet3refEvE12__FUNCTION___ZZNK2nw3gfx3res21ResMeshNodeVisibility3refEvE12__FUNCTION___ZN2nw3gfx12SceneUpdater10s_TypeInfoE_ZN2nw3gfx12SceneUpdater10SubmitViewEPNS0_16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS4_EENS0_21BasicRenderKeyFactoryIyEEEEPNS0_12SceneContextERKNS0_6CameraEhNS0_13ISceneUpdater14RenderSortModeE_ZN2nw3gfx12SceneUpdater10SubmitViewEPNS0_16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS4_EENS0_21BasicRenderKeyFactoryIyEEEEPNS0_12SceneContextERKNS0_6CameraEhhNS0_13ISceneUpdater14RenderSortModeE_ZN2nw3gfx12SceneUpdater10SubmitViewEPNS0_16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS4_EENS0_21BasicRenderKeyFactoryIyEEEEPNS0_12SceneContextERKNS0_6CameraEhhPNS0_13ISceneUpdater21IsVisibleModelFunctorENSH_14RenderSortModeE_ZN2nw3gfx12SceneUpdater7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx12SceneUpdater9UpdateAllEPNS0_12SceneContextE_ZNK2nw3gfx12SceneUpdater10UpdateAnimEPNS0_12SceneContextE_ZNK2nw3gfx12SceneUpdater12EvaluateAnimEPNS0_12SceneContextENS_4anim3res20ResGraphicsAnimGroup16EvaluationTimingE_ZNK2nw3gfx12SceneUpdater19UpdateSkeletalModelEPNS0_12SceneContextE_ZNK2nw3gfx12SceneUpdater19UpdateTransformNodeEPNS0_12SceneContextE_ZN2nn4math12MTX34InverseEPNS0_5MTX34ERKS1__ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv610MTX34MultCEPNS0_5MTX34EPKS2_S5__ZN2nn4math5ARMv613MTX34InverseCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv614VEC3TransformCEPNS0_4VEC3EPKNS0_5MTX34EPKS2__ZN2nn4math5ARMv615MTX34TransposeCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv618MTX34InvTransposeCEPNS0_5MTX34EPKS2__ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut17ResBoundingVolume12GetClassNameEv_ZN2nw2ut17ResBoundingVolumeC1EPKv_ZN2nw2ut17ResBoundingVolumeC2EPKv_ZN2nw2ut22ResOrientedBoundingBoxC1EPKv_ZN2nw2ut22ResOrientedBoundingBoxC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding11UpdateFrameEv_ZN2nw3gfx11SceneHelper14CalculateDepthERKN2nn4math4VEC3ERKNS3_5MTX34ERKNS0_6CameraE_ZN2nw3gfx11SceneHelper14CalculateDepthERKN2nn4math5MTX34ERKNS0_6CameraE_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx12SceneContext12GetModelsEndEv_ZN2nw3gfx12SceneContext14GetModelsBeginEv_ZN2nw3gfx12SceneContext16GetSceneNodesEndEv_ZN2nw3gfx12SceneContext18GetSceneNodesBeginEv_ZN2nw3gfx12SceneContext20GetSkeletalModelsEndEv_ZN2nw3gfx12SceneContext21GetAnimatableNodesEndEv_ZN2nw3gfx12SceneContext22GetSkeletalModelsBeginEv_ZN2nw3gfx12SceneContext23GetAnimatableNodesBeginEv_ZN2nw3gfx12SceneUpdater16SetDepthSortModeENS0_13ISceneUpdater13DepthSortModeE_ZN2nw3gfx12SceneUpdaterC1EPNS_2os10IAllocatorENS0_6GfxPtrINS0_15SkeletonUpdaterEEENS5_INS0_18WorldMatrixUpdaterEEENS5_INS0_16BillboardUpdaterEEE_ZN2nw3gfx12SceneUpdaterC2EPNS_2os10IAllocatorENS0_6GfxPtrINS0_15SkeletonUpdaterEEENS5_INS0_18WorldMatrixUpdaterEEENS5_INS0_16BillboardUpdaterEEE_ZN2nw3gfx12SceneUpdaterD0Ev_ZN2nw3gfx12SceneUpdaterD1Ev_ZN2nw3gfx12SceneUpdaterD2Ev_ZN2nw3gfx13ISceneUpdaterC2EPNS_2os10IAllocatorE_ZN2nw3gfx13ISceneUpdaterD0Ev_ZN2nw3gfx13ISceneUpdaterD1Ev_ZN2nw3gfx13ISceneUpdaterD2Ev_ZN2nw3gfx13SkeletalModel11GetSkeletonEv_ZN2nw3gfx13TransformNode11WorldMatrixEv_ZN2nw3gfx13TransformNode14WorldTransformEv_ZN2nw3gfx15SkeletonUpdater7BuilderC1Ev_ZN2nw3gfx15SkeletonUpdater7BuilderC2Ev_ZN2nw3gfx18WorldMatrixUpdater7BuilderC1Ev_ZN2nw3gfx18WorldMatrixUpdater7BuilderC2Ev_ZN2nw3gfx3res11ResSkeletonC1EPKv_ZN2nw3gfx3res11ResSkeletonC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResPrimitiveSet12GetClassNameEv_ZN2nw3gfx3res15ResPrimitiveSetC1EPKv_ZN2nw3gfx3res15ResPrimitiveSetC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res21ResMeshNodeVisibility12GetClassNameEv_ZN2nw3gfx3res21ResMeshNodeVisibilityC1EPKv_ZN2nw3gfx3res21ResMeshNodeVisibilityC2EPKv_ZN2nw3gfx3res7ResMesh17SetRenderKeyCacheEy_ZN2nw3gfx3res7ResMesh3refEv_ZN2nw3gfx3res7ResMesh8SetFlagsEj_ZN2nw3gfx3res7ResMeshC1EPKv_ZN2nw3gfx3res7ResMeshC2EPKv_ZN2nw3gfx3res8ResModel23GetMeshNodeVisibilitiesEi_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModel9GetMeshesEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx3res8ResShape16GetPrimitiveSetsEi_ZN2nw3gfx3res8ResShape3refEv_ZN2nw3gfx3res8ResShapeC1EPKv_ZN2nw3gfx3res8ResShapeC2EPKv_ZN2nw3gfx5Model11GetMaterialEi_ZN2nw3gfx5Model11GetResModelEv_ZN2nw3gfx5Model12GetResMeshesEv_ZN2nw3gfx5Model12NormalMatrixEv_ZN2nw3gfx5Model13IsMeshVisibleENS0_3res7ResMeshE_ZN2nw3gfx5Model16GetRenderLayerIdENS0_3res7ResMeshE_ZN2nw3gfx5Model26GetResMeshNodeVisibilitiesEi_ZN2nw3gfx5Model28IsVisibleModelDefaultFunctor9IsVisibleEPKS1__ZN2nw3gfx5Model36UpdateModelViewMatrixAndNormalMatrixERKN2nn4math5MTX34Eb_ZN2nw3gfx8Material30GetShadingParameterResMaterialEv_ZN2nw3gfx8Skeleton10MatrixPose9GetMatrixEi_ZN2nw3gfx8Skeleton10SetUpdatedEb_ZN2nw3gfx8Skeleton9IsUpdatedEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11UpdateFrameEv_ZN2nw3gfx9SceneNode14GetAnimBindingEv_ZN2nw3gfx9SceneNode15PreUpdateSignalEv_ZNK2nn4math5MTX349GetColumnEi_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut17ResBoundingVolume11GetTypeInfoEv_ZNK2nw2ut17ResBoundingVolume3refEv_ZNK2nw2ut22ResOrientedBoundingBox17GetCenterPositionEv_ZNK2nw2ut22ResOrientedBoundingBox3refEv_ZNK2nw2ut6Offset12to_table_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx11SceneObject17GetResSceneObjectEv_ZNK2nw3gfx12SceneUpdater16GetDepthSortModeEv_ZNK2nw3gfx12SceneUpdater18GetRuntimeTypeInfoEv_ZNK2nw3gfx13ISceneUpdater18GetRuntimeTypeInfoEv_ZNK2nw3gfx13SkeletalModel17IsSharingSkeletonEv_ZNK2nw3gfx13SkeletalModel23GetFullBakedAnimEnabledEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res11ResMaterial19GetTranslucencyKindEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res11ResSkeleton3refEv_ZNK2nw3gfx3res11ResSkeleton8GetFlagsEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res15ResPrimitiveSet17GetBoneIndexTableEi_ZNK2nw3gfx3res15ResPrimitiveSet22GetBoneIndexTableCountEv_ZNK2nw3gfx3res15ResPrimitiveSet3refEv_ZNK2nw3gfx3res21ResMeshNodeVisibility3refEv_ZNK2nw3gfx3res21ResMeshNodeVisibility9IsVisibleEv_ZNK2nw3gfx3res7ResMesh13GetShapeIndexEv_ZNK2nw3gfx3res7ResMesh16GetMaterialIndexEv_ZNK2nw3gfx3res7ResMesh17GetRenderKeyCacheEv_ZNK2nw3gfx3res7ResMesh26GetMeshNodeVisibilityIndexEv_ZNK2nw3gfx3res7ResMesh3refEv_ZNK2nw3gfx3res7ResMesh8GetFlagsEv_ZNK2nw3gfx3res7ResMesh9IsVisibleEv_ZNK2nw3gfx3res8ResModel14GetMeshesCountEv_ZNK2nw3gfx3res8ResModel14GetShapesCountEv_ZNK2nw3gfx3res8ResModel28GetMeshNodeVisibilitiesCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx3res8ResModel9GetShapesEi_ZNK2nw3gfx3res8ResShape17GetCenterPositionEv_ZNK2nw3gfx3res8ResShape21GetPrimitiveSetsCountEv_ZNK2nw3gfx3res8ResShape22GetOrientedBoundingBoxEv_ZNK2nw3gfx3res8ResShape3refEv_ZNK2nw3gfx5Model10GetLayerIdEv_ZNK2nw3gfx5Model9IsVisibleEv_ZNK2nw3gfx6Camera10ViewMatrixEv_ZNK2nw3gfx6Camera16ProjectionMatrixEv_ZNK2nw3gfx8Skeleton14GetResSkeletonEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZnwjPv_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DynamicCastIPNS_3gfx13SkeletalModelENS2_5ModelEEET_PT0__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut13ResStaticCastINS_3gfx3res11ResSkeletonENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res11ResSkeletonENS3_14ResSceneObjectEEET_T0__ZN2nw2ut15LastValueResultIvEclIPPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS5_12SceneContextENS_2os10IAllocatorEEENS0_7Signal2IvS7_S9_S2_SB_SC_E7InvokerEEEvT_SI_RKT0__ZN2nw2ut5ClampIfEET_S2_S2_S2__ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEE7ReleaseEv_ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEEC1ERKS5__ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEEC2ERKS5__ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx15SkeletonUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEE7ReleaseEv_ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEEC1ERKS5__ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEEC2ERKS5__ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx16BillboardUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx18WorldMatrixUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx18WorldMatrixUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx18WorldMatrixUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx18WorldMatrixUpdaterENS2_10GfxDeleterEE7ReleaseEv_ZN2nw2ut7MovePtrINS_3gfx18WorldMatrixUpdaterENS2_10GfxDeleterEEC1ERKS5__ZN2nw2ut7MovePtrINS_3gfx18WorldMatrixUpdaterENS2_10GfxDeleterEEC2ERKS5__ZN2nw2ut7MovePtrINS_3gfx18WorldMatrixUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx18WorldMatrixUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx18WorldMatrixUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx18WorldMatrixUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE7InvokerC1ES4_S6__ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE7InvokerC2ES4_S6__ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEEclES4_S6__ZN2nw2ut8IsTypeOfINS_3gfx13ParticleModelENS2_5ModelEEEbPKT0__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx13SkeletalModelEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx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r8UsedSizeEv_ZNK2nw3gfx16ShaderBinaryInfo14GetShaderCountEv_ZNK2nw3gfx16ShaderBinaryInfo15GetEntryAddressEi_ZNK2nw3gfx16ShaderBinaryInfo16IsGeometryShaderEi_ZNK2nw3gfx16ShaderBinaryInfo19GetGeometryDataModeEi_ZNK2nw3gfx16ShaderBinaryInfo20GetGeometryPatchSizeEi_ZNK2nw3gfx16ShaderBinaryInfo20GetOutputRegisterNumEiPjS2__ZNK2nw3gfx16ShaderBinaryInfo20GetShaderProgramInfoEi_ZNK2nw3gfx16ShaderBinaryInfo21GetGeometryStartIndexEi_ZNK2nw3gfx16ShaderBinaryInfo22GetGeometryShaderCountEv_ZNK2nw3gfx16ShaderBinaryInfo24GetGeometryMainVertexNumEi_ZNK2nw3gfx16ShaderBinaryInfo26GetShaderOutputRegisterMapEiiPj_ZNK2nw3gfx16ShaderBinaryInfo26GetShaderOutputRegisterNumEiiPjS2__ZN2nw2ut10BitExtractIiEET_S2_ii_ZN2nw2ut14AddOffsetToPtrIiEEPvS2_T__ZN2nw2ut14AddOffsetToPtrIjEEPKvS3_T__ZN2nw2ut3MinIjEET_S2_S2__ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZTIN2nw3gfx13ShaderProgramE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx13ShaderProgramE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx13ShaderProgramE_ZTVN2nw3gfx9GfxObjectE_ZZN2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZZNK2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZN2nw3gfx13ShaderProgram19ActivateDescriptionENS0_3res27ResShaderProgramDescriptionE_ZN2nw3gfx13ShaderProgram25ActivateShaderProgramModeEb_ZN2nw3gfx13ShaderProgramC1EPNS_2os10IAllocatorE_ZN2nw3gfx13ShaderProgramC2EPNS_2os10IAllocatorE_ZN2nw3gfx13ShaderProgramD0Ev_ZN2nw3gfx13ShaderProgramD1Ev_ZN2nw3gfx13ShaderProgramD2Ev_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResBinaryShader19GetShaderBinaryInfoEv_ZN2nw3gfx3res15ResBinaryShader3refEv_ZN2nw3gfx3res15ResBinaryShaderC1EPKv_ZN2nw3gfx3res15ResBinaryShaderC2EPKv_ZN2nw3gfx3res27ResShaderProgramDescription12GetClassNameEv_ZN2nw3gfx3res27ResShaderProgramDescription18GetOwnerShaderDataEv_ZN2nw3gfx3res27ResShaderProgramDescription3refEv_ZN2nw3gfx3res27ResShaderProgramDescriptionC1EPKv_ZN2nw3gfx3res27ResShaderProgramDescriptionC2EPKv_ZN2nw3gfx3res9ResShaderC1EPKv_ZN2nw3gfx3res9ResShaderC2EPKv_ZN2nw3gfx8internal17MakeCommandHeaderEjibh_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx16ShaderBinaryInfo15GetBoolConstantEi_ZNK2nw3gfx16ShaderBinaryInfo20GetShaderProgramInfoEi_ZNK2nw3gfx3res15ResBinaryShader3ptrEv_ZNK2nw3gfx3res15ResBinaryShadereqERKS2__ZNK2nw3gfx3res27ResShaderProgramDescription20GetVertexShaderIndexEv_ZNK2nw3gfx3res27ResShaderProgramDescription22GetGeometryShaderIndexEv_ZNK2nw3gfx3res27ResShaderProgramDescription3refEv_ZN2nw2ut14AddOffsetToPtrIjEEPKvS3_T__ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEEC2EPKv_ZN2nw3gfx8internal12NWUseCmdlistIvEEvPKT_i_ZNK2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZZN2nw3gfx14GraphicsDevice21ActivatePolygonOffsetEvE7COMMAND_ZTIN2nw3gfx18IMaterialActivatorE_ZTIN2nw3gfx23SimpleMaterialActivatorE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx18IMaterialActivatorE_ZTSN2nw3gfx23SimpleMaterialActivatorE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx18IMaterialActivatorE_ZTVN2nw3gfx23SimpleMaterialActivatorE_ZTVN2nw3gfx9GfxObjectE_ZZN2nw3gfx3res15ResShaderSymbol3refEvE12__FUNCTION___ZZN2nw3gfx3res17ResBlendOperation3refEvE12__FUNCTION___ZZN2nw3gfx3res17ResFragmentShader3refEvE12__FUNCTION___ZZN2nw3gfx3res18ResTextureCombiner3refEvE12__FUNCTION___ZZN2nw3gfx3res23ResShaderParameterValue3refEvE12__FUNCTION___ZZN2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZZNK2nw3gfx3res12ResAlphaTest3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res15ResShaderSymbol3refEvE12__FUNCTION___ZZNK2nw3gfx3res16ResMaterialColor3refEvE12__FUNCTION___ZZNK2nw3gfx3res16ResRasterization3refEvE12__FUNCTION___ZZNK2nw3gfx3res16ResTextureMapper3refEvE12__FUNCTION___ZZNK2nw3gfx3res17ResBlendOperation3refEvE12__FUNCTION___ZZNK2nw3gfx3res17ResDepthOperation3refEvE12__FUNCTION___ZZNK2nw3gfx3res17ResFragmentShader3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResShaderParameter3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResTextureCombiner3refEvE12__FUNCTION___ZZNK2nw3gfx3res19ResFragmentLighting3refEvE12__FUNCTION___ZZNK2nw3gfx3res19ResStencilOperation3refEvE12__FUNCTION___ZZNK2nw3gfx3res20ResFragmentOperation3refEvE12__FUNCTION___ZZNK2nw3gfx3res23ResShaderParameterValue3refEvE12__FUNCTION___ZZNK2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZN2nw3gfx23SimpleMaterialActivator10s_TypeInfoE_ZGVZN2nw3gfx14GraphicsDevice21ActivatePolygonOffsetEvE7COMMAND_ZN2nw3gfx23SimpleMaterialActivator6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx23SimpleMaterialActivator8ActivateEPNS0_13RenderContextEPKNS0_8MaterialE_ZN2nw3gfx23SimpleMaterialActivatorC1EPNS_2os10IAllocatorE_ZN2nw3gfx23SimpleMaterialActivatorC2EPNS_2os10IAllocatorE_ZN2nw3gfx23SimpleMaterialActivatorD0Ev_ZN2nw3gfx23SimpleMaterialActivatorD1Ev_ZN2nw3gfx23SimpleMaterialActivatorD2Ev_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut7Float2415Float32ToBits24Ef_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorES9__ZN2nw2ut8internalneENS1_8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorES9__ZN2nw3gfx13RenderContext15GetMaterialHashEv_ZN2nw3gfx13RenderContext15SetMaterialHashERKNS1_12MaterialHashE_ZN2nw3gfx13RenderContext16GetMaterialCacheEv_ZN2nw3gfx13RenderContext16GetShaderProgramEv_ZN2nw3gfx13RenderContext19GetSceneEnvironmentEv_ZN2nw3gfx14GraphicsDevice12ActivateMaskEv_ZN2nw3gfx14GraphicsDevice15SetBlendEnabledEb_ZN2nw3gfx14GraphicsDevice19ActivateFrameBufferEv_ZN2nw3gfx14GraphicsDevice19SetDepthMaskEnabledEb_ZN2nw3gfx14GraphicsDevice19SetDepthTestEnabledEb_ZN2nw3gfx14GraphicsDevice20SetPolygonOffsetUnitEf_ZN2nw3gfx14GraphicsDevice21ActivatePolygonOffsetEv_ZN2nw3gfx14GraphicsDevice21SetStencilTestEnabledEb_ZN2nw3gfx14GraphicsDevice23SetPolygonOffsetEnabledEb_ZN2nw3gfx14GraphicsDevice24SetFragmentOperationModeENS0_3res20ResFragmentOperation21FragmentOperationModeE_ZN2nw3gfx14GraphicsDevice24UpdateFrameBufferCommandEv_ZN2nw3gfx14GraphicsDevice25GetFragmentLightPositionWEi_ZN2nw3gfx18IMaterialActivatorC2EPNS_2os10IAllocatorE_ZN2nw3gfx3res11ResMaterial16GetMaterialColorEv_ZN2nw3gfx3res11ResMaterial16GetRasterizationEv_ZN2nw3gfx3res11ResMaterial17GetFragmentShaderEv_ZN2nw3gfx3res11ResMaterial20GetFragmentOperationEv_ZN2nw3gfx3res11ResMaterial3refEv_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResAlphaTest12GetClassNameEv_ZN2nw3gfx3res12ResAlphaTestC1EPKv_ZN2nw3gfx3res12ResAlphaTestC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResAmbientLightC1EPKv_ZN2nw3gfx3res15ResAmbientLightC2EPKv_ZN2nw3gfx3res15ResShaderSymbol12GetClassNameEv_ZN2nw3gfx3res15ResShaderSymbol15GetDefaultValueEv_ZN2nw3gfx3res15ResShaderSymbol3refEv_ZN2nw3gfx3res15ResShaderSymbolC1EPKv_ZN2nw3gfx3res15ResShaderSymbolC2EPKv_ZN2nw3gfx3res16ResFragmentLightC1EPKv_ZN2nw3gfx3res16ResFragmentLightC2EPKv_ZN2nw3gfx3res16ResMaterialColor12GetClassNameEv_ZN2nw3gfx3res16ResMaterialColorC1EPKv_ZN2nw3gfx3res16ResMaterialColorC2EPKv_ZN2nw3gfx3res16ResRasterization12GetClassNameEv_ZN2nw3gfx3res16ResRasterizationC1EPKv_ZN2nw3gfx3res16ResRasterizationC2EPKv_ZN2nw3gfx3res16ResTextureMapper12GetClassNameEv_ZN2nw3gfx3res16ResTextureMapperC1EPKv_ZN2nw3gfx3res16ResTextureMapperC2EPKv_ZN2nw3gfx3res16ResTextureMapperC1ERKS2__ZN2nw3gfx3res16ResTextureMapperC2ERKS2__ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res17ResBlendOperation12GetClassNameEv_ZN2nw3gfx3res17ResBlendOperation3refEv_ZN2nw3gfx3res17ResBlendOperationC1EPKv_ZN2nw3gfx3res17ResBlendOperationC2EPKv_ZN2nw3gfx3res17ResDepthOperation12GetClassNameEv_ZN2nw3gfx3res17ResDepthOperationC1EPKv_ZN2nw3gfx3res17ResDepthOperationC2EPKv_ZN2nw3gfx3res17ResFragmentShader12GetAlphaTestEv_ZN2nw3gfx3res17ResFragmentShader12GetClassNameEv_ZN2nw3gfx3res17ResFragmentShader19GetFragmentLightingEv_ZN2nw3gfx3res17ResFragmentShader24GetFragmentLightingTableEv_ZN2nw3gfx3res17ResFragmentShader3refEv_ZN2nw3gfx3res17ResFragmentShaderC1EPKv_ZN2nw3gfx3res17ResFragmentShaderC2EPKv_ZN2nw3gfx3res18ResShaderParameter12GetClassNameEv_ZN2nw3gfx3res18ResShaderParameterC1EPKv_ZN2nw3gfx3res18ResShaderParameterC2EPKv_ZN2nw3gfx3res18ResTextureCombiner12GetClassNameEv_ZN2nw3gfx3res18ResTextureCombiner14SetConstantCmdEj_ZN2nw3gfx3res18ResTextureCombiner3refEv_ZN2nw3gfx3res18ResTextureCombinerC1EPKv_ZN2nw3gfx3res18ResTextureCombinerC2EPKv_ZN2nw3gfx3res19ResFragmentLighting12GetClassNameEv_ZN2nw3gfx3res19ResFragmentLightingC1EPKv_ZN2nw3gfx3res19ResFragmentLightingC2EPKv_ZN2nw3gfx3res19ResStencilOperation12GetClassNameEv_ZN2nw3gfx3res19ResStencilOperationC1EPKv_ZN2nw3gfx3res19ResStencilOperationC2EPKv_ZN2nw3gfx3res20ResFragmentOperation12GetClassNameEv_ZN2nw3gfx3res20ResFragmentOperationC1EPKv_ZN2nw3gfx3res20ResFragmentOperationC2EPKv_ZN2nw3gfx3res23ResShaderParameterValue11GetValueF32Ev_ZN2nw3gfx3res23ResShaderParameterValue12GetClassNameEv_ZN2nw3gfx3res23ResShaderParameterValue3refEv_ZN2nw3gfx3res23ResShaderParameterValueC1EPKv_ZN2nw3gfx3res23ResShaderParameterValueC2EPKv_ZN2nw3gfx3res24ResFragmentLightingTableC1EPKv_ZN2nw3gfx3res24ResFragmentLightingTableC2EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC1EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC2EPKv_ZN2nw3gfx3res27ResShaderProgramDescription10GetSymbolsEv_ZN2nw3gfx3res27ResShaderProgramDescription12GetClassNameEv_ZN2nw3gfx3res27ResShaderProgramDescription3refEv_ZN2nw3gfx3res8ResLightC1EPKv_ZN2nw3gfx3res8ResLightC2EPKv_ZN2nw3gfx8internal11GetCmdValueEjji_ZN2nw3gfx8internal12FastWordCopyEPjS2_j_ZN2nw3gfx8internal12NWUseCmdlistILi16EEEvPKv_ZN2nw3gfx8internal12NWUseCmdlistILi8EEEvPKv_ZN2nw3gfx8internal13MaterialState17ActivateAlphaTestENS0_3res12ResAlphaTestE_ZN2nw3gfx8internal13MaterialState19GetConstantColorU32ENS0_3res18ResTextureCombiner8ConstantENS3_16ResMaterialColorE_ZN2nw3gfx8internal13MaterialState21ActivateMaterialColorERKNS0_16SceneEnvironmentEPKNS0_13ShaderProgramENS0_3res16ResMaterialColorEb_ZN2nw3gfx8internal13MaterialState21ActivateRasterizationENS0_3res16ResRasterizationE_ZN2nw3gfx8internal13MaterialState22ActivateBlendOperationENS0_3res17ResBlendOperationE_ZN2nw3gfx8internal13MaterialState22ActivateDepthOperationENS0_3res17ResDepthOperationE_ZN2nw3gfx8internal13MaterialState22ActivateTextureMappersENS0_3res11ResMaterialE_ZN2nw3gfx8internal13MaterialState23ActivateShaderParameterEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal13MaterialState24ActivateFragmentLightingERKNS0_16SceneEnvironmentENS0_3res19ResFragmentLightingE_ZN2nw3gfx8internal13MaterialState24ActivateStencilOperationENS0_3res19ResStencilOperationE_ZN2nw3gfx8internal13MaterialState24ActivateTextureCombinersENS0_3res17ResFragmentShaderENS3_16ResMaterialColorE_ZN2nw3gfx8internal13MaterialState25ActivateFragmentOperationENS0_3res20ResFragmentOperationE_ZN2nw3gfx8internal13MaterialState25ActivateShadingParametersERKNS0_16SceneEnvironmentEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal13MaterialState31ActivateFragmentLightParametersERKNS0_16SceneEnvironmentEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal17MakeCommandHeaderEjibh_ZN2nw3gfx8internal18CommandCacheHelper12MultU32ColorEjj_ZN2nw3gfx8internal18CommandCacheHelper15MultAddU32ColorEjjj_ZN2nw3gfx8internal21ActivateFragmentLightEiNS0_3res16ResMaterialColorEPKNS0_13FragmentLightEb_ZN2nw3gfx8internal21NWGetCurrentCmdBufferEv_ZN2nw3gfx8internal21NWSetVertexUniform1fvEjiPKf_ZN2nw3gfx8internal21NWSetVertexUniform2fvEjiPKf_ZN2nw3gfx8internal21NWSetVertexUniform3fvEjiPKf_ZN2nw3gfx8internal21NWSetVertexUniform4fvEjiPKf_ZN2nw3gfx8internal23NWSetGeometryUniform1fvEjiPKf_ZN2nw3gfx8internal23NWSetGeometryUniform2fvEjiPKf_ZN2nw3gfx8internal23NWSetGeometryUniform3fvEjiPKf_ZN2nw3gfx8internal23NWSetGeometryUniform4fvEjiPKf_ZN2nw3gfx8internal24ActivateFragmentLightingENS0_3res19ResFragmentLightingE_ZN2nw3gfx8internal25NWForwardCurrentCmdBufferEj_ZN2nw3gfx8internal26ActivateFragmentLightCountEi_ZN2nw3gfx8internal28ActivateFragmentAmbientLightENS0_3res16ResMaterialColorEPKNS0_12AmbientLightE_ZN2nw3gfx8internal31ActivateFragmentLightParametersEibbbb_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZNK2nw2ut10FloatColorcvPKfEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut6Offset12to_table_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw3gfx11SceneObject17GetResSceneObjectEv_ZNK2nw3gfx12AmbientLight18GetResAmbientLightEv_ZNK2nw3gfx13FragmentLight19GetResFragmentLightEv_ZNK2nw3gfx13RenderContext20IsShaderProgramDirtyEv_ZNK2nw3gfx13ShaderProgram20GetActiveDescriptionEv_ZNK2nw3gfx13ShaderProgram20SetUserVertexUniformEiNS0_3res23ResShaderParameterValueE_ZNK2nw3gfx13ShaderProgram20SetVertexUniformBoolEib_ZNK2nw3gfx13ShaderProgram22SetGeometryUniformBoolEib_ZNK2nw3gfx13ShaderProgram22SetUserGeometryUniformEiNS0_3res23ResShaderParameterValueE_ZNK2nw3gfx16SceneEnvironment12GetActiveFogEv_ZNK2nw3gfx16SceneEnvironment15GetAmbientLightEv_ZNK2nw3gfx16SceneEnvironment16GetFragmentLightEi_ZNK2nw3gfx16SceneEnvironment18GetHemiSphereLightEv_ZNK2nw3gfx16SceneEnvironment19GetVertexLightCountEv_ZNK2nw3gfx16SceneEnvironment19IsAmbientLightDirtyEv_ZNK2nw3gfx16SceneEnvironment19IsVertexLightsDirtyEv_ZNK2nw3gfx16SceneEnvironment21GetFragmentLightCountEv_ZNK2nw3gfx16SceneEnvironment21IsFragmentLightsDirtyEv_ZNK2nw3gfx16SceneEnvironment22IsHemiSphereLightDirtyEv_ZNK2nw3gfx18IMaterialActivator18GetRuntimeTypeInfoEv_ZNK2nw3gfx23SimpleMaterialActivator18GetRuntimeTypeInfoEv_ZNK2nw3gfx3res11ResMaterial16GetAlphaTestHashEv_ZNK2nw3gfx3res11ResMaterial17GetFragmentShaderEv_ZNK2nw3gfx3res11ResMaterial17GetTextureMappersEi_ZNK2nw3gfx3res11ResMaterial19GetShaderParametersEv_ZNK2nw3gfx3res11ResMaterial20GetMaterialColorHashEv_ZNK2nw3gfx3res11ResMaterial20GetRasterizationHashEv_ZNK2nw3gfx3res11ResMaterial21GetTextureMappersHashEv_ZNK2nw3gfx3res11ResMaterial22GetTextureMappersCountEv_ZNK2nw3gfx3res11ResMaterial23GetFragmentLightingHashEv_ZNK2nw3gfx3res11ResMaterial23GetShaderParametersHashEv_ZNK2nw3gfx3res11ResMaterial23GetShadingParameterHashEv_ZNK2nw3gfx3res11ResMaterial23GetTextureCombinersHashEv_ZNK2nw3gfx3res11ResMaterial24GetFragmentOperationHashEv_ZNK2nw3gfx3res11ResMaterial24GetShaderParametersCountEv_ZNK2nw3gfx3res11ResMaterial26GetTextureCoordinatorsHashEv_ZNK2nw3gfx3res11ResMaterial28GetFragmentLightingTableHashEv_ZNK2nw3gfx3res11ResMaterial3ptrEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res11ResMaterial8GetFlagsEv_ZNK2nw3gfx3res11ResMaterialeqERKS2__ZNK2nw3gfx3res12ResAlphaTest3refEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res12ResSceneNode8GetFlagsEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res15ResAmbientLight13GetAmbientU32Ev_ZNK2nw3gfx3res15ResAmbientLight3refEv_ZNK2nw3gfx3res15ResShaderSymbol11GetLocationEv_ZNK2nw3gfx3res15ResShaderSymbol17IsGeometryUniformEv_ZNK2nw3gfx3res15ResShaderSymbol3refEv_ZNK2nw3gfx3res15ResShaderSymbol9IsEnabledEv_ZNK2nw3gfx3res16ResFragmentLight12GetLightKindEv_ZNK2nw3gfx3res16ResFragmentLight13GetAmbientU32Ev_ZNK2nw3gfx3res16ResFragmentLight13GetDiffuseU32Ev_ZNK2nw3gfx3res16ResFragmentLight15GetSpecular0U32Ev_ZNK2nw3gfx3res16ResFragmentLight15GetSpecular1U32Ev_ZNK2nw3gfx3res16ResFragmentLight3refEv_ZNK2nw3gfx3res16ResMaterialColor10GetAmbientEv_ZNK2nw3gfx3res16ResMaterialColor10GetDiffuseEv_ZNK2nw3gfx3res16ResMaterialColor13GetAmbientU32Ev_ZNK2nw3gfx3res16ResMaterialColor13GetDiffuseU32Ev_ZNK2nw3gfx3res16ResMaterialColor14GetEmissionU32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant0U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant1U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant2U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant3U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant4U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetConstant5U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetSpecular0U32Ev_ZNK2nw3gfx3res16ResMaterialColor15GetSpecular1U32Ev_ZNK2nw3gfx3res16ResMaterialColor3refEv_ZNK2nw3gfx3res16ResRasterization20GetPolygonOffsetUnitEv_ZNK2nw3gfx3res16ResRasterization3refEv_ZNK2nw3gfx3res16ResRasterization8GetFlagsEv_ZNK2nw3gfx3res16ResTextureMapper11GetTypeInfoEv_ZNK2nw3gfx3res16ResTextureMapper3refEv_ZNK2nw3gfx3res17ResBlendOperation3refEv_ZNK2nw3gfx3res17ResBlendOperation7GetModeEv_ZNK2nw3gfx3res17ResDepthOperation3refEv_ZNK2nw3gfx3res17ResDepthOperation8GetFlagsEv_ZNK2nw3gfx3res17ResFragmentShader19GetFragmentLightingEv_ZNK2nw3gfx3res17ResFragmentShader19GetTextureCombinersEi_ZNK2nw3gfx3res17ResFragmentShader24GetTextureCombinersCountEv_ZNK2nw3gfx3res17ResFragmentShader3refEv_ZNK2nw3gfx3res18ResShaderParameter12GetParameterEv_ZNK2nw3gfx3res18ResShaderParameter14GetSymbolIndexEv_ZNK2nw3gfx3res18ResShaderParameter3refEv_ZNK2nw3gfx3res18ResTextureCombiner11GetConstantEv_ZNK2nw3gfx3res18ResTextureCombiner3refEv_ZNK2nw3gfx3res19ResFragmentLighting11GetBumpModeEv_ZNK2nw3gfx3res19ResFragmentLighting14GetLayerConfigEv_ZNK2nw3gfx3res19ResFragmentLighting16GetFresnelConfigEv_ZNK2nw3gfx3res19ResFragmentLighting17IsBumpRenormalizeEv_ZNK2nw3gfx3res19ResFragmentLighting19GetBumpTextureIndexEv_ZNK2nw3gfx3res19ResFragmentLighting3refEv_ZNK2nw3gfx3res19ResFragmentLighting8GetFlagsEv_ZNK2nw3gfx3res19ResStencilOperation13IsTestEnabledEv_ZNK2nw3gfx3res19ResStencilOperation3refEv_ZNK2nw3gfx3res20ResFragmentOperation17GetBlendOperationEv_ZNK2nw3gfx3res20ResFragmentOperation17GetDepthOperationEv_ZNK2nw3gfx3res20ResFragmentOperation19GetStencilOperationEv_ZNK2nw3gfx3res20ResFragmentOperation24GetFragmentOperationModeEv_ZNK2nw3gfx3res20ResFragmentOperation3refEv_ZNK2nw3gfx3res23ResShaderParameterValue12GetValueBoolEv_ZNK2nw3gfx3res23ResShaderParameterValue14GetUniformTypeEv_ZNK2nw3gfx3res23ResShaderParameterValue3refEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper15GetCommandCacheEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper20GetCommandSizeToSendEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper3refEv_ZNK2nw3gfx3res27ResShaderProgramDescription15GetSymbolsCountEv_ZNK2nw3gfx3res27ResShaderProgramDescription22GetMaxVertexLightCountEv_ZNK2nw3gfx3res27ResShaderProgramDescription3refEv_ZNK2nw3gfx3res27ResShaderProgramDescription8GetFlagsEv_ZNK2nw3gfx8Material11GetOriginalEv_ZNK2nw3gfx8Material13GetOwnerModelEv_ZNK2nw3gfx8Material14GetBufferCountEv_ZN2nw2ut13ResStaticCastIKNS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res11ResMaterialENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res15ResAmbientLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastIKNS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res11ResMaterialENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResAmbientLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0__ZN2nw2ut3MinIiEET_S2_S2__ZN2nw2ut5ClampIjEET_S2_S2_S2__ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res15ResShaderSymbolEE8GetValueEPNS0_6OffsetE_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res15ResShaderSymbolEE9ValueSizeEv_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res18ResShaderParameterEE8GetValueEPKNS0_6OffsetE_ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorC1EPKNS0_6OffsetE_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorC2EPKNS0_6OffsetE_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratorppEv_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEEC1EPKvi_ZN2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEEC2EPKvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEixEi_ZN2nw2ut9CheckFlagIjNS_3gfx3res15ResMaterialData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res20ResFragmentLightData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res20ResRasterizationData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res21ResDepthOperationData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res23ResFragmentLightingData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res27ResShaderProgramDescription4FlagEEEbRKT_RKT0__ZN2nw2ut9ResCommonINS_3gfx3res16ResAlphaTestDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res16ResAlphaTestDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResDepthOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResDepthOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResStencilOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResStencilOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZN2nw3gfx8internal12NWUseCmdlistILi24EEEvPKv_ZN2nw3gfx8internal12NWUseCmdlistIjEEvPKT_i_ZN2nw3gfx8internal15NWSetUniform1fvILj656EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform1fvILj704EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform2fvILj656EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform2fvILj704EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform3fvILj656EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform3fvILj704EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform4fvILj656EEEvjiPKf_ZN2nw3gfx8internal15NWSetUniform4fvILj704EEEvjiPKf_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx13ShaderProgramENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE14const_iteratordeEv_ZNK2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE3endEv_ZNK2nw2ut8internal8ResArrayIKNS_3gfx3res18ResShaderParameterENS1_19ResArrayClassTraitsEE5beginEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEE4sizeEv_ZNK2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13FragmentLightEEixEi_ZNK2nw2ut9ResCommonINS_3gfx3res16ResAlphaTestDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res21ResDepthOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res23ResStencilOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_13ShaderProgramEE3GetEv_ZZN2nn4math5MTX348IdentityEvE8identity_ZTIN2nw3gfx13SkeletalModelE_ZTSN2nw3gfx13SkeletalModelE_ZTVN2nw3gfx13SkeletalModelE_ZZN2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZN2nw3gfx3res7ResBone3refEvE12__FUNCTION___ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res7ResBone3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZZNK2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZN2nw3gfx13SkeletalModel10s_TypeInfoE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZN2nw3gfx13SkeletalModel10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx13SkeletalModel19GetAnimTargetObjectERKNS_4anim3res18ResAnimGroupMemberE_ZN2nw3gfx13SkeletalModel23CreateSkeletalAnimGroupEPNS_2os10IAllocatorE_ZN2nw3gfx13SkeletalModel23SetFullBakedAnimEnabledEb_ZN2nw3gfx13SkeletalModel6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx13SkeletalModel7Builder6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectEPNS_2os10IAllocatorE_ZNK2nw3gfx13SkeletalModel14SetupAnimGroupEPNS0_9AnimGroupEb_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatricia3refEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut18ResDicPatriciaData12GetBeginNodeEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res7ResBoneENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res7ResBoneENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw3gfx10GfxDeleterC1Eb_ZN2nw3gfx10GfxDeleterC2Eb_ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding12SetAnimGroupEiPNS0_9AnimGroupE_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx13SkeletalModel11GetSkeletonEv_ZN2nw3gfx13SkeletalModel19GetResSkeletalModelEv_ZN2nw3gfx13SkeletalModelC1EPNS_2os10IAllocatorENS0_3res16ResSkeletalModelERNS0_6GfxPtrINS0_8SkeletonEEEbRKNS1_11DescriptionE_ZN2nw3gfx13SkeletalModelC2EPNS_2os10IAllocatorENS0_3res16ResSkeletalModelERNS0_6GfxPtrINS0_8SkeletonEEEbRKNS1_11DescriptionE_ZN2nw3gfx13SkeletalModelD0Ev_ZN2nw3gfx13SkeletalModelD1Ev_ZN2nw3gfx13SkeletalModelD2Ev_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx19CalculatedTransformC1ENS0_3res7ResBoneE_ZN2nw3gfx19CalculatedTransformC2ENS0_3res7ResBoneE_ZN2nw3gfx3res11ResSkeleton11EnableFlagsEj_ZN2nw3gfx3res11ResSkeleton12DisableFlagsEj_ZN2nw3gfx3res11ResSkeleton3refEv_ZN2nw3gfx3res11ResSkeleton8GetBonesEPKc_ZN2nw3gfx3res11ResSkeleton8GetBonesEi_ZN2nw3gfx3res11ResSkeleton8GetBonesEv_ZN2nw3gfx3res11ResSkeletonC1EPKv_ZN2nw3gfx3res11ResSkeletonC2EPKv_ZN2nw3gfx3res12ResSceneNode13GetAnimGroupsEi_ZN2nw3gfx3res12ResSceneNode3refEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res16ResSkeletalModel11GetSkeletonEv_ZN2nw3gfx3res16ResSkeletalModel3refEv_ZN2nw3gfx3res16ResSkeletalModelC1EPKv_ZN2nw3gfx3res16ResSkeletalModelC2EPKv_ZN2nw3gfx3res16ResTransformNode3ptrEv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1ERKS2__ZN2nw3gfx3res16ResTransformNodeC2ERKS2__ZN2nw3gfx3res7ResBone12GetClassNameEv_ZN2nw3gfx3res7ResBone12GetTransformEv_ZN2nw3gfx3res7ResBone3refEv_ZN2nw3gfx3res7ResBoneC1EPKv_ZN2nw3gfx3res7ResBoneC2EPKv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx5Model10SetVisibleEb_ZN2nw3gfx5ModelC1EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionE_ZN2nw3gfx5ModelC2EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionE_ZN2nw3gfx5ModelD1Ev_ZN2nw3gfx5ModelD2Ev_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx6ResultoREj_ZN2nw3gfx8Skeleton10MatrixPose9GetMatrixEi_ZN2nw3gfx8Skeleton12OriginalPose12GetTransformEi_ZN2nw3gfx8Skeleton13TransformPose12GetTransformEi_ZN2nw3gfx8Skeleton14GetResSkeletonEv_ZN2nw3gfx8Skeleton21SetOwnerSkeletalModelEPNS0_13SkeletalModelE_ZN2nw3gfx9AnimGroup12SetTargetPtrEiPv_ZN2nw3gfx9AnimGroup15SetTargetObjectEiPv_ZN2nw3gfx9AnimGroup16SetOriginalValueEiPKv_ZN2nw3gfx9AnimGroup20SetTargetObjectIndexEii_ZN2nw3gfx9AnimGroup23SetFullBakedAnimEnabledEb_ZN2nw3gfx9AnimGroup7Builder12ResAnimGroupENS_4anim3res12ResAnimGroupE_ZN2nw3gfx9AnimGroup7Builder12SetSceneNodeEPNS0_9SceneNodeE_ZN2nw3gfx9AnimGroup7Builder16UseOriginalValueEb_ZN2nw3gfx9AnimGroup7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx9AnimGroup7BuilderC1Ev_ZN2nw3gfx9AnimGroup7BuilderC2Ev_ZN2nw3gfx9GfxObject12GetAllocatorEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode14AcceptChildrenEPNS0_13ISceneVisitorE_ZN2nw3gfx9SceneNode14GetAnimBindingEv_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res12ResAnimGroupC1EPKv_ZN2nw4anim3res12ResAnimGroupC2EPKv_ZN2nw4anim3res13ResBoneMemberC1EPKv_ZN2nw4anim3res13ResBoneMemberC2EPKv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEPKc_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx13SkeletalModel18GetRuntimeTypeInfoEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res11ResSkeleton13GetBonesCountEv_ZNK2nw3gfx3res11ResSkeleton3refEv_ZNK2nw3gfx3res12ResSceneNode18GetAnimGroupsCountEv_ZNK2nw3gfx3res12ResSceneNode3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res7ResBone3refEv_ZNK2nw3gfx3res7ResBone8GetIndexEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx3res8ResModel9IsVisibleEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9AnimGroup14GetMemberCountEv_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZNK2nw4anim3res12ResAnimGroup13GetTargetTypeEv_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res12ResAnimGroup8GetFlagsEv_ZNK2nw4anim3res13ResBoneMember11GetBoneNameEv_ZNK2nw4anim3res13ResBoneMember3refEv_ZNK2nw4anim3res18ResAnimGroupMember11GetTypeInfoEv_ZNK2nw4anim3res18ResAnimGroupMember13GetObjectTypeEv_ZNK2nw4anim3res18ResAnimGroupMember3refEv_ZNK2nw4anim3res18ResAnimGroupMember7GetPathEv_ZnwjPv_ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal3IvPNS_3gfx5ModelENS3_3res7ResMeshEPNS3_13RenderContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot3IvS5_S7_S9_SD_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx8MaterialEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx9AnimGroupEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3__ZN2nw2ut13ResStaticCastINS_3gfx3res11ResSkeletonENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResSkeletalModelENS3_14ResSceneObjectEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res8ResModelENS3_16ResTransformNodeEEET_T0__ZN2nw2ut13ResStaticCastINS_4anim3res13ResBoneMemberENS3_18ResAnimGroupMemberEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res11ResSkeletonENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResSkeletalModelENS3_14ResSceneObjectEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res8ResModelENS3_16ResTransformNodeEEET_T0__ZN2nw2ut14ResDynamicCastINS_4anim3res13ResBoneMemberENS3_18ResAnimGroupMemberEEET_T0__ZN2nw2ut14SafeDestroyAllINS0_9MoveArrayIPNS_3gfx8MaterialEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot3IvPNS_3gfx5ModelENS4_3res7ResMeshEPNS4_13RenderContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut5Slot3IvPNS_3gfx5ModelENS2_3res7ResMeshEPNS2_13RenderContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot3IvPNS_3gfx5ModelENS2_3res7ResMeshEPNS2_13RenderContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx18IMaterialActivatorENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEE7ReleaseEv_ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEEC1ERKS5__ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEEC2ERKS5__ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEEC1INS2_16StandardSkeletonEEEPT__ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEEC2INS2_16StandardSkeletonEEEPT__ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEEC1IS3_S4_EEPT_T0__ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEEC2IS3_S4_EEPT_T0__ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx8SkeletonENS2_10GfxDeleterEED2Ev_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE7DestroyEv_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED1Ev_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED2Ev_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE7DestroyEv_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED1Ev_ZN2nw2ut7Signal2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEED2Ev_ZN2nw2ut7Signal3IvPNS_3gfx5ModelENS2_3res7ResMeshEPNS2_13RenderContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot3IvS4_S6_S8_SC_EEE7DestroyEv_ZN2nw2ut7Signal3IvPNS_3gfx5ModelENS2_3res7ResMeshEPNS2_13RenderContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot3IvS4_S6_S8_SC_EEED1Ev_ZN2nw2ut7Signal3IvPNS_3gfx5ModelENS2_3res7ResMesh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4anim3res16ResTransformAnimEfPKN2nn4math10Transform3Eb_ZNK2nw3gfx22TransformAnimEvaluator23EvaluateMemberBakedAnimEPNS0_19CalculatedTransformENS_4anim3res21ResBakedTransformAnimEfPKN2nn4math10Transform3Eb_ZNK2nw3gfx22TransformAnimEvaluator9GetResultEPvi_ZN2nn4math10Transform3C1Ev_ZN2nn4math10Transform3C2Ev_ZN2nn4math10VEC3IsZeroEPKNS0_4VEC3E_ZN2nn4math11_Transform3C1Ev_ZN2nn4math11_Transform3C2Ev_ZN2nn4math14MTX34RotXYZRadEPNS0_5MTX34Efff_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv616MTX34RotXYZFIdxCEPNS0_5MTX34Efff_ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx10AnimObject4BindEPNS0_9AnimGroupE_ZN2nw3gfx10AnimObjectD1Ev_ZN2nw3gfx10AnimObjectD2Ev_ZN2nw3gfx17BaseAnimEvaluator10ChangeAnimENS_4anim3res7ResAnimE_ZN2nw3gfx17BaseAnimEvaluator10SetResAnimENS_4anim3res7ResAnimE_ZN2nw3gfx17BaseAnimEvaluator11UpdateFrameEv_ZN2nw3gfx17BaseAnimEvaluator7ReleaseEv_ZN2nw3gfx17BaseAnimEvaluatorD1Ev_ZN2nw3gfx17BaseAnimEvaluatorD2Ev_ZN2nw3gfx19CalculatedTransform11DirectScaleEv_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform11EnableFlagsEjb_ZN2nw3gfx19CalculatedTransform12DisableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetRotateXYZEfff_ZN2nw3gfx19CalculatedTransform12SetTransformERKN2nn4math10Transform3E_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx19CalculatedTransform16UpdateScaleFlagsEv_ZN2nw3gfx19CalculatedTransform21DirectTransformMatrixEv_ZN2nw3gfx19CalculatedTransform21SetRotateAndTranslateERKN2nn4math4VEC3ES6__ZN2nw3gfx19CalculatedTransform8SetScaleERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransformC1ERKS1__ZN2nw3gfx19CalculatedTransformC2ERKS1__ZN2nw3gfx19CalculatedTransformC1Ev_ZN2nw3gfx19CalculatedTransformC2Ev_ZN2nw3gfx22TransformAnimEvaluator10ChangeAnimENS_4anim3res7ResAnimE_ZN2nw3gfx22TransformAnimEvaluator11UpdateCacheEv_ZN2nw3gfx22TransformAnimEvaluator14SetCacheBufferEPvi_ZN2nw3gfx22TransformAnimEvaluator21UpdateCacheNonVirtualEv_ZN2nw3gfx22TransformAnimEvaluatorD0Ev_ZN2nw3gfx22TransformAnimEvaluatorD1Ev_ZN2nw3gfx22TransformAnimEvaluatorD2Ev_ZN2nw3gfx6ResultC1Ev_ZN2nw3gfx6ResultC2Ev_ZN2nw3gfx6ResultaSES1__ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw4anim19AnimFrameController11SetEndFrameEf_ZN2nw4anim19AnimFrameController11UpdateFrameEv_ZN2nw4anim19AnimFrameController12GetAnimFrameEv_ZN2nw4anim19AnimFrameController12SetStepFrameEf_ZN2nw4anim19AnimFrameController13SetPlayPolicyEPFffffPvE_ZN2nw4anim19AnimFrameController13SetStartFrameEf_ZN2nw4anim19AnimFrameController8SetFrameEf_ZN2nw4anim19AnimFrameControllerD0Ev_ZN2nw4anim19AnimFrameControllerD1Ev_ZN2nw4anim19AnimFrameControllerD2Ev_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res13ResMemberAnim12GetClassNameEv_ZN2nw4anim3res13ResMemberAnimC1EPKv_ZN2nw4anim3res13ResMemberAnimC2EPKv_ZN2nw4anim3res16ResFullBakedAnimC1ENS1_13ResMemberAnimE_ZN2nw4anim3res16ResFullBakedAnimC2ENS1_13ResMemberAnimE_ZN2nw4anim3res16ResTransformAnimC1ENS1_13ResMemberAnimE_ZN2nw4anim3res16ResTransformAnimC2ENS1_13ResMemberAnimE_ZN2nw4anim3res21ResBakedTransformAnimC1ENS1_13ResMemberAnimE_ZN2nw4anim3res21ResBakedTransformAnimC2ENS1_13ResMemberAnimE_ZN2nw4anim3res7ResAnim12GetClassNameEv_ZN2nw4anim3res7ResAnim16GetMemberAnimSetEi_ZN2nw4anim3res7ResAnim3refEv_ZN2nw4anim9AnimFrame10ResetFrameEf_ZN2nw4anim9AnimFrame8SetFrameEf_ZN2nw4anim9AnimFrameD1Ev_ZN2nw4anim9AnimFrameD2Ev_ZNK2nn4math4VEC36IsZeroEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw3gfx17BaseAnimEvaluator12GetStepFrameEv_ZNK2nw3gfx19CalculatedTransform12GetTranslateEPN2nn4math4VEC3E_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx19CalculatedTransform8GetFlagsEv_ZNK2nw3gfx22TransformAnimEvaluator13HasMemberAnimEi_ZNK2nw3gfx22TransformAnimEvaluator14GetCacheBufferEv_ZNK2nw3gfx22TransformAnimEvaluator18GetRuntimeTypeInfoEv_ZNK2nw3gfx22TransformAnimEvaluator24GetCacheBufferSizeNeededEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9AnimGroup12GetTargetPtrEi_ZNK2nw3gfx9AnimGroup14GetMemberCountEv_ZNK2nw3gfx9AnimGroup16GetOriginalValueEi_ZNK2nw4anim19AnimFrameController12GetStepFrameEv_ZNK2nw4anim19AnimFrameController8GetFrameEv_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res13ResMemberAnim16GetPrimitiveTypeEv_ZNK2nw4anim3res13ResMemberAnim3refEv_ZNK2nw4anim3res13ResMemberAnim8GetFlagsEv_ZNK2nw4anim3res16ResFullBakedAnim12GetTransformEv_ZNK2nw4anim3res16ResFullBakedAnim17EvaluateTransformEPN2nn4math5MTX34Ef_ZNK2nw4anim3res16ResFullBakedAnim3refEv_ZNK2nw4anim3res16ResTransformAnim14EvaluateScaleXEf_ZNK2nw4anim3res16ResTransformAnim14EvaluateScaleYEf_ZNK2nw4anim3res16ResTransformAnim14EvaluateScaleZEf_ZNK2nw4anim3res16ResTransformAnim15EvaluateRotateXEf_ZNK2nw4anim3res16ResTransformAnim15EvaluateRotateYEf_ZNK2nw4anim3res16ResTransformAnim15EvaluateRotateZEf_ZNK2nw4anim3res16ResTransformAnim18EvaluateTranslateXEf_ZNK2nw4anim3res16ResTransformAnim18EvaluateTranslateYEf_ZNK2nw4anim3res16ResTransformAnim18EvaluateTranslateZEf_ZNK2nw4anim3res16ResTransformAnim3refEv_ZNK2nw4anim3res21ResBakedTransformAnim13EvaluateScaleEPN2nn4math4VEC3EPjf_ZNK2nw4anim3res21ResBakedTransformAnim14EvaluateRotateEPN2nn4math5MTX34EPjf_ZNK2nw4anim3res21ResBakedTransformAnim17EvaluateTranslateEPN2nn4math5MTX34EPjf_ZNK2nw4anim3res21ResBakedTransformAnim3refEv_ZNK2nw4anim3res7ResAnim11GetLoopModeEv_ZNK2nw4anim3res7ResAnim12GetFrameSizeEv_ZNK2nw4anim3res7ResAnim16GetMemberAnimSetEi_ZNK2nw4anim3res7ResAnim21GetMemberAnimSetCountEv_ZNK2nw4anim3res7ResAnim3refEv_ZNK2nw4anim9AnimFrame8GetFrameEv_ZnwjPv_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx19CalculatedTransform4FlagEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjiEET_RKS2_RKT0__ZN2nw2ut11DisableFlagIjjEET_RKS2_RKT0__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut9CheckFlagIjjEEbRKT_RKT0__ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE11SetCapacityEi_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE13destroy_rangeEPS3_S5__ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE3endEv_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE4swapERS4__ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE5beginEv_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE5clearEv_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE5eraseIPS3_EET_S7__ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE6ResizeEi_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE6resizeEi_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE7destroyEPS3__ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE7reserveEi_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE9constructEPS3__ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEC1Ev_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEC2Ev_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEC1IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEC2IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEED1Ev_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEED2Ev_ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEaSES4__ZN2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEixEi_ZN2nw2ut9MoveArrayIiE13destroy_rangeEPiS3__ZN2nw2ut9MoveArrayIiE3endEv_ZN2nw2ut9MoveArrayIiE5beginEv_ZN2nw2ut9MoveArrayIiE5clearEv_ZN2nw2ut9MoveArrayIiE5eraseIPiEET_S5__ZN2nw2ut9MoveArrayIiED1Ev_ZN2nw2ut9MoveArrayIiED2Ev_ZN2nw2ut9MoveArrayIiEixEi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res11ResAnimDataEE3ptrEv_ZN2nw2ut9ResCommonINS_4anim3res17ResMemberAnimDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res17ResMemberAnimDataEEC2EPKv_ZN4__rw12__rw_destroyIN2nw3gfx19CalculatedTransformEEEvRT__ZN4__rw12__rw_destroyIPN2nw3gfx19CalculatedTransformEEEvT_S5__ZN4__rw14__rw_constructIN2nw3gfx19CalculatedTransformES3_EEvPT_RKT0__ZNK2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE4sizeEv_ZNK2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE5EmptyEv_ZNK2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE5emptyEv_ZNK2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE8ElementsEv_ZNK2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEE8capacityEv_ZNK2nw2ut9MoveArrayINS_3gfx19CalculatedTransformEEixEi_ZNK2nw2ut9MoveArrayIPKvE4SizeEv_ZNK2nw2ut9MoveArrayIPKvE4sizeEv_ZNK2nw2ut9MoveArrayIPKvEixEi_ZNK2nw2ut9MoveArrayIPvE4SizeEv_ZNK2nw2ut9MoveArrayIPvE4sizeEv_ZNK2nw2ut9MoveArrayIPvEixEi_ZNK2nw2ut9MoveArrayIiE11GetCapacityEv_ZNK2nw2ut9MoveArrayIiE4SizeEv_ZNK2nw2ut9MoveArrayIiE4sizeEv_ZNK2nw2ut9MoveArrayIiE8CapacityEv_ZNK2nw2ut9MoveArrayIiE8capacityEv_ZNK2nw2ut9MoveArrayIiEixEi_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res11ResAnimDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res17ResMemberAnimDataEE3ptrEv_ZSt18uninitialized_copyIPN2nw3gfx19CalculatedTransformES3_ET0_T_S5_S4__ZZN2nn4math5MTX348IdentityEvE8identity_ZTIN2nw3gfx10AnimObjectE_ZTIN2nw3gfx11AnimBlenderE_ZTIN2nw3gfx25TransformAnimInterpolatorE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx10AnimObjectE_ZTSN2nw3gfx11AnimBlenderE_ZTSN2nw3gfx25TransformAnimInterpolatorE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx11AnimBlenderE_ZTVN2nw3gfx25TransformAnimInterpolatorE_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZZNK2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZN2nw3gfx25TransformAnimInterpolator10s_TypeInfoE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZNK2nw3gfx25TransformAnimInterpolator9GetResultEPvi_ZN2nn4math13VEC3SquareLenEPKNS0_4VEC3E_ZN2nn4math14MTX34RotXYZRadEPNS0_5MTX34Efff_ZN2nn4math4FAbsEf_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv616MTX34RotXYZFIdxCEPNS0_5MTX34Efff_ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx10AnimObjectD1Ev_ZN2nw3gfx10AnimObjectD2Ev_ZN2nw3gfx11AnimBlender11UpdateCacheEv_ZN2nw3gfx11AnimBlender11UpdateFrameEv_ZN2nw3gfx11AnimBlender7ReleaseEv_ZN2nw3gfx11AnimBlender7TryBindEPNS0_9AnimGroupE_ZN2nw3gfx11AnimBlenderD0Ev_ZN2nw3gfx11AnimBlenderD1Ev_ZN2nw3gfx11AnimBlenderD2Ev_ZN2nw3gfx16AnimInterpolatorD1Ev_ZN2nw3gfx16AnimInterpolatorD2Ev_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform11EnableFlagsEjb_ZN2nw3gfx19CalculatedTransform12DisableFlagsEj_ZN2nw3gfx19CalculatedTransform12RestoreFlagsEjj_ZN2nw3gfx19CalculatedTransform12SetTransformERKN2nn4math10Transform3E_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx19CalculatedTransform15SetRotateMatrixEfffffffff_ZN2nw3gfx19CalculatedTransform16UpdateScaleFlagsEv_ZN2nw3gfx19CalculatedTransform21SetRotateAndTranslateERKN2nn4math4VEC3ES6__ZN2nw3gfx19CalculatedTransform22AdjustZeroRotateMatrixEbRKN2nn4math5MTX34E_ZN2nw3gfx19CalculatedTransformC1Ev_ZN2nw3gfx19CalculatedTransformC2Ev_ZN2nw3gfx21AnimWeightNearlyEqualEff_ZN2nw3gfx22TransformAnimEvaluator22CheckWeightsNearlyZeroEPKf_ZN2nw3gfx22TransformAnimEvaluator25DisableSRTWeightsIfNeededEPfPKNS0_10AnimObjectE_ZN2nw3gfx24AnimWeightNearlyEqualOneEf_ZN2nw3gfx25AnimWeightNearlyEqualZeroEf_ZN2nw3gfx25TransformAnimInterpolatorD0Ev_ZN2nw3gfx25TransformAnimInterpolatorD1Ev_ZN2nw3gfx25TransformAnimInterpolatorD2Ev_ZN2nw3gfx27GetAnimWeightNormalizeScaleEf_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx10AnimObject12GetAnimGroupEv_ZNK2nw3gfx11AnimBlender13HasMemberAnimEi_ZNK2nw3gfx11AnimBlender18GetRuntimeTypeInfoEv_ZNK2nw3gfx16AnimInterpolator15NormalizeWeightEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx19CalculatedTransform15TransformMatrixEv_ZNK2nw3gfx19CalculatedTransform8GetFlagsEv_ZNK2nw3gfx22TransformAnimEvaluator18GetIsScaleDisabledEv_ZNK2nw3gfx22TransformAnimEvaluator19GetIsRotateDisabledEv_ZNK2nw3gfx22TransformAnimEvaluator22GetIsTranslateDisabledEv_ZNK2nw3gfx25TransformAnimInterpolator18GetRuntimeTypeInfoEv_ZNK2nw3gfx9AnimGroup16GetOriginalValueEi_ZNK2nw3gfx9AnimGroup17GetBlendOperationEi_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw3gfx9AnimGroup24GetBlendOperationInGroupEi_ZNK2nw4anim11AnimBlendOp12HasPostBlendEv_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res18ResAnimGroupMember22GetBlendOperationIndexEv_ZNK2nw4anim3res18ResAnimGroupMember3refEvfabsf_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DisableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DynamicCastIPKNS_3gfx22TransformAnimEvaluatorEKNS2_10AnimObjectEEET_PT0__ZN2nw2ut8internal19GetTypeInfoFromPtr_IKNS_3gfx22TransformAnimEvaluatorEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut9CheckFlagIjjEEbRKT_RKT0__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZN2nw2ut9MoveArrayIfE13destroy_rangeEPfS3__ZN2nw2ut9MoveArrayIfE3endEv_ZN2nw2ut9MoveArrayIfE5beginEv_ZN2nw2ut9MoveArrayIfE5clearEv_ZN2nw2ut9MoveArrayIfE5eraseIPfEET_S5__ZN2nw2ut9MoveArrayIfED1Ev_ZN2nw2ut9MoveArrayIfED2Ev_ZN2nw2ut9MoveArrayIfEixEi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC2EPKv_ZN2nw3gfx19CalculatedTransform15SetRotateMatrixIN2nn4math5MTX34EEEvRKT__ZNK2nw2ut9MoveArrayIPKvE4SizeEv_ZNK2nw2ut9MoveArrayIPKvE4sizeEv_ZNK2nw2ut9MoveArrayIPKvEixEi_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEEixEi_ZNK2nw2ut9MoveArrayIfE4SizeEv_ZNK2nw2ut9MoveArrayIfE4sizeEv_ZNK2nw2ut9MoveArrayIfEixEi_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEE3ptrEv_ZZN2nn4math5MTX348IdentityEvE8identity_ZTIN2nw3gfx10AnimObjectE_ZTIN2nw3gfx11AnimBlenderE_ZTIN2nw3gfx22TransformAnimOverriderE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx10AnimObjectE_ZTSN2nw3gfx11AnimBlenderE_ZTSN2nw3gfx22TransformAnimOverriderE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx11AnimBlenderE_ZTVN2nw3gfx22TransformAnimOverriderE_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw4anim3res12ResAnimGroup3refEvE12__FUNCTION___ZZNK2nw4anim3res18ResAnimGroupMember3refEvE12__FUNCTION___ZN2nw3gfx22TransformAnimOverrider10s_TypeInfoE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZNK2nw3gfx22TransformAnimOverrider9GetResultEPvi_ZN2nn4math4FAbsEf_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx10AnimObjectD1Ev_ZN2nw3gfx10AnimObjectD2Ev_ZN2nw3gfx11AnimBlender11UpdateCacheEv_ZN2nw3gfx11AnimBlender11UpdateFrameEv_ZN2nw3gfx11AnimBlender7ReleaseEv_ZN2nw3gfx11AnimBlender7TryBindEPNS0_9AnimGroupE_ZN2nw3gfx11AnimBlenderD0Ev_ZN2nw3gfx11AnimBlenderD1Ev_ZN2nw3gfx11AnimBlenderD2Ev_ZN2nw3gfx13AnimOverriderD1Ev_ZN2nw3gfx13AnimOverriderD2Ev_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12DisableFlagsEj_ZN2nw3gfx19CalculatedTransform12RestoreFlagsEjj_ZN2nw3gfx19CalculatedTransform16UpdateScaleFlagsEv_ZN2nw3gfx19CalculatedTransformC1Ev_ZN2nw3gfx19CalculatedTransformC2Ev_ZN2nw3gfx21AnimWeightNearlyEqualEff_ZN2nw3gfx22TransformAnimEvaluator22CheckWeightsNearlyZeroEPKf_ZN2nw3gfx22TransformAnimEvaluator25DisableSRTWeightsIfNeededEPfPKNS0_10AnimObjectE_ZN2nw3gfx22TransformAnimOverriderD0Ev_ZN2nw3gfx22TransformAnimOverriderD1Ev_ZN2nw3gfx22TransformAnimOverriderD2Ev_ZN2nw3gfx25AnimWeightNearlyEqualZeroEf_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw4anim3res12ResAnimGroup12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMember12GetClassNameEv_ZN2nw4anim3res18ResAnimGroupMemberC1EPKv_ZN2nw4anim3res18ResAnimGroupMemberC2EPKv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx11AnimBlender13HasMemberAnimEi_ZNK2nw3gfx11AnimBlender18GetRuntimeTypeInfoEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx19CalculatedTransform8GetFlagsEv_ZNK2nw3gfx22TransformAnimEvaluator18GetIsScaleDisabledEv_ZNK2nw3gfx22TransformAnimEvaluator19GetIsRotateDisabledEv_ZNK2nw3gfx22TransformAnimEvaluator22GetIsTranslateDisabledEv_ZNK2nw3gfx22TransformAnimOverrider18GetRuntimeTypeInfoEv_ZNK2nw3gfx9AnimGroup17GetBlendOperationEi_ZNK2nw3gfx9AnimGroup21GetResAnimGroupMemberEi_ZNK2nw3gfx9AnimGroup24GetBlendOperationInGroupEi_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv_ZNK2nw4anim3res12ResAnimGroup3refEv_ZNK2nw4anim3res18ResAnimGroupMember22GetBlendOperationIndexEv_ZNK2nw4anim3res18ResAnimGroupMember3refEvfabsf_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DisableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DynamicCastIPKNS_3gfx22TransformAnimEvaluatorEKNS2_10AnimObjectEEET_PT0__ZN2nw2ut8internal19GetTypeInfoFromPtr_IKNS_3gfx22TransformAnimEvaluatorEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut9CheckFlagIjjEEbRKT_RKT0__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE13destroy_rangeEPS4_S6__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE3endEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5beginEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5clearEv_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE5eraseIPS4_EET_S8__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEED1Ev_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEED2Ev_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEEC2EPKv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_4anim11AnimBlendOpEEixEi_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_4anim3res22ResAnimGroupMemberDataEE3ptrEv_ZZN2nn4math5MTX348IdentityEvE8identity_ZZN2nw3gfx19CalculatedTransform8IdentityEvE8identity_ZTIN2nw3gfx11SceneObjectE_ZTIN2nw3gfx13TransformNodeE_ZTIN2nw3gfx9GfxObjectE_ZTSN2nw3gfx11SceneObjectE_ZTSN2nw3gfx13TransformNodeE_ZTSN2nw3gfx9GfxObjectE_ZTVN2nw3gfx11SceneObjectE_ZTVN2nw3gfx13TransformNodeE_ZTVN2nw3gfx9GfxObjectE_ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw3gfx13TransformNode10s_TypeInfoE_ZGVZN2nn4math5MTX348IdentityEvE8identity_ZGVZN2nw3gfx19CalculatedTransform8IdentityEvE8identity_ZN2nw3gfx13TransformNode10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx13TransformNode14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx13TransformNode15CreateCallbacksEPNS_2os10IAllocatorE_ZN2nw3gfx13TransformNode15UpdateTransformEPNS0_18WorldMatrixUpdaterEPNS0_12SceneContextE_ZN2nw3gfx13TransformNode28InvalidateInverseWorldMatrixEv_ZN2nw3gfx13TransformNode6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx13TransformNode6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx13TransformNodeC1EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionE_ZN2nw3gfx13TransformNodeC2EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionE_ZNK2nw3gfx13TransformNode18InverseWorldMatrixEv_ZN2nn4math12MTX34InverseEPNS0_5MTX34ERKS1__ZN2nn4math13MTX34IdentityEPNS0_5MTX34E_ZN2nn4math14MTX34MultScaleEPNS0_5MTX34ERKS1_RKNS0_4VEC3E_ZN2nn4math14MTX34RotXYZRadEPNS0_5MTX34Efff_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv613MTX34InverseCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv615MTX34MultScaleCEPNS0_5MTX34EPKS2_PKNS0_4VEC3E_ZN2nn4math5ARMv616MTX34RotXYZFIdxCEPNS0_5MTX34Efff_ZN2nn4math5MTX348IdentityEv_ZN2nn4math5MTX34C1ERKS1__ZN2nn4math5MTX34C2ERKS1__ZN2nn4math5MTX34C1Effffffffffff_ZN2nn4math5MTX34C2Effffffffffff_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nn4math9MTX34CopyEPNS0_5MTX34ERKS1__ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11SceneObjectC1EPNS_2os10IAllocatorENS0_3res14ResSceneObjectE_ZN2nw3gfx11SceneObjectC2EPNS_2os10IAllocatorENS0_3res14ResSceneObjectE_ZN2nw3gfx11SceneObjectD0Ev_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx13TransformNode11WorldMatrixEv_ZN2nw3gfx13TransformNode14WorldTransformEv_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode30PostCalculateWorldMatrixSignalEv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD0Ev_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12DisableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetTransformERKN2nn4math10Transform3E_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx19CalculatedTransform16UpdateScaleFlagsEv_ZN2nw3gfx19CalculatedTransform19ResetTransformFlagsEv_ZN2nw3gfx19CalculatedTransform21SetRotateAndTranslateERKN2nn4math4VEC3ES6__ZN2nw3gfx19CalculatedTransform8IdentityEv_ZN2nw3gfx19CalculatedTransformC1Ej_ZN2nw3gfx19CalculatedTransformC2Ej_ZN2nw3gfx19CalculatedTransformC1Ev_ZN2nw3gfx19CalculatedTransformC2Ev_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1ERKS2__ZN2nw3gfx3res12ResSceneNodeC2ERKS2__ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res16ResTransformNode12GetTransformEv_ZN2nw3gfx3res16ResTransformNode14GetWorldMatrixEv_ZN2nw3gfx3res16ResTransformNode3refEv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx6ResultoREj_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAll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id_ptrEv_ZNK2nw3gfx3res14ResLookupTable11GetTypeInfoEv_ZNK2nw3gfx3res14ResLookupTable3refEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZN2nw2ut11SafeCleanupINS_3gfx3res19ResImageLookupTableEEEvT__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResReferenceLookupTableENS3_19ResImageLookupTableEEET_T0__ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC2EPKv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZZN2nw3gfx3res17ResFragmentShader3refEvE12__FUNCTION___ZZN2nw3gfx3res19ResFragmentLighting14ToConfigDetailENS2_6ConfigEE17configDetailTable_ZZN2nw3gfx3res19ResFragmentLighting3refEvE12__FUNCTION___ZZN2nw3gfx3res22ResLightingLookupTable3refEvE12__FUNCTION___ZZN2nw3gfx3res24ResFragmentLightingTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res19ResFragmentLighting3refEvE12__FUNCTION___ZN2nw3gfx3res17ResFragmentShader19CheckFragmentShaderEv_ZN2nw3gfx3res17ResFragmentShader5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res17ResFragmentShader7CleanupEv_ZN2nw3gfx3res24ResFragmentLightingTable5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res24ResFragmentLightingTable7CleanupEv_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw3gfx3res14ResLookupTable12GetClassNameEv_ZN2nw3gfx3res14ResLookupTableC1EPKv_ZN2nw3gfx3res14ResLookupTableC2EPKv_ZN2nw3gfx3res17ResFragmentShader12GetClassNameEv_ZN2nw3gfx3res17ResFragmentShader19GetFragmentLightingEv_ZN2nw3gfx3res17ResFragmentShader24GetFragmentLightingTableEv_ZN2nw3gfx3res17ResFragmentShader3refEv_ZN2nw3gfx3res19ResFragmentLighting12GetClassNameEv_ZN2nw3gfx3res19ResFragmentLighting14ToConfigDetailENS2_6ConfigE_ZN2nw3gfx3res19ResFragmentLighting16SetFresnelConfigENS2_13FresnelConfigE_ZN2nw3gfx3res19ResFragmentLighting3refEv_ZN2nw3gfx3res19ResFragmentLighting8SetFlagsEj_ZN2nw3gfx3res19ResFragmentLightingC1EPKv_ZN2nw3gfx3res19ResFragmentLightingC2EPKv_ZN2nw3gfx3res22ResLightingLookupTable10GetSamplerEv_ZN2nw3gfx3res22ResLightingLookupTable12GetClassNameEv_ZN2nw3gfx3res22ResLightingLookupTable3refEv_ZN2nw3gfx3res22ResLightingLookupTable7CleanupEv_ZN2nw3gfx3res22ResLightingLookupTableC1EPKv_ZN2nw3gfx3res22ResLightingLookupTableC2EPKv_ZN2nw3gfx3res23ResReferenceLookupTableC1EPKv_ZN2nw3gfx3res23ResReferenceLookupTableC2EPKv_ZN2nw3gfx3res24ResFragmentLightingTable12GetClassNameEv_ZN2nw3gfx3res24ResFragmentLightingTable17GetFresnelSamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable22GetReflectanceBSamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable22GetReflectanceGSamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable22GetReflectanceRSamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable23GetDistribution0SamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable23GetDistribution1SamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable3refEv_ZN2nw3gfx3res24ResFragmentLightingTableC1EPKv_ZN2nw3gfx3res24ResFragmentLightingTableC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx6ResultoREj_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx3res14ResLookupTable11GetTypeInfoEv_ZNK2nw3gfx3res14ResLookupTable3refEv_ZNK2nw3gfx3res19ResFragmentLighting14GetLayerConfigEv_ZNK2nw3gfx3res19ResFragmentLighting16GetFresnelConfigEv_ZNK2nw3gfx3res19ResFragmentLighting3refEv_ZNK2nw3gfx3res19ResFragmentLighting8GetFlagsEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZN2nw2ut11DisableFlagIiNS_3gfx3res23ResFragmentLightingData4FlagEEET_RKS6_RKT0__ZN2nw2ut11SafeCleanupINS_3gfx3res14ResLookupTableEEEvT__ZN2nw2ut11SafeCleanupINS_3gfx3res22ResLightingLookupTableEEEvT__ZN2nw2ut11SafeCleanupINS_3gfx3res24ResFragmentLightingTableEEEvT__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut9CheckFlagINS_3gfx3res19ResFragmentLighting12ConfigDetailENS4_7LutTypeEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIiNS_3gfx3res23ResFragmentLightingData4FlagEEEbRKT_RKT0__ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEEC2EPKv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEE3ptrEv_ZZN2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res13ResFileHeader3refEvE12__FUNCTION___ZN2nw3gfx3res15ResGraphicsFile5SetupEPNS_2os10IAllocatorES2__ZN2nw3gfx3res15ResGraphicsFile7CleanupEv_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatricia3refEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut18ResDicPatriciaData12GetBeginNodeEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal13CheckRevisionEjj_ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res17ResLookupTableSetENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res6ResFogENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res8ResLightENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res9ResShaderENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_4anim3res12ResLightAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_4anim3res13ResCameraAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_4anim3res7ResAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res17ResLookupTableSetENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res6ResFogENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResLightENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res9ResShaderENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_4anim3res12ResLightAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_4anim3res13ResCameraAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_4anim3res7ResAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res13ResFileHeader12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResGraphicsFile10GetLutSetsEi_ZN2nw3gfx3res15ResGraphicsFile10GetLutSetsEv_ZN2nw3gfx3res15ResGraphicsFile10GetShadersEi_ZN2nw3gfx3res15ResGraphicsFile10GetShadersEv_ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEi_ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEv_ZN2nw3gfx3res15ResGraphicsFile13GetLightAnimsEi_ZN2nw3gfx3res15ResGraphicsFile13GetLightAnimsEv_ZN2nw3gfx3res15ResGraphicsFile14GetCameraAnimsEi_ZN2nw3gfx3res15ResGraphicsFile14GetCameraAnimsEv_ZN2nw3gfx3res15ResGraphicsFile16GetMaterialAnimsEi_ZN2nw3gfx3res15ResGraphicsFile16GetMaterialAnimsEv_ZN2nw3gfx3res15ResGraphicsFile16GetSkeletalAnimsEi_ZN2nw3gfx3res15ResGraphicsFile16GetSkeletalAnimsEv_ZN2nw3gfx3res15ResGraphicsFile18GetVisibilityAnimsEi_ZN2nw3gfx3res15ResGraphicsFile18GetVisibilityAnimsEv_ZN2nw3gfx3res15ResGraphicsFile3refEv_ZN2nw3gfx3res15ResGraphicsFile7GetFogsEi_ZN2nw3gfx3res15ResGraphicsFile7GetFogsEv_ZN2nw3gfx3res15ResGraphicsFile9GetLightsEi_ZN2nw3gfx3res15ResGraphicsFile9GetLightsEv_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEi_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res17ResLookupTableSetC1EPKv_ZN2nw3gfx3res17ResLookupTableSetC2EPKv_ZN2nw3gfx3res6ResFogC1EPKv_ZN2nw3gfx3res6ResFogC2EPKv_ZN2nw3gfx3res8ResLightC1EPKv_ZN2nw3gfx3res8ResLightC2EPKv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx3res9ResShaderC1EPKv_ZN2nw3gfx3res9ResShaderC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw4anim3res12ResLightAnimC1EPKv_ZN2nw4anim3res12ResLightAnimC2EPKv_ZN2nw4anim3res13ResCameraAnimC1EPKv_ZN2nw4anim3res13ResCameraAnimC2EPKv_ZN2nw4anim3res7ResAnimC1EPKv_ZN2nw4anim3res7ResAnimC2EPKv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw3gfx3res13ResFileHeader11GetRevisionEv_ZNK2nw3gfx3res13ResFileHeader3refEv_ZNK2nw3gfx3res15ResGraphicsFile12GetFogsCountEv_ZNK2nw3gfx3res15ResGraphicsFile14GetLightsCountEv_ZNK2nw3gfx3res15ResGraphicsFile14GetModelsCountEv_ZNK2nw3gfx3res15ResGraphicsFile15GetLutSetsCountEv_ZNK2nw3gfx3res15ResGraphicsFile15GetShadersCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetTexturesCountEv_ZNK2nw3gfx3res15ResGraphicsFile18GetLightAnimsCountEv_ZNK2nw3gfx3res15ResGraphicsFile19GetCameraAnimsCountEv_ZNK2nw3gfx3res15ResGraphicsFile21GetMaterialAnimsCountEv_ZNK2nw3gfx3res15ResGraphicsFile21GetSkeletalAnimsCountEv_ZNK2nw3gfx3res15ResGraphicsFile23GetVisibilityAnimsCountEv_ZNK2nw3gfx3res15ResGraphicsFile3refEv_ZNK2nw3gfx6Result7GetCodeEv_ZN2nw2ut11SafeCleanupINS_3gfx3res10ResTextureEEEvT__ZN2nw2ut11SafeCleanupINS_3gfx3res17ResLookupTableSetEEEvT__ZN2nw2ut11SafeCleanupINS_3gfx3res6ResFogEEEvT__ZN2nw2ut11SafeCleanupINS_3gfx3res8ResLightEEEvT__ZN2nw2ut11SafeCleanupINS_3gfx3res8ResModelEEEvT__ZN2nw2ut11SafeCleanupINS_3gfx3res9ResShaderEEEvT__ZN2nw2ut11SafeCleanupINS_4anim3res12ResLightAnimEEEvT__ZN2nw2ut11SafeCleanupINS_4anim3res13ResCameraAnimEEEvT__ZN2nw2ut11SafeCleanupINS_4anim3res7ResAnimEEEvT__ZN2nw2ut14SafeCleanupAllINS0_8internal8ResArrayINS_3gfx3res10ResTextureENS2_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEEEEvT__ZN2nw2ut14SafeCleanupAllINS0_8internal8ResArrayINS_3gfx3res17ResLookupTableSetENS2_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEEEEvT__ZN2nw2ut14SafeCleanupAllINS0_8internal8ResArrayINS_3gfx3res6ResFogENS2_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEEEEvT__ZN2nw2ut14SafeCleanupAllINS0_8internal8ResArrayINS_3gfx3res8ResLightENS2_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEEEEvT__ZN2nw2ut14SafeCleanupAllINS0_8internal8ResArrayINS_3gfx3res8ResModelENS2_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEEEEvT__ZN2nw2ut14SafeCleanupAllINS0_8internal8ResArrayINS_3gfx3res9ResShaderENS2_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEEEEvT__ZN2nw2ut14SafeCleanupAllINS0_8internal8ResArrayINS_4anim3res12ResLightAnimENS2_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEEEEvT__ZN2nw2ut14SafeCleanupAllINS0_8internal8ResArrayINS_4anim3res13ResCameraAnimENS2_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEEEEvT__ZN2nw2ut14SafeCleanupAllINS0_8internal8ResArrayINS_4anim3res7ResAnimENS2_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEEEEvT__ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res10ResTextureEE8GetValueEPNS3_14ResDicNodeDataE_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res17ResLookupTableSetEE8GetValueEPNS3_14ResDicNodeDataE_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res6ResFogEE8GetValueEPNS3_14ResDicNodeDataE_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res8ResLightEE8GetValueEPNS3_14ResDicNodeDataE_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res8ResModelEE8GetValueEPNS3_14ResDicNodeDataE_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res9ResShaderEE8GetValueEPNS3_14ResDicNodeDataE_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_4anim3res12ResLightAnimEE8GetValueEPNS3_14ResDicNodeDataE_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_4anim3res13ResCameraAnimEE8GetValueEPNS3_14ResDicNodeDataE_ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_4anim3res7ResAnimEE8GetValueEPNS3_14ResDicNodeDataE_ZN2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC1EPNS7_14ResDicNodeDataE_ZN2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC2EPNS7_14ResDicNodeDataE_ZN2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorppEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEC2EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res17ResLookupTableSetENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res17ResLookupTableSetENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res17ResLookupTableSetENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC1EPNS7_14ResDicNodeDataE_ZN2nw2ut8int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nternal8ResArrayINS_4anim3res13ResCameraAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_4anim3res13ResCameraAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC1EPNS7_14ResDicNodeDataE_ZN2nw2ut8internal8ResArrayINS_4anim3res13ResCameraAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC2EPNS7_14ResDicNodeDataE_ZN2nw2ut8internal8ResArrayINS_4anim3res13ResCameraAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorppEv_ZN2nw2ut8internal8ResArrayINS_4anim3res13ResCameraAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_4anim3res13ResCameraAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEC2EPvi_ZN2nw2ut8internal8ResArrayINS_4anim3res7ResAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_4anim3res7ResAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_4anim3res7ResAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC1EPNS7_14ResDicNodeDataE_ZN2nw2ut8internal8ResArrayINS_4anim3res7ResAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC2EPNS7_14ResDicNodeDataE_ZN2nw2ut8internal8ResArrayINS_4anim3res7ResAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorppEv_ZN2nw2ut8internal8ResArrayINS_4anim3res7ResAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_4anim3res7ResAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEC2EPvi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_4anim3res11ResAnimDataEEC1EPKv_ZN2nw2ut9ResCommonINS_4anim3res11ResAnimDataEEC2EPKv_ZN2nw3gfx8internal16ResCheckRevisionINS0_3res15ResGraphicsFileEEEbT__ZNK2nw2ut14SafeCleanupperINS_3gfx3res10ResTextureEEclES4__ZNK2nw2ut14SafeCleanupperINS_3gfx3res17ResLookupTableSetEEclES4__ZNK2nw2ut14SafeCleanupperINS_3gfx3res6ResFogEEclES4__ZNK2nw2ut14SafeCleanupperINS_3gfx3res8ResLightEEclES4__ZNK2nw2ut14SafeCleanupperINS_3gfx3res8ResModelEEclES4__ZNK2nw2ut14SafeCleanupperINS_3gfx3res9ResShaderEEclES4__ZNK2nw2ut14SafeCleanupperINS_4anim3res12ResLightAnimEEclES4__ZNK2nw2ut14SafeCleanupperINS_4anim3res13ResCameraAnimEEclES4__ZNK2nw2ut14SafeCleanupperINS_4anim3res7ResAnimEEclES4__ZNK2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res17ResLookupTableSetENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res6ResFogENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res8ResLightENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res9ResShaderENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv_ZNK2nw2ut8internal8ResArrayINS_4anim3res12ResLightAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv_ZNK2nw2ut8internal8ResArrayINS_4anim3res13ResCameraAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv_ZNK2nw2ut8internal8ResArrayINS_4anim3res7ResAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEE3ptrEv_ZSt8for_eachIN2nw2ut8internal8ResArrayINS0_3gfx3res10ResTextureENS2_17ResArrayDicTraitsINS1_18ResDicPatriciaDataEE6TraitsEE8iteratorENS1_14SafeCleanupperIS6_EEET0_T_SG_SF__ZSt8for_eachIN2nw2ut8internal8ResArrayINS0_3gfx3res17ResLookupTableSetENS2_17ResArrayDicTraitsINS1_18ResDicPatriciaDataEE6TraitsEE8iteratorENS1_14SafeCleanupperIS6_EEET0_T_SG_SF__ZSt8for_eachIN2nw2ut8internal8ResArrayINS0_3gfx3res6ResFogENS2_17ResArrayDicTraitsINS1_18ResDicPatriciaDataEE6TraitsEE8iteratorENS1_14SafeCleanupperIS6_EEET0_T_SG_SF__ZSt8for_eachIN2nw2ut8internal8ResArrayINS0_3gfx3res8ResLightENS2_17ResArrayDicTraitsINS1_18ResDicPatriciaDataEE6TraitsEE8iteratorENS1_14SafeCleanupperIS6_EEET0_T_SG_SF__ZSt8for_eachIN2nw2ut8internal8ResArrayINS0_3gfx3res8ResModelENS2_17ResArrayDicTraitsINS1_18ResDicPatriciaDataEE6TraitsEE8iteratorENS1_14SafeCleanupperIS6_EEET0_T_SG_SF__ZSt8for_eachIN2nw2ut8internal8ResArrayINS0_3gfx3res9ResShaderENS2_17ResArrayDicTraitsINS1_18ResDicPatriciaDataEE6TraitsEE8iteratorENS1_14SafeCleanupperIS6_EEET0_T_SG_SF__ZSt8for_eachIN2nw2ut8internal8ResArrayINS0_4anim3res12ResLightAnimENS2_17ResArrayDicTraitsINS1_18ResDicPatriciaDataEE6TraitsEE8iteratorENS1_14SafeCleanupperIS6_EEET0_T_SG_SF__ZSt8for_eachIN2nw2ut8internal8ResArrayINS0_4anim3res13ResCameraAnimENS2_17ResArrayDicTraitsINS1_18ResDicPatriciaDataEE6TraitsEE8iteratorENS1_14SafeCleanupperIS6_EEET0_T_SG_SF__ZSt8for_eachIN2nw2ut8internal8ResArrayINS0_4anim3res7ResAnimENS2_17ResArrayDicTraitsINS1_18ResDicPatriciaDataEE6TraitsEE8iteratorENS1_14SafeCleanupperIS6_EEET0_T_SG_SF__ZZN2nw3gfx3res22ResLightingLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw3gfx3res8ResLight5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res8ResLight7CleanupEv_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResLookupTable12GetClassNameEv_ZN2nw3gfx3res14ResLookupTableC1EPKv_ZN2nw3gfx3res14ResLookupTableC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res16ResFragmentLight15GetAngleSamplerEv_ZN2nw3gfx3res16ResFragmentLight18GetDistanceSamplerEv_ZN2nw3gfx3res16ResFragmentLight3refEv_ZN2nw3gfx3res16ResFragmentLightC1EPKv_ZN2nw3gfx3res16ResFragmentLightC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res22ResLightingLookupTable10GetSamplerEv_ZN2nw3gfx3res22ResLightingLookupTable12GetClassNameEv_ZN2nw3gfx3res22ResLightingLookupTable3refEv_ZN2nw3gfx3res22ResLightingLookupTable7CleanupEv_ZN2nw3gfx3res22ResLightingLookupTableC1EPKv_ZN2nw3gfx3res22ResLightingLookupTableC2EPKv_ZN2nw3gfx3res23ResReferenceLookupTableC1EPKv_ZN2nw3gfx3res23ResReferenceLookupTableC2EPKv_ZN2nw3gfx3res8ResLight3ptrEv_ZN2nw3gfx3res8ResLightC1EPKv_ZN2nw3gfx3res8ResLightC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx6ResultoREj_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx3res14ResLookupTable11GetTypeInfoEv_ZNK2nw3gfx3res14ResLookupTable3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZN2nw2ut11SafeCleanupINS_3gfx3res14ResLookupTableEEEvT__ZN2nw2ut11SafeCleanupINS_3gfx3res22ResLightingLookupTableEEEvT__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_8ResLightEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEEC2EPKv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZZN2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZN2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw3gfx3res14ResLookupTable5SetupEv_ZN2nw3gfx3res14ResLookupTable7CleanupEv_ZN2nw3gfx3res17ResLookupTableSet5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res17ResLookupTableSet7CleanupEv_ZN2nw3gfx3res23ResReferenceLookupTable10ForceSetupENS1_14ResLookupTableE_ZN2nw3gfx3res23ResReferenceLookupTable10ForceSetupEPKcNS1_14ResLookupTableE_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatricia3refEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut18ResDicPatriciaData12GetBeginNodeEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut8internal13CheckRevisionEjj_ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res19ResImageLookupTableENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res19ResImageLookupTableENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx3res14ResLookupTable11DereferenceEv_ZN2nw3gfx3res14ResLookupTable12GetClassNameEv_ZN2nw3gfx3res14ResLookupTable3refEv_ZN2nw3gfx3res14ResLookupTableC1EPKv_ZN2nw3gfx3res14ResLookupTableC2EPKv_ZN2nw3gfx3res14ResLookupTableC1ERKS2__ZN2nw3gfx3res14ResLookupTableC2ERKS2__ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res17ResLookupTableSet11GetSamplersEi_ZN2nw3gfx3res17ResLookupTableSet11GetSamplersEv_ZN2nw3gfx3res17ResLookupTableSet3refEv_ZN2nw3gfx3res19ResImageLookupTableC1EPKv_ZN2nw3gfx3res19ResImageLookupTableC2EPKv_ZN2nw3gfx3res23ResReferenceLookupTable12GetTargetLutEv_ZN2nw3gfx3res23ResReferenceLookupTable3refEv_ZN2nw3gfx3res23ResReferenceLookupTableC1EPKv_ZN2nw3gfx3res23ResReferenceLookupTableC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx3res14ResLookupTable11GetTypeInfoEv_ZNK2nw3gfx3res14ResLookupTable3refEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject9GetHeaderEv_ZNK2nw3gfx3res17ResLookupTableSet11GetRevisionEv_ZNK2nw3gfx3res17ResLookupTableSet16GetSamplersCountEv_ZNK2nw3gfx3res17ResLookupTableSet3refEv_ZNK2nw3gfx3res23ResReferenceLookupTable3refEv_ZNK2nw3gfx3res23ResReferenceLookupTable7GetPathEv_ZNK2nw3gfx6Result7GetCodeEv_ZN2nw2ut11SafeCleanupINS_3gfx3res19ResImageLookupTableEEEvT__ZN2nw2ut13ResStaticCastINS_3gfx3res19ResImageLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResImageLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut14SafeCleanupAllINS0_8internal8ResArrayINS_3gfx3res19ResImageLookupTableENS2_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEEEEvT__ZN2nw2ut8internal17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsINS_3gfx3res19ResImageLookupTableEE8GetValueEPNS3_14ResDicNodeDataE_ZN2nw2ut8internal8ResArrayINS_3gfx3res19ResImageLookupTableENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res19ResImageLookupTableENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res19ResImageLookupTableENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC1EPNS7_14ResDicNodeDataE_ZN2nw2ut8internal8ResArrayINS_3gfx3res19ResImageLookupTableENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorC2EPNS7_14ResDicNodeDataE_ZN2nw2ut8internal8ResArrayINS_3gfx3res19ResImageLookupTableENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorppEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res19ResImageLookupTableENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res19ResImageLookupTableENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEEC2EPvi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC2EPKv_ZN2nw3gfx8internal16ResCheckRevisionINS0_3res17ResLookupTableSetEEEbT__ZNK2nw2ut14SafeCleanupperINS_3gfx3res19ResImageLookupTableEEclES4__ZNK2nw2ut8internal8ResArrayINS_3gfx3res19ResImageLookupTableENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZSt8for_eachIN2nw2ut8internal8ResArrayINS0_3gfx3res19ResImageLookupTableENS2_17ResArrayDicTraitsINS1_18ResDicPatriciaDataEE6TraitsEE8iteratorENS1_14SafeCleanupperIS6_EEET0_T_SG_SF__ZZN2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZN2nw3gfx3res17ResFragmentShader3refEvE12__FUNCTION___ZZN2nw3gfx3res18ResShaderParameter3refEvE12__FUNCTION___ZZN2nw3gfx3res21ResTextureCoordinator3refEvE12__FUNCTION___ZZN2nw3gfx3res22ResLightingLookupTable3refEvE12__FUNCTION___ZZN2nw3gfx3res24ResFragmentLightingTable3refEvE12__FUNCTION___ZZN2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZZNK2nw3gfx3res13ResFileHeader3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res15ResShaderSymbol3refEvE12__FUNCTION___ZZNK2nw3gfx3res16ResTextureMapper3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResShaderParameter3refEvE12__FUNCTION___ZZNK2nw3gfx3res21ResTextureCoordinator3refEvE12__FUNCTION___ZZNK2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZN2nw3gfx3res11ResMaterial11SetupShaderEPNS_2os10IAllocatorENS1_9ResShaderENS1_15ResGraphicsFileE_ZN2nw3gfx3res11ResMaterial13SetupTexturesEPNS_2os10IAllocatorES2_NS1_15ResGraphicsFileE_ZN2nw3gfx3res11ResMaterial16ForceSetupShaderEPKcNS1_9ResShaderE_ZN2nw3gfx3res11ResMaterial17ForceSetupTextureEPKcNS1_10ResTextureE_ZN2nw3gfx3res11ResMaterial21CacheUserUniformIndexENS_2ut8internal8ResArrayINS1_15ResShaderSymbolENS4_19ResArrayClassTraitsEEE_ZN2nw3gfx3res11ResMaterial21ForceSetupLookupTableEPKcNS1_14ResLookupTableE_ZN2nw3gfx3res11ResMaterial29CalcFragmentLightingTableHashEv_ZN2nw3gfx3res11ResMaterial5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res11ResMaterial7CleanupEv_ZN2nw3gfx3res11ResMaterial9SetShaderENS1_9ResShaderE_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut7ResBoolaSEb_ZN2nw2ut8internal13CheckRevisionEjj_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res11ResMaterial11EnableFlagsEj_ZN2nw3gfx3res11ResMaterial12DisableFlagsEj_ZN2nw3gfx3res11ResMaterial17GetFragmentShaderEv_ZN2nw3gfx3res11ResMaterial17GetTextureMappersEi_ZN2nw3gfx3res11ResMaterial19GetShaderParametersEi_ZN2nw3gfx3res11ResMaterial21SetTextureMappersHashEj_ZN2nw3gfx3res11ResMaterial22GetTextureCoordinatorsEi_ZN2nw3gfx3res11ResMaterial26GetProceduralTextureMapperEv_ZN2nw3gfx3res11ResMaterial28SetFragmentLightingTableHashEj_ZN2nw3gfx3res11ResMaterial3refEv_ZN2nw3gfx3res11ResMaterial9GetShaderEv_ZN2nw3gfx3res13ResFileHeader12GetClassNameEv_ZN2nw3gfx3res14ResLookupTable11DereferenceEv_ZN2nw3gfx3res14ResLookupTable12GetClassNameEv_ZN2nw3gfx3res14ResLookupTable3refEv_ZN2nw3gfx3res14ResLookupTableC1EPKv_ZN2nw3gfx3res14ResLookupTableC2EPKv_ZN2nw3gfx3res14ResLookupTableC1ERKS2__ZN2nw3gfx3res14ResLookupTableC2ERKS2__ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResBinaryShader15GetDescriptionsEi_ZN2nw3gfx3res15ResBinaryShader3ptrEv_ZN2nw3gfx3res15ResBinaryShader3refEv_ZN2nw3gfx3res15ResShaderSymbol12GetClassNameEv_ZN2nw3gfx3res15ResShaderSymbolC1EPKv_ZN2nw3gfx3res15ResShaderSymbolC2EPKv_ZN2nw3gfx3res16ResTextureMapper12GetClassNameEv_ZN2nw3gfx3res16ResTextureMapperC1EPKv_ZN2nw3gfx3res16ResTextureMapperC2EPKv_ZN2nw3gfx3res17ResFragmentShader12GetClassNameEv_ZN2nw3gfx3res17ResFragmentShader21ForceSetupLightingLutEPKcNS1_14ResLookupTableE_ZN2nw3gfx3res17ResFragmentShader24GetFragmentLightingTableEv_ZN2nw3gfx3res17ResFragmentShader3refEv_ZN2nw3gfx3res17ResFragmentShaderC1EPKv_ZN2nw3gfx3res17ResFragmentShaderC2EPKv_ZN2nw3gfx3res18ResReferenceShader15GetTargetShaderEv_ZN2nw3gfx3res18ResReferenceShader3refEv_ZN2nw3gfx3res18ResReferenceShaderC1EPKv_ZN2nw3gfx3res18ResReferenceShaderC2EPKv_ZN2nw3gfx3res18ResShaderParameter12GetClassNameEv_ZN2nw3gfx3res18ResShaderParameter14SetSymbolIndexEi_ZN2nw3gfx3res18ResShaderParameter3refEv_ZN2nw3gfx3res18ResShaderParameterC1EPKv_ZN2nw3gfx3res18ResShaderParameterC2EPKv_ZN2nw3gfx3res19ResImageLookupTable3ptrEv_ZN2nw3gfx3res19ResImageLookupTableC1EPKv_ZN2nw3gfx3res19ResImageLookupTableC2EPKv_ZN2nw3gfx3res19ResReferenceTexture16GetTargetTextureEv_ZN2nw3gfx3res19ResReferenceTexture3refEv_ZN2nw3gfx3res19ResReferenceTextureC1EPKv_ZN2nw3gfx3res19ResReferenceTextureC2EPKv_ZN2nw3gfx3res21ResTextureCoordinator10SetEnabledEb_ZN2nw3gfx3res21ResTextureCoordinator12GetClassNameEv_ZN2nw3gfx3res21ResTextureCoordinator3refEv_ZN2nw3gfx3res21ResTextureCoordinatorC1EPKv_ZN2nw3gfx3res21ResTextureCoordinatorC2EPKv_ZN2nw3gfx3res22ResLightingLookupTable10GetSamplerEv_ZN2nw3gfx3res22ResLightingLookupTable12GetClassNameEv_ZN2nw3gfx3res22ResLightingLookupTable17ForceSetupSamplerEPKcNS1_14ResLookupTableE_ZN2nw3gfx3res22ResLightingLookupTable3refEv_ZN2nw3gfx3res22ResLightingLookupTableC1EPKv_ZN2nw3gfx3res22ResLightingLookupTableC2EPKv_ZN2nw3gfx3res23ResReferenceLookupTable12GetTargetLutEv_ZN2nw3gfx3res23ResReferenceLookupTable3refEv_ZN2nw3gfx3res23ResReferenceLookupTableC1EPKv_ZN2nw3gfx3res23ResReferenceLookupTableC2EPKv_ZN2nw3gfx3res24ResFragmentLightingTable12GetClassNameEv_ZN2nw3gfx3res24ResFragmentLightingTable17GetFresnelSamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable21ForceSetupLightingLutEPKcNS1_14ResLookupTableE_ZN2nw3gfx3res24ResFragmentLightingTable22GetReflectanceBSamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable22GetReflectanceGSamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable22GetReflectanceRSamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable23GetDistribution0SamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable23GetDistribution1SamplerEv_ZN2nw3gfx3res24ResFragmentLightingTable3refEv_ZN2nw3gfx3res24ResFragmentLightingTableC1EPKv_ZN2nw3gfx3res24ResFragmentLightingTableC2EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapper15GetCommandCacheEv_ZN2nw3gfx3res26ResPixelBasedTextureMapper3refEv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC1EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC2EPKv_ZN2nw3gfx3res26ResProceduralTextureMapperC1EPKv_ZN2nw3gfx3res26ResProceduralTextureMapperC2EPKv_ZN2nw3gfx3res27ResShaderProgramDescription10GetSymbolsEv_ZN2nw3gfx3res27ResShaderProgramDescription12GetClassNameEv_ZN2nw3gfx3res27ResShaderProgramDescription3refEv_ZN2nw3gfx3res27ResShaderProgramDescriptionC1EPKv_ZN2nw3gfx3res27ResShaderProgramDescriptionC2EPKv_ZN2nw3gfx3res9ResShader3ptrEv_ZN2nw3gfx3res9ResShaderC1EPKv_ZN2nw3gfx3res9ResShaderC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx6ResultoREj_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx3res10ResTexture11DereferenceEv_ZNK2nw3gfx3res10ResTexture3refEv_ZNK2nw3gfx3res11ResMaterial11GetRevisionEv_ZNK2nw3gfx3res11ResMaterial22GetTextureMappersCountEv_ZNK2nw3gfx3res11ResMaterial22GetTextureSamplersHashEv_ZNK2nw3gfx3res11ResMaterial24GetShaderParametersCountEv_ZNK2nw3gfx3res11ResMaterial26GetTextureCoordinateConfigEv_ZNK2nw3gfx3res11ResMaterial27GetTextureCoordinatorsCountEv_ZNK2nw3gfx3res11ResMaterial32GetShaderProgramDescriptionIndexEv_ZNK2nw3gfx3res11ResMaterial38GetFragmentLightingTableParametersHashEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res11ResMaterial8GetFlagsEv_ZNK2nw3gfx3res13ResFileHeader11GetRevisionEv_ZNK2nw3gfx3res13ResFileHeader3refEv_ZNK2nw3gfx3res14ResLookupTable11GetTypeInfoEv_ZNK2nw3gfx3res14ResLookupTable3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject9GetHeaderEv_ZNK2nw3gfx3res15ResBinaryShader20GetDescriptionsCountEv_ZNK2nw3gfx3res15ResBinaryShader3refEv_ZNK2nw3gfx3res15ResShaderSymbol3refEv_ZNK2nw3gfx3res15ResShaderSymbol7GetNameEv_ZNK2nw3gfx3res16ResTextureMapper10GetTextureEv_ZNK2nw3gfx3res16ResTextureMapper3refEv_ZNK2nw3gfx3res18ResReferenceShader3refEv_ZNK2nw3gfx3res18ResReferenceShader7GetPathEv_ZNK2nw3gfx3res18ResShaderParameter3refEv_ZNK2nw3gfx3res18ResShaderParameter7GetNameEv_ZNK2nw3gfx3res19ResReferenceTexture3refEv_ZNK2nw3gfx3res19ResReferenceTexture7GetPathEv_ZNK2nw3gfx3res21ResTextureCoordinator16GetMappingMethodEv_ZNK2nw3gfx3res21ResTextureCoordinator3refEv_ZNK2nw3gfx3res27ResShaderProgramDescription15GetSymbolsCountEv_ZNK2nw3gfx3res27ResShaderProgramDescription3refEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DisableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11SafeCleanupINS_3gfx3res17ResFragmentShaderEEEvT__ZN2nw2ut13ResStaticCastINS_3gfx3res18ResReferenceShaderENS3_9ResShaderEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res19ResImageLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res19ResReferenceTextureENS3_10ResTextureEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res18ResReferenceShaderENS3_9ResShaderEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResImageLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResReferenceTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0__ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res15ResShaderSymbolEE8GetValueEPNS0_6OffsetE_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res15ResShaderSymbolEE9ValueSizeEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEEixEi_ZN2nw2ut9CheckFlagIjNS_3gfx3res15ResMaterialData4FlagEEEbRKT_RKT0__ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResFragmentShaderDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res26ResLightingLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res28ResFragmentLightingTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEEC2EPKv_ZN2nw3gfx8internal16ResCheckRevisionINS0_3res11ResMaterialEEEbT__ZN2nw3gfx8internal16ResCheckRevisionINS0_3res15ResGraphicsFileEEEbT__ZNK2nw2ut8internal8ResArrayINS_3gfx3res15ResShaderSymbolENS1_19ResArrayClassTraitsEE4sizeEv_ZNK2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResShaderParameterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZNSt4pairIN2nw3gfx3res9ResShaderEbEC1Ev_ZNSt4pairIN2nw3gfx3res9ResShaderEbEC2Ev_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResVertexAttribute3refEvE12__FUNCTION___ZZNK2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZN2nw3gfx3res7ResMesh5SetupENS1_8ResModelEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res7ResMesh7CleanupEv_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut7Float3215Float32ToBits32Ef_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx19CommandCacheManager12GetAllocatorEv_ZN2nw3gfx3res11ResMaterial3refEv_ZN2nw3gfx3res11ResMaterial9GetShaderEv_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResBinaryShader15GetDescriptionsEi_ZN2nw3gfx3res15ResBinaryShader3refEv_ZN2nw3gfx3res15ResVertexStreamC1EPKv_ZN2nw3gfx3res15ResVertexStreamC2EPKv_ZN2nw3gfx3res18ResVertexAttribute12GetClassNameEv_ZN2nw3gfx3res18ResVertexAttributeC1EPKv_ZN2nw3gfx3res18ResVertexAttributeC2EPKv_ZN2nw3gfx3res18ResVertexAttributeC1ERKS2__ZN2nw3gfx3res18ResVertexAttributeC2ERKS2__ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv_ZN2nw3gfx3res19ResVertexStreamBaseC2EPKv_ZN2nw3gfx3res20ResSeparateDataShape19GetVertexAttributesEi_ZN2nw3gfx3res20ResSeparateDataShape19GetVertexAttributesEv_ZN2nw3gfx3res20ResSeparateDataShape3refEv_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv_ZN2nw3gfx3res20ResSeparateDataShapeC2EPKv_ZN2nw3gfx3res23ResVertexParamAttributeC1EPKv_ZN2nw3gfx3res23ResVertexParamAttributeC2EPKv_ZN2nw3gfx3res26ResInterleavedVertexStream16GetVertexStreamsEi_ZN2nw3gfx3res26ResInterleavedVertexStream3refEv_ZN2nw3gfx3res26ResInterleavedVertexStreamC1EPKv_ZN2nw3gfx3res26ResInterleavedVertexStreamC2EPKv_ZN2nw3gfx3res27ResShaderProgramDescription12GetClassNameEv_ZN2nw3gfx3res27ResShaderProgramDescriptionC1EPKv_ZN2nw3gfx3res27ResShaderProgramDescriptionC2EPKv_ZN2nw3gfx3res7ResMesh11EnableFlagsEj_ZN2nw3gfx3res7ResMesh12DisableFlagsEj_ZN2nw3gfx3res7ResMesh3refEv_ZN2nw3gfx3res8ResModel12GetMaterialsEi_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModel9GetShapesEi_ZN2nw3gfx3res8ResShape3ptrEv_ZN2nw3gfx3res8ResShapeC1EPKv_ZN2nw3gfx3res8ResShapeC2EPKv_ZN2nw3gfx3res9ResShaderC1EPKv_ZN2nw3gfx3res9ResShaderC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx8internal17CommandBufferInfoC1EPvj_ZN2nw3gfx8internal17CommandBufferInfoC2EPvj_ZN2nw3gfx8internal17MakeCommandHeaderEjibh_ZN2nw3gfx8internal26ResVertexAttributeIterator5BeginENS0_3res20ResSeparateDataShapeE_ZN2nw3gfx8internal26ResVertexAttributeIteratorC1ENS0_3res20ResSeparateDataShapeE_ZN2nw3gfx8internal26ResVertexAttributeIteratorC2ENS0_3res20ResSeparateDataShapeE_ZN2nw3gfx8internal26ResVertexAttributeIteratordeEv_ZN2nw3gfx8internal26ResVertexAttributeIteratorppEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw3gfx3res11ResMaterial32GetShaderProgramDescriptionIndexEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res15ResBinaryShader20GetDescriptionsCountEv_ZNK2nw3gfx3res15ResBinaryShader3refEv_ZNK2nw3gfx3res15ResVertexStream12GetDimensionEv_ZNK2nw3gfx3res15ResVertexStream3refEv_ZNK2nw3gfx3res15ResVertexStream8GetScaleEv_ZNK2nw3gfx3res18ResVertexAttribute11GetTypeInfoEv_ZNK2nw3gfx3res18ResVertexAttribute3refEv_ZNK2nw3gfx3res18ResVertexAttribute8GetFlagsEv_ZNK2nw3gfx3res18ResVertexAttribute8GetUsageEv_ZNK2nw3gfx3res20ResSeparateDataShape24GetVertexAttributesCountEv_ZNK2nw3gfx3res20ResSeparateDataShape3refEv_ZNK2nw3gfx3res23ResVertexParamAttribute12GetDimensionEv_ZNK2nw3gfx3res23ResVertexParamAttribute3refEv_ZNK2nw3gfx3res26ResInterleavedVertexStream21GetVertexStreamsCountEv_ZNK2nw3gfx3res26ResInterleavedVertexStream3refEv_ZNK2nw3gfx3res27ResShaderProgramDescription19GetAttributeIndicesEi_ZNK2nw3gfx3res27ResShaderProgramDescription24GetAttributeIndicesCountEv_ZNK2nw3gfx3res27ResShaderProgramDescription3refEv_ZNK2nw3gfx3res7ResMesh13GetShapeIndexEv_ZNK2nw3gfx3res7ResMesh16GetMaterialIndexEv_ZNK2nw3gfx3res7ResMesh3refEv_ZNK2nw3gfx3res8ResModel14GetShapesCountEv_ZNK2nw3gfx3res8ResModel17GetMaterialsCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx8internal17CommandBufferInfo14GetCurrentSizeEv_ZNK2nw3gfx8internal26ResVertexAttributeIterator7IsValidEv_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DisableFlagIjjEET_RKS2_RKT0__ZN2nw2ut13ResStaticCastINS_3gfx3res20ResSeparateDataShapeENS3_8ResShapeEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res26ResInterleavedVertexStreamENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut14AddOffsetToPtrIiEEPvS2_T__ZN2nw2ut14AddOffsetToPtrIjEEPvS2_T__ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResSeparateDataShapeENS3_8ResShapeEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResInterleavedVertexStreamENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut8internal8MakeBitsIhEEjT_ii_ZN2nw2ut8internal8MakeBitsIiEEjT_ii_ZN2nw2ut8internal8MakeBitsIjEEjT_ii_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorC2EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEEC2EPKv_ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZZNK2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res13ResFileHeader3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw3gfx3res8ResModel16ForceSetupShaderEPKcNS1_9ResShaderE_ZN2nw3gfx3res8ResModel17ForceSetupTextureEPKcNS1_10ResTextureE_ZN2nw3gfx3res8ResModel21ForceSetupLookupTableEPKcNS1_14ResLookupTableE_ZN2nw3gfx3res8ResModel5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res8ResModel7CleanupEv_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal13CheckRevisionEjj_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res13ResFileHeader12GetClassNameEv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res7ResMeshC1EPKv_ZN2nw3gfx3res7ResMeshC2EPKv_ZN2nw3gfx3res8ResModel12GetMaterialsEi_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModel9GetMeshesEi_ZN2nw3gfx3res8ResModel9GetShapesEi_ZN2nw3gfx3res8ResShapeC1EPKv_ZN2nw3gfx3res8ResShapeC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatricia3refEv_ZNK2nw2ut14ResDicPatriciaixEi_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res11ResMaterial8GetFlagsEv_ZNK2nw3gfx3res13ResFileHeader11GetRevisionEv_ZNK2nw3gfx3res13ResFileHeader3refEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject9GetHeaderEv_ZNK2nw3gfx3res7ResMesh3refEv_ZNK2nw3gfx3res7ResMesh8GetFlagsEv_ZNK2nw3gfx3res8ResModel11GetRevisionEv_ZNK2nw3gfx3res8ResModel14GetMeshesCountEv_ZNK2nw3gfx3res8ResModel14GetShapesCountEv_ZNK2nw3gfx3res8ResModel17GetMaterialsCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx3res8ResShape3refEv_ZNK2nw3gfx3res8ResShape8GetFlagsEv_ZNK2nw3gfx6Result14GetDescriptionEv_ZNK2nw3gfx6Result7GetCodeEv_ZN2nw2ut9CheckFlagIjNS_3gfx3res15ResMaterialData4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res7ResMesh4FlagEEEbRKT_RKT0__ZN2nw2ut9CheckFlagIjNS_3gfx3res8ResShape4FlagEEEbRKT_RKT0__ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw3gfx8internal16ResCheckRevisionINS0_3res15ResGraphicsFileEEEbT__ZN2nw3gfx8internal16ResCheckRevisionINS0_3res8ResModelEEEbT__ZNK2nw2ut9ResCommonINS0_18ResDicPatriciaDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw3gfx3res16ResParticleModel5SetupEv_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal13CheckRevisionEjj_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResParticleSetC1EPKv_ZN2nw3gfx3res14ResParticleSetC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res16ResParticleModel15GetParticleSetsEi_ZN2nw3gfx3res16ResParticleModel3refEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject9GetHeaderEv_ZNK2nw3gfx3res16ResParticleModel20GetParticleSetsCountEv_ZNK2nw3gfx3res16ResParticleModel3refEv_ZNK2nw3gfx3res8ResModel11GetRevisionEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw3gfx8internal16ResCheckRevisionINS0_3res16ResParticleModelEEEbT__ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZN2nw3gfx3res14ResParticleSet5SetupEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZZN2nw3gfx3res15ResShaderSymbol3refEvE12__FUNCTION___ZZN2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res15ResShaderSymbol3refEvE12__FUNCTION___ZZNK2nw3gfx3res27ResShaderProgramDescription3refEvE12__FUNCTION___ZN2nw3gfx3res27ResShaderProgramDescription5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res27ResShaderProgramDescription7CleanupEv_ZN2nw3gfx3res9ResShader11DereferenceEv_ZN2nw3gfx3res9ResShader5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res9ResShader5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res9ResShader7CleanupEv_ZNK2nw3gfx3res27ResShaderProgramDescription21GetVertexUniformIndexEPKcPNS0_16ShaderBinaryInfo10SymbolTypeE_ZNK2nw3gfx3res27ResShaderProgramDescription23GetGeometryUniformIndexEPKcPNS0_16ShaderBinaryInfo10SymbolTypeE_ZNK2nw3gfx3res9ResShader11DereferenceEv_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut7ResBoolaSEb_ZN2nw2ut8internal13CheckRevisionEjj_ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res27ResShaderProgramDescriptionENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res27ResShaderProgramDescriptionENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx16ShaderBinaryInfoC1EPKv_ZN2nw3gfx16ShaderBinaryInfoC2EPKv_ZN2nw3gfx19CommandCacheManager12GetAllocatorEv_ZN2nw3gfx3res13ResFileHeaderC1EPKv_ZN2nw3gfx3res13ResFileHeaderC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResBinaryShader13GetBinaryDataEv_ZN2nw3gfx3res15ResBinaryShader15GetDescriptionsEi_ZN2nw3gfx3res15ResBinaryShader15GetDescriptionsEv_ZN2nw3gfx3res15ResBinaryShader16GetShaderObjectsEv_ZN2nw3gfx3res15ResBinaryShader16SetShaderObjectsEij_ZN2nw3gfx3res15ResBinaryShader19GetShaderBinaryInfoEv_ZN2nw3gfx3res15ResBinaryShader3refEv_ZN2nw3gfx3res15ResBinaryShaderC1EPKv_ZN2nw3gfx3res15ResBinaryShaderC2EPKv_ZN2nw3gfx3res15ResGraphicsFileC1EPKv_ZN2nw3gfx3res15ResGraphicsFileC2EPKv_ZN2nw3gfx3res15ResShaderSymbol11SetLocationEi_ZN2nw3gfx3res15ResShaderSymbol12GetClassNameEv_ZN2nw3gfx3res15ResShaderSymbol18SetGeometryUniformEb_ZN2nw3gfx3res15ResShaderSymbol3refEv_ZN2nw3gfx3res15ResShaderSymbolC1EPKv_ZN2nw3gfx3res15ResShaderSymbolC2EPKv_ZN2nw3gfx3res18ResReferenceShader15GetTargetShaderEv_ZN2nw3gfx3res18ResReferenceShader3refEv_ZN2nw3gfx3res18ResReferenceShaderC1EPKv_ZN2nw3gfx3res18ResReferenceShaderC2EPKv_ZN2nw3gfx3res27ResShaderProgramDescription10GetSymbolsEi_ZN2nw3gfx3res27ResShaderProgramDescription12GetClassNameEv_ZN2nw3gfx3res27ResShaderProgramDescription18GetOwnerShaderDataEv_ZN2nw3gfx3res27ResShaderProgramDescription21SetVertexShaderObjectEj_ZN2nw3gfx3res27ResShaderProgramDescription23SetGeometryShaderObjectEj_ZN2nw3gfx3res27ResShaderProgramDescription3refEv_ZN2nw3gfx3res27ResShaderProgramDescriptionC1EPKv_ZN2nw3gfx3res27ResShaderProgramDescriptionC2EPKv_ZN2nw3gfx3res9ResShader3ptrEv_ZN2nw3gfx3res9ResShader3refEv_ZN2nw3gfx3res9ResShaderC1EPKv_ZN2nw3gfx3res9ResShaderC2EPKv_ZN2nw3gfx3res9ResShaderC1ERKS2__ZN2nw3gfx3res9ResShaderC2ERKS2__ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx6ResultoREj_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut6Offset12to_table_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx16ShaderBinaryInfo18SearchUniformIndexEiPKc_ZNK2nw3gfx16ShaderBinaryInfo20GetShaderProgramInfoEi_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject9GetHeaderEv_ZNK2nw3gfx3res15ResBinaryShader16GetShaderObjectsEi_ZNK2nw3gfx3res15ResBinaryShader19GetShaderKindsCountEv_ZNK2nw3gfx3res15ResBinaryShader20GetDescriptionsCountEv_ZNK2nw3gfx3res15ResBinaryShader21GetShaderObjectsCountEv_ZNK2nw3gfx3res15ResBinaryShader3refEv_ZNK2nw3gfx3res15ResShaderSymbol11GetLocationEv_ZNK2nw3gfx3res15ResShaderSymbol3refEv_ZNK2nw3gfx3res15ResShaderSymbol7GetNameEv_ZNK2nw3gfx3res27ResShaderProgramDescription15GetSymbolsCountEv_ZNK2nw3gfx3res27ResShaderProgramDescription18GetOwnerShaderDataEv_ZNK2nw3gfx3res27ResShaderProgramDescription19GetShaderBinaryInfoEv_ZNK2nw3gfx3res27ResShaderProgramDescription20GetVertexShaderIndexEv_ZNK2nw3gfx3res27ResShaderProgramDescription22GetGeometryShaderIndexEv_ZNK2nw3gfx3res27ResShaderProgramDescription3refEv_ZNK2nw3gfx3res9ResShader11GetRevisionEv_ZNK2nw3gfx3res9ResShader3refEv_ZNK2nw3gfx6Result7GetCodeEv_ZnwjPv_ZN2nw2ut11SafeCleanupINS_3gfx3res27ResShaderProgramDescriptionEEEvT__ZN2nw2ut13ResStaticCastINS_3gfx3res15ResBinaryShaderENS3_9ResShaderEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res18ResReferenceShaderENS3_9ResShaderEEET_T0__ZN2nw2ut14AddOffsetToPtrIjEEPKvS3_T__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResBinaryShaderENS3_9ResShaderEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res18ResReferenceShaderENS3_9ResShaderEEET_T0__ZN2nw2ut14SafeCleanupAllINS0_8internal8ResArrayINS_3gfx3res27ResShaderProgramDescriptionENS2_19ResArrayClassTraitsEEEEEvT__ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res27ResShaderProgramDescriptionEE8GetValueEPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res27ResShaderProgramDescriptionENS1_19ResArrayClassTraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res27ResShaderProgramDescriptionENS1_19ResArrayClassTraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res27ResShaderProgramDescriptionENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res27ResShaderProgramDescriptionENS1_19ResArrayClassTraitsEE8iteratorC2EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res27ResShaderProgramDescriptionENS1_19ResArrayClassTraitsEE8iteratorppEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res27ResShaderProgramDescriptionENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res27ResShaderProgramDescriptionENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEEC2EPKv_ZN2nw3gfx8internal16ResCheckRevisionINS0_3res9ResShaderEEEbT__ZNK2nw2ut14SafeCleanupperINS_3gfx3res27ResShaderProgramDescriptionEEclES4__ZNK2nw2ut8internal8ResArrayINS_3gfx3res27ResShaderProgramDescriptionENS1_19ResArrayClassTraitsEE8iteratordeEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res19ResShaderSymbolDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res31ResShaderProgramDescriptionDataEE3ptrEv_ZNSt4pairIiN2nw3gfx16ShaderBinaryInfo10SymbolTypeEEC1ERKiRKS3__ZNSt4pairIiN2nw3gfx16ShaderBinaryInfo10SymbolTypeEEC2ERKiRKS3__ZSt8for_eachIN2nw2ut8internal8ResArrayINS0_3gfx3res27ResShaderProgramDescriptionENS2_19ResArrayClassTraitsEE8iteratorENS1_14SafeCleanupperIS6_EEET0_T_SD_SC__ZSt9make_pairIiN2nw3gfx16ShaderBinaryInfo10SymbolTypeEESt4pairIT_T0_ERKS5_RKS6__ZZN2nw3gfx3res12ResPrimitive3refEvE12__FUNCTION___ZZN2nw3gfx3res14ResIndexStream3refEvE12__FUNCTION___ZZN2nw3gfx3res15ResPrimitiveSet3refEvE12__FUNCTION___ZZNK2nw3gfx3res12ResPrimitive3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResIndexStream3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res15ResPrimitiveSet3refEvE12__FUNCTION___ZN2nw3gfx3res12ResPrimitive16SetupDrawCommandEb_ZN2nw3gfx3res12ResPrimitive5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res12ResPrimitive7CleanupEv_ZN2nw3gfx3res15ResPrimitiveSet5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res15ResPrimitiveSet7CleanupEv_ZN2nw3gfx3res20ResSeparateDataShape14GetVertexCountEv_ZN2nw3gfx3res8ResShape5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res8ResShape7CleanupEv_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx19CommandCacheManager12GetAllocatorEv_ZN2nw3gfx3res12ResPrimitive12GetClassNameEv_ZN2nw3gfx3res12ResPrimitive15GetIndexStreamsEi_ZN2nw3gfx3res12ResPrimitive15GetIndexStreamsEv_ZN2nw3gfx3res12ResPrimitive16GetBufferObjectsEv_ZN2nw3gfx3res12ResPrimitive3refEv_ZN2nw3gfx3res12ResPrimitiveC1EPKv_ZN2nw3gfx3res12ResPrimitiveC2EPKv_ZN2nw3gfx3res14ResIndexStream12GetClassNameEv_ZN2nw3gfx3res14ResIndexStream18SetLocationAddressEPKv_ZN2nw3gfx3res14ResIndexStream18SetLocationAddressEj_ZN2nw3gfx3res14ResIndexStream3refEv_ZN2nw3gfx3res14ResIndexStream9GetStreamEv_ZN2nw3gfx3res14ResIndexStreamC1EPKv_ZN2nw3gfx3res14ResIndexStreamC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResPrimitiveSet12GetClassNameEv_ZN2nw3gfx3res15ResPrimitiveSet13GetPrimitivesEv_ZN2nw3gfx3res15ResPrimitiveSet3refEv_ZN2nw3gfx3res15ResPrimitiveSetC1EPKv_ZN2nw3gfx3res15ResPrimitiveSetC2EPKv_ZN2nw3gfx3res16ResParticleShapeC1EPKv_ZN2nw3gfx3res16ResParticleShapeC2EPKv_ZN2nw3gfx3res18ResVertexAttributeC1EPKv_ZN2nw3gfx3res18ResVertexAttributeC2EPKv_ZN2nw3gfx3res20ResSeparateDataShape19GetVertexAttributesEi_ZN2nw3gfx3res20ResSeparateDataShape3refEv_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv_ZN2nw3gfx3res20ResSeparateDataShapeC2EPKv_ZN2nw3gfx3res8ResShape16GetPrimitiveSetsEi_ZN2nw3gfx3res8ResShape3ptrEv_ZN2nw3gfx3res8ResShape3refEv_ZN2nw3gfx3res8ResShape8SetFlagsEj_ZN2nw3gfx3res8ResShapeC1EPKv_ZN2nw3gfx3res8ResShapeC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx8internal17CommandBufferInfoC1EPvj_ZN2nw3gfx8internal17CommandBufferInfoC2EPvj_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx3res12ResPrimitive20GetIndexStreamsCountEv_ZNK2nw3gfx3res12ResPrimitive3refEv_ZNK2nw3gfx3res14ResIndexStream14GetStreamCountEv_ZNK2nw3gfx3res14ResIndexStream15GetLocationFlagEv_ZNK2nw3gfx3res14ResIndexStream18GetLocationAddressEv_ZNK2nw3gfx3res14ResIndexStream3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res15ResPrimitiveSet18GetPrimitivesCountEv_ZNK2nw3gfx3res15ResPrimitiveSet3refEv_ZNK2nw3gfx3res20ResSeparateDataShape24GetVertexAttributesCountEv_ZNK2nw3gfx3res20ResSeparateDataShape3refEv_ZNK2nw3gfx3res8ResShape21GetPrimitiveSetsCountEv_ZNK2nw3gfx3res8ResShape3refEv_ZNK2nw3gfx3res8ResShape8GetFlagsEv_ZN2nw2ut10EnableFlagIjNS_3gfx3res8ResShape4FlagEEET_RKS6_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx3res8ResShape4FlagEEET_RKS6_RKT0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResParticleShapeENS3_8ResShapeEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res20ResSeparateDataShapeENS3_8ResShapeEEET_T0__ZN2nw2ut14AddOffsetToPtrIjEEPvS2_T__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResParticleShapeENS3_8ResShapeEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResSeparateDataShapeENS3_8ResShapeEEET_T0__ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res12ResPrimitiveEE8GetValueEPNS0_6OffsetE_ZN2nw2ut8internal19ResArrayClassTraitsINS_3gfx3res14ResIndexStreamEE8GetValueEPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorC2EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorppEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE3endEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE5beginEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorC1EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorC2EPNS0_6OffsetE_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorppEv_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEEC1EPvi_ZN2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEEC2EPvi_ZN2nw2ut9ResCommonINS_3gfx3res16ResPrimitiveDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res16ResPrimitiveDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res16ResPrimitiveDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResIndexStreamDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res18ResIndexStreamDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResIndexStreamDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResPrimitiveSetDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res19ResPrimitiveSetDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res19ResPrimitiveSetDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC2EPKv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratordeEv_ZNK2nw2ut8internal8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratordeEv_ZNK2nw2ut9ResCommonINS_3gfx3res16ResPrimitiveDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResIndexStreamDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res19ResPrimitiveSetDataEE3ptrEv_ZZN2nw3gfx3res18ResPixelBasedImage3refEvE12__FUNCTION___ZZN2nw3gfx3res18ResProceduralColor3refEvE12__FUNCTION___ZZN2nw3gfx3res18ResProceduralNoise3refEvE12__FUNCTION___ZZN2nw3gfx3res20ResProceduralMapping3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResPixelBasedImage3refEvE12__FUNCTION___ZN2nw3gfx3res10ResTexture5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res10ResTexture5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res10ResTexture7CleanupEv_ZN2nw3gfx3res14ResCubeTexture14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx3res14ResCubeTexture14DynamicDestroyEv_ZN2nw3gfx3res15ResImageTexture14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx3res15ResImageTexture14DynamicDestroyEv_ZN2nw3gfx3res16ResShadowTexture14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx3res16ResShadowTexture14DynamicDestroyEv_ZNK2nw3gfx3res18ResPixelBasedImage19CheckMemoryLocationEv_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os14IsDeviceMemoryEPKv_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase10invalidateEv_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut7ResBoolaSEb_ZN2nw2ut8internal13CheckRevisionEjj_ZN2nw2ut9BinString7set_ptrEPKc_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTexture3refEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res13ResFileHeaderC1EPKv_ZN2nw3gfx3res13ResFileHeaderC2EPKv_ZN2nw3gfx3res14ResCubeTexture3ptrEv_ZN2nw3gfx3res14ResCubeTexture3refEv_ZN2nw3gfx3res14ResCubeTexture8GetImageENS2_8CubeFaceE_ZN2nw3gfx3res14ResCubeTextureC1EPKv_ZN2nw3gfx3res14ResCubeTextureC2EPKv_ZN2nw3gfx3res14ResLookupTableC1EPKv_ZN2nw3gfx3res14ResLookupTableC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResGraphicsFileC1EPKv_ZN2nw3gfx3res15ResGraphicsFileC2EPKv_ZN2nw3gfx3res15ResImageTexture3ptrEv_ZN2nw3gfx3res15ResImageTexture3refEv_ZN2nw3gfx3res15ResImageTexture8GetImageEv_ZN2nw3gfx3res15ResImageTextureC1EPKv_ZN2nw3gfx3res15ResImageTextureC2EPKv_ZN2nw3gfx3res16ResShadowTexture3ptrEv_ZN2nw3gfx3res16ResShadowTexture3refEv_ZN2nw3gfx3res16ResShadowTexture8GetImageEv_ZN2nw3gfx3res16ResShadowTextureC1EPKv_ZN2nw3gfx3res16ResShadowTextureC2EPKv_ZN2nw3gfx3res18ResPixelBasedImage12GetClassNameEv_ZN2nw3gfx3res18ResPixelBasedImage12GetImageDataEv_ZN2nw3gfx3res18ResPixelBasedImage18SetLocationAddressEPKv_ZN2nw3gfx3res18ResPixelBasedImage18SetLocationAddressEj_ZN2nw3gfx3res18ResPixelBasedImage3refEv_ZN2nw3gfx3res18ResPixelBasedImageC1EPKv_ZN2nw3gfx3res18ResPixelBasedImageC2EPKv_ZN2nw3gfx3res18ResProceduralColor12GetClassNameEv_ZN2nw3gfx3res18ResProceduralColor14GetColorTablesEi_ZN2nw3gfx3res18ResProceduralColor3refEv_ZN2nw3gfx3res18ResProceduralColorC1EPKv_ZN2nw3gfx3res18ResProceduralColorC2EPKv_ZN2nw3gfx3res18ResProceduralNoise12GetClassNameEv_ZN2nw3gfx3res18ResProceduralNoise13GetNoiseTableEv_ZN2nw3gfx3res18ResProceduralNoise3refEv_ZN2nw3gfx3res18ResProceduralNoiseC1EPKv_ZN2nw3gfx3res18ResProceduralNoiseC2EPKv_ZN2nw3gfx3res19ResImageLookupTableC1EPKv_ZN2nw3gfx3res19ResImageLookupTableC2EPKv_ZN2nw3gfx3res19ResReferenceTexture16GetTargetTextureEv_ZN2nw3gfx3res19ResReferenceTexture3refEv_ZN2nw3gfx3res19ResReferenceTextureC1EPKv_ZN2nw3gfx3res19ResReferenceTextureC2EPKv_ZN2nw3gfx3res20ResPixelBasedTexture16SetTextureObjectEj_ZN2nw3gfx3res20ResPixelBasedTexture3refEv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx3res20ResProceduralMapping12GetClassNameEv_ZN2nw3gfx3res20ResProceduralMapping15GetMappingTableEv_ZN2nw3gfx3res20ResProceduralMapping20GetAlphaMappingTableEv_ZN2nw3gfx3res20ResProceduralMapping3refEv_ZN2nw3gfx3res20ResProceduralMappingC1EPKv_ZN2nw3gfx3res20ResProceduralMappingC2EPKv_ZN2nw3gfx3res20ResProceduralTexture10GetMappingEv_ZN2nw3gfx3res20ResProceduralTexture13GetClampShiftEv_ZN2nw3gfx3res20ResProceduralTexture3refEv_ZN2nw3gfx3res20ResProceduralTexture8GetColorEv_ZN2nw3gfx3res20ResProceduralTexture8GetNoiseEv_ZN2nw3gfx3res20ResProceduralTextureC1EPKv_ZN2nw3gfx3res20ResProceduralTextureC2EPKv_ZN2nw3gfx3res23ResProceduralClampShiftC1EPKv_ZN2nw3gfx3res23ResProceduralClampShiftC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut6Offset12to_table_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw3gfx3res10ResTexture11GetRevisionEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject9GetHeaderEv_ZNK2nw3gfx3res18ResPixelBasedImage12GetImageDataEv_ZNK2nw3gfx3res18ResPixelBasedImage15GetBitsPerPixelEv_ZNK2nw3gfx3res18ResPixelBasedImage17GetImageDataCountEv_ZNK2nw3gfx3res18ResPixelBasedImage18GetLocationAddressEv_ZNK2nw3gfx3res18ResPixelBasedImage3refEv_ZNK2nw3gfx3res18ResPixelBasedImage8GetWidthEv_ZNK2nw3gfx3res18ResPixelBasedImage9GetHeightEv_ZNK2nw3gfx3res18ResProceduralColor19GetColorTablesCountEv_ZNK2nw3gfx3res20ResPixelBasedTexture15GetLocationFlagEv_ZNK2nw3gfx3res20ResPixelBasedTexture16GetTextureObjectEv_ZNK2nw3gfx3res20ResPixelBasedTexture3refEv_ZnajPv_ZnwjPv_ZN2nw2ut11SafeCleanupINS_3gfx3res19ResImageLookupTableEEEvT__ZN2nw2ut13ResStaticCastINS_3gfx3res19ResReferenceTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResShadowTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResReferenceTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResProceduralTextureENS3_10ResTextureEEET_T0__ZN2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResPixelBasedImageDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res22ResPixelBasedImageDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResPixelBasedImageDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResProceduralColorDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res22ResProceduralColorDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResProceduralColorDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResProceduralNoiseDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res22ResProceduralNoiseDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResProceduralNoiseDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResProceduralMappingDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res24ResProceduralMappingDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResProceduralMappingDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResProceduralClampShiftDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res27ResProceduralClampShiftDataEEC2EPKv_ZN2nw3gfx8internal16ResCheckRevisionINS0_3res10ResTextureEEEbT__ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResPixelBasedImageDataEE3ptrEv_ZSt6fill_nIPhjiEvT_T0_RKT1__ZZN2nw3gfx3res16ResTextureMapper3refEvE12__FUNCTION___ZZN2nw3gfx3res17ResTextureSampler3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res16ResTextureMapper3refEvE12__FUNCTION___ZZNK2nw3gfx3res17ResTextureSampler3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResPixelBasedImage3refEvE12__FUNCTION___ZN2nw3gfx3res16ResTextureMapper10SetTextureENS1_10ResTextureE_ZN2nw3gfx3res16ResTextureMapper12CloneDynamicEPNS_2os10IAllocatorE_ZN2nw3gfx3res16ResTextureMapper14DestroyDynamicEv_ZN2nw3gfx3res16ResTextureMapper5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res16ResTextureMapper7CleanupEv_ZN2nw3gfx3res17ResTextureSampler23SetTextureMipmapCommandEv_ZN2nw3gfx3res26ResPixelBasedTextureMapper17ForceSetupTextureENS1_10ResTextureE_ZNK2nw3gfx3res16ResTextureMapper29GetMemorySizeForCloneInternalEPNS_2os20MemorySizeCalculatorE_ZNK2nw3gfx3res17ResTextureSampler15GetOwnerCommandEv_ZN2nw2os10IAllocator5AllocEj_ZN2nw2os20MemorySizeCalculatorpLEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut7Float3215Float32ToBits32Ef_ZN2nw2ut8FixedU2417Float32ToFixedU24Ef_ZN2nw2ut9BinString7set_ptrEPKc_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx3res10ResTexture11DereferenceEv_ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTexture3refEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res14ResCubeTexture3refEv_ZN2nw3gfx3res14ResCubeTexture8GetImageENS2_8CubeFaceE_ZN2nw3gfx3res14ResCubeTextureC1EPKv_ZN2nw3gfx3res14ResCubeTextureC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResImageTexture3refEv_ZN2nw3gfx3res15ResImageTexture8GetImageEv_ZN2nw3gfx3res15ResImageTextureC1EPKv_ZN2nw3gfx3res15ResImageTextureC2EPKv_ZN2nw3gfx3res16ResShadowTexture3refEv_ZN2nw3gfx3res16ResShadowTexture8GetImageEv_ZN2nw3gfx3res16ResShadowTextureC1EPKv_ZN2nw3gfx3res16ResShadowTextureC2EPKv_ZN2nw3gfx3res16ResTextureMapper12GetClassNameEv_ZN2nw3gfx3res16ResTextureMapper3refEv_ZN2nw3gfx3res16ResTextureMapperC1EPKv_ZN2nw3gfx3res16ResTextureMapperC2EPKv_ZN2nw3gfx3res16ResTextureMapperC1ERKS2__ZN2nw3gfx3res16ResTextureMapperC2ERKS2__ZN2nw3gfx3res17ResTextureSampler12GetClassNameEv_ZN2nw3gfx3res17ResTextureSampler12GetOwnerDataEv_ZN2nw3gfx3res17ResTextureSampler3refEv_ZN2nw3gfx3res17ResTextureSamplerC1EPKv_ZN2nw3gfx3res17ResTextureSamplerC2EPKv_ZN2nw3gfx3res18ResPixelBasedImage12GetClassNameEv_ZN2nw3gfx3res18ResPixelBasedImageC1EPKv_ZN2nw3gfx3res18ResPixelBasedImageC2EPKv_ZN2nw3gfx3res19ResReferenceTexture16GetTargetTextureEv_ZN2nw3gfx3res19ResReferenceTexture3refEv_ZN2nw3gfx3res19ResReferenceTextureC1EPKv_ZN2nw3gfx3res19ResReferenceTextureC2EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx3res25ResStandardTextureSampler3refEv_ZN2nw3gfx3res25ResStandardTextureSamplerC1EPKv_ZN2nw3gfx3res25ResStandardTextureSamplerC2EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapper10GetSamplerEv_ZN2nw3gfx3res26ResPixelBasedTextureMapper12ResetCommandEv_ZN2nw3gfx3res26ResPixelBasedTextureMapper15GetCommandCacheEv_ZN2nw3gfx3res26ResPixelBasedTextureMapper20SetCommandSizeToSendEj_ZN2nw3gfx3res26ResPixelBasedTextureMapper3ptrEv_ZN2nw3gfx3res26ResPixelBasedTextureMapper3refEv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC1EPKv_ZN2nw3gfx3res26ResPixelBasedTextureMapperC2EPKv_ZN2nw3gfx3res26ResProceduralTextureMapper3ptrEv_ZN2nw3gfx3res26ResProceduralTextureMapper3refEv_ZN2nw3gfx3res26ResProceduralTextureMapperC1EPKv_ZN2nw3gfx3res26ResProceduralTextureMapperC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoRES1__ZN2nw3gfx6ResultoREj_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut6Offset12to_table_ptrEv_ZNK2nw2ut6Offset6to_ptrEv_ZNK2nw2ut7ResBoolcvbEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res16ResShadowTexture14GetShadowZBiasEv_ZNK2nw3gfx3res16ResShadowTexture15GetShadowZScaleEv_ZNK2nw3gfx3res16ResShadowTexture19IsPerspectiveShadowEv_ZNK2nw3gfx3res16ResShadowTexture3refEv_ZNK2nw3gfx3res16ResTextureMapper10GetTextureEv_ZNK2nw3gfx3res16ResTextureMapper11GetTypeInfoEv_ZNK2nw3gfx3res16ResTextureMapper3refEv_ZNK2nw3gfx3res17ResTextureSampler11GetTypeInfoEv_ZNK2nw3gfx3res17ResTextureSampler12GetMinFilterEv_ZNK2nw3gfx3res17ResTextureSampler12GetOwnerDataEv_ZNK2nw3gfx3res17ResTextureSampler3refEv_ZNK2nw3gfx3res18ResPixelBasedImage12GetImageDataEv_ZNK2nw3gfx3res18ResPixelBasedImage15GetImageAddressEv_ZNK2nw3gfx3res18ResPixelBasedImage18GetLocationAddressEv_ZNK2nw3gfx3res18ResPixelBasedImage3refEv_ZNK2nw3gfx3res20ResPixelBasedTexture11GetFormatHWEv_ZNK2nw3gfx3res20ResPixelBasedTexture13GetMipmapSizeEv_ZNK2nw3gfx3res20ResPixelBasedTexture16GetTextureObjectEv_ZNK2nw3gfx3res20ResPixelBasedTexture3refEv_ZNK2nw3gfx3res20ResPixelBasedTexture8GetWidthEv_ZNK2nw3gfx3res20ResPixelBasedTexture9GetHeightEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper20GetCommandSizeToSendEv_ZNK2nw3gfx3res26ResPixelBasedTextureMapper3refEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZnwjPv_ZN2nw2ut11SafeCleanupINS_3gfx3res10ResTextureEEEvT__ZN2nw2ut13ResStaticCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res16ResShadowTextureENS3_10ResTextureEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res19ResReferenceTextureENS3_10ResTextureEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res20ResPixelBasedTextureENS3_10ResTextureEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res26ResProceduralTextureMapperENS3_16ResTextureMapperEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResShadowTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResReferenceTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResPixelBasedTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res25ResStandardTextureSamplerENS3_17ResTextureSamplerEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResProceduralTextureMapperENS3_16ResTextureMapperEEET_T0__ZN2nw2ut7RoundUpIjEET_S2_j_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResTextureSamplerDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res21ResTextureSamplerDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res21ResTextureSamplerDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResPixelBasedImageDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResPixelBasedImageDataEEC2EPKv_ZN2nw3gfx8internal11SetCmdValueIiEEvPjT_ji_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res20ResTextureMapperDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res21ResTextureSamplerDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResPixelBasedImageDataEE3ptrEv_ZNSt4pairIN2nw3gfx3res10ResTextureEbEC1Ev_ZNSt4pairIN2nw3gfx3res10ResTextureEbEC2Ev_ZNSt4pairIjPjEC1ERKjRKS0__ZNSt4pairIjPjEC2ERKjRKS0__ZSt9make_pairIjPjESt4pairIT_T0_ERKS2_RKS3__ZZNK2nw3gfx3res14ResLookupTable3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw3gfx3res17SetupReferenceLutENS1_23ResReferenceLookupTableENS1_15ResGraphicsFileE_ZN2nw3gfx3res21GetReferenceLutTargetENS1_23ResReferenceLookupTableENS1_15ResGraphicsFileE_ZN2nw3gfx3res24GetReferenceShaderTargetENS1_18ResReferenceShaderENS1_15ResGraphicsFileE_ZN2nw3gfx3res25GetReferenceTextureTargetENS1_19ResReferenceTextureENS1_15ResGraphicsFileE_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut6Offset7set_ptrEPKv_ZN2nw2ut9GetIntPtrEPKv_ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res14ResLookupTable12GetClassNameEv_ZN2nw3gfx3res14ResLookupTableC1EPKv_ZN2nw3gfx3res14ResLookupTableC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResGraphicsFile10GetLutSetsEPKc_ZN2nw3gfx3res15ResGraphicsFile10GetShadersEPKc_ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEPKc_ZN2nw3gfx3res15ResGraphicsFile3refEv_ZN2nw3gfx3res17ResLookupTableSet11GetSamplersEPKc_ZN2nw3gfx3res17ResLookupTableSet3refEv_ZN2nw3gfx3res17ResLookupTableSetC1EPKv_ZN2nw3gfx3res17ResLookupTableSetC2EPKv_ZN2nw3gfx3res18ResReferenceShader15GetTargetShaderEv_ZN2nw3gfx3res18ResReferenceShader3refEv_ZN2nw3gfx3res18ResReferenceShaderC1EPKv_ZN2nw3gfx3res18ResReferenceShaderC2EPKv_ZN2nw3gfx3res19ResImageLookupTable3ptrEv_ZN2nw3gfx3res19ResImageLookupTableC1EPKv_ZN2nw3gfx3res19ResImageLookupTableC2EPKv_ZN2nw3gfx3res19ResReferenceTexture16GetTargetTextureEv_ZN2nw3gfx3res19ResReferenceTexture3refEv_ZN2nw3gfx3res19ResReferenceTextureC1EPKv_ZN2nw3gfx3res19ResReferenceTextureC2EPKv_ZN2nw3gfx3res23ResReferenceLookupTable12GetTargetLutEv_ZN2nw3gfx3res23ResReferenceLookupTable3refEv_ZN2nw3gfx3res9ResShader3ptrEv_ZN2nw3gfx3res9ResShaderC1EPKv_ZN2nw3gfx3res9ResShaderC2EPKv_ZN2nw3gfx6ResultC1Ej_ZN2nw3gfx6ResultC2Ej_ZN2nw3gfx6ResultoREj_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut14ResDicPatriciaixEPKc_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx3res14ResLookupTable11GetTypeInfoEv_ZNK2nw3gfx3res14ResLookupTable3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res15ResGraphicsFile15GetLutSetsCountEv_ZNK2nw3gfx3res15ResGraphicsFile3refEv_ZNK2nw3gfx3res18ResReferenceShader3refEv_ZNK2nw3gfx3res18ResReferenceShader7GetPathEv_ZNK2nw3gfx3res19ResReferenceTexture3refEv_ZNK2nw3gfx3res19ResReferenceTexture7GetPathEv_ZNK2nw3gfx3res23ResReferenceLookupTable12GetTableNameEv_ZNK2nw3gfx3res23ResReferenceLookupTable3refEv_ZNK2nw3gfx3res23ResReferenceLookupTable7GetPathEv_ZN2nw2ut14ResDynamicCastINS_3gfx3res18ResReferenceShaderENS3_9ResShaderEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResImageLookupTableES4_EET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res19ResReferenceTextureENS3_10ResTextureEEET_T0__ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC1EPKv_ZN2nw2ut9ResCommonINS0_18ResDicPatriciaDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZNSt4pairIN2nw3gfx3res10ResTextureEbEC1ERKS3_RKb_ZNSt4pairIN2nw3gfx3res10ResTextureEbEC2ERKS3_RKb_ZNSt4pairIN2nw3gfx3res10ResTextureEbEC1Ev_ZNSt4pairIN2nw3gfx3res10ResTextureEbEC2Ev_ZNSt4pairIN2nw3gfx3res14ResLookupTableEbEC1Ev_ZNSt4pairIN2nw3gfx3res14ResLookupTableEbEC2Ev_ZNSt4pairIN2nw3gfx3res14ResLookupTableEbEC1INS2_19ResImageLookupTableEbEERKS_IT_T0_E_ZNSt4pairIN2nw3gfx3res14ResLookupTableEbEC2INS2_19ResImageLookupTableEbEERKS_IT_T0_E_ZNSt4pairIN2nw3gfx3res19ResImageLookupTableEbEC1ERKS3_RKb_ZNSt4pairIN2nw3gfx3res19ResImageLookupTableEbEC2ERKS3_RKb_ZNSt4pairIN2nw3gfx3res9ResShaderEbEC1ERKS3_RKb_ZNSt4pairIN2nw3gfx3res9ResShaderEbEC2ERKS3_RKb_ZNSt4pairIN2nw3gfx3res9ResShaderEbEC1Ev_ZNSt4pairIN2nw3gfx3res9ResShaderEbEC2Ev_ZSt9make_pairIN2nw3gfx3res10ResTextureEbESt4pairIT_T0_ERKS5_RKS6__ZSt9make_pairIN2nw3gfx3res19ResImageLookupTableEbESt4pairIT_T0_ERKS5_RKS6__ZSt9make_pairIN2nw3gfx3res9ResShaderEbESt4pairIT_T0_ERKS5_RKS6__ZZNK2nw3gfx3res14ResIndexStream3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResVertexAttribute3refEvE12__FUNCTION___ZN2nw3gfx3res14ResIndexStream14GetVertexCountEv_ZN2nw3gfx3res15ResVertexStream5SetupEv_ZN2nw3gfx3res15ResVertexStream7CleanupEv_ZN2nw3gfx3res18ResVertexAttribute14GetVertexCountEv_ZN2nw3gfx3res18ResVertexAttribute5SetupEv_ZN2nw3gfx3res18ResVertexAttribute7CleanupEv_ZN2nw3gfx3res23ResVertexParamAttribute5SetupEv_ZN2nw3gfx3res23ResVertexParamAttribute7CleanupEv_ZN2nw3gfx3res26ResInterleavedVertexStream5SetupEv_ZN2nw3gfx3res26ResInterleavedVertexStream7CleanupEv_ZN2nw2os6MemCpyEPvPKvj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw3gfx3res14ResIndexStream12GetClassNameEv_ZN2nw3gfx3res15ResVertexStream3ptrEv_ZN2nw3gfx3res15ResVertexStream3refEv_ZN2nw3gfx3res15ResVertexStreamC1EPKv_ZN2nw3gfx3res15ResVertexStreamC2EPKv_ZN2nw3gfx3res18ResVertexAttribute12GetClassNameEv_ZN2nw3gfx3res18ResVertexAttributeC1EPKv_ZN2nw3gfx3res18ResVertexAttributeC2EPKv_ZN2nw3gfx3res19ResVertexStreamBase15SetBufferObjectEj_ZN2nw3gfx3res19ResVertexStreamBase18SetLocationAddressEPKv_ZN2nw3gfx3res19ResVertexStreamBase18SetLocationAddressEj_ZN2nw3gfx3res19ResVertexStreamBase3refEv_ZN2nw3gfx3res19ResVertexStreamBase9GetStreamEv_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv_ZN2nw3gfx3res19ResVertexStreamBaseC2EPKv_ZN2nw3gfx3res19ResVertexStreamBaseC1ERKS2__ZN2nw3gfx3res19ResVertexStreamBaseC2ERKS2__ZN2nw3gfx3res23ResVertexParamAttributeC1EPKv_ZN2nw3gfx3res23ResVertexParamAttributeC2EPKv_ZN2nw3gfx3res26ResInterleavedVertexStream3ptrEv_ZN2nw3gfx3res26ResInterleavedVertexStream3refEv_ZN2nw3gfx3res26ResInterleavedVertexStreamC1EPKv_ZN2nw3gfx3res26ResInterleavedVertexStreamC2EPKv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx3res14ResIndexStream13GetFormatTypeEv_ZNK2nw3gfx3res14ResIndexStream14GetStreamCountEv_ZNK2nw3gfx3res14ResIndexStream3refEv_ZNK2nw3gfx3res15ResVertexStream12GetDimensionEv_ZNK2nw3gfx3res15ResVertexStream13GetFormatTypeEv_ZNK2nw3gfx3res15ResVertexStream3refEv_ZNK2nw3gfx3res18ResVertexAttribute11GetTypeInfoEv_ZNK2nw3gfx3res18ResVertexAttribute3refEv_ZNK2nw3gfx3res18ResVertexAttribute8GetFlagsEv_ZNK2nw3gfx3res19ResVertexStreamBase14GetStreamCountEv_ZNK2nw3gfx3res19ResVertexStreamBase15GetBufferObjectEv_ZNK2nw3gfx3res19ResVertexStreamBase15GetLocationFlagEv_ZNK2nw3gfx3res19ResVertexStreamBase18GetLocationAddressEv_ZNK2nw3gfx3res19ResVertexStreamBase3refEv_ZNK2nw3gfx3res26ResInterleavedVertexStream3refEv_ZNK2nw3gfx3res26ResInterleavedVertexStream9GetStrideEv_ZN2nw2ut13ResStaticCastINS_3gfx3res15ResVertexStreamENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResVertexParamAttributeENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res26ResInterleavedVertexStreamENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResVertexStreamENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResVertexParamAttributeENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResInterleavedVertexStreamENS3_18ResVertexAttributeEEET_T0__ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEEC2EPKv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResIndexStreamDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res22ResVertexAttributeDataEE3ptrEv// 0 0 0 0 2045 ` gfx_ActivateCommand.o/ gfx_AimTargetViewUpdater.o/ gfx_AmbientLight.o/ gfx_AnimBinding.o/ gfx_AnimBlender.o/ gfx_AnimEvaluator.o/ gfx_AnimInterpolator.o/ gfx_AnimObject.o/ gfx_AnimOverrider.o/ gfx_BaseAnimEvaluator.o/ gfx_BillboardUpdater.o/ gfx_CalculatedTransform.o/ gfx_CameraProjectionUpdater.o/ gfx_CameraViewUpdater.o/ gfx_CommandUtil.o/ gfx_DirectMaterialActivator.o/ gfx_FragmentLight.o/ gfx_FrameBuffer.o/ gfx_FrustumProjectionUpdater.o/ gfx_GlImplement.o/ gfx_GraphicsDevice.o/ gfx_HemiSphereLight.o/ gfx_IMaterialActivator.o/ gfx_IMaterialIdGenerator.o/ gfx_IRenderTarget.o/ gfx_ISceneUpdater.o/ gfx_ISceneVisitor.o/ gfx_LookAtTargetViewUpdater.o/ gfx_MaterialActivator.o/ gfx_MaterialState.o/ gfx_MemoryUtil.o/ gfx_MeshRenderer.o/ gfx_OffScreenBuffer.o/ gfx_OnScreenBuffer.o/ gfx_OrthoProjectionUpdater.o/ gfx_ParticleAnimationOption.o/ gfx_ParticleCollection.o/ gfx_ParticleContext.o/ gfx_ParticleEmitter.o/ gfx_ParticleMaterialActivator.o/ gfx_ParticleModel.o/ gfx_ParticleRandom.o/ gfx_ParticleSceneUpdater.o/ gfx_ParticleSet.o/ gfx_ParticleShape.o/ gfx_ParticleUtil.o/ gfx_PerspectiveProjectionUpdater.o/ gfx_RenderContext.o/ gfx_RenderQueue.o/ gfx_RotateViewUpdater.o/ gfx_SceneBuilder.o/ gfx_SceneContext.o/ gfx_SceneEnvironment.o/ gfx_SceneEnvironmentSetting.o/ gfx_SceneHelper.o/ gfx_SceneInitializer.o/ gfx_SceneObject.o/ gfx_SceneTraverser.o/ gfx_SceneUpdater.o/ gfx_ShaderBinaryInfo.o/ gfx_ShaderProgram.o/ gfx_ShaderUniforms.o/ gfx_SimpleMaterialActivator.o/ gfx_SkeletalModel.o/ gfx_SkeletonUpdater.o/ gfx_SortingMaterialIdGenerator.o/ gfx_StandardSkeleton.o/ gfx_TransformAnimAdder.o/ gfx_TransformAnimBlendOp.o/ gfx_TransformAnimEvaluator.o/ gfx_TransformAnimInterpolator.o/ gfx_TransformAnimOverrider.o/ gfx_TransformNode.o/ gfx_UserRenderNode.o/ gfx_VertexLight.o/ gfx_WorldMatrixUpdater.o/ gfx_ResFragmentShader.o/ gfx_ResGraphicsFile.o/ gfx_ResLookupTable.o/ gfx_ResMaterial.o/ gfx_ResParticleEmitter.o/ gfx_ResParticleModel.o/ gfx_ResParticleSet.o/ gfx_ResSceneObject.o/ gfx_ResTexture.o/ gfx_ResTextureMapper.o/ /0 1305695171 0 0 100666 307424 ` ELF(4(he--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@PT:$ $$4aU (`ptgfx_ActivateCommand.cpp`@-p@-@,PT  NptO-M@P`pAP:6.0 0 A @Q0  0 V    V V V  FP       0     0 %    0     0 "    0     0 #    0     0     0    NW:Failed assertion (bufferAddr - baseAddr) < 0x100000009gfx_ActivateCommand.cppS^ 0    P @O $ЍNW:Failed assertion result.IsSuccess()z7@-@>7@-@>p/7@-@>7@-@>@-@- @-@- @-@ @-0 0 p 0 T0 80 ($0 !,0 40 <0 D0 L0 "tT0 X\0 P<d0 8 l0 0 0 0 0 0 x0 t\0 X@,0 <$D0  \&2O-XM`TTP9.`TPL\L4\HPDX@D@ @ 0 @D@@0 @ @0 @@@L@ 0  @$@(D@@,@@@(P@,<84 `p$$\    LA@4 0  @ @ @@`k  ` P P$! 8/.! !?>11A1 #?>10!p8J Y NW:Pointer must not be NULL (shaderInfo)"gfx_ActivateCommand.cppB,8 I8 88Yc `X X O8/.! !?>11A1#?>10!x 8J LI@4 0  @ 8@ @88` 44 $$H$Q0 p0$p$\ e `X X/8O8/.! !?>11A1#?>10!x  `   [@8 0@! @ ! @  @ @<8 <88` $$H$Q+P@`I 8/.! !?>11A1 #?>10!y<8 <88 8PP:0 ,0 (`P@ @, @ @(` X$$Pd ~ dЍ2NW:Failed assertion 0 <= usageIndex && usageIndex < 122TvNW:Failed assertion result.IsSuccess()O-XM`TTP9.`TPL\L4\HPDX@D@ @ 0 @D@@0 @ @0 @@@L@ 0  @$@(D@@,@@@(P@,<84 `p$$\    LA@4 0  @ @ @@`k  ` P P$! 8/.! !?>11A1 #?>10!p8J Y NW:Pointer must not be NULL (shaderInfo)"gfx_ActivateCommand.cppB,8 I8 88Yc `X X O8/.! !?>11A1#?>10!x 8J LI@4 0  @ 8@ @88` 44 $$H$Q0 p0$p$\ e `X X/8O8/.! !?>11A1#?>10!x  `   [@8 0@! @ ! @  @ @<8 <88` $$H$Q+P@`I 8/.! !?>11A1 #?>10!y<8 <88 8PP:0 ,0 (`P@ @, @ @(` X$$Pd ~ dЍ2NW:Failed assertion 0 <= usageIndex && usageIndex < 122TvNW:Failed assertion result.IsSuccess()O-M @P`p1   `& /A0  ` /A0 `p Z88 0 JFA0 0      P P( &H Ѝ2Tv2NW:Failed assertion result.IsSuccess()gfx_ActivateCommand.cppO-M @P`p1   `& /A0  ` /A0 `p Z88 0 JFA0 0      P P( &H Ѝ2Tv2NW:Failed assertion result.IsSuccess()gfx_ActivateCommand.cpps@-M @P`  @@`V P@ЍpA-M@P`p @  @@` pW``PЍARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_ActivateCommand.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppNW:Failed assertion 0 <= shaderIndex && shaderIndex < static_cast(m_ExeImageCount)NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetVertexStreamsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetVertexAttributesCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAttributeIndicesCount())NW:Alignment Error(0x%x) size must be aligned to %d bytes boundary.NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0 <= usageIndex && usageIndex < MAX_ATTRIBUTES_NUMNW:Failed assertion mode < (sizeof(PRIM_MODE_TABLE) / sizeof(GLuint)) Q)`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A|`armcc+|      xAzAx[|`armcc+|     $AxAvlz`armcc+|     A~`armcc+|     , At A^awA^`armcc+|     Az`armcc+|     , At A^awA^`armcc+|     Az`armcc+|     (DAt Arw`armcc+|     Az`armcc+|     (DAt Arw`armcc+|     Az`armcc+|     A|`armcc+|     A}`armcc+|     A|`armcc+|     A}`armcc+|     @A|`armcc+|     @A|`armcc+|      `armcc+|     ,At An*w`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalrCLEAR_VERTEX_COMMAND0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata;p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata;pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4PLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUGetAttributeIndexFromUsage?shaderProgramDescpusage?"w__result?Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xnwgfxinternalUCalcSetupActivateVertexAttributeCommandSize_?xshapehshaderProgramDesclw__result?PtqcommandSize?T qvtxAttrNum?Uxsi?9 xrattributeOd(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalUCalcSetupDeactivateVertexAttributeCommandSize_?shape`shaderProgramDescdw__result?PqinputIndexT qvtxAttrNum?UqcommandIndex?Vqi?W$rattributeO\\rinterleave(XsstreamCount?Msi:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalVClearVertexAttributed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int nw gfx internalU SetupActivateVertexAttributeCommand_? bufferInfo*shapeTshaderProgramDescXx__result?FsshaderInfo]sshaderVtxAttrNum1sbaseAddrsvtxAttrNum?sinputRegNum?scommand0{sinputMapTable0]sinputFormat0?svertexParamMask0sinputIndexsarrayIndexscommandIndexsusedFlagvsHEADER_VTX_PARAM_INDEX$sHEADER_GEOM_MAP_0${sHEADER_GEOM_MAP_1$Ysi?TrattributeOTrinterleave(sbufferAddr2sstreamCount?sarraySetting0PsstreamIdx?@rstreamnsusage?susageIndex?sformatnsdimensionLTsusage?7susageIndex?$rstreamnsformatsdimensionsbufferAddr si? 4rattributeO Trparamqusage?qusageIndex?X( rdataqcountYqfdata6Z sj qusage?XqusageIndex?Y P rresult\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUSetupVertexAttributeCommand?bufferInfo*"shapelshaderProgramDescpw__result?Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int nw gfx internalU SetupActivateVertexAttributeCommand_? 6bufferInfo*shape6TshaderProgramDescXx__result?FsshaderInfo]sshaderVtxAttrNum1sbaseAddrsvtxAttrNum?sinputRegNum?scommand0{sinputMapTable0]sinputFormat0?svertexParamMask0sinputIndexsarrayIndexscommandIndexsusedFlagvsHEADER_VTX_PARAM_INDEX$sHEADER_GEOM_MAP_0${sHEADER_GEOM_MAP_1$Ysi?TrattributeOTrinterleave(sbufferAddr2sstreamCount?sarraySetting0PsstreamIdx?@rstreamnsusage?susageIndex?sformatnsdimensionLTsusage?7susageIndex?$rstreamnsformatsdimensionsbufferAddr si? 4rattributeO Trparamqusage?qusageIndex?X( rdataqcountYqfdata6Z sj qusage?XqusageIndex?Y P rresult\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUSetupVertexAttributeCommand?bufferInfo*"shape6lshaderProgramDescpw__result?Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintnwgfxinternalUSetupDeactivateVertexAttributeCommand_?DbufferInfo*shapeTshaderProgramDescXw__result?PqvtxAttrNum?Tqcommand0U qinputIndexV$qarrayIndexW(qcommandIndexX,qHEADER_VTX_PARAM_INDEX$Y,si?4rattributeOLlrinterleave(HsstreamCount?ssINPUT_MAP0$`sINPUT_MAP1$Msi:DrresultLdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUSetupDeactivateVertexAttributeCommand?bufferInfo*"shapelshaderProgramDescpw__result?Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintnwgfxinternalUSetupDeactivateVertexAttributeCommand_?D6bufferInfo*shape6TshaderProgramDescXw__result?PqvtxAttrNum?Tqcommand0U qinputIndexV$qarrayIndexW(qcommandIndexX,qHEADER_VTX_PARAM_INDEX$Y,si?4rattributeOLlrinterleave(HsstreamCount?ssINPUT_MAP0$`sINPUT_MAP1$Msi:DrresultLdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUSetupDeactivateVertexAttributeCommand?bufferInfo*"shape6lshaderProgramDescpw__result?PTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUCalcSetupActivateVertexAttributeCommandSize?shapepshaderProgramDesctw__result?P Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUCalcSetupActivateVertexAttributeCommandSize_?shape6tshaderProgramDescxw__result?P Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUCalcSetupDeactivateVertexAttributeCommandSize?shapepshaderProgramDesctw__result?P Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUCalcSetupDeactivateVertexAttributeCommandSize_?shape6tshaderProgramDescxw__result?P pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwgfxinternalUSetupShaderProgramMode?@useGeometry"w__result?P<MrUSE_GEOMETRY_COMMAND/qIDX_REG_229$U d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwgfxinternalUToPrimitiveModeGL@mode>isGeometryShaderEnabled w__resultP<<rPRIM_MODE_TABLEFqglModeV,4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUCalcSetupDrawIndexStreamCommand?indexStream w__result?Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfxinternalUSetupDrawIndexStreamCommand?bufferInfo*indexStream ThasGeometryShadernw__result?P smodePscommandCountB2scommand0sbaseAddrsbufferAddrsHEADER_INDEX_STREAM_OFFSET$sHEADER_INDEX_STREAM_COUNT$sHEADER_ELEMENTS_MODE$xsHEADER_ELEMENTS_MODE_2$ZscommandIndex:lrresultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp& ! !&v ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp& " ! 3!     r&x &~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp(!4&!&3 32 2'& ! " 3"& &J 9 ! (!  !{#.?g&  ! z$ | ( J 3  &y&.& !+!   z (~+  22&!9 &[)  2 z 8 k!,- "    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp(!4&!&3 32 2'& ! " 3"& &J 9 ! (!  !{#.?g&  ! z$ | ( J 3  &y&.& !+!   z (~+  22&!9 &[)  2 z 8 k!,- "    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp& " ! 3! >   >  g&x'  8 ">&9. &x  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp& " ! 3! >   >  g&x'  8 ">&9. &x  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp" # d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp!  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cpp/&'%*!,-  '&,- E%:%:%:%:}>&>&>&8&>&8&>&D&>@?%}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ}}QT}}t} tx}lV}} }(}Pt|X}}}}0 } }$  } P      [, $   hYpX\X~D~L~D~DDYTYXTXTT4W WV V         U U|T T      x@ @  @\D D  DHH H  HL L  LPP P  P}}PT}}0 } }$  } P      [, $   hYpX\X~D~L~D~DDYTYXTXTT4W WV V         U U|T T      x@ @  @\D D  DHH H  HL L  LPP P  P}}PT}}0@}8@D}$P [Z[0ZPDP}}PT}}0@}8@D}$P [Z[0ZPDP}}PT}}}} }}}} }@}P@T}@} Q @UP@T}}}0}}$@<@4[<[D<DZ<ZY<Y\H<HHL<L8X<X,W<W(V<VRU<U P T<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result?Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h+ }P Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 3this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Rthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT-!l;ĠĠR 0@0CàSS|`armcc+|     A@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWvaluep w__resultP|qbits32QqsignR qexpSqfraction\ qbits24P$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT     @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools this'w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ$%)('&@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly this'"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT+,0/.-p@-@PUP p gfx_ShaderBinaryInfo.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this>shaderIndex? w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h !}<} Q <UP<T237654A-@P`q P`armcc+|     PAzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pint PthisRshaderIndex?4w__resultPLqexeInfoVqmaskW qcount?X$Psi! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h%!  !| }P}(LP Q PUPPT9:>=<;p@-@P@  ]0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0]p<this >9p w__result P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}<} Q <UP<T@AEDCB/ResVertexAttribute`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W]w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}GHLKJI8@-@PP 000 ],8%s::%s: Object not valid.gfx_ResVertex.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar]Hthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h=}H}PHTNOSRQP@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]{this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PTUVZYXW@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT\]a`_^@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h13J}}PTcdhgfep@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$Tjkonml@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4J4this "w__resultFP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4Tqrvuts@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4h4this "w__resultdP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4Txy}|{zp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ~ this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%} }P Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%} }P Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$T@-@P B8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%} }P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] "this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h$&F}}PTp@-@PU p`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 I0this 6x__result#qlocationAddressU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h   ~}0} $PP0Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$T@-@P V8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T@-@$`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0c$this >9p w__result P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T@-@$`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT@-@PUP@ i<,p`p dgfx_ResVertex.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintlthis >idx w__resultnPhqtbl_ptrVL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h+1}l} Q lUPlT/ResIndexStream`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResVertex.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT   @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]& this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PTp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] I this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%} }P T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] e this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h$&F}}PT !%$#"p@-@PU p`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0  0this 6x__result#qlocationAddressU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h   ~}0} $PP0T'(,+*)@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4P4this"w__resultLP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T./3210@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4n4this"w__resultjP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T56:987@-@8`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT<=A@?>@-@PUP@ <idx w__resultOPhqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h+1}l} Q lUPlTCDHGFE/ResShaderProgramDescription`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}JKONML8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTQRVUTS@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTXY]\[Z@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this"w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT_`dcba/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902] b thisw__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h }P Qfgkjihp@-@PUP Lp0*gfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HintHthis>idx w__result*PD| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}H} Q HUPHTmnrqpop@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h &} }P Ttuyxwv@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h }}PT{|~}@-@P 08NW:Pointer must not be NULL (void_ptr())gfx_ResParticleShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]40l4this"w__resulthP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.h/}4}P4T@-@P 08NW:Pointer must not be NULL (void_ptr())gfx_ResParticleShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]404this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.h/}4}P4T@-@8`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]1this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.h0}}PT@-@PUP@ 1<idx w__resultOPhqtbl_ptrVL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.h0+1}l} Q lUPlTP /`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ r$this*x__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h  ,?$}PP$Q8@-@ 000$  $(8gfx_CommandUtil.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HnwgfxinternalVNWForwardCurrentCmdBufferHsize"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h3,}H}PHTp@-@PP p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4int 4this>size z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   #}4}Q4UP4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@Pp`armcc+|     A|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTp@-@PP LDPpP`armcc+|     pA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pbool pthisRsize4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   7 z+}p}<@PQpUPpT|@-@PP | `armcc+|     XAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xint XthisRsize4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   ' {}X}04P Q XUPXTp@-@P` U   P P  ` ` ` `  g4 DpNW:Fatal Error unknown formatgfx_ActivateCommand.h`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W]dimension?>format w__resultPqresultV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h E!- !- !- !-  z- }}QUPTp@-@P` U   P P  p    0 NW:Fatal Error unknown formatgfx_ActivateCommand.h`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wudimension?Rformat4x__result!qresultV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h E! y! ! !  z }}@DPQUPT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nngxCTRUgGetVramStartAddrUarea"w__resultUP_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.h }}PTp@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$T0@/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS(MakeBits0@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast((OresOtx__result(Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCast(d(OresOtw__result(P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}  ResStaticCast     @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastnnOresOtx__resultnEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastndnOresOtw__resultnP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastOresOtx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P#"! @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdOresOtw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}%&*)('p@-@P`&a /=VpVVV V VVVVVVVVVV V"V$V&VNVP` [,NW:Failed assertion size % 2 == 0gfx_MemoryUtil.hUnsupported size : %d NW:Failed assertion false`armcc+|     A|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalU:FastWordCopydstrsrcTsize6x__result#Xy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.h: h                  ! }}@DPR0V Q 0UP0T,-10/.A-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Az|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPT3487658@-P@Tt O 000 hUt P Dxl8NW:Failed assertion size > 0gfx_CommandUtil.h=NW:Pointer must not be NULL (buffer)>`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalVNWUseCmdlistbuffer>size z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h 2!&-}} Q TPU:;?>=<@-@T( LLN/PDNW:Pointer must not be NULL (buffer)Kgfx_CommandUtil.h`armcc+|     @A~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intvoid0nwgfxinternalVNWUseCmdlist@8buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h"1}@}P@TArefCrefErefHGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hKJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#POd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hSRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hU$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsWd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallYd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std_,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager ad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnddcd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdhd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #jd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionmlD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexrqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.htd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngxCTRVramAreaMEM_VRAMAMEM_VRAMB wvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charvoidnwutinternal00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResU8siResS8*tiResU32wiResS32?xiResF32py@BinString&offsetx#iBinString@Offset&offsetx#operator s32?6to_ptr6to_ptr6to_table_ptr6to_table_ptr6iOffsetiResTypeInfohiResVec3#00u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionh#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@Float24&m_Float32p#cFloat32ToBits245pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00V,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#Result65IsFailure6'IsSuccess6'00#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCountx#&toUserDataDicr#@ResSceneObject# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidcharint0000p00rnwgfxres@ResVertexAttributeData &typeInfo#&m_Usagex#&m_Flagsh#@ResVertexAttribute#ResVertexAttribute 6 : ref 6 cGetClassNameGetUsage?6 GetFlags6 GetTypeInfo6 @ResVertexParamAttributeData #&m_FormatTypeh# &m_DimensionJ#&_padding_0v#&m_Scale#&m_AttributeTableCountr#&toAttributeTabler#@ResVertexParamAttributeO#iResDataType#ResVertexParamAttribute 6 : ?refF6 ?`refd6 GetAttributeCount?6 GetAttribute6 @ResVertexStreamBaseData$#&m_BufferObjecth# &m_LocationFlagh#&m_StreamTableCountx#&toStreamTabler#&m_LocationAddress#&m_MemoryArea# @ ResVertexStreamData4#&m_FormatTypeh#$&m_DimensionJ#( &_padding_0#)&m_Scale#,&m_Offseth#0@ ResInterleavedVertexStreamData0#&m_Strideh#$&m_VertexStreamsTableCountx#(&toVertexStreamsTabler#,@ ResVertexStreamBaseO#iResDataType ResVertexStreamBase 6 : ? ref 6  GetStream 6  GetLocationAddress 6  GetImageAddress 6 @ResVertexStream#iResDataType} ResVertexStream 6 : ? ref 6 GetFormatType6 GetDimension6 @ResInterleavedVertexStream#iResDataType ResInterleavedVertexStream 6 : ?Oref6 O?ref6 GetStride6 GetVertexStreamsCount?6 GetVertexStreamsn6 5@ResIndexStreamData,&m_FormatTypeh#&m_PrimitiveModeJ#&m_IsVisible#&_padding_0#&m_StreamTableCountx#&toStreamTabler# &m_BufferObjecth#&m_LocationFlagh#&m_CommandCache#&m_CommandCacheSize?#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolumer#(@ResIndexStream#ref 6 cGetClassNameGetFormatType6 GetPrimitiveMode6 GetStreamCount?6 GetStream6 GetLocationAddress6 GetImageAddress6 0O? O0 00 00 0nn0 0((0 >?  0 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0rnwgfxres@ResShapeData8#&m_Flagsh#&toBoundingVolumer#&m_PositionOffset# &m_PrimitiveSetsTableCountx#,&toPrimitiveSetsTabler#0&m_BaseAddress#4@ResShape7#@ResSeparateDataShapeDataD#&m_VertexAttributesTableCountx#8&toVertexAttributesTabler#<&toBlendShaper#@@ResSeparateDataShape|#iResDataType?8refL68?frefj6GetVertexAttributesCount?6GetVertexAttributesO6500{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid00nwgfx@CommandCacheManager*s_Allocatorinternal@CommandBufferInfo&m_TopAddress#&m_BottomAddress#&m_CurrentAddress#&m_Size# GetCurrentAddress6ForwardCommand65CheckRestMemory65ForwardAddress650 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@ShaderBinaryInfo&m_pShaderBinary #&m_ExeImageCount#0&m_ExeImageInfo#&m_pInstruction #&m_InstructionCount#&m_SwizzleV#&m_SwizzleCount#&m_GeometryShaderCount?#@ExeImageInfo@&signature#&version #&isGeometryShader#&outputMaps#&mainAddress#&endAddress# &inputMask #&outputMask #&gsDataMode#&gsVertexStartIndex#&gsPatchSize#&gsVertexNum#&setupOffset#&setupCount#&labelOffset# &labelCount#$&outmapOffset#(&outmapCount#,&bindSymbolOffset#0&bindSymbolCount#4&stringOffset#8&stringCount#<GetInputRegisterNum65?0GetShaderProgramInfo65?00$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000 nw gfx res@ResShaderProgramDescriptionData&m_Flagsh#&m_VertexShaderObjecth#&m_GeometryShaderObjecth#&m_VertexShaderIndexx# &m_GeometryShaderIndexx#&m_SymbolsTableCountx#&toSymbolsTabler# &toAttributeSymbols#Y&m_AttributeIndices#L&_padding_0 #b&m_MaxBoneCountx#d&m_MaxVertexLightCountx#h&m_VertexLightEndUniformx#l&m_GeometryShaderModex#p&m_ProgramObjecth#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShaderr#@ResShaderData#@ ResBinaryShaderDataH#&m_BinaryDataTableCountx#&toBinaryDataTabler#&m_ShaderKindsTableCountx# &toShaderKindsTabler#$&m_DescriptionsTableCountx#(&toDescriptionsTabler#,&m_ShaderObjectsTableCountx#0&toShaderObjectsTabler#4&m_CommandCache#8&m_CommandCacheSize?#<&m_ShaderBinaryInfo#@&m_CommandAllocator#D@ ResShaderProgramDescription# ref  6c GetClassName GetVertexShaderIndex? 6 GetGeometryShaderIndex? 6 GetAttributeIndicesCount? 6 GetAttributeIndices* 65 GetOwnerShaderData 6 GetShaderBinaryInfo 6? 080 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0rnwgfxres@ResParticleShapeData@#&m_VertexAttributesTableCountx#8&toVertexAttributesTabler#<@ResParticleShape|#iResDataType0?Urefh6U?ref6GetVertexAttributesCount?6GetVertexAttributesO650660 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternal@CommandCacheHelpercGetVertexFormat5?5cGetVertexSize5?5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# H&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwgfxinternal$[? 00pB0L&tinfoP#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon>ptr6#0>0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 xuuuuuuur$uuuurluuuruuruurlu{r4{u@r@u9r<9uu<rl<u'r4'uujr4jucurlur4uuCrCuu%r0%uuurpur$u,r,ur@ururu r u r@ urHu r u< r u u uuuuuuuuuuuuuu2u+r<+uu u uuurHuuuur4uur4u\uGrHGuUuNuuur4uu5u.r4.uxuqr4quur4uumufrHfutuQuXu_uJrHJuu$ururdurdurduu uuuuuuuu:r@:u3r3urur urur urDurDuuuuug;&CAE<=P6hM2̿Y{@9j,<'Žjec$Ch=%ǻM,yK    i g^ڴO)޳q29+Ҳ  g/ٱrI ߰\~GMUNxE5Ӯ.xbqhm"fܬtQLX_̫J$e G Ʃ dبHէ:3s٥;?SC ;p<ҡt8<JKLfMKN0OPQߠRĠSTUsVXW>>#XY?ԟ@ABClDRE8FGHIОghijhkNl4mno[͝pqrsetKu2\]^_Μ`abcjdQe9Z fқjQv7ϚwixPy7z{|}ә~oV=$ ٘u\C*ȗhP8 ؖ0 $jO04l@Qg u ۥD=Dxã1CAE<p* -  Y(t8 [؏K}B;->)Wlet,ًEl'&<5C\. p5`  S4-r) ߄"G ǃ6d^فIWMPj"701z~s~F~}}oB}h|v|S-|Z{a{LM{{&zRzzy?yxgxwwDw}wovwvj7vUuu]tua)utt[ttssLssr}r8rqqcq!qppJppqotohMoYonn[Fn_nymcmMFmJ mGl{lfXlOlvkkSkkjjQjjiWilaiRihVhgg;gfnf?f}foeejfeU2ee]dadPddccwc>m>r%>d=K=Hr=P7=w<<r<m-<;;;#;:"6:99 98g878777K776q6,655e55D4=4K4@ 4+3x3n43g22Q21G11)O1> 170o00//0;/..h.-.---D- ,,B,6+/+g++$**L* *){)>)((c(`#(K'Y'RK'&&r&&9%2%|?%u$$N$#q#jA#x"U"\*"c!N!!w!(3!!  - #B&xIa4F :E>lA,,oYhy(H*{?:8O1nd- )750`% P 4  ap L, Z S K   n :- 3 } v<   P rkyDV]dBO")M @   k i`ܴh;W)qC]/xR"8$" ""Y""("ο"""[$"3"!l"4"{þ"@<"9 "9l$"".l"<4"'ǽ "4"jg$"c"c&l"4"$"""Cj"k"?"%4"ɻX"p"O$"!","{"H"+ " ""ó(" "sP"2;<"+"Բ" 0" i"1" H"۱ ""t"K4" "4""\H"GO"U"N0""z4"G ""5ծ4". 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9 8< L=f T>V dh?F ̜@ ԜDf ܜEV @FF ,G 4(J \Kf dLV t`MF ԝN ܝQ Rf SV XTF TUG \X dYf lZV |X[F Ԟ\ ܞ`f aV XbF Lc T f tgf |hV `iF j m nf oV XpF tqj |t uf vV XwF x= { |f }V ,X~F   f V XF   $f ,V <XF  8 Ԣf ܢV hF TK \ df lV |`F ܣ  f V HF \ d lf tV XF ܤ f V PF L T \f dV tHF j ĥ  f V hF d+ l  f V hF   f $V 4pF   f V ̧xF Dt L Tf \V lXF ĨV ̨ Ԩf ܨV XF D Lf TV dpF ԩB ܩ f V pF l tf |V pF  0 4f <V LhF q 8 f V `F lB t |0   f  V Ĭh F ,  48 lf tV `F P 0 f $V 4hF  8 ܮf  V `!F T" \% &f 'V ,(F )  , ԰-f ܰ.V /F l0X t03 4f 5V X6F 7# : 4;f <<V L@=F >V GV JV MV OV Բ RV (UV WV $YV <[V L]V T_V daV l cV fV  hV jV ijlV ԳoV ܳqV tV vV yV ({V 4}V <V DV Դ V V V V  V ,V 4V <V DV \V d8V V \V ܷHB $V ,V 4V D8V |V V V V V V ĺHV 8V DV LV V HV DV TV lV (V  V ̼ V V R0npWI/23 1305695035 0 0 100666 177276 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍC-@T !CpWC/$ P  P    `  0`NW:Pointer must not be NULL (allocator)gfx_AimTargetViewUpdater.cppNW:Pointer must not be NULL (updaterMemory)s@-@Th <PU ?`` 0`|NW:Pointer must not be NULL (allocator)gfx_AimTargetViewUpdater.cppNW:Pointer must not be NULL (updaterMemory)A--xM@P`p P/_. pttpP   0@   0@ 0@Hh d `  `   @ i< < ` ` ` ~ 0 dd 00$0 d$ @   `      `  ``pP  <  < ``pP  P  0  @ xЍNW:Failed assertion m_Resource.IsValid()gfx_AimTargetViewUpdater.cppNW:Failed assertion cameraPosition != targetPosition@-@P` @  Ѝpp@-@Ppp@-@dP P P ` 2/ @p@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_AimTargetViewUpdater.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cpp`armcc+|     HAxP|`armcc+|      Ax`armcc+|     Az`armcc+|     <xAzAv AXv AzA X`armcc+|     tA|`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HboolEHthisajallocator LisDynamic.resUpdaterlw__resultaPDPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W:allocator 6x__resulta#qupdaterMemoryW0qdataMemoryYXqbufferXrresUpdater`,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W8Qallocator 6resUpdaterlx__resulta#qupdaterMemoryU0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xZnxthisaviewMatrix worldMatrix~cameraPosition`rflagsPdrlookReverseDrrotateMatrixrrrurstWrctW~rup~rtargetPosition~](u ~]LXy ~]\hz ~]$4~]8H~] ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tvoid0P.tthisa"w__resultPp4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cpp1  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cpp!  ")!d J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cpp:! !J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h2  ) )% (M  v  9  } } ", 2 &3 3&' ~ ~ &' "%! {% E d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cpp / !Ju d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisVv__resultVP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }Phimlkj  /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthisV]fxWEfyW-fzWw__resultVP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   Poptsrq `    `   `  /`armcc+|      P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pbool ,Pthis^:rhsQ'x__resultb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h35J%X%5%d5P}DHPPQPPRvw{zyx/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.h}P}~p@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this >size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38this>allocator  w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dt thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] /< thisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.h. }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolD g thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.h  }P Qp@-@P`@ `p`armcc+|     4A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool\4this^allocator @isDynamic"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.h+}4}R4V Q 4UP4T@-@@`armcc+|     A~p@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] * this]w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.h) }P Qp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void09$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T  @-@@@`armcc+|     A~  00AQ/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] unsigned intV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q P,fill_ns@-@TL l`PUT @ |NW:Pointer must not be NULL (allocator)os_Memory.hNW:Pointer must not be NULL (memory)`armcc+|     dAzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwosUAllocateAndFilldallocator "valuelw__resultP`qmemorySizeV$qmemoryU4s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  !!}d}PdT @-@P E8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T"#'&%$@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT)*.-,+@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT015432     /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnmathUVEC3DotW(p1^)p2^w__resultW $b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h>(}(Q(P78<;:9p@-M`@PV000a T000b U000c                  ЍppOut%s must not be NULLmath_Vector3.ippp1p2`armcc+|      8A|Ax}|Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nnmathU_VEC3CrossV8pOutVp1^xp2^Zx__resultVGrtmpVecdk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp&22 3223}}} }8} PRUQT P V>?CBA@D0@--MP@U000) T000*     @& @0. hH ' @        Ѝ0pOut%s must not be NULLmath_Vector3.ipppMATHNormalize3(): zero magnitude vector?`armcc+|     0TA}A{Azv{ A}A z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TU'VEC3NormalizeCVTpOutVp^x__resultV]smagWpq d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Vector3.ipp'&2 3?''}}  } }}} T}P QTPU!$VEC3NormalizeCFGKJIH@--DM@P@`T/( U/)V/*-p*qa*qa *qa 8 ` . ` )   @         @   m     @ c ` ` ` , 88 ,, , 8 H             `     `       @       @      8@ DЍNW:Pointer must not be NULL (pOut)math_Matrix34.ippNW:Pointer must not be NULL (pCamPos)NW:Pointer must not be NULL (pTarget)?`armcc+|     4A{AyAhy A{A h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwmathU#MTX34LookAtFIdxQpOutQpCamPos^twistWpTarget^x__resultQ`W0KVsmZsrlookReverseXprrLru@rstWrctWrrightrup]W ~]X ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/math/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$4  ! ]%% ( ( 9}} "  2 32 4((&}} } } } }} PhWRV  QUPTMNRQPOp@--@P@` (@ h p"B`armcc+|     $@A|AzM|dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@nwmathUMTX34LookAtRadQ@pOutQpCamPos^twistWXpTarget^:w__resultQP<qtwistFIdxW $ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/math/inline/math_Matrix34.ipp,,}}<}<@}$R$@V @ Q@U P @TTUYXWV ` 0   ` 0   ` 0 /`armcc+|      4,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathUVEC3SubV4pOutV=p1^*p2^w__resultVP0b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  !4}4R4Q4P[\`_^]A-(M`PpVn?0n?!rUr?0e?!iW>0>!Xf?0S?/W@                                     (ЍpOut%s must not be NULLmath_Matrix34.ipppCamPospCamUppTarget`armcc+|     (4AzApuzApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathARMv6UMTX34LookAtC4pOutpCamPos^pCamUp^pTarget^lx__resultFW0T_smcYrvLook\rvRightPrvUpD]~]~ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h,2223   {   { #EEE}}}}4}PTSXRWQU P Vbcgfed 0   0   0 /`armcc+|      4,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathUVEC3AddV4pOutV=p1^*p2^w__resultVP0b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  !4}4R4Q4Pijnmlk 0P/`armcc+|      (0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(`flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(Rpqutsr@-MpP@WI?0I? U>0< CT>00 W`                 V     ЍpOut%s must not be NULLmath_Matrix33.ipppMpV`armcc+|     $A{AvO{Av\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UVEC3TransformCVpOutVpMpV^jx__resultVDrvTmp`spDstVWr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix33.ipp&22 3!)DDE }}D}(DH}H}(DHPHVRHTQHU P HWwx|{zyp@--@P@ h` p"B`armcc+|     $4A|AzJ|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathV SinCosRad4s~c`radW8e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.h02%^+}}0}04} 4 Q4U P 4T~               /`armcc+|      L,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LnnmathARMv6U#MTX34ToMTX33CLpOut)pMw__resultPHo d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Types.ipp$777L}LQLP 0 /`armcc+|      $0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolint?U?CheckFlagOr$flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h?$}P$QP$R4CheckFlagOr@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTp@-@P p`armcc+|     $A|8@-@  8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l"thisa"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.h  }} P T8@-@  8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]r(this]"w__result}P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.h  }} P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z6 this]w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.h  }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]mthis"w__resultiP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT N2nw3gfx20AimTargetViewUpdaterEN2nw3gfx9GfxObjectEN2nw3gfx17CameraViewUpdaterED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath0WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnmath@VEC3_ &xW#&yW#&zW#@VEC3 #iself_typeYVEC3V6VVEC3V6V5W5W5Woperator!=6^5Q?M00Zlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# (d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX33_$&)#@BaseData$&_00W#&_01W#&_02W#&_10W# &_11W#&_12W#&_20W#&_21W#&_22W# l$'t'fW8'mCW'aR'vcB$&_00W#&_01W#&_02W#&_10W# &_11W#&_12W#&_20W#&_21W#&_22W# @MTX33$#MTX33600d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix33.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv60Xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#0>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv60>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6>0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath>0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nwmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU8siResU32wiResS32&xiResF32Wy@BinString&offset:#iBinStringZ@Offset&offset:#iOffsetiResTypeInfo*iResVec3#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision*#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint??nwut`?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0000nwos@IAllocator(__vptr#Alloc6 50d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut(`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00V*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65 ~GfxObject6GetAllocator60,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx/.0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance004d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator06 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#8td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW :pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres@ResAnimData(&m_Header#&toNamew#&toTargetAnimGroupNamew# &m_LoopMode#&padding_#&m_FrameSizeJ#&m_MemberAnimSetDicCount:#&toMemberAnimSetDic#&m_UserDataDicCount:# &toUserDataDic#$@ResCameraAnimData0#&m_ProjectionUpdaterKind*#(&m_ViewUpdaterKind*#,ViewUpdaterKindVIEW_UPDATER_AIM VIEW_UPDATER_LOOKAT VIEW_UPDATER_ROTATE =<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0?Znwgfxres@ResCameraViewUpdaterData&typeInfo#@ResAimTargetViewUpdaterData#&m_Flags*#&m_TargetPosition#&m_TwistJ#FlagFLAG_INHERITING_TARGET_ROTATE FLAG_INHERITING_TARGET_TRANSLATE @ResCameraViewUpdater#ResCameraViewUpdater6: @ResAimTargetViewUpdater#iResDataTypeResAimTargetViewUpdater6: 0%ptri6%?ref6 GetTargetPosition6 GetTwistW6 GetFlags6 000| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolfloatnwgfx@CameraViewUpdater #&m_IsDynamic#*s_TypeInfo *VIEW_TARGET_POSITION*VIEW_TWISTGetRuntimeTypeInfo #6IsDynamic6CameraViewUpdater65 5B &m_IsDynamic#00AXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6Cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0nwgfx@AimTargetViewUpdater#&m_Resource# *s_TypeInfo GetRuntimeTypeInfo #6]cCreatea5 cCreatea5 5Update# 6a5g5s5wGetResource#6aGetResource}#6]Kind#6]AimTargetViewUpdatera6a5 55~AimTargetViewUpdater6a0Y00>>?m?ZHGPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base##&flags#&base_count# #&base_info#F__si_class_type_info &base##&base_type##0i__builtin_va_list000>>??ZB#0'&tinfo+#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0UTVd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3NormalizeV3VpOut3^pz__resultVlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h VEC3NormalizeYXZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34LookAtQ3QpOut3^pCamPos3^pCamUp3^pTargetz__resultQlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34LookAt]\^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3TransformV3VpOut3#pM3^pVz__resultVlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.h VEC3Transforma`bd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgMTX34ToMTX333pOut3pMz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hMTX34ToMTX33d!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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X{e `{e@ h{e0 x{Xe  {e  {e {e@ {e {e |e@ |e0 |Xe  p|e x|e |e@ |e0 |Xe  |e |e@ }e0 }Xe  h}ek p}e x}e@ }e0 }Xe  }e< }e ~e ~ e 8~@ez x~eS ~e# ~e0 ~e0 ~e0 ~e0 ~e0 ~ e0 (e0 @e0 He0 `e0 pe0 xe0 e0  e0 e0 e0 e0 e0 @e0 (e0 @e0 e0 e0 e0 e0 e0 e0 e0 (e0 8e0 @e0 Pe 0 Xe 0 `(e0 e0 e0 pe0  e0 8e0 P(e0 xe0 e 0 e"0 e$0 e&0 e(0  e*0 ȃe,0 ЃHe. e00 e20 (e40 8e60 He80 Xhe:0 Pe<0 0e?0 @eA0 eC0 eE0 p8eG0 eJ0 eL0 ІeN0 eP0 eR0 0eT HeV0 P@eX eZ0 8e\ Їe^0 ؇0e` eb ?rpYI/51 1305695184 0 0 100666 584284 ` ELF(D4( --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ>@-@PP >P P O-$M@PU.&  _Y 0` _p `0 pV $ 2/P 7@ $ЍNW:Pointer must not be NULL (allocator)gfx_AmbientLight.cppNW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()C-@P pW ` ` R$ SNW:Pointer must not be NULL (buffer)gfx_AmbientLight.cpp@-,M@P `,p $(,$# "      0 0p0 (p,Ѝ"@CTFN?-A-(M@HP P_H`D$p  IP DPDp` (ЍNW:Failed assertion description.isFixedSizeMemorygfx_AmbientLight.cppA-@PTt U | P ` p@ 2/  2/NW:Pointer must not be NULL (allocator)gfx_AmbientLight.cppNW:Pointer must not be NULL (resAmbientLight)p@-@P4 2/pG-M@P`VK/aS P-dPR/e _XW/h_p 0 p$ 2/ PE/phT ZC/u8 ЍNW:Pointer must not be NULL (allocator)gfx_AmbientLight.cppNW:Failed assertion resNode.IsValid()NW:Failed assertion internal::ResCheckRevision( resNode )NW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()NW:Failed assertion isAttached@-,M@PP @  _ p(`    ,ЍNW:Failed assertion this->m_Description.isFixedSizeMemorygfx_AmbientLight.cpp@- ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_AmbientLight.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAnimGroupsCount())`armcc+|     ,dAtArQxAr`armcc+|     ,A|Av AlwvA{`armcc+|     0A|`armcc+|     Az`armcc+|      Av`armcc+|     Az`armcc+|      $A{ApF{`armcc+|     (0Aw AnIw`armcc+|      A{Api{`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902].d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoidbool0WZldparentresourceTdescriptionallocator0x__resultFrresNodeLsmemoryslightlrresultHPsisAttachedYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WpSize4fresAmbientLighttdescriptionxssize8Sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0}0this>visitor d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wallocator0>resAmbientLight Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Jthis>allocator0 w__resultPrresultXqbufferW(qoriginalValueXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisRallocator04x__result!rresultp\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$char0W$allocator0Z9name <w__resultPqresAmbientLightV$rscale \rrotate Prtranslate DPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0"A0thisvZallocator0<w__resultPrresourceDqmemoryYhqlightZrresult@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>^this~Z9alignment <w__resultPrsizeL,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataKp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataKp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cpp&! ! !`,!    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cpp $!l !e d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cpp& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cpp ! !D& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cpp  ("J7D93 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cpp 8 y88 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cpp*"*;&&&&,- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cpp$  $S   KX,! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cpp> !g u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0L}8LP} Pd}8LPP(@ZPYPXSPVRPU P PT}} }( }}(}0UPT}0}Q0UP0T}} Q UPT}}( Q UPT}}LPP Q UPT}} } $}Q$U P $T}}$,},0}$Q0U P 0T}}}}QU P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQoprswvutx /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP R operator newz{~}|@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W__s"w__resultP^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.h; }}PTp@-@P` p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W(__dst^__src@__n"w__resultP$^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.h3   }(}R(V Q (UP(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxpEfyp-fzpw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   P  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00px01px02px03px10px11px12px13pux20p]x21pEx22p-x23pw__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4P@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCp@-@P p`armcc+|     $A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$c$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$T@-@@ @@ @@`armcc+|     4A~@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Mthis5"w__result5Pd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.h}}PTA-@P`p@   `armcc+|     XAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XT Xthis5zsA\rA>tA w__result5PTd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.h%    }X}SXWRXV Q XUPXTp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this0>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Tp@-P@@@ T4 ``T D P l<pNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`n`this4>alignment w__result4P\s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   }`}Q`TP`U A0A/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this4>size w__result8P s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T R*/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMaxa:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRp@-@P UD ppU E ` |LPpNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` `this4>alignment s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h    }`} Q `UP`TA-@P`p`armcc+|     <Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< <this4^size@immediateAlignment"qoldAlignmentWs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }<}R<V Q <UP<T 0@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this@*alignmentw__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h7  }QPR P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P  p@-@P`Fp`armcc+|     (A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4char0 4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T!"&%$# P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q()-,+* P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0I(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q/04321/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QP67;:98P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q=>BA@?/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QDEIHGF/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QKLPONMp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TRSWVUT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTYZ^]\[p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T`aedcb/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}ghlkji8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHTnosrqp|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTuvzyxwp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T|}~p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thiskw__resultGP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 0Dthisk6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthisq)codew__resultqPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m  thisyw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$thisq"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools 8thisyw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly Tthisy"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0T  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YRthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T !%$#"/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisJw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q'(,+*)@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y (thisJ"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PT./32104 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(RCheckFlag67;:98@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT=>BA@?p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<TDEIHGF@-@@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0> A0this"w__resultP,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h%?&}0}P0TKLPONM@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] C[ this"resAnimGrouptw__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h    } }P TRSWVUT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolMthis)usew__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h/W}QPYZ^]\[p@-@P`h p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0_0this>pSize4 qsize8Vx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h ,   }0}Q0UP0T`aedcbA-@P`p`armcc+|     4Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4intW'4pSize4^maxAnimGroups@maxAnimObjects"qsize8WqanimObjectCountXz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h( # }4} R 4V Q 4UP4Tghlkji/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]= thisWw__resultWP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h'?(}Pnosrqpp@-P@T E4@pNW:Failed assertion maxAnimGroups > 0gfx_AnimBinding.h`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intC0thisW>maxAnimGroups w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Uuvzyxwp@-P@T O4@pNW:Failed assertion maxAnimObjects > 0gfx_AnimBinding.h`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intM0thisW>maxAnimObjects w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0U|}~p@-@P`,p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d,thisc>pSize4 qsize8Vz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h ,  },}Q,UP,T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QPA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this!^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int athis!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Tthis)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this)*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValue!!!flags:shift'maskw__result!Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$@$this)"w__result!P v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis!RreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis!Relement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-PP |@T `armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLU     p@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool THthisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHTp@-@PP p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP#"! p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__result5P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T%&*)('-P  \`armcc+|     <ALd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\,-10/.P 0 S/`armcc+|      $0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$P348765A-@P` @pTp0 `armcc+|     XAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXT:;?>=<G-@P `P p`armcc+|      hAx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool hthis!>element w__resultPdqremoved'V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhTABFEDCs@-@PU |`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4THIMLKJp@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T Tthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTTOPTSRQ8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  < thisw__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P QVW[ZYX8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dthis)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QP]^ba`_@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PTdeihgf 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRklponm 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRrswvut/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Qyz~}|{|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"rresults{lqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTp@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize4>maxSlots qsize8V~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W tpSize4"qsize8U ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PT-G-@0P P8 4P41P ,P ,`V <p NW:Failed assertion description.isFixedSizeMemorygfx_SceneNode.h`armcc+|     ,A|Ar q{@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWpSize4^resSceneNodebtdescriptionxssize8KsanimGroupCount8x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h (" (  <&!  M }}}8}V,U P Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$  $this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void07@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$U7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0S<this"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xthisv__resulttPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid08Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this "w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T    @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     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,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T237654p@-@TPU 4((@@@@@p`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 5dthis"w__resultP`qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdT9:>=<;/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P@AEDCBp@-@Pp`armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPTGHLKJIp@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(TNOSRQPA-@P`pW`armcc+|     @Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@TUVZYXW/`armcc+|       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A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PTqrvuts|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8Txy}|{z~@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P TcontainO-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool ~thisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPT       /`armcc+|      ,p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 6 this"w__result^P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h &} }P TL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ^ thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P QL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  z thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h24H }P Q/`armcc+|      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902] %this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](Rthis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT|@-@P`P  U P    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"qparentUrresults{l| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h 3+   ,   '+  , }}PT    /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP $#"!p@-@P` Pp`armcc+|     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LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool 9Lthis>flag  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h  5-}L} Q LUPLTxy}|{zG-@P`TpW*pY( LL   NW:Pointer must not be NULL (copyStr)/os_Memory.h`armcc+|      Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char00nwosUAllocateAndCopyStringstrrallocator0TmaxSize6x__result#qlengthW,qbufferSizeXHqcopyStrYXs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  v"+   }}  PRV Q UPT00AQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] unsigned intV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q P$fill_n@-@`T` V*| hPU @ NW:Pointer must not be NULL (allocator)os_Memory.hNW:Failed assertion sizeof(TObject) <= sizeNW:Pointer must not be NULL (memory)`armcc+|     |AxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|nwosUAllocateAndFillN|allocator0>size valuehw__resultPxqmemoryULs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   !!}|} Q |VP|T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.h  }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] % thisw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.h  }P Q7@-@PP >`armcc+|     (Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](O(this>pointer deleterpw__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }(}Q(UP(TrefrefN2nw3gfx12AmbientLightED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC36VEC365p5p5p0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#cIdentityMTX3465MTX3465p5p5p5p5p5p5p5p5p5p5p5p>?0>0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0Dd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#Transform3565Transform35655A5A5A0?;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std0__rw?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?0000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0?0?0?nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU16 uiResU32wiResS32?x@BinString&offset#to_ptr6set_ptr65iBinString@Offset&offset#set_ptr65to_ptr6to_ptr6iOffsetiResTypeInfoy@ResBool&valueZ#iResBooliResTransform3#iResMtx34>#0000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryRevisionHeader&signature#&revisiony#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?nwut??!?Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidchar000000nwos@IAllocator(__vptr#Alloc605@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#MemorySizeCalculator4645operator+=8645ChangeAlignment645Add6455GetSizeWithPadding6@500?0< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0? 4!this3element 4this3element00 nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3element00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ?2?,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturey#&lengthy#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h$,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDatay#&data# @ResDicNodeData&refy#&idxLefti#&idxRighti#&ofsStringc#&ofsDatac# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResultq6q5operator|=6q5GetCode6yIsFailure6yIsSuccess6y00uinternalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6@GfxDeleter&m_HasOwnership#operator()6500r- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwanimresDResAnimGroupData@ResAnimGroup#ResAnimGroup6: 00/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharintbool00?? nw gfx res@ResSceneObjectData&typeInfor#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDicc#@ResSceneNodeData0#&m_Flagsy#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTablec#$&m_AnimGroupsDicCount#(&toAnimGroupsDicc#,@ResTransformNodeDatay#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetHeader6GetTypeInfor6@ResSceneNode#iResDataTypeyResSceneNode6: ?{ref6{?ref6GetAnimGroupsCount?6GetAnimGroups65SetBranchVisible65@ ResTransformNodeb#iResDataTypeM ResTransformNode 6: ?{ ref 6 GetTransform 60?00bb0 0^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx54Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6J~SceneObject6J0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h7@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<IsEnabledFlags6:5{069d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#<;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfx@AnimGrouph#&m_ResAnimGroup#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3@Builder &m_SceneNode#&m_ResAnimGroup#&m_UseOriginalValue#Builder6ResAnimGroup 65UseOriginalValue 65GetMemorySizeInternal654dGetMemorySizeForInitialize54550?0 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h?>hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#BuilderW6WMaxAnimGroups[6W5MaxAnimObjectsPerGroup[6W5GetMemorySizeInternal6c54dGetMemorySizeForInitialize54550M?MM0_z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hBAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00 nw gfx@ SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal9#4&m_TraversalResults{#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks?#&maxChildren?#&maxAnimObjectsPerGroup?# GetParent6GetParent6SetParent65AttachChild65DetachChild65GetTraversalResults{6SetTraversalResults65{IsEnabledResults65{InheritTraversalResults# 6IsBranchVisible6dGetMemorySizeForInitialize545b5~SceneNode6IsCircularReference65 AcceptChildren 6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hEDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6000 nw gfx@ TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#GetResTransformNode^6Transform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 655TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode6505^5 ? ~TransformNode6Initialize#$650d GetMemorySizeForInitialize545^500| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hHGId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00Md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0O d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#Qtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW TStd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResLightDataM#&m_IsLightEnabled#&padding_#@ResAmbientLightData#&m_Ambient#&m_AmbientU32y#&m_IsDirty#&padding_y#@ResLight^#ResLightb6b: GetRevision6j@ResAmbientLight#iResDataTypeResAmbientLightn6n: ? refG6n00f0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#@Description#*s_TypeInfo Light6505^5k?g~Light6CreateAnimGroup650DestroyOriginalValue60Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOp[Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar000 nw gfx@ AmbientLight#&m_Resource#@Description#@DynamicBuilder&m_Description#Create6v5GetMemorySize6~: @ResAmbientLightDataDestroyer#&m_Allocator#ResAmbientLightDataDestroyer6: operator()65iResPtrL*s_TypeInfo GetRuntimeTypeInfo #6cCreate5555?dGetMemorySizeInternal5455Accept#65GetResAmbientLight6AmbientLight6555AmbientLight655c50~AmbientLight6Initialize#$65cCreateResAmbientLight5: dDestroyResAmbientLight55GetLightType#,6GetLightKind#06CreateOriginalValue6500z00000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.h]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#cXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#iD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0?lk@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list000B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppnd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablepd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?srD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]charstd@char_traitsichar_type'clength500ccopy555h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0{<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal54dGetMemorySizeForFixedSizedSignalInternal545~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference\;iiterator'_;ideleter_typei~Children6begin+6end+6Attach65Detach650?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator/#&m_Elements5#&m_End5#&m_Capacity# iiterator5g=~MoveArray6!size6)begin'6!end'6!empty6)capacity6)reserve6!5push_back6!5clear6!erase_find6!5GetArrayKind!6)SetCapacity6!5GetCapacity6)construct6!555destroy6!55destroy_range6!5'5'erase556!5500%00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr6 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtrr0&m_Object#&m_Deleter#ielement_type3ideleter_typerideleter_reference~MovePtr6GetDeleter60?pPtrt60?rt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal54dGetMemorySizeForFixedSizedSignalInternal545~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_functioniargument_type:iresult_type;0h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr60Get6Release6GetDeleter$6GetDeleter>6?Ptr6Ptr6MovePtr6550?0??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0}}$L}|[YP[RLXQLU P LT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ<= ?@DCBA@ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] floatstdU#fabsf __fw__result xX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h46J }   FGKJIH P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QMNRQPO/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPTUYXWVP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q[\`_^]/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qbcgfedp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tijnmlk@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTpqutsrp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<Twx|{zy/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}~8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ythis2v__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0q this/"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WQw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar;Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hthis"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTA-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this>idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|T8@-@P8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int this>memberIdx w__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /thishw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thish>index w__result~PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intFthish"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT|@-@PU P ` 0  |dgfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint(dthis>blendOpIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT    /ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT $#"!@-@P ``armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8intW8this>memberIdx w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h   ,}8} Q 8UP8T&'+*)(/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisaw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q-.210//`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisaw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q459876/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisa=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP;<@?>=p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4?4thisa>first w__result{P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TBCGFEDp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $thisa"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TIKJONML@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0/@thisa"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TQRVUTS @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisiw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQXY]\[Z|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intL\thisa>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T_`dcba|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intm\thisi>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tfgkjih@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int(thisi"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTmnrqpo/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qtuyxwv/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q{|~}/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this)>first w__result=P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this)"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0/@this)"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int mthis1w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intL\this1>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] &" thisw__result Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h% }P Q@-@ @@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void09 M0this"w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h8}0}P0Tp@-@Pp`armcc+|     A|8@-P@T< M\P \ N@@ 8NW:Pointer must not be NULL (animGroup)gfx_AnimBlender.hNW:Failed assertion m_AnimGroup == NULL`armcc+|     XA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XKnXthis>animGroup w__resultPTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h    }X} Q XTPXU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] T thisz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  } Pp@-@`P P1/`Pp `armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intZ`this"`qanimObjIdxV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  -E|7"}`}P`TA-@PpP ` 2/P pP`armcc+|     |Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intboolq|thisRmemberIdx4x__result!|qanimObjIdxWz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  9,KEw" }|}\`PQ|UP|Tp@-@`P P 1/`Pp`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int`this"`qanimObjIdxV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  -E|7"}`}P`T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] # thisnw__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimAdder.h" }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0G =thisv__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolZ # thisGw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h!8 }P Q 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UZDisableFlagPPflags*valuew__resultPPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRDisableFlag@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ this"flagsbt{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h$&Q}}PTR 000000/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902](bool_ (this=flagsb*enable{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h  #(}(R(Q(P     @--@H @h `armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$UFAbsW$xW8w__resultW qretW e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}} } $}  $ FAbs@--@` @h x`  o:`armcc+|     ,HA~Az M~A Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HboolfloatnwgfxU(AnimWeightNearlyEqualHweightvalueXx__resultEqEpsilon y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h(!1}}<}<@}@H}<@P H  H @--@ H `armcc+|      A~A|E~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolfloatnwgfxU7AnimWeightNearlyEqualZero weight8w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h7 }}} }    $#"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]C thisw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h}P&'+*)( 0P/`armcc+|      ((d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R-.210/@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolV ]this"flagsbtw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h,.T}}PT459876/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolT  thisGw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h0 }P Q;<@?>=@-@ @@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0 J0thisr"w__resultP,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimAdder.h}0}P0TBCDp@-@Pp`armcc+|     A|FGHp@-@Pp`armcc+|     A|JKMN PRrefTrefVrefXZ\N2nw3gfx9AnimAdderE^`N2nw3gfx11AnimBlenderEbN2nw4anim10AnimResultEdfN2nw3gfx10AnimObjectEhN2nw3gfx9GfxObjectEkjD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hnmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#srpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hvud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hx$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringszd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatstdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU16uiResU32wiResS32&x@BinString&offset`#iBinStringp@Offset&offset`#to_ptr6iOffsetiResTypeInfoP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolb?P??nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4athis3element0/ 4)this3element0Wnwutv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signatureP#&lengthP#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDataP#&data# @ResDicNodeData&refP#&idxLeft@#&idxRight@#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Result&m_Code#Result6508d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5~GfxObject620d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwanimres@ResAnimGroupMemberData&typeInfo#&toPath#&m_MemberOffset`#&m_BlendOperationIndex`# &m_ObjectTypeP#&m_MemberTypeP#&m_ResMaterialPtrP#@ResAnimGroupData &typeInfo#&m_FlagsP#&toName#&m_TargetType`# &m_MemberInfoSetDicCount`#&toMemberInfoSetDic#&m_BlendOperationsTableCount`#&toBlendOperationsTable#@ResAnimGroupMember#ResAnimGroupMember6: ref6cGetClassNameGetBlendOperationIndex&6@ResAnimGroup#ref6cGetClassNameGetMemberInfoSetCount&6GetMemberInfoSet650{?{0? 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.hARM C/C++ Compiler, RVCT4.0 [Build 902]intfloatvoidbool00nwanim@AnimResultH(__vptr#&m_Flagsb#&m_ValueBuf#AnimResult6~AnimResult6IsEnabledFlags65bDisableFlags65bEnableFlags65b5004d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolfloat0nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# ~AnimObject6/0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfx@AnimGrouph#&m_ResAnimGroup #&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3GetResAnimGroupMember{65GetBlendOperationInGroup65GetBlendOperation6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneNodeL#DSceneObjectd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwanim@AnimBlendOp(__vptr#&m_HasBlend#&m_HasPostBlend#HasBlend6GHasPostBlend6G0Cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwgfx@AnimBlender #&m_AnimObjects#iAnimObjectArray+(*s_TypeInfo GetRuntimeTypeInfo #6~AnimBlender6TryBind# 65Release#6UpdateFrame#6HasMemberAnim#65UpdateCache# 600z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimAdder.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwgfx@AnimAdder0#&m_Weights# *s_TypeInfo GetRuntimeTypeInfo #6nGetResult~#6n55~AnimAdder6r0j00xTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# '&base_info#F__si_class_type_info &base!#&base_type#!0i__builtin_va_list0000B!0+&tinfo/#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimAdder.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwut@MoveArray&m_Allocatorn#0&m_Elements#&m_End#&m_Capacity# operator[]~6h5size6hSize6h00d00t?zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0?oo?nwut@MoveArrayo&m_Allocatoru#&m_Elements{#&m_End{#&m_Capacity# iiterator{g=~MoveArray6aoperator[]6a5operator[]6i5size6ibegin6aend6aclear6adestroy6a5{destroy_range6a55Size6ierase{{6a5{00e000ov d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0W?nwut@MoveArrayW&m_Allocator7#&m_Elements=#&m_End=#&m_Capacity# iiterator=g=~MoveArray6)operator[]615size61begin6)end6)clear6)destroy6)5=destroy_range6)55erase==6)5=00-00Wv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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G 7 `' h  p xG 7 X'  G 7 P' X `G h7 xP' Ȭ ЬG ج7 x' ` h p xG 7 X'  G 7 h' p x   G  7 ` '     G 7 (P' xY  G 7 @' 7   G !7 X"' `# h'G p(7 p)' * - .G /7 X0' p1 x5G 67 P7' 8 ; <G =7 P>' h? pB CG D F GG Ht JJ вK 8M PN pP Xs ZJ ^# ȳd7 سj7 m7 p7 r7  u7 8(x7 `z7 h|7 ~7 7 7  7 ȴ7 д7 ش7 7 7 7 7 (7 @7 Hh7  7 е7 ص@7 7 7 (7 07 87 @ 7 `H7 7 7 ȶ7 ض7 x(7  7 `7 7 (7 0H x7 7 7 7 7 7 7 ȸ7 p7 x@7 07 07 7 (7 @ 7 ` 7  7 07 к7 7 7 (7 @7 X7 p8,#pdI/71 1305694822 0 0 100666 223472 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-@P`ApW  P 2,(喀) Z" P P    1/  (P `PARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_AnimBinding.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberInfoSetCount())blendOpIdx is out of bounds(%d) %d <= blendOpIdx < %d not satisfied.memberIdx is out of bounds(%d) %d <= memberIdx < %d not satisfied.NW:Failed assertion animGroup->GetResAnimGroup().GetFlags() & anim::ResAnimGroup::FLAG_IS_CALCULATED_TRANSFORMNW:Failed assertion !(animGroup->GetResAnimGroup().GetFlags() & anim::ResAnimGroup::FLAG_IS_CALCULATED_TRANSFORM)`armcc+|     $0Av `armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0into0thisftimingH0qanimGroupIdxV0sanimGroup5LsanimObjectIdx"TqindexYqanimObjZ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata1p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata1p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cpp "G" !  !   3      swPz% }Dy %u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }0}(PX WQ0UP0T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ67;:98 P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q=>BA@?/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPDEIHGFP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP QKLPONM/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QRSWVUT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QYZ^]\[p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T`aedcb@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTghlkjip@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<Tnosrqp/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}uvzyxw8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|}~|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h2 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h02I }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  ) thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  }P Qp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this`>9p w__result`P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultxPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:this"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTA-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intd|this>idx w__resultlPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|T8@-@P8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intU this>memberIdx w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__result&Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h "Q}}PT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /thishw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thish>index w__result~PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intFthish"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT|@-@PU P ` 0  |dgfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintdthis>blendOpIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT     /ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W'w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisp"w__resulthPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>thisp"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT"! @-@P ``armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8this>memberIdx w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h   ,}8} Q 8UP8T$%)('& @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int \thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ+,0/.-|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int?;\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T237654@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intsthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT9:>=<;|@-@PU P ` 0  |gfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint dthis>memberIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT@AEDCB @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Bthisuw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQGHLKJI|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?!\thisu>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TNOSRQP@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intYthisu"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTUVZYXW|@-@PU0P 0` 0 0|gfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0 (dthis>memberIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT\]a`_^|@-@PU@P @` 0 @|gfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0 Ndthis>memberIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdTcdhgfe`/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902] q thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h8:X }P Qjkonml|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int?\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tqrvuts@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisp"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTxy}|{z@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ithisp"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0G 5thisVv__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]CthisVw__resultVP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h}PO-\M@P`p儀Y HHQ H9/ HP \Ѝ XXPXPTP[  03/PPP 0  P 3/ 03/PX PXPLLP PP H HX @ `armcc+|     ,Aw A`]wA`dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid??0}thisQanimGroup3memberIdxanimObjlastTargetObjIdxtargetObjSkipFlagspreEvaluateCallbackrmemberXstargetrtexturePatternTargetTsblendOp$sresultPtr.psisTransformMember\0stargetObjIdx`rresultsobjectH` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cpp82    "& =G%   &"'  2 - 5!~   }}$|}|}$}HLP[Z<H(YXWSVRU Q TPG-@P`pW  7/P  03/@`armcc+|      Axpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthisanimGrouppmemberIdxRanimObj4qpreEvaluateCallbackW qtarget Xd(TstargetObjIdx! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cpp8&    %x! /}} 8PYSVRU Q TPZ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTA-M@P` p0 X p 0 0 pW Ѝ`armcc+|     $AzAtnzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolothisanimGroupanimObjr0hqmemberCountW <dsmemberIdx_rlastTargetObjIdx`rtargetObjSkipFlag\smemberCountLsmemberIdx9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cpp& "  :~%!   :~7!}}}0}WX@hXRVQU P TG-@P`pW  7/P  `armcc+|      xAxpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xintDxthisanimGrouppmemberIdxRevaluator4qpreEvaluateCallbackW qtarget Xd(TstargetObjIdx! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cpp8&    %x! #}x} 8PYSxVRxU Q xTPxZ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h13S }P QT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h13F }P Q/ResAnim`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}8@-@PP 000 008%s::%s: Object not valid.6anim_ResAnim.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisD"w__result<PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisD"w__result&P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PTG-@P`| _x pLY0  Xgfx_AnimBinding.cpp`armcc+|      AvTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int]thisranimGroupTevaluator6qanimCountWTqanimIdxXX\smemberIdx# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cpp " , !  ~%0{ }}(pYRV Q UPT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisw>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool F this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool^this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+-C}}PTA-@`P#XP TP PpXW ``@ 03/PPX@`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int lthisFsmemberIdx3<sanimIdx  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h + $!' !T{O)  }}HW8UPTG-M@P` K p\Y0 0  XЍ`gfx_AnimBinding.cpp`armcc+|     (AxArrxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolIthisanimGrouplevaluatorNrlastTargetObjIdxTrtargetObjSkipFlagPqanimCountWhqanimIdxXlpsmemberIdx; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cpp&" , !  ~70{ }} }8} YRVQU P T     @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %thisEw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this=>index w__result[PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@P 8NW:Pointer must not be NULL (void_ptr())anim_ResAnimGroup.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4#4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}4}P4T! @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]9this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT#$('&% @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 'this^w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ*+/.-,|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisV>index w__resultpPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T126543@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int>this^"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT89:p@-@Pp`armcc+|     A|<=?refArefCrefErefGIN2nw4anim10AnimResultELKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hOND:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#TSpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hWVd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hY$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall]d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#a,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager cd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndfed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hhD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdjd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# nTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionsrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.huD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexxwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU8siResU16uiResU32wiResS32&xiResF32Wy@BinString&offseto#iBinString@Offset&offseto#to_ptr6iOffsetiResTypeInfo_0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision_#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signature_#&length_#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numData_#&data# @ResDicNodeData&ref_#&idxLeftO#&idxRightO#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000 nw anim res@ResAnimGroupMemberData&typeInfo#&toPath#&m_MemberOffseto#&m_BlendOperationIndexo# &m_ObjectType_#&m_MemberType_#&m_ResMaterialPtr_#@ResAnimGroupData &typeInfo#&m_Flags_#&toName#&m_TargetTypeo# &m_MemberInfoSetDicCounto#&toMemberInfoSetDic#&m_BlendOperationsTableCounto#&toBlendOperationsTable#@ResGraphicsAnimGroupData$#&m_EvaluationTimingo# @ResAnimGroupMember#ResAnimGroupMember`6`: refh6pcGetClassNameGetBlendOperationIndex&6pGetObjectType6pGetMemberType6pSetValueForType6p55@ ResAnimGroup#refx6cGetClassNameGetFlags6GetMemberInfoSetCount&6 GetMemberInfoSetl 65@ ResGraphicsAnimGroup# EvaluationTimingEVALUATION_BEFORE_WORLD_UPDATE EVALUATION_AFTER_SCENE_CULLING iResDataType? ref 6 GetEvaluationTiming 60?d0l?t0|0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneObject #&m_ResObject#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.hARM C/C++ Compiler, RVCT4.0 [Build 902]intfloatvoid00nwanim@AnimResultH(__vptr#&m_Flagsb#&m_ValueBuf#AnimResultV6V~AnimResult6V0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# GetAnimType60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00nwgfx@AnimGrouph#&m_ResAnimGroup#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3GetResAnimGroup6GetResGraphicsAnimGroup6GetResAnimGroupMember65GetMemberCount&6GetBlendOperationInGroup65GetBlendOperation65GetTargetObjectIndex65GetTargetObject65GetTargetPtr65GetPreEvaluateCallback600x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool000??nwgfx@AnimBinding,#&m_AnimGroups>#&m_AnimObjectsV#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(Evaluate65EvaluateSimple655EvaluateTransformSimple655EvaluateBlender655EvaluateTransformMember6555EvaluateTransformMemberFast6555EvaluateMember6555550z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneNodeL#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwanim@AnimBlendOp(__vptr#&m_HasBlend#&m_HasPostBlend#Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nwanimres@ResAnimData(&m_Header#&toName#&toTargetAnimGroupName# &m_LoopMode@#&padding_)#&m_FrameSize#&m_MemberAnimSetDicCounto#&toMemberAnimSetDic#&m_UserDataDicCounto# &toUserDataDic#$@ResAnim#ref<6DcGetClassNameGetMemberAnimSetCount&6D?80@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Skeleton#0&m_OwnerSkeletalModel# 0G&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal8/@TransformPose&m_Transforms#iTransformE%iTransformArrayG*w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletalModel#DModelXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_FrameW#&m_LastFrameW#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameW#&m_StartFrameW#&m_EndFrameW#&m_PlayPolicy#&m_UserData# gW5W5W5W50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint?nwgfx@BaseAnimEvaluator\#&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#Z*NotFoundIndexReverseBindIndexTable6GetAnimData6B[&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#Z00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SharedAnimCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SharedAnimCache#@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@AnimEvaluatort#&m_CacheBuf#\&m_SharedCache#`&m_CachePtrs#dUpdateCacheNonVirtual6:0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00nwgfx@TransformAnimEvaluatorp#&m_IsScaleDisabled#[&m_IsRotateDisabled#\&m_IsTranslateDisabled#]&m_CacheTransforms#`UpdateCacheNonVirtual6GetResultFast65500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimInterpolator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 2&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0000??000(B06&tinfo:#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBinding.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwut@MoveArray&m_Allocatorn#0&m_Elements#&m_End#&m_Capacity# operator[]~6h5size6hSize6h00d00t?zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]65operator[]65size6Size600|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6u5size6uSize6u0qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocatord#&m_Elementsj#&m_Endj#&m_Capacity# operator[]p6V5size6^Size6^00Z00?`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayK&m_AllocatorQ#&m_ElementsW#&m_EndW#&m_Capacity# operator[][6=5size6E00A000K?Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6ptr6#0000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Signal2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6w5size6empty6Empty600{00?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Slot2!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 K=nng<g$l8<DRuHu||6\d\UdU9d9cd|HqxH4H\\*\*j\jY1#\N@G\G2$+\+`cG=I=ۗ?CUAEKԖ=ngkP5ɕw'ٔ `'˒8_)ӑDRcuB|%6̐\zO$UǏ9dc1Ȏg;qˍx]`/*jYt1xC1݉#o;N@؈G2$x+@`ɇˆ}cI/ʅ !"#f$N5&'()ф*+,%o-W.?/'012߃3ǃ4m0R 7$0˕lnGHI"=?C`A&ERM?ۂpiV́,lN[Bz~~}z}G}}:||Q| |{{FZ{T"{wz~z8hzzyxy 0y3x%xPxxwPwBewI/w4v&v-yvb+vuuAutt^t@ttWsys;3srer[rrqqEqpspzUppozo1onnVhnmm8ml4lkk+kjjjjipiih,hg_gff|xfu4fee_eedpdYTddccc> >=j=8==<x< 8<;;G;UN;x;:9:E:99 c949&88>88Q7C7Jj7557'7.6cj6655?55_44G4X4 3<}373f22_2211J1t0{0h00//T//W..<.--o---,x,fp,O4,L+T+o+/+*s*O*AE*r*k)}):). )n(]r(('Q'&&&%F%$$$L$$ ##J#H#V"y"r":!"!}!4!  5 '[  R\D)K6(/AdJ `OY!L=gz2` u|3 [PqB2slm+/o^fH}BL NIWzz;*  @   6 (j    So E= L 7 ) 0Y e  e ) an0Z"o>+hYKv}a!!Eb0sE "K֖"="="n<"g_"gy")"۔""""x") ""͒"C""8"'"a"+"<""Ց" "D "ReH"uD"|'("6 "ΐ "d"\|"Q "&d"U8"ɏd"9 "f "c3 "d"ʎ|""iH"=""q͍"x"_H""4""H"b\"1\"\"*\"j$"Y"Yv"3$""""z "E""1߉"#"q"=\""N"@ڈ\"G"2"$z\"+B"` "ˇ""r"]"C!!n!!"!$0<d|  ******~**1hlhlhlhlhlhl~hlhlgga-i18<RY]xf"~~~~~*hl_*{hl{{{C{{{*hl[*zhlzzzBzzz*hl\*hlJTTT 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--remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBlender.cpp`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBlender.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBlender.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBlender.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBlender.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBlender.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBlender.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBlender.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBlender.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ459876/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBlender.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP<;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h?>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#DCpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hGFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hI$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsKd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Od:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#Q,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Sd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndVUd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session]\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h_D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexbad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0fD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procih(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatormd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# *s_TypeInfo {d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBlender #&m_AnimObjects#iAnimObjectArray+(*s_TypeInfo z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBlender.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infou#F__si_class_type_info &base #&base_type# 0i__builtin_va_listB 0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimBlender.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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K!t;"d " mK#;#d 4$vK<$(s d%Kl%; &K & &K&'K'0(xK([x) K);h*t,*K*l+uKt+H, KT,;,hX-tK`-m<. KH.;/d?l/Kt/t0sK|0@1 KL1,;x22K3u3K3Ah4Kp4 5K 56K6,7K47i8~K829|K 9:{K::K:;<',==wK=X>}K>?K?@K@xXNA0`N (hZ @  (e 0e 8e He Xex pe x xe x e x e x e x ex ex eh eW eW eW eW eW eW fW fW (fG 8fG Pf`G fXG g` G hg`!G g`"G (hX#G hX$7 h%7 h&7 h'7 h(7 h)7 i*7 i+x i5W i6G (ih77 i8G i;G i>G iAG iCG i FG i(IG jKG (jMG @jOG PjQG `jSG hj UG jXG jZG j\G j_G jaG j(dG jfG jHhG @kkG HkmG PkoG XkqG `ksG hkuG pkwG k(yG k{G kH}# lG lG lG lG 0lG @lG l(G mG (mG 8mG Pm G pmG mmr ypI/109 1305695185 0 0 100666 466276 ` ELF(e4( --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-M@P`p@0 P ЍYP 000  d dX P ,1/ \\PP A-@TP`dp 8X 03/ `V@-@P`V\ TpP Tp NW:Pointer must not be NULL (materialName)gfx_AnimEvaluator.cppMaterialAnimationx@--@XP1 \P XP (ZP% `P" `P@`@@`@ @`@``XG-PM@P`\pT dp T pYPЍG-PM@P`p  pYPЍG-@P`p   X  p@-@P @ \`dd@@p@-@TO-- M@P` 2/P Ѝp\P XPW dTd  TP W 0@  0H    0@ 0 @-@ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_AnimEvaluator.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberInfoSetCount())blendOpIdx is out of bounds(%d) %d <= blendOpIdx < %d not satisfied.memberIdx is out of bounds(%d) %d <= memberIdx < %d not satisfied.NW:Failed assertion animData.GetMemberAnimSetCount() <= m_ReverseBindIndexTable.Capacity()NW:Fatal Error MATERIAL_PREFIX_LEN + m_LenMaterialName + lenPath + 1 > MAX_BUFFER_LENGTHNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberAnimSetCount())NW:Failed assertion std::strcmp(m_AnimData.GetTargetAnimGroupName(), animGroup->GetName()) == 0Member count exceeded upper limit. Increase AnimEvaluator::Builder::MaxMembers.Animation member count exceeded upper limit. Increase AnimEvaluator::Builder::MaxAnimMembers.To use full baked animation, call SkeletalModel::SetFullBakedAnimEnabled(true) before Bind.NW:Fatal Error std::strcmp(m_AnimData.GetTargetAnimGroupName(), "MaterialAnimation") != 0`armcc+|     (AxAdbx`armcc+|     |Ax`armcc+|     <Aw Au ArLu AwA r`armcc+|     Az`armcc+|      A~A|y~`armcc+|     (AxAd_x`armcc+|     A~`armcc+|     HA|`armcc+|      \Ax`armcc+|     ,|Aw ApQwAp`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int7thisNqheadBytesV$qcachePtr(W,qmemberAnimCountX<qanimIdxY@DrmemberAnim"sprimBytes;,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|char0x|this^animGroup@materialName"w__resultPxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00thistargetmemberIdxx__resultqblendOpWTqanimIdxX`rmemberAnimFPrmemberAnimFPqoriginalValueY8sresultpsflagsb]Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int@thisFqanimCountUqanimIdxVsresult3smemberIdx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this:|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intW&animDataNw__resultPqheadBytesV$qsizeW0qmemberAnimCountX<qanimIdxY@DrmemberAnim"sprimBytes;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int_this"w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HFHthis>allocatorv w__resultPDLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intboolWP&\pSize~animDatamaxMembersfmaxAnimMembersHallocCache5ssizez"|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intboolvoid0c^|thisanimDatamaxMembersmaxAnimMemberslallocCacheYx__resultFrresultHqmemoryYh0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&PrdataKp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdataKp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cpp78 .   6{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cpp !1#>, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cpp/ 34&P    ,)  : (#    & j  7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cpp"     !  }+0w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cpp # &  89&& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cpp&8.  6| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cpp1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cpp$,  -  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cpp3,d, !n-  !J !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }} }} pZ P T}|} R|V Q |UP|T}}$ }, <}8<@},@D}$D}8Xl[lZ@DPRVQUPT}}@tX(tWPT}}}} P T}} }} `tZ P T}}PT}H}QHUPHT}\} XY\XS\WR\V Q \UP\T}}$L}LP}$P|}LPP|XS|WR|VQ|U P |T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQtuwx|{zy} /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP R operator newp/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W__cw__resultP ^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.h9 }PQp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (thisv>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T A0A/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$R$this~>size w__resultzP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(thisd*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0  (thish*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0#(thisp*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisZ>9p w__resultZP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisj"w__resultbPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 thisjRidx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTA-@PP U p `V F@ `armcc+|     pAz4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pchar0 pthisjzs\x__result&#$pslenIsx6z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h 3 '% }}p}`dPDdV0dWQpUPpTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T  @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT  @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT!"&%$#p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T()-,+*@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT/04321@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT67;:98/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP=>BA@?/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WthisW)codew__resultWPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QPDEIHGF /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthisW*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPRKLPONM/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools this_w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQRSWVUT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly :this_"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PTYZ^]\[/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P`aedcbp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P8thiss>allocatorv w__resultsP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8Ughlkji/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y4thissv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pnopp@-@Pp`armcc+|     A|rswvut/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dS thissw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Qyz~}|{/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] d thisw__result Py d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h }P Qp@-@P`@ `p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<k?<this^allocatorv@animType"w__resultP8y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h+}<}R<V Q <UP<T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0q hthis"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h}}PTp@-@Pp`armcc+|     A|8@-@P 2/ 8`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0bool 0this>animGroup w__resultP,y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h +}0}Q0UP0Tp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WQw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar;Hthis""w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this""w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTA-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this">idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|T8@-@P8`armcc+|      A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int this>memberIdx w__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T@-@Pp`  `armcc+|     @Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@char0@this">key w__result&P<rdich d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}@}Q@UP@Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]charint0 Gthis>key w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h;=o}} Q UPTp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0h this""w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h%} }P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0xthis"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h!#D}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__result&Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h "Q}}PT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /thishw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thish>index w__result~PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intFthish"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT|@-@PU P ` 0  |dgfx_AnimGroup.h`armcc+|     dAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintdthis>blendOpIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT/ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}    8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__result PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT@-@P ``armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8this>memberIdx w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h   ,}8} Q 8UP8T $#"! @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Fthisyw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ&'+*)(@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int]thisy"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT-.210/@-@PP `armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](bool  (this6x__result#x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h#%J%}(} PP(T459876|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?%\thisy>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T;<@?>=|@-@PUPP P` 0 P|gfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0/dthis>memberIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdTBCGFED/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool V thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h*,K }P QIJNMLK@-@`armcc+|     (A~Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(ppflagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\PQUTSR@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisA.kindptv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TWX\[ZY ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisA)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP^_cba`@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8zA8thisA"w__resultAP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8Tefjihg/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisAw__result1Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qlmqpon/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisAw__result1Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qstxwvu/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] tthisA=first1*last1v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPz{~}|p@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4int04thisA>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $thisA"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0]@thisA"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tint0rTthisA5otherE"qelementsRqendSqcapacity\qallocatorv^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z thisA>rhsA w__resultEPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisMw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int?\thisA>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int?\thisM>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool ! thisM*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisMw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 9thisM"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int?__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}Pp@-@P@Tp`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](int0__rwV[__rw_destroy(__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(Tp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],int0?__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dint0stdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT0 0/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValuepppflags:shift'maskw__resultpPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thisM"w__resultpP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0TthisARreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`PP`pPPP`p `armcc+|     Azhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisARnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthisM"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT     @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthisM"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h.0I}}PTp@-@Pp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisA>number w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h02Q}} Q UPTA-@P`ppPP`armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0DthisAelementspcapacityRallocatorv49pkind !w__resultAP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT"! p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))6anim_ResAnim.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0n<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}<} Q <UP<T$%)('&  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] r  this-frameW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h  }  P+,0/.-@--@@H `armcc+|      0A~A|I~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0+0thisbframeW:w__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h*+/}},},0} 0 P 0T237654p@--@@`P`4H @@  P `p?`armcc+|     $XA|AzS|Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0Xthis9WstartFrame 9WendFrame?vplayPolicytX9userData :w__resultPT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h=%}}T}TX},R,XVQXU X  X P XT9:>=<;p@-@P` @`@@ @@ @  00@@TT@@XYZp?`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8this^^allocatorv@animType"w__result^P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h=11}}RV Q UPT@AEDCB/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0; 7thisv__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h:}PGHLKJI@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this"w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h$%}$}P$TNOSRQP@-@800@@ @@@@@`armcc+|     HA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hvoid0B  Hthis^"w__resultPD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h"#}H}PHTUVZYXW/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] VY this^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h  } P\]a`_^ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Vthisw__resultW  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h,}Pcdhgfe@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)"w__resultW  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h;}}PTjkonml   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]J sthis-frameW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h } Pqrvuts@--@@ A A H1/@`armcc+|      DA~A|N~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D /DthisbframeW: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h  J}}@}@D}  D P DTxy}|{z@--@ 0@`armcc+|      0A~A|I~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h 2}},},0} P 0T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Mthis)w__resultW  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h 4}P@-@0`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float thisf"w__result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h "O}}PT@-@ `  0X`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4\t4this^" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h  -}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)playPolicyt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h1L}QP/ResAnim`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}8@-@PP 000 008%s::%s: Object not valid.6anim_ResAnim.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result!P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h!5 }P Q@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this-endFrameW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h&=} P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this-startFrameW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h*E} P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nthis-stepFrameW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h(A} Ps@--@ T* 0( 0 @00P P P  P0 @0 0 HH X|?NW:Failed assertion falsegfx_BaseAnimEvaluator.h`armcc+|     $AzAxpzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Lthis^:animDataXl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h  &' 3   u  }}} }PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902];this"w__result&P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PTs@-@Pd q` V| t\P1/|NW:Pointer must not be NULL (m_AnimGroup)gfx_BaseAnimEvaluator.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis^"animDataXlqanimGroupU\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h "1!  }}PT@-@0`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float thisf"w__result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.hG}}PTA-@P`p`armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intW0pSize~^maxMembers@maxAnimMembers"qsizezW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h(  }0}R0V Q 0UP0TO-M@P`pXP Ѝ000 XP 000  `armcc+|     ,TAw Ap\wApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tintvoid0 !Tthis^animDatamaxMembersmaxAnimMemberslx__resultFrresultX0smemoryYTqmemoryX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h,  , ! qq , ! p}}$x}x|}$|T}x|PHX S TWRTVQTU P TTG-@P`pP:Ep@ E`armcc+|      \Axld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\char00nwutUstrncat\destzdestCount\src>srcCount w__resultPXqlengthX qresultYHt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h* '}\} S\WR\V Q \UP\T   R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMina:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPR  A-@P`p @` P EP `armcc+|     Axtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char00nwutinternalUEstrncpy_tdestzdestCount\src>srcCount w__resultPqlengthXt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h& ; ' u %3}} SWRV Q UPTA-@P`p0 `armcc+|     ,AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],char00nwutUstrncpy,destzdestCount\src>srcCount w__resultP(t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&&},}S,WR,V Q ,UP,T/ResMemberAnim`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}!"&%$#8@-@PP 000 008%s::%s: Object not valid.anim_ResAnim.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=}H}PHT()-,+*p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h%} }P T/04321A-CM@P  `Ep P  X  p HpHP "P  P fx 0,  0  FߍMaterials["Not material animation member.gfx_AnimEvaluator.hNW:Fatal Error lenPath <= MATERIAL_PREFIX_LENL`armcc+|     $AwADzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0 thisZanimGroup<memberFdw__resultP rMATERIAL_PREFIX+PqMATERIAL_PREFIX_LENV$qpathW0qlenPathX<rreplacedPath}| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimEvaluator.h * . +! }% + & '  }}$}}QU P T67;:98p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnim.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0b<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}<} Q <UP<T=>BA@?8@-@PP 000 008%s::%s: Object not valid.6anim_ResAnim.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=}H}PHTDEIHGFA-@Pp` UP, ,, `yanim_ResAnim.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|inte|this>idx w__resultFPxrdic`| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=7}|} Q|UP|TKLPONMp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h%} }P TRSWVUTO-M@PU/HT P 0"0!P /@}`pW" T P!bTZ !W Z" T {  D     ZPT P$Ѝ Y  NW:Pointer must not be NULL (animGroup)ugfx_BaseAnimEvaluator.h vNW:Failed assertion m_AnimGroup == NULLwl{`armcc+|     ,As AnwAn4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboollUthis^animGroupindexGetterUTx__resultHsmemberCountsresultResizesanimMemberCountqresultReverseResizeDsboundAnimCountLsmemberIdxsanimIdxnLrmemberF@sbindTargetIdx[rresAnimGroupMember{t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h   C !  #""  "1"  :}+! (%  (,   9 !v:w  ! % u  &}}4} }$ } Pp[H ZHZDYDXDWDVQDU P DTYZ^]\[ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]j ;this-frameW~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SharedAnimCache.h 1} P`aedcb /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]k Ythisw__resultW ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SharedAnimCache.h,}Pghlkji /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l vthis-stepFrameW~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SharedAnimCache.h(A} Pnosrqp /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]m thisw__resultW ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SharedAnimCache.h 4}Puvzyxw/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolp  thisw__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SharedAnimCache.h. }P Q|}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolq this)isDirty~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SharedAnimCache.h'<}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] %) thisw__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimEvaluator.h$ }P Q A0A/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRRoundUp @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0G =thisv__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]C thisw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0o this&w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h(*= }P Q@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intu this&"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h }}PTp@-@PPp 2/`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0?nwosVSafeFree<memory>allocatorv s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],VT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T!__rw_constructA-@P`p@`T `armcc+|     DAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Huninitialized_copyP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q  8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultpP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T  G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolJthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`PP`pPPP`p `armcc+|     Azhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPT p@-@Pp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis>number w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h02Q}} Q UPT"$#('&%s@-@PdYP \P P\P ,1/P`\\P 8|NW:Pointer must not be NULL (m_CacheBuf)gfx_AnimEvaluator.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis"animDataXl| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimEvaluator.h -# /!J!}}PT*+/.-,p@-P@@T ]@pNW:Pointer must not be NULL (materialName)gfx_AnimEvaluator.h`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dchar0 Dthis>materialName w__resultP@| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimEvaluator.h    }D}QDTPDU126543/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]S zthis)flagsb{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h"3}QP89=<;:/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] P ] this&w__resultbP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h. }P Q?@DCBA/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0r  thisw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h1 }P QFGKJIHA-@PUPP PPp`  `yanim_ResAnim.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this>idx w__resultPxrdic`| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=7}|} Q |UP|TMNRQPO|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TTUYXWV|@-@PUP ` 0 < 40P |gfx_AnimEvaluator.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRmemberIdx4x__result!| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimEvaluator.h J7 }}txP Q UPT[\`_^]/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] l  this{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h& } Pbcgfed@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimEvaluator.h "A}}PTijnmlk\/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0 thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimEvaluator.h02E }P Qprqvutsp@-@P`\PU ,1/P TTXYpNW:Failed assertion size >= GetCacheBufferSizeNeeded()gfx_AnimEvaluator.h`armcc+|     \A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\voidint0\this^buf@size"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimEvaluator.h   +!}\}R\V Q \UP\Txy}|{z@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindptv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z78this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] jthis=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__result#P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0S@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tp@-@XYP \P P\ 2/dd@@@p`armcc+|     hA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hvoid0 hthis"w__resultPd| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimEvaluator.h  # 9}h}PhTp@-@Pp`armcc+|     A|A-@P`ppPP`armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0DthiselementspcapacityRallocatorv49pkind !w__resultP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ThTthis5other "qelementsRqendSqcapacity\qallocatorv^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] p this>rhs w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP Tp@-@Pp`armcc+|     A|p@-@Pp`armcc+|     A|p@-@Pp`armcc+|     A| refrefrefrefrefrefN2nw3gfx13AnimEvaluatorEN2nw3gfx9GfxObjectEN2nw3gfx10AnimObjectEN2nw4anim10AnimResultEN2nw4anim9AnimFrameEN2nw4anim19AnimFrameControllerED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#  pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h"d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil+*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]int0x?__rwx??x0std21d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal6D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr08D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]std:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]charunsigned intint00nwutinternal?>td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00000nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU8siResU16uiResU32wiResS32&xiResF32Wy@BinString&offset#to_ptr6diBinString@Offset&offset#to_ptr6hto_ptr6piOffsetiResTypeInfoy0`00lu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hBAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisiony#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intp?nwut?Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00?nwos@IAllocator(__vptr#Alloc6v5@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#operator+=z6~50?0IHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0 <4Athis3element Y4Athis3element000 24this3element O4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0Qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturey#&lengthy#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hXpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDatay#&data# @ResDicNodeData&refy#&idxLefti#&idxRighti#&ofsString=#&ofsData=# 0@ResDicPatricia#ResDicPatriciaZ6Z: refb6jcGetClassNameoperator[]6j5GetIndex&6j5Get6j550?^0fZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut]\dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResultW6W5operator|=6W5IsFailure6_IsSuccess6_00[u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h_xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5GfxObjects6s5v~GfxObject6sGetAllocator6s0a(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwanimres@ResAnimGroupMemberData&typeInfoL#&toPath#&m_MemberOffset#&m_BlendOperationIndex# &m_ObjectTypey#&m_MemberTypey#&m_ResMaterialPtry#@ResAnimGroupData &typeInfoL#&m_Flagsy#&toName#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDic=#&m_BlendOperationsTableCount#&toBlendOperationsTable=#@ResAnimGroupMember#ResAnimGroupMember6: ref 6cGetClassNameGetBlendOperationIndex&6@ResAnimGroup#ref6"cGetClassNameGetName6"GetMemberInfoSetCount&6"GetMemberInfoSet6"5GetMemberInfoSetIndex&6"50{?{0? 0cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxe,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.hARM C/C++ Compiler, RVCT4.0 [Build 902]intfloatvoid000nwanim@AnimResultH(__vptr#&m_Flagsb#&m_ValueBuf#AnimResult6~AnimResult6GetFlagsb6&SetFlags65bResetFlags6GetValueBuffer6&GetValueBuffer6GetOffsetToValueBuffer6&00"gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# *s_TypeInfo GetRuntimeTypeInfo #6AnimObject65v5~AnimObject6Bind6500jid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintcharvoid000nwgfx@AnimGrouph#&m_ResAnimGroup #&m_BlendOperations# 0&m_SceneNode.#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3GetResAnimGroupMember{65GetResAnimGroupMemberIndex65GetName6GetMemberCount&6GetBlendOperationInGroup65GetBlendOperation65HasOriginalValue6GetOriginalValue65GetFullBakedAnimEnabled600x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneNodeL#DSceneObjectqprd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffertd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#ztd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOp~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharintfloatbool000 nw anim res@ResAnimData(&m_Header#&toName#&toTargetAnimGroupName# &m_LoopModeZ#&padding_T#&m_FrameSize#&m_MemberAnimSetDicCount#&toMemberAnimSetDic=#&m_UserDataDicCount# &toUserDataDic=#$@ResMemberAnimData &m_Flagsy#&toPath#&m_PrimitiveTypey#@ResMemberAnim#ResMemberAnim6: ref6cGetClassNameGetPath6GetPrimitiveSize6EvaluateResultForTypeb655b55ApplyCacheForType655@ ResAnim#ResAnim6: ref6ref6cGetClassNameGetTargetAnimGroupName6GetLoopMode6GetFrameSizeW6GetMemberAnimSetCount&6 GetMemberAnimSetF 65 GetMemberAnimSet 65 IsFullBakedAnim 60F?F00X??X0Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_FrameW#&m_LastFrameW#AnimFrame65W~AnimFrame6GetFrameW6SetFrame65WResetFrame65W@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameW#&m_StartFrameW#&m_EndFrameW#&m_PlayPolicyt#&m_UserData# gW5W5W5W50QiPlayPolicypAnimFrameController6:W :W?5t: ~AnimFrameController6GetAnimFrame!6GetFrameW6)SetFrame65WGetStepFrameW6)SetStepFrame65WSetStartFrame65WSetEndFrame65WSetPlayPolicy65tUpdateFrame6000?0% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoidfloat0X?nwgfx@BaseAnimEvaluator\#&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimDataX#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#Z*s_TypeInfo *NotFoundIndexBaseAnimEvaluator^6^5v5~BaseAnimEvaluator6^TryBind# 6^5Release#6^UpdateFrame#6^ChangeAnim#$6^5XGetFrame6fGetStepFrame6fdGetMemorySizeForInitialize5~55Initialize6^555SetResAnim6^5XTryBindTemplateU6^55UB[&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimDataX#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#Z00binternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SharedAnimCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwgfx@SharedAnimCache#&m_CacheBuf#&m_AnimDataX# &m_FrameW#&m_StepFrameW#&m_IsDirty#SetFrame65WGetFrameW6SetStepFrame65WGetStepFrameW6IsDirty6SetDirtyFlag6500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharintbool00000X? nw gfx@ AnimEvaluatort#&m_CacheBuf#\&m_SharedCache#`&m_CachePtrs#d@ReplaceMaterialNameIndexGetterFunctor&m_MaterialName#&m_LenMaterialName#ReplaceMaterialNameIndexGetterFunctor65operator()655F*s_TypeInfo GetRuntimeTypeInfo #6ChangeAnim#$65XForceBindMaterialAnim655GetResult#655HasMemberAnim#65UpdateCache# 6UpdateCacheNonVirtual6UpdateCacheImpl6GetCacheBufferSizeNeeded#,6GetCacheBuffer#(6SetCacheBuffer#0655AnimEvaluator65v~AnimEvaluator6dGetMemorySizeForInitialize5~5555 Initialize65555c GetCacheBufferSizeNeeded5 SetCacheBufferPointers 60U00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimInterpolator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# .&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list000 0X?F0B02&tinfo6#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimEvaluator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]charintstd@char_traitsichar_type'iint_type'cto_char_type5?h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwut@MoveArray&m_Allocatorn#0&m_Elements#&m_End#&m_Capacity# operator[]~6h5size6hSize6h00d00t?zTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArrayA6A~MoveArray6Aoperator=E6A5Aoperator[]6A5operator[]6M5size6Mbegin16Aend16Aempty6Mcapacity6Mreserve6A5swap6A5Eresize6A5clear6AGetArrayKindp6MSetArrayKind6A5pSetCapacity6A5GetCapacity6Mconstruct6A5destroy6A5destroy_range6A5151Size6MCapacity6MResize6A5MoveArrayA6A555:p erase6A50?0Iv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6y5size6ySize6y0ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements##&m_End##&m_Capacity# iiterator#g=MoveArray6~MoveArray6operator= 65operator[]65operator[]65size6begin'6end'6empty6capacity6reserve65swap65 resize65clear6GetArrayKindp6SetArrayKind65pSetCapacity65GetCapacity6construct65#destroy65#destroy_range65'5'Resize65MoveArray6555:p erase##65#0?0 000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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P Pl! P P,! P |P p` T0/ ' p ,0(8$@ HPX`h pxO-M@PpW1.3XP Ѝ000     Y`Vʗ/ pWP 000   pWP 000 00pWP v000 @@U> pWP NNW:Failed assertion blendOpCount > 0gfx_AnimGroup.cppNW:Failed assertion memberCount > 0000 PP C-@P`pU @-@PP`p  PP@-@P`@h  @@P @@00@@@@@@PP@@`dЍpARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_AnimGroup.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberInfoSetCount())memberIdx is out of bounds(%d) %d <= memberIdx < %d not satisfied.NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetBlendOperationsCount())`armcc+|     |Az`armcc+|     Axb|`armcc+|      pAv`armcc+|     A|`armcc+|     ,Aw Ap`wAp`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int |this"|qmemberIdxU $|rresAnimGroupMemberh,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Y thisjresAnimGroupZdsceneNodeLallocatorr.w__resultPPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pboolintWg *ppSizezzresAnimGroupZ\useOriginalValue\sblendOpCountIsmemberCount6ssizev#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxU#GetAnimBlendOpByType=blendOpType6x__result=#rblendOpBoolrblendOpInt_rblendOpFloat?rblendOpVector2rblendOpVector3rblendOpRgbaColorrblendOpTextureQrblendOpTransform%rblendOpTransformAccScale+rblendOpTransformQuat1rblendOpTransformAccScaleQuat+rblendOpTransformNode=$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0}\thisCuseOriginalValuex__resultrresultXsmemberCount sblendOpCountsmemory sblendOpIdxsblendOpType0smemory`smemoryw`smemorydsmemoryF,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata1pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata1pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cpp y;  D}O d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cpp+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cpp$ X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cpp#"D!h#h%hh'h%h-ihhh!i9c d             d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cpp    ! -  !? Cn #  =}+"" ,  !n ,  !n ,  !n ,  ! nu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }|}P|T}} }SV R UPT}p}((lX$lWlVRpUPpT}}LPPPT}}$}}$}HWWxWxWHWHVVZ0YPX0X(0WQHUU P HTT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQOPTSRQU /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newWX\[ZY/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisDv__resultDP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P^_cba` `  `  ` /`armcc+|      ($d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnmathUVEC3ScaleD(pOutDApL.scaleWw__resultDP$b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h(}( (Q(Pefjihg@--@@H `armcc+|      ,A~A|H~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],z,thisDbfW:w__resultP(b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$&FT}}(}(,} , P ,Tlmqpon     /`armcc+|      $ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nnmathUVEC3SquareLenW$pLw__resultW b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h8$}$Pstxwvu@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] "thisL"w__resultW b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h <}}PTz{~}|  /`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hthis ufxW]fyWEfzW-fwWw__result Pe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.h,4<DL}    P0@-MP@TT0 X0@         Ѝ0index is out of bounds(%d) %d <= index < %d not satisfied.math_Matrix34.h`armcc+|      A}Av`}Avd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int gthisindexpx__resultFrcolumnhc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h  >    }} }(} }(   QT P Up@-MP@`TT0 D0.x@      Ѝpindex is out of bounds(%d) %d <= index < %d not satisfied.math_Matrix34.h`armcc+|      A|Ax\|Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisindexdcolumnFc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h &>  }}x} x|}|} R|VQ|T P |Up@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (thisr>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T A0A/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$N$thisz>size w__resultvP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@P`Fp`armcc+|     (A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 4this/>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this7*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this7"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPT    p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis;)codew__result;Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP!  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis;*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPR#$('&%/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools thisCw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ*+/.-,/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P126543p@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P8thiss>allocatorr w__resultsP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U89=<;:/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y4thissv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P?@Ap@-@Pp`armcc+|     A|CDHGFE/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dS thissw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P QJKONMLP 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMEnableFlagPPflags*valuew__resultPPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPREnableFlagRSWVUT@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this|"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O}}PTYZ^]\[p@-M`@PV000a T000b U000c                  ЍppOut%s must not be NULLmath_Vector3.ippp1p2`armcc+|      8A|Ax}|Ax0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nnmathU_VEC3CrossD8pOutDp1Lxp2LZx__resultDGrtmpVecdk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp&22 3223}}} }8} PRUQT P V`aedcb@--@ H FSqrt: Input is out of the domain.`armcc+|     $\A~A| J~A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\nnmathUFSqrtW\xW\x__resultWDe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}}0}04}4\}04  4 ghlkji 0P/`armcc+|      ((d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(Rnosrqp@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"flagsbtw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PTuvzyxwA--@P.P` p @@ : *H  @h  @  ?`armcc+|     4AzAv  ^zA \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolfloat 5this|x__resultF sv0Dsv1Dsv2DslengthSquareV0qslengthSquareV2Y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h * "! &" w23 " }}}(}}(PT H ,W(V$UPT|}~p@--M`@Vq?0q?!uTu?0>! o `  j `  e `   ` ` ]?0>!QP       U 퀊 (` (  (  )  `  )` `  `   =; 0 K < < '  < ;/ 0 =   < = ;# 0  ЍppOut%s must not be NULL&math_Matrix34.ipppQ'pQ->x || pQ->y || pQ->z || pQ->w%s(@?`armcc+|     \\A|An  Alun A|A ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\U QUATToMTX34C\pOutpQx__resultbssWsxsW}sysWeszsWMswxW5swyWswzWsxxWsxyWsxzWsyyWsyzWszzWuW0sm<r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp )22%%%%3W,,,,   }} } }}}\}P` X P H @ 8 0 (      UQTPVQUATToMTX34C@-M@P6  *B*B*B *B  P` ph  :L :0 *Ѝ `armcc+|     $A{Atx{At`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool ]this|x__resultF rt`rqPsv0Dsv1Dlsv2DY]dp ~L d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h (, D  {! 224 } }}}0}}0PWVUPT 0/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlagPPflags*valuew__resultPPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this|"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h$&R}}PTp@-PP p0@  `   `    ` ?`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this|6sscale# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h % t! #% ''}}0T P Up@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisK>9p w__resultKP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharuHthisc"w__result[PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisc"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTA-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|thisc>idx w__resultOPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|T8@-@P8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this>memberIdx w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 7this"w__result&Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h "Q}}PT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?\this >index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]inttthis "w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT|@-@PU0P 0` 0 0|dgfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0 Zdthis>memberIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int|this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT@-@PP `armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902](bool (this6x__result#x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h#%J%}(} PP(T|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T     |@-@PUPP P` 0 P|dgfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0dthis>memberIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT@-@`armcc+|     (A~Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this .kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T#"!  ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this )capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP%&*)('@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8zE8this "w__result P4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T,-10/.@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T348765 ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP:;?>=<@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z=8this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8TABFEDC@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0THIMLKJ ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPOPTSRQ@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z58this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8TVW[ZYX@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this#.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T]^ba`_ ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int "this#)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPdeihgf@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z58this#"w__result#P4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8Tklponm/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this#w__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qrswvut/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this#w__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qyz~}|{/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] zthis#=first%*last%v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44zthis#>firstz w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this#"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0Q@this#"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] &this=first%*last%v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4int04this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ Y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0Q@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Othis=first-*last-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void004this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0Y@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__result5Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__result5Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Wthis =first5*last5v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void004this >first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T     p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this "v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0a@this "w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@PPP@@@@@@00@@ @@ @@@`armcc+|     `A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`void0  `this"w__resultP\x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h}`}P`T p@-@Pp`armcc+|     A|"#'&%$@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisc"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT)*.-,+ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ015432@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT78<;:9/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QP>?CBA@p@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void00?__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TEFJIHGA-@P`p@`T `armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid00stdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTLMQPONP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP QSTXWVU0 0/`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPSZ[_^]\8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TacbgfedG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      AxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid007this RreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTijnmlkA-@P`PP`pPPP`p `armcc+|     Azdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolmthis Rnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPTpqutsrp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis >number w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h02Q}} Q UPTwx|{zyA-@P`ppPP`armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis elementspcapacityRallocatorr49kind !w__result P@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT~@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tvoid00UTthis 5other "qelementsRqendSqcapacity\qallocatorr^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ~ this >rhs  w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this "w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void00?__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid00stdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this *x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this "w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      AxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid00/thisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`PP`pPPP`p `armcc+|     Azdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolethisRnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPTp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis>number w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h02Q}} Q UPTA-@P`ppPP`armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0DthiselementspcapacityRallocatorr49kind !w__resultP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tvoid00MTthis5other"qelementsRqendSqcapacity\qallocatorr^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] v this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int?__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}P p@-@P@Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902](int0__rwV[__rw_destroy(__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(T   p@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],int0?__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAz<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dint0Uuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%@uninitialized_copyP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q!"&%$#8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$n$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T(*).-,+G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0thisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT015432A-@P`PP`pPPP`p `armcc+|     Azdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool<thisRnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPT78<;:9p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolKthis>number w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h02Q}} Q UPT>?CBA@A-@P`ppPP`armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0hDthiselementspcapacityRallocatorr49kind !w__resultP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDTEFJIHG@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tint0$Tthis5other"qelementsRqendSqcapacity\qallocatorr^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPLMQPONp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] n this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP TSTXWVU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0H fthis=v__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h}PZ[_^]\@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void02 Hthis:"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h%1&}}PTabfedc@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 }thisF"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h-.}}PThimlkj@-@ @@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0 0thisv"w__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h%&}0}P0Toptsrq 00 /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolC@this==hasBlend*hasPostBlendw__result=Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h$%}RQPvw{zyxp@-@P` @p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool.4this:^hasBlend@hasPostBlend"w__result:P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h+.,1}4}R4V Q 4UP4T}~@-@ @`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],N,thisF"w__resultFP( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h1},}P,T@-@ @@@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8m8thisv"w__resultvP4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h1}8}P8T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisj"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h12}}PT@-@ @`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],X,thisj"w__resultjP( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h1},}P,T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this^"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h)*}}PT@-@ @`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],V,this^"w__result^P( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h1},}P,T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisR"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h-.}}PT@-@ @`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],T,thisR"w__resultRP( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h1},}P,T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisy"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h#$}}PT@-@ @`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],p,thisy"w__resultyP(z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h!"1},}P,T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 &thisu"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h%&}}PT@-@ @`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,thisu"w__resultuP(z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h !1},}P,T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisi"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h#$}}PT@-@ @`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,thisi"w__resultiP(z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h !1},}P,T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this]"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h#$}}PT@-@ @`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this]"w__result]P(z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h !1},}P,T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisY"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h!"}}PT@-@ @`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],\,thisY"w__resultYP(z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h !1},}P,T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisM"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h }}PT@-@ @`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],z,thisM"w__resultMP(z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h!"1},}P,T     @-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 9thisI"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h !}}PT@-@ @`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,thisI"w__resultIP(z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h !1},}P,T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Athis/w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ#"!  @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this/w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ%&*)('C-@PpW p04 pdd  ` Psize() is out of bounds(%d) size() <= %d not satisfied.Vut_MoveArray.h`armcc+|      Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis#>arg0t v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 1P>}} QUPT,-10/.A-@PUP( $p`anim_ResAnimGroup.h`armcc+|     TAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TintTthisc>idx w__result&PPqtbl_ptrVL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h+}T} Q TUPTT348765A-@P`ppPP`armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis#elementspcapacityRallocatorr49kind !w__result#P@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT:;?>=<@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis#5other'"qelementszRqendzSqcapacity\qallocatorr^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPABFEDCp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] n this#>rhs# w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP THIJp@-@Pp`armcc+|     A|LMQPONG-@P` p `  `  ` `armcc+|      pAxhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pfloatbool00pthisNdstpdstWeightsRsrc4srcWeights!w__resultPlqdstX|XqsrcXY  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h#-) ,,,}p} pWSpVRpZ Q pUPpTSTXWVUA-`@pP`armcc+|      Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] floatbool0 thisN^result@weights"w__resultPqdstX|U d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h#! } }R W Q TP VZ[_^]\A-@P`p0 `armcc+|     0Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0bool0thisN^dst@src"w__resultP,qdstX|WqsrcXX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h# ) &}0}R0V Q 0UP0Tabcp@-@Pp`armcc+|     A|efjihgG-@P` p `  `  ` `armcc+|      pAxhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pfloatbool00pthisZdstpdstWeightsRsrc4srcWeights!w__resultPlqdstX|XqsrcXY  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h#-) ,,,}p} pWSpVRpZ Q pUPpTlmqponA-@P`pP W `armcc+|     LAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lfloatbool0LthisZrresultTweights6x__result#qdstX|VqscaleRetW$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h#!  1  }L}@DPRLX Q LUPLTstxwvuA-@P`p0 `armcc+|     0Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0bool 0thisZ^dst@src"w__resultP,qdstX|WqsrcXX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h# ) &}0}R0V Q 0UP0Tz{|p@-@Pp`armcc+|     A|~G-@P` p `  `  ` `armcc+|      pAxhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pfloatbool00pthisfdstpdstWeightsRsrc4srcWeights!w__resultPlqdstX|XqsrcXY  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h#-) ,,,}p} pWSpVRpZ Q pUPpTA-`@pP`armcc+|      Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] floatbool0 thisf^result@weights"w__resultPqdstX|U d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h#! } }R W Q TP VA-@P`p0 `armcc+|     0Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0bool0thisf^dst@src"w__resultP,qdstX|WqsrcXX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h# ) &}0}R0V Q 0UP0Tp@-@Pp`armcc+|     A|G-@P` p `  `  ` `armcc+|      pAxhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pfloatbool00pthisrdstpdstWeightsRsrc4srcWeights!w__resultPlqdstX|XqsrcXY  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h#-) ,,,}p} pWSpVRpZ Q pUPpTA-@P`pP W `armcc+|     LAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lfloatbool0LthisrrresultTweights6x__result#qdstX|VqscaleRetW$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h#!  4  }L}@DPRLX Q LUPLTA-@P`p0 `armcc+|     0Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0bool0thisr^dst@src"w__resultP,qdstX|WqsrcXX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h# ) &}0}R0V Q 0UP0Tp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0o thisw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h(*= }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0r  thisw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h1 }P Q@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Y this"flagsbt{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h#%O}}PT@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolV cthis"flagsbtw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h,.T}}PTG-@P`p0U W XA/(P      00 0 ЍNW:Pointer must not be NULL (dst)%gfx_TransformAnimBlendOp.hNW:Pointer must not be NULL (src)&NW:Pointer must not be NULL (srcWeight)'`armcc+|     $Atzxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatbool00this~dst|dstWeights^src@srcWeight-w__resultPrsrcWeightsMTtqtransform|Y  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h ,  #,'   `}}0} XSWRV Q UPTA-@PUh ` pNW:Pointer must not be NULL (result)Igfx_TransformAnimBlendOp.h`armcc+|     AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatbool0this~^result@weight"w__resultPqtransform|V4qresultBlendWH d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h  (!  %}}RX Q UPTG-@P`P p`armcc+|      Ax4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthis~^dst@src"w__resultPqtransform|XqresultWt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h(!  ' I}} RV Q UPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] P ( thisw__resultbP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h. }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]S Ethis)flagsb{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h"3}QPp@-@Pp`armcc+|     A|-`armcc+|     ALd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatbool00mthisEndst[dstWeightsHsrc5srcWeights"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h }} \SRQP^0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902] floatbool0 thisE:result'weightsw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h  } R QP Sp@-@Pp`armcc+|     A|  A-`@Ppp`armcc+|     <Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<bool<thisU^dst@src"w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h  -}<}R<U Q <TP<V  p@-`@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisU^target@result"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h  !}$}R$U Q $TP$Vp@-`@Pp`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0 0thisU^result@source"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h  !}0}R0U Q 0TP0Vp@-@Pp`armcc+|     A|#"! A-@Pp`( TT ` 0 NW:Failed assertion src->GetFlags() & VALID_ALLanim_AnimBlend.h`armcc+|     XAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xfloatbool00XthisedstpdstWeightsRsrc4srcWeights!w__resultPTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h ,!2}X}XVSXWRXX Q XUPXT%&*)('@-@P`000 `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolB0thise^dst@src"w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h  2}0}R0V Q 0UP0T,-10/.p@-@P`0 p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0m(thise^target@result"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h  &}(}R(V Q (UP(T348765p@-@P`0 p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(thise^result@source"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h  &}(}R(V Q (UP(T:;<p@-@Pp`armcc+|     A|>?CBA@A-@Pp`( TT ` 0 NW:Failed assertion src->GetFlags() & VALID_ALLanim_AnimBlend.h`armcc+|     XAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xfloatbool00.XthisqdstpdstWeightsRsrc4srcWeights!w__resultPTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h ,!2}X}XVSXWRXX Q XUPXTEFJIHG@-@P`000 `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0bool^0thisq^dst@src"w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h  2}0}R0V Q 0UP0TLMQPONp@-@P`0 p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(thisq^target@result"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h  &}(}R(V Q (UP(TSTXWVUp@-@P`0 p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(thisq^result@source"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h  &}(}R(V Q (UP(TZ[\p@-@Pp`armcc+|     A|^_cba`G-@P`p`armcc+|      TAx8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TboolTthis^dst@src"w__resultPPqdstOffsetVqsrcOffsetW(z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h % ,}T} RTU Q TTPTYefjihgG-@P`p`armcc+|      <Ax,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this^target@result"qdstOffsetVqsrcOffsetW z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h % ,}<} R<U Q <TP<YlmqponG-@Pp``armcc+|      HAx0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hvoid0 Hthis^result@source"qdstOffsetWqsrcOffsetV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h % ,}H} RHU Q HTPHYstvwyz |}         refrefN2nw3gfx9GfxObjectEN2nw3gfx9AnimGroupEN2nw4anim11AnimBlendOpEN2nw3gfx28TransformAnimBlendOpStandardEN2nw3gfx28TransformAnimBlendOpAccScaleEN2nw3gfx24TransformAnimBlendOpQuatEN2nw3gfx32TransformAnimBlendOpAccScaleQuatEN2nw3gfx20AnimBlendOpTransformEN2nw4anim14AnimBlendOpIntEN2nw4anim18AnimBlendOpVector2EN2nw4anim18AnimBlendOpVector3EN2nw4anim18AnimBlendOpTextureED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath  Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #iself_typeYVEC3D6D?operator*=6D5WLengthSquareW6L00Hlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@QUAT_&xW#&yW#&zW#&wW# @QUAT#QUAT 6 5W5W5W5W0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?H0nnmath@MTX34_0&g#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fWv'mW 'a'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#GetColumn65SetColumn655U00Ud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath"d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil'&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex+D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0xstd0000__rwx??x??.-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR4d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR98d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal>=(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0nwutIH<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU16uiResU32wiResS32&x@BinString&offset`#iBinStringp@Offset&offset`#set_ptr6/5to_ptr67to_table_ptr67iOffsetiResTypeInfoP003u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintb???P??nwutMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc6r5@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#operator+=v6z50?0PO|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool _4#this3zelement00 4this3element  4this3element0 4this30element 44this30element00 4 this3element <4 this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK00tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut_^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signatureP#&lengthP#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.had:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalc,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDataP#&data# @ResDicNodeData&refP#&idxLeft@#&idxRight@#&ofsString #&ofsData # @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwuthgHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult;6;5operator|=6;5IsFailure6C00?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hjxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5GfxObjects6s5r~GfxObject6sGetAllocator6s0l|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000&0nwanimresDResAnimGroupMemberData@ResAnimGroupData &typeInfo#&m_FlagsP#&toName#&m_TargetType`# &m_MemberInfoSetDicCount`#&toMemberInfoSetDic #&m_BlendOperationsTableCount`#&toBlendOperationsTable #@ResAnimGroupMember#ResAnimGroupMemberK6K: SetValueForType6S55@ResAnimGroup#ref[6ccGetClassNameGetMemberInfoSetCount&6cGetMemberInfoSetO6c5GetBlendOperationsCount&6cGetBlendOperations&6c500O?WZ0_gfxresnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresospd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolfloat?Hnwgfx@CalculatedTransform@&m_TransformMatrixU#&m_Scale#0&m_Flagsb#<*s_VecSquareLenTolNormalizeRotateMatrix6|QuaternionToRotateMatrix6|IsEnabledFlags65bEnableFlags6|5bDisableFlags6|5bUpdateScaleFlags6|UpdateRotateFlags6|UpdateTranslateFlags6|UpdateCompositeFlags6|00Wvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.hARM C/C++ Compiler, RVCT4.0 [Build 902]intfloatboolvoid000nwanim@AnimResultH(__vptr#&m_Flagsb#&m_ValueBuf #GetFlagsb6SetFlags65bIsEnabledFlags65bEnableFlags65bGetValueBuffer6GetValueBuffer600xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx{zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid000nwgfx@AnimGrouph#&m_ResAnimGroupZ#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3GetResAnimGroupMember65GetMemberCount&6GetTargetObject65HasOriginalValue6GetOriginalValue65Reset6AnimGroup65Z55r~AnimGroup6dGetMemorySizeForInitialize5z5Z5Initialize6500animx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneNodeL#DSceneObjectd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoidfloat000000  0nwanim@AnimBlendOp(__vptr#&m_HasBlend#&m_HasPostBlend#AnimBlendOp=6=55~AnimBlendOp6=Blend#6E5555PostBlend# 6E55BlendFloatVector6E5555OverrideFloatVector6E5555bApplyFloatVector6E555ConvertFloatVectorToAnimResult6E555B(__vptr#&m_HasBlend#&m_HasPostBlend#@AnimBlendOpBool#AnimBlendOpBoolI6I~AnimBlendOpBool6I@AnimBlendOpInt#AnimBlendOpIntM6M~AnimBlendOpInt6MOverride#6U55Apply#6U55ConvertToAnimResult#6U55@ AnimBlendOpFloat#AnimBlendOpFloatY6Y ~AnimBlendOpFloat 6Y@ AnimBlendOpVector2# AnimBlendOpVector2] 6] ~AnimBlendOpVector2 6] Blend# 6e5555 Override# 6e55 Apply# 6e55 ConvertToAnimResult# 6e55@ AnimBlendOpVector3# AnimBlendOpVector3i 6i ~AnimBlendOpVector3 6i Blend# 6q5555 Override# 6q55 Apply# 6q55 ConvertToAnimResult# 6q55@AnimBlendOpRgbaColor#AnimBlendOpRgbaColoru6u~AnimBlendOpRgbaColor6u@AnimBlendOpTexture#AnimBlendOpTexturey6y~AnimBlendOpTexture6yOverride#655Apply#655ConvertToAnimResult#65500A00__0Q0?00a00m00QQ0}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidfloat000000nwgfx@TransformAnimBlendOp#TransformAnimBlendOp:6:55~TransformAnimBlendOp6:Apply#6B55ConvertToAnimResult#6B55BlendScaleStandard6B5|55BlendScaleAccurate6B5|55PostBlendAccurateScale6B5|BlendRotateMatrix6B5|55BlendRotateQuaternion6B5|55BlendTranslate6B5|55OverrideTransform6B5|55bB@TransformAnimBlendOpStandard#TransformAnimBlendOpStandardF6F~TransformAnimBlendOpStandard6FBlend#6N5555PostBlend# 6N55Override#6N55@ TransformAnimBlendOpAccScale# TransformAnimBlendOpAccScaleR6R ~TransformAnimBlendOpAccScale 6R Blend# 6Z5555 PostBlend# 6Z55 Override# 6Z55@ TransformAnimBlendOpQuat# TransformAnimBlendOpQuat^ 6^ ~TransformAnimBlendOpQuat 6^ Blend# 6f5555 PostBlend# 6f55 Override# 6f55@TransformAnimBlendOpAccScaleQuat# TransformAnimBlendOpAccScaleQuatj 6j ~TransformAnimBlendOpAccScaleQuat 6j Blend# 6r5555PostBlend# 6r55Override#6r55@AnimBlendOpTransform#&blendOp%#AnimBlendOpTransformv6v~AnimBlendOpTransform6vBlend#6~5555PostBlend# 6~55Override#6~5500>0%%0J0++0V0110b0++0n0==0zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 6&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle00nwgfxB0:&tinfo>#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimGroup.cpph__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@MoveArray=&m_Allocator5#0=&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray#6#~MoveArray6#operator='6#5#size6/begin%6#end%6#swap6#5'clear6#SetArrayKind6#5SetCapacity6#5GetCapacity6/destroy6#5destroy_range6#5%5%MoveArray#6#5555: PushBackFast6#5erase6#500?0+0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6~MoveArray6operator=65size6begin%6end%6empty6capacity6reserve65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65destroy65destroy_range65%5%Resize65MoveArray6555: erase650?0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6~MoveArray6operator=65operator[]6 5size6 begin-6end-6empty6 capacity6 reserve65swap65resize65clear6GetArrayKind6 SetArrayKind65SetCapacity65GetCapacity6 construct65destroy65destroy_range65-5-Size6 Resize65MoveArray6555: erase650?0 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray 6 ~MoveArray6 operator= 6 5 operator[]65size6begin56 end56 empty6capacity6reserve6 5swap6 5 resize6 5clear6 GetArrayKind6SetArrayKind6 5SetCapacity6 5GetCapacity6construct6 5destroy6 5destroy_range6 5555Size6Resize6 5MoveArray 6 555: erase6 50?0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#"!#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OQUATToMTX343pOut3pQz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hQUATToMTX34%!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 +(l(z(W(e(|%|(`%4`(%|(Y%Y(^((((%(%<((((%$((((%l(((R((%(u%u(%(%8((h%0h(v%4v(Z(%,(z((%,(a((}%,}(H(a(%,(((%((( %H ( ( ( ( % ((%`(C(1%81(?(8(*((((o%o((S(%,(((%,( (%,((%,(Z((%,(((%,(:((%,((%(%<(s(%(((%H(%(((n(%((%(~(((e(s(l(L(Z(S((((#((%d( %d ((((((((( ((l(e(^(3(,(%X(%(S(L(>%X>(E(%|(,%T,(("(%H(O(J((S(((g(((((~((((p(i(a%a(%(w(((](%%%(V(y(r(:(k(((d(3((A(3(,(((((((((%(:((((H(A(((E((((7(0((%((O(>((L(((7((((>(( ()(Z(((L(0(%\(((((((((%\((!((((((E((    | E    ās E    $P((,qG~~~$[~$$~$}$}$}wl}tE}$z}$}|$|$|$U|||{l{z{W{eb{|L{` {zYz^zzcz7zzyyyyyiyNy3yyxxRxax&xuwwwswhKwv$wZvvzvtvEvavu}uHuaVu#utttptKt s s es Js/ssCr1r?r8r*_r3rrqoqqSqlqJq'qq pppppZJp$poooo:fo>oonnnsunOn(nnmmmnmn#mllCl~kkWkeksjlcjLjZiSkiihh#whLh h gggigCggf~fCf felvee2e^d3d,_dd%cScLHc>cEbb,^b"b"aaOaJaaaSaa`g`y`G`&``~___j_pF_i!_a_%^w^z^<^]]%]Vc]y.]r\:\k\F\\d[3[O[A&[3Z,ZZyZWZ5Z ZYYYY::YYXXHXAoXPX-XE XWWW7~W0[W(>WOV>VVLVBVV7UUUU>YU0U U)TZTToTLHT0(TSSS]S;SSRRRR^R!=RRQQQQQE#QPVPAP=PPPO OOOOO rO$cO(SO,WO0gO8vO@OHOPOXO`OhOpPx P9OOO N!N"N#N$N%iN&ON'5N(N)N+M,M-M.M/M0lM1SM2:M3!M4M5L*L7L8L9L:sL;ZL<AL=(L>L?K@K6KAKBKC}KDeKEMKF5KGKHKIJJJKJLJMy0y y$ykyPy05ylt   P   ρ~ P "  ŀ $[($(,|R$~~~$f~$/~$}$}$}ww}tP}$z&}$}|$|$|$`| |kJ%,JnI|IYIgUI~*IbHH[iH`4HGGL|G*GUFF\F%FEEEJEiED DGDDCCgC %CBrBkyBdEB'AyA~A+A_@'n@X@{?t{?</?m>>E>f=5=B=C=5<.q<<<<;;T;;::x:<:99w9J+9C88|8GF88779d72,7+6Q6@m696N55 O5T54m4w433f3j)3x2\2m2|-211ca110J0cM00//c/3/ /.E.3T.A$.:-,-t-:--q,,Uf,/,+++ O++**\e***))y)>)<)((D(('9'Y''&@&^& %&u%%x%@% %$$_$+$\##u#N9#2#"d" %"!!w!?!!  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0 !040  "(  04 (!0p   0400  8ЍO--pM@llP lP!`@PP0 3/pW pЍ `FV@P @P`# P  I P  2/P 8@ P`  PVV0 3/H @p  @ 4 P*  (   P   0  3/[ 00l 0 lHasOriginalValue()gfx_AnimInterpolator.cppNW:Pointer must not be NULL (childResult)@-LARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_AnimInterpolator.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberInfoSetCount())blendOpIdx is out of bounds(%d) %d <= blendOpIdx < %d not satisfied.memberIdx is out of bounds(%d) %d <= memberIdx < %d not satisfied.`armcc+|     @At ApATfp AtA T`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidintfloatbool0!this.targetmemberIdxx__result{qblendOp<sanimIdxLschildResultdsweightSumcslastAnimObj`PsvalidAnimCount=sweightNormalizeScalesresult$sconvertedBakrworkResult~swrittenrcompWeightsD~sanimIdx*sweight`sanimIdx `rchildWeight~PschildResultqisValidAnimVqresult$WqconvertedBakrworkResult~rcompWeightsS~hsanimIdxsanimIdxs@rchildWeight~d|schildResult`0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata1p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata1pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cpp$&# !  -1 K~D|6  '  -   !K  u?|   *5"!  #  -% ,$5"KQ kD|6     ' ! 3  P+K?      "!  # % &$5"-J+ X Q D_6 &  ' ! 3u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0 } }}}0}xxY<XlY[~`Y`X`W` p Z`V`U` PWHVRXQTPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ<= ?@DCBA@ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] floatstdU#fabsf __fw__result xX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h46J }   FGKJIH P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QMNRQPO/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPTUYXWVP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q[\`_^]/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qbcgfedp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tijnmlk@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTpqutsrp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<Twx|{zy/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}~8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ythis2v__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0q thisX"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 8 this`w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h+-A }P Qp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WQw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar;Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hthis"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTA-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this>idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|T8@-@P8`armcc+|      A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this>memberIdx w__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /thishw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thish>index w__result~PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intFthish"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT    |@-@PU P ` 0  |dgfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint7dthis>blendOpIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT/ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT $#"!@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT&'+*)(@-@P ``armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8intf8this>memberIdx w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h   ,}8} Q 8UP8T-.210/ @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Fthisyw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ459876@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int]thisy"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT;<@?>=@-@PP `armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](bool (this6x__result#x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h#%J%}(} PP(TBCGFED|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?%\thisy>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TIJNMLK|@-@PUPP P` 0 P|gfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0dthis>memberIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdTPQUTSR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisaw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QWX\[ZY/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisaw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q^_cba`/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisa=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPefjihgp@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4?4thisa>first w__result{P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tlmqponp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $thisa"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$Tsutyxwv@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0/@thisa"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T{|~} @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisiw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intL\thisa>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intm\thisi>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int(thisi"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisgw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisgw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisg=first%*last%v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4E4thisg>first w__result{P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $thisg"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void05@thisg"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisow__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intR\thisg>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ints\thiso>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int.thiso"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] &" thisw__result Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h% }P Q@-@ @@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void09 M0this"w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h8}0}P0Tp@-@Pp`armcc+|     A|8@-P@T< M\P \ N@@ 8NW:Pointer must not be NULL (animGroup)gfx_AnimBlender.hNW:Failed assertion m_AnimGroup == NULL`armcc+|     XA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XKnXthis>animGroup w__resultPTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h    }X} Q XTPXU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] T thisz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  } Pp@-@`P P1/`Pp `armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intZ`this"`qanimObjIdxV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  -E|7"}`}P`T    A-@PpP ` 2/P pP`armcc+|     |Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intboolq|thisRmemberIdx4x__result!|qanimObjIdxWz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  9,KEw" }|}\`PQ|UP|Tp@-@`P P 1/`Pp`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int`this"`qanimObjIdxV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  -E|7"}`}P`T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ( this.w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimInterpolator.h' }P Q"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0G =thisv__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h}P$%)('&/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolZ # thisGw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h!8 }P Q+,0/.-1 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UZDisableFlagPPflags*valuew__resultPPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR DisableFlag348765@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ this"flagsbt{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h$&Q}}PT:;?>=<R 000000/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](bool_ (this=flagsb*enable{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h  #(}(R(Q(PABFEDCG@--@H @h `armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$UFAbsW$xW8w__resultW qretW e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}} } $}  $  FAbsIJNMLK@--@` @h x`  o:`armcc+|     ,HA~Az M~A Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HboolfloatnwgfxU(AnimWeightNearlyEqualHweightvalueXx__resultEqEpsilon y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h(!1}}<}<@}@H}<@P H  H PQUTSR@--@ H `armcc+|      A~A|E~(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolfloatnwgfxU7AnimWeightNearlyEqualZero weight8w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h7 }}} }   WX\[ZY /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]C thisw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h}P^_cba` 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(Refjihg@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolV ]this"flagsbtw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h,.T}}PTlmqpon@--@ H ?`armcc+|      A~A|E~(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolfloatnwgfxUDAnimWeightNearlyEqualOne weight8w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h }}} }   stxwvu@--@H PH P    ?`armcc+|     $DA~A| K~A $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DfloatnwgfxUQGetAnimWeightNormalizeScaleDweightSum\x__resultDy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h ! }}4}48}8D}48  D z{~}|p@--@$ @P  0@P PH @P  ( 0P PAp`armcc+|     ,A|Axf|Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatint  this.NqweightSum qnormalizeScale T\si;qiUX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimInterpolator.h  /~+ #  /~= #}}} }XUPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolT  thisGw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h0 }P Q@-@,00@@ @@@`armcc+|     <A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this2"w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimInterpolator.h!"}<}P<Tp@-@Pp`armcc+|     A|p@-@Pp`armcc+|     A| refrefrefN2nw3gfx16AnimInterpolatorEN2nw3gfx11AnimBlenderEN2nw4anim10AnimResultEN2nw3gfx10AnimObjectEN2nw3gfx9GfxObjectED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatstdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU16uiResU32wiResS32&x@BinString&offset`#iBinStringp@Offset&offset`#to_ptr6iOffsetiResTypeInfoP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolb?P??nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4athis3element0X 4gthis3element0Wnwutv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signatureP#&lengthP#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDataP#&data# @ResDicNodeData&refP#&idxLeft@#&idxRight@#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Result&m_Code#Result6508d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5~GfxObject620d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwanimres@ResAnimGroupMemberData&typeInfo#&toPath#&m_MemberOffset`#&m_BlendOperationIndex`# &m_ObjectTypeP#&m_MemberTypeP#&m_ResMaterialPtrP#@ResAnimGroupData &typeInfo#&m_FlagsP#&toName#&m_TargetType`# &m_MemberInfoSetDicCount`#&toMemberInfoSetDic#&m_BlendOperationsTableCount`#&toBlendOperationsTable#@ResAnimGroupMember#ResAnimGroupMember6: ref6cGetClassNameGetBlendOperationIndex&6@ResAnimGroup#ref6cGetClassNameGetMemberInfoSetCount&6GetMemberInfoSet650{?{0? 0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.hARM C/C++ Compiler, RVCT4.0 [Build 902]intfloatvoidbool00nwanim@AnimResultH(__vptr#&m_Flagsb#&m_ValueBuf#AnimResult6~AnimResult6IsEnabledFlags65bDisableFlags65bEnableFlags65b500 dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolfloat00nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# ~AnimObject6XGetAnimGroup6`00\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00nwgfx@AnimGrouph#&m_ResAnimGroup #&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3GetResAnimGroupMember{65GetBlendOperationInGroup65GetBlendOperation65HasOriginalValue6GetOriginalValue6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneNodeL#DSceneObjectd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW  Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwanim@AnimBlendOp(__vptr#&m_HasBlend#&m_HasPostBlend#HasBlend6GHasPostBlend6G0C"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres$Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx)($d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwgfx@AnimBlender #&m_AnimObjects#iAnimObjectArray+(*s_TypeInfo GetRuntimeTypeInfo #6~AnimBlender6TryBind# 65Release#6UpdateFrame#6HasMemberAnim#65UpdateCache# 600z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimAdder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx-8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimInterpolator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidintfloat00nwgfx@AnimInterpolatorD#&m_Weights# +m_NormalizedWeights#0&m_IsOldMethod#@+m_IsWeightDirty#A&m_IsWeightNormalizationEnabled#B*s_TypeInfo GetRuntimeTypeInfo #6.GetResult#6.55~AnimInterpolator62NormalizeWeight6.0*0/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimOverrider.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx21\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidfloatbool@__type_info&__vptr#&__name$#00 F__class_type_info&base#F__vmi_class_type_info&base(#&flags#&base_count# .&base_info#F__si_class_type_info &base(#&base_type#(0i__builtin_va_list00 00B(02&tinfo6#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimInterpolator.cpp4d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwut@MoveArray&m_Allocatorn#0&m_Elements#&m_End#&m_Capacity# operator[]~6h5size6hSize6h00d00t?z@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# Bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6y5size6ySize6y0uGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0?oo?nwut@MoveArrayo&m_Allocatoru#&m_Elements{#&m_End{#&m_Capacity# iiterator{g=~MoveArray6aoperator[]6a5operator[]6i5size6ibegin6aend6aclear6adestroy6a5{destroy_range6a55Size6ierase{{6a5{00e000ov d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#NMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0?WW?nwut@MoveArrayW&m_Allocatoru#&m_Elements{#&m_End{#&m_Capacity# iiterator{g=~MoveArray6goperator[]6g5operator[]6o5size6obegin%6gend%6gclear6gdestroy6g5{destroy_range6g5%5%Size6oerase{{6g5{00k00Wv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hP!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 !AMwwp<p$lX0<IHIl lP PsDs:3WW<T[~H~F zz IdI;& d e$|HH  ?+^^WPles\\b4-B\B{\\\i Œ  wQ,ۑl,A,=ߐYSG2AMwÏprW<!؎iE֍iI@lPsҌq:G3)W [5T[~ʊFW&zcI7; &و xeL$%N! ?Ɇ+^`^-WPÅleSs"ՄjM0b4p-PB{}FЁzi<X>$  n!U#<$#% &~'~(~)~*~"u~+\~,C~-*~.~/}0}1}2}3}4~}5f}6N}76}8}9}:0 t$Y>#0l В  \7Ñw,L,=&d||Px|C9|-|O{y{rH{{`z`mzY#zRynyg?yvxxxLxxwwtw(wdvv`v"vuunu;uuttKQtntRsustsCss<r5rY_r,rqq[q qVp]pvpDpH p6o/oDUo o}nxn,nmmwmDmlklKl lk k=k|jjKpj=.j(ii ]igi&hhGh hg!sgVgAgf6Rf4fDeFEe>dBdMcd@d8cI&cKb<Nb:baa Ma  a"``A``_x_+3_^(^ _^1^-] ]/E]]\}\5\$[&[_[[ZZdZ%ZYY]YYXX]X!XWWoW2WVVnV(VUUcUUTTZT+TS6}S4=SDRFR>XRBRMQ@Q8)QIPKjP<P:OOsO ;O O"NNcN/NMM+MQM(M L1L-hL .L/KKKUKK$J&JkJ5J JIIrI>IIHHcH4HHGGyGKGGFF~FEFFEElE9EEDDDkD.6DPCzCs~CECaBaBZ]BSBoAh|Aw7A@@@X@@??n?e?>>l>4>===I=L =o<S<vb<3<<;=;6U;Z#; ::U::W9^9t9C9I 97808EX88~7~737666O66l5Y554 4O4}43L3>D3)22 v2h62'11d1)10"0w0B;0/G/NL/) /.2x.?.---D--,,F,,E+/+Qj+{4+t**ba*b*[)T)p5)i(x(i(6((''^'-'&f&Z&&%%a%/%$$M$pB$T$w##w#9#>"7"["!S" "!!XT!_!  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902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdWd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionZYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex_^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.haD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0cD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procfe(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatorjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enablednd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# *s_TypeInfo vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#yxzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infot#F__si_class_type_info &base #&base_type# 0i__builtin_va_listB 0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 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902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0!thisgtargetmemberIdxx__resultwnqblendOpVqresult WrworkResultqwritten4qanimIdxZ DschildResultsanimIdx[schildResultH,p0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata1p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata1p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultPd d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cpp$& !  -1 K#WD|6    -- K 9 v@|2 u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0}}$}$pZXPY R X Q T P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ<= ?@DCBA P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QFGKJIH/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPMNRQPOP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP QTUYXWV/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q[\`_^]p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tbcgfed@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTijnmlkp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<Tpqutsr/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}wx|{zy8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT~|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ythis2v__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0q this"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WQw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar;Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hthis"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTA-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this>idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|T8@-@P8`armcc+|      A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int this>memberIdx w__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /thishw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thish>index w__result~PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intFthish"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT|@-@PU P ` 0  |dgfx_AnimGroup.h`armcc+|     dAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint(dthis>blendOpIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT/ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}    8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT@-@P ``armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8intW8this>memberIdx w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h   ,}8} Q 8UP8T $#"!/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisaw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q&'+*)(/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisaw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q-.210//`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisa=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP459876p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4?4thisa>first w__result{P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T;<@?>=p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $thisa"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TBDCHGFE@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0/@thisa"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TJKONML @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisiw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQQRVUTS|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intL\thisa>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TXY]\[Z|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intm\thisi>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T_`dcba@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int(thisi"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTfgkjih/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] &" thisw__result Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h% }P Qmnrqpo@-@ @@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void09 M0this"w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h8}0}P0Ttuvp@-@Pp`armcc+|     A|xy}|{z8@-P@T< M\P \ N@@ 8NW:Pointer must not be NULL (animGroup)gfx_AnimBlender.hNW:Failed assertion m_AnimGroup == NULL`armcc+|     XA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XKnXthis>animGroup w__resultPTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h    }X} Q XTPXU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] T thisz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  } Pp@-@`P P1/`Pp `armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intZ`this"`qanimObjIdxV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  -E|7"}`}P`TA-@PpP ` 2/P pP`armcc+|     |Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intboolq|thisRmemberIdx4x__result!|qanimObjIdxWz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  9,KEw" }|}\`PQ|UP|Tp@-@`P P 1/`Pp`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int`this"`qanimObjIdxV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  -E|7"}`}P`T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] % thisgw__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimOverrider.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0G 5thisVv__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]CthisVw__resultVP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolT  this(w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h0 }P Q@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 ?thisk"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimOverrider.h}}PTp@-@Pp`armcc+|     A|p@-@Pp`armcc+|     A| refrefrefN2nw3gfx13AnimOverriderEN2nw3gfx11AnimBlenderEN2nw4anim10AnimResultEN2nw3gfx10AnimObjectEN2nw3gfx9GfxObjectED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU16uiResU32wiResS32&x@BinString&offset`#iBinStringp@Offset&offset`#to_ptr6iOffsetiResTypeInfoP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4athis3element0nwutv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signatureP#&lengthP#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h+,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDataP#&data# @ResDicNodeData&refP#&idxLeft@#&idxRight@#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Result&m_Code#Result65018d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5~GfxObject6203d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwanimres@ResAnimGroupMemberData&typeInfo#&toPath#&m_MemberOffset`#&m_BlendOperationIndex`# &m_ObjectTypeP#&m_MemberTypeP#&m_ResMaterialPtrP#@ResAnimGroupData &typeInfo#&m_FlagsP#&toName#&m_TargetType`# &m_MemberInfoSetDicCount`#&toMemberInfoSetDic#&m_BlendOperationsTableCount`#&toBlendOperationsTable#@ResAnimGroupMember#ResAnimGroupMember6: ref6cGetClassNameGetBlendOperationIndex&6@ResAnimGroup#ref6cGetClassNameGetMemberInfoSetCount&6GetMemberInfoSet650{?{0? 05\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.hARM C/C++ Compiler, RVCT4.0 [Build 902]intfloatvoid00nwanim@AnimResultH(__vptr#&m_Flagsb#&m_ValueBuf#AnimResultV6V~AnimResult6V07 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# ~AnimObject60:9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfx@AnimGrouph#&m_ResAnimGroup #&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3GetResAnimGroupMember{65GetBlendOperationInGroup65GetBlendOperation6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneNodeL#DSceneObjectA@Bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0H d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#Jtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW L,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwanim@AnimBlendOp(__vptr#&m_HasBlend#&m_HasPostBlend#HasBlend6(0$Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresPXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6SR$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwgfx@AnimBlender #&m_AnimObjects#iAnimObjectArray+(*s_TypeInfo GetRuntimeTypeInfo #6~AnimBlender6TryBind# 65Release#6UpdateFrame#6HasMemberAnim#65UpdateCache# 600z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimAdder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxW|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimOverrider.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwgfx@AnimOverrider #*s_TypeInfo GetRuntimeTypeInfo #6gGetResultw#6g55~AnimOverrider6k0c00qZYHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0000B0&tinfo"#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_AnimOverrider.cpp\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00b d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwut@MoveArray&m_Allocatorn#0&m_Elements#&m_End#&m_Capacity# operator[]~6h5size6hSize6h00d00t?zhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0?oo?nwut@MoveArrayo&m_Allocatoru#&m_Elements{#&m_End{#&m_Capacity# iiterator{g=~MoveArray6aoperator[]6a5operator[]6i5size6ibegin6aend6aclear6adestroy6a5{destroy_range6a55Size6ierase{{6a5{00e000ov d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#u!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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 "ARM  40 d (k 0 | A 42 pP2 pX2 p`2 ph2 pp2 px2 p2 p2 p [ 8R G A      ,    4 t   ( t (t |   4 $ (  H  h$   h   l   T 6 6|!<6!86!46$"@6d"x6"46#4[ D# v| P#P #,$v,$(2 pT$? \$t $  %6&H&v[&2 p&F &t p' (6)<P)v|l) 2 p)M )t * +6+H+v}, 2 p,T ,t , -6(.4 \.v x.$2 p.[ . $/ 4060\ ,1v H12 p\1b d1| 1 26t3@ 3v^ 3x2 pH4i P4 4 566\6v]72 p7p  7t 7 869 09v~ L9|2 p9w 9 P:  p;6<@i X<vg t<2 pT=~ \= = >6?p" @v 8@$2 p\@ d@ @ A6B\BvC2 pC $C| C D64E@tEvE2 pE E| (F G6G@SGv`QH2 p H (Ht H I6 _v?g _vB. _vC  _vD _vE _PvF `vG. `vK `vL (`PvM x`vN `vQ. `vR `vS ``vT avU avX. 0avY 8avZ Ha`v[ av\| av_. av` ava aPvb bvcG (bvf. 0bvg 8bvh HbXvi bvj% bvm. bvn bvo bPvp (cvq 0cvt. @cvu Hcvv Xcvx. pcvy xcvz chv{ cv|. cv dv dPv `dv hdv. dv` dv dv d`v ev0 ev. (ev 0ev @ev Pepv ev ev. ev ev ev f`v hfvK pfv. xfv fv fXv fv. fv fv gPv Xgv) `gv. hgv pgv gXv gv. gv gv gPv Hhv Phv. Xhv `hv phPv hv hv. hv hv hv. iv iv ivc (iv1 @i8v xiPv iv iv iv^ jv7 jv 0jv @jv Pjv Xjv pj v j(v jv jv jv jv jv k v kv (kv 8kv  Hkv  Pkv `k(v kv khv kv l(v (lv 0lv  8lv" @lv$ Hlv& Pl v( plHv+ lv- lv/ lv1 lv3 mv5 m v7 m`v9 nv< nv> (nHv@# pnvB xnvD nvF nvH nvJ nvL nvN nvP ho@vR ovU o(vW o0vY pv\ pv^ 0p v` Pp vb pp vd p0vf pvh pvj pvl q(vn 0qvq Hqvs`qqpI/193 1305695037 0 0 100666 319620 ` ELF(4(li--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-@PP RPP Zx`p  XNW:Pointer must not be NULL (m_AnimGroup)gfx_BaseAnimEvaluator.cppNW:Failed assertion data.IsValid()8@-@P8@-M@ P0!            @-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_BaseAnimEvaluator.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberInfoSetCount())memberIdx is out of bounds(%d) %d <= memberIdx < %d not satisfied.NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberAnimSetCount())NW:Failed assertion std::strcmp(m_AnimData.GetTargetAnimGroupName(), animGroup->GetName()) == 0Member count exceeded upper limit. Increase AnimEvaluator::Builder::MaxMembers.Animation member count exceeded upper limit. Increase AnimEvaluator::Builder::MaxAnimMembers.To use full baked animation, call SkeletalModel::SetFullBakedAnimEnabled(true) before Bind.NW:Failed assertion animData.GetMemberAnimSetCount() <= m_ReverseBindIndexTable.Capacity()`armcc+|     A}A|`armcc+|      A|`armcc+|     Ax`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalV ClearMaterialHashmembertrmaterial pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Ir this>animGroupv w__resultP$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intPthis>memberIdx rdataJdrresAnimGroupMember`4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataKp$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataKpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cpp  -K           k d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cpp!%w7! Su d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }} }} } Q UP T}} QUPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQGHJKONMLP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newRSWVUT P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QYZ^]\[ P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q`aedcb P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void02(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qghlkji/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPnosrqpP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Quvzyxw/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q|}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisZ>9p w__resultZP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisj"w__resultbPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 thisjRidx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTA-@PP U p `V F@ `armcc+|     pAz8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pchar0 pthisjzs\x__result?#$pslenIsx6z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h 3 '% }}p}`dPDdV0dWQpUPpTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools this'w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly this'"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ythis2v__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0q thisR"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h}}PT#"! 8@-@P 2/ 8`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0bool 40thisR>animGroupv w__resultP,y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h +}0}Q0UP0T%&*)('/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this~w__resultJPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  }P Q,-10/.p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisl>9p w__resultlP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T348765/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}:;?>=<8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHTABFEDC@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTHIMLKJA-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this>idx w__resultxPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|TOPTSRQ8@-@P8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int? this~>memberIdx w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP TVW[ZYX@-@Pp`  `armcc+|     @Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@char0@this>key w__result?P<rdich d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}@}Q@UP@T]^ba`_p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]charint0 mthis~>key w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h;=o}} Q UPTdeihgfp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h%} }P Tklponm@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0this~"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h!#D}}PTrswvut@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this~"w__result?Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h "Q}}PTyz~}|{ @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Bthisuw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?!\thisu>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intYthisu"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT|@-@PU0P 0` 0 0|hgfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0 dthis~>memberIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Fthisyw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int]thisy"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT@-@PP `armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](bool (this~6x__result#x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h#%J%}(} PP(T|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?%\thisy>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T|@-@PUPP P` 0 P|hgfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0$dthis~>memberIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool K this~w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h*,K }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisTw__result)Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisTw__result)Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisT=first)*last)v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4int024thisT>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ *$thisT"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void09@thisT"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int wthis\w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int?V\thisT>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this\*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this\w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ   @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this\"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT  ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int `thisT)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int?__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}P p@-@P@Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](int0__rwV[__rw_destroy(__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(T"#'&%$(p@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],int0?VT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T!__rw_construct*+/.-,0A-@P`p@`T `armcc+|     DAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dint0Uuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Huninitialized_copy23765480 0/`armcc+|      8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUjGetFlagValue   flags:shift'maskw__result Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS<GetFlagValue:;?>=<8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$?$this\"w__result P v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TACBGFEDG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      AxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0thisTRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTIJNMLKA-@P`PP`pPPP`p `armcc+|     Azld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool thisTRnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPTPQUTSR@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis\"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h.0I}}PTWX\[ZYp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisT>number w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h02Q}} Q UPT^_cba`/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ,  thisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h+ }P Qefjihg/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0; thisv__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h:}Plmqpon@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 e$this"w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h$%}$}P$Tstxwvu@-@800@@ @@@@@`armcc+|     HA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hvoid0B KHthis"w__resultPD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h"#}H}PHTz{|p@-@Pp`armcc+|     A|~/ResAnim`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}8@-@PP 000 008%s::%s: Object not valid.6anim_ResAnim.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis""w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this""w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PT@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4this "w__result P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4Tp@-@PRp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this >value ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}QUPTp@-@PRp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this >value ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}QUPTp@-@PRp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] O this >value ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}QUPTp@-@PRp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] # this >value ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}QUPTp@-@PRp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z this >value ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}QUPT/ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis|"w__resulttPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this|"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this|"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0Rc<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0  $this >9p w__result P ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$T/ResMemberAnim`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}8@-@PP 000 008%s::%s: Object not valid.anim_ResAnim.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar{Hthis "w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=}H}PHTp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h%} }P T@-`@P`armcc+|     (Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](int (this>animGroupv member9hw__resultP$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h   ,}(} Q(TP(Vp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnim.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0U<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}<} Q <UP<T    8@-@PP 000 008%s::%s: Object not valid.6anim_ResAnim.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=}H}PHTA-@Pp` UP, ,, `yanim_ResAnim.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this>idx w__result9Pxrdic`| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=7}|} Q|UP|Tp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 this""w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h%} }P T $#"!O-M@PU/@ T P ("(P /8{`pW " nT P! TZ !U Z! T {       ZPT PЍ Y   NW:Pointer must not be NULL (animGroup)ugfx_BaseAnimEvaluator.hvNW:Failed assertion m_AnimGroup == NULLwp{ `armcc+|     ,At Ap~wAp8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisanimGroupvindexGetterXx__resultHsmemberCountsresultResizesanimMemberCountqresultReverseResizeHsboundAnimCountHsmemberIdxsanimIdxnHrmember9DsbindTargetIdx[rresAnimGroupMember@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h   C !  #""  "1"  :}%! (%  (&   9 !v:w  ! % u  &}}0}}$}Pl[DZDZ<Y<X<W<VQ<U P <T&'+*)(/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] V this d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h  } P-.210/ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 4thisw__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h,}P459876@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h;}}PT;<@?>=   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]J Qthis-framep d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h } PBCGFED@--@@ A A H1/@`armcc+|      DA~A|N~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Dthisbframep: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h  J}}@}@D}  D P DTIJNMLK@--@ 0@`armcc+|      0A~A|I~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h 2}},},0} P 0TPQUTSR /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h 4}PWX\[ZY@-@0`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float this"w__result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h "O}}PT^_cba`@-@ `  0X`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4\4this" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h  -}4}P4Tefjihg/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] othis)playPolicyR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h1L}QPlmqpon@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ethis""w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PTstxwvu/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h!5 }P Qz{~}|  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] r o this-framep d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h  }  P@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ethis""w__resultp | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Nthis-endFramep d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h&=} P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] +this-startFramep d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h*E} P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this-stepFramep d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h(A} Ps@--@ T* 0( 0 @00P P P  P0 @0 0 HH X|?NW:Failed assertion falsegfx_BaseAnimEvaluator.h`armcc+|     $AzAxpzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this:animDatal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h  &' 3   u  }}} }PTs@-@Pd q` V| t\P1/|NW:Pointer must not be NULL (m_AnimGroup)gfx_BaseAnimEvaluator.h|`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"animDatalqanimGroupvU\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h "1!  }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void04 thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h02? }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intY thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h24> }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0this=buf*size d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h}RQPp@-@Pp`armcc+|     A|refrefrefrefrefrefN2nw3gfx17BaseAnimEvaluatorEN2nw3gfx10AnimObjectEN2nw4anim19AnimFrameControllerEN2nw3gfx9GfxObjectED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp#  Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]int0xx?__rw?xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResU8siResS8*tiResU16 uiResU32wiResS32?xiResF32py@BinString&offset#to_ptr6iBinString@Offset&offset#to_ptr6to_ptr6iOffsetiResTypeInfo@ResBool&valuei#iResBooloiResVec2#iResMtx34>#000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h#"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int ??'d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#*)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0 4Tthis3element 4Tthis3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 02d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut76d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h:9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signature#&length#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h<pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeftx#&idxRightx#&ofsStringL#&ofsDataL# 0@ResDicPatricia#ResDicPatriciaZ6Z: refb6jcGetClassNameoperator[]6j5GetIndex?6j5Get6j550?^0f>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#Result65IsFailure6'IsSuccess6'00#B8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5~GfxObject620Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000 nw anim res@ResAnimGroupMemberData&typeInfo[#&toPath#&m_MemberOffset#&m_BlendOperationIndex# &m_ObjectType#&m_MemberType#&m_ResMaterialPtr#@ResAnimGroupData &typeInfo[#&m_Flags#&toName#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDicL#&m_BlendOperationsTableCount#&toBlendOperationsTableL#@ResAnimGroupMember#ResAnimGroupMemberl6l: reft6|cGetClassNameGetObjectType6|GetResMaterialPtr6|SetValueForType6|55@ResAnimGroup#ref6cGetClassNameGetName6GetMemberInfoSetCount?6GetMemberInfoSetx65GetMemberInfoSetIndex?65@ResGraphicsAnimGrouph#0?p0x?h0Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResSceneObjectData&typeInfo[#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDicL#@ResSceneObject#ResSceneObject6: 0FHXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# *s_TypeInfo ~AnimObject6RBind6R5v0KJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintcharvoid000nwgfx@AnimGrouph#&m_ResAnimGrouph#&m_BlendOperations# 0&m_SceneNode(#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg5v50iPreEvaluateCallback3GetResGraphicsAnimGroupJ6~GetResAnimGroupMember6~5GetResAnimGroupMemberIndex6~5GetName6~GetMemberCount?6~GetTargetObject6~5HasOriginalValue6~GetOriginalValue6~5GetFullBakedAnimEnabled6~00zx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneNodeL#DSceneObjectRQSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00Wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0Y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#\[ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBufferb# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer#@ResStencilOperationData&m_CommandBufferR#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation6#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationu#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#L&toTextureMappers#&toProceduralTextureMapperL#&toShaderL#&toFragmentShaderL#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTableL#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterialF#iResDataType ResMaterial 6 : ? ref 6 SetTextureCoordinatorsHash6 5SetTextureSamplersHash6 5SetTextureMappersHash6 5SetMaterialColorHash6 5SetFragmentOperationHash6 50 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOpb(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharintbool00nwanimres@ResAnimData(&m_Header#&toName#&toTargetAnimGroupName# &m_LoopModeZ#&padding_G#&m_FrameSize#&m_MemberAnimSetDicCount#&toMemberAnimSetDicL#&m_UserDataDicCount# &toUserDataDicL#$@ResMemberAnimData &m_Flags#&toPath#&m_PrimitiveType#@ResMemberAnim#ResMemberAnim6: ref6 cGetClassNameGetPath6 @ResAnim#ref6ref6"cGetClassNameGetTargetAnimGroupName6"GetLoopMode6"GetFrameSizep6"GetMemberAnimSetCount?6"GetMemberAnimSet965IsFullBakedAnim6"09?90?0?0dXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6gfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Framep#&m_LastFramep#~AnimFrame6GetFramep6SetFrame65pResetFrame65p@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramep#&m_StartFramep#&m_EndFramep#&m_PlayPolicyR#&m_UserData# gp5p5p5p50/iPlayPolicyN~AnimFrameController6GetAnimFrame6GetFramep6SetFrame65pGetStepFramep6SetStepFrame65pSetStartFrame65pSetEndFrame65pSetPlayPolicy65RUpdateFrame6000?0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoidfloat00nwgfx@BaseAnimEvaluator\#&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#Z@BasicIndexGetterFunctoroperator()65v59*s_TypeInfo *NotFoundIndexGetRuntimeTypeInfo #6~BaseAnimEvaluator6TryBind# 65vRelease#6UpdateFrame#6ChangeAnim#$65ResetMember65GetStepFrame6GetCacheBuffer#(6GetCacheBufferSizeNeeded#,6SetCacheBuffer#0655SetResAnim65TryBindTemplate65v500 0kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SharedAnimCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnmDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name #00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info{#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwgfxinternalB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BaseAnimEvaluator.cpppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablerd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000~`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=~MoveArray6Toperator[]6T5size6\begin)6Tend)6Tempty6\capacity6\reserve6T5resize6T5clear6TGetArrayKind 6\SetCapacity6T5GetCapacity6\construct6T5destroy6T5destroy_range6T5)5)Capacity6\Resize6T5erase6T500Xv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6u5size6uSize6u0qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6y5size6ySize6y0ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonu# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6ptr6#0000!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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T" L#X T'7 \(' lP) *X ĝ.7 ̝/' ܝX0 41 <4X D57 L6' \X7 8X <7 Ğ=' Ԟ`> 4?N <BX DC7 LD' \`E F ğIX ԟJ7 ܟK' PL <MX DQ7 LR' \XS T WX ĠX7 ̠Y' ܠPZ ,[ 4^X D_7 L`' \Pa bX f7 g' ̡`h ,i 4lX <m7 Dn' TXo pX t7 u' ̢Xv $wX ,{7 4|' D`} ~S X 7 ' ̣X $X ,7 4' D` X 7 ' Ĥ` $X ,7 4' D`   hX 7 ' ,X  8X Ħo ̦7 ܦ' ` LX T7 \' lP X ħ7 ̧' ܧP ,X 47 <' L` D X Ĩ7 ̨  ܨ  } J 4# D' T' d' t' |'  ' (' ܩ' ' ' ' ' $' , ' L' T' l('  ' t '  ' ' ' ' ' ' ī(' ' '  "' %' Ĭ'' ̬0)' ,' .' 0' 2' 4' $06' T 9' tX<' ̭>' ԭ@' B' D' 8F' 0H' hJ' |M' O' HQ ԯS' ܯU' W' Y' [' ^' `' b' ,d' Գf' ti' k'  m' p' ,r' D t' d v'  x' z' (|' (~' ' $' <' T' l ' ("0pYI/218 1305695253 0 0 100666 165756 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@T` #PU| &X` `pNW:Pointer must not be NULL (allocator)gfx_BillboardUpdater.cppNW:Pointer must not be NULL (updaterMemory)p@-@P@ U 14pNW:Pointer must not be NULL (allocator)gfx_BillboardUpdater.cppp@-@Pp@-@@O- -$M@P`p$ P7 {{ y ts s   V       V        N      F B  =< <       V                     DЍ?O- -$M@P`hp P) bb `      K        C      ; )$                          DЍ?O-4M@P`p؅dZZ"EZ 0'?  0   (  0     (`  (00   0          ` 0@        ` 0@      ` 0@  GG F ( `  00  0 4  0  $ (  0   gfx_BillboardUpdater.cpp?  8O 4ЍNW:Fatal Error Unsupported billboard type.ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_BillboardUpdater.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppNW:Failed assertion ResBone::BILLBOARD_MODE_OFF < billboardMode && billboardMode <= ResBone::BILLBOARD_MODE_Y_AXIAL_VIEWPOINT`armcc+|     DA|`armcc+|     xA|`armcc+|     0DAs AoAfwAf`armcc+|     ,As AoAfqw`armcc+|     (|Aw Ajw`armcc+|     A~`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D,5Dthis>allocator w__resultP@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xvoid0Wxallocator6x__result#qupdaterMemoryU0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DboolDthis localMatrixtransform zAxis9recalculateYAxis smatrix|srziW0]hsmlVH(rryrrx(<rryrrx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this localMatrixtransform inverseViewMatrixoyAxiszAxis\qmatrixX(qrzY,W0fqqmuZ0DrryrrxsryIrrx] ~]~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|;|this CworldMatrixviewMatrixinverseViewMatrixcameraPositionworldTransform localTransform lbillboardModeNdrzAxisPdrwPosDrviewPos0sm;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void05^this"w__resultP0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cpp/,  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cpp!! !>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cpp,'' V ) " -? 'I  ) " ' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.h2'' ,! ~ ,! ~% ` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cpp8! E [ &( ^ & s  (#\\\A s  [ &( _X  " d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cpp5u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }D} Q DUPDT}x}lpPPxT}}4 } 8}8<}$<D}44Y(4X$4WS<VR<UQ<T P DL}}4 } }}$[WSVRUQT P L}}$x}x|}$[ 0ZX|Z0X|0YX|Y0XX|XS0WX|WR0VX|VQ0UX|U P 0TX|T}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQVWYZ^]\[/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P`aedcb  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxWEfyW-fzWw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   Pghlkji ` 0   ` 0   ` 0 /`armcc+|      4(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  !4}4R4Q4Pnosrqp0@- M@P     Ѝ0`armcc+|     <A}AzL}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<$<thisVrhsH8w__result   8rtmphb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h7>Cdp}} 8}8<} Q<U P <Tuvzyxw{0@--MP@U000) T000*     @& @0. hH ' @        Ѝ0pOut%s must not be NULLmath_Vector3.ipppMATHNormalize3(): zero magnitude vector?`armcc+|     0TA}A{Azv{ A}A zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TU'VEC3NormalizeCTpOutpx__result]smagWpq d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Vector3.ipp'&2 3?''}}  } }}} T}P QTPU! VEC3NormalizeC}~@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pthis"w__resultLP]  ~b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }}}PTp@--M@P`T000 U000  ) @' @ ЍpI  @ )@ (@ (@pOut%s must not be NULLmath_Vector3.ippp?`armcc+|     8(A|AxAvfx A|A vdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnmathU~VEC3SafeNormalize(pOutpaltx__result_sxWsyWszWsmagWrk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp,25! !!u'}} } }(} }(}(P| l h d RVQUPTp@-@P p`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] l this>alt w__resultLPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  } }Q UP Tp@-M`@PV000a T000b U000c                  ЍppOut%s must not be NULLmath_Vector3.ippp1p2`armcc+|      8A|Ax}|Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nnmathU_VEC3Cross8pOutp1xp2Zx__resultGrtmpVecdk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp&22 3223}}} }8} PRUQT P Vp@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this^lhs@rhs"w__resultLP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h   }$}R$V Q $UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h}P0@-MP@TT0 X0@         Ѝ0index is out of bounds(%d) %d <= index < %d not satisfied.math_Matrix34.h`armcc+|      A}Av`}Avd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int othisindexpx__resultFrcolumnhc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h  >    }} }(} }(   QT P Up@-MP@`TT0 D0.x@      Ѝpindex is out of bounds(%d) %d <= index < %d not satisfied.math_Matrix34.h`armcc+|      A|Ax\|Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisindexdcolumnFc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h &>  }}x} x|}|} R|VQ|T P |Up@-@P 03/p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38thisu>allocator w__resultuP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisuv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this}v__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hR}P>@-@ aa a   Ѝ0`armcc+|     <AzM} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<0<this}.w__result   8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h S}8}8<} P <T 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag(bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R CheckFlag@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool Qthis}"flagsbtw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT@-4Mp@PT?0?X"U?0?J/W?0<4"!W W`                                                 V             4Ѝp1%s must not be NULL'math_Matrix33.ippp2pOut)`armcc+|     $A{An{An\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMTX33MultCEpOutp1p2nx__resultHrmTmpEspDst[0r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix33.ipp&22 3/=EDDEDDEDDE $? $? $?}}l}lp}p}lpPpVRpUQpT P pWN2nw3gfx16BillboardUpdaterE N2nw3gfx9GfxObjectE  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#"d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd'&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h),d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager +d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd.-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos54D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]std?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndBAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hDd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathIHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #iself_typeYVEC36VEC365W5W5Woperator-65H?D?NormalizeL6SafeNormalizeL65CrossL65500?lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hKd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# Md:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathOd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathSd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix33.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv61Wd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnnmath@MTX34_0&W#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fWf'mqW 'a'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#MTX346GetColumn65SetColumn6550EE0Yd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath]d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessiondcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexihd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hkd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalvu(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std~(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolb?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObjectu6u5~GfxObject6u0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResBoneData@ResBone#BillboardModeBILLBOARD_MODE_OFF BILLBOARD_MODE_WORLD BILLBOARD_MODE_WORLD_VIEWPOINT BILLBOARD_MODE_SCREEN BILLBOARD_MODE_SCREEN_VIEWPOINT BILLBOARD_MODE_Y_AXIAL BILLBOARD_MODE_Y_AXIAL_VIEWPOINT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrixE#&m_Scale#0&m_Flagsb#<TransformMatrix6}GetTranslate6}IsEnabledFlags6}5b0y?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0?nwgfx@BillboardUpdater#cCreate5Update6 5555555BillboardUpdater65~BillboardUpdater6CalculateLocalMatrix6 555: CalculateScreenLocalMatrix6 5555500os??yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx&%Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0??yW?B0&tinfo##&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cpp(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable*d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#324d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Normalize3pOut3pz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h VEC3Normalize768d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]O0MTX33MultE3pOut3p13p2z__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hMTX33Mult:!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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W;A W;D X;F X@;H HX(;K pX;M xX;O X;Q X;S X;U X;W Y;Y Y;[ Y;] Y;_ Y;a Y;c Y;f Y;h Y;k Y;m Y;o Z;q Z;s Z;u (Z;x 0Z;z 8Z;| @ZH;~ Z; Z; Z; Z; Z; Z; Z; Z; Z; Z ; [; [; [; [; [; 0[8; h[; p[; x[; [; [; [H;: [; [; [; [; \; \; \; \; 0\; 8\; @\; H\; P\; X\; `\; h\; p\; x\; \; \; \; \; \; \; \; \; \; \; p]; x]; ]; ]; ]; ]; ]; ]; ]; ]; ]; ]p; 8^; @^; H^; P^; X^; `^; h^;  p^;  x^;  ^; ^; ^; ^; ^; ^; ^; ^; ^; ^;! ^;# ^8;% _;( _;* 8_;, P_;. h_;0 _0;2: _;4 _@;6: _;8`(zqpiI/242 1305694946 0 0 100666 153712 ` ELF(@4(NK--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-@p@-@P pP@  `  ` ?@-@@-@`P @P p@-@P pP@  `    `  ` p@-@P pP@ 2 ` + . ` & ) ` ! $ `   `   `   `    `  ` ?@- M@P`pP P PP `P P U V @ЍARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_CalculatedTransform.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cpp75`armcc+|      \AyAvT{`armcc+|     XA~`armcc+|     A|`armcc+|     A|`armcc+|     ,A~`armcc+|     pA|`armcc+|     ,A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902](d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\bool &\this7^boneShstranslateZeroFlagKsrotateZeroFlag8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XXthis7"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this76smtx#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis76smtx#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902],DF,this7"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pmpthis76smtx#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902],Mi,this7"4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cpp ,)% !)% !)% !)% !)% !  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cpp ' ' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cpp%w+3% '# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cpp%u+3% &%3% &%3% '# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cpp%k+  %# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}X}(X\}TVTU P \T}X} P XT}}$U P T}}$U P T},}P,T}p}$lU P pT},}P,T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQZ[_^]\P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Qabfedc/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qhimlkj@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}8@-@PP 000 d,8%s::%s: Object not valid.gfx_ResSkeleton.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HchardiHthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PT 0P/`armcc+|      (0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(6flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PT@--@@`A `armcc+|     (8A~AzK~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 A8this7xWyWbzW: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ,}}4}48}, ,8  8  8 P 8Tp@-P@aa a p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 o0this7>translateQ  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RVCT4.0 [Build 902]\nnmathUsMTX34RotXYZRadQ\pOutQfRadXWfRadYWfRadZWx__resultQG]<PurZ~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h, =y%}}T} TX}X\} TXP<X 0X $X < <X  X  X P XTp@-@P`aa a p`armcc+|     @A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@ @this7^rotateQ@translateQ" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  <}@},R,@V Q @UP@Tp@-@P 0 p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this7>transform[  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  #}0}Q0UP0T 0P/`armcc+|      (0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R@-@<`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this?"flagsbtw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT 0/`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlagflags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902] $this7"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h$&R}}PTp@-PP p0@  `   `    ` ?`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this76sscaleQ# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h % t! #% ''}}0T P UrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}std ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #'d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# )d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath+d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath1Xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#0>3d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0>5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath=d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionBAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexGFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hId:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRKd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTROd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalTS D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderriFILEX00dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU32wiResS32&x@BinString&offset+#iBinString;@Offset&offset+#iOffsetjiResTransform3#iResMtx34>#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolb?6???nwutad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatorcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternaled:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#IsValid6void_ptr60od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresoswd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0?nwgfxres@ResBoneData&toNameX#&m_Flags#&m_Index+#&m_ParentBoneIndex+# &toParentBone#&toChildBone#&toPrevSibling#&toNextSibling#&m_Transform# &m_LocalMatrix#D&m_WorldMatrix#t&m_InverseBaseMatrix#&m_BillboardMode+#&m_UserDataDicCount+#&toUserDataDic#FlagFLAG_IS_IDENTITY FLAG_IS_TRANSLATE_ZERO FLAG_IS_ROTATE_ZERO FLAG_IS_SCALE_ONE FLAG_IS_UNIFORM_SCALE FLAG_IS_SEGMENTSCALE_COMPENSATE FLAG_IS_NEED_RENDERING @FLAG_IS_LOCAL_MATRIX_CALCULATE FLAG_IS_WORLD_MATRIX_CALCULATEFLAG_HAS_SKINNING_MATRIX@ResBone#ref6cGetClassNameGetFlags6GetTransform6?S0}`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<*s_VecSquareLenTolESetup675SSetTranslate675W5W5WSetTranslate675QSetRotateAndTranslate675Q5QSetTransform675[IsEnabledFlags6?5bEnableFlags675bDisableFlags675bUpdateFlagsStrictly67UpdateFlags67UpdateScaleFlags67UpdateRotateFlagsStrictly67UpdateRotateFlags67UpdateTranslateFlags67UpdateCompositeFlags6700;W?K?Ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list>?B0 &tinfo #&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34RotXYZFIdxQ3QpOut3WfIdxX3WfIdxY3WfIdxZz__resultQlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h"MTX34RotXYZFIdx!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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P]= Y/`y    C Yn/Z    $ YO/p     E/,  P> P\ PyNW:Pointer must not be NULL (original.GetViewUpdater().ptr())7gfx_Camera.cpp8NW:Pointer must not be NULL (cameraMemory);NW:Pointer must not be NULL (viewUpdaterMemory)JRZNW:Failed assertion falsea  P-O    E  P-xUO    %  P uO     k/OO $ '$ЍNW:Pointer must not be NULL (projectionUpdaterMemory)nv~O-lM@PU/p p  @`1/hh @p1/dd @1/hhP P P @ @ @ /  1/ddP P P @ @ @ .b )@@@@@<,< @ @ @$@(@,DC B 0@? > $;: 9 0$ 0@00 @@` Pt 0#NW:Pointer must not be NULL (allocator)gfx_Camera.cppNW:Failed assertion falseCTFN?NW:Pointer must not be NULL (memory) \ HP\@X`0 H P( 0  D\P PZ H$ 2/ lЍ0@-- M@@`AaP1/PD dH h I i  Ѝ0Projection updater isn't perspectivegfx_Camera.cppO-$M@PP1.U(p$ЍP/^/P 1.`- P #c* `VP hbhpph h P P h  h h P P P+ P' f/G !     B/ ZA/l hX(h"BNW:Failed assertion m_OriginalValue.IsValid()gfx_Camera.cppNW:Failed assertion resCamera.IsValid()NW:Failed assertion resCamera.GetAnimGroupsCount() == 1XNW:Failed assertion falseNW:Pointer must not be NULL (originalValue)|@-@P`1/P +,|View updater isn't "LookAt"gfx_Camera.cpp@- M@TI/HRP@ P ` p@ 2/p P ` p@ 2/p P`@ 2/ ЍNW:Pointer must not be NULL (allocator)gfx_Camera.cpp@-@P`1/p1/P  P  00View updater isn't "Aim" nor "LookAt"gfx_Camera.cppC-@p. &p^/%`p  V p1/ 0 R m_ViewUpdater)Ogfx_Camera.cppNW:Pointer must not be NULL (this->m_ProjectionUpdater)_f@-@P P P P  `1/ p `1/ p  ((NW:Failed assertion falsegfx_Camera.cpp-G-(M@PP/PL`V/ V VVLpW'.W WWPL$  V V V    .G W W W    O/T QP LPL (ЍNW:Failed assertion description.isFixedSizeMemorygfx_Camera.cppNW:Failed assertion viewType < ResCamera::VIEWTYPE_COUNTNW:Failed assertion projType < ResCamera::PROJTYPE_COUNTNW:Failed assertion false3G-@PU`V p  PX Y   &p1/Z  1/ZNW:Pointer must not be NULL (evaluator)gfx_Camera.cppp@-@P 2/pO--\M@P`V.4Mh88P.B8PJ/`Y-e84800P.\4PR/l4P[0   mNW:Pointer must not be NULL (allocator)gfx_Camera.cppNW:Failed assertion resCamera.IsValid()NW:Failed assertion internal::ResCheckRevision( resCamera )NW:Pointer must not be NULL (memory)NW:Failed assertion resViewUpdater.IsValid()NW:Failed assertion viewType < ResCamera::VIEWTYPE_COUNT4P 0   4P 0   (8$8 P".PO$P/t{O$P    $P    $P     p XP 8@Dp(L8T0D LH 0 XX@X LW D$ 2/ T [ O <(<\ЍЍNW:Failed assertion resProjectionUpdater.IsValid()NW:Failed assertion projType < ResCamera::PROJTYPE_COUNTNW:Failed assertion result0@-- M@@P1/P DDH  Ѝ0NW:Failed assertion resource.IsValid()+gfx_Camera.cpp0@-- M@@P1/P DDH  Ѝ0NW:Failed assertion resource.IsValid()gfx_Camera.cppp@--@P@@`H h pp@--P@@`*B*B*B *B h*H*p0@-- M@@`AaBbP1/PD ``iIh H J j  Ѝ0Projection updater isn't orthogfx_Camera.cpp0@-- M@@P1/P 4H  Ѝ0View updater isn't "LookAt"gfx_Camera.cppG- --@P`@@0 @RRO@^^O@jjO@zzO@O@O@&&N@hO@''N@⥊혒Ѝp@-@Pp@-@P P P` 2/ `Pl&&N@O@@C-M@P`p1/ Pt U    V  W  ЍProjection updater isn't frustumgfx_Camera.cppO-,M@P`pP 1/$((P U$ V" W X (U  V  W  X   Y ( Z ( ,ЍProjection updater isn't frustum*gfx_Camera.cpp|@-@P1/P (|View updater isn't "Rotate"gfx_Camera.cppC-,M@PP/ p `!1/P P P  ` ` ` -X p p!1/P P P  p p p e/_   (   V V V      [ W W W+  +  &  !NW:Failed assertion this->m_Description.isFixedSizeMemorygfx_Camera.cppNW:Failed assertion false: , O DO  ,Ѝ{G-@P`p( 1/P\ |U  V  W  X  Projection updater isn't perspectivegfx_Camera.cpp|@-@P1/P (|View updater isn't "LookAt"gfx_Camera.cpp@-@P1/`1/P P  88View updater isn't "Aim" nor "LookAt"gfx_Camera.cpp|@-@P1/P 88|NW:Failed assertion resource.IsValid()gfx_Camera.cpp|@-@P1/P 88|NW:Failed assertion resource.IsValid()gfx_Camera.cppC-M@P`p1/ Pt U    V  W  ЍProjection updater isn't orthogfx_Camera.cppO-,M@P`pP 1/$((P U$ V" W X (U  V  W  X   Y ( Z ( ,ЍProjection updater isn't orthomgfx_Camera.cpp|@-@P1/P (|View updater isn't "LookAt"gfx_Camera.cpp@- @@           ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_Camera.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberInfoSetCount())memberIdx is out of bounds(%d) %d <= memberIdx < %d not satisfied.groupIdx is out of bounds(%d) %d <= groupIdx < %d not satisfied.NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAnimGroupsCount())NW:Fatal Error math::MTX34Inverse(&this->m_InverseViewMatrix, &this->m_ViewMatrix) == 0NW:Fatal Error math::MTX44Inverse(&this->m_InverseProjectionMatrix, &this->m_ProjectionMatrix) == 0NW:Failed assertion resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_CAMERANW:Pointer must not be NULL (original.GetProjectionUpdater().ptr())animObjIdx is out of bounds(%d) %d <= animObjIdx < %d not satisfied.`armcc+|     4AtArApArAx`armcc+|     @As AqAZMq AsAwA Z`armcc+|     8A|At Ajt A{A j`armcc+|     0A|`armcc+|      `armcc+|      pAv`armcc+|     Ax`armcc+|     Ax`armcc+|     \Az`armcc+|     dAz`armcc+|     \Az`armcc+|     (tA}A{AxX{A}`armcc+|     \Az`armcc+|     dAz`armcc+|      Av`armcc+|     0A}AyAvdyA}`armcc+|     (4Aw AlJw`armcc+|     8A}Aw AtfwA}`armcc+|     $AyAtpy`armcc+|     $PA|AzQ|`armcc+|     $PA|AzQ|`armcc+|     (4Aw AlJw`armcc+|     8A}Aw AtfwA}`armcc+|     $AyAtpy`armcc+|     $PA|AzQ|`armcc+|     $PA|AzQ|`armcc+|     \Az`armcc+|     (tA}A{AxX{A}`armcc+|     \Az`armcc+|     (tA}A{AxX{A}`armcc+|      @AyAvM{`armcc+|     Ax`armcc+|     A|`armcc+|     Az`armcc+|     ,0Aw AnSwAn`armcc+|     ,Aw Anpw`armcc+|     Az`armcc+|      @Av`armcc+|     , Aw A\@w`armcc+|     $`AyAny`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool' this, allocator0resObjxXdescriptionviewUpdaterowprojectionUpdaterudwscalepisDynamicQw__result, Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0W parentresourcePdescriptionfallocator0=x__result, mrresCamera smemorysviewType rresViewUpdaterscameraViewrviewUpdaterqprojType4 rresProjectionUpdater9qcameraProjectionrprojectionUpdater~qcamera, ~ rresAimViewi~saimViewrresLookAtView~slookAtView rresRotateView~qrotateView[(drresPersProjection ~spersProjectionrresFrustumProjection ~sfrustumProjection rresOrthoProjection ~qorthoProjection#[(Lsresult0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W pSize4resCamera tdescriptionpxssize8sviewType tsprojType4 ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 G0this, >visitor) d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]VSwapFa)bqtmpp \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]p pthis, sparentNodeorcameraPositionX]\I~]HT6#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 8this( 6x__result#rresAim/hrresLookAt5dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \this, >targetPositionA rresAimihrresLookAtdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \this( "w__resultPXrresLookAt5ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d dthis, >upwardVectorA rresLookAtld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \this( "w__resultp XrresAimild:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]t tthis, ztwistpRrresAimihd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \this( "w__resultPXrresRotateEld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d !dthis, >viewRotateA rresRotatel8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Bthis( fovyKpaspectRatioKRnearClipK4farClipK!rresourceQ\8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] pthis, fovypaspectRatiopnearClippzfarClippRrresource `ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this( leftKrightKbottomKttopKanearClipKNfarClipK;rresourceWX4rrectTPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this, BleftprightpbottomptoppnearClippzfarClippRrresource X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this( rectPtnearClipKVfarClipK8rresourceW` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]P >Pthis, rectXnearClipp`farClipp8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]P jPthis, Vviewport]8ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this( leftKrightKbottomKttopKanearClipKNfarClipK;rresourcecX4rrectTPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this, BleftprightpbottomptoppnearClippzfarClippRrresource X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this( rectPtnearClipKVfarClipK8rresourcec` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]P Pthis, rectXnearClipp`farClipp8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]P DPthis, Vviewport]8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ `\this( "w__resultp Xrresourceild:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]t |tthis, znearpRrresource9hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \this( "w__resultp Xrresourceild:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]t tthis, zfarpRrresource9hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@W r @allocator0:resCamera h4@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0A  this, "w__resultPrresCamera d8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0  this, zanim\x__resultI@xsptr6xsptr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intvoid0Q  0this, allocator0x__resultrresultLrresCamera HrresAnimGroup]DsanimGroupsanimMemberCountDsmemberIdxXDrmember{@sobjectmsoriginalValueGstargetZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 L this, allocator0w__resultP rresultLroriginal HscameraMemoryscameraData{sviewUpdaterMemorysviewUpdaterDatazsprojectionUpdaterMemoryZsprojectionUpdaterData:0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] % this, Rallocator04x__result!rresultpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolint  @this, zanimObject\x__resultIqblenderV(sanimObjCount6qiX@DsanimObj#@qevaluatorY rcameraAnim-Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] charvoid00 this allocator0w__result, P sresCamera{sname^rscale;rrotate;rtranslate;smemory<qcamera,  4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]``this 9alignment vw__resultPrsizeDsviewType XsprojType4 :(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataKpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataKpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cpp==7+++++~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cpp,! ! "") # !',  x $ - ! ', !"5 / )6, " %5, ! #1, !% 3    ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cpp $!"   !  ! 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"'+y  " !( -Q ~O~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cpp ! !. !0)&72,73 7 ?       t   7 ?       t  !A&&&,2- !( 3~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cpp ! !7 ?        t   !7 ?        t  g3    t  3   0 t  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u 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jzz/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthisx00p}x01pex02pMx03p5x10px11px12px13px20px21px22px23pux30p]x31pEx32p-x33pw__resultP@c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h #0 #0 #0 #0D}D D D D D D D D D D D D D D D D DP@-p`P zzjjZZJJ: : * *     ?`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WIx__result !ridentity c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h> }}x|P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\thisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h}Pp@-@PT @ p`armcc+|     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C/C++ Compiler, RVCT4.0 [Build 902]XT Xthis5zsA\rA>tA w__result5PTd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.h%    }X}SXWRXV Q XUPXTp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this0>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Tp@-P@@@ T4 ``T D P l<pNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`n`this4>alignment w__result4P\s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   }`}Q`TP`U A0A/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this4>size w__result8P s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T R*/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMaxa:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRp@-@P UD ppU E ` |LPpNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@P`Fp`armcc+|     (A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4char0 4this'>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T!"&%$# /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this+*ofs?w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h$&4B}QPR()-,+*p@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 =4this+>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T/04321 P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 X(this+*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q67;:98 P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0q(this3*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q=>BA@?  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]EthisPulp]tpErp-bpw__resultPPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.h&}    PDEIHGF       /`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$P$thisP)vXw__resultPP q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.h$}$Q$PKLPONM/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0[7thisPv__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.h}PRSWVUT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPYZ^]\[P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q`aedcb/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qghlkji/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qnosrqpp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tuvzyxw@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT|}~p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Q     p@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thiskw__resultGP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Q $#"!p@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 0Dthisk6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDT&'+*)(p@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU-.210//`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@thisI)parentEw__resultIP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP4598760 R/ R`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolB0thisE:s_TypeInfoE'x__resultqselfER| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0S;<@?>=/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P QBCGFED /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q PIJNMLK /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q PPQUTSR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QPWX\[ZY /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPR^_cba`/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m ? thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Qefjihg@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$Tlmqpon/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools [thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQstxwvu@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly wthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PTz|{~}@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this "x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W:. >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?O>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Yjthis v__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] d this w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h } Pp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object  x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisJw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y (thisJ"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PT 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(RCheckFlag@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>>9p w__result>P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisb"w__resultZPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisb"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTA-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|thisb>idx w__resultJPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|T8@-@P8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int* this>memberIdx w__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Xthis"w__result?Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h "Q}}PT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisjw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int?\thisb>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T     @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intJthisj"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTA-@P`U P p 0  `dgfx_AnimGroup.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hint {hthis^memberIdx@targetObjIdx"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int >thisuw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ"! |@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?\thism>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T$%)('&@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUthisu"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT+,0/.-A-@P`U0P 0p 0 0`dgfx_AnimGroup.h`armcc+|     hAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 hthis^memberIdx@object"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhT237654A-@P`U@P @p 0 @`dgfx_AnimGroup.h`armcc+|     hAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 hthis^memberIdx@target"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhT9:>=<; @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Bthisyw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ@AEDCB|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?!\thisq>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TGHLKJI@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intYthisy"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTNOSRQPA-@P`UPP Pp 0 P`dgfx_AnimGroup.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 hthis^memberIdx@value"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhTUVZYXWp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0x<thisR>9p w__resultRP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T\]a`_^@-@@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0> T0this"w__resultP,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h%?&}0}P0Tcdhgfe@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Cn this"resAnimGroup]tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h    } }P Tjkonml/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Jthis)sceneNodew__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h7^}QPqrvuts/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolMthis)usew__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h/W}QPxy}|{zp@-@P`h p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0_0this>pSize4 qsize8Vx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h ,   }0}Q0UP0T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TA-@`hpWhP 0 P P `armcc+|     Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0m thisRallocator04x__result!qbufWranimGroupdrresult`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  ! "s] !!}} (,P Q VPT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 'this^w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisV>index w__resultpPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int>this^"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTA-@P`UP p 0 `gfx_AnimBinding.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hint 'hthis^groupIdx@animGroup"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h  J }h} RhV Q hUPhTA-@P`p`armcc+|     4Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4intWM4pSize4^maxAnimGroups@maxAnimObjects"qsize8WqanimObjectCountXz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h( # }4} R 4V Q 4UP4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]= this}w__result}P z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h'?(}Pp@-P@T E4@pNW:Failed assertion maxAnimGroups > 0gfx_AnimBinding.h`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intC0this}>maxAnimGroups w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Up@-P@T O4@pNW:Failed assertion maxAnimObjects > 0gfx_AnimBinding.h`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intM0this}>maxAnimObjects w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Up@-@P`,p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d,this>pSize4 qsize8Vz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h ,  },}Q,UP,T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %this\w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisT>index w__resultrPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int<this\"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QPp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this >9p w__result P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T /ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}   8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wAthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastbbrestx__resultbEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P !%$#"@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastbdbrestw__resultbP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}'(,+*)@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultbPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h &} }P T./3210A-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this!^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W56:987 ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int athis!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP<=A@?> @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Tthis)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQCDHGFE/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QJKONML/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QQRVUTS/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPXY]\[Zp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T_`dcbaA-@P`p@`T `armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTfgkjihP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this)*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Qmnrqpo0 0/`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueSSSflags:shift'maskw__resultSPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPStuyxwv8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$@$this)"w__resultSP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T{|~} /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis!RreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis!Relement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-PP |@T `armcc+|     LAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLUp@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool xHthisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHTp@-@PP p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__result5P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T-P  \`armcc+|     <AHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\P 0 S/`armcc+|      $(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$PA-@P` @pTp0 `armcc+|     XAz<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXTG-@P `P p`armcc+|      hAx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool hthis!>element w__resultPdqremoved'V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhTs@-@PU |`armcc+|     4Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4Tp@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T ATthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTT8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  ` thisw__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QP@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PT 0/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR 0/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"rresults{lqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this("w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T"! @-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this("w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT$%)('&p@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize4>maxSlots qsize8V~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,T+,0/.-p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W tpSize4"qsize8U ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PT237654-G-@0P P8 4P41P ,P ,`V <p NW:Failed assertion description.isFixedSizeMemorygfx_SceneNode.h`armcc+|     ,A|Ar q{<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intW'pSize4^resSceneNodebtdescriptionxssize8KsanimGroupCount8x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h (" (  <&!  M }}}8}V,U P T9:>=<;p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$  $this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@BAFEDC@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void07@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@THIMLKJp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$UOPTSRQ7@-@P@T>`armcc+|     ,Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,TVW[ZYXp@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0S<this"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<T]^ba`_/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>thiskv__result:Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}Pdeihgf/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thiskw__result%Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qklponmp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0tDthisk"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDTrswvut@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTyz~}|{/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots42array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ](this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tp@-@TPU 4((@@@@@p`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 Ydthis"w__resultP`qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}Pp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPTp@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(TA-@P`pW`armcc+|     @Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PT|@-@`P |`armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PT    |@-@`P |`armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P TcontainO-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPT        /`armcc+|      ,"#'&%$/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] T thissw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q)*.-,+@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiss"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }}PT015432@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]6this"w__result2Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&(G}}PT78<;:9@-@P `armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0PSTXWVU@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastxdxrestw__resultxP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}Z[_^]\@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] O this"w__resultxP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h &} }P TabfedcL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] w thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P QhimlkjL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h24H }P Qoptsrq/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h "8 }P Qvw{zyx/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result:P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Q}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h79W }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \this"w__result:P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902](this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902](this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT|@-@P`P  U P    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"qparentUrresults{l| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h 3+   ,   '+  , }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44Athis>firstA w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots4,array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( W(this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@@`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0 H,this"w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  },}P,Tp@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize4>maxSlots qsize8V~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,T p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W npSize4"qsize8U ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PT   p@-@P p`armcc+|     $A|-p@- M@8Px 8 `4P  <P< ЍpNW:Failed assertion description.isFixedSizeMemorygfx_TransformNode.h`armcc+|     (A|AxApbxA{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WpSize4RresTransformNodextdescription!x| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  !j }} } }} }PTp@-@P p`armcc+|     $A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisOv__resultXPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Viewport.h7}P!"&%$# /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisOw__resultp w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Viewport.h 4}P()-,+* /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] *thisOw__resultp w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Viewport.h2}P/04321/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ( this( w__resultEPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h' }P Q67;:98/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisjv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P=>BA@?/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisjw__result1Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P QDEIHGFp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthisj"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDTKLPONM@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Athis"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTRSWVUT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thispv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}PYZ^]\[/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thispw__result1Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q`aedcbp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthisp"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDTghlkji@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Athis"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTnosrqp@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thiso"w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Tuvzyxw@-@1 `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiso"w__resultp | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT|}~p@-@Pp`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,thisp"w__resultP(qresultUt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  },}P,T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this|w__resultKPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h02D }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this|w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this|"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTp@-@P` p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthisp>pointerx w__resultpP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 2}D}QDUPDTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$$this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}$} Q $UP$Tp@-@Pp`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,thisj"w__resultP(qresultUt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  },}P,T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisvw__resultKPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h02D }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisvw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTp@-@P` p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthisj>pointerr w__resultjP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 2}D}QDUPDTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$$this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}$} Q $UP$Tp@-@P p`armcc+|     $A|p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $thisg>9p w__resultgP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$Tp@-P@@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$J$thisp>pointer w__resultpP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$Up@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C$this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$Tp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0b<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $thisO>9p w__resultOP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this?>9p w__result?P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T   p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this[>9p w__result[P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T    @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisg"w__result P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T     @-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4}4thisg"w__result9P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}4}P4T      @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8thiso"w__result4 P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT      p@-P@@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$D$thisj>pointer w__resultjP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$U! " & % $ # p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$=$this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T( ) - , + * p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<T/ 0 4 3 2 1 p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this3>9p w__result3P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T6 7 ; : 9 8 p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this'>9p w__result'P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T= > B A @ ? p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$TD E I H G F @-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4\4thisg"w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}4}P4TK L P O N M @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiso"w__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTR S W V U T @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\%this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTY Z ^ ] \ [ @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thiso"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hB}}PT` a e d c b !<" S / 4#<P*  P`armcc+|      X4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XboolnwutinternalUCheckRevisionXresRevision:libRevision'x__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h !t - X}PXQPXRg h l k j i 1@- P8 @`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolnwgfxinternalUResCheckRevision4 res px__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}4}Pn o s r q p @- M PЍ ))P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast  restx__result Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0Pu v z y x w @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T| }  ~ A-@P,p` UP, ( `<gfx_ResSceneObject.h`armcc+|     |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int-|this >idx w__result]Pxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=7}|} Q|UP|T p@-@P` U p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolWF4pSize4RisDynamicBuild4ssize8! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.h(  }4}0VQ4UP4T p@-@P` U p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolWF4pSize4RisDynamicBuild4ssize8! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.h(  }4}0VQ4UP4T p@-@P` U p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolWF54pSize4RisDynamicBuild4ssize8! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.h(  }4}0VQ4UP4T p@-@P`U p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolWF4pSize4RisDynamicBuild4ssize8! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.h(  }4}0VQ4UP4T p@-@P`U p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolWF+4pSize4RisDynamicBuild4ssize8! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.h(  }4}0VQ4UP4T p@-@P`U p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolWF4pSize4RisDynamicBuild4ssize8! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.h(  }4}0VQ4UP4T @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast d restw__result P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} @-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] e this, "w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h V%} }P T @--@H `armcc+|      A~A|D~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatstdUfabs__x8w__result X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h#%8}}}}    p@-@P p`armcc+|      A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nnmathUMTX44Copy pOut>m  w__resultP]8~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h68 |V} }Q UP T 8@-@T00000< <P8pOut%s must not be NULLmath_Matrix44.ipp`armcc+|     xA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xnnmathU:MTX44IdentityxpOut6x__result#l d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ipp:3'}x}DHPPHT G--HMY">0?/.X?0~?$" P`@k| @p  @ @蚴I pZi @HЍW " " " " Z N @      P!P @"! "! "! "! "! "! Q P@Tp%s must not be NULLmath_Matrix44.ipppOut?`armcc+|     @AxAt  Abyt AxA bdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnnmathARMv6UMTX44InverseCpOutrpTx__resultrmTmp7p02ssrc=)p0MsinvXswp<LqiTLsmaxpsswp?sksftmpp\skTsj8skt(sja]ht~ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h &23 ~  ,!y   !% _ &$}%  ,  2 }1     D$}C} }U9}}  }0 }}0} },Q<PXP<ZP Z<W< LVLUL QLYPLX @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this|"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]uthis"w__result[Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&(G}}PT A--8M`pW?0?"V?0?/@@WPP    `   `    `   `   `@ @8Ѝ  @                                       @        @        @    U  p%s must not be NULLmath_Matrix34.ipppOut?`armcc+|     48AzAxAjCx AzA jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nnmathARMv6UMTX34InverseC8pOut>pBx__result`rmTmpIp0+sm6sdetpsp0R]sinva0q|ssrc] ~x d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h &23  !#e88988988;JJL }}} } }}  } 8} P UlThXQWPV @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]uthis"w__result[Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&(G}}PT @-@P `armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902](*(this|6x__resultr#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!0HE}(} PP(T      @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!G}}PT @-@P `armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902](*(thisv6x__resultr#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!0HE}(} PP(T      @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!G}}PT      @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]_this"w__result[Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT  " !  @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this, "w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h)+M}}PT$ % ) ( ' & @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this( "w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h57Y}}PT+ , 0 / . - @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]_this"w__result[Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT2 3 7 6 5 4 @-@&`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this, "w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h57_}}PT9 : > = < ; @-@&`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$this( "w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hACk}}PT@ A E D C B @-@P E8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this#"w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4TG H L K J I @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this#"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTN O S R Q P @-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this/"w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4TU V Z Y X W @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4this/"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT\ ] a ` _ ^ /ResCameraViewUpdater`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}c d h g f e 8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHTj k o n m l @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}}PTq r v u t s @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast++restx__result+Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0Px y } | { z @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P @-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this'"w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T p@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],X,this'>value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,T @-@P E8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T p@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],-,this>value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,T @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,T @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Rthis#"w__resultp | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT @--@@`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$o$thisbvaluep:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T @-@P <<NW:Pointer must not be NULL (void_ptr())ygfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4G 4this;"w__resultC P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]] this;"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast77restx__result7Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P @-@P <<NW:Pointer must not be NULL (void_ptr())ygfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4) 4this3"w__result% P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T p@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902],} ,this3>value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,T @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P /ResCameraProjectionUpdater`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h} 8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHT   @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultp | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT     @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultp | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT    @-@P z8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4/ 4thisc"w__result+ P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T      @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]E thisc"w__resultp | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT      @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisc"w__resultp | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT ! % $ # " @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hthis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}}PT' ( , + * ) @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast__9res9tx__result_Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P. / 3 2 1 0 8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHT5 6 : 9 8 7 @--@@`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$,$thisbvaluep:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T< = A @ ? > @--@@`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thisbvaluep:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $TC D H G F E @-@P z8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this["w__result P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4TJ K O N M L @--@@`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h $this[bvaluep:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $TQ R V U T S @--@@`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this[bvaluep:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $TX Y ] \ [ Z @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast  9res9tx__result Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P_ ` d c b a @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]41 4thisG"w__result- P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Tf g k j i h @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisG"w__resultKP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTm n r q p o p@--P@ @   0@  0@   0@  0@hIi Pp@`armcc+|     4A|Av c|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]onthisVw__resultpqwidthp x__cctor_resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h  !}}}(} P UQTt u y x w v @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastCC9res9tx__resultCEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P{ |  ~ } @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this?"w__result P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T @--@@`Aa 9 8 9 @ 8 @J @`armcc+|     0hA~AxW~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h hthislprpbpbtp:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h 2 J}}d} dh}\ \h  h  h  h P hT p@--@@`Aa PiIh H p`armcc+|     ,HA|AxO| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HG Hthis?lprpbpbtp:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1=}}D} DH}  H  H  H  H P HT @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast  9res9tx__result Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4* 4thisW"w__result& P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]z thisW"w__resultKP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastSS9res9tx__resultSEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisO"w__result P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T p@--@@`Aa PiIh H p`armcc+|     ,HA|AxO| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H@ HthisOlprpbpbtp:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1=}}D} DH}  H  H  H  H P HT @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast  9res9tx__result Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast9res9tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast999res9tx__result9Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] cthis )9allocator w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h  }QP @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisg"w__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT @-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "datatu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h   }}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT @- M PЍ ))P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast  bresbtx__result Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P /ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h} 8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisN"w__resultFPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT      @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisN"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT  p@-@Pp`armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwutUAddOffsetToPtrptr>offset w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT      @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:thisN"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT      @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisN"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT  !   @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisb"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT# $ ( ' & % @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this,"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T* + / . - , @-@0`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this,"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT1 2 3 p@-@P0 $ 00TTT@@0@@p`armcc+|     TA|5 6 7 p@-@P@  1 1 p`armcc+|     \A|9 : > = < ; @-@P .8NW:Pointer must not be NULL (void_ptr())anim_ResAnim.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}4}P4T@ A E D C B @-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PTG H L K J I @-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PTN O S R Q P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisow__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h13F }P QU V Z Y X W p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))6anim_ResAnim.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}<} Q <UP<T\ ] a ` _ ^ p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0[$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}$} Q $UP$Tc d h g f e /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_E >w__resultEP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Qj l k p o n m p@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastPobj6x__result#qs_TypeInfoUEU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTr s w v u t |@-@PUP ` 0 |gfx_AnimBlender.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintdthisY>animObjIdx w__resultgP`z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h J }d} Q dUPdTy z ~ } | { @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisa"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h }}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_E >Yw__resultEP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q p@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastYPYobj6x__resultY#qs_TypeInfoUEU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT p@-@PU ``p`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool SLthis >flag  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h  5-}L} Q LUPLT G-@P`TpW*pY( LL   NW:Pointer must not be NULL (copyStr)/os_Memory.h`armcc+|      Ax|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char00nwosUAllocateAndCopyStringstrrallocator0TmaxSize6x__result#qlengthW,qbufferSizeXHqcopyStrYXs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  v"+   }}  PRV Q UPT 00AQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] unsigned intV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q P fill_n @-@`T` V*| hPU @ NW:Pointer must not be NULL (allocator)os_Memory.hNW:Failed assertion sizeof(TObject) <= sizeNW:Pointer must not be NULL (memory)`armcc+|     |AxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|nwosUAllocateAndFillN|allocator0>size valuehw__resultPxqmemoryULs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   !!}|} Q |VP|T p@-P@@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$%$thisp>pointer w__resultpP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$U p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$g$this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T @-@`VP   P `armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \thisp>pointer qobjectUrdeleterht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\T p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>pointer x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT |@-@P ` |`armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0#0this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0T p@-P@@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thisj>pointer w__resultjP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$U p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$a$this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T @-@`VP   P `armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \thisj>pointerz qobjectUrdeleterht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\T p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>pointer x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT |@-@P ` |`armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0T    ref ref ref ref ref ref ref N2nw3gfx6CameraE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject# D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u" ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager $ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd' & d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h) d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd+ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatstd- D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std/ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#VEC265p5p01 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC36VEC365p5p5p03 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# 6 5 Hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnnmath@MTX34_0&[#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fpj'mup 'a'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#cIdentity:MTX34>6>MTX34>6>5:MTX34>6>5p5p5p5p5p5p5p5p5p5p5p5pGetColumn6B5iMatrix34II?60I06lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h8 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6p: d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath< d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]int?pnnmathARMv60 > d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<l@'`'f7p$'m/p'a>'vOB@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<@MTX44@$#cIdentity MTX446MTX4465 MTX4465p5p5p5p5p5p5p5p5p5p5p5p5p5p5p5p7? 070 @ Dd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#Transform3565Transform35655A5A5A0?;B d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilG F D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hI D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexK D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std0__rw?N M d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hQ P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hS d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0W D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int?0[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?0000] D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]std_ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proca d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intint0?0?0?0nwutd c 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResU8siResS8*tiResU16 uiResU32wiResS32?xiResF32py@BinString&offset#set_ptr6'5iBinString@Offset&offset#operator=6+5?set_ptr6+5to_ptr6+to_ptr63iOffsetiResTypeInfo@ResBool&valuei#iResBooliResVec2#iResVec3#iResTransform3#iResMtx34I#000/u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hg f d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryRevisionHeader&signature#&revision#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hi d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutk d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?nwut??S?m Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidchar000000nwos@IAllocator(__vptr#Alloc605@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#MemorySizeCalculator4645operator+=8645ChangeAlignment645Add6455GetSizeWithPadding6@500?0<p o d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool 4this3element000? 4!this3element 4this3Aelement00;nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledx Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfoE#RuntimeTypeInfoI6I5EIsDerivedFrom6E5E0A0{ z td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ?2?, \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Rect&leftp#&topp#&rightp#&bottomp# RectP6P5p5p5p5pRectP6P5X~Rect6P0?T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signature#&length#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeftx#&idxRightx#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult65operator|=65operator|=65GetCode6IsFailure6IsSuccess600internalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?00000nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6 coperator new55doperator delete5~GfxObject6 GetAllocator6 @GfxDeleter&m_HasOwnership#GfxDeleter6operator()65 00 hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwanimres@ResAnimGroupMemberData&typeInfo#&toPath#&m_MemberOffset#&m_BlendOperationIndex# &m_ObjectType#&m_MemberType#&m_ResMaterialPtr#@ResAnimGroupData &typeInfo#&m_Flags#&toName#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDic#&m_BlendOperationsTableCount#&toBlendOperationsTable#@ResAnimGroupMember#ResAnimGroupMember>6>: refF6NcGetClassNameGetMemberOffset?6NGetObjectType6NGetMemberType6N@ResAnimGroup#ResAnimGroupR6R: refZ6bcGetClassNameGetTargetType?6bGetMemberInfoSetCount?6bGetMemberInfoSetJ6b50{?B{0J0]?V]0^ 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharintbool00?? nw gfx res@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeDatay#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject 6 : ref6cGetClassNameGetHeader6GetTypeInfo6@ResSceneNode#iResDataTypeyResSceneNode 6 : 0{ptr6 ?{ref6 {?ref6(GetAnimGroupsCount?6(GetAnimGroups]6 5SetBranchVisible6 5@ ResTransformNodeb#iResDataTypeM ResTransformNode, 6,: ? ref 6, GetTransform 6,0?00bb0$0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6J~SceneObject6J0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrixI#&m_Scale#0&m_Flags{#<IsEnabledFlags6:5{06 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimResult d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00 nw gfx@ AnimGrouph#&m_ResAnimGroup]#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3@Builder &m_SceneNode#&m_ResAnimGroup]#&m_UseOriginalValue#Builder6ResAnimGroup65]SetSceneNode65UseOriginalValue65GetMemorySizeInternal654Create650GetResAnimGroupMember{65GetMemberCount?6SetTargetObjectIndex655SetTargetObject655SetTargetPtr655SetOriginalValue655AnimGroup65]550dGetMemorySizeForInitialize545]5 Initialize 650?000x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#Builder}6}MaxAnimGroups6}5MaxAnimObjectsPerGroup6}5GetMemorySizeInternal654SetAnimGroup655dGetMemorySizeForInitialize54550M?MM00z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00 nw gfx@ SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal9#4&m_TraversalResults{#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks?#&maxChildren?#&maxAnimObjectsPerGroup?# GetParent6GetParent6SetParent65GetResSceneNodeb6AttachChild65DetachChild65GetTraversalResults{6SetTraversalResults65{IsEnabledResults65{InheritTraversalResults# 6IsBranchVisible6dGetMemorySizeForInitialize545b5~SceneNode6 IsCircularReference 65 AcceptChildren 6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6?I000 nw gfx@ TransformNode#&m_Transform#L&m_WorldMatrixI#&m_CalculatedTransform#+m_InverseWorldMatrixI#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description!#iCalculateMatrixSignal,>@Description#*s_TypeInfoAGetResTransformNodex6Transform6Transform6WorldMatrix6WorldMatrix:6WorldTransform6UpdateDirection#(6UpdateTransform# 655TrackbackWorldMatrix:#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode6505x5D!?@~TransformNode6 Initialize#$ 650d GetMemorySizeForInitialize545x5!00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable# td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwanimres@ResAnimData(&m_Header#&toName#&toTargetAnimGroupName# &m_LoopModeZ#&padding_,#&m_FrameSize#&m_MemberAnimSetDicCount#&toMemberAnimSetDic#&m_UserDataDicCount# &toUserDataDic#$@ResCameraAnimData0#&m_ProjectionUpdaterKind#(&m_ViewUpdaterKind#,ProjectionUpdaterKindPROJECTION_UPDATER_PERSPECTIVE PROJECTION_UPDATER_ORTHO PROJECTION_UPDATER_FRUSTUM ViewUpdaterKindVIEW_UPDATER_AIM VIEW_UPDATER_LOOKAT VIEW_UPDATER_ROTATE @ResAnim#ResAnim6: @ResCameraAnim#iResDataTypeResCameraAnim6: G?ref6GetProjectionUpdaterKind6GetViewUpdaterKind600--0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00?nwgfxres@ResCameraDataM#&m_ViewType#&m_ProjectionType#&toViewUpdater#&toProjectionUpdater#&m_WScale#@ResCameraViewUpdaterData&typeInfo#@ResCameraProjectionUpdaterData &typeInfo#&m_Near#&m_Far#@ResAimTargetViewUpdaterDataw#&m_Flags#&m_TargetPosition#&m_Twist#@ResLookAtTargetViewUpdaterData w#&m_Flags#&m_TargetPosition#&m_UpwardVector#@ResRotateViewUpdaterDataw#&m_Flags#&m_ViewRotate#@ResProjectionRect&m_AspectRatio#&m_Height#&m_Center#operator nw::ut::Rect6SetWithoutFlip65p5p5p5p@ResFrustumProjectionUpdaterData#&m_Rect# @ResOrthoProjectionUpdaterData#&m_Rect# @ ResPerspectiveProjectionUpdaterData#&m_AspectRatio# &m_Fovy#@ ResCameraViewUpdater# ResCameraViewUpdater 6:  ref 6c GetClassName GetTypeInfo 6@ ResCameraProjectionUpdater# ResCameraProjectionUpdater 6:  ref 6 ref 6c GetClassName GetNearp 6 SetNear 65p GetFarp 6 SetFar 65p GetTypeInfo 6@ResAimTargetViewUpdater#iResDataType ResAimTargetViewUpdater 6: ? ref 6?ref6#GetTargetPosition6#SetTargetPosition65GetTwistp6#SetTwist65p@ResLookAtTargetViewUpdater#iResDataTypeaResLookAtTargetViewUpdater'6': ?ref6'?ref6/GetTargetPosition6/SetTargetPosition6'5GetUpwardVector6/SetUpwardVector6'5@ResRotateViewUpdater#iResDataTypeResRotateViewUpdater363: ?ref% 63?? refC 6;GetViewRotate6;SetViewRotate635@ResFrustumProjectionUpdater9#iResDataTypeResFrustumProjectionUpdater?6?: ? ref 6? ?) ref- 6GSetRectWithoutFlip6?5p5p5p5pGetRectK6G@ResOrthoProjectionUpdater9#iResDataType ResOrthoProjectionUpdaterO6O: ? ref 6O ?" ref& 6WSetRectWithoutFlip6O5p5p5p5pGetRectK6W@ResPerspectiveProjectionUpdater9#iResDataTypeCResPerspectiveProjectionUpdater[6[: ? ref 6[ ?' ref+ 6cGetAspectRatiop6cSetAspectRatio6[5pGetFovyp6cSetFovy6[5p@ResCamerax#ViewTypeVIEWTYPE_AIM VIEWTYPE_LOOKAT VIEWTYPE_ROTATE VIEWTYPE_COUNT ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCamerag6g: 0 ptr 6g? ref 6g ? ref6oGetViewType 6oGetProjectionType4 6oGetViewUpdater6gGetProjectionUpdater96gGetWScalep6oGetRevision6o000w?009?? 900ii000+0070  0C?0  0S0  0_0  0k| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraViewUpdater #&m_IsDynamic#B &m_IsDynamic# <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate# Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Viewport&m_Rect#&m_DepthNearp#&m_DepthFarp#GetBoundX6OGetDepthNearp6OGetDepthFarp6O0K 0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid000000?0p?K000{?0nwgfx@Camera#&m_ViewMatrixI#&m_InverseViewMatrixI#&m_ProjectionMatrix7#&m_InverseProjectionMatrix7#&m_TextureProjectionMatrixI#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue #&m_OriginalTransform#&m_WScalep#&m_IsDynamic#@Description!#@DynamicBuilder &m_Descriptionp#&m_ViewUpdater#&m_ProjectionUpdater#Create, 6 5GetMemorySize6 : @ResCameraDestroyer#&m_Allocator#ResCameraDestroyer 6 : operator()6 5*s_TypeInfoAGetRuntimeTypeInfoE#6( cCreate, 5555p?dGetMemorySizeInternal545 5pAccept#6, 5 GetResCamera 6,  UpdateCameraMatrix 6,  GetViewUpdater 6,  GetViewUpdater 6(  GetProjectionUpdater 6,  GetProjectionUpdater 6(  GetTargetPosition 6(  SetTargetPosition 6, 5 GetUpwardVector 6(  SetUpwardVector 6, 5 GetTwistp 6(  SetTwist 6, 5p GetViewRotate 6(  SetViewRotate 6, 5 GetPerspective 6( 5555 SetPerspective 6, 5p5p5p5p GetFrustum 6( 555555SetFrustum 6, 5p5p5p5p5p5pGetFrustum6( 5P55SetFrustum6, 5X5p5pSetFrustum6, 5GetOrtho6( 555555SetOrtho6, 5p5p5p5p5p5pGetOrtho6( 5P55SetOrtho6, 5X5p5pSetOrtho6, 5GetNearp6( SetNear6, 5pGetFarp6( SetFar6, 5pCamera, 6, 55x5555p5~Camera6, Initialize#$6, 5StoreOriginal6, 5dDestroyResCamera55 CreateAnimGroup6, 5GetAnimTargetObject6, 5ValidateCameraAnimType6, 500 0/0$ 0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor# Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater# Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@FrustumProjectionUpdater #&m_Resource #cCreate>505 dGetMemorySizeInternal5450 @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@OrthoProjectionUpdater #&m_Resource #cCreate:505 dGetMemorySizeInternal5450 dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@PerspectiveProjectionUpdater #&m_Resource #cCreate]50cCreate]505 dGetMemorySizeInternal5450 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@AimTargetViewUpdater#&m_Resourcei# cCreate6505idGetMemorySizeInternal5450 Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@LookAtTargetViewUpdater#&m_Resource# cCreateS50cCreateS505dGetMemorySizeInternal5450 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@RotateViewUpdater#&m_Resource# cCreate0505dGetMemorySizeInternal5450 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Framep#&m_LastFramep#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramep#&m_StartFramep#&m_EndFramep#&m_PlayPolicy#&m_UserData# gp5p5p5p50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBlender #&m_AnimObjects#iAnimObjectArray+(*s_TypeInfoAGetAnimObjectg6Y5GetAnimObjectCount6a00]0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@BaseAnimEvaluator\#&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#ZGetAnimData6oB[&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#Z0k d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SharedAnimCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SharedAnimCache# (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@AnimEvaluatort#&m_CacheBuf#\&m_SharedCache#`&m_CachePtrs#d*s_TypeInfoA D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0000000000i?;0p  ?K 90000w00{?000B0&tinfo#&offset_flags#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cpp d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]charstd@char_traitsichar_type'clength500ccopy555h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6b5size6jSize6j00f |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6m5size6uSize6u00q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6q5size6ySize6y00u td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocatord#&m_Elementsj#&m_Endj#&m_Capacity# operator[]p6V5size6^Size6^00Z00?td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayb&m_Allocatorh#&m_Elementsn#&m_Endn#&m_Capacity# operator[]r6T5size6\Size6\00X000b?bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal54dGetMemorySizeForFixedSizedSignalInternal545~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference\;iiterator'_;ideleter_typei~Children6begin+6end+6Attach65Detach650?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator/#&m_Elements5#&m_End5#&m_Capacity# iiterator5g=~MoveArray6!size6)begin'6!end'6!empty6)capacity6)reserve6!5push_back6!5clear6!erase_find6!5GetArrayKindS6)SetCapacity6!5GetCapacity6)construct6!555destroy6!55destroy_range6!5'5'erase556!5500%00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()650 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBoolF+~GfxPtr60operator->26operator int nw::ut::MovePtr::SafeBoolHelper::*600x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h#"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h&%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referencey2WiSafeBool?#@SafeBoolHelper&x#~MovePtr6k0operator->6soperator int nw::ut::MovePtr::SafeBoolHelper::*F6sGetDeleter%6k?Ptr:6kPtr6s00o?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? *d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_type,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? /.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal54dGetMemorySizeForFixedSizedSignalInternal545~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi21d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00:<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00ww0nwut@ResCommonwResCommon-6-5ptr6-ptr65#001<<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001?>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBoolr+GfxPtr65~GfxPtr60Get[6operator->[6operator int nw::ut::MovePtr::SafeBoolHelper::*6Swap65Reset65GfxPtr65GfxPtr650?0?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hBAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hEDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceideleter_const_reference2iSafeBoolk#@SafeBoolHelper&x#MovePtrj6j5r~MovePtr6j0Get6voperator->6vRelease6joperator int nw::ut::MovePtr::SafeBoolHelper::*r6vSwap6j5zGetDeleter16jGetDeleterK6v?Ptr6jPtr6vMovePtrj6j5MovePtrj6j50?n0n???t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hHGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBoolr+GfxPtr65~GfxPtr60Get[6operator->[6operator int nw::ut::MovePtr::SafeBoolHelper::*6Swap65Reset65GfxPtr65GfxPtr650?0?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hKJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hNMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceideleter_const_reference2iSafeBoolk#@SafeBoolHelper&x#MovePtrp6p5x~MovePtr6p0Get6|operator->6|Release6poperator int nw::ut::MovePtr::SafeBoolHelper::*r6|Swap6p5GetDeleter16pGetDeleterK6|?Ptr6pPtr6|MovePtrp6p5MovePtrp6p50?t0t???t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hQPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function iargument_type :iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000UD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? Wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? ZYld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? ^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? a`pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hidced:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy>3>pOut3Bpz__result>lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copyhgid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44Copylkmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44Inverse3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44Inversepoqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Inverse3>pOut3Bpz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Inverses!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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eterEEC1ERKS5___ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE7ReleaseEv__ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE4SwapERS5___ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3PtrEv__ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE10GetDeleterEv__ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED1Ev__ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv__ARM_grp_.debug_loc$_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE10GetDeleterEv__ARM_grp_.debug_loc$_ZN2nw2ut6OffsetaSEi__ARM_grp_.debug_loc$_ZN2nw2ut6Offset7set_ptrEPKv__ARM_grp_.debug_loc$_ZN2nw2ut6Offset6to_ptrEv__ARM_grp_.debug_loc$_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv__ARM_grp_.debug_loc$_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv__ARM_grp_.debug_loc$_ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv__ARM_grp_.debug_loc$_ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv__ARM_grp_.debug_loc$_ZN2nw2ut4RectD1Ev__ARM_grp_.debug_loc$_ZN2nw2ut4RectC1Effff__ARM_grp_.debug_loc$_ZN2nw2ut4RectC1ERKS1___ARM_grp_.debug_loc$_ZN2nw2ut3MaxIjEET_S2_S2___ARM_grp_.debug_loc$_ZN2nw2ut16GetOffsetFromPtrEPKvS2___ARM_grp_.debug_loc$_ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT___ARM_grp_.debug_loc$_ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res9ResCameraENS3_14ResSceneObjectEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res9ResCameraENS3_12ResSceneNodeEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResCameraProjectionUpdaterES4_EET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResRotateViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResTransformNodeENS3_14ResSceneObjectEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastIKNS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastIKNS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastIKNS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastIKNS_3gfx3res26ResCameraProjectionUpdaterES4_EET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastIKNS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastIKNS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDynamicCastIKNS_3gfx3res20ResRotateViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut14ResDicPatriciaC1EPKv__ARM_grp_.debug_loc$_ZN2nw2ut14ResDicPatricia12GetClassNameEv__ARM_grp_.debug_loc$_ZN2nw2ut14AddOffsetToPtrIiEEPvS2_T___ARM_grp_.debug_loc$_ZN2nw2ut13ResStaticCastINS_3gfx3res9ResCameraENS3_14ResSceneObjectEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut13ResStaticCastINS_3gfx3res16ResTransformNodeENS3_14ResSceneObjectEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut13ResStaticCastINS_3gfx3res12ResSceneNodeENS3_14ResSceneObjectEEET_T0___ARM_grp_.debug_loc$_ZN2nw2ut13ResCommonBaseC1EPKv__ARM_grp_.debug_loc$_ZN2nw2ut13ResCommonBase8void_ptrEv__ARM_grp_.debug_loc$_ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3___ARM_grp_.debug_loc$_ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS_3gfx9AnimGroupEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT___ARM_grp_.debug_loc$_ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT___ARM_grp_.debug_loc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-od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_CameraProjectionUpdater.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cpp??I???`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]a|N8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#R$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ56:987  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Z thisEfxW-fyWw__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h$, }   P<=A@?>/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QPDCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hFD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#IHpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hLKd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hN$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#V,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd[Zd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#VEC265W5W0a$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM cd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionfeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hhD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexkjd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0oD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procrq(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.htd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatorvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolfloatnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#*s_TypeInfo *PROJECTION_NEAR_CLIP*PROJECTION_FAR_CLIP*PROJECTION_FOVY_RADIAN*PROJECTION_ASPECT_RATIO*PROJECTION_CENTER*PROJECTION_HEIGHTXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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902]void0zstd@__va_list&__ap#JIpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hMLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hO$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallSd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Ud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#W,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Yd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd\[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #VEC365W5W5W0bd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionedD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hgD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexjid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hlD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0nD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procqp(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatorud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolfloatnwgfx@CameraViewUpdater #&m_IsDynamic#*s_TypeInfo *VIEW_TARGET_POSITION*VIEW_UPWARD_VECTOR*VIEW_VIEW_ROTATE*VIEW_TWISTXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name #00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info{#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CameraViewUpdater.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ0%23dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O 5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#78`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%:;`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#=d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd?$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsAd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Ed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#Gd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndI|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}stdK,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Md:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndOPpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_HandleRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdbd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathfd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathhd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathjd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathnd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathrd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathtd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathvd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathzd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session|}dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderriFILEX00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferb.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx67 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CommandUtil.cpp8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_CommandUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count#  &base_infou#F__si_class_type_info &base #&base_type# 0i__builtin_va_listnwgfxinternalB 0&tinfo#&offset_flags#9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#A!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 ARM Linker, RVCT4.0 [Build 902] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_CommandUtil.o --vfemode=force Input Comments:p1034-3ARM Assembler, RVCT4.0 [Build 902]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/integfx_CommandUtil.oARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 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rresFramgnetLightingTableResMaterialrresMaterialColorResMaterialrresMaterialColor&scacheMaterial,9rresTextureCombinerResMaterialrresAlphaTestResMaterialrresFragmentOperationResMaterialrresFragmentLightingTable2~ PqreflectionEnabledY$LrresTextureCombinerFragmentShader8~rresAlphaTest>~rresFragmentOperationD~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this"w__resultP8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataCp,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataCpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cpp+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cpp"!  ~ t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cpp2&( !.!( ',64!( ' 02( ' ( '2( '&6325( ';2(A'C 3-2( 'P%0 &52(B'4 /2()'+ 72(9'  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T}X}$(P P XT}}$}}$[0[Z0Z\X0X8W0WRV0VQU0U P T0T}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQPQSUTYXWVp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T[\`_^] P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qbcgfed P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qijnmlk@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0  this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTpqutsr@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0*this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTwx|{zyP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Q~-!l;ĠĠR 0@0CàSS|`armcc+|     AHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWvaluep w__resultP|qbits32QqsignR qexpSqfraction\ qbits24P$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!v__result-Pr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h.}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T $#"!@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT&'+*)(p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T-.210/p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T459876@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT;<@?>=p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TBCGFED@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTIJNMLK@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTPQUTSRp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TWX\[ZY@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT^_cba`p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tefjihg@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTlmqponp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tstxwvu@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTz{~}|p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP010/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this~=pBegin*num?w__result~Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisy >9p w__resulty P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h;R}p@-@P Ap`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](d(this"w__result?P$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,r1}(}P(T|@-@PUP ` 0 P|index is out of bounds(%d) %d <= index < %d not satisfied.ut_ResArray.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintCdthis~>index w__result P`u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  J  }d} Q dUPdTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Mgfx_ResShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thise >9p w__resulte P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W"(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h>@[1}(}P(T010/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this1=pBegin*num?w__result1Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this,)p<w__result,Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hFG}QP   8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this9"w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-N}}PT 8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this9"w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-L}}PT8@-@P Y<8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4n4this("w__resultTP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h02Nw}4}P4T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this,w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P"#'&%$ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R)*.-,+/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W? >x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P015432p@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P;8this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U78<;:9/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y]thisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P>?@p@-@Pp`armcc+|     A|BCGFED/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] A this w__result&Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h46J }P QIJNMLKp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<TPQUTSRp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0T$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$TWX\[ZYp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T^_cba`p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$Tefjihgp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$Tlmqpon/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}stxwvu8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis "w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHTz{~}|@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis "w__resultYP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ @P @ @`armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] F thisq"w__result}P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h &} }P Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0#$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T@- M PЍ @P @ "@`armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisW"w__resultcP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.h &} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \'- thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hDF\ }P Q/ResShaderParameterValue`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wmw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharAHthisM "w__resultQ PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisM "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h$&@}}PT8@-@ 000$  $(8Pgfx_CommandUtil.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HnwgfxinternalVNWForwardCurrentCmdBufferHsize"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h3,}H}PHT/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0nwgfxinternalUNWGetCurrentCmdBuffer w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h }0@/`armcc+|      Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0MakeBitsA-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPTG- M@P`U@U@0 0r/ V/$z `T`0 0,o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform4fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF`z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   @}} }} }ZYXWRVQU P Tp@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform4fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T    8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharWHthisa "w__resultY PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisa "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTG- M@P`U@U@0 0r/ V/z `T`0 0/4o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.7gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.9NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform3fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P T! p@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform3fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T#$('&%G- M@P`U@U@0 0r/V, y `T`0 0/4n0  p0  0   U U U U.! ( (   &@  &P L Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform2fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P T*+/.-,p@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform2fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T126543G- M@P`U@U@0 0r/ V/$z `T`0 0,8o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. [`armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform1fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P T89=<;:p@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform1fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T?@DCBA@-@P `armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],bool,thisa 6x__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h%'%f'},} $PP,TFGKJIHp@-@P`UU8 ddV pNW:Failed assertion 0 <= index && index < 16gfx_ShaderProgram.h`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intbool `this^index@value"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h    )!}`}R`V Q `UP`TMNRQPO@-@PP` .P` "P` P`  P` `armcc+|     Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Tthis>index? parameterh| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h  !9 !9 !9 !9 !3}} QUPTTUYXWVG- M@P`U@U@0 0r/ V/$z `T`0 0,o0 )p0 )0 ) U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform4fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF`z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   @}} }} }ZYXWRVQU P T[\`_^]p@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetGeometryUniform4fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$TbcgfedG- M@P`U@U@0 0r/ V/z `T`0 0/4o0 )p0 )0 ) U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.7gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.9NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform3fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P Tijnmlkp@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetGeometryUniform3fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$TpqutsrG- M@P`U@U@0 0r/V, y `T`0 0/4n0 )p0 )0 ) U U U U.! ( (   &@  &P L Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform2fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P Twx|{zyp@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetGeometryUniform2fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T~G- M@P`U@U@0 0r/ V/$z `T`0 0,8o0 )p0 )0 ) U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. [`armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform1fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P Tp@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetGeometryUniform1fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$Tp@-@P`UU8 `V ,,,,pNW:Failed assertion 0 <= index && index < 16gfx_ShaderProgram.h`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intbool `this^index@value"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h    )!}`}R`V Q `UP`T@-@PP` .P` "P` P`  P` `armcc+|     Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>index? parameterh| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h  !9 !9 !9 !9 !3}} QUPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] | thisOw__result[Pw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h  }P Q(/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ! thisOw__resultePw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h>@e }P Q,/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Q thisOw__resultePw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h?Ag }P Q0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisOw__resultePw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h<>a }P Q4/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisOw__resultePw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h<>a }P Q8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisOw__resultePw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hACk }P Q</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisOw__resultePw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h<>a }P Q@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ? thisOw__resultePw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h?Ag }P QD/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] p thisOw__resultePw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hDFq }P QH/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisOw__resultePw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h>@e }P QL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisOw__resultePw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h8:Y }P QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisOw__resultePw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h@Bi }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisrw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.h, }P Qp@-@P@p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],9,thisv>allocator w__resultvP( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hJ8K+},} Q ,UP,T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolW9 enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h : } P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] WC  polygonOffsetUnitp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  }      p@-@P`&a /=VpVVV V VVVVVVVVVV V"V$V&VNVP` [,NW:Failed assertion size % 2 == 0gfx_MemoryUtil.hUnsupported size : %d NW:Failed assertion false`armcc+|     A|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalU:FastWordCopydstrsrcTsize6x__result#Xy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.h: h                  ! }}@DPR0V Q 0UP0T@-@T( LL PDNW:Pointer must not be NULL (buffer)Kgfx_CommandUtil.h`armcc+|     @A~(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intvoid0nwgfxinternalVNWUseCmdlist@ buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h"1}@}P@Tp@--0 M@0 mPP P @P ` 0 ` % @P |@Q @ 8@ ( @ 8@H pGCK`armcc+|     (TA|AzR|Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TW/TrCOMMANDqOFFSET_HEADERT qWSCALE_HEADERU8szBiasp8qoffsetp } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h,]  !; ! '%/!}}P}PT} T  $#"!8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolWL@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@P&'+*)( Q  /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](Weg(mode} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  !(}(P-.210/8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolW@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@P4598768Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolW@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@P;<@?>=8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolW@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@PBCGFEDp@-@P` p`armcc+|     $A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$TIJNMLK8@-P@Tt O 000 hUt P Dxl8NW:Failed assertion size > 0gfx_CommandUtil.hP=NW:Pointer must not be NULL (buffer)>`armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalVNWUseCmdlistbuffer>size z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h 2!&-}} Q TPUPQUTSRh`P DP 8P$P  P2P.P P  P pP tP H<  (P /`armcc+|      td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tWCt$} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h !  !  !  !  " !!!  !!&'!)t}WX\[ZY@-(P (`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4W4} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h !}4}^_cba`@-@TL pp t `PDNW:Pointer must not be NULL (buffer)ygfx_CommandUtil.h`armcc+|     dA~(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0nwgfxinternalVNWUseCmdlistd buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h!&,&}d}PdTefjihg@-0 \@0 AP<4@$ P `armcc+|     tAx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tWtqCOLOR_MASK_HEADERTqSTENCIL_MASK_HEADERU4rCOMMAND `} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h! #..1}t} lmqpon 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolWindexw__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  }PQstxwvu @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %thisAw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQz{~}||@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisA>index w__result[PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q|@-@PUP 0 0 P |index is out of bounds(%d) %d <= index < %d not satisfied.gfx_SceneEnvironment.h`armcc+|     TAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TintTthis>index w__resultqPP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h 8 }T} Q TUPTT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultWP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] D thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q`/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] i thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q$/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisBw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h"$B }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisB"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h')M}}PT@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisBw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Qp@-@P,  p`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisB>materialHash | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h<>c} }Q UP Tp@-P@, p`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisB>w__result^px__struct_result= | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h$&C} }P UQ T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1 thisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.h0 }P Q/ResBlendOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W\w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 008%s::%s: Object not valid.Bgfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar0Hthis"w__result#PDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT03/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUGetCmdValuevalue:mask'shift?w__resultP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h}RQPS/ResFragmentOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}   8@-@PP 000 008%s::%s: Object not valid.Jgfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthiso"w__resultgPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Bgfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((thiso"w__result/P$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h1}(}P(T 8@-@ P, XX P8NW:Failed assertion blendOperation.IsValid()egfx_ResMaterial.h`armcc+|     XA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XXthiso"w__resultPTrblendOperationp~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h* !8}X}PXT"#'&%$8@-@PP 000 008%s::%s: Object not valid.Bgfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharFHthis3"w__result+PDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT)*.-,+@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] sthis3"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }}PT0154321@- @T P8`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DWlDblendOperationpqmodeT| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h" &}D}78<;:9/ResStencilOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}>?CBA@8@-@PP 000 008%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharqHthis["w__resultSPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHTEFJIHGp@-@ PP p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<bool <this[6x__result#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h [=b}<}04PP<TLMQPON1@- P8 P  @`armcc+|     PA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PWFPstencilOperation#p| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hw ! }P}STXWVU/ResDepthOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}Z[_^]\8@-@PP 000 6,8%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisG"w__result?PDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHTabfedc@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisG"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PThimlkj 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(Roptsrq@- M @ @ @`armcc+|     tA}Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tW"tdepthOperationt| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h (" ("&}} t}vw{zyxp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0E<thisK>9p w__resultKP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T}~8@-@@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( )(thiso"w__resultWP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(Tp@-@P@  60pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this7>9p w__result7P8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((thiso"w__resultCP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h1}(}P(T@- M    @`armcc+|     \A}Az@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\W\fragmentOperationtrresDepthOperationprresStencilOperation#lrresBlendOperationh| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h)-) }} \}@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisw"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4Tp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Jgfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0\<this_>9p w__result_P8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T8@-@F_ 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (thisw"w__resultkP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(T 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(<flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R/ResAlphaTest`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis "w__result PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT@-@T4 YT XL@NW:Pointer must not be NULL (buffer)gfx_CommandUtil.h`armcc+|     LA~(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lintvoid0nwgfxinternalVNWUseCmdlistL buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h!&&}L}PLT1@- P @@ @8NW:Failed assertion alphaTest.IsValid()3gfx_MaterialState.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8W8alphaTestp| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h !}8}p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))rgfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this" >9p w__result" P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T@-@oP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 {4thisw"w__result. P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4T/ResFragmentShader`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 008%s::%s: Object not valid.rgfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis2 "w__result* PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this >9p w__result P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](  (this2 "w__result P$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h 1}(}P(T/ResTextureCombiner`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WE w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis "w__result PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT     p@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z this >rgba  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h#%A}}QUPT8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar/ Hthis "w__result PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ this "w__resultV P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT#"! /ResMaterialColor`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}%&*)('8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT,-10/.@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT348765@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT:;?>=<@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PTABFEDC@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]} this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PTHIMLKJ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 8 this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h!<}}PTOPTSRQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Z this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PTVW[ZYX@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT]^ba`_@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PTdeihgf@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]p this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PTklponm@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PTrswvut@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PTyz~}|{@-@ T06 !$'             88NW:Fatal Error Illegal constant namegfx_MaterialState.h`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WconstantV 6materialColor tx__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hc)r))))))))))  }}LPPPTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this >9p w__result P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  g this2 w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h  }P Q@-@PUP0 00,ea gfx_ResFragmentShader.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int  \this2 >idx w__result PX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h =}\} Q \UP\Ts@-M@@` P`@T:`armcc+|     |AzAxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|W|fragmentShader hmaterialColor l|qstageT $|rtextureCombiner5 dsconstantU32-| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h(,# /<t%}}|} LpU@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4/4this"w__result+P0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT0@- l0PPP` ŠPSP` PWP` E 0`armcc+|     |A}4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|W5|lhs6rhs#w__resultPxqMASKx27S qr\,qg^LqbTl~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h588 9}|} |QP|R@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PTO-$M@P`0  pUF/M ( ( (  V  Ƞ,, Ġ,<ʠŌ( t 4ЍNW:Pointer must not be NULL (light)gfx_ActivateCommand.h`armcc+|     (TAs AjRw4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TboolnwgfxinternalVActivateFragmentLightTindex?materialColor PlightquseReflectionqHEADER7W,rresLightHqspecular0U32XtqdiffuseU32YqambientU32Zqspecular1U32[rLIGHT_COMMANDsMASK7ssr`sgMsb:~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h(-!>>>  @  }}4P}PT}$SRQPSTVRTU P TT@-@P <<NW:Pointer must not be NULL (void_ptr())ugfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4S4this"w__resultOP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ithis"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT0S/S*`armcc+|      ,0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutUClamp,xNlow;high(x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.4,}P,R,QP,SO-@P`p㇀` `! `!     `armcc+|     $Av Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WIlhs^rhs@add"w__resultPqMASK7WqMASKx27XqrYD Kb}}(RV Q UPTO- M@P0  `T  p  P p   P P`Ѝ`armcc+|     (Au Armwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalVActivateFragmentAmbientLightmaterialColor TlightW:qambientU32UqHEADER7V(rLIGHT_COMMANDTL0trresLightHtqemissionU32W qMASK7XqrYqgZqb[$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h-" V  }},}8}$QT@-@0 xP0 v` P `TD!P `armcc+|     Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalVActivateFragmentLightCountcount?6qCOUNT_HEADER7U qLIGHT_MASK_HEADER7V8rLIGHT_COUNT_COMMANDO`si#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h!,-  ,8  ~}} hPPT R/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMina:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRMin@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h24_}}PT   @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT C-M@P` P   p 0  XЍNW:Failed assertion materialColor.IsValid()jgfx_MaterialState.h`armcc+|     $AuAt}yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintWsceneEnvironmentshaderProgramlmaterialColor \useReflectionNrresShaderProgramPqlightCountWqiXslightq;| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h%2!>?,-$ !%|%}},}0}YSVQU P T/ResFragmentLighting`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h} 8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharwHthis "w__result PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT"#'&%$@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT)*.-,+ 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R015432p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T78<;:98@-@$P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (thisw"w__resultP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(T>?CBA@p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this >9p w__result P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<TEFJIHG@-@(`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 < 4this2 "w__result6 P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h C}4}P4TLMQPONG-@P`p(0 R 㐄 U V W Y  `armcc+|      Avd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfxinternalVActivateFragmentLightParametersindex?isDirectionalptwoSidedRgeomFactor04geomFactor1!qHEADER7X0rLIGHT_COMMANDX~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h+-     }}(YSWRV Q UPTSTXWVU@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__result}P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4TZ[_^]\@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTabfedc 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(Rhimlkj@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ethis"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PToptsrqp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolI this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h%} }P Tvw{zyx@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]+this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT}~@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result+P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultnP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PTO-0MAq$0 @P0 q`P `0p0000PY0,((,  *0,((, 0,((,0, ((,   X Q  4Ѝ`armcc+|     (Av Ajqwhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfxinternalVActivateFragmentLightingfragmentLightingLXqREG_LIGHT_ENV7T qREG_LIGHT_ENV27LqHEADER7U,qHEADER27VDrLIGHT_COMMANDwqlayerConfigWdqfresnelSelectorXpqbumpSelectorxqbumpModeYqbumpRenormZqclampHighlights[qlutEnabledD0qlutEnabledD1qlutEnabledReflH~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h,- EG%*ID%'D%'F%)2@6+&/}}(}}$O-M@ PC/8N  P`#p W P  0 `V$ЍNW:Failed assertion fragmentLighting.IsValid()gfx_MaterialState.h`armcc+|     (0Au AnIwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolintW60sceneEnvironmentfragmentLightingLXqgeomFactor0ZXqgeomFactor1[|qlightCountU0qiV0slightqrrresLightslightKind?_stwoSideDiffuseLsisDirectional9$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h ' '$# B%-S %w+ }},,},0}$ Y X W @ P 0Tp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0K<this >9p w__result P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](  (this2 "w__result P$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h 1}(}P(T@-@P <<NW:Pointer must not be NULL (void_ptr())Jgfx_ResTextureMapper.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisG"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}4}P4T@-@H`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisG"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisG"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h(*K}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResTextureMapper.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this+>9p w__result+P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this?>9p w__result?P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}$} Q $UP$T/ResTextureMapper`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResTextureMapper.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis;"w__result3PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]2this;"w__resultYP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastCCrestx__resultCEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@- M P P, f( @Ѝut_ResUtil.h`armcc+|     hA}AzW~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hnwutUcResStaticCastChCrestw__resultCPdt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 8}} d}dh}@-@Pq` `armcc+|     <Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<int Q<thisw>idx w__resultCP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h I}<}Q<UP<Tp@-@P p`armcc+|     $A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  & thisww__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }P Q   A-M@`PF p  `P0 P P Ѝ`armcc+|     $AyAtozd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W`texMapperMaterialPdqsamplerSettingT qHEADERUrINVALIDATE_TEXTURE_CACHE\stextureUnit?9rtextureMapper7TrpixTexMapperCPqcommandWPqcommandSizeX\| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h 0  ! 7  tZ{  -}}}0}V p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this >9p w__result P8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T8@-@A_ 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (thisw"w__resultP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(T /ResRasterization`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W;w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}"#'&%$8@-@PP 000 008%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar%Hthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT)*.-,+@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__resultp ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT015432@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Rthis"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT78<;:9 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R>?CBA@@-- MPd @@ @ ЍNW:Failed assertion rasterization.IsValid()Rgfx_MaterialState.h`armcc+|     (A}A{Ax]{A}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W|rasterization t| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h!U%;  '}}  } } }} EFJIHG 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(j flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(RLMQPON/ResShaderProgramDescription`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}STXWVU8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTZ[_^]\@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTabfedc 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(Rhimlkj@-@h`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]! this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PToptsrq@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTvw{zyx@- M@P( PP  P    P P  P   p   ` P P `0 p`p,Ѝ`armcc+|      AxApe{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WKsceneEnvironmentZshaderProgram<materialPhrflagsLqfogMode?V<pqHEADER_FOG_MODEWrFOG_COMMANDhD4| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h !  " ')! &"  " ' & 8 !  ' !# - }} }}QU P T}~A-M@P0 `0 $P P p'` p (Ѝ`armcc+|     $AwAplzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolWsceneEnvironmentZshaderProgram<materialPdqENABLED_HEADERV(qENABLED_HEADER2X@qisFragmentLightEnabledWrLIGHT_COUNT_COMMANDrD| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h,!,,& !~  !}}$}}QU P T/ResShaderSymbol`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisy "w__result} PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisM >9p w__resultM P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](D(thisy "w__resultP$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h1}(}P(T8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolf this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h%} }P Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool( this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h%} }P T/ResShaderParameter`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WEw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.Mgfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar/Hthisu "w__resultm PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((thisu "w__result] P$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h1}(}P(T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\thisu "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT@-P `armcc+|      A}E}0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it10tit20xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P@- `armcc+|     A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_0pit2_0tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw"w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTA-@P` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Dthisw>w__result5p@x__struct_result9 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h U}D}PDTQDU@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT 8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar~Hthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT      A-@Pp` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Dthis >w__resultp@x__struct_result~ | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hU}D}PDTQDU  @-tM@hh`hP@ xllxC `V9V7`P+ P'`Pf/qP p p   P`2 P-`P$ P `P P p p `V|ЍNW:Failed assertion shaderSymbol.GetLocation() < 96gfx_MaterialState.h`armcc+|      xAyA\{$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xintboolWxshaderProgramNmaterialPhrdescriptionXrsymbolArrayPqsymbolCountU0?rsymbolHasBeenSetFlagJrend Trparameter pssymbolIndex;xrshaderSymbol~xqsymbolIndexVxrshaderSymbol| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h-&#68BD "*  :!!!WDUD  j% *! !:!!!M F:m}}t}tx}xV P xT        ref ref ref! ref# ref% ref' ref) ref+ ref- ref/ ref1 ref3 ref5 ref7 ref9 ref; ref= ref? refA refC refE G I N2nw3gfx23DirectMaterialActivatorEK N2nw3gfx9GfxObjectEM N2nw3gfx18IMaterialActivatorEP O D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hS R D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#X W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h[ Z d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h] $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#e ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager g d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndj i d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hl D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#p d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# t Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#v d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#x d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session{ z D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h} D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charnwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?xiResF32py@BinString&offsetq#iBinString@Offset&offsetq#to_ptr6to_ptr6to_table_ptr6to_table_ptr6iOffsetiResTypeInfoa@ResBool&valueR#operator bool6iResBoolmiResVec2#iResVec3#iResTransform3#iResMtx34>#00 m0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisiona#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool??j ?????<?nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#Alloc650 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@Float24&m_Float32p#cFloat32ToBits245p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# operator const f32 *-6!iResFloatColor0p0'|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00V d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfoY#&m_Header#&toName# &m_UserDataDicCountq#&toUserDataDicJ#@ResSceneNodeData0#&m_Flagsa#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCountq# &toChildrenTableJ#$&m_AnimGroupsDicCountq#(&toAnimGroupsDicJ#,@ResTransformNodeDataZ#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6 cGetClassNameGetTypeInfoY6 @ResSceneNode#iResDataTypeZResSceneNode6: @?yref}6GetFlags6@ResTransformNode'#ResTransformNode6: 0?00''00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IRenderTarget# ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject&6 0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalf#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternal0 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidboolunsigned int00p000nwgfx@CommandCacheManager*s_Allocator0internal0 Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar000nwgfxres@ResTextureMapperData &typeInfoY#&m_DynamicAllocatorN#&toTextureJ#@ResPixelBasedTextureMapperDataL#&toSamplerJ# a &m_CommandCache~#&m_CommandSizeToSenda#H@ResTextureMapper#ResTextureMapper+6+: ref36;cGetClassNameGetTypeInfoY6;@ResPixelBasedTextureMapper#iResDataType@ResPixelBasedTextureMapper?6?: z?ref6GGetCommandCache6GGetCommandSizeToSend6G0?/070SS0C0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool0000pnwgfxresiResShaderSymbolArray-2@ResShaderParameterValueData&m_UniformTypeq#&m_Value=#@ResShaderSymbolData&toName#&m_IsEnabled#&m_IsGeometryUniform#&_padding_0#&m_Locationq#&m_DefaultValue# @ResShaderParameterData&toName#&m_SymbolIndexq#&m_Parameter#@ ResShaderProgramDescriptionData&m_Flagsa#&m_VertexShaderObjecta#&m_GeometryShaderObjecta#&m_VertexShaderIndexq# &m_GeometryShaderIndexq#&m_SymbolsTableCountq#&toSymbolsTableJ# &toAttributeSymbols5#R&m_AttributeIndicesZ#L&_padding_0#b&m_MaxBoneCountq#d&m_MaxVertexLightCountq#h&m_VertexLightEndUniformq#l&m_GeometryShaderModeq#p&m_ProgramObjecta#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShaderJ#@ ResShaderParameterValue# UniformTypeTYPE_BOOL1 TYPE_FLOAT1 TYPE_FLOAT2 TYPE_FLOAT3 TYPE_FLOAT4  ResShaderParameterValueM 6M :  refQ 6M  refY 6a c GetClassName GetUniformType 6a  GetValueF32 6M  GetValueBool 6a @ ResShaderParameter# ResShaderParametere 6e :  refm 6u c GetClassName GetSymbolIndex? 6u  GetParameter] 6u @ResShaderSymbol# ResShaderSymboly 6y :  ref} 6y ref 6 cGetClassNameIsEnabled6 GetDefaultValue6y IsGeometryUniform6 GetLocation?6 @ResShaderProgramDescription#FlagFLAG_IS_SUPPORTING_RIGID_SKINNING FLAG_IS_SUPPORTING_SMOOTH_SKINNING FLAG_IS_SUPPORTING_HEMISPHERE_LIGHTING FLAG_IS_SUPPORTING_VERTEX_MORPH_SHADER ref 6 ref 6 cGetClassNameGetFlags6 GetSymbolsCount?6 GetSymbols6 GetMaxVertexLightCount?6 0??U 0] 0?i 0q 0?XX? 0 ?P0P? 0 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable# < d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharboolint00nwgfxres@ResFragmentLightingData&m_Flagsa#&m_LayerConfiga#&m_FresnelConfigq#&m_BumpTextureIndexa# &m_BumpModea#&m_IsBumpRenormalize#&_padding_0#FlagFLAG_CLAMP_HIGH_LIGHT_SHIFT FLAG_DISTRIBUTION0_ENABLED_SHIFT FLAG_DISTRIBUTION1_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR0_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR1_ENABLED_SHIFT FLAG_REFLECTION_ENABLED_SHIFT FLAG_CLAMP_HIGH_LIGHT FLAG_DISTRIBUTION0_ENABLED FLAG_DISTRIBUTION1_ENABLED FLAG_GEOMETRIC_FACTOR0_ENABLED FLAG_GEOMETRIC_FACTOR1_ENABLED FLAG_REFLECTION_ENABLED DResFragmentLightingTableData@ResAlphaTestDataa&m_CommandBufferz#@ ResTextureCombinerData&m_Constanta#&#l 'a'm_CommandBufferB &m_CmdSourcea#&m_CmdHeadera#&m_CmdOperanda#&m_CmdCombinea# &m_CmdConstanta#&m_CmdScalea#@ ResFragmentShaderData&m_BufferColor#&m_FragmentLighting#&toFragmentLightingTableJ#( &m_TextureCombiners#,&m_AlphaTeste# a&m_BufferCommand(#@ResFragmentLighting# ConfigCONFIG_TYPE0 CONFIG_TYPE1 CONFIG_TYPE2 CONFIG_TYPE3 CONFIG_TYPE4 CONFIG_TYPE5 CONFIG_TYPE6 CONFIG_TYPE7 CONFIG_TYPE8 CONFIG_TYPE9 CONFIG_TYPE10  FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL  BumpModeBUMPMODE_NOT_USED BUMPMODE_AS_BUMP BUMPMODE_AS_TANG BumpTextureBUMP_TEXTURE0 BUMP_TEXTURE1 BUMP_TEXTURE2 BUMP_TEXTURE3 ResFragmentLighting 6 : ref 6 cGetClassNameGetFlags6 GetLayerConfign6 GetFresnelConfig+6 GetBumpTextureIndex6 GetBumpMode6 IsBumpRenormalize6 @ResFragmentLightingTable#ResFragmentLightingTable 6 : @ResAlphaTest#ResAlphaTest 6 : ref 6 cGetClassName@ResTextureCombiner#ConstantCONSTANT0 CONSTANT1 CONSTANT2 CONSTANT3 CONSTANT4 CONSTANT5 EMISSION AMBIENT DIFFUSE SPECULAR0 SPECULAR1 ResTextureCombiner 6 : ref 6 ref 6 cGetClassNameGetConstantV 6 SetConstantCmd6 5@ResFragmentShader#ResFragmentShader" 6" : ref* 62 cGetClassNameGetFragmentLighting 62 GetFragmentLightingTable6 62 GetTextureCombinersCount?62 GetTextureCombiners 62 5GetAlphaTest 62 0L? L0 0n0e? 0 05 ?? 5 0 0 ?&  0. n |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharboolint000?(nw(gfx(res@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32a#&m_AmbientU32a#&m_DiffuseU32a#&m_Specular0U32a#&m_Specular1U32a#&m_Constant0U32a#&m_Constant1U32a#&m_Constant2U32a#&m_Constant3U32a#&m_Constant4U32a#&m_Constant5U32a#&m_CommandCache#@ResRasterizationData&m_Flagsa#&m_CullingModea#&m_PolygonOffsetUnit#a&m_CommandBuffer# FlagFLAG_POLYGON_OFFSET_ENABLED @ResBlendOperationData,&m_Modeq#&m_BlendColor#a&m_CommandBuffer#@ ResDepthOperationData&m_Flagsa#a&m_CommandBuffera# FlagFLAG_TEST_ENABLED FLAG_MASK_ENABLED @ ResStencilOperationData a&m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation6#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinateq#&m_MappingMethodq#&m_ReferenceCameraq#&m_MatrixModeq# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0C#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsa#&m_TextureCoordinateConfigq#&m_TranslucencyKindq# &m_MaterialColor#$&m_Rasterization)#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCountq#_&m_TextureCoordinators_#J&toTextureMappers#&toProceduralTextureMapperJ#&toShaderJ#&toFragmentShaderJ#&m_ShaderProgramDescriptionIndexq#&m_ShaderParametersTableCountq#&toShaderParametersTableJ#&m_LightSetIndexq#&m_FogIndexq#&m_ShadingParameterHasha#&m_ShaderParametersHasha#&m_TextureCoordinatorsHasha#&m_TextureSamplersHasha#&m_TextureMappersHasha#&m_MaterialColorHasha#&m_RasterizationHasha#&m_FragmentLightingHasha#&m_FragmentLightingTableHasha#&m_FragmentLightingTableParametersHasha#&m_TextureCombinersHasha#&m_AlphaTestHasha#&m_FragmentOperationHasha#&m_MaterialIda#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResMaterialColor#ResMaterialColor6: ref6cGetClassNameGetAmbient6GetAmbientU326GetEmissionU326GetDiffuseU326GetDiffuse6GetSpecular0U326GetSpecular1U326GetConstant0U326GetConstant1U326GetConstant2U326GetConstant3U326GetConstant4U326GetConstant5U326@ResRasterization#ResRasterization 6 : ref6cGetClassNameGetFlags6GetPolygonOffsetUnitp6@ResBlendOperation#ModeMODE_NOT_USE MODE_BLEND MODE_SEPARATE_BLEND MODE_LOGIC ResBlendOperation6: ref#6ref+63cGetClassNameGetMode63@ ResDepthOperation#ResDepthOperation767: ref?6Gc GetClassName GetFlags 6G@!ResStencilOperation# ResStencilOperationK 6K: !refS!6[c!GetClassName!IsTestEnabled!6[@$ResFragmentOperation#"FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW #ResFragmentOperation_"6_: #refg#6oc#GetClassName#GetFragmentOperationMode#6o$GetDepthOperationC#6o$GetBlendOperation/$6o$GetStencilOperationW$6o@'ResMaterial#iResDataTypez j?~%ref%6w%GetFlags%6w%GetMaterialColor%6w%GetRasterization%6w&GetFragmentOperationk&6w&GetTextureMappersCount?&6w&GetTextureMappersC&6w5'GetFragmentShader. '6w'GetShaderParametersCount?'6w'GetShaderParameters5'6w0 ? 00 )? 00??'0/06?;0C0#?O#0W0?c0kP0s~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResMeshNodeVisibilityData d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 nw gfx res@ResLightData.#&m_IsLightEnabled#&padding_#@ResFragmentLightData#&m_LightKindq#&m_Ambient#&m_Diffuse#&m_Specular0#&m_Specular1#&m_AmbientU32a#&m_DiffuseU32a#&m_Specular0U32a#&m_Specular1U32a#&m_Direction#&toDistanceSamplerJ#&toAngleSamplerJ#&m_DistanceAttenuationStart#&m_DistanceAttenuationEnd#&m_DistanceAttenuationScalea#&m_DistanceAttenuationBiasa#&m_IsDirty#&padding_#FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResAmbientLightData#&m_Ambient#&m_AmbientU32a#&m_IsDirty# &padding_w#@ ResLight# ResLight 6: @ ResFragmentLight#iResDataType ResFragmentLight 6: ?' ref+ 6 GetLightKind? 6 GetAmbientU32 6 GetDiffuseU32 6 GetSpecular0U32 6 GetSpecular1U32 6@ ResAmbientLight#iResDataType ResAmbientLight 6: ?K refO 6 GetAmbientU32 600000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#&m_Resource5#&m_Direction#@ResFragmentLightDataDestroyer#&m_Allocatorw#iResPtrNGetResFragmentLight}6q0m0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#&m_Resource#@ResAmbientLightDataDestroyer#&m_Allocator]#iResPtrLGetResAmbientLightc6W0S0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.h <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternal@CommandCacheHelpercMultU32Color55cMultAddU32Color555 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL#&m_Description#&m_ProgramObject# &m_GeometryShaderMode#+m_VertexIntUniforms#+m_GeometryIntUniforms#,+m_DisableGeometry#DGetActiveDescription6SetUserVertexUniform65?5SetUserGeometryUniform65?5SetVertexUniformBool655SetGeometryUniformBool655P0 hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfx@ MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount?#$&m_ShaderParameterResMaterialP#(&m_ShadingParameterResMaterialP#,&m_MaterialColorResMaterialP#0&m_RasterizationResMaterialP#4&m_TextureCoordinatorResMaterialP#8&m_TextureMapperResMaterialP#<&m_FragmentLightingResMaterialP#@&m_FragmentLightingTableResMaterialP#D&m_TextureCombinerResMaterialP#H&m_AlphaTestResMaterialP#L&m_FragmentOperationResMaterialP#P&m_SceneEnvironmentResMaterialP#TiResMaterialArray(GetOwnerModel[6OGetShaderParameterResMateriale6OGetShadingParameterResMateriale6OGetMaterialColorResMateriale6OGetRasterizationResMateriale6OGetTextureCoordinatorResMateriale6OGetTextureMapperResMateriale6OGetFragmentLightingResMateriale6O GetFragmentLightingTableResMateriale 6O GetTextureCombinerResMateriale 6O GetAlphaTestResMateriale 6O GetFragmentOperationResMateriale 6OiMaterialArray"0K0UP?_w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@IMaterialActivator#*s_TypeInfo GetRuntimeTypeInfo #6rIMaterialActivatorv6v5~IMaterialActivator6v0n0  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex?#0&&m_PreRenderSignalJ#&m_PostRenderSignalJ#&m_Materials3#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter#iRenderSignal3@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera# dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint nw gfx@ GraphicsDeviceCOLOR_READ_MASK_INDEX COLOR_WRITE_MASK_INDEX DEPTH_READ_MASK_INDEX DEPTH_WRITE_MASK_INDEX FRAME_BUFFER_COMMAND_COUNT *s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommandq*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsdSetPolygonOffsetEnabled5dSetPolygonOffsetUnit5pdActivatePolygonOffsetdSetBlendEnabled5d SetFragmentOperationMode5d SetDepthTestEnabled5d SetStencilTestEnabled5d SetDepthMaskEnabled5d ActivateFrameBufferd ActivateMaskc GetFragmentLightPositionW5d UpdateFrameBufferCommand d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#  $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiVertexLightArray?%iCameraArrayH iFogArrayKiLightSetArrayW"@SceneContext#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint00nwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex?#x&m_Fogs#|&m_LightSets#&m_LightSetIndex?#&m_ActiveVertexLightCount?#&m_ActiveFragmentLightCount?#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#GetFragmentLightCount?6GetFragmentLightq65GetVertexLightCount?6GetAmbientLightW6GetHemiSphereLight6GetActiveFog60000 Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00000P?nwgfx@RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHash^#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetMaterialCache6BGetShaderProgram6BGetSceneEnvironment6BSetMaterialHash6B5^?GetMaterialHash^6B0^0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@DirectMaterialActivator #&m_ActivateFlags#*s_TypeInfo GetRuntimeTypeInfo #6cCreate5Activate# 65B5ODirectMaterialActivator65~DirectMaterialActivator600 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanim" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?0nwgfxinternal@MaterialStatedActivateShaderParameter55PdActivateFragmentLightParameters555PdActivateShadingParameters555PdActivateRasterization5 dActivateFragmentLightingTable5L5ndActivateTextureCoordinators5B55PdActivateMaterialColor555 5dActivateFragmentLighting55LdActivateTextureMappers5PdActivateTextureCombiners5 5 dActivateAlphaTest5dActivateFragmentOperation5cGetConstantColorU325V 5 dActivateDepthOperation5dActivateStencilOperation5#dActivateBlendOperation5% $ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name"#00F__class_type_info&base#F__vmi_class_type_info&base&#&flags#&base_count# h&base_info#F__si_class_type_info &base&#&base_type#&0i__builtin_va_list00 ?PL 0n nwutinternalB&0l&tinfop#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_DirectMaterialActivator.cpp' d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable) d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult- <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001/ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal201 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 004 3 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacher9 8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h< ; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h? > d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2C <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001F E d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hI H ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointer&mireferenceocGetValue5cValueSize0Ju d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hL K d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9ireference9ResArray~6~55?operator[] 6~5size?600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hN <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00R <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00XX0nwut@ResCommonXResCommon-6-5ptr6-ptr65#001T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonPptr6ptr6#000PP0V d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00Z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonGResCommon65#0\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0e0nwut@ResCommoneResCommon65ptr6#00^ <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00b d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0)0nwut@ResCommon)ResCommon65ptr6#00f <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void060nwut@ResCommon6ResCommon65ptr6#00j d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00l d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00o n (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsiconst_pointer niconst_reference$pcGetValue5J0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hr q Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray@&m_pBegin#&m_pEnd#iconst_pointer9@const_iterator&m_pCurrent<#iTIt %iconst_pointer=iconst_reference=operator*T6(?0operator++6,const_iterator,6,5<ResArray16155?begin 69end 69 0$0 005u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hu t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hx w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0Ju d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h{ z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h} D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayP&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal3B0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayG&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# operator[][6A5size6A0=000GG?W d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtrP&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsPitypePYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrP}0&m_Object#&m_Deleter#ielement_type3ideleter_type}0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3 !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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( h?  h? ̼0 h?  h?  h? <( diBjp Igfx_Fog.o/ 1305695037 0 0 100666 787460 ` ELF(,H 4(|--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍG-@P   P Ѝ`V  p   P   P   P G-0M@P `l`, $(,@? > <; : 76 5 0 00 ,p0(( ! 0ЍB@CFOG?C-@PTV/^U]/ P ` p@ 2/ P `p@ 2/ P% p pP p  @ 2/ `p@ 2/  2/NW:Pointer must not be NULL (allocator)gfx_Fog.cppNW:Pointer must not be NULL (resFog)O-$M@PU.+  [Y 2` [p `0 pV $ 2/P| 8@ $ЍNW:Pointer must not be NULL (allocator)gfx_Fog.cppNW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()O-M@P `V ЍP kCP ,4P ! pW P  dq NW:Failed assertion resFog.IsValid()gfx_Fog.cppNW:Failed assertion resFog.GetAnimGroupsCount() == 1dO--M@P`0 0  0 0 0p @X `  `  `   A @ Q   } W VA0V  4 p  N4 *e  E4P 4 `p4@4@ 9  44P4@4 0)4@4 9 @ 4P4@4 0)4@4 9 @h ``   X p` H 뀖W 0p  @XlЍC?Unknown FogUpdater type.ngfx_Fog.cppG-@P pWd ` `ZNW:Pointer must not be NULL (buffer)gfx_Fog.cppp@-@PU 4pNW:Pointer must not be NULL (fogUpdater)gfx_Fog.cppp@-@PT8 XUT @ 2/pNW:Pointer must not be NULL (allocator)gfx_Fog.cppNW:Pointer must not be NULL (resFogUpdater)-A-(M@HP BP[H`D$p  IP DPDp` (ЍNW:Failed assertion description.isFixedSizeMemorygfx_Fog.cppp@-@P$ 2/pG-M@P`VK/rS PM/uPO/v [X.y[p 0 p$ 2/ PB/hT Z,8 ЍNW:Pointer must not be NULL (allocator)gfx_Fog.cppNW:Failed assertion resNode.IsValid()NW:Failed assertion internal::ResCheckRevision( resNode )NW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()NW:Failed assertion isAttachedA--M@P P/ P/ P/T{!P <"<s`1/ P/4c @ @@pV ` H P+ W ` I P% X ` h P @ ` i P P@ ` i P @ ` i PVWX   0ЍNW:Failed assertion this->GetResFog().IsValid()gfx_Fog.cppNW:Failed assertion fogUpdater.IsValid()NW:Failed assertion fogSampler.IsValid()NW:Failed assertion resProjectionUpdater.IsValid()G-@P`1 P p p Z  0 \\ YNW:Fatal Error Unknown animation member typegfx_Fog.cpp@-,M@PP A    ! [ p(`     ,ЍNW:Failed assertion this->m_Description.isFixedSizeMemorygfx_Fog.cpp@- ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_Fog.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberInfoSetCount())memberIdx is out of bounds(%d) %d <= memberIdx < %d not satisfied.groupIdx is out of bounds(%d) %d <= groupIdx < %d not satisfied.NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAnimGroupsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetCommandCacheCount())NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion fogSampler.GetCommandCacheCount() == NW_FOG_TABLE_COMMAND_SIZENW:Failed assertion resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_FOG`armcc+|     ,XAtArQxAr`armcc+|     ,A|Av AlzvA{`armcc+|     D$As AoAho AsA h`armcc+|     <DAzAv Arv AzA r`armcc+|     0A|`armcc+|      tAx`armcc+|     TA|`armcc+|      Av`armcc+|     ,LAw ApLwAp`armcc+|      Av`armcc+|     8A|`armcc+|     (HAtSxAt`armcc+|     (AxAlcx`armcc+|     (0Aw AnIw`armcc+|      A{Apu{`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]i{Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoidbool0WkXparentresourceTdescriptionallocatorx__resultcFrresNode"LsmemorysfogclrresultHPsisAttachedYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WpSizeRresFog"tdescriptionxqsizeU0<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$int$thiscfogSamplerPfogUpdaterTinverseProjectionMatrix sHALF_TABLE_SIZE$qHEADER_FOG_TABLE_INDEX*,qHEADER_FOG_TABLE_PARAM*DsindexrviewPossprevLutpqiX sdepthp |sviewDepthp|svaluesscommandIndex`pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D?DthisccamerarfogUpdaterPrfogSamplerLrresProjectionUpdaterHsnearpsfarpswscaleppsupdaterData]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0a[0thisc>visitor d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tWtallocator>resFog trfogSampler`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TWTallocator>resFogUpdater d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0IthisczanimGroup\qanimMemberCountVqmemberIdxY rresAnimGroupMember{\@sobjectIstarget6soriginalValue#\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L!Lthisczallocator\x__resultIrresultLqanimBindingV(rresFog"HrresAnimGroup;DqanimGroupW<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0gthisc>allocator w__resultPrresultXqbufferW(qoriginalValueXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8W8allocator"w__resultP4qfogUpdaterU$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HHthiscjallocatorLx__result9rresult\qresFogUpdaterV`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00WallocatorZ9name <w__resultPqresFogV$rscaleLrrotate@rtranslateqfogSamplerWqfogUpdaterXqtableMemoryYDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0'0thisFZallocator<w__resultcPrresource-DqmemoryYhqfogcZrresult@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]?thisNZ9alignment <w__resultPrsizepL$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataKpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataKpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cpp&! ! !_,!   { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cpp $!g !el{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cpp && ,-  ! 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}}PTp@-@P` p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W(__dst^__src@__n"w__resultP$^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.h3   }(}R(V Q (UP(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxpEfyp-fzpw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.h }P  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00px01px02px03px10px11px12px13pux20p]x21pEx22p-x23pw__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4P@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCp@-@P p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$c$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$T@-@@ @@ @@`armcc+|     4A~A-@P`p@   `armcc+|     XAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XTXthiszs$\r$>t$ w__resultPTd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.h%    }X}SXWRXV Q XUPXTp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T00AQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intstdV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q PA-@P`UD \ 03/pW  NW:Failed assertion count >= 0os_Memory.h`armcc+|     hAz<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hint9hthiszcount\object>9alignment  w__resultPdqobjectsWHs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h &  3  "}h}ShXRhV Q hUPhT     p@-P@@@ T4 ``T D P l<pNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]``this>alignment w__resultP\s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   }`}Q`TP`U A0A/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>size w__resultP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T#"!  R*/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMaxa:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPR%&*)('p@-@P UD ppU E ` |LPpNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` `this>alignment s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h    }`} Q `UP`T,-10/.A-@P`p`armcc+|     <Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< ;<this^size@immediateAlignment"qoldAlignmentWs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }<}R<V Q <UP<T348765 0@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Zthis*alignmentw__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h7  }QPR:;?>=< P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QABFEDC/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PHIMLKJp@-@P`Fp`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(TOPTSRQp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4char0 4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4TVW[ZYXp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 %4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T]^ba`_ P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 @(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qdeihgf P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0Y(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qklponm@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 rthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTrswvut@ ` 0A  A  *A   A 0A   /@EFEE`armcc+|      td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tWtvaluepw__result Ppqfixedp t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h   ! !  t}t yz~}|{* P15S  ``    /E`armcc+|      hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hWhvaluepw__result PdqfixedQ\qv_Rt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h  '! h}h /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT  p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T  @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Q p@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDT"#'&%$p@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU)*.-,+/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thiskw__resultGP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Q0216543p@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 0Dthisk6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDT89=<;:p@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU?@DCBA /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatthis5-tolerancew__result5Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hEF} PFGKJIH@  *` /` `armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$floatnwutUAbs$a,x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~$}  $ MNRQPO@--@@`h x` @H h `armcc+|     ,pA~Az W~A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pfloatbool pthis=lhsrhsZx__resultGqdiff $t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&   3 ~1 }}}d}dh}hp}dhP p  p P pTTUYXWV/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP[\`_^]/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Qbcgfed /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q Pijnmlk /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q Ppqutsr/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QPwx|{zy /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPR~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m ? thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools [thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly wthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YRthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dq thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Qp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisJw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y (thisJ"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PT 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(RCheckFlag@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar{Hthis@"w__result8PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this@"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTA-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this@>idx w__result(Pxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|T  8@-@P8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int* this>memberIdx w__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T  @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Xthis"w__result?Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h "Q}}PT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisjw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int?\thisb>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T!"&%$#@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intJthisj"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT()-,+*A-@P`U P p 0  `tgfx_AnimGroup.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hint {hthis^memberIdx@targetObjIdx"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhT/04321 @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int >thisuw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ67;:98|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?\thism>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T=>BA@?@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUthisu"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTDEIHGFA-@P`U0P 0p 0 0`tgfx_AnimGroup.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 hthis^memberIdx@object"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhTKLPONMA-@P`U@P @p 0 @`tgfx_AnimGroup.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 hthis^memberIdx@target"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhTRSWVUT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Bthisyw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQYZ^]\[|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?!\thisq>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T`aedcb@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intYthisy"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTghlkjiA-@P`UPP Pp 0 P`tgfx_AnimGroup.h`armcc+|     hAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 hthis^memberIdx@value"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhTnosrqpp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0V<this0>9p w__result0P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<Tuvzyxw@-@@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0> T0this"w__resultP,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h%?&}0}P0T|}~@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Cn this"resAnimGroup;tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h    } }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Jthis)sceneNodew__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h7^}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolMthis)usew__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h/W}QPp@-@P`h p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0_0this>pSize qsizeVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h ,   }0}Q0UP0T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TA-@`hpWhP 0 P P `armcc+|     Ax4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0m thisRallocator4x__result!qbufWranimGroupdrresult`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  ! "s] !!}} (,P Q VPT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 'this^w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisV>index w__resultpPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int>this^"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTA-@P`UP p 0 `gfx_AnimBinding.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hint 'hthis^groupIdx@animGroup"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h  J }h} RhV Q hUPhTA-@P`p`armcc+|     4Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4intWM4pSize^maxAnimGroups@maxAnimObjects"qsizeWqanimObjectCountXz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h( # }4} R 4V Q 4UP4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]= this}w__result}P z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h'?(}Pp@-P@T E4@pNW:Failed assertion maxAnimGroups > 0gfx_AnimBinding.h`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intC0this}>maxAnimGroups w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Up@-P@T O4@pNW:Failed assertion maxAnimObjects > 0gfx_AnimBinding.h`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intM0this}>maxAnimObjects w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Up@-@P`,p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d,this>pSize qsizeVz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h ,  },}Q,UP,T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QPA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this!^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int athis!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP      @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Tthis)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QP$%)('&p@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T+,0/.-A-@P`p@`T `armcc+|     DAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT237654P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this)*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q9:>=<;0 0/`armcc+|      <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueSSSflags:shift'maskw__resultSPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS@AEDCB8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$@$this)"w__resultSP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TGHLKJI /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQNOSRQP@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTUWV[ZYXG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis!RreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT]^ba`_A-@P`pP W` V  `armcc+|     AzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis!Relement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTdeihgfs@-PP |@T `armcc+|     LAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLUklponmp@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool wHthisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHTrswvutp@-@PP p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8Tyz~}|{/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__result5P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T-P  \`armcc+|     <ADd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\P 0 S/`armcc+|      $(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$PA-@P` @pTp0 `armcc+|     XAz<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXTG-@P `P p`armcc+|      hAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool hthis!>element w__resultPdqremoved'V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhTs@-@PU |`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4Tp@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T Tthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultSPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis"w__resultSPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#thisB"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h#%A}}PT8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  _ thisw__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QP@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PT 0/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q|@-@P`U P`V    |`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"rresults{lqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T  @-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT  p@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize>maxSlots qsizeV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W tpSize"qsizeU ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PT-G-@0P P8 4P41P ,P ,`V <p NW:Failed assertion description.isFixedSizeMemorygfx_SceneNode.h`armcc+|     ,A|Ar q{8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intW&pSize^resSceneNode\tdescriptionxssizeKsanimGroupCount8x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h (" (  <&!  M }}}8}V,U P T!"&%$#p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$  $this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T(*).-,+@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void07@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T015432p@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$U78<;:97@-@P@T>`armcc+|     ,Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,T>?CBA@p@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0S<this"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<TEFJIHG/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}PLMQPON/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P QSTXWVUp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid08Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDTZ[_^]\@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this:"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTabfedc/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qhimlkj/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qoptsrq/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPvw{zyxp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T}~p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots42array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ](this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tp@-@TPU 4((@@@@@p`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 Xdthis"w__resultP`qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}Pp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPTp@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(TA-@P`pW`armcc+|     @Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PT|@-@`P |`armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PT|@-@`P |`armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P TcontainO-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPT       /`armcc+|      ,    L/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] I this{w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P QL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  e thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h24H }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Q $#"!/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h79W }P Q&'+*)(/`armcc+|      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@A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Ttuyxwv7@-@P@T>`armcc+|     ,Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,T{|~}p@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots4,array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( W(this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@@`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0 ,this{"w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  },}P,Tp@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize>maxSlots qsizeV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W npSize"qsizeU ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PTp@-@P p`armcc+|     $A|-p@- M@8Px 8 `4P  <P< ЍpNW:Failed assertion description.isFixedSizeMemorygfx_TransformNode.h`armcc+|     (A|AxApbxA{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WHpSizeRresTransformNodeXtdescriptionx| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  !j }} } }} }PTp@-@P p`armcc+|     $A|z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h8:\ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT@-@&`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$Ethis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hACk}}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] lthisw__resultp u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h4}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] . this_w__result Pr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h- }P Qp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0u$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0}J$this>9p w__resultP y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}$} Q $UP$T     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisV)9iallocator w__resultVPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h  }QP@-@@@`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902](>(thisE"w__resultEP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }(}P(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] PthisR)9iallocator w__resultRPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h  }QP#"! @-@@@`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902](^(this"w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }(}P(T%&'p@-@P p`armcc+|     $A|)*.-,+@-M@P`  p0 @TRRO@N@ V W X dZZO@Ѝ`armcc+|      AwAvc{$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiscvallocatoriXresObj"ddescription:w__resultcPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h%O}}$}(}SVQU P T015432/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}78<;:98@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT>?CBA@@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTEFJIHG@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hB}}PTLMQPON !<" S / 4#<P*  P`armcc+|      X4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XboolnwutinternalUCheckRevisionXresRevision:libRevision'x__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h !t - X}PXQPXRSTXWVU1@- P8 @`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolnwgfxinternalUResCheckRevision4"res"px__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}4}PZ[_^]\@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]w;this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PTabfedc@- M PЍ @P @ B@`armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast""restx__result"Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0Phimlkj@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4ToptsrqA-@P,p` UP, ( `gfx_ResSceneObject.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int |this>idx w__result;Pxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=7}|} Q|UP|Tvw{zyx@-@P o8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4oL4this"w__resultHP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4T}~p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h%} }P T@-@P o8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4oj4this"w__resultfP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}}PTA-@PpUP `q\gfx_ResLookupTable.h`armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LintLthis^idx@value"qtbl_ptrVD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}L}RLW Q LUPLT@--@H `armcc+|      A~A|D~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUFExppxp8w__resultp e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}}}}   /ResFogUpdater`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WKw__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}8@-@PP 000 K,8%s::%s: Object not valid.gfx_ResFog.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharKkHthis"w__resultPDr__FUNCTION__y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h=}H}PHT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nthis"w__resultp y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__resultp y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pthis"w__resultp y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]mthis"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}}PT0@/`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPSA-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Azpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPT@--M@`@@h H Ѝ`armcc+|     0@A~AzAxKzA~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolfloatnwutUFloatEqualsWeak@lhsxrhsPw__resultP<t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&D}} } 8} 8<}<@} @  @ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisQw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisQ"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT/ResCameraProjectionUpdater`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WWw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharAHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHT     @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultp | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nthis"w__resultp | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast"d"restw__result"P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}#"! @-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  y thisc"w__result"Pr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h &} }P T%&*)('@-@P }8NW:Pointer must not be NULL (void_ptr())gfx_ResFog.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4}4this"w__resultP0y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}4}P4T,-10/.p@-@P@  J0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResLookupTable.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0J<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}<} Q <UP<T348765p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0o$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$T:;?>=<@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hC}4}P4TABFEDCp@-@P@  K0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFog.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0KE<this>9p w__resultP8y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}<} Q <UP<THIMLKJ@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hC}4}P4TOPTSRQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}PVW[ZYXp@-@Pp`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this"w__resultP(qresultUt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  },}P,T]^ba`_/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result>Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h02D }P Qdeihgf/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9 thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Qklponm@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTrswvutp@-@P` p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DxDthis>pointer w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 2}D}QDUPDTyz~}|{G-@P`p 0 @TRRO@N@ V W X dZZO@`armcc+|      Av(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisczallocatori\resource>description w__resultcPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h%y}}(SWRV Q UPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|thisR>data r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h   }} Q UPTp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisEv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisEw__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisV>data r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h   }} Q UPTp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0XDthisE"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]}mthis"w__resultiPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}}PTp@-@YZP PZ` 2/Z N@RRO@@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisc"w__resultPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h   !J }}PTp@-@Pp`armcc+|     A|/ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis,"w__result$PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     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(Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((thisE>pointer deleterpw__resultEP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }(}Q(UP(T@-@`VP   P `armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \thisE>pointerI qobjectUrdeleter ht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\T  p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] s thisE>rhsE w__resultIPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h } } Q UP T     00AQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] unsigned intV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q Pfill_n     s@-@TL l`PUT @ |NW:Pointer must not be NULL (allocator)os_Memory.hNW:Pointer must not be NULL (memory)`armcc+|     dAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwosUAllocateAndFilldallocator"valuelw__resultP`qmemorySizeV$qmemoryU4s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  !!}d}PdT      s@-@TL l`PUT @ |NW:Pointer must not be NULL (allocator)os_Memory.hNW:Pointer must not be NULL (memory)`armcc+|     dAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwosUAllocateAndFilldallocator"valuelw__resultP`qmemorySizeV$qmemoryU4s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  !!}d}PdT      p@-@PU ``p`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool 3Lthis>flag  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h  5-}L} Q LUPLT! " & % $ # G-@P`TpW*pY( LL   NW:Pointer must not be NULL (copyStr)/os_Memory.h`armcc+|      Axxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char00nwosUAllocateAndCopyStringstrrallocatorTmaxSize6x__result#qlengthW,qbufferSizeXHqcopyStrYXs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  v"+   }}  PRV Q UPT( ) - , + * @-@`T` V*| hPU @ NW:Pointer must not be NULL (allocator)os_Memory.hNW:Failed assertion sizeof(TObject) <= sizeNW:Pointer must not be NULL (memory)`armcc+|     |Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|nwosUAllocateAndFillN|Eallocator>size valuehw__resultPxqmemoryULs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   !!}|} Q |VP|T/ 0 4 3 2 1 7@-@PP >`armcc+|     (Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902](O(Ethis>pointer deleterpw__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }(}Q(UP(T6 9 8 ; ref= ref? refA refC refE refG N2nw3gfx3FogEJ I D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hM L D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hO D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#R Q d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hU T d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hW $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsY d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#] d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#_ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0ua ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndf e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hh d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndj D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdl D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\limitsARM C/C++ Compiler, RVCT4.0 [Build 902]stdn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathp D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#t d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC36VEC365p5p5p0v d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# @VEC4#VEC460x d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#cIdentityMTX3465MTX3465p5p5p5p5p5p5p5p5p5p5p5p>?0>0z d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0| Ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<l@'`'f7p$'m/p'a>'vOB@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<@MTX44@$#~ (d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#Transform365$5$5$0? d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std0__rw? d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intint?std0?0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?0000 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatintunsigned intunsigned charvoidbool0?0?0?nwutinternal $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU16 uiResU32wiResS32?xiResF32py@BinString&offset#to_ptr6set_ptr65iBinString@Offset&offset#set_ptr65to_ptr6to_ptr6to_table_ptr6iOffset iResTypeInfoy@ResBool&valueZ#iResBooliResTransform3#iResMtx34>#0 00  0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryRevisionHeader&signature#&revisiony#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?nwut??S? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidchar000?0E00000nwos@IAllocator(__vptr#Alloc65AllocAndFill655: @MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#MemorySizeCalculator65operator+=65ChangeAlignment65Add655GetSizeWithPadding6500p?pp0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool 4this3element000? 4!this3element 4this3Aelement00;nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0 (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Fixed13&m_Float32p#cFloat32ToFixed13 5p@Fixed11&m_Float32p#cFloat32ToFixed11 5p td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0E0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ?2?, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturey#&lengthy#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDatay#&data# @ResDicNodeData&refy#&idxLefti#&idxRighti#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult65operator|=65operator|=65GetCode6IsFailure6IsSuccess600internalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6GetAllocator6@GfxDeleter&m_HasOwnership#operator()6500 Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwanimres@ResAnimGroupMemberData&typeInfo#&toPath#&m_MemberOffset#&m_BlendOperationIndex# &m_ObjectTypey#&m_MemberTypey#&m_ResMaterialPtry#@ResAnimGroupData &typeInfo#&m_Flagsy#&toName#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDic#&m_BlendOperationsTableCount#&toBlendOperationsTable#@ResAnimGroupMember#ResAnimGroupMember6: ref$6,cGetClassNameGetMemberOffset?6,GetObjectType6,@ResAnimGroup#ResAnimGroup060: ref86@cGetClassNameGetTargetType?6@GetMemberInfoSetCount?6@GetMemberInfoSet(6@50{? {0(0;?4;0< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharintbool00? nw gfx res@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flagsy#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeDatas#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetHeader6GetTypeInfo6@ResSceneNode#iResDataTypesResSceneNode6: ?uref6u?ref6GetAnimGroupsCount?6GetAnimGroups;65SetBranchVisible65@ ResTransformNode\# ResTransformNode 6: 0?00\\00X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6J~SceneObject6J0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<IsEnabledFlags6:5{06 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00 nw gfx@ AnimGrouph#&m_ResAnimGroup;#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3@Builder &m_SceneNode#&m_ResAnimGroup;#&m_UseOriginalValue#Builder6ResAnimGroup65;SetSceneNode65UseOriginalValue65GetMemorySizeInternal65Create65GetResAnimGroupMember{65GetMemberCount?6SetTargetObjectIndex655SetTargetObject655SetTargetPtr655SetOriginalValue655AnimGroup65;55dGetMemorySizeForInitialize55;5 Initialize 650?000x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#Builder}6}MaxAnimGroups6}5MaxAnimObjectsPerGroup6}5GetMemorySizeInternal65SetAnimGroup655dGetMemorySizeForInitialize5550M?MM00z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00 nw gfx@ SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal9#4&m_TraversalResults{#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks?#&maxChildren?#&maxAnimObjectsPerGroup?# GetParent6GetParent6SetParent65AttachChild65DetachChild65GetAnimBinding6GetTraversalResults{6SetTraversalResults65{IsEnabledResults65{InheritTraversalResults# 6IsBranchVisible6dGetMemorySizeForInitialize55\5~SceneNode6 IsCircularReference 65 AcceptChildren 6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6000 nw gfx@TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#*s_TypeInfo Transform6{Transform6WorldMatrix6WorldTransform6UpdateDirection#(6{UpdateTransform# 6{55TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6{TransformNode{6{55X5?~TransformNode6{Initialize#$6{5dGetMemorySizeForInitialize55X500| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfx@CommandCacheManager*s_Allocatorinternal0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwgfxres@ResLookupTableData&typeInfo#@ResImageLookupTableData#&toName#&m_IsAbs#&_padding_0G# &m_CommandCacheTableCount# &toCommandCacheTable#@ResLookupTable#ResLookupTable6: @ResImageLookupTable#iResDataTypeoResImageLookupTable6: ? refH6 ?breff6GetCommandCacheCount?6SetCommandCache655GetCommandCache6000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nwgfxres@ResCameraProjectionUpdaterData &typeInfo#&m_Near#&m_Far#@ResCameraProjectionUpdater#ref6cGetClassNameGetNearp6GetFarp6@ResCameraX#?0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraViewUpdater <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool7?0nwgfx@Camera#&m_ViewMatrix>#&m_InverseViewMatrix>#&m_ProjectionMatrix7#&m_InverseProjectionMatrix7#&m_TextureProjectionMatrix>#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScalep#&m_IsDynamic#InverseProjectionMatrix6GetProjectionUpdater6GetWScalep60 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor# Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6  $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResFogUpdaterData&m_FogUpdaterType#&m_MinFogDepth#&m_MaxFogDepth#&m_Density# @ResFogDataG#&m_Color#&toFogSampler#&toFogUpdater#@ResFogUpdater#FogUpdaterTypeFOG_UPDATER_TYPE_NONE FOG_UPDATER_TYPE_LINEAR FOG_UPDATER_TYPE_EXPONENT FOG_UPDATER_TYPE_EXPONENT_SQUARE ResFogUpdater6: ref6cGetClassNameGetFogUpdaterType6GetMinFogDepthp6GetMaxFogDepthp6GetDensityp6@ResFogX#iResDataTypeE}ResFog6: 07ptri6?7ref6GetFogSampler6GetFogUpdater6GetRevision60?0 0""0y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h  pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatvoidchar000E007? nw gfx@ Fog#&m_Resource-#&m_UpdaterCache>#&m_Nearp#&m_Farp#&m_WScalep#&m_AnimGroup#&m_OriginalValue"#@Description#@DynamicBuilder&m_Description#Createc6F5iGetMemorySize6N: @ResFogDataDestroyer#&m_Allocatori#ResFogDataDestroyerR6R:i operator()6R5@ResFogUpdaterDataDestroyer#&m_Allocatori#ResFogUpdaterDataDestroyerV6V:i operator()6V5iResPtr:iResUpdaterPtrH*s_TypeInfo *FOG_DENSITY*FOG_UPDATER_TYPE*FOG_MAX_DEPTH*FOG_MIN_DEPTHGetRuntimeTypeInfo #6_cCreatec5555i? dGetMemorySizeInternal55"5Update6c5Accept#6c5 GetResFog" 6c Fogc 6c5i5"5 Fogc 6c5i550- ~Fog 6c Initialize#$ 6c5i CreateAnimGroup 6c5i BindAnim 6c5 CreateOriginalValue 6c5ic CreateResFog5i: d DestroyResFog5i5c CreateResFogUpdater5id DestroyResFogUpdater5i5 SetupFogSampler 6c55500J000[00|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater# D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0?# " \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 0&base_info|#F__si_class_type_info &base#&base_type#0i__builtin_va_list00000E07?B04&tinfo8#&offset_flags#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cpp% d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable' d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?) D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\limitsARM C/C++ Compiler, RVCT4.0 [Build 902]floatstd@numeric_limitsxcepsilonx, + D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]charstd@char_traitsichar_type'clength500ccopy555h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.h. d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#002 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#004 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#006 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#0018 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000: pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6b5size6jSize6j00f< |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6m5size6uSize6u00q> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6q5size6ySize6y00u@ td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocatord#&m_Elementsj#&m_Endj#&m_Capacity# operator[]p6V5size6^Size6^00Z00?B d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000E D d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiH G d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hK J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference\;iiterator'_;ideleter_typei~Children6begin+6end+6Attach65Detach650?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hN M <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator/#&m_Elements5#&m_End5#&m_Capacity# iiterator5g=~MoveArray6!size6)begin'6!end'6!empty6)capacity6)reserve6!5push_back6!5clear6!erase_find6!5GetArrayKindS6)SetCapacity6!5GetCapacity6)construct6!555destroy6!55destroy_range6!5'5'erase556!5500%00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()650S R Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/~GfxPtr6:0Get6B00>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hV U d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hY X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_reference~MovePtr60GetS6GetDeleter6?SPtr6PtrS600?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h[ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? ] d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_type_ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? b a d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hie d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hg d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0i d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#k d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00n m d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hq p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.ht s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hw v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hz y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h} | Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_functioniargument_type:iresult_type;0Eh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_functioniargument_type:iresult_type;0h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsEitypeEYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00Enwut@MovePtrE0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr60Get6Release6GetDeleter$6GetDeleter>6?Ptr6Ptr6MovePtrE6550?0??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceWMovePtrE6E~MovePtr6Eoperator=I6E5E0Get6QSwap6E5IGetDeleter$6E?Ptr6EPtr6QMovePtrE6E550?0M?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0?  ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0?  pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatboolnwut@CloseAtToleranceWeak&m_Tolerance#CloseAtToleranceWeak5655operator()6=55009 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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K@ E 0 K@ E 2 K@ E 4 K@ E( 6 K@ F( 8 K@ 8F : K@ PF < K@ hF > K@ F0 @ K@ F B K@ Fp D K@ @G( G K@ hGh J K@ G@ M K@ H P K@ (H( R K@ PH U K@ pH8 X K@ H [ K@ H ] K@ H _ K@ Hh a K@ PI( d K@ xI g K@ I i K@ I k K@ I m K@ I p K@ J0 s K@ 8J( v K@ `J y K@ J0 | K@ J  K@ J K@ J K@ K K@ K` K@ K K@ KX K@ K K@ L K@ (L0 K@ XL K@ hL K@ L0 K@ L K@ L0 ? L L.rpG I/375 1305694990 0 0 100666 681608 ` ELF(04(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ>@-@PP >P P O-$M@P`VQ/Y ( bYK/Cp b p0 W $ 2/P tT [ D 4ЍNW:Pointer must not be NULL (allocator)gfx_FragmentLight.cppNW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()NW:Failed assertion isAttachedO-$M@PU.(  bY 2` bp `0 pV $ 2/P 9@ $ЍNW:Pointer must not be NULL (allocator)gfx_FragmentLight.cppNW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()@-@ P P`  P` C-@P MpW M` ` R$ SNW:Pointer must not be NULL (buffer)gfx_FragmentLight.cppG-M@ MP`    $(,$ 000 TT0   p P   FP) P     G     CCH H I I ((,,Ѝ-A-(M@HP PbH`D$p  MIP DPDp` (ЍNW:Failed assertion description.isFixedSizeMemorygfx_FragmentLight.cppG-(M@P M`, $(,LK J HG F CB A 0 00 $p  FG(Ѝ@CTFN?G-@PT GUI/PA`F@ 2/GpP @  2/  2/ P  @  2/  2/NW:Pointer must not be NULL (allocator)gfx_FragmentLight.cppNW:Pointer must not be NULL (resFragmentLight)-@-M4@M P  , 0Ѝ@p@-@P, 2/pG-M@P`VK/~S P-PR/ bXW/bp 0 p$ 2/ PE/hT ZC/8 ЍNW:Pointer must not be NULL (allocator)gfx_FragmentLight.cppNW:Failed assertion resNode.IsValid()NW:Failed assertion internal::ResCheckRevision( resNode )NW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()NW:Failed assertion isAttached@-,M@PP B M    b p(`  M  ,ЍNW:Failed assertion this->m_Description.isFixedSizeMemorygfx_FragmentLight.cpp@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_FragmentLight.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAnimGroupsCount())`armcc+|     ,dAtArQxAr`armcc+|      Ax`armcc+|     (AvArx`armcc+|     (hAs AjWw`armcc+|     ,A|Av AlwvA{`armcc+|      A|AzAtczA{`armcc+|     Ax`armcc+|     0A|`armcc+|      Av`armcc+|     Az`armcc+|     (AxAnnx`armcc+|     (0Aw AnIw`armcc+|      A{Apr{`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoidbool0WwdparentresourceTdescriptionallocatorBx__resultFrresNodezLsmemoryslightlrresultHPsisAttachedYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WallocatorB>resFragmentLight qangleSamplerWpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WresourcezXallocatorBNw__resultPqresFragmentLightU qsourceV,rsrcDistanceSamplerTqdistanceSamplerWrsrcAngleSampler/PqangleSamplerXrsrcReferenceAngleSamplerLsreferenceAngleSampler;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hvoidbool0WhparentresourcezPdescriptionlallocatorBNw__resultPrclonedResource7qmemoryYlqlightZrresult$hsisAttached;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W3pSizeFfresFragmentLightztdescriptionxssizeJS(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W_resourcezpdescriptiont9alignment Qw__resultPrsize*Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`this"rresLightz`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this>visitor Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this>allocatorB w__resultPrresultXqbufferW(qoriginalValueXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pthisRallocatorB4x__result!rresultpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WallocatorBZ9name <w__resultPqresFragmentLightV$rscale Prrotate Drtranslate qdistanceSamplerWqangleSamplerXqreferenceAngleSamplerYPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0$ Y0thisZallocatorB<w__resultPrresource7DqmemoryYhqlightZrresult@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@ vthisZ9alignment <w__resultPrsize*L0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataKp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataKp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cpp&! ! !`,!    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cpp !.E !D& !D& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cpp,"'!   #'#2" !., ,."1!< " !8 ,         d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cpp& !S   KX,!    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cpp $!l !e d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cpp  !9& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cpp,% !M? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cpp& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cpp  )"L7D93 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cpp 8 y884 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cpp,"*;&&&&,2/".8"" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cpp&  $S   KX,! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cpp !g u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0L}8LP} Pd}8LPP(@ZPYPXSPVRPU P PT}} Q UPT}}(}8} DYQT}}4d}dh}$4L[ShVRhU P hT}} }( }}(}0UPT}} } }0}}T}} PT}0}Q0UP0T}}( Q UPT}}LPP Q UPT}} }} QU P T}}$,},0}$Q0U P 0T}}}}QU P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP R operator new@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W__s"w__resultP^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.h; }}PTp@-@P` p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W(__dst^__src@__n"w__resultP$^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.h3   }(}R(V Q (UP(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxpEfyp-fzpw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   P  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00px01px02px03px10px11px12px13pux20p]x21pEx22p-x23pw__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4P@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCp@-@P p`armcc+|     $A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$c$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$T@-@@ @@ @@`armcc+|     4A~@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Mthis5"w__result5Pd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.h}}PTA-@P`p@   `armcc+|     XAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XT Xthis5zsA\rA>tA w__result5PTd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.h%    }X}SXWRXV Q XUPXTp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\  (thisB>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Tp@-P@@@ T4 ``T D P l<pNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]``thisF>alignment w__resultFP\s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   }`}Q`TP`U A0A/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thisF>size w__resultJP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T R*/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMaxa:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRp@-@P UD ppU E ` |LPpNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` `thisF>alignment s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h    }`} Q `UP`T     A-@P`p`armcc+|     <Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< <thisF^size@immediateAlignment"qoldAlignmentWs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }<}R<V Q <UP<T 0@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisR*alignmentw__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h7  }QPR P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q#"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P%&*)('p@-@P`Fp`armcc+|     (A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(T,-10/.p@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4char0 4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T348765p@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 %4this >ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T:;?>=< P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 @(this *x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QABFEDC P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0Y(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QHIMLKJ/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPOPTSRQP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP QVW[ZYX/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q]^ba`_/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qdeihgfp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tklponm@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTrswvutp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<Tyz~}|{/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thiskw__resultGP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 0Dthisk6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP    /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthisq)codew__resultqPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP#$('&%/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m  thisyw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q*+/.-,@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$thisq"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T126543/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools 8thisyw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ89=<;:@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly Tthisy"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT?A@EDCB@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0TGHLKJI /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP RNOSRQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}PUVZYXW/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YRthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P\]a`_^p@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$Tcdhgfe/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisnw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Qjkonml/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] A( thisvw__result|Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h46J }P Qqrvuts@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y Lthisn"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PTxy}|{z~ 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R CheckFlag@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T@-@@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0> A0this"w__resultP,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h%?&}0}P0T@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] C[ this"resAnimGrouptw__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h    } }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolMthis)usew__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h/W}QPp@-@P`h p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0_0this>pSizeF qsizeJVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h ,   }0}Q0UP0TA-@P`p`armcc+|     4Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4intW'4pSizeF^maxAnimGroups@maxAnimObjects"qsizeJWqanimObjectCountXz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h( # }4} R 4V Q 4UP4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]= thisWw__resultWP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h'?(}Pp@-P@T E4@pNW:Failed assertion maxAnimGroups > 0gfx_AnimBinding.h`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intC0thisW>maxAnimGroups w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Up@-P@T O4@pNW:Failed assertion maxAnimObjects > 0gfx_AnimBinding.h`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intM0thisW>maxAnimObjects w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Up@-@P`,p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d,thisc>pSizeF qsizeJVz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h ,  },}Q,UP,T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QPA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this!^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int athis!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Tthis)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QP  p@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this)*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q!"&%$#0 0/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValue!!!flags:shift'maskw__result!Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS()-,+*8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$@$this)"w__result!P v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T/04321 /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ67;:98@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT=?>CBA@G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis!RreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTEFJIHGA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis!Relement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTLMQPONs@-PP |@T `armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLUSTXWVUp@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool THthisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHTZ[_^]\p@-@PP p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8Tabfedc/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPhimlkjp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__result5P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Toptsrq-P  \`armcc+|     <APd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\vw{zyxP 0 S/`armcc+|      $0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$P}~A-@P` @pTp0 `armcc+|     XAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXTG-@P `P p`armcc+|      hAx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool hthis!>element w__resultPdqremoved'V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhTs@-@PU |`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4Tp@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T Tthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTT8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  < thisw__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dthis)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QP@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PT 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"rresults{lqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this+"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this+"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTp@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSizeF>maxSlots qsizeJV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W tpSizeF"qsizeJU ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PT-G-@0P P8 4P41P ,P ,`V <p NW:Failed assertion description.isFixedSizeMemorygfx_SceneNode.h`armcc+|     ,A|Ar q{Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWpSizeF^resSceneNodebtdescriptionxssizeJKsanimGroupCount8x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h (" (  <&!  M }}}8}V,U P Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$  $this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void07@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$U7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,T    p@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0S<this"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xthisv__resulttPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q $#"!p@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid08Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT&'+*)(@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this "w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT-.210//`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q459876/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q;<@?>=/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPBCGFEDp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TIJNMLKp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TPRQVUTS@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TXY]\[Z7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,T_`dcbap@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots42array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4Tfgkjih@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$Tmonsrqp@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ](this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(Tuvzyxw@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T|}~p@-@TPU 4((@@@@@p`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 5dthis"w__resultP`qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdT/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}Pp@-@Pp`armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPTp@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(TA-@P`pW`armcc+|     @Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PT|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PT|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P TcontainO-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool ~thisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPT       /`armcc+|      ,p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this#>9p w__result#P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this/>9p w__result/P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ 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$UP$T<=A@?>@- M PЍ @P @ @`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastzzrestx__resultzEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0PCDHGFE/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}PJKONML/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P QQRVUTSp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>data | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h   }} Q UPTXY]\[Zp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT_`dcbap@-@Pp`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this"w__resultP(qresultUt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  },}P,Tfgkjih/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result>Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h02D }P Qmnrqpo/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9 thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Qtuyxwv@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT{|~}p@-@P` p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DxDthis>pointer w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 2}D}QDUPDT@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastzdzrestw__resultzP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultzP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h &} }P TO-@P`p0 @L]]O@__O@ _`armcc+|     $At 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiszallocator\resourceI>description w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h%y 2}}0SWRV Q UPT/ResLightingLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wnw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 Z,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharXHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultTP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PTp@-@P@  J0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResLookupTable.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0J<thisc>9p w__resultcP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0oz$this{>9p w__result{P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4-4this"w__result)P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4T@-@ `P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4C4this"w__resultGP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hC}4}P4Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$T/ResLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WJw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJHthisw"w__resultoPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Qthisw"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h-/F}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastGGrestx__resultGEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastGdGrestw__resultGP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}    8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJHthisc"w__resultgPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHT@-@P P P Ѝ P| \ 8NW:Failed assertion this->IsValid()gfx_ResLookupTable.hNW:Failed assertion resRefLut.GetTargetLut().IsValid()NW:Fatal Error Unsupported lut type.`armcc+|     AzV~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](thiscNx__resultG;drresRefLutl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h!9 s/  !  }\}\`}`}\`PPT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis{"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}}PT! "00AQ/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] unsigned intV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q P(fill_n$%)('&s@-@TL l`PUT @ |NW:Pointer must not be NULL (allocator)os_Memory.hNW:Pointer must not be NULL (memory)`armcc+|     dAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwosUAllocateAndFilldallocatorB"valuelw__resultP`qmemorySizeV$qmemoryU4s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  !!}d}PdT+,0/.-8@-@PP 000 Z,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharBHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT237654@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T9:>=<;s@-@TL l ` PUT @ |NW:Pointer must not be NULL (allocator)os_Memory.hNW:Pointer must not be NULL (memory)`armcc+|     dAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwosUAllocateAndFilldallocatorB"valuelw__resultP`qmemorySizeV$qmemoryU4s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  !!}d}PdT@AEDCB@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4TGHLKJIp@-@P@  Z0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<TNOSRQP@-@GoP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__result/P0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hC}4}P4TUVZYXW@-@FoP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4f4this"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hC}4}P4T\]a`_^@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PTcdhgfe@-@`T` MV*| hPU @ NW:Pointer must not be NULL (allocator)os_Memory.hNW:Failed assertion sizeof(TObject) <= sizeNW:Pointer must not be NULL (memory)`armcc+|     |AxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|nwosUAllocateAndFillN|#allocatorB>size valuehw__resultPxqmemoryULs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   !!}|} Q |VP|Tjkonml7@-@PP >`armcc+|     (Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](O(#this>pointer deleterpw__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }(}Q(UP(Tqrvuts@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this#"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4Txy}|{zA-@P,p` UP, ( `Pgfx_ResSceneObject.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int0|this#>idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=7}|} Q|UP|T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this+"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h &} }P T@-@(]]O@@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8void0 M8this"w__resultP4| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h  }8}P8Tp@-@Pp`armcc+|     A|@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this/"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T@-@0`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this/"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTp@-@P0 $ 00TTT@@0@@p`armcc+|     TA|p@-@P@  p`armcc+|     DA|p@-@P@     CC FF GGH H I I ((, , EDp`armcc+|     A|p@-@PU ``p`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool VLthis#>flag  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h  5-}L} Q LUPLTG-@P`TpW*pY( LL   NW:Pointer must not be NULL (copyStr)/os_Memory.h`armcc+|      Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char00nwosUAllocateAndCopyStringstrrallocatorBTmaxSize6x__result#qlengthW,qbufferSizeXHqcopyStrYXs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  v"+   }}  PRV Q UPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ? thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h  }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT8@-@ 8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] d this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h } }P TrefrefrefrefrefrefN2nw3gfx13FragmentLightED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC36VEC365p5p5p0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#cIdentityMTX3465MTX3465p5p5p5p5p5p5p5p5p5p5p5p>?0>0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0Dd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#Transform3565Transform35655A5A5A0?;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil! D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std0__rw?('d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr01D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int?05D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?00007D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]std9D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0?0?0 ?nwut>=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU16 uiResU32wiResS32?xiResF32py@BinString&offset#to_ptr6set_ptr65iBinString@Offset&offset#set_ptr6 5to_ptr6 to_ptr6iOffset iResTypeInfoy@ResBool&valueZ#iResBooliResVec3#iResTransform3#iResMtx34>#000  0 u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryRevisionHeader&signature#&revisiony#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?nwut????!?GXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidchar000#00000nwos@IAllocator(__vptr#Alloc6B5@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#MemorySizeCalculatorF6F5operator+=J6F5ChangeAlignment6F5Add6F55GetSizeWithPadding6R500*?**0NJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0? 4!this3element 4this3element00 nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3element00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0UTtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0#[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ?2?,`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturey#&lengthy#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.he,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDatay#&data# @ResDicNodeData&refy#&idxLefti#&idxRighti#&ofsStrings#&ofsDatas# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutjid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResultq6q5operator|=6q5GetCode6yIsFailure6yIsSuccess6y00uinternalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6@GfxDeleter&m_HasOwnership#operator()6500rn d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwanimresDResAnimGroupData@ResAnimGroup#ResAnimGroup6: 0qp4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharintbool00?? nw gfx res@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDics#@ResSceneNodeData0#&m_Flagsy#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTables#$&m_AnimGroupsDicCount#(&toAnimGroupsDics#,@ResTransformNodeDatay#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetHeader6GetTypeInfo6@ResSceneNode#iResDataTypeyResSceneNode#6#: ?{ref6#{?ref6+GetFlags6+GetAnimGroupsCount?6+GetAnimGroups6#5SetBranchVisible6#5@ ResTransformNodeb#iResDataTypeM ResTransformNode/ 6/: ? ref 6/ GetTransform 6/0?00bb0'0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxvud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6nGetResSceneObject|6v~SceneObject6n00rz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hx@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<IsEnabledFlags6:5{06zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfx@AnimGrouph#&m_ResAnimGroup#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3@Builder &m_SceneNode#&m_ResAnimGroup#&m_UseOriginalValue#Builder6ResAnimGroup 65UseOriginalValue 65GetMemorySizeInternal65FdGetMemorySizeForInitialize5F550?0 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#BuilderW6WMaxAnimGroups[6W5MaxAnimObjectsPerGroup[6W5GetMemorySizeInternal6c5FdGetMemorySizeForInitialize5F550M?MM0_z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00 nw gfx@ SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal9#4&m_TraversalResults{#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks?#&maxChildren?#&maxAnimObjectsPerGroup?# GetParent6GetParent6SetParent65AttachChild65DetachChild65GetTraversalResults{6SetTraversalResults65{IsEnabledResults65{InheritTraversalResults# 6IsBranchVisible6dGetMemorySizeForInitialize5F5b5~SceneNode6IsCircularReference65 AcceptChildren 6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6000?? nw gfx@ TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0 &m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description+#iCalculateMatrixSignal,>@Description#GetResTransformNode{6Transform6Transform6WorldMatrix6WorldTransform6UpdateTransform# 655TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode65B5{5+?~TransformNode6Initialize#$65BCalcInheritingDiretion655d GetMemorySizeForInitialize5F5{5+00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResLookupTableData&typeInfo#DResImageLookupTableData@ResReferenceLookupTableData#&toPath#&toTableName#&toTargetLuts# @ResLookupTable#ResLookupTablec6c: refg6crefo6wcGetClassNameGetTypeInfo6wDereferenceG6c@ResImageLookupTable#iResDataTypeoResImageLookupTable{6{: 0gptr6{@ResReferenceLookupTable#iResDataTypeResReferenceLookupTable6: ?ref)6GetTargetLutG60??k0s0G0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResLightingLookupTableData &m_Inputy#&m_Scaley#&toSamplers#@ResLightingLookupTable#InputINPUT_NH INPUT_VH INPUT_NV INPUT_LN INPUT_SP INPUT_CP INPUT_NUM ScaleSCALE_1 SCALE_2 SCALE_4 SCALE_8 SCALE_0_25 SCALE_0_5 SCALE_MAX ResLightingLookupTable6: ref6ref6cGetClassNameGetInputT6GetScale6GetSampler60/??/0td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0? nw gfx res@ResLightDataM#&m_IsLightEnabled#&padding_#@ResFragmentLightData#&m_LightKind#&m_Ambient#&m_Diffuse#&m_Specular0#&m_Specular1#&m_AmbientU32y#&m_DiffuseU32y#&m_Specular0U32y#&m_Specular1U32y#&m_Direction#&toDistanceSamplers#&toAngleSamplers#&m_DistanceAttenuationStart#&m_DistanceAttenuationEnd#&m_DistanceAttenuationScaley#&m_DistanceAttenuationBiasy#&m_IsDirty#&padding_#FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ResLight{#ResLight6: GetRevision6@ ResFragmentLight!#iResDataType# ResFragmentLight 6: 0 ptr 6? ref 6? ref  6 GetLightKind? 6 GetDirection 6 GetDistanceSampler 6 GetAngleSampler/ 60!!00zz0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@Light#&m_OriginalValue!#&m_OriginalTransform#&m_AnimGroup#@Description+#*s_TypeInfo Light65B5{5k?g~Light6CreateAnimGroup65BDestroyOriginalValue60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00#0 nw gfx@ FragmentLight#&m_Resource7#&m_Direction#@Description#@DynamicBuilder&m_Description#Create65GetMemorySize6: @ResFragmentLightDataDestroyer#&m_Allocator#ResFragmentLightDataDestroyer6: operator()65iResPtrN*s_TypeInfo GetRuntimeTypeInfo #6Direction6cCreate5555?cCreateClone55z55cGetMemorySizeForCreateClone5z5: dGetMemorySizeInternal5F5z5UpdateDirection#(6Accept#65GetResFragmentLightz6GetResFragmentLight6FragmentLight655z5FragmentLight655I507~FragmentLight6 Initialize#$ 65c CreateResFragmentLight5: d DestroyResFragmentLight55c CloneResFragmentLight5z5 CreateOriginalValue 65 GetLightType#, 6 GetLightKind#0 601100000?0z| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabledG*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0?Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list000#00B0"&tinfo&#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]charstd@char_traitsichar_type'clength500ccopy555h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5FdGetMemorySizeForFixedSizedSignalInternal5F5~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference\;iiterator'_;ideleter_typei~Children6begin+6end+6Attach65Detach650?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator/#&m_Elements5#&m_End5#&m_Capacity# iiterator5g=~MoveArray6!size6)begin'6!end'6!empty6)capacity6)reserve6!5push_back6!5clear6!erase_find6!5GetArrayKind!6)SetCapacity6!5GetCapacity6)construct6!555destroy6!55destroy_range6!5'5'erase556!5500%00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr6 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtrr0&m_Object#&m_Deleter#ielement_type3ideleter_typerideleter_reference~MovePtr6GetDeleter60?pPtrt60?rt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5FdGetMemorySizeForFixedSizedSignalInternal5F5~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_functioniargument_type:iresult_type;0#h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_bounds#itype#Yw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00#nwut@MovePtr#0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr60Get6Release6GetDeleter$6GetDeleter>6?Ptr6Ptr6MovePtr#6550?0??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0?   ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0?  pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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P= . @= .X 0= T/  \/ ? d/ !P= l/ "@= |/X #0= / $? / (P= / )@= /` *0= T0 +S \0 .? t0 /P= |0 0@= 0P 10= 0 2& 0 5? 0 6P= 0 7@= 1` 80= d1 9 l10 <? 1 =P= 1 >@= 1h ?0= 2 @? $2 DP= ,2 E@= <2X F0= 2 G? 2 KP= 2 L@= 2X M0= 3 Ni 3 Q? 3 RP= $3 S@= 43` T0= 3 U 3  X? 3 YP= 3 Z@= 3P [0= $4 \} ,4 _? <4 `P= D4 a@= T4` b0= 4 c? 4 gP= 4 h@= 4X i0= ,5 j? 45 nP= <5 o@= L5X p0= 5 q 5 t? 5 uP= 5 v@= 5X w0= $6 x ,6  {? L6 |P= T6 }@= d6h ~0= 6 6 68 ? 7 P= 7 @= $7` 0= 7  7 ? 7 P= 7 @= 7X 0= 8 ` 8P ? d8 P= l8 @= |8 0= 9 ? 9 P= 9 @= $9@ 0= d9 , l9( ? 9 P= 9 @= 9` 0= :  : ? : P= $: @= 4:X 0= :  : ? : P= : @= :X 0= ;  ; ? $; P= ,; @= <;` 0= ; _ ; ? ; P= ; @= ;` 0= $< + ,< ? D< P= L< @= \<X 0= <  < ? < P= < @= <X 0= D=  L= ? T= P= \= @= l=` 0= = ? = P= = @= =@ 0= ,>  4>( ? \> P= d> @= t>` 0= > X > ? > P= > @= >X 0= T?  \?0 ? ? P= ? @= ?h 0= @  @8 ? L@ P= T@ @= d@` 0= @ 7 @0 ? @ P= A @= Ah 0= |A  A8 ? A P= A @= A` 0= 4B    33 H 2    x   0  $ЍWNW:Fatal Error Unknown color format3gfx_FrameBuffer.cpp?GKNW:Fatal Error Unknown depth format[@-DM@P 00#0 00"0 00"0 00"0 P/ P*.`p @P P  @KP  ` ` ` P /u X"@P  @PP  @PQ A P p p x x w P r/I P}8  0 0 p0 B P $0 G(A,0 0A40 n8P1 0xgfx_FrameBuffer.cpp(|NW:Failed assertion description.height <= 1024NW:Failed assertion description.width <= 1024Unknown depth formatWUnknown color format<0 C@ W@ \0 0 P 0 GP A A$0 n(,`0 l04p0 B8P <0 C@ DЍ8ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_FrameBuffer.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppNW:Alignment Error(0x%x) description.depthAddress must be aligned to %d bytes boundary.NW:Alignment Error(0x%x) description.colorAddress must be aligned to %d bytes boundary.NW:Alignment Error(0x%x) description.height must be aligned to %d bytes boundary.NW:Alignment Error(0x%x) description.width must be aligned to %d bytes boundary.`armcc+|     ,A|`armcc+|     LA|`armcc+|     $A{Aj_{`armcc+|     Az`armcc+|     Az`armcc+|     Az`armcc+|     Az`armcc+|     8Aw Au AluAw`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902],|,thisP>fboID d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LlLthisP>description xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisLsdescriptionusdepthFormatWscolorFormat9(  rCOMMAND3 rCOMMANDZDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxU_ColorToRGBA4color"w__resultPqredU4qgreenV`qblueWqalphaX8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxUMColorToRGB565color"w__resultPqredU4qgreenV`qblueWHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxU:ColorToRGB5A1color"w__resultPqredU4qgreenV`qblueWqalphaXDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxU%ColorToRGBA8color"w__resultPqredU4qgreenV`qblueWqalphaXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisLmaskclearColorclearDepthWr9clearStencil TqdescriptionX,qcolorAddressP0qdepthAddressY8qcolorWidthZ  i (?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  },}Q,UP,T}L}QLTPLU}}}}4WW4VV4UU P 4TT}}PT}}PT}}PT}}PT}}$ }, }},}$$S$W  RVQUPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ_`dcba/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HthisLv__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hG}Pfgkjihp@-@P`&a /=VpVVV V VVVVVVVVVV V"V$V&VNVP` [,NW:Failed assertion size % 2 == 0gfx_MemoryUtil.hUnsupported size : %d NW:Failed assertion false`armcc+|     A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalU:FastWordCopydstrsrcTsize6x__result#Xy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.h: h                  ! }}@DPR0V Q 0UP0Tmnrqpo@-@T( LL@ PDNW:Pointer must not be NULL (buffer)Kgfx_CommandUtil.h`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intvoid0nwgfxinternalVNWUseCmdlist@ @buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h"1}@}P@Ttuyxwv0@/`armcc+|      Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width&'shift&w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS{|~}0@/`armcc+|      Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width&'shift&w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width&'shift&w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS$MakeBitsA-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Azxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPT@-@T( LL8 PDNW:Pointer must not be NULL (buffer)Kgfx_CommandUtil.h`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intvoid0nwgfxinternalVNWUseCmdlist@ 8buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h"1}@}P@T@A /*` a `armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4floatUClamp4x\lowDhigh,x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.44} 4 4  4 ClampD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}std,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderriFILEX00dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charfloatnwutinternal  (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rW#&gW#&bW#&aW# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?nwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#?GetDescription6LSetDescription6P5SetFboID6P5ActivateBuffer6LClearBuffer6L555W: 0H0!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanim/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres657d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbnwgfxinternalz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternal0?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0nwgfx@CommandCacheManager*s_Allocatorinternal0Ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosE d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#Gtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxoso`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infou#F__si_class_type_info &base #&base_type# 0i__builtin_va_list?nwgfxB 0 &tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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A C E G I K M O Q S U W Y [ ] _ a c e (g 0i 8k @m Ho q s u w y { } ( 0 8 @ H P X ` h p x                   8 PhU#<[_pI/415 1305694829 0 0 100666 169424 ` ELF(84(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍC-@TB/"J pWK/%  P  P         `  0`NW:Pointer must not be NULL (allocator)gfx_FrustumProjectionUpdater.cppNW:Pointer must not be NULL (updaterMemory)s@-@Th = PU @` ` 0`|NW:Pointer must not be NULL (allocator)gfx_FrustumProjectionUpdater.cppNW:Pointer must not be NULL (updaterMemory)@- - M@P`P^/^gpj pd p   H0p   pp   h0p   (p@@pm*K*jJi I  @ڰ @ @ʰ @MJk:L:l*K*jJi I  Ѝ NW:Failed assertion m_Resource.IsValid()gfx_FrustumProjectionUpdater.cpp@@-@P` @ Ѝpp@-@Ppp@-@dP P P` 2/ @p@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_FrustumProjectionUpdater.o --retain=calls 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-DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cpp`armcc+|     HAxP|`armcc+|      Ax`armcc+|     Az`armcc+|     PA{Ao   AleoA{`armcc+|     tA|`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HboolFHthismjallocator LisDynamic.resUpdaterlw__resultmPDTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W B allocator 6x__resultm#qupdaterMemoryW0qdataMemoryYXqbufferXrresUpdater`0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W;Yallocator 6resUpdaterlx__resultm#qupdaterMemoryU0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float\vthismprojectionMatrixttextureProjectionMatrix VqhalfWidth PqhalfHeight hqleft qright qbottom qtop qnear qfar d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tvoid0Q6tthism"w__resultPp8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cpp1  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cpp !  "-!d !J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cpp;! !J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cpp,!,-++++ O  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cpp / !Ju d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }D} DH}RHV Q HUPHT} } PP T}}txPPT}} } }}}RVQUPT}t}PtT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQVW Y???[\`_^]a /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newcdhgfe/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h }Pjkonml  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Z thisEfxW-fyWw__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h$, }   Pqsrwvutp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this >size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Tyz~}|{/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38this>allocator  w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dt thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 5 this w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h4 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Q  this w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h46L }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolV F thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h  }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] lb thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h "9 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] r thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h$&A }P Qp@-@P`@< ` @@  @@p?`armcc+|     dA|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dbooldthis^allocator @isDynamic"w__resultP` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h+%%}d}RdV Q dUPdT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h'(}}PTp@-@Pp`armcc+|     A|   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] * thisiw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.h) }P Q p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0:<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@-@@@`armcc+|     A~ !@-@ @@`armcc+|     A~#$('&%)00AQ/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] unsigned intV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q P0fill_n+,0/.-s@-@TL l`PUT @ |NW:Pointer must not be NULL (allocator)os_Memory.hNW:Pointer must not be NULL (memory)`armcc+|     dAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwosUAllocateAndFilldallocator "valuelw__resultP`qmemorySizeV$qmemoryU4s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  !!}d}PdT2376540@- -MP@`AaBbCcDڰIG?0G? FhE?00 U000  8= 퀺@; *+ * 7  8+ `l  0  9+ ʀ+  ( *  9 `M         Ѝ 0t != b%smath_Matrix34.ippl != rpOut%s must not be NULL?@`armcc+|     TA}Aq   ApTq A}A pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUMTX34TextureProjectionFrustumpOutlWrWbWtW~nWVscaleSW.scaleTWtranslateSWtranslateTWx__result`sreverseWidthWW0smtxsreverseHeightWsl d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippV223&&&&}}  }< \}\`}<`d} d}`dPd dTd 4 4d 0 0d , ,d ( (d $ $d  d  d  d  d PdU9:>=<;p@--(M`P( 8 U(Ѝp  @? @ (  (   (   (   (   (   (   (  `  H ` h  `  H ` h  `  H ` h  `  H ` h `armcc+|     0`A|AzApJz A|A pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`nnmathARMv6UMTX44PivotC`pOutpivotx__result0rPIVOT_ROTATION_SIN_COS;@ssinWscosWW0~smvXstmpW^r 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d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hD }7 y}}d}(dh}(h (h (h (h (h (h HQHhU$ $h  h  h  h  h  h P hTOPTSRQ/ResCameraProjectionUpdater`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}VW[ZYX8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharmHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHT]^ba`_@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTdeihgf@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTklponm@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4d4this"w__result`P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Trswvut@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]zthis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTyz~}|{  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result  | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h(9 } P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]y |thisw__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h.}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]~ thisw__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}Pp@-@P p`armcc+|     $A|8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h(thism"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.h  }} P T8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]n.thisi"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.h  }} P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] v< thisiw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.h  }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Fthis"w__resultBP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT refN2nw3gfx24FrustumProjectionUpdaterEN2nw3gfx9GfxObjectEN2nw3gfx23CameraProjectionUpdaterED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#VEC26VEC265W5W0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath0>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]07nnmathARMv6WPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<l@'`'f7W$'m/W'a>'vOB@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<@MTX44@$#07d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU8siResU32wiResS32&xiResF32Wy@BinString&offset:#iBinStringZ@Offset&offset:#iOffsetiResTypeInfo*iResVec2#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision*#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0000nwos@IAllocator(__vptr#Alloc6 50 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65 ~GfxObject6GetAllocator60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#'td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW )d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres@ResAnimData(&m_Header#&toNamew#&toTargetAnimGroupNamew# &m_LoopMode#&padding_#&m_FrameSizeJ#&m_MemberAnimSetDicCount:#&toMemberAnimSetDic#&m_UserDataDicCount:# &toUserDataDic#$@ResCameraAnimData0#&m_ProjectionUpdaterKind*#(&m_ViewUpdaterKind*#,ProjectionUpdaterKindPROJECTION_UPDATER_PERSPECTIVE PROJECTION_UPDATER_ORTHO PROJECTION_UPDATER_FRUSTUM ,+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResCameraProjectionUpdaterData &typeInfo#&m_NearJ#&m_FarJ#@ResProjectionRect&m_AspectRatioJ#&m_HeightJ#&m_Center#GetHeightW6GetWidthW6GetCenter6@ResFrustumProjectionUpdaterData#&m_Rect+# @ResCameraProjectionUpdater#ResCameraProjectionUpdater6: ref6cGetClassNameGetNearW6GetFarW6@ResFrustumProjectionUpdater#iResDataTypeResFrustumProjectionUpdater6: 0ptrB6?\ref`6GetRect6+00?000?| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolfloatvoid?0nwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#*s_TypeInfo *PROJECTION_NEAR_CLIP*PROJECTION_FAR_CLIP*PROJECTION_ASPECT_RATIO*PROJECTION_CENTER*PROJECTION_HEIGHTGetRuntimeTypeInfo #6 GetPivotDirection6 IsDynamic6TextureScale6TextureTranslate6CameraProjectionUpdater65 5~CameraProjectionUpdater6000Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets62d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0nwgfx@FrustumProjectionUpdater #&m_Resource#*s_TypeInfo GetRuntimeTypeInfo #6icCreatem5 cCreatem5 5Update# 6m5s5yGetResource#6mGetResource#6iKind#6iFrustumProjectionUpdaterm6m5 55~FrustumProjectionUpdater6m0e0070>76Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidfloatbool@__type_info&__vptr$#&__name,#0 0(F__class_type_info&base#F__vmi_class_type_info&base0#&flags#&base_count# &&base_info#F__si_class_type_info &base0#&base_type#00i__builtin_va_list00070>B00*&tinfo.#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cpp9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00DCEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44PivotJ3JpOut3pivotz__resultJlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44PivotHGId:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44FrustumJ3JpOut3Wl3Wr3Wb3Wt3Wn3Wfz__resultJlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44FrustumK!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 ooHo2od2ojoco9oX9o@o,@oqooyoooo$oooooloooooodooooo o o o o o oH o o ot ooOoOo o< ooooooo8ooooooooo ooo oooyooVoHVo]odoko4koro[ooo+od+ooo#Yo &o on#n${nIn$n$WmmNm(YHm l9l@kqkkykkkPk5kkjjjjFjjiiiLi ih Th g g g qg4gOg ffdf.ffeeeejeDeeddmd/ddccync:cVc]bdbk]brSb[%ba+xa-aa#n`S`.8`/`"`#_$_%_&_'_(h_)N_*4_+_,_-^<^1^2^3^4i^5P^67^7^8^9]:]0];]=]>p]?W]@>]A%]B ]C\D\E\F\G\Hv\T^\IF\J.\K\L[M[N[O[P[Q[Rn[Sk0mk Rk$7kkk0jl'bdo 1o on#n$nTn$!n$Wmm<[ [KZJLZ4ZlYeY;PYBYtX-hX2X{WWEWVV\VVUUVUUQTrT)TSS!YSSRRRSRRQ|Q+QPP:POOkO{%ONXN_CNfMmMtwM%XM]ML;XLCKGK9K=J?7JAIII>I)HHzH!5HG.G#KG6F4FqF)F0EE+_E2E%D'DVDDCCDCCBBDBB A|A=A@@y@=@@??O??>> C>>={=;=<<<A<;;C;G*;9:=j:?:A99q9<9)988!g8#8.7#76_74)7660|6F6+625%5't5>5544`4+4333b3 .3222S2$2111i1;1000 c000///V/(/.Kt.5H.m.f-<|-CH-u,.,b,| ,+x+*+**T* *)Rr)*)((e(6((''`''&`&&% %<%$|$j$Y$`#g#n=#u #&"^"C"D!H!7J!!,  J   ILZ6.ng=bD.v/}H}^x:SXKFF f"}PZahpo#v'_vM 7ohu>,Ew0J~x/L v T0   h '    a '  z *    M  ~;[bi^pw(`REIWF )a i h Vh gH  g gt r Pu:|_Ym(!Ylh"Hl"2l "jI"jl"c4"c@l`"9 ll"@k("qk 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FL. FL. FL. FL. FL. FL. FL. FL. FL. GL. GL. GL. GL. GL (GL 8GL! @GL" PGL# `GL$ pGL% GL& GL' GL( GL) GL* GL+ GL, GL- HL. HL/ HL0 8HxL1 HpL2 IhL3 IpL4 IPL5 HJ`L6 JXL7 K`L8 `K`L9 K`L: LXL; xLXL< LL= LL> LL? LL@ LLA LLB MLC MLD MLE MLF MLG (MLHm 0M8LV6 hM@LW. ML\ ML] MPL^ NL_" NLa. NLd (NLe 8NXLf NLg. NLk NLl NxLm (OLn. 0OLr 8OLs HOLt XO`Lu OLv. OLz OL{ O`L| 8PL}. @PL HPL XPXL PL. PL PL PPL QL. (QL 0QL @QPL QL QL. QL QL Q`L RLO RL. (RL 0RL @RXL RL. RL RL RhL SL. (SL 0SL @SXL SL. SL SL SHL TL TL. TL TL 0ThL TL. TL TL TPL UL UL. UL (UL. 8UL @UL PUXL UL UL. UL UL UXL (VL. 0VL 8VL HVXL VL. VL VL VPL WL. WL WL 0WXL WL. WL WL WXL XL{ X L. (XL 0XL @XpL XLM XL. XL XL XPL (YL 0YL. @YL HYL XYL. `YL hYL xYXL  YL  YL . YL YL Z`L `ZLn hZL. pZL xZL Z`L ZLB ZL. ZL [L [L. [L  [L!. 0[L$ 8[L% H[pL& [L'" [L) [ L+. [L, [L- \xL. x\L/Z \L2. \L3 \L4 \ L5 ]L6 ]L9. ]L: ]L; ^L< ^L= ^L@. ^LA ^LB ^LC _LD" _LF _LH. _LI _LJ `LK aLL. aLP aLQ a@LR aLST a(LV. bLW bLX 0b`LY bLZ bL]. bL^ bL_ bXL` cLa cLd. cLe (cLf 8cXLg cLh cLk. cLl cLm cXLn dLog (dLr. 0dLs 8dLt HdXLu dLv. dLz dL{ dXL| eL}. eL (eL 8eXL eL. eL eL eXL fL. fL. fL fL 0fL. 8fL @fL PfXL fL fL. fL fL fXL (gL. 0gL 8gL HgXL gL gL. gL gL gXL hLR (hL+ 8hL Ph L ph@L hLY hL# hL hL iL iL iL 0i L Pi(L xiL iL iL iL iL iL i L iL i(L j(L @jL kL 0kL 8kL Pk L plL lL lL lL lL lL l(L lL lL mpL pm L m(L  mL  mL mL mL mL mL m L nL nHL" XnL `nL! hnL# xnL% nL' nhL) opL+ poXL. oL0 ppL2 xpxL4 p0L6 qL9 0qL; HqL= `qL? xq LA q0LC" qLE qXLG" (rLI0r ppI/447 1305694926 0 0 100666 16732 ` ELF(64(DA_-@P`p؃Ф0 |@-@P`U 0| `l d\ V 08 @(  |@ьAgp@-@P` pARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_GlImplement.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GlImplement.cpp`armcc+|     $A|`armcc+|     $8Ar `armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GlImplement.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0V&nwgfxAddVramDmaCommand$srcaddr^dstaddr@size"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GlImplement.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwgfxinternalV-nwgfxClear8colorAddrcolorSizeclearColorcolorWidthldepthAddrYdepthSizeFclearDepth3depthWidth d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GlImplement.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalV:GetFrameBufferStatefboID^pColorAddr@pDepthAddr"$hrrenderIDlraddrhhrrenderIDlraddrh d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GlImplement.cpp&   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GlImplement.cpp02/ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GlImplement.cpp>  %$ %$}$}R$V Q $UP$T}8}88[8Z8Y8XS8WR8V Q 8UP8T}}RV Q UPT)nwgfxAddVramDmaCommandD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiu32z*%is32/%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intintiGLvoid{2iGLenum3iGLint8iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std"!#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer&%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GlImplement.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxinternal0i__builtin_va_list d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GlImplement.cpp(!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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FRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOWD0D1SPFRRBRGRRSP0SP1SP2SP3SP4SP5SP6SP7DA0DA1DA2DA3DA4DA5DA6DA7FOG??behknqtw{`armcc+|     AzAx`armcc+|     hA|`armcc+|     ,A~`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"4Qg{)<Umd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WR-lookupTablehtarget.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cpp 5~4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cpp!!!!--!  .4,!0#2)!!%4 5~!-!!!!!!!D D)m%y5rOu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}} QT}h}},}}}X\TDT4XT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQRSWVUT P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(thisl*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QYZ^]\[ P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (thisp*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q`aedcb@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisp"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTghlkji-!l;ĠĠR 0@0CàSS|`armcc+|     A@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWvaluep w__resultP|qbits32QqsignR qexpSqfraction\ qbits24P$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} nosrqp/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPuvzyxwP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q|}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@P o8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4o4thisy"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!thisy"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}}PT@-@P o8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4o4thisq"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902] J thisq"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h%} }P Tp@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$T8@-P@Tt O 000 hUt P Dxl8NW:Failed assertion size > 0gfx_CommandUtil.h=NW:Pointer must not be NULL (buffer)>`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalVNWUseCmdlistbuffer>size z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h 2!&-}} Q TPU@-@T4 YT XL@NW:Pointer must not be NULL (buffer)gfx_CommandUtil.h`armcc+|     LA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lintvoid0VNWUseCmdlistL buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h!&&}L}PLTNWUseCmdlist0@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS(MakeBitsA-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Az|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPTA-@0 qP0 `T ` pTpp P`armcc+|     Avhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWtarget"qLIGHTING_HEADERU qFOG_HEADERV8qtargetRegWdrLUT_COMMAND!`@`rLUT_COMMANDJX} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h,.  l }}(PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]o{thisy"w__resultwP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}}PTp@-@P`V p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8boolo8thisyRrhs}4x__result! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h1}8},0PQ8UP8Tp@-@P@  J0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResLookupTable.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0J<thism>9p w__resultmP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0o-$thisq>9p w__resultqP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$Tp@-@P`Vp`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8boolo8thisyRrhs}4x__result! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h1}8},0PQ8UP8T    p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 thisy"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h%} }P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]o]thisq"w__resultYP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}}PTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#! d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h&$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall*d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std0,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager 2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd54d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h7D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session<;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexA@d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hDCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0MD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charnwutinternalRQtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?x@BinString&offsetq#to_ptr6liBinString@Offset&offsetq#to_ptr6pto_table_ptr6piOffsetiResTypeInfoa@ResBool&valueR#iResBool>0h0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwosDIAllocatorVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@Float24&m_Float32p#cFloat32ToBits245p\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut``d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vcbdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool00nwgfx@CommandCacheManager*s_Allocator internal0kjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolchar000nwgfxres@ResLookupTableData&typeInfo*#@ResImageLookupTableData#&toName#&m_IsAbsX#&_padding_0X# &m_CommandCacheTableCountq# &toCommandCacheTable#@ResLookupTable#ResLookupTablem6m: @ResImageLookupTable#iResDataTypeoResImageLookupTableq6q: 0ptrY6q0sptrw6y?ref6q?sref6yoperator==6y5}operator!=6y5}GetName6yGetCommandCacheCount?6yGetCommandCache6q000u?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresotd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint nw gfx@ GraphicsDeviceLutTargetLUT_TARGET_D0 LUT_TARGET_D1 LUT_TARGET_SP LUT_TARGET_FR LUT_TARGET_RB LUT_TARGET_RG LUT_TARGET_RR LUT_TARGET_SP0 LUT_TARGET_SP1 LUT_TARGET_SP2 LUT_TARGET_SP3 LUT_TARGET_SP4 LUT_TARGET_SP5 LUT_TARGET_SP6 LUT_TARGET_SP7 LUT_TARGET_DA0 LUT_TARGET_DA1 LUT_TARGET_DA2 LUT_TARGET_DA3 LUT_TARGET_DA4 LUT_TARGET_DA5 LUT_TARGET_DA6 LUT_TARGET_DA7 LUT_TARGET_FOG LUT_TARGET_COUNT *s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled *m_LutTargetsd ActivateLookupTable55d InvalidateLookupTable5d InvalidateAllLookupTablesd Reportd ActivateLutLoadSetting5sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxvud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infox#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablezd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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resNode )NW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()NW:Failed assertion isAttached@-,M@PP B  _ p(`    ,ЍNW:Failed assertion this->m_Description.isFixedSizeMemorygfx_HemiSphereLight.cpp@-@ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_HemiSphereLight.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAnimGroupsCount())`armcc+|     ,dAtArQxAr`armcc+|     ,A|Av AlwvA{`armcc+|     0A|`armcc+|     Az`armcc+|      Av`armcc+|     Az`armcc+|      $A{ApF{`armcc+|     (0Aw AnIw`armcc+|      A{Api{`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoidbool0W\xdparentresourceTdescriptionallocator0x__resultFrresNodeLsmemoryslightlrresultHPsisAttachedYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WpSize4fresHemiSphereLighttdescriptionxssize8Sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this>visitor d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wallocator0>resHemiSphereLight Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this>allocator0 w__resultPrresultXqbufferW(qoriginalValueXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisRallocator04x__result!rresultp`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$char0W$allocator0Z9name <w__resultPqresHemiSphereLightV$rscale\rrotatePrtranslateDTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0$"G0thisZallocator0<w__resultPrresource)DqmemoryYhqlightZrresult@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@"dthisZ9alignment <w__resultPrsizeL0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataKp$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataKpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cpp& ! ! !`,!    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cpp $!l !e d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cpp& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cpp ! !D& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cpp  +"P7D93 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cpp 8 y88 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cpp0"*;&&&&,- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cpp&  $S   KX,! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cpp !g u 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newz{~}|@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W__s"w__resultP^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.h; }}PTp@-@P` p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W(__dst^__src@__n"w__resultP$^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.h3   }(}R(V Q (UP(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxpEfyp-fzpw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   P  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00px01px02px03px10px11px12px13pux20p]x21pEx22p-x23pw__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4P@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtU MTX34CopyCp@-@P p`armcc+|     $A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$c$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$T@-@@ @@ @@`armcc+|     4A~@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Mthis5"w__result5Pd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.h}}PTA-@P`p@   `armcc+|     XAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XT Xthis5zsA\rA>tA w__result5PTd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.h%    }X}SXWRXV Q XUPXTp@-@P 03/p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this0>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Tp@-P@@@ T4 ``T D P l<pNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`n`this4>alignment w__result4P\s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   }`}Q`TP`U A0A/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this4>size w__result8P s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T R*/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMaxa:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRp@-@P UD ppU E ` |LPpNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` `this4>alignment s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h    }`} Q `UP`TA-@P`p`armcc+|     <Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< <this4^size@immediateAlignment"qoldAlignmentWs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }<}R<V Q <UP<T 0@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this@*alignmentw__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h7  }QPR P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P  p@-@P`Fp`armcc+|     (A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4char0 4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 %4this >ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T!"&%$# P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 @(this *x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q()-,+* P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0Y(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q/04321/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QP67;:98P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q=>BA@?/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QDEIHGF/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QKLPONMp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TRSWVUT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTYZ^]\[p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T`aedcb/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}ghlkji8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHTnosrqp|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTuvzyxwp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T|}~p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thiskw__resultGP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 0Dthisk6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthisq)codew__resultqPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m  thisyw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$thisq"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools 8thisyw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly Tthisy"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0T  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YRthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T !%$#"/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisJw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q'(,+*)@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y (thisJ"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PT./32104 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R CheckFlag67;:98@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT=>BA@?p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<TDEIHGF@-@@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0> A0this"w__resultP,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h%?&}0}P0TKLPONM@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] C[ this"resAnimGrouptw__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h    } }P TRSWVUT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolMthis)usew__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h/W}QPYZ^]\[p@-@P`h p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0_0this>pSize4 qsize8Vx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h ,   }0}Q0UP0T`aedcbA-@P`p`armcc+|     4Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4intW'4pSize4^maxAnimGroups@maxAnimObjects"qsize8WqanimObjectCountXz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h( # }4} R 4V Q 4UP4Tghlkji/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]= thisWw__resultWP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h'?(}Pnosrqpp@-P@T E4@pNW:Failed assertion maxAnimGroups > 0gfx_AnimBinding.h`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intC0thisW>maxAnimGroups w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Uuvzyxwp@-P@T O4@pNW:Failed assertion maxAnimObjects > 0gfx_AnimBinding.h`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intM0thisW>maxAnimObjects w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0U|}~p@-@P`,p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d,thisc>pSize4 qsize8Vz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h ,  },}Q,UP,T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QPA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this!^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int athis!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Tthis)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this)*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValue!!!flags:shift'maskw__result!Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$@$this)"w__result!P v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis!RreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis!Relement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-PP |@T `armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLU     p@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool THthisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHTp@-@PP p`armcc+|     8A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP#"! p@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__result5P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T%&*)('-P  \`armcc+|     <APd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\,-10/.P 0 S/`armcc+|      $4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$P348765A-@P` @pTp0 `armcc+|     XAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXT:;?>=<G-@P `P p`armcc+|      hAx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool hthis!>element w__resultPdqremoved'V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhTABFEDCs@-@PU |`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4THIMLKJp@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T Tthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTTOPTSRQ8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  < thisw__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P QVW[ZYX8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dthis)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QP]^ba`_@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PTdeihgf 0/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRklponm 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRrswvut/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Qyz~}|{|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"rresults{lqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTp@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize4>maxSlots qsize8V~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W tpSize4"qsize8U ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PT-G-@0P P8 4P41P ,P ,`V <p NW:Failed assertion description.isFixedSizeMemorygfx_SceneNode.h`armcc+|     ,A|Ar q{Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWpSize4^resSceneNodebtdescriptionxssize8KsanimGroupCount8x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h (" (  <&!  M }}}8}V,U P Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$  $this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void07@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$U7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0S<this"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xthisv__resulttPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid08Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this "w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T    @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots42array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T! @-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T#%$)('&@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ](this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T+,0/.-@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T237654p@-@TPU 4((@@@@@p`armcc+|     dA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 5dthis"w__resultP`qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdT9:>=<;/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P@AEDCBp@-@Pp`armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPTGHLKJIp@-@`Pp`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(TNOSRQPA-@P`pW`armcc+|     @Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@TUVZYXW/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P\]a`_^@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PTcdhgfe|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8Tjkonml@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PTqrvuts|@-@`P |`armcc+|     8Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8Txy}|{z~@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P TcontainO-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool ~thisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPT       /`armcc+|      ,p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wAthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ  P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast^^restx__result^Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast^d^restw__result^P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 6 this"w__result^P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h &} }P TL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ^ thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P QL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  z thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h24H }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h79W }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] %this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](Rthis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT|@-@P`P  U P    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"qparentUrresults{l| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h 3+   ,   '+  , }}PT    /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP $#"!p@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T&'+*)(p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T-/.3210@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T56:9877@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,T<=A@?>p@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots4,array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4TCDHGFE@-@@@`armcc+|     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,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0 ,this"w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  },}P,T`aedcbp@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize4>maxSlots qsize8V~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,Tghlkjip@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W npSize4"qsize8U ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PTnopp@-@P p`armcc+|     $A|rswvut-p@- M@8Px 8 `4P  <P< ЍpNW:Failed assertion 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.h( }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)9allocator w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.h  }QP@-@@@`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](^(this"w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }(}P(Tp@-@P p`armcc+|     $A|@-M@P`  p0 @]]O@Ѝ`armcc+|      \AwAvT{0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\\thisvallocatorXresObjddescription:w__resultPX~ 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DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DxDthis>pointer w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 2}D}QDUPDT)*.-,+G-@P`p 0 @]]O@`armcc+|      xAv4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xJxthiszallocator\resourcex>description w__resultPt~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.h%y}x}(SxWRxV Q xUPxT015432/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q78<;:9p@-@Pp`armcc+|     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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4Tefgp@-@P0 $ 00TTT@@0@@p`armcc+|     TA|ijkp@-@P@  p`armcc+|     DA|mnop@-@P@   9 9 p`armcc+|     \A|qrvutsp@-@PU ``p`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool 9Lthis>flag  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h  5-}L} Q LUPLTxy}|{zG-@P`TpW*pY( LL   NW:Pointer must not be NULL (copyStr)/os_Memory.h`armcc+|      Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char00nwosUAllocateAndCopyStringstrrallocator0TmaxSize6x__result#qlengthW,qbufferSizeXHqcopyStrYXs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  v"+   }}  PRV Q UPT00AQ/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] unsigned intV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q P(fill_n@-@`T` V*| hPU @ NW:Pointer must not be NULL (allocator)os_Memory.hNW:Failed assertion sizeof(TObject) <= sizeNW:Pointer must not be NULL (memory)`armcc+|     |AxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|nwosUAllocateAndFillN|allocator0>size valuehw__resultPxqmemoryULs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   !!}|} Q |VP|T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] J thisw__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.h  }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] o thisw__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.h  }P Q7@-@PP >`armcc+|     (Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](O(this>pointer deleterpw__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }(}Q(UP(TrefrefN2nw3gfx15HemiSphereLightED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC36VEC365p5p5p0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#cIdentityMTX3465MTX3465p5p5p5p5p5p5p5p5p5p5p5p>?0>0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0Dd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#Transform3565Transform35655A5A5A0?;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std0__rw?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?0000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0?0?0?nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU16 uiResU32wiResS32?xiResF32py@BinString&offset#to_ptr6set_ptr65iBinString@Offset&offset#set_ptr6 5to_ptr6 to_ptr6iOffset iResTypeInfoy@ResBool&valueZ#iResBooliResVec3#iResTransform3#iResMtx34>#000  0 u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryRevisionHeader&signature#&revisiony#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?nwut??!?Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidchar000000nwos@IAllocator(__vptr#Alloc605@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#MemorySizeCalculator4645operator+=8645ChangeAlignment645Add6455GetSizeWithPadding6@500?0< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0? 4!this3element 4this3element00 nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3element00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ?2?,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturey#&lengthy#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h$,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDatay#&data# @ResDicNodeData&refy#&idxLefti#&idxRighti#&ofsStrings#&ofsDatas# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResultq6q5operator|=6q5GetCode6yIsFailure6yIsSuccess6y00uinternalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6@GfxDeleter&m_HasOwnership#operator()6500r- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwanimresDResAnimGroupData@ResAnimGroup#ResAnimGroup6: 00/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharintbool00?? nw gfx res@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDics#@ResSceneNodeData0#&m_Flagsy#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTables#$&m_AnimGroupsDicCount#(&toAnimGroupsDics#,@ResTransformNodeDatay#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetHeader6GetTypeInfo6@ResSceneNode#iResDataTypeyResSceneNode6: ?{ref6{?ref6GetAnimGroupsCount?6GetAnimGroups65SetBranchVisible65@ ResTransformNodeb#iResDataTypeM ResTransformNode 6: ?{ ref 6 GetTransform 60?00bb0 0^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx54Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6J~SceneObject6J0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h7@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<IsEnabledFlags6:5{069d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#<;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfx@AnimGrouph#&m_ResAnimGroup#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3@Builder &m_SceneNode#&m_ResAnimGroup#&m_UseOriginalValue#Builder6ResAnimGroup 65UseOriginalValue 65GetMemorySizeInternal654dGetMemorySizeForInitialize54550?0 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h?>hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#BuilderW6WMaxAnimGroups[6W5MaxAnimObjectsPerGroup[6W5GetMemorySizeInternal6c54dGetMemorySizeForInitialize54550M?MM0_z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hBAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00 nw gfx@ SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal9#4&m_TraversalResults{#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks?#&maxChildren?#&maxAnimObjectsPerGroup?# GetParent6GetParent6SetParent65AttachChild65DetachChild65GetTraversalResults{6SetTraversalResults65{IsEnabledResults65{InheritTraversalResults# 6IsBranchVisible6dGetMemorySizeForInitialize545b5~SceneNode6IsCircularReference65 AcceptChildren 6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hEDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6000 nw gfx@ TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#GetResTransformNode^6Transform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 655TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode6505^5 ? ~TransformNode6Initialize#$650d GetMemorySizeForInitialize545^500| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hHGId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00Md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0O d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#Qtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW TS|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResLightDataM#&m_IsLightEnabled#&padding_#@ResHemiSphereLightData#&m_GroundColor#&m_SkyColor#&m_Direction#&m_LerpFactor#@ResLight^#ResLightj6j: GetRevision6r@ResHemiSphereLight#iResDataTypeResHemiSphereLightv6v: ?refO6v00n0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#@Description#*s_TypeInfo Light6505^5k?g~Light6CreateAnimGroup650DestroyOriginalValue60Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOpZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#^Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#edd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar000 nw gfx@ HemiSphereLight#&m_Resource)#@Description#@DynamicBuilder&m_Description#Create65GetMemorySize6: @ResHemiSphereLightDataDestroyer#&m_Allocator#ResHemiSphereLightDataDestroyer6: operator()65iResPtrR*s_TypeInfo GetRuntimeTypeInfo #6cCreate5555?dGetMemorySizeInternal5455Accept#65GetResHemiSphereLight6HemiSphereLight6555HemiSphereLight655x50)~HemiSphereLight6Initialize#$65cCreateResHemiSphereLight5: dDestroyResHemiSphereLight55CreateOriginalValue65GetLightType#,6 GetLightKind#0 60000000~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0?lk@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list000B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppnd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablepd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?srD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]charstd@char_traitsichar_type'clength500ccopy555h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0{<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal54dGetMemorySizeForFixedSizedSignalInternal545~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference\;iiterator'_;ideleter_typei~Children6begin+6end+6Attach65Detach650?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator/#&m_Elements5#&m_End5#&m_Capacity# iiterator5g=~MoveArray6!size6)begin'6!end'6!empty6)capacity6)reserve6!5push_back6!5clear6!erase_find6!5GetArrayKind!6)SetCapacity6!5GetCapacity6)construct6!555destroy6!55destroy_range6!5'5'erase556!5500%00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr6 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtrr0&m_Object#&m_Deleter#ielement_type3ideleter_typerideleter_reference~MovePtr6GetDeleter60?pPtrt60?rt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal54dGetMemorySizeForFixedSizedSignalInternal545~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_functioniargument_type:iresult_type;0h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr60Get6Release6GetDeleter$6GetDeleter>6?Ptr6Ptr6MovePtr6550?0??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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@3 3 Ј(3 3 3 3 3 (3 @3 P3 `3 h(3 3 3 (3 ؉3 3  3 3  3 3 Ȋ(3 p3 ``3  3 ȋ 3 Ћ3 ؋3 @3 3 (3 83 P(3 x03  !3 ȌH$3 &3 ((3 @+3 X-3 h/3 23 (043 X(73 93 x;3 8>3 @A3 D3 pHG_3 I3 K3 ȐM3 ؐO3 Q3 XS3 PXV3 X3 Z3 \3 ȑ^3 p`3 b3 d3 Pg3 Xi3 p0k3 n3 p3 ȓ r3 u3  w3 y3 (({3 P(}3 x3 3 3 (3  3 p3 x(3 h3 @3 H3 ` 3  3 83 ؖ3 3 3 h3 (3 3 3 ؗ3  3 `3 p3  3 03 И3  3 03 00_3 `hm16pgI/511 1305694946 0 0 100666 50684 ` ELF(l4( --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@Pp@-@@@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_IMaterialActivator.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cpp`armcc+|     A~`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this"w__resultP4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ=>BA@?/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QPDEIHGF/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}PKLPONM/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ythis2v__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}PSRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#XWpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h[Zd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h]$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#cd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#e,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager gd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndjid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hlD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdnd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionqpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexvud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0zD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc}|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5~GfxObject620d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@IMaterialActivator#*s_TypeInfo ~IMaterialActivator60Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatorjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enablednd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#utvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 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902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IMaterialIdGenerator#*s_TypeInfo  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info~#F__si_class_type_info 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G-@PU $p P03/X )dP`  `pNW:Pointer must not be NULL (allocator)gfx_IRenderTarget.cppNW:Pointer must not be NULL (memory)@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_IRenderTarget.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultPL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cpp2! %2"!+',!"E        !q] d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cpp"! %2!Wu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}$}}p}PYHX,W(V P T}} Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQCDHGFE P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QJKONML/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPQRVUTSP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP QXY]\[Z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q_`dcba/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qfgkjihp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tmnrqpo@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTtuyxwv/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP{|~} /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisL"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@0`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]]thisL"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@4`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisL"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"thisL"w__result&P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@thisL"w__result&P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT,( /X`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dw Dthisw__resultP@| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  D}DP@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Sthis@"w__resultOP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PTp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0Rs<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0,$this@>9p w__result@P } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisP>9p w__resultPP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@- M PЍ BBP @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} ResStaticCast@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisP"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisP"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hC}4}P4T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4m4this@"w__resultiP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@PD ddBP NW:Failed assertion this->IsValid() gfx_ResTexture.h`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d dthis@6x__result#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h! '{ }d}TXPPdT     p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisD>9p w__resultDP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}ref D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h#"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#('pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h+*d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h-$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall1d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#3d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#5,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager 7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd:9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionA@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexFEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0JD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU32wiResS32&x@BinString&offsetH#iBinStringX@Offset&offsetH#to_ptr6iOffsetiResTypeInfo80u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hPOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision8#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut^`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00V`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNameu# &m_UserDataDicCountH#&toUserDataDic#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo60V?V0gfXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_HeightH#&m_WidthH#&m_Format8# &m_FormatType8#$&m_MipmapSizeH#(&m_TextureObject8#,&m_LocationFlag8#0&m_FormatHW8#4@ResReferenceTextureData #&toPathu#&toTargetTexture#@ResTextureV#iResDataTypeResTexture@6@: 0ptrO6@?refi6@Dereference6@@ResPixelBasedTexture#iResDataTypeResPixelBasedTextureD6D: ?ref6LGetHeight&6LGetWidth&6LGetLocationFlag6LGetFormatHW6L@ResReferenceTexture#iResDataTypeResReferenceTextureP6P: ?ref6PGetTargetTexture6P000H0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width&#&height&#&colorFormat#&depthFormat# &colorArea?# &depthArea?#&colorAddress#&depthAddress#&shadowKind#Description6@Builder &m_Description6#Create65*s_TypeInfo c CreateOffScreenBuffer55060 00kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrespoqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffersd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#ytd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW {Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6}hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OnScreenBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@OnScreenBufferP#&m_ColorBuffer#&m_DepthBuffer# &m_BackBufferObject#&m_Description6#0OnScreenBufferT6T5Z5f006?`|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OffScreenBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]void006?nwgfx@OffScreenBufferP#&m_BackBufferObject#&m_ActivateCommand#(&m_Description6#,&m_Texture#LOffScreenBufferv6v55500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info~#F__si_class_type_info &base#&base_type#0i__builtin_va_list00B0&tinfo #&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 'M$MX$MJ$M$M$M!M$$M$M$M$M!Ml$MC$Mt$M!MD$M!M$M !M $M!Md$M$M!M4$M$M!M$M!M<$M$M!M4$M$M$M{$MQ$M_$M$M!MH$M$M$M!M4$M$M$M !M $M!Md$M!Md$M$M$Mf$MmMLLLLX|LJaLFL+LLKKKKCuKtHKJJ J\J9JJIIIXI,IHH{HQH_dHA?@@@AcL0HL -L$LKK0KlG L@@K@Z@L?@?>i>8>E=v=h`==<<w<1<;;e;$;: :}u:S9:a9o9b9988;877*_76665n5J25C4>4-n4s)473u3b\3`3o2{2?2i11}f1w!1y0d0mP0f 0k/E/1N/R /V.3.5>.9.%-"-O-H-<,',ON,Z ,T+L+^D+X+\*/*@T** *)I)((Z(J+(C'>'-'sV'7'u&b&`x&o=&{&%i%P%}%w$y$dj$m3$f#k#E#1e#R1#V"3"5"9Z"%+""!!H!<q!'5!O!Z T Lf ^+ X\/@W["MOzJFwiu5KB ~T[bp<d+pRgF:Q# (PPMA\N=iGx:jKF TU c qG   q /   g ]3 O b   ` H ykOi/d$ Vd/rfJqJpJ rL "X~L"Jr"JK("CwK"tF"tJKD""Jd"^J";J4"J$""I"I<""I4"ZI4".I$""I$""H "{H "QH "_fH">HH"H"G"G4"kG"7G"Fd"iFd"F"E"~E$"fD"f?E"m/""!$ \dl8:<:@: \h *J*K*F*E*B*A*@*D*C*`JK&hhlJhilKhjlFhklEhllBhmlAhnl@holDhplChql`JJ|JJ*.L[itKK}KK*FF~FF$EEEEBBBBAAAA@@@@DDDDCCCCJKFEBA@DC*GhlGGGKGGjjjG*?hl???F??eee?*WhlWWWZWWyyyW*>hl>>>E>>dd>*XhlXXX[XXzzX*ehleeeMeellle *fhlfff\ff{{f*HhlHHHLHHkkkH*VhlVVVYVVxxxV*PhlPPPSPPrP 8@H*ZhlZZZ^ZZ}}Z 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(0? 01? 82? @3? H4? P5? X6? `7? h8I pD_ xEO `F? GI K_ LO `M? hNI pR_ xSO XT? UI Y_ ZO P[? P\I X`_ `aO pPb? c fI g_ hO `i? Hj PmI Xn_ `oO pXp? qI u_ vO hw? PxI X|_ `}O pX~? I _ O @? ( 0(I X_ `O p`? Y I _ O X? P' XI p_ xO X?  I _ O X? ` hI p_ xO X? u I _ O X? `> hI p_ xO X? I _ O X? X `I h_ pO X?  I _ O `? h pI x_ O `?  I _ O `? x; 0I _ O h? 0 88I p_ xO `?   I _ O (X? ` I _ O X? 9 I 0_ 8O HX?   (I _ O `? H PI X _ ` O p` ?  } 0I _ O h? # 8I _ O `? @O HO X"O h%O p'O *O (-O /O 1O 3O 5O 7O  9O 8<O @>O P@O `CO hEO x(HO JO `LO  OO (RO 0TO 8VO @XO HZO P\O X^O ``O x@bO @dO fO HiO kO mO Ho (qO 0sO 8uO HwO XyO h{O @}O P@O (O O O  O O 02MpgI/586 1305695026 0 0 100666 45232 ` ELF(84(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_ISceneUpdater.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cpp`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ459876/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP<;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#A@pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hDCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hF$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#N,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndSRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdWd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionZYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex_^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.haD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0cD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procfe(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatorjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enablednd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#utvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#~td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#*s_TypeInfo Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infow#F__si_class_type_info &base #&base_type# 0i__builtin_va_listB 0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatorjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enablednd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#utvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 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Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneVisitor.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infow#F__si_class_type_info &base #&base_type# 0i__builtin_va_listB 0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneVisitor.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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 "ARM 40d : (  0||p|p|p|p|p|p|p|p    l[[| [ t[t [ [ t[ t[h |K K 4K$K K K4$KXKh;x;(;;t;;;T < ,8 d4 @ x P4 4  |p4[tKX;\ <} 4 K@;hN TK\  K t;!d! hK!;"d,#pK4#(\$Kd$M%|K%%K%&K&0'rK'mp( K|(;`)t>)K)d*oKl*@+ KL+;+hP,nKX,4- {K@-;.dQd.Kl."l/mKt/80 KD0,;p11}K12K2T`3~Kh3P4KX4t5K|5P6tKX6xL7uK\7;9'9D:qK$: (;sK0;<yK<(=zK0=x_>xK>$?vK?\B wKC ; EEjKE:FiKFTGkK\Gz$HlK,H@HA2H *U @  ^ ^ _ _ $_x 4_ x <_ x D_ x L_ x T_ x \_x d_x l_h t_W |_W _W _W _W _W _W _W _G _G ``G t`XG `` G ,a`!G a`"G aX#G DbX$7 b%7 b&7 b'7 b(7 b)7 b*7 b+x b5W b6G bh77 Tc8G \c;G lc>G tc@G c CG c(FG cHG cJG cLG dNG dPG d RG p  p P  P p p p PpS/ R p X(p! tNW:Failed assertion m_OriginalValue.IsValid()gfx_Light.cppNW:Failed assertion resSceneNode.IsValid()NW:Failed assertion resSceneNode.GetAnimGroupsCount() == 1|@-@P @P09I& | PK/S` PK/E` PI/` PG/` PE/H`NW:Failed assertion resLight.IsValid()gfx_Light.cppNW:Failed assertion ut::IsTypeOf(this)NW:Failed assertion ut::IsTypeOf(this)NW:Failed assertion ut::IsTypeOf(this)NW:Failed assertion ut::IsTypeOf(this)  FOUNW:Failed assertion falsep@-@RPD {lPR` 2/RpNW:Failed assertion m_OriginalValue.IsValid()gfx_Light.cppG-@PU`V p  PX pW  ,1/X  01/XNW:Pointer must not be NULL (evaluator)gfx_Light.cppp@-@P( 2/p@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_Light.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberInfoSetCount())memberIdx is out of bounds(%d) %d <= memberIdx < %d not satisfied.groupIdx is out of bounds(%d) %d <= groupIdx < %d not satisfied.NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAnimGroupsCount())NW:Failed assertion resAnimGroup.GetTargetType() == anim::ResGraphicsAnimGroup::TARGET_TYPE_LIGHTanimObjIdx is out of bounds(%d) %d <= animObjIdx < %d not satisfied.`armcc+|     0A|`armcc+|     Az`armcc+|     ,(Aw ApSwAp`armcc+|     dA|`armcc+|      (Av`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902])d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0!g0thisM>visitor d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisManimx__resultTrresLight*lsptrlsptr Y(sptrF(lsptr3lsptr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intvoid0+(thisMallocatorx__resultrresultLrresSceneNodeHrresAnimGroup]DsanimGroupIsanimMemberCount|smemberIdxlX|rmember{@sobjectY$stargetF$PqoriginalValueZ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dydthisM"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolint(thisMzanimObject$\x__resultIqblender*V(sanimObjCount6qiX@DsanimObj$#(qevaluator0W rlightAnimLX(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata;pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata;pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cpp#&`} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cpp] -V &!  ' )  & (  % '  ) +   x} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cpp+  ! "B!% !!a ")!  "  !;    ! !)   :a"-} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cpp!J} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cpp #a  ! "'+y  " !& -? ~=u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }0}Q0UP0T}}V`hV$VVVLPPQUUPTT}}$T}TX}$X(}ZxPYThXP|W|VTXPQ|U P |T}d}PdT}(}(TpY<WP Q (UP(T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQVWY[Z_^]\p@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Tabfedc P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (thisp*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qhimlkj P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (thisx*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qoptsrq/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt 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$A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      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}+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU    /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thiskw__resultGP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 0Dthisk6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU !%$#"/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@thisI)parentEw__resultIP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP'(,+*)0 R/ R`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolB0thisE:s_TypeInfoE'x__resultqselfER| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0S./3210/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q56:987 /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P<=A@?> /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q PCDHGFE/`armcc+|      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902]booly :this_"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT_a`edcb@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0Tghlkji /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP Rnosrqp/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Puvzyxw/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YRthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P|}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dq thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Qp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisJw__result5Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y (thisJ"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PT 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(RCheckFlag@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>>9p w__result>P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisb"w__resultZPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisb"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTA-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|thisb>idx w__resultJPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|T8@-@P8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int thisQ>memberIdx w__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] -thisQ"w__result?Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h "Q}}PT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisjw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int?\thisb>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intJthisj"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTA-@P`U P p 0  `dgfx_AnimGroup.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hint PhthisI^memberIdx@targetObjIdx"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int >thisuw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?\thism>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUthisu"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT     A-@P`U0P 0p 0 0`dgfx_AnimGroup.h`armcc+|     hAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 |hthisI^memberIdx@object"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhTA-@P`U@P @p 0 @`dgfx_AnimGroup.h`armcc+|     hAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 hthisI^memberIdx@target"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Bthisyw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ#"! |@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?!\thisq>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T%&*)('@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intYthisy"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT,-10/.A-@P`UPP Pp 0 P`dgfx_AnimGroup.h`armcc+|     hAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 hthisI^memberIdx@value"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhT348765p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0x<thisR>9p w__resultRP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T:;?>=<@-@@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0> T0this@"w__result@P,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h%?&}0}P0TABFEDC@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Cn this@"resAnimGroup]tw__resultDPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h    } }P THIMLKJ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Jthis@)sceneNode w__resultDPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h7^}QPOPTSRQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolMthis@)usew__resultDPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h/W}QPVW[ZYX@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T]^ba`_A-@`hpWhP 0 P P `armcc+|     Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0mthis@Rallocator4x__resultI!qbufWranimGroupIdrresult`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  ! "s] !!}} (,P Q VPTdeihgf @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 'this^w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQklponm|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisV>index w__resultpPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Trswvut@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int>this^"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTyz~}|{A-@P`UP p 0 `gfx_AnimBinding.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hint Mhthist^groupIdx@animGroupI"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h  J }h} RhV Q hUPhT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %this\w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisT>index w__resultrPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int<this\"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / this w__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this )parent x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QPp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0RR<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRyHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__result2P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast5res5tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastd5res5tw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this "w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h &} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] e thisw__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first *last v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44 this>first  w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] M thisw__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q-P  \`armcc+|     <AHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy< __firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\P 0 S/`armcc+|      $(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind{${ __first{=__last{*__valuew__result{P [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$P  A-@P` @pTp0 `armcc+|     XAz<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremove{X{ __first{r__last{T__value6x__result{#q__next{W([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXT  G-@P `P p`armcc+|      hAx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool hthis>element w__resultPdqremoved V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhTs@-@PU |`armcc+|     4Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"child lw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4Tp@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T Tthis >child  x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTT!"&%$#8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this(w__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q()-,+*8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ?this )results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QP/04321@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool hthis("results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PT67;:98 0/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{|flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR=>BA@? 0/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{|flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRDEIHGF/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this(w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P QKLPONM|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this "rresults{lqparent U qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PTRSWVUTp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ {$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TY[Z_^]\@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void00@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tabfedcp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$Uhimlkjn7@-@P@T>`armcc+|     ,Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902],UJfor_each,{__first{>__last{ __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,T for_eachpqutsrp@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0S<this"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<Twx|{zy/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>thiskv__result:Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thiskw__result%Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0tDthisk"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots42array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 t$this"w__resultP ~ 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@Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P  @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PT|@-@`P |`armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PT!"&%$#|@-@`P |`armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T()-,+*.@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P Tcontain0216543O-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this visitors_contain*m s_cur*Z s_end*G s_continue4 schild !x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPT89=<;:/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] T thissw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q?@DCBA@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiss"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }}PTFGKJIH@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]6this"w__result2Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&(G}}PTMNRQPO@-@P `armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((thiss6x__resultF#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!0HE}(} PP(TTUYXWV@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Sthis"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!G}}PT[\`_^]L/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P QbcgfedL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  o thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h24H }P Qijnmlk/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Qpqutsr/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h79W }P Qwx|{zy/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}P~@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44Athis>firstA w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     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[Build 902]4nwutVwDestroyAllSlots4,array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 n$this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( W(this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t 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A|/ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}     8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisN"w__resultFPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisN"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]zthisc"w__resultvP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT#"! @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisN"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT%&*)('@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:thisN"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT,-10/.p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T348765p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0U$thisc>9p w__resultcP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T:;?>=<p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thiss>9p w__resultsP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$TABFEDC@- M PЍ @P @ "@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast5res5tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0PHIMLKJ@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastd5res5tw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}OPTSRQ@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] I thist"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.h &} }P TVW[ZYX@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lthiss"w__resultHP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT]_^cba`@-@T1/P`armcc+|     DA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DboolnwutU{IsTypeOfDinstanceI6x__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h1}D}PPDTefjihgp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thiso>9p w__resultoP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$Tlmqpon@- M PЍ @P @ "@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastyy5res5tx__resultyEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0Pstxwvu@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastydy5res5tw__resultyP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}z{~}|@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisz"w__resultyPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.h &} }P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiso"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT@-@T1/P`armcc+|     DA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DboolnwutU{IsTypeOfDinstanceI6x__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h1}D}PPDTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void06$thisk>9p w__resultkP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T@- M PЍ @P @ "@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast5res5tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastd5res5tw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] @ thish"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.h &} }P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthisk"w__result^P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT@-@T1/P`armcc+|     DA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DboolnwutU{IsTypeOfDinstanceI6x__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h1}D}PPDTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisg>9p w__resultgP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T@- M PЍ @P @ @`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast5res5tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastd5res5tw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Y this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h &} }P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisg"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT@-@T1/P`armcc+|     DA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DboolnwutU{IsTypeOfDinstanceI6x__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h1}D}PPDT@- M PЍ  P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast**5res5tx__result*Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisb"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4;4this"w__result7P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Qthis"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T     A-@P,p` UP, ( `<gfx_ResSceneObject.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intx|this>idx w__result]Pxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=7}|} Q|UP|T@-@P <<NW:Pointer must not be NULL (void_ptr())anim_ResAnim.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}4}P4T@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PT#"! @-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PT%&*)('T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisow__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h13F }P Q,-10/.p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))6anim_ResAnim.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0+<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}<} Q <UP<T348765p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0y$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}$} Q $UP$T:;?>=</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_E >w__resultEP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P QACBGFEDp@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastPobj6x__result#qs_TypeInfoUEU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTIJNMLK|@-@PUP ` 0 |gfx_AnimBlender.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintdthisY>animObjIdx w__resultgP`z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h J }d} Q dUPdTPQUTSR@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisa"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h }}PTWX\[ZY/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_E >Yw__resultEP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q^`_dcbap@-@PT 1/`P p`armcc+|     PA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastYPYobj6x__resultY#qs_TypeInfoUEU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTfhrefjreflrefnrefpN2nw3gfx5LightEsrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hvuD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#{zd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h~}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]0 std ?0000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut?I0?0?|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResU8siResS8*tiResU16 uiResU32wiResS32?xiResF32py@BinString&offset#iBinString@Offset&offset#to_ptr6pto_ptr6xiOffsetiResTypeInfox@ResBool&valueY#iResBoolF00tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionx#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool{?nwut|?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool 4this3element00 ? 4this3 element0  4this3Aelement00;nwutv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfoE#RuntimeTypeInfoI6I5EIsDerivedFrom6E5E0A0td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0 ??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ?2?,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturex#&lengthx#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDatax#&data# @ResDicNodeData&refx#&idxLefth#&idxRighth#&ofsString##&ofsData## @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResultW6W5operator|=6W5IsFailure6_IsSuccess6_00[u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6GetAllocator6@GfxDeleter&m_HasOwnership#operator()6500hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwanimres@ResAnimGroupMemberData&typeInfo2#&toPath#&m_MemberOffset#&m_BlendOperationIndex# &m_ObjectTypex#&m_MemberTypex#&m_ResMaterialPtrx#@ResAnimGroupData &typeInfo2#&m_Flagsx#&toName#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDic##&m_BlendOperationsTableCount#&toBlendOperationsTable##@ResAnimGroupMember#ResAnimGroupMember>6>: refF6NcGetClassNameGetMemberOffset?6NGetObjectType6NGetMemberType6N@ResAnimGroup#ResAnimGroupR6R: refZ6bcGetClassNameGetTargetType?6bGetMemberInfoSetCount?6bGetMemberInfoSetJ6b50{?B{0J0]?V]0^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwgfxres@ResSceneObjectData&typeInfo2#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic##@ResSceneNodeData0#&m_Flagsx#&m_IsBranchVisible`#&padding_0#&m_ChildrenTableCount# &toChildrenTable##$&m_AnimGroupsDicCount#(&toAnimGroupsDic##,@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo26@ResSceneNode5#iResDataTypeaResSceneNode6: ?ref6?3ref76GetAnimGroupsCount?6GetAnimGroups]65@ResTransformNode#ResTransformNode6: 05?50000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject5#GetResSceneObject56J~SceneObject6J0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<IsEnabledFlags6:5{06d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00nwgfx@AnimGrouph#&m_ResAnimGroup]#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg5I50iPreEvaluateCallback3@Builder &m_SceneNode#&m_ResAnimGroup]#&m_UseOriginalValue#Builder@6@ResAnimGroupD6@5]SetSceneNodeD6@5 UseOriginalValueD6@5CreateI6@5GetResAnimGroupMember{6Q5GetMemberCount?6QSetTargetObjectIndex6I55SetTargetObject6I55SetTargetPtr6I55SetOriginalValue6I55AnimGroupI6I5]5 5Initialize6I50?00Mx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(SetAnimGroup6t55I0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid00nwgfx@SceneNodeL#&m_Parent # &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal.#4&m_TraversalResults{#8&m_Description #<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks?#&maxChildren?#&maxAnimObjectsPerGroup?# GetParent 6 SetParent6 5 GetResSceneNode6 DetachChild6 5 GetTraversalResults{6(SetTraversalResults6 5{IsEnabledResults6(5{InheritTraversalResults# 6 IsBranchVisible6(~SceneNode6 AcceptChildren6 500$x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6>?000nwgfx@TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description%#iCalculateMatrixSignal,>@Description #*s_TypeInfoATransform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 655TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6~TransformNode6Initialize#$6500| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW   xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResLightDataDResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLight#iResDataTypeResLightc6c: 0Aptrv6c@ResFragmentLight*#iResDataTypeResFragmentLightg6g: 0ptr6g@ResAmbientLight*#iResDataTypeResAmbientLightk6k: 0"ptr^6k@ResVertexLight*#iResDataTypeResVertexLighto6o: 0ptr6o@ResHemiSphereLight*#iResDataTypeResHemiSphereLights6s: 0 ptrH6s0*000y0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0{?0nwgfx@Light#&m_OriginalValue*#&m_OriginalTransform#&m_AnimGroupI#*s_TypeInfoAGetRuntimeTypeInfoE#6IAccept#6M5S~Light6MCreateAnimGroup6M5GetAnimTargetObject6M5DestroyOriginalValue6MValidateLightAnimType6M50E00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwanimres@ResAnimData(&m_Header#&toName#&toTargetAnimGroupName# &m_LoopModeJ#&padding_,#&m_FrameSize#&m_MemberAnimSetDicCount#&toMemberAnimSetDic##&m_UserDataDicCount# &toUserDataDic##$@ResLightAnimData0#&m_LightKindx#(&m_LightTypex#,@ResAnim#ResAnim6: @ResLightAnim#iResDataTypeResLightAnim6: e?ref6 GetLightKind6 GetLightType6 00LL0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#&m_Resource5#&m_Direction#@ResFragmentLightDataDestroyer#&m_Allocator#iResPtrN*s_TypeInfoAGetResFragmentLight600| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.htd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#&m_Resource#@ResAmbientLightDataDestroyer#&m_Allocatorn#iResPtrL*s_TypeInfoAGetResAmbientLight6h00{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#$#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#&m_Resource/#&m_Direction#@ResVertexLightDataDestroyer#&m_Allocator#iResPtrJ*s_TypeInfoAGetResVertexLighty6z00z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.h'&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#&m_Resource%#@ResHemiSphereLightDataDestroyer#&m_Allocatorz#iResPtrR*s_TypeInfoAGetResHemiSphereLight6t00~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.h*)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Framep#&m_LastFramep#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramep#&m_StartFramep#&m_EndFramep#&m_PlayPolicy#&m_UserData# gp5p5p5p50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h-,ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBlender #&m_AnimObjects#iAnimObjectArray+(*s_TypeInfoAGetAnimObjectg6Y5GetAnimObjectCount6a00]0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h/td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@BaseAnimEvaluator\#&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#ZGetAnimData6oB[&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#Z0k1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SharedAnimCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SharedAnimCache#3(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@AnimEvaluatort#&m_CacheBuf#\&m_SharedCache#`&m_CachePtrs#d*s_TypeInfoA5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0  ?87dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# 6&base_infov#F__si_class_type_info &base #&base_type# 0i__builtin_va_list000{?00000000B 0:&tinfo>#&offset_flags#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cpp:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00B d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00D d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00F<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000Jpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6b5size6jSize6j00fL|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6m5size6uSize6u00qNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6q5size6ySize6y00uPtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayI&m_Allocatord#&m_Elementsj#&m_Endj#&m_Capacity# operator[]p6V5size6^Size6^00Z00I?IRtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayb&m_Allocatorh#&m_Elementsn#&m_Endn#&m_Capacity# operator[]r6T5size6\Size6\00X000b?bUTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal2 00E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiXWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h[Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent #&m_Children#&m_Deleter=#ireference\;iiterator _;ideleter_typei~Children6begin+6end+6Detach65 0? u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h^]$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0 ?nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=~MoveArray6begin 6end 6clear6erase_find65destroy65destroy_range65 5 erase65000 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()65 0cbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBoolF+~GfxPtr60operator->26operator int nw::ut::MovePtr::SafeBoolHelper::*600x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hihd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referencey2WiSafeBool?#@SafeBoolHelper&x#~MovePtr6k0operator->6soperator int nw::ut::MovePtr::SafeBoolHelper::*F6sGetDeleter%6k?Ptr:6kPtr6s00o?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typeod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00 ? rqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2 (__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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-od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_LightSet.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cpp`armcc+|     (XAvAnSx`armcc+|     (8Aw ApKw`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0W: VXresource<Xallocator:w__resultPqmemoryVTrdescriptionoPqlightSetW qmemoryArrayYLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8void08thisZallocator<w__resultPqmemoryW8qlightSetXqmemoryArray[(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKVhrMASK2V`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK\Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cpp= ! !`* &\ D d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cpp  !  x, &\ Du d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}(T}TX} Q XT}}$4}48}$Q8U P 8T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ@BAFEDCp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(THIMLKJ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this7)pw__result7Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPOPTSRQP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this?*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP QVW[ZYX/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! this?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q]^ba`_p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tdeihgf@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTklponm/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QPrswvut /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP Ryz~}|{/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38thisu>allocator w__resultuP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisuv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] @ this[w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] X this[w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this[=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this[>first w__resultmP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ n$this["v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0#@this["w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@`armcc+|     (A~@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\DSetFlagValue@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this[.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this[)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPA-@P`ppPP`armcc+|     DAz@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D%Dthis[elementspcapacityRallocator4kind!w__result[P@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0  0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int -this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z78this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8Tp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TSTthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] gthis=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP   p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0s@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T!"&%$#@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTP()-,+*p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T/04321A-@P`ppPP`armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0DthiselementspcapacityRallocator49kind !w__resultP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT67;:98/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 0+ thisw__result Pw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h/ }P Q=>BA@?8@-@000 @8`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this"w__resultP,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hde7}0}P0TDEIHGF@-@P`@@  @@@@@@Ѝp`armcc+|     hAxX|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hshthisjallocatorLresObj<hdescription.w__resultPdw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h+}d} dh}ShV Q hUPhTKLPONM/ResLightSet`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wcw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}RSWVUT8@-@PP 000 c,8%s::%s: Object not valid.gfx_ResSceneEnvironmentSetting.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharczHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h=}H}PHTYZ^]\[@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]sthis"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}}PT`aedcb/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]; thisw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h = }Pghi@-@@`armcc+|     A~klponm@-@,@@@@@@@`armcc+|     <A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this"w__resultP8w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h}<}P<Trstp@-@Pp`armcc+|     A|vw{zyxp@-@P@  c0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneEnvironmentSetting.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0cV<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}<} Q <UP<T}~refN2nw3gfx9GfxObjectEN2nw3gfx8LightSetED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResS32&x@Offset&offset#iOffset+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int??d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid 4[this3element0000 L4this3element0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBase7675IsValid6?void_ptr6?00;|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObjectu6u5~GfxObject6u0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#DLightd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResLightSetData &m_Index#&m_LightsTableCount#&toLightsTableE#@ResLightSet#ResLightSet6: ref6cGetClassNameGetLightsCount&60<?<0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiVertexLightArray?%{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0nwgfxiFixedFragmentLightArray%9@LightSet#&m_Resource<#&m_AmbientLight# 0&m_HemiSphereLight #&m_VertexLights#&m_FragmentLights#@@Description&isFixedSizeMemory#&maxVertexLights&#Description6@DynamicBuilder&m_Descriptiono#Create65*s_TypeInfo GetRuntimeTypeInfo #6cCreate5<5LightSet655<5o?~LightSet60o0000w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoy#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArraya&m_Allocatorg#&m_Elementsm#&m_Endm#&m_Capacity# iiteratormg=~MoveArray6[begin6[end6[clear6[SetArrayKind6[5SetCapacity6[5destroy6[5mdestroy_range6[55erasemm6[5mMoveArray[a6[5m55g50000av d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0000nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6MoveArray65~MoveArray6operator=65begin'6end'6swap65clear6SetArrayKind65SetCapacity65destroy65destroy_range65'5'MoveArray6555: erase6500?0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# FixedSizeArray6#00!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 g g@ gH gg g g g g$ g g g g gl gk gK gK gv g<v g` g g8 g gX gD ghD gr gk g<k g g8 g g gy gr gO gV gY gR gHR g6 g 6 g g g g= g g g g g! g g g  g gT g g/ g g( g g g g g g g g g g] gdf fff^f;f~eeee@eHlegQe6eeeddddkSdK/dvd`c~c 'cD crbkbbbsbyVbr0bO bVaYaRa6ha &a`=`_``__!x_B__ ^^0^/]](]=]\\\P\\[{[@[][ddZJZ0ZZYYYYY zY!`Y"GY$.Y%Y&X'X(X)X*X+X,gX#NX-5X.X/X0W1W2W3W4W5nW6VW7>W8&W9W:V;V<V=V>Se08e e$edd0dlja f fffifFf~fVSVVCUUJ>U?TiTmVTSSRSS#RoRR QyQ Q1PyP*%POfOONN*NMmMM_LMLxeLbKFKtKmXK(KJJ{JtZJQJXIfI[MIT I8HxHHG;GFrFFE\E EDD\DDCCECCBuB,BAA^AA@q@+@??h?)?>>a>>==e=*=<<v<5<;;q;1;::c:(:99K988D877*7666c6/6555L5544g404333A3222]2%2111R11000\0-0///g/2/...].$.--Dl-7-K,@,nR,++Q++$*q**)~))2((+.('q'''&&9&%~%/%`$N$yz$c$G#n#p#@#|#u"R"YJ"g"\!U!9O!  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I5%h(H50hܠ M5t%\d9 #5̢%d/5(0V58B5ZE5(lF5t015D G5P%4tL5P8.5@" W5 %h$-5, A5%Ԯd8K5@j@,5H6 R5d%|N5C5 Q5̴%tkP57D5T5̹O5Թ|U5b4S5<H,55 65%пX0535M;5<5xh45pD25Lg75 \ |>5 h ?5t%@  :5%z <@5D> 85 =5  95$%\ %5 L$5T  *5(R +5 )5$  (5t%lP  '5% &5(    `#E c (D 0% @ Ph  q 8 b H b P b X b `b hb pb xb b b R A A A A A A A A  A !A 0"1 @#1 X$1 %1 X`&1 X'1 `(1 p`)1 `*1 0X+1 X,! -! .! /! 0! 1! 2! 3! 4! 5b (A 0BA @C1 P`D! 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P)%K X)(b `))A h)*1 x)h+! ), )/b )0A *11 *2! *3 *6b *7A *81 *X9! +:y (+=b 0+>A 8+?1 H+X@! +A +(Db +EA +F1 +G! h,Hb p,LA x,M1 ,@N! ,O ,(Rb ,SA -T1 -`U! p-V x-Yb -ZA -[1 -X\! -]b -aA .b1 .Xc! h.d~ p.gb x.hA .i` . kb .lA .m1 .Pn! /oB /rb 0/sA 8/t H/vb X/wA `/x1 p/`y! /z /} /~ 0 p 0 I @0# P01 h01 x01 01 01 0 1 0(1 01 01 11 11 011 81 1 X11 `11 p11 11 11 1(1 11 1P1 21 021 @2@1 21 21 21 21 21 21 2 1 2H 31 31 (31 831 H31 X31 `31 p31 401 H41 `41 41 41 51 51 51 051 H51 `51 x5 1 5@1 5P1 (6(P6QzgpI/628 1305695081 0 0 100666 171760 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍC-@T !pW.$  P P   `  0`NW:Pointer must not be NULL (allocator)gfx_LookAtTargetViewUpdater.cppNW:Pointer must not be NULL (updaterMemory)s@-@Th :PU =`` 0`|NW:Pointer must not be NULL (allocator)gfx_LookAtTargetViewUpdater.cppNW:Pointer must not be NULL (updaterMemory)C-dM@P`p P.\} D 8 ,``DP+  ((DP , , ((DP 8 8 ((DP  88 8P y,P ,z8  TH , P }L 80, dЍNW:Failed assertion m_Resource.IsValid()gfx_LookAtTargetViewUpdater.cppNW:Failed assertion cameraPosition != targetPositionNW:Failed assertion !upwardVector.IsZero()@-@P` @  Ѝpp@-@Ppp@-@dP P P ` 2/ @p@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_LookAtTargetViewUpdater.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppNW:Failed assertion !math::VEC3().Cross(upwardVector, targetPosition - cameraPosition).IsZero()`armcc+|     HAxP|`armcc+|      Ax`armcc+|     Az`armcc+|     (AyA`}yA``armcc+|     tA|`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HboolCHthisojallocator LisDynamic.resUpdater"lw__resultoPDTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W@allocator 6x__resulto#qupdaterMemoryW0qdataMemoryYXqbuffer XrresUpdater"`0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W8Wallocator 6resUpdater"lx__resulto#qupdaterMemoryU08d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WtthisoviewMatrixworldMatrixfcameraPositionHrflagsDrtargetPositionrupwardVectorrrotateMatrix]i ~]m ~]q ~]~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tvoid0M9tthiso"w__resultPp8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cpp1  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cpp!  ",!d   J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cpp8! !Jp| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h,!23 ) " '  ~ " '  ~ " '!% "=7! {% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cpp / !Ju d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }D} DH}RHV Q HUPHT}} PPT}}txPPT}}}}}SWRVQU P T}t}PtT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQWX Z[_^]\` /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newbcgfed/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }Pijnmlk ` 0   ` 0   ` 0 /`armcc+|      4,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  !4}4R4Q4Ppqutsr0@- M@P     Ѝ0`armcc+|     <A}AzL},d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<thisVrhs'8w__result   8rtmphb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h7>Cdp}} 8}8<} Q<U P <Twx|{zyp@-M`@PV000a T000b U000c                  ЍppOut%s must not be NULLmath_Vector3.ippp1p2`armcc+|      8A|Ax}|Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nnmathU_VEC3Cross8pOutp1xp2Zx__resultGrtmpVecdk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp&22 3223}}} }8} PRUQT P V~p@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$/$this^lhs@rhs"w__result+P b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h   }$}R$V Q $UP$T `    `   `  /`armcc+|      Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pbool OPthis:rhs''x__resultb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h35J%X%5%d5P}DHPPQPPR  `   `   ` /`armcc+|      Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TboolnnmathU&VEC3IsZeroTp*x__resultk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp&%*%%T}DHP P PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool pthis"w__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h4}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.h}Pp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this >size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38this>allocator  w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dt thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] /7 thisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.h. }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolD b thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.h  }P Q     p@-@P`@ `p`armcc+|     4A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool\~4this^allocator @isDynamic"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.h+}4}R4V Q 4UP4T@-@@`armcc+|     A~p@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] * thiskw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.h) }P Q#"! p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this0>9p w__result0P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<T%&*)('p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0]$this4>9p w__result4P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T,-.@-@@@ @@`armcc+|     (A~015432600AQ/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] unsigned intV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q P0fill_n89=<;:s@-@TL l ` PUT @ |NW:Pointer must not be NULL (allocator)os_Memory.hNW:Pointer must not be NULL (memory)`armcc+|     dAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwosUAllocateAndFilldallocator "valuelw__resultP`qmemorySizeV$qmemoryU4s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  !!}d}PdT?@DCBAE0@--MP@U000) T000*     @& @0. hH ' @        Ѝ0pOut%s must not be NULLmath_Vector3.ipppMATHNormalize3(): zero magnitude vector?`armcc+|     0TA}A{Azv{ A}A z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TU'VEC3NormalizeCTpOutpx__result]smagWpq d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Vector3.ipp'&2 3?''}}  } }}} T}P QTPU!$VEC3NormalizeCGHLKJIA-(M`PpVn?0n?!rUr?0e?!iW>0>!Xf?0S?/W@                                     (ЍpOut%s must not be NULLmath_Matrix34.ipppCamPospCamUppTarget`armcc+|     (4AzApuzApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathARMv6UMTX34LookAtC4pOutpCamPospCamUppTargetlx__resultFW0WbsmfYrvLook\rvRightPrvUpD]~]~ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h,2223   {   { #EEE}}}}4}PTSXRWQU P VNOSRQP 0   0   0 /`armcc+|      4,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathUVEC3Add4pOut=p1*p2w__resultP0b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  !4}4R4Q4PUVZYXW 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(dflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R\]a`_^@-MpP@WI?0I? U>0< CT>00 W`                 V     ЍpOut%s must not be NULLmath_Matrix33.ipppMpV`armcc+|     $A{AvO{Av\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UVEC3TransformCpOutpMpVjx__resultDrvTmp`spDstWr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix33.ipp&22 3!)DDE }}D}(DH}H}(DHPHVRHTQHU P HWcdhgfe               /`armcc+|      L0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LnnmathARMv6U#MTX34ToMTX33CLpOut)pMw__resultPHo d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Types.ipp$777L}LQLPjkonmlp 0 /`armcc+|      $0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolint?U?CheckFlagOr$flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h?$}P$QP$R4CheckFlagOrrswvut@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this<"w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Tyz~}|{@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this<"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this<"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this<"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTp@-@P p`armcc+|     $A|8@-@  8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l"thiso"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.h  }} P T8@-@  8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]r(thisk"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.h  }} P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z6 thiskw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.h  }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this4"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT N2nw3gfx23LookAtTargetViewUpdaterEN2nw3gfx9GfxObjectEN2nw3gfx17CameraViewUpdaterED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnmath@VEC3_ &xW#&yW#&zW#@VEC3 #iself_typeYVEC36operator-65'?#?Cross+655operator!=65'IsZero600?lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# (d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX33_$&)#@BaseData$&_00W#&_01W#&_02W#&_10W# &_11W#&_12W#&_20W#&_21W#&_22W# l$'t'fW8'mCW'aR'vcB$&_00W#&_01W#&_02W#&_10W# &_11W#&_12W#&_20W#&_21W#&_22W# @MTX33$#MTX33600d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix33.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv60Xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#0>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv60>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6>0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath>0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU8siResU32wiResS32&xiResF32Wy@BinString&offset:#iBinStringZ@Offset&offset:#iOffsetiResTypeInfo*iResVec3#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision*#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint??nwutd?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0000nwos@IAllocator(__vptr#Alloc6 50d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00V d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65 ~GfxObject6GetAllocator60"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx%$&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#.td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW 0pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres@ResAnimData(&m_Header#&toNamew#&toTargetAnimGroupNamew# &m_LoopMode#&padding_#&m_FrameSizeJ#&m_MemberAnimSetDicCount:#&toMemberAnimSetDic#&m_UserDataDicCount:# &toUserDataDic#$@ResCameraAnimData0#&m_ProjectionUpdaterKind*#(&m_ViewUpdaterKind*#,ViewUpdaterKindVIEW_UPDATER_AIM VIEW_UPDATER_LOOKAT VIEW_UPDATER_ROTATE 32Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResCameraViewUpdaterData&typeInfo#@ResLookAtTargetViewUpdaterData #&m_Flags*#&m_TargetPosition#&m_UpwardVector#FlagFLAG_INHERITING_UP_ROTATE FLAG_INHERITING_TARGET_ROTATE FLAG_INHERITING_TARGET_TRANSLATE @ResCameraViewUpdater#ResCameraViewUpdater060: @ResLookAtTargetViewUpdater#iResDataTypeResLookAtTargetViewUpdater464: 0Iptr64I?ref6<GetTargetPosition6<GetUpwardVector6<GetFlags6<00""08| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraViewUpdater #&m_IsDynamic#*s_TypeInfo *VIEW_TARGET_POSITION*VIEW_UPWARD_VECTORGetRuntimeTypeInfo #6IsDynamic6CameraViewUpdater65 5B &m_IsDynamic#007Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets69d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0nwgfx@LookAtTargetViewUpdater#&m_Resource"# *s_TypeInfo GetRuntimeTypeInfo #6kcCreateo5 cCreateo5 5"Update# 6o5u55GetResource#6oGetResource#6kKind#6kLookAtTargetViewUpdatero6o5 55"~LookAtTargetViewUpdater6o0g00>>?{>=Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name"#00F__class_type_info&base#F__vmi_class_type_info&base&#&flags#&base_count#  &base_info#F__si_class_type_info &base&#&base_type#&0i__builtin_va_list000>>?B&0$&tinfo(#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cpp@d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableBd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0KJLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Normalize3pOut3pz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h VEC3NormalizeONPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34LookAtQ3QpOut3pCamPos3pCamUp3pTargetz__resultQlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34LookAtSRTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Transform3pOut3#pM3pVz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.h VEC3TransformWVXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgMTX34ToMTX333pOut3pMz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hMTX34ToMTX33Z!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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L dxp pp p p p pppppp p p F R $=D !2h`,B11T11\11l11p1t1h11tt1t1\|!!@!X!04!d<!!<!,!!(!8"(!`#0!$!%&'(X)t+,H--.4//t0!1!1T!1T!@2!3@!@3<!|38!34!3@!(4x!44!445 [5`t5$5 [5 p5Z15t!@6X7x!7H8#<8[UX8p\8b1d8t!89!T:(|:[^:4p:i1:t!H;0x<!=PkX=[~it=<p=p1=!<>0l?!@t;x@[_9@8pAw1A!\BDC!lD E[Thp ptp1|pt!pq!r4r[rpr1rt!ds`t!t40u[fLu pXu1`ut!uv!|w4w[gw8px1 x!x,y!`z|z[jzp{1 {|^{[h\{p{1{<|[X|ph|1p|t!|}!~4~[l~tpH1P!!\[q $p0%18!Ѓ!t\|Є[sz(p,1| [ p̅01ԅt!H0x! P\|[pX81`!\<!@4 [YTTp?1!H$l!8%$[W@4ptG1|! !p[]4pN1Șt!<0l!PvL[th(pU1t! 8D!XR<[ZPXp؟\1!l`̡!9[X7Lpc1t!d4!\< [$pܦj1t!X4!,X"[ĩtp8r1@|!!h@[Ĭpܬy1|!``!@D[`px1|!!@Q[Op1|!!<@|[n$p18[kTpp1x!!@[p1$!!P@[ p1t!40!ܼ4t[pr,p@1H|!Ľľ!h@' [Cп [8$$H[~P b\[Wd2l['t [#[k[`1 [!h [!h,[!4 [!t`dv []!dC[l! ( 4[!<[![!mp[!x;[!04[n!< [!t8[|!@l[!5T[!\ [!p [!([}!,],[~!4'[!\T[!\[![!Q|[k!X[!` [!h[i!  [{!db[! 4[![g![h!T [!`Hc [!3h[!p@[!H\[!d[!$^ [!*0[!8[![!d[q! T[t!`[r!p$0[m!8<[p!Du$[y!,=<[z!Dx[j!t8 [w!DH[o! Y[s!\&\[x!d[v!$ [u!P 8 [c!  x [^!  L [d!T .  [f!$   [e! y  [a!p8$ \[_!lTp" [b!p<$b `[`!p8p#( [   ) |I[ I[ I[ I[P Ip[ J([  DJ[ * K[  4K[  DK0[  tK[ K[ K[ K[ K[ K[ K[ K[ K[ K[ K[ K[ K[ K[ K[N K[> L["- L[#- $L[$- 4L[%- DL[&- TL['- dL[(- tL[)- L[*- L[+- L[,- L[-- L[.- L[/- L[0 L[1 Mx[2 Mp[3 Mh[4 \N[5 OP[6   R[?  R[@  R[A  R[B  R[C  R[D  R[E  S[F  S[G  S[H  S[I $S8[W \S@[X S[[- S[\ SP[]  T[^ T[` T[c- T[d ,TX[e  T[f T[j- T[k Tx[l  U[me $U[p 4U[q-  l][ |][- ][ ]h[  ][ ^[- ^[ ^P[  l^[ t^[ ^[- ^[ ^[- ^[ ^X[  _[ _[ _[- $_[ 4_X[  _[ _[- _[ _P[  _[ `[ `[ - `[  ,`p[   `[  `[ `[- `[X `[ `[- `[ `[ `[- `[ aX[  da[ la[ |a[- a[  a`[!  a[" a[% b[&- b[' b`[(  |b[)v b[, b[-- b[. b[1- b[2 bp[3  4c[4 @-@PP >C-$M@P PK/F$P@ $`V P $Ѝ000$  pp P 0  P  p$P NW:Pointer must not be NULL (this->m_Owner)gfx_Material.cppO-4M@P`($ P (( DЍ  p 00p  ,,@Pg $P $ X((  $ P6 $J P(( [        [ $ P ,,@P( "$P P( (   $P@,,@P $P P( (   ,,@PV $PN Y( (     ( @P  P   0(P ((  ( A-M@Ta/jPX  P  `P  `PoP ppP`륏p@ 2/ P`@ 2/ ЍNW:Pointer must not be NULL (allocator)gfx_Material.cppG-Mp@P U0~}0H_  ` Ѝ   `   `  `   `  ((NW:Failed assertion false-gfx_Material.cppA-(M@P`XUp$$4P ,qp ,Hp,P $$4P p ,P p,P@$$4P ,P   $$4Pr ,Pj  4P_ , PT  P  P  P  P  P  P  p 8ЍC-M@P P  P p@  2/@  2/  P p@  2/@  2/  P p@  2/@  2/  P p@  2/@  2/  P p@  2/@  2/  P p@  2/@  2/ `p@ 2/ P`@ 2/ Ѝs@-@P P`@ 2/ |O-M@P X  ,Ѝ  ` ( Z  2/  ( p     ((   G-M@P` X   (Ѝ p $   $P P $0   $P P $0  $P P $0  $P P $0   $P P $0  $P P $0   A-M@P`Vr/HzPy/IrT}/LXpW ЍX 0P  P=  ( , 0 4 8  < @ D H L P T NW:Pointer must not be NULL (allocator)gfx_Material.cppNW:Failed assertion resource.IsValid()Material Buffer Count must be 0 or 1.A-M@P`8p  @D @@p @@$`((@@,,@@00@@44@@88@@<<@@@@@@DD@@HH@@LL@@PP@@TT@@P4 :T  ЍNW:Failed assertion resShader.IsValid()gfx_Material.cppp@-@PpA-@dP ` p @@@3@- M@PP Ѝ0|@-@P$P8`U0('   |        C0 NW:Failed assertion falsegfx_Material.cpp@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_Material.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetShaderParametersCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetTextureMappersCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetDescriptionsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetTextureCoordinatorsCount())`armcc+|     \A{AxT}`armcc+|     HAz`armcc+|     (AwAry`armcc+|     $AxAtez`armcc+|     ,As AlXwAl`armcc+|     (AtAnYxAn`armcc+|     ,tAs Af]wAf`armcc+|     (\AyApcyAp`armcc+|     XAz`armcc+|     $AvAr_z`armcc+|     $xAvAr_zAr`armcc+|     $AvAlz`armcc+|     tAx`armcc+|     A|`armcc+|     (PAuApgxAp`armcc+|     Az`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\UGetAvailableResMaterial \material:bufferOption<pw__result PXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HW Hallocatoro"resShaderParameterhl,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W allocatoro:resFragmentShader`rresFragmentLightingTablecX88d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intW |allocatoro^resMaterial dsiKhsi8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 0thisallocatoro{resLightingLookupTableXx__resultIrresult@qtableMemoryX,qlightingLookupTableYqreferenceTableMemoryZrsamplerqreferenceLookupTable[x__cctor_result]Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisallocatoroxresFragmentLightingTablec\x__resultFrresultDqtableMemoryX0qfragmentLightingTableY(rcopyResultrcopyResultrcopyResultrcopyResultrcopyResultrcopyResultx__cctor_resultZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tvoidint0 NtthisZallocatoro<bufferOption{Xx__result rresult@rresMaterial qmaterialMemory8qbufferrcopyMaterial soffsetshsisiprresShaderParameterhrresShaderParameterValueRsparameterLengthsparameterMemorysshaderParameter,psjdsindrresTextureMapper4rtextureMapperdrresTextureMapperKrtextureMappertrresFragmentShader \sshaderMemory[sfragmentShader HXrresFragmentLightingTablecTrcopyResultx__cctor_resultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\voidint0 (\thisallocatorox__resultZrresult`qbufferOption{XD\smemorymPsbufferIndexG@rcopyResultHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]X XthisRallocatoro4x__result!rresultpPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]- thisallocatorolresMaterial `bufferCount?Nowner;w__resultPrresShaderLdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xvoid0WA xresource XbufferCount?parentallocatorojx__resultDsmemoryWrmaterialTrresultP\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intW pSizesresMaterial \bufferCount?bufferOption{dssizewurbufferSizeYHsibsparameterLengthOXsi<XrresTextureMapperDXrresTextureMapperKDhdrresFragmentShader `rresFragmentLightingTablecd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tvoid0 tthis"w__resultPpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pvoidcharint00 iPthisnanim)PresMaterial \x__resultqobjectTypeUrmat PTrmember6HsmatName=sptr-*rmemberHsmatNamesmapperIndexsptr3trmemberHsmatNamesmapperIndexsptr3trmemberDsmatNamesptr9Prmember*HsmatNamelscoordinatorIndexYsptr?F,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisRobjectType4x__result!roption{l(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataKpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataKpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp+  & d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp !D d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp;!  !!!>! >!!>! >!!>! >!!>! >!!>! >!!>! > DD$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp  !- !   ! C{  3 I~1 # VD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp  !  7b5 j!  &7%7)j/,,-7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp &   79j O5! :-  O5! :-  O5! :-  P5! :-  P5! :-  J5! :- 7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp &   7~-8E      "% '!  !9  #  E~$ 3= '# , 5 3 2~= Ei%' 9  0!!!  8Cr%5' ,! !!   2'-'  ! ! 3 j"-C'C!(-!     d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp    &  " l]  . '!#@t# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp 8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp6+I ! 3  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp& "!  +Xa  !'''''''''''' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp$ " -) '- +-I|% )' = !G{  )9' ! + '!19(K!!!!!!!  D d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp o d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp !E1! ',) C2! 1+3 1! 1,3 2! (,* 6!" ,,-    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cpp &E * s *   *   *   *    su d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}X} X\} P \T}H}PHT}}$ }8 } P T}} }0}PWV P T}}4h}hl}$l}dlp P TRU Q P}}0l}lp} p}hpp P TRVQU}}4|}|}$t}XZ0XYHX0t[ tttZYlYXxp P tTRtVQtU}}}}\}TWPdTVQ\U P \T}X}LPP Q XUPXT}}(}8}WSVQU P T}}(}8}x}8PtWSVRU Q T}}(}}<WXWVRU P T}t} PtT}},}} P},4V4Y4XVXhpV4pY(pX V Y XPVlXQPT P PW}}hlPQUPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newp@-@P`  p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8e8this^__x@__y "w__resultP4Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility%'}8}R8V Q 8UP8Tp@-@P`  p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8e8this^__x@__y "w__resultP4Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility%'}8}R8V Q 8UP8Tp@-@P`  p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8e8this^__x@__y "w__resultP4Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility%'}8}R8V Q 8UP8T8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCmpOutmRp4x__resultm!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCp@-@P p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$P$thism>rhsu w__resultmP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$Tp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (thiso>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Tp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4ithiso>object s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h }} Q TPUA-@P`UT l 03/pW XNW:Failed assertion count >= 0os_Memory.h`armcc+|     tAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tinttithisorcountT9alignment 6w__resultPpqobjectsWDtsi#s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h    3 (~ }t}PlXRtV Q tUPtTp@-P@@@ T4 ``T D P l<pNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]``thiss>alignment w__resultsP\s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   }`}Q`TP`U A0A/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thiss>size w__resultwP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$int$thiss>operand w__resultwP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]    thisw__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h!  }P Q 0@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Athis*alignmentw__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h7  }QPR    P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@P`Fp`armcc+|     (A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(T p@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4char0 4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T"#'&%$p@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T)*.-,+ P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q015432@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 Ithis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT78<;:9/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QP>?CBA@P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP QEFJIHG/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QLMQPON/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QSTXWVUp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TZ[_^]\@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTabfedc@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PThimlkjp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Toptsrq@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTvw{zyx@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT}~p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT     p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T#"! @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT%&*)('p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T,-10/.@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT348765/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP:;?>=</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QPABFEDC /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPRHIMLKJ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m ? thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P QOPTSRQ@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$TVW[ZYX/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools [thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ]^ba`_@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly wthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PTdfejihg@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0Tlmqpon /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP Rstxwvu/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pz{~}|p@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8PR8this>allocatoro w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ytthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] d thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 3 thisw__result Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h2 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] >@ thisw__resultVPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q7@-@P@ >`armcc+|     <Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<Sf<this>allocatoro resObjVpw__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h+}<} Q <UP<T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y this"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PTp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisw__result Pw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h, }P Q@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0Rs<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 7 $this>9p w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultxP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast  VresVtx__result Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast d VresVtw__result P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] d: this"w__result Pw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h &} }P T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisDw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this8>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T    8@-P$P@T  8 `armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TboolTthis6x__result #qhasBufferT$w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h   ~}T}<@PPTU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] s Z thisw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h  }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result{Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  }P Q!  0P/`armcc+|      ($d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag({<flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R#$('&%@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] _ this"w__result[ P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT*+/.-,@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 y 4this"w__resultu P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T126543p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Mgfx_ResShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T89=<;:@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4this"w__result P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T?@DCBA@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Qthis"w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTFGKJIH@-@PUP@ @@`p Pgfx_ResMaterial.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lint ~lthis>idx w__resulthPhqtbl_ptrVL~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h +1}l} Q lUPlTMNRQPOp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResTextureMapper.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0"<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}<} Q <UP<TTUYXWVp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}$} Q $UP$T[\`_^]/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  T thisw__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }P Qbcgfed@-@PUP8 [4q` gfx_ResMaterial.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint  dthis>idx w__resultP`~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h I}d} Q dUPdTijnmlkp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0r$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}$} Q $UP$Tpqutsr@-@ mP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4this"w__resultKP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4Twx|{zyp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))rgfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T~@-@oP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4this"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4T/ResFragmentLightingTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTp@-@P@  Z0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T/ResLightingLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 Z,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTp@-@P@  J0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResLookupTable.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0J<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}<} Q <UP<T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4C4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@ `P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4c4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4:4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@`P `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this"w__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}0}P0T/ResFragmentShader`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W<w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 008%s::%s: Object not valid.rgfx_ResFragmentShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar&Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T@-@(`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 S4this"w__resultcP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h C}4}P4T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int XthisDw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-M@`V `p0@ `pp  P  size() is out of bounds(%d) size() <= %d not satisfied.Vut_MoveArray.h`armcc+|     AyAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this8.arg0 hv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 1PP}}} P T    p@-@P` @p`armcc+|     (A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902](stdUmake_pair( __x^__y@x__cctor_result"w__resultp$Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility &}(}P(TR(V Q (Up@-@P` @p`armcc+|     (A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902](stdUmake_pair(c__x^__y@x__cctor_result"w__resultp$Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility &}(}P(TR(V Q (Up@-@P` @p`armcc+|     (A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902](stdUmake_pair(__x^__y@x__cctor_result"w__resultp$Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility &}(}P(TR(V Q (U $#"!8@-@PP 000 Z,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT&'+*)(@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902](this"w__result<P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT-.210/@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT459876@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4T;<@?>=p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0G this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h%} }P TBCGFEDp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0- this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h%} }P TIJNMLK@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4TPQUTSRp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0oF$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$TWX\[ZY@-@ `P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4f4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hC}4}P4T^_cba`@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ovthis"w__resultrP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}}PTefjihgp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$Tlmqpon/ResLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WJw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}stxwvu8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHTz{~}|@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Qthis"w__resultxP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h-/F}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} ResStaticCast 0 /`armcc+|      $(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolnwutU?CheckFlagOr${<flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h?$}P$QP$R/ResShaderParameterValue`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W/w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT/ResShaderParameter`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.Mgfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((this"w__resultRP$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h1}(}P(T8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Fthis"w__resultxP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT8@-@ P0 8      DDNW:Fatal Error Unsupported ShaderParameterValue type.~gfx_ResShader.h`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this6x__result?#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h  E  p          }}DHPPTp@-@P       $$ %% &&(((@@p`armcc+|     A|8@-@P  $ $ AAP FFh1h00X [[[O@ B     8`armcc+|     tA|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this8w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this8w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] vthis8)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPp@-@P`PUp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this8^first@last"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0Tp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this8>first w__resultPP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this8"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T     @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0G@this8"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@`armcc+|     (A~Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this8.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T#"!  ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 9this8)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP%&*)('A-@P`ppPP`armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis8elementspcapacityRallocatoro49kind !w__result8P@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT,-10/.@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis85other<"qelementsRqendSqcapacity\qallocatoro^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTP348765p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] d this8>rhs8 w__result<Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T:;?>=<@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTABFEDCp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<THIMLKJ@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4TOPTSRQ@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]424this"w__result.P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4TVW[ZYX@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hthis"w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT]^ba`_@-@PUP@ 1<,p`p gfx_ResShader.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintqlthis>idx w__result(Phqtbl_ptrVL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h+1}l} Q lUPlTdeihgfp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}$} Q $UP$Tklponm@-@oP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4this"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4Trswvut@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z+8this8"w__result8P4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8Tyz{p@-@P p`armcc+|     $A|}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] |z thisw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h  }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9this)9allocator w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h  }QP@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis"datatw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h   }}PT7@-@P@T>`armcc+|     0Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0UJfor_each0__first>__last __fpw__resultP,[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  }0} Q 0UP0T$for_eachp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0  <this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }<} Q <UP<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }P Q@-@PUP4 44[a gfx_ResMaterial.h`armcc+|     `Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int ' `this>idx w__result P\~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}`} Q `UP`T/ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHTp@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this >value  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}QUPT@-@P <<NW:Pointer must not be NULL (void_ptr())anim_ResAnimGroup.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisZ"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisZ"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 thisZ"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h%} }P Tp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0^<this >9p w__result P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0f$thisR>9p w__resultRP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}$} Q $UP$T8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultxP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast**=res=tx__result*Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast*d*=res=tw__result*P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Jgfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void07 <this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T    8@-@F_ 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902](  (this"w__result P$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(T/ResFragmentOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wz w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 008%s::%s: Object not valid.Jgfx_ResMaterial.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchard Hthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT $#"!p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Bgfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0o <this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T&'+*)(8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this"w__resultO P$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h1}(}P(T-.210/@-@P <<NW:Pointer must not be NULL (void_ptr())anim_ResAnimGroup.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisN"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}4}P4T459876p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 thisN"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h%} }P T;<@?>=p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisF>9p w__resultFP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}$} Q $UP$TBCGFED@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast=res=tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0PIJNMLK@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastd=res=tw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}PQUTSR@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4this"w__result0P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}}PTWX\[ZY@-@P <<NW:Pointer must not be NULL (void_ptr())anim_ResAnimGroup.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisB"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}4}P4T^_cba`@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]VthisB"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTefjihgp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char04 thisB"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h%} }P Tlmqponp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this:>9p w__result:P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}$} Q $UP$Tstxwvu@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast=res=tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0Pz{~}|@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastd=res=tw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P <<NW:Pointer must not be NULL (void_ptr())anim_ResAnimGroup.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4M4this6"w__resultIP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this6"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0c this6"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h%} }P Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this.>9p w__result.P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast=res=tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastd=res=tw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0% <this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T8@-@$P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902](  (this"w__result P$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(T@-@P <<NW:Pointer must not be NULL (void_ptr())nanim_ResAnimGroup.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this*"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}4}P4Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 this*"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h%} }P Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0m$this">9p w__result"P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast66=res=tx__result6Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast6d6=res=tw__result6P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTrefrefrefrefrefrefrefrefrefrefrefrefN2nw3gfx8MaterialE N2nw3gfx9GfxObjectE N2nw3gfx11SceneObjectE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject##D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u%,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager 'd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd*)d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #4d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# 6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#MTX34m6m5u0>>?q0q8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0q:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil?>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]std??c??CD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexFEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hIHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0OD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0?nwutVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?xiResF32py@BinString&offsety#to_ptr6set_ptr65iBinString@Offset&offsety#set_ptr65to_ptr6to_table_ptr6iOffsetiResTypeInfoi@ResBool&valueZ#iResBooliResVec2#iResMtx34>#000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hYXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisioni#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?<???nwut_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000inwos@IAllocator(__vptr#Alloc6o5AllocAndConstructi6o5: Constructi6o5@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#MemorySizeCalculators6s5operator+=w6s5operator*=w6s5GetAlignment6GetSizeWithPadding6500Y?YY0{a@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwuted:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwuttsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hv`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal{zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult65operator|=65operator|=65GetCode6IsFailure6IsSuccess600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5GfxObject65o~GfxObject6GetAllocator6@GfxDeleter&m_HasOwnership#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwanimres@ResAnimGroupMemberData&typeInfox#&toPath#&m_MemberOffsety#&m_BlendOperationIndexy# &m_ObjectTypei#&m_MemberTypei#&m_ResMaterialPtri#@ResMaterialColorMemberData #&toMaterialName#@ResTextureSamplerMemberData$#&toMaterialName#&m_TextureMapperIndexi# @ResTextureMapperMemberData$#&toMaterialName#&m_TextureMapperIndexi# @ResBlendOperationMemberData #&toMaterialName#@ResTextureCoordinatorMemberData$#&toMaterialName#&m_TextureCoordinatorIndexi# @ResAnimGroupMember#ResAnimGroupMember 6 : ref6 ref6cGetClassNameGetObjectType6SetResMaterialPtr6 5GetTypeInfox6@ ResMaterialColorMember=#iResDataType ResMaterialColorMember" 6": Y? ref 6* GetMaterialName 6*@ ResTextureSamplerMember=#iResDataType ResTextureSamplerMember. 6.: ?E refI 66 GetMaterialName 66 GetTextureMapperIndex 66@ ResTextureMapperMember=#iResDataType6 ResTextureMapperMember: 6:: ? ref 6B GetMaterialName 6B GetTextureMapperIndex 6B@ResBlendOperationMember=#iResDataType ResBlendOperationMemberF 6F: ?ref6NGetMaterialName6N@ResTextureCoordinatorMember=#iResDataTypeResTextureCoordinatorMemberR6R: R?ref6ZGetMaterialName6ZGetTextureCoordinatorIndex6Z0=??=00660&00200>00J0**0V d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfox#&m_Header#&toName# &m_UserDataDicCounty#&toUserDataDici#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfox60V?V0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObjectV#*s_TypeInfo GetRuntimeTypeInfo #6GetResSceneObjectV6SceneObject65o5V~SceneObject600z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalf#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResTextureMapperDataDResPixelBasedTextureMapperData@ResTextureMapper#ResTextureMapper6: CloneDynamic65oGetMemorySizeForCloneInternal65sDestroyDynamic6@ResPixelBasedTextureMapper#iResDataTypeResPixelBasedTextureMapper6: 0ptr06@ResProceduralTextureMapper#ResProceduralTextureMapper6: 0000K d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00000i nw gfx res@ResShaderParameterValueData&m_UniformTypey#&m_Value$#@ResShaderParameterData&toName#&m_SymbolIndexy#&m_Parameter#DResShaderProgramDescriptionData@ResShaderData#@ResBinaryShaderDataH#&m_BinaryDataTableCounty#&toBinaryDataTablei#&m_ShaderKindsTableCounty# &toShaderKindsTablei#$&m_DescriptionsTableCounty#(&toDescriptionsTablei#,&m_ShaderObjectsTableCounty#0&toShaderObjectsTablei#4&m_CommandCache#8&m_CommandCacheSize?#<&m_ShaderBinaryInfo#@&m_CommandAllocator#D@ResShaderParameterValue#UniformTypeTYPE_BOOL1 TYPE_FLOAT1 TYPE_FLOAT2 TYPE_FLOAT3 TYPE_FLOAT4 ResShaderParameterValue6: ref6ref6cGetClassNameGetUniformTypex6@ ResShaderParameter# ResShaderParameter 6:  ref 6c GetClassName GetParameterR 6 GetParameterLength? 6@ ResShaderProgramDescription# ResShaderProgramDescription 6: @ ResShaderV# ResShader 6:  Dereference 6@ ResBinaryShader#iResDataType? ref 6?* ref. 6 GetDescriptionsCount? 6 GetDescriptions( 650R??R00h??0(000| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResLookupTableData&typeInfox#DResImageLookupTableData@ResReferenceLookupTableData#&toPath#&toTableName#&toTargetLuti# @ResLookupTable#ResLookupTable6: ref6cGetClassNameGetTypeInfox6@ResImageLookupTable#iResDataTypeoResImageLookupTable6: 03ptrr6@ResReferenceLookupTable#iResDataTypeResReferenceLookupTable6: ?ref6?ref6GetPath6GetTableName6GetTargetLut60?0000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResFragmentLightingData&m_Flagsi#&m_LayerConfigi#&m_FresnelConfigy#&m_BumpTextureIndexi# &m_BumpModei#&m_IsBumpRenormalize#&_padding_0#@ResLightingLookupTableData &m_Inputi#&m_Scalei#&toSampleri#@ResFragmentLightingTableData&toReflectanceRSampleri#&toReflectanceGSampleri#&toReflectanceBSampleri#&toDistribution0Sampleri# &toDistribution1Sampleri#&toFresnelSampleri#@ResAlphaTestDatai&m_CommandBuffer#@ResTextureCombinerData&m_Constanti#&?#l'gi'm_CommandBufferHB&m_CmdSourcei#&m_CmdHeaderi#&m_CmdOperandi#&m_CmdCombinei# &m_CmdConstanti#&m_CmdScalei#@ ResFragmentShaderData&m_BufferColor#&m_FragmentLighting#&toFragmentLightingTablei#(&m_TextureCombiners\#,&m_AlphaTest# i&m_BufferCommand#@ ResLightingLookupTable# InputINPUT_NH INPUT_VH INPUT_NV INPUT_LN INPUT_SP INPUT_CP INPUT_NUM  ScaleSCALE_1 SCALE_2 SCALE_4 SCALE_8 SCALE_0_25 SCALE_0_5 SCALE_MAX  ResLightingLookupTable 6:  ref 6 ref 6c GetClassName GetInput 6 GetScale< 6 GetSampler 6@ResFragmentLightingTable# ResFragmentLightingTable 6:  ref 6c GetClassNameGetReflectanceRSampler6GetReflectanceGSampler6GetReflectanceBSampler6GetDistribution0Sampler6GetDistribution1Sampler6GetFresnelSampler6@ResFragmentShader#ResFragmentShader6: ref6cGetClassNameGetFragmentLightingTablec60??00c?0?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint0000inwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32i#&m_AmbientU32i#&m_DiffuseU32i#&m_Specular0U32i#&m_Specular1U32i#&m_Constant0U32i#&m_Constant1U32i#&m_Constant2U32i#&m_Constant3U32i#&m_Constant4U32i#&m_Constant5U32i#&m_CommandCache#@ResRasterizationData&m_Flagsi#&m_CullingModei#&m_PolygonOffsetUnit#i&m_CommandBuffer# @ResBlendOperationData,&m_Modey#&m_BlendColor#i&m_CommandBuffer#@ResDepthOperationData&m_Flagsi#i&m_CommandBuffer0#@ ResStencilOperationDatai&m_CommandBuffero#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperationS#@@ ResTextureCoordinatorDataX&m_SourceCoordinatey#&m_MappingMethody#&m_ReferenceCameray#&m_MatrixModey# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsi#&m_TextureCoordinateConfigy#&m_TranslucencyKindy# &m_MaterialColor#$&m_Rasterization!#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCounty#&m_TextureCoordinators#i&toTextureMappers!#&toProceduralTextureMapperi#&toShaderi#&toFragmentShaderi#&m_ShaderProgramDescriptionIndexy#&m_ShaderParametersTableCounty#&toShaderParametersTablei#&m_LightSetIndexy#&m_FogIndexy#&m_ShadingParameterHashi#&m_ShaderParametersHashi#&m_TextureCoordinatorsHashi#&m_TextureSamplersHashi#&m_TextureMappersHashi#&m_MaterialColorHashi#&m_RasterizationHashi#&m_FragmentLightingHashi#&m_FragmentLightingTableHashi#&m_FragmentLightingTableParametersHashi#&m_TextureCombinersHashi#&m_AlphaTestHashi#&m_FragmentOperationHashi#&m_MaterialIdi#@ResMaterialColor#ResMaterialColor6: @ResBlendOperation#ResBlendOperation6: @ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW ResFragmentOperation6: ref6cGetClassNameGetBlendOperationO 6@ResTextureCoordinator#ResTextureCoordinator6: @ResMaterialV#iResDataType ResMaterial6: 0# ptr[ 6?# refu 6# ? ref 6GetMaterialColor 6GetFragmentOperation 6GetTextureCoordinatorsCount?6GetTextureCoordinators 65GetTextureMappersCount?6GetTextureMappers65GetProceduralTextureMapperK6GetShader6GetFragmentShader6GetShaderProgramDescriptionIndex?6GetShaderParametersCount?6GetShaderParametersh65Cleanup60 0O 0 ?0 0  0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMeshV#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResMeshNodeVisibilityDatad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0=? nw gfx@ MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription(# &m_BufferCount?#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #T@ResMaterialDestroyer#&m_Allocator#ResMaterialDestroyer6: operator()65iResMaterialArray(*s_TypeInfo GetRuntimeTypeInfo #6cCreate5 5?55dGetMemorySizeInternal5s5 5?5{GetOriginal 6GetOwnerModel6 GetOwnerModel 6 GetBuffer 6 Material 655 5?5 ~Material 6 Initialize 65 CreateBuffers 65 CopyResMaterial 655{d DestroyResMaterial55 d DestroyResFragmentShader55d DestroyResShaderParameter55h CopyResFragmentLightingTable 655c CopyResLightingLookupTable 655 GetAnimTargetObject 655  CanUseBuffer 650iMaterialArray"00000w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex?#0&&m_PreRenderSignalJ#&m_PostRenderSignalJ#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter#iRenderSignal3@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#GetBufferOption{600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# J&base_infoy#F__si_class_type_info &base#&base_type#0i__builtin_va_list0000i0?0000=?#0000B0N&tinfoR#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00?nwut@ResCommon?ResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0iu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function iargument_type :iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0? nwut@MoveArray &m_AllocatorJ#&m_ElementsP#&m_EndP#&m_Capacity# iiteratorPg=MoveArray868~MoveArray68operator=<6858operator[]685size6Dbegin68end68swap685<clear68SetArrayKind685SetCapacity685GetCapacity6Ddestroy685Pdestroy_range6855MoveArray868555J: PushBackFast 685 erasePP685P0?0@00 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]std@pair &first#&second#ifirst_type _isecond_type`pair655 ??0dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]std@pairc&first#&second#ifirst_typec_isecond_type`pair655 ??0dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]std@pair&first#&second#ifirst_type_isecond_type`pair655 ??0dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3)(*d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copym3mpOut3ypz__resultmlc 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-E/ L0-E/ |-E/ 0-E/ 0-E/ 0-E/ $ -"E/ D -$E/ d(-&E/ 0-(. -*Nevp:I/659 1305695164 0 0 100666 843496 ` ELF( 4(ol--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-@PUp` `O-MP/4@T/6P1.9 PP PPP  `QV P P `  pQW P P  p QXP ,뤀 || QYxxP | 먐 tt QZ'&NW:Pointer must not be NULL (renderContext)gfx_MaterialActivator.cppNW:Pointer must not be NULL (shaderProgram)NW:Pointer must not be NULL (owner)ppP t묠lhhPO   ,,( $$(l P[ U P 배 QP P   dd`d\\Q\P U XTXPTP T $$((, ,l X XP ` l0\ PPLLQLPHHPXP P,,`L  DD@@Q@P<<P D,,((@  8844Q4P00P 8,,4 Ѝp@-@P@pp@-@Pp@-@@@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_MaterialActivator.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Alignment Error(0x%x) size must be aligned to %d bytes boundary.NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetTextureCombinersCount())`armcc+|     ,A|`armcc+|     XA|`armcc+|     ,At Aw`armcc+|     A~`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],U,this>allocator w__resultP(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0W"Xallocator6x__result#qmemoryUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool2/thisrenderContextmaterialm[sshaderProgram=sownerssceneEnvironmentsareFragmentLightsDirtysareVertexLightsDirtyrmaterialHash^rresShaderParameterMaterialsshaderParametersHashsisShaderParametersEnabled}rresShadingParameterResMaterialsshadingParametersHash_sisShadingParametersEnabled=rresRasterizationMaterial~srasterizationHashsisRasterizationEnabledrresTextureCoordinatorsMaterial~stextureCoordinatorHashsisTextureCoordinatorEnabledrresTextureMappersMaterial~stextureMappersHashqisTextureMappersEnabled~qreflectionEnabled~qlightEnabled~rresMaterialColorResMaterial~rresMaterialColor$~qmaterialColorHash~ qisMaterialColorEnabled~ qcacheMaterialq~ rresTextureCombinerResMaterial~qtextureCombinersHash~ qisTextureCombinersEnabled~ rresAlphaTestResMaterial~qalphaTestHash~qisAlphaTestEnabled~rresFragmentOperationResMaterial~qfragmentOperationHash~qisFragmentOperationEnabled~ 4rresFragmentLightingResMaterial~rresFragmentLighting*~sfragmentLightingHashsisFragmentLightingEnabledwrresFramgnetLightingTableResMaterial~sfragmentLightingTableHashbsisFragmentLightingTableEnabledM 0rresFragmentLightingTable0}PrresCacheMaterialP~sisPreReflectionEnabled:rresTextureCombinerFragmentShader6~@lrresAlphaTest<~rresFragmentOperationB~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this"w__resultP4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataCp$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataCpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cpp, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cpp"!  ~  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cpp2( !.!!`!\.22$ $} 64!%Ee%  02!X!  6 2&g&  12"Z"" N%':729 K%+"(*(~  ?'2-t- EG  3-2!Xt!$&%25|%5  &52$`$&B /2L)+ 72%d%9  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  },} Q ,UP,T}X}$(P P XT}}0}}$([0~0~0~X0[ZZ~~|YY0~~XXWW@VVUUx@@PDD0TTRXXQTTPPP}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQPQSUTYXWVp@-@P 03/p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T[\`_^] P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qbcgfed P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qijnmlk@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0  this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTpqutsr@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0*this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTwx|{zyP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Q~-!l;ĠĠR 0@0CàSS|`armcc+|     ADd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWvaluep w__resultP|qbits32QqsignR qexpSqfraction\ qbits24P$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!v__result-Pr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h.}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T $#"!@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT&'+*)(p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T-.210/p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T459876@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT;<@?>=p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TBCGFED@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTIJNMLK@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTPQUTSRp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TWX\[ZY@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT^_cba`@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTefjihgp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tlmqpon@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTstxwvup@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tz{~}|@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP010/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this~=pBegin*num?w__result~Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisy >9p w__resulty P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h;R}p@-@P Ap`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](d(this"w__result?P$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,r1}(}P(T|@-@PUP ` 0 P|index is out of bounds(%d) %d <= index < %d not satisfied.ut_ResArray.h`armcc+|     dAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintCdthis~>index w__result P`u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  J  }d} Q dUPdTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Mgfx_ResShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thise >9p w__resulte P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W"(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h>@[1}(}P(T010/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this1=pBegin*num?w__result1Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this,)p<w__result,Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hFG}QP 8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this9"w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-N}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this9"w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-L}}PT 8@-@P Y<8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4n4this("w__resultTP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h02Nw}4}P4T"#'&%$/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this,w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P)*.-,+ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R015432/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W? >x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P78<;:9p@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P;8this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U>?CBA@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y]thisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}PEFGp@-@Pp`armcc+|     A|IJNMLK/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] A this w__result&Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h46J }P QPQUTSRp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<TWX\[ZYp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0T$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T^_cba`p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tefjihgp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$Tlmqponp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$Tstxwvu/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}z{~}|8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis "w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis "w__resultYP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ @P @ @`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] F thisq"w__result}P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h &} }P Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0#$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T@- M PЍ @P @ "@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisW"w__resultcP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.h &} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \'- thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hDF\ }P Q/ResShaderParameterValue`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wmw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharAHthisM "w__resultQ PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisM "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h$&@}}PT8@-@ 000$  $(8Pgfx_CommandUtil.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HnwgfxinternalVNWForwardCurrentCmdBufferHsize"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h3,}H}PHT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0nwgfxinternalUNWGetCurrentCmdBuffer w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h }0@/`armcc+|      Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS,MakeBitsA-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPTG- M@P`U@U@0 0r/ V/$z `T`0 0,o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xAp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform4fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERaXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF`z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   @}} }} }ZYXWRVQU P T    p@-@P` p`armcc+|     $A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform4fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharWHthisa "w__resultY PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisa "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT! G- M@P`U@U@0 0r/ V/z `T`0 0/4o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.7gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.9NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xAp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform3fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERaXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P T#$('&%p@-@P` p`armcc+|     $A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform3fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T*+/.-,G- M@P`U@U@0 0r/V, y `T`0 0/4n0  p0  0   U U U U.! ( (   &@  &P L Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xAp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform2fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERaXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P T126543p@-@P` p`armcc+|     $A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform2fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T89=<;:G- M@P`U@U@0 0r/ V/$z `T`0 0,8o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. [`armcc+|     ,AxAp~xAp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform1fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERaXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P T?@DCBAp@-@P` p`armcc+|     $A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform1fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$TFGKJIH@-@P `armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],bool,thisa 6x__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h%'%f'},} $PP,TMNRQPOp@-@P`UU8 ddV pNW:Failed assertion 0 <= index && index < 16gfx_ShaderProgram.h`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intbool `this^index@value"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h    )!}`}R`V Q `UP`TTUYXWV@-@PP` .P` "P` P`  P` `armcc+|     Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Tthis>index? parameterh| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h  !9 !9 !9 !9 !3}} QUPT[\`_^]G- M@P`U@U@0 0r/ V/$z `T`0 0,o0 )p0 )0 ) U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xAp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform4fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERaXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF`z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   @}} }} }ZYXWRVQU P Tbcgfedp@-@P` p`armcc+|     $A|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetGeometryUniform4fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$TijnmlkG- M@P`U@U@0 0r/ V/z `T`0 0/4o0 )p0 )0 ) U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.7gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.9NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xAp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform3fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERaXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P Tpqutsrp@-@P` p`armcc+|     $A|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetGeometryUniform3fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$Twx|{zyG- M@P`U@U@0 0r/V, y `T`0 0/4n0 )p0 )0 ) U U U U.! ( (   &@  &P L Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xAp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform2fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERaXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P T~p@-@P` p`armcc+|     $A|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetGeometryUniform2fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$TG- M@P`U@U@0 0r/ V/$z `T`0 0,8o0 )p0 )0 ) U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. [`armcc+|     ,AxAp~xAp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform1fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERaXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P Tp@-@P` p`armcc+|     $A|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetGeometryUniform1fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$Tp@-@P`UU8 `V ,,,,pNW:Failed assertion 0 <= index && index < 16gfx_ShaderProgram.h`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intbool `this^index@value"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h    )!}`}R`V Q `UP`T@-@PP` .P` "P` P`  P` `armcc+|     Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>index? parameterh| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h  !9 !9 !9 !9 !3}} QUPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] | thismw__result}Pw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h  }P Q(/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ! thismw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h>@e }P Q,/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Q thismw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h?Ag }P Q0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thismw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h<>a }P Q4/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thismw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h<>a }P Q8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thismw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hACk }P Q</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thismw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h<>a }P Q@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ? thismw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h?Ag }P QD/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] p thisqw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h8:e }P QD/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thismw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hDFq }P QH/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thismw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h>@e }P QL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thismw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h8:Y }P QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 6 thismw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h@Bi }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisrw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.h, }P Qp@-@P@p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],9,thisv>allocator w__resultvP( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hJ8K+},} Q ,UP,T    /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1 thisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.h0 }P Qp@-@P,  p`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisi>materialHash | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h<>c} }Q UP Tp@-@P` p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$T $#"!8@-P@Tt O 000 hUt P Dxl8NW:Failed assertion size > 0gfx_CommandUtil.hP=NW:Pointer must not be NULL (buffer)>`armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalVNWUseCmdlistbuffer>size z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h 2!&-}} Q TPU&'+*)(h`P DP 8P$P  P2P.P P  P pP tP H<  (P /`armcc+|      td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tWCt$} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h !  !  !  !  " !!!  !!&'!)t}-.210/@-(P (`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4W4} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h !}4}459876/ResBlendOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W\w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h};<@?>=8@-@PP 000 008%s::%s: Object not valid.Bgfx_ResMaterial.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar0Hthis="w__resultAPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHTBCGFED03/`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUGetCmdValuevalue:mask'shift?w__resultP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h}RQPSIJNMLK/ResFragmentOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}PQUTSR8@-@PP 000 008%s::%s: Object not valid.Jgfx_ResMaterial.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHTWX\[ZYp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Bgfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this=>9p w__result=P8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T^_cba`8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((this"w__resultMP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h1}(}P(Tefjihg8@-@ P, XX P8NW:Failed assertion blendOperation.IsValid()egfx_ResMaterial.h`armcc+|     XA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XXthis"w__resultPTrblendOperationp~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h* !8}X}PXTlmqpon Q  /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](Weg(mode} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  !(}(Pstxwvu8@-@PP 000 008%s::%s: Object not valid.Bgfx_ResMaterial.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharFHthisQ"w__resultIPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHTz{~}|p@-@P`&a /=VpVVV V VVVVVVVVVV V"V$V&VNVP` [,NW:Failed assertion size % 2 == 0gfx_MemoryUtil.hUnsupported size : %d NW:Failed assertion false`armcc+|     A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalU:FastWordCopydstrsrcTsize6x__result#Xy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.h: h                  ! }}@DPR0V Q 0UP0T@-@T( LL PDNW:Pointer must not be NULL (buffer)Kgfx_CommandUtil.h`armcc+|     @A~$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intvoid0nwgfxinternalVNWUseCmdlist@ buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h"1}@}P@T8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolWL@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] sthisQ"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }}PT1@- @T P8`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DWlDblendOperationpqmodeT| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h" &}D}/ResStencilOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharqHthisy"w__resultqPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT@-@TL pp t `PDNW:Pointer must not be NULL (buffer)ygfx_CommandUtil.h`armcc+|     dA~$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0nwgfxinternalVNWUseCmdlistd buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h!&,&}d}PdT8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolW@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@Pp@-@ PP p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<bool <thisy6x__result#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h [=b}<}04PP<T1@- P8 P  @`armcc+|     PA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PWFPstencilOperation#p| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hw ! }P}/ResDepthOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 6,8%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthise"w__result]PDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT@-0 \@0 AP<4@$ P `armcc+|     tAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tWtqCOLOR_MASK_HEADERTqSTENCIL_MASK_HEADERU4rCOMMAND`} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h! #..1}t} @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thise"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT 0P/`armcc+|      (0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolW@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@P8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolW@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@P@- M @ @ @`armcc+|     tA}Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tW"tdepthOperationt| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h (" ("&}} t}p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0E<thisi>9p w__resultiP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T   8@-@@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( )(this"w__resultuP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(T p@-@P@  60pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisU>9p w__resultUP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((this"w__resultaP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h1}(}P(T @- M    @`armcc+|     \A}Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\W\fragmentOperationtrresDepthOperationprresStencilOperation#lrresBlendOperationh| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h)-) }} \}"#'&%$@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T)*.-,+p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Jgfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0\<this}>9p w__result}P8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T0154328@-@F_ 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this"w__resultP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(T78<;:9@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT>?CBA@/ResAlphaTest`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}EFJIHG8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar HthisB "w__result: PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTLMQPON@-@T4 YT XL@NW:Pointer must not be NULL (buffer)gfx_CommandUtil.h`armcc+|     LA~$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lintvoid0nwgfxinternalVNWUseCmdlistL buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h!&&}L}PLTSTXWVU1@- P @@ @8NW:Failed assertion alphaTest.IsValid()3gfx_MaterialState.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8W8alphaTestp| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h !}8}Z[_^]\p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))rgfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this^ >9p w__result^ P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<Tabfedc@-@oP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this"w__resultn P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4Thimlkj/ResFragmentShader`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}optsrq8@-@PP 000 008%s::%s: Object not valid.rgfx_ResFragmentShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthisr "w__resultj PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTvw{zyxp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this2 >9p w__result2 P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T}~8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](  (thisr "w__result> P$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h 1}(}P(T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT/ResTextureCombiner`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WE w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar HthisF "w__resultJ PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTp@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z thisF >rgba  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h#%A}}QUPT8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar/ HthisZ "w__resultR PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ thisZ "w__resultV P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT/ResMaterialColor`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis%"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this%"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this%"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this%"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]} this%"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 8 this%"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h!<}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Z this%"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this%"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this%"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]p this%"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L this%"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( this%"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT     @-@ T06 !$'             88NW:Fatal Error Illegal constant namegfx_MaterialState.h`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WconstantV 6materialColor tx__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hc)r))))))))))  }}LPPPTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <thisF >9p w__resultF P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisr w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h  }P Q#"! @-@PUP0 00,ea gfx_ResFragmentShader.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int  \thisr >idx w__resultV PX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h =}\} Q \UP\T%&*)('s@-M@@` P`@T:`armcc+|     |AzAxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|W|fragmentShader hmaterialColor l|qstageT $|rtextureCombiner5 dsconstantU32-| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h(,# /<t%}}|} LpU,-10/.@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT348765@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4/4this"w__result+P0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4T:;?>=<@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PTABFEDC0@- l0PPP` ŠPSP` PWP` E 0`armcc+|     |A}0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|W5|lhs6rhs#w__resultPxqMASKx27S qr\,qg^LqbTl~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h588 9}|} |QP|RHIMLKJ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PTOPTSRQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PTVW[ZYX@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT]^ba`_O-$M@P`0  pUF/M ( ( (  V  Ƞ,, Ġ,<ʠŌ( t 4ЍNW:Pointer must not be NULL (light)gfx_ActivateCommand.h`armcc+|     (TAs AjRw0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TboolnwgfxinternalVActivateFragmentLightTindex?materialColor PlightquseReflectionqHEADER7W,rresLightHqspecular0U32XtqdiffuseU32YqambientU32Zqspecular1U32[rLIGHT_COMMANDsMASK7ssr`sgMsb:~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h(-!>>>  @  }}4P}PT}$SRQPSTVRTU P TTdeihgf @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %thisAw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQklponm|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisA>index w__result[PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Trswvut|@-@PUP 0 0 P |index is out of bounds(%d) %d <= index < %d not satisfied.gfx_SceneEnvironment.h`armcc+|     TAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TintTthis*>index w__resultqPP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h 8 }T} Q TUPTTyz~}|{/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this*w__resultWP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q@-@P <<NW:Pointer must not be NULL (void_ptr())ugfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4S4this"w__resultOP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ithis"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT0S/S*`armcc+|      ,,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutUClamp,xNlow;high(x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.4,}P,R,QP,SO-@P`p㇀` `! `!     `armcc+|     $Av Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WIlhs^rhs@add"w__resultPqMASK7WqMASKx27XqrYD Kb}}(RV Q UPTO- M@P0  `T  p  P p   P P`Ѝ`armcc+|     (Au Armwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalVActivateFragmentAmbientLightmaterialColor TlightW:qambientU32UqHEADER7V(rLIGHT_COMMANDNL0trresLightHtqemissionU32W qMASK7XqrYqgZqb[$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h-" V  }},}8}$QT@-@0 xP0 v` P `TD!P `armcc+|     Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalVActivateFragmentLightCountcount?6qCOUNT_HEADER7U qLIGHT_MASK_HEADER7V8rLIGHT_COUNT_COMMANDI`si#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h!,-  ,8  ~}} hPPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this*w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMina:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRMin@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this%"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h24_}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this%"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PTC-M@P` P   p 0  XЍNW:Failed assertion materialColor.IsValid()jgfx_MaterialState.h`armcc+|     $AuAt}yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintWsceneEnvironmentshaderProgramlmaterialColor \useReflectionNrresShaderProgramPqlightCountWqiXslightq;| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h%2!>?,-$ !%|%}},}0}YSVQU P T@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this"w__result~P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T@-@oP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this"w__result P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4T8@-@PP 000 008%s::%s: Object not valid.rgfx_ResFragmentShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis^ "w__resultb PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0K<this >9p w__result P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( , (this^ "w__resultLP$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h 1}(}P(T/ResFragmentLighting`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharwHthis* "w__result" PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this* "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT    0P/`armcc+|      (0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R $/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisiw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h"$B }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T"#'&%$8@-@$P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this"w__result!P$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(T)*.-,+p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this. >9p w__result. P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T015432@-@(`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 x 4thisr "w__resultv P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h C}4}P4T78<;:9@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ethis"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT>?CBA@G-@P`p(0 R 㐄 U V W Y  `armcc+|      Avd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfxinternalVActivateFragmentLightParametersindex?isDirectionalptwoSidedRgeomFactor04geomFactor1!qHEADER7X0rLIGHT_COMMANDX~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h+-     }}(YSWRV Q UPTEFJIHG 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolWindexw__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  }PQLMQPON@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__result}P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4TSTXWVU@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTZ[_^]\ 0P/`armcc+|      (0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(Rabfedc@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ethis"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PThimlkjp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolI this* "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h%} }P Toptsrq@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]+this* "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PTvw{zyx@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this* "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT}~@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this* "w__result+P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this* "w__resultnP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PTO-0MAq$0 @P0 q`P `0p0000PY0,((,  *0,((, 0,((,0, ((,   X Q  4Ѝ`armcc+|     (Av Ajqw`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfxinternalVActivateFragmentLightingfragmentLightingLXqREG_LIGHT_ENV7T qREG_LIGHT_ENV27LqHEADER7U,qHEADER27VDrLIGHT_COMMANDqqlayerConfigWdqfresnelSelectorXpqbumpSelectorxqbumpModeYqbumpRenormZqclampHighlights[qlutEnabledD0qlutEnabledD1qlutEnabledReflH~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h,- EG%*ID%'D%'F%)2@6+&/}}(}}$O-M@ PC/8N  P`#p W P  0 `V$ЍNW:Failed assertion fragmentLighting.IsValid()gfx_MaterialState.h`armcc+|     (0Au AnIwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolintW60sceneEnvironmentfragmentLightingLXqgeomFactor0ZXqgeomFactor1[|qlightCountU0qiV0slightqrrresLightslightKind?_stwoSideDiffuseLsisDirectional9$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h ' '$# B%-S %w+ }},,},0}$ Y X W @ P 0T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( R (thisr "w__result& P$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h 1}(}P(T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT 0P/`armcc+|      (0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(j flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R@-@P <<NW:Pointer must not be NULL (void_ptr())Jgfx_ResTextureMapper.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisG"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}4}P4T@-@H`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisG"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisG"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h(*K}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResTextureMapper.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this+>9p w__result+P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this?>9p w__result?P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}$} Q $UP$T/ResTextureMapper`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResTextureMapper.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis;"w__result3PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]2this;"w__resultYP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastCCrestx__resultCEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@- M P P, f( @Ѝut_ResUtil.h`armcc+|     hA}AzW~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hnwutUcResStaticCastChCrestw__resultCPdt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 8}} d}dh}@-@Pq` `armcc+|     <Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<int k<this>idx w__resultCP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h I}<}Q<UP<Tp@-@P p`armcc+|     $A|   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  @ thisw__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }P Q A-M@`PF p  `P0 P P Ѝ`armcc+|     $AyAtozd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W`texMapperMaterialPdqsamplerSettingT qHEADERUrINVALIDATE_TEXTURE_CACHE\stextureUnit?9rtextureMapper7TrpixTexMapperCPqcommandWPqcommandSizeX\| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h 0  ! 7  tZ{  -}}}0}V@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT"#'&%$p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this)>9p w__result)P8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T)*.-,+8@-@A_ 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this"w__result5P$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(T015432/ResRasterization`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W;w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}78<;:98@-@PP 000 008%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar%Hthis9"w__result1PDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT>?CBA@p@--0 M@0 mPP P @P ` 0 ` % @P |@Q @ 8@ ( @ 8@H pGCK`armcc+|     (TA|AzR|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TW/TrCOMMANDqOFFSET_HEADERT qWSCALE_HEADERU8szBiasp8qoffsetp } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h,]  !; ! '%/!}}P}PT} T EFJIHG@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis9"w__resultp ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PTLMQPON /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] WC  polygonOffsetUnitp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  }  STXWVU@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Rthis9"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PTZ[_^]\ 0P/`armcc+|      (0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(Rabfedc/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolW9 enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h : } Phimlkj@-- MPd @@ @ ЍNW:Failed assertion rasterization.IsValid()Rgfx_MaterialState.h`armcc+|     (A}A{Ax]{A}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W|rasterization t| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h!U%;  '}}  } } }} optsrq@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTvw{zyx`/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] i this*w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] D this*w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q/ResShaderProgramDescription`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT 0P/`armcc+|      (0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this*w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q@-@h`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]! this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT@- M@P( PP  P    P P  P   p   ` P P `0 p`p,Ѝ`armcc+|      AxApe{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WKsceneEnvironmentZshaderProgram<materialPhrflagsLqfogMode?V<pqHEADER_FOG_MODEWrFOG_COMMANDbD4| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h !  " ')! &"  " ' & 8 !  ' !# - }} }}QU P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 6this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTA-M@P0 `0 $P P p'` p (Ѝ`armcc+|     $AwAplzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolWsceneEnvironmentZshaderProgram<materialPdqENABLED_HEADERV(qENABLED_HEADER2X@qisFragmentLightEnabledWrLIGHT_COUNT_COMMANDlD| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h,!,,& !~  !}}$}}QU P T/ResShaderSymbol`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisy "w__result} PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisM >9p w__resultM P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](D(thisy "w__resultP$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h1}(}P(T8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolf this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h%} }P Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool( this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h%} }P T /ResShaderParameter`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WEw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}      8@-@PP 000 008%s::%s: Object not valid.Mgfx_ResShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar/Hthisu "w__resultm PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT  8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((thisu "w__result] P$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h1}(}P(T      @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\thisu "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT      @-P `armcc+|      A}E}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it10tit20xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P  # " ! @- `armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_0pit2_0tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}% & * ) ( ' @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT, - 1 0 / . A-@P` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Dthis>w__result5p@x__struct_result9 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h U}D}PDTQDU3 4 8 7 6 5 @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT: ; ? > = < 8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar~Hthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTA B F E D C A-@Pp` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Dthis >w__resultp@x__struct_result~ | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hU}D}PDTQDUH I M L K J @-tM@hh`hP@ xllxC `V9V7`P+ P'`Pf/qP p p   P`2 P-`P$ P `P P p p `V|ЍNW:Failed assertion shaderSymbol.GetLocation() < 96gfx_MaterialState.h`armcc+|      xAyA\{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xintboolWxshaderProgramNmaterialPhrdescriptionXrsymbolArrayPqsymbolCountU0?rsymbolHasBeenSetFlagDrend Trparameter pssymbolIndex;xrshaderSymbol~xqsymbolIndexVxrshaderSymbol| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h-&#68BD "*  :!!!WDUD  j% *! !:!!!M F:m}}t}tx}xV P xTO P T S R Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool A thisqw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P QV W [ Z Y X @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bthis"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT] ^ b a ` _ p@-P@, p`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisi>w__result^px__struct_result= | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h$&C} }P UQ Td e i h g f  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Qk l p o n m  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Qr s w v u t  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Qy z ~ } | {  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisiw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisi"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h')M}}PT     ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref   N2nw3gfx17MaterialActivatorE N2nw3gfx9GfxObjectE N2nw3gfx18IMaterialActivatorE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject# ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 # d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp#  Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0! D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std# D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charnwutinternal( ' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?xiResF32py@BinString&offsetq#iBinString@Offset&offsetq#to_ptr6to_ptr6to_table_ptr6to_table_ptr6iOffsetiResTypeInfoa@ResBool&valueR#operator bool6iResBoolmiResVec2#iResVec3#iResTransform3#iResMtx34>#00 m0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h+ * d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisiona#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut/ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool??j ?????nwut1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#Alloc6503 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@Float24&m_Float32p#cFloat32ToBits245p? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutC d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutE d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutH G 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# operator const f32 *-6!iResFloatColor0p0'|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hJ `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00VL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00nwutinternalN d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#0P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutS R $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfoY#&m_Header#&toName# &m_UserDataDicCountq#&toUserDataDicJ#@ResSceneNodeData0#&m_Flagsa#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCountq# &toChildrenTableJ#$&m_AnimGroupsDicCountq#(&toAnimGroupsDicJ#,@ResTransformNodeDataZ#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6 cGetClassNameGetTypeInfoY6 @ResSceneNode#iResDataTypeZResSceneNode6: @?yref}6GetFlags6@ResTransformNode'#ResTransformNode6: 0?00''00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hU d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IRenderTarget#Z Y ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject&6 0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#c b d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalf#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hi h j d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00n d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternal0p 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidboolunsigned int00p000nwgfx@CommandCacheManager*s_Allocator0internal0s r Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar000nwgfxres@ResTextureMapperData &typeInfoY#&m_DynamicAllocatorN#&toTextureJ#@ResPixelBasedTextureMapperDataL#&toSamplerJ# a &m_CommandCache~#&m_CommandSizeToSenda#H@ResTextureMapper#ResTextureMapper+6+: ref36;cGetClassNameGetTypeInfoY6;@ResPixelBasedTextureMapper#iResDataType@ResPixelBasedTextureMapper?6?: z?ref6GGetCommandCache6GGetCommandSizeToSend6G0?/070SS0C0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hv u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool0000pnwgfxresiResShaderSymbolArray-2@ResShaderParameterValueData&m_UniformTypeq#&m_Value=#@ResShaderSymbolData&toName#&m_IsEnabled#&m_IsGeometryUniform#&_padding_0#&m_Locationq#&m_DefaultValue# @ResShaderParameterData&toName#&m_SymbolIndexq#&m_Parameter#@ ResShaderProgramDescriptionData&m_Flagsa#&m_VertexShaderObjecta#&m_GeometryShaderObjecta#&m_VertexShaderIndexq# &m_GeometryShaderIndexq#&m_SymbolsTableCountq#&toSymbolsTableJ# &toAttributeSymbols5#R&m_AttributeIndicesZ#L&_padding_0#b&m_MaxBoneCountq#d&m_MaxVertexLightCountq#h&m_VertexLightEndUniformq#l&m_GeometryShaderModeq#p&m_ProgramObjecta#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShaderJ#@ ResShaderParameterValue# UniformTypeTYPE_BOOL1 TYPE_FLOAT1 TYPE_FLOAT2 TYPE_FLOAT3 TYPE_FLOAT4  ResShaderParameterValueM 6M :  refQ 6M  refY 6a c GetClassName GetUniformType 6a  GetValueF32 6M  GetValueBool 6a @ ResShaderParameter# ResShaderParametere 6e :  refm 6u c GetClassName GetSymbolIndex? 6u  GetParameter] 6u @ResShaderSymbol# ResShaderSymboly 6y :  ref} 6y ref 6 cGetClassNameIsEnabled6 GetDefaultValue6y IsGeometryUniform6 GetLocation?6 @ResShaderProgramDescription#FlagFLAG_IS_SUPPORTING_RIGID_SKINNING FLAG_IS_SUPPORTING_SMOOTH_SKINNING FLAG_IS_SUPPORTING_HEMISPHERE_LIGHTING FLAG_IS_SUPPORTING_VERTEX_MORPH_SHADER ref 6 ref 6 cGetClassNameGetFlags6 GetSymbolsCount?6 GetSymbols6 GetMaxVertexLightCount?6 0??U 0] 0?i 0q 0?XX? 0 ?P0P? 0 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#z | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharboolint00nwgfxres@ResFragmentLightingData&m_Flagsa#&m_LayerConfiga#&m_FresnelConfigq#&m_BumpTextureIndexa# &m_BumpModea#&m_IsBumpRenormalize#&_padding_0#FlagFLAG_CLAMP_HIGH_LIGHT_SHIFT FLAG_DISTRIBUTION0_ENABLED_SHIFT FLAG_DISTRIBUTION1_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR0_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR1_ENABLED_SHIFT FLAG_REFLECTION_ENABLED_SHIFT FLAG_CLAMP_HIGH_LIGHT FLAG_DISTRIBUTION0_ENABLED FLAG_DISTRIBUTION1_ENABLED FLAG_GEOMETRIC_FACTOR0_ENABLED FLAG_GEOMETRIC_FACTOR1_ENABLED FLAG_REFLECTION_ENABLED DResFragmentLightingTableData@ResAlphaTestDataa&m_CommandBufferz#@ ResTextureCombinerData&m_Constanta#&#l 'a'm_CommandBufferB &m_CmdSourcea#&m_CmdHeadera#&m_CmdOperanda#&m_CmdCombinea# &m_CmdConstanta#&m_CmdScalea#@ ResFragmentShaderData&m_BufferColor#&m_FragmentLighting#&toFragmentLightingTableJ#( &m_TextureCombiners#,&m_AlphaTeste# a&m_BufferCommand(#@ResFragmentLighting# ConfigCONFIG_TYPE0 CONFIG_TYPE1 CONFIG_TYPE2 CONFIG_TYPE3 CONFIG_TYPE4 CONFIG_TYPE5 CONFIG_TYPE6 CONFIG_TYPE7 CONFIG_TYPE8 CONFIG_TYPE9 CONFIG_TYPE10  FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL  BumpModeBUMPMODE_NOT_USED BUMPMODE_AS_BUMP BUMPMODE_AS_TANG BumpTextureBUMP_TEXTURE0 BUMP_TEXTURE1 BUMP_TEXTURE2 BUMP_TEXTURE3 ResFragmentLighting 6 : ref" 6* cGetClassNameGetFlags6* GetLayerConfign6* GetFresnelConfig+6* GetBumpTextureIndex6* GetBumpMode6* IsBumpRenormalize6* @ResFragmentLightingTable#ResFragmentLightingTable. 6. : @ResAlphaTest#ResAlphaTest2 62 : ref: 6B cGetClassName@ResTextureCombiner#ConstantCONSTANT0 CONSTANT1 CONSTANT2 CONSTANT3 CONSTANT4 CONSTANT5 EMISSION AMBIENT DIFFUSE SPECULAR0 SPECULAR1 ResTextureCombinerF 6F : refJ 6F refR 6Z cGetClassNameGetConstantV 6Z SetConstantCmd6F 5@ResFragmentShader#ResFragmentShader^ 6^ : refb 6^ refj 6r cGetClassNameGetFragmentLightingL6^ GetFragmentLighting& 6r GetFragmentLightingTablev 6r GetTextureCombinersCount?6r GetTextureCombinersV 6r 5GetAlphaTest> 6r 0L? L0& 0n0e?6 0> 05 ??N 5 0V 0 ??f  0n n} | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharboolint000?-nw-gfx-res@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32a#&m_AmbientU32a#&m_DiffuseU32a#&m_Specular0U32a#&m_Specular1U32a#&m_Constant0U32a#&m_Constant1U32a#&m_Constant2U32a#&m_Constant3U32a#&m_Constant4U32a#&m_Constant5U32a#&m_CommandCache#@ResRasterizationData&m_Flagsa#&m_CullingModea#&m_PolygonOffsetUnit#a&m_CommandBuffer# FlagFLAG_POLYGON_OFFSET_ENABLED @ResBlendOperationData,&m_Modeq#&m_BlendColor#a&m_CommandBuffer#@ ResDepthOperationData&m_Flagsa#a&m_CommandBuffera# FlagFLAG_TEST_ENABLED FLAG_MASK_ENABLED @ ResStencilOperationData a&m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation6#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinateq#&m_MappingMethodq#&m_ReferenceCameraq#&m_MatrixModeq# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0C#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsa#&m_TextureCoordinateConfigq#&m_TranslucencyKindq# &m_MaterialColor#$&m_Rasterization)#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCountq#_&m_TextureCoordinators_#J&toTextureMappers#&toProceduralTextureMapperJ#&toShaderJ#&toFragmentShaderJ#&m_ShaderProgramDescriptionIndexq#&m_ShaderParametersTableCountq#&toShaderParametersTableJ#&m_LightSetIndexq#&m_FogIndexq#&m_ShadingParameterHasha#&m_ShaderParametersHasha#&m_TextureCoordinatorsHasha#&m_TextureSamplersHasha#&m_TextureMappersHasha#&m_MaterialColorHasha#&m_RasterizationHasha#&m_FragmentLightingHasha#&m_FragmentLightingTableHasha#&m_FragmentLightingTableParametersHasha#&m_TextureCombinersHasha#&m_AlphaTestHasha#&m_FragmentOperationHasha#&m_MaterialIda#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResMaterialColor#ResMaterialColor6: ref6%cGetClassNameGetAmbient6%GetAmbientU326%GetEmissionU326%GetDiffuseU326%GetDiffuse6%GetSpecular0U326%GetSpecular1U326%GetConstant0U326%GetConstant1U326%GetConstant2U326%GetConstant3U326%GetConstant4U326%GetConstant5U326%@ResRasterization#ResRasterization)6): ref169cGetClassNameGetFlags69GetPolygonOffsetUnitp69@ResBlendOperation#ModeMODE_NOT_USE MODE_BLEND MODE_SEPARATE_BLEND MODE_LOGIC ResBlendOperation=6=: refA6=refI6QcGetClassNameGetMode6Q@ ResDepthOperation#ResDepthOperationU6U: ref]6ec GetClassName GetFlags 6e@!ResStencilOperation# ResStencilOperationi 6i: !refq!6yc!GetClassName!IsTestEnabled!6y@$ResFragmentOperation#"FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW #ResFragmentOperation}"6}: #ref#6c#GetClassName#GetFragmentOperationMode#6$GetDepthOperationa#6$GetBlendOperationM$6$GetStencilOperationu$6@,ResMaterial#iResDataTypez ?j%ref~%6j?%ref%6%GetFlags%6%GetMaterialColor!%6&GetRasterization5&6&GetFragmentOperation&6&GetTextureMappersCount?&6'GetTextureMappersC'65'GetFragmentShader '6'GetFragmentShadern '6(GetShaderParametersCount?(6(GetShaderParameters5(6(GetShadingParameterHash(6)GetShaderParametersHash)6)GetTextureCoordinatorsHash)6)GetTextureMappersHash)6*GetMaterialColorHash*6*GetRasterizationHash*6*GetFragmentLightingHash*6+GetFragmentLightingTableHash+6+GetAlphaTestHash+6+GetTextureCombinersHash+6,GetFragmentOperationHash,60 ? 0!0 )?- 050??E0M06?Y0a0#?m#0u0?00PP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 nw gfx res@ResLightData.#&m_IsLightEnabled#&padding_#@ResFragmentLightData#&m_LightKindq#&m_Ambient#&m_Diffuse#&m_Specular0#&m_Specular1#&m_AmbientU32a#&m_DiffuseU32a#&m_Specular0U32a#&m_Specular1U32a#&m_Direction#&toDistanceSamplerJ#&toAngleSamplerJ#&m_DistanceAttenuationStart#&m_DistanceAttenuationEnd#&m_DistanceAttenuationScalea#&m_DistanceAttenuationBiasa#&m_IsDirty#&padding_#FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResAmbientLightData#&m_Ambient#&m_AmbientU32a#&m_IsDirty# &padding_w#@ ResLight# ResLight 6: @ ResFragmentLight#iResDataType ResFragmentLight 6: ?' ref+ 6 GetLightKind? 6 GetAmbientU32 6 GetDiffuseU32 6 GetSpecular0U32 6 GetSpecular1U32 6@ ResAmbientLight#iResDataType ResAmbientLight 6: ?K refO 6 GetAmbientU32 600000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#&m_Resource5#&m_Direction#@ResFragmentLightDataDestroyer#&m_Allocatorw#iResPtrNGetResFragmentLight}6q0m0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#&m_Resource#@ResAmbientLightDataDestroyer#&m_Allocator]#iResPtrLGetResAmbientLightc6W0S0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.h <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternal@CommandCacheHelpercMultU32Color55cMultAddU32Color555 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL#&m_Description#&m_ProgramObject# &m_GeometryShaderMode#+m_VertexIntUniforms#+m_GeometryIntUniforms#,+m_DisableGeometry#DGetActiveDescription6SetUserVertexUniform65?5SetUserGeometryUniform65?5SetVertexUniformBool655SetGeometryUniformBool655P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfx@ MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount?#$&m_ShaderParameterResMaterialP#(&m_ShadingParameterResMaterialP#,&m_MaterialColorResMaterialP#0&m_RasterizationResMaterialP#4&m_TextureCoordinatorResMaterialP#8&m_TextureMapperResMaterialP#<&m_FragmentLightingResMaterialP#@&m_FragmentLightingTableResMaterialP#D&m_TextureCombinerResMaterialP#H&m_AlphaTestResMaterialP#L&m_FragmentOperationResMaterialP#P&m_SceneEnvironmentResMaterialP#TiResMaterialArray(GetOwnerModel}6mGetShaderParameterResMaterial6mGetShadingParameterResMaterial6mGetMaterialColorResMaterial6mGetRasterizationResMaterial6mGetTextureCoordinatorResMaterial6mGetTextureMapperResMaterial6mGetFragmentLightingResMaterial6m GetFragmentLightingTableResMaterial 6q GetFragmentLightingTableResMaterial 6m GetTextureCombinerResMaterial 6m GetAlphaTestResMaterial 6m GetFragmentOperationResMaterial 6m0i00wP??Pw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@IMaterialActivator#*s_TypeInfo GetRuntimeTypeInfo #6rIMaterialActivatorv6v5~IMaterialActivator6v0n0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@MaterialActivator#*s_TypeInfo GetRuntimeTypeInfo #6cCreate5Activate# 655mMaterialActivator65~MaterialActivator6000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera# dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint nw gfx@ GraphicsDeviceCOLOR_READ_MASK_INDEX COLOR_WRITE_MASK_INDEX DEPTH_READ_MASK_INDEX DEPTH_WRITE_MASK_INDEX FRAME_BUFFER_COMMAND_COUNT *s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommandq*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsdSetPolygonOffsetEnabled5dSetPolygonOffsetUnit5pdActivatePolygonOffsetdSetBlendEnabled5d SetFragmentOperationMode5d SetDepthTestEnabled5d SetStencilTestEnabled5d SetDepthMaskEnabled5d ActivateFrameBufferd ActivateMaskc GetFragmentLightPositionW5d UpdateFrameBufferCommand d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog# $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiVertexLightArray?%iCameraArrayH iFogArrayKiLightSetArrayW"@SceneContext#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint00nwgfx@SceneEnvironment&m_AmbientLight0#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog6#`&m_Camera<#d&m_Cameras#h&m_CameraIndex?#x&m_Fogs#|&m_LightSets#&m_LightSetIndex?#&m_ActiveVertexLightCount?#&m_ActiveFragmentLightCount?#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#GetFragmentLightCount?6*GetFragmentLightq6*5GetVertexLightCount?6*GetAmbientLightW6*GetHemiSphereLight6*GetActiveFog6*IsFragmentLightsDirty6*IsAmbientLightDirty6*IsVertexLightsDirty6*IsHemiSphereLightDirty6*0&000 xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00000P?nwgfx@RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHash^#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetMaterialCache6iGetShaderProgram6iGetSceneEnvironment6iSetMaterialHash6i5^?GetMaterialHash^6i0^IsShaderProgramDirty6q00m d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanim d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?&0nwgfxinternal@MaterialStatedActivateShaderParameter55PdActivateFragmentLightParameters555PdActivateShadingParameters555PdActivateRasterization5 dActivateFragmentLightingTable5L5ndActivateTextureCoordinators5i55PdActivateMaterialColor555 5dActivateFragmentLighting55LdActivateTextureMappers5PdActivateTextureCombiners5 5 dActivateAlphaTest5dActivateFragmentOperation5cGetConstantColorU325V 5 dActivateDepthOperation5dActivateStencilOperation5#dActivateBlendOperation5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# f&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list000 ?P Ln nwutinternalB 0j&tinfon#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cpp d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacher d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointer&mireferenceocGetValue5cValueSize0Ju d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9ireference9ResArray~6~55?operator[] 6~5size?600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00XX0nwut@ResCommonXResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonPptr6ptr6#000PP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonGResCommon65#0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0e0nwut@ResCommoneResCommon65ptr6#00 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0)0nwut@ResCommon)ResCommon65ptr6#00 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void060nwut@ResCommon6ResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsiconst_pointer niconst_reference$pcGetValue5J0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray@&m_pBegin#&m_pEnd#iconst_pointer9@const_iterator&m_pCurrent<#iTIt %iconst_pointer=iconst_reference=operator*T6(?0operator++6,const_iterator,6,5<ResArray16155?begin 69end 69 0$0 005u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayP&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayG&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# operator[][6A5size6A0=000GG?W" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0* d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000- , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtrP&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h0 / d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsPitypePYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h3 2 Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrP}0&m_Object#&m_Deleter#ielement_type3ideleter_type}0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot27 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot29 !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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C : A C : C C : E C 8: G C <: J C D: L C L : N C l: P C t: R C : U C : W C ,0: Y C \ : \ C |: ^ C : ` C P: b C H: e C 4H: h p/ |: j C : l C : n C (: p C `: r C $@: u C d: x C t: z C T: | C :  C : C (: C @: C \8: C H: C `: C <: C (: C @: C T: C d: C l: C |: C <: C L8: C  : C : C D: C : C : C : C $: C ,: C h: C |: C : C : C (: C 8: C (: C 4H: C |: C  : C  : C 0: C 0: C ,(: C T : C t0: C 8: C (: C  : C $(: C L(: C t: C  : C : C  : C (: C (: C 4 : C T : C t(: C  : C  : C  : C (: C $8:  C \:  C l :  C 0: C : C  :  C 0:  C (:  C D :  C d :  C 0:  C  : C (: " C  : $ C  : & C <(: ( C d : * C (: , C  : / C 0: 2 C  : 5 C  : 7 <~n~pD I/684 1305694872 0 0 100666 438532 ` ELF(F4( --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@--@P@`AaBT HU U U J*iIh H  J*iIh H  J*iIh H   pNW:Pointer must not be NULL (textureMatrix)gfx_MaterialState.cppO--M@P `P"Ba 0 p p   Y Y Y    YP!.NPPC @ @ @@ @ @H*hIi J @ @ P `     0 PP lP0X2I/p    J|gfx_MaterialState.cppNW:Failed assertion coordinator.IsValid()Cube Map is supported just on Texture Unit 0.Y P P /O|Y |Z/O xP$ 0 ( 1 $ 2 ( 3 $ (  x  P %.xO|Z |[s/e}O$ 0 ( 1 v $ t ( @ @  1/x @HxP P Pe1 h 8_ @II I    Q h 8F @II I    8 h x. `  h /Projection mapping can use coordinator0 or coordinator1.jNW:Pointer must not be NULL (camera)qProjection mapping can use coordinator0.? . H  D D )  @ \ 0 Y 0   @ D 0  $ P  PP   ܍NW:Fatal Error Unsupported camera updater type. <@NW:Fatal Error Invalid texture coordinator type.O-M  @ P  `P pP( V&  P#}  P( V&  P"  P( V&  P("  P( T&  Ph!Y  P( U&  P   P0 W. gfx_MaterialState.cpp P8 <O  ЍO--M@ PP|"|Q 0 ` `p t ppP/,ypPj @pPC p @p @p@p @p @pH*hIi J   @ P `p @p P p  ` pp0 @pP pp   @  t  Ѝ|#gfx_MaterialState.cppNW:Failed assertion coordinator.IsValid()>_`*1,**B*** !*"*&**$**!******* !*"***!*** ** * *a* ** */?? ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_MaterialState.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cpp !" !"NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetTextureCoordinatorsCount())NW:Pointer must not be NULL (lightingLookupTable.GetSampler().IsValid())NW:Alignment Error(0x%x) size must be aligned to %d bytes boundary.NW:Failed assertion texCoordMaterial.GetTextureCoordinateConfig() < ResMaterial::CONFIG_NUMNW:Failed assertion coordinator.GetMappingMethod() == ResTextureCoordinator::MAPPINGMETHOD_UV_COORDINATE`armcc+|     ,LAu ApPw`armcc+|     4A|Av v|`armcc+|     H At AnA=nAt`armcc+|     HAt AnAFn AtA F`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LboolWbLfragmentLightingfTfragmentLightingTable"Xrflags?LsisDistribution0EnbaledsisDistribution1EnbaledsisReflectionEnabledsisFresnelEnabledsabsLutInputvslutInputXslutScale:rlightingLookupTablevHrlookupTableDhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatWAvtextureMatrixmode scaleSscaleTrotatetranslateS`translateT8w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intboolW  renderContext8shaderProgram^texCoordMaterial XrTEXCOORD_SETTING(stextureSettingsHEADERrTEXTYPE_COMMANDvsTEXTURE_UNIT_COUNTrtextureMappingsscoordinatorsCountZrprojectionTranslate~sisProjectionEnabledsunitG  si  rcoordinator ~rtexMtx34B~smatrixCountSxdrtexMtx7}ssceneEnvironmentscameraIndexscamerasreferenceViewMatrix2 ssceneEnvironmentdscameraIndexFscamera(snearpsfarprupdater~rprojectionB~sreferenceViewMatrix2{xsscaleFactorprscaleMatrixB}rscale}0sscaleFactorprscaleMatrixB}rscale} |sscaleFactorp `scamerah] ~] ~] ~] (~] lx~] |~] |~] ~Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intW9renderContextshaderProgram^texCoordMaterial XrTEXCOORD_SETTING stextureSettingsHEADERrTEXTYPE_COMMANDnsTEXTURE_UNIT_COUNTrtextureMappingsscoordinatorsCounttrcoordinator rtexMtx34B~smatrixCountaxrtexMtx7~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataCp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataCp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUCreateMatrixForLinearShadowMapTexture)pOut)]coeffpEnearpp-farppw__result)Pp0alqmpQqscaleZp h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cpp!8! 8 5 * ! ,,-* ! ,,-* ! ,,-* ! ,,-* ! ,,-*  ! ,,- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cpp>!3 3 3 3 u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h" % ! -"1 " *3q+  !) !    !,22   4$E8 ( 4!!&L&!8! ~ ~  4!!&L&!!49,E)% '&& | )% '&& | ) \ m 8   &G 4  G      )~=,{ 4!d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cpp"% ! -"1!' !! !    !,22   4 !&" 2!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cpp!& & }},H}HL}$ZLZYLYXLX|WLW\VLVDULU,TLT}}}(}$ $         QU P T}}0 } }  }  }0h~Y} @ , h \ \ \ [\[Z\Z~\~[<~ZY~4~~\~4~~\ ~Y4\ 4XX\ Xp4WW\ W(4VV\ VQ4UU\ UP4TT\ T}}0 } }}}0}|XYWpV(UQTP[}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ}   PNOSRQP  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis ]fxpEfyp-fzpw__result P b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   PUVZYXW/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.h }P\]a`_^/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.h"}Pcdhgfe  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this65x00px01px02px03px10px11px12px13pux20p]x21pEx22p-x23pw__result6P0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4Pjkonml@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WT|x__result2!ridentity.c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlPqrvuts/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]gthis6v__result6P|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h}Pxy}|{z~8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyC6pOut6Rp4x__result6!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCp@-@P p`armcc+|     $A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this6>rhs2 w__result6P ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this6v__result@P|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h'}P  **::J J Z Z j jzz/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DtDthisx00p}x01pex02pMx03p5x10px11px12px13px20px21px22px23pux30p]x31pEx32p-x33pw__resultP@c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h #0 #0 #0 #0D}D D D D D D D D D D D D D D D D DP@-p`P zzjjZZJJ: : * *     ?`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WIx__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h> }}x|P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\thisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h}P P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolH this*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Qp@-P@@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool hthis>rhs w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h "/C}}QTPU/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT  @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT  @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT!"&%$#@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT()-,+*@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT/04321p@-@P`UU8 ddV pNW:Failed assertion 0 <= index && index < 16gfx_ShaderProgram.h`armcc+|     `A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intbool -`this^^index@value"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h    )!}`}R`V Q `UP`T67;:98R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result2Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h+-B }P Q=>BA@?^/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] . thisw__result2Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h24P }P QDEIHGF/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] T thisw__result2Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h8:\ }P QKLPONM/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P QRSWVUT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTYZ^]\[@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT`aedcb@-@&`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hACk}}PTghlkjip@-@PTt TT@U x\PpNW:Failed assertion target < LUT_TARGET_COUNTgfx_GraphicsDevice.h`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolW&target>isAbs } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h !)   G?}} Q UPTnosrqpp@-@PTl U TT@pNW:Failed assertion target < LUT_TARGET_COUNTgfx_GraphicsDevice.hNW:Failed assertion input < ResLightingLookupTable::INPUT_NUM`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WAtarget>input } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  !)  8&}} Q UPTuvzyxwp@-@PTl Uڠ TT@pNW:Failed assertion target < LUT_TARGET_COUNT.gfx_GraphicsDevice.hNW:Failed assertion scale <= ResLightingLookupTable::SCALE_MAX/`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W^target>scale } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  !)  8&}} Q UPT|}~@-@TL pp t `PDNW:Pointer must not be NULL (buffer)ygfx_CommandUtil.h`armcc+|     dA~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0nwgfxinternalVNWUseCmdlistd buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h!&,&}d}PdT0@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS(MakeBitsA-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Az|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPT@-0 @,@  `armcc+|     PAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PW{PqHEADERTrCOMMANDh} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h- }P} @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %thisEw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this=>index w__result[PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T|@-@PUhP h` 0 Ph|index is out of bounds(%d) %d <= index < %d not satisfied.gfx_SceneEnvironment.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint dthis>index w__resultP` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h J }d} Q dUPdT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  ~ thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Q@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Qp@-@P@  J0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResLookupTable.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0J/<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}<} Q <UP<T/ResLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WJw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJVHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHT8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJlHthis$"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Qthis$"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h-/F}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0o $this(>9p w__result(P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this4"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4T@-@ `P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this4"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hC}4}P4Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this4>9p w__result4P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$T     @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastnnrestx__resultnEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ 0ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastndnrestw__resultnP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P#"! $@-MP  P( f$@ 0ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} ResStaticCast&'+*)(@-@P P P Ѝ P| \ 8NW:Failed assertion this->IsValid()gfx_ResLookupTable.hNW:Failed assertion resRefLut.GetTargetLut().IsValid()NW:Fatal Error Unsupported lut type.`armcc+|     AzV~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisNx__result;drresRefLutnl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h!9 s/  !  }\}\`}`}\`PPT-.210/@-@P o8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4o?4this0"w__result;P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4T459876p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolU this0"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h%} }P T;<@?>=/ResFragmentLighting`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}BCGFED8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisv"w__resultnPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTIJNMLK@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]5thisv"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PTPQUTSR@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Rthisv"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PTWX\[ZYp@-@P@  Z0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0Z<thisz>9p w__resultzP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T^_cba`/ResLightingLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}efjihg8@-@PP 000 Z,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisz"w__result~PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTlmqpon8@-@PP 000 Z,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTstxwvu@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PTz{~}|@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisz"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T/ResFragmentLightingTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W_w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharIHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT@-@`P `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0v0this"w__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}0}P0T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@ `P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4E4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4Tp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0  <thisp>9p w__resultpP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }<} Q <UP<T/ResTextureCoordinator`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W g w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }8@-@PP 000 008%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar ; Hthisp"w__resulttPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h =}H}PHT8@-@PP 000 008%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Q Hthis"w__result|PDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h =}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ~ this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisp"w__resultp ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ! this"w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT   @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] H this"w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT p@-@$Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool h this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h %} }P Tp@-@P$`p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902](bool  (thisp>value ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h +}(}Q(UP(T p@-@%Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h %} }P T"#'&%$@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisp"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT)*.-,+@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T015432@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT78<;:9@-@h`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT>?CBA@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }P QEFJIHG@-@PUP4 44[a gfx_ResMaterial.h`armcc+|     `Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int B`this>idx w__resultP\~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}`} Q `UP`TLMQPON/ResCameraProjectionUpdater`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WWw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}STXWVU8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharAHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHTZ[_^]\ 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(?flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(Rabfedc8@-@ 000$  $(88gfx_CommandUtil.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HnwgfxinternalVNWForwardCurrentCmdBufferHsize"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h3,}H}PHThimlkj/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0nwgfxinternalUNWGetCurrentCmdBuffer w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h }optsrqG- M@P`U@U@0 0r/ V/z `T`0 0/4o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.7gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.9NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform3fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADER]XrSHORT_HEADER2|PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P Tvw{zyxp@-@P` p`armcc+|     $A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform3fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T}~G- M@P`U@U@0 0r/ V/$z `T`0 0,o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform4fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADER]XrSHORT_HEADER2|PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF`z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   @}} }} }ZYXWRVQU P Tp@-@P` p`armcc+|     $A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform4fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T@-4Mp@PW*>0*>l T?0?m U?0?n W W`                       0                            0                 0 V  4ЍpOut%s must not be NULLmath_Matrix34.ippp1p2`armcc+|     $A{An{Antd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UhMTX34MultC6pOut6p1p2nx__result6HrmTmpBspDst[] ~p d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h &223-;CDDDQDDDQDDDR }}}}}}PVRUQT P W@-`PV000 U000 @ #  !                 pOut%s must not be NULLmath_Matrix34.ipppS`armcc+|     AzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMTX34ScaleC6pOut6fpSHx__result6"p0"-sm15r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23*;*;*;}}PXT Q UPVp@-@PT @ p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nnmathARMv6UMMTX44CopyC,pOut>p w__resultP(r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ipp "},} Q ,UP,Tp@-@P p`armcc+|      A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nnmathUMTX44Copy pOut>m w__resultP]8~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h68 |V} }Q UP T8@-@T00000< <P8pOut%s must not be NULLmath_Matrix44.ipp`armcc+|     xA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xnnmathU:MTX44IdentityxpOut6x__result#l d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ipp:3'}x}DHPPHT@- -M@@`AaBT > i`  ( h ( hi 0 `0. :J  +K ' 0 ʄ , 0        Ѝ NW:Pointer must not be NULL (pOut)math_Matrix44.ipp"B??`armcc+|     LA~Ar  Ap|rA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwmathUMTX44TextureMatrixForMaxpOutscaleSscaleTrotatetranslateSztranslateTRw__resultPrrotateSinDrrotateCos@qscaleSSin \qscaleSCos dqscaleTSin lqscaleTCos tqts qtt  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/math/inline/math_Matrix44.ipp>#-''@}} }8 }}8}$ $         PT@--M@@`AaBT z< i`  (  ( @ )    h   (  ) (         ЍNW:Pointer must not be NULL (pOut)math_Matrix44.ipp"B?`armcc+|     4A~AxAvzxA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwmathUuMTX44TextureMatrixForSoftimagepOutscaleSscaleTrotatetranslateSztranslateTRw__resultPrrotateSin\rrotateCosX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/math/inline/math_Matrix44.ipp>#-3 -@}} } }(} }$ $         PT@--M@@`AaBT =BE i`  ( H    8 5` 3 0i 0   ( (  ( $` " 0J 0(         ЍNW:Pointer must not be NULL (pOut)math_Matrix44.ipp"B??`armcc+|     8 A~AxAvCxA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902] floatnwmathU8MTX44TextureMatrixForMaya pOutscaleSscaleTrotatetranslateSztranslateTRw__resultPrrotateSin\rrotateCosX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/math/inline/math_Matrix44.ipp;>#- KK@}} } }(}  }$ $             P T@-@T4 YT XL@NW:Pointer must not be NULL (buffer)gfx_CommandUtil.h`armcc+|     LA~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lintvoid0nwgfxinternalVNWUseCmdlistL buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h!&&}L}PLTrefrefrefrefrefrefrefrefrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC3 6 5p5p5piVector30lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# @VEC4#VEC46operator f32 *600p!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath'd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath*)Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&T#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fpc'mnp 'a}'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#cIdentity2MTX34666MTX3466652MTX346665p5p5p5p5p5p5p5p5p5p5p5poperator f32 *@66iMatrix34BB?.0B0.0p0Flc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0.nnmathARMv6160.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv602d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<l@'`'f7p$'m/p'a>'vOB@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<@MTX44@$#cIdentityMTX446MTX4465p5p5p5p5p5p5p5p5p5p5p5p5p5p5p5p7?0704d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session?>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexDCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintfloatiGLenum{3iGLsizei9iGLuint{<iGLfloat=`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRONd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwmathVU(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charnwutinternala`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?xiResF32py@BinString&offsetq#iBinString@Offset&offsetq#to_ptr6to_ptr6iOffsetiResTypeInfoa@ResBool&valueR#operator bool6operator=65iResBool/iResVec2#iResMtx34B#00/00/u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hdcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisiona#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwuthd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool???nwutjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatorld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutosxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCountq#&toUserDataDic #@ResSceneObject#@ResSceneNode7#@ResTransformNodeU#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IRenderTarget#resd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject7#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrixB#&m_Scale#0&m_Flags{#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#animd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description#@Description#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidboolunsigned int00p00nwgfx@CommandCacheManager*s_Allocator,internal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription#os<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool00nwgfxres@ResLookupTableData&typeInfo#@ResImageLookupTableData#&toName#&m_IsAbs#&_padding_0R# &m_CommandCacheTableCountq# &toCommandCacheTable #@ResReferenceLookupTableData#&toPath#&toTableName#&toTargetLut # @ResLookupTable#ResLookupTable6: ref6ref6$cGetClassNameGetTypeInfo6$Dereference6@ResImageLookupTable#iResDataType oResImageLookupTable(6(: ?7ref;60IsAbs60@ResReferenceLookupTable#iResDataTypeResReferenceLookupTable464: ?ref64GetTargetLut640??0 00,0n d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00nwgfxres@ResFragmentLightingData&m_Flagsa#&m_LayerConfiga#&m_FresnelConfigq#&m_BumpTextureIndexa# &m_BumpModea#&m_IsBumpRenormalize#&_padding_0#FlagFLAG_CLAMP_HIGH_LIGHT_SHIFT FLAG_DISTRIBUTION0_ENABLED_SHIFT FLAG_DISTRIBUTION1_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR0_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR1_ENABLED_SHIFT FLAG_REFLECTION_ENABLED_SHIFT FLAG_CLAMP_HIGH_LIGHT FLAG_DISTRIBUTION0_ENABLED FLAG_DISTRIBUTION1_ENABLED FLAG_GEOMETRIC_FACTOR0_ENABLED FLAG_GEOMETRIC_FACTOR1_ENABLED FLAG_REFLECTION_ENABLED @ResLightingLookupTableData &m_Inputa#&m_Scalea#&toSampler #@ResFragmentLightingTableData&toReflectanceRSampler #&toReflectanceGSampler #&toReflectanceBSampler #&toDistribution0Sampler # &toDistribution1Sampler #&toFresnelSampler #@ ResFragmentLighting# FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL  refn 6vc GetClassName GetFlags 6v GetFresnelConfig 6v@ResLightingLookupTable# InputINPUT_NH INPUT_VH INPUT_NV INPUT_LN INPUT_SP INPUT_CP INPUT_NUM  ScaleSCALE_1 SCALE_2 SCALE_4 SCALE_8 SCALE_0_25 SCALE_0_5 SCALE_MAX  ResLightingLookupTablez 6z:  ref~ 6z ref 6c GetClassName GetInput 6GetScale 6GetSampler6z@ResFragmentLightingTable#ref6cGetClassNameGetReflectanceRSampler6GetReflectanceGSampler6GetReflectanceBSampler6GetDistribution0Sampler6GetDistribution1Sampler6GetFresnelSampler6?jf0r0v?88?v0?"0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharboolint000??Bnwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32a#&m_AmbientU32a#&m_DiffuseU32a#&m_Specular0U32a#&m_Specular1U32a#&m_Constant0U32a#&m_Constant1U32a#&m_Constant2U32a#&m_Constant3U32a#&m_Constant4U32a#&m_Constant5U32a#&m_CommandCache#@ResRasterizationData&m_Flagsa#&m_CullingModea#&m_PolygonOffsetUnit#a&m_CommandBuffer# @ResBlendOperationData,&m_Modeq#&m_BlendColor#a&m_CommandBuffer#@ResDepthOperationData&m_Flagsa#a&m_CommandBufferB#@ ResStencilOperationData a&m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperatione#@@ ResTextureCoordinatorDataX&m_SourceCoordinateq#&m_MappingMethodq#&m_ReferenceCameraq#&m_MatrixModeq# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsa#&m_TextureCoordinateConfigq#&m_TranslucencyKindq# &m_MaterialColor#$&m_Rasterization3#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCountq# &m_TextureCoordinators # &toTextureMappers3#&toProceduralTextureMapper #&toShader #&toFragmentShader #&m_ShaderProgramDescriptionIndexq#&m_ShaderParametersTableCountq#&toShaderParametersTable #&m_LightSetIndexq#&m_FogIndexq#&m_ShadingParameterHasha#&m_ShaderParametersHasha#&m_TextureCoordinatorsHasha#&m_TextureSamplersHasha#&m_TextureMappersHasha#&m_MaterialColorHasha#&m_RasterizationHasha#&m_FragmentLightingHasha#&m_FragmentLightingTableHasha#&m_FragmentLightingTableParametersHasha#&m_TextureCombinersHasha#&m_AlphaTestHasha#&m_FragmentOperationHasha#&m_MaterialIda#@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResTextureCoordinator#MappingMethodMAPPINGMETHOD_UV_COORDINATE MAPPINGMETHOD_CAMERA_CUBE_ENV MAPPINGMETHOD_CAMERA_SPHERE_ENV MAPPINGMETHOD_PROJECTION MAPPINGMETHOD_SHADOW MAPPINGMETHOD_SHADOW_CUBE MappingMatrixModeMAPPINGMATRIXMODE_MAYA MAPPINGMATRIXMODE_SOFTIMAGE MAPPINGMATRIXMODE_3DSMAX ResTextureCoordinatorp6p: reft6pref|6cGetClassNameGetScale6GetRotatep6pGetTranslate6GetSourceCoordinate?6GetMappingMethod 6GetReferenceCamera?6GetMatrixMode 6IsDirty6SetDirty6p5IsEnabled6GetTextureMatrix6p@ResMaterial7#TextureCoordinateConfigCONFIG_0120 CONFIG_0110 CONFIG_0111 CONFIG_0112 CONFIG_0121 CONFIG_0122 CONFIG_NUM iResDataType' }?ref6GetTextureCoordinateConfig 6GetActiveTextureCoordinatorsCount?6GetTextureCoordinatorsCount?6GetTextureCoordinators650 ?  ?x 0 0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#DLightd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL#&m_Description#&m_ProgramObject# &m_GeometryShaderMode#+m_VertexIntUniforms#+m_GeometryIntUniforms#,+m_DisableGeometry#DSetVertexUniformBool6^55P0Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatorosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nwgfxres@ResCameraProjectionUpdaterData &typeInfo#&m_Near#&m_Far#@ResCameraProjectionUpdater#ref6cGetClassName@ResCamerao#?0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraViewUpdaternnmathXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnmathnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#utd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@Camera#&m_ViewMatrixB#&m_InverseViewMatrixB#&m_ProjectionMatrix7#&m_InverseProjectionMatrix7#&m_TextureProjectionMatrixB#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValueo#&m_OriginalTransform#&m_WScalep#&m_IsDynamic#ViewMatrix26InverseViewMatrix26TextureProjectionMatrix26GetProjectionUpdater6GetNearp6GetFarp600d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool nw gfx@ GraphicsDeviceLutTargetLUT_TARGET_D0 LUT_TARGET_D1 LUT_TARGET_SP LUT_TARGET_FR LUT_TARGET_RB LUT_TARGET_RG LUT_TARGET_RR LUT_TARGET_SP0 LUT_TARGET_SP1 LUT_TARGET_SP2 LUT_TARGET_SP3 LUT_TARGET_SP4 LUT_TARGET_SP5 LUT_TARGET_SP6 LUT_TARGET_SP7 LUT_TARGET_DA0 LUT_TARGET_DA1 LUT_TARGET_DA2 LUT_TARGET_DA3 LUT_TARGET_DA4 LUT_TARGET_DA5 LUT_TARGET_DA6 LUT_TARGET_DA7 LUT_TARGET_FOG LUT_TARGET_COUNT *s_FragOperationMode; *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled *m_LutTargetsd SetLutIsAbs55d SetLutInput55d SetLutScale55d ActivateLutParametersd ActivateLookupTable55 osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiVertexLightArray?%iCameraArrayH iFogArrayKiLightSetArrayW"@SceneContext#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex?#x&m_Fogs#|&m_LightSets#&m_LightSetIndex?#&m_ActiveVertexLightCount?#&m_ActiveFragmentLightCount?#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#GetCamera650000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0000?nwgfx@RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHashX#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetActiveCamera6GetSceneEnvironment60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanim d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwgfxinternal@MaterialStatedActivateFragmentLightingTable5f5"dActivateTextureCoordinators55^5 dActivateParticleTextureCoordinators55^5 cSetupTextureMatrix55 55555os32\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# /&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list?nwgfxinternal0B03&tinfo7#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cpp5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00BA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2Qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#S<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001Ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00W<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00880nwut@ResCommon8ResCommon-6-5ptr6-ptr65#001Yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#]<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00  0nwut@ResCommon ResCommon-6-5ptr6-ptr65#001`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00kjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hts d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hwvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hzyLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayK&m_AllocatorQ#&m_ElementsW#&m_EndW#&m_Capacity# operator[][6=5size6E00A000K?Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtrP&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsPitypePYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrP0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy636pOut3:pz__result6lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Mult636pOut3:p13:p2z__result6lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Multd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Scale636pOut3LpSz__result6lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Scaled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44Copy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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902]nnmathxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathzd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session|}dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderriFILEX00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferb.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx67 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MemoryUtil.cpp8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MemoryUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count#  &base_infot#F__si_class_type_info &base #&base_type# 0i__builtin_va_listnwgfxinternalB 0 &tinfo#&offset_flags#9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#A!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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PARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_MeshRenderer.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppNW:Alignment Error(0x%x) size must be aligned to %d bytes boundary.NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion particleShape->GetResParticleShape().ptr() == resource.ptr()NW:Failed assertion !internal::isIllegal(resource.GetPositionOffset())NW:Failed assertion !internal::isIllegal(camera->InverseViewMatrix())NW:Failed assertion !internal::isIllegal(model->InverseWorldMatrix())NW:Failed assertion !internal::isIllegal(particleSet->GetScaleOffset())NW:Failed assertion !internal::isIllegal(particleSet->GetRotateOffset())NW:Pointer must not be NULL (mesh.ref().m_DeactivateCommandCache)NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetPrimitivesCount())totalCount is out of bounds(%d) %d <= totalCount <= %d not satisfied.NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetBonesCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetBoneIndexTableCount())NW:Failed assertion renderContext->GetShaderProgram()->GetActiveDescription().IsValid()NW:Failed assertion 0 <= currentPrimitiveIndex && currentPrimitiveIndex < (*primitiveSet).GetPrimitivesCount()Vertex-lights or user-registers might be overridden by bone matrices.%sNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetShapesCount())`armcc+|     dAz`armcc+|     $0A~A| G~A `armcc+|     TA~`armcc+|     A~`armcc+|     ,< As AHNwAH`armcc+|     (As Ahqw`armcc+|     $Av `armcc+|     (AtAlOxAl`armcc+|     (AvArTyAr`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0WOdpAllocator6x__result#qsizeV$qbufW4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolnwgfxinternalUisIllegal0valpXx__resultEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TboolnwgfxinternalUisIllegalTvecA6x__result#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfxinternalUisIllegalmtx6x__result#(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< intbool< thismodelresourceTshapeIndexesparticleModel<sparticleSet sresParticleSetsparticleShapesbufferSidescommand]scommandIndex4scameraM sHEADER_UNIFORM_FLOAT_INDEX!suniversalNumroffsetsresShapeBuilder-sHEADER_INDEX_STREAM_COUNT!isstreamOffsetGqisAscendingOrderqHEADER_INDEX_STREAM_OFFSET!qworldMatrixrmodelView>~rinvModelView>~ qcollection5Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisskeletalModelprimitiveSetTboneIndexCount?qUNIT_COUNTWTqshaderProgramH\qisRigidXqskeletonYrresSkeletonPDqmatrixPose;ZqskiningPose;[qcount@sboneIndex?rboneshasSkinningMatrixxsposecsmatrixNsindex9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfxinternalU=TestRegisterOverridematrixpaletteCountRrenderContext`4x__result!qvertexLightEndUniformV`qvertexLightCountWtqUNIT_COUNTXxqVERTEX_LIGHT_REGISTER_COUNTY|qusedMatrixpaletteCountZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthismodelshape,XcurrentPrimitiveIndex?sskeletalModelorprimitiveSetsBHrprimitiveSetEndDLrprimitiveSet@LsboneIndexCount?\0sshaderProgramIDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\thismesh\modellrshapePsparticleModelYsparticleSetF,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataSp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataSp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cpp!!> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cpp %4%% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cpp&5%K% &%5%K% &%5%K%}%| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cpp  "~!*!," !1! ! 1 8 ,,,+"*!- ! $+ Y+ . !  !   !  !    2 G F + .+ 4&6 !4 + .+ . )"-2!!!P e( D*-&!'X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cpp& !( #&'&%"  $&/> #  C1W+- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cpp=%!!%&+ p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cpp& B"? ! #(46  " %7&0   3  7*X+*( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cpp "19 FN * &! 3+ pF N R u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }d}X\PPdT}}$}$(}(0}$(P 0 }T}HLPPTT}}PPT}}4@}@D}$D< }d < ( <  < D <  < ZZ < Z4YY < Y0XX < X WW < W <  < l < HVV < VSXX < XQUU < U P TT < T}}4}}$\P@SVQU P T}}(PQUPT}}0D}DH} H}YL8XxLWSLVQLU P LT}}(X}8X\}\}84WVRU P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQfgkjihl   P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intfloatU{'__ARM_isfinitef(__x(x__resultX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h,(} P( "__ARM_isfinitefnosrqp  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis ]fxpEfyp-fzpw__result P b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   Puvzyxw/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pthis(v__result4P|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h.}P|}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pthisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hthisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h'}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h3}Pp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this@*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 !(thisD*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0:(thisL*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 SthisD"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0rthisL"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool thisT*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPT     p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT#"! p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T%&*)('@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT,-10/.p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T348765p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T:;?>=<@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTABFEDC@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTHIMLKJ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTOPTSRQp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TVW[ZYX@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT]^ba`_0 R/ R`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolB0this:s_TypeInfo'x__resultqselfR| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0Sdeihgf010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num?w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPklponm/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QPrswvut8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PTyz~}|{8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W? >x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P;8this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y]thisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thiscw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h "8 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \'3 thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hDF\ }P Q8@-@ 000$  $(8gfx_CommandUtil.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HnwgfxinternalVNWForwardCurrentCmdBufferHsize"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h3,}H}PHT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0nwgfxinternalUNWGetCurrentCmdBuffer w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h }0@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS(MakeBitsA-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Az|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPTG- M@P`U@U@0 0r/ V/$z `T`0 0,o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform4fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADER\XrSHORT_HEADER2{PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF`z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   @}} }} }ZYXWRVQU P Tp@-@P` p`armcc+|     $A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform4fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T    A-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0int Z0this^index@mtx"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h  2}0}R0U Q 0TP0Wp@-@P`UU8 ddV pNW:Failed assertion 0 <= index && index < 16gfx_ShaderProgram.h`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intbool ~`this^index@value"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h    )!}`}R`V Q `UP`Tp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T $#"!p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0V$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T&'+*)(p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T-.210/p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0a$this*>9p w__result*P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}$} Q $UP$T459876|@-@ P|`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4d4this"w__resultaP0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h 2}4}P4T;<@?>= @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %thisEw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQBCGFED|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this=>index w__result[PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TIJNMLKp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int this>index w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  } } Q UP TPQUTSRR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisMw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h!6 }P QWX\[ZY^/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ( thisMw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h&(D }P Q^_cba`p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0~$this0>9p w__result0P ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}$} Q $UP$Tefjihg/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}lmqpon8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHTstxwvu@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PTz{~}|@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastPPrestx__resultPEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ Dut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCastPdPrestw__resultPP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} ResStaticCast@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultPPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h &} }P T@-@ A0`armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int ' thisG"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3%} }P T|@-@PUP ` 0  PP|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     `Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int`this?>index w__resultYP\v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}`} Q `UP`Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis>index w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h   }} Q UPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT@-@"`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h8}}PTp@-@P@p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4_-4this>allocator w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.h+}4} Q 4UP4T@-@P D8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4D4this"w__resultP0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]jthis"w__resultfP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0E$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00$thisY>9p w__resultYP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.h/}$} Q $UP$T@- M PЍ !!P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ Dut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}p@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$T8@-P@Tt O 000 hUt P Dxl8NW:Failed assertion size > 0gfx_CommandUtil.h=NW:Pointer must not be NULL (buffer)>`armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwgfxinternalVNWUseCmdlistbuffer>size z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h 2!&-}} Q TPU    /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h  }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h  }P QL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ( thisw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h  }P Q! /ResParticleShapeBuilder`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W1w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.h0}#$('&%8@-@PP 000 1,8%s::%s: Object not valid.gfx_ResParticleShapeBuilder.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar1HthisF"w__result>PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.h0=}H}PHT*+/.-,p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool3 thisF"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.h2%} }P T126543p@-@PUU( PP0P eP pNW:Failed assertion side >= 0 && side <= 1jgfx_ParticleShape.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L Lthis/>side w__resultPH| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h    }L} Q LUPLT89=<;:/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] q thisw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h  }P Q?@DCBAt/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] P thisw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h  }P QFGKJIH@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4thisF"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.h3}}PTMNRQPO@-@P F8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleSet.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4F4thisW"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h}4}P4TTUYXWVp@-@P@  10pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleShapeBuilder.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void01<this6>9p w__result6P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.h0}<} Q <UP<T[\`_^]@-@D`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4K4thisW"w__resultBP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hC}4}P4Tbcgfedh8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCjkonml@-4Mp@PW*>0*>l T?0?m U?0?n W W`                       0                            0                 0 V  4ЍpOut%s must not be NULLmath_Matrix34.ippp1p2`armcc+|     $A{An{Antd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UhMTX34MultCpOutp1p2nx__resultHrmTmp>spDst[] ~p d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h &223-;CDDDQDDDQDDDR }}}}}}PVRUQT P Wqrvutsp@-@P`  p`armcc+|     (A|Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnmathUMTX34Mult(pOut^m1@m2"w__resultP$]$J~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hHJ {n}(}R(V Q (UP(Txy}|{zp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0F$thisO>9p w__resultOP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastaarestx__resultaEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultaPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h &} }P Tp@-@PPp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolN thisW"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h%} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this`w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Q@-@P <<NW:Pointer must not be NULL (void_ptr()) gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT0P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this/*x__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h %) }PP Qp@-@QPp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolO$ thisW"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h%} }P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0BthisY"w__result>P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.h/}}PT@- M PЍ !!P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this'"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h &} }P T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %thisEw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this=>index w__result[PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tp@-@PU8P NTpNW:Failed assertion index >= 0 && index < m_ParticleShapeCountgfx_ParticleModel.h`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintDthis>index w__result'P@| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h   }D} Q DUPDT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int -thisSw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int \thisK>index w__resultePXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tp@-@PU$P XXpNW:Failed assertion index >= 0 && index < m_ParticleSetCountgfx_ParticleModel.h`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintDthis>index w__resultP@| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h   }D} Q DUPDT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&this"w__result?Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PTp@-P@T 44 @pNW:Pointer must not be NULL (material)gfx_RenderContext.h`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902], ,this`>material | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  },} Q ,TP,U /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h  } P   @-@P D8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4D4this"w__resultP0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}4}P4Ts@-`hP0 00l@hP|Tgfx_RenderContext.h`armcc+|     TAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T0Tthis`"meshl| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h%!>}T}PTV@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Kthis"w__result?Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PT !%$#"p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0M$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T'(,+*)@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast,,restx__result,Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P./3210@-MP  P( f$@ Dut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast,d,restw__result,P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}56:987p@-@P@  h0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0h<this{>9p w__result{P8{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}<} Q <UP<T<=A@?>/ResPrimitiveSet`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wfw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}CDHGFE8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar:Hthis"w__resultPDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHTJKONML8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharPHthis"w__resultPDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHTQRVUTS@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PTXY]\[Z@-@PUP@ <p`p gfx_ResShape.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintlthis>idx w__resultPhqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h+1}l} Q lUPlT_`dcba@-`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalV NWSetUniform4fvEndz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h }}fgkjih@-`armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwgfxinternalV NWSetVertexUniform4fvEnd z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h } }mnrqpop@-@P`T T T T    0 @  44 pNW:Fatal Error Not supported yet. gfx_CommandUtil.h`armcc+|     A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalV NWSetUniform4fvContinuouscount>data qcommandVz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h  ?          i}} Q UPTtuyxwvp@-@Pp`armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalV NWSetVertexUniform4fvContinuouscount>data z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h }} Q UPT{|~}G-@P`p0  0  V@V@0 0a/oU@U@0 0!cWf/] `T`0 0e/R  V V V V( a*# a*, a*< a*L L count is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|      Atd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform4fvBeginindexztotalCount\count>data qADDRESS_HEADERX,qVALUE_HEADERYDrHEADERXqcommandZ4z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%,.88 : ? .  .  .  .   c }}0SWRV Q UPTA-@P`p0 `armcc+|     ,AzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902],intnwgfxinternalV NWSetVertexUniform4fvBegin,indexztotalCount\count>data z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h &&},}S,WR,V Q ,UP,T/ResBone`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wdw__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}8@-@PP 000 d,8%s::%s: Object not valid.gfx_ResSkeleton.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HchardHthis,"w__result$PDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]2this,"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PTp@-@P@  d0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSkeleton.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0d<this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}<} Q <UP<T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSkeleton.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this8"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this8"w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSkeleton.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this0"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}4}P4TA-@Pp` UP, ,, `@!gfx_ResSkeleton.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this0>idx w__resultPxrdic`~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h=7}|} Q|UP|T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]}this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PTA-@PUP( $p`gfx_ResShape.h`armcc+|     TAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TintTthis>idx w__result?PPqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h+}T} Q TUPTT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this`"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h')M}}PTp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0b this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%} }P T@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this`w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q    /ResShaderProgramDescription`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WNw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar8Hthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@l`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ethis"w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT! @-P `armcc+|      A}E}$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P#$('&%@- `armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}*+/.-,@-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P{ 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h9 }P QFGKJIH/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_ >w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P QMONSRQPp@-@PT 1/`P p`armcc+|     PA|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastPobj6x__result#qs_TypeInfoUU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTUVZYXWG- M@P`U@U@0 0r/ V/z `T`0 0/4o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.7gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.9NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform3fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADER\XrSHORT_HEADER2{PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.h}}PTp@-@Pp`armcc+|     A|refrefrefrefrefrefrefN2nw3gfx9GfxObjectEN2nw3gfx12MeshRendererED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V 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902]intfloatdoubleR'__ARM_isfinite|3__xz__result|dX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h!__ARM_isfinited:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC3 6 5p5p5poperator const f32 *46(00$p0.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#MTX346operator f32 *6operator const f32 *60>>0?0pp0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv61d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX44_@&#@BaseData@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<l@''fp'mp'a'vB@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<@MTX44@#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charnwutinternal$#Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoidbool00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32&+iResU8siResS8*tiResU16 uiResS164viResU32wiResS32?x@BinString&offset#to_ptr6@iBinString@Offset&offset#to_ptr6Dto_ptr6Lto_table_ptr6Dto_table_ptr6LiOffsetiResTypeInfo@ResBool&valueq#operator bool6TiResBooliResVec3#iResTransform3#iResMtx34>#0<00H0Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h'&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#Alloc650-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom6507d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutos;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutBAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signature#&length#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternalF,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#0Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeDataV#&m_Transform#0&m_LocalMatrix)#T&m_WorldMatrix)#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetName6GetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNode=#ResTransformNode6: 0?00=0|Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IRenderTarget#resWV$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject60z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hZY@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwgfxres@ResBoneData&toName#&m_Flags#&m_Index#&m_ParentBoneIndex# &toParentBone#&toChildBone#&toPrevSibling#&toNextSibling#&m_Transform# &m_LocalMatrix)#D&m_WorldMatrix)#t&m_InverseBaseMatrix)#&m_BillboardMode#&m_UserDataDicCount#&toUserDataDic#@ResSkeletonData,#&m_BonesDicCount#&toBonesDic#&toRootBone# &m_ScalingRule#$&m_Flags#(@ResBone#ResBone6: ref$6,cGetClassNameGetFlags6,@ResSkeleton#iResDataTypeGResSkeleton060: ?jref60j?ref68GetBonesCount?68GetBones6050? 0(0PP04~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#animbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#edd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description#?nwgfx@TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalr#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#WorldMatrix6cInverseWorldMatrix6k00g| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresmld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00?00?$ nw gfx resDResPrimitiveData@ResPrimitive#ResPrimitive{6{: @ResPrimitiveSetData&m_BoneIndexTableTableCount#&toBoneIndexTableTable#&m_SkinningMode#&m_PrimitivesTableCount# &toPrimitivesTable#@ResPrimitiveSet#ResPrimitiveSet6: ref6ref6cGetClassNameGetBoneIndexTableCount?6GetBoneIndexTable?65GetSkinningMode?6GetPrimitivesCount?6GetPrimitives65iResPrimitiveSetArray7@ResShapeData8#&m_Flags#&toBoundingVolume#&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTable#0&m_BaseAddress#4@ ResShape#iResDataTypeaResShape6: 01 ptrf6?1 ref 61? ref 6 GetPositionOffset 6 GetPrimitiveSetsCount? 6 GetPrimitiveSets 6@ ResSeparateDataShape# ResSeparateDataShape 6: 00?EE?0000,{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hpoqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffersd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosw8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintboolunsigned int0p00p00nwgfx@CommandCacheManager*s_Allocator2internal0yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResShaderProgramDescriptionData&m_Flags#&m_VertexShaderObject#&m_GeometryShaderObject#&m_VertexShaderIndex# &m_GeometryShaderIndex#&m_SymbolsTableCount#&toSymbolsTable# &toAttributeSymbols#q&m_AttributeIndices#L&_padding_0#b&m_MaxBoneCount#d&m_MaxVertexLightCount#h&m_VertexLightEndUniform#l&m_GeometryShaderMode#p&m_ProgramObject#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShader#@ResShaderProgramDescription#ref6cGetClassNameGetVertexLightEndUniform?6?0os} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel# &m_IsVisible#$&m_RenderPriorityb#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize?#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize?#l&toMeshNodeName#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#iResDataTypeD?ref6?ref6GetShapeIndex?6GetMaterialIndex?6GetCurrentPrimitiveIndex?6iResMeshArray/00z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwgfxresDResMeshNodeVisibilityData@ResModelData*#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0.#&m_LayerId#@ResModel|#iResDataTypeaResModel*6*: ?xref6*x?ref62GetShapesCount?62GetShapes6*50aa0.{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#DLightd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResParticleShapeData@ResParticleShape#iResDataType0ResParticleShapeY6Y: 0ptr>6Y0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?nwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL#&m_Description#&m_ProgramObject# &m_GeometryShaderMode#+m_VertexIntUniforms#+m_GeometryIntUniforms#,+m_DisableGeometry#DGetActiveDescription6SetUniversal655SetVertexUniformBool655V0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatorosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex?#03&m_PreRenderSignalW#&m_PostRenderSignalW#&m_Materials#&m_MeshBuffersy#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#I?&m_Description#&m_UserParameter#iRenderSignal3@@Description#GetResModela6GetMaterial6500t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResCamera|#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraViewUpdaternnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraProjectionUpdaterutnnmathXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?>nwgfx@Camera#&m_ViewMatrix>#&m_InverseViewMatrix>#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix>#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroupS#&m_OriginalValue#&m_OriginalTransform#&m_WScalep#&m_IsDynamic#ViewMatrix6MInverseViewMatrix6M00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnmathnwgfx@Skeleton#0&m_OwnerSkeletalModel# 0`&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal8/@MatrixPose&m_Matrices#iMatrixArray,GetMatrix65GetResSkeletonP600w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#*s_TypeInfoGetSkeleton60animres0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwgfx@MeshRenderer #&m_RenderContext`#cCreate5RenderMesh655MeshRenderer65~MeshRenderer6RenderSeparateDataShape655,5?RenderParticleShape6555SetMatrixPalette6555?0os`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiVertexLightArray?%iCameraArrayH iFogArrayKiLightSetArrayW"@SceneContext#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex?#x&m_Fogs#|&m_LightSets#&m_LightSetIndex?#&m_ActiveVertexLightCount?#&m_ActiveFragmentLightCount?#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#GetVertexLightCount?60000dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool000000V? nw gfx@ RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHashd#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(ActivateContext6`: ActivateParticleContext6`RenderPrimitive6`5GetActiveCamera6`SetModelMatrixForModel6`5SetModelMatrixForSkeletalModel6`5 GetModelCache 6` SetMaterial 6`5 GetShaderProgram 6` GetSceneEnvironment 6` ActivateVertexAttribute 6`5 DeactivateVertexAttribute 6`50d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResParticleCollectionData@ResParticleCollection#Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool00?$nwgfxres@ResParticleShapeBuilderData&typeInfo#&m_IsAscendingOrder#&padding_0<#&m_DrawOffset#@ResParticleShapeBuilder#ResParticleShapeBuilder666: ref>6FcGetClassNameIsAscendingOrder6FGetDrawOffset6F0o?:o0B\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwgfxres@ResParticleSetDataTV#&toParticleCollection#0&m_ParticleInitializersTableCount#4&toParticleInitializersTable#8&m_ParticleUpdatersTableCount#<&toParticleUpdatersTable#@&toParticleShapeBuilder#D&m_ParticleShapeIndex#H&m_ParticleSetPriority#L&m_IsForceWorld#P&m_IsBufferFlushEnabled#Q&m_IsInheritParentVelocity#R@ResParticleSet=#iResDataTypeFResParticleSetO6O: ~?ref6WGetParticleShapeBuilderB6WGetIsForceWorld6WGetIsBufferFlushEnabled6W0aa0S d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool000nwgfxParticleBufferPARTICLE_BUFFER_FRONT PARTICLE_BUFFER_BACK @ParticleShape#&m_CommandCache3# ?&m_CommandCacheSizeR#&m_DeactivateVertexCommandCache#&m_DeactivateVertexCommandCacheSize?# &m_PrimitiveCommandCache#$&m_PrimitiveCommandCacheSize?#(&m_Capacity#,&m_BufferSide#0&m_ResVertexAttributeDataCount#4&m_VertexAttributeX#8&m_PrimitiveBufferz#&m_PrimitiveBufferOffset#&m_DeviceAllocator#&m_DeviceMemory#@VertexAttribute&m_Usage?#&m_FormatType#&m_Dimension#&m_IsStream# &m_Stream[# &m_CommandPtrt#GetResParticleShape6'GetPrimitiveStreamOffset6/5GetBufferSide6/FlushBuffer6'00+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Framep#&m_LastFramep#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramep#&m_StartFramep#&m_EndFramep#&m_PlayPolicy#&m_UserData# gp5p5p5p50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#GetParticleSets65GetParticleShapes'650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?$nwgfx@ParticleSet#0&m_ParticleCollection#L&m_ParticleRandom#P&m_Initializers#T&m_Updaters#d&m_ScaleOffset#t&m_RotateOffset#&m_UsePrevTranslate#ProcessStepSTEP_NONE STEP_UPDATE1 STEP_UPDATE2 STEP_DRAW &m_ProcessStep#DInitializerDUpdaterGetResParticleSeta6GetParticleCollection6GetScaleOffset6GetRotateOffset6BeginDraw600d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid00000pnwgfx@ParticleCollection#&m_ParticleAttribute#&m_Capacity#&m_Count#&m_BufferSide#&m_IsStream`#|&m_StreamPtr#&m_StreamStride#&m_MinActiveIndex #&m_MaxActiveIndex #&m_ResParticleCollection#&m_ParticleShape#&m_ParticleSet#&m_DeviceAllocator#&m_DeviceMemory#&m_LastBuffer#@ParticleAttribute &m_Usage?#&m_IsStream#&m_Stream#GetCapacity6GetCount60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# |&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list000a? 00o?'0??$nwutinternalgfxinternalB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00#" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacher('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h.-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal22d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#04<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00EE0nwut@ResCommonEResCommon-6-5ptr6-ptr65#00176d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h:9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h=<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00Ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#FEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hIHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hLKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal3`0P`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayK&m_AllocatorQ#&m_ElementsW#&m_EndW#&m_Capacity# operator[][6=5size6E00A000K?KR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00UTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hXWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h[Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# `_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hihd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hlkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Signal2s`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray>&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# operator[]Y6?5size6G00C00>?>vu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hyxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h|{Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_AllocatorY#0&m_Elements#&m_End#&m_Capacity# operator[]e6K5size6S000O00?_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtrV&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsVitypeVYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrV}0&m_Object#&m_Deleter#ielement_type3ideleter_type}0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayK&m_AllocatorQ#&m_ElementsW#&m_EndW#&m_Capacity# operator[][6=5size6E00A000K?K d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Slot2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Mult3pOut3p13p2z__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Mult!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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E`@ tE`A E`B 4FXC FXDx FEx FFx FGx FHx GIx GJx $GKx ,GLx 4GMx  ,WA 4WB x j?2 jB kC kD k`Ex |kF  kI kJ kK k`Lx lM lQ lR $lXSx |lT lX lY lXZx l[ l^ m_ m` m`ax |mb mf mg m@hx mi m(l nm nn $n`ox np ns nt nu nXvx ow- o0z  @?x L@ T(C |D E `Fx G (J $K ,L <`Mx N_ Q R S ĔXTx U( $8X \Y dZ th[x ܕ\ _ ` a 8bx <c Df Lg Th d8ix j Pm n o Xpx dqH lt tu |v Pwx ܗx { l| t} ~x    $ 4hx    @x  ( , 4 D`x ~    ̚Xx $[ , < D T`x 2  ԛ ܛ Xx D L T \ lXx Ĝ ̜   Xx T \@   hx h $ , 4 DXx , ( ̞ Ԟ hx L T \ d tXx ̟ ԟ ܟ Xx D L T \ lXx Ġt ̠ Ԡ ܠ Xx D@ L T \ lXx ġ ̡ ܡ  Px D L T dXx  Ģ ̢ ܢXx 4 < D  T@ x   ( ģ ̣ ܣ`x < D L T dXx  Ĥ ̤ ܤPx ,  4# <$ D% TH&x ' * + , ĥX-x . $1 <2 D3 TX4x 5  8 Ԧ9 ܦ: h;x T< \@ dA tXBx ̧C( ԧF ܧG H `Ix TJ \M lN tO P xQx RJ U V W Xx dY l\ t] |^ `_x ` c d e $Xfx |g j k l Xmx n q r $s 4Xtx uo 8x ̬y Ԭz h{x L|L T \ d tPx ĭ) ̭ ܭ     u <N T# d |      ܮ (   , < D L \ l t       į ̯d ܯ    @ D( l t |   |      Բ ܲ      $  ,  4 < L \ d |   ! # < & \) d+ t- |/ 1 3 5 7 9 ; = ? Ĵ A D HF 4H < J \L dN lP R T 0V DY  \ <^ D` Tb dPd Xg j l Hod 4q <s Du L0w |y { $} 4 D       ̻ ԻH   < D L T     $p @ Խ0    x  < L T \8   x ,    $ , 4 < D L T d t |       8  th X 4@ t X P , 4 < D  L  T  \h      ( <  \8 (  H" %  ' 4 * T0- 00 2 (4  6 (9 <8< t ? A C  E  H  K $@N d P (R  T  W 0Z ] 4 _ T b t0e  h  k 0n (q <0s l(u  x 0{  ~ ( ,  L  l8 (   (   40 d |    ( (   ,  L( t 0d  8d k9 pIgfx_Model.o/ 1305695095 0 0 100666 982692 ` ELF( 4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ>@-@PP >P P P P P P |@-@PP PX\X\X\XP \P|O-@PP9 P "!`V.vpWP 000 XLPW/F`V; pWP 000 P  0 ZP  Y h6gfx_Model.cppNW:Failed assertion materialCount != 0;NW:Failed assertion resModel.IsValid()OO-M@P P!.4 `Vz p 0 p W XW  2/X  2/P Ѝ       " Z  YP 000 ~ ~Z NW:Failed assertion resModel.IsValid()}gfx_Model.cppO-@P`p=  0      X 0  pWO-$M@P `V $ЍPb/jpTXP DX X?Y  P X X  HL  PT p X P NW:Failed assertion resModel.IsValid()gfx_Model.cppNW:Failed assertion false&A-M@T P ЍP p@ 2/`p@ 2/NW:Pointer must not be NULL (allocator)gfx_Model.cppO-M@P`pP P# PM P P0".  } Di  Pv/      ~ < P.C  XQ/    L  pW[ЍNW:Fatal Error gfx_Model.cppNW:Failed assertion meshMember.IsValid()NW:Failed assertion nodeVisibilityMember.IsValid()NW:Failed assertion visibilityIndex >= 0NW:Fatal Error Unknown animation member typeA-@PP P P. Ѝ p ` p `  ((NW:Failed assertion falseNgfx_Model.cpp|@-@PPP  P`V { |G-@P`V  pP  p 0@-M@  PPЍ0O-@PPW/ `VM  pWP 000 ^  ^YXP 000   Y NW:Failed assertion resModel.IsValid()gfx_Model.cppp@-@P 2/pG-M@P`VG/,OPJ//"XJ/3"p  0 p$ 2/P <hT Z A8 ЍNW:Pointer must not be NULL (allocator)gfx_Model.cppNW:Failed assertion resNode.IsValid()NW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()NW:Failed assertion isAttachedA-@PpP0-,  p& p p p p P hh `v@ `(NW:Failed assertion falsegfx_Model.cppNW:Failed assertion matIdx != -1@-@ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_Model.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberInfoSetCount())memberIdx is out of bounds(%d) %d <= memberIdx < %d not satisfied.groupIdx is out of bounds(%d) %d <= groupIdx < %d not satisfied.NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMeshNodeVisibilitiesCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAnimGroupsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMaterialsCount())In the case of using a shared material, it can not use buffer option.NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMeshesCount())`armcc+|     (@AtApMx`armcc+|     0A|`armcc+|     A}Ava}`armcc+|     Az`armcc+|     $AvNzAv`armcc+|     ,Aw ArwAr`armcc+|      Av`armcc+|     8Ax`armcc+|     $$At `armcc+|     ,Aw AnLwAn`armcc+|     Az`armcc+|     $At `armcc+|     $At `armcc+|     ,Aw ArAwAr`armcc+|     Az`armcc+|     $AvAtMzAt`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@voidbool0W%@parentresourceTdescription#lallocatorNw__result PrresNode>HqmemoryXhqnode YrresultD@sisAttached;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0f'0this >visitor d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`this :rend&prmesh&l0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Othis Rallocator4w__resultPrresultl$sactivator!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidintchar00this anim"x__resultDrmemberXsmeshIndexsptr srmember \snodeName`svisibilityIndex?Msptr:@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidchar00this animGroupIsanimMemberCountqmemberIdxW $rresAnimGroupMemberXsobjectD\stargetrmeshMemberHsmeshIndexstargetrnodeVisibilityMember LsnodeName}svisibilityIndexjstargetWpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0this zmaterial\anim">isOriginalValue w__resultPrresMat\qobjectW\lrmapperXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8intchar08thisRanim"4x__result!qmatNameWqmatIdxV@rmember``rmemberC`rmember`rmember`rmember<`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intvoidbool0p$this animGroupIpqanimMemberCountV$qmemberIdxW $rresAnimGroupMemberXsmatIdx]spMatJsobject6suseOriginalValue#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis allocatorlx__resultYrresultXqanimBindingtV(rresModel>TqanimGroupCountWtqanimGroupIdxPxrresAnimGroup. LstargetTypeFqanimGroupIY<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]%this >allocator w__resultPrresultld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0this allocatorx__resultmrresultX$ qmaterialCountVTsmaterialCountG<qmemoryWqbufferCount?X8si4,smaterial!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0this allocatorx__resultZrresultXrresModel>TqvisibilitiesConut?VPsbuffermsmemory4siGsi!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0Bthis allocatorx__resultrresultXrresModel>TsmeshesCount?PsmeshOffsetssbuffer smemoryZsimDsiG d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hthis Rallocator4x__result!rresultpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] lthis ballocatorDresMeshes`(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataSpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataSpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp*&!" !x-!   } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp&} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp & ';%' 1R~J$} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp '1 . }  #! } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp? i(  6"!#,.   } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp"5 "?!!$   ' *%!4   9 B&!+-!4   9  !X+  :} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp& 3)$! ,, } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppK1 2 1 2 6    X$!} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp5!! ! E Q" 2 :mC|} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp   B!)     " a "'     i   S?w 9} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp  ! !#& 0& "} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp   ! !! !  !2 P3  +~7 !  ! !2=9 $="/q D} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp !+ '  " h3  80~+ !  !3  90~+} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp  !! H%& '$  ( ( "e   8, 8*| ! !  !3  5*~+} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp 8m888888} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp !}?Du d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0<}<@} 0ZS@VR@U P @T}0}Q0UP0T}} }(} P T}}\V Q UPT}<}(<@}@}(VXWV\W<@PQUPT}}$}8}$}8ZlYlXl[@XY`XVQU P T}}(SVRU Q TPY}8} PQ8UP8T}$}0XTPZ@YQ$UP$T}}$8}8<}$<}X8<PQU P T}} Q UPT}}00Z<YD<V XP Q HUPHT}}0TYXYPlW Q UPT}}$ }8 }$}8 HZHYZ PHX`HWTPVQPU P PT}}LPP Q UPT}}(<}0<@}@}0QT P X}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator new  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00px01px02px03px10px11px12px13pux20p]x21pEx22p-x23pw__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4P@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCp@-@P p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$c$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$Tp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Tp@-@P` PE@Up`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8intstdV fill_n8__first^__n@__value"` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   }8}R8V Q 8UP8TA-@P`UD \ 03/pW  NW:Failed assertion count >= 0os_Memory.h`armcc+|     hAz@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hinththiszcount\object>9alignment  w__resultPdqobjectsWHs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h &  3  "}h}ShXRhV Q hUPhTp@-@P`U( p@ 03/pNW:Failed assertion count >= 0os_Memory.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HintnIHthis^count@9alignment "w__resultPDs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   2}H}RHV Q HUPHTp@-@P`U$ p< 03/pNW:Failed assertion count >= 0os_Memory.h`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintntDthis^count@9alignment "w__resultP@s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   ,}D}RDV Q DUPDT P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this**x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@P`Fp`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 !4this.>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T  P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 <(this.*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q    P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0U(this6*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 nthis."w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Q !%$#"/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QP'(,+*)P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q./3210/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q56:987/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q<=A@?>p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TCDHGFE@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTJKONMLp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisZ>9p w__resultZP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<TQRVUTS/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}XY]\[Z8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisj"w__resultbPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT_`dcba|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 thisjRidx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTfgkjihA-@PP U p `V F@ `armcc+|     pAz,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pchar0 pthisjzs\x__result?#$pslenIsx6z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h 3 '% }}p}`dPDdV0dWQpUPpTmnrqpop@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Ttuyxwv@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT{|~}@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thiskw__resultGP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 0Dthisk6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  N thisnw__resultJP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi# %9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 3Dthisn6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi "   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU @-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0T   @-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>object t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }}QTPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP !%$#"/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q'(,+*) /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P./3210 /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P56:987010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num?w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP<=A@?>/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h(*; }P QCDHGFEp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this{>9p w__result{P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<TJKONMLp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0D$this>9p w__resultP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}$} Q $UP$TQRVUTS8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(TXY]\[Z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h;R}_`dcbap@-@P Ap`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902](F(this"w__result?P$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,r1}(}P(Tfgkjih|@-@PUP ` 0 P|index is out of bounds(%d) %d <= index < %d not satisfied.ut_ResArray.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint%dthis>index w__resultP`u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  J  }d} Q dUPdTmnrqpoP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool_ this*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-J- }PP Qtuyxwv/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this)pQw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP{|~}8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__result&Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result&Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PT8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4w4this"w__resultcP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m ? thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools [thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly wthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?=>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YXthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dw thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h } Pp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisnw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] A( thisvw__result|Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h46J }P Q@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y Lthisn"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PT 0P/`armcc+|      ($d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R    @-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this >9p w__result P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}! 8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hcharn Hthis "w__result PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT#$('&%@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT*+/.-,A-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int |this >idx w__result Pxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|T1265438@-@P8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int thisQ>memberIdx w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T89=<;:@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] -thisQ"w__result?Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h "Q}}PT?@DCBA @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisjw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQFGKJIH|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int?\thisb>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TMNRQPO@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intJthisj"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTTUYXWVA-@P`U P p 0  `dgfx_AnimGroup.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hint PhthisI^memberIdx@targetObjIdx"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhT[\`_^] @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int >thisuw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQbcgfed|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?\thism>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tijnmlk@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUthisu"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTpqutsrA-@P`U0P 0p 0 0`dgfx_AnimGroup.h`armcc+|     hAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 |hthisI^memberIdx@object"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhTwx|{zyA-@P`U@P @p 0 @`dgfx_AnimGroup.h`armcc+|     hAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 hthisI^memberIdx@target"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhT~ @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Bthisyw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?!\thisq>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intYthisy"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTA-@P`UPP Pp 0 P`dgfx_AnimGroup.h`armcc+|     hAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 hthisI^memberIdx@value"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0I <thisw >9p w__resultw P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T@-@@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0> T0this@"w__result@P,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h%?&}0}P0T@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Cn this@"resAnimGroup. tw__resultDPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h    } }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Jthis@)sceneNodew__resultDPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h7^}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolMthis@)usew__resultDPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h/W}QP@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TA-@`hpWhP 0 P P `armcc+|     Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0mthis@Rallocator4x__resultI!qbufWranimGroupIdrresult`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  ! "s] !!}} (,P Q VPT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 'this^w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisV>index w__resultpPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int>this^"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTA-@P`UP p 0 `gfx_AnimBinding.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hint Mhthist^groupIdx@animGroupI"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h  J }h} RhV Q hUPhT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QPA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this!^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int athis!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP     @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Tthis)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q $#"!/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>x)>xtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QP&'+*)(p@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T-.210/3A-@P`p@`T `armcc+|     DAz<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%@uninitialized_copy56:987P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this)*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q<=A@?>0 0/`armcc+|      <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPSCDHGFE8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$@$this)"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TJKONML /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQQRVUTS@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTXZY^]\[G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis!RreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT`aedcbA-@P`pP W` V  `armcc+|     AzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis!Relement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTghlkjis@-PP |@T `armcc+|     LAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLUnosrqpp@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool :HthisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHTuvzyxwp@-@PP p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8T|}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__result5P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T-P  \`armcc+|     <AHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\P 0 S/`armcc+|      $(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$PA-@P` @pTp0 `armcc+|     XAz<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXTG-@P `P p`armcc+|      hAx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool hthis!>element w__resultPdqremoved'V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhTs@-@PU |`armcc+|     4Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4Tp@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T Tthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultSPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis"w__resultSPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#thisB"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]1this"w__resulttPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h#%A}}PT8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  T thisw__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] |this)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QP@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PT 0/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{|flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR 0/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{|flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"rresults{lqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PTp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$  $this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T     @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void07@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$U7@-@P@T>`armcc+|     ,Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,T#"! p@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0S<this"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<T%&*)('/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P,-10/./`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q348765p@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid08Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT:;?>=<@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this:"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTABFEDC/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QHIMLKJ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QOPTSRQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPVW[ZYXp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T]^ba`_p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$Tdfejihg@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tlmqpon7@-@P@T>`armcc+|     ,Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tstxwvup@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots42array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4Tz{~}|@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 t$this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ](this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tp@-@TPU 4((@@@@@p`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 dthis"w__resultP`qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}Pp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPTp@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(TA-@P`pW`armcc+|     @Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+Pu 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`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P TcontainO-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool dthisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPTL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] I thisIw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P QL/`armcc+|      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902]thisI| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}P     @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisQ"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902](=thisQ"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902](kthisQ"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT#"! |@-@P`P  U P    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisI"qparentUrresults{l| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h 3+   ,   '+  , }}PT%&*)('/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q,-10/./`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q348765/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP:;?>=<p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44Hthis>firstH w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TABFEDCp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$THJINMLK@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$Tegfkjih@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( W(this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(Tmnrqpo@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Ttuyxwv@-@@`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0 ,thisI"w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  },}P,T{|~}p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this>9p w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]w this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dG this"w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h &} }P T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 'thisGw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this?>index w__resultYPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T8@-P$P@T  8 `armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TboolgTthis6x__result#qhasBufferT$w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h   ~}T}<@PPTU8@-@PP 8`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis>objectType w__resultP@w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h -%; }D} Q DUPDT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisw__result Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h, }P Qp@-@P p`armcc+|     $A|@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dthis"w__result`P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0[$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void07$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0ah$thisx>9p w__resultxP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}$} Q $UP$T@- M PЍ IIP @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast>>restx__result>Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast>d>restw__result>P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4this"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4T p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolG this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%} }P T   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool Bthis )visiblet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h%:}QP@-@`armcc+|     (A~Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 S0this9.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T !%$#" ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int uthis9)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP'(,+*)@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z98this9"w__result9P4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T./3210@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$>$this"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$T56:987@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT<=A@?>@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 e0thisO.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TCDHGFE ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisO)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPJKONML@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z38thisO"w__resultOP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8TQRVUTS@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 S0this9.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TXY]\[Z ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int uthis9)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP_`dcba@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z98this9"w__result9P4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8Tfgkjih@-M@P`0 @HLPTX\N@ N@^^O@pccO@pooO@{{O@P ~~O@O@b pЍ`armcc+|      DAwAvN{(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis vallocatorXresourceddescription#:w__result Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h%71%++1 ,}}$@}(@D}SDVQDU P DTmnrqpo@- M PЍ IIP @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast>>restx__result>Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0Ptuyxwv|@-@ P|`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4E4this "w__result>P0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h 2}4}P4T{|~}|@-@ P|`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4e4this"w__resultP0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h 2}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4thisx"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4TA-@Pp` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Dthisx>w__resultp@x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hU}D}PDTQDU8@-@PP  P0 L 8  NW:Failed assertion model.IsValid()gfx_Model.h`armcc+|     pA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ppthis Rx__result prmodel>px__struct_result4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h !   ~}p}TXpPpTQpU @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisWw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intl\thisO>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tp@-@P@  I0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResModel.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0I<thisd>9p w__resultdP8{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}<} Q <UP<T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PTA-@Pp` UP, ( `<gfx_ResModel.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|thisx>idx w__resultPxrdic`{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=7}|} Q|UP|TP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisW*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q@-@P^P PD I` ^`NW:Failed assertion model.IsValid()gfx_Model.h`armcc+|     Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis Ridx4x__result!rmodel>dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h !  " ~}} X\PQUPT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisAw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h"$?}}PT|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intr\this9>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int this >index w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  } } Q UP T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result{Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  }P Q@-@P D8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4D84this"w__result4P0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}4}P4T@-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]jthis"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PT 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UZDisableFlagflags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRDisableFlag     @-@P D8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4D4this"w__resultP0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}4}P4Tp@-@P,Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>value z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}QUPT@-P `armcc+|      A}E}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1Etit2Exx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P"! @- `armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_Epit2_Etw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}$%)('&/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P+,0/.-/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q237654p@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0XDthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT9:>=<;@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT@AEDCBp@-P@@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>pointer w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$UGHLKJIp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$_$this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$TNOSRQP@-@`VP   P `armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ s\this>pointer qobjectUrdeleter ht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\TUVZYXWp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 'this>pointer x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT\]a`_^|@-@P ` |`armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0?0this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0Tcdhgfe@-@Pp`  `armcc+|     @Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@char0@this>key w__result?P<rdich{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=}@}Q@UP@Tjkonml@-@P <<NW:Pointer must not be NULL (void_ptr())anim_ResAnimGroup.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thiss "w__result P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}4}P4Tqrvutsp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 thiss "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h%} }P Txy}|{zp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $thisk >9p w__resultk P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}$} Q $UP$T/ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__result PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]{this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast  restx__result Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast d restw__result P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dthis"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PT@-@P <<NW:Pointer must not be NULL (void_ptr())anim_ResAnimGroup.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4I 4thisg "w__resultE P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]_ thisg "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this_ >9p w__result_ P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisAw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intbool?r\this9>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ythis "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTp@-@Pp`armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwutUAddOffsetToPtrptr>offset w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT@-@P <<NW:Pointer must not be NULL (void_ptr())Jgfx_ResTextureMapper.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4^4thisy"w__resultZP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}4}P4T  p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResTextureMapper.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisu>9p w__resultuP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}<} Q <UP<T     p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0'$thisy>9p w__resultyP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}$} Q $UP$T    @-@Pp`  `armcc+|     @Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@char0@this>key w__result?P<rdich{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=}@}Q@UP@T      @-@P <<NW:Pointer must not be NULL (void_ptr())anim_ResAnimGroup.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this[ "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}4}P4T      p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 this[ "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h%} }P T ! % $ # " p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0x$thisS >9p w__resultS P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}$} Q $UP$T' ( , + * ) @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast<<restx__result<Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P. / 3 2 1 0 @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast<d<restw__result<P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}5 6 : 9 8 7 @-@P <<NW:Pointer must not be NULL (void_ptr())anim_ResAnimGroup.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisO "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}4}P4T< = A @ ? > p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 thisO "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h%} }P TC D H G F E p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisG >9p w__resultG P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}$} Q $UP$TJ K O N M L @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0PQ R V U T S @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}X Y ] \ [ Z @-@P <<NW:Pointer must not be NULL (void_ptr())anim_ResAnimGroup.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4Z4thisC "w__resultVP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}4}P4T_ ` d c b a p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0p thisC "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h%} }P Tf g k j i h p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0#$this; >9p w__result; P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}$} Q $UP$Tm n r q p o @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0Pt u y x w v @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}{ |  ~ } @-@P <<NW:Pointer must not be NULL (void_ptr())anim_ResAnimGroup.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this7 "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}4}P4T p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 this7 "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h%} }P T p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0{$this/ >9p w__result/ P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}$} Q $UP$T @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastCCrestx__resultCEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastCdCrestw__resultCP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} @-@P <<NW:Pointer must not be NULL (void_ptr())nanim_ResAnimGroup.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this+ "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}4}P4T p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0  this+ "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h%} }P T p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this# >9p w__result# P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}$} Q $UP$T @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T @-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T A-@P,p` UP, ( `gfx_ResSceneObject.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this>idx w__result. Pxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=7}|} Q|UP|T @-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T5Tthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU p@-P@@P@p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( 7(thisq>allocator w__resultqP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi2 3}(}Q(TP(U      p@-@`V P Pp`armcc+|     XA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0W Xallocator6x__resulty#qmemoryV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi    = z}X}DHP P XT  A-@P`ppPP`armcc+|     DAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid06DthiselementspcapacityRallocator49kind !w__resultP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT      @-@Pp``000 @@`armcc+|     @Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0 @thisqzelements\maxSlots>allocator w__resultqP<~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiF %G7}@}S@VR@W Q @UP@T       A-@P`V X p 0 p 2/ `armcc+|     Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W maxSlotsfallocatorHx__resulty"qmemoryV$selements5~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi     Ip&  }}hlP4X Q UPT  " !  p@-@`V P 0 Pp`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`void0W }`allocator6x__resulty#qmemoryV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi     I w}`}LPP P `T$ % ) ( ' &  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisAw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ+ , 0 / . - C-@PpW p04 pdd  ` Psize() is out of bounds(%d) size() <= %d not satisfied.Vut_MoveArray.h`armcc+|      Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this9>arg0 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 1P>}} QUPT2 3 7 6 5 4 @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT9 : > = < ; A-@Pp` UP, ( `gfx_ResModel.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intd|thisx>idx w__resultPxrdic`{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=7}|} Q|UP|T@ A E D C B 8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$2$thisA"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG H L K J I p@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis9"w__resultSPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTN O S R Q P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this9w__result)Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QU V Z Y X W /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this9w__result)Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q\ ] a ` _ ^ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this9=first)*last)v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPc d h g f e p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this9>first w__resultSP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tj k o n m l p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this9"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$Tq s r w v u t A-@P`pP P 0 2/pPP`armcc+|     xAz(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xvoid0 xthis9elementspsizeRallocator49kind !v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ,  "}x}xXSxWRxV Q xUPxTy z ~ } | { /ResMeshNodeVisibility`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WI w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h} 8@-@PP 000 I,8%s::%s: Object not valid.gfx_ResModel.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharIHthist"w__resultlPDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=}H}PHT p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolT! thist"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%} }P T  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisAw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ C-@PpW p04 pdd  ` Psize() is out of bounds(%d) size() <= %d not satisfied.Vut_MoveArray.h`armcc+|      Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthis9>arg0 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 1P>}} QUPT 8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$2$thisA"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T p@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool0Lthis9"w__resultPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this9w__result)Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this9w__result)Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this9=first)*last)v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool04this9>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this9"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T A-@P`pP P 0 2/pPP`armcc+|     xAz(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xvoid0 xthis9elementspsizeRallocator49kind !v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ,  "}x}xXSxWRxV Q xUPxT  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisWw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ @-M@`V `p0D `tt  P  Ѝsize() is out of bounds(%d) size() <= %d not satisfied.Vut_MoveArray.h`armcc+|      AxAva{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisO:arg0dv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 1PP}} }(} P T 8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$D$thisW"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T p@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthisO"w__resultcPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisOw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisOw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisO)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QP   p@-@P`PUp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisO^first#@last#"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0T      p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4-4thisO>first w__resultcP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T      p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ /$thisO"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T   !   A-@P`pP P 0 2/pPP`armcc+|     xAz(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xvoid0 xthisOelementspsizeRallocator49kind !v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ,  "}x}xXSxWRxV Q xUPxT# $ ( ' & % p@-@$Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolN this"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h%} }P T* + / . - , @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisx"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT1 2 6 5 4 3 @-@PUP@ <p`p gfx_ResModel.h`armcc+|     lAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintlthisx>idx w__resultPhqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h+1}l} Q lUPlT8 : 9 > = < ; @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0U@this9"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@ B A F E D C @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0O@thisO"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TH J I N M L K @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0U@this9"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TP Q U T S R 7@-@P@T>`armcc+|     ,Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,TW X \ [ Z Y p@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVSafeDestroyAll4array"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h8}4}P4T^ _ c b a ` /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] r thisw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qe f j i h g /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Ql m q p o n /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first%*last%v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPs t x w v u p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4m4zthis>firstz w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tz {  ~ } | p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0U@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T 7@-@P@T>`armcc+|     ,Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,T p@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots4Narray"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T @-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 U$thisq"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T @-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (thisq"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi (G%}(}P(T @-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,Xobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T p@-@Pp!t1VWPRO@~~O@{{O@^^O@N@@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  8  }}PT p@-@Pp`armcc+|     A|   ref ref ref ref ref N2nw3gfx5ModelE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject# D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 # d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp#  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#cIdentityMTX3465MTX3465p5p5p5p5p5p5p5p5p5p5p5p>?0>0 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0__rw? d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?std0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?00000;00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0?I0?0?00X???nwut?  Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoidbool00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32&+iResU8siResS8*tiResU16 uiResS164viResU32wiResS32?x@BinString&offset#to_ptr6*iBinString@Offset&offset#set_ptr6.5to_ptr6.to_ptr66to_table_ptr6.iOffsetiResTypeInfo@ResBool&valueq#operator bool6>iResBooliResTransform3#iResMtx34>#0&0020:u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?|?????nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000?00nwos@IAllocator(__vptr#Alloc65AllocAndFill655: Alloc65: Alloc65: 0  td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid 4this3element000? 4!this3element 4this3Helement00B 4this3zelement0;0t00 49this3element00 49this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwut$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0+ * td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut/ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut0003 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ??2?,?N6 5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signature#&length#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwutinternal: pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0@ResDicPatricia#ResDicPatriciaZ6Z: refb6jcGetClassNameoperator[]6j5GetIndex?6j5Get6j550?^0f< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? > d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult65operator|=65operator|=65GetCode6IsFailure6IsSuccess600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?00nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6GetAllocator6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500C d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutF E d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwanimres@ResAnimGroupMemberData&typeInfo#&toPath#&m_MemberOffset#&m_BlendOperationIndex# &m_ObjectType#&m_MemberType#&m_ResMaterialPtr#@ResMaterialColorMemberData #&toMaterialName#@ResTextureSamplerMemberData$#&toMaterialName#&m_TextureMapperIndex# @ResTextureMapperMemberData$#&toMaterialName#&m_TextureMapperIndex# @ResBlendOperationMemberData #&toMaterialName#@ResTextureCoordinatorMemberData$#&toMaterialName#&m_TextureCoordinatorIndex# @ResMeshMemberData #&m_MeshIndex#@ResMeshNodeVisibilityMemberData #&toNodeName#@ ResAnimGroupData &typeInfo#&m_Flags#&toName#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDic#&m_BlendOperationsTableCount#&toBlendOperationsTable#@ ResAnimGroupMember# ResAnimGroupMember 6 :  ref 6 c GetClassName GetMemberOffset? 6  GetObjectType 6  GetMemberType 6  GetTypeInfo 6 @ ResMaterialColorMember#iResDataType ResMaterialColorMember# 6# : ? ref 6+  GetMaterialName 6+ @ ResTextureSamplerMember#iResDataType ResTextureSamplerMember/ 6/ : g? ref 67  GetMaterialName 67 @ResTextureMapperMember#iResDataType=ResTextureMapperMember; 6; : ?RrefV6C GetMaterialName6C @ResBlendOperationMember#iResDataTypeResBlendOperationMemberG 6G : ?ref6O GetMaterialName6O @ResTextureCoordinatorMember#iResDataTypeResTextureCoordinatorMemberS 6S : d?ref6[ GetMaterialName6[ @ResMeshMember#iResDataTypeDResMeshMember_ 6_ :  ?A refE 6g GetMeshIndex6g @ResMeshNodeVisibilityMember#iResDataTypexResMeshNodeVisibilityMemberk 6k :  ? ref 6s GetNodeName6s @ResAnimGroup#ResAnimGroupw 6w : ref 6 cGetClassNameGetTargetType?6 GetMemberInfoSetCount?6 GetMemberInfoSet 6 50? 0 00' 0CC03 00? 00K 0<<0W 00c 0  0o 0. ?{ . 0  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hI H d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00 nw gfx res@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeDataa#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject{6{: ref6cGetClassNameGetTypeInfo6@ResSceneNode#iResDataTypeaResSceneNode6: ?Gref6G?ref6GetAnimGroupsCount?6GetAnimGroups. 65@ResTransformNode.#iResDataType5ResTransformNode6: 0#ptr`60?00..00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hK d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxN M d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6nGetResSceneObject|6v~SceneObject6n00rz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hP @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<IsEnabledFlags6:5{06R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#U T Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00nwgfx@AnimGrouph#&m_ResAnimGroup. #&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg5I50iPreEvaluateCallback3@Builder &m_SceneNode#&m_ResAnimGroup. #&m_UseOriginalValue#Builder@6@ResAnimGroupD6@5. SetSceneNodeD6@5UseOriginalValueD6@5CreateI6@5GetResAnimGroupMember6Q5GetMemberCount?6QSetTargetObjectIndex6I55SetTargetObject6I55SetTargetPtr6I55SetOriginalValue6I55AnimGroupI6I5. 55Initialize6I50?00Mx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hX W xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(SetAnimGroup6t55I0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h[ Z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid00 nw gfx@ SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal.#4&m_TraversalResults{#8&m_Description #<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks?#&maxChildren?#&maxAnimObjectsPerGroup?# GetParent6GetParent6SetParent65AttachChild65DetachChild65GetAnimBindingt6GetTraversalResults{6SetTraversalResults65{IsEnabledResults65{InheritTraversalResults# 6IsBranchVisible6~SceneNode6IsCircularReference65 AcceptChildren6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h^ ] Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6000nwgfx@TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description #*s_TypeInfo Transform6ITransform6QWorldMatrix6QWorldTransform6QUpdateDirection#(6IUpdateTransform# 6I55TrackbackWorldMatrix#6QTrackbackWorldTransform#6QTrackbackLocalTransform#6QInheritTraversalResults# 6ITransformNodeI6I555?~TransformNode6IInitialize#$6I500M| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.ha ` b d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00f d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0i h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResTextureMapperData &typeInfo#&m_DynamicAllocator#&toTexture#@ResPixelBasedTextureMapperDataL#&toSampler#  &m_CommandCached#&m_CommandSizeToSend#H@ResTextureMapper#ResTextureMapperu6u: @ResPixelBasedTextureMapper#iResDataType&ResPixelBasedTextureMappery6y: ?refZ6y000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hk d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxm d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription#o d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#ResMaterial6: 0t s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool000nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel# &m_IsVisible#$&m_RenderPriorityb#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize?#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize?#l&toMeshNodeName#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#iResDataTypeDResMesh6: 0ptr6?ref6?0ref46IsVisible6GetFlags6SetFlags65iResMeshArray/00z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hw v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharboolint000 nw gfx res@ResMeshNodeVisibilityData&toName#&m_IsVisible#@ResModelData5#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0o#&m_LayerId#@ResMeshNodeVisibility#ResMeshNodeVisibilityd6d: refl6tcGetClassNameIsVisible6t@ ResModel#iResDataType.aResModelx6x: 0Uptr6x?Uref6xU?ref6GetMeshesCount?6GetMeshes6x5GetMeshes6xGetMaterialsCount?6 GetMaterials6x5 GetMaterialsIndex? 65 GetMeshNodeVisibilitiesCount? 6 GetMeshNodeVisibilities 6x5 GetMeshNodeVisibilitiesIndex? 65 IsVisible 60?h0p0>>0|{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOp{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres~ } ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0?nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount?#$&m_ShaderParameterResMaterial#(&m_ShadingParameterResMaterial#,&m_MaterialColorResMaterial#0&m_RasterizationResMaterial#4&m_TextureCoordinatorResMaterial#8&m_TextureMapperResMaterial#<&m_FragmentLightingResMaterial#@&m_FragmentLightingTableResMaterial#D&m_TextureCombinerResMaterial#H&m_AlphaTestResMaterial#L&m_FragmentOperationResMaterial#P&m_SceneEnvironmentResMaterial#TiResMaterialArray(cCreate55?5 5GetOriginal6GetBuffer6GetActiveResource65GetAnimTargetObject655CanUseBuffer6'5iMaterialArray"00#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IMaterialActivator# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialActivator#cCreate50 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SimpleMaterialActivator#cCreate50 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0>00?nwgfx@Model#&m_MaterialAnimGroupI#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroupI#&m_VisibilityAnimBindingIndex?#0X&m_PreRenderSignal|#&m_PostRenderSignal|#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#n? &m_Description$#&m_UserParameter#iRenderSignal3@@Description#&bufferOption{#&sharedMaterialModel #*s_TypeInfo GetRuntimeTypeInfo #6cCreate 555#5n?Accept#6 5GetResModel>6  GetResModel6 GetResMeshes 6  GetResMeshNodeVisibilities 6 5 GetMaterialCount 6 GetMaterial 6 5 GetBufferOption{ 6 SetVisible 6 5 InvalidateRenderKeyCache 6  Initialize#$ 6 5 Model  6 555# ~Model 6  BindMaterialAnim 6 5I BindVisibilityAnim 6 5I CreateResMeshes 6 5 DestroyResMeshes 6 55 CreateResMeshNodeVisibilities 6 5 CreateMaterials 6 5CreateAnimGroups6 5CreateCallbacks6 5CreateMaterialActivator6 5GetAnimTargetObject6 5GetMaterialAnimTargetPtr6 555GetMaterialIndex6500t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor# Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater# D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0? pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# D&base_info~#F__si_class_type_info &base#&base_type#0i__builtin_va_list0000000?nwutinternalB0H&tinfoL#&offset_flags#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cpp d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000 pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6b5size6jSize6j00f |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6m5size6uSize6u00q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6q5size6ySize6y00u td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayI&m_Allocatord#&m_Elementsj#&m_Endj#&m_Capacity# operator[]p6V5size6^Size6^00Z00I?I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference\;iiterator'_;ideleter_typei~Children6begin+6end+6Attach65Detach650?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator/#&m_Elements5#&m_End5#&m_Capacity# iiterator5g=~MoveArray6!size6)begin'6!end'6!empty6)capacity6)reserve6!5push_back6!5clear6!erase_find6!5GetArrayKind6)SetCapacity6!5GetCapacity6)construct6!555destroy6!55destroy_range6!5'5'erase556!5500%00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()650 Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/~GfxPtr6:0Get6B00>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_reference~MovePtr60GetS6GetDeleter6?SPtr6PtrS600?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_type d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointer&mireferenceocGetValue5cValueSize0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9ireference9@iterator&m_pCurrentQ#iTIt&ipointer=ireference=operator*c6?Eoperator++6iterator65QResArray655?operator nw::ut::Offset *6operator[]65size?6empty6begin&6end&6&00&00u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# operator[]Y6?5size6G00C00? xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@Signal300a&m_Allocator#&m_SlotsN#iSelfType WiSlotType iSlotList &iAllocatorType 0*cCreateInvalidateSignaly50acCreateFixedSizedSignaly55cCreateVariableSizeSignaly5Destroy6qSignal3q6q555Signal3q6q5~Signal36q0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=MoveArray65~MoveArray6begin%6end%6clear6SetArrayKind65SetCapacity65destroy65destroy_range65%5%MoveArray6555: erase6500;00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0?Gnwut@MoveArrayG&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# ivalue_typeGf=iiteratorSg=MoveArray969~MoveArray69operator[]695releaseS69Reset69555M: size6Abegin)69end)69clear69GetArrayKind6ASetArrayKind695SetCapacity695GetCapacity6Adestroy695Sdestroy_range695)5)PushBackFastG695GeraseSS695S00=000Gv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator]#&m_Elementsc#&m_Endc#&m_Capacity# iiteratorcg=MoveArrayO6O~MoveArray6Ooperator[]6O5releasec6OReset6O555]: size6Wbegin#6Oend#6Oempty6Wclear6OGetArrayKind6WSetArrayKind6O5SetCapacity6O5GetCapacity6Wdestroy6O5cdestroy_range6O5#5#PushBackFast6O5erasecc6O5c00S00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter$60?Ptr6MovePtr650??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray969~MoveArray69operator[]695release69Reset69555: size6Abegin)69end)69clear69GetArrayKind6ASetArrayKind695SetCapacity695GetCapacity6Adestroy695destroy_range695)5)PushBackFast695erase69500=v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0?  ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0?   pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyeroperator()65#0?  td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot3 (__vptr#0&m_Allocator#iAllocatorType Destroy6n0GetAllocatorJ6n0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeDestroyeroperator()65#0?  ! d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy# !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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r\ |$ r\ $ r\ $ r\ $ r\ P$ r\ $ r\ $$ r\ <$ r\ D $ r\ d($ r\  $ r\ ($ r\ ($ r\ $ r\ $ r\ ,$ r\ D0$ r\ t $ r\ X$ r\ ($ r\ h$ r\ |@$ r\ $ r\ ($ r\  $ r\ 8$ r\ T$ r\ l$ r\ |$ r\ P$ r\ ($ r\ $ r\ $$ r\ <$ r\ T$ r\ l $ r\ ($ r\ 0$ r\ H$ r\ ,0$ r\ \p$ r\ @$ r\ H$ r\ Th$ r\ 8$ r\  $ r\ H$ r\ \@$  r\ $  r\  $  r\ 0$ r\ $ r\  $  r\ ,0$  r\ \$  r\ l $  r\ 8$  r\ $  r\  $  r\ 0$  \ $$ ! ,l|;pӘ I/743 1305694941 0 0 100666 181368 ` ELF(4(# --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍC- M@P`@ @@( , LP!)rP P P P  xq pq hq `q V/7J P @P P,  #      U ЍPgfx_OffScreenBuffer.cppXWVbNW:Fatal Error illegal texture format for OffScreenBufferNW:Fatal Error Unsupported texture type. p@-@Pp@-@@@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_OffScreenBuffer.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion resPixelBasedTexture.GetTextureObject() != 0`armcc+|     $LAuAry`armcc+|     A~`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L!Lthis6pAllocatordescriptionresTexture`w__result6PrresPixelBasedTexturePqformatWx@saddressssface/`saddressMLsaddress:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0\this6"w__resultP0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata;p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata;pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cpp%%+/ !,/K4K4I4G4H yKE  +      !m d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }},H}8HL}$XYXXRLVQLU P LT}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQDEGHLKJI P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (thisp*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QNOSRQP P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(thisx*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QUVZYXW@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisx"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT\]a`_^/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPcdhgfeP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Qjkonml/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qqrvuts/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qxy}|{zp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P8thisX>allocator w__resultXP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y8thisXv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l thisP)heightz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h$C}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]z thisP)widthz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h"?}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisP)colorFormatz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h.W}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisP)depthFormatz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h.W}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] &thisP)colorAddressz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h0[}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 thisKw__resultKPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h 1 }P@-@@`armcc+|     A~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c  thisw__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h }P Qp@-@P@p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902],5,this>allocator w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hEF+},} Q ,UP,T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 Ythis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h}}PTp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] -b this2w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OffScreenBuffer.h, }P Q,/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 0  this2w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OffScreenBuffer.h7/9O }P Q     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 7& this2w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OffScreenBuffer.h>6@[ }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PTp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0Rs<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T#"! p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0c$this>9p w__resultP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T%&*)('p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T,-10/.p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T348765/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}:;?>=<8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHTABFEDC@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__result2P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PTHIMLKJ@- M PЍ @P @ ! `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastSSrestx__resultSEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0POPTSRQ@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastSdSrestw__resultSP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}VW[ZYX@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T]^ba`_p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResTexture.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}<} Q <UP<Tdeihgf@-@8`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hC}4}P4Tklponm/ResPixelBasedImage`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}rswvut8@-@PP 000 008%s::%s: Object not valid.gfx_ResTexture.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__resultPDr__FUNCTION__} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h=}H}PHTyz~}|{p@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this "w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%} }P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] :this "w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h$&F}}PTp@-@PU p`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 a0this 6x__result#qlocationAddressU} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h   ~}0} $PP0Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P <<NW:Pointer must not be NULL (void_ptr());gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@PUU8 ll8q` NW:Failed assertion 0 <= face && face < MAX_CUBE_FACEqgfx_ResTexture.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\3\this >face/ w__resultPX} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h !J}\} Q \UP\Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@- M PЍ @P @  `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P <<NW:Pointer must not be NULL (void_ptr())zgfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@8`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hC}4}P4T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@4`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]?this"w__result?P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!this"w__result?P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\this"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}  ResStaticCast   refrefN2nw3gfx15OffScreenBufferEN2nw3gfx9GfxObjectEN2nw3gfx13IRenderTargetED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#"!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h%$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h'$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings)d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall+d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#/,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager 1d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd43d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h6D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session;:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex@?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0DD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procGF|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?xiResF32py@BinString&offseti#iBinString@Offset&offseti#to_ptr6pto_ptr6xto_table_ptr6xiOffsetiResTypeInfoY@ResBool&valueJ#iResBoolF00tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionY#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatorNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutX`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00VZ\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?00nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5GfxObjectX6X5~GfxObject6X0\Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#DescriptionK6KSetHeight6P5SetWidth6P5SetColorFormat6P5SetDepthFormat6P5SetColorAddress6P500^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo2#&m_Header#&toName# &m_UserDataDicCounti#&toUserDataDic##@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo260V?V0a` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar000nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Heighti#&m_Widthi#&m_FormatY# &m_FormatTypeY#$&m_MipmapSizei#(&m_TextureObjectY#,&m_LocationFlagY#0&m_FormatHWY#4@ResPixelBasedImageData &m_Heighti#&m_Widthi#&m_ImageDataTableCounti#&toImageDataTable## &m_DynamicAllocator #&m_BitsPerPixel#&m_LocationAddress#&m_MemoryArea#@ResImageTextureData<#&toImage##8@ResCubeTextureDataP#&#8l'&#'toImagesTablesB&toPositiveXImage##&toNegativeXImage##&toPositiveYImage##&toNegativeYImage## &toPositiveZImage##&toNegativeZImage##@ResShadowTextureDataH#&toImage##8&m_IsPerspectiveShadow`#<&m_ShadowZBiasy#@&m_ShadowZScaley#D@ ResTextureV# ResTexture6: @ ResPixelBasedTextureJ#iResDataType ResPixelBasedTexture 6: 0 ptr 6? ref 6 GetHeight? 6 GetWidth? 6 GetTextureObject 6 GetFormatHW 6@ ResPixelBasedImage# ResPixelBasedImage 6:  ref 6 c GetClassName GetImageData 6  GetLocationAddress 6  GetImageAddress 6 @ResImageTexture#iResDataType ResImageTexture 6 : ? ref 6 GetImage6 @ResCubeTexture#CubeFaceCUBE_FACE_POSITIVE_X CUBE_FACE_NEGATIVE_X CUBE_FACE_POSITIVE_Y CUBE_FACE_NEGATIVE_Y CUBE_FACE_POSITIVE_Z CUBE_FACE_NEGATIVE_Z MAX_CUBE_FACE iResDataTypeResCubeTexture 6 : ?ref6 GetImage6 5/@ResShadowTexture#iResDataTypeResShadowTexture 6 : ?pref6 GetImage6 0J000?0000S0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @IRenderTarget#@Description &width?#&height?#&colorFormat#&depthFormat# &colorAreaJ# &depthAreaJ#&colorAddress#&depthAddress#&shadowKind#*s_TypeInfo GetRuntimeTypeInfo #6IRenderTarget65~IRenderTarget6%0}0%0ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxreshgid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0o d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#qtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW sXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6u<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OffScreenBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0A??0nwgfx@OffScreenBufferP%#&m_BackBufferObject#&m_ActivateCommand#(&m_DescriptionA#,&m_TextureJ#L*s_TypeInfo GetRuntimeTypeInfo #62GetDescription# 62GetBufferObject#62OffScreenBuffer666555~OffScreenBuffer660.0xw,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoy#F__si_class_type_info &base#&base_type#0i__builtin_va_list0A?B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppzd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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 "ARM  40 d x(]B 0} |  h  ~ p~ p ~ p ~ p~ p~ p~ p~ p~ p~ p~ p  2),  n  ]  ] T |]  ] P] ] Xt] ] L] t] Lt] |M <M M M 4M $M  M < M \(M M = = 4= =  = 8!= != |"=  #= # X$ 8%@ x%< %8 %4  &@ `&x &4  '4 @'  L'` ''r'(~ p (G] (tM ( = ) @*H**(~ p*N] *tM H+= X, -H L- h-~ p|-U] -|M .= / /@/p0~ p0\] 0tM 0= 1 (2<d22 ~ p2c] 2tM 3= 4 4Hi5og5 ~ p(5j] 05tM 5= 6 <74Bp7@7 ~ p7q] 7tM 8= 9 94q 9o :$~ p$:x] ,:M := ; X<\. <, <~ p<] <|M h== `> ?@ @? \?$~ p?] ?M @= A A\ B ,B~ p@B] HB|M B= C \D@DsD~ pD] DtM <, ~ pLy] TM Ԛ= ̛ p@̜~ p] |M h= ` @Hd0~ p] M = , T8T$~ px] M =  \75,~ p] M 8= T Xhx~ p] M =  P,|x~ p] |M =  8@qxo~ p@] HM ̯= ԰ \EC$~ p$] ,M =  `\ش~ p`] hM =  ķX8x~ p] M 8= T ,Z0XLx~ pĻ] ̻|M H= @ @),'H4~ p|] M =  @t~ pt] ||M =  @~ p] |M =  0@p~ p] |M (=   @MK ~ p8] @|M =  X@  ~ p] |M P= H @,H~ p] M T= p ,Xt rx~ p] $M  =  `,^$ / 8,HzP \dxhmp^tS|2' NC+  M = hM $l M = hd= nM = d  xM (<M DM ^M ,xM 0zM P M \= @tM TDwM L& M ,= h0vM 8 M  = dDM LnLuM T: M $= ( M 4= 8M M d@M H)0M 8TM \M  M dY(}M 0`!|M XM  M  = (uM =PM 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[Build 902] W  thisjw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h; }P Qnosrqp/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l thisn)heightz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h$C}QPuvzyxw/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]z thisn)widthz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h"?}QP|}~ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisn)colorFormatz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h.W}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] =thisn)depthFormatz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h.W}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 thisaw__resultaPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h 1 }P@-@@`armcc+|     A~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c  thisw__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h }P Qp@-@P@p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902],5,this>allocator w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hEF+},} Q ,UP,T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 Ythis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h}}PTp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] +H thisw__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OnScreenBuffer.h* }P Q0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] . s thisw__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OnScreenBuffer.h7-9O }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 5& thisw__result$P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OnScreenBuffer.h>4@[ }P QN2nw3gfx14OnScreenBufferEN2nw3gfx9GfxObjectEN2nw3gfx13IRenderTargetED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData# \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?00nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5GfxObjectX6X5~GfxObject6X0td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#Descriptiona6aGetFboID6jSetFboID6n5SetHeight6n5SetWidth6n5SetColorFormat6n5SetDepthFormat6n500f0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @IRenderTarget#@Description &width&#&height&#&colorFormat#&depthFormat# &colorAreaJ# &depthAreaJ#&colorAddress#&depthAddress#&shadowKind#*s_TypeInfo GetRuntimeTypeInfo #6IRenderTarget65~IRenderTarget6%0}0%0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OnScreenBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@OnScreenBufferP%#&m_ColorBuffer#&m_DepthBuffer# &m_BackBufferObject#&m_DescriptionA#0*s_TypeInfo GetRuntimeTypeInfo #6GetDescription # 6GetBufferObject$#6OnScreenBuffer65*5 ~OnScreenBuffer60 0A??f0#",d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infox#F__si_class_type_info &base#&base_type#0i__builtin_va_list0A?B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cpp%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable'd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#-!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cpp`armcc+|     HAxP|`armcc+|      Ax`armcc+|     Az`armcc+|     XA{Ao   Alo A{A l`armcc+|     tA|`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HboolHHthisejallocator LisDynamic.resUpdaterlw__resultePDPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W > allocator 6x__resulte#qupdaterMemoryW0qdataMemoryYXqbufferXrresUpdater`0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W;Uallocator 6resUpdaterlx__resulte#qupdaterMemoryU0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float]rthise^projectionMatrix@textureProjectionMatrix"shalfWidth shalfHeightsleftsrightsbottomstopsnearzsfarbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tvoid0S0tthise"w__resultPp8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cpp1  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cpp !  "+!d J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cpp=! !J( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cpp, 7 7!,-++++! O  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cpp / !Ju d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }D} DH}RHV Q HUPHT} } PP T}}txPPT}} } } } $}$}`$ T$ H$ ($ $ $ $ $ R$VQ$UP$T}t}PtT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQVW Y???[\`_^]a /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newcdhgfe/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h }Pjkonml  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Z thisEfxW-fyWw__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h$, }   Pqsrwvutp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this >size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Tyz~}|{/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38this>allocator  w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dt thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 5 this w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h4 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Q  this w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h46L }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolV F thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h  }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] lb thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h "9 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] r thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h$&A }P Qp@-@P`@< ` @@  @@p?`armcc+|     dA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dbooldthis^allocator @isDynamic"w__resultP` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h+%%}d}RdV Q dUPdT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h'(}}PTp@-@Pp`armcc+|     A|   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] * thisaw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.h) }P Q p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0[<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0-$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@-@@@`armcc+|     A~ !@-@ @@`armcc+|     A~#$('&%)00AQ/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] unsigned intV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q P0fill_n+,0/.-s@-@TL l`PUT @ |NW:Pointer must not be NULL (allocator)os_Memory.hNW:Pointer must not be NULL (memory)`armcc+|     dAzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwosUAllocateAndFilldallocator "valuelw__resultP`qmemorySizeV$qmemoryU4s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  !!}d}PdT2376540@- -MP@`AaBbCʰcIG?0G?!GhF?00M/U000 ! 8? 퀺@= + :  8  8@ `L  9- 퀺-  * +*  '  9@ + `l       Ѝ 0t != b%s3math_Matrix34.ippl != rpOut%s must not be NULL5?@`armcc+|     LA}As   ArSs A}A rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatnnmathUMTX34TextureProjectionOrthopOutlWrWbWztWRscaleSW*scaleTWtranslateSWtranslateTWx__result\sreverseWidthW0smtxsreverseHeightol d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippP223 - -}}  }4 X}8X\}4\`} `}8\`P` `T` 0 0` , ,` ( (` $ $`  `  `  `  ` P`U9:>=<;p@--(M`P( 8 U(Ѝp  @? @ (  (   (   (   (   (   (   (  `  H ` h  `  H ` h  `  H ` h  `  H ` h `armcc+|     0`A|AzApJz A|A pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`nnmathARMv6UMTX44PivotC`pOutpivotx__result.rPIVOT_ROTATION_SIN_COS9@ssinWscosWW0|smvXstmpW^r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ipp<(  )Z  !#      }} } 4}48}8<}<`}P XXTTX HX 8<PQXUPXV@AEDCBF0@--MP@`AaBbU000 @h 9? @= ( ;  9  ( 9@   i :0 @/  , ( *  ) :@   $  " j ; @ *       Ѝ0pOut%s must not be NULLmath_Matrix44.ipp?@`armcc+|     DdA}Au  AtDu A}A t|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUMTX44OrthoCdpOutlWbrW:bWtWnWfWx__result\W0Q\sm`stmpWor d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippD5 ! !!}}  }, }0 }, $} $d}0 $P`$ P$T( ($ $ $$  $  $  $  $ P$UMTX44OrthoCHIMLKJp@--@@`AaBbP j*J*iIh H  p`armcc+|     4hA|Av W|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hnnmathUMTX44OrthoPivotJhpOutJlWrWbW^tW6nWfW9pivot w__resultJPd],LhP8~]P\~ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hD {7 z}}d}(dh}(h (h (h (h (h (h HQHhU$ $h  h  h  h  h  h P hTOPTSRQ/ResCameraProjectionUpdater`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}VW[ZYX8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHT]^ba`_@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTdeihgf@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTklponm@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__result}P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Trswvut@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTyz~}|{  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result  | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h(9 } P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]y |thisw__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h.}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]~ thisw__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h"8}Pp@-@P p`armcc+|     $A|8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h(thise"w__result2P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.h  }} P T8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]n.thisa"w__resultwP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.h  }} P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] v< thisaw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.h  }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]cthis"w__result_P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT refN2nw3gfx22OrthoProjectionUpdaterEN2nw3gfx9GfxObjectEN2nw3gfx23CameraProjectionUpdaterED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#VEC26VEC265W5W0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]floatnnmath0>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]07nnmathARMv6WPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<l@'`'f7W$'m/W'a>'vOB@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<@MTX44@$#07d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int?0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU8siResU32wiResS32&xiResF32Wy@BinString&offset:#iBinStringZ@Offset&offset:#iOffsetiResTypeInfo*iResVec2#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision*#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0000nwos@IAllocator(__vptr#Alloc6 50d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00V d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65 ~GfxObject6GetAllocator60"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx%$&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#.td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres@ResAnimData(&m_Header#&toNamew#&toTargetAnimGroupNamew# &m_LoopMode#&padding_#&m_FrameSizeJ#&m_MemberAnimSetDicCount:#&toMemberAnimSetDic#&m_UserDataDicCount:# &toUserDataDic#$@ResCameraAnimData0#&m_ProjectionUpdaterKind*#(&m_ViewUpdaterKind*#,ProjectionUpdaterKindPROJECTION_UPDATER_PERSPECTIVE PROJECTION_UPDATER_ORTHO PROJECTION_UPDATER_FRUSTUM 32d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResCameraProjectionUpdaterData &typeInfo#&m_NearJ#&m_FarJ#@ResProjectionRect&m_AspectRatioJ#&m_HeightJ#&m_Center#GetHeightW6GetWidthW6GetAspectRatioW6GetCenter6@ResOrthoProjectionUpdaterData#&m_Rect+# @ResCameraProjectionUpdater#ResCameraProjectionUpdater6: ref6cGetClassNameGetNearW6GetFarW6@ResOrthoProjectionUpdater2#iResDataTypeResOrthoProjectionUpdater6: 0ptr_6?yref}6GetRect6+002?2000?| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolfloatvoid?0nwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#*s_TypeInfo *PROJECTION_NEAR_CLIP*PROJECTION_FAR_CLIP*PROJECTION_ASPECT_RATIO*PROJECTION_CENTER*PROJECTION_HEIGHTGetRuntimeTypeInfo #6 GetPivotDirection6 IsDynamic6TextureScale6TextureTranslate6CameraProjectionUpdater65 5~CameraProjectionUpdater6007Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets69d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres;|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0nwgfx@OrthoProjectionUpdater #&m_Resource#*s_TypeInfo GetRuntimeTypeInfo #6acCreatee5 cCreatee5 5Update# 6e5k5qGetResource2#6eGetResourcew#6aKind#6aOrthoProjectionUpdatere6e5 55~OrthoProjectionUpdater6e0]0070>2>=Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidfloatbool@__type_info&__vptr"#&__name*#00&F__class_type_info&base#F__vmi_class_type_info&base.#&flags#&base_count# $&base_info#F__si_class_type_info &base.#&base_type#.0i__builtin_va_list00070>B.0(&tinfo,#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cpp@d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableBd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#H d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00KJLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44PivotJ3JpOut3pivotz__resultJlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44PivotONPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44OrthoJ3JpOut3Wl3Wr3Wb3Wt3Wn3Wfz__resultJlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44OrthoR!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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 "ARM h 40I d (uZ* 0 | ] ,   4L} x   p0   p8  p@   pH   pP   pX   p`  ph  pp  px  p  p  p  p J  $A ;t|<<Dt8t8t|(@(T|4TX<, (!(#,<$X%t&0'4(),4*++X,,-@..0x/00T0T0T00|0$2@0d2<0280240 3@0L3x034034*,4 ST84`4$4SL4(4 S 5  p5[ 5t56x0$7H l7#7SQ7 p7c7t,8(909(9SO9  p9j:tt:;0<Xl< SU<( p<q<$<`=t>0?\l?SW~? p?y?t @$A0A<ZASwXB  p0B8BtBC0PDH4DSV2D  pDDt ,QS? 4QS@  !   ! ?  ! +@  B+!  ! 1 G>-  - 1 F u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }l}lSlRlQPl\}} }4 H}8HL}4LP}Ph}8@LWLY`W4 LP (R(XV  X  X  X QXUPXT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ:;?>=<P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP QABFEDC/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPHIMLKJP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP QOPTSRQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QVW[ZYX/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q]^ba`_p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tdeihgf@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTklponm@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTrswvutp@-@P@  /0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleAnimationOption.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0/r<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h.}<} Q <UP<Tyz~}|{/ResParticleAnimationOption`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W/w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h.}8@-@PP 000 /,8%s::%s: Object not valid.gfx_ResParticleAnimationOption.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar/Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h.=}H}PHT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]1this"w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h0}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8this"w__result^P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h173J}}PT@-@P b8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleAnimationOption.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4b4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h}}PT@--@`h H `armcc+|      $A~A|F~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$UFModp$xp`yp8w__resultp e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h  }} } $} $  $ FModp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boole this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h%} }P Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0bS$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UJResDynamicCastIresItx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P!ResDynamicCastrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ 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902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}std,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal"! D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderriFILEX00dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResF32pyiResTypeInfo>@ResBool&value/#operator bool6iResBoolrr0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocator/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut;`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00V=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresVUWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#etd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxreskd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxoswd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleTime.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiParticleTimep# { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleTime.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharintbool00nwgfxres@ResParticleAnimationOptionData&typeInfo^#&m_AnimationDurationN#@ResParticleAnimationOption#ResParticleAnimationOption6: ref6cGetClassNameGetAnimationDurationp6GetTypeInfo^6cGetHash5555EvaluateAnimationFrame655555@ResParticleFrameLoopAnimationOptionData#&m_LoopDuration>#&m_RandomOffset# &padding_0# @ResParticleFrameLoopAnimationOptionI#iResDataTypebResParticleFrameLoopAnimationOption6: @?ref6GetLoopDuration6GetRandomOffset60I?I000  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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ph +       8 @( h p                 ( 0 8 @ H P X ` h p x              ! $ & ( `* x- / 1 3 5 7 9 ; = ? A C E G I K M O Q S HU+ `W hY p[ x] _ a c e g i k m o q s u w y { }   ( 0 8 @ H P       ( 0 8 @ H P X ` h p x        h p x               8(` &j=:lpI/849 1305694885 0 0 100666 252456 ` ELF( 4(/,--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-@P`pUU :P P  X P0 PNW:Failed assertion usage >= 0 && usage < PARTICLEUSAGE_COUNTgfx_ParticleCollection.cppC-,M@P0m` P  p``p`0 ~ p PD  W03 %&) ` "  `  `  `` * W0# ` `  P|pMPH W0A!*!&-3$7 !,  `%  `  `  `  x`  \` pW 4Ѝ`gfx_ParticleCollection.cppA-M@P` ApP2 W0.  $  0 ` 0 `` 0 <` P  ЍA-@Px`  p `V `E@PO-\M@P`U/ZV/ P/`P/[`T PPPp@ P @ TPPPP@TPP@`,,(,$$ $ PD$ X03 %&) PP ! P |P P PP P 0P @t X0mWXXXJ^_ITc78<NW:Pointer must not be NULL (mainAllocator)gfx_ParticleCollection.cppNW:Pointer must not be NULL (deviceAllocator)iNW:Pointer must not be NULL (shape)jNW:Failed assertion resNode.IsValid()` TPP# TPP 0T Tp 0T p 0T p @$P2M@PH X0A!*!&-3$7 *}O, P dP% P P P P P P P P P P @X<W 03/<<PlЍ 0P3/88P <P <2/ 8XP  `  X<0X48 8884T4 4  4 4YY@ 480T 4 44 ! 4Y!P@ 480T 4 4  4 !4 Y/P@`,,(,$,$ $ Pv$ X0V4555!AB 1L 4  80 4 5 %00/ 80 0& 80 0L&  80 0& @44∡44Y X0cdddFz{E` 4  80T 44444Yl 4  80T 4444 4YM <0T 0D( 444Y4 <0T 0( 44 4Y <0T 0) 444Y 4@$P@P~ L X0_+9+5AL3U !J 80 0D* > 80 0t* 2 80 0* % 80 0*  80 0+ 80 0@+ @44∑44Y Xy4T 4X4 L 4A 4NW:Failed assertion result5A-@P`p@iA jaq  0! 0Y/   01!QPp@-@Pp@-@P 0 2/ Q  0! 01!QP@@-G-@P`Vʀ =X >q  PY NW:Failed assertion capacity > 0gfx_ParticleCollection.cppNW:Pointer must not be NULL (buffer)G-@P`V| =X >q  PY NW:Failed assertion capacity > 0gfx_ParticleCollection.cppNW:Pointer must not be NULL (buffer)G-@P`V| =X >p  PY NW:Failed assertion capacity > 0gfx_ParticleCollection.cppNW:Pointer must not be NULL (buffer)p@-@`T0 )L`QpNW:Failed assertion capacity > 0gfx_ParticleCollection.cppp@-@`T, )H`QpNW:Failed assertion capacity > 0gfx_ParticleCollection.cppp@-@`T, )H`PpNW:Failed assertion capacity > 0gfx_ParticleCollection.cppG-@P`pWp h  PY NW:Pointer must not be NULL (buffer)gfx_ParticleCollection.cppp@-@@Pp ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_ParticleCollection.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp????NW:Failed assertion index >= 0 && index < this->m_ResVertexAttributeDataCountNW:Fatal Error PARTICLEUSAGE_VELOCITY must not be ParameterAttributeNW:Fatal Error PARTICLEUSAGE_BIRTH/LIFE/VELOCITY must not be ParameterAttribute`armcc+|     Az`armcc+|      Ax`armcc+|      Ax`armcc+|      Ax`armcc+|      Ax`armcc+|     Az`armcc+|     LA|`armcc+|     HA|`armcc+|     $A|`armcc+|     HA|`armcc+|     ,As A\wA\`armcc+|     (lAwAlyAl`armcc+|     $xAxAr[z`armcc+|     Az`armcc+|     A~`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int~thisZqcapacityU8psjG@dsptr$4qptr$Vsi!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0nwgfxU6ParticleStreamCreatestorage*usagepcapacityRbuffer04x__result!qsizeWTqmemoryY`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0nwgfxU6ParticleStreamCreateWstorage*usagepcapacityRbuffer04x__result!qsizeWPqmemoryY\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0nwgfxUaParticleParameterAttributeCreatestorage*usagepresource4Rbuffer04x__result!qsizeX0qmemoryY@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0nwgfxU6ParticleStreamCreatestorage*usagepcapacityRbuffer04x__result!qsizeWPqmemoryY\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0thisallocator deviceAllocator fdeviceMemoryHresObjw__resultPsi5sj"Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LintnwgfxU$ParticleStreamCreateSizeLcapacity>prevSize w__resultPHqsizeUDHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HintnwgfxU$ParticleStreamCreateSizeHWcapacity>prevSize w__resultPDqsizeU@Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxUTParticleParameterAttributeCreateSize$WprevSize"w__resultP qsizeUHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HintnwgfxU$ParticleStreamCreateSizeHcapacity>prevSize w__resultPDqsizeU@4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoidfloat0W  parent,sresNodePmainAllocator JdeviceAllocator !shapex__resultscapacityscollectionMemorySizesdeviceMemorySizerhasAttributerdeviceMemoryrnodeMemoryqnode sirattributesrattributeEndsusage}susagej(susageW@ritPsusage9lrresParamsusage& lrattributesrattributeEnd@susage@si@susagetsiPsusagePsi hD rit xD susagesptr0{sptr1f  rresParamsptrS sdata@  sdata-  sdata H sdatas H sdatas $ sdatas \susage T P rparamZero3 rparamOneN~qptrY  sdata <sdata <tsdata tsdata sdatao Lsdata\ lsresultIld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintboolW{GlpSizeresNode`ssizescapacityscollectionMemorySizerhasAttribute?L0PsiDrattributesDrattributeEnd@P`susage`susagesusagemritsusageZ rresParam,susageGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xintWpxpSize:resNodedqsizeUqcapacityXqdeviceMemorySizeV xrattributesXrattributeEndT`ritPHHqusageWDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intRthisusagepsideRptr 4Hsi!qiX4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0thisFw__resultPsi3dsj 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata;p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata;pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp &}&  ,~$  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp;& ""! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp;& "! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp&! 3 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp;& "! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp%+( &    ~.y  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp'!#! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp'!# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp'!# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp&  !!! .~!  ! !!! ".:5 !2 /!8-o '''k !!---j   !o ''''''e:W. 2 }2   (~!!   2$} ! :  >$} ! :  >$} .:5 !2 /!8-o9'! >K>K>Kb!   i98> 98> ?> &!?> &!?> &![(    #!"o >?>?>?>?>?>?S0    :  !< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp$" .~!  ! !!! ".:5 !2 /!8-o '''k i!!r   !o ''''''e:W. ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp$.:5 !2 !o---n u$  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp&!k  '5.x   '&L{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cpp  (  -(   ~.y u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}PThW<VPT}} PSXRV Q UPT}} PSXRV Q UPT}} PSWRV Q UPT}} PSXRV Q UPT}}QlPSWRV Q UPT}L} Q LVPLT}H} Q HVPHT}$} P $T}H} Q HVPHT}}4 } }$}|XZZZ`hZ,4Z Z@ |X  Zl Z 4 Z@ H [ [ [ Z$ $ Y$ XHPxXxPDX|YDX PXhXlX PX XPPWW@@DDSVVRUU P TT}}$@}@D}Dl}DWWWdWTlP4TP DVDXDUPDT}} t}8tx}PxT}}LXSWRV Q UPT}}hQ4PPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ A0A/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$8$this>size w__resultP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T R*/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMaxa:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRp@-@P UD ppU E ` |LPpNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` [`this>alignment s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h    }`} Q `UP`TA-@P`p`armcc+|     <Az(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< <this^size@immediateAlignment"qoldAlignmentWs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }<}R<V Q <UP<T P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT-!l;ĠĠR 0@0CàSS|`armcc+|     ADd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWvalueW w__resultP|qbits32QqsignR qexpSqfraction\ qbits24P$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP#$('&%010/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num&w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP*+/.-,/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP1265438@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT89=<;:8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PT?@DCBAp@-@P@  .0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleCollection.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0.V<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h-}<} Q <UP<TFGKJIH8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(TMNRQPO8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4TTUYXWV/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P[\`_^] /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP Rbcgfed/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?&>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pijnmlkp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8PA8this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8Upqutsr/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Yathisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pwxyp@-@Pp`armcc+|     A|{|~}4/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int ~ thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h  }P Qp@-@PU4P e8pgfx_ParticleShape.h`armcc+|     @A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@int @this>index w__result&P<| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h  }@} Q @UP@Tp@-@PU4P e8pgfx_ParticleShape.h`armcc+|     DA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintDthis>index w__resultP@| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h   }D} Q DUPDTp@-@PU4P< <<e8 P pe8 gfx_ParticleShape.h`armcc+|     dA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint  dthisRindex4x__result!| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h   - }d}LPP Q dUPdT_-@P`pU4P!BVVA/Ie8 P 0P f`    ` [e8 !! #gfx_ParticleShape.hNW:Failed assertion side >= 0 && side <= 1`armcc+|     $8Ar td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int 68thisindexpsideRptr4qcountXqfdataYrdata5HqtargetZsj!| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h &  + j  !   $}% (&&}8}88[S8WR8V Q 8UP8Tp@-@PUU( PP0P eP~pNW:Failed assertion side >= 0 && side <= 1Ogfx_ParticleShape.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L dLthis>side w__resultPH| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h    }L} Q LUPLT LP /L`armcc+|      $ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$bool $this,:node'x__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h   ~$}P$QP$R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h3 }P Qp@-@P`UUD |PpP f`NW:Failed assertion usage >= 0 && usage < PARTICLEUSAGE_COUNTgfx_ParticleCollection.h`armcc+|     lA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lvoid0 'lthisrusageTside6x__result# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h  ! !  z  }l}DHPRlV Q lUPlT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this)maxActiveIndex d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h  } Q Pi//`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this)minActiveIndex d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h  } Q P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)count d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h }QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h  }P Q- 0A A`armcc+|     $ATd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$voidunsigned int0nwutURoundUp$x6base#w__resultP qvalueS qroundedP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h(}$}$QP$R@-@P `8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleCollection.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4`4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h}4}P4Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c/ this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h%} }P T@-@P `8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleCollection.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4`4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h}4}P4Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902] cI this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h%} }P Tp@-@P` p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0`$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h}$} Q $UP$T    /ResParticleAttribute`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W.w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h-}8@-@PP 000 .,8%s::%s: Object not valid.gfx_ResParticleCollection.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar.Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h-=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h163J}}PT! @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0this"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h/}}PT#$('&%)@-P `armcc+|      A}E} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } Poperator==+,0/.-@- `armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}237654/ResParticleCollection`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W}"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h}9:>=<;8@-@PP 000 },8%s::%s: Object not valid.gfx_ResParticleCollection.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar} Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h=}H}PHT@AEDCB@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ythis"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h}}PTGHLKJI8@-@PP 000 },8%s::%s: Object not valid.gfx_ResParticleCollection.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar}Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h=}H}PHTNOSRQPA-@Pp` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis>w__resultp@x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hU}D}PDTQDUUVZYXW[ A0A/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPR RoundUp]^ba`_@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 902]9this"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h}}PTdegirefkrefmrefoqN2nw3gfx18ParticleCollectionEsN2nw3gfx9GfxObjectEvuD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hyxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#~}pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintvoid00nwut$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0000nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU32wiResS32&x@Offset&offsetZ#to_ptr6to_ptr6to_table_ptr6to_table_ptr6iOffsetjiResTypeInfoJ0jj0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#operator+=65ChangeAlignment65Add655?0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@Float24&m_Float32W#cFloat32ToBits245Wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?00nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#*s_TypeInfo z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResultsb#8&m_Description#      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 `$l#+d8L@Dl  D x     ?<?22NGHG4i8iwpb[{ H]@9H94UF81*T#LHHM4M5U g2oqseKkim67uL& ŦtY>#ɥt#+EɣIQn  Ƞ @  m6 ?ў2NjG4ĝi{w`pDb'[ڜ`{/_']@9GǙUDF8~1 *T>#qԔx֓3MDґEFGHfIKJ0KLMߐNĐO89v:\;B<(=>?ڏ@ABCr]X^>_$` ab֎cdQeofVR=S$T UVٍWXYZu[]PD\*tuv܌wŒxyguz[{A|(hij݋kċlmnyo`pGq.rsʊfM4}~Ӊs[C+0 v$[@%0 l!֔LHzHؓ$` g=oqseVkiǧmψ6.K ҇h2Ɇ\)WÅH:3,V%%-4ۀw~}~ ~}u}4}| |AY|4 |P{I}{.{zzkpzy@zrzdy]yfy-yx|xO"x wyw}3wvvWvvu_nuB*u;ttRtss)s rTrrq,q`po To"n%Zn(m*m,mlRlkqk kjj\jjiiYiihhGhggeggffKffeoeeddEddccBcbb}b5baara{6ax`u``H` `}__K_ _^^H^^]]@]\\y\6\[[[<[ZZ  ZYYY,X XW W"V%7V(U*U0UTpT TS \S-SRRRaR1RQQQSQQPP`P%POOzO?OONNCNNMMaM5MMLLbL'LKKK{\Kx-KuJJJtJ}@J JIIrI=I IHHiH6HGGG`G'GFFsF9F FEElE5EEDDfDX4DCyCIC;B4B-AWA&@&@.?W?>>U>==O==<E<;;p; /;B:5:QT:J :9r909l9s8e8^f8+877D7P6 6D6~55h5&544`@4C3<3c3'32R21X1 0#J0&//]//..@..--yG-v -,~,U, ,++g+-+***a*&*))Y)N) (J_(<'5^'.&Xk&'%'c%/ %$Z$##S#""\"!!W!!   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0 !040  "(  04 (!0p   0400  8ЍO-M@PU/!xhXHP4 0 4x40 $h$0 X P 0 H LZW/:O`p L`P H`Xphx0 0 DP X W V DHXhx ЍNW:Pointer must not be NULL (allocator)gfx_ParticleContext.cppNW:Pointer must not be NULL (memory)ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_ParticleContext.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cpp`armcc+|     ,Aw ABwAB`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisallocatorlx__resultFremissionPositionsqremissionParents~rparticleWorkF32~rprevTranslateq~smemoryYqcontext~d80d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cpp ! PPP  P !I8'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}$p}pt}$t}ptPHtZQtU P tT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ465:987p@-@P 03/p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T<=A@?> /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP RCDHGFE/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}PJKONMLp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38thisu>allocator w__resultuP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8UQRVUTS/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisuv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}PXYZp@-@Pp`armcc+|     A|\]a`_^/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] # thisw__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.h $ } Pcdhgfe ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this )capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPjkonml0 0/`armcc+|      Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValue   flags:shift'maskw__result Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPSqrvuts8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$E$this"w__result P v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Txy}|{zp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis "w__result%PHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<s<this >array w__result P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this )capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$E$this"w__result P v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis "w__result%PHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<s<this >array w__result P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this )capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$E$this"w__result P v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis "w__result%PHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<s<this >array w__result P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<UG-@P`pЂ@T@@@@((@@ 88@@HH@@`armcc+|      Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]6thisallocatoremissionPositionWorknfemissionParentWorkrHparticleWorkF32v5prevTranslateWorkn"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h++}} YXSWRV Q UPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this )elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPp@-@P` PUp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this ^first@last"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0Tp@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this >first w__result%P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ 0$this "v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this "w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this =first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP  p@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this >first w__result%P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ 0$this "v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this "w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T"#'&%$/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q)*.-,+/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q015432/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this =first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP78<;:9p@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this >first w__result%P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T>?CBA@p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ 0$this "v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TEGFKJIH@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this "w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TMNRQPO@-@D88@@((@@@@@@@`armcc+|     TA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tvoid0 zTthis"w__resultPP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h !}T}PTTTUVp@-@Pp`armcc+|     A|XY]\[Z^@-@`armcc+|     (A~Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intU{SetFlagValue(  flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\LSetFlagValue`aedcb@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 f0this .kind tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TgihmlkjA-@P`p`V U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]%this zcapacity\allocator>9 kind w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   ;) }}SWRV Q UPToptsrq@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis 5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPvw{zyxp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this >rhs  w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T}~@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 f0this .kind tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]%this zcapacity\allocator>9 kind w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis 5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this >rhs  w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 f0this .kind tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]%this zcapacity\allocator>9 kind w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis 5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this >rhs  w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP Tp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TSTthis >allocator w__result PPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TSTthis >allocator w__result PPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TSTthis >allocator w__result PPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUN2nw3gfx9GfxObjectEN2nw3gfx15ParticleContextED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath"d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session+*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex0/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR4d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR;:(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdDC(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int ?nwut?Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650KJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0 4 this3element0W 4 this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#Yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal[|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObjectu6u5~GfxObject6u0]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrescd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresrqsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed#ParticleRandom60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0nwgfx@ParticleContextL#&m_EmissionPositionWorkq#&m_EmissionParentWork#&m_ParticleWorkF32#(&m_PrevTranslateWorkq#8&m_ParticleRandom#HiVEC3Array*+iF32Array- iU16Array0 @Builder&m_IsFixedSizeMemory#&m_MaxEmission#&m_MaxStreamLength#&m_UseDoubleBuffer# Create65ParticleContext655n5r5v5n0q00~ParticleContext600~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator#&m_Elements%#&m_End%#&m_Capacity# iiterator%g=MoveArray 6 55:  MoveArray 6 5MoveArray 6 5~MoveArray6 operator=6 5 release%6 begin6 end6 swap6 5clear6 GetArrayKind 6SetArrayKind6 5 SetCapacity6 5destroy6 5%destroy_range6 55erase%%6 5%0? ?0 00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator#&m_Elements%#&m_End%#&m_Capacity# iiterator%g=MoveArray 6 55:  MoveArray 6 5MoveArray 6 5~MoveArray6 operator=6 5 release%6 begin6 end6 swap6 5clear6 GetArrayKind 6SetArrayKind6 5 SetCapacity6 5destroy6 5%destroy_range6 55erase%%6 5%0? ?0 00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArrayW&m_Allocator#&m_Elements%#&m_End%#&m_Capacity# iiterator%g=MoveArray 6 55:  MoveArray 6 5MoveArray 6 5~MoveArray6 operator=6 5 release%6 begin6 end6 swap6 5clear6 GetArrayKind 6SetArrayKind6 5 SetCapacity6 5destroy6 5%destroy_range6 55erase%%6 5%0? ?0 00Wv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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R 0 3 8    _ 0    _   _ 0  3 0 ) _ 0   0 _  4 _ 0   0          aa a XЍA-- M@P`p @P @ `ǚP" U @ @ @ʚ: J 0 :UZ @E @   ` *   ` *  } @z ` i @s ` o @ @ kf i0i @@\ @ U  @ @뀪*G `  @J J`( :@9  :  5 @ J  )  *   @ )          `   `   aa a X Ѝ'7I@@@I9?A--@P` @p @ @ @hI pWo:A--(M@P`p @P @ `  ` *   ` *  ` *  @ `  i} @w ` s @ io @j 0I  @`@hJY W `  @i J`@J J`C  B  ? @ i  7  6 3 @ J  `   @    I         aa a Xx(Ѝ'7I@@?A-- M@P`p @P @ `  ` *   ` } *y   ` t *p  hon m @e ` I @\ ` X @ @ jO I0I @@@hJ> `  @i J`2  1 . @ i    @           aa a X Ѝ'7I@@?p@--M@@`芴ЍpPw/[ @ 8~ `0P @  8i `ph **@@VX J @U *Q @S 0S `@VC Jj jV`PP P HP + `  S & HS  * S S ZS Z ` 0S {NW:Failed assertion resource.IsValid()gfx_ParticleEmitter.cpp?A--M@P`p @  ` *   ` *    `          ` G   p @}  z  ` ` x` n *k*H A p` ` a  @ ]  * ` ` p` P  M*H A p` ` ` B \@: 0 )@  0 ** 0   #   0 #  0    0       0 '7?@  _ 0         _`   _`   aa a X.ЍG-$M@P`p(P ( P9 P5 P P P P#P P  ( $   ( d L b(   0ЍNW:Fatal Error unknown form typegfx_ParticleEmitter.cppp@-@P@ 2/pO-$M@P0P..^ (P/aP 0Y4Ѝ    pP P PK P Ph PPP, P  0Z  p ( 0Z ( p k $ 0Z $ p V  0Z pI  0Z  p 4 ( 0Z% ( NW:Pointer must not be NULL (allocator)gfx_ParticleEmitter.cppNW:Failed assertion resNode.IsValid()p  n/dO W P 0 02//  b0XP 0 02/W 0 02/b`     00 ` $ 02/P T  Y8 O NW:Fatal Error unknown form typeNW:Failed assertion resultA--M@PTPЍW@W@h H `V Pm/vpP` P* P P9 PA,P P< 0V/7 0V/- 0V/# 0V/ 0V/ 0V/ d  D0 TtNW:Failed assertion resForm.IsValid()gfx_ParticleEmitter.cppNW:Fatal Error unknown form type@-M@P`  p0 @pH S PTVVO@ D  WWO@ (  ,aЍKp@-@Ppp@-@ P P ` 2/ aP Pa` 2/ WWO@@p@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_ParticleEmitter.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()`armcc+|      AwAvj{`armcc+|     ,@As AjbwAj`armcc+|     (AuAlax`armcc+|     0A|`armcc+|     @A|Av AtHv A|A t`armcc+|     D(AzAt  Ajt AzA j`armcc+|     8AzAv ApvAz`armcc+|     0AzAv `z`armcc+|     LAzAr  Ajr AzA j`armcc+|     DAzAt  Alt AzA l`armcc+|     @AyAs   Al)sAy`armcc+|     4AzAxAtGx AzA t`armcc+|     A|`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this(vallocatorXresObjddescription:resParameterObjresFormObj`w__result(Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@voidintbool0WW^@parentresourcePdescriptionrallocatorGx__result(rresNode@sresParameterData%sresFormData rresFormqmemoryXrnode(pqresourceMemoryYssize@sresourceMemorysresourceMemory<sresourceMemory<psresourceMemorypsresourceMemorywsresourceMemoryY rresult @sresultFTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W$pSizeZresNodeXdescription<qsizeVqresParameterDataWqresFormData Y8rresFormd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this(>visitor d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intpthis(.prevTimeptimepx__resultrresourceTscookedPrevTimepscookedTimepscount]scpstpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intWe(sphereForma2emissionCountrandompositionsqsEpsilonKsangleOffsetprcookedScaleDqiXrpositionsdistancepsyawpxspitchp`rsinYawprcosYawprsinPitchprcosPitchpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWrectangleFormeSemissionCount*randompositionsqsEpsilonKrcookedScalePsirpositionD0srpz0sfpR\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intfloatW<pointFormYemissionCounttrandomVpositionsq8qRadius qiW$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWdiscFormUbemissionCountDrandom&positionsqsEpsilonKsangleOffsetpsangleStepprcookedScale@xsfpsepsilonptqiXhtrpositionsdistancepxsanglep`rsinprcospd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWcylinderFormQemissionCountrandompositionsqsEpsilonKsangleOffsetprcookedScaleDqiXrpositionsdistancepxsanglep`rsinprcosp,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWcubeFormGemissionCountrandompositionsq`sEpsilonK8rcookedScale@sirpositionP|qdp 4qsignYTqrp `qsp l|sxyzpstopbottompsfrontbackpsleftrightpzsfpR0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis(particleContextx__resultsprevTimepstimepsemissionCountrrresForm`\spositionsq_ rcubeForm#X@hrcylinderForm)XhrdiscForm/XrpointForm5XrrectangleForm;XPrsphereFormAXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this("w__resultP0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata1p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata1pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp%O1 h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp  !7"!    ~ 5&#&! o& J  & J  & J  &  " & J  & l    A   7 , 6    .  . 2 !   , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp'$ 7 !&#& !o              k h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp&h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp?+ <*G !30 93 ! > !  R   k+ 1+ ''' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp2 !#.2 3 3 3'  .' . 42 ! -8:  !"  ! "&!  "(H=? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp22 3 3 ' - '- @!-=U3C U ?!2')*&2'@  # !'%' (= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp/ (} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp2 !#.',  &532 3 3'  .! . Y !A . - :  ! "! !#% ' (F=h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp2 !#.2 3 3 3'  .! .X 3 -:  ! "!  "(T=3 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp22 3 3 3 ' -  '- Z' -3?5 .    ,, ! -2'd(!&2')*2') #    (= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp( ~&'  "! !o0  %8  %0  %2  %:  %4  %   =C d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp  !J !Ju d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}$}(}SVQU P T}}4}}$@}4YZlxZZPhZ4ZZTZYlYWl@WP\l@SXl@XRUl@U P Tl@T}},}} RU P T}0}Q0UP0T}} }( ,}0,0}(04}4}08UPV 8 8 04P 8  8 P8T}} }0 } }0}(}   \ $ (S(WRVQUPT}} }( }}(}T, @ 4, ,X@X$, @ (S(,W@WR,V@VQ,U@UP,T@T}}}(}$S$VRUQT P X}} }8 l}lp}8pt}t}T` `   `t \t $t (S(tWRtVQtUPtT}} }0 }}0}}  \ $ (S(WRVQUPT}} }4 }}4}X d| X d| X d| X d| X d| XXdX$X d (S(XWdWRXVdVQXUdUPXTdT}} } (}0(,} ,0}0}0PWdPVPP DP ,0PQPUPPT}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator new@ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] floatstdU#fabsf __fw__result xX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h46J }   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h }P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisqv__resultqP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthisq]fxpEfyp-fzpw__resultqP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   P `  `  ` /`armcc+|      ((d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnmathUVEC3Scaleq(pOutqApy.scalepw__resultqP$b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h(}( (Q(P@--@@H `armcc+|      ,A~A|H~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902],z(,thisqbfp:w__result$P(b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$&FT}}(}(,} , P ,T  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Kthisq]fxpEfyp-fzpb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h(08@}   Pp@-@P 03/p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T A0A/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$V$this>size w__resultP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T R*/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMaxa:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRp@-@P UD ppU E ` |LPpNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` y`this>alignment s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h    }`} Q `UP`TA-@P`p`armcc+|     <Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< <this^size@immediateAlignment"qoldAlignmentWs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }<}R<V Q <UP<T P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Q/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QP  P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T!"&%$#@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT()-,+*@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/04321p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T67;:98@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT=>BA@?@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTDEIHGFp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TKLPONM@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTRSWVUT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTYZ^]\[/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Q`bafedcp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDThimlkjp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPUoptsrq/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thiskw__resultGP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qvxw|{zyp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 0Dthisk6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDT~p@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YRthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dq thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Qp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisJw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y (thisJ"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PT 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R CheckFlag@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PTA-@P`p`armcc+|     4Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4intW'4pSize^maxAnimGroups@maxAnimObjects"qsizeWqanimObjectCountXz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h( # }4} R 4V Q 4UP4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]= thisWw__resultWP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h'?(}P  p@-P@T E4@pNW:Failed assertion maxAnimGroups > 0gfx_AnimBinding.h`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intC0thisW>maxAnimGroups w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0U  p@-P@T O4@pNW:Failed assertion maxAnimObjects > 0gfx_AnimBinding.h`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intM0thisW>maxAnimObjects w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Up@-@P`,p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d,thisc>pSize qsizeVz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h ,  },}Q,UP,T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q!"&%$# /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q()-,+* /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QP/04321A-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this!^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W67;:98 ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int athis!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP=>BA@? @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Tthis)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQDEIHGF/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QKLPONM/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QRSWVUT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>x)>xtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPYZ^]\[p@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T`aedcbfA-@P`p@`T `armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Luninitialized_copyhimlkjP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this)*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Qoptsrq0 0/`armcc+|      Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValue!!!flags:shift'maskw__result!Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPSvw{zyx8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$@$this)"w__result!P v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T}~ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis!RreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis!Relement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-PP |@T `armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLUp@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool THthisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHTp@-@PP p`armcc+|     8A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__result5P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T-P  \`armcc+|     <APd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\P 0 S/`armcc+|      $4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$PA-@P` @pTp0 `armcc+|     XAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXTG-@P `P p`armcc+|      hAx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool hthis!>element w__resultPdqremoved'V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhTs@-@PU |`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4Tp@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T Tthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTT8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  < thisw__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dthis)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QP@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PT 0/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR    /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"rresults{lqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this""w__result}P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T $#"!@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this""w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT&'+*)(p@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize>maxSlots qsizeV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,T-.210/p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W tpSize"qsizeU ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PT459876-G-@0P P8 4P41P ,P ,`V <p NW:Failed assertion description.isFixedSizeMemorygfx_SceneNode.h`armcc+|     ,A|Ar q{Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWpSize^resSceneNode'tdescriptionxssizeKsanimGroupCount8x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h (" (  <&!  M }}}8}V,U P T;<@?>=p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$  $this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TBDCHGFE@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void07@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TJKONMLp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$UQRVUTS7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,TXY]\[Zp@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0S<this"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<T_`dcba/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xthisv__resulttPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}Pfgkjih/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qmnrqpop@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid08Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDTtuyxwv@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this "w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT{|~}/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots42array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ](this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tp@-@TPU 4((@@@@@p`armcc+|     dA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 5dthis"w__resultP`qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdT/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}Pp@-@Pp`armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPTp@-@`Pp`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(TA-@P`pW`armcc+|     @Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PT|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PT     |@-@`P |`armcc+|     8Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P TcontainO-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool ~thisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPT !"       /`armcc+|      ,$%)('&L/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Y thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P Q+,0/.-L/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  u thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h24H }P Q237654/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h "8 }P Q9:>=<;/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Q@AEDCB/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h79W }P QGHLKJI/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}PNOSRQP@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] <this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PTUVZYXW@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902](gthis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT\]a`_^@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902](this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PTcdhgfe|@-@P`P  U P    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"qparentUrresults{l| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h 3+   ,   '+  , }}PTjkonml/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qqrvuts/`armcc+|      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,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy, object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@@`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0 &,this"w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  },}P,Tp@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize>maxSlots qsizeV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,Tp@-@Pp`armcc+|     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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.h $ } P  /CÞ&`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]_ |this} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.h ,}Pp@-@P !qp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0< 0this>maxValue  w__result P,} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.h< ,}0}Q0UP0T@-@  @  G`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0E 0this"w__resultp ,} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.h 2}0}P0T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h.0I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intr this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9 thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q! @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]kthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%'=}}PT#$('&%p@-`@ P Pp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 30this>elementq v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 8}0} Q 0TP0V*+/.-,@-@ A `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int " this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3%} }P T126543 ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP89=<;:/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Q thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q?@DCBA/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}PFGKJIHp@-@P @Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(q__firstq>__lastq X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(TMNRQPOp@-@P ` p`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4__pq>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>}4} Q 4UP4TTUYXWVA-@P`p @ `T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyqDqq__firstq^__lastq@__resq"w__resultqP@q__startqWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT[\`_^]P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool g this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Qbcgfed8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__result!P v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TikjonmlG-@PPP P  0 3/`V pP  pP Pt \0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intbool thisRreserveSize4x__result!qelementsqVhqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !7! !>  "} } $PQ UP Tqrvuts/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Pthis)elementqv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPxy}|{zA-@P`PpPWp` PʇpPPP`p X `armcc+|     Azxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisznumber\w__resultPqresultV xqminW4tsiIsmax6si#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!   +~% $   '' +~%"  }}X|W8xXQUPTp@-@PPPp`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dint{Dthis>9requireSize w__resultP@~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h  !! }D}QDUPDT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] +3 this$w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.h* }P Q@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tp@-@P@  00pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleForm.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void00~<thisu >9p w__resultu P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h/}<} Q <UP<Tp@-@P@  e0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleEmitter.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0e<thiss>9p w__resultsP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}<} Q <UP<T  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] r  this3-framep d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h  }  P@--@@H `armcc+|      0A~A|I~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0+0this3bframep:w__result3P, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h*+/}},},0} 0 P 0Tp@--@@`P`4H @@  P `p?`armcc+|     $XA|AzS|Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0Xthis?9pstartFrame 9pendFrame?vplayPolicywX9userData :w__result?PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h=%}}T}TX},R,XVQXU X  X P XTp@-@P p`armcc+|     $A|p@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$T@-@@@`armcc+|     A~@-@ @@`armcc+|     A~@-@@@`armcc+|     A~@-@@@`armcc+|     A~@-@ @@`armcc+|     A~/ResParticleForm`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W0w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h/}8@-@PP 000 0,8%s::%s: Object not valid.gfx_ResParticleForm.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar0Hthis "w__result} PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h/=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]9this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h183J}}PTp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool2 this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h1%} }P T@-@P L8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleEmitter.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4L>4thisg"w__result:P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4Pr4thisg"w__result`P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hC}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L$thisg"w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}}PT    @-@P L8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleEmitter.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4L\4thiso"w__resultXP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}4}P4Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolQ thiso"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h%} }P Tp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T! p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0T$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T#$('&%p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this&>9p w__result&P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T*+/.-,p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0L$thisg>9p w__resultgP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}$} Q $UP$T126543/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}89=<;:8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT?@DCBA@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PTFGKJIH@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0PMNRQPO@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this("w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.h &} }P TTUYXWV@-@P P UP  ` `armcc+|     Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool!this(R9copyOnly 4x__result!~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.h  !  z8 !1 8}} $PQUPT[\`_^]>@-@PaP >U P  `armcc+|     pAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pbool?pthis(R9copyOnly 4x__result`!~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.h  !  z8 !  }p} $PQpUPpTbcgfed/ResParticleEmitterParameter`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0We6w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}ijnmlk8@-@PP 000 e,8%s::%s: Object not valid.gfx_ResParticleEmitter.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchare Hthis"w__result{PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h=}H}PHTpqutsr@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]qMthis"w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}}PTwx|{zy@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}}PT~@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]{rthis"w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Athis"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}}PTp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h%} }P Tp@--@P@ h` p"B`armcc+|     $4A|AzJ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathV SinCosRad4s~c`radp8e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.h02%^+}}0}04} 4 Q4U P 4T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleForm.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this "w__result P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PT@--@H @h `armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$UFAbsp$xp8w__resultp qretp e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}} } $}  $  FAbs@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PTp@-@$Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolS this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h%} }P Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0h $this >9p w__result P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast2 2 `res`tx__result2 Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast2 d2 `res`tw__result2 P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleForm.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this "w__result P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]" this "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PT @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]? this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PT   p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast`res`tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastd`res`tw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} !%$#"p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}$} Q $UP$T'(,+*)@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast`res`tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P./3210@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastd`res`tw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}56:987@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleForm.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}4}P4T<=A@?>@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$this "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PTCDHGFE@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PTJKONML@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PTQRVUTS@--@ H FSqrt: Input is out of the domain.`armcc+|     $\A~A| J~A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\nnmathUFSqrtp\xp\x__resultpDe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}}0}04}4\}04  4 XY]\[Z@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Fthis "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PT_`dcba@--@`h H `armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nnmathUFModp$xp`yp8w__resultp e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h  }} } $} $  $ fgkjihp@-@!Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h%} }P Tmnrqpo@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PTtuyxwvp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boola this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h%} }P T{|~}p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0x$this >9p w__result P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastDD`res`tx__resultDEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastDdD`res`tw__resultDP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P p8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleForm.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4p4this "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]uthis "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]sthis "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]rthis "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]v2this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PTp@-@$Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolwM this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h%} }P Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0p`$this >9p w__result P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast))`res`tx__result)Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast)d)`res`tw__result)P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P P8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleForm.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4P4this "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Rthis "w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]S4this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0P$this >9p w__result P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast`res`tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastd`res`tw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Vthis;w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h,}P    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisK"w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h;}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this?w__resultCP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h!5 }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Q sthis;w__resultp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h 4}P! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0; 7this3v__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h:}P#$('&%@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this?"w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h$%}$}P$T*+,p@-@Pp`armcc+|     A|./0p@-@Pp`armcc+|     A|23568:ref<ref>ref@BDN2nw3gfx15ParticleEmitterEFN2nw4anim9AnimFrameEHN2nw4anim19AnimFrameControllerEKJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hNMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#SRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hVUd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hX$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdbD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0ud,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager fd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndihd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatstdmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath0pqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#VEC260vud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #iself_typeYVEC3q6qVEC3q6q5p5p5p?operator*=$6q5pSet6q5p5p5p00ulb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# zTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0std__rw??u?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?0000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int0?0 ??(nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?xiResF32py@BinString&offset_#iBinString@Offset&offset_#to_ptr6iOffsetiResTypeInfoO@ResBool&value@#operator bool6iResBooliResVec2#iResVec3#iResTransform3#iResMtx34>#00u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionO#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?nwut??!?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#Alloc65@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#operator+=65ChangeAlignment65Add6550?0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0? 4!this3element 4this3element00 nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3element00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ?2?,`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#IsFailure6IsSuccess60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6GetAllocator6@GfxDeleter&m_HasOwnership#operator()6500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount_#&toUserDataDic#@ResSceneNodeData0#&m_FlagsO#&m_IsBranchVisible>#&padding_0#&m_ChildrenTableCount_# &toChildrenTable#$&m_AnimGroupsDicCount_#(&toAnimGroupsDic#,@ResTransformNodeDataZ#&m_Transformr#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo6@ResSceneNode#iResDataTypeZResSceneNode6: @?yref}6"GetAnimGroupsCount?6"@ResTransformNode'#ResTransformNode&6&: 0? 00''00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6J~SceneObject6J0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<IsEnabledFlags6:5{06d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#BuilderW6WMaxAnimGroups[6W5MaxAnimObjectsPerGroup[6W5GetMemorySizeInternal6c5dGetMemorySizeForInitialize5550M?MM0_z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00 nw gfx@ SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal9#4&m_TraversalResults{#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks?#&maxChildren?#&maxAnimObjectsPerGroup?# GetParent6GetParent6SetParent65AttachChild65DetachChild65GetTraversalResults{6SetTraversalResults65{IsEnabledResults65{InheritTraversalResults# 6IsBranchVisible6dGetMemorySizeForInitialize55'5~SceneNode6IsCircularReference65 AcceptChildren 6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6?>>?000 nw gfx@ TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0 &m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description+#iCalculateMatrixSignal,>@Description#*s_TypeInfo Transform6Transform6WorldMatrix6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 655TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode6555"+?~TransformNode6Initialize#$65d GetMemorySizeForInitialize555+00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool00??nwgfxres@ResParticleFormData&typeInfo#&m_IsResourceCopyEnabled>#&padding_0C#@ResParticleForm#ResParticleFormu 6u : ref} 6 cGetClassNameGetIsResourceCopyEnabled6 GetTypeInfo6 @ResParticleCubeFormData#&m_Innero#&m_Scale`# &m_EvenInterval>#&padding_0}#@ResParticleCubeForm`#iResDataTypePResParticleCubeForm 6 : ?ref6 GetInnerp6 GetScale6 @ResParticleCylinderFormData(#&m_Innero#&m_AngleWidtho# &m_AngleOffseto#&m_AngleSwingo#&m_Scale`#&m_FixedOffset>#$&m_EvenInterval>#%&padding_0 #&@ ResParticleCylinderForm`#iResDataTypePp ResParticleCylinderForm 6 : M? ref 6  GetInnerp 6  GetAngleWidthp 6  GetAngleOffsetp 6  GetAngleSwingp 6  GetScale 6  GetFixedOffset 6 @ ResParticleDiscFormData$#&m_Innero#&m_AngleWidtho# &m_AngleOffseto#&m_AngleSwingo#&m_ScaleN#&m_FixedOffset># &m_EvenInterval>#! &padding_0'#"@ResParticleDiscForm`#iResDataTypeo ResParticleDiscForm 6 : d? ref 6  GetInnerp 6 GetAngleWidthp 6 GetAngleOffsetp6 GetAngleSwingp6 GetScale6 GetFixedOffset6 GetEvenInterval6 @ResParticlePointFormData#@ResParticlePointForm`#ResParticlePointForm 6 : @ResParticleRectangleFormData#&m_Innero#&m_ScaleN# &m_EvenInterval>#&padding_0}#@ResParticleRectangleForm`#iResDataTypeResParticleRectangleForm 6 : ? ref 6 GetInnerp6 GetScale6 @ResParticleSphereFormData(#&m_Innero#&m_AngleWidtho# &m_AngleOffseto#&m_AngleSwingo#&m_Scale`#&m_FixedOffset>#$&m_EvenInterval>#%&padding_0 #&@ResParticleSphereForm`#iResDataType[ ResParticleSphereForm 6 : T ? ref 6 GetInnerp6 GetAngleWidthp6 GetAngleOffsetp6 GetAngleSwingp6 GetScale6 GetFixedOffset6 0`?y `0 00 0))0 0DD0 000 02 2 0  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Framep#&m_LastFramep#AnimFrame3635p~AnimFrame63GetFramep6;GetLastFramep6;ResetFrame635p@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramep#&m_StartFramep#&m_EndFramep#&m_PlayPolicyw#&m_UserData# gp5p5p5p50TiPlayPolicysAnimFrameController?6?:p :p?5w: ~AnimFrameController6?GetAnimFrameC6?GetFramep6K0070?0G d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed#ParticleRandom6Next 65 NextFloatp6NextFloatSignedOnep6NextFloatSignedHalfp6MixRandomSeed60Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint>?0 0nwgfx@ParticleSet#0&m_ParticleCollection#L&m_ParticleRandom#P&m_Initializers#T&m_Updaters#d&m_ScaleOffset#t&m_RotateOffset#&m_UsePrevTranslate#ProcessStepSTEP_NONE STEP_UPDATE1 STEP_UPDATE2 STEP_DRAW &m_ProcessStep#DInitializerDUpdaterAddParticles6L555L550d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDParticleCollectiond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@ParticleContextL#&m_EmissionPositionWork^#&m_EmissionParentWork#&m_ParticleWorkF32q#(&m_PrevTranslateWork^#8&m_ParticleRandom#HiVEC3Array*+iF32Array- iU16Array0 GetEmissionWorkCapacity6GetEmissionPositionWork6: 00~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolchar00 nw gfx res@ResParticleEmitterData.#&m_IdO#&toParticleSetPath#&toParticleForm#&m_IsResourceCopyEnabled>#&padding_0s#&m_EmissionRatioo#&m_EmissionRatioRandomo#&m_EmissionInterval_#&m_EmissionIntervalRandomo#&m_EmissionSpanInfinity>#&padding_1+#&m_EmissionSpan_#&m_EmissionStart_#@ResParticleEmitterParameterData &m_IsResourceCopyEnabled>#&padding_0#&m_EmissionRatioo#&m_EmissionRatioRandomo#&m_EmissionInterval_# &m_EmissionIntervalRandomo#&m_EmissionSpanInfinity>#&padding_1s#&m_EmissionSpan_#&m_EmissionStart_#@ ResParticleEmitter#iResDataTypeLResParticleEmitterg6g: 0ptr 6g?ref:6g?TrefX6o GetParticleForm` 6g GetIsResourceCopyEnabled 6o@ ResParticleEmitterParameter# ResParticleEmitterParameters 6s:  ref{ 6c GetClassName GetEmissionRatiop 6 GetEmissionRatioRandomp 6 GetEmissionInterval? 6 GetEmissionIntervalRandomp 6 GetEmissionSpanInfinity 6 GetEmissionSpan? 6 GetEmissionStart? 600k0|?w0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00?)?D??2 ??0 nw gfx@ ParticleEmitter#&m_IsFirstEmission#&m_EmissionCountp#&m_NextEmissionTime?#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter#&m_ResForm`#@Description+#*s_TypeInfo GetRuntimeTypeInfo #6$cCreate(5555?dGetMemorySizeInternal555Accept#6(5GetResParticleEmitter6(GetResParticleEmitterParameterCopy6(: GetResParticleFormCopy`6(: GetEmissionCount6(5p5pEmission6(5dCalcCubeForm5555qdCalcCylinderForm5555qdCalcDiscForm5555qdCalcPointForm5555qd CalcSphereForm5555qd CalcRectangleForm5555q ParticleEmitter( 6(55555` ~ParticleEmitter 6(0 0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidboolfloat@__type_info&__vptr#&__name##00F__class_type_info&base#F__vmi_class_type_info&base'#&flags#&base_count# i&base_info#F__si_class_type_info &base'#&base_type#'0i__builtin_va_list0|0`00)D2 ?#p?)?/?5?A?;B'0m&tinfoq#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cpp d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference\;iiterator'_;ideleter_typei~Children6begin+6end+6Attach65Detach650?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator/#&m_Elements5#&m_End5#&m_Capacity# iiterator5g=~MoveArray6!size6)begin'6!end'6!empty6)capacity6)reserve6!5push_back6!5clear6!erase_find6!5GetArrayKind!6)SetCapacity6!5GetCapacity6)construct6!555destroy6!55destroy_range6!5'5'erase556!5500%00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()650% $ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr6 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h( ' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h+ * d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_reference~MovePtr6GetDeleter60?pPtrt60?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? / d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_type1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? 4 3 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi7 6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#= <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00D C d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin6end6empty6capacity6reserve65resize65GetArrayKind!6SetCapacity65GetCapacity6construct65destroy65Begin6Capacity60000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hF d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 H d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayp&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00pJ <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00||0nwut@ResCommon|ResCommon-6-5ptr6-ptr65#001L D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? N d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? Q P ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiS D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? U d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? X W pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiZ !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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--fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Alignment Error(0x%x) size must be aligned to %d bytes boundary.NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetTextureCombinersCount())`armcc+|     ,A|`armcc+|     XA|`armcc+|     ,At AT[wAT`armcc+|     A~`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],g,this>allocator w__resultP(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0W$(Xallocator6x__result#qmemoryUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool4?thisYrenderContextB0materialDssceneEnvironment scacheMaterialDsshaderProgramroriginalsowner"rmaterialHash^rresShadingParametersMaterialrresRasterization srasterizationHashmsisRasterizationEnabledOrresTextureCoordinatorsMaterialstextureCoordinatorHash1rresTextureMappersMaterialstextureMappersHashsisTextureMappersEnabledrresMaterialColor ~smaterialColorHashsisMaterialColorEnabledrresTextureCombinerFragmentShaderh~stextureCombinersHashsisTextureCombinersEnabledirresAlphaTest~rresFragmentOperation~sfragmentOperationHashGqisFragmentOperationEnabled~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this"w__resultP<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatah(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata;p,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata;pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cpp, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cpp$!  ~ H d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cpp4.!#),+ (!.!#'!B! 0    + "D" '!B!8$H$& !/%J%%  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T  @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT  p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT!"&%$#p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T()-,+*@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/04321p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T67;:98@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT=>BA@?p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TDEIHGF@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTKLPONM/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QPRSWVUT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP RYZ^]\[/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W? >x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P`aedcbp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P;8this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8Ughlkji/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y]thisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pnopp@-@Pp`armcc+|     A|rswvut/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] A thisw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h46J }P Qyz~}|{p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0Rs<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 >$this0>9p w__result0P ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastVresVtx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCastdVresVtw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} ResStaticCast@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] j thisD"w__resultJPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h &} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] | thisDw__resultVPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h  }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisrw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.h, }P Qp@-@P@p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],9,thisv>allocator w__resultvP( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hJ8K+},} Q ,UP,T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolW9 enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h : } P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] WC polygonOffsetUnitp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  }  p@-@P`&a /=VpVVV V VVVVVVVVVV V"V$V&VNVP` [,NW:Failed assertion size % 2 == 0gfx_MemoryUtil.hUnsupported size : %d NW:Failed assertion false`armcc+|     A|Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalU:FastWordCopydstrsrcTsize6x__result#Xy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.h: h                  ! }}@DPR0V Q 0UP0T@-@T( LL PDNW:Pointer must not be NULL (buffer)Kgfx_CommandUtil.h`armcc+|     @A~,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intvoid0nwgfxinternalVNWUseCmdlist@ buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h"1}@}P@T0@/`armcc+|      Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS4MakeBitsA-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPTp@--0 M@0 mPP P @P ` 0 ` % @P |@Q @ 8@ ( @ 8@H pGCK`armcc+|     (TA|AzR|Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TW(TrCOMMANDqOFFSET_HEADERT qWSCALE_HEADERU8szBiasp8qoffsetp } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h,]  !; ! '%/!}}P}PT} T     8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolWE@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@P Q  /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](We`(mode} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  !(}(P8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolW@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@P! 8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolW@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@P#$('&%8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolW@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@P*+/.-,p@-@P` p`armcc+|     $A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$T1265438@-P@Tt O 000 hUt P Dxl8NW:Failed assertion size > 0gfx_CommandUtil.hP=NW:Pointer must not be NULL (buffer)>`armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalVNWUseCmdlistbuffer>size z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h 2!&-}} Q TPU89=<;:h`P DP 8P$P  P2P.P P  P pP tP H<  (P /`armcc+|      td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tWt$} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h !  !  !  !  " !!!  !!&'!)t}?@DCBA@-(P (`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4W4} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h !}4}FGKJIH@-@TL pp t `PDNW:Pointer must not be NULL (buffer)ygfx_CommandUtil.h`armcc+|     dA~,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0nwgfxinternalVNWUseCmdlistd buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h!&,&}d}PdTMNRQPO@-0 \@0 AP<4@$ P `armcc+|     tAx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tWtqCOLOR_MASK_HEADERTqSTENCIL_MASK_HEADERU4rCOMMAND `} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h! #..1}t} TUYXWV`/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q[\`_^]$/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisBw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h"$B }P Qbcgfed/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Qijnmlk@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTpqutsr@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PTwx|{zy@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisB"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h')M}}PT~@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisBw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Qp@-@P,  p`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisB>materialHash | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h<>c} }Q UP Tp@-P@, p`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisB>w__result^px__struct_result= | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h$&C} }P UQ T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1 thisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleMaterialActivator.h0 }P Q/ResBlendOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 008%s::%s: Object not valid.Bgfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT03/`armcc+|      Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUGetCmdValuevalue:mask'shift?w__resultP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h}RQPS/ResFragmentOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W_w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 008%s::%s: Object not valid.Jgfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharIHthis,"w__result$PDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Bgfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((this,"w__resultP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h1}(}P(T8@-@ P, XX P8NW:Failed assertion blendOperation.IsValid()egfx_ResMaterial.h`armcc+|     XA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XvXthis,"w__resultPTrblendOperationYp~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h* !8}X}PXT8@-@PP 000 008%s::%s: Object not valid.Bgfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 3this"w__resultyP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }}PT1@- @T P8`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DWcDblendOperationYpqmodeyT| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h" &}D}/ResStencilOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WGw__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar1Hthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHTp@-@ PP p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<bool ^<this6x__result#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h [=b}<}04PP<T1@- P8 P  @`armcc+|     PA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PW=PstencilOperationp| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hw ! }P}/ResDepthOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}    8@-@PP 000 6,8%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT 0P/`armcc+|      (8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(}flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R $#"!@- M @ @ @`armcc+|     tA}Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tWtdepthOperationNt| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h (" ("&}} t}&'+*)(p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T-.210/8@-@@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this,"w__resultP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(T459876p@-@P@  60pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0n<this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T;<@?>=8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((this,"w__resultP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h1}(}P(TBCGFED@- M    @`armcc+|     \A}AzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\W\fragmentOperationtrresDepthOperationNprresStencilOperationlrresBlendOperationYh| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h)-) }} \}IJNMLK@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this8"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4TPQUTSR@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this8"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTWX\[ZY@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this0"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T^_cba`p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Jgfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<Tefjihg8@-@F_ 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( 8(this0"w__resultP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(Tlmqpon/ResAlphaTest`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}stxwvu8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis|"w__resulttPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTz{~}|@-@T4 YT XL@NW:Pointer must not be NULL (buffer)gfx_CommandUtil.h`armcc+|     LA~,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lintvoid0nwgfxinternalVNWUseCmdlistL buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h!&&}L}PLT1@- P @@ @8NW:Failed assertion alphaTest.IsValid()3gfx_MaterialState.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8W8alphaTestp| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h !}8}p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))rgfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T@-@oP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this0"w__resulthP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4T/ResFragmentShader`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 008%s::%s: Object not valid.rgfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisl>9p w__resultlP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( L(this"w__resultP$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h 1}(}P(T/ResTextureCombiner`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTp@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Cthis>rgba  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h#%A}}QUPT8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]%this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT/ResMaterialColor`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]| this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Z this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h!<}}PT   @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7 this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]x this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT"#'&%$@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT)*.-,+@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT015432@-@ T06 !$'             88NW:Fatal Error Illegal constant namegfx_MaterialState.h`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wconstant6materialColor tx__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hc)r))))))))))  }}LPPPT78<;:98@-@PP 000 008%s::%s: Object not valid.rgfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT>?CBA@p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<TEFJIHG/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h  }P QLMQPON@-@PUP0 00,ea gfx_ResFragmentShader.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int "\this>idx w__resultPX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h =}\} Q \UP\TSTXWVUs@-M@@` P`@T:`armcc+|     |AzAx\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WT|fragmentShaderhhmaterialColor l|qstageT $|rtextureCombinerdsconstantU32-| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h(,# /<t%}}|} LpUZ[_^]\@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Zthis8"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTabfedc@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this8"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PThimlkjp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<Toptsrq8@-@$P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this0"w__result P$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(Tvw{zyx@-@P <<NW:Pointer must not be NULL (void_ptr())Jgfx_ResTextureMapper.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisG"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}4}P4T}~@-@H`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisG"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisG"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h(*K}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResTextureMapper.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this+>9p w__result+P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this?>9p w__result?P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}$} Q $UP$T/ResTextureMapper`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResTextureMapper.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis;"w__result3PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]2this;"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastCCrestx__resultCEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@- M P P, f( @Ѝut_ResUtil.h`armcc+|     hA}AzW~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hnwutUcResStaticCastChCrestw__resultCPdt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 8}} d}dh}@-@Pq` `armcc+|     <Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<int _<this8>idx w__resultCP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h I}<}Q<UP<Tp@-@P p`armcc+|     $A|q@-M P P ` 0 @ @Ѝp`armcc+|      A{Avf|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W(texMapperMateriallrtextureMapper7dqHEADERTrINVALIDATE_TEXTURE_CACHE\4hrpixTexMapperCXqcommandUqcommandSizeV$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h,7" *-}}}(}@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this8"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this8"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT/ResRasterization`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this"w__resultp ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT 0P/`armcc+|      (8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R@-- MPd @@ @ ЍNW:Failed assertion rasterization.IsValid()Rgfx_MaterialState.h`armcc+|     (A}A{Ax]{A}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wrasterization t| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h!U%;  '}}  } } }}    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1this8"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T8@-@A_ 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this0"w__result P$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(T  0P/`armcc+|      (8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(d flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R"#'&%$@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this8"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT)*.-,+s@-M@P P P P0 `P` Ѝp`armcc+|      |AzAv\|hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|W|sceneEnvironment:materiallrflags`qfogMode?UL|qHEADER_FOG_MODEVrFOG_COMMANDGX| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h  ' !# - }}x}(x|} P |T015432@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] jthis8"w__resultfP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT78<;:9p@-@P`Vp`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8this8Rrhs<4x__result!~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}8},0PQ8UP8T>?ABDGFIrefKrefMrefOrefQrefSrefUrefWrefYref[ref]ref_refarefcrefegiN2nw3gfx25ParticleMaterialActivatorEkN2nw3gfx9GfxObjectEmN2nw3gfx18IMaterialActivatorEpoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hsrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.huD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#xwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h{zd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h}$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charnwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?xiResF32py@BinString&offseti#iBinString@Offset&offseti#to_ptr6vto_ptr6~iOffsetiResTypeInfoY@ResBool&valueJ#iResBool'iResVec2#iResMtx34>#00zu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionY#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?d ?}??nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#Alloc650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@Float24&m_Float32p#cFloat32ToBits245pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCounti#&toUserDataDic#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo60V?V0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IRenderTarget# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneObject #&m_ResObjectV#GetResSceneObject60Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool00nwgfx@CommandCacheManager*s_Allocator internal0Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar000nwgfxres@ResTextureMapperData &typeInfo#&m_DynamicAllocatorN#&toTexture#@ResPixelBasedTextureMapperDataL#&toSampler# Y &m_CommandCache~#&m_CommandSizeToSendY#H@ResTextureMapper#ResTextureMapper+6+: ref36;cGetClassNameGetTypeInfo6;@ResPixelBasedTextureMapper#iResDataType@ResPixelBasedTextureMapper?6?: z?ref6GGetCommandCache6GGetCommandSizeToSend6G0?/070SS0C0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00 nw gfx res@ResFragmentLightingData&m_FlagsY#&m_LayerConfigY#&m_FresnelConfigi#&m_BumpTextureIndexY# &m_BumpModeY#&m_IsBumpRenormalizeA#&_padding_0#@ResAlphaTestDataY&m_CommandBuffer#@ResTextureCombinerData&m_ConstantY#&#l'@Y'm_CommandBuffer!B&m_CmdSourceY#&m_CmdHeaderY#&m_CmdOperandY#&m_CmdCombineY# &m_CmdConstantY#&m_CmdScaleY#@ResFragmentShaderData&m_BufferColor#&m_FragmentLighting#&toFragmentLightingTable#(&m_TextureCombiners5#,&m_AlphaTest#Y&m_BufferCommandl#@ResAlphaTest#ResAlphaTestl6l: reft6|cGetClassName@ ResTextureCombiner# ConstantCONSTANT0 CONSTANT1 CONSTANT2 CONSTANT3 CONSTANT4 CONSTANT5 EMISSION AMBIENT DIFFUSE SPECULAR0 SPECULAR1  ResTextureCombiner 6:  ref 6 ref 6c GetClassName GetConstant 6 SetConstantCmd 65@ ResFragmentShader# ResFragmentShader 6:  ref 6 ref 6c GetClassName GetTextureCombinersCount? 6 GetTextureCombiners 65 GetAlphaTest 60?p0x0??00h??h0Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharboolint000*nw*gfx*res@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32Y#&m_AmbientU32Y#&m_DiffuseU32Y#&m_Specular0U32Y#&m_Specular1U32Y#&m_Constant0U32Y#&m_Constant1U32Y#&m_Constant2U32Y#&m_Constant3U32Y#&m_Constant4U32Y#&m_Constant5U32Y#&m_CommandCache#@ResRasterizationData&m_FlagsY#&m_CullingModeY#&m_PolygonOffsetUnity#Y&m_CommandBuffer# FlagFLAG_POLYGON_OFFSET_ENABLED @ResBlendOperationData,&m_Modei#&m_BlendColor#Y&m_CommandBuffer #@ ResDepthOperationData&m_FlagsY#Y&m_CommandBuffer[# FlagFLAG_TEST_ENABLED FLAG_MASK_ENABLED @ ResStencilOperationData Y&m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation0#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinatei#&m_MappingMethodi#&m_ReferenceCamerai#&m_MatrixModei# &m_ScaleQ#&m_Rotatey#&m_TranslateQ#&m_IsDirtyA#$&m_IsEnabledA#% &_padding_0=#&&m_TextureMatrixc#(@ResMaterialData#&m_FlagsY#&m_TextureCoordinateConfigi#&m_TranslucencyKindi# &m_MaterialColor#$&m_Rasterization##&m_FragmentOperation#&m_ActiveTextureCoordinatorsCounti#Y&m_TextureCoordinatorsY#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndexi#&m_ShaderParametersTableCounti#&toShaderParametersTable#&m_LightSetIndexi#&m_FogIndexi#&m_ShadingParameterHashY#&m_ShaderParametersHashY#&m_TextureCoordinatorsHashY#&m_TextureSamplersHashY#&m_TextureMappersHashY#&m_MaterialColorHashY#&m_RasterizationHashY#&m_FragmentLightingHashY#&m_FragmentLightingTableHashY#&m_FragmentLightingTableParametersHashY#&m_TextureCombinersHashY#&m_AlphaTestHashY#&m_FragmentOperationHashY#&m_MaterialIdY#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResMaterialColor#ResMaterialColor6: ref6cGetClassNameGetAmbientU326GetEmissionU326GetDiffuseU326GetSpecular0U326GetSpecular1U326GetConstant0U326GetConstant1U326GetConstant2U326GetConstant3U326GetConstant4U326GetConstant5U326@ResRasterization#ResRasterization6: ref6cGetClassNameGetFlags6GetPolygonOffsetUnitp6@ResBlendOperation#ModeMODE_NOT_USE MODE_BLEND MODE_SEPARATE_BLEND MODE_LOGIC ResBlendOperation6: ref6ref6cGetClassNameGetModey6@ResDepthOperation#ResDepthOperation6: ref6cGetClassNameGetFlags6@ ResStencilOperation# ResStencilOperation 6:  ref 6c GetClassName IsTestEnabled 6@$ResFragmentOperation#"FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW "ResFragmentOperation"6: "ref$"6,c"GetClassName#GetFragmentOperationMode#6,#GetDepthOperation#6,#GetBlendOperation#6,$GetStencilOperation$6,@)ResMaterialV#iResDataTypet $ResMaterial0$60: *0b%ptrf$68?*%ref%60?b%ref%68%operator==%685<%GetFlags%68&GetMaterialColor &60&GetRasterization &60&GetFragmentOperation&60'GetTextureMappersC&685'GetFragmentShaderh'60'GetTextureCoordinatorsHash'68(GetTextureMappersHash(68(GetMaterialColorHash(68(GetRasterizationHash(68)GetTextureCombinersHash)68)GetFragmentOperationHash)680 ? 00 #? 00Y??Y00N0?N00? 00? 0(004?4~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#DLightd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDShaderProgramXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount?#$&m_ShaderParameterResMaterial#(&m_ShadingParameterResMaterial#,&m_MaterialColorResMaterial#0&m_RasterizationResMaterial#4&m_TextureCoordinatorResMaterial#8&m_TextureMapperResMaterial#<&m_FragmentLightingResMaterial#@&m_FragmentLightingTableResMaterial#D&m_TextureCombinerResMaterial#H&m_AlphaTestResMaterial#L&m_FragmentOperationResMaterial#P&m_SceneEnvironmentResMaterial#TiResMaterialArray(GetOriginalJ6DGetOwnerModelV6D0@0Pw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@IMaterialActivator#*s_TypeInfo GetRuntimeTypeInfo #6rIMaterialActivatorv6v5~IMaterialActivator6v0n0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool nw gfx@ GraphicsDeviceCOLOR_READ_MASK_INDEX COLOR_WRITE_MASK_INDEX DEPTH_READ_MASK_INDEX DEPTH_WRITE_MASK_INDEX FRAME_BUFFER_COMMAND_COUNT *s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommandj*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsdSetPolygonOffsetEnabled5dSetPolygonOffsetUnit5pdActivatePolygonOffsetdSetBlendEnabled5d SetFragmentOperationMode5d SetDepthTestEnabled5d SetStencilTestEnabled5d SetDepthMaskEnabled5d ActivateFrameBufferd ActivateMaskd UpdateFrameBufferCommandd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiVertexLightArray?%iCameraArrayH iFogArrayKiLightSetArrayW"{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex?#x&m_Fogs#|&m_LightSets#&m_LightSetIndex?#&m_ActiveVertexLightCount?#&m_ActiveFragmentLightCount?#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#GetActiveFog60000 Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00000?nwgfx@RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHash^#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetMaterialCache6BGetShaderProgram6BGetSceneEnvironment6BSetMaterialHash6B5^?GetMaterialHash^6B0^0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@ParticleMaterialActivator#*s_TypeInfo GetRuntimeTypeInfo #6cCreate5Activate# 65B5DParticleMaterialActivator65~ParticleMaterialActivator600d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternal@MaterialStatedActivateRasterization5 dActivateParticleTextureCoordinators5B55dActivateParticleTextureMappers5dActivateTextureCombiners5h5 dActivateAlphaTest5dActivateFragmentOperation5dActivateFogParameters55cGetConstantColorU3255 dActivateDepthOperation5NdActivateStencilOperation5dActivateBlendOperation5Y00?Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name$#00 F__class_type_info&base#F__vmi_class_type_info&base(#&flags#&base_count# &&base_info#F__si_class_type_info &base(#&base_type#(0i__builtin_va_list0?00B(0*&tinfo.#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?!<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#'d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#) d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00+<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001-<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001/ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0#0nwut@ResCommon#ResCommon65ptr6#003<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#0015 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommon0ResCommon65ptr6#007 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#009 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00>=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hDCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000SR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hYXLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h[!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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L\x$ d\x$ t\x$ \x$  \x$ \x$ \x$ (\x$ \x$ \x$ \x$ \x$ \x$ \x$ \x$ ,\x$ 4(\x$ \\x$ d\x$ l\x$  \x$ \x$ (\x$ D\x$ T\x$ \\x$ d\x$ l\x$ t \x$ \x$ \x$ \x$ 0\x$ \x$ \x$  \x$ @\x$ L\x$ T\x$ d \x$ H\ \x$ \x$ \x$ \x$ `\x$ d\x$ t\x$ \x$ L8\x$ \x$ \x$ \x$ \x$ \x$ T(\x$ |\x$ \x$ \x$ T\x$ d0\x$  \x$ x\ x$ ,\ x$ \x$ \x$ \x$ \x$ @\x$ T\x$ 0\x$ \x$ ,\x$ D(\!x$ l(\#x$ \%x$ \'x$  \)x$ (\+x$ (\-x$ 4 \/x$ T \1x$ t(\3x$  \5x$  \7x$  \9x$ (\;x$ $ \=x$ D \@x$ d0\Cx$  \Fx$ (\Hx$  \Jx$  \Lx$ (\Nx$ D \Px$ d(\Rx$  \Ux$ 0\X{MW$Wp{I/954 1305695253 0 0 100666 861616 ` ELF(H1 4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-M@P P Ѝ P. `VP 000 "p ppP P. `VP 000 "p ppP C-(M@P`' ,,p,P M&, ,P T $$   X4ЍNW:Failed assertion setCount == resNode.GetShapesCount()gfx_ParticleModel.cppNW:Failed assertion resParticleShape.IsValid()A-,M@`P0(p  8ЍC-M@P`P ppP w pWЍNW:Failed assertion setCount == resNode.GetShapesCount()gfx_ParticleModel.cppNW:Failed assertion resParticleShape.IsValid()p@-@PD 2/pO-LM@P`pVu/~W,P@@P/m'X\Ѝ'HP @D0 HH<<$ <2/44P<8@@ P S/ @, @((PN/,00(40 $$PD8dNW:Pointer must not be NULL (mainAllocator)gfx_ParticleModel.cppNW:Pointer must not be NULL (deviceAllocator)NW:Failed assertion resNode.IsValid()NW:Failed assertion setCount == resNode.GetShapesCount()NW:Failed assertion resParticleShape.IsValid()<$  ,4$000p <P8< Zr8P <P < <<  P<T <Z O <NW:Failed assertion resultp@-P@pp@-@P`Ppp@-P@p@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_ParticleModel.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAnimGroupsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMaterialsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetShapesCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetParticleSetsCount())`armcc+|     4A|`armcc+|     A|`armcc+|     A|`armcc+|     ,PAs A`cwA``armcc+|     $|AwAl\z`armcc+|     $AvAlAy`armcc+|     $AvArry`armcc+|     0A|`armcc+|     $AzAtSzAt`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4&4this>particleSet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0Fthis>particleSet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7{this>particleSet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pvoidboolint0WPparentresourcePmodelDescriptionzmainAllocatorQdeviceAllocator3x__resultrresNode@@smemoryrnodesisSuccessssetCount rresultTsi\rresParticleSetYrresParticleShapesshapeNoderdescriptionssetNodemsiZPsresultGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|W |pSizeZresource@`description<qsizeXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intW>pSizeZresNode@\description<qsizeVqsetCountW<qiX`drresParticleSetYPrresParticleShapeLrparticleSetDescriptionld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWh?pSizeVresNode@\>8qsizeUqsetCountV qiWDHrresParticleSetYPrresParticleShapeLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0r0this>visitor d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0thisallocatorx__resultrresultdd,smemory~siksmemoryXsiE0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataCp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataCp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cpp& - d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cpp0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cpp7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cpp, !!  y 2 ! 04! -"!  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"- #o d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cpp$  04! -! -#u  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cpp&H d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cpp  8&\ &  !\  4~%# &  !\  6~%#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4}Q4UP4T}}QTPU}}QTPU}}4}}$P},DZZ\XZZ4YPY$PPXPXWPWSVPVRUPU P TPT}}$x}x|}R|V P |T}}( } }RU P T}}(}8}RY P T}0}Q0UP0T}}T}0TX}X}0W@V Wx VTXPQU P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQmn pqutsrv /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP R operator newxy}|{z  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00px01px02px03px10px11px12px13pux20p]x21pEx22p-x23pw__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4P@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCp@-@P p`armcc+|     $A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$c$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$Tp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T A0A/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$N$this>size w__resultP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T R*/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMaxa:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRp@-@P UD ppU E ` |LPpNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` q`this>alignment s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h    }`} Q `UP`TA-@P`p`armcc+|     <Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< <this^size@immediateAlignment"qoldAlignmentWs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }<}R<V Q <UP<T P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0  this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTP /`armcc+|      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RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT   p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T /ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT |@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPT"#'&%$p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T)*.-,+@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT015432p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T78<;:9@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT>?CBA@@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTEFJIHGp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TLMQPON@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTSTXWVU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P QZ\[`_^]p@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTbcgfedp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPUijnmlk/`armcc+|      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0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>object t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }}QTPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this)=pBegin*num?w__result)Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m ? thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools [thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly wthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YRthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dq thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h } P p@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T"#'&%$@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y this$"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PT)*.-,+/ 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R CheckFlag126543@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT89=<;:p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisI>9p w__resultIP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T?@DCBA@-@@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0> A0this"w__resultP,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h%?&}0}P0TFGKJIH@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] C[ this"resAnimGrouptw__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h    } }P TMNRQPO/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolMthis)usew__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h/W}QPTUYXWVp@-@P`h p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0_0this>pSize qsizeVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h ,   }0}Q0UP0T[\`_^]A-@P`p`armcc+|     4Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4intW'4pSize^maxAnimGroups@maxAnimObjects"qsizeWqanimObjectCountXz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h( # }4} R 4V Q 4UP4Tbcgfed/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]= thisWw__resultWP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h'?(}Pijnmlkp@-P@T E4@pNW:Failed assertion maxAnimGroups > 0gfx_AnimBinding.h`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intC0thisW>maxAnimGroups w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Upqutsrp@-P@T O4@pNW:Failed assertion maxAnimObjects > 0gfx_AnimBinding.h`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intM0thisW>maxAnimObjects w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Uwx|{zyp@-@P`,p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d,thisc>pSize qsizeVz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h ,  },}Q,UP,T~ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QPA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this!^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int athis!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Tthis)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>x)>xtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Huninitialized_copyP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this)*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValuerrrflags:shift'maskw__resultrPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$@$this)"w__resultrP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis!RreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis!Relement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-PP |@T `armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLU  p@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool rHthisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHT  p@-@PP p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__result5P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T!"&%$#-P  \`armcc+|     <APd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\()-,+*P 0 S/`armcc+|      $0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$P/04321A-@P` @pTp0 `armcc+|     XAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXT67;:98G-@P `P p`armcc+|      hAx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool hthis!>element w__resultPdqremoved'V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhT=>BA@?s@-@PU |`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4TDEIHGFp@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T ;Tthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTTKLPONM8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  Z thisw__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P QRSWVUT8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QPYZ^]\[@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PT`aedcb 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRghlkji 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRnosrqp/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Quvzyxw|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"rresults{lqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PT|}~@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTp@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize>maxSlots qsizeV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W tpSize"qsizeU ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PT-G-@0P P8 4P41P ,P ,`V <p NW:Failed assertion description.isFixedSizeMemorygfx_SceneNode.h`armcc+|     ,A|Ar q{Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intW!pSize^resSceneNode.tdescriptionxssizeKsanimGroupCount8x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h (" (  <&!  M }}}8}V,U P Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$  $this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void07@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$U7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0S<this"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xthisv__resulttPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid08Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this "w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44&this>first& w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T    7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     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,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T./3210p@-@TPU 4((@@@@@p`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 Sdthis"w__resultP`qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdT56:987/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P<=A@?>p@-@Pp`armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPTCDHGFEp@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(TJKONMLA-@P`pW`armcc+|     @Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@TQRVUTS/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}PXY]\[Z@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PT_`dcba|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8Tfgkjih@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PTmnrqpo|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8Ttuyxwvz@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P Tcontain|~}O-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPT /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](Z (thisw__resultP$x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  (}(P       /`armcc+|      ,L/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 6 this?w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P QL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  R thisGw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h24H }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] n thisGw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisGw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h79W }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this?| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisG"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](*thisG"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](XthisG"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT|@-@P`P  U P    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this?"qparentUrresults{l| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h 3+   ,   '+  , }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots4,array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T    @-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( W(this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T"! @-@@`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0 ,this?"w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  },}P,T$%)('&p@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize>maxSlots qsizeV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,T+,0/.-p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W npSize"qsizeU ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PT234p@-@P p`armcc+|     $A|67;:98-p@- M@8Px 8 `4P  <P< ЍpNW:Failed assertion description.isFixedSizeMemorygfx_TransformNode.h`armcc+|     (A|AxApbxA{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W pSizeRresTransformNodetdescriptionx| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  !j }} } }} }PT=>?p@-@P p`armcc+|     $A|ABFEDCp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WLpSize"qsizeU  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.h( }}PTHIMLKJp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WKpSize"qsizeU  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.h( }}PTOPTSRQ @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int nthissw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQVW[ZYX@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h"$?}}PT]^ba`_/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this)visiblet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h%:}QPdeihgf@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dthis"w__result`P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTklponmp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this{>9p w__result{P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Trswvutp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0[$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tyz~}|{p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void07$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0a$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]w this"w__result:P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ IIP @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4this"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%} }P T@-@`armcc+|     (A~Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(rrflagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisT.kindrtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisT)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z58thisT"w__resultTP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$8$this"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this""w__result"Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisD.kindrtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisD)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z%8thisD"w__resultDP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisk.kindrtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisk)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP  @-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z58thisk"w__resultkP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T  @-M@P`0 @HLPTX\N@ N@^^O@pccO@pooO@{{O@P ~~O@O@b pЍ`armcc+|      DAwAvN{0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 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Compiler, RVCT4.0 [Build 902]Dvoid0RDthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this""w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] n thisTw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisTw__result%Pv 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2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0Q@thisT"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     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RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44Hthis>firstH w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  8  }}PT"#'&%$/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h})*.-,+8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisY"w__resultQPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT015432@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&thisY"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT78<;:9@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T>?CBA@A-@P,p` UP, ( `Pgfx_ResSceneObject.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this>idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=7}|} Q|UP|TEFJIHGp@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize>maxSlots qsizeV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,TLMQPONp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W pSize"qsizeU ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PTSTXWVUp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this>9p w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$TZ[_^]\@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PTabfedc@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4this"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4ThimlkjA-@Pp` UP, ( `gfx_ResModel.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int^|this>idx w__resultPxrdic`{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=7}|} Q|UP|Toptsrq@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PTvw{zyx@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT}~p@-@P p`armcc+|     $A|-O-,M@XP/xPXT(  T`TplP lhP T  T h0 Z \P\\YP T TP P  Y lP hP h P,ЍNW:Failed assertion description.isFixedSizeMemorygfx_Model.h`armcc+|     <A|As Ahs A{A h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWppSizeresModeltdescription\xssizesmeshesCountsvisibilitiesConutqmaterialCountX sbufferCountsmaterialCount$\silsanimGroupCountq$sanimGroupIdx^rresAnimGroupt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  (! j%  %  #MI%  /~=   &# 1!"!!MGt(  2}} }4 d}dh}4hl}l}(Y(X(`Z`Y `X`W|`V0`UPlTp@-@P p`armcc+|     4A|@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindrtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8zA8this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result1Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result1Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Sthis=first1*last1v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0]@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TQTthis5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QP p@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,pp__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T   A-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultrP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool3thisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT!"&%$#A-@P`PP`pPPP`p `armcc+|     Azhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolithisRnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPT()-,+*p@-@Pp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolxthis>number w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h02Q}} Q UPT/04321A-@P`ppPP`armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0DthiselementspcapacityRallocator49rkind !w__resultP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT67;:98L/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisxw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h  }P Q=>BA@?/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h  }P QDEIHGF/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  M thispz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h  } PKLPONM/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \ thisw__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h }P QRSWVUT@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TYZ^]\[@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T`aedcbp@-@P$Pp$P$$`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool LthisRnode4x__result!| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h @% } }L}$(PQLUPLTghip@-@P p`armcc+|     $A|klponm@-@@`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](8 2(thisk"w__resultkP$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h : }(}P(Trswvut @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQyz~}|{|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tp@-@P8Pp$P88`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool LthisRnode4x__result!| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h D% } }L}$(PQLUPLT@-@P F8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleSet.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4F4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h}4}P4Tp@-@P@  }0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleCollection.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0}p<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h}<} Q <UP<T@-@0`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4H4this"w__resultLP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hC}4}P4T/ResParticleCollection`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W}w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h}8@-@PP 000 },8%s::%s: Object not valid.gfx_ResParticleCollection.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar}Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.h}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this:>9p w__result:P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT@-@PUP@ <p`p gfx_ResModel.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintlthis>idx w__resultPhqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h+1}l} Q lUPlTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.h/}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#this:"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT@- M PЍ !!P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0Pp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0F$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h}$} Q $UP$T@-@P 38NW:Pointer must not be NULL (void_ptr())gfx_ResParticleModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]434this%"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h2}4}P4T@-@P 38NW:Pointer must not be NULL (void_ptr())gfx_ResParticleModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]434this-"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h2}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]5this-"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h4}}PT@-@PUP@ 5<p`p lgfx_ResParticleModel.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lint5lthis%>idx w__resultYPhqtbl_ptrVL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h4+1}l} Q lUPlT     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] r V this-framep d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h  }  P    @--@@H `armcc+|      0A~A|I~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0+0thisbframep:w__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h*+/}},},0} 0 P 0T     p@--@@`P`4H @@  P `p?`armcc+|     $XA|AzS|Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0LXthis9pstartFrame 9pendFrame?vplayPolicy9X9userData :w__resultPT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h=%}}T}TX},R,XVQXU X  X P XT      @-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindrtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T      ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP! " & % $ # @-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z/8this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T( ) - , + * @-@P`0 @X $O@8O@   O@ЍpK`armcc+|     Ax`|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]?thisjallocatorLresourcehdescription.w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h71}} }SV Q UPT/ 0 4 3 2 1 p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void03r$this%>9p w__result%P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h2}$} Q $UP$T6 7 ; : 9 8 @- M PЍ @P @ @`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast@@restx__result@Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P= > ? p@-@P p`armcc+|     $A|A B F E D C  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQH I M L K J @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTO P T S R Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QV W [ Z Y X /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q] ^ b a ` _ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPd e i h g f p@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,Tk l p o n m A-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTr s w v u t P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Qy z ~ } | { 8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultrP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool!thisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT A-@P`PP`pPPP`p `armcc+|     Azhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolWthisRnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPT p@-@Pp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolfthis>number w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h02Q}} Q UPT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Athis=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ t$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0K@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T A-@P`ppPP`armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0DthiselementspcapacityRallocator49rkind !w__resultP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT @-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T?Tthis5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTP p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] h this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0; 7thisv__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h:}P @-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this"w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h$%}$}P$T @-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T p@-@hP`PPʓO@O@O@@p`armcc+|     xA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xvoidint0 oxthis"w__resultPtxqiU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h   6~%}x}PxT p@-@Pp`armcc+|     A| p@-@Pp`armcc+|     A| p@-@Pp`armcc+|     A|     ref ref ref ref   N2nw3gfx13ParticleModelE N2nw4anim9AnimFrameE N2nw4anim19AnimFrameControllerE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#! d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject## D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u% ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager ' d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd* ) d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h, D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std. d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #0 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# 2 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#cIdentityMTX3465MTX3465p5p5p5p5p5p5p5p5p5p5p5p>?0>04 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]06 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#8 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session: d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil= < D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexA D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0std0p0__rw?p??D C d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hG F d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hI d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalK D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0M D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdO D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?00000*000Q D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procS d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int?0?0?0F??7???p0?nwut?V U d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU16 uiResU32wiResS32?x@BinString&offset#iBinString@Offset&offset#to_ptr6to_ptr6to_table_ptr6iOffsetiResTypeInfoq@ResBool&valueR#operator bool6iResBoolNiResTransform3#iResMtx34>#00N0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hY X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionq#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h[ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut] d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?nwut??r?_ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc65@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#operator+=65ChangeAlignment65Add6550?0b a (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0? 4!this3element 4this3element00 4this3Helement0*0B  4kthis3zelement00t0 4Tthis3element000 4this3element 84this3element00  4this3element &4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3&element00 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutf d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalh d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledj d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0m l td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.ho d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwuts d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ? ?2?,?=x w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signatureq#&lengthq#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal| ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDataq#&data# @ResDicNodeData&refq#&idxLefta#&idxRighta#&ofsString+#&ofsData+# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult65operator|=65operator|=65GetCode6IsFailure6IsSuccess600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6GetAllocator6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwanimres@ResAnimGroupData &typeInfo:#&m_Flagsq#&toName#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDic+#&m_BlendOperationsTableCount#&toBlendOperationsTable+#@ResAnimGroup#ResAnimGroupI6I: refQ6YcGetClassNameGetTargetType?6Y0?M0U d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00 nw gfx res@ResSceneObjectData&typeInfo:#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic+#@ResSceneNodeData0#&m_Flagsq#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable+#$&m_AnimGroupsDicCount#(&toAnimGroupsDic+#,@ResTransformNodeDataa#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject{6{: ref6cGetClassNameGetTypeInfo:6@ResSceneNode#iResDataTypeaResSceneNode6: ?Gref6G?ref6GetAnimGroupsCount?6GetAnimGroups65@ResTransformNode.#iResDataType5ResTransformNode6: 0#ptr`60?00..00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#~SceneObject6$0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<IsEnabledFlags6:5{06 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfx@AnimGrouph#&m_ResAnimGroup#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3@Builder &m_SceneNode#&m_ResAnimGroup#&m_UseOriginalValue#Builder6ResAnimGroup 65UseOriginalValue 65GetMemorySizeInternal65dGetMemorySizeForInitialize5550?0 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#BuilderW6WMaxAnimGroups[6W5MaxAnimObjectsPerGroup[6W5GetMemorySizeInternal6c5dGetMemorySizeForInitialize5550M?MM0_z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00 nw gfx@ SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal9#4&m_TraversalResults{#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks?#&maxChildren?#&maxAnimObjectsPerGroup?# Description6GetParent6GetParent6SetParent65AttachChild65DetachChild65GetTraversalResults{6SetTraversalResults65{IsEnabledResults65{InheritTraversalResults# 6IsBranchVisible6dGetMemorySizeForInitialize55.5~SceneNode6 IsCircularReference 65 AcceptChildren 65000x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6000nwgfx@TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#Transform6?Transform6GWorldMatrix6GWorldTransform6GUpdateDirection#(6?UpdateTransform# 6?55TrackbackWorldMatrix#6GTrackbackWorldTransform#6GTrackbackLocalTransform#6GInheritTraversalResults# 6?TransformNode?6?555?~TransformNode6?dGetMemorySizeForInitialize55500C| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResShapeData@ResShape#iResDataTypeResShape:6:: 0ptr6:0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#ResMaterial6: 0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00+nwgfxres@ResMeshNodeVisibilityData&toName#&m_IsVisible#@ResModelData5#&m_MeshesTableCount#&toMeshesTable+#&m_MaterialsDicCount#&toMaterialsDic+#&m_ShapesTableCount#&toShapesTable+#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic+#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0_#&m_LayerIdq#@ResModel#iResDataTypeaResModel6: ?ref6?ref6GetMeshesCount?6GetMaterialsCount?6GetMaterials65GetShapesCount?6GetShapes65GetMeshNodeVisibilitiesCount?6IsVisible600{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResParticleShape#ResParticleShape6: 0 Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount?#$&m_ShaderParameterResMaterial#(&m_ShadingParameterResMaterial#,&m_MaterialColorResMaterial#0&m_RasterizationResMaterial#4&m_TextureCoordinatorResMaterial#8&m_TextureMapperResMaterial#<&m_FragmentLightingResMaterial#@&m_FragmentLightingTableResMaterial#D&m_TextureCombinerResMaterial#H&m_AlphaTestResMaterial#L&m_FragmentOperationResMaterial#P&m_SceneEnvironmentResMaterial#TiResMaterialArray(dGetMemorySizeInternal555?5{iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IMaterialActivator# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialActivator#dGetMemorySizeInternal5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SimpleMaterialActivator#dGetMemorySizeInternal5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0? nw gfx@ Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex?#0F&m_PreRenderSignalj#&m_PostRenderSignalj#&m_Materials7#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#\?&m_Description#&m_UserParameter#iRenderSignal3@@Description#&bufferOption{#&sharedMaterialModel#*s_TypeInfo GetMaterialCount6SetVisible65Initialize#$65Model6555Q\?M~Model6d GetMemorySizeForInitialize555\ DestroyResMeshes 65500t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor# Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResParticleCollectionData &m_Capacity#&m_AttributesTableCount#&toAttributesTable+#@ResParticleCollection#ResParticleCollection6: ref6cGetClassNameGetCapacity?60L?L0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResParticleSetDataTa#&toParticleCollection+#0&m_ParticleInitializersTableCount#4&toParticleInitializersTable+#8&m_ParticleUpdatersTableCount#<&toParticleUpdatersTable+#@&toParticleShapeBuilder+#D&m_ParticleShapeIndex#H&m_ParticleSetPriorityq#L&m_IsForceWorld#P&m_IsBufferFlushEnabled#Q&m_IsInheritParentVelocity#R@ResParticleSet.#iResDataTypeFResParticleSet6: ?vref6GetParticleCollectionL60Y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00+nwgfxres@ResParticleModelData#&m_ParticleSetsTableCount#&toParticleSetsTable+#@ResParticleModel#iResDataType3ResParticleModel%6%: ?_ref6%_?ref6-GetParticleSetsCount?6-GetParticleSetsY6%50@@0) d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool000nwgfx@ParticleShape#&m_CommandCache# ?&m_CommandCacheSize #&m_DeactivateVertexCommandCache#&m_DeactivateVertexCommandCacheSize?# &m_PrimitiveCommandCache#$&m_PrimitiveCommandCacheSize?#(&m_Capacity#,&m_BufferSide#0&m_ResVertexAttributeDataCount#4&m_VertexAttribute#8&m_PrimitiveBuffer5#&m_PrimitiveBufferOffsetX#&m_DeviceAllocator#&m_DeviceMemory#@VertexAttribute&m_Usage?#&m_FormatType#&m_Dimension#&m_IsStream# &m_Stream# &m_CommandPtr/#cCreate5555dGetMemorySizeInternal55dGetDeviceMemorySizeInternal550 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Framep#&m_LastFramep#AnimFrame65p~AnimFrame6ResetFrame65p@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramep#&m_StartFramep#&m_EndFramep#&m_PlayPolicy9#&m_UserData# gp5p5p5p50iPlayPolicy5AnimFrameController6:p :p?59: ~AnimFrameController600w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00000 nw gfx@ParticleSetsAreEmpty&m_Result#operator()65@ParticleSetsResetDebugHintoperator()65@ParticleSetsClearoperator()65@ ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameControllerw#@Description\#&particleSetCount#*s_TypeInfo GetRuntimeTypeInfo #6cCreate55555j? dGetMemorySizeInternal55@5dGetDeviceMemorySizeInternal55@5Accept#65AttachParticleSet65AttachParticleShape65Initialize#$65dGetMemorySizeForInitialize55@5ParticleModel6555 ~ParticleModel 600'0e00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed# |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@ParticleSet#0&m_ParticleCollection#L&m_ParticleRandom#P&m_Initializers#T&m_Updaters#d&m_ScaleOffset#t&m_RotateOffset#&m_UsePrevTranslate#ProcessStepSTEP_NONE STEP_UPDATE1 STEP_UPDATE2 STEP_DRAW &m_ProcessStep#@Description#&maxInitializers?#&maxUpdaters?#Descriptionk6kDInitializerDUpdatercCreatep555555?dGetMemorySizeInternal55Y5dGetDeviceMemorySizeInternal55YGetParticleCollection6xClearParticleCollection6pResetDebugHint6p000t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid00000pnwgfx@ParticleCollection#&m_ParticleAttribute#&m_Capacity#&m_Count#&m_BufferSide#&m_IsStream`#|&m_StreamPtr#&m_StreamStride#&m_MinActiveIndex #&m_MaxActiveIndex #&m_ResParticleCollectionL#&m_ParticleShape#&m_ParticleSet#&m_DeviceAllocator#&m_DeviceMemory#&m_LastBuffer#@ParticleAttribute &m_Usage?#&m_IsStream#&m_Stream#GetCount60 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0? Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0000B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cpp d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference\;iiterator'_;ideleter_typei~Children6begin+6end+6Attach65Detach650?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator/#&m_Elements5#&m_End5#&m_Capacity# iiterator5g=~MoveArray6!size6)begin'6!end'6!empty6)capacity6)reserve6!5push_back6!5clear6!erase_find6!5GetArrayKindr6)SetCapacity6!5GetCapacity6)construct6!555destroy6!55destroy_range6!5'5'erase556!5500%00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()650! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr6 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h$ # d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h' & d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_reference~MovePtr6GetDeleter60?pPtrt60?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h) d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? + d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_type- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? 0 / d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi3 2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#< ; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h? > d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hB A 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9ResArray)6)55?0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00G F d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@Signal300P&m_Allocator#&m_Slots=#iSlotType iSlotList &iAllocatorType Destroy6 dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55~Signal36 0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiJ I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500*00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hM L d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArrayy&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typeyf=iiteratorg=MoveArrayk6k~MoveArray6ksize6sbegin%6kend%6kclear6kSetArrayKind6k5rSetCapacity6k5destroy6k5destroy_range6k5%5%erase6k500o000yv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hP O Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_AllocatorJ#&m_ElementsP#&m_EndP#&m_Capacity# iiteratorPg=MoveArrayD6D~MoveArray6Dbegin6Dend6Dclear6DSetArrayKind6D5rSetCapacity6D5destroy6D5Pdestroy_range6D55erasePP6D5P000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hS R (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr"6"~GfxPtr6"0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hV U d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hY X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h\ [ Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidint000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArrayT6T~MoveArray6Tbegin%6Tend%6Tclear6TSetArrayKind6T5rSetCapacity6T5destroy6T5destroy_range6T5%5%erase6T50v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_ ^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00?0nwut@MoveArrayp&m_Allocator#0p&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6~MoveArray6operator=65operator[]65size6begin16end16empty6capacity6reserve65swap65resize65clear6GetArrayKindr6SetArrayKind65rSetCapacity65GetCapacity6construct65destroy65destroy_range65151Resize65MoveArray6555:r erase6500?00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.ha d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d c d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6~MoveArray6operator=65operator[]65size6begin6end6empty6capacity6reserve65swap65resize65clear6GetArrayKindr6SetArrayKind65rSetCapacity65GetCapacity6construct65destroy65destroy_range655Resize65MoveArray6555:r erase650?0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hf d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayQ&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00Qh d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray^&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00^j D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? l d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? o n ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiq D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? v u pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hix D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? } | td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot3(__vptr#0&m_Allocator#iAllocatorType Destroy6n0GetAllocatorJ6n0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeDestroyeroperator()65#0? d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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O Й " N ؙ # N X $ N @ %  H0 ( O x ) N  * N  + N  ,   / O  0 N ( 1 N 8` 2 N  3 L 0 6 O Л 7 N ؛ 8 N h 9 N P : & X = O ` > N h ? O x B N  C N P D N  E   H O  I N  J N P K N X L O ` P N h Q N xX R N Н S O ؝ W N  X N X Y N H Z O P ^ N X _ N h` ` N Ȟ a  О d O ؞ e N  f N h g N X h V ` k O h l N p m N  n N  o O  s N  t N 0X u N  v   y O  z N  { N X | N  }  P O `  h N x N p N  F  O  N ( N 8 N Ȣ   Т O آ N  N X N H O P N X N hp N أ   O  N  N p N x   O  N  N P N  O  O    N  N 0P N    O  N  N  N @ O H N P N ` N  j  O  N  N h N p O x N  N P N  ?  O  N  N P N `  h O p N x N P N ب  @ O  N ( N 8` N    O  N   ȩ O ة N  p  O  N  @   (  @  P ~ h V   #   N  N   N   N Ȫ  N   N (  N (  N 0  N H ! N X # N ` % N p ' N x ) N  , N  . N ( 0 N @ 2 N ( 4 N 8 6 N X 8 N h : N p < N  ? N 8 A N  C N Э F N  I N ( K N  M N 8 O N P Q N XX S N  U N 8 X N X [ N `( ] N H _ N Я a N Ȱ d N а f N ذ h N  j N @ l N ( o N 0 q N 8 s N X8 u N  w N  z N H | N  ~ N 0 N 8 N P N XX N  N X N `( N ( N  N x N 88 N p N  N  N H BN  N  N  N  N  N  N 0 N H N h N 0 N 8 N @ N P N  N  N 8 N P N H N P N X N h N  N  N ( N 8 N H0 N x N  N H N Hp N x N 0 N  N  N ȽP N  N  N 80 N h N x N  N  N   N ؾ(  N (  N (  N @ N X N p(  N   N p  N ((  N Ph  N @  N   N  N 0 # N P8 & N  ) N  + N  - N h / N 0( 2 N X 5 N p 7 N  9 N  ; N  > N ( A N ( D N 0x F N ( I N 0 L N 8 O N 8 R N X U N x8 X N ( [ N ` ^ N 8 a N XH c N ( f N ( h N  j N  l N 0 n N P q N ` s N 0 u N  x N  z N 8 | N   N ( N H0 BN x {dp0 I/975 1305695090 0 0 100666 45312 ` ELF(h4( 000!,0!(o `"$+*/CÞ& 000!,0!(o `"$+*/CÞ&--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ d:\\build\\hudson\\workspace\\NW4C-2_0_3-sdk2_3_4\\NintendoWare\\Library\\sources\\libraries\\gfx\\gfx_ParticleRandom.cppARM Assembler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx d:\\build\\hudson\\workspace\\NW4C-2_0_3-sdk2_3_4\\NintendoWare\\Library\\sources\\libraries\\gfx\\gfx_ParticleRandom.cpp!'&&'&&'&&&&&&'H>'&&'&&'&&&&&&'`armcc+|      H HH`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleRandom.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleRandom.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleRandom.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleRandom.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleRandom.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleRandom.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleRandom.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ0%23dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O 56dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#:;`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%=>`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#@$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsBd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallDd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Fd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#H,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Jd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndLMpf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_HandleOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionSTdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexXY`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc_`u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatordd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#jklz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferb.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffernd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#ttd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW vXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6x$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed#NextFloatSignedOneW6NextFloatSignedHalfW60zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx|} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleRandom.cppd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleRandom.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infox#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0&tinfo#&offset_flags#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 ARM Linker, RVCT4.0 [Build 902] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_ParticleRandom.o --vfemode=force Input Comments:p4e4-3ARM Assembler, RVCT4.0 [Build 902]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/integfx_ParticleRandom.oARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 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(A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(TQRVUTS/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QPXY]\[Z /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R_`dcba/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W? >x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pfgkjihp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P;8this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8Umnrqpo/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y]thisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Ptuvp@-@Pp`armcc+|     A|xy}|{z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisNw__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__result P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1 thisNw__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__result P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisNw__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$this"w__result P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1 thisNw__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$)this"w__result P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisNw__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] "Sthis"w__result P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1 thisNw__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] "}this"w__result P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D thisw__resultW  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h,}P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] &this"w__resultW  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h;}}PT   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]J 2this-frameW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h } P@--@@ A A H1/@`armcc+|      DA~A|N~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D CDthisbframeW: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h  J}}@}@D}  D P DT@--@ 0@`armcc+|      0A~A|I~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h 2}},},0} P 0T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h  }P Q@-@W`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]n this5"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.h }}PT W/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this5w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.h  }P Q   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ,' this,w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.h+ }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] athis-stepFrameW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h(A} P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis0)> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hV}QP !%$#"p@-@P@p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902],p,this0>allocator w__result0P( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.h+},} Q ,UP,T'(,+*)@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0u this0"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.h%&}}PT./0p@-@Pp`armcc+|     A|23579N2nw3gfx20ParticleSceneUpdaterE;N2nw3gfx9GfxObjectE>=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hA@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#FEpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hIHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hK$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallOd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Qd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#S,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Ud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndXWd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# `Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#bd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionedD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hgD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexjid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hmld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0qD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proctsDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+@OffsetiOffsetu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResultsb#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalf#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResMeshNodeVisibilityDatad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivator`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Model#&m_MaterialAnimGroupZ#&m_MaterialAnimBindingIndex&#&m_VisibilityAnimGroupZ#&m_VisibilityAnimBindingIndex&#0&&m_PreRenderSignalJ#&m_PostRenderSignalJ#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptionb#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#<?&m_Description#&m_UserParameter#iRenderSignal3@@Description#0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletalModel#Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfxiSceneNodeArray-#iUserRenderNodeArray0(iModelArray3iSkeletalModelArray6'iLightArray9iFragmentLightArray<'iVertexLightArray?%iHemiSphereLightArrayB)iAmbientLightArrayE&iCameraArrayH iFogArrayKiParticleSetArrayN%iParticleEmitterArrayQ)iParticleModelArrayT'iAnimatableNodeArrayZ#@ SceneContext#&m_SceneNodes#&m_UserRenderNodes#&m_Models#(&m_SkeletalModels#8&m_Cameras>#H&m_FogsQ#X&m_Lights#h&m_FragmentLights#x&m_VertexLights#&m_HemiSphereLights #&m_AmbientLights%#&m_ParticleSetsa#&m_ParticleEmittersy#&m_ParticleModels#&m_AnimatableNodes#iSceneNodeArrayiiModelArraykiSkeletalModelArraym iFragmentLightArray'o iVertexLightArrayCqiHemiSphereLightArray]s"iAmbientLightArray{uiCameraArraywiFogArrayyiParticleSetArray{iParticleEmitterArray}"iParticleModelArray  GetParticleSetBegin  6 GetParticleSetEnd  6 GetParticleEmitterBegin  6 GetParticleEmitterEnd  6 GetParticleModelBegin  6 GetParticleModelEnd  60.{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderNode#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResParticleFormData@ResParticleForm#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleShape#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_FrameW#&m_LastFrameW#GetFrameW6SetFrame65W@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameW#&m_StartFrameW#&m_EndFrameW#&m_PlayPolicy#&m_UserData# gW5W5W5W50iPlayPolicyGetFrameW6SetFrame65WSetStepFrame65WUpdateFrame600Q00Q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?Qnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameControllerQ#UpdateParticleFrame6ParticleAnimFrameController60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed#,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@ParticleSet#0&m_ParticleCollection#L&m_ParticleRandom#P&m_Initializers#T&m_Updaters#d&m_ScaleOffset#t&m_RotateOffset#&m_UsePrevTranslate#ProcessStepSTEP_NONE STEP_UPDATE1 STEP_UPDATE2 STEP_DRAW &m_ProcessStep#DInitializerDUpdaterUpdateParticles6&5: 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDParticleCollectiond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleContextL# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResParticleEmitterParameterData@ResParticleEmitterParameter#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0?Q0nwgfx@ParticleEmitter#&m_IsFirstEmission#&m_EmissionCountW#&m_NextEmissionTime&#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameControllerQ#&m_ResParameter#&m_ResForm#UpdateParticleFrame65ParticleAnimFrameController65Emission6550<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0nwgfx@ParticleSceneUpdater#@BuilderCreate06#5*s_TypeInfo GetRuntimeTypeInfo #6,SetStepFrame6055WUpdateNode# 60556: SwapBuffer#605ParticleSceneUpdater0605~ParticleSceneUpdater6000(00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base##&flags#&base_count#  &base_info#F__si_class_type_info &base##&base_type##0i__builtin_va_list00B#0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSceneUpdater.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwut@Signal20. d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacher d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00'&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h*)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h-,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 0003d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 0005d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 0007d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 0009d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000FEXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&&m_AllocatorT#0&&m_Elements#&m_End#&m_Capacity# iiteratorg=begin 6Nend 6N000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hIHXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray5&m_AllocatorT#05&m_Elements#&m_End#&m_Capacity# iiteratorg=begin 6Nend 6N000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hLKXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_AllocatorT#0&m_Elements#&m_End#&m_Capacity# iiteratorg=begin 6Nend 6N000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0.nwut@Slot2Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00.nwut@Slot2\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3^!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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_H$t_|$(_0$0_8M$_$_#P_X#@_Hv#d_lC#_#ġ_̡"|_",_4w"_A"Ȥ_Ф"|_!0_{8!_[! _!_  _ d_lw 4 _@\=  _ _X'd_lp_x^X_`&p_xx _l_tH_PQ__ _Ⱦ,_4r _dl?___\_a _t,___`_hC4_<_ _ _zR@_H,_4_0@_Hd_%__@H_P@p_-H _T@0_L8_K:_Q_r7p_Xxl_oth _Z$8_M@ _vp _Od _U d_W_qX_t`N( _N4  _[v _\  _Yp_n __ _wZ` _PlD _Vp_px^_g_l _fq  _k   _c   _a$ r < _hD  \_bd x_m _j4  _`\  _i\  _d\* t_s| D_eLv `_]h x_^_u>`_ShH_RPC4_T< (_0 8+ ( XS_ `S_ hS_w xS_ S`_ SP_  8T _ S XT_ D hT_ D pT_ D xT_D T_D T_D T_D T_D T_D T_D T_D T_4 T_# T_# T_# T_# T_# U_# U_ # (U_!# 8U_"# HU_## XU_$# hU_% xU_& U_' Vx_( Xp_) X`_* XX_+ HY`_, Y`_- Z`_. hZX_/ ZX_0 [_1 [_2 ([_3 0[_4 8[_5 @[_6 H[_7 P[_8 X[_9 `[_: h[ _F [0_GD [_J_ [_K# [_L [`_M @\_ND H\_R# P\_S `\h_T \_UD \_Y# \_Z \X_[ @]_\D H]_`# P]_a `]H_b ]_c- ]_fD ]_g# ]_h ]h_i @^_jD H^_n# P^_o `^P_p ^_q ^_tD ^_u# ^_vD ^_y# ^_z ^X_{ P__| X__D `__# h__ x_X_ __D __# __ _X_ H`_ P`_D X`_# ``_ p`X_ `_D `_# `_ `X_ @a_j Ha_D Pa_# Xa_ haX_ a_D a_# a_ aX_ 8b_2 @b_D Hb_# Pb_ `bX_ b_D b_# b_ bX_ 0c_ 8c_D @c_# Hc_ XcX_ c_D c_# c_ cX_ (d_ 0d_D 8d_# @d_ PdX_ d_D d_# d_ dX_ e_ (e_D 0e_# 8e_ HeX_ e_D e_# e_ e`_ f__ (f_D 0f_# 8f_ Hf`_ f_) f_D f_# f_ fP_ (g_ 0g_D 8g_# @g_ PgP_ g_D g_# g_ gX_ h_ h_D (h_# 0h_ @hP_ h_D h_# h_ hX_ i_{ i_ D i_ # i_  0iX_ i_D i_# i_ i`_ j_D j_# j_ (j`_ j_= j_ D j_!# j_" jh_# k_$ (k_'D 0k_(# 8k_) HkP_* k_+ k_.D k_/# k_0 k_2 k_3^ k_57 l_7 l_= (l_@ 8l_C @l_E Xl _H xl(_K l_M l_O l_Q l_S l_U l _W m_Z m _\ 0m(_^ Xm_` 8n_b Hn_d Xn_g `n_i pn_l n(_o n_q nH_s n_v o_x o_z o_| o_~ (o_ 0o_ 8o_ @o_ Ho_ Po_ Xo_ `o_ ho _ o_ o_ o_ o(_ o _ o_ p_ pP_ `pH_ pH_# p_ p_ q_ q_ q_ 0q _ Pq_ Xq_ hq_ xq_ q _ q_ q_ Hr_ Xr_ hr_ s_ s_ s_ s_ s_ t_ t_ (t_ 8t_ Ht_ t8_ u_ uH_ Xu_ `u_ pu_ uX_ uX_ 0v_ 8v _ Xv_ hv_ v_ v_ v8_ v(_ wH_ Hw_ Xw _ xw _  w0_ w0_ w_ x_ (x _ Hx _ hx _ x@_  x _" x(_$ y _& 0y _) Py0_, y_/ y(_1 y _3 y _5 z _7 z _9 @z(_; hz(_= z _? z _A z _C z8_E ({8_H `{8_K {_N { _P {(_R {(_T |_V 8| _X X| _Z x|(_\|-F։p4I/1025 1305694963 0 0 100666 1477300 ` ELF(4( - B!0Jj J4Jt Z5Zu*j6jv z7zwJ 8x*9yj R/- B!0JjJ JJZ ZKʱJj jLz zMjNO R/ !JJ4JtZ5Zuj6jvz7zwJ R/--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO--MAP1.4PEPЍ PPP E@P `P/@H  0H 0 pP pT6W    倠冠!![    Y Wd \NW:Pointer must not be NULL (positions)gfx_ParticleSet.cppNW:Pointer must not be NULL (model)尠రh888 8 h0!hY 0 00!h0!hP 尠ర  0Y 0 0P O--HMX@P"XDDP/ @< D<XP<<D<P D4404  <P D@ 0PDP @PXX`X,`P ,`P XP \Pg/V`P"XP \P ,@ ,P\`\PL!L! DP@@D@@H Ip= HЍ,(,$$PXdP@Xd XdP gfx_ParticleSet.cppNW:Pointer must not be NULL (model) particleContext does not have PrevTranslateWork `PPP, %AQ Q7 Q# QV Q  Q5! P [$@PB ʐJ P{ PDQ/ Q# Q ph , p H , pH , pH , ph  ,  ph ,x pXP I H ,l p H ,c P p h H ,.P/1O pW/O  h ,q,,I  $ P p H ,+Pw/88  pWu/,, Y: P p h H ,.P TH  pW ,,h  Y: p`PXP \p ,NW:Failed assertion vec3Updater.IsValid()B NW:Pointer must not be NULL (storagePtr)E ] a x | p H ,m `P  ,p ,pXX (@X XP0\ !$0I H 0 0 ,9 pP-.@P H I  0\X3/ ,p ,,q,,,J h  @ U  ,@, `P Ap\ T\뀀 AX! ,p 00C 0H ,X P (@P P ` , , ,@ p兀(偐@7갰p KPh  $NW:Failed assertion userUpdater.IsValid() H NW:Failed assertion index != 0xffff T @ P 尰ᆀJZ A \P T\뀐 AY 0 , 00C H `,XP (@P p , ,A ၀ၐ(倠A#净@Q/OH`T@ P ᇐK[ t, p,,/ O O- - -DM@@|@ @PP|T<|TM88PF844P=@P 80808 P P P P P"+P/ PP- Pv PI PP P 4,,P/ 20`,@pp!@P 4,,P/0`, $pᄀ감p $HX 4,,P/0`V -C,  pᄀ감p HX 4,,P-[0`Vu/,@,@pᄀ감pHr @ |P `I @ HXm 4,,PW/0`VB/p,  ,@ H pᄀNNW:Failed assertion floatInitializer.IsValid()gfx_ParticleSet.cppNW:Failed assertion vec2Initializer.IsValid()NW:Failed assertion vec3Initializer.IsValid()-NW:Pointer must not be NULL (storagePtr)EHNW:Failed assertion velInitializer.IsValid()ehpHX 4,,P OlO0`V OT[O,   9 _`   > _`  C _` ,@,@ /O @II k @b_ +@e @i_ڟ i ` ) ,)I ` pᄀE|P H`ʰL       @|P @ʰ +  +            H   p HXJ 4,,P3.O O0`V/O @pW ,@ᄐ갰ᄀ  _  H IY?NW:Failed assertion sx <= 1.0f8?@NW:Pointer must not be NULL (trans) 4,,Px#xh0`Vd#d,@pᄀ@감p |P @|P @  O  @ h   [  @ I   `   @   H  HX 4,,P!0`V! @p,@ᄐ갰ᄀ ` ` b _^ ] H IYJ 4,,P!0`V  ,  ,@pᄀ"감p " @ |P@ (@          HXl4@I@69TW 4,,P@ D0`Vx `,  , pᄀ>감p  8 _`  |P@  @    I _`  |P@  @    Z _`  |P@  @    HX 4,,P!(0`V",@pᄀ감p|P@v @ (   (   (  HXN 4,,P@!@ @`0pW(#,@,@h  HȚ8ᄐ갰ᄀ+ 9  p|P @  0@  =@   ' ʐ IY <ZDЍ Ѝy|?NW:Failed assertion minValue <= maxValuelimit[index] is overflowG-4M@P`8P8`p8P8p  g 8  P  P8  P  P 80  8P LL@ЍNW:Failed assertion resParticleCollection.IsValid()jgfx_ParticleSet.cpp@-@LPL@-M@ p@-@P< 2/pO-lM@xP/P/+pddP/t`d`Pd`t\d\Pd\PP`P%P\P%xXXP|ЍXhP hxd t0hTXXT$ Tx2/LLPTT TX.E `XX00X` @TT@ `X Xd88480V0,,((P; x(P7`5NW:Pointer must not be NULL (mainAllocator)gfx_ParticleSet.cppNW:Pointer must not be NULL (deviceAllocator)NW:Failed assertion resNode.IsValid()NW:Failed assertion result((TT PXX00X\ @Td@  Xd88480d0,,((P  x(P` ($(HQ X HP(P/!OP P  X(P/OPT Td PVTdPPP/\O00TPx 0pWTTTTTT' LL[P     YTdTdM LL[?P  3  (NW:Failed assertion vec3Updater.IsValid()NW:Failed assertion rotUpdater.IsValid()NW:Failed assertion resParticleCollection.IsValid()3 YT@-M@P`  p0 @tLPP@@TT@@dd@@  tt@@  @@Ѝ?p@-@PpA-@TPT`P p 2/ `VdPd`P p 2/ `VLdd@@TT@@@C--LM@P@HHPI/LSH `V.XEHp <H`J @' <P# h < p!       X: LЍNW:Failed assertion spinUpdater.IsValid()gfx_ParticleSet.cppNW:Pointer must not be NULL (storagePtr)O- --|M@@`P` x  00p0t llP/@ lhd`d`V hP $4 0lpl, ($~( (( atPt a x  H*h,P] @Pp@ PhP  0hP  0hP  0h P  0 hP  0hP  0 $$$P|X 04d |ЍЍ?NW:Failed assertion childUpdater.IsValid() gfx_ParticleSet.cppO--,M@P@``h,Ѝ p 00$0(  P).  X/ H @h 9 0  Y0 I     A   A   A  [:N I   :  @ 8 @@  8 @@ :, 0@G   `   `   `   [: B?NW:Failed assertion randomUpdater.IsValid()gfx_ParticleSet.cppNW:Pointer must not be NULL (storagePtr)A-- M@P`@T P  `99 7 h AHp  ЍNW:Pointer must not be NULL (storagePtr)gfx_ParticleSet.cppNW:Failed assertion gravUpdater.IsValid()C--M@P@ P  `V  1 p/ @`Hph X:ЍNW:Failed assertion accelUpdater.IsValid()Cgfx_ParticleSet.cppNW:Pointer must not be NULL (storagePtr)G?O- --0M@P@ ` 00(0, $ pPr/ Xu/gnP $ pW P@  Z:6,H0 ,P , A  0H $  P  ` h0h ! A`  Z: 0ЍЍ?NW:Failed assertion floatUpdater.IsValid()lgfx_ParticleSet.cppNW:Pointer must not be NULL (storagePtr)O-M@P`P/@ P <"<" pW/@} P Pe+  P  `  A A  a   Z:8 V    P  `  A A  (   [: ЍNW:Failed assertion vec3Updater.IsValid() gfx_ParticleSet.cppl NW:Pointer must not be NULL (storagePtr) O- --0M@ L@ 00(0, LP$ `HP/P P$ ` LpW/t# ` `@L LZV= ,P , A  H P @i e *a @Z Z 9 ` 0@  $ P   P P  8 x 0 A@ ) p 0  Z:0ЍЍ?NW:Failed assertion texUpdater.IsValid()6 gfx_ParticleSet.cppNW:Pointer must not be NULL (storagePtr)D ?O--TM@P@`` p  00L0P HDDP/P5D@ @<<P3.XD 0D,,P ,H,,,($     ,  DPPP$A $ 0H$H  P   P   P   P, P  `  A0! A P  `  A0! A P  `  A0! A $<  $ $<  $< $<  $< $$Pl:TЍ?NW:Failed assertion vec3Updater.IsValid()gfx_ParticleSet.cppNW:Pointer must not be NULL (storagePtr)O--LM@P@` p  00D0H @<<P/<88P 888@8<4 400P".H< ($ ^ (ZO 8  DHP HA  0 H  @P   @P   P @P  `  A0! A @P  `  A0! A 0    P:LЍ?NW:Failed assertion vec2Updater.IsValid():gfx_ParticleSet.cppNW:Pointer must not be NULL (storagePtr)HO--TM@P@` p  00L0P HDDP -D@@P @@@H@D< <88P/&D ,($u ,@  DPPP$A $ 0 H$ HP   HP   HP   P/ HP  `  A0! A HP  `  A0! A HP  `  A0! A $8  $$P:TЍ?NW:Failed assertion vec3Updater.IsValid() gfx_ParticleSet.cppNW:Pointer must not be NULL (storagePtr) O- --M@ 0@  000 0,P - 0 PU/'`pP700+ !A8A A   P *!!!1 P*  * *Ae! ![:;00/ !A8A  !A J  P *! !!!1 P*  * *A)! ![: Ѝ?NW:Failed assertion fkeyUpdater.IsValid()gfx_ParticleSet.cppNW:Pointer must not be NULL (storagePtr)GGO--tM@P@ `  00l0p hhP/hd d``P/hphh Th Hh <h 0h $pPF<  @ 8@ @ ) [*h <     T   [* H I 0  $    `   Z:j`  @ 8@p  @: ) [4*h <  p  `   T   2?NW:Failed assertion fkeyUpdater.IsValid()*gfx_ParticleSet.cppNW:Pointer must not be NULL (storagePtr).G[* H I 0  $    `   Z: tЍO--TM@P@`` p  00L0P HD@<<P/ <88P 8H88D8@<4 400P*.< $  $8 DPPP A  0H H  DP @  DP @  DP @  P2 DP @ `  A0! A DP @ `  A0! A DP @ `  A0! A 0 h     P|:TЍ?NW:Failed assertion vec3Updater.IsValid()t gfx_ParticleSet.cppNW:Pointer must not be NULL (storagePtr) G--M@@`AaBP PZ P P JЍ 9  ʚ( Z 9 jVpWp( F z @ jH : ` 0z @ Y V ʚ 9 ZP`V`E j @ Z H z 0j @ zWvUrp m@-NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMeshNodeVisibilitiesCount())NW:Failed assertion vec3Updater.GetTargetStream() == PARTICLEUSAGE_ROTATENW:Failed assertion ut::IsTypeOf(this->GetParent())NW:Failed assertion particleContext->GetPrevTranslateWorkCapacity() >= sizeNW:Failed assertion particleContext->GetEmissionWorkCapacity() * 3 >= minActiveIndex + ut::RoundUp(maxActiveIndex - minActiveIndex + 1, 8)JLM /OP/RS  /UV 0   0   0 /XYp@-@P p[\ ` 0   ` 0   ` 0 /^_p@-@P pab `  `  ` /de@--@@H gh0@- M@P     Ѝ0jk@--M@@H   Ѝmn@--M@@  @h     Ѝ?pq   p@--M@P`T000 U000  ) @' @ ЍpI  @ )@ (@ (@pOut%s must not be NULLmath_Vector3.ippp?st  p@-@P pvw  `   `   ` /yz@-@|}  **::J J Z Z/@-`PP ZZJJ : : * *    ? !"#/$%&'8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp()*+p@-@P p,-./p@-@P0 P p0123p@-@P 03/p4567 A0A/89:;p@-@Pp<=>? R*/@ABCp@-@P UD ppU E ` |LPpNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2DEFGA-@P`pHIJK P /LMNO P /PQRS@-@TUVWP /XYZ[/\]^_P /defg/hijk/lmnop@-@P@ppqrs@-@tuvwp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.hxyz{/ResDicPatricia|}~8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.hp@-@P@p@-@@-@p@-@P@p@-@p@-@P@pp@-@P@p@-@@-@p@-@P@p@-@@-@p@-@P@p@-@@-@p@-@P@p@-@@-@p@-@P@pp@-@P@p@-@  p@-@P@p  @-@/p@-@PU 1/ 2/pp@-P@p// /!"    /$%    010/'( P/*+   /-.    8@-@ 801    8@-@ 834    p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h67    p@-@P@p9: ! " # 8@-@P 8<=$ % & ' 010/?@( ) * + /BC, - . / 8@-@ 8EF0 1 2 3 8@-@ 8HI4 5 6 7 p@-@P@  30pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleInitializer.hKL8 9 : ; 8@-@P 8NO< = > ? 010/QR@ A B C /TUD E F G 8@-@ 8WXH I J K 8@-@ 8Z[L M N O p@-@P@  \0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleUpdater.h]^P Q R S 8@-@P 8`aT U V W 8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hcdX Y Z [ /fg\ ] ^ _ 8@-@P  8ij` a b c 8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hlmd e f g /oph i j k 8@-@P  8rsl m n o 8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.huvp q r s /xyt u v w /{|x y z { @-@ ~| } ~  @-@1/ 2/ / / p@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h / p@-@Pp / / p@-@PP p / / / 7@-@P@ > @-@@ p@-@Pp p@-@P`@  00@@ 0gfx_AnimBinding.h p@-P@T O4@pNW:Failed assertion maxAnimObjects > 0gfx_AnimBinding.h p@-@P`,p  /  / / / A-p@P`  ! /  @@/ / / / p@-@P` p     A-@P`p@`T  P/    0 0/    8@-@  8     /    @-@  ! G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF" # $ % A-@P`pP W` V  & ' ( ) s@-PP |@T * + , - p@-@P`VpV . / 0 1 p@-@PP p2 3 4 5 /6 7 8 9 p@-@P` Pp : ; < = -P  \  > ? @ A P 0 S/B C D E A-@P` @pTp0 F G H I G-@P `P pJ K L M s@-@PU |N O P Q p@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisRR S T U p@-@PUp1/V W X Y p@-@PUp1/ !Z [ \ ] p@-@PUp1/#$^ _ ` a 8/&'b c d e 8/)*f g h i 0P/,-j k l m @-@8/0n o p q 0/23r s t u 0/56v w x y /89z { | } |@-@P`U P`V    |;<~  @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h>? @-@(AB p@-@P`pDE p@-@PpGH -G-@0P P8 4P41P ,P ,`V <p NW:Failed assertion description.isFixedSizeMemorygfx_SceneNode.hJK @-@MN @-@@@PQ @-@@ST /VW @-@YZ @-M@ 0  \] @-@_` @-@@@@@bc p@-@P pef @-M@P`  p @t@@((@@048 < P 0Ѝhi p@-@Ppkl @-@P P 0 2/no p@-P@T pqr 7@-@P@T>tu p@-@P`@@pwx /z{ /}~ p@-@P P`p @-@@ / / / p@-@P` Pp p@-@Pp @-@P P 0 2/ 7@-@P@T> p@-@P`p @-@@@   @-@ 2/    @-@P  p@-@TPU 4((@@@@@p  /    p@-@Pp    p@-@`Pp    A-@P`pW    / ! " @-@# $ % & |@-@`P |' ( ) * @-@+ , - . |@-@`P |/ 0 1 2 3 @-@@ 4 5 6 7 O-@P`P3pP* P!P  2/Y Y  Y P 8       /9 : ; < /= > ? @ p@-@P@pA B C D p@-@P@pE F G H p@-@P@pI J K L |@-@ P|M N O P @-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.hQ R S T @-@U V W X @-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.hY Z [ \ A-@Pp` ] ^ _ ` 8@-@PP  P0 L 8  NW:Failed assertion model.IsValid()gfx_Model.ha b c d  @/e f g h |@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hi j k l p@-@P@  I0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResModel.hm n o p @-@q r s t A-@Pp` UP, ( `gfx_ResModel.hu v w x P/y z { | @-@P^P PD I` ^`NW:Failed assertion model.IsValid()gfx_Model.h} ~  / @-@P D8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h p@-@$Pp /ResMeshNodeVisibility   8@-@PP 000 I,8%s::%s: Object not valid.gfx_ResModel.h  p@-@Pp @-@ 3@-M@PU> P8 `` P P NW:Failed assertion visibility.IsValid()Agfx_Model.h  @@/ |@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h 0/  $/"# p@-@PU$P XXpNW:Failed assertion index >= 0 && index < m_ParticleSetCountgfx_ParticleModel.h%& /() /+,   /CÞ&./ p@-@P !qp12 @-@  @  G45 /78 p@-@P`UUD |PpP f`NW:Failed assertion usage >= 0 && usage < PARTICLEUSAGE_COUNTgfx_ParticleCollection.h:;  /=> /ResParticleUpdater@A 8@-@PP 000 \,8%s::%s: Object not valid.gfx_ResParticleUpdater.hCD @-@FG /IJ /LM /ResParticleInitializerOP 8@-@PP 000 3,8%s::%s: Object not valid.gfx_ResParticleInitializer.hRS @-@UV /XY /[\ @-@P^_ @-@P F8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleSet.hab    p@-@P@  }0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleCollection.hde    @-@0`P gh A-p@P`  jk`abc ! /mn    @-@ Apq    /st    p@-@P@Tpvw    p@-@P`  pyz   A-@P`p@`T |}! " # $ P/% & ' ( 8@-@  8) * + ,  /- . / 0 @-@1 2 3 4 G-@PPP P !e 0 3/`V pP  pP Pt \0 2/`gNW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF5 6 7 8 A-@P`pP W` V  9 : ; < @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResParticleUpdater.h= > ? @ @-@A B C D p@-@P@pE F G H I 0/J K L M @-@N O P Q /ResParticleAnimationR S T U 8@-@PP 000 5,8%s::%s: Object not valid.gfx_ResParticleAnimation.hV W X Y p@-@ PpZ [ \ ] 8@-@PP 000 \,8%s::%s: Object not valid.gfx_ResParticleUpdater.h^ _ ` a p@-@P@  50pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleAnimation.hb c d e @-@ `P f g h i p@-@P@pj k l m @-@n o p q p@-@Ppr s t u @-P v w x y @- z { | } @-@P F8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleSet.h~  @-@< A-@P@p`  / p@-@P`PUp p@-@P` Pp p@-@Pp @-@P P 0 2/ @-M@ 0   A-@P`ppPP @-Q 0 @@@@ @ @@@ 0  p@-@Pp - 0A A A-p@P`   ! / @-@ A / p@-@P@Tp p@-@P`  p A-@P`p@`T  P/ 8@-@  8  / @-@ G-@PPP P  0 3/`V pP  pP Pt \0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF   A-@P`pP W` V     @-@ p@-@Pp @-P  @-  @-@4 A-@P8p`   /!"    p@-@P`PUp$% p@-@P` Pp'(    p@-@Pp*+    @-@P P 0 2/-.    @-M@ 0  01    A-@P`ppPP34  ! @-Q 0 @@@@ @ @@@ 0 67" # $ % p@-@Pp9:& ' ( ) @-@<=* + , - @-@?@. p@-@P pBC/ 0 1 2 A0A/EF3 4 5 6 p@-@P@pHI7 8 9 : /ResSceneObjectKL; < = > 8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.hNO? @ A B @-@QRC D E F @- M PЍ P @ TUG H I J @-@WXK L M N @-@Z[O P Q R L/]^S T U V @-@P`                   `aW X Y Z p@-@P` pcd@-Mp@PTO?0N?' QUQ?0E?( WI?00) W`      0       0    0 V     ЍpM%s must not be NULLmath_Matrix34.ipppVpOutfg[ \ ] ^ p@-@P`  pij_ ` a b @-4Mp@PW*>0*>l T?0?m U?0?n W W`                       0                            0                 0 V  4ЍpOut%s must not be NULLmath_Matrix34.ippp1p2lmc d e f p@-@P`  popg h i j p@-@PPprsk l m n 8@-@ P 8Puvo p q r @-`PV000 U000 @' &  $               pOut%s must not be NULL>math_Matrix34.ipppT??xys t u v p@-@P p{|w x y z p@-@P p~{ | } ~ 8@-@T00000: <P8pOut%s must not be NULLmath_Matrix34.ipp p@-@RPp 8@-@ P 8P / @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleInitializer.h @-@  @-@  p@-@P@p @-@P <<NW:Pointer must not be NULL (void_ptr())^gfx_ResParticleInitializer.h @-@  p@-@P@p @-@P R8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleInitializer.h @-@ @-@  p@-@P@p @-@P <<NW:Pointer must not be NULL (void_ptr())1gfx_ResParticleInitializer.h @-@    @-@  p@-@P@p @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleInitializer.h @-@  p@-@P@p p@--@P@ h` p"B @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleInitializer.h @-@  p@-@P@p @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleInitializer.h @-@  p@-@P@p @--@ H FrSqrt: Input is out of the domain.? @-@P l8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleInitializer.h @-@  @-@  @-@ p@-@P@p@-@P R8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleInitializer.h  @-@    @-@ p@-@P@p@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleInitializer.h@-@ @-@ p@-@P@p !"@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResParticleInitializer.h#$%&@-@ '()*p@-@P@p +,-.@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResParticleInitializer.h  /012@-@ 3456p@-@P@p789:@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleInitializer.h;<=>@-@ ?@ABp@-@P@pCDEFp@-@PpGHIJ / !KLMNi//#$OPQR/&'STUVi/)*WXYZ/,-[\]^//0_`abp@-@PUU, hhP pNW:Failed assertion usage >= 0 && usage < PARTICLEUSAGE_COUNTgfx_ParticleCollection.h23cdefp@-@PUU LpNW:Failed assertion usage >= 0 && usage < PARTICLEUSAGE_COUNTgfx_ParticleCollection.h56ghijO- --M@@P} @ 4P 4 @ 4`Vk/U 444J@U  4pW]/V44J@p 4PU/tB 4X.t 4 PS/ 4PQ/d|44( 8@ @N K倠<?NW:Pointer must not be NULL (activeIndex)gfx_ParticleSet.cppNW:Pointer must not be NULL (pFreeIndex)NW:Pointer must not be NULL (birth)NW:Pointer must not be NULL (translate)NW:Pointer must not be NULL (velocity)NW:Pointer must not be NULL (limit)limitDefault is overflowpG倠QY @  "      K[p4y4ЍЍ89klmn /;<opqr@-@>?stuv/ResParticleShapeBuilderABwxyz8@-@PP 000 1,8%s::%s: Object not valid.gfx_ResParticleShapeBuilder.hDE{|}~p@-@PpGHp@-@P@  10pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleShapeBuilder.hJK@-@D`P MN|@-@ PP |PQ /ST@-@VW@-@YZ@-@\]/_`@-@bcp@-`@ P Ppef@-@ A hi ! /kl/no/qrp@-@P @Tptup@-@P ` pwxA-@P`p @ `T z{P/}~8@-@  8G-@PPP P  0 3/`V pP  pP Pt \0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF/A-@P`PpPWp` PʇpPPP`p X p@-@PPPpp@-@P@pp@-@P@  00pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleForm.hp@-@P@p/ResParticleForm8@-@PP 000 0,8%s::%s: Object not valid.gfx_ResParticleForm.h@-@@- M PЍ P @ p@-@P@p@- M PЍ P @ p@-@P@p@- M PЍ P @   p@-@P@p   @- M PЍ P @ p@-@P@p@- M PЍ P @ p@-@P@p@- M PЍ P @  !"@-@P <<NW:Pointer must not be NULL (void_ptr())Mgfx_ResParticleUpdater.h#$%&@-@'()*@--@H +,-.@-@ /012@-@3456p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleUpdater.h789:p@-@P@p;<=>@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleUpdater.h?@AB@-@ CDEF@-@ GHIJ@-@ KLMNp@-@P@pOPQR/ResParticleChildUpdaterOptionSTUV8@-@PP 000 008%s::%s: Object not valid.gfx_ResParticleUpdater.hWXYZ@-@[\]^@-@P <<NW:Pointer must not be NULL (void_ptr())ggfx_ResParticleUpdater.h_`ab@-@`P cdef/ghij@-@klmn /opqr@-@stuv ! /wxyz @/{|}~//  p@-@P@Tp p@-@P` pA-@P`p@`T P/8@-@  8G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorFA-@P`PP`pPPP`p  p@-@PPPp"#@-@P <<NW:Pointer must not be NULL (void_ptr())ggfx_ResParticleUpdater.h%&@-@()@-@`P +,p@-@P@p./A-@P`pP P h W P  12p@-@P@  /0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleAnimationOption.h45@-@`P 78@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResParticleUpdater.h:;@-@=>@-@@A@-@CDp@-@PpFG8@-@PP 000 5,8%s::%s: Object not valid.gfx_ResParticleAnimation.hIJ@-@LM@-@OPp@-@P@pRS@--@H UV@--@  H ?AcosRad: Input is out of the domain.XY@--M@T000}     @! @ЍH  @        pIn%s must not be NULLgfx_ParticleSet.cpp?[\p@-@P8P8P88p^_@-@P <<NW:Pointer must not be NULL (void_ptr())egfx_ResParticleUpdater.hab@-@dep@-@P@pghG--@P@`A`pЃW X  ih H @I = *9 @j j 1 ` 0@  @ 9 & `   NW:Pointer must not be NULL (interp)gfx_ParticleSet.cppNW:Pointer must not be NULL (interpFactor)?jk@-@mn   p@-@P@ppq  p@-@P@pst@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleUpdater.hvw@-@yzp@-@P@p|}@--@H  !"#@-@P <<NW:Pointer must not be NULL (void_ptr()):gfx_ResParticleUpdater.h$%&'@-@()*+@-@,-./p@-@P@p012340@--MP@U000) T000*     @& @0. hH ' @        Ѝ0pOut%s must not be NULLmath_Vector3.ipppMATHNormalize3(): zero magnitude vector?5678p@- -MP`@US?0S?.VVV?0J?T!M@l @l @j J 0 ( i)j  ( ( `J i @ ( () `J @ 2  ( ( `J ) @ j +  () `J h @ #  ( () `J I @ () `J ( @ j   Ѝ ppOut%s must not be NULLmath_Matrix34.ipppAxis?9:;<p@--@P@ (@h p<=>?@p@--@P@ (@ p"BABCD@-@P <<NW:Pointer must not be NULL (void_ptr())#gfx_ResParticleUpdater.hEFGH@-@ IJKL@-@MNOPp@-@P@pQRST@-@P C8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleUpdater.hUVWX@-@ YZ[\@-@]^_`p@-@P@pabcd@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleUpdater.hefgh@-@Hijkl@-@<mnop@-@0qrst@-@$uvwx@-@yz{|@-@}~@-@p@-@P@p@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleUpdater.h@-@(@-@$@-@ @-@@-@@-@@-@p@-@P@p@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleUpdater.h@-@ p@-@P@pp@-@P@p@-@P {8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleUpdater.h@-@ p@-@P@p/p@-@Pp/ /p@-@P` p  @-@8  G-@Q`P f`Ppf X Y Y  X`p@-@PU P P 0L  P P 0h Lpdetected an illegal order(Update with SwapBuffer Prev:%d)gfx_ParticleSet.hdetected an illegal order(Update without SwapBuffer Prev:%d)/@-@@-P @- @-@T1/P!"@-@P$&(*+-ref/02ref4ref6ref8ref:ref<ref>ref@refBrefDrefFHJN2nw3gfx11ParticleSetELN2nw3gfx9GfxObjectENN2nw3gfx11SceneObjectE d:\\build\\hudson\\workspace\\NW4C-2_0_3-sdk2_3_4\\NintendoWare\\Library\\sources\\libraries\\gfx\\gfx_ParticleSet.cppARM Assembler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx d:\\build\\hudson\\workspace\\NW4C-2_0_3-sdk2_3_4\\NintendoWare\\Library\\sources\\libraries\\gfx\\gfx_ParticleSet.cpp'&(&(&%&&&''&&&''&&&''&(( %'&')&&(&&&'&(&''&'&(&&&''&(( %&((&&&&&&&''&(`armcc+|      h ht <`armcc+|      AwAvk{`armcc+|     ,As AXHwAX`armcc+|     (AuAhzx`armcc+|     (A|Az`armcc+|     0A|`armcc+|     d,As AqAeATge AqAwA T`armcc+|     <HAs AqAXq AsA `armcc+|     HAxAr  ApWr AxA p`armcc+|     @As AqAoAPo AqAwA P`armcc+|     HAt ArAnAbn ArAwA b`armcc+|     ,Aw ArwAr`armcc+|     <Aw Au A`u AwA ``armcc+|     <Aw Au A`u AwA ``armcc+|     <,Aw Au A`u AwA ``armcc+|     <dAw Au Abu AwA b`armcc+|     HAw Aq  AfIq AwA f`armcc+|     4`AyAw AdSwAy`armcc+|     0AzAxAp{xAz`armcc+|     @<Aw As  AV sAw`armcc+|     @lAu AsAqAjq AsA j`armcc+|     @At ArApAdp ArAwA d`armcc+|     0AyAw AvrwAy`armcc+|     D@At ApA^p AtA ^`armcc+|     $A~`armcc+|      Az`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthisvallocatorXresObjddescription':w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolW parentresourcePdescription'mainAllocatordeviceAllocatorVshape*x__resultdrresNodeDsinitializerCapacitysupdaterCapacitysmemorySizesmemorywrnodesisSuccess(rresParticleCollectionscollectionNode trresultsresultQrresInitializersrinitializerEnd\rilrresInitializerrinitializer{~qresTypeiXrresUpdatersNrupdaterEnd%Hri%XrresUpdater rupdater~qresTypeiXrvec3Updater ~ranimation~rrotUpdaterG~PsendIter-Psiter-HsinitializerrresInitializerstarget sendIter) siter) tsupdaterdrresUpdater stargetFTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intW+pSizeZresNodeXdescription'<qinitializerCapacityVqupdaterCapacityW0qsizeXTrresParticleCollectionrresInitializersrinitializerEndrirresInitializerrresUpdatersNrupdaterEnd%tri%(drresUpdater d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](WX(pSize.resNodetrresParticleCollectionld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this>visitor ` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],intvoid0B,this startIndex> countincrIndextimedscollection(sactiveIndex2sendIter-siter-dsworkInitializerHrinitializerstargetStream `rfloatInitializerZ ~sstoragePtrZsvalueDspActiveIndex2sjsindexhrvec2Initializers ~sstoragePtr`rvaluef~spActiveIndex24`sjo<Tsindex\hrvec3Initializer ~sstoragePtr?IrvalueC~spActiveIndex26 sj#sindexrfloatInitializer~sstoragePtrZsbaseValueDsrandomDspActiveIndex2sjsindexsvaluep| rvelInitializer~sstoragePtr?^rdirectionC~spowerD6rvelocity~spActiveIndex2 |sj sindex lrvelInitializert~sstoragePtr?rdirection~spowerDsangleDrsinp~rcosp~ssxpscxptsdivcxp\sszp4sczpssxszpsmsxczprvelocity~spActiveIndex2 <dsj DXsradprtempv~sindexl rvelInitializer~sstoragePtr?strans?uspowerD]spActiveIndex2Jl sj7 ` sindex$rvelocity~ d rvelInitializer~sstoragePtr?spowerDspActiveIndex2H \ sjP P sindexrvelocity~syawpspitchprsinYawp~rcosYawp~rsinPitchp~rcosPitchp~d l rvelInitializer~sstoragePtr?}strans?jspowerDRspActiveIndex2? d sj, X sindexrvelocity~l rvec3Initializer~sstoragePtr?rbaseValueC~srandomDspActiveIndex2 sj | sindexrvalue~ | sfloatRandomp drvec3Initializer~sstoragePtr?rbaseValueC~rrandomC~spActiveIndex2wP\sjdXPsindexQrvalue~sfloatRandomp9 sfloatRandomp! PsfloatRandomp d\rvec3Initializer~sstoragePtr?srandomDspActiveIndex2TsjHsindexsfloatRandomp\rfloatInitializer% ~qlimitlVLqstoragePtrlWLqminValuep tqmaxValuep qdiffp qpActiveIndex2Xsjz qindex[qvaluep 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hintbool HthisemitterMatrixCpositionsGparentParticleSet`parentIndices*BpositionsCount"scollectionscollectionCountscollectionCapacitysfreeSizesparticleCount~sisAscendingOrder\sstartIndex:sincrIndexsmodel'stimepsuseTransformtrtransformMatrixJ~qactiveIndex2~4qtranslate?XLqvelocity?Y`qpActiveIndex2Zl psi`sdstIndex HsparentTranslate?nsactiveIndex2Lstranslate?*svelocity?spActiveIndex2sisInheritParentVelocitysparentVelocity?(sisdstIndexqsparentIndex^rparentTransformedVelocityrworkMatrixJ~rparticleMatrixJ~rtransformMatrixJ} @qi  $qdstIndexZqparentIndex[ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint  thisbirthlifelimitZprevTime2currentTime x__resultrresourceDsendsprevCountsintervalsstartscurrentCountrresourceDsprevCountsintervalrscurrentCount_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxVParticleChildUpdaterupdatercollectionactiveIndex2WstartIndex9incrIndexcounttimeprevTimeworkparentparticleContext8crandomCsbirthl.rlifelrlifeParamrchildUpdaterrresFormsparticleSetrmodelMtx?~stranslate?semissionCountsnewParticleCountspositionsHead?sparentsHead2rupdaterOption]~slimitlspActiveIndex2qj~Psindex{@qnewPositions?~rcubeForm~rcylinderForm~rdiscForm~rpointForm~rsphereForm~rrectangleForm~qkP@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwgfxVParticleTexturePatternUpdaterupdatercollectionZtime2updaterIndexsbirthlrlifelrlifeParamsanimationLengthsanimationStridesanimationEnablesanimationDataZrtexUpdater)ranimationstargethsstoragePtr`UsdivisionXBsdivisionY shalfDivisionXDshalfDivisionYDstextureIndexMaxsmaxIndexN qindexZ svalueranimationOptionsptclTimesanimationDataPos{ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVParticleRotateUpVectorUpdaterupdatercollectionprevTranslate?rvec3UpdaterGXsstoragePtr?qsourcetTHssrcStoragePtr?smaxIndexN\sindexPrySrcAxisHPssrcStoragePtr?soptionStoragePtr?lsmaxIndexNY@sindexF4rySrcAxisH|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwgfxVParticleVector3RandomAdditiveUpdaterupdater.collectiontimediffTimepupdaterIndexsbirthlrlifelPrlifeParamLsanimationLengthosanimationStride\sanimationEnable<sanimationDataZrvec3UpdaterranimationstargetsstoragePtr?rdefaultValueCsmaxIndexNpsindexXprvaluerinterprinterpFactorpsanimationDataIndexhLranimationOptiondsnextValuepxsnextValuep` qnextValuep dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwgfxVParticleVector3ImmediateUpdaterupdatercollectiontimeupdaterIndexsbirthlrlifelPrlifeParamLsanimationLengthpsanimationStride]sanimationEnable=sanimationDataZ*rvec3Updater#Dranimation@stargetsstoragePtr?rdefaultValueCsmaxIndexNHsindexXHrvaluerinterprinterpFactorpsanimationDataIndexh$ranimationOptionXsnextValuepwsnextValuep_qnextValuep xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],intbool0nwgfxVParticleVector3AdditiveUpdater,updater"collectiontimediffTimepupdaterIndexsbirthlrlifelPrlifeParamLsanimationLengthcsanimationStridePsanimationEnable=sanimationDataZ*rvec3UpdaterDstarget sstoragePtr?rdefaultValueCranimationsmaxIndexNsindex\rvaluerinterprinterpFactorpsanimationDataIndex|ranimationOption\snextValuepysnextValuepaqnextValuep Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintbool0nwgfxVParticleVector2ImmediateUpdaterdupdaterZcollection<timeupdaterIndexsbirthlrlifelPrlifeParamLsanimationLengthsanimationStrideqanimationEnableH`sanimationDataZrvec2Updater Dranimation@qtargetqstoragePtr`rdefaultValuefqmaxIndexNsindexXrvaluerinterprinterpFactorpsanimationDataIndexwpranimationOption<|snextValuep_|qnextValuep d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVParticleRandomUpdaterupdatervcollectionXtime0prevTimerandomsbirthlrlifel@rlifeParamrrandomUpdater stargetsstoragePtr?sprocessCountp sintervalrpowerCqmaxIndexNZ,DsindexqrpowerCrvalueqmaxIndexNZsindex^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`nwgfxVParticleSpinUpdater`updatercollectiondiffTimeprspinUpdater XstargetsstoragePtr?raxisCLspowerDz`rmatrixJrvaluesmaxIndexNgPsindexTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxVParticleGravityUpdaterstoragePtr?updatercollectionzdiffTimepRrgravUpdater PrvelocityDqpowerD qcountW(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<nwgfxVParticleVector3Immediate4KeyUpdater<updaterScollection*timesbirthlrlifelHrlifeParamDrfkeyUpdater @stargetsstoragePtr?sinTimersoutTimeTrvalue0rvalue1rvalue2rvalue3rvalue4~hqmaxIndexNY tsindexAtsdifftime)sftimesutimervalue~<smaxIndexN,sindex sdifftimesftimersutimeTrvalue~,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwgfxV ParticleFloatImmediate4KeyUpdaterlupdater]collection>timesbirthlrlifel@rlifeParamrfkeyUpdaterstargetsstoragePtrZsinTimesoutTimesvalue0?svalue1?svalue2?|svalue3?gsvalue4?RqmaxIndexN  sindex?0sdifftime'sftimesutimesvaluesmaxIndexNsindexsdifftimesftimesutime~svaluekDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwgfxV ParticleFloatImmediateUpdaterupdatercollectiontimeupdaterIndexmsbirthlZrlifelrlifeParamsanimationLengthEsanimationEnable0sanimationDataZrfloatUpdaterstargetsstoragePtrZranimation `qbaseValueD qmaxIndexNY8\sindexLsmaxIndexN8sindex|,rinterprinterpFactorpsanimationDataIndexranimationOptionsvaluep,snextValuepyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxV ParticleAccelarationUpdaterupdatercollectionxdiffTimepPraccelUpdater*XqtargetYPqstoragePtr?Vdqfactorp qmaxIndexNWqindexX4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolintvoid0K@thisparticleContext89enableSwapBuffer gsmodel'+smeshVisiblesparticleSetIndexrresMeshesrmeshEnd scollectionwsprevTime>/stime>sdiffTimeDscollectionCapacitycscount'drmesh \qsizeT qsrcU qdstV0 d supdaterIndexsendIter) ` siter) P sworkUpdaterrupdater stargetStreamjrvec3UpdatersstoragePtr?WrdefaultValuesprocessCountDrvec3Updater#rdefaultValueCsstoragePtr?1smaxIndexNhsindex rvec3UpdaterrdefaultValueCsstoragePtr?smaxIndexNXsindex sprevTranslate? d sactiveIndex2sisAscendingOrdersstartIndexsincrIndexs d ruserUpdater H qtrans?Wqvelocity?X(qprocessCountYd@sminActiveIndexUsmaxActiveIndex3saliveCount sworkTsdestroyCountsprevCollectionCountsisAscendingOrdersstartIndexksincrIndexMsactiveIndex2+snewActiveIndex2 sfreeIndex2 L qlimitZWP spActiveIndex2spAliveIndex2spDestroyIndex2  sio  sindexQ<sworkT>sdestroyCount+sprevCollectionCountsisAscendingOrdersstartIndexsincrIndexsactiveIndex2sfreeIndex2PqlimitZXPspActiveIndex2spAliveIndex2spDestroyIndex2vsicxqindex~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$t$this"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0 thisZw__resultPtsendIter-Gtsiter-48hrptrrX qendIter)Usiter)!rptrxX,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataCp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataCp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp%O++ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp !! ' '    ~e 2 !     \5'<4 9< !" )   Qc ! \-!40 14 !" ) +,0 !! 2, !   IE> :(!7 68  &*" !&/&0 Xf24  &" !&/& Pf` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp  ! !$ &5(<4 9< ! Qw- 40 14 ! Iw :i! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp$,&24 &  !& ! !  !# 6,!!#-{%   8,,!#3-{%   8,,!,!#3-{%%   3,!!%!"#!4-t%  ;,,!0!!2) #-{%   A,,!*!3+%A%'!!!$! #D>$<</--_% & 6,,!'!&!!#-&>-w%    6,,!!!#$'8 -!""!"&!-b% # 5,,!'!!'#$J>-w%  6,,!0!"2#)!)!    -o%%    6,,!0!-2#3)!)'  )'  )'  -d%% ! 9,,!"!#% 22-v1%  8,%"*(! #Q +-v% |TT{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp $!"~  !0B /3 '--' 3  3#'"(( 80z7 %5'((&"($   5 !!!2!4270]1)% !.0t1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp>K   %3 -'   &E  I 0 - !  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' |1 %  $ %"K'' "!&!2'"{ '24  " & ! !3, 2 , , 8 , D 2 ';A,4!5!20 2  '<;,; 43,!(]~%K 'AA,; 43,!(]~7K 3.!#-l  2 /1(*AE)@D ,,!1 '*(( , 2)~pa{P  dI!' <+)"9=!8<!&& '#"$'!! ;g3  dI!' 6+)"9=!8<& '#"$'!!!;g3   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp6!8  18 iyX2 4  -8 ayP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u 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d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis?]fxpEfyp-fzpw__result?P `armcc+|      4}4R4Q4Pb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathUVEC3Add?4pOut?=p1G*p2Gw__result?P0`armcc+|      4}$}Q$UP$Tb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h35Vdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$w0$this?>rhsU w__result,P `armcc+|     $A|4}4R4Q4Pb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  ! 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RVCT4.0 [Build 902],zz,this?bfp:w__result,P(`armcc+|      ,A~A|H~}} 8}8<} Q<U P <Tb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h7>Cdp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<thisGVrhsU8w__result   8rtmph`armcc+|     <A}AzL}}} } <} <@}@D} D PDTb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h(/%4T`% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthisGzfpRw__result   @rtmpd`armcc+|     (DA~A|AxL|A~}} } H} HL}LP}PT} LP    P  P PPTb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h(0%;PId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthisGfpx__result\srp`armcc+|     ,TA~A|AxO| A~A x}} } }(} }(}(P| l h d RVQUPTk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp,25! !!u'\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnmathU~VEC3SafeNormalize?(pOut?pGaltKx__result?_sxpsypszpsmagpr`armcc+|     8(A|AxAvfx A|A v} }Q UP Tb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this?>altK w__result,P`armcc+|      A|T}DHP P PQk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp&%*%%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TboolnnmathU&VEC3IsZeroTpG*x__result`armcc+|      T}}PTb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool %thisG"w__resultP`armcc+|     A~4}4 4 4 4 4 4 4 4 4 4 4 4 4Pc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisG5x00px01px02px03px10px11px12px13pux20p]x21pEx22p-x23pw__resultGP0`armcc+|      4}|}hlPc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|Wn|x__resultC!ridentity?`armcc+|     |A~}P|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisGv__resultGP`armcc+|      }}ptP Q tTPtUr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 " d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UNMTX34CopyCGpOutGRpK4x__resultG!`armcc+|     A|}$}Q$UP$Tc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thisG>rhsC w__resultGP ]~`armcc+|     $A|}4}(,PQ4UP4Tc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h35+k5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4thisKRrhs:4x__result!`armcc+|     4A|}(}Q(UP(Ts d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$`armcc+|     (A|}QPRt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultP`armcc+|      }$} Q $UP$Ts d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$V$this>size w__resultP `armcc+|     $A|}PQPRt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMaxa:b'x__result`armcc+|      }`} Q `UP`Ts d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` y`this>alignment `armcc+|     `A|}<}R<V Q <UP<Ts d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< <this^size@immediateAlignment"qoldAlignmentW`armcc+|     <Az(} PP(Qu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpR`armcc+|      ((} PP(Qu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0!(this*x__resultqpR`armcc+|      (}}PTu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 :this"w__resultP`armcc+|     A~ }PP Qu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this&*x__result`armcc+|      }QPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultP`armcc+|       }PP Qt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__result`armcc+|      }QPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacity`armcc+|       }P Qt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24Cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultP`armcc+|      }P Qt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24Cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultP`armcc+|      }$} Q $UP$Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP `armcc+|     $A|}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP`armcc+|     A~}<} Q <UP<Tz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8`armcc+|     <A|}z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP`armcc+|      }H}PHTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__`armcc+|     HA|}} $PQUPTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!`armcc+|     Az}$} Q $UP$Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P `armcc+|     $A|}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultP`armcc+|     A~}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultP`armcc+|     A~}$} Q $UP$Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP `armcc+|     $A|}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP`armcc+|     A~}$} Q $UP$Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP `armcc+|     $A|}$} Q $UP$Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P `armcc+|     $A|}}\}(\`}`}(\`P`VR`UQ`T P `Wr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp%&22 3!)PPQ Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6U%VEC3TransformC?pOut?pMKpVGjx__result?DrvTmp`spDst?W`armcc+|     $A{AvU{Av}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultP`armcc+|     A~}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultP`armcc+|     A~}$} Q $UP$Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P `armcc+|     $A|}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultP`armcc+|     A~}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultP`armcc+|     A~}$} Q $UP$Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P `armcc+|     $A|}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultP`armcc+|     A~}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultP`armcc+|     A~}$} Q $UP$Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P `armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed#ParticleRandom6Next 65 NextFloatp6NextFloatSignedOnep6NextFloatSignedHalfp6MixRandomSeed60}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultP`armcc+|     A~}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultP`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? }$} Q $UP$Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP `armcc+|     $A|}$} Q $UP$Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP `armcc+|     $A|}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP`armcc+|     A~}$} Q $UP$Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP `armcc+|     $A|}}PTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP`armcc+|     A~ }P Q~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP`armcc+|      }D}@UPDT~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#`armcc+|     DA|}} Q TPUs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot `armcc+|     A|}QP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parentw__resultP`armcc+|       }P Qt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultP`armcc+|      } Q Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultP`armcc+|      } Q Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultP`armcc+|      }RQPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this1=pBegin*num?w__result1P`armcc+|       }PP Qu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-J-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this9*x__result`armcc+|      }QPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this,)p6w__result,P`armcc+|      }}PTu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this1"w__result P`armcc+|     A|}}PTu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this1"w__result P`armcc+|     A|}<} Q <UP<T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this0>9p w__result0P8`armcc+|     <A|}$} Q $UP$Tz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0D$this>9p w__resultP `armcc+|     $A|}(}P(Tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$`armcc+|     (A|}RQPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this9=pBegin*num?w__result9P`armcc+|      }QPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this4)p5w__result4P`armcc+|      }}PTu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this9"w__result P`armcc+|     A|}}PTu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this9"w__result P`armcc+|     A|}<} Q <UP<T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void03<this>9p w__resultP8`armcc+|     <A|}(}P(Tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$`armcc+|     (A|}RQPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this9=pBegin*num?w__result9P`armcc+|      }QPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this4)p5w__result4P`armcc+|      }}PTu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this9"w__result P`armcc+|     A|}}PTu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this9"w__result P`armcc+|     A|}<} Q <UP<T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0\<this7>9p w__result7P8`armcc+|     <A|}(}P(Tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$`armcc+|     (A|}4}P4Tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4[4this0"w__resultGP0`armcc+|     4A|}Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]{this4w__resultwP `armcc+|      },}Q,UP,Tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h!)2ALd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],int,this4>> w__result)P(rit)p`armcc+|     ,A|}4}P4Tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4[4this0"w__resultGP0`armcc+|     4A|}Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]{this4w__resultwP `armcc+|      },}Q,UP,Tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h!)2ALd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],int,this4>> w__result)P(rit)p`armcc+|     ,A|}4}P4Tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4\4this("w__resultHP0`armcc+|     4A|}Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|this,w__resultxP `armcc+|      }PQu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools thisw__resultP `armcc+|      }}PTu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly this"w__resultP`armcc+|     A~}0}P0Tx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"`armcc+|     0A~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 } QP Rx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultP`armcc+|      }Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>`armcc+|      }8}Q8TP8Ux d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8PR8this>allocator w__resultP4`armcc+|     8A|}Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ytthisv__resultP`armcc+|      `armcc+|     A| }P Qx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] d thisw__resultP`armcc+|      } Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z thisw__resultP`armcc+|      }$}Q$UP$Tx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object `armcc+|     $A| }P Qz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 3 thisw__resultP`armcc+|      }P Qz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] >@ thisw__resultP`armcc+|      }P Qz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h46Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Af thisw__resultP`armcc+|      }<} Q <UP<Tz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<S<this>allocator resObjpw__resultP8`armcc+|     <Az}}PTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y this"w__resultP`armcc+|     A~`armcc+|     A|}H} Q HUPHT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h++d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HHthisN>flags{ w__resultNPD`armcc+|     HA|}@} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h*>  %d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@Ww'@w__resultJP<ridentityF`armcc+|     @A~}4} R 4V Q 4UP4Tz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h( # 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4intW'4pSize^maxAnimGroups@maxAnimObjects"qsizeWqanimObjectCountX`armcc+|     4Az}Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h'?(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]= thisWw__resultWP `armcc+|      }0} Q 0TP0Uz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h     d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intC0thisW>maxAnimGroups w__result[P,`armcc+|     0A|}0} Q 0TP0Uz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h     d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intM0thisW>maxAnimObjects w__result[P,`armcc+|     0A|}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0R]$this>9p w__resultP `armcc+|     $A|},}Q,UP,Tz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h ,  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d,thisc>pSize qsizeV`armcc+|     ,A| }P Qx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultP`armcc+|      }P Qx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultP`armcc+|      }QPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parent`armcc+|      }RQPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this=worldMatrixUpdater*sceneContext`armcc+|      }0}R0U Q 0TP0Wv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this_^element@value"`armcc+|     0Az}QPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this_)capacity`armcc+|      }PQv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int pthisgw__resultP`armcc+|       }P Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this_w__result'P`armcc+|      }P Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this_w__result'P`armcc+|      }QPtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>x)>x`armcc+|      },} Q ,UP,TX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__px>__val `armcc+|     ,A|}D}RDV Q DUPDTX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxW`armcc+|     DAz%Huninitialized_copy  z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#*s_TypeInfoGetRuntimeTypeInfo#6GetResSceneObject6GetResSceneObject6SceneObject655~SceneObject600 }PP Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisg*x__result`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2}RQPSq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueaaaflags:shift'maskw__resultaP`armcc+|      }$}P$Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$\$thisg"w__resultaP `armcc+|     $A|}PQv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisgw__resultP `armcc+|      }}PTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisg"w__resultP`armcc+|     A~}} $PQUPTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis_RreserveSize4x__result!qelementsVdqelementsCountW`armcc+|      Ax}}DXXQUPTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis_Relement4w__resultPqresultVqcapacityW,snewCapacity!`armcc+|     Az}L} PPLUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6childlx__result#qpushedT0`armcc+|     LAz}H}$(PQHUPHTx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool _HthisRchild4x__result!qparentV`armcc+|     HA|}8}$(P Q 8UP8Tx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool E8thisRchild4x__result!`armcc+|     8A|}RQPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this_=first'*last'`armcc+|      }4}Q4UP4Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4=4this_>first w__resultsP0`armcc+|     4A|}<}<S<R<QP<\^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8`armcc+|     <A$}$R$Q$P[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP `armcc+|      $}X}48PRXV Q XUPXT[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW(`armcc+|     XAz}h} QhUPhTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool ;hthis_>element w__resultPdqremoved'V4qIsErasedWT`armcc+|      hAx}4}P4Tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultU`armcc+|     4Az}T} Q TUPTTx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T gTthis>child `armcc+|     TA|}8} $PP8Tx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8this6x__resultC#qparentU`armcc+|     8A|}8} $PP8Tx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8(8this6x__resultJ#qparentU`armcc+|     8A|}8} $PP8Tx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8(8this6x__resultJ#qparentU`armcc+|     8A| }P Qx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result{P`armcc+|      }QPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ;this)results{`armcc+|      (} P(QP(Rq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag({{flags:mask'x__result`armcc+|      (}}PTx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool dthis"results{tw__resultP`armcc+|     A|}QPRq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{flags*valuew__result{P`armcc+|      }QPRq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{flags*valuew__result{P`armcc+|       }P Qx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultP`armcc+|      }}PTx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"rresults{lqparentU qisVisibleV,`armcc+|     Az}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisL"w__resultP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisL"w__result?P`armcc+|     A~},}Q,UP,T~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize>maxSlots qsizeV`armcc+|     ,A|}}PT~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W tpSize"qsizeU `armcc+|     A|}}}8}V,U P Tx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h (" (  <&!  M @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWpSize^resSceneNode/tdescription#xssizeKsanimGroupCount8`armcc+|     ,A|Ar q{}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h"$ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisL"w__resultP`armcc+|     A~}$}P$Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$8$this"w__resultP `armcc+|     $A~}}PTx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this""w__result"P`armcc+|     A~}Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@thisv__resultP`armcc+|      }(}(S(R(QP(\q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(aaflagsZshiftGmask4value!w__resultP$`armcc+|     (A~}}0} P 0Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 }0this_.kindat`armcc+|     0A|Az}8}P8Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z78this_"w__result_P4`armcc+|     8A~}(}P(Tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h,-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nS(this"w__resultP$`armcc+|     (A~`armcc+|     $A|}}$}(}SVQU P Tx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h%I   !,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisvallocatorXresObj/ddescription<:w__resultP`armcc+|      AwAvj{}$}P$Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ &$this_"`armcc+|     $A|}@}P@Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0S@this_"w__resultP<`armcc+|     @A~}$} Q $TP$Uu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child `armcc+|     $A|},} Q ,UP,T[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result`armcc+|     ,Az}<}P<Tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0n<this"w__resultP8`armcc+|     <A|}Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultP`armcc+|       }P Qt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m thisw__resultP`armcc+|      }D}PDTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0RDthis"w__resultP@`armcc+|     DA|}}PTx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this""w__resultP`armcc+|     A~ }P Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultP`armcc+|      }P Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultP`armcc+|      }RQPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*last`armcc+|      }4}Q4UP4Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0`armcc+|     4A|}$}P$Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"`armcc+|     $A|}@}P@Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<`armcc+|     @A~},} Q ,UP,T[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result`armcc+|     ,Az}4}P4Ts d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots42array"`armcc+|     4A|}$}P$T~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this"w__resultP `armcc+|     $A~}(}P(T~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ](this"`armcc+|     (A~},}P,Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy, object"`armcc+|     ,A~}d}PdTx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 @dthis"w__resultP`qparentU`armcc+|     dA|}Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultP`armcc+|      }}QUPTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultP`armcc+|     A|}(}Q(VP(Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> `armcc+|     (A|}@}48PR@V Q @UP@Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!74d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#`armcc+|     @Az}Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultP`armcc+|      }}PTu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+P`armcc+|     A~}8}Q8VP8Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4`armcc+|     8Az}}PTu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+P`armcc+|     A~}8}Q8VP8Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h +  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4`armcc+|     8Az} }P Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultP`armcc+|      A|contain}}0ZxYdX@WVQUPTx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!`armcc+|     $At `armcc+|      , }P Q| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h "8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this_w__resultP`armcc+|      }$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0\$thisD>9p w__resultDP `armcc+|     $A|}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisP>9p w__resultPP `armcc+|     $A|}$} Q $UP$T{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0ab$thisp>9p w__resultpP `armcc+|     $A|}4}P4Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h 2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4d4this"w__result8P0`armcc+|     4Az}4}P4T{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4thisx"w__resultP0`armcc+|     4A~}}PT{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisx"w__result?P`armcc+|     A~}4}P4T{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4thisp"w__resultP0`armcc+|     4A~}D}PDTQDU{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hU d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthisp>w__resultp@x__struct_result1 `armcc+|     DAz}p}TXpPpTQpUt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h !   ~$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ppthisRx__result prmodel8px__struct_result4`armcc+|     pA|}PQv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /thisgw__resultP`armcc+|      }\} Q \UP\Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this_>index w__resultyPX`armcc+|     \Az}<} Q <UP<T{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0I<this\>9p w__result\P8`armcc+|     <A|}}PT{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisx"w__result?P`armcc+|     A~}|} Q|UP|T{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int-|thisp>idx w__resultPxrdic``armcc+|     |Ax }PP Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool F thisg*x__result`armcc+|      }} X\PQUPTt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h !  " ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthisRidx4x__result!rmodel8d`armcc+|     Ax}PQt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this#w__resultP `armcc+|      }4}P4Tz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4D4this"w__resultP0`armcc+|     4A~} }P Tz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool< this"w__resultP`armcc+|      A|}{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WIw__resultP`armcc+|      }H}PHT{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharIHthisl"w__resultdPDr__FUNCTION__`armcc+|     HA|} }P T{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolT thisl"w__resultP`armcc+|      A|}}PTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xthis"w__result?P`armcc+|     A~}}}(,P P Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h   .z  !78d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint thisBmeshpx__result/qindexU,rvisibilityh`armcc+|     A{Az}PQv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int -thisSw__resultP`armcc+|      }\} Q \UP\Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int \thisK>index w__resultePX`armcc+|     \Az}QP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this)swap`armcc+|       }P Q| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this#w__resultP`armcc+|      }D} Q DUPDT| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintDthis'>index w__resultP@`armcc+|     DA| }P Q| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this'w__resultP`armcc+|      } P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.h $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] # thisw__resultP`armcc+|      }P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.h ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]_ |this`armcc+|      }0}Q0UP0T} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.h< ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0< 0this>maxValue  w__result P,`armcc+|     0A|}0}P0T} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.h 2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0E 0this"w__resultp ,`armcc+|     0A~ }P Qz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultP`armcc+|      }l}DHPRlV Q lUPlT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h  ! !  z  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lvoid0 lthis~rusageTside6x__result#`armcc+|     lA| }P Q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool y thisw__resultP`armcc+|      } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W\w__resultP`armcc+|      }H}PHT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar\HthisK"w__resultCPDr__FUNCTION__`armcc+|     HA|}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`|thisK"w__resultP`armcc+|     A~ }P Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result)P`armcc+|      }P Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result)P`armcc+|      } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W3w__resultP`armcc+|      }H}PHT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h2=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar3Hthis"w__resultPDr__FUNCTION__`armcc+|     HA|}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7nthis"w__resultP`armcc+|     A~ }P Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result-P`armcc+|      }P Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result-P`armcc+|      },}P,Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"`armcc+|     ,A~}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4FX4this"w__resultTP0`armcc+|     4A~}<} Q <UP<T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0} <this<>9p w__result<P8`armcc+|     <A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4H4this"w__resultP0`armcc+|     4Az}8}R8U Q 8TP8Wv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8this^element@value"`armcc+|     8Az} }P Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultP`armcc+|      A~}PtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__ref`armcc+|      }(} Q (UP(TX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(__first>__last `armcc+|     (A|}4} Q 4UP4TX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4__p>__val `armcc+|     4A|}D}RDV Q DUPDTX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startW`armcc+|     DAz }PP Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__result`armcc+|      }$}P$Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$u$this"w__resultaP `armcc+|     $A|}PQv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP `armcc+|      }}PTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultP`armcc+|     A~} } $PQ UP Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !7! !>  "<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intbool  thisRreserveSize4x__result!qelementsVhqelementsCountW`armcc+|      Ax}}DXXQUPTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint(thisRelement4w__resultPqresultVqcapacityW,snewCapacity!`armcc+|     Az}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__result P0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'this"w__resulttP`armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP `armcc+|     $A|}QPRq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMEnableFlagflags*valuew__resultP`armcc+|      EnableFlag}}PTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]gthis"flags{t`armcc+|     A|} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W5w__resultP`armcc+|      }H}PHT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h4=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar5nHthisx"w__result|PDr__FUNCTION__`armcc+|     HA|} }P T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h;%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] <T thisx"w__resultP`armcc+|      A|}H}PHT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar\Hthis7"w__result;PDr__FUNCTION__`armcc+|     HA|}<} Q <UP<T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void05A<thisx>9p w__resultxP8`armcc+|     <A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4this7"w__resultP0`armcc+|     4Az}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0E$this>9p w__resultP `armcc+|     $A|}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h13Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hthisK"w__resultiP`armcc+|     A~} }P T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool^- thisK"w__resultP`armcc+|      A|} } Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1)tit2)xx__result!`armcc+|      A}E}}}u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_)pit2_)tw__resultP`armcc+|     A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4Fv4this"w__resultrP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Jthis"w__result?P`armcc+|     A~}D}PDTQDU d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DJ@Dthis>w__resultp@x__struct_result9 `armcc+|     DAz}QPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)element`armcc+|      }0}R0V Q 0UP0Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 10this^first)@last)"`armcc+|     0A|}4}Q4UP4Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0`armcc+|     4A|}$}P$Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ `$this"`armcc+|     $A|}@}P@Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0U@this"w__resultP<`armcc+|     @A~}}0} P 0Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindat`armcc+|     0A|Az}D}DXSDWRDV Q DUPDTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DVDthiselementspcapacityR9allocator 49akind !w__resultP@`armcc+|     DAz}T}TQTPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]THTthis5other"qelementsRqendSqcapacity\qallocator^`armcc+|     TA~} } Q UP Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] r this>rhs w__resultP`armcc+|      A|}$}$QP$Rt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h(Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$voidunsigned int0nwutURoundUp$x6base#w__resultP qvalueS qroundedP `armcc+|     $A}8}R8U Q 8TP8Wv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8this^element@value"`armcc+|     8Az}QPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacity`armcc+|      } }P Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultP`armcc+|      A~}PtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy{__ref`armcc+|      }(} Q (UP(TX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(__first>__last `armcc+|     (A|}4} Q 4UP4TX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4{{__p>__val `armcc+|     4A|}D}RDV Q DUPDTX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startW`armcc+|     DAz }PP Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__result`armcc+|       lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Transform?3?pOut3KpM3GpVz__result? VEC3Transform}$}P$Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$y$this"w__resultaP `armcc+|     $A|}PQv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP `armcc+|      }}PTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultP`armcc+|     A~} } $PQ UP Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !7! !>  "<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intbool thisRreserveSize4x__result!qelementsVhqelementsCountW`armcc+|      Ax}}DXXQUPTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint,thisRelement4w__resultPqresultVqcapacityW,snewCapacity!`armcc+|     Az}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h1=3Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>this"w__resultiP`armcc+|     A~} }P T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h4%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool5 this"w__resultP`armcc+|      A|} } Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1)tit2)xx__result!`armcc+|      A}E}}}u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_)pit2_)tw__resultP`armcc+|     A|}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ithis"w__result?P`armcc+|     A~}D}PDTQDU d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DIDthis>w__resultp@x__struct_result9 `armcc+|     DAz}QPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)element`armcc+|      }0}R0V Q 0UP0Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 50this^first-@last-"`armcc+|     0A|}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Vthisw"w__resultKP`armcc+|     A~}4}Q4UP4Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0`armcc+|     4A|}$}P$Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ d$this"`armcc+|     $A|}@}P@Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0Y@this"w__resultP<`armcc+|     @A~}}0} P 0Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindat`armcc+|     0A|Az}D}DXSDWRDV Q DUPDTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DZDthiselementspcapacityR9allocator 49akind !w__resultP@`armcc+|     DAz}T}TQTPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TLTthis5other"qelementsRqendSqcapacity\qallocator^`armcc+|     TA~} } Q UP Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] v this>rhs w__resultP`armcc+|      A|}8}P8Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z98this"w__resultP4`armcc+|     8A~}8}P8Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z=8this"w__resultP4`armcc+|     8A~`armcc+|     $A|}QPRt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intnwutURoundUpx*basew__resultP`armcc+|      }$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0F-$this>9p w__resultP `armcc+|     $A|} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP`armcc+|      }H}PHT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis@"w__result8PDr__FUNCTION__`armcc+|     HA|}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis@"w__resultiP`armcc+|     A~}} ,},0}0},0Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultE`armcc+|     A}AzI~Az} }P Tz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h &d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultP`armcc+|      A|} }P Tz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h &d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultP`armcc+|      A| }P Qz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP`armcc+|      }} RV Q UPTi d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ipp  DDE<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUVEC3TransformNormal?pOut?^pMK@pVG"w__result?Prtmp``armcc+|     Ax}$}R$V Q $UP$Td d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hMO{,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nnmathUVEC3TransformNormal?$pOut?^mC@vK"w__result?P `armcc+|     $A|}(}R(V Q (UP(T d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hGI oyPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnmathUVEC3Transform?(pOut?^mC@vK"w__result?P$]$I~`armcc+|     (A|}}}}}PVRUQT P Wp d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h &223-;CDDDQDDDQDDDR }td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UhMTX34MultCGpOutGp1Kp2Knx__resultGHrmTmpJspDst[] ~`armcc+|     $A{An{An}(}R(V Q (UP(Tc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hHJ {nPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnmathUMTX34MultG(pOutG^m1C@m2C"w__resultGP$]$J~`armcc+|     (A|} }P T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolN this"w__resultP`armcc+|      A|}D}(,PPDTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h  !"}  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis6x__resultC#,Dqmodel'U `armcc+|     DA|}}PXT Q UPVr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23'8'8'8Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMTX34TranslateCGpOutGfpTGHx__resultG"p0$/sm35`armcc+|     Az} }Q UP Tc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h;= ~a@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nnmathUMTX34TranslateG pOutG>vTK w__resultGP]=~`armcc+|      A|} }Q UP Tc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h68 {V8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nnmathUMTX34CopyG pOutG>mC w__resultGP]8~`armcc+|      A|}x}DHPPHTl d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ipp83' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xnnmathU8MTX34IdentityGxpOutG6x__resultG#`armcc+|     xA|} }P T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolP this"w__resultP`armcc+|      A|}D}(,PPDTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h  !"}  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis6x__resultC#,Dqmodel'U `armcc+|     DA|}QP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this~)count`armcc+|      }4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisG"w__result P0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisG"w__resultp `armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisG"w__resultp `armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0l $this?>9p w__result?P `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultp `armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0f$this>9p w__resultP `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4}4this"w__resultyP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultKP`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultKP`armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void08$this{>9p w__result{P `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4@4thisw"w__result<P0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthisw"w__resultp `armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thiso>9p w__resultoP `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4]4this/"w__resultYP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] sthis/"w__resultp `armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this'>9p w__result'P `armcc+|     $A|}}0}04} 4 Q4U P 4Te d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.h02%^+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathV SinCosRad4s~c`radp8`armcc+|     $4A|AzJ|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4[4this#"w__resultWP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]qthis#"w__resultp `armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4V4this"w__resultRP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lthis"w__resultp `armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP `armcc+|     $A|}}8}8<}<h}8<  < e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hnnmathUFrSqrtphxp\x__resultpD`armcc+|     $hA~A| L~A }4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4l4this "w__resultP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pgthis "w__resultp `armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]n)this "w__resultp `armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]oFthis "w__resultKP`armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0l$this>9p w__resultP `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4R4this"w__resultP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis"w__resultp `armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Uthis"w__resultKP`armcc+|     A~}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4o 4this;"w__resultk P0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this;"w__resultp `armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this;"w__resultp `armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0- $this3>9p w__result3P `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisk"w__resultP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]2thisk"w__resultKP`armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $thisc>9p w__resultcP `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this_"w__result P0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this_"w__resultP`armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $thisW>9p w__resultWP `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisS"w__result P0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisS"w__resultp `armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $thisK>9p w__resultKP `armcc+|     $A|} }P T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h5%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool6F this"w__resultP`armcc+|      A| } Q P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  1 this~)maxActiveIndex `armcc+|      } Q P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]    this~)minActiveIndex `armcc+|      }PQ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw__result P `armcc+|      }PQ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw__result P `armcc+|       }P Q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP`armcc+|      }P Q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int i thisw__resultP`armcc+|      }P}@DP Q PUPPT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h ! !  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pvoid0PthisRusage4x__result!`armcc+|     PA|}8} Q 8UP8T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h !d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool X8this>usage w__resultP4`armcc+|     8A|}}4 }< }@}@D}DH}9p w__resultP8`armcc+|     <A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4Kh4this"w__resultP0`armcc+|     4Az}H}<@PPHTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h8  >Sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool Hthis6x__result#qresShapeBuilderU$`armcc+|     HAz}PQv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP `armcc+|      }}PTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultP`armcc+|     A~}}PTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h.0Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis"w__resultP`armcc+|     A~}}PT~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intr this"w__resultP`armcc+|     A~ }P Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9 thisw__resultP`armcc+|      }}PTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%'=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]kthis"w__resultP`armcc+|     A~}0} Q 0TP0Vv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 30this>element? `armcc+|     0A|} }P Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int " this"w__resultP`armcc+|      A~}QPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacity`armcc+|       }P Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Q thisw__resultP`armcc+|      }PtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__ref`armcc+|      }(} Q (UP(TX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(?__first?>__last? `armcc+|     (A|}4} Q 4UP4TX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4__p?>__valK `armcc+|     4A|}D}RDV Q DUPDTX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copy?D??__first?^__last?@__res?"w__result?P@q__start?W`armcc+|     DAz }PP Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool g this*x__result`armcc+|      }$}P$Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultaP `armcc+|     $A|} } $PQ UP Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !7! !>  "<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intbool thisRreserveSize4x__result!qelements?VhqelementsCountW`armcc+|      Ax}QPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Pthis)element?`armcc+|      }}X|W8xXQUPTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!   +~% $   '' +~%"  td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisznumber\w__resultPqresultV xqminW4tsiIsmax6si#`armcc+|     Az}D}QDUPDT~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h  !!  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dint{Dthis>9requireSize w__resultP@`armcc+|     DA|}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP `armcc+|     $A|}<} Q <UP<T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void00^<this>9p w__resultP8`armcc+|     <A|}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void07$this>9p w__resultP `armcc+|     $A|} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W0w__resultP`armcc+|      }H}PHT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h/=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar0Hthis"w__resultPDr__FUNCTION__`armcc+|     HA|}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h183Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]9this"w__resultiP`armcc+|     A~}} ,},0}0},0Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast@res@tx__resultE`armcc+|     A}AzI~Az}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP `armcc+|     $A|}} ,},0}0},0Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastii@res@tx__resultiE`armcc+|     A}AzI~Az}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP `armcc+|     $A|}} ,},0}0},0Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast@res@tx__resultE`armcc+|     A}AzI~Az}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP `armcc+|     $A|}} ,},0}0},0Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastvv@res@tx__resultvE`armcc+|     A}AzI~Az}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0pE$this>9p w__resultP `armcc+|     $A|}} ,},0}0},0Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast!!@res@tx__result!E`armcc+|     A}AzI~Az}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0P$this>9p w__resultP `armcc+|     $A|}} ,},0}0},0Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast@res@tx__resultE`armcc+|     A}AzI~Az}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P`armcc+|     A~}}}}   e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUFFloorpxp8w__resultp `armcc+|      A~A|D~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P`armcc+|     A~}<} Q <UP<T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8`armcc+|     <A|}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0Z$this>9p w__resultP `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4@4this"w__result<P0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Vthis"w__resultp `armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]sthis"w__resultp `armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP `armcc+|     $A|} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP`armcc+|      }H}PHT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__`armcc+|     HA|}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h13Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultiP`armcc+|     A~}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0`armcc+|     4A~}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4W4this"w__result]P0`armcc+|     4Az }P Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9 thisw__resultP`armcc+|      }}PTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%'=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]kthis"w__resultP`armcc+|     A~}PQv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP `armcc+|      }}PTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultP`armcc+|     A~}QPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacity`armcc+|      }PQv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int "thisw__resultP`armcc+|       }P Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Q thisw__resultP`armcc+|      }PtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy __ref`armcc+|      }(} Q (UP(TX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(__first>__last `armcc+|     (A|},} Q ,UP,TX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,  __p>__val `armcc+|     ,A|}D}RDV Q DUPDTX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startW`armcc+|     DAz }PP Qv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool g this*x__result`armcc+|      }$}P$Tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultaP `armcc+|     $A|}} $PQUPTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountW`armcc+|      Ax}}HWQUPTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRnumber4w__resultPqresultV DqminP uismax! ui`armcc+|     Az}D}QDUPDT~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h  !!  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintDthis>9requireSize w__resultP@`armcc+|     DA|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]sthis"w__result?P`armcc+|     A~}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]434this"w__result@P0`armcc+|     4Az}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP `armcc+|     $A|}}XSWRV Q UPT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h , ! )-! (@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool;this~usagepstreamRparam4side!w__resultP`armcc+|     Az}<} Q <UP<T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0/#<this>9p w__resultP8`armcc+|     <A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h6Cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]474thisx"w__resultP0`armcc+|     4Az}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultDP`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultDP`armcc+|     A~} }P T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h:%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool0;. thisx"w__resultP`armcc+|      A|}H}PHT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h4=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar5Hthis"w__resultPDr__FUNCTION__`armcc+|     HA|}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:this"w__result?P`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8this"w__result?P`armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0j$this>9p w__resultP `armcc+|     $A|}}}}   X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h#%8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatUacos__x8w__result `armcc+|      A~A|D~acos}}@}@D}  D e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DnnmathU AcosRadpDxp8w__resultp @`armcc+|      DA~A|N~}} } p}pt}tx}x}txPPT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp  3? ! y',d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfxinternalU{VEC3NormalizepIn?rx__result_qmagp X`armcc+|     ,A~A|AzY| A~A z}D}QDUPDT~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h  !!  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dint!Dthis>9requireSize w__resultP@`armcc+|     DA|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__result{P0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultKP`armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP `armcc+|     $A|}} }0} (Y$X$S$W R V      QU P T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp D !: * ') 'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwgfxU CalcAnimationDataIndexanimationOption~2idbirthlifetimeanimationLength~interp`interpFactorZMupdaterIndex:w__resultPqptclTime xqindexZ`armcc+|     4AxAt  x}}PTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool`ithis"flags{tw__resultP`armcc+|     A|}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0R$this>9p w__resultP `armcc+|     $A|}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP`armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0L$this>9p w__resultP `armcc+|     $A|}}}}   e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUFCeilpxp8w__resultp `armcc+|      A~A|D~}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4i4this"w__resulteP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultKP`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P`armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00$this>9p w__resultP `armcc+|     $A|}}  } }}} T}P QTPUq d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Vector3.ipp'&2 3?''d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TU'VEC3NormalizeC?TpOut?pGx__result?]smagpp`armcc+|     0TA}A{Azv{ A}A z!VEC3NormalizeC}} }8 t}tx}8x|}|}x|P| | | | | | | | x| l|T | Q|VP|U\ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h ,23 `"&&&&&&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMTX34RotAxisRad_CGpOutGpAxisGfRadp\x__resultG^rvNssp1scpstpsxpsypszpsxSqpsySqpszSqpqp0smI]~`armcc+|     LA|Ar  AnZr A|A n}}8}8<}<@}8<P <  < Q<U P <T d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h' z\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@nnmathUzMTX34RotAxisFIdxG@pOutGpAxisGfIdxppx__resultGE] 0}X~`armcc+|     (@A|Az L|A }}0}04}48}04P 4 Q4U P 4Tc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h&20d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nnmathUMTX34RotAxisRadG8pOutGpAxisGfRadpXx__resultGE`armcc+|     (8A|Az J|A }4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4X 4this"w__resultT P0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]n this"w__resultp `armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultKP`armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0! $this>9p w__resultP `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4L 4this"w__resultH P0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]b this"w__resultp `armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultKP`armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this>9p w__resultP `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this"w__result P0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this"w__resultKP`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]J this"w__resultKP`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902], this"w__resultKP`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultKP`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultKP`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP`armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0V $thisw>9p w__resultwP `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4n4thiss"w__resultjP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]9 thiss"w__result?P`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thiss"w__result?P`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiss"w__result?P`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiss"w__result?P`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiss"w__result?P`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiss"w__resultP`armcc+|     A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiss"w__resultP`armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0)$thisk>9p w__resultkP `armcc+|     $A|} } Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1*tit2*xx__result!`armcc+|      A}E}}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisc"w__resultP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisc"w__resultp `armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0U$this[>9p w__result[P `armcc+|     $A|}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisg>9p w__resultgP `armcc+|     $A|}4}P4T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4{4thisW"w__resultP0`armcc+|     4A~}}PT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]}thisW"w__resultp `armcc+|     A~}$} Q $UP$T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0{h$thisO>9p w__resultOP `armcc+|     $A| }P Q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP`armcc+|      } }P T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool_X thisK"w__resultP`armcc+|      A| }P Q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h!5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ) thisrw__resultnP`armcc+|      }P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Q 2thisjw__resultp `armcc+|      }$}R$V Q $UP$Ts d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"`armcc+|     $A|}}PT~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Pthis"w__resultP`armcc+|     A~}} ZlYPT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h   2  ':w+ Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 !this~FqshapeUqsideVqsizeWXqusageX\`ssrc3sdst `armcc+|      Ax}} Q UPTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h  ))d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool #this>enableSwapBuffer `armcc+|     A| } Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this`armcc+|      }}PTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P`armcc+|     A~}}u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_*pit2_*tw__resultP`armcc+|     A|}D}PPDT| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DboolnwutU{IsTypeOfDinstance6x__result#`armcc+|     DA~},}P,Tt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#  `V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J% `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd !pf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatstd%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath'd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath0p)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std+d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnmath/0lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnmath@VEC3_ &xp#&yp#&zp#@VEC3 #iself_typeYVEC3?6?VEC3?6?5p5p5p?operator+=,6?5U?Qoperator-=,6?5Uoperator*=,6?5poperator+6G5Uoperator*6G5poperator/6G5pSafeNormalize,6?5KIsZero6G00C?C2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# 45lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnmath@MTX34_0&\#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fpk'mvp 'a'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#iself_typeJcIdentityCMTX34G6GMTX34G6G5CMTX34G6G5p5p5p5p5p5p5p5p5p5p5p5poperator!=6K5:\?6J??0J0?7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv61G;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#=d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionAd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilCDdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXFD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0std0{0 __rw?{??{??? ?? JK`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<MNz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-PQxl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7Sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?00[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintvoid0 ??00?~nwut_`u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResU8siResS8*tiResU16 uiResS164viResU32wiResS32?xiResF32py@BinString&offset#iBinString@Offset&offset#to_ptr6to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&valuea#operator bool6&iResBool}iResVec2#iResVec3#iResTransform3#iResMtx34J#00}0"bc} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision#ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{???a???nwutid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#Alloc65@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#operator+=65ChangeAlignment65Add6550?0klv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0? 4_this3element0{{?0?0  34this3element P4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3element00nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#RuntimeTypeInfo6500vwt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.htd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ?2t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signature#&length#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwutinternal,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeftp#&idxRightp#&ofsStringZ#&ofsDataZ# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#IsFailure6IsSuccess60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5GfxObject65~GfxObject6GetAllocator6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool00nwgfxres@ResSceneObjectData&typeInfoi#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDicZ#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTableZ#$&m_AnimGroupsDicCount#(&toAnimGroupsDicZ#,@ResTransformNodeDatab#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject060: ref86@cGetClassNameGetTypeInfoi6@@ResSceneNode#iResDataTypebResSceneNodeD6D: H?ref6LGetAnimGroupsCount?6LIsBranchVisible6L@ResTransformNode/#ResTransformNodeP6P: 0?40<0//0H0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrixJ#&m_Scale#0&m_Flags{#@Description##WorldMatrix6_InverseWorldMatrixC6g00cz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferb.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool000nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModelZ# &m_IsVisible#$&m_RenderPriorityR#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize?#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize?#l&toMeshNodeName#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#iResDataTypeDResMesh6: ?ref6GetShapeIndex?6IsVisible6GetMeshNodeVisibilityIndex?6iResMeshArray/00{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharboolint00nwgfxres@ResMeshNodeVisibilityData&toName#&m_IsVisible#@ResModelData6#&m_MeshesTableCount#&toMeshesTableZ#&m_MaterialsDicCount#&toMaterialsDicZ#&m_ShapesTableCount#&toShapesTableZ#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDicZ#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0i#&m_LayerId#@ResMeshNodeVisibility#ResMeshNodeVisibility\6\: refd6lcGetClassNameIsVisible6l@ResModel#iResDataType(aResModelp6p: ?Oref6pO?ref6xGetMeshesCount?6xGetMeshes6pGetMeshNodeVisibilitiesCount?6xGetMeshNodeVisibilities6p50?`0h0880tw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatort d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfx@Model#&m_MaterialAnimGroup)#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroup)#&m_VisibilityAnimBindingIndex?#03&m_PreRenderSignalW#&m_PostRenderSignalW#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrixJ#&m_NormalMatrixJ#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#I?&m_Description#&m_UserParameter#iRenderSignal3@@Description#GetResModel86GetResMeshes6GetResMeshNodeVisibilities65IsVisible6#IsMeshVisible65000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleTime.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleTime.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiParticleTimep# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwgfxresDResParticleAnimationOptionData@ResParticleAnimationOption#ResParticleAnimationOption6: EvaluateAnimationFrame65555500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool0000pnwgfxres@ResParticleAnimationData$&typeInfoi#&toParticleAnimationOptionZ#&m_AnimationLength#&m_AnimationDimension# &m_AnimationStride#&m_AnimationEnabledTableCount#&toAnimationEnabledTableZ#&m_AnimationDataTableCount#&toAnimationDataTableZ# @ResParticleAnimation#ResParticleAnimationx6x: ref|6xref6cGetClassNameGetParticleAnimationOption6xGetAnimationLength?6GetAnimationStride?6GetAnimationEnabled6xGetAnimationData6x0??0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResParticleFormData&typeInfoi#&m_IsResourceCopyEnabled#&padding_0##@ResParticleForm#ResParticleForm6: ref6cGetClassNameGetTypeInfoi6@ResParticleCubeForm@#ResParticleCubeForm6: @ResParticleCylinderForm@#ResParticleCylinderForm6: @ResParticleDiscForm@#ResParticleDiscForm6: @ResParticlePointForm@#ResParticlePointForm6: @ResParticleRectangleForm@#ResParticleRectangleForm6: @ResParticleSphereForm@#ResParticleSphereForm6: 0@?@000!0v000i d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool00?8nw8gfx8resParticleUsagePARTICLEUSAGE_INVALIDPARTICLEUSAGE_TRANSLATEPARTICLEUSAGE_SCALEPARTICLEUSAGE_ROTATEPARTICLEUSAGE_COLORPARTICLEUSAGE_ALPHAPARTICLEUSAGE_TEXTURETRANSLATE0PARTICLEUSAGE_TEXTURESCALE0PARTICLEUSAGE_TEXTUREROTATE0PARTICLEUSAGE_SCALE_EXTPARTICLEUSAGE_ID PARTICLEUSAGE_BIRTH PARTICLEUSAGE_LIFE PARTICLEUSAGE_VELOCITY PARTICLEUSAGE_ACTIVEINDEX PARTICLEUSAGE_FREEINDEXPARTICLEUSAGE_NEG_TIMELIMITPARTICLEUSAGE_COUNTPARTICLEUSAGE_IS_INT@ResParticleUpdaterData&typeInfoi#&m_IsResourceCopyEnabled#&m_UpdaterEnabled#&padding_0L#&m_TargetStream#&toParticleAnimationZ# @ ResParticleUpdater#ResParticleUpdater767: ref;67refC6KcGetClassNameGetIsResourceCopyEnabled6KGetUpdaterEnabled6K GetTargetStream 6K GetParticleAnimation 67 GetTypeInfoi 6K@ ResParticleAccelarationUpdaterData#&m_Factor#@ ResParticleAccelarationUpdater#iResDataType{ ResParticleAccelarationUpdaterO 6O: U? ref 6W GetFactorp 6W@ ResParticleFloatUpdaterData#&m_DefaultValue#@ ResParticleFloatUpdater#iResDataType ResParticleFloatUpdater[ 6[: A? ref 6c GetDefaultValuep 6c@ResParticleFloatImmediateUpdater#ResParticleFloatImmediateUpdaterg6g: @ResParticleFloatImmediate4KeyUpdaterData,#&m_InTime#&m_OutTime#&m_Value0#&m_Value1#&m_Value2# &m_Value3#$&m_Value4#(@ResParticleFloatImmediate4KeyUpdater#iResDataType/ResParticleFloatImmediate4KeyUpdaterk6k: ?frefj6sGetInTime6sGetOutTime6sGetValue0?6sGetValue1?6sGetValue2?6sGetValue3?6sGetValue4?6s@ResParticleVector3Immediate4KeyUpdaterDataT#&m_InTime#&m_OutTime#&m_Value0#&m_Value1#$&m_Value2#0&m_Value3#<&m_Value4#H@ResParticleVector3Immediate4KeyUpdater#iResDataTypeX ResParticleVector3Immediate4KeyUpdaterw6w: B ? ref 6GetInTime6GetOutTime6GetValue0K6GetValue1K6GetValue2K6GetValue3K6GetValue4K6@ResParticleGravityUpdaterData #&m_Power#&m_Direction#@ResParticleGravityUpdater#iResDataType ResParticleGravityUpdater6:  ?D refH 6GetPowerp6GetDirectionK6@ResParticleSpinUpdaterData #&m_Power#&m_Axis#@ResParticleSpinUpdater#iResDataType ResParticleSpinUpdater6:  ?P refT 6GetPowerp6GetAxisK6@ResParticleRandomUpdaterData #&m_Power#&m_Interval#@ResParticleRandomUpdater#iResDataType ResParticleRandomUpdater6: ?arefe6GetPowerK6GetInterval?6@ResParticleVector2ImmediateUpdaterData#&m_DefaultValue#@ResParticleVector2ImmediateUpdater#iResDataTypeResParticleVector2ImmediateUpdater6: 8?ref6GetDefaultValue6@ ResParticleVector3UpdaterData#&m_DefaultValue#@!ResParticleVector3Updater#iResDataType ResParticleVector3Updater 6: 1?w!ref{!6!GetDefaultValueK!6@"ResParticleVector3AdditiveUpdater #"ResParticleVector3AdditiveUpdater"6: @#ResParticleVector3ImmediateUpdater ##ResParticleVector3ImmediateUpdater#6: @$ResParticleVector3RandomAdditiveUpdater #$ResParticleVector3RandomAdditiveUpdater#6: @$ResParticleRotateUpVectorUpdaterData#&m_Source#@&ResParticleRotateUpVectorUpdater#%ParticleRotateUpVectorSourceSOURCE_VELOCITY SOURCE_DISTANCE iResDataType&ResParticleRotateUpVectorUpdater%6: ? &ref &6&GetSourcet&6'ParticleTexturePatternUpdaterDivisionTypeDivision1 Division2 Division4 Division8 Division16 @(ResParticleTexturePatternUpdaterData#&m_DivisionX#&m_DivisionY#&m_TextureIndex#@*ResParticleTexturePatternUpdater#iResDataType)ResParticleTexturePatternUpdater)6: V?)ref)6)GetDivisionXD)6)GetDivisionYD)6*GetTextureIndex*6@*ResParticleChildUpdaterOptionData&typeInfoi#@,ResParticleChildUpdaterOption#+ResParticleChildUpdaterOption+6: +ref+6c+GetClassName,GetTypeInfoi,6,CheckTiming,655555@-ResParticleChildUpdaterIntervalOptionData$#&m_Start#&m_End#&m_Interval# @/ResParticleChildUpdaterIntervalOption]#iResDataTypeI.ResParticleChildUpdaterIntervalOption.6: ?8.ref<.6.GetStartp.6/GetEndp/6/GetInterval?/6@0ResParticleChildUpdaterFrameOptionData$#&m_Start#&m_End#&m_Interval# @2ResParticleChildUpdaterFrameOption]#iResDataType1ResParticleChildUpdaterFrameOption16: F?1ref16 1GetStart?16 1GetEnd?16 2GetInterval?26 @3ResParticleChildUpdaterData #&toParticleSetPath#&toParticleFormZ#&toTimingZ#&m_EmissionRatio#@5ResParticleChildUpdater#iResDataType 3ResParticleChildUpdater36: ?4ref46?4ref464GetParticleForm@464GetTiming]465GetEmissionRatio?56@6ResParticleUserUpdater#h555535p5p00iUserFunctionType6ResParticleUserUpdater66: 0/0???0G0**0S00_000o0  0{0  00  00  00  00  000#00GG00))00]$?]00000000Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResParticleCollectionData@ResParticleCollection#ResParticleCollection<6<: 0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool00?%nw%gfx%res@ResParticleInitializerData &typeInfoi#&m_IsResourceCopyEnabled#&m_InitializerEnabled#&padding_0e#&m_TargetStream#@ResParticleInitializer#ResParticleInitializer6: ref6cGetClassNameGetIsResourceCopyEnabled6GetInitializerEnabled6GetTargetStream6GetTypeInfoi6@ResParticleDirectionalVelocityInitializerData#&m_Power# &m_Direction#@ResParticleDirectionalVelocityInitializer#iResDataTypeRResParticleDirectionalVelocityInitializer6: J?ref6GetPowerp6GetDirectionK6@ResParticleRandomDirectionalVelocityInitializerData #&m_Power# &m_Direction#&m_Angle#@ ResParticleRandomDirectionalVelocityInitializer#iResDataTypel ResParticleRandomDirectionalVelocityInitializer 6: ?  ref 6  GetPowerp 6  GetDirectionK 6  GetAnglep 6 @ ResParticleOriginVelocityInitializerData#&m_Power# @ ResParticleOriginVelocityInitializer#iResDataType ResParticleOriginVelocityInitializer 6: ?N refR 6 GetPowerp 6@ ResParticleRandomVelocityInitializerData#&m_Power# @ResParticleRandomVelocityInitializer#iResDataTypeResParticleRandomVelocityInitializer6: ?SrefW6#GetPowerp6#@ResParticleYAxisVelocityInitializerData#&m_Power# @ResParticleYAxisVelocityInitializer#iResDataTypeResParticleYAxisVelocityInitializer'6': ?UrefY6/GetPowerp6/@ResParticleFloatRandomInitializerData#&m_BaseValue# &m_Random#@ResParticleFloatRandomInitializer#iResDataTypeResParticleFloatRandomInitializer363:  ?g refk 6;GetBaseValuep6;GetRandomp6;@ResParticleFloatRangeRandomInitializerData#&m_MaxValue# &m_MinValue#@ResParticleFloatRangeRandomInitializer#iResDataType ResParticleFloatRangeRandomInitializer?6?: X ? ref 6GGetMaxValuep6GGetMinValuep6G@ResParticleFloatImmediateInitializerData#&m_ImmediateValue# @ResParticleFloatImmediateInitializer#iResDataType ResParticleFloatImmediateInitializerK6K:  ? ref 6SGetImmediateValuep6S@ResParticleVector2ImmediateInitializerData#&m_ImmediateValue# @ResParticleVector2ImmediateInitializer#iResDataType! ResParticleVector2ImmediateInitializerW6W:  ? ref 6_GetImmediateValue6_@ResParticleVector3ImmediateInitializerData#&m_ImmediateValue# @ResParticleVector3ImmediateInitializer#iResDataType< ResParticleVector3ImmediateInitializerc6c:  ?ref6kGetImmediateValueK6k@ResParticleVector3Random1InitializerData#&m_BaseValue# &m_Random#@ResParticleVector3Random1Initializer#iResDataTypeYResParticleVector3Random1Initializero6o: ?8ref<6wGetBaseValueK6wGetRandomp6w@ResParticleVector3Random3InitializerData$#&m_BaseValue# &m_Random#@!ResParticleVector3Random3Initializer#iResDataType ResParticleVector3Random3Initializer{ 6{: $?u!refy!6!GetBaseValueK!6!GetRandomK!6@"ResParticleVector3MultRandomInitializerData#&m_Random# @#ResParticleVector3MultRandomInitializer#iResDataType#ResParticleVector3MultRandomInitializer#6: R?#ref#6#GetRandomp#60?0000tt0000000+0070% % 0C0Z Z 0O0s s 0[0  0g00s0000(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool00nwgfxres@ResParticleShapeBuilderData&typeInfoi#&m_IsAscendingOrder#&padding_06#&m_DrawOffset#@ResParticleShapeBuilder#ResParticleShapeBuilder6: ref6 cGetClassNameIsAscendingOrder6 0i?i0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0 nw gfx resiResParticleInitializerArrayIterator "CiResParticleInitializerArray$9iResParticleUpdaterArrayIterator '?iResParticleUpdaterArray)5@ResParticleSetDataTb#&toParticleCollectionZ#0&m_ParticleInitializersTableCount#4&toParticleInitializersTableZ#8&m_ParticleUpdatersTableCount#<&toParticleUpdatersTableZ#@&toParticleShapeBuilderZ#D&m_ParticleShapeIndex#H&m_ParticleSetPriority#L&m_IsForceWorld#P&m_IsBufferFlushEnabled#Q&m_IsInheritParentVelocity#R@ ResParticleSet/#iResDataTypeoFResParticleSet6: ?refT6?nrefr6GetParticleCollection6GetParticleInitializersCount?6GetParticleInitializers6GetParticleUpdatersCount?6GetParticleUpdaters6 GetParticleShapeBuilder 6 GetIsForceWorld 6 GetIsInheritParentVelocity 600d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0000nwgfxParticleBufferPARTICLE_BUFFER_FRONT PARTICLE_BUFFER_BACK @ParticleShape#&m_CommandCache9# ?&m_CommandCacheSizeX#&m_DeactivateVertexCommandCache#&m_DeactivateVertexCommandCacheSize?# &m_PrimitiveCommandCache#$&m_PrimitiveCommandCacheSize?#(&m_Capacity#,&m_BufferSide#0&m_ResVertexAttributeDataCount#4&m_VertexAttribute^#8&m_PrimitiveBuffer#&m_PrimitiveBufferOffset#&m_DeviceAllocator#&m_DeviceMemory#@VertexAttribute&m_Usage?#&m_FormatType#&m_Dimension#&m_IsStream# &m_Streama# &m_CommandPtrz#SetBufferSide65CreateCommandCache650 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Framep#&m_LastFramep#GetFramep6jGetLastFramep6j@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramep#&m_StartFramep#&m_EndFramep#&m_PlayPolicy#&m_UserData# gp5p5p5p50iPlayPolicyGetAnimFramen6rGetFramep6z0f?0TT0v,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?Tnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameControllerT#*s_TypeInfoGetParticleSetsCount6#GetParticleSets6'5ParticleAnimFrameController6'00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidint00000 00i? nw gfx@ ParticleSet#0&m_ParticleCollection#L&m_ParticleRandom#P&m_Initializers#T&m_Updaters#d&m_ScaleOffset#t&m_RotateOffset#&m_UsePrevTranslate#ProcessStepSTEP_NONE STEP_UPDATE1 STEP_UPDATE2 STEP_DRAW &m_ProcessStep#@Description##&maxInitializers?#&maxUpdaters?#@Initializer&m_IsCopied#&resource#&work#&m_Typei# &m_TargetStreams#@Updater&m_IsCopied#&resource#&work#&m_Typei# &m_TargetStreams8#&m_Flags#IsEnabledFlags65{EnableFlags65{*s_TypeInfoGetRuntimeTypeInfo#6cCreate555'5552?#dGetMemorySizeInternal555'd GetDeviceMemorySizeInternal55 Accept# 65 GetResParticleSet 6 GetResParticleSet 6 GetParticleCollection 6 AddParticles 65C5G555 UpdateParticles 65:  ClearParticleCollection 6 WorldMatrixC 6 InverseWorldMatrixC 6 IsAscendingOrder 6 ResetDebugHint 6 BeginUpdate 65 InitializeParticles 65555 ParticleSet 6555' ~ParticleSet 60000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid00000p000 nw gfx@ ParticleCollection#&m_ParticleAttribute#&m_Capacity#&m_Count#&m_BufferSide#&m_IsStreamr#&m_StreamPtr#&m_StreamStride#&m_MinActiveIndex #&m_MaxActiveIndex #&m_ResParticleCollection#&m_ParticleShape#&m_ParticleSet#&m_DeviceAllocator#&m_DeviceMemory#&m_LastBuffer#@ParticleAttribute &m_Usage?#&m_IsStream#&m_Stream#cCreate~55555dGetMemorySizeInternal55dGetDeviceMemorySizeInternal55GetCapacity6GetCount6SetCount6~5GetMinActiveIndex 6GetMaxActiveIndex 6SetMinActiveIndex6~5 SetMaxActiveIndex6~5 IsStream65 GetBufferSide 6 GetLastBuffer 6 GetStreamPtr 6~55 GetParameterPtr 65 Clear 6~ SwapBuffer 6~ GetStreamOrParameter 6~555500~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@ParticleContextL#&m_EmissionPositionWork^#&m_EmissionParentWork#&m_ParticleWorkF32q#(&m_PrevTranslateWork^#8&m_ParticleRandom#HiVEC3Array*+iF32Array- iU16Array0 GetEmissionWorkCapacity6GetEmissionPositionWork6: GetEmissionParentWork6: GetPrevTranslateWork6: GetPrevTranslateWorkCapacity600 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResParticleEmitterParameterData@ResParticleEmitterParameter#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0?!?v??i??nwgfx@ParticleEmitter#&m_IsFirstEmission#&m_EmissionCountp#&m_NextEmissionTime?#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameControllerT#&m_ResParameter#&m_ResForm@#dCalcCubeForm5555?dCalcCylinderForm5555?dCalcDiscForm5555?dCalcPointForm5555?dCalcSphereForm5555?dCalcRectangleForm5555?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleUtilcDuplicateResParticleInitializer55dGetMemorySizeForDuplicateResParticleInitializerInternal55cDuplicateResParticleUpdater55dGetMemorySizeForDuplicateResParticleUpdaterInternal550000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list00?{?0 0$0 0p000p0000?00???!vinwutinternalgfxinternalB0&tinfo#&offset_flags#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55~Signal260v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference\;iiterator'_;ideleter_typeiChildren6~Children6begin+6end+6Attach65Detach650?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocatorm#&m_Elementss#&m_Ends#&m_Capacity# iiteratorsg=MoveArray_6_~MoveArray6_size6gbegin'6_end'6_empty6gcapacity6greserve6_5push_back6_5clear6_erase_find6_5GetArrayKinda6gSetArrayKind6_5aSetCapacity6_5GetCapacity6gconstruct6_5s5destroy6_5sdestroy_range6_5'5'erasess6_5s00c00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherChildDetacher6operator()650x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr"6"~GfxPtr6"0w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeY!"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_type&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#./z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRF1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#0034u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50Z67u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent6#iTIt ipointer=ireference=operator*H6(?*operator++x6,iterator,6,56ResArray16155?empty69begin 61end 61 0$0 0059d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwut@MoveArray&m_Allocatorm#&m_Elementss#&m_Ends#&m_Capacity# operator[]y6_5size6gempty6g00c00??@x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.BCw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYEFt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# Jhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_AllocatorY#0&m_Elements#&m_End#&m_Capacity# operator[]e6K5size6S000O00?_Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0N<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001P<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001R<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001T<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00$$0nwut@ResCommon$ResCommon-6-5ptr6-ptr65#001Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00Z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00\]z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRF_`u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50Zbcu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent5#iTIt ipointer=ireference=operator*G60?)operator++w64operator++)645iterator46455ResArray96955?begin 69end 69 0,0 0efz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFhiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50Zklu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent5#iTIt ipointer=ireference=operator*G60?)operator++w64operator++)645iterator46455ResArray96955?begin 69end 69 0,0 0nov d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0{?0nwut@MoveArray{&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6~MoveArray6operator=65size6begin-6end-6empty6capacity6reserve65push_back65swap65clear6GetArrayKinda6SetArrayKind65aSetCapacity65GetCapacity6construct655destroy65destroy_range65-5-MoveArray655: :a erase650?000{qrv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6~MoveArray6operator=65size6begin)6end)6empty6capacity6reserve65push_back65swap65clear6GetArrayKinda6SetArrayKind65aSetCapacity65GetCapacity6construct655destroy65destroy_range65)5)MoveArray655: :a erase650?000tuv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin6end6empty6capacity6reserve65resize65GetArrayKinda6SetCapacity65GetCapacity6construct65destroy65Begin6Capacity60000wxv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin6end6empty6capacity6reserve65resize65GetArrayKinda6SetCapacity65GetCapacity6construct65destroy65Begin60000 z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayp&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00p|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hild:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34CopyG3GpOut3Kpz__resultGMTX34Copylc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34MultG3GpOut3Kp13Kp2z__resultGMTX34Multlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34TranslateG3GpOut3GpTz__resultG!MTX34Translatelb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Normalize?3?pOut3Gpz__result? VEC3Normalizelc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34RotAxisRad_G3GpOut3GpAxis3pfRadz__resultG#MTX34RotAxisRad_!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? 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Gd4    @    ARM Linker, RVCT4.0 [Build 902] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_ParticleSet.o --vfemode=force Input Comments:p1618-3ARM Assembler, RVCT4.0 [Build 902]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/integfx_ParticleSet.oARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp;3;';';';';';';';';';';';';';';';';';';';';';';';';';';+';0';F';(';H';F';J';N';L';J';&';$';<';6';-';2';:';>';8';4';B';D';@';G';*';/$;$;v!;Pv$;~!;H~$;f$;x$;!;4$;!;<$;p!;p$;]$;`$;s$;R$;O$;^$;d$;X$;!;t$;i!;i$;!;$;c!;`c$;u!;u$;!;|$;|$;!;l$;$;|$;$;$;!;<$;U!;DU$;U$;[$;{$;l$;!;4$;a$;$;!;`$;$;$;$;$;$;!;$;!;<$;$;$;!;$$;$;$;$;!;l$;$;$;$;$;$;$;$;$;$;$;$;$;!;0$;!;0$;$;!;$;$; !;4 $; $;$; !; $; !; $;l !;d $; !;@ $;T$;r$; !; $; !;p $; !; $; !; $; !; $;Z$; $;$;$;!;$;!;$;$;$;!;$;$;!; $;$;!;<$;$;$;"!;D"$;%$;$;$;+!;+$;.!;0.$;1!;01$;($;[$;$;$;5!;5$;P5!;L5$; $;7!;l7$;!; $; $;$;!;@$;!;H$;!;`$;!;$;!; $;g!;g$;!;$;!;$;!;L$;!;P$;!; $;!;$;!;$;!;H$;!;$; !;< $; $;!!;p!$;$;?$;$;d$;$;^!;4^$;E$;H!;H$;3!;<3$;b$;!;$;!;<$;$;=!;=$;$;!;H$;Z!;<Z$;$;$;!;$;$;C$;4$;!;H$;!;<$;$;!;$;!;<$;a!;<a$;$;L!;L$;H!;<H$;$;$;($;!;4$;$;+$;$;$;>!;>$;G!;<G$;$;$;$;$;1!;<1$;"!;"$;!;$;!;<$;$;$;$;O$;$;p$;$;y$;m$;$;$;$;$;$;$;$;$;$;$;$;$;$;d$;$;$;6$;!;|$;!;4$;$;$;$;!;p$;!;$;!;$;X!;X$;$;~$;!;8$;$;$;$;$;$;$;!;T$;$;$;&$;8$;G!;G$;$;$;e!;e$;!;d$;$;y$;m!;Pm$;j$;g$;$;$;$;!;H$;!;$;$;$;$;$;M$;W$;4!; 4$;j$;$;!; $;$;Y$; $;,$;:$;$;/!;P/$;#!;#$;&$;)$;2!;82$;J$;>$;;!;4;$;o$;J$;$;$;$;!;4$;N$;K!;HK$;$;!;H$;$;C$;$;$;@!;H@$;L$;I$;F!;HF$; !;H $; $; $;R$;$;$;O!;HO$;!;4$;$;$;%$;"!;4"$;$;!;4$;D$;A!;HA$;$;!;4$;$;$;!;4$;$;a$;^!;4^$;$;!;H$;!;4$;$;!;4$;$;@$;=$;:$;7!;47$;$;!;4$;$;$;!;4$;$;$;v$;s!;4s$;!;4$;$;$;!;4$;$;$;$;$;$;$;$;!;4$;!;4$;$;!;4$;$;$;!;4$;$;$;!;4$;$;$;!;4$;$;$;$;$;!;4$; $;!;4$;$;!;4$;$;$;$;$;$;$;$;!;4$;!;4$;$;$;!;4$;$;$;!;4$;$;$;$;$;!;4$;$;$;$;!;4$;!;$;x$;{$;5$;,$;#$;$;$; $;$;$;;$;$;8$;R$;L$;#!;#$;2$;$;/$;$;[$;!$;$;V$;S$;n$;Q$;$;$;$;$;$;$;$;$;$;$;z$;w$;M$;}$;$;B$;$;A$;D$;$;$;$;$;$;$;_$;t$;!;D$;$;!$;$;$;]$;K$;9$;$;$;$;$;$;$;W$;T$;Q$;o$;l$;N$;E$;B$;?$;f$;c$;<$;0$;-$;*$;u$;$$;)$;h$;k$;_$;\$;$;$;!; $;b$;$;-$;!$;X$;3$;U$;'$;$$;$;!; $;$; $;<$;0$;*$;6$;j$;$;$;I$;$;F$;$;$;$;!; $;g$;$;9$;$;$;$;!;\$;$;$;$;$;$;$;!;\$;$;$;Y$;$;$;$;h$;$;!;$;$;$;\$;k$;$;$;$;$;$;!;$;$;$;$;$;$;$;$;$;$;$;$;$; $;$;$;$;.$;P$;$;n$;$;p$;$;q$;$;s$; $;$;t$;$;v$;$; $;$;i!;4i$;`!;4`$;'$;r!;4r$;P$;}$;e$;z$;V$;S$;$;$;$;$;$;$;$;m$;|$;$;$;$;$;$;$;$;$;$;$;$;$;$;$;$;$;$;$;$;$;$; $;$;$;w$;$;y$;$;$; $;$;$;q:0+:@0:F: (b: H?:F:J9N9L90J9&a9$9<868-Z828:7>78D746B6Da6@[6G-6*5/QOP55H5v5~O5f5x44o4p.4]3`3s3R3Oz3^c3dH3X32i2j2c,2u11|11w1|_1H1111U0U0[0{n0lO0%0a0///g/A/ /.....f.K.0..---:-,f,++$++**Q**)))N) ")( (T(rK( ' 'Zf' &&5&&%%j%;%$$$$"K$%$##+#.x#1W#(!#[""c"54" !7!k! ?!!  hg4Nt) D!?dJ#^EH3{bI!=[0Zf(C4\$aaL2H(g1+g>7Gq>1"NOi/py~mB  N    W    Z  d  q 6<      ] , X~eJ.V&8$Geg4ymjga>a2MW4jl;Y \,):/s#<&)2Jb><;oJL NKW.CC@LImF>    RP OvA%"b#DANfa3^F @D=:7~CBv|s?y5i%VT Bx9j! 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XG @ hG B pG XC G D G F G XG 8H H HH J PH XK H L H N H `O I P 0I R 8I XS I T I V I XW J X J Z J X[ pJ \ J ^ J `_ J ` J b K Xc XK d hK f pK Xg K h K j K Xk 8L l HL n PL Xo L p L r L Xs M t (M v 0M Xw M x M z M X{ M | N ~ N X hN  xN  N ` N  N  N X PO  `O  hO X O  O  O X 0P  @P  HP X P  P  P X Q  Q  (Q X Q  Q  Q X Q  R  R X `R  pR  xR ` R  R  R P @S  PS  XS X S  S  S X T  0T  8T ` T  T  T ` U  U  (U X U  U  U X U  V  V ` hV  xV  V P V  V  V P 8W  HW  PW X W  W  W X X  (X  0X X X  X  X P X  Y  Y  Y  Y  Y X Z  Z  Z P pZ  Z  Z X Z  Z  Z H @[  P[  X[ ` [  [  [ P \  0\  P\  `\  p\  \  \   \  \ ( \  \  ]  ]  ]  (]  8]  @] ! `] # h] % p] ' ] ) ] + ] - ] X0 ^ (2 (^ H5 p_ 7 x_ 9 _ ; _ = _ ? _ A _ D _ F _ `H @` K P` N `` Q p` S x` (U ` W ` Y ` [ ` (] ` ` a c a e a 8g b Hi Pb l b n b p b r b t c @w @c y Hc { Pc } `c  xc  c  c H c  c  d  d  (d  0d  d  d  d ( e  e 8 Pe  f X xf H f  f  f  f  f  g  g  Xh  xh  h  @i  Hi  Pi  `i  j  j  j  0j  @j  Xj 8 j x k 0 8k  0n  @n  o 0 p  p ` (q p q P q h Ps  (t P xt  t  `u H u  u  u  v  v  v  w ( (w   Hw   hw p w ( x h hx H x  x  x  y 8" @y $ Py & hy 0( y * y , y / y 1 z (4 0z 87 hz @9 z ; z 0= z @ { C 8{ 0F h{ H { 8J { L { (N { (P | (R H| (T p| V | X | Z | ] | (` } 8c H} f h} (i } 8l } ho 0~ hr ~ 8u ~ 8x  (z 0 | H ~ X  x 0  (  0   8 @  H 0 x  0  8 j     c ( X-   <  Ё  d      0 [ @   P  ` ^ p    U #  $a <pf/1044 1305694857 0 0 100666 249408 ` ELF(4(QN--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-@PP a pPPP`O-@P`p4 FP h   0000 NW:Fatal Error unsupported formatTypeqgfx_ParticleShape.cppO-M@P`HpL EP     0  $ЍNW:Fatal Error unsupported formatType/gfx_ParticleShape.cppA-@P` DP , PP `NW:Fatal Error unsupported formatTypeUgfx_ParticleShape.cpp@-@`P PUG-@P`p DP L pp   pp ppNW:Fatal Error unsupported formatTypegfx_ParticleShape.cppO-@P`p"h  P* `    !  "  "    h  _-@P`p"h P* `     O-$M@PU/0P/$P-.`"h p pp pp!  "  "    h  0 003/X4Ѝ 0 3/Y0 02/ ! P    00 !" ~~  KP: d K PBNW:Pointer must not be NULL (mainAllocator)gfx_ParticleShape.cppNW:Pointer must not be NULL (deviceAllocator)NW:Failed assertion resNode.IsValid()NW:Failed assertion (bufferAddr - baseAddr) < 0x10000000   "Z    $hWC-@P`p $  @,P04r   1`81 0!1`810!QP  P $(p@-@Pp@-@ 0 2/ Q   PP  $P $(@O-M@$P` P P P P  p p p p / 0 +0 0 0 0 %0 0 " 0 #0 0 `````````````````` ````````V h @($ЍNW:Fatal Error unknown shapebuilder type#gfx_ParticleShape.cppSNW:Failed assertion commandIndex == PrimitiveCommandSizeOO-@MD<p8@4@ HA 0 00 `,0 (4@ 04@, (8 /S18 40  $(4@,P(`,$ pw@Pq @X X/h /.! !?>11A1#?>10!@@ J @H Ym/sY 1@H 8@P:e/yG8A        p@P 00!00!00!4PP  BNW:Failed assertion (baseAddr & 0x0f) == 0gfx_ParticleShape.cppNW:Failed assertion 0 <= usage && usage < 12NW:Pointer must not be NULL (streamPtr)NW:Failed assertion (bufferAddr - baseAddr) < 0x10000000@Pp@pW W OO /.! !?>11@1#?>10! @@  ` [0 p1@H  !!$  $   @P0 dL@ HLЍ22TvG-@P``p P /A0 pZ0  !!!!P  P  2Pgfx_ParticleShape.cpp@- ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_ParticleShape.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppNW:Failed assertion index >= 0 && index < this->m_ResVertexAttributeDataCountNW:Failed assertion shape->m_DeactivateVertexCommandCacheSize <= sizeof(u32) * (MAX_ATTRIBUTES_NUM * 8)`armcc+|      Ax`armcc+|     ,As Aj[wAj`armcc+|     $Av `armcc+|     $Av `armcc+|      Ax`armcc+|     `Az`armcc+|     (As Antw`armcc+|     $At `armcc+|     ,Au AnwAn`armcc+|      (Ax`armcc+|     ,$At Adw`armcc+|     TAz`armcc+|     Az`armcc+|     A~`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid04thiscapacityallocatordeviceAllocatorldeviceMemoryYresObjw__resultPlsusageFtsside3si d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWresource*Lcapacity'mainAllocatordeviceAllocatorx__resultrresNodeDsstreamSizesdrawCommandCacheSizesprimitiveCommandCacheSizessdeactivateVertexCommandCacheSizeQsdeviceMemorySize3snodeMemorySizesdevicememorysnodememorysnodesisbaseAddrxsbufferAddressideGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWpSize>capacity qsizeVqstreamSizeWqdrawCommandCacheSizeXqprimitiveCommandCacheSizeY qdeactivateVertexCommandCacheSizeX$qdeviceMemorySizeZ,qnodeMemorySize[xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intW*pSize>capacity qsizeVqstreamSizeWqdrawCommandCacheSizeXqprimitiveCommandCacheSizeY qdeactivateVertexCommandCacheSizeZ$qdeviceMemorySize[(Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWWformatTypezdimension\capacity>prevSize w__resultPqformatSizeYqstreamSizeXT@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intW`formatType^dimension@prevSize"w__resultP\qformatSizeXqstreamSizeWXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0thisusage?formatType}dimension_capacityLmemory9w__resultPqformatSizeH qstreamSizeYxqstream0Zxqstream1[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0thisusage?formatTypefdimensionHparameters4memory!w__resultPqformatSizeYqstreamSizeZPqstream[`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVCreatePrimitiveCommandCacheshaperesParticleSetYXscommand+lscommandIndexYstype?sHEADER_VERTEX_UNIFORM_BOOL1FsHEADER_ELEMENTS_MODE13sHEADER_ELEMENTS_MODE_21 sHEADER_ELEMENTS_MODE_31 sHEADER_TRIANGLE_INDEX_RESET1sHEADER_DRAW_READY1sHEADER_DRAW_KICK1sHEADER_VERTEX_CACHE_CLEAR1sHEADER_COLOR_DEPTH_CACHE_FLUSH1ksHEADER_COLOR_DEPTH_CACHE_CLEAR1Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwgfxVSetupDeactivateParticleVertexAttributeCommand(shapesvtxAttrNum?scommand+sinputIndexmscommandIndexZsHEADER_VTX_PARAM_INDEX14$si?G(si!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxV)SetupParticleVertexAttributeCommand$shapeparticleSetbufferSidescollection%osbaseAddrOsvtxAttrNum?/scommand+sHEADER_VTX_SHADER_ATTR_NUM1sHEADER_VTX_SHADER_ATTR_NUM_21sHEADER_VTX_MAP_01sinputTable+sinputFormat+qsvertexParamMask+OsinputIndex-scommandIndex susedFlagqHEADER_GEOM_MAP_01 \\qi?Wx\susage?sformatsdimensionsstreamPtrsbufferAddrTsi?qsi?Oqusage?Wrdata\qcountXqfdataYqHEADER_VTX_PARAM_INDEX1Zxsj<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TintTthis>particleSet TqsideUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this6si?#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0jthis6w__resultPsi#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp+I   ,&}%6~  } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp  !!$)0      !8 1R2 ,   & - t%  "|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp$$)0 !"      !  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp$$)0 !"    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp&  z    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp   z ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp2  z !  !7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp.  z  !7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp K      t.-,,,,,,,,-&                !!  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp  ) E%w& .  &y   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp,$',!,,.  8! '   z!  !| &  .% 2 9 <d  & .| !) '   z# ! (~%. -322&!9 <\!'%-   , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp "~. d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp  ';|a @ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cpp '  !{   u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }} PxQlPXSWRV Q UPT}}4t}tx}$x}ZZl[TZYYtxPdXXWW|@@xVVSXXRUU Q TT}}(0Q0UPT}}(,Q,UPT}} S WRV Q UPT}`}R`V Q `UP`T}}4}}$XWSVRU Q P P T}}0XSWRV Q UPT}},0}04}$4}4l4T4@@<4DD$4HH 4LL4[4Z4Y4X4V 4U 4W P 4T}(} P$Y(Z$$X $W$V$UP(T}}0 } $}$|[$TP@@Y @@@XX$P$H$@$<V$V8U$U$p$X@$@DT$T0D$D$H$HL$LRX$XQT$TPP$P}T}QTVPTT}} UPT}}(\PPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ A0A/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$8$this>size w__resultP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T R*/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMaxa:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRp@-@P UD ppU E ` |LPpNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` [`this>alignment s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h    }`} Q `UP`TA-@P`p`armcc+|     <Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< <this^size@immediateAlignment"qoldAlignmentWs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }<}R<V Q <UP<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h!  }P Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this(*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q-!l;ĠĠR 0@0CàSS|`armcc+|     A@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWvaluep w__resultP|qbits32QqsignR qexpSqfraction\ qbits24P$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?&>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P"! p@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8PA8this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U$%)('&/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Yathisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P+,-p@-@Pp`armcc+|     A|/04321/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 3 thisw__result Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h2 }P Q67;:98/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] >@ thisw__result*Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q=>BA@?7@-@P@ >`armcc+|     <Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<Sf<this>allocator resObj*pw__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h+}<} Q <UP<TDEIHGF@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y this"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PTKLMp@-@Pp`armcc+|     A|OPTSRQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1 thisw__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h0 }P QVW[ZYX- 0A A`armcc+|     $APd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$voidunsigned int0nwutURoundUp$x6base#w__resultP qvalueS qroundedP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h(}$}$QP$R]^ba`_@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nngxCTRUgGetVramStartAddrUarea"w__resultUP_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.h }}PTdefp@-@P p`armcc+|     $A|himlkj A0A/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRoptsrqp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0RG<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tvw{zyxp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T}~p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.h/}$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRnHthis "w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ !!P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UJResDynamicCast*res*tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P! ResDynamicCast@-A4`8`4`8` 4`8`04`8` 4`8` @4`8`P4`af8pa4`af8pa444@`8``armcc+|     A{ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthisusage?formatTypeldimensionYisStreamFstream03stream1 w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h   &&&&&,&&}}UT^SRQP\p@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$T4/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int ) thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h  }P Qp@-@PU4P e8pgfx_ParticleShape.h`armcc+|     DA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dintbool TDthis>index w__resultP@| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h   }D} Q DUPDTp@-@PU4P e8pgfx_ParticleShape.h`armcc+|     @A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@int y@this>index w__result?P<| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h  }@} Q @UP@Tp@-@PU4P e8pgfx_ParticleShape.h`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dint Dthis>index w__resultP@| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h   }D} Q DUPDTp@-@PU4P e8pgfx_ParticleShape.h`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintDthis>index w__resultP@| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h   }D} Q DUPDTp@-@P`U4Pt pVVl Pe8 Pp0P f`e8 gfx_ParticleShape.hNW:Failed assertion side >= 0 && side <= 1`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisrindexTside6x__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h     -  z  }}ptPRV Q UPTp@-@PU4P< <<e8 P pe8 gfx_ParticleShape.h`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint ?dthisRindex4x__result!| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h   - }d}LPP Q dUPdTA-@Pp`U4PD DDWW@ h$e8 aEgfx_ParticleShape.hNW:Failed assertion side >= 0 && side <= 1F`armcc+|     tAz,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tintvoid0 htthiszindex\side>ptr w__resultPp| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h &  ,}t}StVRtW Q tUPtTp@-@PUU( PP0P eP~pNW:Failed assertion side >= 0 && side <= 1Ogfx_ParticleShape.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L Lthis>side w__resultPH| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h    }L} Q LUPLT,/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.h  }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0F$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastYY*res*tx__resultYEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P    @-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisK"w__resultYPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h &} }P T0@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS $#"!%0@/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS(MakeBits'(,+*)A-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Az|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPT./3210@-@P F8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleSet.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4F4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h}4}P4T56:987p@-@P@  10pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleShapeBuilder.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void01<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.h0}<} Q <UP<T<=A@?>@-@D`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4K4this"w__resultaP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hC}4}P4TCDHGFE/ResParticleShapeBuilder`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W1w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.h0}JKONML8@-@PP 000 1,8%s::%s: Object not valid.gfx_ResParticleShapeBuilder.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar1Hthis"w__result PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.h0=}H}PHTQRVUTS@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]=this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.h1<3J}}PTXY]\[Zp@-@P` U   P P  p    0 NW:Fatal Error unknown formatgfx_ActivateCommand.h`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wudimension?Rformat4x__result!qresultV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h E! y! ! !  z }}@DPQUPT_`dcbap@-@P` U   P P  ` ` ` `  g4 DpNW:Fatal Error unknown formatgfx_ActivateCommand.h`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W]dimension?>format w__resultPqresultV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h E!- !- !- !-  z- }}QUPTfgkjihL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] " thisKw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h  }P Qmnpqsurefwrefy{}N2nw3gfx13ParticleShapeEN2nw3gfx9GfxObjectEN2nw3gfx11SceneObjectED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngxCTRVramAreaMEM_VRAMAMEM_VRAMB d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charvoidnwutinternal00,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?x@BinString&offsetW#iBinStringg@Offset&offsetW#to_ptr6(iOffsetiResTypeInfoG@ResBool&value8#iResBooliResVec3#0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionG#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#operator+=65ChangeAlignment65Add655GetAlignment6?00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@Float24&m_Float32p#cFloat32ToBits245pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?00nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCountW#&toUserDataDic#@ResSceneNodeData0#&m_FlagsG#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCountW# &toChildrenTable#$&m_AnimGroupsDicCountW#(&toAnimGroupsDic#,@ResSceneObject#ResSceneObject6: ref6 cGetClassNameGetTypeInfo6 @ResSceneNode*#ResSceneNode6: 0*?*00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject*#*s_TypeInfo GetRuntimeTypeInfo #6GetResSceneObject*6SceneObject655*~SceneObject6000z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description#      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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onstdata__ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION__.constdata__ZTVN2nw3gfx9GfxObjectE.constdata__ZTVN2nw3gfx13ParticleShapeE.constdata__ZTVN2nw3gfx11SceneObjectE.constdata__ZTSN2nw3gfx9GfxObjectE.constdata__ZTSN2nw3gfx13ParticleShapeE.constdata__ZTSN2nw3gfx11SceneObjectE.constdata__ZTIN2nw3gfx9GfxObjectE.constdata__ZTIN2nw3gfx13ParticleShapeE.constdata__ZTIN2nw3gfx11SceneObjectE.constdata$d$ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppA7aeabi-C2.06MPCore 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,B?~ <B@~ LBA~ \BB~ lBC~ |BD~ BE~ BF~ BG~ BH~ BI~ BJ~ BK~ BLn BMn $BNn HBOn D`BPn `BQn hBRn l`BSn BTn dBUn  BVn $BWn 8BXn $pBYn pBZn hB[n l`B\n XB]n $`B^n `B_n `B`n DXBan XBb^ Bc^ Bd^ Be^ Bf^ Bg^ $Bh^ ,Bi^ 4Bj^ <Bk^ DBl^ LBm^ \Bn^ dBo^ lBp^ tBq^ |Br^ Bs^ Bt^ Bu^ Bv^ Bw* 8B  B@ B~ Bn HB^ dB lB@ tB~ |Bn hB^ B@ B~ Bn PB^ dB lB@ B~ Bn `B^ Bn B@ B~ $Bn 4xB^ B@ B~ Bn XB^ $B@ ,B~ 4Bn D`B^ B@ B~ Bn xB^ <B@ DB~ LBn \`B^ B@ B~ Bn XB^ 4B@ <B~ DBn TPB^ B@ B~ Bn PB^ B, B@ $B~ ,Bn <`B^ B B@ B~ Bn XB^ B $B@ ,B~ 4Bn DXB^ B\ B@ B~ Bn `B^ $ B , B@ 4 B~ < Bn L XB^ B@ B ~ B n hB ^ , B @ 4 B~ < Bn L XB^ B@ B~ Bn HB^ B  B@ $ B~ , Bn < hB ^ B!@ B%~ B&n PB'^  B(  B+@ , B,~ 4 B- D B/@ L B0~ T B1n d XB2^ B3@ B7~ B8n XB9^ 4 B:< < B=@ T B>~ \ B?n l pB@^ BA BD@ BE~ BFn PBG^ TBH \BK@ lBL~ tBM BO@ BP~ BQn XBR^ BS@ BW~ BXn hBY^ BZ B]@ B^~ B_n XB`^ Ba_ Bd@ Be~ Bf@ ,Bi~ 4Bjn DHBk^ Bl4 Bo@ Bp~ Bqn `Br^ Bs $Bv@ ,Bw~ 4Bxn D`By^ Bz B}@ B~~ Bn `B^ ,B@ 4B~ <Bn L@B^ B (B@ B~ Bn `B^ 4B <B@ DB~ LBn \XB^ B' 0B@ B~ Bn hB^ lB tB@ |B~ Bn B^ DB LB@ TB~ \Bn lXB^ B@ B~ Bn PB^ 4B <B@ LB~ TBn dXB^ B B@ B~ Bn `B^ LBH TB@ dB~ lBn |`B^ B  B@ B~ Bn `B^ lB tB@ B~ Bn xB^ B $B@ 4B~ <Bn LhB^ BE B@ B~ Bn hB^ TB \B@ dB~ lBn |hB^ B@ B~ Bn PB^ TB \B@ dB~ lBn |`B^ B B@ B~ Bn `B^ dBK l0B@ B~ Bn hB^ B $B @ 4B ~ <B n LXB ^ B@ B~ Bn pB^ 4B@ <B~ DBn TpB^ B@ B ~ B!n pB"^ TB# \B% d B'@ B(~ B)n B*^  B+ $ B.@ < B/~ D B0n T XB1^ B2 B5@ B6~ B7n `B8^ n t!XB?^ !B@@ !BD~ !BEn !@BF^ ,"BG 4"(BJ@ \"BK~ d"BLn t"`BM^ "BN "BQ@ "BR~ "BSn "XBT^ T#BU \#BX@ d#BY~ l#BZn |#xB[^ #B\R #B_@ $B`~ $Ban $pBb^ $Bc@ $Bg~ $Bhn $XBi^ %Bj# %Bm %Bn 4% Bp T% Bqt t%BsM %By# %B{n %Bn %Bn %Bn %Bn % Bn &(Bn <&Bn D&Bn \&Bn l&Bn t&Bn &Bn & Bn &Bn & Bn &Bn &Bn &Bn &Bn 'Bn 'Bn $'Bn ,'(Bn T'Bn \'Bn l'pBn ' Bn 'Bn (HBn L(Bn T(Bn \(Bn d(Bn l(Bn t( Bn (Bn (Bn (Bn (Bn (Bn ( Bn (xBn T)Bn \)PBn )Bn )PBn *Bn *HB d*Bn l*Bn t*Bn *Bn *Bn *Bn *Bn *8Bn *Bn *Bn +Bn +8Bn +Bn l,B n d-B n l-Bn t-Bn -PBn -Bn -Bn -PBn 4.Bn D.Bn \.Bn d.(B!n .8B#n .(B%n .HB'n 4/B*n D/ B,n d/ B/n /0B2n /B5n /B7n / B9n 0(B;n ,0(B=n T0 B?t0+\8pLI/1065 1305695018 0 0 100666 426980 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-M@PT.@U".A `PpPPPK  C Pa/HMP" @P. Z]/O  PY/T P Z-]t Y YJ GNW:Pointer must not be NULL (sceneNodeArray)gfx_ParticleUtil.cppNW:Pointer must not be NULL (particleContext)NW:Failed assertion resSceneNode.IsValid()NW:Pointer must not be NULL (model)NW:Pointer must not be NULL (particleSet)NW:Pointer must not be NULL (emitter) Y PY ЍO-4M@T/j00PP,,`P(($$P P P.oP @PPf/vSp?Xc/{GP.!  PY/P[  ZpP_NW:Pointer must not be NULL (sceneNodeArray)gfx_ParticleUtil.cppNW:Failed assertion resSceneNode.IsValid()NW:Pointer must not be NULL (model)NW:Pointer must not be NULL (particleSet)NW:Pointer must not be NULL (updaters)NW:Failed assertion resUpdater.IsValid() pW BOP   P6 P  P $P 4ЍNW:Pointer must not be NULL (emitter)O-4M@4P.. T/,0,P`(4#@P P P) P# P P  P"AQ% Q  P PP P P 0 0 0 0 0 0 04Po/YP P. P P P PP P P ` ` (` $` ` ` (` l PK P8 P: P<(?NW:Pointer must not be NULL (src)!gfx_ParticleUtil.cppNW:Pointer must not be NULL (allocator)"NW:Failed assertion child.IsValid()BNW:Fatal Error unknown form typec ( ( / O - 0) 0% 0! 0 0 0 0 0 0 0 /teO $p 4 P: $$$ p   P P P P P      b/O $$ $$ 0,,$,,,, ,,,,,,,,(,, 0,3/P$<ЍNW:Fatal Error unknown updateOption typeuNW:Fatal Error unknown updater typeNW:Fatal Error unknown animationOption type4 0 0 $PR 4$ $ W  P  X    4PI4U  V   (P ( ( $_-@PT/U/.-`pP8 PA P P P@<P4 P/ P9)P P P P/P P* `, `) `& `# ` ` ` ` ` ` ` ` $` ` q/N^ p 03/X    P) P* P P PJ#P P PCP P P P9 P P4 *NW:Pointer must not be NULL (src)gfx_ParticleUtil.cppNW:Pointer must not be NULL (allocator)NW:Fatal Error unknown initializer type 4 OO aO-,M@P`p($ $@P P P( P# P P  P#AQ Q  P PP P P ` ` ` ` ` ` ` P/  (  P5 P" P P P#P P P $ $ ($ $$ $ $ ($ /4} P P P P     q/_ # ` ` ` ` ` ` ` ` ` ` W/|  Pm $   PP P< P7 P> P?8NW:Failed assertion child.IsValid()gfx_ParticleUtil.cppNW:Fatal Error unknown form typeNW:Fatal Error unknown updateOption typeNW:Fatal Error unknown updater type     O         ( $  ,ЍNW:Fatal Error unknown animationOption typeA-@P`pP8 PA P P P@<P4 P/ P9)P P P P/P P* p, p) p& p# p p p p p p p p $p p $ D  NW:Fatal Error unknown initializer typegfx_ParticleUtil.cppO-@P`%pWYp ,  P P `PNW:Pointer must not be NULL (itParticleSet)gfx_ParticleUtil.cppG-@PUT` pY*ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_ParticleUtil.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()`armcc+|     $Av `armcc+|     ,4Aw Aj w`armcc+|     (XAw Apw`armcc+|     $Av `armcc+|     Az`armcc+|     ,< Au AhwAh`armcc+|     ,Aw Alw`armcc+|      |Av`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwgfxUFindParticleSetnamezsceneNodeArray\x__result#qiVsparticleModelI4sj6<qitParticleSetYqitParticleSetNameZ@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolchar0Wf4sceneNodeArray4s_contain*}$4s_cur*_$4s_end*?$4s_continue$4snode54rresSceneNodeA@smodel4Lsi<8sparticleSetsupdatersBsendIter8siter0supdatertrresUpdater,rchildUpdatersparticleSetPath_schildParticleSetLlsemitter9rresourceqparticleSetX(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XboolW;XsceneNodeArray;particleContextXs_contain*HXs_cur*HXs_end*HXs_continueHXsnode5XrresSceneNodeAH,smodelsHsi`PsparticleSetLsemitter9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0W srcallocator x__resultVYsbaseSizessizesmemorylsdstPtrFsdstData3ssrcData' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intW?pSize>src qsizeVqbaseSizeWxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< intvoidchar00W< src1allocator x__resultlsbaseSizessizeqschildStrSizeHschildFormSizeschildOptionSizesanimationSizeusenabledSizeWsdataSize7sanimationOptionSizesmemoryqdstPtrqdstData5YschildAsformKsoptionUsresAnimation_qoptioni[8lssrcDatas sanimation_sdstAnimationwqoptioni[ < schildData}schildAn, x sstr[x sformKH , qoptionU[$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWpSizesrc1sbaseSizessizeschildStrSizenschildFormSizeNschildOptionSize.sanimationSizesenabledSizesdataSizesanimationOptionSizew@schildAsformKsoptionUsresAnimation_Ysoptioni;@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|bool|thisGrlhsTrhs6x__result#qlhsResourceV@qrhsResourceWP,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataAp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataAp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cpp 0&  (  *!, 'Iq~ } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cpp!%# !&;!. C!K!M7, !B!9;!!kDu! #h *-!.!. qQ+p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cpp>  !%# !&;!. !D{+!  *! k+ l,+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cpp !               S ,!2 %_-3  ( x m ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cpp$               S ,  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cpp !E       24 !)'+9; !{h !:t              24  !6! !Kq ' ',,,,,,,-2 `%/  ./10 5- 5 . 5 .68 5 ,4#24 !# ,-/5 ,=?5 ,  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cpp $E       24 !)-+9; !{h !:t              24  !6! ! q ' '         d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cpp   x ')')1u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}(P8X(WQUPT}}$0}04}$lW([(,<Z<Yl<L<X8PWPPDhDPHh,H|PLh,LXPVh,V4PUh,U P PTh4T}}$T}TX}$Z\DL[,ZLY,PYX,PX|W,PWXV,PVQU,XU P T,XT}}($[$ZYPXxXDWxW@VxV Q UxUPTxT}}QUPT}},}}$< } [8 p [ ,  , ZZxZP`< ZX`< X@`< @W`< WD`< D[[ZZTHH`< HTVV`< VPUU`< UHLL`< LDPP`< PQTT`< TPTT`< T}}$}}$ HZZHYYHXXHDDHHHHLL[ZPY$HPP HTTHXXHWWHVV,Q,HUU P HTT}|}( PR|U Q |TP|X}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQabfedc A0A/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRhimlkjp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$8$this>size w__resultP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$Toptsrq R*/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMaxa:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRvw{zyxp@-@P UD ppU E ` |LPpNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` [`this>alignment s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h    }`} Q `UP`T}~A-@P`p`armcc+|     <Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< <this^size@immediateAlignment"qoldAlignmentWs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }<}R<V Q <UP<T P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@P`Fp`armcc+|     (A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4char0 4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0  4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0&(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0?this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T     @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT#"! @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT%&*)('p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T,-10/.@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT348765@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT:;?>=<0 R/ R`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolB0this:s_TypeInfo'x__resultqselfR| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0SABFEDC/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P QHIMLKJ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q POPTSRQ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q PVW[ZYX/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisBw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q]^ba`_/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] A thisJw__resultPPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h46J }P Qdeihgfp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tklponmp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0n$this >9p w__result P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Trswvut/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}yz~}|{8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]w this"w__resultnP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastAArestx__resultAEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCastAdArestw__resultAP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} ResStaticCast@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this5"w__resultAPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h &} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] $ thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] < thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Rthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%'=}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]jthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h#%9}}PT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int -thisSw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int \thisK>index w__resultePXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T$/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h  }P Qp@-@PU$P XXpNW:Failed assertion index >= 0 && index < m_ParticleSetCountgfx_ParticleModel.h`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintDthis>index w__resultP@| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h   }D} Q DUPDT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]3 this')seed} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.h 4}QP  /CÞ&`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]_  this'} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.h ,}Pp@-@P !qp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0< 0this'>maxValue  w__result P,} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.h< ,}0}Q0UP0Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0F$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastYYrestx__resultYEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultYPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h &} }P T@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h &} }P T   d/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h  }P Q p@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>seed z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h }} Q UPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisBw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] + thisBw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q"#'&%$@-@H`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h }} P T)*.-,+p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T015432p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0L$thisc>9p w__resultcP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}$} Q $UP$T78<;:9@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P>?CBA@@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.h &} }P TEFJIHGT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)particleSet~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.h }QPLMQPONp@-@PVp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>seed ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.h }} Q UPTSTXWVU@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTZ[_^]\/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}Pabfedcp@-@Pp`armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPThimlkjp@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(ToptsrqA-@P`pW`armcc+|     @Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@Tvw{zyx/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P}~|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P Tcontain@-@P L8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleEmitter.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4L4thisk"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}4}P4Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0O thisk"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h%} }P Tp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0b this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_ >w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Qp@-@PT 1/`P p`armcc+|     PA|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastPobj56x__result#qs_TypeInfoUU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT@-@P <<NW:Pointer must not be NULL (void_ptr())ggfx_ResParticleUpdater.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4<4this"w__result8P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h}4}P4Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0R this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h%} }P Tp@-@P@  \0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleUpdater.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0\<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h}$} Q $UP$T/ResParticleUpdater`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W\w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h}8@-@PP 000 \,8%s::%s: Object not valid.gfx_ResParticleUpdater.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar\Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h;this"w__resultnP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P/ResParticleInitializer`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W3w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h2}8@-@PP 000 3,8%s::%s: Object not valid.gfx_ResParticleInitializer.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar3Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h2=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>this"w__resultnP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h1=3J}}PT  A0A/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPR   p@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$Tp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleUpdater.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h}<} Q <UP<T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hC}4}P4T !%$#"p@-@P@  00pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleForm.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void00^<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h/}<} Q <UP<T'(,+*)@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4w4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hC}4}P4T./3210/ResParticleAnimation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W5w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h4}56:9878@-@PP 000 5,8%s::%s: Object not valid.gfx_ResParticleAnimation.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar5vHthis"w__result{PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h4=}H}PHT<=A@?>p@-@P@  /0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleAnimationOption.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0/_<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h.}<} Q <UP<TCDHGFE@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]474this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h6C}4}P4TJKONMLp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] <O this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h;%} }P TQRVUTSp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool0; this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h:%} }P TXY]\[Zp@-@P@  50pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResParticleAnimation.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void05I<thiss>9p w__resultsP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h4}<} Q <UP<T_`dcba@-@ `P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hC}4}P4Tfgkjih@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<%this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h;}}PTmnrqpo@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902];this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.h:}}PTtuyxwv/ResParticleAnimationOption`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W/w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h.}{|~}8@-@PP 000 /,8%s::%s: Object not valid.gfx_ResParticleAnimationOption.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar/Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h.=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8this"w__resultnP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.h173J}}PT/ResParticleChildUpdaterOption`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResParticleUpdater.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$this"w__resultnP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h13J}}PT/ResParticleForm`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W0w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h/}8@-@PP 000 0,8%s::%s: Object not valid.gfx_ResParticleForm.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar0Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h/=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]9this"w__resultnP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h183J}}PT@-@P F8NW:Pointer must not be NULL (void_ptr())gfx_ResParticleSet.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4F4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h}4}P4T@-@L`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Mthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h}}PTrefrefrefrefrefrefrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 # d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp#  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session$#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex)(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h+d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR1d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.h76d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h:9(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intint0nwutGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?xiResF32py@BinString&offseto#to_ptr6set_ptr65iBinString@Offset&offseto#set_ptr65to_ptr6to_table_ptr6iOffsetiResTypeInfo_@ResBool&valueP#iResBooliResTransform3#iResMtx34>#0000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hJId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision_#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#operator+=65ChangeAlignment65Add655?0Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650[Ztd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool05?0??0??nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutosad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwuted:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutg`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresrqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfon#&m_Header#&toName# &m_UserDataDicCounto#&toUserDataDic_#@ResSceneNodeData0#&m_Flags_#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCounto# &toChildrenTable_#$&m_AnimGroupsDicCounto#(&toAnimGroupsDic_#,@ResTransformNodeDataZ#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetName6GetTypeInfon6@ResSceneNode#iResDataTypeZResSceneNode 6 : 0Zptr6 @ResTransformNodeA#ResTransformNode 6 : 0?00A0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.htd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresyxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6BGetResSceneObjectP6J00Fz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#animd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent5# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalf#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResMeshNodeVisibilityDatad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatorosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Model#&m_MaterialAnimGroupZ#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroupZ#&m_VisibilityAnimBindingIndex?#0&&m_PreRenderSignalJ#&m_PostRenderSignalJ#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#<?&m_Description#&m_UserParameter#iRenderSignal3@@Description#0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResParticleAnimationOptionData&typeInfon#&m_AnimationDuration#@ResParticleAnimationOption#ResParticleAnimationOption6: ref6cGetClassNameGetTypeInfon606?60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool000p0nwgfxres@ResParticleAnimationData$&typeInfon#&toParticleAnimationOption_#&m_AnimationLengtho#&m_AnimationDimensiono# &m_AnimationStrideo#&m_AnimationEnabledTableCounto#&toAnimationEnabledTable_#&m_AnimationDataTableCounto#&toAnimationDataTable_# @ResParticleAnimation#ResParticleAnimations6s: ref{6cGetClassNameGetParticleAnimationOption6GetAnimationEnabledCount?6GetAnimationEnabled6GetAnimationDataCount?6GetAnimationData60&?w&0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResParticleFormData&typeInfon#&m_IsResourceCopyEnabled#&padding_0##@ResParticleForm#ResParticleForm6: ref6cGetClassNameGetTypeInfon60@?@0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00 nw gfx res@ResParticleUpdaterData&typeInfon#&m_IsResourceCopyEnabled#&m_UpdaterEnabled#&padding_0G#&m_TargetStreamo#&toParticleAnimation_# @ResParticleUpdater#ResParticleUpdater6: ref6cGetClassNameGetParticleAnimation6GetTypeInfon6@ResParticleChildUpdaterOptionData&typeInfon#@ResParticleChildUpdaterOption#ResParticleChildUpdaterOption6: ref6cGetClassNameGetTypeInfon6@ResParticleChildUpdaterData #&toParticleSetPath#&toParticleForm_#&toTiming_#&m_EmissionRatioo#@ ResParticleChildUpdater#iResDataTypeEResParticleChildUpdater6: ?4ref86GetParticleSetPath6 GetParticleForm 6 GetTiming 60?00\?000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nwgfxres@ResParticleInitializerData &typeInfon#&m_IsResourceCopyEnabled#&m_InitializerEnabled#&padding_0@#&m_TargetStreamo#@ResParticleInitializer#ref6cGetClassNameGetTypeInfon6?u0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResParticleSetDataTZ#&toParticleCollection_#0&m_ParticleInitializersTableCounto#4&toParticleInitializersTable_#8&m_ParticleUpdatersTableCounto#<&toParticleUpdatersTable_#@&toParticleShapeBuilder_#D&m_ParticleShapeIndexo#H&m_ParticleSetPriority_#L&m_IsForceWorld#P&m_IsBufferFlushEnabled#Q&m_IsInheritParentVelocity#R@ResParticleSetA#iResDataTypeFResParticleSet6: v?ref6GetParticleSetPriority60YY0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleShape#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Framep#&m_LastFramep#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramep#&m_StartFramep#&m_EndFramep#&m_PlayPolicy#&m_UserData# gp5p5p5p50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#*s_TypeInfoGetParticleSetsCount6GetParticleSets6500,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed#Srand6'5Next 6'5 MixRandomSeed6'0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid00Y0nwgfx@ParticleSet#0&m_ParticleCollection#L&m_ParticleRandom#P&m_Initializers#T&m_Updaters#d&m_ScaleOffset#t&m_RotateOffset#&m_UsePrevTranslate#ProcessStepSTEP_NONE STEP_UPDATE1 STEP_UPDATE2 STEP_DRAW &m_ProcessStep#DInitializer@Updater&m_IsCopied#&resource#&work#&m_Typen# &m_TargetStreamsZ#&m_Flags#GetResParticleSetY6GetResParticleSet6GetUpdaters6Srand6500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDParticleCollectiond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleContextL#&m_EmissionPositionWorkW#&m_EmissionParentWork|#&m_ParticleWorkF32j#(&m_PrevTranslateWorkW#8&m_ParticleRandom#HiVEC3Array*+iF32Array- iU16Array0 GetRandom 60~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResParticleEmitterData.#&m_Id_#&toParticleSetPath#&toParticleForm_#&m_IsResourceCopyEnabled#&padding_0k#&m_EmissionRatio#&m_EmissionRatioRandom#&m_EmissionIntervalo#&m_EmissionIntervalRandom#&m_EmissionSpanInfinity#&padding_1##&m_EmissionSpano#&m_EmissionStarto#DResParticleEmitterParameterData@ResParticleEmitter#iResDataTypeLResParticleEmitterc6c: ?ref6kGetParticleSetPath6k@ResParticleEmitterParameter#00g d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@ParticleEmitter#&m_IsFirstEmission#&m_EmissionCountp#&m_NextEmissionTime?#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter8#&m_ResForm@#GetResParticleEmitter6SetParticleSet65Srand650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@ParticleUtildSetupParticleObject55dResolveParticleObject5cDuplicateResParticleInitializerV5b5fdGetMemorySizeForDuplicateResParticleInitializerInternal55bcDuplicateResParticleUpdaterl5x5fdGetMemorySizeForDuplicateResParticleUpdaterInternal55x@ParticleSetCompare#operator()6G550res0u0\000r!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list?u000000!0+0?;@?E?O&?Y6?c0m00EY?nwgfxB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cpp*d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult0<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#0012d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal25054d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray5&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenced=iiteratorg=begin6end6Begin6End60005?5v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h870d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent5#&m_Children#&m_Deleter#iiterator_;ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacher=<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h@?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hCBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#005? Gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#NMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hQPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0_u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hTSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ghd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_AllocatorY#0&m_Elements#&m_End#&m_Capacity# operator[]e6K5size6S000O00?_i d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00k d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00m d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00o<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0\0nwut@ResCommon\ResCommon65ptr6#00sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00zyTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacity# iiteratorNg=begin6Bend6B000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayp&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommont#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@binary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot25d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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hT pT xT T T` T T U U U 0UX U} U U U UP VM V V (V 8VP V V V V V` W W (W> 0W @W PWx W  W W W XX XX `X pX xX XP X X X X Y` hYa pY xY Y Y` Y Y Z Z@ PZ1 XZ( Z Z Z` Z [ [ [ [X x[ [0 [ [ [h 0\ 8\ @\ P\@ \^ \( \ \ \` 8]! @] H] P] `]X ] ] ] ]H ^ (^  0^  8^  H^X ^ ^ ^ ^ ^` 0_ 8_ P_ X_ h_X _b _  _! _" _`# P`$  X`' p`( x`) `X* `+ `/ `0 a@1 @a2 Ha(5 pa6 xa7 a`8 a9 a< b= b> b`? xb@m bC bD bE bXF cG- cJ cK (cL 8cXM cN cQ cR cS cPT dU dX (dY 0dZ @d`[ d\w d_ d` da dXb 0ec2 8ef @eg Heh XeXi ej em en eo eXp 0fq 8fu @fv Pf@w fx f({ f| f} f`~ 8gq @g Hg Pg `gX g g g g@ h6 h( Hh Ph `h` h h h h hX @i Hi Pi `i@ i i( i i i` Hj Pj Xj `j pjX jc j j j kX Xk# `k hk pk kX k k k l l l  @l Hl( pl xl l l l l l l l  l m m m m (m 0m 8m Hm Pm   pm(  m  m m m m n n n  n n n! n# n& o( o+ o- o/ (o1 0o3 @o6 Po9 ho< po> xo@ oB oD oF p I 0pL 8p@N xpP pR pT pV pX p@Z p] p_ pa pc qe qg qi qk (qm 0qo 8qq qt qv q8x r { 8r} @r Pr `rX rH s sH Ps Xs `s hs xs s s s s  s s s s s s  t t t (t t t t t t t t t u u u u u u u u u u v v v v v (v 0v 8v @v Hv Pv Xv `v hv pv( vx w0 @w w w@ x (x x xX  yH  Xy( y z z@ Hz zX 0{ 8{p {! {# {% {' `|* p|, |. |(0 |82 |84 (}P7 x}: } < } ? }0B }E ~0G @~I X~K p~ M ~ P ~ S ~@V  X 0(Z X \ x _ 0b e 8g  i 8 k X m x(o  q  s  u (w (0y X(| (~ ( Ё      @  `(^YApI/1085 1305694982 0 0 100666 167432 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍC-@T ! pWF/$ P         `  0`NW:Pointer must not be NULL (allocator)gfx_PerspectiveProjectionUpdater.cppNW:Pointer must not be NULL (updaterMemory)s@-@Th = PU @` ` 0`|NW:Pointer must not be NULL (allocator)gfx_PerspectiveProjectionUpdater.cppNW:Pointer must not be NULL (updaterMemory)A--@P`P-]Y@H ] Z :W/`I@h M ` Y/c@@i @S/gpiIh H  @ @ @ @J*j*Kkh H NW:Failed assertion m_Resource.IsValid()gfx_PerspectiveProjectionUpdater.cppI@NW:Failed assertion 0 < fovy && fovy < nw::math::F_PINW:Failed assertion aspect != 0NW:Failed assertion near != far@-@P` @ Ѝpp@-@Ppp@-@dP P P` 2/ @p@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_PerspectiveProjectionUpdater.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cpp`armcc+|     HAxP|`armcc+|      Ax`armcc+|     Az`armcc+|     @lAzAr  Xz`armcc+|     tA|`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HboolFHthis}jallocator LisDynamic.resUpdaterDlw__result}PDXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0WJallocator 6x__result}#qupdaterMemoryW0qdataMemoryYXqbufferXrresUpdaterD`4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W9aallocator 6resUpdaterDlx__result}#qupdaterMemoryU0|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lfloat[~lthis}vprojectionMatrixXtextureProjectionMatrix$:qfovy @qaspect qnear qfar d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tvoid0QBtthis}"w__resultPp<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cpp1  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cpp!  "1!X%J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cpp;! !J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cpp&!%!%!!C d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cpp / !Ju d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }D} DH}RHV Q HUPHT}} PPT}}txPPT}}h}8hl}RlVQlU P lT}t}PtT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQVW Y???[\`_^]a /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newcdhgfe  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Z thisEfxW-fyWw__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h$, }   Pjlkponmp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this >size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Trswvut/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPyz~}|{P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38this>allocator  w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dt thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 5 thisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h4 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Q thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h46L }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolV - thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h  }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] lI thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h "9 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] rh thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h$&A }P Qp@-@P`@< ` @@  @@p?`armcc+|     dA|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dbooldthis^allocator @isDynamic"w__resultP` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h+%%}d}RdV Q dUPdT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h'(}}PTp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] * thisyw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.h) }P Q   p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this4>9p w__result4P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<T p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisH>9p w__resultHP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T00AQ/`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] unsigned intV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q P4fill_n! s@-@TL l`PUT @ |NW:Pointer must not be NULL (allocator)os_Memory.hNW:Pointer must not be NULL (memory)`armcc+|     dAz\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwosUAllocateAndFilld+allocator "valuelw__resultP`qmemorySizeV$qmemoryU4s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  !!}d}PdT#$('&%@--@ h` <`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nnmathUfTanFIdxW$fidxW8w__resultW e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.h&}} } $} $ *+/.-,@--@ h` "B`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nnmathU TanRadW$radW8w__resultW e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hI%}} } $} $ 1265430@--MP@`AaBbE B :00G?!G6 @E?00!UA?0A?B/A hk > 퀚@( )   j      ) K     '  Ѝ0I@(fovy > 0.0f) && (fovy < math::F_PI)%smath_Matrix34.ippaspect != 0.0fpOut%s must not be NULL??`armcc+|     DA}Au  AtLu A}A td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatnnmathUMTX34TextureProjectionPerspectivepOutfovyWzaspectWRscaleSW*scaleTWtranslateSWtranslateTWx__result\sanglescotW0smtxol d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippD223!}}  }, <}0<@},@D} D}0@DPDTD D , ,D $ $D  D  D  D  D PDU89=<;:p@--(M`P( 8 U(Ѝp  @? @ (  (   (   (   (   (   (   (  `  H ` h  `  H ` h  `  H ` h  `  H ` h `armcc+|     0`A|AzApJz A|A pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`nnmathARMv6UMTX44PivotC`pOutpivotx__result4rPIVOT_ROTATION_SIN_COS?@ssinWscosWW0smvXstmpW^r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ipp<(  )Z  !#      }} } 4}48}8<}<`}P XXTTX HX 8<PQXUPXV?@DCBAE0@--MP@`AaU000 @7 *K 4 퀚* 1  /  -  +  (  &  $  " h 8 퀚) ( ( ()       Ѝ0pOut%s must not be NULLmath_Matrix44.ipp??`armcc+|     D<A}Au  Atzu A}A td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<UMTX44PerspectiveRadC<pOutjfovyWBaspectWnWfWx__result\W0NYsm]sanglescotstmpor d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ipp83!}}  }, }0},} <}0P ` P HT         PU'MTX44PerspectiveRadCGHLKJIp@--@@`AaP iIh H  p`armcc+|     ,XA|AxS|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XnnmathUMTX44PerspectivePivotRadJXpOutJVfovyW.aspectWnWfW9pivot w__resultJPT]$<hP8~]@L~ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h8 {+ z}}T} TX} X X X X 8Q8XU X  X  X  X P XTNOSRQP/ResCameraProjectionUpdater`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}UVZYXW8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisD"w__result<PDr__FUNCTION__ | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHT\]a`_^@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](thisD"w__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTcdhgfe@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisD"w__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTjkonml@-@P z8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisP"w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Tqrvuts@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisP"w__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTxy}|{z@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisP"w__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTp@-@P p`armcc+|     $A|8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h(this}"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.h  }} P T8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]n.thisy"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.h  }} P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] w< thisyw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.h  }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT refN2nw3gfx28PerspectiveProjectionUpdaterEN2nw3gfx9GfxObjectEN2nw3gfx23CameraProjectionUpdaterED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#VEC265W5W0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]floatnnmath0>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]07WnnmathARMv6Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<l@'`'f7W$'m/W'a>'vOB@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<@MTX44@$#07d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU8siResU32wiResS32&xiResF32Wy@BinString&offset:#iBinStringZ@Offset&offset:#iOffsetiResTypeInfo*u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision*#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000+0nwos@IAllocator(__vptr#Alloc6 50d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65 ~GfxObject6GetAllocator60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres@ResAnimData(&m_Header#&toNamew#&toTargetAnimGroupNamew# &m_LoopMode#&padding_#&m_FrameSizeJ#&m_MemberAnimSetDicCount:#&toMemberAnimSetDic#&m_UserDataDicCount:# &toUserDataDic#$@ResCameraAnimData0#&m_ProjectionUpdaterKind*#(&m_ViewUpdaterKind*#,ProjectionUpdaterKindPROJECTION_UPDATER_PERSPECTIVE PROJECTION_UPDATER_ORTHO PROJECTION_UPDATER_FRUSTUM ! Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResCameraProjectionUpdaterData &typeInfo#&m_NearJ#&m_FarJ#@ResPerspectiveProjectionUpdaterData#&m_AspectRatioJ# &m_FovyJ#@ResCameraProjectionUpdater#ResCameraProjectionUpdater464: ref<6DcGetClassNameGetNearW6DGetFarW6D@ResPerspectiveProjectionUpdater#iResDataType+ResPerspectiveProjectionUpdaterH6H: 0pptr6Hp?ref6PGetAspectRatioW6PGetFovyW6P0?80@0DD0L| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolfloatvoid?0nwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#*s_TypeInfo *PROJECTION_NEAR_CLIP*PROJECTION_FAR_CLIP*PROJECTION_FOVY_RADIAN*PROJECTION_ASPECT_RATIOGetRuntimeTypeInfo #6GetPivotDirection6IsDynamic6TextureScale6TextureTranslate6CameraProjectionUpdater65 5~CameraProjectionUpdater600%Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0nwgfx@PerspectiveProjectionUpdater #&m_ResourceD#*s_TypeInfo GetRuntimeTypeInfo #6ycCreate}5 cCreate}5 5DUpdate# 6}55GetResource#6}GetResource#6yKind#6yPerspectiveProjectionUpdater}6}5 55D~PerspectiveProjectionUpdater6}0u0070>,+Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidfloatbool@__type_info&__vptr(#&__name0#0$0,F__class_type_info&base#F__vmi_class_type_info&base4#&flags#&base_count# *&base_info#F__si_class_type_info &base4#&base_type#40i__builtin_va_list00+070>B40.&tinfo2#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cpp.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#0098:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44PivotJ3JpOut3pivotz__resultJlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44Pivot=<>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44PerspectiveRadJ3JpOut3Wfovy3Waspect3Wn3Wfz__resultJlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h&MTX44PerspectiveRad@!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 nnGn1nD1ncn8nX8n?n?n*n$*n#n$#njnnrnnnn$nnnnnlnnnnnndnnnnnn n n nl n nH n n nt nNnNnn<nnn nnn8nnnnnynnnn nnn nnUnHUn\ncnqnjn4jnxn[nnnndnnnn n ln:n#n(mm$wm$WTmml(Yl l!OlG l1kck8uk?^k*Fk#&kjkjrjjjsjXj=j"jiiiRiihhh?hg ~g g f f vfNCffee weIe.eedddydQddccdc0cUb\bc|bqCbjbxa[acaa```_._/_"_#_$q_%W_&=_'#_( _)^*^+^,^-^<n^1U^2<^3#^4 ^5]6]7]8]9]:u]0\];C]=*]>]?\@\A\B\C\D{\Eb\FI\G0\H\T[I[J[K[L[M[No[OW[P?[Q'[R[Sj0j j$ujZj?j0$jlan n wnEn#n(mm$m$W_mmZ Z@??>y>8>== o=/= <<n<?<;0;8=;<:.|:2:496~9O9 9888N887#7d7,76%6l6+#6)5 5'5G55444J4433m383322p252211f171100}0A0 0//r/ 7// ..j..J-4-f--;,B,-,&S,n++i+u'+**1*))[) )(Qu( )(''`'1''&&|[&%%[% %$o$'$X#_#f7#t"m"{f"H"^ "!9:!=  ,Z !! a&aK5{g$<C.~'Jo `vv(RRl  W(}RRfY`g.un|]?_L6\h=D/c(0p!}Iwb  B   S_     N     ~N   Q  h!Zah4vo}fI`:o>&EzaAhg gl gH  f ft  UyP@-l(!YQlX"G l"1k "c"ck`"8wk<"?`k$"*Hk$"#(k("jk "j"r"ri""i "i "Ti "id"h"k"h"h"xf"NEf<":"f$""e"e$" " ye "Ke8""0e"e""d"d "d "yd "Sd "d "c"c "fc "2cH"Ub"\b"c~b"qEb4"jb"xa "[ead"a$"D"`"` "/""!n!n!wn!m!m!_m!==$=2(ID2Pu`tx>]f-54672(ID2Pfl-g028sp2xq2po2iAPP(O8O`BR8=H 0eQ$g4_@\dUt M3*~*{*|*}***r*q*n*m*l*p*o*|&hl~hl{hl|hl}hlhlhlrhlqhlnhlmhllhlphlohl-~~-~~->(.:-{{-{{>-;,P.||-||>.-}}-}}-, +,/--rrIrrII$M3MqqIqqII#MnnInnII MmmImmII MllIllII%MppIppIIooIooII~{|}rqnmlpo }~(~8D}P~0 /l,Vk m*hl#E##b*dhlddd:dd:II:od*ii|hliii>ii>Ei*khlkkkNkkNNk*hlNN*jhljjjNjjNj*hlNNK*hl h*hl*shlsssOssOOOs*hl(E*hl(,28*hl((> (*hl(( ce*hl*hl((( 3*h l&&O*h l&&6*vhlvvv&vv&v*thlttt&tt&&t*uhluuu&uu&&u`@CTCd*whlwww&ww&>&&w c*yhlyyy&yy & y Ue*xhlx *h l--Ov02*hl. .  .X*hl...*hl"I  "")-"m2,IH2Xy*hl>. >I->B>R><*hhlhhhIhhI IrhH*ghlgggIggI Irg`???G*chlccc5c c5 ,I0>IBPITbIfxI|I5Iyc :X@*ehleee8ee8 6+8/88lIpzI~IeeIe@?T<*fhlfff8ff8I I%I)2I6E8IRIgs8w88f8FHE*bhlbbb6bb 6I,I09I=FIJP6\k6vzb~bbbb*hl.  gW82@xH*hl...' n*hl..I n*hl..I h$2,h*hl. . . r*hl..I r*hl.!.!I=*hlZ*zhlzzz-zz - .zZ*h l---*h l--! 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[t \ ]]4]Ai]  p^! ^t ^ _4`4]h`AQ[`  p`! `t  a bb4'bAO%c  pc! $ct c dHe4|eAPe  pe! et  f $gg4hAR hl ph! h i4 Hjk|kAUk pk! k|  AZ3л A8$$HA~P \AdhhA]p2xA}' A(AļؼA#T A  h%$ A 0 ؾh@A H A t td AT  dfAa  (-HA PA{ A~ Az ^A 0&HAc P A  tLAq TAw W|A " Ax Ay  Ar X<As DGAu Av dAt lTA` pA B8 A D hHA^ P, Ap 8 d\A dA  T A\ (%A]  A  | A   A| OA xA} hA pA y<A DFA d`Af hAi  Ag  ojAb 2Ae An Ao xA_  T Al \ Ad Ah \Am YAk t Aj \ AX `LAU T AY ( AZ 7 A[ $  AV    po8 ! \ AW l  \ po *E  A7   / 0( 8AA @AA HAA XAAh hAhA A(A  AA . xBA  BA  B0A  BA BA BA BA CA CA CA CA CA (CA 0CA 8CA @CA HCA PCA> XCA. hCA! pCA" CA# CA$ CA% CA& CA' CA( CA) CA* DA+ DA, DA- 0DA. @DA/ PDA0 hDxA1 DpA2 PEhA3 EpA4 (FPA5 xF`A6 FXA7 0G`A8 G`A9 G`A: PHXA; HXA< IA= IA> IA? IA@ IAA (IAB 0IAC 8IAD @IAE HIAF PIAG XIAH `I8AV I@AW IA\ IA] IPA^ @JA_k HJAa PJAd XJAe hJxAf JAg JAk5 JAl KAm K`An pKAo xKAs KAt K`Au KAv KAz LA{ LXA| hLA} pLA xLA LPA LA LA LA LPA HMA PMA XMA `MA pM`A MA MA MA MA MXA PNA XNA `NA pNhA NA NA NA NXA POA XOA `OA pOHA OAf OA OA OA OhA PPA XPA `PA pPPA PAG PA PA PA PA PA QXA `QA hQA pQA xQA QXA QA QA QA RXA XRA `RA hRA xRPA RA RA RA RXA @SA HSA PSA `SXA SA S A SA SA SpA hTA pTA xTA TA TPA TAh TA TA UA" UA UA UA 0UXA UA UA UA UA U`A  VA  VA  (VA 0VA @V`A VA VA VA VpA 0WAk 8WAD @W A `WA hWA xWxA WA ( WA# XA$ XA% XXA& pXA'  xXA* XA+ XA, XXA- XA. X A1 YA2 YA3 0YA4 ZA5~ ZA8 (ZA9 0ZA: @ZA; [A<? [A? [A@ ([AA 8[AB \ACk \AE (\AG 8\AH @\AI P\@AJ ]AK ]AO ]AP ]@AQ ]AR ](AU ^AV (^AW 8^`AX ^AYz ^A\ ^A] ^A^ ^XA_ _A`> _Ac (_Ad 0_Ae @_XAf _Ag _Aj _Ak _Al _XAm (`An 0`Aq 8`Ar @`As P`XAt `Auw `Ax `Ay `Az `XA{ (aA|> 0aA 8aA @aA PaA XaA `aA paXA aA aA aA aA aXA HbA PbA XbA hbXA bA bA bA bA bXA @cAV HcA/ XcA pc A c@A cAY cA# cA dA dA 0dA 8dA Pd A pd(A dA dA dA dA dA dA d A eA eA eA e(A He(A peA PfA `fA hfA f A gA gA gA gA gA gA g(A hA (hA 0hhA h A h(A hA hA hA hA iA  iA  i A 0iA 8iHAk iA iA iA iA iA ihA (j`A  jPA# jA% kA' kxA) l0A+ 0lA. @lA0 XlA2 plA4 l A6 l0A8k lA: lHA<k (mA>0m+|opI/1121 1305694897 0 0 100666 1084676 ` ELF( 4(&#--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝw@-M@P P  P  P $ P  P ( P @@ P ` P  P   P p@-@ $(@P p@-$M@@PN @p P!F@p P @pp0 P0 `P P `  $Ѝgfx_RenderContext.cppA--@P`@ 1/p0H  p@-@P$ Pp@ $s@-M@PQ/hZP`P P  %PP P tP` P ЍpNW:Failed assertion primitive.IsValid()ggfx_RenderContext.cppNW:Pointer must not be NULL (indexStream.ref().m_CommandCache)NW:Failed assertion indexStream.ref().m_CommandCacheSize > 0A-@P`(PV$ (Pp Zp Vp Zp Vp@--M@P* @( @U 1/ @ 1/ @**hH `  Ѝp?G--@P`PP%  1/p 1/ 1/ @@H  1/Ẁ O--@-@P5 P P P P P P P @ P >NW:Failed assertion description.IsValid()gfx_RenderContext.cppA-@@P`@p `VA-@PUl p l`p`pPNW:Pointer must not be NULL (model)Bgfx_RenderContext.cppNW:Pointer must not be NULL (this->m_ShaderProgram)CC--4M@@PUp `,,0((0Pa P.e   $ $P P 1/ `V p @aa a H  4ЍNW:Failed assertion resLight.IsValid()?gfx_RenderContext.cppNW:Pointer must not be NULL (camera)M0@-M@P $ PЍ0P$P $ P   P P U  $A-@`P P dp`0p0,P,`p p NW:Pointer must not be NULL (mesh.ref().m_ActivateCommandCache)gfx_RenderContext.cpp|@-@P; P C PUB/( `  `@@P @P @P  `@@P  |NW:Pointer must not be NULL (this->m_Material)gfx_RenderContext.cppNW:Pointer must not be NULL (owner)*B *B *B*B**"*********"*********" ** ** ***/C-@PUB/0p.`V-d P-h P pppPNW:Pointer must not be NULL (skeletalModel)Ogfx_RenderContext.cppNW:Pointer must not be NULL (this->m_ShaderProgram)NW:Pointer must not be NULL (skeleton)SNW:Failed assertion resSkeleton.IsValid()UO-M@PU/OZ/RZ+.VЍLXXP/[XP/_LX` `PPH0 80 0 0 t(tp   HdpPl00d0l  `X\ lW dHP\sNW:Pointer must not be NULL (allocator)gfx_RenderContext.cppNW:Pointer must not be NULL (renderContextMemory)Allocation failed NW:Pointer must not be NULL (shaderProgramMemory)A-@P`p@x@@ $(@@@@ L@KKO@@- M@     Ѝ@-@  ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_RenderContext.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Alignment Error(0x%x) size must be aligned to %d bytes boundary.NW:Failed assertion this->m_SceneEnvironment.GetActiveFog()->GetResFog().IsValid()NW:Failed assertion this->m_SceneEnvironment.GetActiveFog()->GetResFog().GetFogSampler().IsValid()`armcc+|     ,AxAv nx`armcc+|     8A|Av AplvA|`armcc+|     PA|`armcc+|     AyAx`armcc+|     (LAzAxPz`armcc+|      `A{ArU{`armcc+|      `armcc+|     HA~AvO~`armcc+|     @Aw As  AdsAw`armcc+|     Ax`armcc+|     4AyAw AjxwAy`armcc+|     ,8Aw Abw`armcc+|     TAz`armcc+|     Az`armcc+|     Az`armcc+|     TA|`armcc+|      A}AvL}Av`armcc+|      hAzAtW|`armcc+|     Az`armcc+|     Az`armcc+|      $Av`armcc+|     Ax`armcc+|     Az`armcc+|     ,XAw AJZwAJ`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this renderTargetlviewport#N$sfbo);hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatthis rrenderTargetTqwidthp qheightp $qx pqy tqnear xqfar |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PPthis "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this JresetStateMode?hhashMask?,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis maskcolor3bdepthp:qfbo)W,ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` `this ^`rresFog?`rlut\rcolor8XsHEADER_FOG_ZFLIPYKsHEADER_FOG_COLORY8rFOG_COMMANDKHLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this Mout:viewA'vqvxp qvyp qvzp qvwp 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HU;GetTranslateHtransform9:w__result     Drtranslate\Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intfloat= this indexVlighto-<sLIGHT_INFINITYsLIGHT_FINITYsendUniform?rresLight0@scameraqsviewMatrix9Lrposition|rpositionlxrspotDirectionrspotFactorDsEPSILONksGREATER_THAN_ONES,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this ZssizeGsshaderProgram4si!ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this shemiSphereLightew`rresLightmDrdirectionscameraydsviewMatrix9QrdirectionAndLerpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int 8this indexlightrresLight1XslightKind?wscameraqYsviewMatrix9;DrdirectionD|rposition|8rdirectionrpositionrspotDirection(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tint Tthis 6qlightCountUTqiV Tslight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this 6$sownerU#rresMaterial h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this 6$rdescriptionlrpreviousDescriptionhshashMaskI#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TGTthis >99userMaterialActivator d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boollthis FqisParticleMaterialEnabledU@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hboolhthis :primitivelrindexStreams`rend\LrdescriptionXqhasGeometryShaderU4hrstreamXhrindexStream9Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthis ^cameraq@9isForce "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this >model d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$-$this >skeletalModel qskeletonVPrresSkeletonX$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthis "meshdqhasVertexAlphaUqhasBoneWeightWV\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]{this allocatorpshaderProgramCRparticleMaterialActivator4description)!w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0K_Xthis allocatorlx__result FsrenderContextMemoryYqshaderProgramMemoryrshaderProgram~rparticleMaterialActivator~rdescription~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata1p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata1p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp&& &Y82 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp& 8:b d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp ` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp ' '' '' '' '' '' '' ' ' '' '' ' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp", %- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp !% %!!' $-, /!!@ ~+  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp >>> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp;" ,8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp, %$!"%! ! '! _e# ,&W ! 8&HY",'V:13,)32G F S d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp,   !I  #~7( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp,   &&)" !>!? 24%" !"S +!   Q3T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp&!!#! ,(>+ K  1%.  !K - G ! 8'J   ! !C ,I ,I ,I ,1%.  !K - G  ,!' 8' , J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp$ !%|  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp& '  !! 3- !  !  ! - ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp&1' 9! ( (&  !$ ' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp y  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp $l F%  A%8 $ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp! 1! & &'/$ ) % % )|=V|N  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp $ ?@?@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp !29 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp !  /% B49 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp%! >- ',, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp++1 @ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp ! !  !b !  d  #PPPQ p~su d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }} }(} 8WRVQU P T}} }( }}(}$Q$UPT}P}PPT}}} R U P T}}H} HL}$ $L RLVQLU P LT}}\}8\`}XVXU P `T}SRQP}}D}(DH}PHT}}$ }4 }}4}$  0Z|Z0X|Xl0W|WL0 | D0 | R0VVQ0UUP0TT}} tV(WUPT}} }$ }}$}WdVUPT}}$4}48}$Y0YpX0XLW0WRV8VQU8U P T8T}T}0DWPTT}}LUPT}}UPT}T} Q TUPTT}} 8}(8<} <}( P T}}d}0dh} P hT}}RV Q UPT}} Q UPT}$}( Q $UP$T}} PT}}XSWRV Q UPT}}$p}pt}$tX}ptP8ZQU P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP R operator new/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis)pw__resultPb 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902]4j4this=5x00px01px02px03px10px11px12px13pux20p]x21pEx22p-x23pw__result=P0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4P@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WW|x__result9!ridentity5c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this=v__resultGP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h'}P#"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisAv__resultSP|c 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thisw__resultp q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.h(}P/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT"#'&%$p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T)*.-,+@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT015432@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT78<;:9@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT>?CBA@@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTEFJIHGp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TLMQPON@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTSTXWVUp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TZ[_^]\@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTabfedc@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PThimlkjp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Toptsrq@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTvw{zyx@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT}~010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num?w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0V<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?=>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8PX8this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Yzthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h } Pp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisBw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] A thisJw__resultPPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h46J }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / this5w__result5Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisXw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h "8 }P Q    /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 7 this`w__result9P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Q_/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9F thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h9  }P Qp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T! p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0T$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T#$('&%p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T*+/.-,p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisj >9p w__resultj P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T126543p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0b$thisn >9p w__resultn P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T89=<;:/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}?@DCBA8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis "w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHTFGKJIH@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis "w__result.P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PTMNRQPO@- M PЍ @P @ @`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast11restx__result1Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0PTUYXWV@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast1d1restw__result1P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}[\`_^]@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] b this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h &} }P Tbcgfedp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this@>9p w__result@P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<Tijnmlk@-@ `armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$L V$this"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h }$}P$Tpqutsr/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \'{ thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hDF\ }P Qwx|{zy8@-@ 000$  $(8Pgfx_CommandUtil.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HnwgfxinternalVNWForwardCurrentCmdBufferHsize"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h3,}H}PHT~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0nwgfxinternalUNWGetCurrentCmdBuffer w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h }0@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS(MakeBitsA-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Az|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPTG- M@P`U@U@0 0r/ V/$z `T`0 0,o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform4fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADER]XrSHORT_HEADER2|PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF`z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   @}} }} }ZYXWRVQU P Tp@-@P` p`armcc+|     $A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform4fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$Tp@-`@P p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902], ,this>world9 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h 2},}Q,TP,Vp@-`@P p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902], ,this>normalMatrix9 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h 2},}Q,TP,VA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0int 0this^index@vec"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h  2}0}R0U Q 0TP0Wp@-@P`UU8 ddV pNW:Failed assertion 0 <= index && index < 16gfx_ShaderProgram.h`armcc+|     `A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intbool `this^index@value"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h    )!}`}R`V Q `UP`TA-@P`pUU, TT NW:Failed assertion 0 <= index && index < 4Bgfx_ShaderProgram.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int B\thisindexpx?Ry?4z?!| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h , 8}\}\XS\WR\V Q \UP\Tp@-@P`&a /=VpVVV V VVVVVVVVVV V"V$V&VNVP` [,NW:Failed assertion size % 2 == 0gfx_MemoryUtil.hUnsupported size : %d NW:Failed assertion false`armcc+|     A|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalU:FastWordCopydstrsrcTsize6x__result#Xy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.h: h                  ! }}@DPR0V Q 0UP0T@-@T( LL PDNW:Pointer must not be NULL (buffer)Kgfx_CommandUtil.h`armcc+|     @A~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intvoid0nwgfxinternalVNWUseCmdlist@ buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h"1}@}P@T/ResShaderProgramDescription`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W;w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar%HthisP"w__resultHPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisP"w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT@-@P,`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902], {,this"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h  !},}P,Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0  $this >9p w__result P ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$T @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast  restx__result Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P   @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast d restw__result P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] d this"w__result Pw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h &} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] s ! thisw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h  }P Q !%$#" /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 'A thisw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h>@] }P Q'(,+*)T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] b thisw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h35[ }P Q./3210/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisgw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q56:987@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisg"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT<=A@?>@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Fthis"w__resultBPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PTCDHGFE@-@{`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h }}PTJKONMLo/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  }P QQRVUTS/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this[v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}PXY]\[Zp@-@Pp`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this["w__resultP(qresultUt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  },}P,T_`dcba/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisgw__result>Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h02D }P Qfgkjihp@-@P` p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D^Dthis[>pointerc w__result[P@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 2}D}QDUPDTmnrqpop@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}$} Q $UP$Ttuyxwv/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this[w__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q{|~}p@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0|Dthis["w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0(this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTp@-P@@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$5$this[>pointer w__result[P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$Up@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$\$this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T@--@@`AaBb 8@ 8@h H @`armcc+|     0\A~AxT~Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\float7\this*xywidthheightnearbfar:w__resultPXw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Viewport.h?==}}X} X\}@ @\  \  \  \  \  \ P \T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0j9this"w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Viewport.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Uthisv__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Viewport.h7}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] pthisw__resultp w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Viewport.h 4}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw__resultp w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Viewport.h2}Pj/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisqw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h%'B }P QR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisqw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h!6 }P QR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Q thisyw__result9Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h+-B }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this%>9p w__result%P ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] f this"w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h &} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT@-@"`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dthis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h8}}PT    @--@` H L  h 8 , ( p` ?`armcc+|      lA~A|X~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lW=lnearp`farp8} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  ,,>}}h}hl} l  l /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W^ format} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  } Pp@-@PTt TT@U x\PpNW:Failed assertion target < LUT_TARGET_COUNTgfx_GraphicsDevice.h`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolWztarget>isAbs } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h !)   G?}} Q UPT! p@-@PTl U TT@pNW:Failed assertion target < LUT_TARGET_COUNTgfx_GraphicsDevice.hNW:Failed assertion input < ResLightingLookupTable::INPUT_NUM`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wtarget>inputT } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  !)  8&}} Q UPT#$('&%p@-@PTl Uڠ TT@pNW:Failed assertion target < LUT_TARGET_COUNT.gfx_GraphicsDevice.hNW:Failed assertion scale <= ResLightingLookupTable::SCALE_MAX/`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wtarget>scale } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  !)  8&}} Q UPT*+/.-, /`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W,} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h ,}126543Q  ,00 0  00 0 /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intboolW6@index)isWZero} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  5-@}@Q@P89=<;:Q  ,00 0  00 0 /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intboolW_@index)enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  5-@}@Q@P?@DCBAQ  ,00 0  00 0 /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intboolW@index)enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  5-@}@Q@PFGKJIHs@-@P|`armcc+|      Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intW index"lookupTablelqtableTargetU} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h/ } }P TMNRQPOs@-@P|`armcc+|      Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intW index"lookupTablelqtableTargetU} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h/ } }P TTUYXWV@-@TL pp t `PDNW:Pointer must not be NULL (buffer)ygfx_CommandUtil.h`armcc+|     dA~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0nwgfxinternalVNWUseCmdlistd buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h!&,&}d}PdT[\`_^]A-@Pp0 R` pd P `armcc+|     TAv0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TintW%Tindex^scalef20@biasf20"qHEADERV(rCOMMANDX} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h-  }T}(RTW Q TUPTTbcgfedA-M@P0 Q` ` p ` pd  ` p Ѝ`armcc+|     $AzAtgzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wgindex?Vpos8qPOS_HEADERV(rLIGHT_COMMANDP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h - a 1}}}0}QU P TijnmlkC-,M@P`0 Qp ` $ ` (t  ` $ ` `  ` `  ` ` ,Ѝ`armcc+|     $AyAnAy0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Windex?vposXspotDir:qPOS_HEADERW,rLIGHT_COMMAND} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h %- a1m  7}} } }RVQU P Tpqutsr@-@T4 YT XL@NW:Pointer must not be NULL (buffer)gfx_CommandUtil.h`armcc+|     LA~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lintvoid0nwgfxinternalVNWUseCmdlistL buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h!&&}L}PLTwx|{zy@- 0 q@,(  @ `armcc+|     PA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PWPqHEADERTrCOMMANDp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h-= }P}~@-@T( LL PDNW:Pointer must not be NULL (buffer)Kgfx_CommandUtil.h`armcc+|     @A~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intvoid0nwgfxinternalVNWUseCmdlist@ buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h"1}@}P@TC--$M@  pP  p`0 Ap0 h ) @p @  @ @ $Ѝ@`armcc+|     4@AyAw AnKwAy\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@W@viewportRqx16 U,qy16 VHqHEADER_VIEWPORT_WIDTH_HALFW`qHEADER_VIEWPORT_XYXxrVIEWPORT_COMMAND7} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h 2.3, - =C=C  }} }$ 8}8<}$<@}P@T  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W width?)height?} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h }QPp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0}g$this>9p w__resultP y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}$} Q $UP$T@- M PЍ @P @ B@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast??restx__result?Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast?d?restw__result?P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this"w__result?Pr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h &} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thismw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thismw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thism=first#*last#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thism>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $$thism"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void03@thism"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int qthisuw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intP\thisu>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisu*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisuw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisu"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int |thism)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QP   p@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT0 0/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueqqqflags :shift'maskw__resultqPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS !%$#"8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$9$thisu"w__resultqP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T')(-,+*G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthismRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT/04321A-@P`PP`pPPP`p `armcc+|     Azhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthismRnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPT67;:98@-@`armcc+|     (A~Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(qqflags ZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\=>BA@?@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 Z0thism.kindqtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TDEIHGFA-@P`ppPP`armcc+|     DAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D7DthismelementspcapacityRallocator4kindq!w__resultmP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDTKLPONM@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 *0this.kindqtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TRSWVUT ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Lthis)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPYZ^]\[@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8zG8this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T`bafedcA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]cthiszcapacity\allocator>9qkind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPThimlkj8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"w__resultqP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Toptsrqp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis"w__resultPHqresult U(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTvw{zyxp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this>array w__resultP8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] @ thisw__result7Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] X thisw__result7Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first7*last7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44 this>first  w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other"qelements Rqend Sqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int )thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool n this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int kthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelements VdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`PP`pPPP`p `armcc+|     Azhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPT@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindqtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T  ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP   @-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z+8this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Gthiszcapacity\allocator>9qkind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultqP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T!"&%$#p@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis"w__resultPHqresult]U(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLT()-,+*p@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<u<this>array w__resultP8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U/04321/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q67;:98/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q=>BA@?/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPDEIHGFp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44]this>first] w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TKLPONMp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TRTSXWVU@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TZ[_^]\@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other"qelements]Rqend]Sqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPabfedcp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP Thimlkj @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQoptsrqP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool 1 this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Qvw{zyx /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int .thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ}~@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Ithis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,qq__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbooldthisRreserveSize4x__result!qelements]VdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`PP`pPPP`p `armcc+|     Azhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPT@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindqtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 4this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z/8this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Kthiszcapacity\allocator>9qkind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultqP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis"w__resultPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<y<this>array w__resultP8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ( thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] @ thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T  @-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTP  p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T!"&%$#P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool V this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q()-,+* /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Sthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ/04321@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int nthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT67;:98/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QP=>BA@?p@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TDEIHGFA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTKMLQPONG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTSTXWVUA-@P`PP`pPPP`p `armcc+|     Azhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPTZ[_^]\8@-@000 @8`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this"w__resultP,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hde7}0}P0Tabc@-@@`armcc+|     A~efjihg/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qlmqpon/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qstxwvu00P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdVz fill__first=__last*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h  }RQPz{~}| /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int .thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Ithis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool 1 this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultqP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbooldthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`PP`pPPP`p `armcc+|     Azhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPT00P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdVz fill__first=__last*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h  }RQP00P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Vz fillq__first=__last*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h  }RQPfillp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis"w__resultPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<u<this>array w__resultP8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U@-@P0@@ @@`dhh@@x||@@ @@ ` `h`hh`hp |`||`|p ``p `armcc+|     Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8this$>description) w__result$P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h &,-,77 !,17 !,;7 }} QUPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  - this,w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q|@-@PUP 0 0 P |index is out of bounds(%d) %d <= index < %d not satisfied.gfx_SceneEnvironment.h`armcc+|     TAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TintWTthis,>index w__resultPP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h 8 }T} Q TUPTT|@-@PUP 0 0 TT|index is out of bounds(%d) %d <= index < %d not satisfied.gfx_SceneEnvironment.h`armcc+|     TAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TintTthis,>index w__resultPP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h 8 }T} Q TUPTT      /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this,w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this,w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q      A-@PU|P |p 0 8 h|``P ``index is out of bounds(%d) %d <= index < %d not satisfied.gfx_SceneEnvironment.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int |this$Rindex4sfog8! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h K ! }|} \xV Q |UP|T      `/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  7 this$w__result8P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q  " !   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool V this,w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q$ % ) ( ' &  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool ~ this,w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q+ , 0 / . -  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this,w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q2 3 7 6 5 4  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this,w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q9 : > = < ; /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this$)flagsDirty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h }QP@ A E D C B /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPG H L K J I p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TN O S R Q P p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TU W V [ Z Y X @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T] ^ _ @-@@@@|@@@h@@H@ @@@@@`armcc+|     LA~a b f e d c @-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindqtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0Th i m l k j @-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z+8this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8To p q @-@@@@ @@0@@`armcc+|     @A~s t u @-@00@@@ @@@@@@`armcc+|     <A~w y x } | { z A-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Gthiszcapacity\allocator>9qkind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT @-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTP p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(?Hflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R 3@-M@P P  P  P  P  P  P  P  P  P  P $ P (>`armcc+|     A{Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this BhashMask?psresetValue/d| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h! '! '! '! '! '! '! '! '! '! '! '}}}U P T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this+w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this+"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Sthis("w__resultOPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(? flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R @-@P P`U p``V( TT  03/ NW:Pointer must not be NULL (materialActivator)/gfx_RenderContext.h`armcc+|     Az(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 6 this RuserMaterialActivator4(smaterialActivator!| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h *3' /   ,}},VQUPT @-@P }8NW:Pointer must not be NULL (void_ptr())gfx_ResFog.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4}4this"w__resultP0y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}4}P4T @-@`armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h  I%} }P T @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}}PT @-@P }8NW:Pointer must not be NULL (void_ptr())gfx_ResFog.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4}4this"w__resultP0y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}4}P4T p@-@P@  J0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResLookupTable.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0J/<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}<} Q <UP<T p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0o $this(>9p w__result(P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$T @-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hC}4}P4T @-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4this "w__result P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] t this "w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this+"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }}PT     @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ithis("w__resultOPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&(G}}PT      @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4T      @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT! " & % $ # @--@ h` "B`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nnmathU| CosRadp$radp8w__resultp e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hI%}} } $} $ ( ) - , + * _/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 8@ thisw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.h8  }P Q/ 0 4 3 2 1 @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT6 7 ; : 9 8 @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisz "w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4T= > B A @ ? @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]9thisz "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h }}PTD E I H G F @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PTK L P O N M @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PTR S W V U T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P QY Z ^ ] \ [ p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0_$thisz >9p w__resultz P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T` a e d c b @- M PЍ @P @ "@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast00restx__result0Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0Pg h l k j i @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast0d0restw__result0P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}n o s r q p @-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \ this"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.h &} }P Tu v z y x w @-@l`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisP"w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT| }  ~ @-@h`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisP"w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMaxa:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRMax @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athis "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h')M}}PT @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4T @-@9 `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]G this "w__resultp { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT @-@P`                   `armcc+|     Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUVEC3TransformNormalpOut^pMA@pV"w__resultPrtmp`i d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ipp  DDE}} RV Q UPT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( this "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__result}P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T @- M PЍ @P @ "@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastmmrestx__resultmEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastmdmrestw__resultmP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} @-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 6 thisc"w__resultoP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.h &} }P T @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]sthisP"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(Hflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisn "w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4T      @-@FoP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisn "w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hC}4}P4T  @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this4"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4T      @-@ `P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this4"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hC}4}P4T      p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this4>9p w__result4P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$T  # " ! /ResLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WJw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}% & * ) ( ' 8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJlHthis$"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHT, - 1 0 / . @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Qthis$"w__result.P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h-/F}}PT3 4 8 7 6 5 @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastnnrestx__resultnEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P: ; ? > = < @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastndnrestw__resultnP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}A B F E D C @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0PH I M L K J @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}O P T S R Q 8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJVHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHTV W [ Z Y X @-@P P P Ѝ P| \ 8NW:Failed assertion this->IsValid()gfx_ResLookupTable.hNW:Failed assertion resRefLut.GetTargetLut().IsValid()NW:Fatal Error Unsupported lut type.`armcc+|     AzV~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisNx__result;drresRefLutnl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h!9 s/  !  }\}\`}`}\`PPT] ^ b a ` _ 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(1flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(Rd e i h g f p@-@P@  Z0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<Tk l p o n m @-@GoP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisn "w__result/P0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hC}4}P4Tr s w v u t /ResLightingLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wnw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}y z ~ } | { 8@-@PP 000 Z,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharXHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultTP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT 8@-@PP 000 Z,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharBHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT @-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T @-@P o8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4o?4this0"w__result;P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4T p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolU this0"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h%} }P T @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisv "w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4T @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv "w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] O this "w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT p@-@P`V p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8boolR8thisPRrhsT4x__result!| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h1}8},0PQ8UP8T 8@-@ PKP  03/8`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L Z Lthis "| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h * '?}L}PLT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 2 this "w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag( flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R /ResIndexStream`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h} 8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResVertex.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar}Hthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h=}H}PHT p@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$T 8@-P@Tt O 000 hUt P Dxl8NW:Failed assertion size > 0gfx_CommandUtil.hP=NW:Pointer must not be NULL (buffer)>`armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwgfxinternalVNWUseCmdlistbuffer>size z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h 2!&-}} Q TPU 8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResVertex.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h=}H}PHT     @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT   @-P `armcc+|      A}E}$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P      @- `armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}      /ResPrimitive`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Whw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}     8@-@PP 000 h,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharhHthis"w__resultPDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT" # ' & % $ @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]~this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT) * . - , + 8@-@PP 000 h,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharhHthis|"w__resultxPDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT0 1 5 4 3 2 A-@Pp` `armcc+|     DAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D~Dthis|>w__resultp@x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDU7 8 < ; : 9 @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisP"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT> ? C B A @ @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]6this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PTE F J I H G G- M@P`U@U@0 0r/ V/$z `T`0 0,o0 )p0 )0 ) U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform4fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADER]XrSHORT_HEADER2|PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF`z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   @}} }} }ZYXWRVQU P TL M Q P O N p@-@P` p`armcc+|     $A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetGeometryUniform4fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$TS T X W V U @-@P `armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((this+6x__resultf#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!0HE}(} PP(TZ [ _ ^ ] \ @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this("w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!G}}PTa b f e d c @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSkeleton.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this-"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}4}P4Th i m l k j @-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PTo p t s r q 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(Oflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(Rv w { z y x @-@P D8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4D4this"w__resultP0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}4}P4T} ~  8@-P@Tt O 000 hUt P Dxl8NW:Failed assertion size > 0gfx_CommandUtil.hP=NW:Pointer must not be NULL (buffer)>`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalVNWUseCmdlistbuffer>size z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h 2!&-}} Q TPU @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h   }} P T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P p@-@Pp`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this"w__resultP(qresultUt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  },}P,T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this+w__result?Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h02D }P Q p@-@P` p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis>pointer' w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 2}D}QDUPDT p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>pointer$ w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}$} Q $UP$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result%Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q p@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT @-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void05this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT @-@4KKO@@@@@8@@@@`armcc+|     DA~ p@-@Pp`armcc+|     A| p@-P@@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$Pthis>pointer w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$U p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$Pthis>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T     ref ref ref ref ref ref ref ref ref ref   N2nw3gfx9GfxObjectE N2nw3gfx13RenderContextE  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject# D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h" d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath$ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std& d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#( d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC36VEC3650p0+ * d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# @VEC4#iself_type]cZeroVEC465p5p5p5pVEC465operator f32 *6operator const f32 *6operator-6?00?0pp0lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.h- Xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnnmath@MTX34_0&W#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fpf'mqp 'a'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#cIdentity9MTX34=6=5p5p5p5p5p5p5p5p5p5p5p5poperator f32 *G6=operator const f32 *S6AGetColumn6A5E?50E050pp0M/ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX44_@&#@BaseData@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<l@''fp'mp'a'vB@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<@MTX44@#operator f32 *600p1 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#3 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath05 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session7 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil: 9 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h< D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex> D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std00000q000__rw??q???A @ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLbitfield{5iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hD C d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hF d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalH D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0J D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdL D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]0qq?std0?00?N D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charfloatnwutinternalS R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResU8siResS8*tiResS164viResU32wiResS32?xiResF32py@BinString&offset~#iBinString@Offset&offset~#to_ptr6to_table_ptr6iOffsetiResTypeInfon@ResBool&valueO#operator bool6iResBoolBiResVec2#iResVec3#iResTransform3#iResMtx34E#0B0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hV U d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionn#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutZ (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint????H? ?O? ?H??1??q?nwut\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#Alloc650_ ^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool00 4mthis3element 4mthis3element00 4this3 element 4this3 element0q L4this3]element i4this3]element0 q4this3element 4this3element00  L4this3element i4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.ha d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternale d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledg Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@Float24&m_Float32p#cFloat32ToBits245p@Float31&m_Float32p#cFloat32ToBits315p@Float16&m_Float32p#Float16:6:5pGetFloat16Value 6BcFloat32ToBits16 5p@Fixed13&m_Float32p#Fixed13F6F5pGetFixed13Value 6NcFloat32ToFixed13 5p0--0>00Ji d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutk d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0m d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwuto d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutr q |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0p0nwut@Color8&r#&g#&b#&a#Color8i6i5?5?5?5?~Color86i@FloatColor&rp#&gp#&bp#&ap# FloatColorm6m~FloatColor6moperator const f32 *6uoperator nw::ut::Color86uoperator const nn::math::VEC4 &6uToVEC46uiResFloatColor<00<<0q|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.ht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Rect&leftp#&topp#&rightp#&bottomp# Rect65p5p5p5p~Rect6GetWidthp6GetHeightp6GetXp6GetYp600v `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternalz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?00nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?qnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#ActivateBuffer6ClearBuffer6555p: 0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo.#&m_Header#&toName# &m_UserDataDicCount~#&toUserDataDic#@ResSceneNodeData0#&m_Flagsn#&m_IsBranchVisible|#&padding_0#&m_ChildrenTableCount~# &toChildrenTable#$&m_AnimGroupsDicCount~#(&toAnimGroupsDic#,@ResTransformNodeDataZ#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6 cGetClassNameGetTypeInfo.6 @ResSceneNode#iResDataTypeZResSceneNode6: @?yref}6GetFlags6@ResTransformNode'#ResTransformNode6: 0?00''00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @IRenderTarget#@Description &width?#&height?#&colorFormat#&depthFormat# &colorArea?# &depthArea?#&colorAddress#&depthAddress#&shadowKind# Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6BGetResSceneObjectP6J00Fz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResSkeletonData,#&m_BonesDicCount~#&toBonesDic#&toRootBone# &m_ScalingRule~#$&m_Flagsn#(FlagFLAG_MODEL_COORDINATE FLAG_TRANSLATE_ANIMATION_ENABLED @ResSkeleton#iResDataTypeResSkeleton%6%: ?ref6-GetFlags6-00)~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrixE#&m_Scale#0&m_Flags{#< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,# <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent-# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description#@Description#WorldMatrix6XWorldMatrix96`00\| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidchar000nwgfxres@ResIndexStreamData,&m_FormatTypen#&m_PrimitiveMode@#&m_IsVisible#&_padding_0;#&m_StreamTableCount~#&toStreamTable# &m_BufferObjectn#&m_LocationFlagn#&m_CommandCache#&m_CommandCacheSize?#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolume#(@ResIndexStream#ResIndexStream6: ref6ref6cGetClassNameIsVisible6iResIndexStreamArray609??90 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]charbool0nwgfxres@ResPrimitiveData&m_IndexStreamsTableCount~#&toIndexStreamsTable#&m_BufferObjectsTableCount~#&toBufferObjectsTable# &m_Flagsn#&m_CommandAllocator#@ResPrimitive#refx6|ref6cGetClassNameGetIndexStreamsCount?6GetIndexStreams6|GetFlags6SetupDrawCommand6|5?0?00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternal0 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidboolunsigned int00p000nwgfx@CommandCacheManager*s_Allocator0internal0 \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool000 nw gfx res@ResShaderProgramDescriptionData&m_Flagsn#&m_VertexShaderObjectn#&m_GeometryShaderObjectn#&m_VertexShaderIndex~# &m_GeometryShaderIndex~#&m_SymbolsTableCount~#&toSymbolsTable# &toAttributeSymbols#O&m_AttributeIndices#L&_padding_0 #b&m_MaxBoneCount~#d&m_MaxVertexLightCount~#h&m_VertexLightEndUniform~#l&m_GeometryShaderMode~#p&m_ProgramObjectn#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShader#@ ResShaderProgramDescription#FlagFLAG_IS_SUPPORTING_RIGID_SKINNING FLAG_IS_SUPPORTING_SMOOTH_SKINNING FLAG_IS_SUPPORTING_HEMISPHERE_LIGHTING FLAG_IS_SUPPORTING_VERTEX_MORPH_SHADER ResShaderProgramDescription@6@: refH6PcGetClassNameoperator!=6P5T GetFlags 6P GetGeometryShaderObject 6P GetGeometryShaderIndex? 6P GetMaxVertexLightCount? 6P GetVertexLightEndUniform? 6P0?D0L?L <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool00nwgfxres@ResLookupTableData&typeInfo.#@ResImageLookupTableData#&toName#&m_IsAbs|#&_padding_0R# &m_CommandCacheTableCount~# &toCommandCacheTable#@ResReferenceLookupTableData#&toPath#&toTableName#&toTargetLut# @ResLookupTable#ResLookupTable6: ref6ref6$cGetClassNameGetTypeInfo.6$Dereference6@ResImageLookupTable#iResDataType oResImageLookupTable(6(: ?7ref;60IsAbs60@ResReferenceLookupTable#iResDataTypeResReferenceLookupTable464: ?ref64GetTargetLut640??0 00,0n d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResLightingLookupTableData &m_Inputn#&m_Scalen#&toSampler#@ResLightingLookupTable#InputINPUT_NH INPUT_VH INPUT_NV INPUT_LN INPUT_SP INPUT_CP INPUT_NUM ScaleSCALE_1 SCALE_2 SCALE_4 SCALE_8 SCALE_0_25 SCALE_0_5 SCALE_MAX ResLightingLookupTable6: ref6ref6cGetClassNameGetInputT6GetScale6GetSampler60/??/0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResMaterialColorData&m_EmissionS#&m_AmbientAndVertexColorScaleS#&m_DiffuseS# &m_Specular0S#0&m_Specular1S#@&m_Constant0S#P&m_Constant1S#`&m_Constant2S#p&m_Constant3S#&m_Constant4S#&m_Constant5S#&m_EmissionU32n#&m_AmbientU32n#&m_DiffuseU32n#&m_Specular0U32n#&m_Specular1U32n#&m_Constant0U32n#&m_Constant1U32n#&m_Constant2U32n#&m_Constant3U32n#&m_Constant4U32n#&m_Constant5U32n#&m_CommandCache#@ResRasterizationData&m_Flagsn#&m_CullingModen#&m_PolygonOffsetUnit#n&m_CommandBufferb# @ResBlendOperationData,&m_Mode~#&m_BlendColorS#n&m_CommandBuffer#@ResDepthOperationData&m_Flagsn#n&m_CommandBuffer#@ResStencilOperationDatan&m_CommandBufferR#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation6#@@ ResTextureCoordinatorDataX&m_SourceCoordinate~#&m_MappingMethod~#&m_ReferenceCamera~#&m_MatrixMode~# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty|#$&m_IsEnabled|#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsn#&m_TextureCoordinateConfig~#&m_TranslucencyKind~# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationu#&m_ActiveTextureCoordinatorsCount~# &m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex~#&m_ShaderParametersTableCount~#&toShaderParametersTable#&m_LightSetIndex~#&m_FogIndex~#&m_ShadingParameterHashn#&m_ShaderParametersHashn#&m_TextureCoordinatorsHashn#&m_TextureSamplersHashn#&m_TextureMappersHashn#&m_MaterialColorHashn#&m_RasterizationHashn#&m_FragmentLightingHashn#&m_FragmentLightingTableHashn#&m_FragmentLightingTableParametersHashn#&m_TextureCombinersHashn#&m_AlphaTestHashn#&m_FragmentOperationHashn#&m_MaterialIdn#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#iResDataType ResMaterial 6 :  ? ref 6 GetFlags6 GetLightSetIndex?6 GetFogIndex?6 0  0 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResMeshData#&m_ShapeIndex~#&m_MaterialIndex~#&toOwnerModel# &m_IsVisible|#$&m_RenderPriority@#%&m_MeshNodeVisibilityIndex^#&&m_CurrentPrimitiveIndex~#(&m_Flagsn#,n &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize?#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize?#l&toMeshNodeName#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#iResDataTypeD?ref6iResMeshArray/0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResMeshNodeVisibilityData d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0?q???nwgfxres@ResLightData.#&m_IsLightEnabled|#&padding_#@ResFragmentLightData#&m_LightKind~#&m_AmbientS#&m_DiffuseS#&m_Specular0S#&m_Specular1S#&m_AmbientU32n#&m_DiffuseU32n#&m_Specular0U32n#&m_Specular1U32n#&m_Direction#&toDistanceSampler#&toAngleSampler#&m_DistanceAttenuationStart#&m_DistanceAttenuationEnd#&m_DistanceAttenuationScalen#&m_DistanceAttenuationBiasn#&m_IsDirty|#&padding_#FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResVertexLightData#&m_LightKind~#&m_AmbientS#&m_DiffuseS#&m_Direction#&m_DistanceAttenuation#&m_IsDistanceAttenuationEnabled#&m_SpotFactor#@ ResHemiSphereLightData#&m_GroundColorS#&m_SkyColorS#&m_Direction#&m_LerpFactor# FlagFLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResLight# ResLightj 6j : @ResFragmentLight#iResDataType9 ResFragmentLightn 6n : ?N ref 6n N? ref 6v  GetLightKind? 6v GetDistanceSampler6n GetAngleSampler/6n @ResVertexLight#iResDataType7ResVertexLightz 6z : ?Kref6z K?ref6 GetLightKind?6 GetAmbient6 GetDiffuse6 GetSpotFactor6 GetDistanceAttenuationAndEnabled6z @ResHemiSphereLight#iResDataType ResHemiSphereLight 6 : ?ref6 GetGroundColor6 GetSkyColor6 GetDirection6 GetLerpFactorp6 00110r 0000~ 0mm0 { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#&m_Resource5#&m_Direction#@ResFragmentLightDataDestroyer#&m_Allocator#iResPtrNDirection6GetResFragmentLight600?1| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL#&m_Description#&m_ProgramObject# &m_GeometryShaderMode#+m_VertexIntUniforms#+m_GeometryIntUniforms#,+m_DisableGeometry#DActivateDescription65DeactivateDescription6GetActiveDescription6SetWorldMatrix659SetModelNormalMatrix659SetUniversal655SetVertexUniformBool655SetVertexUniformInt655?5?5?FlushUniform6ShaderProgram650PP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount?#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray(GetOriginal 6GetOwnerModel6GetDescription6GetSceneEnvironmentResMaterial6iMaterialArray"000? w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IMaterialActivator# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?Enwgfx@Model#&m_MaterialAnimGroup #&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroup #&m_VisibilityAnimBindingIndex?#02&m_PreRenderSignalV#&m_PostRenderSignalV#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrixE#&m_NormalMatrixE#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter#iRenderSignal3@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#GetMaterialActivator6NormalMatrix600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResCamera# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraViewUpdater d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraProjectionUpdater d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatvoid0?nwgfx@Viewport&m_Rect#&m_DepthNearp#&m_DepthFarp#Viewport6555555~Viewport6GetBound6GetDepthNearp6GetDepthFarp600 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool??Enwgfx@Camera#&m_ViewMatrixE#&m_InverseViewMatrixE#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrixE#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScalep#&m_IsDynamic#ProjectionMatrix6qViewMatrix6qViewMatrix96y00u0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Skeleton#0&m_OwnerSkeletalModel# 0G&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal8/GetResSkeleton60w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#GetSkeleton600 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint??nwgfx@GraphicsDeviceLutTargetLUT_TARGET_D0 LUT_TARGET_D1 LUT_TARGET_SP LUT_TARGET_FR LUT_TARGET_RB LUT_TARGET_RG LUT_TARGET_RR LUT_TARGET_SP0 LUT_TARGET_SP1 LUT_TARGET_SP2 LUT_TARGET_SP3 LUT_TARGET_SP4 LUT_TARGET_SP5 LUT_TARGET_SP6 LUT_TARGET_SP7 LUT_TARGET_DA0 LUT_TARGET_DA1 LUT_TARGET_DA2 LUT_TARGET_DA3 LUT_TARGET_DA4 LUT_TARGET_DA5 LUT_TARGET_DA6 LUT_TARGET_DA7 LUT_TARGET_FOG LUT_TARGET_COUNT *s_FragOperationModeG *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled *m_LutTargetsd SetDepthRange5p5pd SetDepthFormat5d SetLutIsAbs55d SetLutInput55Td SetLutScale55d ActivateLookupTable55d InvalidateAllLookupTablesd ResetFragmentLightEnabledd SetFragmentLightPositionW55d SetFragmentLightSpotEnabled55d SetFragmentLightDistanceAttnEnabled55d ActivateFragmentLightDistanceAttnTable55dActivateFragmentLightSpotTable55dActivateFragmentLightDistanceAttnScaleBias555dActivateFragmentLightPosition5?5dActivateFragmentLightPosition5?55dActivateFragmentLightEnableddActivateViewport5dSetRenderBufferSize5?5? $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0?qnwgfxresDResFogUpdaterData@ResFogData.#&m_ColorS#&toFogSampler#&toFogUpdater#@ResFog#iResDataType}ResFog6: ?Tref6T?ref6GetColor6GetFogSampler6IsZFlip60??0y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#&m_Resource#&m_UpdaterCache#&m_Nearp#&m_Farp#&m_WScalep#&m_AnimGroup#&m_OriginalValue?#@ResFogDataDestroyer#&m_Allocator #@ResFogUpdaterDataDestroyer#&m_Allocator #iResPtr:iResUpdaterPtrHGetResFog?6000|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiVertexLightArray?%iCameraArrayH iFogArrayKiLightSetArrayW"@SceneContext#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint00 nw gfx@ SceneEnvironment&m_AmbientLight2#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog8#`&m_Camera>#d&m_Cameras#h&m_CameraIndex?#x&m_Fogs#|&m_LightSets#&m_LightSetIndex?#&m_ActiveVertexLightCount?#&m_ActiveFragmentLightCount?#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#@Description@&cameras#&fogs#&lightSets# &vertexLights#0SceneEnvironment$6$5)?%GetFragmentLightCount?6,GetFragmentLight6,5GetVertexLight6,5GetVertexLightCount?6,GetHemiSphereLight6,SetActiveLightSet6$5SetActiveFog6$5GetActiveFog86$IsFragmentLightsDirty6, IsVertexLightsDirty 6, IsHemiSphereLightDirty 6, IsFogDirty 6, SetAllFlagsDirty 6$5 Reset 6$00(000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint00000<??00nwgfx@RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHashp#&m_ParticleMaterialActivator#RenderModeRENDERMODE_DEFAULT RENDERMODE_IGNORE_MATERIAL RENDERMODE_IGNORE_SHADER RENDERMODE_IGNORE_SCENEENVIRONMENT ResetStateModeRESETSTATEMODE_MODEL_CACHE RESETSTATEMODE_MATERIAL RESETSTATEMODE_MATERIAL_CACHE RESETSTATEMODE_ACTIVE_CAMERA RESETSTATEMODE_CAMERA_CACHE RESETSTATEMODE_SCENE_ENVIRONMENT RESETSTATEMODE_SHADER_PROGRAM @RESETSTATEMODE_LOOK_UP_TABLE RESETSTATEMODE_HASHRESETSTATEMODE_VERTEX_ATTRIBUTERESETSTATEMODE_ALL@ MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#( MaterialHash 6  ResetMaterialHash 6 5?@ Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator# Create 6 5*NULL_AMBIENT SetRenderTarget 6 55 SetRenderTarget 6 5 ResetState 6 ResetState6 5?5?ClearBuffer6 555pActivateContext6 : ActivateParticleContext6 RenderPrimitive6 5GetActiveCamera6 SetCameraMatrix6 5: SetModelMatrixForModel6 5SetModelMatrixForSkeletalModel6 5GetShaderProgram6 ActivateVertexAttribute6 5RenderContext 6 5555)ActivateShaderProgram6 ActivateSceneEnvironment6 ActivateMaterial6 5ActivateParticleMaterial6 ActivateFog6 ActivateHemiSphereLight6 ActivateFragmentLights6 ActivateFragmentLight6 55ActivateVertexLights6 ActivateVertexLight6 55TransformToViewCoordinate6 55A50p00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#&m_Resource/#&m_Direction#@ResVertexLightDataDestroyer#&m_Allocator#iResPtrJDirection6GetResVertexLight600?0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.h td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#&m_Resource%#@ResHemiSphereLightDataDestroyer#&m_Allocatori#iResPtrRGetResHemiSphereLighto6c0_0m~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleMaterialActivator#cCreate50 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidfloatbool@__type_info&__vptr#&__name!#00F__class_type_info&base#F__vmi_class_type_info&base%#&flags#&base_count# &base_info#F__si_class_type_info &base%#&base_type#%0i__builtin_va_list__dso_handle0???q00?0O0_0i0nwutinternalB%0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cpp __dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2-0  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray-&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent-#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClass9itypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6ptr6#0000&%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraits9ipointermireference9ocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray9&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00-<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001/<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#0011d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonu#43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h76d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|09?>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_bounds9itype9Yw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hBAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr90&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal3 0Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00MLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/GfxPtr65~GfxPtr60GetB6GfxPtr650?0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hPOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hSR|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referencemideleter_const_referenceyMovePtr[6[5c~MovePtr6[0Get6gRelease6[GetDeleter$6[GetDeleter>6g?Ptr6[Ptr6gMovePtr[6[50?_0_??st d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# XWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h[Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h^]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.ha`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hdcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hgfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Signal2lk d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hrqLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.htD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0vD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0yxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h|{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrD0&m_Object#&m_Deleter#ielement_type3ideleter_typeDt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrz0&m_Object#&m_Deleter#ielement_type3ideleter_typezt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0{?nwut@MoveArray{&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=~MoveArray6moperator[]6u5size6ubegin#6mend#6mempty6ucapacity6ureserve6m5resize6m5clear6mGetArrayKindq6uSetArrayKind6m5qSetCapacity6m5GetCapacity6uconstruct6m5destroy6m5destroy_range6m5#5#erase6m5MoveArraym{6m5555q00q000{v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00?00nwut@MoveArray&m_Allocator$#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6MoveArray655$:q MoveArray65~MoveArray6operator=65operator[]65release6size6begin76end76empty6capacity6reserve65swap65resize65clear6GetArrayKindq6SetArrayKind65qSetCapacity65GetCapacity6construct65destroy65destroy_range65757erase6500??00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6MoveArray655:q MoveArray65~MoveArray6operator=65release6size6begin6end6empty6capacity6reserve65swap65resize65clear6GetArrayKindq6SetArrayKind65qSetCapacity65GetCapacity6construct65destroy65destroy_range655erase650??0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator #&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6MoveArray655 :q MoveArray65~MoveArray6operator=65operator[]65release6size6begin6end6empty6capacity6reserve65swap65resize65clear6GetArrayKindq6SetArrayKind65qSetCapacity65GetCapacity6construct65destroy65destroy_range655erase650??0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# FixedSizeArray6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6MoveArray655:q MoveArray65~MoveArray6operator=65release6size6begin6end6empty6capacity6reserve65swap65resize65clear6GetArrayKindq6SetArrayKind65qSetCapacity65GetCapacity6construct65destroy65destroy_range655erase650??0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtrP&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBoolf+GfxPtr65$~GfxPtr60GetO6(operator->O6(operator int nw::ut::MovePtr::SafeBoolHelper::*6(GfxPtrP650? 0 x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsPitypePYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0nwut@MovePtrP0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_reference1ideleter_const_reference=2wiSafeBool_#@SafeBoolHelper&x#MovePtr65'~MovePtr60Get6+operator->6+Release6operator int nw::ut::MovePtr::SafeBoolHelper::*f6+GetDeleter%6GetDeleter?6+?Ptr6Ptr6+MovePtrP650?#0#??7t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|07d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_bounds7itype7Yw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr70&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_bounds itype Yw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Slot2!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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J @ J XA J B  E L F J G J H J pI  xL L M J N J `O J P  S L T J U J `V J W  Z L [ J \ J X] J ^  a L b J (c J 8Xd J e  h L i J j J Xk J l L p J q J 0pr J s  v L w J x J Xy J 0z p 80} L h~ J p J X J  >  L  J  J X J X L ` J h J xX J    L  J  J ` J ` L h J p J X J     L  J  J h J  r  L  J  J h J  L  J  J 0X J  ,   L  J  J P J    L ( J 0 J @P J   ( L  J    L  J  e  L  J  J p J  ,  L  J  J p J (  0  @  X  v x O  #  J  J  J  J  J   J ( J @ J H J ` J p J x J  J  J   J " J $ J & J (( J h* J pX- J (/ J  1 J 3 J 5 J 07 J 89 J H< J P@> J @ J C J F J (H J J J 0L J N J P J (R J  U J X J hZ J X\ J h^ J @a J Hc J Pe J Xg J i J k J m J o J q J ht J v J x J (z J 0`| J ~ J  J 8 J @0 J p8 J P J   J  J ( J 8P J X J x J XX J H J  J  J  J ( J @ J h J h0 J p J  J  J ` J ( J 0H J x J  J  J  J  J  J  J  J  J  J 8 J  J h0 J ( J  J @ J  H J P p J   J  8 J   J   J  ` J 8  J @ H J  8 J   J  p J H J P J ` J x J  (J  8 J  ( J  HJ P J ` J  J  0J  0J  (J (  J H (#J p (%J  8(J  +J  (-J  (/J @ 1J X 3J x 6J  9J  <J  >J  0AJ  (DJ @ @FJ HJ (JJ 8LJ OJ PRJ p UJ WJ ZJ 0]J `J  cJ 8 0fJ h (iJ (kJ nJ 0qJ  tJ  vJ ( xJ H 0{J x ~J 0J HJ  XJ h HJ HJ (J  HJ h @J  J  PJ  J ( J H 0J x J  J  0J  J  J  (J @ X ( Jp I/1142 1305695239 0 0 100666 51264 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_RenderQueue.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cpp`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ467;:98/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP>=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hA@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#FE|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hIHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hK$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallOd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Qd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#S,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Ud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndXWd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session_^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.haD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexdcd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_prockj(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatorod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#|{}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeo| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infou#F__si_class_type_info &base #&base_type# 0i__builtin_va_listB 0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,&m_List#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingState`#(iElementKeyFactoryType= *s_TypeInfo #z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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"&!d J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cpp8! !Jv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.h2 '   y&( 8>?||x~x~!{% 3 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cpp / !Ju d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }D} DH}RHV Q HUPHT}} PPT}}txPPT}} } }} }L} S WRVQUPT}t}PtT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQVW YZ^]\[_ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newabfedc/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }Phimlkj  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxWEfyW-fzWw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   Poptsrq/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.h}Pvw{zyx/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pthisiv__resultiP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h}P}~p@-@P 03/p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this >size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38this>allocator  w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dt thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.h. }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolD E thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.h  }P Qp@-@P`@ `p`armcc+|     4A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool\a4this^allocator @isDynamic"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.h+}4}R4V Q 4UP4T@-@@`armcc+|     A~p@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] *  thisSw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.h) }P Qp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T  @-@@@`armcc+|     A~  00AQ/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] unsigned intV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q P,fill_ns@-@TL l`PUT @ |NW:Pointer must not be NULL (allocator)os_Memory.hNW:Pointer must not be NULL (memory)`armcc+|     dAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwosUAllocateAndFilldallocator "valuelw__resultP`qmemorySizeV$qmemoryU4s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  !!}d}PdT @-@P <<NW:Pointer must not be NULL (void_ptr())ygfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4F4this"w__resultBP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T"#'&%$@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT)*.-,+     /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnmathUVEC3DotW(p1)p2w__resultW $b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h>(}(Q(P015432@- ?> ? !---}}L}LP}P}LPP`PVRPWQPU P PT78<;:9@-@P`       "B`armcc+|     \AxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\nwmathUMTX34CameraRotateRadi\pOuti^pCamPos@pCamRotate"w__resultiPXrrotateFIdx` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/math/inline/math_Matrix34.ipp    ! }\} R\V Q \UP\T>?CBA@p@-M`@PV000a T000b U000c                  ЍppOut%s must not be NULLmath_Vector3.ippp1p2`armcc+|      8A|Ax}|Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nnmathU_VEC3Cross8pOutp1xp2Zx__resultGrtmpVecdk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp&22 3223}}} }8} PRUQT P VEFJIHGK0@--MP@U000) T000*     @& @0. hH ' @        Ѝ0pOut%s must not be NULLmath_Vector3.ipppMATHNormalize3(): zero magnitude vector?`armcc+|     0TA}A{Azv{ A}A zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TU'VEC3NormalizeCTpOutpx__result]smagWpq d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Vector3.ipp'&2 3?''}}  } }}} T}P QTPU! VEC3NormalizeCMNRQPO ` 0   ` 0   ` 0 /`armcc+|      4(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  !4}4R4Q4PTUYXWVA-(M`PpVn?0n?!rUr?0e?!iW>0>!Xf?0S?/W@                                     (ЍpOut%s must not be NULLmath_Matrix34.ipppCamPospCamUppTarget`armcc+|     (4AzApuzApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathARMv6UMTX34LookAtCi4pOutipCamPospCamUppTargetlx__resultiFW0Q\sm`YrvLook\rvRightPrvUpD]~]~ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h,2223   {   { #EEE}}}}4}PTSXRWQU P V[\`_^] 0   0   0 /`armcc+|      4(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathUVEC3Add4pOut=p1*p2w__resultP0b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  !4}4R4Q4Pbcgfed@-MpP@WI?0I? U>0< CT>00 W`                 V     ЍpOut%s must not be NULLmath_Matrix33.ipppMpV`armcc+|     $A{AvO{AvXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UVEC3TransformCpOutpMpVjx__resultDrvTmp`spDstWr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix33.ipp&22 3!)DDE }}D}(DH}H}(DHPHVRHTQHU P HWijnmlk@-Mp@PTO?0N?' QUQ?0E?( WI?00) W`      0       0    0 V     ЍpM%s must not be NULLmath_Matrix34.ipppVpOut`armcc+|     $A{AvU{AvXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6U%VEC3TransformCpOutpMpVjx__resultDrvTmp`spDstWr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp%&22 3!)PPQ }}\}(\`}`}(\`P`VR`UQ`T P `Wpqutsr8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UNMTX34CopyCipOutiRp4x__resulti!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUwx|{zy@-4Mp@PW*>0*>l T?0?m U?0?n W W`                       0                            0                 0 V  4ЍpOut%s must not be NULLmath_Matrix34.ippp1p2`armcc+|     $A{An{Anxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UhMTX34MultCipOutip1p2nx__resultiHrmTmp>spDst[] ~p d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h &223-;CDDDQDDDQDDDR }}}}}}PVRUQT P W~@--M@@`An k >!ua ^ o?!T Q q?/[I i  J  @            @ @ H   h    @ @ H   h  ;  9  7 ЍFloating Point Value Error fIdxX is infinite or nan.Bmath_Matrix34.ippFloating Point Value Error fIdxY is infinite or nan.CFloating Point Value Error fIdxZ is infinite or nan.`armcc+|     <A~AxArrx A~A rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 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A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]r(thisS"w__resultqP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.h  }} P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z6 thisSw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.h  }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](this"w__result$P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT N2nw3gfx17RotateViewUpdaterEN2nw3gfx9GfxObjectEN2nw3gfx17CameraViewUpdaterED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #VEC36VEC365W5W5W00d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# (d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX33_$&)#@BaseData$&_00W#&_01W#&_02W#&_10W# &_11W#&_12W#&_20W#&_21W#&_22W# l$'t'fW8'mCW'aR'vcB$&_00W#&_01W#&_02W#&_10W# &_11W#&_12W#&_20W#&_21W#&_22W# @MTX33$#MTX33600d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix33.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv600xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#MTX34i6i0>>0md:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6>001i d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6>0 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nwmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int?0!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc$#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU8siResU32wiResS32&xiResF32Wy@BinString&offset:#iBinStringZ@Offset&offset:#iOffsetiResTypeInfo*iResVec3#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h'&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision*#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?L?+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0000nwos@IAllocator(__vptr#Alloc6 50-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 03d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut7`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00V9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65 ~GfxObject6GetAllocator60;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx>=?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00Cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0E d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#Gtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW Ipd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres@ResAnimData(&m_Header#&toNamew#&toTargetAnimGroupNamew# &m_LoopMode#&padding_#&m_FrameSizeJ#&m_MemberAnimSetDicCount:#&toMemberAnimSetDic#&m_UserDataDicCount:# &toUserDataDic#$@ResCameraAnimData0#&m_ProjectionUpdaterKind*#(&m_ViewUpdaterKind*#,ViewUpdaterKindVIEW_UPDATER_AIM VIEW_UPDATER_LOOKAT VIEW_UPDATER_ROTATE LKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0?nwgfxres@ResCameraViewUpdaterData&typeInfo#@ResRotateViewUpdaterData#&m_Flags*#&m_ViewRotate#FlagFLAG_INHERITING_ROTATE @ResCameraViewUpdater#ResCameraViewUpdater6: @ResRotateViewUpdaterq#iResDataTypeResRotateViewUpdater6: 0ptr$6?>refB6GetViewRotate6GetFlags60q00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraViewUpdater #&m_IsDynamic#*s_TypeInfo *VIEW_VIEW_ROTATEGetRuntimeTypeInfo #6IsDynamic6CameraViewUpdater65 5B &m_IsDynamic#00PXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresTxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0nwgfx@RotateViewUpdater#&m_Resource# *s_TypeInfo GetRuntimeTypeInfo #6ScCreateW5 cCreateW5 5Update# 6W5i5c5mGetResourceq#6WGetResourceq#6SKind#6SRotateViewUpdaterW6W5 55~RotateViewUpdater6W0O0>?]?gqWVLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list00>? ?B 0"&tinfo&#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppYd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0dced:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Normalize3pOut3pz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h VEC3Normalizehgid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34LookAti3ipOut3pCamPos3pCamUp3pTargetz__resultilc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34LookAtlkmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Transform3pOut3#pM3pVz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.h VEC3Transformpoqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Transform3pOut3qpM3pVz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h VEC3Transformtsud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copyi3ipOut3qpz__resultilc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copyxwyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Multi3ipOut3qp13qp2z__resultilc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Mult|{}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34RotXYZFIdxi3ipOut3WfIdxX3WfIdxY3WfIdxZz__resultilc 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ptH@a 4nl4B pHP|a h@! = 8$$H~P b\Wd2l't   hh h9(0  t\d rd(p088lt0i08. t4<dlc,DL ltDL,TxHP|~`hHt hh t4dY!T\$^ "  `h|X<D,4PXdM$ ,     D K PXo\d4DL\dxtX dS`h\|g! !Pd##|$$s$\%}%l&t&<'~D'D@(vP()pK)$ )t)*pK+" 8+wH+,pK,$( ,x,-pK.$ (.z8./pKp/  /{/p0pK0 6 1y11pKh2& 2u2h3pK3# 3 4   @,m lN l/ l l l`q Lm( # tm  Tn  ln x |n0 M n> n> n> n> n> n> n> n> n> o> o> o> o> $o> ,o 4o Do! Lo" \o# lo$ |o% o& o' o( o) o* o+ o, o- p. p/ ,p0 Dpx1 pp2 ,qh3 q4 $tP5 tt`6 tX7 ,u`8 u`9 u`: LvX; vX< v= w> w? w@ wA $wB ,wC 4wD wZ w[ wP\ Lxb Txc dxXd xe> xi xj xk dyl> lyp tyq yXr ys> yw yx yXy Tzz> \z~ dz tz z` z> z z {` d{> l{ t{ {X {> { { {P L|> T| \| l|P | |> | | |` D}> L} T} d}h }> } } }X D~> L~ T~ d~H ~ ~> ~ ~ ~h D> L T dP x >  >   X T= \> d l |X Ԁ> ܀  P D L> \ d tp  >   >  $v 4> < D TX E > Ă ̂ ܂` < D> L T d` ă ̃> ԃ  ܃ >    p tG |  >   x 4O <> T \ lX ą ̅"> ԅ# ܅$ X% D&> L* T+ dh, ̆- Ԇ`0> 41 <2 L3 $4 ,7> <8 D9 T: Ԉ;O ܈ >> ? @ A B  E> ĉF ̉G ܉H \IG dK> lN tO xP Q `T> dU lV |W X> \ ] x^ ,_ 4 b> Tc \d le fE  i> ,j 4k Dl ܎m p> q r ps t (w> x y ̏z { 0~> ̐ Ԑ  đj ̑> ԑ ܑ  Ԓ> ܒ  h \> d l |p G 3 >   X t |>   >   X  > $ , <X >   X h >  $ 4X 9     ܖ@z S 4# D \ l |    (      , 4  T \ d l t 8 (          Ě  Ԛ ܚ     ( < T! \p# ̛ & ) (+ ,- 4/ <1 D3 L5 T7 \ 9 |; H=G ̜? ԜA ܜC E G hI t@K 0N P R T 0V DY T[ l] _ a 0cG e @gG ,i 48kG lm t8oG q 0sG u 8wG $y ,@{G l} t0G  zp=I/1186 1305695136 0 0 100666 554984 ` ELF(x4(6 3 --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-M@PpUl AP Bl0   0 `ЍNW:Pointer must not be NULL (allocator)gfx_SceneBuilder.cppNW:Failed assertion m_Resource.IsValid()@-M@PpUl 1P 2l0 0 0 0 `ЍNW:Pointer must not be NULL (allocator)gfx_SceneBuilder.cppNW:Failed assertion m_Resource.IsValid()O-,M@P`pTXG/OP(PP,Ѝ( %Z 0 0 0P 0 0   0  ( PNW:Pointer must not be NULL (allocator)gfx_SceneBuilder.cppO-Q (( ,04 )P U p $0 $0V p $ 0 "0( Hp8  (( ,04 )P" U p $0 $0V (p $  0( Hp8   $(04 !,P8 U p ( 0V1 p  NW:Failed assertion allocator != NULL || isCalculationgfx_SceneBuilder.cppB@0 Hp8 <  P U p V p 0Hp 8  p44P7.O (,44  40 P U  4V  4 x000 Hp8  (( ,0 )P U p$( V (p $  0( Hp8  (( ,04 )P" U p $0 $0V (p $  0( Hp8 P (( ,04 )P, U p $0 $0V% (p $  NW:Failed assertion resNode.IsValid()0( Hp8  (( ,04 )P" U p $0 $0V (p $  0( Hp8 (( ,04 )P" U p $0 $0V (p $  0( Hp8 (( ,0 )P" U p $0 $0V (p $  0( Hp8 X (( ,04 )P" U p $0 $0V (p $  0( Hp8  4P U p0 4p8   P X" 0   p 0 8Y X 0x  pp 0  8NW:Fatal Error Unknown resource type.ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_SceneBuilder.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAnimGroupsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMaterialsCount())NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()`armcc+|     ,LAw AlWwAl`armcc+|     , As AdTwAd`armcc+|      A{Ava{`armcc+|      A{Ava{`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LboolZLthispSizeopDeviceSizeoparentresourceallocatormdeviceAllocatorZisCalculationGrresNode.XLriLLrchild[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool L thispSizeopDeviceSizeo|parentEresourceallocatordeviceAllocatorisRecursiveisCalculationx__resultsobject\ rdescriptionqnodeYrdescriptionqnodeY$rdescriptionWqnodeuY$rbuilderqnodeY rresNode3DrdescriptionqnodeY  rdescriptionqnodeYrdescriptionqnodeYrdescriptionqnode Y rdescription qnodeY rdescription qnodeY rdescriptionF qnodezY rdescription  | qnodeY d rdescriptionD qnodeY d ssceneNodeI0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902],thisvallocatorXdeviceAllocator:w__resultPqrootV0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<thisvallocatorXdeviceAllocator:w__resultPqrootV,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata;p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata;p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cpp8!,*s,   l n,v  7D d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cpp2! |$ KIP!-  ( KM1P%0    KE1 E0  $ 3%<,  & (! @'!%*7  * 3O1P'0  ( KM1P%0  & KK1P#0  ' KL1P$0  * KO1P'0   KC1P0  ! KF1P0  2 -/)  8 |  ` " W d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cpp/& "] d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cpp?& "]u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}$d}dh}$hL} LZLYLXSLWRLVQLU P LT}}4X}X\}$\ }p Y`HH HX\P XX X WW WSXX XRVV VQUU U P TT T}}}(}RWQU P T}}}(}RWQU P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQGHLKJI A0A/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRNOSRQPp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thiso>size w__resultkP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$TUVZYXW R*/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMaxa:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPR\]a`_^p@-@P UD ppU E ` |LPpNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` &`thiso>alignment s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h    }`} Q `UP`TcdhgfeA-@P`p`armcc+|     <Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< K<thiso^size@immediateAlignment"qoldAlignmentWs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }<}R<V Q <UP<Tjkonml P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qqrvuts P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qxy}|{z@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT0 R/ R`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolB0this:s_TypeInfo'x__resultqselfR| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0S010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num?w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT 8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PT   p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T !%$#"/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P'(,+*)p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisf>9p w__resultfP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T./3210@-@@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0> A0this"w__resultP,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h%?&}0}P0T56:987@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] C[ this"resAnimGrouptw__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h    } }P T<=A@?>/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolMthis)usew__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h/W}QPCDHGFEp@-@P`h p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0_0this>pSizeo qsizekVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h ,   }0}Q0UP0TJKONMLA-@P`p`armcc+|     4Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4intW'4pSizeo^maxAnimGroups@maxAnimObjects"qsizekWqanimObjectCountXz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h( # }4} R 4V Q 4UP4TQRVUTS/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]= thisWw__resultWP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h'?(}PXY]\[Zp@-P@T E4@pNW:Failed assertion maxAnimGroups > 0gfx_AnimBinding.h`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intC0thisW>maxAnimGroups w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0U_`dcbap@-P@T O4@pNW:Failed assertion maxAnimObjects > 0gfx_AnimBinding.h`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intM0thisW>maxAnimObjects w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Ufgkjihp@-@P`,p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d,thisc>pSizeo qsizekVz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h ,  },}Q,UP,Tmnrqpo@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4Ttuyxwv@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT{|~}p@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSizeo>maxSlots qsizekV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W YpSizeo"qsizekU ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PT-G-@0P P8 4P41P ,P ,`V <p NW:Failed assertion description.isFixedSizeMemorygfx_SceneNode.h`armcc+|     ,A|Ar q{@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWpSizeo^resSceneNode.tdescriptionxssizekKsanimGroupCount8x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h (" (  <&!  M }}}8}V,U P T-|@-@PL ( 0|`armcc+|      DA|AvN{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DW}DpSizeo:resSceneNode.tdescriptionxqsizekUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h( 8}}@}(@D}PDT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W>o==x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h}P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902](Z  (thisw__resultP$x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  (}(P       /`armcc+|      ,p@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSizeo>maxSlots qsizekV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W SpSizeo"qsizekU ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PTp@-@P p`armcc+|     $A|-p@- M@8Px 8 `4P  <P< ЍpNW:Failed assertion description.isFixedSizeMemorygfx_TransformNode.h`armcc+|     (A|AxApbxA{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WpSizeoRresTransformNodeKtdescriptionx| 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Compiler, RVCT4.0 [Build 902]boolQ*this)isFixedSizeMemoryw__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h  }QP/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intXRthis)maxChildrenw__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h  }QP/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int_tthis)maxCallbacksw__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h  }QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nthis)bufferOption{w__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h  }QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|this)modeluw__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h  }QP /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this)maxAnimObjectCount?w__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h  }QP   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthis)isAnimationEnabledw__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h  }QP @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisW"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0~$this>9p w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}$} Q $UP$T @-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4*4thisW"w__resultPP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hC}4}P4T"#'&%$@-M@P`P s      $Ѝ`armcc+|      AxAra{0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ithisVpSizeo8resModelhqsizekV rresSkeletonP\| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h ,  )1 # 8}} }8}QU P T)*.-,+/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this)>o=| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h }QP015432@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 `thisu"w__resultuPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h3}}PT78<;:9/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Y this v__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h}P>?CBA@@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTEFJIHGA-@P$p` `armcc+|     DAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis>w__resultp@x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hU}D}PDTQDULMQPONR@-P `armcc+|      A}E}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P operator==TUYXWV@- `armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}[\`_^]p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0[$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tbcgfed/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_ >w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Qikjonmlp@-@PT 1/`P p`armcc+|     PA|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastPobj6x__result#qs_TypeInfoUU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTqrvutsp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this0>9p w__result0P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}$} Q $UP$Txy}|{z/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]w this"w__result2P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0h$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@- M PЍ ))P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}p@-@P p`armcc+|     $A|p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0}$this>9p w__resultP y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}$} Q $UP$T@- M PЍ @P @ B@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0/$thisk>9p w__resultkP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0?$this{>9p w__result{P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T@- M PЍ @P @ "@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast  restx__result Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast d restw__result P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/ this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.h.}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thiss>9p w__resultsP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T@- M PЍ @P @ "@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}     p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisw>9p w__resultwP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T@- M PЍ @P @ "@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}"! @-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]P  this"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.h}}PT$%)('&p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0n$thiso>9p w__resultoP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T+,0/.-@- M PЍ @P @ @`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastQQrestx__resultQEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P237654@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastQdQrestw__resultQP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}9:>=<;p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0L $thisd>9p w__resultdP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}$} Q $UP$T@AEDCB@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0PGHLKJI@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}NOSRQP@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]1 thisJ"w__resultJP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.h 1 }}PTUVZYXW@-@P 38NW:Pointer must not be NULL (void_ptr())gfx_ResParticleModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]434this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h2}4}P4T\]a`_^@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]5this"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h4}}PTcdhgfe@-@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$b $thisl"w__resultlP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h  }$}P$Tjkonmlp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0a$thisK>9p w__resultKP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}$} Q $UP$Tqrvutsp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void03e$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h2}$} Q $UP$Txy}|{z@- M PЍ @P @ @`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast33restx__result3Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0Pp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisW>9p w__resultWP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}$} Q $UP$T@- M PЍ @P @ @`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@- M PЍ IIP @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@- M PЍ  P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastKKrestx__resultKEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastKdKrestw__resultKP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast..restx__result.Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCast.d.restw__result.P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} ResStaticCastrefrefrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX44_@&#@BaseData@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<l@''fp'mp'a'vB@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<@MTX44@# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.h+*(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwut87d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU16 uiResU32wiResS32?x@BinString&offsety#iBinString@Offset&offsety#to_ptr6to_ptr6to_table_ptr6iOffsetiResTypeInfoi@ResBool&valueJ#iResBoolFiResTransform3#iResMtx34>#00u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisioni#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut?td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocator@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#operator+=k6o5ChangeAlignment6o5Add6o55?0Ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledI d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutosOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturei#&lengthi#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternalZ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDatai#&data# @ResDicNodeData&refi#&idxLeftY#&idxRightY#&ofsString##&ofsData## @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwanimres@ResAnimGroupData &typeInfo2#&m_Flagsi#&toName#&m_TargetTypey# &m_MemberInfoSetDicCounty#&toMemberInfoSetDic##&m_BlendOperationsTableCounty#&toBlendOperationsTable##@ResAnimGroup#ResAnimGroupf6f: refn6vcGetClassNameGetFlags6vGetTargetType?6v0?j0rgfxresedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00 nw gfx res@ResSceneObjectData&typeInfo2#&m_Header#&toName# &m_UserDataDicCounty#&toUserDataDic##@ResSceneNodeData0#&m_Flagsi#&m_IsBranchVisible`#&padding_0#&m_ChildrenTableCounty# &toChildrenTable##$&m_AnimGroupsDicCounty#(&toAnimGroupsDic##,@ResTransformNodeDataa#&m_Transformp#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo26@ResSceneNode#iResDataTypeaResSceneNode6: ?Gref6G?ref6GetChildrenCount?6GetChildren6GetAnimGroupsCount?6GetAnimGroups65@ ResTransformNode.# ResTransformNode 6: 0?00..00K d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxreslkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResSkeletonData,#&m_BonesDicCounty#&toBonesDic##&toRootBone## &m_ScalingRuley#$&m_Flagsi#(@ResSkeleton#iResDataTypeResSkeleton6: j?ref6GetBonesCount?60PP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#vu$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfx@AnimGrouph#&m_ResAnimGroup#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3@Builder &m_SceneNode#&m_ResAnimGroup#&m_UseOriginalValue#Builder6ResAnimGroup 65UseOriginalValue 65GetMemorySizeInternal65odGetMemorySizeForInitialize5o550?0 0animx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hyxhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#BuilderW6WMaxAnimGroups[6W5MaxAnimObjectsPerGroup[6W5GetMemorySizeInternal6c5odGetMemorySizeForInitialize5o550M?MM0_z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h|{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00|&m_PreUpdateSignal.#4&m_TraversalResults{#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignall#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#Description6cCreate555`5?\dGetMemorySizeInternal5o5K5dGetMemorySizeForInitialize5o5K500| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription#os d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#ResMaterial6: 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwgfxresDResMeshNodeVisibilityData@ResModelData5#&m_MeshesTableCounty#&toMeshesTable##&m_MaterialsDicCounty#&toMaterialsDic##&m_ShapesTableCounty#&toShapesTable##&m_MeshNodeVisibilitiesDicCounty#&toMeshNodeVisibilitiesDic##&m_IsVisible`#&m_IsNonuniformScalable`#&_padding_0(#&m_LayerIdi#@ResSkeletalModelData#&toSkeleton##@ResModelK#iResDataTypeaResModelK6K: ?ref6K?ref6SGetMeshesCount?6SGetMaterialsCount?6SGetMaterials6K5GetMeshNodeVisibilitiesCount?6S@ResSkeletalModel#iResDataType[ResSkeletalModelW6W: ?ref6WGetSkeletonP6W00O0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLightK#ResLightk6k: @ResFragmentLight#ResFragmentLighto6o: @ResAmbientLight#ResAmbientLights6s: @ResVertexLight#ResVertexLightw6w: @ResHemiSphereLight#ResHemiSphereLight{6{: 00Q000 Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#@Description#Description?6?0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#&m_Resourcen#&m_Direction#@Description#Description6@ResFragmentLightDataDestroyer#&m_Allocator#iResPtrNcCreate5555?dGetMemorySizeInternal5o5Q5000| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#&m_ResourceU#@Description#Description6@ResAmbientLightDataDestroyer#&m_Allocator#iResPtrLcCreate5555?dGetMemorySizeInternal5o55000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount?#$&m_ShaderParameterResMaterial#(&m_ShadingParameterResMaterial#,&m_MaterialColorResMaterial#0&m_RasterizationResMaterial#4&m_TextureCoordinatorResMaterial#8&m_TextureMapperResMaterial#<&m_FragmentLightingResMaterial#@&m_FragmentLightingTableResMaterial#D&m_TextureCombinerResMaterial#H&m_AlphaTestResMaterial#L&m_FragmentOperationResMaterial#P&m_SceneEnvironmentResMaterial#TiResMaterialArray(dGetMemorySizeInternal5o55?5{iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IMaterialActivator#osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialActivator#dGetMemorySizeInternal5oosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SimpleMaterialActivator#dGetMemorySizeInternal5oosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0? nw gfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex?#0A&m_PreRenderSignale#&m_PostRenderSignale#&m_Materials7#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#W? &m_Description #&m_UserParameter#iRenderSignal3@@Description#&bufferOption{#&sharedMaterialModelu#Descriptionp6pcCreateu5555W?dGetMemorySizeInternal5o55WGetMaterialCount6}dGetMemorySizeForInitialize5o55W0W00yt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResCameraK#ResCamera6: 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraViewUpdaternnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraProjectionUpdaterutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@Camera#&m_ViewMatrix>#&m_InverseViewMatrix>#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix>#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScalep#&m_IsDynamic#@Description#Description6cCreate555o5 ?kdGetMemorySizeInternal5o55 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnmathnwgfx@Skeleton#0&m_OwnerSkeletalModel# 0`&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal8/@TransformPose&m_Transforms#iTransformE%iTransformArrayG*@MatrixPose&m_Matrices#iMatrixArray,@OriginalPose&m_ResourceP#0`dGetMemorySizeForConstruct5o5B&m_OwnerSkeletalModel# &m_PreCalculateMatrixSignal/#&m_PostCalculateMatrixSignal/#&m_IsUpdated#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@StandardSkeleton`#&m_Pose#&m_WorldTransformPose#,&m_WorldMatrixPose#<&m_SkiningMatrixPose#L&m_OriginalPose #\dGetMemorySizeInternal5o5P50d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid000nwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#@DescriptionW#&sharedSkeleton#Description6@Builder&m_Description#Builder6~Builder6IsFixedSizeMemory 65MaxChildren 65MaxCallbacks 65BufferOption 65{SharedMaterialModel 65uMaxAnimObjectsPerGroup 65?IsAnimationEnabled 65Create6555GetMemorySizeInternal65o5GetDeviceMemorySizeInternal65o5dGetMemorySizeForInitialize5o5500?00animresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResFogUpdaterDataDResFogData@ResFogK#ResFog6: 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#&m_Resource#&m_UpdaterCache#&m_Nearp#&m_Farp#&m_WScalep#&m_AnimGroup#&m_OriginalValue#@Description#Descriptionu6u@ResFogDataDestroyer#&m_Allocator#@ResFogUpdaterDataDestroyer#&m_Allocator#iResPtr:iResUpdaterPtrHcCreatez555D5F?@dGetMemorySizeInternal5o55F0F00|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResSceneEnvironmentSetting#ResSceneEnvironmentSetting060: 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneEnvironmentSetting<#&m_LightSets:# &m_CamerasW#&m_Fogsr#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayQ+iCameraBinderArrayR)iFogBinderArrayS&@DescriptionDescription 6 cCreate555?dGetMemorySizeInternal5o55000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint00nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption{#&m_SharedMaterialModelu#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# CreateObject655CreateTree655BuildSceneObject65o5o555555BuildChildren65o5o5555500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#&m_Resourceh#&m_Direction#@Description#Description6@ResVertexLightDataDestroyer#&m_Allocator#iResPtrJcCreate5555?dGetMemorySizeInternal5o55000z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#&m_Resource^#@Description#Description6@ResHemiSphereLightDataDestroyer#&m_Allocator#iResPtrRcCreate5555?dGetMemorySizeInternal5o5 5000~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResParticleFormData@ResParticleForm#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResParticleModelData#&m_ParticleSetsTableCounty#&toParticleSetsTable##@ResParticleModel#iResDataType3ResParticleModel6: R?ref6GetParticleSetsCount?60330 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleShape#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Framep#&m_LastFramep#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramep#&m_StartFramep#&m_EndFramep#&m_PlayPolicy#&m_UserData# gp5p5p5p50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#@DescriptionW#&particleSetCount#Descriptionl6lcCreateq55555?dGetMemorySizeInternal5o535dGetDeviceMemorySizeInternal5o53500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleSet#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResParticleEmitterParameterData@ResParticleEmitterK#ResParticleEmitterd6d: @ResParticleEmitterParameter#0"Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwgfx@ParticleEmitter#&m_IsFirstEmission#&m_EmissionCountp#&m_NextEmissionTime?#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter9#&m_ResForm#@Description#DescriptionJ6JcCreateO5555?dGetMemorySizeInternal5o5500$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx-,dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 6&base_info~#F__si_class_type_info &base#&base_type#0i__builtin_va_list000000nwutinternalB0:&tinfo>#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cpp/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable1d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#007 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#009<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001<;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h?>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000Cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# Ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# Gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000NMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal200A&m_Allocator#&m_Slots.#iSlotTypeiSlotList&iAllocatorTypedGetMemorySizeForInvalidateSignalInternal5odGetMemorySizeForFixedSizedSignalInternal5o5~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00UT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherZYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20;&m_Allocator#&m_Slots(#iSlotTypeiSlotList&iAllocatorTypedGetMemorySizeForInvalidateSignalInternal5odGetMemorySizeForFixedSizedSignalInternal5o5~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hied:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#nmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.htsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0yxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h|{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr.0&m_Object#&m_Deleter#ielement_type3ideleter_type.t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal300L&m_Allocator#&m_Slots9#iSlotType iSlotList &iAllocatorType dGetMemorySizeForInvalidateSignalInternal5odGetMemorySizeForFixedSizedSignalInternal5o5~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 0&004d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&&m_Allocator,#&m_Elements2#&m_End2#&m_Capacity# size6 0000& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Signal20@&m_Allocator#&m_Slots-#iSlotTypeiSlotList&iAllocatorTypedGetMemorySizeForInvalidateSignalInternal5odGetMemorySizeForFixedSizedSignalInternal5o5~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray>&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray!&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray/&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00/ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr*0&m_Object#&m_Deleter#ielement_type3ideleter_type*t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot3ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Slot2!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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K'@,'0A`dA'A3dpB/'xBdB'CcCM'CcTDT'\DpcE \' E'G4cPH P'\H'`IbIa'IbJ?'Jxb LV'(LcbLQ'L/bMU'Ma@NA'HNa0O^'8O$a\PS'dPYa QW'Q&aQ`'Q`|R_'R`,SR'4S`S ]'S'U\` VX'(V#`VZ'V0_(Y['0Y_Y'Y }_[Y' [C_['[_T^  '`^'c^c'c^xd'd_^8e 'De'@f'^f 'f'h]Ti'\i ]hj'pjz]8k 'Dk('lnB]n 'ol'lq ]q 'r'u\u %'u'x\ y'yd\y'y'{b|0\|'|[}'}[\~'d~[D'LN[  ' [ '(Z8'@Z ''rZ '`'=Zx' Z' HYT'\Y' eY '',Yp '|'PXؔ'X'XL 'XT'BX0'8X' W '( W4 '@'ȡTWL'TW' V'V'iV'4V !''U #'U '4UԱ'ܱJU'UD'LT'T'ĴdiT('09TL 'X'S` 'h<S ' 'пuSd'l@S8'@S'R'R'QR8'@R"'Q('Q|'UQ8'@Q' P&'P'eP4 ''@'()P ''O$',O'XO'Op'xN0'8N'NN'N'M| 'M<  'H'0\M'M ''L('0|L'nL'/L\'dK' pK'XsK':K'Kp'xJ0$'8J 'h'd$Js'Ir'I'?Ih'p$H'$H'@H '',G ''JG\'d G|'F'F'=F'E'EE ''Dx'oD'C '$'C`t'hOC, '8' B v''B ''4 A  ' ' aA '$ @8 '@ @'7@'? u''|? ' ' ? ''>$',C> ~''=H 'T'lR='< }''b< ' '8 <'U; '':H'Pr:d 'l 8:!'!9" '"'#\98$ x'D$'%8% '%'&8H''P'c8d( 'p('X)8) w')'*7H+ 'T+'l,F7, ','-6l. y'x.'P/v6/ '/'05|1 '1'X3t53'355'546' 6407 '<7'$8148 '8'93: ' :'8;|3;';3x<'<24= z'@='>R2> '>'?1D@ {'P@'(Ar1A 'A'B1TC'\C0lD'tD00E'E/F'F}/G'G/xH |'H'\I.I 'I'K-.K'K-DL 'PL'(M1-M 'M'N,TO'\O~,$P',P,@Q'HQ+R'R'+R'S*S'SE*T'T *U)U )ax4 ) d) l) ty) 6) (( ( a( x ' \@ '  '  ' ' ' ' ' ' ' ' ' ' ' ' ' $' 4' D' T ' d!' t"' #' $' %' p&' '' |(' `)' \X*' `+' `,' t`-' X.' ,X/' 0' 1' 2' 3' 4' 5' 6' 7' 8' 9' :' H' I' HJ' LKc' TN' \O' dP' thQ' R' V' W' PX' LY*' T\' l]' t^' `_' `& c' d' e' xf' g' k' l' `m' n' r' $s' 4`t' u& x' y' z' P{' |' ' ' ,`' ' ' ' X' ' ' ' $P' t' |' ' P' & ' ' ' `' l_& t' |' ' X' 9& ' ' ' `' |' ' ' @' & (' ' ' $`' % 0' ' ' `' 4% <' D' L' \`' j% ' ' ' X' <(% D' L' T' d`' $ ' ' ' X' D$ L' T' \' lX' ' ' ' p' T' \' d' tp' ' ' ' h' lA$ t' |' ' X' # ' ' ' X' l# t '  '  ' `' S# ' ' ' ,X' " ' ' ' X' ' !' 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L.' \.`' .< .' .' . .' .' .' /`' d/ l/0' /' /' /h' 0{ $08' \0' d0' t0`' 0W 0' 0' 0' 0`' \1( d1' l1' t1' 1`' 1 10' 2' $2' 42h' 2o 28' 2' 2' 2`' T3< \3' d3' l3' |3X' 3 3' 3' 3' 3`' \4 d40' 4' 4' 4h' 5] 58' T5' \5' l5`' 52 5' 5 ' 5 ' 5` ' T6  \60' 6' 6' 6h' 7 78' L7' T7' d7`' 7R 7' 7' 7' 7X ' D8!% L8$' T8%' \8&' l8`'' 8( 80+' 9,' 9-' 9h.' 9/p 982' 93' 94' 9`5' <:6A D:9' L::' T:;' d:`<' := :0@' :A' ;B' ;hC' |;D ;8G' ;H' ;I' ;`J' 4<KU <<N' D<O' L<P' \<XQ' <R' <U' <V' <W' <XX' D=Y L=\' T=]' \=^' l=X_' =` =c' =d' =e' =Xf' D>g L>j' T>k' \>l' l>`m' >ne >q' >r' >s' >`t' T?u  \?0x' ?y' ?z' ?h{' @| @' @' $@' 4@`' @ @0' @' @' @h' LA( TA8' A' A' A`' B B0' ' ](A' ]C' ^E' ,^G' D^(I' l^ K' ^pM' ^ P' _(R' D_HT' _W' _ Y' _ \' _0_' `hb' t` e' `g' `i' `k' ` m' ` p' a s' size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T<=A@?> /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP RCDHGFE/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}PJKONMLp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38thisu>allocator w__resultuP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8UQRVUTS/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisuv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}PXYZp@-@Pp`armcc+|     A|\]a`_^b@-@`armcc+|     (A~Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intU{SetFlagValue(aaflagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\HSetFlagValuedeihgf@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 x0this!.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0Tklponm ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPrtsxwvuA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this!zcapacity\allocator>9akind w__result!Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPTz{~}|p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TeTthis!>allocator w__result!PPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU0 0/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueaaaflags:shift'maskw__resultaPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$W$this1"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis!"w__resultPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this!>array) w__result!P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ B$this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T*Tthis!5other-"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!>rhs! w__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$W$this1"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis!"w__resultPHqresult'U(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this!>array) w__result!P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$W$this1"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis!"w__resultPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLT    p@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this!>array) w__result!P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$W$this1"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T! p@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis!"w__resultPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLT#$('&%p@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this!>array) w__result!P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U*+/.-, ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP1265438@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C$this"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T89=<;:p@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis"w__result)PHqresult-U(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLT?@DCBAp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<q<this>array w__resultP8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<UFGKJIH ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPMNRQPO8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$W$this1"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TTUYXWVp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis!"w__resultPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLT[\`_^]p@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this!>array) w__result!P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<Ubcgfed ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPijnmlk8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$W$this1"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tpqutsrp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis!"w__resultPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTwx|{zyp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this!>array) w__result!P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U~ ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C$this"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis"w__result)PHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<q<this>array w__resultP8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C$this"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis"w__result)PHqresulteU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<q<this>array w__resultP8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C$this"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis"w__result)PHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<q<this>array w__resultP8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C$this"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis"w__result)PHqresult_U(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<q<this>array w__resultP8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C$this"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis"w__result)PHqresult3U(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<q<this>array w__resultP8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U     ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C$this"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis"w__result)PHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLT $#"!p@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<q<this>array w__resultP8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U&'+*)( ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP-.210/8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$W$this1"w__resultaP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T459876p@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis!"w__resultPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLT;<@?>=p@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this!>array) w__result!P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<UBCGFED_-@P`p؂У@@@@@((@@ 88@@ HH@@ XX@@h8h@@x<x@@@@@D@@H@@L@@P@@T@@X@@`armcc+|     $,Av hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902], ,thisPzallocator\sceneNodes>userRenderNodesT models skeletalModelscamerasfogs lightsXfragmentLights vertexLightshemiSphereLightsambientLightspparticleSets\particleEmitters!HparticleModels%4animatableNodes\ w__resultPP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h 1+},}(,0,,,(,$, ,,,,,[,Z,Y,XS,WR,V Q ,UP,TIJNMLK/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QPQUTSR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QWX\[ZY/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP^_cba`p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tefjihgp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ B$this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$Tlnmrqpo@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Ttuyxwv/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q{|~}/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|   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C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]443this>first3 w__result)P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ .$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44_this>first_ w__result)P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ .$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP    p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__result)P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ .$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T !%$#"/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q'(,+*)/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q./3210/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP56:987p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44ethis>firste w__result)P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T<=A@?>p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ .$this"v 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RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ B$this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ B$this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44-this>first- w__result)P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ .$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP  p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ B$this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T"#'&%$/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q)*.-,+/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q015432/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP78<;:9p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T>?CBA@p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ B$this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TEGFKJIH@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TMNRQPO/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QTUYXWV/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q[\`_^]/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPbcgfedp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44'this!>first' w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tijnmlkp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ B$this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$Tprqvuts@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Txy}|{z@-@@@@@@@@@@@@@@@xx@@hh@@XX@@HH@@88@@((@@@@@@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 )thisP"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PTp@-@Pp`armcc+|     A|@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 x0this!.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this!zcapacity\allocator>9akind w__result!Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T*Tthis!5other-"qelements'Rqend'Sqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!>rhs! w__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 x0this!.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this!zcapacity\allocator>9akind w__result!Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T*Tthis!5other-"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!>rhs! w__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 x0this!.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this!zcapacity\allocator>9akind w__result!Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T*Tthis!5other-"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!>rhs! w__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 d0this.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#thiszcapacity\allocator>9akind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 d0this.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#thiszcapacity\allocator>9akind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT   @-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other"qelements_Rqend_Sqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTP p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 d0this.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T! A-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#thiszcapacity\allocator>9akind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT#$('&%@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other"qelements-Rqend-Sqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTP*+/.-,p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T126543@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 x0this!.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T8:9>=<;A-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this!zcapacity\allocator>9akind w__result!Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@AEDCB@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T*Tthis!5other-"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPGHLKJIp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!>rhs! w__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP TNOSRQP@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 x0this!.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TUWV[ZYXA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this!zcapacity\allocator>9akind w__result!Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT]^ba`_@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T*Tthis!5other-"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPdeihgfp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!>rhs! w__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP Tklponm@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 d0this.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TrtsxwvuA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#thiszcapacity\allocator>9akind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPTz{~}|@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 d0this.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#thiszcapacity\allocator>9akind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other"qelementseRqendeSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 d0this.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#thiszcapacity\allocator>9akind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other"qelements3Rqend3Sqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 d0this.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#thiszcapacity\allocator>9akind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 x0this!.kindatv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this!zcapacity\allocator>9akind w__result!Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T*Tthis!5other-"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!>rhs! w__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP Tp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TeTthis!>allocator w__result!PPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TeTthis!>allocator w__result!PPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU    p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TeTthis!>allocator w__result!PPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TQTthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TQTthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU $#"!p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TQTthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU&'+*)(p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TeTthis!>allocator w__result!PPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU-.210/p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TeTthis!>allocator w__result!PPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU459876p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TQTthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU;<@?>=p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TQTthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUBCGFEDp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TQTthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUIJNMLKp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TQTthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUPQUTSRp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TeTthis!>allocator w__result!PPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUWXZ[]_aN2nw3gfx9GfxObjectEcN2nw3gfx12SceneContextEfeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hihD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#nmpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hqpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndu$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringswd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]inta?nwut?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4!this3element00 4!this3element00 4this3element00- 4this33element00_ 4this3eelement00 4this3element00 4!this3element00 4!this3element00' 4this3-element00Y 4this3_element00 4this3element00 4!this3element00 4!this3element00! 4!this3'elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObjectu6u5~GfxObject6u0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneNodeL#DSceneObjectd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#DTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmath0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmath4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletalModel#animres6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos>`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6os@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#Bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxGF`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0nwgfxiSceneNodeArray-#iUserRenderNodeArray0(iModelArray3iSkeletalModelArray6'iLightArray9iFragmentLightArray<'iVertexLightArray?%iHemiSphereLightArrayB)iAmbientLightArrayE&iCameraArrayH iFogArrayKiParticleSetArrayN%iParticleEmitterArrayQ)iParticleModelArrayT'iAnimatableNodeArrayZ#@SceneContext#&m_SceneNodes#&m_UserRenderNodes#&m_Models#(&m_SkeletalModels#8&m_CamerasQ#H&m_Fogsd#X&m_Lights&#h&m_FragmentLights#x&m_VertexLights#&m_HemiSphereLights#&m_AmbientLights8#&m_ParticleSetst#&m_ParticleEmitters#&m_ParticleModels#&m_AnimatableNodes$#iSceneNodeArrayiiModelArraykiSkeletalModelArray m iFragmentLightArray:o iVertexLightArrayVqiHemiSphereLightArrayps"iAmbientLightArrayuiCameraArraywiFogArrayyiParticleSetArray{iParticleEmitterArray}"iParticleModelArray @ Builder@&m_IsFixedSizeMemory#&m_MaxSceneNodes&#&m_MaxUserRenderNodes&#&m_MaxModels&# &m_MaxSkeletalModels&#&m_MaxCameras&#&m_MaxLights&#&m_MaxFragmentLights&#&m_MaxVertexLights&# &m_MaxHemiSphereLights&#$&m_MaxAmbientLights&#(&m_MaxFogs&#,&m_MaxParticleSets&#0&m_MaxParticleEmitters&#4&m_MaxParticleModels&#8&m_MaxAnimatableNodes&#< CreateP 6K5 SceneContextP 6P555T5555 5X5 55555!5%5\0000Q0d000080t00~SceneContext6P00A00&0${ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderNode#ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwoskd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwossd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleModel#yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleSet#{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleEmitter#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info}#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0000nwut@MoveArray&m_Allocator7#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray!6!557:a MoveArray!6!57MoveArray!6!5)~MoveArray6!operator=-6!5!release6!begin'6!end'6!swap6!5-clear6!GetArrayKinda61SetArrayKind6!5aSetCapacity6!5destroy6!5destroy_range6!5'5'erase6!500?%?0%0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0000nwut@MoveArray&m_Allocator7#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray!6!557:a MoveArray!6!57MoveArray!6!5)~MoveArray6!operator=-6!5!release6!begin'6!end'6!swap6!5-clear6!GetArrayKinda61SetArrayKind6!5aSetCapacity6!5destroy6!5destroy_range6!5'5'erase6!500?%?0%0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator##&m_Elements)#&m_End)#&m_Capacity# iiterator)g=MoveArray655#:a MoveArray65#MoveArray65~MoveArray6operator=65release)6begin6end6swap65clear6GetArrayKinda6SetArrayKind65aSetCapacity65destroy65)destroy_range655erase))65)0? ?0 000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator##&m_Elements)#&m_End)#&m_Capacity# iiterator)g=MoveArray655#:a MoveArray65#MoveArray65~MoveArray6operator=65release)6begin6end6swap65clear6GetArrayKinda6SetArrayKind65aSetCapacity65destroy65)destroy_range655erase))65)0? ?0 000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator##&m_Elements)#&m_End)#&m_Capacity# iiterator)g=MoveArray655#:a MoveArray65#MoveArray65~MoveArray6operator=65release)6begin6end6swap65clear6GetArrayKinda6SetArrayKind65aSetCapacity65destroy65)destroy_range655erase))65)0? ?0 000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator##&m_Elements)#&m_End)#&m_Capacity# iiterator)g=MoveArray655#:a MoveArray65#MoveArray65~MoveArray6operator=65release)6begin6end6swap65clear6GetArrayKinda6SetArrayKind65aSetCapacity65destroy65)destroy_range655erase))65)0? ?0 000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0000nwut@MoveArray&m_Allocator7#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray!6!557:a MoveArray!6!57MoveArray!6!5)~MoveArray6!operator=-6!5!release6!begin'6!end'6!swap6!5-clear6!GetArrayKinda61SetArrayKind6!5aSetCapacity6!5destroy6!5destroy_range6!5'5'erase6!500?%?0%0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0000nwut@MoveArray&m_Allocator7#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray!6!557:a MoveArray!6!57MoveArray!6!5)~MoveArray6!operator=-6!5!release6!begin'6!end'6!swap6!5-clear6!GetArrayKinda61SetArrayKind6!5aSetCapacity6!5destroy6!5destroy_range6!5'5'erase6!500?%?0%0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator##&m_Elements)#&m_End)#&m_Capacity# iiterator)g=MoveArray655#:a MoveArray65#MoveArray65~MoveArray6operator=65release)6begin6end6swap65clear6GetArrayKinda6SetArrayKind65aSetCapacity65destroy65)destroy_range655erase))65)0? ?0 000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator##&m_Elements)#&m_End)#&m_Capacity# iiterator)g=MoveArray655#:a MoveArray65#MoveArray65~MoveArray6operator=65release)6begin6end6swap65clear6GetArrayKinda6SetArrayKind65aSetCapacity65destroy65)destroy_range655erase))65)0? ?0 000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator##&m_Elements)#&m_End)#&m_Capacity# iiterator)g=MoveArray655#:a MoveArray65#MoveArray65~MoveArray6operator=65release)6begin6end6swap65clear6GetArrayKinda6SetArrayKind65aSetCapacity65destroy65)destroy_range655erase))65)0? ?0 000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0000nwut@MoveArray&m_Allocator7#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray!6!557:a MoveArray!6!57MoveArray!6!5)~MoveArray6!operator=-6!5!release6!begin'6!end'6!swap6!5-clear6!GetArrayKinda61SetArrayKind6!5aSetCapacity6!5destroy6!5destroy_range6!5'5'erase6!500?%?0%0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0000nwut@MoveArray&m_Allocator7#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray!6!557:a MoveArray!6!57MoveArray!6!5)~MoveArray6!operator=-6!5!release6!begin'6!end'6!swap6!5-clear6!GetArrayKinda61SetArrayKind6!5aSetCapacity6!5destroy6!5destroy_range6!5'5'erase6!500?%?0%0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0000nwut@MoveArray&m_Allocator7#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray!6!557:a MoveArray!6!57MoveArray!6!5)~MoveArray6!operator=-6!5!release6!begin'6!end'6!swap6!5-clear6!GetArrayKinda61SetArrayKind6!5aSetCapacity6!5destroy6!5destroy_range6!5'5'erase6!500?%?0%0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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//p@-@PPPpO-@PUP ` 0 /Pu Pr P`P V P  pQ W P  PP  [PP   [ index is out of bounds(%d) %d <= index <= %d not satisfied.gfx_SceneEnvironment.cppp@-@P PPp/@-@dx`/O-@P`Zh P h  0( res ).IsValid()cameraIndex is out of bounds(%d) %d <= cameraIndex <= %d not satisfied.fogIndex is out of bounds(%d) %d <= fogIndex <= %d not satisfied.lightSetIndex is out of bounds(%d) %d <= lightSetIndex <= %d not satisfied.`armcc+|     $At `armcc+|     Ax`armcc+|     $At `armcc+|      `armcc+|     HA|`armcc+|     HA|`armcc+|      `armcc+|      `armcc+|      `armcc+|     LA~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thissettingqcameraBinderEndVqfogBinderEndWqlightSetBinderEndXscameraBinder(scameraIndexscamerasfogBinderlsfogIndexYsfogFqlightSetBinderY0slightSetIndex3slightSetD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Kthis"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthisindexslightSetDLsambientLightUshemiSphereLightnsvertexLightMaxCount[svertexLightEndHsfragmentLightEnd"Psiter5Dqiter[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hintq*Hthis"HqiU d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HinteHthis"HqiU d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]}Kthisd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othisd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LTLthis"0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 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902]nwutEndianUjBSwap4val4w__result4P@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cpp"PR JzJ L JzT V Jz  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cpp?7 97 C7  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppJ)  $  Z7n} *  f=z !3.   !& u <5   !& u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cpp 3~% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cpp 5~% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0@[0Z [ Z,Y,[(Z$YQUPT}} PT}}0DZ\[PDYDDXDWDV`HX Q LUPLT}P}H}PHT}H}PHT}P}P } P}L}PLT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQklponmP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool thisC*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Qrswvut/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPyz~}|{P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Qp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0<$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0!$this*>9p w__result*P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ @P @ @`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}  ResStaticCast@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] F thiso"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h &} }P Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0g$this.>9p w__result.P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T@- M PЍ @P @ "@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastKKrestx__resultKEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P   @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastKdKrestw__resultKP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} @-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisU"w__resultKP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.h &} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisLw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"$7 }P Q @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h }}PT"#'&%$/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1 thisLw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "0 }P Q)*.-,+@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h }}PT015432/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisLw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"$7 }P Q78<;:9@-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$2this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h }}PT>?CBA@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1 thisLw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "0 }P QEFJIHG@-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$Rthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h }}PTLMQPON/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisLw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"$7 }P QSTXWVU@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902])pthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h }}PTZ[_^]\/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1 thisLw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "0 }P Qabfedc@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902])this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h }}PThimlkj/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Qoptsrq@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTvw{zyx@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT}~ @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 9thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] P thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] h thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Athisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int \this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] X thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] p thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 9thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] P thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] h thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 9thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] P thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] h thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \ thisDw__resultJPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h  }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ~ thisDw__resultPPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h  }P Q     @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisD"w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisD"w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h }}PT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'thisD"w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h }}PT#"! @-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'thisD"w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h }}PT%&*)(' @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 9thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ,-10/.|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T348765/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] h thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q:;?>=</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] P thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QABFEDC00P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdVz fillD__first=__last*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h  }RQPHIMLKJ00P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdVz fill__first=__last*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h  }RQPOPTSRQU00P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Vz fill__first=__last*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h  }RQPfillWX\[ZY@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this&"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4T^_cba`p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this&"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h%} }P Tefjihgp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this2>9p w__result2P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$Tlmqpon@- M PЍ @P @ "@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0Pstxwvu@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}z{~}|@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] @ thisg"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.h &} }P Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this6>9p w__result6P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T@- M PЍ @P @ "@`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 6 thisa"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.h &} }P TrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]00?std00?0DD? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?x@BinString&offsetN#iBinString^@Offset&offsetN#iOffsetiResTypeInfo>@ResBool&value/#operator bool6CiResBooliResTransform3#iResMtx34>#0?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision>#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutos&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut,`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00V.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName{# &m_UserDataDicCountN#&toUserDataDic#@ResSceneNodeData0#&m_Flags>#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCountN# &toChildrenTable#$&m_AnimGroupsDicCountN#(&toAnimGroupsDic#,@ResTransformNodeDataV#&m_Transform#0&m_LocalMatrix,#T&m_WorldMatrix,#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNode##ResTransformNode6: 0?00#0b6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres;:$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject60z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#animCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#FEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalf#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresNMOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00Sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0Wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos[ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#]td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW _d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresba<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwgfxres@ResLightData*#&m_IsLightEnabled#&padding_#DResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLightb#iResDataTypeResLight6: ?ref6&IsLightEnabled6&@ResFragmentLightx#ResFragmentLight*6*: @ResAmbientLightx#ResAmbientLight.6.: @ResVertexLightx#ResVertexLight262: @ResHemiSphereLightx#ResHemiSphereLight666: 0xx0"00K00{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hd d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#&m_OriginalValuex#&m_OriginalTransform#&m_AnimGroup#0fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresih|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#&m_Resource5#&m_Direction#@ResFragmentLightDataDestroyer#&m_Allocatoru#iResPtrNGetResFragmentLight6o00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hlk`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#&m_Resource#@ResAmbientLightDataDestroyer#&m_Allocator[#iResPtrLGetResAmbientLightK6U00{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxoszd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLightSetData@ResLightSet#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneEnvironmentSetting<#&m_LightSets# &m_Cameras#&m_Fogs#,@LightSetBinder &index?#&lightSet#@CameraBinder&index?#&camera#@FogBinder&index?#&fog#iLightSetBinderArrayQ+iCameraBinderArrayR)iFogBinderArrayS&GetCameraBegin6GetCameraEnd6GetFogBegin6GetFogEnd6GetLightSetBegin6GetLightSetEnd6000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiVertexLightArray?%iCameraArrayH iFogArrayKiLightSetArrayW"@SceneContext#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#&m_Resource#&m_AmbientLightJ# 0&m_HemiSphereLight #&m_VertexLights#&m_FragmentLights#@GetAmbientLightJ6DGetHemiSphereLightP6DGetVertexLightBegin6DGetVertexLightEnd6DGetFragmentLightBegin6DGetFragmentLightEnd6D000w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint?nwgfx@SceneEnvironment&m_AmbientLight#&m_HemiSphereLight #&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex?#x&m_Fogs#|&m_LightSets#&m_LightSetIndex?#&m_ActiveVertexLightCount?#&m_ActiveFragmentLightCount?#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#ApplyFrom65ClearSettings6SetActiveLightSet65Reset6ResetFragmentLights6ResetVertexLights6ResetHemiSphereLight6ResetAmbientLight6ResetFog6ResetLightSet60000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#&m_Resource/#&m_Direction#@ResVertexLightDataDestroyer#&m_Allocatorm#iResPtrJGetResVertexLight6g00z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#&m_Resource%#@ResHemiSphereLightDataDestroyer#&m_Allocatorg#iResPtrRGetResHemiSphereLight6a00~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoz#F__si_class_type_info &base#&base_type#0i__builtin_va_list?000B0 &tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_bounds!itype!Yw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr!0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|07  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_bounds7itype7Yw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr70&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorR#&m_ElementsX#&m_EndX#&m_Capacity# iconst_iteratordh=begin6Lend6L0H00FF0^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayu&m_AllocatorR#&m_ElementsX#&m_EndX#&m_Capacity# iconst_iteratordh=begin6Lend6L0H00uu0^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"!hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_AllocatorR#&m_ElementsX#&m_EndX#&m_Capacity# iconst_iteratordh=begin6Lend6L0H000^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayg&m_Allocator#0g&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end6capacity6GetCapacity600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h.-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #032d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0L87d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsLitypeLYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrL0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0`@?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_bounds`itype`Yw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hCBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr`0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2Gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2I!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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PxJ0 `xJ2 hxJ4 xJ6 yJ8 y0J: 8y J= XyJ? `yJA pyJC yPJE yHJH zJK zHJM hzJO pzJQ xzJS zJU zJW zJY zJ[ zJ] zJ_ z0Ja z(Jd {Jf ({@Jh h{8Jk {Jn {Jp {Jr {Jt {Jv {Jx {Jz {J| {J~ {J {J {J |J |J |J |J (|J 0|J 8|J |J |J }J }8J }hJ 0~xJ ~J ~J ~J ~J ~J ~J ~J ~J ~J ~J ~@J 88J pJ xJ J J J J J J J J J J J J J J 8J (J 8J PJ X(J 8J (J HJ (J 8 J X J x0J 0J ؁J J J  J 80J hJ x J  0J  ȂJ (J  J (0J X8J 8J ȃ8J! (J$ (@J' h(J* (J- (J0 (J2 J5  J7 80J: hJ= x J? 0JB ȅ JE  JGEpI/1250 1305695148 0 0 100666 709024 ` ELF(l4(WT--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-tM@PP``P/f`ll\`LLH3HDDP* H<@  pP 4H<<484X'.y HH\P`llX`LLH3HDDP* H<@  pP 4H<<484,XV/ HHXP``ddT`LLH P  pWB/H<<@@4H((,,$NW:Failed assertion resSetting.IsValid()gfx_SceneEnvironmentSetting.cppNW:Failed assertion isSuccessNW:Failed assertion lightSetIndex < this->m_LightSets.size()NW:Failed assertion lightSet != NULL$ Pb $ P $  P $  P $   P  $$4PH88 `HHTPtЍw@-M@P< a  P a a(ЍpO-8M@P@PM @`@000 ( (@ @ p@    pP @P @q`V UB@000 (p( @P @q`V \|@000 (,p( DЍNW:Pointer must not be NULL (camerasMemory)gfx_SceneEnvironmentSetting.cppNW:Pointer must not be NULL (fogsMemory)A-@, P p `V( H pWNW:Failed assertion lightSet != NULLgfx_SceneEnvironmentSetting.cppA-M@PU ( P +P ,<pW./|<` 0 ` ЍNW:Pointer must not be NULL (allocator)gfx_SceneEnvironmentSetting.cppNW:Failed assertion resSetting.IsValid()NW:Failed assertion internal::ResCheckRevision( resSetting )NW:Pointer must not be NULL (memory)@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_SceneEnvironmentSetting.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()`armcc+|     (xAt Afw`armcc+|     $AwAvyz`armcc+|      AyArs|`armcc+|     ,<Aw AZw`armcc+|     xAz`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xvoidint0=xthisgallocatorrresSettingXhslightSetsMemoryurlightSetEndslightSetIndexbTriterhscamerasMemoryOxsfogsMemory<dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W"resource`\descriptionVallocatorr8w__resultgPrresSettingXqmemoryWqsettinggXHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W pSizez:resourcehdescriptionulqsizevUrlightSetEndXriterL@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<intboolc8<thisg;sceneContextrresSettingHrcameraEndDrfogEnd@slightSetIndexrlightSetEnd\\riterx@@sfound<rcameraBindersisSuccessttriterXXsfoundTrfogBindersisSuccess<riter<slightSetrlightEnd,rlightIter(DsfoundAmbientwsfoundHemiSphere dsfoundVertexDQsfoundFragment$<<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]x\xthisg6qlightSetBinderEnd#U$xqiter#W04xslightSet#8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&PrdataCp,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdataCpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cpp= ! 8h0-2.0  &|%! 2 n! 2 n d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cpp& +! ! &!`! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cpp$,3.*, ~+%,, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cpp+ &6!868  /! p!&     p3%568  ,! p!#     p%,.*,   2 9;?A ( @!p!Fp!>p!Bp' !Z *%2 2L7% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cpp5-  {u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0t}tx}$pVVXW@XVQxU P xT}}$}(}RU Q T}}}8}PT}}$8}8<}$~HZYXTW( WxTV(<V8PXTW 8X<WQTU(<U P TT(<T}x}@lVPxT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQSTXWVUY /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator new[]\a`_^p@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (thisr>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Tcdhgfe A0A/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRjkonmlp@-@Pp`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$N$thisz>size w__resultvP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$Tqrvuts P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this3*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qxy}|{z P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this7*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this7"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP010/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num&w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  H0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneEnvironmentSetting.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0H<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}<} Q <UP<T 8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T   010/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num&w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT !%$#"8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PT'(,+*)p@-@P@  c0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneEnvironmentSetting.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0c4<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}<} Q <UP<T./32108@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T56:9878@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T<=A@?>/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}PCDHGFE8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4TJKONML/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}PQSRWVUT@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0TYZ^]\[ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R`aedcb/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?=>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pghlkjip@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8PX8this>allocatorr w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8Unosrqp/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Yzthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Puvwp@-@Pp`armcc+|     A|yz~}|{/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h } Pp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 3% thisw__result Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h2 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] >P thisw__result`Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthisp"w__resulthPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHTp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0b thisp"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%} }P T@-@P F<NW:Failed assertion this->m_ResObject.IsValid()gfx_SceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4char0Dv4this"w__resultP0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h !}4}P4T7@-@P@ >`armcc+|     <Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<S<this>allocatorr resObj`pw__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h+}<} Q <UP<T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y this"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PTp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] , thiscw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPp@-@P`PUp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 /0this^first'@last'"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0Tp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ ^$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0S@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneEnvironmentSetting.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}4}P4T@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lthis"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}}PT    @-@`armcc+|     (A~`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(JJflagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindJtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP $#"!A-@P`ppPP`armcc+|     DAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0iDthiselementspcapacityRallocatorr49Jkind !w__resultP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT&'+*)(@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TFTthis5other"qelementsRqendSqcapacity\qallocatorr^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTP-.210/p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] p this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T459876/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q;<@?>=/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QBCGFED/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPIJNMLKp@-@P`PUp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 /0this^first'@last'"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0TPQUTSRp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TWX\[ZYp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ ^$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T^`_dcba@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0S@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tfgkjih@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}}PTmnrqpo@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindJtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0Ttuyxwv ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP{|~}A-@P`ppPP`armcc+|     DAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0iDthiselementspcapacityRallocatorr49Jkind !w__resultP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TFTthis5other"qelementsRqendSqcapacity\qallocatorr^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] p this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-@ A `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3%} }P T|@-@PUP ` 0  PP|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     `Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int`this>index w__resultP\v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}`} Q `UP`T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902][thisv__resultWPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Athis"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTp@-P@@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>pointer w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$Up@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$Tp@-@Pp`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this"w__resultP(qresultUt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  },}P,T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] : thisw__result>Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h02D }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] q thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTp@-@P` p`armcc+|     DA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DxDthis>pointer w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 2}D}QDUPDT@-@`VP   P `armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \this>pointer qobjectUrdeleter ht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h } } Q UP TA-@P p` `armcc+|     <Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< [<this>rhs w__resultP8x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h D}<} Q <UP<T@-P `armcc+|      A}E}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } Poperator==     @- `armcc+|     A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneEnvironmentSetting.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4n4this"w__resultjP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}4}P4T"! A-@P$p` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D+Dthis>w__resultp@x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hU}D}PDTQDU$%)('&@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$^$this"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$T+,0/.-@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT237654@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$1 p$this "w__result P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h 2 }$}P$T9:>=<;p@-`@ P Pp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0  0this>element  v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 8}0} Q 0TP0V@AEDCB /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQGHLKJI@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int  this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTNOSRQP ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPUVZYXW/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q\]a`_^/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qcde@-@@@`armcc+|     A~ghlkji@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy<__ref"X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}}PTnosrqpp@-@P @Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy( __first >__last  X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(Tuvzyxwp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$$this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}$} Q $UP$T|}~p@-@P@@p`armcc+|     ,A|p@-@P ` `p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4<<__p >__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>}4} Q 4UP4TA-@P`p @ `T `armcc+|     DAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copy D  __first ^__last @__res "w__result P@q__start WX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueJJJflags:shift'maskw__resultJPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultJP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG-@PPP P  0 3/`V pP  pP Pt \0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      AxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intbool% thisRreserveSize4x__result!qelements VhqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !7! !>  "} } $PQ UP Tp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] *this>element  v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }}QTPUA-@P`PpPWp` PʇpPPP`p X `armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool[thisznumber\w__resultPqresultV xqminW4tsiIsmax6si#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!   +~% $   '' +~%"  }}X|W8xXQUPTp@-@P` PUp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 E0this^first#@last#"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0Tp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44 this>first  w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ x$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0O@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindJtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`ppPP`armcc+|     DAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0jDthiselementspcapacityRallocatorr49Jkind !w__resultP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TCTthis5other"qelements Rqend Sqcapacity\qallocatorr^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] l this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z78this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z78this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z38this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T p@-@P p`armcc+|     $A|   @-M@Pp  ` @0 @@@@,,@@Ѝ`armcc+|      pAwAvY{<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pqpthisgvallocatorrXresSettingddescription:w__resultgPl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h%I}}$l}(lp}SpWQpU P pT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\thisp"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hB}}PT !%$#" !<" S / 4#<P*  P`armcc+|      XHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XboolnwutinternalUCheckRevisionXresRevision:libRevision'x__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h !t - X}PXQPXR'(,+*)1@- P8 @`armcc+|     4A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolnwgfxinternalUResCheckRevision4respx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}4}P./3210p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R}<this`>9p w__result`P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T56:987p@-@P@p`armcc+|     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,},0}0},0P!ResDynamicCastKLPONM/ResLightSet`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wcw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}RSWVUT8@-@PP 000 c,8%s::%s: Object not valid.gfx_ResSceneEnvironmentSetting.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharcnHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h=}H}PHTYZ^]\[@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]sthis"w__result&P 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0Wuvzyxw ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Tthis)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP|}~ @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int :thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Q thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$3$this"w__resultJP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int sthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      AxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT@-@@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisD"light\tw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result$Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "0 }P Q@-@x`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902](this"w__result$P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  M thisR"referenceSceneObject_tw__resultRP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hij} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] i thisw__result$Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"$7 }P Q@-@x`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902](this"w__result$P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT/ResReferenceSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WHw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}8@-@PP 000 H,8%s::%s: Object not valid.gfx_ResSceneEnvironmentSetting.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h=}H}PHT     p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0T this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h%} }P TA-@PP P `pP`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dboolxdthisZRlhs4x__result! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h    E  }d}X\PQdUPdT7@-@P@T P >`armcc+|     8Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8stdUdfind_if8__first>__last __predpw__resultP4[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  !'}8} Q 8UP8T#"! A-p@P` `armcc+|     0Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisB^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W%&*)(' ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int tthisB)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP,-10/. @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Zthis>w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ348765/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisBw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q:;?>=</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] q thisBw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QABFEDC/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPHIMLKJp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TOPTSRQA-@P`p@`T `armcc+|     DAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTVW[ZYXP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this>*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q]^ba`_8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$S$this>"w__resultJP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tdeihgf /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this>w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQklponm@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this>"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTrtsxwvuG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      AxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisBRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTz{~}|A-@P`pP W` V  `armcc+|     AzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisBRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisD"lightVtw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>w__resultDPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "0 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&,this"w__resultDP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisF"referenceSceneObject_tw__resultFP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hij} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>w__resultDPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"$7 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&this"w__resultDP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PTA-@PP P `pP`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dbooldthisNRlhs4x__result! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h    E  }d}X\PQdUPdT7@-@P@T P >`armcc+|     8Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8stdUdfind_if8__first>__last __predpw__resultP4[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  !'}8} Q 8UP8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisD)lightPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h }QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ; this\w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "0 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*this"w__result P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  C this:"referenceSceneObject_tw__result:P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hij} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] # this\w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"$7 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*Sthis"w__result P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PTA-@PP P `pP`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dboolndthisBRlhs4x__result! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h    E  }d}X\PQdUPdT7@-@P@T P >`armcc+|     8Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8stdUdfind_if8__first>__last __predpw__resultP4[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  !'}8} Q 8UP8T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisD)lightJw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h }QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisJw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "0 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT   @-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this."referenceSceneObject_tw__result.P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hij} }P T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisJw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"$7 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT A-@PP P `pP`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dbooldthis6Rlhs4x__result! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h    E  }d}X\PQdUPdT"#'&%$7@-@P@T P >`armcc+|     8Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8stdUdfind_if8__first>__last __predpw__resultP4[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  !'}8} Q 8UP8T)*.-,+@-P `armcc+|      A}E}0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P015432@- `armcc+|     A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}78<;:98@-@PP 000 c,8%s::%s: Object not valid.gfx_ResSceneEnvironmentSetting.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharcXHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h=}H}PHT>?CBA@A-@Pp` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DsDthis>w__resultp@x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hU}D}PDTQDUEFJIHG/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPLMQPONp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__result.P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TSTXWVUp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TZ[_^]\/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisB=first,*last,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPabfedcp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisB>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Thimlkjp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ >$thisB"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$Toptsrq@-@ @`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( +(thisD"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h }(}P(Tvw{zyx@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT}~A-p@P`  `armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}Pp@-@P@Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(Tp@-@P`  p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>}4} Q 4UP4TA-@P`p@`T `armcc+|     DAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$s$this"w__resultJP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      AxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint&thisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Nthis"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h  }P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisJw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "0 }P Q@-@X`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athis"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  9 this""referenceSceneObject_tw__result"P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hij} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisJw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"$7 }P Q@-@X`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Athis"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PTA-@PP P `pP`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dboolddthis*Rlhs4x__result! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h    E  }d}X\PQdUPdT    7@-@P@T P >`armcc+|     8Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8stdUdfind_if8 __first>__last __pred pw__resultP4[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  !'}8} Q 8UP8TA-@P,p` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DmDthis>w__resultp@x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hU}D}PDTQDUA-p@P`  `armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W $#"! @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ&'+*)(/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}P-.210/p@-@P@Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(T459876:p@-@P`  p`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4VT __rw_construct4__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>}4} Q 4UP4T!__rw_construct<=A@?>A-@P`p@`T `armcc+|     DAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTCDHGFEP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP QJKONML8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$s$this"w__resultJP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TQRVUTS /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQXY]\[Z@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT_a`edcbG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      AxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTghlkjiA-@P`pP W` V  `armcc+|     AzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint&thisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTnosrqp/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h > }Puvzyxw/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisJw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "0 }P Q|}~@-@H`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]! this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this"referenceSceneObject_tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hij} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisJw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"$7 }P Q@-@H`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PTA-@PP P `pP`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dbooldthisRlhs4x__result! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h    E  }d}X\PQdUPdT7@-@P@T P >`armcc+|     8Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8Udfind_if8__first>__last __predpw__resultP4[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  !'}8} Q 8UP8T4find_ifA-@Pp` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis>w__resultp@x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hU}D}PDTQDU@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastd`res`tw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%'6}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%'6}}PT@-@8,,@@@@ @@@`armcc+|     HA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hvoid0 Hthisg"w__resultPD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h()}H}PHTp@-@Pp`armcc+|     A|refrefrefrefN2nw3gfx9GfxObjectEN2nw3gfx11SceneObjectEN2nw3gfx23SceneEnvironmentSettingED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX44_@&#@BaseData@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<l@''fW'mW'a'vB@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<@MTX44@#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std0000?__rw???<??<??"!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]0{0std0000000000,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwut10<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid0000nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU32wiResS32&x@BinString&offsetb#to_ptr63iBinStringr@Offset&offsetb#to_ptr67to_table_ptr67iOffsetiResTypeInfoRr0/0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryRevisionHeader&signature#&revisionR#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]intJ?nwut?:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc6r5@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#operator+=v6z50?0=<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid?0?00? 4this3element00?  4Bthis3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0Gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutO`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00VQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternalSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfxinternalUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?00nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5GfxObject65r~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500Wxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00?nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCountb#&toUserDataDic #@ResSceneObject#ResSceneObject`6`: refh6pcGetClassNameGetHeader6pGetName6pGetTypeInfo6p@ResSceneNode`#@ResTransformNode(#0`?d`0lYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx\[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject`#*s_TypeInfo GetRuntimeTypeInfo #6GetResSceneObject`6GetName6SceneObject65r5`~SceneObject600z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#edd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResultsb#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalf#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hkjld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffernd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#ttd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW v$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLightB#x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#&m_OriginalValue #&m_OriginalTransform#&m_AnimGroup#0{zPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#&m_Resource5#&m_Direction#@ResFragmentLightDataDestroyer#&m_AllocatorI#iResPtrN0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h~}4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#&m_Resource#@ResAmbientLightDataDestroyer#&m_Allocator0#iResPtrL0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResCameraB#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraViewUpdaterd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraProjectionUpdater d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Camera#&m_ViewMatrix>#&m_InverseViewMatrix>#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix>#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScaleW#&m_IsDynamic#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletalModel#Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFogUpdaterDataDResFogData@ResFogB#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#&m_Resource#&m_UpdaterCache#&m_NearW#&m_FarW#&m_WScaleW#&m_AnimGroup#&m_OriginalValue#@ResFogDataDestroyer#&m_Allocator#@ResFogUpdaterDataDestroyer#&m_Allocator#iResPtr:iResUpdaterPtrH00|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00 nw gfx res@ResReferenceSceneObjectData &m_Indexb#&toPath#&toTarget #@ResLightSetData &m_Indexb#&m_LightsTableCountb#&toLightsTable #@ResSceneEnvironmentSettingData0#&m_CamerasTableCountb#&toCamerasTable #&m_LightSetsTableCountb# &toLightSetsTable #$&m_FogsTableCountb#(&toFogsTable #,@ResReferenceSceneObject#ResReferenceSceneObject6: ref6cGetClassNameGetIndex&6GetPath6@ResLightSet#ResLightSet6: ref6ref6cGetClassNameGetIndex&6GetLightsCount&6GetLights6@ ResSceneEnvironmentSetting`#iResDataTypeResSceneEnvironmentSetting6: ?# refj6#? ref 6 GetRevision 6 GetCamerasCount& 6 GetCameras 6 GetLightSetsCount& 6 GetLightSets 6 GetFogsCount& 6 GetFogs 60_?_00?;;?000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00y00000nwgfx@SceneEnvironmentSetting<#&m_LightSets%# &m_CamerasB#&m_Fogs]#,@LightSetBinder &index&#&lightSet#LightSetBinder 6 @CameraBinder&index&#&cameram#CameraBinder6@FogBinder&index&#&fogs#FogBinder6iLightSetBinderArrayQ+iCameraBinderArrayR)iFogBinderArrayS&@Description@SceneObjectComparey&m_Object_#SceneObjectCompare65_operator()65#@SceneObjectCompare&m_Object_#SceneObjectCompare"6"5_operator()6*5#@SceneObjectCompare&m_Object_#SceneObjectCompare.6.5_operator()665#@ SceneObjectCompare&m_Object_#SceneObjectCompare:6:5_ operator() 6B5#@ SceneObjectCompare&m_Object_# SceneObjectCompareF 6F5_ operator() 6N5#@ SceneObjectCompare&m_Object_# SceneObjectCompareR 6R5_ operator() 6Z5#*s_TypeInfo  GetRuntimeTypeInfo # 6cc Createg5`55ru?d GetMemorySizeInternal5z55u ResolveReference 6g5 Clear 6g SceneEnvironmentSettingg 6g5r55 ~SceneEnvironmentSetting 6gCreateEnvironmentArray 6g5r50<00000  0&00200>00J00V0_000.? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfxiSceneNodeArray-#iUserRenderNodeArray0(iModelArray3iSkeletalModelArray6'iLightArray9iFragmentLightArray<'iVertexLightArray?%iHemiSphereLightArrayB)iAmbientLightArrayE&iCameraArrayH iFogArrayKiParticleSetArrayN%iParticleEmitterArrayQ)iParticleModelArrayT'iAnimatableNodeArrayZ#@ SceneContext#&m_SceneNodes#&m_UserRenderNodes#&m_Models#(&m_SkeletalModels#8&m_Cameras>#H&m_FogsQ#X&m_Lights#h&m_FragmentLights#x&m_VertexLights#&m_HemiSphereLights #&m_AmbientLights%#&m_ParticleSetsa#&m_ParticleEmittersy#&m_ParticleModels#&m_AnimatableNodes#iSceneNodeArrayiiModelArraykiSkeletalModelArraym iFragmentLightArray'o iVertexLightArrayCqiHemiSphereLightArray]s"iAmbientLightArray{uiCameraArraywiFogArrayyiParticleSetArray{iParticleEmitterArray}"iParticleModelArray  GetFragmentLightsBegin$ 6 GetFragmentLightsEnd$ 6 GetVertexLightsBeginD 6 GetVertexLightsEndD 6 GetHemiSphereLightsBegin  6 GetHemiSphereLightsEnd  6 GetAmbientLightsBegin 6 GetAmbientLightsEnd 6 GetCameraBegin 6 GetCameraEnd 6 GetFogBegin 6 GetFogEnd 6.0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#&m_Resource#&m_AmbientLightJ# &m_HemiSphereLightb#&m_VertexLightsC#&m_FragmentLights#@cCreateD55rdGetMemorySizeInternal5z5SetAmbientLight6D5JSetHemiSphereLight6D5PSetVertexLight6D5VSetFragmentLight6D5\ClearAll6D000000w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderNode#Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#&m_Resource/#&m_Direction#@ResVertexLightDataDestroyer#&m_AllocatorC#iResPtrJ0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#&m_Resource%#@ResHemiSphereLightDataDestroyer#&m_Allocator9#iResPtrR0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleModel#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleSet#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleEmitter#dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name"#00F__class_type_info&base#F__vmi_class_type_info&base&#&flags#&base_count# 8&base_info#F__si_class_type_info &base&#&base_type#&0i__builtin_va_list0.? 0nwutinternalB&0<&tinfo@#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0.nwut@Signal20. d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrD0&m_Object#&m_Deleter#ielement_type3ideleter_typeDt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrz0&m_Object#&m_Deleter#ielement_type3ideleter_typezt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00;;0nwut@ResCommon;ResCommon-6-5ptr6-ptr65#001  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraits_ipointermireference_ocGetValue50 u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray_&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655&begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50 u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655&begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/GfxPtr6GfxPtr65~GfxPtr6operator=650Get{6GfxPtr650??0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr6operator=650Get6Release6Swap65GetDeleter$6GetDeleter>6?PtrW6Ptr6MovePtr650??0??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6~MoveArray6operator=65size6begin'6end'6empty6capacity6reserve65push_back65swap65clear6GetArrayKindJ6SetArrayKind65JSetCapacity65GetCapacity6construct655destroy65destroy_range65'5'Clear6MoveArray6555:J erase650?000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6~MoveArray6operator=65size6begin'6end'6empty6capacity6reserve65push_back65swap65clear6GetArrayKindJ6SetArrayKind65JSetCapacity65GetCapacity6construct655destroy65destroy_range65'5'Clear6MoveArray6555:J erase650?000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ # d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?<nwut@MoveArray<&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6~MoveArray6operator=65operator[]65size6begin#6end#6empty6capacity6reserve65swap65resize65clear6GetArrayKindJ6SetArrayKind65JSetCapacity65GetCapacity6construct65destroy65destroy_range65#5#MoveArray6555:J erase650?000<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000* d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000/ . 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?2nwut@MoveArray"&m_Allocator(#&m_Elements.#&m_End.#&m_Capacity# iiterator.g=iconst_iterator6h=size6begin6begin$6end6end$6empty6capacity6reserve65push_back65clear6GetArrayKindJ6SetCapacity65GetCapacity6construct65.5destroy65.destroy_range655erase..65.00000""02v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2 1 Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?00nwut@MoveArray&m_AllocatorH#0&m_Elements#&m_End#&m_Capacity# iiteratorg=0<iconst_iterator@h=size6>begin,6BbeginD6>end,6BendD6>empty6>capacity6>reserve6B5push_back6B5clear6BGetArrayKindJ6>SetCapacity6B5GetCapacity6>construct6B55destroy6B5destroy_range6B5,5,erase6B500:00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h5 4 ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayh&m_Allocatorb#0h&m_Elements#&m_End#&m_Capacity# h0iconst_iterator h=begin 6\end 6\00X00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h8 7 hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayP&m_AllocatorV#&m_Elements\#&m_End\#&m_Capacity# iconst_iteratordh=begin6Jend6J0F000PP0`v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h; : hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayP&m_AllocatorV#&m_Elements\#&m_End\#&m_Capacity# iconst_iteratordh=begin6Jend6J0F000PP0`v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h> = hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayP&m_AllocatorV#&m_Elements\#&m_End\#&m_Capacity# iconst_iteratordh=begin6Jend6J0F000PP0`v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000B d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000D d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000F d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0H D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0K J d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hN M d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hP D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0S R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hV U d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@unary_function|Z D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@unary_function|\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@unary_function|^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@unary_function|` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@unary_function|b D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@unary_function|d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0.nwut@Slot2f d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00.nwut@Slot2h !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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0 !040  "(  04 (!0p   0400  8ЍO-@PT BUC/P `p   P X /@ pWNW:Pointer must not be NULL (parent)gfx_SceneHelper.cppNW:Pointer must not be NULL (child)NW:Failed assertion resultARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_SceneHelper.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetChildrenCount())`armcc+|     $At `armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0WparentfchildHqresAddrYhqchildNumVqiWschildResAddr5sresult",d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cpp "r (  ! #v u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0XZ Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ56:987; /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP R operator new=>BA@? P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this5*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QDEIHGF@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this5"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTKLPONM/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPRSWVUTP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP QYZ^]\[/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q`aedcb/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qghlkjip@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tnosrqp@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTuvzyxw@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT|}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisw__result;Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] /, thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/Hthis)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QPp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0RX<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast;res;tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCastd;res;tw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} ResStaticCast@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] e this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h &} }P TA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 @0thisj^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisj)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int ,thisfw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] [ thisjw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] C thisjw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>x)>xtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902],VT __rw_construct,__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T!__rw_construct A-@P`p@`T `armcc+|     DAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Huninitialized_copy   P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool q thisf*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thisf"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T !%$#" /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int "thisfw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ'(,+*)@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisf"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT.0/4321G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisjRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT67;:98A-@P`pP W` V  `armcc+|     AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisjRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT=>BA@?s@-PP |@T `armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool %LthisE6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLUDEIHGFp@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool HthisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHTKLPONMp@-@PP p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8TRSWVUT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PYZ^]\[p@-@P`Fp`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intvoid0nwutUComparePtr(a>b w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(T`aedcb@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4=4this"w__result9P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4Tghlkji@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4[4this"w__resultWP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4Tnosrqp@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]qthis"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTuvzyxw@-@PUP@ <$p`p Pgfx_ResSceneObject.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintlthis>idx w__result;Phqtbl_ptrVL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h+1}l} Q lUPlT|}~@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0?~__rwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?x@BinString&offsetW#iBinStringg@Offset&offsetW#to_ptr65to_table_ptr65iOffsetiResTypeInfoG@ResBool&value8#iResBool 0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionG#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwut?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCountW#&toUserDataDic#@ResSceneNodeData0#&m_FlagsG#&m_IsBranchVisible%#&padding_0#&m_ChildrenTableCountW# &toChildrenTable#$&m_AnimGroupsDicCountW#(&toAnimGroupsDic#,@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo6@ResSceneNode;#iResDataTypegResSceneNode6: 0ptr6?ref96?SrefW6GetChildrenCount?6GetChildren;650;?;000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres'&$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject;#GetResSceneObject;60z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanim/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#21d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0Bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosF d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#Htd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimreshd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneHelperdResolveReferenceImpl55jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosr`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6ostd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?nwut@MoveArray&m_Allocatorp#&m_Elementsv#&m_Endv#&m_Capacity# iiteratorvg=size6fbegin6jend6jempty6fcapacity6freserve6j5push_back6j5GetArrayKind6fSetCapacity6j5GetCapacity6fconstruct6j5v50b000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiAttach6E50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 ֚ٚY֚Y֚K֚֚֚Ӛ$֚֚֚֚Ӛl֚D֚=֚R֚Ӛ֚|֚uӚlu֚|֚`Ӛ4`֚֚Ӛ֚Ӛ<֚K֚֚֚֚R֚`֚n֚gӚ4g֚֚ӚH֚D֚֚5֚֚Ӛd֚֚=֚֚֚֚.Ӛ.֚֚6֚n֚g֚֚֚ ֚֚֚ ֚'֚u֚ȚhYBY!KЙdAD%= Rǘ|juE| `ʗzKP-R`n`g/ԕD5iĔ_=%.M6Ԓng_! wC  '͐uӏkQ7Ҏ !"n#V=%$& '(ٍ)*+$w,_-G.//012ό30 ҙ$0fla[ԋ[M7ϊFf??Tn(1B8pLi~ņw~QbхWMY˃Tb?"] )wtp9inF57.~\~}}%}||x{{zGzy}yAyyxN|x9xww<tw>1wvviv vPuu/Ju-u+tot)tbs`s@=sstrkr&r8qrqVDqp$pjopn-p|ooTOoX opn\zn.nmmPm ml~l(lkk^XkLkFjHjJ=jivi^iDi"hBhLh6hgugz+g~fxfNfhfe1|e&4edldRVdZdfcdc4cb4bVbbaaQa a``L` `__@_^^u^5^]]o]5]\\z\6\[ [h[+[ZZ`ZZYYdY)YXXwXLKKzK>KPJJ/J-XJ+JI)IbYI`!I@HHthH2HG8GrGV?GG$FjFn\F|FETEXlEp:E\DD|DBDDCCVC CBB^dBL)BFAHAJ}A6Av@@D@"Q@B@?6?p?7?z>~>x|>D>h>=1=&^=%=l<R<Zm<f8<d;;;4A;;::g:1:999`9*9888R8877|7G77666Q665 5s5C5544d454433z3M33222R2!211 1V1 !1000S0!0///L//.\.`.\+.N-^-'-G,@~,@P,U,+v+-+2**99*q)j)b)x))(c(r(7('N''K''&t&U9&c%#%S% %$*m$x%$q#j#j###G""y"8="!k!  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nwutEndianUUBSwap& val&"w__result&Prdata p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cpp2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cpp> 6!88 7 ~7 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A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]]this"w__resultYPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902])thisl"w__result%Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Zthis)> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h.}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902][this)> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h6}QP     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\"this)> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h8}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]_this)> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h(}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`this)> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h"}QP"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athis)> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h&}QP$%)('&/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis)> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h6}QP+,0/.-/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d*this)> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h2}QP237654/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fRthis)> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h4}QP9:>=<;/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]g{this)> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h:}QP@AEDCB/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hthis)> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h2}QPGHLKJI/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ithis)> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h:}QPNOSRQPp@-P@@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>pointer w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$UUVZYXWp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$?$thisd>pointer w__resultdP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T\]a`_^7@-@P@@@>`armcc+|     <Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<p%<this>allocator descriptionpw__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h+}<} Q <UP<Tcdhgfe/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}Pjkonml/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902] s thisw__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qqrvutsp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0>Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDTxy}|{z@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisd"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT@-@ @@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0u R0this"w__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h!"}0}P0Tp@-@Pp`armcc+|     A|N2nw3gfx16SceneInitializerEN2nw3gfx9GfxObjectEN2nw3gfx13ISceneVisitorED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]std?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+@OffsetiOffsetu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?00nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResultsb#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalf#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResMeshNodeVisibilityDatad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#$#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivator)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex&#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex&#0&&m_PreRenderSignalJ#&m_PostRenderSignalJ#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptionb#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#<?&m_Description#&m_UserParameter#iRenderSignal3@@Description#iMaterialRange'GetMaterialsW60W00t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Skeleton#1ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroupg#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#038d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#*s_TypeInfo GetRuntimeTypeInfo #60ISceneVisitor46450,05Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets67d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 nw gfx@SceneInitializer#&m_MaterialIdGenerator#@Description0&materialIdGenerator#@Builder&m_Description#Create6x5*s_TypeInfo GetRuntimeTypeInfo #6Begin6End6VisitSceneNode# 65VisitTransformNode#65VisitUserRenderNode#65VisitModel#65VisitSkeletalModel#65VisitCamera# 65VisitFog#$65VisitLight#(65VisitFragmentLight#,65VisitVertexLight#065VisitAmbientLight#465VisitHemiSphereLight#865VisitParticleSet#<65VisitParticleEmitter#@65VisitParticleModel#D65SceneInitializer655~SceneInitializer60)0}00000000000000?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IMaterialIdGenerator#Cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderNode#Ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#Gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleShape#LKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_FrameW#&m_LastFrameW#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameW#&m_StartFrameW#&m_EndFrameW#&m_PlayPolicy#&m_UserData# gW5W5W5W50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleSet#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleEmitter#UT4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list000B0 &tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppWd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableYd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20a d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00dc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherihd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hlkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#xwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h{zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@0000Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]std@pair&first#&second#ifirst_type_isecond_type`pair655 ??0dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/~GfxPtr6d0Get%6lGfxPtrd6d500hx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_reference~MovePtr60GetY6GetDeleter$6?YPtr6PtrY6MovePtr6500?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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[Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_SceneNode.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAnimGroupsCount())`armcc+|     (AtArAx`armcc+|     0A|`armcc+|     ,HAw ApJwAp`armcc+|     Az`armcc+|     $<AzApnzAp`armcc+|     Az`armcc+|      Av`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0W: parentresource=TdescriptionlallocatorNw__resultPrresNodeLqmemoryXHqnodeYrresultHsisAttached;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0Y 0this>visitor d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hintboolc Hthisallocatorlx__resultYrresultPrresSceneObject=LrresSceneNodeHqanimGroupCountVtqhasAnimGroupMemberWqanimBindingXsidxFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>allocator w__resultPrresultl8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 q<thiszallocator\x__resultIrresultdpqmemoryV d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] HthisRallocator4x__result!rresultp8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0$this>allocator w__resultPqmemoryW4qnodeXrresultX,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata;pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata;pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cpp?&! !^-!    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cpp&8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cpp   -#V  !   !-{ T " d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cpp   $ % " d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cpp     \ : !  w bJ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cpp 8 w88 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cpp&! !v-!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0 }8 } ZSVRU P T}0}Q0UP0T}}$0}04}$4H}Y04PQHU P HT}} Q UPT}}}}<}PQ<U P <T}}LPP Q UPT}}( Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQcd fgkjihl /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newnosrqp  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxpEfyp-fzpw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   Puvzyxw  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00px01px02px03px10px11px12px13pux20p]x21pEx22p-x23pw__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4P|}~@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCp@-@P p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$c$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$Tp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (thisQ*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(thisY*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      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[Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt 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!%$#"p@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU'(,+*)/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP./3210/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q56:987 /`armcc+|      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RVCT4.0 [Build 902]bthis*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPRQRVUTS/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m ? thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P QXY]\[Z@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T_`dcba/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools [thisw__resultP u 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   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8PR8this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ytthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      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902] 3 thisw__result Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h2 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] >@ thisw__result=Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q7@-@P@ >`armcc+|     <Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<Sf<this>allocator resObj=pw__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h+}<} Q <UP<T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y this"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PTp@-@Pp`armcc+|     A|p@-@P`@  00@@flags{ w__resultNPD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h++}H} Q HUPHT@-4$P `armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@Ww'@w__resultJP<ridentityF d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h*>  %}@}@-@`armcc+|     (A~Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this .kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this )capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z#8this "w__result P4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this .kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this )capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z#8this "w__result P4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T     p@-@P`@$@@@@(`p`armcc+|     LA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lint&Lthis^allocator@maxAnimObjects"w__resultPHz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h+}L}RLV Q LUPLT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q#"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] hthis =first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP%&*)('p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this >first w__result)P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T,-10/.p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this "v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T3549876@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0?@this "w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T;<@?>=/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QBCGFED/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QIJNMLK/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] hthis =first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPPQUTSRp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this >first w__result)P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TWX\[ZYp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this "v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T^`_dcba@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0?@this "w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tfgkjih@-@,@@@@@`armcc+|     <A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 N<this"w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h"}<}P<Tmnop@-@Pp`armcc+|     A|qrvuts /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQxy}|{z @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int |thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQC-@PpW p04 pdd  ` Psize() is out of bounds(%d) size() <= %d not satisfied.Vut_MoveArray.h`armcc+|      Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this >arg0 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 1P>}} QUPT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int |thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQC-@PpW p04 pdd  ` Psize() is out of bounds(%d) size() <= %d not satisfied.Vut_MoveArray.h`armcc+|      Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this >arg0  v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 1P>}} QUPTA-@P`ppPP`armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis elementspcapacityRallocator49kind !w__result P@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis 5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \ this >rhs  w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP TA-@P`ppPP`armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis elementspcapacityRallocator49kind !w__result P@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis 5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \ this >rhs  w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP TO-M@P`XP Ѝ000 XP 000 XX`armcc+|     ,Aw ApYwApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 othismaxAnimGroupsmaxAnimObjectsx__resultlqanimObjectCountWrresultX$smemoryHsmemoryY@hsanimGroupIdxFqanimObjectIdxXz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h#' , ! hp , !p  B~$   F~% }}$l}lp}$p}DdXDXlpP<X R VQU P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]= thisw__resultP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h'?(}Pp@-P@T E4@pNW:Failed assertion maxAnimGroups > 0gfx_AnimBinding.h`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intC0this>maxAnimGroups w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Up@-P@T O4@pNW:Failed assertion maxAnimObjects > 0gfx_AnimBinding.h`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intM0this>maxAnimObjects w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0U@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TA-@`,pW,P  P P `armcc+|     Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0rthisRallocator4x__result!qbufWranimBindingdrresult`z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h  ! &sW !!}} (,P Q VPT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/:this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 4W thisw__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h3 }P Q   A-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 n0this&^element@@valueL"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 1this&)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this6w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ !%$#"/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this&w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q'(,+*)/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this&w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q./3210/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>x)>xtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QP56:987p@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T<=A@?>BA-@P`p@`T `armcc+|     DAz@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Duninitialized_copyDEIHGFP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool / this6*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP QKLPONM0 0/`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPSRSWVUT8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this6"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TYZ^]\[ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Pthis6w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ`aedcb@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Gthis6"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTgihmlkjG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolbthis&RreserveSize4x__result!qelements@VdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPToptsrqA-@P`pP W` V  `armcc+|     AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis&RelementL4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTvw{zyxs@-PP |@T `armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthisv6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLU}~p@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool HthisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHTp@-@PP p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4C4this"w__result?P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h"$e}}PT@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$X$this"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thish"w__resulthPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this#v__result#Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h?}P@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this&.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z78this&"w__result&P4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-@@@@@`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nS(thisv"w__resultvP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h,-}(}P(Tp@-@P p`armcc+|     $A|@-M@P`  p @t@@((@@048 < P 0Ѝ`armcc+|      AwAvj{(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisvallocatorXresObjddescription:w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h%I   !}}$}(}SVQU P Tp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0RZ<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast=res=tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastd=res=tw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this=worldMatrixUpdater*sceneContextx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h}RQP   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this&=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44@this&>first@ w__resultBP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T-P  \`armcc+|     <ALd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\ P 0 S/`armcc+|      $,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$P"#'&%$A-@P` @pTp0 `armcc+|     XAz@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXT)*.-,+G-@P `P p`armcc+|      hAx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool hthis&>elementL w__resultPdqremoved'V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhT015432s@-@PU |`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 74thisv"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4T78<;:9p@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T Tthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTT>?CBA@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}PEFJIHGp@-@Pp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPTLMQPONp@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(TSTXWVUA-@P`pW`armcc+|     @Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@TZ[_^]\/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}Pabfedc@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PThimlkj|@-@`P |`armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8Toptsrq@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PTvw{zyx|@-@`P |`armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T}~@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P TcontainO-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool &thisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPTp@-@PUp1/ `armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 98this6x__result#qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!   }8} $PP8Tp@-@PUp1/@`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8(f8this6x__resultJ#qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!   }8} $PP8Tp@-@PUp1/`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8(8this6x__resultJ#qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!   }8} $PP8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Uthisv__resultQPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thish"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTp@-P@@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>pointer w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$Up@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$A$thish>pointer w__resulthP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$Tp@-@Pp`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this"w__resultP(qresultUt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  },}P,T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 4 thisw__result8Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h02D }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTp@-@P` p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DrDthis>pointer w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 2}D}QDUPDT@-@`VP   P `armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \this>pointer qobjectUrdeleterht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h } } Q UP TA-@P p` `armcc+|     <Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< !<thish>rhsh w__resultlP8x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h D}<} Q <UP<T    A-@P p(` `armcc+|     8Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8this>animBinding x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h35gC}8} Q 8UP8T8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QP! " 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(RCheckFlag$%)('&@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool ;this"results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PT+,0/.- 0/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR237654 0/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR9:>=<;/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q@AEDCB|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool dthis"rresults{lqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PTGHLKJIp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this&"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TNPOTSRQ@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this&"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TVW[ZYXp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this#>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$U]^ba`_7@-@P@T>`armcc+|     ,Az(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tdeihgfp@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisv"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<Tklponm/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] r thisw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qrswvut/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qyz~}|{/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first%*last%v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4m4<this>first< w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 J$thisf"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (thisf"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tp@-@TPU 4((@@@@@p`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 dthis"w__resultP`qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdTp@-@Pp`armcc+|     A|p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisQ>9p w__resultQP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ythis"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4%4this"w__result!P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4TA-@P,p` UP, ( `Pgfx_ResSceneObject.h`armcc+|     |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this>idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=7}|} Q|UP|T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisa"w__resultYPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&thisa"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T5Tthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU   p@-P@@P@p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ,(thisf>allocator w__resultfP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi2 3}(}Q(TP(Up@-@`V P Pp`armcc+|     XA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0WXallocator6x__resultn#qmemoryV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi   = z}X}DHP P XTA-@P`ppPP`armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid06DthiselementspcapacityRallocator49kind !w__resultP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT !%$#"@-@Pp``000 @@`armcc+|     @Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0 @thisfzelements\maxSlots>allocator w__resultfP<~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiF %G7}@}S@VR@W Q @UP@T')(-,+*A-@P`V X p 0 p 2/ `armcc+|     Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0WmaxSlotsfallocatorHx__resultn"qmemoryV$selements5~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi    Ip&  }}hlP4X Q UPT/04321p@-@`V P 0 Pp`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`void0Wr`allocator6x__resultn#qmemoryV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi    I w}`}LPP P `T67;:98p@-P@T, LP H 0@pNW:Pointer must not be NULL (parent)ut_Children.hNW:Failed assertion m_Parent == NULL`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H VHthisv>parent u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h ! }H} Q HTPHU=>BA@?/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Athis#)allocatorv__result#Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hO}QPDEIHGFp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TSTthis&>allocator w__result&PPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUKLPONMp@-@P`P@@@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<thisv^parent@allocator"w__resultvP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hEF}<}R<V Q <UP<TRSWVUTp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis&"w__resultBPHqresult@U(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTYZ^]\[p@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<s<this&>array. w__result&P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U`aedcb@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis&5other2"qelements@Rqend@Sqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPghlkjip@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this&>rhs& w__result2Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP TnopA-@P p` Ѝ`armcc+|      HAvPzrswvutA-@P`ppPP`armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis&elementspcapacityRallocator4kind!w__result&P@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDTyz~}|{C-@P`pЂP0 @@@@`armcc+|      PAxPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pvoid0xnPthisvparentelementsfsizeHallocator59kind "w__resultvPLu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h[+1\}P} PYPXSPWRPV Q PUPPTrefrefrefN2nw3gfx9SceneNodeEN2nw3gfx9GfxObjectEN2nw3gfx11SceneObjectEN2nw3gfx11AnimBindingED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC365p5p5p0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#cIdentityMTX3465MTX3465p5p5p5p5p5p5p5p5p5p5p5p>?0>0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0__rw?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut?0?`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU16 uiResU32wiResS32?x@BinString&offsety#iBinString@Offset&offsety#to_ptr6Qto_ptr6YiOffsetiResTypeInfoi@ResBool&valueJ#iResBool'00Uu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisioni#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?nwut???d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool M4 this3element000 M4 this3element 4this3<element00060?F 4&this3@elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK00 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut??C  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturei#&lengthi#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDatai#&data# @ResDicNodeData&refi#&idxLeftY#&idxRightY#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult65operator|=65operator|=65GetCode6IsFailure6IsSuccess600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5GfxObject65~GfxObject6GetAllocator6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwanimres@ResAnimGroupData &typeInfo#&m_Flagsi#&toName#&m_TargetTypey# &m_MemberInfoSetDicCounty#&toMemberInfoSetDic#&m_BlendOperationsTableCounty#&toBlendOperationsTable#@ResAnimGroup#ResAnimGroupQ6Q: refY6acGetClassNameGetMemberInfoSetCount?6a0?U0]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharintbool00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCounty#&toUserDataDic#@ResSceneNodeData0#&m_Flagsi#&m_IsBranchVisibleA#&padding_0#&m_ChildrenTableCounty# &toChildrenTable#$&m_AnimGroupsDicCounty#(&toAnimGroupsDic#,@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo6@ResSceneNode=#iResDataTypeiResSceneNode6: ?ref!6?;ref?6GetAnimGroupsCount?6GetAnimGroups65IsBranchVisible60=?=000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject=#*s_TypeInfo GetRuntimeTypeInfo #6GetResSceneObject=6SceneObject655=~SceneObject600z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h"Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#@Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6Bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#FD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0?IH0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list00B0&tinfo #&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppKd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?Od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultQ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00S d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00U<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001XW,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator##&m_Elements)#&m_End)#&m_Capacity# iiterator)g=MoveArray 6 ~MoveArray6 operator=6 5 size6begin6 end6 swap6 5clear6 SetArrayKind6 5SetCapacity6 5GetCapacity6destroy6 5)destroy_range6 55MoveArray 6 555#: PushBackFast6 5erase))6 5)0?0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h[Z,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator##&m_Elements)#&m_End)#&m_Capacity# iiterator)g=MoveArray 6 ~MoveArray6 operator=6 5 size6begin6 end6 swap6 5clear6 SetArrayKind6 5SetCapacity6 5GetCapacity6destroy6 5)destroy_range6 55MoveArray 6 555#: PushBackFast6 5erase))6 5)0?0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h^]ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200V&m_Allocator#&m_SlotsC#iSelfTypePiSlotTypeiSlotList&iAllocatorType0cCreateInvalidateSignaln50VcCreateFixedSizedSignaln55cCreateVariableSizeSignaln5Destroy6fSignal2f6f555Signal2f6f5~Signal26f0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hia`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=MoveArray65~MoveArray6begin%6end%6clear6SetArrayKind65SetCapacity65destroy65destroy_range65%5%MoveArray6555: erase6500000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hdcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference|\;iiterator'_;ideleter_typeiChildrenv6vChildrenv6v5555: Childrenv6v55~Children6vbegin+6vend+6vAttach6v5Detach6v5SetParent6v50?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hgfHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator<#&m_ElementsB#&m_EndB#&m_Capacity# iiteratorBg=MoveArray&6&MoveArray&6&5<MoveArray&6&5.~MoveArray6&operator=26&5&releaseB6&size66begin'6&end'6&empty66capacity66reserve6&5push_back6&5swap6&52clear6&erase_find6&5GetArrayKind66SetArrayKind6&5SetCapacity6&5GetCapacity66construct6&5B5destroy6&5Bdestroy_range6&5'5'eraseBB6&5BMoveArray&6&555<50?*?0*00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hi(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherChildDetacher#6#ChildDetacher#6#5operator()6#50lkpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtrh6h~GfxPtr6hoperator=l6h5hGfxPtrh6h50?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hrqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr6operator=650Get6Release6Swap65GetDeleter6GetDeleter86?PtrQ6Ptr6MovePtr650??0??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.htd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typexd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyeroperator()65#0?ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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i_1 \0k_1 \ n_1 \Pq_1 ,]t_1 D]v_1 T]x_1 l]z_1 ]|_1 ]~_1 ] _1 ]0_1 ]00 ,^4^xbpM~I/1324 1305694868 0 0 100666 46488 ` ELF(04(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_SceneObject.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneObject.cpp`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneObject.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneObject.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneObject.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ459876/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneObject.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP<;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#A@pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hDCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hF$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#N,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndSRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdWd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionZYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex_^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.haD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0cD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procfe(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatorjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enablednd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneObject #&m_ResObject#*s_TypeInfo yxzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneObject.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infou#F__si_class_type_info &base #&base_type# 0i__builtin_va_listB 0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneObject.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8U8this+>node d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D\Dthis+>node d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PdPthis+>model d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\m\this+>model d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PwIPthis+>camera  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PlPthis+>fog 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902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK>Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp;! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp-  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp.! !Qu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4TP4U}0}P0T}8}Q8UP8T}8}Q8UP8T}D}QDUPDT}P}QPUPPT}\}Q\UP\T}P}QPUPPT}P}QPUPPT}4} Q 4UP4T}\}Q\UP\T}\}Q\UP\T}\}Q\UP\T}\}Q\UP\T}\}Q\UP\T}D}QDUPDT}\}Q\UP\T}} Q TPX}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y]thisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A| /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P 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C/C++ Compiler, RVCT4.0 [Build 902]  S thisw__resultbPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q p@-@PU 8p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ {$this>node x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }$} Q $UP$T    @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int ,thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] C thisw__resultPv 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A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT56:987 ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP<=A@?>/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>x)>xtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPCDHGFEIp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],VT __rw_construct,__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T!__rw_constructKLPONMQA-@P`p@`T `armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Luninitialized_copySTXWVUY0 0/`armcc+|      8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS<GetFlagValue[\`_^]8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TbdchgfeG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTjkonmlA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 U0this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0WqrvutsA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTxy}|{z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 5 this0w__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.h4 }P Qp@-@P@p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this4>allocator w__result4P(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hEF+},} Q ,UP,T@-@@`armcc+|     A~p@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k thisw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first,*last,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k thisw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first,*last,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44ethis>firste w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k thisw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first,*last,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44+this>first+ w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T  p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ? thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP!"&%$#p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T()-,+*p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T/04321/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ? thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q67;:98/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q=>BA@?/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPDEIHGFp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TKLPONMp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TRSWVUT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ? thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QYZ^]\[/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q`aedcb/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPghlkjip@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44}this>first} w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tnosrqpp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$Tuvzyxw/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q|}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k thisw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first,*last,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44Cthis>firstC w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k thisw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first,*last,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44 this>first  w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ? thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ? thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ? thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44[this>first[ w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T"! p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T$%)('&/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ? thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q+,0/.-/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q237654/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP9:>=<;p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44!this>first! w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T@AEDCBp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TGHLKJI/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QNOSRQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k thisw__result,Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QUVZYXW/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first,*last,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP\]a`_^p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tcdhgfep@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$Tjkonml@-@(8hxHX`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this&"{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PTqrvutss@-@PU ((|NW:Failed assertion isPushed&gfx_SceneContext.h`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this&6nodelsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4Txy}|{zA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 e0this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int <thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val! X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Gthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-@PU ^$|NW:Failed assertion isPushedgfx_SceneContext.h`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool =4this&6nodelsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4TA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 Q0this^element!@value)"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val) X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool m this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q  8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelements!VdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT"#'&%$A-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement)4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT)*.-,+s@-@(PU ((|NW:Failed assertion isPushedgfx_SceneContext.h`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool c4this&6modellsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4T015432A-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 Q0this^element[@valuec"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W78<;:9 ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP>?CBA@ @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQEFJIHG/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPLMQPONp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val1 X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TSTXWVUA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTZ[_^]\P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool m this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Qabfedc8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Thimlkj /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQoptsrq@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTvxw|{zyG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelements[VdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT~A-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelementc4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-@8PU ((|NW:Failed assertion isPushedgfx_SceneContext.h`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this&6skeletalModellsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4TA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 Q0this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val9 X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool m this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-@hPU ((|NW:Failed assertion isPushedGgfx_SceneContext.h`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this&6lightlsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4TA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 Q0this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QP p@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__valA X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T   A-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool m this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T !%$#" /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ'(,+*)@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT.0/4321G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT67;:98A-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT=>BA@?s@-@xPU ((|NW:Failed assertion isPushedgfx_SceneContext.h`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this&6lightlsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4TDEIHGFA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 e0this^element @value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0WKLPONM ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPRSWVUT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int <thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQYZ^]\[/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QP`aedcbp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__valI X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TghlkjiA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTnosrqpP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Quvzyxw8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T|}~ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Gthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelements VdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-@PU $|NW:Failed assertion isPushedgfx_SceneContext.h`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this&6lightlsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4TA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 e0this^elementC@valueK"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int <thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__valQ X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Gthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsCVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelementK4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-@PU ((|NW:Failed assertion isPushedgfx_SceneContext.h`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool  4this&6lightlsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4TA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 Q0this^element}@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP     @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__valY X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T $#"!A-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT&'+*)(P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool m this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q-.210/8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T459876 /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ;<@?>=@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTBDCHGFEG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelements}VdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTJKONMLA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTQRVUTSs@-@PU 3$|NW:Failed assertion isPushedgfx_SceneContext.h`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 14this&6lightlsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4TXY]\[ZA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 Q0this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W_`dcba ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPfgkjih @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQmnrqpo/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPtuyxwvp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__vala X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T{|~}A-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool m this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-@HPU 7$|NW:Failed assertion isPushedgfx_SceneContext.h`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool U4this&6cameralsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4TA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 Q0this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__vali X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool m this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT     s@-@XPU ;$|NW:Failed assertion isPushedgfx_SceneContext.h`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool s4this&6foglsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4TA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 e0this^element+@value3"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP#"!  @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int <thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ%&*)('/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QP,-10/.p@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__valq X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T348765A-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT:;?>=<P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP QABFEDC8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$THIMLKJ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Gthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQOPTSRQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTVXW\[ZYG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelements+VdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT^_cba`A-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement34w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTefjihgs@-@PU ?$|NW:Failed assertion isPushedgfx_SceneContext.h`armcc+|     4Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this&6particleSetlsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4TlmqponA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 e0this^elemente@valuem"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0Wstxwvu ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPz{~}| @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int <thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__valy X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Gthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementseVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelementm4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-@PU C$|NW:Failed assertion isPushedgfx_SceneContext.h`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this&6particleEmitterlsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4TA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 e0this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int <thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Gthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT"! s@-@PU G$|NW:Failed assertion isPushedgfx_SceneContext.h`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this&6particleModellsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h   }4}0UP4T$%)('&s@-@P PU ,, |NW:Failed assertion isPushedgfx_SceneContext.h`armcc+|     HAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool Hthis&6sceneNodelHsisPushed#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  !    }H}(@UPHT+,0/.-/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ') this'w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.h& }P Q237654p@-@P@p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4Z4this+>allocator w__result+P0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.h6+7}4} Q 4UP4T9:>=<;@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ this+"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.h }}PT@ABp@-@Pp`armcc+|     A|DEGHJLNPN2nw3gfx14SceneTraverserERN2nw3gfx9GfxObjectETN2nw3gfx13ISceneVisitorEWVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hZYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#_^pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hbad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsfd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallhd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#jd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0un,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndsrd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.huD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #yd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# {Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX44_@&#@BaseData@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<l@''fW'mW'a'vB@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<@MTX44@#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0std00000000000000000000000000? __rw??%?-?5?=?E?M?U?]?e?m?u?}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+@OffsetiOffsetu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int??d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0? v4this3element00? 4this3element00?% r4this3!element00UU?_ r4this3[element00? r4this3element00? r4this3element00?  4this3 element00==?G 4this3Celement00ww? r4this3}element00? r4this3element00? r4this3element00%%?/ 4this3+element00__?i 4this3eelement00? 4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#@ResSceneNode#@ResTransformNode#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00q&m_PreUpdateSignal##4&m_TraversalResultsb#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalf#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResMeshNodeVisibilityData$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLight# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#&m_OriginalValue #&m_OriginalTransform#&m_AnimGroup#0Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#&m_Resource5#&m_Direction#@ResFragmentLightDataDestroyer#&m_AllocatorI#iResPtrN0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#&m_Resource#@ResAmbientLightDataDestroyer#&m_Allocator0#iResPtrL0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivator`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Model#&m_MaterialAnimGroupZ#&m_MaterialAnimBindingIndex&#&m_VisibilityAnimGroupZ#&m_VisibilityAnimBindingIndex&#0&&m_PreRenderSignalJ#&m_PostRenderSignalJ#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptionb#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#<?&m_Description#&m_UserParameter#iRenderSignal3@@Description#0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResCamera#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraViewUpdaterd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraProjectionUpdater d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Camera#&m_ViewMatrix>#&m_InverseViewMatrix>#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix>#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScaleW#&m_IsDynamic#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Skeleton#ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroupg#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#08d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#*s_TypeInfo GetRuntimeTypeInfo #60ISceneVisitor46450,0 Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFogUpdaterDataDResFogData@ResFog#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#&m_Resource#&m_UpdaterCache#&m_NearW#&m_FarW#&m_WScaleW#&m_AnimGroup#&m_OriginalValue#@ResFogDataDestroyer#&m_Allocator#@ResFogUpdaterDataDestroyer#&m_Allocator#iResPtr:iResUpdaterPtrH00|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h  ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0000000000000nwgfxiSceneNodeArray-#iUserRenderNodeArray0(iModelArray3iSkeletalModelArray6'iLightArray9iFragmentLightArray<'iVertexLightArray?%iHemiSphereLightArrayB)iAmbientLightArrayE&iCameraArrayH iFogArrayKiParticleSetArrayN%iParticleEmitterArrayQ)iParticleModelArrayT'iAnimatableNodeArrayZ#@SceneContext#&m_SceneNodes#&m_UserRenderNodes#&m_Models#(&m_SkeletalModels#8&m_Cameras#H&m_Fogs#X&m_Lightsi#h&m_FragmentLights-#x&m_VertexLightsG#&m_HemiSphereLights_#&m_AmbientLights{#&m_ParticleSets#&m_ParticleEmitters#&m_ParticleModels#&m_AnimatableNodesg#iSceneNodeArrayiiModelArray9kiSkeletalModelArrayMm iFragmentLightArray}o iVertexLightArrayqiHemiSphereLightArrays"iAmbientLightArrayuiCameraArraywiFogArrayyiParticleSetArray{iParticleEmitterArray-}"iParticleModelArrayK  Clear 6& PushSceneNode 6&5 PushUserRenderNode 6&5 PushModel 6&5 PushSkeletalModel 6&5 PushLight 6&5 PushFragmentLight 6&5 PushVertexLight 6&5 PushHemiSphereLight 6&5 PushAmbientLight 6&5 PushCamera 6&5 PushFog 6&5 PushParticleSet 6&5 PushParticleEmitter 6&5 PushParticleModel 6&5PushAnimatableNode6&50{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@SceneTraverser #&m_SceneContext1#@BuilderCreate+65*s_TypeInfo GetRuntimeTypeInfo #6'Begin6+51End6+VisitSceneNode# 6+5VisitTransformNode#6+57VisitUserRenderNode#6+5=VisitModel#6+5CVisitSkeletalModel#6+5IVisitCamera# 6+5OVisitFog#$6+5UVisitLight#(6+5[VisitFragmentLight#,6+5aVisitVertexLight#06+5gVisitAmbientLight#46+5mVisitHemiSphereLight#86+5sVisitParticleSet#<6+5yVisitParticleEmitter#@6+5VisitParticleModel#D6+5SceneTraverser+6+5~SceneTraverser6+00#0000000000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDUserRenderCommand d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderNode#&m_TranslucencyKind#&m_Priority#&m_LayerId#&m_UserRenderCommand#&m_DescriptionB#@Description#&translucencyKind#&priority#&layerId#&userRenderCommand#0  Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#&m_Resource/#&m_Direction#@ResVertexLightDataDestroyer#&m_AllocatorC#iResPtrJ0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.h  @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#&m_Resource%#@ResHemiSphereLightDataDestroyer#&m_Allocator9#iResPtrR0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResParticleFormData@ResParticleForm# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleShape#! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_FrameW#&m_LastFrameW#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameW#&m_StartFrameW#&m_EndFrameW#&m_PlayPolicy#&m_UserData# gW5W5W5W50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed#' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@ParticleSet#0&m_ParticleCollection#L&m_ParticleRandom#P&m_Initializers#T&m_Updaters#d&m_ScaleOffset#t&m_RotateOffset#&m_UsePrevTranslate#ProcessStepSTEP_NONE STEP_UPDATE1 STEP_UPDATE2 STEP_DRAW &m_ProcessStep#DInitializerDUpdater) d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDParticleCollection+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResParticleEmitterParameterData@ResParticleEmitterParameter#- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@ParticleEmitter#&m_IsFirstEmission#&m_EmissionCountW#&m_NextEmissionTime&#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter#&m_ResForm#0 / |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# M&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list000000000000000B0Q&tinfoU#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cpp2 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable4 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwut@Signal2&0= < d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h@ ? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hB d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherE D d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hH G d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hK J Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hM d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2O d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#T S d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hW V d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hZ Y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0_ ^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hb a d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0g f d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hj i d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30n d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00s r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hv u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hy x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ~ } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrD0&m_Object#&m_Deleter#ielement_type3ideleter_typeDt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrz0&m_Object#&m_Deleter#ielement_type3ideleter_typezt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin,6end,6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range65,5,erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase6500000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase6500000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase6500000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase6500000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin,6end,6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range65,5,erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin,6end,6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range65,5,erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase6500000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase6500000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase6500000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin,6end,6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range65,5,erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin,6end,6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range65,5,erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin,6end,6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range65,5,erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3 !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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8ЍO-M@P`pЄ0 !p0 ЍO-$M@P`pH 0 !0 $ЍO-$M@P`p؄Х  0  $ЍO-$M@PU-*p  p  p$Z,>`p $  `p 000  X W V $ЍNW:Pointer must not be NULL (allocator)gfx_SceneUpdater.cppNW:Pointer must not be NULL (memory)p@-P@TP Kt  pNW:Pointer must not be NULL (sceneContext)gfx_SceneUpdater.cpp@-Mp@T\  P`    0ЍNW:Pointer must not be NULL (sceneContext)gfx_SceneUpdater.cppG-@PTH l`ppWNW:Pointer must not be NULL (sceneContext)gfx_SceneUpdater.cppG-@PU `pP P   pWNW:Pointer must not be NULL (sceneContext)gfx_SceneUpdater.cppG-@PU `p  1/  03/pWNW:Pointer must not be NULL (sceneContext)gfx_SceneUpdater.cpp@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_SceneUpdater.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMeshNodeVisibilitiesCount())NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion resOBB.IsValid() || (resOBB.GetTypeInfo() == nw::ut::ResOrientedBoundingBox::TYPE_INFO)NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetShapesCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetBoneIndexTableCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetPrimitiveSetsCount())`armcc+|      |A{Av\{`armcc+|      Ax`armcc+|      hAx`armcc+|      Ax`armcc+|     lA|`armcc+|     (dAw ApVw`armcc+|     (`Aw AnUw`armcc+|     (`Aw AnUw`armcc+|     (Aw Anew`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||thisVsceneContext!8<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisRsceneContext!4qendV0qmodelW<@sskeleton5!@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hhthis^sceneContext!@timing"qanimatableNodesEndV4hqanimNodeW@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]qthis>sceneContext! qendV0qnodeW<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lIPlthis>sceneContext! dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dWdthisrenderQueue'sceneContext!~camera-`layerIdM9renderSortMode :risVisibleModelpX|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`o;`thisrenderQueue'sceneContext!camera-tlayerIdaparticleLayerIdN9renderSortMode ;risVisibleModelpXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`y`thisrenderQueue'sceneContext!camera-layerIduparticleLayerIdbisVisibleModel3O9renderSortMode < d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0(thisZallocator<w__resultPqmemoryZ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataCp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataCp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cpp !} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cpp&!- 4 & A4ue}W d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cpp 6!1 )}%  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cpp"!( .![yCN  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cpp!   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cpp4 g d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cpp: [ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cpp8 [ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cpp( ! !? !? !. ! u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u 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Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisU"__funlh62w__resultUP\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalJL} }P T~A-@P`p7/`armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D,Dthis]>__x \ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional6 >}D}QDUPDT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h}P0@-MP@TT0 X0@         Ѝ0index is out of bounds(%d) %d <= index < %d not satisfied.math_Matrix34.h`armcc+|      A}Av`}Avd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int ythisindexpx__resultFrcolumnhc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h  >    }} }(} }(   QT P Up@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (thisH*x__resultqpRu 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool thisX*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Qp@-@P03/p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>slot ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi   &}$} Q $UP$TA-p@P`@T`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4<4thiszfirst\last>invoker s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h< & }}4}S4VR4U Q 4TP4W/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T  /ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}  8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T!"&%$#@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT()-,+*p@-@P@  <0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResPrimitive.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<<this>9p w__resultP8y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.h;}<} Q <UP<T/04321/ResBoundingVolume`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W<w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.h;}67;:988@-@PP 000 <,8%s::%s: Object not valid.ut_ResPrimitive.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar<Hthis"w__resultPDr__FUNCTION__y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.h;=}H}PHT=>BA@?@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Cthis"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.h13J}}PTDEIHGFp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0N>$this>9p w__resultP y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.h}$} Q $UP$TKLPONM@-@P N8NW:Pointer must not be NULL (void_ptr())ut_ResPrimitive.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4Nu4this"w__resultqP0y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.h}4}P4TRSWVUT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xthis"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.h}}PTYZ^]\[p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T`aedcb@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTghlkji@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTnosrqpp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tuvzyxw@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT|}~p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this=arg0*arg1w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiFG } R Q P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this=)parent9w__result=P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP0 R/ R`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolB0this9:s_TypeInfo9'x__resultqself9R| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0S010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this1=pBegin*num?w__result1Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this9*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-J- }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this,)p6w__result,Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this1"w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this1"w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0D$thisf>9p w__resultfP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}$} Q $UP$T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4\4this("w__resultHP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|this,w__resultxP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W:( >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?I>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8Pd8this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ythisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P   p@-@Pp`armcc+|     A| /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z this w__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h } Pp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this >object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisBw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q"#'&%$/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] A thisJw__resultPPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h46J }P Q)*.-,+ 0P/`armcc+|      ((d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R015432@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT78<;:9 @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %this\w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ>?CBA@|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisT>index w__resultrPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TEFJIHG@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int<this\"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTLNMRQPOp@-@`P P1/`Pp `armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int k`this"`qanimObjIdxV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h  -E|7"}`}P`TTUYXWV4/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h%'B }P Q[\`_^]/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Qbcgfed@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTijnmlk@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PTpqutsr@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]6this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h#%A}}PTwx|{zyp@-@PU p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( Y(this6sanimBinding#x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h"  }(}$UP(T~@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool tthis"results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ) this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QC-@P` p0  `armcc+|      TAvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T Tthis-^arg0@arg1"rcombinerVX~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  " g}T}(RTV Q TUPTT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisBw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] + thisBw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this_w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h "8 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] = this_w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h+-K }P Q,/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisKw__resultQPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h35[ }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0<$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0al$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}$} Q $UP$T|@-@ P|`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this6"w__resultBP0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h 2}4}P4T@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4this"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4this"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4TA-@Pp` `armcc+|     DAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis>w__resultp@x__struct_result1 { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hU}D}PDTQDU8@-@PP  P0 L 8  NW:Failed assertion model.IsValid()gfx_Model.h`armcc+|     pA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ppthis6Rx__resultO prmodelBpx__struct_result4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h !   ~}p}TXpPpTQpU @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /thisgw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this_>index w__resultyPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T    p@-@P@  I0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResModel.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0I<this>9p w__resultP8{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}<} Q <UP<T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Kthis"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PTA-@Pp` UP, ( `gfx_ResModel.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int||this>idx w__resultPxrdic`{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=7}|} Q|UP|T $#"!P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool F thisg*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q&'+*)(@-@P^P PD I` ^`NW:Failed assertion model.IsValid()gfx_Model.h`armcc+|     Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis6Ridx4x__result!rmodelBdt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h !  " ~}} X\PQUPT-.210/ @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %thisEw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ459876|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this=>index w__result[PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T;<@?>=p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int& this6>index w__resultKPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  } } Q UP TBCGFEDo/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] J this6w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  }P QIJNMLK8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUPQUTSR@-4Mp@PW*>0*>l T?0?m U?0?n W W`                       0                            0                 0 V  4ЍpOut%s must not be NULLmath_Matrix34.ippp1p2`armcc+|     $A{An{Antd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UhMTX34MultCpOutp1p2nx__resultHrmTmpOspDst[] ~p d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h &223-;CDDDQDDDQDDDR }}}}}}PVRUQT P WWX\[ZY@-4Mp`V0005.W000 PPV@@     )       !      T  4Ѝp%s must not be NULLmath_Matrix34.ipppOutQ`armcc+|     $DA{An{And:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DnnmathARMv6UMTX34TransposeCDpOutpx__resultGrmTmpO03>ssrcBmp0Rsm]Z] ~x d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h  23 6O6O6O }}}}}D}P|TdUQV P W^_cba`A--8M`pW?0?"V?0?/@@WPP    `   `    `   `   `@ @8Ѝ  @                                       @        @        @    U  p%s must not be NULLmath_Matrix34.ipppOut?`armcc+|     48AzAxAjCx AzA jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nnmathARMv6UMTX34InverseC8pOutpx__result`rmTmpOp01sm<sdetpsp0Xcsinvg0wssrc] ~x d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h &23  !#e88988988;JJL }}} } }}  } 8} P UlThXQWPVefjihgp@-@P p`armcc+|      A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nnmathUMTX34Inverse pOut>m w__resultP];~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h9; |\} }Q UP TlmqponA--8M`pW&>0?/V?0?d"@@WPP    `   `    `   `   `@o @8Ѝh  @                                            U  p%s must not be NULLmath_Matrix34.ipppOut}?`armcc+|     4AzAxAjCx AzA jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMTX34InvTransposeCpOutpx__result`rmTmpOp06smAsdetpsp0]hsinvXl0}ssrc]t ~x d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h &23  !#e88988988; |}} } }}  } } P UlThXQWPVstxwvu@-M@P`V dpdpd *pP pd4pd d4 4 dp  Ѝ`armcc+|      A{AVA{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolithis6viewMatrixisModelCoordinaterworldInvTransposeOrworldInvOrworldTransposeOrworldInvTransposeO~]0< s~]HX `~] M~] ~] ~] :~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h( ~}  4 }  ,   }  }:}} } }WWH\W0HWRVQU P Tz{~}|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h/ }P Q@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4this "w__result P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this "w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT@-@P D8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4D4thisn"w__resultP0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Vthisn"w__result?Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PTs@-M@ Pp  `P` PL 8ЍpNW:Failed assertion mesh.IsValid()gfx_Model.hNW:Failed assertion shadingParametersResMaterial.IsValid()`armcc+|      AzAxb|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#this6:meshlw__result PqmaterialKUHrshadingParametersResMaterial dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  23 2!}}} } P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this>w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h0}PQp@-@$Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool{ thisn"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h%} }P T/ResMeshNodeVisibility`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WIw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}8@-@PP 000 I,8%s::%s: Object not valid.gfx_ResModel.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharIHthis"w__resultPDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=}H}PHTp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolT% this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%} }P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisn"w__result?Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PT3@-M@PU> P8 `` P P NW:Failed assertion visibility.IsValid()Agfx_Model.h`armcc+|     A{Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint  this6Bmeshpx__result/qindexU,rvisibilityht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h   .z  !7}}}(,P P Tp@-P@P P p`armcc+|     @A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@bool@this1Rmodel>4x__result!t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  1 %  }@}48PQ@TP@U7@-@P   P>`armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]88this>meshlmodel6 w__resultP4| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}8} R 8UP8Tp@-@P   p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<D<this>element w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hNO}<}Q<UP<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0mthisv__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h( }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h*}Pj/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisZw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h13N }P Q   R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 8 thisZw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h+-B }P Q p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this%>9p w__result%P ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h} 8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT"#'&%$@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT)*.-,+@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P015432@-MP  P( f$@ tut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}78<;:9@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this1"w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h &} }P T>?CBA@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this5w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h  }P QEFJIHG/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool  this5)isUpdatedw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h }QPLMQPON@-@ A0`armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int ' thisG"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3%} }P TSTXWVU|@-@PUP ` 0  PP|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     `Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int`this?>index w__resultYP\v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}`} Q `UP`TZ[_^]\p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis(>index w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h   }} Q UPTabfedc/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Qhimlkj@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PToptsrq@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PTvw{zyx@-@"`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__result5P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h8}}PT}~#/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisw__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h$&F}PQ/1`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisw__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h }PQ@A /*` a `armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4floatUClamp4x\lowDhigh,x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.44} 4 4  4 Clamp@-Mp@PTO?0N?' QUQ?0E?( WI?00) W`      0       0    0 V     ЍpM%s must not be NULLmath_Matrix34.ipppVpOut`armcc+|     $A{AvU{Av4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]U%VEC3TransformCpOutpMpVjx__resultDrvTmp`spDstWr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp%&22 3!)PPQ }}\}(\`}`}(\`P`VR`UQ`T P `W!8VEC3TransformCA--M@P`   p    0@      0@H ( @ Ѝ?`armcc+|     8AzAv ArsvAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatWhlocalPositionworldMatrixcamerafw__result rpositionLqprojectionW\qz qw ]$4n ~]@Po S~8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h, x'xT O8}} }( }8}(}@XRVQUPT@-- M@P  p  `   0@     0@H ( @ Ѝ?`armcc+|   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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hEF+},} Q ,UP,T@-@@`armcc+|     A~p@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] , thisw__result9P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h+ }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] e thisw__result4P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h46N }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h&this)depthSortMode4{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h }QP7@-@>`armcc+|     Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidU#mem_fun__funlh62w__resultpx__struct_resultU"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional}}PT8mem_fun@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] #this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] #this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }}PT-p@-@P`PU p`armcc+|      HA|AxO{Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdUJfor_eachH__firstv__lastX__f|w__resultp@x__struct_resultU:[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm(   }}D} DH} P HTRHVQHU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this/w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this/"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]YthisL"w__resultUPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisIw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisI"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othisf"w__resultUPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&(G}}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q"#'&%$@-@8`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"?this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT)*.-,+/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ) this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q015432@-@8`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"jthis"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT78<;:9@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT>?CBA@@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PTEFJIHG/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this-w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P QLMQPON@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTSTXWVU@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]YthisJ"w__resultUPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PTZ[_^]\@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisI"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTabfedc@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ythisf"w__resultUPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PThimlkj0@-A  0 @P0`armcc+|     0A}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0= 0thisskeletonUpdaterbillboardUpdaterrenderQueuelcameraYlayerIdFparticleLayerId3isVisibleModel w__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.h,-7}0} 0U0T0^0\0S0R0Q0Poptsrq/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ) this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qvw{zyx@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PTp@-P@@P@T< XPH ,pNW:Pointer must not be NULL (model)gfx_RenderQueue.hNW:Failed assertion resModel.IsValid()`armcc+|     lA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l~ lthiss >model" w__results Phz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h      }l}QlTPlUA-@P`p@P p`armcc+|     <Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< J <this renderQueue pmodel6RlayerId4camera!w__result P8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+}<}<XS<WR<V Q <UP<T@-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisn"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PT 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlagflags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR@-@P D8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4D4thisf"w__resultP0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}4}P4Tp@-@P,Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisf>value z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}QUPT@-@xP `armcc+|     (Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( '(thisf"renderKeyhz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h+-Q1}(} P(Tp@-@P`U U U U  ` ` $` ` V 88pNW:Pointer must not be NULL (keyFactory)gfx_RenderQueue.h`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]- this >translucencyKind w__result) PqkeyFactory) Vz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+ ?        T v   }}QUPT@-@x|`armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisn"w__resultPQz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h#%D%} }P T@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]mthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQA-p@P` ``armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 U8this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (this}w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ? thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__ref"X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}}PTp@-@P@Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(Tp@-@P` `p`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>}4} Q 4UP4T     A-@P`p@`T `armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this}*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS#"! 8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this}"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T%&*)(' /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 7this}w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ,-10/.@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this}"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT3549876G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT;<@?>=A-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTBDCHGFEO--M@P`@pXЍ(P V  H 0 3/B P *  H 0 3/    `armcc+|     <Aw Au AnMu AwA nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatbool this element translucencyKind depthlayerIdtx__result aqpushedX0qback [ThqkeyFactoryYqkeyFactoryY,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h8   d  *   J )E%)"+ . K11%1  }}$ }, @}@D},DH}$H}DHP(S(W  RVQUPTJKONMLC- --M@P@`(P| U {( ( 0H  p ЍЍNW:Failed assertion mesh.IsValid()gfx_RenderQueue.hNW:Pointer must not be NULL (model)`armcc+|     8AuAsAqAlfqAsAy<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float this meshXmodel6depthlayerIdjw__result Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h 8 !}}, }4 }<}}<}4}$S$V  RUPTQRVUTS/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]k  thisc )model6meshv__resultc Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h@}QPXY]\[Z@-@P <<NW:Pointer must not be NULL (void_ptr()) gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thish"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T_`dcba@-@`P P P  :gfx_ResShape.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d*dthish"w__resultP`rresOBBh{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h. ? }d}PdTfgkjih8@-@ 8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' thish"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h57>r} }P Tmnrqpo@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4thisn"w__result?Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PTtuyxwvp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0R$this`>9p w__result`P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T{|~}@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT@-@PUP@ <p`p 0gfx_ResModel.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lint)lthis>idx w__resultdPhqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h+1}l} Q lUPlT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolq thisk w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h    }P Q@-M@PP ` P@ \` p Ѝ  NW:Failed assertion shape.IsValid()gfx_RenderQueue.h`armcc+|     $AwAv_{AvPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float &this{ zmesh`camera\isCalculatinghx__resultD rshape'Xz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h    !2! C {}}$}(}}( RU P T3@-- M@P| P  P  @0H   Ѝ6x__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h1}D}PPDTp@-P@@P@T< XPH ,pNW:Pointer must not be NULL (model)gfx_RenderQueue.hNW:Failed assertion resModel.IsValid()`armcc+|     lA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l IlthisW >model w__resultW Phz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h      }l}QlTPlUA-@P`p@P p`armcc+|     <Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< j <this renderQueue pmodelRlayerId4camera!w__result P8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+}<}<XS<WR<V Q <UP<T/ResPrimitiveSet`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis\"w__resultTPDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this\"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PTA-@PUP( $p`gfx_ResShape.h`armcc+|     TAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TintCTthis\>idx w__result?PPqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h+}T} Q TUPTTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisL>9p w__resultLP8{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}<} Q <UP<T@-@P <<NW:Pointer must not be NULL (void_ptr()) gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4w4this`"w__resultsP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T@-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thish"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT@-@PUP@ @@0p`p ^gfx_ResShape.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintlthis`>idx w__resultPhqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h+1}l} Q lUPlTG--M@PP= `P P p`1/ @ `p @H ЍЍ  NW:Failed assertion shape.IsValid()gfx_RenderQueue.h`armcc+|     <(AtArApAr AtAxA pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](float (this_ meshTcameraisCalculating\x__resultj$(sdepthrshape'DprprimitiveSet@sboneIndex?sposez d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  & "2"2!# 0 8KG  {}}0 }8 }}8}0} (}   XWR(UP(T     3@-- M@P| P  P  @0H   Ѝw__result9P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q&GetTypeInfoFromPtr_465:987p@-@PT 1/`P p`armcc+|     PA|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastPobj66x__result#qs_TypeInfoU9U| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT<=A@?>G-XM@P`V p PXЍV? P  088TPPT p0 000 <0,0 ( 0(, , P pp< 000 D<8< 4 048 `armcc+|     (AxAbTxAbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolQJthismodel6sskeletalModelm$dsskeleton5Zddqskeleton1X8rresSkeleton@qisModelCoordinateYhqmeshLayerIdWrmeshsOdsmeshLayerIdGrmeshsOD< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.h *! $  -% U!*1)(;&# 3)"  3!)  }} X}X\} \}W0@WVQU P TCDHGFE-p@-@P`PU p`armcc+|      HA|AxO{Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdUJfor_each=H=__firstv__lastX__f=|w__result=p@x__struct_result:[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm(   }}D} DH} P HTRHVQHUJKONML0@-A  0 @P0`armcc+|     0A}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0= 0thisskeletonUpdaterbillboardUpdaterrenderQueuelcameraYlayerIdFparticleLayerId3isVisibleModel w__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.h,-7}0} 0U0T0^0\0S0R0Q0PQRVUTSG-@P`p @P pU( PP NW:Pointer must not be NULL (renderQueue)gfx_RenderQueue.h`armcc+|      lAx<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l #lthiso renderQueue pmodel6RlayerId4camera!w__resulto Phz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h + ! ,}l} lXSlWRlV Q lUPlTXY]\[Z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]n Wthisc )renderLayer v__resultc Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h,}QP_`dcba@--M@(P (P# (PU `  ( @ (p0H  ` ЍNW:Failed assertion mesh.IsValid()gfx_RenderQueue.h`armcc+|     ,AyAw ApswAy(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatvthiso ~meshhDstranslucencyKind ksdepthSz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h    @'"%V ] }} }$ }}$} TUPTfgkjih-8@-@P 8`armcc+|      XA|AxS{Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUJfor_eachX __first t__last x__f|w__resultpPx__struct_resulto :[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm +! }}T} TX} P XTmnrqpoG-@P`p @P pU( PP NW:Pointer must not be NULL (renderQueue)gfx_RenderQueue.h`armcc+|      lAx<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l lthisS renderQueue pmodelRlayerId4camera!w__resultS Phz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h + ! ,}l} lXSlWRlV Q lUPlTtuyxwv@--M@(P (P# (PU `  ( @ (p0H  ` ЍNW:Failed assertion mesh.IsValid()gfx_RenderQueue.h`armcc+|     ,AyAw ApswAy(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatthisS ~meshhDstranslucencyKind ksdepthSz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h    @'"%V ] }} }$ }}$} TUPT{|~}-8@-@P 8`armcc+|      XA|AxS{Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUJfor_eachX __first t__last x__f|w__resultpPx__struct_resultS :[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm +! }}T} TX} P XTG-`M@P`V p P`ЍV? P  0<<\XX\ p4 000 @404 , 0,0 , P pp@ 000 H@<@ 8 08< `armcc+|     (AxA`TxA`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolQthismodel6sskeletalModelm$dsskeleton5Zddqskeleton1X8rresSkeletonqisModelCoordinateYhqmeshLayerIdWrmeshsOdsmeshLayerIdGrmeshsO@< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.h *! $  -% U!*1)(;&# 3)"  3!)  }} X}X\} \}W0@WVQU P T-p@-@P`PU p`armcc+|      HA|AxO{Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdUJfor_eachH__firstv__lastX__f|w__resultp@x__struct_result:[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm(   }}D} DH} P HTRHVQHU0@-A  0 @P0`armcc+|     0A}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0= 0thisskeletonUpdaterbillboardUpdaterrenderQueuelcameraYlayerIdFparticleLayerId3isVisibleModel w__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.h,-7}0} 0U0T0^0\0S0R0Q0PA-@P`p@P p`armcc+|     <Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<  <this renderQueue pmodel6RlayerId4camera!w__result P8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+}<}<XS<WR<V Q <UP<T7@-@PP>`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8S 8this >model6 meshpw__result P4z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h   ?}8} Q 8UP8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool^ this w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h    }P Q@-M@PP ` P@ \` p Ѝ  NW:Failed assertion shape.IsValid()gfx_RenderQueue.h`armcc+|     $AwAv_{AvPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float Vthis{ zmesh`camera\isCalculatinghx__resultD rshape'Xz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h    !2! C {}}$}(}}( RU P T3@-- M@P P  P  0@0H   Ѝ0thisskeletonUpdaterbillboardUpdaterrenderQueuelcameraYlayerIdFparticleLayerId3isVisibleModel w__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.h,-7}0} 0U0T0^0\0S0R0Q0PG-`M@P`V p  2/P`ЍV? P  0<<\XX\ p4 000 @404 , 0,0 , P pp@ 000 H@<@ 8 08< `armcc+|     ($AxA`VxA`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolQ$thismodel6sskeletalModelm$lsskeleton5Zllqskeleton1X8rresSkeletonqisModelCoordinateYhqmeshLayerIdWrmeshsOl$smeshLayerIdGrmeshsO@< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.h *! $  -1 U!*1)(;&# 3)"  3!)  }} `}`d} d$} W0@W VQ$U P $T-p@-@P`PU p`armcc+|      HA|AxO{Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdUJfor_eachuHu__firstv__lastX__fu|w__resultup@x__struct_result:[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm(   }}D} DH} P HTRHVQHU $#"!0@-A  0 @P0`armcc+|     0A}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0= v0thisskeletonUpdaterbillboardUpdaterrenderQueuelcameraYlayerIdFparticleLayerId3isVisibleModel w__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.h,-7}0} 0U0T0^0\0S0R0Q0P&(',+*)G-XM@P`V p  2/PXЍV? P  088TPPT p0 000 <0,0 ( 0(, , P pp< 000 D<8< 4 048 `armcc+|     ($AxAbVxAbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolQ$thismodel6sskeletalModelm$lsskeleton5Zllqskeleton1X8rresSkeleton@qisModelCoordinateYhqmeshLayerIdWrmeshsOl$smeshLayerIdGrmeshsOD< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.h *! $  -1 U!*1)(;&# 3)"  3!)  }} `}`d} d$} W0@W VQ$U P $T./3210-p@-@P`PU p`armcc+|      HA|AxO{Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdUJfor_eachH__firstv__lastX__f|w__resultp@x__struct_result:[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm(   }}D} DH} P HTRHVQHU56:987O-LM@P`ppWq/zP4|P0 00 4  0 M0 00 4  0 4|P0 00 4  0 0 00 4  0  LЍNW:Pointer must not be NULL (sceneContext)gfx_SceneUpdateHelper.h`armcc+|     ,8Aw AdzwAdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8Wh8skeletonUpdaterbillboardUpdaterrenderQueuesceneContextcameralayerIdparticleLayerIdrenderSortModeodepthSortMode4[isVisibleModelGDiFastMeshBaseSubmitViewFunctor(iFastTranslucentModelBaseSubmitViewFunctoru(iMeshBaseSubmitViewFunctor(iTranslucentModelBaseSubmitViewFunctoru( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.h 8!     }}$}}$8} 8 8 8 ZYXSWRVQU P T<=A@?>/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}PCDHGFEp@-@Pp`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this!"w__resultP(qresultUt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  },}P,TJKONML/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this-w__resultEPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h02D }P QQRVUTSp@-@P` p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis!>pointer) w__result!P@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 2}D}QDUPDTXY]\[Zp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>>pointerF w__result>P x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}$} Q $UP$T_`dcba/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this#v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}Pfgkjihp@-@Pp`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this#"w__resultP(qresultUt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  },}P,Tmnrqpo/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this/w__resultEPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h02D }P Qtuyxwvp@-@P` p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis#>pointer+ w__result#P@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 2}D}QDUPDT{|~}p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this@>pointerH w__result@P x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}$} Q $UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this=v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}Pp@-@Pp`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902], ,this="w__resultP(qresultUt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  },}P,T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisIw__resultEPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h02D }P Qp@-@P` p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis=>pointerE w__result=P@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 2}D}QDUPDTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thisZ>pointerb w__resultZP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}$} Q $UP$TA-@P`p@@@@@@@@ `armcc+|     pAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ppthisallocatorpskeletonUpdater9RworldMatrixUpdater?4billboardUpdaterE!w__resultPl{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h++}p}pXSpWRpV Q pUPpT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this=w__result+Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis="w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0;thisZ"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this#w__result+Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis#"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0;this@"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result+Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis!"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0;this>"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT@-@8@@@@@@@`armcc+|     HA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hvoid0 Hthis"w__resultPD{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h}H}PHTp@-@Pp`armcc+|     A|p@-P@@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this!>pointer w__result!P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$U  p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>>pointer w__result>P x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T     @-@`VP   P `armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ y\this!>pointer1 qobjectUrdeleterht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\T    p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>>pointerN x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT      |@-@P ` |`armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this>>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0T      @-@P `armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((this-6x__resultl#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!0HE}(} PP(T ! % $ # " @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othisJ"w__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!G}}PT' ( , + * ) /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]> thisv__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h=}P. / 3 2 1 0 p@-P@@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this#>pointer w__result#P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$U5 6 : 9 8 7 p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this@>pointer w__result@P x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T< = A @ ? > @-@`VP   P `armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ {\this#>pointer3 qobjectUrdeleterht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\TC D H G F E p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this@>pointerP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPTJ K O N M L |@-@P ` |`armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this@>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0TQ R V U T S @-@P `armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((this/6x__resultl#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!0HE}(} PP(TX Y ] \ [ Z @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othisL"w__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!G}}PT_ ` d c b a /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7 this^v__result^P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.h6}Pf g k j i h p@-P@@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this=>pointer w__result=P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$Um n r q p o p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$5$thisZ>pointer w__resultZP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$Tt u y x w v @-@`VP   P `armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \this=>pointerM qobjectUrdeleterht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\T{ |  ~ } p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisZ>pointerj x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT |@-@P ` |`armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00thisZ>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0T @-@P `armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]($(thisI6x__resultl#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!0HE}(} PP(T @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisf"w__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!G}}PT    ref ref ref ref ref   N2nw3gfx12SceneUpdaterE N2nw3gfx9GfxObjectE N2nw3gfx13ISceneUpdaterE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject# D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC360 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp#  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX33_$&)#@BaseData$&_00p#&_01p#&_02p#&_10p# &_11p#&_12p#&_20p#&_21p#&_22p# l$'t'fp8'mCp'aR'vcB$&_00p#&_01p#&_02p#&_10p# &_11p#&_12p#&_20p#&_21p#&_22p# @MTX33$# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnmath@MTX34_0&a#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fpp'm{p 'a'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#MTX346GetColumn650OO0? d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0nnmathARMv61p d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX44_@&#@BaseData@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<l@''fp'mp'a'vB@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<@MTX44@# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std__rw? d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std006 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc  \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResU8siResS8*tiResU16 uiResS164viResU32wiResS32?xiResF32py@BinString&offset#iBinString@Offset&offset#to_ptr6Hto_ptr6Pto_table_ptr6Hto_table_ptr6PiOffsetiResTypeInfo@ResBool&valuea#operator bool6XiResBooliResVec2#iResVec3#iResTransform3#iResMtx33#iResMtx34O#00L0Tu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{???O?nwut?? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo9#RuntimeTypeInfo=6=59IsDerivedFrom6959050 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0. d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h# " d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signature#&length#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternal' ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeftp#&idxRightp#&ofsStringy#&ofsDatay# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!) d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut, + d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00?nwut@ResBoundingVolumeData&typeInfo#@ResOrientedBoundingBoxData@#&m_CenterPosition#&m_OrientationMatrix"#&m_Size#4@ResBoundingVolume#ResBoundingVolume6: ref6cGetClassNameGetTypeInfo6@ResOrientedBoundingBoxp#iResDataTypeNResOrientedBoundingBox6: +?mrefq6GetCenterPosition60p?p000y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.h. d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0000nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter 6 operator()6 5000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut2 dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresDResAnimGroupData@ResAnimGroup#@ResGraphicsAnimGroup#EvaluationTimingEVALUATION_BEFORE_WORLD_UPDATE EVALUATION_AFTER_SCENE_CULLING 4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDicy#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTabley#$&m_AnimGroupsDicCount#(&toAnimGroupsDicy#,@ResTransformNodeDataV#&m_Transform #0&m_LocalMatrix5#T&m_WorldMatrix5#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNode##ResTransformNode6: 0?00#0b6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx; : Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6BGetResSceneObjectP6J00Fz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h> = 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResSkeletonData,#&m_BonesDicCount#&toBonesDicy#&toRootBoney# &m_ScalingRule#$&m_Flags#(FlagFLAG_MODEL_COORDINATE FLAG_TRANSLATE_ANIMATION_ENABLED @ResSkeleton#iResDataTypeResSkeleton%6%: ?ref6-GetFlags6-00)~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h@ @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrixO#&m_Scale#0&m_Flags{#<IsEnabledFlags6:5{06B d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# D d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#G F d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(Evaluate65UpdateFrame60z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hJ I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description#@Description#WorldMatrix6_WorldTransform6_0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hO d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresR Q pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00?00y?nwgfxres@ResPrimitiveSetData&m_BoneIndexTableTableCount#&toBoneIndexTableTabley#&m_SkinningMode#&m_PrimitivesTableCount# &toPrimitivesTabley#@ResPrimitiveSet#ResPrimitiveSetL6L: refT6\cGetClassNameGetBoneIndexTableCount?6\GetBoneIndexTable?6\5@ResShapeData8#&m_Flags#&toBoundingVolumey#&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTabley#0&m_BaseAddress#4@ResShape#iResDataTypenResShape`6`: ?>refs6`>?ref6hGetOrientedBoundingBox6hGetPrimitiveSetsCount?6hGetPrimitiveSets6`5GetCenterPosition6h0?P0X0''0d{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU T V d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00Z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription#` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#c b  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBufferZ# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer #@ResStencilOperationData&m_CommandBufferJ#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation}#&m_StencilOperation.#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix5#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationm#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#y&toTextureMappers#&toProceduralTextureMappery#&toShadery#&toFragmentShadery#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTabley#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType  ? ref 6 GetTranslucencyKind 6  0 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hf e td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool000nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModely# &m_IsVisible#$&m_RenderPriorityR#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize?#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize?#l&toMeshNodeName#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#iResDataTypeDResMeshf6f: ?ref6f?ref6nGetShapeIndex?6nGetMaterialIndex?6nIsVisible6nGetFlags6nSetFlags6f5GetMeshNodeVisibilityIndex?6nGetRenderKeyCache6nSetRenderKeyCache6f5iResMeshArray/00jz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hi h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharboolint00y0 nw gfx res@ResMeshNodeVisibilityData&toName#&m_IsVisible#@ResModelData*#&m_MeshesTableCount#&toMeshesTabley#&m_MaterialsDicCount#&toMaterialsDicy#&m_ShapesTableCount#&toShapesTabley#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDicy#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0s#&m_LayerId#@ResMeshNodeVisibility#ResMeshNodeVisibility6: ref6cGetClassNameIsVisible6@ ResModelb#iResDataType2aResModel6: ?Yref6Y?ref6GetMeshesCount?6GetMeshes6GetShapesCount?6GetShapesd65GetMeshNodeVisibilitiesCount?6 GetMeshNodeVisibilities 650?00BB0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hk d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#m d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#o d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#r q Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount?#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray(GetShadingParameterResMaterialQ6KiMaterialArray"0? w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.ht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatorw v Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0O?O? nw gfx@ Model#&m_MaterialAnimGroupD#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroupD#&m_VisibilityAnimBindingIndex?#0?&m_PreRenderSignalc#&m_PostRenderSignalc#&m_Materials3#&m_MeshBuffersO#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrixO#&m_NormalMatrixO#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#U?&m_Description #&m_UserParameter#iRenderSignal3@@Description#@IsVisibleModelDefaultFunctorIsVisible615>GetResModelB66GetResMeshesO66GetResMeshNodeVisibilities665GetMaterialK665NormalMatrix66 UpdateModelViewMatrixAndNormalMatrix 6655 GetLayerId 6> GetRenderLayerId 665 IsVisible 6> IsMeshVisible 6650p00:0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hz y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeiRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResCamerab#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraViewUpdater d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraProjectionUpdater dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool??nwgfx@Camera#&m_ViewMatrixO#&m_InverseViewMatrixO#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrixO#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup`#&m_OriginalValue#&m_OriginalTransform#&m_WScalep#&m_IsDynamic#ProjectionMatrix6ZViewMatrix6Z0V0 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfx@Skeleton#0&m_OwnerSkeletalModel# 0T&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal8/@MatrixPose&m_Matrices#iMatrixArray,GetMatrix6(5GetResSkeleton61IsUpdated65SetUpdated6550s0-0w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#*s_TypeInfo5GetSkeleton56IsSharingSkeleton6GetFullBakedAnimEnabled6000 ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 902]float???V?nwgfx@SceneHelpercCalculateDepth555cCalculateDepth55 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatbool0?V?snwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH @IsVisibleModelFunctor(__vptr#*s_TypeInfo5GetRuntimeTypeInfo9#6ISceneUpdater6500 Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@SceneUpdater$#&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#&m_DepthSortMode4# @Builder&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#Create65*s_TypeInfo5GetRuntimeTypeInfo9#6GetDepthSortMode4# 6SetDepthSortMode#654UpdateAll#65!UpdateTransformNode65!UpdateSkeletalModel65!UpdateAnim65!EvaluateAnim65!5SubmitView#65'5!5-5: SubmitView#65'5!5-55: SubmitView# 65'5!5-5553: SceneUpdater65595?5E~SceneUpdater60>000.0?V0000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfxiSceneNodeArray-#iUserRenderNodeArray0(iModelArray3iSkeletalModelArray6'iLightArray9iFragmentLightArray<'iVertexLightArray?%iHemiSphereLightArrayB)iAmbientLightArrayE&iCameraArrayH iFogArrayKiParticleSetArrayN%iParticleEmitterArrayQ)iParticleModelArrayT'iAnimatableNodeArrayZ#@ SceneContext#&m_SceneNodes#&m_UserRenderNodes#&m_Models#(&m_SkeletalModels#8&m_Cameras>#H&m_FogsQ#X&m_Lights#h&m_FragmentLights#x&m_VertexLights#&m_HemiSphereLights #&m_AmbientLights%#&m_ParticleSetsa#&m_ParticleEmittersy#&m_ParticleModels#&m_AnimatableNodes#iSceneNodeArrayiiModelArraykiSkeletalModelArraym iFragmentLightArray'o iVertexLightArrayCqiHemiSphereLightArray]s"iAmbientLightArray{uiCameraArraywiFogArrayyiParticleSetArray{iParticleEmitterArray}"iParticleModelArray  GetSceneNodesBegin 6 GetSceneNodesEnd 6 GetModelsBegin 6 GetModelsEnd 6 GetSkeletalModelsBegin 6 GetSkeletalModelsEnd 6 GetAnimatableNodesBegin 6 GetAnimatableNodesEnd 60.{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletonUpdater#@BuilderBuilder^6^Createk6^5UpdateWorld6g555wUpdateView6g555500c0?q?{?V d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#@BuilderBuilder6Create6500 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BillboardUpdater#cCreate50 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderNode# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleShape# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Framep#&m_LastFramep#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramep#&m_StartFramep#&m_EndFramep#&m_PlayPolicy#&m_UserData# gp5p5p5p50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#*s_TypeInfo5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleSet# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleEmitter# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneUpdateHelper@SubmitViewFunctorp&m_SkeletonUpdater#&m_BillboardUpdater#&m_RenderQueue#&m_Camera# &m_LayerId#&m_ParticleLayerId#&m_IsVisibleModel#SubmitViewFunctor65555555operator()656#@SubmitViewFunctor9Yp&m_SkeletonUpdater#&m_BillboardUpdater#&m_RenderQueue#&m_Camera# &m_LayerId#&m_ParticleLayerId#&m_IsVisibleModel#SubmitViewFunctor65555555operator()656#@SubmitViewFunctorp&m_SkeletonUpdater#&m_BillboardUpdater#&m_RenderQueue#&m_Camera# &m_LayerId#&m_ParticleLayerId#&m_IsVisibleModel#SubmitViewFunctor65555555operator()656#@ SubmitViewFunctor&m_SkeletonUpdater#&m_BillboardUpdater#&m_RenderQueue#&m_Camera# &m_LayerId#&m_ParticleLayerId#&m_IsVisibleModel# SubmitViewFunctor 65555555 operator() 656#@ SubmitViewFunctor9Y&m_SkeletonUpdater#&m_BillboardUpdater#&m_RenderQueue#&m_Camera# &m_LayerId#&m_ParticleLayerId#&m_IsVisibleModel# SubmitViewFunctor 65555555 operator() 656#@SubmitViewFunctor&m_SkeletonUpdater#&m_BillboardUpdater#&m_RenderQueue#&m_Camera# &m_LayerId#&m_ParticleLayerId#&m_IsVisibleModel#SubmitViewFunctor65555555operator()656#dSubmitViewp55555555545dSubmitView55555555545000=0u0000000p0? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intlongcharunsigned intvoidBA0&tinfo#&offset_flags#@__type_info&__vptr5#&__name=#0109F__class_type_info&base#F__vmi_class_type_info&baseA#&flags#&base_count# &base_info#F__si_class_type_info &baseA#&base_type#A0i__builtin_va_list0.0?V00nwutinternalgfxBh0h&fl#&d# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cpp d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00?nwut@LastValueResultoperator()65550 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayb&m_Allocatorh#&m_Elementsn#&m_Endn#&m_Capacity# operator[]r6T5size6\Size6\00X000b?b 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0.nwut@Signal20.0s&m_Allocator#&m_SlotsC#iSlotTypeiResultTypeiSlotList&iResultCombinerTypeiAllocatorType@Invoker&m_arg0#&m_arg1#Invoker655operator()65000operator()6-550~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@0000Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacity# iiteratorNg=begin6Bend6B000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacher d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonm# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50yu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent6#iTIt ipointer=ireference=operator*H6(?*operator++x6,iterator,6,56ResArray16155?empty69begin 61end 61 0$0 005u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30 `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayK&m_AllocatorQ#&m_ElementsW#&m_EndW#&m_Capacity# operator[][6=5size6E00A000K?K d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwut@MoveArray&m_Allocatorm#&m_Elementss#&m_Ends#&m_Capacity# operator[]y6_5size6gempty6g00c00?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@BasicRenderElement&m_Key#&m_Mesh#&m_Model# iKeyTypeDBasicRenderElement655BasicRenderElement65~BasicRenderElement6GetMesh6?Key60?0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactoryiKeyTypeiRenderElementType)#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h" ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Signal2& `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayO&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# operator[]Y6?5size6G00C00O?O) ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h, + d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h/ . Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h2 1 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional5 4 pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBooll+GfxPtrZ6Z5b~GfxPtr6Z0GetU6foperator->U6foperator int nw::ut::MovePtr::SafeBoolHelper::* 6fSwap6Z5jReset6Z5GfxPtrZ6Z50?^0^?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h8 7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h; : dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceSideleter_const_reference_2}iSafeBoole#@SafeBoolHelper&x#MovePtr=6=5E~MovePtr6=0Get6Ioperator->6IRelease6=operator int nw::ut::MovePtr::SafeBoolHelper::*l6ISwap6=5MGetDeleter+6=GetDeleterE6I?Ptr6=Ptr6IMovePtr=6=50?A0A???Yt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h> = Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBooll+GfxPtr@6@5H~GfxPtr6@0GetU6Loperator int nw::ut::MovePtr::SafeBoolHelper::* 6LSwap6@5PReset6@5GfxPtr@6@50?D0D?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hA @ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hD C Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_reference9ideleter_const_referenceE2}iSafeBoole#@SafeBoolHelper&x#MovePtr#6#5+~MovePtr6#0Get6/Release6#operator int nw::ut::MovePtr::SafeBoolHelper::*l6/Swap6#53GetDeleter+6#GetDeleterE6/?Ptr6#Ptr6/MovePtr#6#50?'0'????t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hG F Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBooll+GfxPtr>6>5F~GfxPtr6>0GetU6Joperator int nw::ut::MovePtr::SafeBoolHelper::* 6JSwap6>5NReset6>5GfxPtr>6>50?B0B?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hJ I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hM L Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_reference7ideleter_const_referenceC2}iSafeBoole#@SafeBoolHelper&x#MovePtr!6!5)~MovePtr6!0Get6-Release6!operator int nw::ut::MovePtr::SafeBoolHelper::*l6-Swap6!51GetDeleter+6!GetDeleterE6-?Ptr6!Ptr6-MovePtr!6!50?%0%???=t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hO d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000R Q Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@0000Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hU T Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@0000Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000[ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000] d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000_ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000a d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000c d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000e d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000g d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000i d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000k d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000m D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0p o D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionals r `D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@mem_fun_th62&_C_fn#iargument_typeiresult_typemem_fun_tU6U5"h62operator()6]5#00Yh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalv u @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0.0nwut@Slot2(__vptr#0'&m_Allocator#iResultTypeiAllocatorType~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hix d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00.nwut@Slot2z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Slot2 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatboolnwgfx@BasicRenderQueue,&m_List#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStateq#(iElementType;iElementKeyFactoryType= iEnqueueModelFunctor  iEnqueueSkeletalModelFunctor  iFastEnqueueModelFunctor  iFastEnqueueSkeletalModelFunctor iEnqueueModelTranslucentModelBaseFunctor iEnqueueSkeletalModelTranslucentModelBaseFunctor @CalculateDepthOfSkeletalModelFunctor05&model#&resModelB#iModelTypeCalculateDepthOfSkeletalModelFunctorW 6W 505operator()6_ 55 5operator()6_ 55 5@ BasicEnqueueModelTranslucentModelBaseFunctor&calculateDepth#&renderQueue #&camera # &modelDepth#&layerId# BasicEnqueueModelTranslucentModelBaseFunctorS 6S 5 555  operator() 6S 5#@ AlwaysCalculatingFunctor AlwaysCalculatingFunctorc 6c 565 AlwaysCalculatingFunctorc 6c 5  operator() 6k @ CalculateDepthFunctor0&model#&resModelB#iModelType| CalculateDepthFunctors 6s 5"0 operator() 6{ 55 5 operator() 6{ 55 5@BasicEnqueueModelTranslucentModelBaseFunctor&calculateDepth#&renderQueue #&camera # &modelDepth#&layerId#BasicEnqueueModelTranslucentModelBaseFunctoro 6o 5 5655 operator()6o 5#@BasicEnqueueModelFunctor&calculateDepth#&renderQueue #&camera # &layerId#BasicEnqueueModelFunctor 6 5 555 operator()6 5#@IsCalculatingOnlyLayer1Functor&isCalculating#IsCalculatingOnlyLayer1Functor 6 565operator()6 @BasicEnqueueModelFunctor&calculateDepth#&renderQueue #&camera # &layerId#BasicEnqueueModelFunctor 6 5 5655 operator()6 5#@BasicEnqueueModelFunctor&calculateDepth#&renderQueue #&camera # &layerId#BasicEnqueueModelFunctor 6 5 555 operator()6 5#@BasicEnqueueModelFunctor&calculateDepth#&renderQueue #&camera # &layerId#BasicEnqueueModelFunctor 6 5 5655 operator()6 5#0EnqueueElement 6 5 5 55? EnqueueMesh 6 556550GetKeyFactory) 6 5 000[ 00g 000w 000 0 0 0 #0? z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6}begin6end6back6empty6}capacity6}reserve65push_back65GetArrayKind6}SetCapacity65GetCapacity6}construct6550y000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Mult3pOut3p13p2z__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Mult d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Transpose3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h!MTX34Transpose d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Inverse3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Inverse d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34InvTranspose3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h$MTX34InvTranspose d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Transform3pOut3pM3pVz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h VEC3Transform !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Kj 2 " ;j 2X # +j 3 $ j (3 ( Kj 03 ) ;j @3X * +j 3 + V 3 . j 3 / Kj 3 0 ;j 3p 1 +j 04 2  84 5 j @4 6 Kj H4 7 ;j X4p 8 +j 4 9  4 < j 4 = Kj 4 > ;j 5p ? +j p5 @  x5 C j 5 D Kj 5 E ;j 5` F +j 5 G G 6 J j 6 K Kj 6 L ;j 06h M +j 6 N  6 Q j 6 R Kj 6 S ;j 6` T +j 7 U u (7 X j 07 Y Kj 87 Z ;j H7X [ +j 7 \ j 7 ` Kj 7 a ;j 7X b +j 8 c & 8 f j (8 g Kj 08 h ;j @8p i +j 8 j  8 m j 8 n Kj 8 o ;j 8p p +j H9 q  P9 t j h9 u Kj p9 v ;j 9p w +j 9 x c 9 { j : | Kj : } ;j :` ~ +j x:  # : j : Kj : ;j :h +j ;  ; j (; Kj 0; ;j @;` +j ; W ; j ; Kj ; ;j ;X +j < ( (<  8<  P<  p<P v < O < # < ;j = ;j = ;j = ;j (= ;j @= ;j `=( ;j = ;j = ;j = ;j = ;j = ;j = ;j = ;j = ;j > ;j > ;j > ;j @>( ;j h> ;j ? ;j @ ;j (@  ;j HA ;j hA ;j xA ;j A ;j A ;j A ;j A ;j A ;j A ;j A( ;j A ;j B ;j B ;j B  ;j B  ;j B  ;j C8 ;j 8C ;j HC ;j PC  ;j XC  ;j `C  ;j hC  ;j pC  ;j xC  ;j C  ;j C  ;j C0  ;j C " ;j D % ;j DH ' ;j `D ) ;j hDH + ;j D8 . ;j D 0 ;j D 2 ;j E 4 ;j E 6 ;j E 8 ;j E8 : ;j EP = ;j (F( @ ;j PF B ;j pF D ;j F0 F ;j F` I ;j GX L ;j hG O ;j pG Q ;j (HH T i pH V ;j xH X ;j H Z ;j H \ ;j H ^ ;j H ` ;j HX b ;j K e ;j K h ;j L k ;j L m ;j L o ;j L q ;j M t ;j M v ;j xN y ;j N | ;j N ~ ;j N ;j Nx ;j 0O@ ;j pO0 ;j O( ;j O0 ;j O( ;j P ;j Q ;j Q ;j Q ;j Q ;j R ;j R ;j R@ ;j S ;j S ;j 0S ;j @S ;j PS ;j `S ;j pSX ;j S8 ;j T ;j T ;j TH ;j hV8 ;j V ;j V ;j V ;j V ;j W ;j (W ;j @W( ;j hW ;j W ;j W ;j (X( ;j PX0 ;j XH ;j X ;j X( ;j Y ;j Y0 ;j PY0 ;j Y ;j Y ;j Y ;j Y ;j Y ;j Z ;j (Z( ;j PZ8 ;j Z( ;j Z@ ;j Z ;j [0 ;j @[  ;j `[  ;j [0  ;j [ ;j [@ ;j \0  ;j 8\  ;j X\  ;j x\0  ;j \  ;j \  ;j \0 ! ;j ]( $ ;j @]0 & ;j p]( ( ;j ] + ;j ]0 . ;j ] 1 ;j ^H 4 ;j P^ 7 ;j p^P : ;j ^H = ;j _ @ ;j (_P C ;j x_H F ;j _ I ;j _P L ;j 0`( O ;j X`( Q ;j `( T ;j ` W ;j ` Y ;j `( [ ;j a( ] ;j 8a _ ;j Xa a ;j xa c ;j a( e ;j a( g ;j a( i ;j b k ;j 0b m ;j @b o ;j `bP r ;j b0 u ;j b x ;j c( z ;j (c | ;j @c ~ ;j HeP ;j e0 i e ;j e8 i f ;j f0 i @f ;j Hf0 i xf ;j f0 i f ;j f8 i f f1p I/1385 1305694967 0 0 100666 199100 ` ELF(c4(%"--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-`P\P S/" P P:a/%PxP `!,CP PP@@P B/7PPPPpPP: ELPGBLVDNW:Failed assertion *binary == ut::ReverseEndian('DVLB')gfx_ShaderBinaryInfo.cppNW:Failed assertion *binary < EXE_IMAGE_MAXELVDPLVDNW:Failed assertion *binary == ut::ReverseEndian('DVLP')NW:Failed assertion m_SwizzleCount < SWIZZLE_PATTERN_MAX Q_-@P`0p  0  J! HX @-@P`  P     ЍpA-@P`pPGQP`FV O-M@Por0 000 0  `VJ ̐P P P- 0   !  JA  -  ` d @(@0@8@HPTX\`dppxV  ` ` V  I   ЍNW:Fatal Error Invalid geometry modegfx_ShaderBinaryInfo.cpp0/p@-(M@P` 0 $ `/0 0 + P"0  00/0 <0    (Ѝp0@-M@P 0  P 200 P0  P0 xT200d  Ѝ0NW:Failed assertion m_SwizzleCount > 0agfx_ShaderBinaryInfo.cppsO-$M@P`p @W ) @ Q P P PA > 0  -  0   ! l` !     P$Ѝp@-@PPPPp@-`P0 pOT pppg`T /p@-@`PPPPPPPPpp@-@PPPPPPp_-@P`p ! R R R  ` ` QA-@P`p(  P ,KUP(!(AVP!P bV   V 0  ЍNW:Failed assertion ! this->IsGeometryShader( vertexIndex )gfx_ShaderBinaryInfo.cppPNW:Failed assertion geometryIndex < this->GetShaderCount()A-@P`pppVp p|@-`@P%0  |ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_ShaderBinaryInfo.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppRT)QJ^OPodo NW:Failed assertion 0 <= shaderIndex && shaderIndex < static_cast(m_ExeImageCount)NW:Failed assertion 0 <= vertexIndex && vertexIndex < this->GetShaderCount()NW:Failed assertion geometryIndex < 0 || this->IsGeometryShader( geometryIndex )NW:Failed assertion m_ExeImageInfo[ i ]->signature == ut::ReverseEndian('DVLE')`armcc+|     dAz`armcc+|     dA|`armcc+|     LA|`armcc+|     0A|`armcc+|     $At `armcc+|      HA|ArO|`armcc+|     A}Ax~}`armcc+|     DAz`armcc+|     |Ax]|`armcc+|     \A{`armcc+|     $Av `armcc+|     \Az`armcc+|     ,As Aw`armcc+|     (Aw Anmw`armcc+|      8AvLz`armcc+|     Az`armcc+|      `armcc+|      `armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d dthis Rcount4w__result&P`qcommandSize&UqrestCountVdscountPerCommand! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dudthis "w__result&P`qvertexInstructionCountVqsize&Ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L% Lthis "w__result&PHqsize&U d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0Q0this "w__result&P,qsize&U d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this bufferHregAddrfsrcHcount5qrestCountXqindexY $scountPerCommand"rCOMMANDlPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H!Hthis jbufferHLsvertexInstructionCount9rVS_COMMANDhrVS_RENEWAL_COMMAND0`HrGS_COMMAND`XrGS_RENEWAL_COMMAND}P4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lthis VbufferH8rCOMMANDlrGS_COMMANDd,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dbool? Dthis ^bufferH@enableMirroring"rCOMMANDh4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||this jbufferAddressLbufferSize.w__result&Pxrbuffer`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\bool \this RvertexIndex&4geometryIndex&!w__result&PXqGEOMETRY_SETTING_COMMAND_SIZEQqSHADER_PROGRAM_COMMAND_SIZESqGEOMETRY_COMMAND_SIZE\qsize&PqhasGeometryT(qgeometrySettingCommandSize^Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolinty this fshaderIndex&Hw__result&P@SetupInfo&type#&index#&valueE#qsize&VqINT_COMMAND_SIZEWqFLOAT_COMMAND_SIZEXqisGeometry[(qexeInfoY00qsetupInfoTableZ@si5Hsinfo"?0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\aD\this ^vertexIndex&@geometryIndex&"w__result&PXqsize&Wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthis ZbufferH<vertexIndex&geometryIndex&shasGeometryrvertexOutputMaskHrvertexOutputNumDrshaderOutputMask@rshaderOutputNumrshaderOutputMapsclockControlsvertexEntrysgeometryInputNumsgeometryEntrysisTextureOutputrGEOMETRY_SETTING_COMMAND@~rSHADER_PROGRAM_COMMANDl~sgeometrySettingCommandSize:IDX_REG_252 IDX_REG_254 IDX_REG_229 IDX_REG_289 qgeometryMode~ 4sgeomMainVertexNumu4sgeomPatchSizebsgeomStartIndexOrGEOMETRY_COMMAND}Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis bufferHshaderIndex&b@SetupInfo&type#&index#&valueC#qisGeometryW$qregFloatX(qregIntegerX0qexeInfoYL0qsetupInfoTableZ\qi[`dsinfoONsvalue:rCOMMAND HrCOMMAND1?dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]88this vertexIndex&|geometryIndex&^bufferAddress@bufferSize-w__result&PrbufferXLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis sbinaryspackageInfo\sswizzle>\sizsi d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]sthis )bufferHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902] O this w__result&P0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp !    n d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp !  !  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp! !" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp.! + -    g d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp  !+"$0+! ! +"(6 +  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp#+!"6 ! +!"5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp +  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp   !)" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp-+%$VZ  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp "!"% # 9     x/y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp ! "' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp &2&$! ! !'9  '!  #$ ! &    d ($fj  !&  < d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp&! !% # ?  7 ! %+=C = !c/x( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp,!%  % ! )"! "'H d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp%   &1! ' +v +    | *~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }d}(PWQdTPdX}d}PdT}L}PLT}0}P0T}}04ZWSVRU Q TP[}}D}8DH} @VQHU P HT}} } } QU P T}D}RDU Q DTPDV}x} x|}R|V Q |UP|T}\}\R Q \UP\V}}(PQDPQUPT}\} R \V Q \UP\T}}4}}$h~`[PZ 0Z|X$ WVYSXRTQU P T}}$}}$xPlTRVQU P T}4}(48}8XS8WR8V Q 8UP8T}}lpP|P<pW|WpT|T`XpU|UPpV|V}QP }P Q}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutUMina:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h  }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@P`Fp`armcc+|     (A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:this~ "w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h!`}}PTp@-@Pp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0UAddOffsetToPtrptr>offset w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT!$AddOffsetToPtrp@-@PP DDpNW:Failed assertion m_CurrentAddress <= m_EndAddressgfx_ShaderBinaryInfo.h`armcc+|     @A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@@thisv >size& w__resultP< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h     }@} Q @UP@Tp@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$Tp@-@PPp `armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<intboolW<thisv Rsize4x__result! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h  - }}<}(,P Q <UP<Tp@-@P`VpP `armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`}`thisv rsrc Tsize&6x__result&# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h     {1%  }`} PR`V Q `UP`T0@/`armcc+|      Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width&'shift&w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width&'shift&w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width&'shift&w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS,MakeBitsA-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPTp@-@PPpP`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Dthisv Rsrc4x__result&! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h  8%  }}D}$(P Q DUPDT   p@-@P`PP p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8thisv ^start @size&"w__resultv P4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h"#}8} R 8V Q 8UP8T p@-@Pp`armcc+|     A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTp@-@PUP pgfx_ShaderBinaryInfo.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this >shaderIndex& w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h !}<} Q <UP<T p@-@P`P p`armcc+|     8A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8this RshaderIndex&4x__result!qexeInfoV d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h% !,3}8},0P Q 8UP8T"#'&%$p@-@`P XXPpNW:Failed assertion this->IsGeometryShader( shaderIndex )gfx_ShaderBinaryInfo.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H YHthis >shaderIndex& w__resultPDqexeInfoU@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h %%! !}H} Q HVPHT)*.-,+p@-@`P XXPpNW:Failed assertion this->IsGeometryShader( shaderIndex )gfx_ShaderBinaryInfo.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H *Hthis >shaderIndex& w__resultPDqexeInfoU@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h %%! !}H} Q HVPHT015432p@-@`P XXPpNW:Failed assertion this->IsGeometryShader( shaderIndex )gfx_ShaderBinaryInfo.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H Hthis >shaderIndex& w__resultPDqexeInfoU@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h %%! !}H} Q HVPHT78<;:9p@-@`P XXPpNW:Failed assertion this->IsGeometryShader( shaderIndex )gfx_ShaderBinaryInfo.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H Hthis >shaderIndex& w__resultPDqexeInfoU@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h %%! !}H} Q HVPHT>?CBA@p@-@P`p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this >shaderIndex& w__resultP qexeInfoV d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h% !}$} Q $UP$TEFJIHGO- M@P`pP ppW/p'(T `u 1k괐 e㰐 Y 0W(/:OD  RE  =  5 R* ) ! R*  R*  R*  猡ጡ ^\, Rh Q `PPxЍNW:Pointer must not be NULL (exeInfo)3gfx_ShaderBinaryInfo.h`armcc+|     ,As ApwApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int ethis evertexIndex&FgeometryIndex&'pOutputFormat @OutmapInfo&type#&index#&mask#&reserve#soutNumsuseTexsclocksoutMasksexeInfo00soutmapInfoTablesoutputIndexsiosc\soutmapInfoIlqj\Tqvalue^? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h%  ) +! !# 2!H#W!/!!!.!!!.!!.!!.!R1HE1f~&IN{"!F(}}4}}$}lSlRQPxX$W VDHU(S(TRTQPPLLMQPON_-@P`p(VYP ~p벡 PW X NW:Pointer must not be NULL (exeInfo)gfx_ShaderBinaryInfo.h`armcc+|     $Av d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 'this vertexIndex&geometryIndex&pNum pMask msexeInfoZsmaskGscount&4si! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h%,  ) "!  !|  }}(lPh[dZYXSWRV Q UPTSTXWVUG-@P`pᲑ PV W `armcc+|      lAxhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lint lthis shaderIndex&pNum pMask lsexeInfoYsmaskFscount&3lsi  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h%&!  !|  }l} 0\P,hZ(hY$hXSlWRlV Q lUPlTZ[_^]\/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h  }P Qabfedc0@S /`armcc+|      <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUBitExtractbits:pos'lenw__resultPqmask\t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}RQPShimlkjp@-@ \ X T p`armcc+|     \A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\nwutUReverseEndian&\x&"w__result&PXt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}\}P\TpoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hsrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.huD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#xwpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h{zd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charvoidnwutinternal00(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfx@CommandCacheManager*s_Allocatorinternal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfx@ShaderBinaryInfo&m_pShaderBinary #&m_ExeImageCount#0 &m_ExeImageInfo#&m_pInstruction #&m_InstructionCount#&m_Swizzleb#&m_SwizzleCount#&m_GeometryShaderCount&#@ExeImageInfo@&signature#&version#&isGeometryShader#&outputMaps#&mainAddress#&endAddress# &inputMask#&outputMask#&gsDataMode#&gsVertexStartIndex#&gsPatchSize#&gsVertexNum#&setupOffset#&setupCount#&labelOffset# &labelCount#$&outmapOffset#(&outmapCount#,&bindSymbolOffset#0&bindSymbolCount#4&stringOffset#8&stringCount#<@ SafeBuffer&m_StartAddress #&m_CurrentAddress #&m_EndAddress #&m_IsFinished# iSelfSafeBufferv 6v 5 5&UsedSize&6~ VerifyWriteSize6v 5 Write& 6v 5 5& Write& 6v 5? MoveAddress 6v 5& GetCommonCommandSize& 6  BuildCommonCommand& 6 5 5 GetShaderProgramCommandSize& 6 5&5& BuildShaderProgramCommand& 6 5&5&5 5 IsGeometryShader 6 5&0 GetOutputRegisterNum 6 5&5 5  GetShaderOutputRegisterNum 6 5&5&5 5  GetShaderOutputRegisterMap 6 5&5&5  GetEntryAddress 6 5& GetGeometryDataMode 6 5&GetGeometryMainVertexNum6 5&GetGeometryPatchSize6 5&GetGeometryStartIndex6 5&AnalyzeBinary6 GetShaderProgramInfo6 5&GetShaderCount&6 GetGeometryShaderCount&6 BuildProgramCommand6 5H?BuildSwizzleCommand6 5HBuildPrepareCommand6 5HBuildConstRegCommand6 5H5&BuildOutAttrCommand6 5H5&5&GetProgramCommandSize&6 GetSwizzleCommandSize&6 GetPrepareCommandSize&6 GetConstRegCommandSize&6 5&GetOutAttrCommandSize&6 5&5&GetLoadCommandSize&6 5PutLoadCommand6 5H55 5PutEnableMirroringShaderSetting6 5H500z 0 00 0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmath7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmath9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosC`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwoskd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list00&B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 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A C E ĸG ̸I ԸK ܸM O Q S U W Y [ ] $_ ,a 4c <e Dg Li Tk \m do lq ts |u w y { }    0    ,D*~pcI/1409 1305694881 0 0 100666 183788 ` ELF(\,4( --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍG-M@  _`pP Up P ` WV8P hF<8 |P l 뀀 |   U  ,, NW:Pointer must not be NULL (shader.ref().m_CommandCache)gfx_ShaderProgram.cppp@-P@T D@p_-@P@@@ +n }㑏0 +0  0 L $(,,048<@DHp@-@Pp@-@@ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_ShaderProgram.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppNW:Failed assertion 0 <= shaderIndex && shaderIndex < static_cast(m_ExeImageCount)NW:Alignment Error(0x%x) size must be aligned to %d bytes boundary.NW:Pointer must not be NULL (shaderProgramDescription.ref().m_CommandCache)`armcc+|     4A|`armcc+|     $AvAt`armcc+|     $Av `armcc+|     A~`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool`4this>useGeometry d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolI7thisBshaderProgramDescription\rshader TqhasGeometryU4qskipShaderBinaryV8qskipShaderModeWallocator w__resultPqREG_VERTEX_UNIFORM_BOOLVDqREG_GEOMETRY_UNIFORM_BOOLWHqREG_GEOMETRY_DISABLEXLqHEADER_VERTEXYdqHEADER_GEOMETRYZ|qHEADER_DISABLE_GEOMETRY[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Cthis"w__resultP0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cpp*F0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cpp,!   , '  % @% .=? @  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cpp&+')$,',- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4}Q4TP4U}}(}0\X P T}}( Q UPT}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQJKMNRQPO P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QTUYXWV/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QP[\`_^]P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Qbcgfed/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qijnmlk/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qpqutsrp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Twx|{zyp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T~@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P8thisX>allocator w__resultXP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y8thisXv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@Pp`armcc+|     A|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTp@-@PUP pgfx_ShaderBinaryInfo.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this>shaderIndex? w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h !}<} Q <UP<TA-@P`p 1 0S00Q`armcc+|     xAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xint xthiszshaderIndex?\w__resultPt@SetupInfo&type #&index #&value9#qexeInfoV0cqsetupInfoTablegW,qboolMapX0xsiI8xsinfo6svalue#?c d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h%) " # Ey  }x}D`R@`Q4tP Q xUPxT/ResShaderProgramDescription`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WTw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar>Hthis "w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]kthis "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h }}PT8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar(Hthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTp@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$T8@-P@Tt O 000 hUt P Dxl8NW:Failed assertion size > 0gfx_CommandUtil.hX=NW:Pointer must not be NULL (buffer)>`armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwgfxinternalVNWUseCmdlistbuffer>size z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h 2!&-}} Q TPU@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result|P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT    p@-@P`Vp`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool8this Rrhs$4x__result!| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h1}8},0PQ8UP8Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h &} }P Tp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0Rc<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T! p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}$} Q $UP$T#$('&%p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0P$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}$} Q $UP$T*+/.-,0@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS1265430@/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS89=<;:>0@/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS(MakeBits@AEDCBFA-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Az\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPT$`MakeCommandHeaderHIMLKJp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<TOPRTrefVrefXZN2nw3gfx13ShaderProgramE\N2nw3gfx9GfxObjectE_^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hbaD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#gfd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hjid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndn$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringspd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallrd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#vd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std{zD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h},d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charvoidnwutinternal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?x@BinString&offsetW#iBinStringg@Offset&offsetW#to_ptr6iOffsetiResTypeInfoG0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionG#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?00nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5GfxObjectX6X5~GfxObject6X0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCountW#&toUserDataDic#@ResSceneObject#ResSceneObject6: 0Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0nwgfx@CommandCacheManager*s_Allocatorinternal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@ShaderBinaryInfo&m_pShaderBinary#&m_ExeImageCount#0&m_ExeImageInfo#&m_pInstruction#&m_InstructionCount#&m_SwizzleV#&m_SwizzleCount#&m_GeometryShaderCount?#@ExeImageInfo@&signature#&version #&isGeometryShader#&outputMaps#&mainAddress#&endAddress# &inputMask #&outputMask #&gsDataMode#&gsVertexStartIndex#&gsPatchSize#&gsVertexNum#&setupOffset#&setupCount#&labelOffset# &labelCount#$&outmapOffset#(&outmapCount#,&bindSymbolOffset#0&bindSymbolCount#4&stringOffset#8&stringCount#<GetBoolConstant65?0GetShaderProgramInfo65?00  4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool00000nwgfxres@ResShaderProgramDescriptionData&m_FlagsG#&m_VertexShaderObjectG#&m_GeometryShaderObjectG#&m_VertexShaderIndexW# &m_GeometryShaderIndexW#&m_SymbolsTableCountW#&toSymbolsTable# &toAttributeSymbols#8&m_AttributeIndices#L&_padding_0#b&m_MaxBoneCountW#d&m_MaxVertexLightCountW#h&m_VertexLightEndUniformW#l&m_GeometryShaderModeW#p&m_ProgramObjectG#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShader#@ResShaderData#@ ResBinaryShaderDataH.#&m_BinaryDataTableCountW#&toBinaryDataTable#&m_ShaderKindsTableCountW# &toShaderKindsTable#$&m_DescriptionsTableCountW#(&toDescriptionsTable#,&m_ShaderObjectsTableCountW#0&toShaderObjectsTable#4&m_CommandCache#8&m_CommandCacheSize?#<&m_ShaderBinaryInfo#@&m_CommandAllocator#D@ ResShaderProgramDescription# ResShaderProgramDescription 6:  ref 6 ref 6 c GetClassName GetVertexShaderIndex? 6  GetGeometryShaderIndex? 6  GetOwnerShaderData 6@ ResShaderF# ResShader 6: @ ResBinaryShader#iResDataTypeK ResBinaryShader 6: <0x ptr| 6 ?< ref 6 operator== 6 5$ GetShaderBinaryInfo 60??00K00  0?os| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid00nwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL#&m_Description#&m_ProgramObject# &m_GeometryShaderMode#+m_VertexIntUniforms#+m_GeometryIntUniforms#,+m_DisableGeometry#DActivateDescription65ActivateShaderProgramMode65ShaderProgram65~ShaderProgram60Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmath/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmath1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos;`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6os=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwoscd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx~}0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intbool@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0&tinfo #&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 ߃܃܃b܃T܃܃܃ك$܃܃܃܃كl܃M܃܃ك܃ ܃ ك ܃ ܃ ܃ك<܃܃ك4܃#܃ك܃܃كH܃Hك<H܃܃@ك@܃ك8܃܃܃܃[܃i܃܃ك<܃܃܃܃܃كH܃܃*܃8܃1܃p܃~܃w܃ك܃΃ RX[Z8\KPTRV8bTցjO4Mm :   rJ# ~~`~H?~~@}}}}k}[D}i}|||>|{{{q{*J{8#{1zpz~Ozw!zy5yyyxxx x!x"ex#Kx$1x%x&w'w)w*w+w,w-gw.Nw/5w0w1w2v(v4v5v6v7nv8Uv9u?u@yuAauBIuC1uDuEuFtGtH؁0 $lQ06l RXfZC\KPT]Vtht-tdsVssOMs,s:r3rSrrqqyWq qpp%v>>@>c>==^=S=<-<+d< <U;=;]u;=;;;:!:WH::3979m9E)9e88#}89K8'8_7q7sS7m7u6o6kg6w6a5I5)u5:5544iG4? 43 3b3.3y22g2[H2C 2G1A1MT110K05k0 /0}//%w/1B///O.{.YF.Q.--u->--l,,n,8,,++`+(+***V*,*z)r))W))(t((}C(('d'a{'^M''&&&ff&*&%%%^%+%$$$]$$$p###eY#W#"P"-w";<"4"!s]! z v : &T KM Cj0^lN +Ij x~?{bH_ ZgZ,fXQQ.<5r tb{'b'p(L oD-_Ymf)   2    gO Y  R /q =7 6  u[  | w <  (YM!VEw>`n_ @S>Fo4 <     ]/ :$" "b"T"T("M"<"l""t4"L$"#F"#"~ "~H"b~<"H"HA~$""~"@}8""}"}""}"m} "[F} "i}x"|<"|"|8"@|"{"{H"{"s{"*L{"8%{"1z$"pt"pz"~Qz$"w+"w#z"y"""!!!!$ (@Pl|{ (4DLXh A,\t  *W*V*X*Z*Y*S*R*O*N*M*Q*Ph|lWh}lVh~lXhlZhlYhlShlRhlOhlNhlMhlQhlPWW1WW1VV1VV1  j/uVyV XX1XX1010B0`0w000ZZ1ZZ1SS^SS^^g$gRR^RR^^gOO^OO^^gNN^NN^^gMM^MM^^gQQ^QQ^^PP^PP^^WVXZSRONMQP ( ~*ThlTTT3gTTWgWWgT*LhlLLL1hLLUhUUhL*ihliiiIhiimhmmi*KhlKKK0hKKThTK*jhljjjJhjjnhnj*vhlvvv8vv\\\v*xhlxxx:xx^^^x *whlwww9ww]]w *zhlzzzKzzooz*hhlhhhHhhllh,8*ehleeeFeejjje*ghlgggGggkkg *fhlf*UhlUUU7_UU[[ _U*rhlrrr2rrVV"Vr,<A*lhllllM/llq/q^q/l$*khlkkkL/kkp/p^p^#^2^=^\/^kkpkkp/pk*_hl___? __c_ 8@H*qhlqqqR qqv v q *phlpppQ ppu u^p *ohloooP oot t^o $,*]hl]]]= ]]a a ] *\hl\\\< \\` ` \ 8@H*ahlaaaA aae e a*JhlJJJ/JJSSSXSJ D\pA*yhlyyyDyyhh#hy *mhlmmmN mmr r m*nhlnnnO nns s ssn *`hl```@ ``d d `0*[hl[[[;[[___[*chlcccC ccg gg c*^hl^^^> ^^b bb ^*shlsss4^ssXX^ X-^1X@^s*uhluuu6^uuZZ^Z,^0Z?^u*thlttt5^ttYY^Y^ Y^t0Pdx*dhldddE^ddi^i ii0^4iC^U^d0*bhlbbbB bbf ff b  z&z%v*\Yw^^^^^^Mu#R$z(z)y.w"+y' k-^^^^^ ^^$^@^P^`^,^gNNg` g'g>g[9999999N^N^Z^^^^^^^^1^D^X^l^^^^^^^^^/^I^b^x^^^^^^ N/g;g[gxgggggg!^Kgjgggg ^%gBgggggg>g\g^^^Nn 9^^^[ ^^^^^^!^4^J^]^v^^^^^^ ^0^:!WN^M^^h   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-Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderUniforms.cpp`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderUniforms.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderUniforms.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderUniforms.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderUniforms.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderUniforms.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderUniforms.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderUniforms.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ/.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#43pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h76d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h9$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall=d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#A,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Cd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndFEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionMLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexRQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0VD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procYX(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocator]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#dced:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffergd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0k d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#mtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW oXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6rqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderUniforms.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infox#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderUniforms.cpptd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablevd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#|!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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,rdataCpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cpp, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cpp#!  ~  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cpp3.!!`!\#) ,+  (~!.!, $ $} ."!%,g%  '!B! 0  &L&&  + "D" <%'12 K%+"(+*(~  ;<'-V-  '!Bv!$%5%5  &8$H$& !: /%J%  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  },} Q ,UP,T}X}$(P P XT}}0}}$`}Z<}<[<~<Z~`~~`~d~`~(~`~~`~~`~|W`W4``V`VU`U`T`T,`RX`XQT`TPP`P}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQPQSUTYXWVp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T[\`_^] P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qbcgfed P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qijnmlk@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0  this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTpqutsr@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0*this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTwx|{zyP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Q~-!l;ĠĠR 0@0CàSS|`armcc+|     AHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWvaluep w__resultP|qbits32QqsignR qexpSqfraction\ qbits24P$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!v__result-Pr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h.}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T $#"!@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT&'+*)(p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T-.210/p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T459876@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT;<@?>=p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TBCGFED@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTIJNMLK@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTPQUTSRp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TWX\[ZY@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT^_cba`@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTefjihgp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tlmqpon@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTstxwvup@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tz{~}|@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP010/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this~=pBegin*num?w__result~Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisy >9p w__resulty P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h;R}p@-@P Ap`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](d(this"w__result?P$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,r1}(}P(T|@-@PUP ` 0 P|index is out of bounds(%d) %d <= index < %d not satisfied.ut_ResArray.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintCdthis~>index w__result P`u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  J  }d} Q dUPdTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Mgfx_ResShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thise >9p w__resulte P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W"(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h>@[1}(}P(T010/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this1=pBegin*num?w__result1Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this,)p<w__result,Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hFG}QP 8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this9"w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-N}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this9"w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-L}}PT 8@-@P Y<8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4n4this("w__resultTP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h02Nw}4}P4T"#'&%$/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this,w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P)*.-,+ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R015432/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W? >x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P78<;:9p@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P;8this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U>?CBA@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y]thisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}PEFGp@-@Pp`armcc+|     A|IJNMLK/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] A this w__result&Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h46J }P QPQUTSRp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<TWX\[ZYp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0T$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T^_cba`p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tefjihgp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$Tlmqponp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$Tstxwvu/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}z{~}|8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis "w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis "w__resultYP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ @P @ @`armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] F thisq"w__result}P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.h &} }P Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0#$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T@- M PЍ @P @ "@`armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisW"w__resultcP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.h &} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \'- thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hDF\ }P Q/ResShaderParameterValue`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wmw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharAHthisM "w__resultQ PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisM "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h$&@}}PT8@-@ 000$  $(8Pgfx_CommandUtil.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HnwgfxinternalVNWForwardCurrentCmdBufferHsize"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h3,}H}PHT/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0nwgfxinternalUNWGetCurrentCmdBuffer w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h }0@/`armcc+|      Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0MakeBitsA-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPTG- M@P`U@U@0 0r/ V/$z `T`0 0,o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform4fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF`z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   @}} }} }ZYXWRVQU P T    p@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform4fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharWHthisa "w__resultY PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisa "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT! G- M@P`U@U@0 0r/ V/z `T`0 0/4o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.7gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.9NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform3fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P T#$('&%p@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform3fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T*+/.-,G- M@P`U@U@0 0r/V, y `T`0 0/4n0  p0  0   U U U U.! ( (   &@  &P L Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform2fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P T126543p@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform2fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$T89=<;:G- M@P`U@U@0 0r/ V/$z `T`0 0,8o0  p0  0   U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. [`armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform1fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P T?@DCBAp@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetVertexUniform1fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$TFGKJIH@-@P `armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],bool,thisa 6x__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h%'%f'},} $PP,TMNRQPOp@-@P`UU8 ddV pNW:Failed assertion 0 <= index && index < 16gfx_ShaderProgram.h`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intbool `this^index@value"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h    )!}`}R`V Q `UP`TTUYXWV@-@PP` .P` "P` P`  P` `armcc+|     Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Tthis>index? parameterh| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h  !9 !9 !9 !9 !3}} QUPT[\`_^]G- M@P`U@U@0 0r/ V/$z `T`0 0,o0 )p0 )0 ) U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform4fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF`z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   @}} }} }ZYXWRVQU P Tbcgfedp@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetGeometryUniform4fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$TijnmlkG- M@P`U@U@0 0r/ V/z `T`0 0/4o0 )p0 )0 ) U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.7gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.9NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform3fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P Tpqutsrp@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetGeometryUniform3fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$Twx|{zyG- M@P`U@U@0 0r/V, y `T`0 0/4n0 )p0 )0 ) U U U U.! ( (   &@  &P L Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. `armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform2fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P T~p@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetGeometryUniform2fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$TG- M@P`U@U@0 0r/ V/$z `T`0 0,8o0 )p0 )0 ) U U U U.! ( (   &@  &P P Ѝcount is out of bounds(%d) %d <= count <= %d not satisfied.gfx_CommandUtil.hNW:Pointer must not be NULL (data)index is out of bounds(%d) %d <= index <= %d not satisfied.NW:Fatal Error Not supported yet. [`armcc+|     ,AxAp~xApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwgfxinternalVNWSetUniform1fvindexcountdatasSHORT_VALUE_HEADERrSHORT_HEADERgXrSHORT_HEADER2PsLONG_ADDRESS_HEADERlsLONG_VALUE_HEADERYrLONG_HEADERHscommandF\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h%8 "9.#,- ?     "  "   ^%}} }} }ZYXWRVQU P Tp@-@P` p`armcc+|     $A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intnwgfxinternalV NWSetGeometryUniform1fv$index^count@data"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }$}R$V Q $UP$Tp@-@P`UU8 `V ,,,,pNW:Failed assertion 0 <= index && index < 16gfx_ShaderProgram.h`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intbool `this^index@value"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h    )!}`}R`V Q `UP`T@-@PP` .P` "P` P`  P` `armcc+|     Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>index? parameterh| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.h  !9 !9 !9 !9 !3}} QUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 ~$this>9p w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastPPrestx__resultPEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastPdPrestw__resultPP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] j thisl"w__resultrPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h &} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] |& thislw__result~Pw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h  }P Q @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Fthisl"w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisrw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.h, }P Qp@-@P@p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],9,thisv>allocator w__resultvP( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hJ8K+},} Q ,UP,T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1 thisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.h0 }P Qp@-@P,  p`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisi>materialHash | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h<>c} }Q UP Tp@-@P` p`armcc+|     $A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$T8@-P@Tt O 000 hUt P Dxl8NW:Failed assertion size > 0gfx_CommandUtil.hP=NW:Pointer must not be NULL (buffer)>`armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalVNWUseCmdlistbuffer>size z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h 2!&-}} Q TPUh`P DP 8P$P  P2P.P P  P pP tP H<  (P /`armcc+|      td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tWCt$} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h !  !  !  !  " !!!  !!&'!)t}@-(P (`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4W4} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h !}4}    /ResBlendOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W\w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 008%s::%s: Object not valid.Bgfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar0Hthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT03/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalUGetCmdValuevalue:mask'shift?w__resultP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h}RQPS $#"!/ResFragmentOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}&'+*)(8@-@PP 000 008%s::%s: Object not valid.Jgfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT-.210/p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Bgfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T4598768@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((this"w__resultP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h1}(}P(T;<@?>=8@-@ P, XX P8NW:Failed assertion blendOperation.IsValid()egfx_ResMaterial.h`armcc+|     XA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XXthis"w__resultPTrblendOperationp~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h* !8}X}PXTBCGFED Q  /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](Weg(mode} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  !(}(PIJNMLK8@-@PP 000 008%s::%s: Object not valid.Bgfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharFHthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHTPQUTSRp@-@P`&a /=VpVVV V VVVVVVVVVV V"V$V&VNVP` [,NW:Failed assertion size % 2 == 0gfx_MemoryUtil.hUnsupported size : %d NW:Failed assertion false`armcc+|     A|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalU:FastWordCopydstrsrcTsize6x__result#Xy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.h: h                  ! }}@DPR0V Q 0UP0TWX\[ZY@-@T( LL PDNW:Pointer must not be NULL (buffer)Kgfx_CommandUtil.h`armcc+|     @A~(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intvoid0nwgfxinternalVNWUseCmdlist@ buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h"1}@}P@T^_cba`8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolWL@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@Pefjihg@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] sthis"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }}PTlmqpon1@- @T P8`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DWlDblendOperationpqmodeT| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h" &}D}stxwvu/ResStencilOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}z{~}|8@-@PP 000 008%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharqHthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT@-@TL pp t `PDNW:Pointer must not be NULL (buffer)ygfx_CommandUtil.h`armcc+|     dA~(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0nwgfxinternalVNWUseCmdlistd buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h!&,&}d}PdT8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolW@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@Pp@-@ PP p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<bool <this6x__result#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h [=b}<}04PP<T1@- P8 P  @`armcc+|     PA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PWFPstencilOperation#p| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hw ! }P}/ResDepthOperation`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 6,8%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT@-0 \@0 AP<4@$ P `armcc+|     tAx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tWtqCOLOR_MASK_HEADERTqSTENCIL_MASK_HEADERU4rCOMMAND `} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h! #..1}t} @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolW@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@P8Q,Q  /`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolW@enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h9>@}@P@- M @ @ @`armcc+|     tA}Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tW"tdepthOperationt| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h (" ("&}} t}p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0E<this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T8@-@@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( )(this"w__resultP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(Tp@-@P@  60pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((this"w__resultP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h1}(}P(T@- M    @`armcc+|     \A}Az@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\W\fragmentOperationtrresDepthOperationprresStencilOperation#lrresBlendOperationh| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h)-) }} \}@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Fthis"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT   @-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Jgfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0\<this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T8@-@F_ 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( x(this"w__resultP$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(T /ResAlphaTest`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}"#'&%$8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar HthisB "w__result: PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT)*.-,+@-@T4 YT XL@NW:Pointer must not be NULL (buffer)gfx_CommandUtil.h`armcc+|     LA~(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lintvoid0nwgfxinternalVNWUseCmdlistL buffer"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h!&&}L}PLT0154321@- P @@ @8NW:Failed assertion alphaTest.IsValid()3gfx_MaterialState.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8W8alphaTestp| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h !}8}78<;:9@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT>?CBA@p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))rgfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this^ >9p w__result^ P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<TEFJIHG@-@oP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this"w__result P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4TLMQPON/ResFragmentShader`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}STXWVU8@-@PP 000 008%s::%s: Object not valid.rgfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis^ "w__resultb PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTZ[_^]\p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this2 >9p w__result2 P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<Tabfedc8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](  (this^ "w__resultP$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h 1}(}P(Thimlkj/ResTextureCombiner`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WE w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}optsrq8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar HthisF "w__resultJ PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTvw{zyxp@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z thisF >rgba  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h#%A}}QUPT}~8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar/ HthisZ "w__resultR PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ thisZ "w__resultV P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT/ResMaterialColor`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis"w__result|PDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]} this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 8 this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h!<}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Z this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]p this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT@-@ T06 !$'             88NW:Fatal Error Illegal constant namegfx_MaterialState.h`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WconstantV 6materialColor tx__result#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hc)r))))))))))  }}LPPPT8@-@PP 000 008%s::%s: Object not valid.rgfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthisr "w__resultj PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <thisF >9p w__resultF P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisr w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h  }P Q@-@PUP0 00,ea gfx_ResFragmentShader.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int  \thisr >idx w__resultV PX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h =}\} Q \UP\T     s@-M@@` P`@T:`armcc+|     |AzAxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|W|fragmentShader hmaterialColor l|qstageT $|rtextureCombiner5 dsconstantU32-| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h(,# /<t%}}|} LpU@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4/4this"w__result+P0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4T#"! @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT%&*)('0@- l0PPP` ŠPSP` PWP` E 0`armcc+|     |A}4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|W5|lhs6rhs#w__resultPxqMASKx27S qr\,qg^LqbTl~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h588 9}|} |QP|R,-10/.@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT348765@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT:;?>=<@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PTABFEDCO-$M@P`0  pUF/M ( ( (  V  Ƞ,, Ġ,<ʠŌ( t 4ЍNW:Pointer must not be NULL (light)gfx_ActivateCommand.h`armcc+|     (TAs AjRw4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TboolnwgfxinternalVActivateFragmentLightTindex?materialColor PlightquseReflectionqHEADER7W,rresLightHqspecular0U32XtqdiffuseU32YqambientU32Zqspecular1U32[rLIGHT_COMMANDsMASK7ssr`sgMsb:~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h(-!>>>  @  }}4P}PT}$SRQPSTVRTU P TTHIMLKJ @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %thisAw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQOPTSRQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisA>index w__result[PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TVW[ZYX|@-@PUP 0 0 P |index is out of bounds(%d) %d <= index < %d not satisfied.gfx_SceneEnvironment.h`armcc+|     TAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TintTthis*>index w__resultqPP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h 8 }T} Q TUPTT]^ba`_/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this*w__resultWP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Qdeihgf@-@P <<NW:Pointer must not be NULL (void_ptr())ugfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4S4this"w__resultOP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4Tklponm@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ithis"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PTrswvut0S/S*`armcc+|      ,0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutUClamp,xNlow;high(x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.4,}P,R,QP,Syz~}|{O-@P`p㇀` `! `!     `armcc+|     $Av Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WIlhs^rhs@add"w__resultPqMASK7WqMASKx27XqrYD Kb}}(RV Q UPTO- M@P0  `T  p  P p   P P`Ѝ`armcc+|     (Au Armwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternalVActivateFragmentAmbientLightmaterialColor TlightW:qambientU32UqHEADER7V(rLIGHT_COMMANDTL0trresLightHtqemissionU32W qMASK7XqrYqgZqb[$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h-" V  }},}8}$QT@-@0 xP0 v` P `TD!P `armcc+|     Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalVActivateFragmentLightCountcount?6qCOUNT_HEADER7U qLIGHT_MASK_HEADER7V8rLIGHT_COUNT_COMMANDO`si#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h!,-  ,8  ~}} hPPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this*w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q R/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMina:b'x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PQPRMin@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h24_}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PTC-M@P` P   p 0  XЍNW:Failed assertion materialColor.IsValid()jgfx_MaterialState.h`armcc+|     $AuAt}yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintWsceneEnvironmentshaderProgramlmaterialColor \useReflectionNrresShaderProgramPqlightCountWqiXslightq;| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h%2!>?,-$ !%|%}},}0}YSVQU P T@-@oP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this"w__resultn P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4Tp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0K<this >9p w__result P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( R (thisr "w__result& P$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h 1}(}P(T/ResFragmentLighting`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharwHthis* "w__result" PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this* "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Fthis"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <thist>9p w__resulttP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T8@-@$P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( 2(this"w__result P$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this. >9p w__result. P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T   @-@(`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 x 4this^ "w__resultnP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h C}4}P4T G-@P`p(0 R 㐄 U V W Y  `armcc+|      Avd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfxinternalVActivateFragmentLightParametersindex?isDirectionalptwoSidedRgeomFactor04geomFactor1!qHEADER7X0rLIGHT_COMMANDX~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h+-     }}(YSWRV Q UPT 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolWindexw__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  }PQ @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__result}P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T"#'&%$@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT)*.-,+ 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R015432@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ethis"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT78<;:9p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolI this* "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h%} }P T>?CBA@@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]+this* "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PTEFJIHG@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this* "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PTLMQPON@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this* "w__result+P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PTSTXWVU@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this* "w__resultnP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PTZ[_^]\O-0MAq$0 @P0 q`P `0p0000PY0,((,  *0,((, 0,((,0, ((,   X Q  4Ѝ`armcc+|     (Av Ajqwhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfxinternalVActivateFragmentLightingfragmentLightingLXqREG_LIGHT_ENV7T qREG_LIGHT_ENV27LqHEADER7U,qHEADER27VDrLIGHT_COMMANDwqlayerConfigWdqfresnelSelectorXpqbumpSelectorxqbumpModeYqbumpRenormZqclampHighlights[qlutEnabledD0qlutEnabledD1qlutEnabledReflH~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.h,- EG%*ID%'D%'F%)2@6+&/}}(}}$abfedcO-M@ PC/8N  P`#p W P  0 `V$ЍNW:Failed assertion fragmentLighting.IsValid()gfx_MaterialState.h`armcc+|     (0Au AnIwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolintW60sceneEnvironmentfragmentLightingLXqgeomFactor0ZXqgeomFactor1[|qlightCountU0qiV0slightqrrresLightslightKind?_stwoSideDiffuseLsisDirectional9$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h ' '$# B%-S %w+ }},,},0}$ Y X W @ P 0Thimlkj@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PToptsrq8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( , (this^ "w__resultLP$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h 1}(}P(Tvw{zyx@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT}~ 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(j flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R@-@P <<NW:Pointer must not be NULL (void_ptr())Jgfx_ResTextureMapper.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisG"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}4}P4T@-@H`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisG"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisG"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h(*K}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResTextureMapper.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this+>9p w__result+P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this?>9p w__result?P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}$} Q $UP$T/ResTextureMapper`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResTextureMapper.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis;"w__result3PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]2this;"w__resultYP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastCCrestx__resultCEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@- M P P, f( @Ѝut_ResUtil.h`armcc+|     hA}AzW~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hnwutUcResStaticCastChCrestw__resultCPdt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 8}} d}dh}@-@Pq` `armcc+|     <Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<int <this>idx w__resultCP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h I}<}Q<UP<Tp@-@P p`armcc+|     $A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }P QA-M@`PF p  `P0 P P Ѝ`armcc+|     $AyAtozd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W`texMapperMaterialPdqsamplerSettingT qHEADERUrINVALIDATE_TEXTURE_CACHE\stextureUnit?9rtextureMapper7TrpixTexMapperCPqcommandWPqcommandSizeX\| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h 0  ! 7  tZ{  -}}}0}V@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT/ResRasterization`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W;w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar%Hthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h=}H}PHTp@--0 M@0 mPP P @P ` 0 ` % @P |@Q @ 8@ ( @ 8@H pGCK`armcc+|     (TA|AzR|Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TW/TrCOMMANDqOFFSET_HEADERT qWSCALE_HEADERU8szBiasp8qoffsetp } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h,]  !; ! '%/!}}P}PT} T    @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__resultp ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] WC  polygonOffsetUnitp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h  }  @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Rthis"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}}PT  0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R"#'&%$/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolW9 enabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.h : } P)*.-,+@-- MPd @@ @ ЍNW:Failed assertion rasterization.IsValid()Rgfx_MaterialState.h`armcc+|     (A}A{Ax]{A}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W|rasterization t| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h!U%;  '}}  } } }} 015432@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] othis"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT78<;:9p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h}<} Q <UP<T>?CBA@8@-@A_ 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( U(this"w__result P$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}(}P(TEFJIHG`/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] i this*w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P QLMQPON/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] D this*w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P QSTXWVU/ResShaderProgramDescription`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}Z[_^]\8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTabfedc@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PThimlkj 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(Roptsrq/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this*w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Qvw{zyx@-@h`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]! this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT}~@- M@P( PP  P    P P  P   p   ` P P `0 p`p,Ѝ`armcc+|      AxApe{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WKsceneEnvironmentZshaderProgram<materialPhrflagsLqfogMode?V<pqHEADER_FOG_MODEWrFOG_COMMANDhD4| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h !  " ')! &"  " ' & 8 !  ' !# - }} }}QU P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTA-M@P0 `0 $P P p'` p (Ѝ`armcc+|     $AwAplzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolWsceneEnvironmentZshaderProgram<materialPdqENABLED_HEADERV(qENABLED_HEADER2X@qisFragmentLightEnabledWrLIGHT_COUNT_COMMANDrD| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h,!,,& !~  !}}$}}QU P T/ResShaderSymbol`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisy "w__result} PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisM >9p w__resultM P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](D(thisy "w__resultP$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h1}(}P(T8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolf this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h%} }P Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool( this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h%} }P T/ResShaderParameter`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WEw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.Mgfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar/Hthisu "w__resultm PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((thisu "w__result] P$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h1}(}P(T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\thisu "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT@-P `armcc+|      A}E}0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it10tit20xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P@- `armcc+|     A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_0pit2_0tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] @this"w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT A-@P` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D mDthis>w__result5p@x__struct_result9 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h U}D}PDTQDU      @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT  8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar~Hthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT      A-@Pp` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Dthis >w__resultp@x__struct_result~ | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hU}D}PDTQDU      @-tM@hh`hP@ xllxC `V9V7`P+ P'`Pf/qP p p   P`2 P-`P$ P `P P p p `V|ЍNW:Failed assertion shaderSymbol.GetLocation() < 96gfx_MaterialState.h`armcc+|      xAyA\{$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xintboolWxshaderProgramNmaterialPhrdescriptionXrsymbolArrayPqsymbolCountU0?rsymbolHasBeenSetFlagJrend Trparameter pssymbolIndex;xrshaderSymbol~xqsymbolIndexVxrshaderSymbol| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.h-&#68BD "*  :!!!WDUD  j% *! !:!!!M F:m}}t}tx}xV P xT  # " ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool A thisqw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Q% & * ) ( ' @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT, - 1 0 / . p@-P@, p`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisi>w__result^px__struct_result= | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h$&C} }P UQ T3 4 8 7 6 5 /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q: ; ? > = < @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTA B F E D C @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PTH I M L K J @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisi"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h')M}}PTO P T S R Q @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTV W [ Z Y X p@-@P`Vp`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRrhs4x__result!~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}8},0PQ8UP8T] ^ b a ` _ $/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisiw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h"$B }P Qd e i h g f  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Qk l p o n m  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Qr s w v u t  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Qy z ~ } | {  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  }P Q @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisiw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Q     ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref ref   N2nw3gfx23SimpleMaterialActivatorE N2nw3gfx9GfxObjectE N2nw3gfx18IMaterialActivatorE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject# ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 # d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp#  Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charnwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?xiResF32py@BinString&offsetq#iBinString@Offset&offsetq#to_ptr6to_ptr6to_table_ptr6to_table_ptr6iOffsetiResTypeInfoa@ResBool&valueR#operator bool6iResBoolmiResVec2#iResVec3#iResTransform3#iResMtx34>#00 m0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisiona#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool??j ?????nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#Alloc650 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@Float24&m_Float32p#cFloat32ToBits245p# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut) d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut, + 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# operator const f32 *-6!iResFloatColor0p0'|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h. `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00V0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00nwutinternal2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#04 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut7 6 $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfoY#&m_Header#&toName# &m_UserDataDicCountq#&toUserDataDicJ#@ResSceneNodeData0#&m_Flagsa#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCountq# &toChildrenTableJ#$&m_AnimGroupsDicCountq#(&toAnimGroupsDicJ#,@ResTransformNodeDataZ#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6 cGetClassNameGetTypeInfoY6 @ResSceneNode#iResDataTypeZResSceneNode6: @?yref}6GetFlags6@ResTransformNode'#ResTransformNode6: 0?00''00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IRenderTarget#> = ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject&6 0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<B d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#D d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#G F d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalf#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hM L N d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternal0T 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidboolunsigned int00p000nwgfx@CommandCacheManager*s_Allocator0internal0W V Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar000nwgfxres@ResTextureMapperData &typeInfoY#&m_DynamicAllocatorN#&toTextureJ#@ResPixelBasedTextureMapperDataL#&toSamplerJ# a &m_CommandCache~#&m_CommandSizeToSenda#H@ResTextureMapper#ResTextureMapper+6+: ref36;cGetClassNameGetTypeInfoY6;@ResPixelBasedTextureMapper#iResDataType@ResPixelBasedTextureMapper?6?: z?ref6GGetCommandCache6GGetCommandSizeToSend6G0?/070SS0C0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hZ Y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool0000pnwgfxresiResShaderSymbolArray-2@ResShaderParameterValueData&m_UniformTypeq#&m_Value=#@ResShaderSymbolData&toName#&m_IsEnabled#&m_IsGeometryUniform#&_padding_0#&m_Locationq#&m_DefaultValue# @ResShaderParameterData&toName#&m_SymbolIndexq#&m_Parameter#@ ResShaderProgramDescriptionData&m_Flagsa#&m_VertexShaderObjecta#&m_GeometryShaderObjecta#&m_VertexShaderIndexq# &m_GeometryShaderIndexq#&m_SymbolsTableCountq#&toSymbolsTableJ# &toAttributeSymbols5#R&m_AttributeIndicesZ#L&_padding_0#b&m_MaxBoneCountq#d&m_MaxVertexLightCountq#h&m_VertexLightEndUniformq#l&m_GeometryShaderModeq#p&m_ProgramObjecta#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShaderJ#@ ResShaderParameterValue# UniformTypeTYPE_BOOL1 TYPE_FLOAT1 TYPE_FLOAT2 TYPE_FLOAT3 TYPE_FLOAT4  ResShaderParameterValueM 6M :  refQ 6M  refY 6a c GetClassName GetUniformType 6a  GetValueF32 6M  GetValueBool 6a @ ResShaderParameter# ResShaderParametere 6e :  refm 6u c GetClassName GetSymbolIndex? 6u  GetParameter] 6u @ResShaderSymbol# ResShaderSymboly 6y :  ref} 6y ref 6 cGetClassNameIsEnabled6 GetDefaultValue6y IsGeometryUniform6 GetLocation?6 @ResShaderProgramDescription#FlagFLAG_IS_SUPPORTING_RIGID_SKINNING FLAG_IS_SUPPORTING_SMOOTH_SKINNING FLAG_IS_SUPPORTING_HEMISPHERE_LIGHTING FLAG_IS_SUPPORTING_VERTEX_MORPH_SHADER ref 6 ref 6 cGetClassNameGetFlags6 GetSymbolsCount?6 GetSymbols6 GetMaxVertexLightCount?6 0??U 0] 0?i 0q 0?XX? 0 ?P0P? 0 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#^ x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharboolint00nwgfxres@ResFragmentLightingData&m_Flagsa#&m_LayerConfiga#&m_FresnelConfigq#&m_BumpTextureIndexa# &m_BumpModea#&m_IsBumpRenormalize#&_padding_0#FlagFLAG_CLAMP_HIGH_LIGHT_SHIFT FLAG_DISTRIBUTION0_ENABLED_SHIFT FLAG_DISTRIBUTION1_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR0_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR1_ENABLED_SHIFT FLAG_REFLECTION_ENABLED_SHIFT FLAG_CLAMP_HIGH_LIGHT FLAG_DISTRIBUTION0_ENABLED FLAG_DISTRIBUTION1_ENABLED FLAG_GEOMETRIC_FACTOR0_ENABLED FLAG_GEOMETRIC_FACTOR1_ENABLED FLAG_REFLECTION_ENABLED DResFragmentLightingTableData@ResAlphaTestDataa&m_CommandBufferz#@ ResTextureCombinerData&m_Constanta#&#l 'a'm_CommandBufferB &m_CmdSourcea#&m_CmdHeadera#&m_CmdOperanda#&m_CmdCombinea# &m_CmdConstanta#&m_CmdScalea#@ ResFragmentShaderData&m_BufferColor#&m_FragmentLighting#&toFragmentLightingTableJ#( &m_TextureCombiners#,&m_AlphaTeste# a&m_BufferCommand(#@ResFragmentLighting# ConfigCONFIG_TYPE0 CONFIG_TYPE1 CONFIG_TYPE2 CONFIG_TYPE3 CONFIG_TYPE4 CONFIG_TYPE5 CONFIG_TYPE6 CONFIG_TYPE7 CONFIG_TYPE8 CONFIG_TYPE9 CONFIG_TYPE10  FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL  BumpModeBUMPMODE_NOT_USED BUMPMODE_AS_BUMP BUMPMODE_AS_TANG BumpTextureBUMP_TEXTURE0 BUMP_TEXTURE1 BUMP_TEXTURE2 BUMP_TEXTURE3 ResFragmentLighting 6 : ref" 6* cGetClassNameGetFlags6* GetLayerConfign6* GetFresnelConfig+6* GetBumpTextureIndex6* GetBumpMode6* IsBumpRenormalize6* @ResFragmentLightingTable#ResFragmentLightingTable. 6. : @ResAlphaTest#ResAlphaTest2 62 : ref: 6B cGetClassName@ResTextureCombiner#ConstantCONSTANT0 CONSTANT1 CONSTANT2 CONSTANT3 CONSTANT4 CONSTANT5 EMISSION AMBIENT DIFFUSE SPECULAR0 SPECULAR1 ResTextureCombinerF 6F : refJ 6F refR 6Z cGetClassNameGetConstantV 6Z SetConstantCmd6F 5@ResFragmentShader#ResFragmentShader^ 6^ : refb 6^ refj 6r cGetClassNameGetFragmentLightingL6^ GetFragmentLighting& 6r GetFragmentLightingTablen6^ GetTextureCombinersCount?6r GetTextureCombinersV 6r 5GetAlphaTest6^ 0L? L0& 0n0e?6 0> 05 ??N 5 0V 0 ??f  0n a ` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharboolint000?.nw.gfx.res@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32a#&m_AmbientU32a#&m_DiffuseU32a#&m_Specular0U32a#&m_Specular1U32a#&m_Constant0U32a#&m_Constant1U32a#&m_Constant2U32a#&m_Constant3U32a#&m_Constant4U32a#&m_Constant5U32a#&m_CommandCache#@ResRasterizationData&m_Flagsa#&m_CullingModea#&m_PolygonOffsetUnit#a&m_CommandBuffer# FlagFLAG_POLYGON_OFFSET_ENABLED @ResBlendOperationData,&m_Modeq#&m_BlendColor#a&m_CommandBuffer#@ ResDepthOperationData&m_Flagsa#a&m_CommandBuffera# FlagFLAG_TEST_ENABLED FLAG_MASK_ENABLED @ ResStencilOperationData a&m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation6#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinateq#&m_MappingMethodq#&m_ReferenceCameraq#&m_MatrixModeq# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0C#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsa#&m_TextureCoordinateConfigq#&m_TranslucencyKindq# &m_MaterialColor#$&m_Rasterization)#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCountq#_&m_TextureCoordinators_#J&toTextureMappers#&toProceduralTextureMapperJ#&toShaderJ#&toFragmentShaderJ#&m_ShaderProgramDescriptionIndexq#&m_ShaderParametersTableCountq#&toShaderParametersTableJ#&m_LightSetIndexq#&m_FogIndexq#&m_ShadingParameterHasha#&m_ShaderParametersHasha#&m_TextureCoordinatorsHasha#&m_TextureSamplersHasha#&m_TextureMappersHasha#&m_MaterialColorHasha#&m_RasterizationHasha#&m_FragmentLightingHasha#&m_FragmentLightingTableHasha#&m_FragmentLightingTableParametersHasha#&m_TextureCombinersHasha#&m_AlphaTestHasha#&m_FragmentOperationHasha#&m_MaterialIda#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResMaterialColor#ResMaterialColort6t: ref|6cGetClassNameGetAmbient6GetAmbientU326GetEmissionU326GetDiffuseU326GetDiffuse6GetSpecular0U326GetSpecular1U326GetConstant0U326GetConstant1U326GetConstant2U326GetConstant3U326GetConstant4U326GetConstant5U326@ResRasterization#ResRasterization6: ref6cGetClassNameGetFlags6GetPolygonOffsetUnitp6@ResBlendOperation#ModeMODE_NOT_USE MODE_BLEND MODE_SEPARATE_BLEND MODE_LOGIC ResBlendOperation6: ref6ref6cGetClassNameGetMode6@ ResDepthOperation#ResDepthOperation6: ref6c GetClassName GetFlags 6@!ResStencilOperation# ResStencilOperation 6: !ref!6c!GetClassName!IsTestEnabled!6@$ResFragmentOperation#"FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW #ResFragmentOperation"6: #ref#6c#GetClassName#GetFragmentOperationMode#6$GetDepthOperation#6$GetBlendOperation$6$GetStencilOperation$6@,ResMaterial#iResDataTypez %ResMaterial%6: j0%ptr%6?j%ref%6?%ref%6&operator==&65&GetFlags&6&GetMaterialColor &6&GetRasterization &6'GetFragmentOperation'6'GetTextureMappersCount?'6'GetTextureMappersC'65(GetFragmentShader (6(GetFragmentShadern (6(GetShaderParametersCount?(6)GetShaderParameters5)6)GetShadingParameterHash)6)GetShaderParametersHash)6*GetTextureCoordinatorsHash*6*GetTextureMappersHash*6*GetMaterialColorHash*6+GetRasterizationHash+6+GetFragmentLightingHash+6+GetFragmentLightingTableHash+6,GetAlphaTestHash,6,GetTextureCombinersHash,6,GetFragmentOperationHash,60 ?x 00 )? 00??006?00#?#00?00PP0?~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresf e d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0 nw gfx res@ResLightData.#&m_IsLightEnabled#&padding_#@ResFragmentLightData#&m_LightKindq#&m_Ambient#&m_Diffuse#&m_Specular0#&m_Specular1#&m_AmbientU32a#&m_DiffuseU32a#&m_Specular0U32a#&m_Specular1U32a#&m_Direction#&toDistanceSamplerJ#&toAngleSamplerJ#&m_DistanceAttenuationStart#&m_DistanceAttenuationEnd#&m_DistanceAttenuationScalea#&m_DistanceAttenuationBiasa#&m_IsDirty#&padding_#FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResAmbientLightData#&m_Ambient#&m_AmbientU32a#&m_IsDirty# &padding_w#@ ResLight# ResLight 6: @ ResFragmentLight#iResDataType ResFragmentLight 6: ?' ref+ 6 GetLightKind? 6 GetAmbientU32 6 GetDiffuseU32 6 GetSpecular0U32 6 GetSpecular1U32 6@ ResAmbientLight#iResDataType ResAmbientLight 6: ?K refO 6 GetAmbientU32 600000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hh d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#0k j d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#&m_Resource5#&m_Direction#@ResFragmentLightDataDestroyer#&m_Allocatorw#iResPtrNGetResFragmentLight}6q0m0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hn m hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#&m_Resource#@ResAmbientLightDataDestroyer#&m_Allocator]#iResPtrLGetResAmbientLightc6W0S0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hp <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternal@CommandCacheHelpercMultU32Color55cMultAddU32Color555r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL#&m_Description#&m_ProgramObject# &m_GeometryShaderMode#+m_VertexIntUniforms#+m_GeometryIntUniforms#,+m_DisableGeometry#DGetActiveDescription6SetUserVertexUniform65?5SetUserGeometryUniform65?5SetVertexUniformBool655SetGeometryUniformBool655P0u t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount?#$&m_ShaderParameterResMaterialP#(&m_ShadingParameterResMaterialP#,&m_MaterialColorResMaterialP#0&m_RasterizationResMaterialP#4&m_TextureCoordinatorResMaterialP#8&m_TextureMapperResMaterialP#<&m_FragmentLightingResMaterialP#@&m_FragmentLightingTableResMaterialP#D&m_TextureCombinerResMaterialP#H&m_AlphaTestResMaterialP#L&m_FragmentOperationResMaterialP#P&m_SceneEnvironmentResMaterialP#TiResMaterialArray(GetOriginalr6lGetOwnerModel~6lGetBufferCount6l0hP0xw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hw |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@IMaterialActivator#*s_TypeInfo GetRuntimeTypeInfo #6rIMaterialActivatorv6v5~IMaterialActivator6v0n0y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@SimpleMaterialActivator#*s_TypeInfo GetRuntimeTypeInfo #6cCreate5Activate# 655lSimpleMaterialActivator65~SimpleMaterialActivator6000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera# dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint nw gfx@ GraphicsDeviceCOLOR_READ_MASK_INDEX COLOR_WRITE_MASK_INDEX DEPTH_READ_MASK_INDEX DEPTH_WRITE_MASK_INDEX FRAME_BUFFER_COMMAND_COUNT *s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommandq*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargetsdSetPolygonOffsetEnabled5dSetPolygonOffsetUnit5pdActivatePolygonOffsetdSetBlendEnabled5d SetFragmentOperationMode5d SetDepthTestEnabled5d SetStencilTestEnabled5d SetDepthMaskEnabled5d ActivateFrameBufferd ActivateMaskc GetFragmentLightPositionW5d UpdateFrameBufferCommand d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog# $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiVertexLightArray?%iCameraArrayH iFogArrayKiLightSetArrayW"@SceneContext#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint00nwgfx@SceneEnvironment&m_AmbientLight0#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog6#`&m_Camera<#d&m_Cameras#h&m_CameraIndex?#x&m_Fogs#|&m_LightSets#&m_LightSetIndex?#&m_ActiveVertexLightCount?#&m_ActiveFragmentLightCount?#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#GetFragmentLightCount?6*GetFragmentLightq6*5GetVertexLightCount?6*GetAmbientLightW6*GetHemiSphereLight6*GetActiveFog6*IsFragmentLightsDirty6*IsAmbientLightDirty6*IsVertexLightsDirty6*IsHemiSphereLightDirty6*0&000 xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00000P?nwgfx@RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHash^#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetMaterialCache6iGetShaderProgram6iGetSceneEnvironment6iSetMaterialHash6i5^?GetMaterialHash^6i0^IsShaderProgramDirty6q00m d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanim d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool?&0nwgfxinternal@MaterialStatedActivateShaderParameter55PdActivateFragmentLightParameters555PdActivateShadingParameters555PdActivateRasterization5 dActivateFragmentLightingTable5L5ndActivateTextureCoordinators5i55PdActivateMaterialColor555 5dActivateFragmentLighting55LdActivateTextureMappers5PdActivateTextureCombiners5 5 dActivateAlphaTest5dActivateFragmentOperation5cGetConstantColorU325V 5 dActivateDepthOperation5dActivateStencilOperation5#dActivateBlendOperation5 pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name"#00F__class_type_info&base#F__vmi_class_type_info&base&#&flags#&base_count# B&base_info#F__si_class_type_info &base&#&base_type#&0i__builtin_va_list00?0nwutinternalB&0F&tinfoJ#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cpp d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacher d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointer&mireferenceocGetValue5cValueSize0Ju d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9ireference9ResArray~6~55?operator[] 6~5size?600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00XX0nwut@ResCommonXResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonPptr6ptr6#000PP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonGResCommon65#0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0e0nwut@ResCommoneResCommon65ptr6#00 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0)0nwut@ResCommon)ResCommon65ptr6#00 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void060nwut@ResCommon6ResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsiconst_pointer niconst_reference$pcGetValue5J0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray@&m_pBegin#&m_pEnd#iconst_pointer9@const_iterator&m_pCurrent<#iTIt %iconst_pointer=iconst_reference=operator*T6(?0operator++6,const_iterator,6,5<ResArray16155?begin 69end 69 0$0 005u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayP&m_Allocator(#&m_Elements.#&m_End.#&m_Capacity# size6"000P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayG&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# operator[][6A5size6A0=000GG?W d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtrP&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsPitypePYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrP}0&m_Object#&m_Deleter#ielement_type3ideleter_type}0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2 !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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D D "  L % D T & D \ ' D lX ( D  ) w  , D  - D  . D h / D T 0 D \ 4 D d 5 D tX 6 D  7 .  : D  ; D  < D X = D L >  T A D \ B D d C D tX D D  E   H D  I D  J D X K D L L  T O D \ P D d Q D tX R D  S q  V D  W D  X D h Y D d Z D l ^ D t _ D X ` D  a D  e D  f D P g D L h D T l D \ m D lP n D  o D  s D  t D P u D , v D 4 z D < { D LP | D  } D  D  D X D  B   ,  D   d( {  T  #  D  D  D  D  D   D ,( D T D \ D t D  D  D   D  D  D   D ( D $ D   D $ D 4 D D D L D \ D l D |  D (  D   D   D  D  D \   D |  D @  D   D   D   D   D   D   D   ! D  # D $ % D , ' D 4 ) D <8 + D t . D | 0 D   2 D  4 D  6 D L 9 D T ; D d0 = D   @ D  B D  D D P F D $H I D lH L 0  N D  P D  R D ( T D ` V D \@ Y D  \ D  ^ D  ` D  c D  e D ,( h D T@ j D 8 m D H p D ` r D t t D ( w D D@ y D  { D  } D   D  D l D |8 D   D  D t D , D 4 D D D T D \ D D0 D t D  D  D ( D 8 D ( D ,H D t D   D   D 0 D 0 D $( D L  D l0 D 8 D ( D   D ( D D( D l D   D  D   D ( D ( D ,  D L  D l( D   D   D   D ( D 8 D T D d  D 0 D  D   D 0 D ( D <  D \  D |0  D    D (  D    D   D 4( D \   D |(  D    D 0  D    D    4(yxp I/1483 1305694974 0 0 100666 884124 ` ELF(m 4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ>@-@PP >0P P G-@PP   ` 1/ pЍ  $NW:Failed assertion falsegfx_SkeletalModel.cppO-LM@PHDDPHLЍ@ @<<P -&<8"` 1/4"p,1/0<,(o(<$$ $P] PZ$XHHP H * 8PC/  0   Y D(((,  ((PH`NW:Failed assertion resModel.IsValid()gfx_SkeletalModel.cppNW:Failed assertion bone.IsValid()1@-@P1RU "` "` (P H (NW:Pointer must not be NULL (m_SkeletalAnimGroup)gfx_SkeletalModel.cppp@-@P 2/pO-LM@P`V/,TH@P @<H$$P,<$0 $  P(` 0$@( <<PN/Q<p @@0H p$ 2/88P [tU [ `D @\ЍNW:Pointer must not be NULL (allocator)gfx_SkeletalModel.cppNW:Failed assertion resSkeleton.IsValid()NW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()NW:Failed assertion isAttached_-@P`p="  P V " 1/  "  1/   X(NW:Failed assertion bone.IsValid()gfx_SkeletalModel.cpp@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_SkeletalModel.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberInfoSetCount())memberIdx is out of bounds(%d) %d <= memberIdx < %d not satisfied.groupIdx is out of bounds(%d) %d <= groupIdx < %d not satisfied.NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetBonesCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAnimGroupsCount())`armcc+|     0A|`armcc+|     $4Ar `armcc+|     Az`armcc+|     (AtfxAt`armcc+|     ,Aw AdMwAd`armcc+|     Az`armcc+|     ,$As A`wA``armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0hI0this>visitor d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolintvoid04thisranimGrouptTfullBakedAnimEnabled6qanimMemberCountW4qmemberIdxX $4rresAnimGroupMemberPrboneLsboneIdx#qtargetZ,qtargetZ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolrthis>enable td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00thisanimx__result8rmemberPsboneNameqsboneIndex^sptr}Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0dthisallocatorx__resultrresultXqanimBindingtT$rresSceneObjectPrresModelCLrresSkeletonHqposeDqoriginalPose@qanimGroupCountsanimGroupIdxrresAnimGroupstargetTypestransformFlag$sanimGrouptsanimMemberCountnqmemberIdxYrresAnimGroupMemberrbonesboneIdx[sobjectHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisRallocator4x__result!rresultpDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolvoid0'$thisparentresourceTallocatorx__resultFrresModelCHrskeleton@sisSharedSkeletonqmemorysmodellrresultXrresSkeletonrposeTransformsrbonesrbonesEndLrboneHsisAttachedY0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataSp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataSp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cpp&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cpp 5#=    J   J  :k d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cpp + +   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cpp,#"!& K|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cpp   ?#D !#*89) " ! " a "'  =#2#  9 Bs%  ' ?Q 2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cpp 8 y 8` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cpp*&!  ! 1 8)*  M}+@ $g !g,!   u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }0}Q0UP0T}4}8[R4V Q 4UP4T}}QUPT}}0} }0PWhY4XQUPT}}$<}<@}$@}<P[PZ`X<@PQU P T}}LPP Q UPT}}4D}DH}$H$}DHP,[HZDHYSHVQHU P HT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQde ghlkjim /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP R operator newoptsrq/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }Pvw{zyx  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00px01px02px03px10px11px12px13pux20p]x21pEx22p-x23pw__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4P}~@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]cthisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h}P8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCp@-@P p`armcc+|     $A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]${$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$Tp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolq this*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Q/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h$&7 }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this)>p w__result)P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this)"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this1"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h} 8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT   8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 ,thisRidx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTA-@PP U p `V `armcc+|     dAz,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dcharvoid00 MdthisfsHx__result"$dsx5z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h  3 : }}d}TXPDXVQdUPdT !%$#"p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T'(,+*)@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT./3210@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT56:987p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T<=A@?>@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTCDHGFEp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TJKONML@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTQRVUTS@-@`armcc+|     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A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thiskw__resultGP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 0Dthisk6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  N thisnw__resultJP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi# %9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 3Dthisn6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi "   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>object t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }}QTPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q020/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num?w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  d0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSkeleton.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0d<this>9p w__resultP8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}<} Q <UP<T8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8 (ptr"w__resultP$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P   010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this)=pBegin*num?w__result)Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P !%$#"/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP'(,+*) /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPR./3210/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m ? thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q56:987@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T<=A@?>/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools [thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQCDHGFE@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly wthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PTJKONML /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP RQRVUTS/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}PXY]\[Z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YRthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P_`dcba/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dq thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Qfgkjih/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h } Pmnrqpo/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthis)hasOwnershipw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}QPtuyxwvp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T{|~}/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisJw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y (thisJ"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PT@-@@00@@<`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this}"bonetw__result}P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h }<}P<T 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool Uthis"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wow__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharYHthisG"w__result?PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisG"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTA-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|thisG>idx w__result#Pxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|T8@-@P8`armcc+|      A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int this|>memberIdx w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] -this|"w__result?Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h "Q}}PT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 3thisjw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int?\thisb>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intJthisj"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTA-@P`U P p 0  `dgfx_AnimGroup.h`armcc+|     hAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hint Phthist^memberIdx@targetObjIdx"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int >thisuw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?\thism>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUthisu"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTA-@P`U0P 0p 0 0`dgfx_AnimGroup.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 |hthist^memberIdx@object"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhT    A-@P`U@P @p 0 @`dgfx_AnimGroup.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 hthist^memberIdx@target"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Bthisyw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?!\thisq>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T! @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intYthisy"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT#$('&%A-@P`UPP Pp 0 P`dgfx_AnimGroup.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hintvoid0 hthist^memberIdx@value"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  J }h} RhV Q hUPhT*+/.-,d/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thist)enablex d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h1R}QP126543p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void04<this7>9p w__result7P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T89=<;:@-@@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0> T0thisk"w__resultkP,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h%?&}0}P0T?@DCBA@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Cn thisk"resAnimGrouptw__resultoPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h    } }P TFGKJIH/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Jthisk)sceneNodew__resultoPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h7^}QPMNRQPO/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolMthisk)usew__resultoPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h/W}QPTUYXWV@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T[\`_^]A-@`hpWhP 0 P P `armcc+|     Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0mthiskRallocator4x__resultt!qbufWranimGrouptdrresult`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  ! "s] !!}} (,P Q VPTbcgfed @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 'this^w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQijnmlk|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisV>index w__resultpPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tpqutsr@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int>this^"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTwx|{zyA-@P`UP p 0 `gfx_AnimBinding.h`armcc+|     hAx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hint Mhthist^groupIdx@animGroupt"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h  J }h} RhV Q hUPhT~ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QPA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this!^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int athis!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Tthis)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>x)>xtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Huninitialized_copyP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this)*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$@$this)"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis!RreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis!Relement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-PP |@T `armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLU  p@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool :HthisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHT  p@-@PP p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__result5P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T!"&%$#-P  \`armcc+|     <APd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\()-,+*P 0 S/`armcc+|      $0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$P/04321A-@P` @pTp0 `armcc+|     XAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXT67;:98G-@P `P p`armcc+|      hAx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool hthis!>element w__resultPdqremoved'V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhT=>BA@?s@-@PU |`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4TDEIHGFp@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T Tthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTTKLPONM/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultSPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P QRSWVUT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis"w__resultSPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTYZ^]\[@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#thisB"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT`aedcb@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]1this"w__resulttPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h#%A}}PTghlkji8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  T thisw__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Qnosrqp8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] |this)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QPuvzyxw@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PT|}~ 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{|flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{|flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"rresults{lqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PTp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$  $this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void07@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$U7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0S<this"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid08Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this:"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,T    p@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots42array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 t$this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ](this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T !%$#"@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T'(,+*)p@-@TPU 4((@@@@@p`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 dthis"w__resultP`qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdT./3210/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P56:987p@-@Pp`armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPT<=A@?>p@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(TCDHGFEA-@P`pW`armcc+|     @Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@TJKONML/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}PQRVUTS@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PTXY]\[Z|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T_`dcba@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PTfgkjih|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8Tmnrqpos@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P Tcontainuwv{zyxO-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool dthisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPT}~L/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 6 this w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P QL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  R thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h24H }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] n thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h79W }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](*this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](Xthis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT|@-@P`P  U P    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "qparentUrresults{l| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h 3+   ,   '+  , }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P 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@A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots4,array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 n$this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( W(this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T @-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T   @-@@`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0 ,this "w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  },}P,T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisi)visiblet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h%:}QP@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dthis"w__result`P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT !%$#"p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this{>9p w__result{P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T'(,+*)p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0[$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T./3210p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void07$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T56:987p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0a$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}$} Q $UP$T<=A@?>/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}CDHGFE8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHTJKONML@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]w this"w__resultDP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PTQRVUTS@- M PЍ IIP @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0PXY]\[Z@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}_`dcba@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4this"w__result P0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4Tfgkjihp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool& this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%} }P Tmnrqpo@-@`armcc+|     (A~Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\tuyxwv@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisT.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T{|~} ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisT)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z58thisT"w__resultTP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$8$this"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this""w__result"Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisD.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisD)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z%8thisD"w__resultDP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisT.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisT)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z58thisT"w__resultTP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-M@P`0 @HLPTX\N@ N@^^O@pccO@pooO@{{O@P ~~O@O@b pЍ`armcc+|      DAwAvN{0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthisivallocatorXresourceddescription:w__resultiPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h%71%++1 ,}}$@}(@D}SDVQDU P DT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] n thisTw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      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C/C++ Compiler, RVCT4.0 [Build 902]$ $thisT"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0Q@thisT"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ^ thisDw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] v thisDw__resultPv 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   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q348765p@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0RDthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT:;?>=<@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this""w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTABFEDC/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] n thisTw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QHIMLKJ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisTw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QOPTSRQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisT=first%*last%v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPVW[ZYXp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool024thisT>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T]^ba`_p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $thisT"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$Tdfejihg@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0Q@thisT"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tlmqpon7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tstxwvup@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVSafeDestroyAll4array"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h8}4}P4Tz{~}|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44sthis>firsts w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots4=array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( h(this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi (G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,5object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tp@-@Pp!t1VWPRO@~~O@{{O@^^O@N@@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 !thisi"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  8  }}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this}"w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h &} }P T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this})ownerSkeletalModelw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisBw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this6>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intgthis>index w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h   }} Q UPT     @-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 L0this6.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int nthis6)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]+this6zcapacity\allocator>9kind w__result6Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT#"! 8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$+$thisB"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T%&*)('p@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis6"w__resultNPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLT,-10/.p@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<Y<this6>array> w__result6P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<U348765/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this6w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q:;?>=</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this6w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QABFEDC/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this6)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPHIMLKJp@-@P`@PUp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this6^first@last"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0TOPTSRQp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this6>first w__resultNP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TVW[ZYXp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this6"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T]_^cba`@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0y@this6"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tefjihg /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisBw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQlmqpon@-M@`V `p0@ `pp@ @ P Psize() is out of bounds(%d) size() <= %d not satisfied.Vut_MoveArray.h`armcc+|     AyAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this6.arg0hv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 1PP}}} P Tstxwvu@-@ A0`armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int ' thisG"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3%} }P Tz{~}||@-@PUP ` 0  PP|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     `Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int`this?>index w__resultYP\v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}`} Q `UP`Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int#this>index w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h   }} Q UPT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSkeleton.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],this "w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSkeleton.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}4}P4TA-@Pp` UP, ,, `<!gfx_ResSkeleton.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intN|this>idx w__resultPxrdic`~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h=7}|} Q|UP|T/ResBone`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wd7w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}8@-@PP 000 d,8%s::%s: Object not valid.gfx_ResSkeleton.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchard Hthis"w__resultPDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h=}H}PHT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]kthis"w__resultP~ 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A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Nthis"w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PT      /ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}     8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis'"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT" # ' & % $ p@-@Pp`armcc+|      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$A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$&$thisE>pointerM w__resultEP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;<}$} Q $UP$T p@-@P p`armcc+|     $A| C-M@P`0p4  0 @T""N@(,0r1W"Ѝ`armcc+|     $AuAteyhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthisallocator|resourceC\skeleton^isSharingSkeletonKdescription=8w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h1O  '}},}0}XWSVQU P T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q p@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT @-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0CthisE"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT @-@(""N@@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8void0 A8this"w__resultP4| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h  }8}P8T   p@-@Pp`armcc+|     A|     p@-P@@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>pointer w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$U    p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thisE>pointer w__resultEP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T      @-@`VP   P `armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \this>pointer qobjectUrdeleterht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\T      p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisE>pointerU x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT ! % $ # " |@-@P ` |`armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00thisE>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0T' ( , + * ) @-P `armcc+|      A}E}$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P. / 3 2 1 0 @- `armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}5 6 : 9 8 7 C-@Pp` p P ` `armcc+|      |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||this>w__resultpxrdic`x__struct_result ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h=1%+}|} P|TQ|U< = A @ ? > 7@-@PP >`armcc+|     (Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](~(this>pointer} deleterpw__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }(}Q(UP(TC D H G F E A-@P`p   @`armcc+|     LAx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LboolLthisE^pointer}@hasOwnership"w__resultEPHx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h45U}L} RLV Q LUPLTJ K O N M L A-@P`  p `armcc+|     8Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool8thisE^object}@hasOwnership"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  >}8} R8V Q 8UP8TQ R V U T S @-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$X$this"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$TX Y ] \ [ Z @-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisE"w__resultEPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT_ ` d c b a @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastCdCrestw__resultCP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}f i h k refm refo refq refs refu refw refy N2nw3gfx13SkeletalModelE| { D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h ~ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject# D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC360 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp#  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#cIdentityMTX346MTX3465MTX3465p5p5p5p5p5p5p5p5p5p5p5p>?0>0 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0__rw? d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?00000*000 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut??t0?0?05??0? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoidbool00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32&+iResS8*tiResU16 uiResU32wiResS32?x@BinString&offset#to_ptr6iBinString@Offset&offset#to_ptr6to_ptr6iOffsetiResTypeInfo@ResBool&valueb#operator bool6iResBoolXiResTransform3#iResMtx34>#000X0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?|?????nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650 pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool 4this3element000? 4!this3element 4this3Aelement00; 4this3selement0*0m 4Tthis3element000 4Tthis3element0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0 td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ? ?2?,?= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signature#&length#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeftq#&idxRightq#&ofsString5#&ofsData5# 0GetBeginNode6@ResDicPatricia#ResDicPatricia6: ref6ref6cGetClassNameoperator[]65operator[]65Get65500??0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult65operator|=65operator|=65GetCode6IsFailure6IsSuccess600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6GetAllocator6@GfxDeleter&m_HasOwnership#GfxDeleter6GfxDeleter65operator()6500 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00 nw anim res@ResAnimGroupMemberData&typeInfoD#&toPath#&m_MemberOffset#&m_BlendOperationIndex# &m_ObjectType#&m_MemberType#&m_ResMaterialPtr#@ResBoneMemberData #&toBoneName#@ResAnimGroupData &typeInfoD#&m_Flags#&toName#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDic5#&m_BlendOperationsTableCount#&toBlendOperationsTable5#@ResAnimGroupMember#ResAnimGroupMember6: ref6'cGetClassNameGetPath6'GetObjectType6'GetTypeInfoD6'@ResBoneMember#iResDataTypeResBoneMember+6+: ?ref63GetBoneName63@ ResAnimGroup#ResAnimGroup767: ref?6Gc GetClassName GetFlags 6G GetTargetType? 6G GetMemberInfoSetCount? 6G GetMemberInfoSet# 6G50?0#00/0?;0C d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00 nw gfx res@ResSceneObjectData&typeInfoD#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic5#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTable5#$&m_AnimGroupsDicCount#(&toAnimGroupsDic5#,@ResTransformNodeDataa#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject{6{: ref6cGetClassNameGetTypeInfoD6@ResSceneNode#iResDataTypeaResSceneNode6: ?Gref6G?ref6GetAnimGroupsCount?6GetAnimGroups65@ResTransformNode.#iResDataType5ResTransformNode6: 0#ptr`60?00..00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6J~SceneObject6J0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00? nw gfx res@ResBoneData&toName#&m_Flags#&m_Index#&m_ParentBoneIndex# &toParentBone5#&toChildBone5#&toPrevSibling5#&toNextSibling5#&m_Transform# &m_LocalMatrix#D&m_WorldMatrix#t&m_InverseBaseMatrix#&m_BillboardMode#&m_UserDataDicCount#&toUserDataDic5#@ResSkeletonData,#&m_BonesDicCount#&toBonesDic5#&toRootBone5# &m_ScalingRule#$&m_Flags#(@ResBone#ResBone6: ref6ref6cGetClassNameGetIndex?6GetTransform6iResBoneArray2@ ResSkeleton#iResDataTypeMResSkeleton6: ?ref6?ref6 GetBonesCount?6 GetBones65 GetBones 65 GetBones 6 EnableFlags 65 DisableFlags 650??000 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<CalculatedTransform}6}5Setup6}5IsEnabledFlags65{00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00 nw gfx@AnimGrouph#&m_ResAnimGroup#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg5t50iPreEvaluateCallback3@Builder &m_SceneNode#&m_ResAnimGroup#&m_UseOriginalValue#Builderk6kResAnimGroupo6k5SetSceneNodeo6k5UseOriginalValueo6k5Createt6k5GetResAnimGroupMember6|5GetMemberCount?6|SetTargetObjectIndex6t55SetTargetObject6t55SetTargetPtr6t55SetOriginalValue6t55SetFullBakedAnimEnabled6t5AnimGroupt6t555Initialize6t50?00xx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h  xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(SetAnimGroup6t55t0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid00 nw gfx@ SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal.#4&m_TraversalResults{#8&m_Description #<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks?#&maxChildren?#&maxAnimObjectsPerGroup?# GetParent6GetParent6SetParent65AttachChild65DetachChild65GetAnimBindingt6GetTraversalResults{6SetTraversalResults65{IsEnabledResults65{InheritTraversalResults# 6IsBranchVisible6~SceneNode6IsCircularReference65 AcceptChildren6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??000nwgfx@TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description #Transform6 Transform6WorldMatrix6WorldTransform6UpdateDirection#(6 UpdateTransform# 6 55TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6 TransformNode 6 555?~TransformNode6 00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial## " d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h& % d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwgfxres@ResMeshNodeVisibilityData&toName#&m_IsVisible#@ResModelData5#&m_MeshesTableCount#&toMeshesTable5#&m_MaterialsDicCount#&toMaterialsDic5#&m_ShapesTableCount#&toShapesTable5#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic5#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0R#&m_LayerId#@ResSkeletalModelData#&toSkeleton5#@ResModel#iResDataTypeaResModel6: ?ref 6IsVisible6@ResSkeletalModel#iResDataTypeResSkeletalModel6: ?`ref6GetSkeleton6000C{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOp* d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres- , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount?#$&m_ShaderParameterResMaterialq#(&m_ShadingParameterResMaterialq#,&m_MaterialColorResMaterialq#0&m_RasterizationResMaterialq#4&m_TextureCoordinatorResMaterialq#8&m_TextureMapperResMaterialq#<&m_FragmentLightingResMaterialq#@&m_FragmentLightingTableResMaterialq#D&m_TextureCombinerResMaterialq#H&m_AlphaTestResMaterialq#L&m_FragmentOperationResMaterialq#P&m_SceneEnvironmentResMaterialq#TiResMaterialArray(iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h/ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IMaterialActivator#2 1 pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0nwgfx@Model#&m_MaterialAnimGroupt#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroupt#&m_VisibilityAnimBindingIndex?#05&m_PreRenderSignalY#&m_PostRenderSignalY#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#K?&m_Description#&m_UserParameter#iRenderSignal3@@Description#&bufferOption{#&sharedMaterialModeli#*s_TypeInfo SetVisible6i5Initialize#$6i5Modeli6i555K?~Model6iDestroyResMeshes6i550t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx6 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres9 8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfx@Skeleton#0&m_OwnerSkeletalModel# 0T&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal8/@TransformPose&m_Transforms#iTransformE%iTransformArrayG*0GetTransform65@MatrixPose&m_Matrices #iMatrixArray,GetMatrix65@OriginalPose&m_Resource#iTransform"0kGetTransform650TGetResSkeleton6}SetOwnerSkeletalModel6}50s00FB&m_OwnerSkeletalModel# &m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#0w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwgfx@StandardSkeleton`#&m_Poses#&m_WorldTransformPoses#,&m_WorldMatrixPose#<&m_SkiningMatrixPose#L&m_OriginalPoseF#\cCreate555550= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid00?0?nwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroupt#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#@DescriptionK#&sharedSkeleton#@Builder&m_Description#Create6555*s_TypeInfo GetRuntimeTypeInfo #6Accept#65GetResSkeletalModelC6GetSkeleton6SetFullBakedAnimEnabled65Initialize#$65SkeletalModel655C555=?9~SkeletalModel6CreateSkeletalAnimGroup65GetAnimTargetObject65SetupAnimGroup65t5000? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#C Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6E d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#G d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#K D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0?N M ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# >&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0?s?F0?nwutinternalB0B&tinfoF#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppP d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableR d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultV 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon)6)5ptr6)ptr61#00-Y X ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayDicTraits@Traitsipointer&(8ireference*8cGetValue50z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h[ <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001] d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00_ <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001a <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d c d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayPatriciaitypeb^z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hg f d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hi d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000k pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6b5size6jSize6j00fm |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6m5size6uSize6u00qo d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6q5size6ySize6y00uq td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayt&m_Allocatord#&m_Elementsj#&m_Endj#&m_Capacity# operator[]p6V5size6^Size6^00Z00t?ts d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000v u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiy x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h| { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference\;iiterator'_;ideleter_typei~Children6begin+6end+6Attach65Detach650?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h ~ <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator/#&m_Elements5#&m_End5#&m_Capacity# iiterator5g=~MoveArray6!size6)begin'6!end'6!empty6)capacity6)reserve6!5push_back6!5clear6!erase_find6!5GetArrayKind6)SetCapacity6!5GetCapacity6)construct6!555destroy6!55destroy_range6!5'5'erase556!5500%00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()650 Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/~GfxPtr6:0Get6B00>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_reference~MovePtr60GetS6GetDeleter6?SPtr6PtrS600?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_type d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm05u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9ResArray)6)55?0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayq&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@Signal300P&m_Allocator#&m_Slots=#iSlotType iSlotList &iAllocatorType Destroy6~Signal360~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500*00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArrayZ&m_Allocator`#&m_Elementsf#&m_Endf#&m_Capacity# ivalue_typeZf=iiteratorfg=MoveArrayT6T~MoveArray6Tbegin%6Tend%6Tclear6TSetArrayKind6T5SetCapacity6T5destroy6T5fdestroy_range6T5%5%eraseff6T5f0000Zv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_AllocatorJ#&m_ElementsP#&m_EndP#&m_Capacity# iiteratorPg=MoveArrayD6D~MoveArray6Dbegin6Dend6Dclear6DSetArrayKind6D5SetCapacity6D5destroy6D5Pdestroy_range6D55erasePP6D5P000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr"6"~GfxPtr6"0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidint000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArrayT6T~MoveArray6Tbegin%6Tend%6Tclear6TSetArrayKind6T5SetCapacity6T5destroy6T5destroy_range6T5%5%erase6T50v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Signal2 Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0?nwut@MoveArray&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacity# iiteratorNg=MoveArray66655H: MoveArray6665>~MoveArray66operator[]665releaseN66size6Bbegin66end66clear66GetArrayKind6BSetArrayKind665SetCapacity665GetCapacity6Bdestroy665Ndestroy_range6655PushBackFast665eraseNN665N0?:0:00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray>&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# operator[]Y6?5size6G00C00>?> \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/GfxPtrE6EGfxPtrE6E5M~GfxPtr6E0Get]6Qoperator->]6QSwap6E5UReset6E5}5Reset6E5GfxPtrE6E5}5GfxPtrE6E50?I0I?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr60Get6operator->6Release6Swap65GetDeleter6GetDeleter86?PtrN6Ptr6MovePtr65}5MovePtr650?0???t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0?  ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0?  pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0?  td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot3i(__vptr#0&m_Allocator#iAllocatorType Destroy6n0GetAllocatorJ6n0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeDestroyeroperator()65#0? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Slot2 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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L  A L  C L  E L  G L  I L  K L 8 M L ( P L 8 R L P T L X( V L 0 X L ( [ L  ] L ( _ L ( a L H c L h8 f L ( i L  k L  m L  o L 0 q L @ s L `X u L ( x L h { L H@ ~ L  L ( L  L 8 L  L 8 L H L `P L ( L  L  L  L  L @ L `( L ( L ` L ( L 80 L h8 L  L  L 8 L ( L @( L hh L 0 L h L h L p L  L  L (0 L X L h L 0 L  L  L 8 L  L 0 L P L h0 K  pm Igfx_Skeleton.o/ 1305694841 0 0 100666 85396 ` ELF( 4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-@P`pW V@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_Skeleton.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cpp`armcc+|     Az`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]m,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool" thiszallocator\maxCallbacks>isFixedSizeMemory (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cpp"&  $! %u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}SWRV Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ:;?>=<@ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newBDCHGFEp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(TJKONML/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QPQRVUTSW@-@`armcc+|     (A~@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\DSetFlagValueYZ^]\[@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 /0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T`aedcb ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Qthis)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPghlkjip@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUnosrqpp@-P@@P@p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this3>allocator w__result3P$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi2 3}(}Q(TP(Uuvzyxwp@-@`V P Pp`armcc+|     XA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0WXallocator6x__resultm#qmemoryV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi   = z}X}DHP P XT|}~A-@P`ppPP`armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0pDthiselementspcapacityRallocator49kind !w__resultP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT@-@Pp``000 @@`armcc+|     @Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0 @this3zelements\maxSlots>allocator w__result3P<~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiF %G7}@}S@VR@W Q @UP@TA-@P`V X p 0 p 2/ `armcc+|     Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0WmaxSlotsfallocatorHx__resultm"qmemoryV$selements5~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi    Ip&  }}hlP4X Q UPTp@-@`V P 0 Pp`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`void0Wq`allocator6x__resultm#qmemoryV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi    I w}`}LPP P `TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int??d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneObject #&m_ResObject#*s_TypeInfo d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfx@Skeleton#0&m_OwnerSkeletalModel# 0N&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal8/*s_TypeInfo CreateCallbacks65550w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletalModel#DModelXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intbool@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoz#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Signal20U&m_Allocator#&m_SlotsB#iSelfTypePiSlotTypeiSlotList&iAllocatorType0cCreateInvalidateSignalm50UcCreateFixedSizedSignalm55cCreateVariableSizeSignalm5Signal2363555Signal236350~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# MoveArray65SetArrayKind65SetCapacity65MoveArray6555: 00/00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Slot2!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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8ЍA-p@T` )PUx ,X` `NW:Pointer must not be NULL (allocator)gfx_SkeletonUpdater.cppNW:Pointer must not be NULL (updaterMemory)p@-@P@pp@-@Pp@-@@O-M@P`T/P -* 1/1/& ' (p1/됀xLPmYG |xx|P .tpltp 0l tZtp @  P $1/|  0pPЍNW:Pointer must not be NULL (skeleton)gfx_SkeletonUpdater.cppNW:Failed assertion resSkeleton.IsValid()The bone for billboard needs to be world-coordinate.O-DM@PT+.E-88P/H8@<<@` 1/41/0p1/(8$$PX(R 4P< 8yV  4 0  40 00 0  0p,P$Ph(b 4PL 8 y,V -NW:Pointer must not be NULL (skeleton)gfx_SkeletonUpdater.cppNW:Failed assertion resSkeleton.IsValid() 4 040 0  0p,PL(G 4P1 8 yV  4 040 0  0p,PDЍARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_SkeletonUpdater.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetBonesCount())`armcc+|     ,0Aw AfIw`armcc+|     ,xAw AJwAJ`armcc+|     ,A|`armcc+|     A~`armcc+|     A|`armcc+|     |Az`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolint@0thiseskeletonB<worldMatrixUpdaterrresSkeletonPsisModelCoordinatesposesworldPosesindexrrange5@sscalingRuleuXsmatrix b Xrbone8sparentBoneIndexOsparentWorldTransforml&sparentLocalTransformlPsmatrix rbone8sparentBoneIndexsparentWorldTransformlsparentLocalTransforml0smatrix 40rbone8sparentBoneIndexusparentWorldTransformlLsparentLocalTransforml9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xintbool'xthisiskeletonBKbillboardUpdater-camerarresSkeletonXqposeThqworldPoseP|qmodelLrcameraPos@sindexrrange5qmatrix Xrbone8sbillboardModeNsisCalcSkiningMatrixo @sworldTransformhslocalTransformhsisScaleOne<rworldMatrixW~rrotateScale~]~] \I~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902],2O,this>allocator w__resultP(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0:wthis"w__resultP(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|void0%|thisRallocator4x__result!qupdaterMemoryU40d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata;p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata;pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cpp ! D%,#(&''18!A  .9% &0 "4%# zhX+rP +A  .9% <&0 " [hY+rPA,  .9% &0 " [hY+rP* d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h&!# (&&9'=8  ;.!  %1#  ! a ! +| G ",&   I ~OdznL= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cpp5, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cpp: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cpp'! !>u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u 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Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }Pcdhgfe  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxWEfyW-fzWw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   Pjkonml  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisr5x00Wx01Wx02Wx03Wx10Wx11Wx12Wx13Wux20W]x21WEx22W-x23Ww__resultrP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4Pqrvuts@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|W{|x__resultn!ridentityjc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlPxy}|{z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisrv__resultrP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h}P8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCrpOutrRpv4x__resultr!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtU MTX34CopyCp@-@P p`armcc+|     $A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thisr>rhsn w__resultrP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$T0@-MP@TT0 X0@         Ѝ0index is out of bounds(%d) %d <= index < %d not satisfied.math_Matrix34.h`armcc+|      A}Av`}Avd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int "thisvindexpx__resultFrcolumnhc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h  >    }} }(} }(   QT P U@-`PV000 U000 @ #  !                 pOut%s must not be NULLmath_Matrix34.ipppS`armcc+|     AzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMTX34ScaleCrpOutrfpSHx__resultr"W0$/sm35r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23*;*;*;}}PXT Q UPVp@-@P p`armcc+|      A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] H thisr>scale w__resultDP]0~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h.0 R{} }Q UP Tp@-@P 03/p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (thisC*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(thisK*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qp@-@P03/p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>slot ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi   &}$} Q $UP$TA-p@P`@T`armcc+|     4Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4<4thiszfirst\last>invoker s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h< & }}4}S4VR4U Q 4TP4W/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT    |@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT! @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT#$('&%p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T*+/.-,@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT126543@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT89=<;: /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this=arg0*arg1w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiFG } R Q P?@DCBA /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP RFGKJIH/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W? >x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}PMNRQPOp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P;8this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8UTUYXWV/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y]thisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P[\]p@-@Pp`armcc+|     A|_`dcba/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisw__resultVPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Qfgkjihp@-@P`@  00@@flagsb w__resulthPD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h++}H} Q HUPHTmnrqpo@-4$P `armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@Ww'@w__resultdP<ridentity` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h*>  %}@}tuyxwv/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Mthislv__resultnP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hR}P{|~}0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] q thislw__resultxP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h%'7 }P Q 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisl"flagsbtw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT 0 /`armcc+|      $0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolnwutU?CheckFlagOr$bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h?$}P$QP$R@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisl"flagsbtw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h.0X}}PT 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMEnableFlagZZflags*valuew__resultZPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPREnableFlag@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thish"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O}}PT 0/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlagZZflags*valuew__resultZPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thish"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h$&R}}PT<~</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thish d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h }Pp@-PP p0@  `   `    ` ?`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ?thish6sscalex# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h % t! #% ''}}0T P UL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 5 thisw__resultnP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] U thisww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h+-K }P QR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisOw__resultnPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h+-B }P Q^/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] $ thisOw__resultnPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h24P }P Qp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0Rs<this >9p w__result P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0K$thisA>9p w__resultAP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis0"w__result(PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT     @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis0"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastVresVtx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdVresVtw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}"! @-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisB"w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h &} }P T$%)('& /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisBw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h,.K }P Q+,0/.-/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisBw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h79] }P Q237654/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisBw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h8:_ }P Q9:>=<;/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ) this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q@AEDCB/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QGHLKJIC-@P` p0  `armcc+|      TAvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tint Tthis$^arg0@arg1"rcombinerSX~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  " g}T}(RTV Q TUPTTNOSRQP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 'thisGw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQUVZYXW|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this?>index w__resultYPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T\]a`_^p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intgthis9>index w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h   }} Q UPTcdhgfe@-@ A0`armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int ; this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3%} }P Tjkonml|@-@PUP ` 0  PP|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     `Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int`this>index w__resultP\v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}`} Q `UP`Tqrvutsp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intKthis=>index w__resultrPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h   }} Q UPTxy}|{z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] j thisw__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h#%9}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] R thisw__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%'=}}PT|@-@P @|`armcc+|     <Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<m<this=>w__result5p8x__cctor_result w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h  4+   }<}P<TQ<U                   P     /`armcc+|      8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMTX34MultScaleCrpOutr=pMv*pSw__resultrPr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp  !  !  ! }RQPp@-@P`  p`armcc+|     (A|Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnmathUMTX34MultScaler(pOutr^mn@vS"w__resultrP$]$M~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hKM }u}(}R(V Q (UP(T)A !**A  *** */757`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float thisYscaleFsMinimumScale.smag d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h" ? !*%: *%: *%:},  QPC-M@P`pЃU V 0  00 ЍNW:Pointer must not be NULL (worldMatrix)5gfx_WorldMatrixUpdater.hNW:Pointer must not be NULL (worldTransform)6`armcc+|     $AyAtiyxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisworldMatrixrworldTransformh~localTransformd`parentWorldTransformdMparentLocalTransformd:rscaleX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h2 !+"$}}}0}YXSWRVQU P T/ResBone`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wdww__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}8@-@PP 000 d,8%s::%s: Object not valid.gfx_ResSkeleton.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HchardaHthis="w__result5PDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h=}H}PHT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this="w__result&P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PTp@-@P@  d0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSkeleton.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0d+<this)>9p w__result)P8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}<} Q <UP<T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSkeleton.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisI"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisI"w__result&P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSkeleton.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4s4thisA"w__resultoP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}4}P4TA-@Pp` UP, ,, `P!gfx_ResSkeleton.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|thisA>idx w__result8Pxrdic`~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h=7}|} Q|UP|TC-M@P`pЃU V 0  00 ЍNW:Pointer must not be NULL (worldMatrix)gfx_WorldMatrixUpdater.hNW:Pointer must not be NULL (worldTransform)`armcc+|     $AyAtiyxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisworldMatrixrworldTransformh~localTransformd`parentWorldTransformdMparentLocalTransformd:rscaleX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h2 !+"$}}}0}YXSWRVQU P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this="w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PT 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(Lflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R G-M@P`p8U V  Z 0 0   00 ЍNW:Pointer must not be NULL (worldMatrix)gfx_WorldMatrixUpdater.hNW:Pointer must not be NULL (worldTransform)`armcc+|     (AxArsxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolEthisworldMatrixrworldTransformhlocalTransformdtparentWorldTransformdaparentLocalTransformdNisSSC;rscaleT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h8 !  1 +"$}} }8} ZYXSWRVQU P T   @-@$`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisI"w__result&P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PT@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisI"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PT 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R !%$#"8@-@PP 000 d,8%s::%s: Object not valid.gfx_ResSkeleton.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HchardKHthis)"w__result-PDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h=}H}PHT'(,+*)@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this)"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PT./3210@-4Mp@PW*>0*>l T?0?m U?0?n W W`                       0                            0                 0 V  4ЍpOut%s must not be NULLmath_Matrix34.ippp1p2`armcc+|     $A{An{Anxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UhMTX34MultCrpOutrp1vp2vnx__resultrHrmTmpWspDst[] ~p d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h &223-;CDDDQDDDQDDDR }}}}}}PVRUQT P W56:987 0P/`armcc+|      (8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolint?nwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R<=A@?>@-4Mp@PT?0?X"U?0?J/W?0<4"!W W`                                                 V             4Ѝp1%s must not be NULL'math_Matrix33.ippp2pOut)`armcc+|     $A{An{AnXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMTX33MultCrWpOutrp1vp2vnx__resultrHrmTmpWspDst[0r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix33.ipp&22 3/=EDDEDDEDDE $? $? $?}}l}lp}p}lpPpVRpUQpT P pWCDHGFEp@-@P`  p`armcc+|     (A|Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnmathUMTX33Multr(WpOutr^m1n@m2n"w__resultrP$]$R~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hPR }v}(}R(V Q (UP(TJKONML@--@ H FSqrt: Input is out of the domain.`armcc+|     $\A~A| J~A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\nnmathUFSqrtW\xW\x__resultWDe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}}0}04}4\}04  4 QRVUTSp@-@P `! A! A`  `! A  ! A`   `! A  ! A`  p`armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwmathUMTX34DecomposeToColumnScalepOut>pMv w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/math/inline/math_Matrix34.ippJJK}}0Q0UPTXY]\[Z@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this="w__resultNP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PT_`bedgrefjilrefnrefprefrtN2nw3gfx15SkeletonUpdaterEvN2nw3gfx9GfxObjectEyxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h|{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #VEC36VEC365W5W5W0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix33.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv61r|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?0nnmath@MTX34_0&i#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fWx'mW 'a'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#iself_typeWcIdentitynMTX34r6rMTX34r6r5nMTX34r6r5W5W5W5W5W5W5W5W5W5W5W5WGetColumn6v5?iSetupScaleD6r5W?j0W0jlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv61r0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX44_@&#@BaseData@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<l@''fW'mW'a'vB@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<@MTX44@#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nwmath(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0000nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU16uiResU32wiResS32&x@BinString&offsetj#iBinStringz@Offset&offsetj#to_ptr6Cto_ptr6KiOffsetiResTypeInfoZiResTransform3#iResMtx34W#00Gu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionZ#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintb??L??Z??nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signatureZ#&lengthZ#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDataZ#&data# @ResDicNodeData&refZ#&idxLeftJ#&idxRightJ#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres!8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCountj#&toUserDataDic#@ResSceneObject#ResSceneObject 6 : ref(60cGetClassNameGetTypeInfo60@ResSceneNodeV#@ResTransformNode#0V?$V0,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres('$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObjectV#GetResSceneObjectV60z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h+*Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00?Wnwgfxres@ResBoneData&toName#&m_FlagsZ#&m_Indexj#&m_ParentBoneIndexj# &toParentBone#&toChildBone#&toPrevSibling#&toNextSibling#&m_Transform# &m_LocalMatrix0#D&m_WorldMatrix0#t&m_InverseBaseMatrix0#&m_BillboardModej#&m_UserDataDicCountj#&toUserDataDic#FlagFLAG_IS_IDENTITY FLAG_IS_TRANSLATE_ZERO FLAG_IS_ROTATE_ZERO FLAG_IS_SCALE_ONE FLAG_IS_UNIFORM_SCALE FLAG_IS_SEGMENTSCALE_COMPENSATE FLAG_IS_NEED_RENDERING @FLAG_IS_LOCAL_MATRIX_CALCULATE FLAG_IS_WORLD_MATRIX_CALCULATEFLAG_HAS_SKINNING_MATRIX@ResSkeletonData,#&m_BonesDicCountj#&toBonesDic#&toRootBone# &m_ScalingRulej#$&m_FlagsZ#(FlagFLAG_MODEL_COORDINATE FLAG_TRANSLATE_ANIMATION_ENABLED @ ResBone# BillboardModeBILLBOARD_MODE_OFF BILLBOARD_MODE_WORLD BILLBOARD_MODE_WORLD_VIEWPOINT BILLBOARD_MODE_SCREEN BILLBOARD_MODE_SCREEN_VIEWPOINT BILLBOARD_MODE_Y_AXIAL BILLBOARD_MODE_Y_AXIAL_VIEWPOINT  ResBone) 6):  ref- 6) ref5 6=c GetClassName GetFlags 6= GetParentBoneIndex& 6= GetInverseBaseMatrix 6) GetBillboardModeN 6=@ResSkeletonV#iResDataTypei ResSkeletonA 6A: ?7 refo 6A7? ref 6I GetBonesCount& 6I GetBones8 6A5GetScalingRule&6IGetFlags6I08??180900E~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h-|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrixW#&m_Scale#0&m_Flagsb#@Description#Transform6wWorldMatrixn6WorldTransform6w00{| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres>=?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00Cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0Gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosK d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#Mtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW POd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMeshV#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResMeshNodeVisibilityDataTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatorosad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxoscd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosfe`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Model#&m_MaterialAnimGroupZ#&m_MaterialAnimBindingIndex&#&m_VisibilityAnimGroupZ#&m_VisibilityAnimBindingIndex&#0&&m_PreRenderSignalJ#&m_PostRenderSignalJ#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptionb#&m_ModelViewMatrixW#&m_NormalMatrixW#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#<?&m_Description#&m_UserParameter#iRenderSignal3@@Description#0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResCamera#ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraViewUpdaternnmathnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraProjectionUpdaterutnnmathp\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Camera#&m_ViewMatrixW#&m_InverseViewMatrixW#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrixW#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroupU#&m_OriginalValue#&m_OriginalTransform#&m_WScaleW#&m_IsDynamic#ViewMatrixn6OInverseViewMatrixn6O0K0srHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nnmathnwgfx@Skeleton#0&m_OwnerSkeletalModel# 0f&m_PreCalculateMatrixSignal #&m_PostCalculateMatrixSignal #&m_IsUpdated#iCalculateMatrixSignal8/@TransformPose&m_Transforms#iTransformE%iTransformArrayG*0GetTransform695@MatrixPose&m_Matrices#iMatrixArray,iMatrixRangeIGetMatrixr6=5GetAllMatrices56=05GetResSkeleton6BGetOwnerSkeletalModel6B?fPreCalculateMatrixSignal6BPostCalculateMatrixSignal6B000w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroupz#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#animres0wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@SkeletonUpdater#@BuilderCreate65UpdateWorld65B5UpdateView65B55SkeletonUpdater65~SkeletonUpdater6000os???Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolfloat?nwgfx@WorldMatrixUpdater#ScalingRuleSCALING_RULE_STANDARD SCALING_RULE_MAYA SCALING_RULE_SOFTIMAGE UpdateMaya65r5h5d5d5d5UpdateXsi65r5h5d5d5dUpdateBasic65r5h5d5d5dCalculateWorldXsi65r55d5d5dCalculateWorldMayaSsc65r55d5d5dCalculateWorldBasic65r55d5d5dCompensateScale650os(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BillboardUpdater#Update65r5n5n5$5d5d5N0 os?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# (&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list????K00B0,&tinfo0#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00?nwut@LastValueResultoperator()65550 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Signal20p&m_Allocator#&m_Slots@#iSlotTypeiResultTypeiSlotList&iResultCombinerTypeiAllocatorType@Invoker&m_arg0#&m_arg1#Invoker655operator()65000operator()6$550~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@0000Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# operator[]Y6?5size6G00C00?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayW&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin 6end 6Begin 6End 60000W?Wv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]std@pair  &first#&second#ifirst_type _isecond_type `pair655 ??0dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility#"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr}0&m_Object#&m_Deleter#ielement_type3ideleter_type}t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot321@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0%&m_Allocator#iResultTypeiAllocatorType~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi546d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copyr3rpOut3vpz__resultrlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy98:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Scaler3rpOut3pSz__resultrlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Scale=<>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34MultScaler3rpOut3vpM3pSz__resultrlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h!MTX34MultScaleA@Bd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Multr3rpOut3vp13vp2z__resultrlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34MultEDFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]O0MTX33MultrW3rpOut3vp13vp2z__resultrlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hMTX33MultH!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 g(d(d(cd(\d(a(td(.a(.d(a(d(d(Ja(4Jd(d(qa(lqd(d(jd(xd(d(d(d(a(d(a(<d(d(d(a($d(d(d(d(a(ld(d(_d(d(d(a(|d( a(, d( d( d(d(d(a(d(d(ma(@md(fa(Hfd(a(4d(a(|d(d(a(d(a(<d(a(d('d( a(H d(a(<d(d(qd(\d(d($d(+d(2d(Ma(8Md([d(Td(Fd(?d(Qd(a(d(d(d(a(Hd(a(d(d(d( a( d( a( d(< d(a(d(a(d(a(d(a(d(d(td(d({d(d( d(a(4d(d(d(a(Hd(Xd(d(a(Hd(d(d(d(<a(p<d(Cd(d(d(d(a(dd(d(d(8d(Gd(d(d(5d(d(d(xd(d(d(ja(`jd(Ua(\Ud(9d(@d(d(*d(#d(d(d(d(cd(Nd(d(1d(d(U4(0d'@i'' b'rw'tT'v*'S'`&n&gR&l&p%e%js%Z%cC%\%$.$_$I$J$#q##j#x#`#?##"""""j"O"4""!_!!Q!!   u ?  mffB'q Rq\d$2+2M[TFb?QgJ e StM"{ rAXvS)<Ch>8$Gw5R$xjj1U9@R*#hcNH1  U 9(e'j  ! 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"_! "! " "w "A " "@"mH"f"f4"h|"D$"h""<"C"""'sH" T<"&" <""q"\ "f "$4 "+ "28"M"M"["T"T"Fd "?"Q" " "H"i"L("  """U""""tO"$ "{"" 4"t"C"H""X"H"x"U "+ ""<("C"j$"@"d""4" "8i"8&T"G("("y("5T("&" "x" "l`"j3\"U "9 "@T$"4""*$"#"#"j$""$" "c"NJ""1 " "U"U"m"T!!'!!'!5'!'!ffj$  ,-H TXhR,q  W U( 0N<[T O`ZKMg@o$l<T `MpM|tse+fh# Y+ %4vDr\LG!$ ,N8[P XlpKjPMe(@4pL<T<dOl6xO7MMrMM aQ(\PlxMe@p<<@OH6TO\7pMMMMbQPM(e<@Hp`<h<xO6O7MMMMdQ*************h3lh4lh5lh6lh7lh8lh9lh:lh;lh<lh=lh>lh?lyUmXmXkXlX-YJXUlYXilmX{XkqX XYX . 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IvhXL79Iqh8Ish08Ith8|IhX80Irh88Ih7I!h<7I$hr7Ih:7| I/h(X78 I#hDTX6$Ih,6IhU6`Ihh68Ih@5 I.hX05 I9hXLw5I'h?5IhX\ 5hIhp4tIh|4(Ih0_4I%h)4I"h3Ih3Ihx38 IhDX,M3Ih3Ih2PIhX2Ihm2I2h82 I hXp1Ih1I hw1I3hE1\ I hhdX 1PIhX0Ih0IhS0Ih 0Ih`/  I5h,LXx / I4h w/ Ih >/@ I1hH / Ih . I h .pIhxd`.Ih.I h-`I,hh-$I*h,g-Ih*-I+h,hIhp,@I0hHx,I-h<,I7h+I;h+Ih,|+Ih;+Ih*D I:hL *!I)h!*!Ih!<*|"Ih")<#IhD#)$Ih $n)$I h$0)%I(h%(@&IhH&('Ih'}('Ih'E(p(Ihx((()Ih0)')Ih)'*Ih*P'`+Ihh+' ,I&h(,&,I8h,&- I6h-XX07&0Ih0%d1Ihl1%82Ih@2R%P3IhX3$$|4Ih4@$5Ih5@# 7Ih7# 8Ih8*#$9 Ih09$XT:":Ih:"; Ih;X<2" = Ih,=X>!> Ih>X?&!0@Ih8@ (AIh0Af AIhB B IhBXC4D Ih@DX0E8E IhEXFDGIhLG2PHIhXHlIIhtIzJ IhJXxKL Ih LXLhM IhtMXNvOIhO#,P Ih8PX QQ IhQXR_S IhSX4TT IhTXU4V Ih@VXW6W IhWXXDY IhPY,X|[4\ Ih\XXl]]Ih]d\_ Ihh_XT I?T I@T IAT IBT ICT ID  IR ISj 4IVt <IWd LxIXT IYj I]t I^d XI_T <I`j DIdt LIed \IfT Igj Ikt Ild ImT In $(Iqj LIrt TIsd d`ItT Iuj Iyt Izd XI{T <I| DIj \It dId tpIT I Ic Ij It Id IT I> Ij It Id pIT LI TIj dIt lId |IT I Ij It Id $IT Ij I It Id `IT LIj TIt \Id l`IT Ij It Id `IT LIj TI \It lId |`IT Iy Ij It Id IT Ij It Id `IT Ij It $Id 4XIT Ij It Id PIT Ij It Id PIT lI> tIj |It Id `IT I Ij It Id XIT tI |Ij It Id `IT Ij It Id $@IT dI l(Ij It Id `IT I 0Ij DIt LI d \`I T I N Ij It Id `IT DI LIj TIt \Id lXIT I Ij It Id XIT DI  LI#j TI$t \I%d l`I&T I'S I*j I+t I,d XI-T LI. TI1j \I2t dI3d tXI4T I5j I9t I:d pI;T \I<j dI@t lIAd |XIBT ICj IGt IHd HIIT <IJ DIMj TINt \IOd lhIPT IQj IUt IVd PIWT DIX LI[j \I\t dI]j tI`t |Iad XIbT Ic Ifj Igt Ihd hIiT Ijk (Imj Int Iod XIpT $Iqj ,Iut 4Ivd DXIwT Ixj I|t I}d XI~T Ij It $Id 4pIT I2 Ij It Id XIT $Ij ,It 4Id DpIT I Ij It Id XIT 4Ij <It DId TxIT I I Ij It Id XIT TIj \It dId txIT I Ij It Id XIT lIj tIt |Id PIT IR  Ij It Id `IT |Ij It Id XIT Ij It Id XIT lIj tIt |Id XIT Ij It Id XIT \Ij dIt lId |XIT I' Ij It Id `IT dI lIj tIt |Id `IT Ij It Id @IT LI T(Ij |It Id `IT I Ij  I t I d  XI T t I H | 0Ij It Id hIT , I 4 8Ij l It t Id `IT I Ij It  Id  XI T l I!j t I%t | I&d XI'T I(j I,t I-d  XI.T \ I/j d I3t l I4d | XI5T I6j I:t I;d XI<T L I=j T IAt \ IBd l XICT IDQ  IGj IHt IId pIJT tIKj |IOt IPd PIQT IR IUj IVt IWd `IXT |IY I\j I]t I^d `I_T I` Icj Idt Ied ,PIfT |Igw Ijj Ikt Ild `ImT InE Iqj $Irt ,Isd <`ItT Iuj Iyt Izd XI{T I| Ij $It ,Id <XIT Ij It Id XIT I Ij It $Id 4XIT I Ij It Id hIT ,Ij 4It <Id LxIT Ig Ij It Id IT Ij It Id pIT ,I 4HIj |It Id IT <Ij DIt LId \@IT I (Ij It Id `IT DI LIj TIt \Id lXIT I Ij It Id `IT TI[ \Ij tIt |Id XIT I' Ij It Id XIT dI lIj It Id XIT I @Ij <It DId ThIT Ig HIj It Id $IT I> Ij It Id XIT LIj TIt \Id lpIT I PIj 4It <Id LIT I I j I t I d $XIT |Ip Ij It Id XIT Ij  It Id  pIT IM (I j I!t I"d `I#T 4!I$ d #I?T $$I@g ,$ICj 4$IDt <$IEd L$IFT %IGM %IJj %IKt $%ILd 4%`IMT %IN %IQj %IRt %ISd %hITT 4&IU <&IXj D&IYt L&IZd \&XI[T &I\ &I_x &I`J &Ib# &Ird 'Ixd 'I{d ,'I~d 4'Id L' Id l'Id t'(Id 'Id 'Id 'Id 'Id 'Id 'Id 'Id ' Id (Id $(Id ,(Id <(Id D(Id L(Id T(Id \(Id d(Id l(Id t(Id (Id (8Id ((Id (Id (Id (Id )Id )Id )XId t*Id * Id +Id + Id +Id +Id +Id +Id ,Id ,Id ,Id $,Id ,,Id 4,Id <,Id D,Id L,Id T,Id l,Id t,Id |,Id ,Id - Id $-Id ,-0Id \-Id l-Id t-Id |-Id -Id -Id -I d -I d -Id -Id - Id -Id -HId <.Id D. Id d.Id l.Id t.@I!d .I#d .I%d .0I'd .I*d /XI-d D0I/d L0I1d \0I3d l0PI5d 0XI8d 1I;d 1HI= d1I?d l1IAd t1ICd |1IEd 1IGd 1IId 1IKd 1IMd 1 IOd 1IRd 1ITd 1IVd 1IXd 1IZd 2 I\d $2I_d ,2Iad 42Icd <2Ied 2Ihd 2Ijd 2Ild 2Ind 2xIpd t3`Ird 3 Iud 3Iwd 3Iyd 4I{d 4I}d 4Id 4Id 4Id 4Id 4Id 4Id 4Id 4Id 5Id 5Id 5HId \5Id d6HId 6Id 6Id 6Id 6Id 6Id 6Id 6Id 6Id 6Id 6Id 6Id 7Id 7Id 7Id 7Id $7Id ,7Id 47Id <7Id D7Id L7@Id 7Id 7Id 7 Id 7 Id 7(Id 8(Id D88Id |8(Id 8HId 8Id 8 Id 9 Id <90Id l90Id 9Id 9Id 9 Id 9 Id : Id ,:@Id l: Id :(Id : Id : Id :0Id $;Id <; Id \; Id |;0Id ; I d ; Id ;0Id <PId l<(Id <0Id <8Id <0Id ,= I"d L= I%d l=0I(d = I+d = I-d =(I/d >(I1d ,>0I4 \>I6d d>0I8 >I:d >8I< >I>d >8I@ ?IBd ?@ID \?IFd?XR(pI/1527 1305694960 0 0 100666 343836 ` ELF(L4(2/--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝp@-M@PP`V o(ЍpNW:Failed assertion isPushedgfx_SortingMaterialIdGenerator.cppO-\M@PUk/$s(88Ps/'(P 0 (0 ( `p(8 <`(Lp<0L W LV <( \ЍNW:Pointer must not be NULL (allocator)gfx_SortingMaterialIdGenerator.cppNW:Pointer must not be NULL (memory)O-4M@P`0*P% ` P/ P/"` P `0Xp,(@$!(Q$X,,HY ,  p ($X:   0     PX4ЍNW:Failed assertion resMaterial.IsValid()gfx_SortingMaterialIdGenerator.cppNW:Failed assertion resDescription.IsValid()@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_SortingMaterialIdGenerator.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()`armcc+|      \A|AvT|`armcc+|     ,,Aw AjwAj`armcc+|     (Aw A`pw`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\boolhd\thisjmaterialCLrmaterialKeyValue\sisPushed9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],intt,thisslastPtrKeysuniquePtrIdqmaterialPtrEnd-X*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newRSWVUT0000/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ethis+=__x*__y w__result+P|Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility%'}RQPYZ^]\[   /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis+)__rhs3w__result+P|Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityJL}QP`bafedcp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Thimlkj P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (thisK*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qoptsrq/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPvw{zyxP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38thisu>allocator w__resultuP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisuv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisw__resultVPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Qp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0Rs<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0  $this >9p w__result P ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast  VresVtx__result Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCast d VresVtw__result P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} ResStaticCast    @-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] d thisC"w__result Pw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h &} }P T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] '! thisKw__resultQPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h>@] }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' thisEw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.h& }P Q! p@-@P@p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],B,thisI>allocator w__resultIP( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hLM+},} Q ,UP,T#$%@-@@`armcc+|     A~'()p@-@Pp`armcc+|     A|+,0/.-/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 89 thisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h7 }P Q237654A-p@P`  `armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8this%^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W9:>=<; ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int ethis%)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@AEDCB @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int ?this5w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQGHLKJI/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] n this%w__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QNOSRQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] V this%w__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QUVZYXW/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}P\]a`_^p@-@P@Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(Tcdhgfeip@-@P`  p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4VT __rw_construct4__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>}4} Q 4UP4T!__rw_constructklponmA-@P`p@`T `armcc+|     DAz\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTrswvutP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this5*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Qyz~}|{0 0/`armcc+|      Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$"$this5"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this5w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this5"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      AxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis%RreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     Az\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis%Relement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this "w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this%)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPp@-@P`PUp`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this%^first-@last-"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0Tp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this%>first w__resultAP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$  $this%"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4this "w__result P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4Tp@-@PRp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \ this >value ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}QUPT0P/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool`  this0NuniqueId;keyValue@(x__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cpp   }P R QP SG-@P`0pE@ P @ H@XЍ`armcc+|     $pAtZxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pstdU__upper_boundp__first~__last`__valB__comp\>/=w__resultPlq__distXq__halfYq__middleZ^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC(  , x }l}0lp} pWRpV Q pUPpT@-@P` 0 0`armcc+|     <Ax\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdUupper_bound{<{__first{^__last{@__value"__comp w__result{P8[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm F}<} R<V Q <UP<T0P*/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool[  this0NkeyValue@;uniqueId(x__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cpp   }P R QP SG-@P`0pE@  P @ H@ XЍ`armcc+|     $pAtZxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pstdU__lower_boundp__first~__last`__valB__comp\>/=w__resultPlq__distXq__halfYq__middleZ^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC(  - v }l}0lp} pWRpV Q pUPpT@-@P` 0 0`armcc+|     <Ax\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdUlower_bound{<{__first{^__last{@__value"__comp w__result{P8[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm F}<} R<V Q <UP<TG-M@P`LpE@0 H P  H@ HP       @(Ѝ X @`armcc+|     (AtAnvxAn d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdU__equal_range__firstT__last__val__comp>[=x__cctor_result+nx__resultGq__distX$q__halfYq__middleZr__leftLr__rightHr__tmp@r__tmp^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC.  - ,&89  $ | n0 }}0}} }pW P TSVRU   A-@P`p 0 0( 0 `armcc+|     TAvxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TstdUequal_rangeT{__first{z__last{\__value>__compx__cctor_result+ w__resultpP[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm&d}T}(PTT S TWRTV Q TU |@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this%>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T0 P*/`armcc+|      $ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolQ $this,Nlhs@;rhs@(x__result d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cpp  $}P$R$QP$S -p@-P@ PD@ $P p`armcc+|      `A|AxU{Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`stdV__unguarded_linear_insert`d__last:__valt__compd`q__nextT^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC#  4~; }}\} \`}P`U"#'&%$p@-`P@ EP D@ Vp`armcc+|     DA|Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUncopy_backwardD__first^__last@__res"w__resultP@` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h"  7}D}RDT Q DUPDV)*.-,+@-M@P`  $P     $  0(Ѝp`armcc+|      AxArc|Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdV__linear_insert{d__first{v__last{X>:__compdlr__valueP[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm&  , (P}} }8}RVQU P T015432p@-@`T P PUp`armcc+|     <A|Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdV__insertion_sort<d__firstR__last4__compd<s__i!^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC$  B3}<}8U Q <VP<T78<;:9|@-@`P    PU|`armcc+|     PAzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PstdV__unguarded_insertion_sortP{d__first{>__last{ __compdPq__i{U[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  :I+}P}QPVPPT>?CBA@p@-P@D@Q p`armcc+|     HA|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdV__final_insertion_sortHd__first>__last __compd^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC !#}H}QHTPHUEFJIHG@-@P`  P 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$A|Ax X{A dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdU__unguarded_partitiond__firstv__lastX__pivotx__compdx__resultE^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC"   . :  } u}}h} hl}l} hlPQU P Tabfedc-A-@P`Ep PGpU$ 4P $`armcc+|     (|A|Av \{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intstdV __push_heap|d__first__holeIndexl__topIndexN__val|__compd |s__parent;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC &  -/ }}x}(x|} dW R |VQ|U P |Thimlkj-A-@P`p H"DP H PPX H PH D 8  40`armcc+|     (A|Ar m{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intstdV __adjust_heapd__firstv__holeIndexX__dist:__val|__compd q__topIndexWq__2ndChildX^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC &  2   |% &V}}}8}RVQU P Toptsrq-A-@P`Hp  D 8 E@"40`armcc+|     (hA|Ar W{`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hstdV __pop_heaph{d__first{__last{l__res{N__val|__cmpd >;[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm , ]}}d}8dh}hWRhVQhU P hTvw{zyx0@-M@PT PE0 0(  0 Ѝ0`armcc+|     `A}AxU}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`stdV pop_heap`{d__first{V__last{8__compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm " d}} \} \`} Q`U P `T}~p@-P@@DD@Qp`armcc+|     4A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4stdV sort_heap4{d__first{>__last{ __compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  " !}4} Q 4TP4UG-@P0`E@rG 8  „ 0XH`armcc+|      |Atpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|stdV __make_heap|d__firstr__lastT__compd>6>#q__distWq__parentX(^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC ( c ~ z}|}0|VS|Y Q |UP|T8@-P@D@Q008`armcc+|     4A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4stdV make_heap4{d__first{>__last{ __compd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm   (}4}Q4TP4UA-M@P`p 0P 0 00  0 pW:Ѝ`armcc+|     $AzAtezld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdV__partial_sortd__first__middlet__lastV>8__compdq__iW(^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC.   ,:~a,}}}0} S XRVQU P TC-@P`)V  4 0 !E@ E 4   p P`E@Q `armcc+|      Avld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intstdV__introsort_loopd__firstr__lastT__max_depth6__compd s__cut#^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   ?!  0p  #}}(WRV Q UPTp@-P@U D@"p`armcc+|     8A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8stdVsort8{d__first{>__last{ __compd[ 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902]stdV__linear_insert{__first{v__last{X>:__complr__valueP[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm&  , (P}} }8}RVQU P Tp@-@`T P PUp`armcc+|     <A|Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdV__insertion_sort<__firstR__last4__comp<s__i!^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC$  B3}<}8U Q <VP<T|@-@`P    PU|`armcc+|     PAzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PstdV__unguarded_insertion_sortP{__first{>__last{ __compPq__i{U[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  :I+}P}QPVPPTp@-P@D@Q p`armcc+|     HA|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdV__final_insertion_sortH__first>__last __comp^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC !#}H}QHTPHU@-@P`  P   P Ѝp  P   P   P `armcc+|      AxQ|AxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdU__median__a__bl__cN__complx__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC ,+,~9+?+,9+?}H} HL}L} HLPRV Q UPT-p@-@P@ (P EP (PT:p@`armcc+|     $A|Ax X{A dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdU__unguarded_partition__firstv__lastX__pivotx__compx__resultE^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC"   . :  } u}}h} hl}l} hlPQU P T-A-@P`Ep PGpU$ 4P $`armcc+|     (|A|Av \{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intstdV __push_heap|__first__holeIndexl__topIndexN__val|__comp |s__parent;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC &  -/ }}x}(x|} dW R |VQ|U P |T-A-@P`p H"DP H PPX H PH D 8  40`armcc+|     (A|Ar m{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intstdV __adjust_heap__firstv__holeIndexX__dist:__val|__comp q__topIndexWq__2ndChildX^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC &  2   |% &V}}}8}RVQU P T-A-@P`Hp  D 8 E@"40`armcc+|     (hA|Ar W{`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hstdV __pop_heaph{__first{__last{l__res{N__val|__cmp 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__make_heap|__firstr__lastT__comp>6>#q__distWq__parentX(^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC ( c ~ z}|}0|VS|Y Q |UP|T     8@-P@D@Q008`armcc+|     4A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4stdV make_heap4{__first{>__last{ __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm   (}4}Q4TP4UA-M@P`p 0P 0 00  0 pW:Ѝ`armcc+|     $AzAtezld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdV__partial_sort__first__middlet__lastV>8__compq__iW(^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC.   ,:~a,}}}0} S XRVQU P TC-@P`)V  4 0 !E@ E 4   p P`E@Q `armcc+|      Avld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intstdV__introsort_loop__firstr__lastT__max_depth6__comp s__cut#^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   ?!  0p  #}}(WRV Q UPT#"! $p@-P@U D@"p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8Vsort8{__first{>__last{ __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm &}8} Q 8TP8U sort&'+*)(@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4this "w__result P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T-.210/@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] + this "w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT459876/ResShaderProgramDescription`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wcw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h};<@?>=8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharMHthis"w__resultPDr__FUNCTION__ | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTBCGFEDp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h &} }P TIJNMLKp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L%Lthis%"w__resultAPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTPQUTSRp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this%>array- w__result%P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<UWX\[ZYA-@P`p@(@@@@`armcc+|     TAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthiszallocator\materials>materialsWorkSpace w__resultPP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h%+}T}STWRTV Q TUPTT^`_dcba@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this%"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tfgh@-@(@@@@@@`armcc+|     8A~jklp@-@Pp`armcc+|     A|nosrqp@-@`armcc+|     (A~dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\uvzyxw@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 C0this%.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T|}~p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis%>allocator w__result%PPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis%5other1"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this%>rhs% w__result1Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ythis%zcapacity\allocator>9kind w__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z=8this%"w__result%P4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8TrefrefN2nw3gfx26SortingMaterialIdGeneratorEN2nw3gfx9GfxObjectEN2nw3gfx20IMaterialIdGeneratorED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intstdiptrdiff_t~"isize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std@input_iterator_tag@forward_iterator_tag#@bidirectional_iterator_tag#@random_access_iterator_tag#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std0?__rw?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std0__rw?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]0std?00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?xiResF32py@BinString&offsetW#iBinStringw@Offset&offsetW#to_ptr6KiOffsetiResTypeInfoG@ResBool&value8#iResBooliResVec2#iResMtx34>#0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionG#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwut?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00V|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObjectu6u5~GfxObject6u0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCountW#&toUserDataDic#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo60V?V0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneObject #&m_ResObjectV#GetResSceneObjectV60! "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResShaderProgramDescriptionData&m_FlagsG#&m_VertexShaderObjectG#&m_GeometryShaderObjectG#&m_VertexShaderIndexW# &m_GeometryShaderIndexW#&m_SymbolsTableCountW#&toSymbolsTable# &toAttributeSymbols#8&m_AttributeIndices#L&_padding_0#b&m_MaxBoneCountW#d&m_MaxVertexLightCountW#h&m_VertexLightEndUniformW#l&m_GeometryShaderModeW#p&m_ProgramObjectG#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShader#DResBinaryShaderData@ResShaderProgramDescription#ref6cGetClassNameGetOwnerShaderData6?0#0* d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#-, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32G#&m_AmbientU32G#&m_DiffuseU32G#&m_Specular0U32G#&m_Specular1U32G#&m_Constant0U32G#&m_Constant1U32G#&m_Constant2U32G#&m_Constant3U32G#&m_Constant4U32G#&m_Constant5U32G#&m_CommandCache#@ResRasterizationData&m_FlagsG#&m_CullingModeG#&m_PolygonOffsetUnitg#G&m_CommandBufferb# @ResBlendOperationData,&m_ModeW#&m_BlendColor#G&m_CommandBuffer#@ResDepthOperationData&m_FlagsG#G&m_CommandBuffer#@ResStencilOperationDataG&m_CommandBufferR#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation6#@@ ResTextureCoordinatorDataX&m_SourceCoordinateW#&m_MappingMethodW#&m_ReferenceCameraW#&m_MatrixModeW# &m_Scale&#&m_Rotateg#&m_Translate&#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix8#(@ResMaterialData#&m_FlagsG#&m_TextureCoordinateConfigW#&m_TranslucencyKindW# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationu#&m_ActiveTextureCoordinatorsCountW# &m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndexW#&m_ShaderParametersTableCountW#&toShaderParametersTable#&m_LightSetIndexW#&m_FogIndexW#&m_ShadingParameterHashG#&m_ShaderParametersHashG#&m_TextureCoordinatorsHashG#&m_TextureSamplersHashG#&m_TextureMappersHashG#&m_MaterialColorHashG#&m_RasterizationHashG#&m_FragmentLightingHashG#&m_FragmentLightingTableHashG#&m_FragmentLightingTableParametersHashG#&m_TextureCombinersHashG#&m_AlphaTestHashG#&m_FragmentOperationHashG#&m_MaterialIdG#@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterialV#iResDataType ResMaterial 6 : 0 ptr 6 ? ref 6  ? ref 6 GetFragmentLightingTableHash6 SetMaterialId6 50  0 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres21Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription## &m_BufferCount?#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray(GetOriginal 6CGetDescriptionQ6K00G#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNode6Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets68Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IMaterialIdGenerator#*s_TypeInfo GetRuntimeTypeInfo #6EIMaterialIdGeneratorI6I50A0;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfxinternal@MaterialKeyValue&uniqueId#&key#&subKey#&material# @SortingMaterialIdGenerator(#&m_Materials#&m_MaterialsWorkSpace#iMaterialKeyValueArray67@Description&isFixedSizeMemory#&maxMaterials#@Builder&m_Description#CreateI65*s_TypeInfo GetRuntimeTypeInfo #6Accept# 65Generate#6SortingMaterialIdGenerator655500.00.0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]int?00?std0BApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolvoid@__type_info&__vptr#&__name%#00!F__class_type_info&base#F__vmi_class_type_info&base)#&flags#&base_count# D&base_info#F__si_class_type_info &base)#&base_type#)0i__builtin_va_listnwgfx@MaterialKeyValueCompare#operator()6(5@5@@MaterialSubKeyValueCompare#operator()6,5@5@@MaterialUniqueIdCompare#operator()605@5operator()6055@00d00?:B)0H&tinfoL#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppDd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?H<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonu#P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 SRHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator;#&m_ElementsA#&m_EndA#&m_Capacity# iiteratorAg=MoveArray%6%MoveArray%6%55;: MoveArray%6%5;MoveArray%6%5-~MoveArray6%operator=16%5%operator[]6%5releaseA6%size65begin-6%end-6%empty65capacity65reserve6%5push_back6%5swap6%51clear6%GetArrayKind65SetArrayKind6%5SetCapacity6%5GetCapacity65construct6%5A5destroy6%5Adestroy_range6%5-5-eraseAA6%5A0?)?0)00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@binary_function|WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@unary_function|ZY8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]std@pair--&first#&second#ifirst_type-_isecond_type-`pair+6+55 ??pair+6+530?/dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility]\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std@iterator_traitsivalue_typeR(idifference_typeS(iiterator_categoryV(0l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.h_!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 `}o$lh,'#\    WTWjf8f4<44B;H;8v + +-&4&HJ  ynd9uGNILI2|T|P^ \ U\cL@rRYoah")0kZ>7EvS }P  \- &qHN`h}Go,nh@'#;R  W j f n J &    4L B ;    s V 0 v   +P -+ &    Jo  2 ynM9uXGNLrI-2A|P]^ `"UL\cLl @rRRY#oCfa?h3"[| );0bk'ZJ>a|7"aE;vS 9x}pV <!""#$%&()o*V+=,$- ./01'2v3]4D5+6789:;<~=f>N?6@ABCDE.0 $0lq    g8 &|HY P_c{rp7q4ja;w6IP,mKU4~6Rkamg#)\%7FYlh~E Q6D\=" NWg^eNmx1pBtck-/(ZTq[fq]XcNLjrn$c\+a2^mp\bݿ@UʾD9L ڼaGrxU2 GиLuFDJPݶRsL HN"JW@Uг\iY*s6?s2$m(& X6 8Ȯ14A*,/r/(PA:={8zC~ 6o3D Eå @ x8|MFDIPRL/H̠NbJWU7\ݞY|J?O$}E&כ 6[8&14*,L/ۙ(l#Aܘ:=u? ՗~F s@֕xJP L ޒrDd|;q̐rgяk1<Ďx^ JYQEL05ъkSKbPM Z5Zh0{@7EN> ӁtCX_.fOy^~~H~C}u}B}||.M|0|){{V{{Uz\*zyr"yxxwdw vvu uk^tssr%6rq/qp,0po33onMnnm:m]l5lAk$kjj:i!8ihEhHg^gy gVf  fe7eeMdpdSd]cZTc!c2b-wbB#b;aafa*a``h`'`__eg_}_r^^s=^]]le]]=\y4\[K[/[RZwZZYMiYY6XAXWTtW!WVcyV&VUU#UTT 0TSpS SR[>RRQQQQQP8lPF$P?O OzOJOONYfN`NgMPoMz4MLuLLDKvkKKJvJ/#J1I*IiI,IHVH]HzGsFsFEpEeD hDChCBl4BA@@& @??>->=4 =<#<o;;^: :B98u87;7"766I545z4Wl4 33 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newBCGFED  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxWEfyW-fzWw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   PIJNMLK  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00Wx01Wx02Wx03Wx10Wx11Wx12Wx13Wux20W]x21WEx22W-x23Ww__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4PPQUTSR@-`PP ZZJJ : : * *    ?`armcc+|     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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(TnosrqpP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Quvzyxw/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q|}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] E thisew__resultAP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D *Dthise6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      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8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38thisu>allocator w__resultuP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisuv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 3 thisqw__result Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h2 }P Q7@-@P@ >`armcc+|     <Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<S!<thisu>allocator resObj7pw__resultuP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h+}<} Q <UP<T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y Kthisu"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PTp@-@Pp`armcc+|     A|p@-@P`@  00@@flagsb w__resultxPD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h++}H} Q HUPHT@-4$P `armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@Ww'@w__resulttP<ridentityp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h*>  %}@}p@-@P@ 00<<p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<E<thisx>transformt w__resultxP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h}<} Q <UP<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 2 thisw__result Pw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h1 }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)ownerSkeletalModelw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h }QPp@-@P p`armcc+|     $A|A-M@Pp0` @<0 Ѝ`armcc+|     $AvAt]z\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool thisallocatorlresourceA`maxCallbacksNisFixedSizeMemory;w__resultP|w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h+I &}}(|}0|}XSWQU P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q    /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44cthis>firstc w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T! p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T#%$)('&@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T+,0/.-17@-@P@T>`armcc+|     ,Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902],UJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,T(for_each348765p@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots41array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T:;?>=<@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 s$this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$TACBGFED@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( \(this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(TIJNMLKO@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902],VSafeDestroy,_object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TSafeDestroyQRVUTS@-@$@`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 :4this"w__resultP0w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h  }4}P4TXYZp@-@Pp`armcc+|     A|\]a`_^ ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Gthis)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPcdhgfe0 0/`armcc+|      Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPSjkonml8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tqrvutsp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis"w__result'PHqresultgU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTxy}|{zp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<S<this>array w__resultP8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<Up@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$Q$this>transforms w__resultP w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hWX}$} Q $UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)elementgv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPp@-@P`@PUp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this^first@last"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0Tp@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44gthis>firstg w__result'P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0s@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@@`armcc+|     A~@-@`armcc+|     (A~Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 %0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]%thiszcapacity\allocator>9kind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int fthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQC-@PpW p0@ ppp@ @ ` `size() is out of bounds(%d) size() <= %d not satisfied.Vut_MoveArray.h`armcc+|      Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>arg0x v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 1PP}} QUPT ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Gthis )capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis "w__result%PHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<S<this >array w__result P8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<Up@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$/$this>matricesP w__resultP w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hKL}$} Q $UP$T    /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this )elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QP $#"!p@-@P`0PUp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this ^first@last"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0T&'+*)(p@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this >first w__result%P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T-.210/p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this "v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T465:987@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0s@this "w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T<=>@-@@`armcc+|     A~@AEDCB@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 %0this .kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TGIHMLKJA-@P`p`V U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]%this zcapacity\allocator>9kind w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   ;) }}SWRV Q UPTOPTSRQ@-@ A0`armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3%} }P TVW[ZYX /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int fthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ]^ba`_C-@PpW p0@ ppp0 0 ` `size() is out of bounds(%d) size() <= %d not satisfied.Vut_MoveArray.h`armcc+|      Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>this >arg0 v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 1PP}} QUPTdeihgf@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z this"resourceAtw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hLM} }P Tklponm/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ( this w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.h' }P QrswvutO-M@P`80p @\@@ ,,@@ <<@@ LL@@\ \@@Ѝ`armcc+|     (As Ardwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisallocatorresourceATmaxCallbacksisFixedSizeMemoryposeTransformstposeWorldTransformsaposeWorldMatricesNskiningMatrices;w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.h1= }}4}8}$[ZYXWSVQU P Tyz~}|{@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSkeleton.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4w4this"w__resultsP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result&P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] p thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.h13B }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] v"1 this w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.h=?N }P Q,/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] |Z thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.h13P }P Q,/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] " this w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.h=?\ }P Q</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.h+-G }P Q</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.h79S }P QL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.h-/K }P QL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.h9;W }P Q\/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] H thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.h/1H }P Q\/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] !p this w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.h;=T }P Q@-@DLL@@<<@@,,@@@@@`armcc+|     TA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tvoid0 Tthis"w__resultPP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.h}T}PTTp@-@Pp`armcc+|     A|N2nw3gfx9GfxObjectEN2nw3gfx11SceneObjectEN2nw3gfx8SkeletonEN2nw3gfx16StandardSkeletonED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #VEC365W5W5W0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#cIdentityMTX3465MTX3465W5W5W5W5W5W5W5W5W5W5W5W>?0>0!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil('D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex-,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr03D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]00{7D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]?<;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU32wiResS32&x@BinString&offset+#iBinString;@Offset&offset+#iOffsetjiResTypeInfou d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h?>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwut?Cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650FEld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3celement00]0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ?1Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#IsValid6void_ptr60V|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObjectu6u5~GfxObject6u0XXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNameX# &m_UserDataDicCount+#&toUserDataDic#@ResSceneObject#Z|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@SceneObject #&m_ResObject7#*s_TypeInfo GetRuntimeTypeInfo #6qSceneObjectu6u557~SceneObject6u0m0]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSkeletonData,#&m_BonesDicCount+#&toBonesDic#&toRootBone# &m_ScalingRule+#$&m_Flags#(@ResSkeleton7#iResDataType[?orefs6GetBonesCount&6A0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h_|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#&m_Allocator#&m_Elements%#&m_End%#&m_Capacity# iiterator%g=MoveArray 6 55: MoveArray 6 5~MoveArray6 release%6 size6begin6 end6 clear6 GetArrayKind6SetArrayKind6 5SetCapacity6 5GetCapacity6destroy6 5%destroy_range6 55PushBackFast>6 5%erase%%6 5%0?000>v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6e0GetAllocatorA6e0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 urBrWotWrPolPr_rIrfrrro$rrrrolrro<rrrrrrrrorrorrroTro@rroHrrr<rdrrrrorXrQo4Qro8rrrrrnruro rrrrko krrrryo4yro r:r o rIrcrr3r|rrAr:rr]o]r@rrr r-r&rroLrrGoGr4r\rorrrrrrrrqoLqrxrorrrrrrr#rrVrrOrrjrr+B0@   qK <h<E?B~W_PC_ Ify^C]) srP-><ۿd\ԾXQrW< ݽnuRk|FyĻ: IҺc&3۹|!A:{<]@Y )-&X Gݵ4\Ms6p1qx_SN#VSOȮj+zG `F,ެĬw!^"E#,$%&'ȫ( )~*e+L,3-./0Ъ1234p5X6@7(80 ${`0El G0 @   |V+ <s<Pԩb4DYRaPKiK/eئY5~D<N_SB!w 2/(R Jh7^FC>sz'ٛ` $J&>bkt3z?h>fmZ]SWpwq$X֏Q7܎lDhmҌB{Ƌ@-!<3‰}>!8΅^؄7`*#5#_i܂3aK_kÁV~e6xmoaX\cZMv q~zu~t<~,}}!r}0}|| u|C4|J{{m{/%{zzqz6z1yyvy>9yAxNx9wxH5xEw;wTlwL-wRvPv%gv ,v'uueuu}tEtsUssrPgAgNf9fHfELf;fTeLeRyePFe% e d'dEldZ9dS dbcLcjcLbf^ba6a(a`E`=__<_`^C^"M^ ^ ]0w]).]\\A\K\8[_I[ZZ3ZYY6YXXt>>F=>@=<<aH<D;#;o;+;1:*:N: :9Lg999`8H877H766F65u5|254m44 343 2\2(111>100d0/v/@//.k..h-Y--,U,a,1,,+r+y+*Z*@*S))n<)((g(('o'@'&&}&%/%>%Gn%\<%U %d$N$l $N#hg#"8"4"!G*!?  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T \ d l |X w      $    P  $ , <P  8   h L T \ lX x    X DB L d l |`     h l t |  h      X  t |  X    ` l~ t |  ! p" #@ & ' $( 4p) *  - . / P0 $1 ,4 45 <6 L7 \P8 9p < = >& @ A B XC LD T G tHn |I J K $L: ,O 4P <Q LPR S W X PY Z 8] L^ T_ dh` a d e f `g Th| \k dl lm |Xn o 8r s t ,u v y z { $X| |}    X    X t |  X    X d  l  t  X    X T  \  d  t X    X D  L  T  d X    X 4  <  D  T X \ 0   P L 5 T  d  l  |      U 8/ p X p Tx dR |#        ( 4  <  T d l |    8 ( @ L! \# l% t' * , / (1 3 5 7 9 X; T > tA C 0E H J L N P R T  V <8X t8Z P\ (_ $a ,c 4He{ |g i k m o q <t v x  z }      ,H t( ` X T d  ( 0{ F1*KpI/1585 1305695196 0 0 100666 271960 ` ELF(14("--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO--M@P`PpHD@P PF  P7 H0 H3/Z( P [ DP HPDH0 00 0 (idx) < static_cast(GetMemberInfoSetCount())blendOpIdx is out of bounds(%d) %d <= blendOpIdx < %d not satisfied.`armcc+|     <At ArANr AtA N`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|   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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata1p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata1pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cpp'&($$ # & !   $1" 9*&'5L   Y@{21   n# ! 7(u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0 }8 } }8 }0} P@[Z ~YRXQUPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ<= ?@DCBA@ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] floatstdU#fabsf __fw__result xX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h46J }   FGKJIH  /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxWEfyW-fzWw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   PMNRQPO  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00Wx01Wx02Wx03Wx10Wx11Wx12Wx13Wux20W]x21WEx22W-x23Ww__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4PTUYXWV@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP[\`_^]/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]cthisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h}Pbcgfedh8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCjkonmlp@-@P p`armcc+|     $A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]${$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$Tqrvuts P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qxy}|{z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@thisG)parentCw__resultGP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP0 R/ R`armcc+|      0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolB0thisC:s_TypeInfoC'x__resultqselfCR| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0S/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ythis2v__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@P@  00@@ <p?`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H4Hthis"w__resultPD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h++}H}PHT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Zthisv__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hR}P 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMEnableFlagPPflags*valuew__resultPPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR EnableFlag  @-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] othis"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O}}PT  @- -@@`AaBbCcDʰ  ʄ `armcc+|     <hA~At  W~hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h ~hthisx00Wzx01WRx02W*x10Wx11Wx12Wx20Wx21Wbx22W: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h P}}d}0dh}\ \h , ,h ( (h $ $h  h  h  h  h  h P hTp@-P@             p`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dhd>this>rotateMatrix  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h }d}TQTdTPdU     /`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nnmathUVEC3SquareLenW$pw__resultW b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h8$}$P!"&%$# 0P/`armcc+|      (0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R()-,+*@-@<`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool Hthis"flagsbtw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT/04321G-@P`P,p   : t : X *U  J : : **   ?`armcc+|      AxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisuseDefaultMtxdefaultMtxn$sm[sv0Hsv15sv2" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  "' 223# I}} <Z8Y4X0WRV Q UPT67;:98</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultbP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h. }P Q=>BA@?<00 0<0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this=flagsb*valuesb d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h4e%}RQPDEIHGF 0/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlagPPflags*valuew__resultPPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRKLPONM@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h$&R}}PTRSWVUTp@-@`PU p`armcc+|     8A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8this^flagsb@enable" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h   #}8}R8U Q 8VP8TYZ^]\[p@-PP p0@  `   `    ` ?`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this6sscale# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h % t! #% ''}}0T P U`aedcb@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0q this/"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h}}PTghlkjip@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<Tnosrqp/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WQw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}uvzyxw8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar;Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT|}~@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hthis"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTA-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this>idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|T8@-@P8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int this>memberIdx w__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /thishw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thish>index w__result~PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intFthish"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT|@-@PU P ` 0  |dgfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint(dthis>blendOpIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT/ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT@-@P ``armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8intW8this>memberIdx w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h   ,}8} Q 8UP8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisaw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisaw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisa=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4?4thisa>first w__result{P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $thisa"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0/@thisa"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisiw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intL\thisa>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intm\thisi>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T     @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int(thisi"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q#"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP%&*)('p@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this)>first w__result=P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T,-10/.p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this)"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T3549876@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0/@this)"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T;<@?>= @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int mthis1w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQBCGFED|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intL\this1>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TIJNMLK/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] &" thisw__resultCPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h% }P QPQUTSR@-@ @@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void09 M0this"w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h8}0}P0TWXYp@-@Pp`armcc+|     A|[\`_^]8@-P@T< M\P \ N@@ 8NW:Pointer must not be NULL (animGroup)gfx_AnimBlender.hNW:Failed assertion m_AnimGroup == NULL`armcc+|     XA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XKnXthis>animGroup w__resultPTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h    }X} Q XTPXUbcgfed/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] T thisz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  } Pikjonmlp@-@`P P1/`Pp `armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intZ`this"`qanimObjIdxV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  -E|7"}`}P`TqsrwvutA-@PpP ` 2/P pP`armcc+|     |Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intboolq|thisRmemberIdx4x__result!|qanimObjIdxWz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  9,KEw" }|}\`PQ|UP|Ty{z~}|p@-@`P P 1/`Pp`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int`this"`qanimObjIdxV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  -E|7"}`}P`T@-@ @@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0 0this"w__resultP,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimAdder.h}0}P0T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] # thisvw__resultCP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimAdder.h" }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolZ  thishw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h!8 }P Q/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_C A>Ew__resultCP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Qp@-@PT 1/`P p`armcc+|     PA|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastEPEobj6x__resultE#qs_TypeInfoUCU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT@--@H @h `armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nnmathUFAbsW$xW8w__resultW qretW e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}} } $}  $ @--@` @h x`  o:`armcc+|     ,HA~Az M~A Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HboolfloatnwgfxU(AnimWeightNearlyEqualHweightvalueXx__resultEqEpsilon y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h(!1}}<}<@}@H}<@P H  H @--@ H `armcc+|      A~A|E~(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolfloatnwgfxU7AnimWeightNearlyEqualZero weight8w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h7 }}} }   @-@TT xx ` P  ` P  ` P NW:Pointer must not be NULL (weights)bgfx_TransformAnimEvaluator.h`armcc+|     lA~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lfloatbool0Wlweights6x__result# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h ! '& }% |}l}`dPPlT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisEw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h)+I }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisEw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h&(C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool ~ thisEw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h%'A }P Qp@-@P`V P @ P $  P   p`armcc+|     xA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xfloat0WxweightsRanimObj4sevaluatorE! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h1  ! ! !}x}tVQxUPxT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 Ithisz"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimAdder.h#$}}PTp@-@Pp`armcc+|     A| refrefrefN2nw3gfx18TransformAnimAdderEN2nw3gfx11AnimBlenderEN2nw3gfx10AnimObjectEN2nw3gfx9GfxObjectED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#  pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatstd#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std'd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #VEC365W5W5W00)d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# +d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#cIdentityMTX346MTX3465MTX3465W5W5W5W5W5W5W5W5W5W5W5W>?0>0-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session21D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h4D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex76d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc@?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU16uiResU32wiResS32&x@BinString&offset`#iBinStringp@Offset&offset`#to_ptr6iOffsetiResTypeInfoP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolb?P??nwutDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#GF d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4athis3element0/ 4)this3element0Wnwutv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledMLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfoC#RuntimeTypeInfoG6G5CIsDerivedFrom6C5C0?0Od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signatureP#&lengthP#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hX,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDataP#&data# @ResDicNodeData&refP#&idxLeft@#&idxRight@#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Result&m_Code#Result650^8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5~GfxObject620`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwanimres@ResAnimGroupMemberData&typeInfo#&toPath#&m_MemberOffset`#&m_BlendOperationIndex`# &m_ObjectTypeP#&m_MemberTypeP#&m_ResMaterialPtrP#@ResAnimGroupData &typeInfo#&m_FlagsP#&toName#&m_TargetType`# &m_MemberInfoSetDicCount`#&toMemberInfoSetDic#&m_BlendOperationsTableCount`#&toBlendOperationsTable#@ResAnimGroupMember#ResAnimGroupMember6: ref6cGetClassNameGetBlendOperationIndex&6@ResAnimGroup#ref6cGetClassNameGetMemberInfoSetCount&6GetMemberInfoSet650{?{0? 0bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneObject #&m_ResObject#fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<*s_VecSquareLenTolCalculatedTransform6TransformMatrix6SetRotateMatrix65W5W5W5W5W5W5W5W5WAdjustZeroRotateMatrix655GetFlagsb6RestoreFlags65b5bIsEnabledFlags65bEnableFlags65bDisableFlags65bEnableFlags65b5UpdateScaleFlags6UpdateRotateFlagsStrictly6UpdateTranslateFlags6UpdateCompositeFlags6SetRotateMatrix>6500Whd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimResultj4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolfloat0nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# ~AnimObject6/0mld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfx@AnimGrouph#&m_ResAnimGroup #&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3GetResAnimGroupMember{65GetBlendOperationInGroup65GetBlendOperation6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneNodeL#tsud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#}td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwanim@AnimBlendOp(__vptr#&m_HasBlend#&m_HasPostBlend#HasPostBlend6hB(__vptr#&m_HasBlend#&m_HasPostBlend#0dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresDResAnimData@ResAnim#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Skeleton#0&m_OwnerSkeletalModel# 0G&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal8/@TransformPose&m_Transforms#iTransformE%iTransformArrayG*w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletalModel#DModelXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_FrameW#&m_LastFrameW#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameW#&m_StartFrameW#&m_EndFrameW#&m_PlayPolicy#&m_UserData# gW5W5W5W50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwgfx@AnimBlender #&m_AnimObjects#iAnimObjectArray+(*s_TypeInfo?GetRuntimeTypeInfoC#6~AnimBlender6TryBind# 65Release#6UpdateFrame#6HasMemberAnim#65UpdateCache# 600z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimAdder.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@AnimAdder0#&m_Weights# *s_TypeInfo?~AnimAdder60Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@BaseAnimEvaluator\#&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#ZB[&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimAdder.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwgfx@TransformAnimAdder0#*s_TypeInfo?GetRuntimeTypeInfoC#6vGetResult#6v55~TransformAnimAdder6z0r00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwgfx@TransformAnimBlendOp#*WeightDiscardLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolfloat000nwgfx@TransformAnimEvaluatorp#&m_IsScaleDisabled#[&m_IsRotateDisabled#\&m_IsTranslateDisabled#]&m_CacheTransforms#`*s_TypeInfo?GetIsScaleDisabled6EGetIsRotateDisabled6EGetIsTranslateDisabled6EdDisableSRTWeightsIfNeeded55cCheckWeightsNearlyZero50Ahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidboolfloat@__type_info&__vptr#&__name&#00"F__class_type_info&base#F__vmi_class_type_info&base*#&flags#&base_count# :&base_info#F__si_class_type_info &base*#&base_type#*0i__builtin_va_list00b0"00B*0>&tinfoB#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimAdder.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwut@MoveArray&m_Allocatorn#0&m_Elements#&m_End#&m_Capacity# operator[]~6h5size6hSize6h00d00t?zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0?oo?nwut@MoveArrayo&m_Allocatoru#&m_Elements{#&m_End{#&m_Capacity# iiterator{g=~MoveArray6aoperator[]6a5operator[]6i5size6ibegin6aend6aclear6adestroy6a5{destroy_range6a55Size6ierase{{6a5{00e000ov d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Signal2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0W?nwut@MoveArrayW&m_Allocator7#&m_Elements=#&m_End=#&m_Capacity# iiterator=g=~MoveArray6)operator[]615size61begin6)end6)clear6)destroy6)5=destroy_range6)55erase==6)5=00-00Wv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Slot2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 liiiFibftbiTflTijiMi[ixifif<iiif$iiiiflii`iyiiibi[fX[iWiPf0PiiiiRiKi=i iYfYi/f/ifHifHiflifxif iif0iiinfnifigf<giiifHifiqiiqiIf Iif ii(ii6iiiiiifdiif|i|iufHuiifHi f i?iiDiif i!iiiiiiif\iiii,i%i3iiii iif\iiif\i;iBf\Biii90.   nHҶ,,=i)ݵydKFbT޴jM[xV4ȳwI,`yڲib[eWGP"̱RhK5= °Yt/N'fN3̮njgD٭qTq#I(P"6i< תv<|uԩ w?N$DΨe@!ɧ_ qP/,%3o$ Qţ;Bo1M>3ˡ} c!J#1$%&'͠()*"j+Q,8-./0ԟ1234s5[6C7+89:0 $ʳ0yl >0   yS&ݶ,,=t4Ϟk,ԝHdYV(lOÜ]FFۛzd-l2#ٙGcڗ p:.'ʖ6~&b|xl?d]ĔYRWדTIM?O[1f*Ԑi*͏l'p܎i`$s3 X wA=DnԉtKA*i8Ƈq/_ƅ~w4ՄABv$fZa~~~}P}||=i|4%|{{hP{ {`z/zEzwzyxyo3yxlxjaxxfwyw\Lw^wsvvv.v{u}ub^uqudttBtssXss6r!r#]r+r-q'q)OqqDpKpHpp9oo Ho on;n%Zn nBmOmIYmFmXlZl?NlUlMkSkQAkk1jj?jii6ihLh hgfg'gffUfee8edd#dc=c4cMcchbb`pb/=b bwaacao+a`l`j`@`f`y_\_^g_s,_^^{}^}B^b ^q]d]e]$]\\a\5\6\![#[+b[--['Z)ZZDZZKZYY9YPY !YXX;X%gX 7XBXOWIWFaWX*WZV?VUVMVVS#VQUU1~UUU(UITeTWTmHTPT^SSG7SS{RRJRQQ$CEBwBBAuALNAA+@y@9)@??C?>>v>->==xO==<B<[<;;c;;:m:tT::979I9 98 8GO8@8V727m7@7J6f6X6n`6Q46_55HO55|44b433%T3 32{2(211\1")10000)Q080/~/dA/~/n.f._S.T.- -VI-O-A,R,,]+3l+1+*r*4**))z)6)r((kr(7((''uJ'' &r&'&%%_%?-%F$$7$#v#Mf##,"":A"!![!!  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"P T" \"K t" |" "` "X "K " # #P d# l#(K # # #` $K $ $ ,$@ l$ t$(K $ $ $` % %K $% ,% <%X %y %K % % %` ,&K 4& <& L&X &K & & &X 'K $' ,' <'p '6 'K ' ' 'p L( T(K d( l( |(P ( (K ( ( ( )P T)K \) d) t)P )L )K ) ) )` \* d*K |* * *` * * K +  +  +P  l+ K t+ |+ +X +K + + ,X \,K d, l,  |,p! ," ,%K -& -' -p( -) -,K -- -. -P/ .0j .3K .47 $.5 4.6 D.P7 .8K .< .= .P> /? /BK $/C ,/D - >/ >1 >4 >6 ?9 ?(; transformz w__resultPPqscale(UHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float.thisdstzsrcvweight^(sdstMtx.KssrcMtxu8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float?_thisdstzsrcvweight,sdstMtx.ssrcMtxu|saddedWeightirsrcQLrdstQstQ] ~pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 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qMASK3R$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cpp 3 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cpp - d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cpp92 )    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cpp, "R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cpp$    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cpp2$ 2@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cpp    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cpp,!#  '  !   $ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.h2!#  ' D     ')D5%L  & d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cpp2#! 8 ' # 8&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cpp , ' ~%, &'-!"   &'!  &' '&}%|u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }0}R0U Q 0TP0W},}R,U Q ,TP,W}} } h}(hl}lp}RpU p QpVPpT}}t} tx} x RxUQxT P xX}<}P<T}} } }(}}  RUQTPW}T}QTTPTV}}} }8W,V  RUQT P X}} }$ }}$}0H DX<W0V  RUQTPY}} } }8} }DW8V  RUQTPX}} } } (} PY S (VR(UQ(T P (Z}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQrs uwx|{zy/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P~  /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxWEfyW-fzWw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ethis$v__result$Pe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.h }P  /`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hthis$ufxW]fyWEfzW-fwWw__result$Pe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.h,4<DL}    P8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCmpOutmRp4x__resultm!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCp@-@P p`armcc+|     $A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$P$thism>rhsu w__resultmP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisvv__resultuP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hR}P 0/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMEnableFlagflags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR$EnableFlag@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] .thisz"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O}}PTp@-@P p`armcc+|      A|Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nnmathUMTX34Copym pOutm>mu w__resultmP]8~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h68 {V} }Q UP Tp@-@Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( 2(thisz>transformMatrixu  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h }(} Q (UP(T0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Z thisvw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h%'7 }P Qp@-@P 0p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902], r,thisz>scale  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h !},}Q,UP,T@--@@`A `armcc+|     (8A~AzK~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8thiszxWyWbzW: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ,}}4}48}, ,8  8  8 P 8Tp@-P@aa a p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisz>translate  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ;}0}(Q(0TP0UC--M@P LT?0?n U?0?o   0 P p ڂ x` @~ ( {  @  ` 0   ` 0    ` 0  U` ` *`q  p` qI p` @H D  H < `  :  @  ` 0    0    0       ЍpOut%s must not be NULLmath_Types.ipppMtx??`armcc+|     8AyAw Apw AyA pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UgMTX34ToQUATC$pOut$2pMtxx__result$_strWssWrsi&sj&sk&&rnxthPWrq~D0smo d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Types.ipp(23, !&&&/ %  1 h- & >JK}} }$ d}dh}$hl}l}hlP l l plY XPlX WHlWlVQlUPlT 0P/`armcc+|      (0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R@-@<`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisv"flagsbtw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT@-@P         Ѝ`armcc+|     pAzZ~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pbool pthisz.w__resultPlprqh](4 ~0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.h (  }  }l}lp} P pT 0/`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlagflags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR  @-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Othisz"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h$&R}}PT  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0H (thisv__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h}P@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void02 !this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.h%1&}}PTp@-@Pp`armcc+|     A|#"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0o  thisgw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h(*= }P Q%&*)('/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0r A thiskw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.h1 }P Q,-10/. 0   0   0 /`armcc+|      4,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathUVEC3Add4pOut=p1*p2w__resultP0b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  !4}4R4Q4P348765 `  `  ` /`armcc+|      (0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnmathUVEC3Scale(pOutAp.scaleWw__resultP$b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h(}( (Q(P:;?>=<@--@ H FLog: Input is out of the domain.`armcc+|     $\A~A| J~A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\nnmathUFLogW\xW\x__resultWDe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}}0}04}4\}04  4 ABFEDC@--@H `armcc+|      A~A|D~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUFExpWxW8w__resultW e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}}}}   HIMLKJp@--M@P`@T>0>B/gUg?0[?!^V=0R?x!U      @@NN *i @j @G i @h @; p `` @ I ( h` @ I * @* H0 *@          ЍppOut%s must not be NULLmath_Quaternion.ippq1 q2 ?X?`armcc+|     <A|Av AtjvA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUQUATSlerp$pOut$q1q2tWzw__result$PqthetaW qsin_thW qcos_thW stpWRqtqW n d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Quaternion.ipp4223V ! !8B&&&'}} }( }0}(}(L T   RVQUPTOPTSRQ-`armcc+|     AXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatbool00mIthisndstk[dstWeightsHsrcg5srcWeights"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h }} \SRQP^VW[ZYX0/`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] floatbool0y this:resultk'weightsw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h  } R QP S]_aN2nw3gfx20TransformAnimBlendOpEcN2nw4anim11AnimBlendOpEfeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hhD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#kjpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hnmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndr$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringstd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallvd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#zd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd||D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}std~,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #VEC36VEC365W5W5W00d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Quaternion.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath0(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@QUAT_&xW#&yW#&zW#&wW# @QUAT#QUAT$6$QUAT$6$5W5W5W5W0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#MTX34m6m5u0>>?q0qd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0qd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv60qWd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderriFILEX00dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU32wu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolb???nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<TransformMatrixu6vSetTransformMatrix6z5uScale6vSetScale6z5SetTranslate6z5W5W5WSetTranslate6z5RotateMatrixToQuaternion6zIsEnabledFlags6v5bEnableFlags6z5bDisableFlags6z5b0r0?pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.hARM C/C++ Compiler, RVCT4.0 [Build 902]intfloatvoid000nwanim@AnimResultH(__vptr#&m_Flagsb#&m_ValueBuf#GetValueBuffer6gGetValueBuffer6k0c0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoidfloat0000nwanim@AnimBlendOp(__vptr#&m_HasBlend#&m_HasPostBlend#~AnimBlendOp6Blend#65k55g5PostBlend# 65k5B(__vptr#&m_HasBlend#&m_HasPostBlend#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmath-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmath/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos9`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6os;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwoscd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxreswd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatvoidbool0000nwgfx@TransformAnimBlendOp#*WeightDiscard~TransformAnimBlendOp6Apply#655ConvertToAnimResult#655BlendScaleStandard65z5v5BlendScaleAccurate65z5v5PostBlendAccurateScale65zBlendRotateMatrix65z5v5BlendRotateQuaternion65z5v5BlendTranslate65z5v5OverrideTransform65z5v5b00{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidfloatbool@__type_info&__vptr #&__name(#00$F__class_type_info&base#F__vmi_class_type_info&base,#&flags#&base_count# V&base_info#F__si_class_type_info &base,#&base_type#,0i__builtin_va_list0000 ??>?nwgfxB,0Z&tinfo^#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimBlendOp.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copym3mpOut3ypz__resultmlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34ToQUAT$3$pOut3ypMtxz__result$l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hMTX34ToQUAT!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 A:4:~wtl,HH3$l %     xOVt'E ]_ aȀc$sI u4A:~wQ5 ,~~H~3o~T~9~~~}}}j}(}||m|0| |{{{ z%z zbz7zy y /y x {x(xwsw/wwvOvV^v4vvouTu49u5u6u7t8t9t(t)t*et+Kt,1t-t.s/s0s1s2s3{sGasHGsI-sJsKrLr;r<r=r>|r?cr@JrA1rBrCqDqEq:qFqZq[gq\Mq]3q^qMqNpOpPpQpRpSkpTRpU9pV pWpXoYokolomonqooXop@o_(o`oanbncndnenfnghnhPni8njq~0V~ ;~$ ~~}0}l{<{p n'P ])_ aӀc$smmCym<Jmmlly}l-lkk.~k>tk><>m==L=<<(<;;;[;&;:::rO::99s9zA998a8V887Q7^7+ 7)66St6;/6[5559G55U441X45#4C3c3l3!3373%2]2oC2q 2k1s1mV1i1u0_0G`0'+0/ //D/g.=. .S. .w--er-Y9-A,E,?{,KE, ,+I+3_++#*/*-p*M-*})y){k)W,)O)(([($('p''['%'&&&M&&%%q%7%%$$e$0$$|#v#e#1#""x"\"~"!!h!eV!'!   jl <  m9tvDM=zV/[K6a(GP(Q>!RY_nZ ~Mfk[2E >X{U0L7[Y ^   @ )  z ;  " SW Z/ F ?   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PXHT\ Z%`h$,x>LT dx  S( 0     x  d,4*X`v7X`u$,7X`v$-dlj$,+  X` @   @H   V    !!  $$ T% `%u'+ (( P)X) $*,*! ** ++u,p - { ,-<-u.pt."A .3 . + :`, g g g (gJ 8g Pg   pgP & g   g k h8   h( hU i` hi  i i i i i i i i i i i i i i j  j! j" j# j$ (j( 8j) Hj* Xj+ hj, xj- j. j/ j0 j1 j2 j3 j4 j5 k6 k7 (k8 8k9 Hk: `kh; kh< 0l= lx> (mH? pm@ nhA hnB oC pD pE q`F qXG Pr`H r`I s`J psXK sXLq tMq (tNq 0tOq 8tPq @tQq HtRq PtSq XtTq `tUq htVq ptWq xtXq tYq tZq t[q t\q t]q t^6 t r t@s ux uy (uXzq u{ u u uq (v 0v 8v HvXq v v v vq Xw `w xw w wpq x x x x x 0xq x x x xXq @y Hy Py `yxq y yd y y y zXq `z6 hz pz xz zq { ({ 8{ @{ P{`q { { { {Xq (| 0| @| H| X|`q |p | | | |q `}* h} p} x} }`q } }0 ~ (~ 8~q   ( 8pq     Xq (p 0  P X hq    xq :    Xq     ( 8Pq     Pq     0 8  HP!q " & ' P(q ) - . (x/q 0 4 5 x6q 87 @: P; X< h`=q ȅ> ЅA ؅B C XDq HE P8H I J Kq XL `P hQ xRq S W X hYq ZN ]# _ e h Ȉj  m p (r 0t 8v Px `z h| p~        ȉ Љ ؉     8 8( ` pH   Ȋ Њ   ȋ Ћ       0 8 @ H P h p x P Ќ         ( 0 8 @ H P Xh  Ѝ ؍    H @ H P X h  p  x       Ȏ Ў ؎   ! # % ' ) + - (/ 01 83 @5 H7 P9 ; = ? A C E (G 0I 8K @M HO PQ XS `U hW pY x[ ] _ a c e g i k m Ȑo Аq ؐs u w y { 8}  Б   0 H P0 ,vpqAI/1639 1305695053 0 0 100666 466804 ` ELF(z4( --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-M@P`YphWO P P P;8 P      P `P`@   4 ]H `PЍNW:Failed assertion falsegfx_TransformAnimEvaluator.cpp>@-@PTP\ P >T PNW:Pointer must not be NULL (m_AnimData.ptr())gfx_TransformAnimEvaluator.cppp@-@Ppp@-@P`0 pp@-@P`pO-- M@P`p 2/P Ѝ`PXPTP  `@ OTP@  TP P P( 0@ 0p  0@ 0p  0@  8 PP   NW:Failed assertion falsegfx_TransformAnimEvaluator.cppp@-@P%%%pO- --$M@P@`ppDWe [P   H D   H D   H D \P    H D   H D   H D ]P   H D   H D   H D b[PH D@H D@H D@\P P   H D@  H D@  H D@iI h  ]PH D@H D@H D@ P P P $ЍЍC- -- M@P@`Hp$WH  $  H  $  H  0$ W9  aa a  P  P     ` `   `     `    ЍЍ?p@-@P`0 p@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_TransformAnimEvaluator.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppmemberIdx is out of bounds(%d) %d <= memberIdx < %d not satisfied.NW:Failed assertion animData.GetMemberAnimSetCount() <= m_ReverseBindIndexTable.Capacity()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberAnimSetCount())NW:Failed assertion (!res.IsValid()) || res.GetPrimitiveType() == ResMemberAnim::PRIMITIVETYPE_FULL_BAKEDNW:Failed assertion (!res.IsValid()) || res.GetPrimitiveType() == ResMemberAnim::PRIMITIVETYPE_BAKED_TRANSFORMNW:Failed assertion (!res.IsValid()) || res.GetPrimitiveType() == ResMemberAnim::PRIMITIVETYPE_TRANSFORM`armcc+|     LA|`armcc+|     <A|`armcc+|     (At Apcw`armcc+|     Az`armcc+|     ,A|`armcc+|     8(AuAsAqAnqAsAy`armcc+|     DAs AqAmAdmAqAw`armcc+|     <Aw Au ArMu AwA r`armcc+|     (A|`armcc+|     (A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LILthis>transform5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<p<this>transform5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolMthisanimGroupqanimDataXqmemberIdxVsanimIdxrmemberAnimBLxxsrotateAndTranslateMasksscaleMaskstarget5ssoriginalValue`sflagsMsmodified9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisRanimGroupq4x__result!rresultp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this^transform5@flagsb"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](floatbool (thisresult5transformAnim\frameoriginalTransformwriteNoAnimMemberqflagsX0rframeFlagsb@(sscale.l,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatbool!this*result5 transformAnimTframeoriginalTransformwriteNoAnimMemberqflagsX0qFLAG_TRANSLATE_NOT_EXISTY4qFLAG_ROTATE_NOT_EXISTZ8qFLAG_SCALE_NOT_EXIST[<DlrtransformlsrotX"srotY"srotZ"kXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0thistargetmemberIdxwriteNoAnimMemberx__resultqtransform5XLxqanimIdxY soriginalValuesanimIdxormemberAnimBPrtransformAnimLLrtransformAnimLrtransformAnim. LsworldMatrix\0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](voidint0(this^target@memberIdx"w__resultP$0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](voidint0z(this^target@memberIdx"w__resultP$8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata;p(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata;pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cpp    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cpp\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cpp"  ("  ?!-7"!" ! 5     G 4(IF} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cpp !8 !|  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cpp>    !&   !&   "&  <!  !  ( '+''  d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cpp'>(%$  )<  <  < " )=  =  = " )@  @  @ "   3 3 5  A  A  A  &   3 3 5   \ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cpp1 3=$G'E#  8/ !!&  !?&? +? &.-  o   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cpp & d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cpp &u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }L} Q LUPLT}<} Q <UP<T}}0}}$PDP[PZPHPYPX$|WQU P T}}hlPQUPT},}R,V Q ,UP,T}}, }4 }<} }< $}4$(}Y$(W S (V ( Q(UP(T}}4 }< }}}}<}$   $W S V  QUPT}}$ }, @}8@D},DH}$H}8[YZDHP,S,WRVQUPT}(}R(V Q (UP(T}(}R(V Q (UP(T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQrsuvzyxw{ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator new}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisEv__resultEP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P  /`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthisE]fxWEfyW-fzWw__resultEP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   P  `   `   ` /`armcc+|      Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TboolnnmathU&VEC3IsZeroTpM*x__resultk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp&%*%%T}DHP P PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisM"w__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h4}}PT  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00Wx01Wx02Wx03Wx10Wx11Wx12Wx13Wux20W]x21WEx22W-x23Ww__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4P@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCp@-@P p`armcc+|     $A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$c$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$T@-@@ @@ @@`armcc+|     4A~@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Mthis "w__result Pd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.h}}PT P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this\*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(thisd*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}    8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT! p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T#$('&%@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT*+/.-,@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT126543@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT89=<;:/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP?@DCBA/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] T thisjw__resultjPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h } PFGKJIH/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m  thisrw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P QMNRQPO@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthisj"resulttw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h-/JX}}PTTUYXWV/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools 1thisrw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ[\`_^]@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly Mthisr"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PTbcgfed/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pijnmlk/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ythis2v__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Ppqutsrp@-@P@  00@@ <p?`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HbHthis5"w__result5PD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h++}H}PHTwx|{zyp@-@P@ 00<<p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this5>transform= w__result5P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h}<} Q <UP<T~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this5v__resultGP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hL}P0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this5w__resultMP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h!1 }P Q 0/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMEnableFlagiiflags*valuew__resultiPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR$EnableFlag@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Cthis5"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O}}PTp@-@P 0p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902], ,this5>scaleS  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h !},}Q,UP,T@--@@`A `armcc+|     (8A~AzK~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8this5xWyWbzW: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ,}}4}48}, ,8  8  8 P 8Tp@-P@aa a p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 B0this5>translateS  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ;}0}(Q(0TP0Up@-P@T$ HH    pNW:Pointer must not be NULL (translate)>gfx_CalculatedTransform.h`armcc+|     @A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@ b@thisA>translateE  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  }@} Q @TP@U@--M@@`An k >!ua ^ o?!T Q q?/[I i  J  @            @ @ H   h    @ @ H   h  ;  9  7 ЍFloating Point Value Error fIdxX is infinite or nan.Bmath_Matrix34.ippFloating Point Value Error fIdxY is infinite or nan.CFloating Point Value Error fIdxZ is infinite or nan.`armcc+|     <A~AxArrx A~A rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 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P\Tp@-@P`aa a p`armcc+|     @A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@ @this5^rotateS@translateS" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  <}@},R,@V Q @UP@Tp@-@P 0 p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this5>transform_  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  #}0}Q0UP0T</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisAw__resultbP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h. }P Q 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisA"flagsbtw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT 0/`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlagiiflags*valuew__resultiPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dthis5"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h$&R}}PTp@-@`PU p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8this5^flagsb@enable" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h   #}8}R8U Q 8VP8T p@-PP p0@  `   `    ` ?`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this56sscaleS# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h % t! #% ''}}0T P U   @-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0q this?"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h}}PT8@-@P 2/ 8`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0bool !0this?>animGroupq w__resultP,y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h +}0}Q0UP0T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}!"&%$#8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis)"w__result!PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT()-,+*@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this)"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT/04321@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisy"w__result&Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h "Q}}PT67;:98 @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Bthisuw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ=>BA@?|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?!\thisu>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TDEIHGF@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intYthisu"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTKLPONM|@-@PU@P @` 0 @|gfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0 &dthisy>memberIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdTRSWVUT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Fthisyw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQYZ^]\[|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?%\thisy>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T`aedcb@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int]thisy"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTghlkji|@-@PUPP P` 0 P|gfx_AnimGroup.h`armcc+|     dAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0Idthisy>memberIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdTnosrqp/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result)Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Quvzyxw/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result)Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q|}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Fthis=first)*last)v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4int04this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void09@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int?V\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int?w\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int  thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intkthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h.0I}}PT@-@`armcc+|     (A~`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisD.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisD)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8zA8thisD"w__resultDP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisDw__result1Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] & thisDw__result1Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] tthisD)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPp@-@P`@PUp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisD^first1@last1"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0Tp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4"4thisD>first w__result\P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T     p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $thisD"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0]@thisD"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthisD5otherH"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTP $#"!p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z thisD>rhsD w__resultHPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T&'+*)(/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisPw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h&(; }P Q-.210/ @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisPw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ459876|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisD>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T;<@?>=|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisP>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TBCGFEDP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool < thisP*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP QIJNMLK /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 9thisPw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQPQUTSR@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int TthisP"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTWX\[ZY/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}P^_cba`p@-@P@@Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(x__firstx>__lastx X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(Tefjihgp@-@P@` `p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>}4} Q 4UP4TlmqponrA-@P`p@@@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Tuninitialized_copytuyxwv0 0/`armcc+|      Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS{|~}8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thisP"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      AxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolothisDRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTp@-`@@P Pp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 W0thisD>element v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 8}0} Q 0TP0VA-@P`PpPWp`PpPPP`pX `armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisDznumber\w__resultPqresultV pqminW4lsiIsmax6si#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!   +~ $  '' +~" }}XtW8pXQUPT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthisP"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+-C}}PTp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisD>number w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h02Q}} Q UPTA-@P`ppPP`armcc+|     DAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0DthisDelementspcapacityR9allocator 49kind !w__resultDP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0; thisv__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h:}P@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 e$this"w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h$%}$}P$T@-@800@@ @@@@@`armcc+|     HA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hvoid0B Hthisw"w__resultPD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h"#}H}PHT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] V thisw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h  } P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 4thisw__resultW  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h,}P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultW  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h;}}PT   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]J Qthis-frameW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h } P@--@@ A A H1/@`armcc+|      DA~A|N~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D DthisbframeW: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h  J}}@}@D}  D P DT@--@ 0@`armcc+|      0A~A|I~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h 2}},},0} P 0T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw__resultW  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h 4}P@-@0`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float }this"w__result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h "O}}PT@-@ `  0X`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4\:4thisw" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h  -}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] othis)playPolicyR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h1L}QP     /ResAnim`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W6w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}8@-@PP 000 008%s::%s: Object not valid.6anim_ResAnim.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Mthis "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PT"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h!5 }P Q$%)('&  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] r o this-frameW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h  }  P+,0/.-@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]mthis "w__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PT237654 /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Nthis-endFrameW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h&=} P9:>=<; /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] +this-startFrameW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h*E} P@AEDCB /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this-stepFrameW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h(A} PGHLKJIs@--@ T* 0( 0 @00P P P  P0 @0 0 HH X|?NW:Failed assertion falsegfx_BaseAnimEvaluator.h`armcc+|     $AzAxpzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw:animDatal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h  &' 3   u  }}} }PTNOSRQP@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result&P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PTUWV[ZYXs@-@Pd q` V| t\P1/|NW:Pointer must not be NULL (m_AnimGroup)gfx_BaseAnimEvaluator.hD`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]oYthisw"animDatalqanimGroupqU\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.h "1!  }}PT]^ba`_/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] " thisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h! }P Qdeihgf/ResMemberAnim`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}klponm8@-@PP 000 008%s::%s: Object not valid.anim_ResAnim.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=}H}PHTrswvut@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PTyz~}|{@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}}PTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnim.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0^<this >9p w__result P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}<} Q <UP<T8@-@PP 000 008%s::%s: Object not valid.6anim_ResAnim.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=}H}PHTA-@Pp` UP, ,, `yanim_ResAnim.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this >idx w__resultBPxrdic`| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=7}|} Q|UP|Ts@-@YP `PP`|`armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis"animDatal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h # ! .}L}PLT@-@P <<NW:Pointer must not be NULL (void_ptr())anim_ResAnim.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 g 4this9 "w__resultc P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h }4}P4Tp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  " this9 "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h  &} }P Tp@--@P@`H p`armcc+|     $8A|AzK|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8  8this9 ~result`frameW8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h  &2}}4}48} 8 Q8U P 8T@-@ P  P  anim_ResAnim.h`armcc+|     PA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]P } Pthis= "resBtw__result= PL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h   !}P}PPT@-@P <<NW:Pointer must not be NULL (void_ptr())}anim_ResAnim.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4< 4this- "w__result8 P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}4}P4TA--@P`@ p  pH `armcc+|     (AzAxazd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ~ this- resultEflagsbframeW:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h +%OI}}} }  RVQU P T 0/`armcc+|      <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwutUZDisableFlagbbflags*valuew__resultbPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRA--@P`@  H @ph `armcc+|     (pAzAxYz0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pfloat  pthis- resultflagsbframeW:qf <| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h ,V&Z J}}l} lp} p RpVQpU P pT 0/`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlagbbflags*valuew__resultbPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRA--@P`@  H @ ph `armcc+|     (pAzAxYz0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pfloat  pthis- resultflagsbframeW:qf <| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h ,S&W J}}l} lp} p RpVQpU P pT@-@ P P  panim_ResAnim.h`armcc+|     PA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PR Pthis1 "resBtw__result1 PL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h   !}P}PPT@-@P <<NW:Pointer must not be NULL (void_ptr())Nanim_ResAnim.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4@4this! "w__result<P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}4}P4Tp@--@@   p0`PH `armcc+|     (\A|Az K|A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\\this! frameW^x__resultWF| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h%}}4}48}8\}48  \ P \Tp@--@@   p,`PH `armcc+|     (\A|Az K|A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\\this! frameW^x__resultWF| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h%}}4}48}8\}48  \ P \Tp@--@@   p(`PH `armcc+|     (\A|Az K|A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\v\this! frameW^x__resultWF| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h%}}4}48}8\}48  \ P \T  p@--@@   p `PH `armcc+|     (\A|Az K|A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\L\this! frameW^x__resultWF| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h%}}4}48}8\}48  \ P \T  p@--@@   p`PH `armcc+|     (\A|Az K|A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\"\this! frameW^x__resultWF| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h%}}4}48}8\}48  \ P \Tp@--@@   p`PH `armcc+|     (\A|Az K|A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\\this! frameW^x__resultWF| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h%}}4}48}8\}48  \ P \Tp@--@@   p`PH `armcc+|     (\A|Az K|A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\\this! frameW^x__resultWF| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h%}}4}48}8\}48  \ P \T!"&%$#p@--@@  p`PH `armcc+|     (\A|Az K|A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\\this! frameW^x__resultWF| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h%}}4}48}8\}48  \ P \T()-,+*p@--@@@  p `PH `armcc+|     (\A|Az K|A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\}\this! frameW^x__resultWF| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h%}}4}48}8\}48  \ P \T/04321@-@ P P  Sanim_ResAnim.h`armcc+|     PA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PVPthis% "resBtw__result% PL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h  !}P}PPT67;:98A-@PUPP PPp`  `yanim_ResAnim.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this >idx w__result Pxrdic`| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h=7}|} Q |UP|T=>BA@?|@-@PUP ` 0 t lTP UP|<P gfx_TransformAnimEvaluator.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool7thisRmemberIdx4x__result! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h J !'  z7}}|P Q UPTDFEJIHGA-@`P#XP TP PpXW ``@ 03/PPX@`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int _thisFsmemberIdx3<sanimIdx  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h + $!' !T{O)  }}HW8UPTLMQPON@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h "A}}PTSTXWVU@-@T`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h }}PTZ[_^]\@-@``armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h02W}}PTacbgfedC-M@P`U ,1/Pڌ &s0 0``XY `p ЍNW:Failed assertion size >= GetCacheBufferSizeNeeded()'gfx_TransformAnimEvaluator.h`armcc+|     $AyAtoyDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0thisvbufXsize:qmaxCalculatedTransformsW, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h & +/  V   >}}}0}RVQU P Tijnmlk@-@ ``@@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0 !0this"w__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h'(}0}P0Tpqrp@-@Pp`armcc+|     A|tuvp@-@Pp`armcc+|     A|xy{~}refrefrefrefrefN2nw3gfx22TransformAnimEvaluatorEN2nw4anim19AnimFrameControllerED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnmath@VEC3_ &xW#&yW#&zW#@VEC3 #VEC3E6EVEC3E6E5W5W5WIsZero6MiVector300Ilb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#cIdentityMTX3465MTX3465W5W5W5W5W5W5W5W5W5W5W5W>?0>0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#Transform3 6 0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0__rw??d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_prochd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0000nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU8siResU16uiResU32wiResS32&xiResF32Wy@BinString&offsety#iBinString@Offset&offsety#to_ptr6\to_ptr6diOffsetiResTypeInfoiiResVec4#iResVec3_#00`u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisioni#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintb?????i??nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid +4this3element0000nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturei#&lengthi#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDatai#&data# @ResDicNodeData&refi#&idxLeftY#&idxRightY#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResultj6joperator=6j5GetCode6rIsFailure6rIsSuccess6r00nu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5~GfxObject6200d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nwanimres@ResAnimGroupData &typeInfo##&m_Flagsi#&toName#&m_TargetTypey# &m_MemberInfoSetDicCounty#&toMemberInfoSetDic#&m_BlendOperationsTableCounty#&toBlendOperationsTable#@ResAnimGroup#ref!6)cGetClassNameGetMemberInfoSetCount&6)?0%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneObject #&m_ResObject#dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<FlagFLAG_IS_WORLDMATRIX_CALCULATION_ENABLED_SHIFTFLAG_IS_VALID_SHIFTFLAG_IS_IGNORE_TRANSLATE_SHIFTFLAG_IS_IGNORE_SCALE_SHIFTFLAG_IS_IGNORE_ROTATE_SHIFTFLAG_IS_IDENTITY_SHIFTFLAG_IS_ROTATE_TRANSLATE_ZERO_SHIFTFLAG_IS_ROTATE_ZERO_SHIFTFLAG_IS_TRANSLATE_ZERO_SHIFTFLAG_IS_SCALE_ONE_SHIFT FLAG_IS_UNIFORM_SCALE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_FORCE_VIEW_CALCULATION_ENABLED_SHIFT FLAG_CONVERTED_FOR_BLEND_SHIFTFLAG_IS_WORLDMATRIX_CALCULATION_ENABLEDFLAG_IS_VALIDFLAG_IS_IGNORE_TRANSLATEFLAG_IS_IGNORE_SCALEFLAG_IS_IGNORE_ROTATEFLAG_IS_IDENTITY FLAG_IS_ROTATE_TRANSLATE_ZEROFLAG_IS_ROTATE_ZEROFLAG_IS_TRANSLATE_ZEROFLAG_IS_SCALE_ONEFLAG_IS_UNIFORM_SCALEFLAG_IS_DIRTYFLAG_FORCE_VIEW_CALCULATION_ENABLED FLAG_CONVERTED_FOR_BLENDFLAG_IS_IGNORE_ALLFLAG_DEFAULT CalculatedTransform5 65 CalculatedTransform5 655= DirectTransformMatrixG 65 DirectScaleM 65 SetScale 655S SetTranslate 655W5W5W SetTranslate 655S GetTranslate 6A5E SetRotateXYZ 655W5W5W SetRotateAndTranslate 655S5S SetTransform 655_ GetFlagsb 6A IsEnabledFlags 6A5b EnableFlags 655b DisableFlags 655b EnableFlags 655b5 UpdateScaleFlags 65 UpdateRotateFlags 65UpdateTranslateFlags65UpdateCompositeFlags650?909?>??I?Yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimResultDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# ~AnimObject6?Bind6?5q0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00nwgfx@AnimGrouph#&m_ResAnimGroup#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg5q50iPreEvaluateCallback3GetMemberCount&6yGetTargetPtr6y5GetOriginalValue6y500ux d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneNodeL#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresDResFloatCurveDataDResFullBakedCurveDataiResVector3CurveData)iResVector4CurveData( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOpD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharintfloat000b0nwanimres@ResAnimData(&m_Header#&toName#&toTargetAnimGroupName# &m_LoopModeJ#&padding_\#&m_FrameSize#&m_MemberAnimSetDicCounty#&toMemberAnimSetDic#&m_UserDataDicCounty# &toUserDataDic#$@ResMemberAnimData &m_Flagsi#&toPath#&m_PrimitiveTypei#@ ResTransformAnimData4#&# &#&#&I#&y#&# &#$& #(&?#,&u#0l'constantValueScaleX'toScaleXl'constantValueScaleY'toScaleYl'constantValueScaleZ'toScaleZl'constantValueRotateX'toRotateXl'constantValueRotateY'toRotateYl'constantValueRotateZ'toRotateZl'constantValueRotateW'toRotateWl'constantValueTranslateX'toTranslateXl'constantValueTranslateY'toTranslateYl 'constantValueTranslateZ'toTranslateZ@ ResBakedTransformAnimData#&toRotate# &toTranslate#&toScale#@ ResFullBakedAnimData#&toTransform# @ ResMemberAnim# ResMemberAnim 6 :  ref 6 c GetClassName GetFlags 6  GetPrimitiveType 6 @ResAnim# ref 6  ref 6 c GetClassName GetLoopMode 6  GetFrameSizeW 6  GetMemberAnimSetCount& 6  GetMemberAnimSetB 6 5GetMemberAnimSet 6 5@ResTransformAnimB#iResDataTypeN$?8ref<6! ResTransformAnim% 6% 5BEvaluateScaleXW6! 5WEvaluateScaleYW6! 5WEvaluateScaleZW6! 5WEvaluateRotateXW6! 5WEvaluateRotateYW6! 5WEvaluateRotateZW6! 5WEvaluateTranslateXW6! 5WEvaluateTranslateYW6! 5WEvaluateTranslateZW6! 5W@ResBakedTransformAnimB#iResDataType ?4 ref8 6- ResBakedTransformAnim1 61 5BEvaluateScale6- 5E55WEvaluateRotate6- 555WEvaluateTranslate6- 555WdApplyBakedFlags555b@ResFullBakedAnimB#iResDataType  K ?_ refc 69 ResFullBakedAnim= 6= 5BGetTransform69 EvaluateTransform69 55W0B? B0 ?0? 0 0 00) 0. 05 0. | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Skeleton#0&m_OwnerSkeletalModel# 0G&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal8/@TransformPose&m_Transforms#iTransformE%iTransformArrayG*w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.h#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletalModel#DModel%Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_FrameW#&m_LastFrameW#~AnimFrame6GetFrameW6SetFrame65WResetFrame65W@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameW#&m_StartFrameW#&m_EndFrameW#&m_PlayPolicyR#&m_UserData# gW5W5W5W50/iPlayPolicyN~AnimFrameController6GetAnimFrame6GetFrameW6SetFrame65WGetStepFrameW6SetStepFrame65WSetStartFrame65WSetEndFrame65WSetPlayPolicy65RUpdateFrame6000?0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoidfloat0nwgfx@BaseAnimEvaluator\#&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#Z*s_TypeInfo *NotFoundIndex~BaseAnimEvaluator6wTryBind# 6w5qRelease#6wUpdateFrame#6wChangeAnim#$6w5GetStepFrame6SetResAnim6w5B[&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#Z00{,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SharedAnimCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidintfloat0000 nw gfx@ TransformAnimEvaluatorp#&m_IsScaleDisabled#[&m_IsRotateDisabled#\&m_IsTranslateDisabled#]&m_CacheTransforms#`*s_TypeInfo GetRuntimeTypeInfo #6TryBind# 65qChangeAnim#$65GetResult#655HasMemberAnim#65UpdateCacheNonVirtual6UpdateCache# 6GetCacheBufferSizeNeeded#,6GetCacheBuffer#(6SetCacheBuffer#0655~TransformAnimEvaluator6ResetNoAnimMember65q5GetResultFast655GetResultCommon6555EvaluateMemberAnim6555555EvaluateMemberBakedAnim6555555UpdateFlagsCommon655 UpdateFlags 655 ApplyBakedFlags 6555b000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimInterpolator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx32`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidboolfloat@__type_info&__vptr"#&__name*#00&F__class_type_info&base#F__vmi_class_type_info&base.#&flags#&base_count# 2&base_info#F__si_class_type_info &base.#&base_type#.0i__builtin_va_list00W5?(B.06&tinfo:#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimEvaluator.cpp5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000DCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=~MoveArray6operator[]65operator[]65size6begin)6end)6capacity6clear6GetCapacity6destroy65destroy_range65)5)Size6Capacity6erase6500v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hF|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6u5size6uSize6u0qHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6y5size6ySize6y0uJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresAResBakedCurveDataIPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresAResBakedCurveData7R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6ptr6#0000Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Signal2YX`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00??nwut@MoveArray&m_AllocatorV#&m_Elements\#&m_End\#&m_Capacity# iiterator\g=MoveArrayD6D~MoveArray6Doperator=H6D5DElements6Poperator[]6D5operator[]6P5size6Pbegin16Dend16Dempty6Pcapacity6Preserve6D5swap6D5Hresize6D5clear6DGetArrayKind6PSetArrayKind6D5SetCapacity6D5GetCapacity6Pconstruct6D5\destroy6D5\destroy_range6D5151Empty6PResize6D5MoveArrayD6D55:V : erase\\6D5\0?0L00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Slot2^]_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copybacd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34RotXYZFIdx3pOut3WfIdxX3WfIdxY3WfIdxZz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h"MTX34RotXYZFIdxe!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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(fA  fC (fF @fH XfJ pfL fN fP  fR (fT (fV `fX xf[ 0f] f_ @fa fcF?:p`zI/1669 1305694968 0 0 100666 313420 ` ELF(|4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO--M@~@P AP9 H P0 2/P$ Z P'  0' P(  0( P )  0) '  0' (  0( )  0) PʜP Ѝ' ` $ ( ` % ) ` & PHD`~~@^YV .. $   %   &   P9 H0 H 3/Z+ D P [ V HP`H0 00 0 = 0.0fgfx_TransformAnimInterpolator.cpp0 @  OChO PQ `Y 0 ` 3/P `````` P Z \P `P\`0 , 00 0(idx) < static_cast(GetMemberInfoSetCount())blendOpIdx is out of bounds(%d) %d <= blendOpIdx < %d not satisfied.memberIdx is out of bounds(%d) %d <= memberIdx < %d not satisfied.`armcc+|     <At ArAF[r AtA F`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidintfloatbool0 #/thistargetmemberIdx]x__resultsblendOp=sTRANSFORM_FLAG_MASK48rweightSumsrweightNormalizeScaleqtransform&qflagsBakqconvertedBakUrworkResult~qwritten~qfirstRotateFlagVrfirstRotateMtx>~qtransformFlagbW@qanimIdxXHsweightHsanimObj`Dsevaluator= 4sanimIdx4sanimObj`schildWeightrsrcWeights7~schildResult3{qevaluatorFlag[( sisValidAnim]stransform&(sflagsBaksconvertedBakrworkResult~sfirstRotateFlagrfirstRotateMtx>~stransformFlagb<sanimIdxJ sanimIdx sanimObj`wschildWeight_ rsrcWeights~ 4qchildResult3~qevaluatorFlagZ 4qoriginalValue=[<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata1p,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata1pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cpp&&"%!  -   +! =3!!!$ `?| ) !~( !   '  %    $5"4.*'5R PD{6 :     ' != #   P+K?{      (!   '%! &  $5"4;-*&'5R DE6   ' != ) u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0 }8 x}x|}8|}0}4 4Y8<X@X,<WW<~~<VV<<@X<<UUZH (YX|P@ZDYtH $<@@<DDR<XXQ<TTP<TT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ<= ?@DCBA@ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] floatstdU#fabsf __fw__result xX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h46J }   FGKJIH  /`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxWEfyW-fzWw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   PMNRQPO  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00Wx01Wx02Wx03Wx10Wx11Wx12Wx13Wux20W]x21WEx22W-x23Ww__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4PTUYXWV@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP[\`_^]/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]cthisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h}Pbcgfedh8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCjkonmlp@-@P p`armcc+|     $A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]${$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$Tqrvuts P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qxy}|{z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this=)parent9w__result=P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP0 R/ R`armcc+|      0(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolB0this9:s_TypeInfo9'x__resultqself9R| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0S/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ythis2v__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@P@  00@@ <p?`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H*Hthis&"w__result&PD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h++}H}PHT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pthis.v__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hR}P 0/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMEnableFlagPPflags*valuew__resultPPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR(EnableFlag  @-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this&"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O}}PT  @- -@@`AaBbCcDʰ  ʄ `armcc+|     <hA~At  W~pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h ththis&x00Wzx01WRx02W*x10Wx11Wx12Wx20Wx21Wbx22W: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h P}}d}0dh}\ \h , ,h ( (h $ $h  h  h  h  h  h P hT@--@@`A `armcc+|     (8A~AzK~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8this&xWyWbzW: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ,}}4}48}, ,8  8  8 P 8Tp@-P@aa a p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this&>translate@  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ;}0}(Q(0TP0U!"&%$#@--M@@`An k >!ua ^ o?!T Q q?/[I i  J  @            @ @ H   h    @ @ H   h  ;  9  7 ЍFloating Point Value Error fIdxX is infinite or nan.Bmath_Matrix34.ippFloating Point Value Error fIdxY is infinite or nan.CFloating Point Value Error fIdxZ is infinite or nan.`armcc+|     <A~AxArrx A~A rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMTX34RotXYZFIdxCpOutfIdxXWfIdxYWfIdxZWx__result_rsinxW\rcosxWXrsinyWTrcosyWPrsinzWLrcoszWHsf1Wsf2Wr r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp2&&%  !   ! !  }} } }8} }}8PT D       PT()-,+*@--@@`A (@ (@ )@jJ i "B`armcc+|     4\A~Ax S~A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\nnmathUsMTX34RotXYZRad\pOutfRadXWfRadYWfRadZWx__resultG]<PurZ~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h, =y%}}T} TX}X\} TXP<X 0X $X < <X  X  X P XT/04321p@-@P`aa a p`armcc+|     @A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@ @this&^rotate@@translate@" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  <}@},R,@V Q @UP@T67;:98p@-@P 0 p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 D0this&>transformJ  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  #}0}Q0UP0T=>BA@?p@-P@             p`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dd>this&>rotateMatrix  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h }d}TQTdTPdUDEIHGF     /`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nnmathUVEC3SquareLenW$pw__resultW b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h8$}$PKLPONM 0P/`armcc+|      (8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(RRSWVUT@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this."flagsbtw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PTYZ^]\[G-@P`P,p   : t : X *U  J : : **   ?`armcc+|      Ax\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool dthis&useDefaultMtxdefaultMtxn$sm[sv0Hsv15sv2" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  "' 223# I}} <Z8Y4X0WRV Q UPT`aedcb</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this.w__resultbP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h. }P Qghlkji<00 0<0/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this&=flagsb*valuesb d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h4e%}RQPnosrqp 0/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlagPPflags*valuew__resultPPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRuvzyxw@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] !this&"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h$&R}}PT|}~p@-@`PU p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool C8this&^flagsb@enable" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h   #}8}R8U Q 8VP8Tp@-PP p0@  `   `    ` ?`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] hthis&6sscale@# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h % t! #% ''}}0T P U@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0q thisX"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 8 this`w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h+-A }P Qp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WQw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar;Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hthis"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTA-@PUPP PPp`  `-anim_ResAnimGroup.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this>idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|T8@-@P8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this>memberIdx w__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /thishw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thish>index w__result~PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intFthish"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT|@-@PU P ` 0  |dgfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint7dthis>blendOpIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT/ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT@-@P ``armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8intf8this>memberIdx w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h   ,}8} Q 8UP8T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Fthisyw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intvoid0?%\thisy>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T     @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int]thisy"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT|@-@PUPP P` 0 P|gfx_AnimGroup.h`armcc+|     dAz$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintvoid0dthis>memberIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisaw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisaw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q$%)('&/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisa=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP+,0/.-p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4?4thisa>first w__result{P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T237654p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $thisa"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T9;:?>=<@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0/@thisa"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TABFEDC @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisiw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQHIMLKJ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intL\thisa>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TOPTSRQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intm\thisi>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TVW[ZYX@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int(thisi"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT]^ba`_/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisgw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qdeihgf/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisgw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qklponm/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisg=first%*last%v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPrswvutp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4E4thisg>first w__result{P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tyz~}|{p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $thisg"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void05@thisg"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisow__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intR\thisg>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ints\thiso>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int.thiso"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] &" thisw__result9Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h% }P Q@-@ @@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void09 M0this"w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h8}0}P0Tp@-@Pp`armcc+|     A|8@-P@T< M\P \ N@@ 8NW:Pointer must not be NULL (animGroup)gfx_AnimBlender.hNW:Failed assertion m_AnimGroup == NULL`armcc+|     XA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XKnXthis>animGroup w__resultPTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h    }X} Q XTPXU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] T thisz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  } Pp@-@`P P1/`Pp `armcc+|     `A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intZ`this"`qanimObjIdxV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  -E|7"}`}P`TA-@PpP ` 2/P pP`armcc+|     |Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intboolq|thisRmemberIdx4x__result!|qanimObjIdxWz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  9,KEw" }|}\`PQ|UP|Tp@-@`P P 1/`Pp`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int`this"`qanimObjIdxV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  -E|7"}`}P`T@-@,00@@ @@@`armcc+|     <A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <thisV"w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimInterpolator.h!"}<}P<T@--@H @h `armcc+|      $A~A|F~$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nnmathUFAbsW$xW8w__resultW qretW e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}} } $}  $ @--@` @h x`  o:`armcc+|     ,HA~Az M~A Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HboolfloatnwgfxU(AnimWeightNearlyEqualHweightvalueXx__resultEqEpsilon y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h(!1}}<}<@}@H}<@P H  H @--@ H `armcc+|      A~A|E~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolfloatnwgfxU7AnimWeightNearlyEqualZero weight8w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h7 }}} }   @--@ H ?`armcc+|      A~A|E~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolfloatnwgfxUDAnimWeightNearlyEqualOne weight8w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h }}} }   @--@H PH P    ?`armcc+|     $DA~A| K~A 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DfloatnwgfxUQGetAnimWeightNormalizeScaleDweightSum\x__resultDy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h ! }}4}48}8D}48  D    p@--@$ @P  0@P PH @P  ( 0P PAp`armcc+|     ,A|Axf|Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatint this^NqweightSum qnormalizeScale T\si;qiUX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimInterpolator.h  /~+ #  /~= #}}} }XUPT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool t this=w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h%'A }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this=w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h&(C }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this=w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h)+I }P Q"#'&%$/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_9 9>=w__result9P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q)+*/.-,p@-@PT 1/`P p`armcc+|     PA|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCast=P=\obj`6x__result=#qs_TypeInfoU9U| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT126543p@-@P`V P @ P $  P   p`armcc+|     xA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xfloat0WxweightsRanimObj`4sevaluator=! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h1  ! ! !}x}tVQxUPxT89=<;:@-@TT xx ` P  ` P  ` P NW:Pointer must not be NULL (weights)bgfx_TransformAnimEvaluator.h`armcc+|     lA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lfloatbool0Wlweights6x__result# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h ! '& }% |}l}`dPPlT?@DCBA/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] $ thisw__result9P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimInterpolator.h# }P QFGKJIH/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolZ  thishw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h!8 }P QMNRQPO@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 Wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimInterpolator.h*+}}PTTUVp@-@Pp`armcc+|     A|XY [^]`refbrefdreffhN2nw3gfx25TransformAnimInterpolatorEjlN2nw3gfx11AnimBlenderEnpN2nw3gfx10AnimObjectErN2nw3gfx9GfxObjectEutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hxwD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#}|pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatstdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #VEC365W5W5W00d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#cIdentityMTX346MTX3465MTX3465W5W5W5W5W5W5W5W5W5W5W5W>?0>0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU16uiResU32wiResS32&x@BinString&offset`#iBinStringp@Offset&offset`#to_ptr6iOffsetiResTypeInfoP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolb?P??nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4athis3element0X 4gthis3element0Wnwutv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo9#RuntimeTypeInfo=6=59IsDerivedFrom6959050d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signatureP#&lengthP#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDataP#&data# @ResDicNodeData&refP#&idxLeft@#&idxRight@#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Result&m_Code#Result6508d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5~GfxObject620d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwanimres@ResAnimGroupMemberData&typeInfo#&toPath#&m_MemberOffset`#&m_BlendOperationIndex`# &m_ObjectTypeP#&m_MemberTypeP#&m_ResMaterialPtrP#@ResAnimGroupData &typeInfo#&m_FlagsP#&toName#&m_TargetType`# &m_MemberInfoSetDicCount`#&toMemberInfoSetDic#&m_BlendOperationsTableCount`#&toBlendOperationsTable#@ResAnimGroupMember#ResAnimGroupMember6: ref6cGetClassNameGetBlendOperationIndex&6@ResAnimGroup#ref6cGetClassNameGetMemberInfoSetCount&6GetMemberInfoSet650{?{0? 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneObject #&m_ResObject#Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0:nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<*s_VecSquareLenTol4CalculatedTransform&6&TransformMatrix6.SetRotateMatrix6&5W5W5W5W5W5W5W5W5WSetTranslate6&5W5W5WSetTranslate6&5@SetRotateAndTranslate6&5@5@SetTransform6&5JAdjustZeroRotateMatrix6&55GetFlagsb6.RestoreFlags6&5b5bIsEnabledFlags6.5bEnableFlags6&5bDisableFlags6&5bEnableFlags6&5b5UpdateScaleFlags6&UpdateRotateFlagsStrictly6&UpdateTranslateFlags6&UpdateCompositeFlags6&SetRotateMatrix>6&500*W?:?Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimResultdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolfloat00nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# ~AnimObject6XGetAnimGroup6`00\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00nwgfx@AnimGrouph#&m_ResAnimGroup #&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3GetResAnimGroupMember{65GetBlendOperationInGroup65GetBlendOperation65GetOriginalValue6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneNodeL#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwanim@AnimBlendOp(__vptr#&m_HasBlend#&m_HasPostBlend#HasPostBlend6hB(__vptr#&m_HasBlend#&m_HasPostBlend#0dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresDResAnimData@ResAnim#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Skeleton#0&m_OwnerSkeletalModel# 0G&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal8/@TransformPose&m_Transforms#iTransformE%iTransformArrayG*w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletalModel#DModelXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_FrameW#&m_LastFrameW#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameW#&m_StartFrameW#&m_EndFrameW#&m_PlayPolicy#&m_UserData# gW5W5W5W50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwgfx@AnimBlender #&m_AnimObjects#iAnimObjectArray+(*s_TypeInfo5GetRuntimeTypeInfo9#6~AnimBlender6TryBind# 65Release#6UpdateFrame#6HasMemberAnim#65UpdateCache# 600z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimAdder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@BaseAnimEvaluator\#&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#ZB[&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#Z dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimInterpolator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidfloatint0nwgfx@AnimInterpolatorD#&m_Weights# +m_NormalizedWeights#0&m_IsOldMethod#@+m_IsWeightDirty#A&m_IsWeightNormalizationEnabled#B*s_TypeInfo5~AnimInterpolator6VNormalizeWeight6^BC&m_Weights# +m_NormalizedWeights#0&m_IsOldMethod#@+m_IsWeightDirty#A&m_IsWeightNormalizationEnabled#B00Z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimOverrider.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwgfx@TransformAnimBlendOp#*WeightDiscardDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolfloat00nwgfx@TransformAnimEvaluatorp#&m_IsScaleDisabled#[&m_IsRotateDisabled#\&m_IsTranslateDisabled#]&m_CacheTransforms#`*s_TypeInfo5GetIsScaleDisabled6=GetIsRotateDisabled6=GetIsTranslateDisabled6=dDisableSRTWeightsIfNeeded55`cCheckWeightsNearlyZero509d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimInterpolator.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwgfx@TransformAnimInterpolatorD#*s_TypeInfo5GetRuntimeTypeInfo9#6GetResult#655~TransformAnimInterpolator6000pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidfloatbool@__type_info&__vptr%#&__name-#0!0)F__class_type_info&base#F__vmi_class_type_info&base1#&flags#&base_count# A&base_info#F__si_class_type_info &base1#&base_type#10i__builtin_va_list00b0-07B10E&tinfoI#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimInterpolator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwut@MoveArray&m_Allocatorn#0&m_Elements#&m_End#&m_Capacity# operator[]~6h5size6hSize6h00d00t?z'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# )d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# +d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# operator[]6y5size6ySize6y0u.-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0?oo?nwut@MoveArrayo&m_Allocatoru#&m_Elements{#&m_End{#&m_Capacity# iiterator{g=~MoveArray6aoperator[]6a5operator[]6i5size6ibegin6aend6aclear6adestroy6a5{destroy_range6a55Size6ierase{{6a5{00e000ov d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Signal28 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0?WW?nwut@MoveArrayW&m_Allocatoru#&m_Elements{#&m_End{#&m_Capacity# iiterator{g=~MoveArray6goperator[]6g5operator[]6o5size6obegin%6gend%6gclear6gdestroy6g5{destroy_range6g5%5%Size6oerase{{6g5{00k00Wv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Slot2@?Ad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34CopyDCEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34RotXYZFIdx3pOut3WfIdxX3WfIdxY3WfIdxZz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h"MTX34RotXYZFIdxG!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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H. fp, A4 t c3H4P|HNfpDHLc3\HfpO<Tc3\\HxfpV|c3@t.Hr. fp]$tc344U.hHS. fpdt  c34'.H%.fpktxc3 Pl H 4fp r D!\"c3#\\#Hx#$fp#y#$$%c3%@M% HK&@fpP&9X&$|&|&(c3(@.(H. )fp$),)t)*c3@+4t+H+fp<,D,,-c3.\.H/fp//40L1c31\T2Hp2fp22|3 4c34@4H_5fp5 5t56c3,74|`7H5z|74fp77|48<9c39@Z :H3X0:fpL:T:#:H2!:fp;;4<H=c3=\-X>H1-t> fp>>t>?c3@(@ H0@`fp0A8A$\AABc3C@WC H^UD|fpDCD$D4E@tFc38GpG H/G`fp(H0H$THHIc3J@JH6K@fp@KHK|KLc3|M@MHM$fpMNN(Oc3HP`nPHElPLfpQQQXSc3S@`THI>|T$fpTT0U4dVc3W`hWHHW$fpWW8X4lYc3Z`pZHMZHfpZZh[4\c3P]]H`]fp^^4_X`c3pal-aHd-a fpb  btbcc30d4i-ddHeg-d fpddtefc3f4)-fHf'-g fpggtghc3@i4?tiHv=ifpi"itj0Lkc3k4 l Hu@lPfpl)wl$l uH? uhH@ TvHAb \vHE dvHF tvXHG vHHb vHL vHM vpHN \wHOd dwHRb lwHS twHT wXHU wHV w@HYb $xHZ ,xH[ b 4HB <HC LPHD HEJ HHb HI ĊHJ Ԋ`HK 4HL <HOb THP \HQ l`HR ̋HS ԋHVb ܋HW HX PHY DHZb LH^ TH_ dXH` Hab ČHe ̌Hf ܌XHg 4Hhb <Hl DHm TpHn čHo ̍Hrb ܍Hs Ht pHu dHv lHyb |Hz H{ PH| H}h Hb H5 H H PH lHb tH |H PH ܏H Hb H H `H tH |Hb H H `H H Hb H $H 4PH H Hb H H XH Hv Hb $H ,H <PH HT Hb H H Hb ԒH ܒH hH THb \H dH tPH ēH ̓Hb H H H `H lH tHb H? H H pH $H ,Hb DH LH \H l`H ̕H ԕ Hb H H PH \H dHb lH tH `H Hh Hb H H PH \H: dHb lH tH @H ėH  ̗Hb ԗH ܗH @H ,H 4Hb DH LH \HH H 0Hb ܘH H xH  lH b tH |H PH ܙHb H H PH LHb TH \H lPH H9 ĚH"b ̚H# ԚH$ `H% DH& LH)b \H*s dH+ tH, xH- H. (H1b ,H2 4H3 DhH4 H5  H8b ԜH9 ܜH: PH; <H< DH?b LH@ THA dXHB HCb ĝHG ̝HH ܝPHI ,HJa 4HMb <HN DHO TPHP HQ1 HTb HU ĞHV Ԟ8HX PHY \H[s tHfJ Hj# Hn Ht ğHw ԟHz ܟH|  H (H <H DH \H lH |H  H H H H H Ġ8H (H $@H dH t H H H H H ̢H Ԣ(H H hH l H H @H ԣH ܣH H H H H  H $HH lH tH H H <H LH dH TH \(H `H H H HH DH LH TH dH tH H H 8H ԧH ܧH XH ܨH @H $H ,PH |8H  H  H ̩(H (H 8H TH dH |H  H  H Ī H! H# 0H% ,H' DH) \H+ t(H- H0 H2 ̫H4 (H6 (H8 4@H: tH= 0H? HA Ĭ@HC HE 3<p1I/1702 1305694875 0 0 100666 240436 ` ELF(4(da--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-TM@P`pP@( [  P 0 3/P 0 3/P  JZYP TЍ@-@ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_TransformAnimOverrider.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cpp???NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMemberInfoSetCount())blendOpIdx is out of bounds(%d) %d <= blendOpIdx < %d not satisfied.`armcc+|     ,TAw AbHwAb`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tvoidintboolfloat0$)TthistargetmemberIdxx__resultHqblendOpW$qtransformX(qflagsBakX0rworkResultqwrittenYLTsanimIdx\TsanimObj(prsrcWeightsschildResult2[8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata1p(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata1pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultPH d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cpp'&($##    1" 3:  l@{2   yu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}$(}(,}$,T}(,Ph[XZRTVQTU P TT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ<= ?@DCBA@ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] floatstdU#fabsf __fw__result xX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h46J }   FGKJIH  /`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxWEfyW-fzWw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   PMNRQPO  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00Wx01Wx02Wx03Wx10Wx11Wx12Wx13Wux20W]x21WEx22W-x23Ww__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4PTUYXWV@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP[\`_^]a8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCcdhgfep@-@P p`armcc+|     $A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$c$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$Tjkonml P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qqrvuts/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPxy}|{zP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@thisG)parentCw__resultGP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP0 R/ R`armcc+|      0$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolB0thisC:s_TypeInfoC'x__resultqselfCR| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0S/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ythis2v__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@P@  00@@ <p?`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HHthis"w__resultPD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h++}H}PHT</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  > thisw__resultbP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h. }P Q<00 0<0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] [this=flagsb*valuesb d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h4e%}RQP 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R @-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"flagsbtw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT    0/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMEnableFlagPPflags*valuew__resultPPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR$EnableFlag@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O}}PT 0/`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlagPPflags*valuew__resultPPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR!"&%$#@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h$&R}}PT()-,+*p@-PP p0@  `   `    ` ?`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this6sscale# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h % t! #% ''}}0T P U/04321@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0q this/"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h}}PT67;:98p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<T=>BA@?/ResAnimGroup`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WQw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}DEIHGF8@-@PP 000 008%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar;Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHTKLPONM@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hthis"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PTRSWVUTA-@PUPP PPp`  ` -anim_ResAnimGroup.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this>idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=7}|} Q |UP|TYZ^]\[8@-@P8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int this>memberIdx w__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hIK~} } Q UP T`aedcb @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /thishw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQghlkji|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thish>index w__result~PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tnosrqp@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intFthish"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PTuvzyxw|@-@PU P ` 0  |pgfx_AnimGroup.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint(dthis>blendOpIdx w__resultP`x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h J }d} Q dUPdT|}~/ResAnimGroupMember`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}8@-@PP 000 ,8%s::%s: Object not valid.anim_ResAnimGroup.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h=}H}PHT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}}PT@-@P ``armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8intW8this>memberIdx w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h   ,}8} Q 8UP8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisaw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisaw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisa=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4?4thisa>first w__result{P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $thisa"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0/@thisa"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisiw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intL\thisa>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\intm\thisi>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int(thisi"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] &" thisw__resultCPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h% }P Q@-@ @@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void09 M0this"w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h8}0}P0Tp@-@Pp`armcc+|     A|8@-P@T< M\P \ N@@ 8NW:Pointer must not be NULL (animGroup)gfx_AnimBlender.hNW:Failed assertion m_AnimGroup == NULL`armcc+|     XA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XKnXthis>animGroup w__resultPTz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h    }X} Q XTPXU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] T thisz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  } Pp@-@`P P1/`Pp `armcc+|     `A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`intZ`this"`qanimObjIdxV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  -E|7"}`}P`T     A-@PpP ` 2/P pP`armcc+|     |Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intboolq|thisRmemberIdx4x__result!|qanimObjIdxWz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  9,KEw" }|}\`PQ|UP|Tp@-@`P P 1/`Pp`armcc+|     `A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int`this"`qanimObjIdxV z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.h  -E|7"}`}P`T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimOverrider.h}}PT#"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool ~ thisEw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h%'A }P Q%&*)('/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisEw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h&(C }P Q,-10/./`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisEw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h)+I }P Q348765/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_C A>Ew__resultCP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q:<;@?>=p@-@PT 1/`P p`armcc+|     PA|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastEPEobj6x__resultE#qs_TypeInfoUCU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTBCGFEDp@-@P`V P @ P $  P   p`armcc+|     xA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xfloat0WxweightsRanimObj4sevaluatorE! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h1  ! ! !}x}tVQxUPxTIJNMLK@--@H @h `armcc+|      $A~A|F~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nnmathUFAbsW$xW8w__resultW qretW e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}} } $}  $ PQUTSR@--@` @h x`  o:`armcc+|     ,HA~Az M~A Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HboolfloatnwgfxU(AnimWeightNearlyEqualHweightvalueXx__resultEqEpsilon y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h(!1}}<}<@}@H}<@P H  H WX\[ZY@--@ H `armcc+|      A~A|E~,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolfloatnwgfxU7AnimWeightNearlyEqualZero weight8w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h7 }}} }   ^_cba`@-@TT xx ` P  ` P  ` P NW:Pointer must not be NULL (weights)bgfx_TransformAnimEvaluator.h`armcc+|     lA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lfloatbool0Wlweights6x__result# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.h ! '& }% |}l}`dPPlTefjihg/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902] $ thisw__resultCP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimOverrider.h# }P Qlmqpon@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 Qthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimOverrider.h'(}}PTstup@-@Pp`armcc+|     A|wx z}|refrefrefN2nw3gfx22TransformAnimOverriderEN2nw3gfx11AnimBlenderEN2nw3gfx10AnimObjectEN2nw3gfx9GfxObjectED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatstdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #VEC365W5W5W0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#cIdentityMTX3465MTX3465W5W5W5W5W5W5W5W5W5W5W5W>?0>0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU16uiResU32wiResS32&x@BinString&offset`#iBinStringp@Offset&offset`#to_ptr6iOffsetiResTypeInfoP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolb?P??nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4athis3element0/nwutv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfoC#RuntimeTypeInfoG6G5CIsDerivedFrom6C5C0?0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signatureP#&lengthP#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDataP#&data# @ResDicNodeData&refP#&idxLeft@#&idxRight@#&ofsString#&ofsData# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Result&m_Code#Result6508d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5~GfxObject620d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwanimres@ResAnimGroupMemberData&typeInfo#&toPath#&m_MemberOffset`#&m_BlendOperationIndex`# &m_ObjectTypeP#&m_MemberTypeP#&m_ResMaterialPtrP#@ResAnimGroupData &typeInfo#&m_FlagsP#&toName#&m_TargetType`# &m_MemberInfoSetDicCount`#&toMemberInfoSetDic#&m_BlendOperationsTableCount`#&toBlendOperationsTable#@ResAnimGroupMember#ResAnimGroupMember6: ref6cGetClassNameGetBlendOperationIndex&6@ResAnimGroup#ref6cGetClassNameGetMemberInfoSetCount&6GetMemberInfoSet650{?{0? 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneObject #&m_ResObject#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<CalculatedTransform6GetFlagsb6RestoreFlags65b5bIsEnabledFlags65bEnableFlags65bDisableFlags65bUpdateScaleFlags6UpdateRotateFlagsStrictly6UpdateTranslateFlags6UpdateCompositeFlags600d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimResult.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimResult4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolfloat0nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# ~AnimObject6/0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfx@AnimGrouph#&m_ResAnimGroup #&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3GetResAnimGroupMember{65GetBlendOperationInGroup65GetBlendOperation6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneNodeL#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable# td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwanim@AnimBlendOp(__vptr#&m_HasBlend#&m_HasPostBlend#B(__vptr#&m_HasBlend#&m_HasPostBlend#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresDResAnimData@ResAnim#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Skeleton#0&m_OwnerSkeletalModel# 0G&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal8/@TransformPose&m_Transforms#iTransformE%iTransformArrayG*w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletalModel#DModelXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_FrameW#&m_LastFrameW#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameW#&m_StartFrameW#&m_EndFrameW#&m_PlayPolicy#&m_UserData# gW5W5W5W50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwgfx@AnimBlender #&m_AnimObjects#iAnimObjectArray+(*s_TypeInfo?GetRuntimeTypeInfoC#6~AnimBlender6TryBind# 65Release#6UpdateFrame#6HasMemberAnim#65UpdateCache# 600z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimAdder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx!Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BaseAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@BaseAnimEvaluator\#&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#ZB[&m_BindIndexTable#&m_ReverseBindIndexTable# &m_AnimFrameController#0&m_AnimData#T&m_IsCacheDirty#X&m_IsCacheExternal#Y&m_UseSharedCache#Z#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimOverrider.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@AnimOverrider #*s_TypeInfo?~AnimOverrider6 0%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimBlendOp.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwgfx@TransformAnimBlendOp#*WeightDiscard'Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolfloat000nwgfx@TransformAnimEvaluatorp#&m_IsScaleDisabled#[&m_IsRotateDisabled#\&m_IsTranslateDisabled#]&m_CacheTransforms#`*s_TypeInfo?GetIsScaleDisabled6EGetIsRotateDisabled6EGetIsTranslateDisabled6EdDisableSRTWeightsIfNeeded55cCheckWeightsNearlyZero50A)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimOverrider.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwgfx@TransformAnimOverrider #*s_TypeInfo?GetRuntimeTypeInfoC#6GetResult#655~TransformAnimOverrider60~00,+dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidboolfloat@__type_info&__vptr"#&__name*#00&F__class_type_info&base#F__vmi_class_type_info&base.#&flags#&base_count# 6&base_info#F__si_class_type_info &base.#&base_type#.0i__builtin_va_list00b0"0,B.0:&tinfo>#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnimOverrider.cpp.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#006 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#008d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwut@MoveArray&m_Allocatorn#0&m_Elements#&m_End#&m_Capacity# operator[]~6h5size6hSize6h00d00t?z>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# Bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# EDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0?oo?nwut@MoveArrayo&m_Allocatoru#&m_Elements{#&m_End{#&m_Capacity# iiterator{g=~MoveArray6aoperator[]6a5operator[]6i5size6ibegin6aend6aclear6adestroy6a5{destroy_range6a55Size6ierase{{6a5{00e000ov d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Signal2O d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00Qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@Slot2TSUd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34CopyW!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 IF[t[TlTcMq<$l/X0!((HPHP^l^BxBslW W==||6<6xHj %,e eTYuduR|RKDHDH  ? :3 3\\n`g\g0| f 5 zǣ"sM,x,=ZT&}IF[Tc\M;qҠfK0/o<}!J(ǝP^0BsޜlWe5=|ӛ6xcB%jW)%p,4eӘYnu9RKؗDj> 6?  :$3Sߔ}FΓg0n`ŒgO k}Q7ϐ !h#O$6%&'(ҏ)*"+o,V-=.$/ 01َ2345y6a7I819:Ԡ0 $hM02l@ 0| q @ zң"~X,x',=e}W[K-H]VeIO  ̋a=+sp5_͈/W͆1QЅj5#`*ڃRH`݂Duan"YŁO?~À8zLl[~~4~p}b}iR}||e| |{{A{ z'z.Izgzy[xyw.yTxMxFMx xwAw[w0wSv.=v2uQ3uMtOtB tDs<ss@(s>r4[rGq:qIqKp8Ep6 poo;onnmn*nmmdm!mllTllk#~k!1kjjij$jii Oi ihh8hgg%Xg'g+f)}fCfeeve4eddnd-dccfccbbjb/baa{a:a``q`-`__d_%_^^d^5^]0]S9].\2\Q\M[Oj[B[DZ<Z@GZ>Y4YG7Y:XI}XK!X8W6WaW*WVV|VBV VUUmU7UTTTZT T#S!SjS7SSRRSR R QQrQ8QQP%P':P+O)OOfO0ONNNVN$NMMMPMMLLLZL+LKKKeK0KJJJYJJIIIRI)ILHIH^HWSHfHPGG7G>GtFFJFE6Eo>Z]>.>==@p=0=9<{<<O<<m;;<;::q`:c:j9z9"98 8T887!q7(7/6h6G6\5x5Uh5N-5G44{4B?43T3E7322j2(21,1U1100`00//{/MN/J/_.X.gn.Q1.--?T-u-,,,7++G+**b**))6))3((S( (''a''%&&,P&&T%bV%F%p$[$$P$ $A##:H#| #""p"n "!!H! r dj k t4 d")o0i]QyVOH*CNyK4`YhRa$@vHV89[wG4 R!e&-cUcGjq-\bB;}g1  o~ 6   _ s e l 2    X     #0 *1jN ^z{W.PI`EDUSaTl4yS*$"I"F"F"[|"T$"c"c^4"Mi"M="qJ"q"<"*""""/"/`"`"q ">X" ""0"""""!L""(H""ɝH"Pl"^2x"B "s"l^"l "W"H""/"g"7"="|՛<"6"6 "x "eH"D"'("j0"|" "Y"+ " " "%r ",6 "e՘8" "Ypd"u;|"R"KڗH"D"lH"8 "?" 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X PX X X 0X! 8Xz HX `X! hX xhX X X! X PX PXM XX pX xX! X `X X X X X ! 0X  @pX  X o X X0 X! X `X XX  `X hX! pX PX X X! X  PX! @X" HX&! PX' `PX( X) X-! X. PX/ X0 (X3 0X4! 8X5 H`X6 X7E X: X; X<! X= xX> `X? h(XB XC! XD hXE XFf XI XJ! (XK 8`XL XM; XP XQ! XR PXS XT  XW XX! (XY 8@XZ xX[  X^ X_! X` PXa Xb Xe Xf! Xg 0XXh Xi[ Xl Xm! Xn PXo Xp. Xs Xt! Xu 08Xw hPXx Xzs XJ X# X X X 0X 8X P X p(X X X X X X  X X X X 8X P(X x@X X X X X X X (X 0X 8hX  X X (X X X X X X X ( X HHX X X X X `X pX XX X  X `X hX pX HX" X X X X  X  X X 8X XX `X XX `@X X PX! X# X% (X' H(X) p8X+ X. X0 X2  X4  X6  X8 8X: P0X< X> X@ XB (XD XG XI XK 8(XM `(XO XQ 0XS" XU ,-gpJI/1732 1305695022 0 0 100666 526908 ` ELF(?4(w t --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ>@-@PP >P G-@PU >RpW AR` 0 `$ 2/ Px J0NW:Pointer must not be NULL (allocator)gfx_TransformNode.cppNW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()|@-@P8P <P0<000P|_-@P`pP0 P. Pp1/1/ p0 (1/pp ,/p@-@P 2/pG-M@P`V XC RX ]Rp 0 p$ 2/ P fhT Z k8 ЍNW:Pointer must not be NULL (allocator)gfx_TransformNode.cppNW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()NW:Failed assertion isAttached@-M@P`  p0 @LL@@@@@@p@@,04 N P pL p0 Ѝ@-@,P P ,Pgfx_TransformNode.cpp@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_TransformNode.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Fatal Error math::MTX34Inverse(&m_InverseWorldMatrix, m_WorldMatrix) == 0`armcc+|      AwAv}{`armcc+|     (AtArAx`armcc+|     HA~`armcc+|      `armcc+|     $<At `armcc+|     0A|`armcc+|     Az`armcc+|     Az`armcc+|      Av`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"Ythis vallocatorXresObjddescription:w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0WQparentresourceTdescriptionlallocatorNw__result PrresNodeLqmemoryXHqnode YrresultHsisAttached;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HHthis"w__resultPDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<#<this worldMatrixUpdaterpsceneContextR@<sparentWorldTransform4sparentLocalTransform!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0N0this >visitor  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]sthis >allocator w__resultPrresultld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this Rallocator4x__result!rresultp<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0: dthis>allocator w__result PqmemoryW4qnode XrresultX0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASK hrMASK2 ` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cpp+%O+  !,; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cpp&! !`-!    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cpp %$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cpp! 4 *!8 8a "', d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cpp& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cpp   $ % " d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cpp 8|8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cpp<! !x-!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}$}(}SVQU P T}}0 }8 } ZSVRU P T}H}PHT } P}<}0ZXdYYR<V Q <UP<T}0}Q0UP0T}} Q UPT}}LPP Q UPT}}( Q UPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQop rswvutx /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP R operator newz{~}|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxpEfyp-fzpw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   P  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00px01px02px03px10px11px12px13pux20p]x21pEx22p-x23pw__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4P@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]cthisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h}P8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCp@-@P p`armcc+|     $A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]${$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$Tp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Tp@-@P03/p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>slot ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi   &}$} Q $UP$TA-p@P`@T`armcc+|     4Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4<4thiszfirst\last>invoker s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h< & }}4}S4VR4U Q 4TP4W/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this=arg0*arg1w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiFG } R Q P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ^ this~w__resultZP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D CDthis~6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDT !%$#"p@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU'(,+*)/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP./3210/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q56:987 /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P<=A@?> /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q PCDHGFE/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QPJKONML /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPRQRVUTS/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m ? thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P QXY]\[Z@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T_`dcba/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools [thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQfgkjih@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly wthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PTmonsrqp@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0Tuvzyxw /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R|}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8PR8this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ytthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h } Pp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 3 thisw__result Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h2 }P Q7@-@P@ >`armcc+|     <Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<S@<this>allocator resObjpw__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h+}<} Q <UP<T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y jthis"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PTp@-@Pp`armcc+|     A|p@-@P`@  00@@flags{ w__resultPD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h++}H} Q HUPHT@-4$P `armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@Ww'@w__resultP<ridentity d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h*>  %}@}p@-@P@  00@@ <p?`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HMHthis"w__resultPD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h++}H}PHT 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMEnableFlag**flags*valuew__result*Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPREnableFlag@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 5this"flags{t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O}}PT@--@@`A `armcc+|     (8A~AzK~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 s8thisxpypbzp: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ,}}4}48}, ,8  8  8 P 8Tp@-P@aa a p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this>translate  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ;}0}(Q(0TP0U@--M@@`An k >!ua ^ o?!T Q q?/[I i  J  @            @ @ H   h    @ @ H   h  ;  9  7 ЍFloating Point Value Error fIdxX is infinite or nan.Bmath_Matrix34.ippFloating Point Value Error fIdxY is infinite or nan.CFloating Point Value Error fIdxZ is infinite or nan.`armcc+|     <A~AxArrx A~A rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMTX34RotXYZFIdxCpOutfIdxXpfIdxYpfIdxZpx__result_rsinxp\rcosxpXrsinypTrcosypPrsinzpLrcoszpHsf1psf2pr r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp2&&%  !   ! !  }} } }8} }}8PT D       PT@--@@`A (@ (@ )@jJ i "B`armcc+|     4\A~Ax S~A |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 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902](boolnwutU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag**flags*valuew__result*Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR $#"!@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Vthis"flags{t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h$&R}}PT&'+*)(<~</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] xthis d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h }P-.210/p@-PP p0@  `   `    ` ?`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this6sscale# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h % t! #% ''}}0T P U459876 /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / this w__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q;<@?>= /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P QBCGFED /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QPIJNMLKA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this_^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0WPQUTSR ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this_)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPWX\[ZY @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int pthisgw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ^_cba`/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this_w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qefjihg/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this_w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qlmqpon/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>x)>xtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPstxwvup@-@P` p`armcc+|     ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,Tz{~}|A-@P`p@`T `armcc+|     DAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Huninitialized_copyP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisg*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValue(((flags:shift'maskw__result(Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$\$thisg"w__result(P v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisgw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisg"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis_RreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis_Relement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-PP |@T `armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLUp@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool Hthis Rchild 4x__result!qparent Vx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHTp@-@PP p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this_=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4=4this_>first w__resultsP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T-P  \`armcc+|     <APd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\P 0 S/`armcc+|      $0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$PA-@P` @pTp0 `armcc+|     XAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXTG-@P `P p`armcc+|      hAx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool ;hthis_>element w__resultPdqremoved'V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhTs@-@PU |`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4Tp@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T %Tthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTT8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  D this w__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q     8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] lthis)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QP@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this "results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PT@-@88`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"results{tx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }}PT"!  0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{|flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR$%)('& 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{|flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR+,0/.-/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q237654|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"rresults{lqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PT9:>=<;@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T@AEDCB@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h"$e}}PTGHLKJI@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$8$this"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$TNOSRQP@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this""w__result"Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTUVZYXW/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@thisv__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h?}P\]a`_^@-@`armcc+|     (A~Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(((flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\cdhgfe@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 }0this_.kind(tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0Tjkonml@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z78this_"w__result_P4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8Tqrvuts@-@@@@@`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nS(this"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h,-}(}P(Txyzp@-@P p`armcc+|     $A||}~@-M@P`  p @t@@((@@048 < P 0Ѝ`armcc+|      AwAvj{,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8thisvallocatorXresObj;ddescriptionh:w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h%I   !}}$}(}SVQU P Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ &$this_"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0S@this_"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$U7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0n<this"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0RDthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this""w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots42array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 t$this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T @-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ](this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T   @-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,Tp@-@TPU 4((@@@@@p`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 ldthis"w__resultP`qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdT/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P !%$#"p@-@Pp`armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPT'(,+*)p@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(T./3210A-@P`pW`armcc+|     @Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T56:987/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P<=A@?>@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PTCDHGFE|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8TJKONML@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PTQRVUTS|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8TXY]\[Z^@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P Tcontain`bafedcO-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPThimlkj/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' thisw__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h& }P Qoptsrqp@-@P p`armcc+|      A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nnmathUMTX34Copy pOut>m w__resultP]8~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h68 {V} }Q UP Tvw{zyx8@-@T00000: <P8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     xA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xnnmathU8MTX34IdentityxpOut6x__result#l d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ipp83'}x}DHPPHT}~@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4,4this"w__result(P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT@-@0`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Bthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTp@-@P p`armcc+|     $A|p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0h$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@- M PЍ  P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}L/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P QL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]    thisw__resultP| 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A|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nnmathUMTX34Inverse pOut>m w__resultP];~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h9; |\} }Q UP T   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}P 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ( this w__result$P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] r thisw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q"#'&%$C-@P` p0  `armcc+|      TAvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T Tthis1^arg0@arg1"rcombineriX~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  " g}T}(RTV Q TUPTT)*.-,+                   P     /`armcc+|      8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMTX34MultScaleCpOut=pM*pSw__resultPr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp  !  !  ! }RQP015432p@-@P`  p`armcc+|     (A|Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnmathUMTX34MultScale(pOut^m@vS"w__resultP$]$M~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hKM }u}(}R(V Q (UP(T78<;:9)A !**A  *** */757`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float XthisYscaleFsMinimumScale.smag d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h" ? !*%: *%: *%:},  QP>?CBA@C-M@P`pЃU V 0  00 ЍNW:Pointer must not be NULL (worldMatrix)gfx_WorldMatrixUpdater.hNW:Pointer must not be NULL (worldTransform)`armcc+|     $AyAtiyxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisworldMatrixworldTransform~localTransform`parentWorldTransformMparentLocalTransform:rscaleX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h2 !+"$}}}0}YXSWRVQU P TEFJIHG@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] lthis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PTLMQPON@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PTSTXWVU@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PTZ[_^]\|@-@P`P  U P    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "qparentUrresults{l| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h 3+   ,   '+  , }}PTabfedc/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first%*last%v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPhimlkjp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4m4this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Toptsrqp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$Tvxw|{zy@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0U@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T~7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots4Varray"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this1"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this1"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@@`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0 ,this "w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  },}P,Tp@-@Pp`armcc+|     A|@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kind(tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T5Tthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUp@-P@@P@p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this1>allocator@ w__result1P$~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi2 3}(}Q(TP(Up@-@`V P Pp`armcc+|     XA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0WoXallocator@6x__result#qmemoryV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi   = z}X}DHP P XTA-@P`ppPP`armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid06DthiselementspcapacityRallocator49(kind !w__resultP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDT@-@Pp``000 @@`armcc+|     @Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0 @this1zelements\maxSlots>allocator@ w__result1P<~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiF %G7}@}S@VR@W Q @UP@TA-@P`V X p 0 p 2/ `armcc+|     Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0WDmaxSlotsfallocator@Hx__result"qmemoryV$selements5~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi    Ip&  }}hlP4X Q UPTp@-@`V P 0 Pp`armcc+|     `A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`void0W`allocator@6x__result#qmemoryV~ 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longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager !d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std*d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC36VEC365p5p5p0,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# .d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#cIdentityMTX346MTX3465MTX3465p5p5p5p5p5p5p5p5p5p5p5p>?0>00 ? 0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0nnmathARMv60p4d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil;:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0__rw?BAd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalFD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0HD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?000LD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0?0?QPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?x@BinString&offset:#iBinStringJ@Offset&offset:#iOffsetyiResTypeInfo*@ResBool&value#iResBooliResTransform3#iResMtx34>#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision*#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?|??(?*??nwutZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0? 4_this3element 4this3element00nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3element00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enableded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0hgtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut0000+pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut000?? ??2?Vr`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult65operator|=65operator|=65GetCode6IsFailure6IsSuccess600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500zyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool00??> nw gfx res@ResSceneObjectData&typeInfo#&m_Header#&toNameg# &m_UserDataDicCount:#&toUserDataDic#@ResSceneNodeData0#&m_Flags*#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount:# &toChildrenTable#$&m_AnimGroupsDicCount:#(&toAnimGroupsDic#,@ResTransformNodeDatan#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo6@ResSceneNode#iResDataTypenResSceneNode6: T?ref6IsBranchVisible6@ ResTransformNode;#iResDataTypeBResTransformNode6: ?ref(6GetTransform6 GetWorldMatrix60?00;;00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#*s_TypeInfo GetRuntimeTypeInfo #6SceneObject655~SceneObject600z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#0000 nw gfx@ TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description!#iCalculateMatrixSignal,>@Description #@DynamicBuilder&m_Description!#Create 65*s_TypeInfo GetRuntimeTypeInfo #6cCreate 5555!?Transform6 Transform6WorldMatrix6 WorldMatrix6WorldTransform6 WorldTransform6InverseWorldMatrix6InvalidateInverseWorldMatrix6 UpdateDirection#(6 UpdateTransform# 6 55Accept#6 5 TrackbackWorldMatrix# 6 TrackbackWorldTransform# 6 TrackbackLocalTransform# 6 InheritTraversalResults# 6 ? PostCalculateWorldMatrixSignal$ 6  TransformNode  6 555 ~TransformNode 6  Initialize#$ 6 5 CreateCallbacks 6 50<00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwgfx@WorldMatrixUpdater#UpdateBasic655555CalculateWorldBasic655555CompensateScale650|?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0?@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0000B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000?nwut@LastValueResultoperator()65550<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference\;iiterator'_;ideleter_typeiChildren6~Children6begin+6end+6Attach65Detach650?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocatorm#&m_Elementss#&m_Ends#&m_Capacity# iiteratorsg=MoveArray_6_~MoveArray6_size6gbegin'6_end'6_empty6gcapacity6greserve6_5push_back6_5clear6_erase_find6_5GetArrayKind(6gSetArrayKind6_5(SetCapacity6_5GetCapacity6gconstruct6_5s5destroy6_5sdestroy_range6_5'5'erasess6_5s00c00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherChildDetacher6operator()650(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr"6"~GfxPtr6"0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@Signal20&m_Allocator#&m_SlotsV#iSelfTypePiSlotTypeiResultTypeiSlotList&iResultCombinerTypeiAllocatorType@Invoker&m_arg0#&m_arg1#Invoker655operator()6500 000cCreateInvalidateSignal5@0cCreateFixedSizedSignal55@cCreateVariableSizeSignal5@Destroy61operator()6155Signal2161555@Signal21615@~Signal2610~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=MoveArray65~MoveArray6begin%6end%6clear6SetArrayKind65(SetCapacity65destroy65destroy_range65%5%MoveArray6555:( erase6500000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0+&m_Allocator#iResultTypeiAllocatorTypeDestroy6~0+GetAllocatorZ6~0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyeroperator()65#0?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34RotXYZFIdx3pOut3pfIdxX3pfIdxY3pfIdxZz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h"MTX34RotXYZFIdxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Inverse3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Inversed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34MultScale3pOut3pM3pSz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h!MTX34MultScale!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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qMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cpp& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cpp'O  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(A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(TSTXWVU/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPZ[_^]\p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tabfedc/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qhjinmlkp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTpqutsrp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPUwx|{zy/`armcc+|      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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YRthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y this$"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PT 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag(bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R CheckFlag@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flagsbtw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] e thisw__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first *last v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] M thisw__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q -P  \`armcc+|     <APd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\"#'&%$P 0 S/`armcc+|      $0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind{${__first{=__last{*__valuew__result{P [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$P)*.-,+A-@P` @pTp0 `armcc+|     XAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremove{X{__first{r__last{T__value6x__result{#q__next{W([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXT015432G-@P `P p`armcc+|      hAx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool hthis>elementJ w__resultPdqremoved V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhT78<;:9s@-@PU |`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4T>?CBA@p@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T Tthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTTEFJIHG8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultbPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P QLMQPON8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)resultsbx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QPSTXWVU@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool Dthis"resultsbtw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PTZ[_^]\ 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlagbb|flags*valuew__resultbPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRabfedc 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlagbb|flags*valuew__resultbPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRhimlkj/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Qoptsrq|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool mthis"rresultsblqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PTvw{zyxp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ {$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T}~@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void00@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$U7@-@P@T>`armcc+|     ,Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],UJfor_each,{__first{>__last{ __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,T(for_eachp@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0S<this"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xthisv__resulttPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid08Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this "w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44@this>first@ w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots42array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 t$this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ](this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T   p@-@TPU 4((@@@@@p`armcc+|     dA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 dthis"w__resultP`qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdT /`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}Pp@-@Pp`armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPT p@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(T"#'&%$A-@P`pW`armcc+|     @Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T)*.-,+/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P015432@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PT78<;:9|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T>?CBA@@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PTEFJIHG|@-@`P |`armcc+|     8Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8TLMQPONR@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P TcontainTVUZYXWO-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPT\]a`_^L/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisOw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P QcdhgfeL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  o thisWw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h24H }P Qjkonml/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisWw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D }P Qqrvuts/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisWw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h79W }P Qxy}|{z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisO| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisW"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](CthisW"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902](qthisW"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT|@-@P`P  U P    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisO"qparentUrresultsbl| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h 3+   ,   '+  , }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T7@-@P@T>`armcc+|     ,Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots4,array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 n$this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( W(this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@@`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0 ,thisO"w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  },}P,T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' thisw__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.h& }P Qp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0=$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T   p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T @-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.h}}PTp@-@Pp`armcc+|     A|N2nw3gfx14UserRenderNodeED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#%$pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h('d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h*$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#2,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager 4d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd76d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h9D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #=d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# ?Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#Ad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilFED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexKJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0OD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]0std?0000SD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0?0?XW(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolb?nwut|?^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650a`Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool 4this3element0 4this3element00nwut 4this3@element00:?Dv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwuted:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0lktd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ?2?,vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonBase&mpData#ResCommonBase650xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#IsFailure6IsSuccess60zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6@GfxDeleter&m_HasOwnership#operator()6500r|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResSceneObjectData@ResSceneObject#ResSceneObject6: @ResSceneNode#ResSceneNode6: @ResTransformNode$#ResTransformNode6: 00$0c~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#~SceneObject6$0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<IsEnabledFlags6:5b06d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid00nwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal.#4&m_TraversalResultsb#8&m_Description #<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks&#&maxChildren&#&maxAnimObjectsPerGroup&# GetParent6SetParent65DetachChild65GetTraversalResultsb6SetTraversalResults65bIsEnabledResults65bInheritTraversalResults# 6IsBranchVisible6~SceneNode6AcceptChildren6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6>?000nwgfx@TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description%#iCalculateMatrixSignal,>@Description #*s_TypeInfo Transform6OTransform6WWorldMatrix6WWorldTransform6WUpdateDirection#(6OUpdateTransform# 6O55TrackbackWorldMatrix#6WTrackbackWorldTransform#6WTrackbackLocalTransform#6WInheritTraversalResults# 6OTransformNodeO6O55c5%?~TransformNode6OInitialize#$6O500S| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDUserRenderCommandd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@UserRenderNode#&m_TranslucencyKind#&m_Priority#&m_LayerId#&m_UserRenderCommand#&m_DescriptionM#@Description%#&translucencyKind#&priority#&layerId#&userRenderCommand#@DynamicBuilder&m_DescriptionM#Create65*s_TypeInfo GetRuntimeTypeInfo #6Accept#65UserRenderNode655M?~UserRenderNode600000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0?,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list00B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_UserRenderNode.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference\;iiterator _;ideleter_typei~Children6begin+6end+6Detach650?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=~MoveArray6begin 6end 6clear6erase_find65destroy65destroy_range65 5 erase65000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr6 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtrr0&m_Object#&m_Deleter#ielement_type3ideleter_typerideleter_reference~MovePtr6GetDeleter60?pPtrt60?rt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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p>|PDA@$@8pxE((A\Z( XH phLp|A@  p T$8PA,99 p\tA 49T9p p|ctA4~9|9 pjtdXA4O9,M9H pTq\tAd4 99pxt4A(p |A,@QlOp| A@p,4|AL@p A @8X 8t  p  t  A 4F8 D8  p  td XA47(7DpHPtA\P^\4p A4\$pX<A@ <@p|$|$$A@pn0,p\d0A\ 4pT\A|@[Y$p | !A,"@3l" 1"(p""$"|\#@$A$@}0%{L%,px%%|%&A'@Y'W(0p4(<(|()Ad*@!**p**tL+@,A,4-,-|p--0.@/A/\L0h0$p001$2A2\(3D3$ph3p335A5\{6y 6p<6 D6|67Ad8@V8T8p882X9''`9 7l9%7t9o79 79H:h@7: 6:d;h7;5;6< :<t>d6d> p>@?d6??(H6@J@6A/A5TB2\B5C3C0k5HDPD05D 4DEt5LF9TF4F-F4G.Ga4H,HX+4J J3KIK3hL KtLMh3xM Mo3\N +hN(OdA3O8O3PP2$Q ,Q2Q Q~2R?RJ2hS CtS,T2$UH,U1U<U1V0V}1W AWPYI1Y;Y1@Z@HZ0[1[0[E[s0] = ]x^?0_>$_ 0_B_/|`G`/@aFHat/bDbA/cc  /(d0d.ee.g g_.|hh'.4i #@i,lj-jjD-@lHlz-mmB-m mT0(08 (@Bm$     _ 8! X  `                 ?     ( 8 H  X! h" x# $ % & ' ( `) @x* x+ 0 `, X- `. H `/ `0  X1 ` X2 3 4 5 6 7 8 9 : ; <y  HL `I L M N  `O p P x T U `V W Z [ \ `] x^ b c Xd ew h i j k 0`l m p q r `s t x (y 8Xz {4 ~    ` 0I 8 @ H X`    h @ H P `P    h 8 @ H Xh    P 0$ 8 @ H XP     P 0 8 @ PX    H    0P     `     0P    p  N  ( 0 @X    X    0`    X    (p         p 8 @ H XX     p x# $ % & ) 0* 8+ H, - (0 1 2 (h3 4* 7 8 9 X: ;  > @? H@ X`A B F G XH 0 I 8 M @ N P `O P S T U XV 0!W 8![ @!\ P!x] !^ !b !c !xd `"e h"i p"j "Pk "l "8o #p #q (#`r #s` #v #w #x #Py $z- $} $~ $ 0$ @$P $ $ $ $ $` %\ % (% 0% @% % % %  % % &P X& `& h& x&X & & & &X H' P'  p' x' 'P ' ' ' ' (P P( X( `( p(X ( ( ( (X @) H) P) `)p ) ) ) ) *p p* x* * * *P *9 * + + + (+P x+5 + + + + , (,  H, P, `,P ,* , , , ,P 0- 8- @- H- X- h-P -[ - - - -P 0.< 8.8 p. x. .X  .  . . /` `/ h/ p/ x/ /p / 0 0 0 0` 09 0" 0# 0$ 0x% (1& 01* 81+ H1`, 1- 10 11 12 1X3 (24 027 H28 P29 `2p: 2; 2> 2? 2@ 2XA P3B X3E p3F x3G 3pH 3IT 4L 4M 4N 4`O 4P 4R 4HT 4U 4V 4W 5X 5Y 6] 6^ 6X_ p6` x6d 6e 6Xf 6g 6k 6l 7Xm `7n h7r p7s 7Xt 7u 7y 7z 7P{ H8| P8 X8 `8 p8X 8K 8 8 8 8X H9 P9 X9 `9 p9X 9 9X (: 0: @:` : : : :X ; ; (; 8;X ; ; ; ;p <X (< 8< @< P<p < < < < <P @=x H= P= X= h= x=P =j = = = = p> x>  > > >P ?U ? ? ? 0?P ? ? ? ? ? ?P @w @ @ @ 0@P @S @ @ @ @P A A A A 0AX A A A A A` B B (B 0B @B` B B B B B`  (C u 0C  8C @C PCP CP C C C# C C C D" D$ (D ' HD(* pD, xD. D0 D2 D4 D 6 D9 D ; E(= (E? FA FC FE 0FH 8FJ HF(M pFO xF(Q FS FU FHW GZ G\ (G^ 8G`` Gc Ge Gg Gi G@k Gn Hp Hr H(t HHv PHx `Hz xH| H~ H H( H( H H I( 0Ip I 8JH J J J J J J J J K K K Kx (L 0L HL  hL xL L L L  L  LX HM( pM` M8 N N  @N  `N8 N N N NP (O( PO hO O O  O0 O O  P0@PRB$pI/1775 1305695049 0 0 100666 602864 ` ELF("4(6 3 --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ>@-@PP >P P O-$M@PU.)  bY 3` bp `0 pV $ 2/P :@ $ЍNW:Pointer must not be NULL (allocator)gfx_VertexLight.cppNW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()@-@ P P`  P` C-@P pW  ` ` R$ SNW:Pointer must not be NULL (buffer)gfx_VertexLight.cppA-(M@Pl p, $(,$# "      0 00 $(Ѝ"@CTFN?A-@PTt U | P ` p@ 2/  2/NW:Pointer must not be NULL (allocator)gfx_VertexLight.cppNW:Pointer must not be NULL (resVertexLight)-A-(M@HP PbH`D$p  IP DPDp` (ЍNW:Failed assertion description.isFixedSizeMemorygfx_VertexLight.cppp@-@P0 2/pG-M@P`VK/dS PO/gPQ/h bXV/kbp 0 p$ 2/ P.shT ZB/x8 ЍNW:Pointer must not be NULL (allocator)gfx_VertexLight.cppNW:Failed assertion resNode.IsValid()NW:Failed assertion internal::ResCheckRevision( resNode )NW:Pointer must not be NULL (memory)NW:Failed assertion result.IsSuccess()NW:Failed assertion isAttached@-,M@PP C  b p(`    ,ЍNW:Failed assertion this->m_Description.isFixedSizeMemorygfx_VertexLight.cpp@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\gfx_VertexLight.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAnimGroupsCount())`armcc+|     ,`AtArQxAr`armcc+|     ,A|Av AlwvA{`armcc+|     Ax`armcc+|     0A|`armcc+|     Az`armcc+|      Av`armcc+|     Az`armcc+|     $(AzApGz`armcc+|     (0Aw AnIw`armcc+|      A{Api{`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`voidbool0W]`parentresourceTdescriptionallocator0x__resultFrresNodeOLsmemoryslightlrresultHPsisAttachedYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WpSize4fresVertexLightOtdescriptionxssize8Sd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"rresLightO`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this>visitor d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WJallocator0>resVertexLight Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0othis>allocator0 w__resultPrresultXqbufferW(qoriginalValueXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisRallocator04x__result!rresultp|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](charint0W!(allocator0Z9name <w__resultPqMAX_NAME_LENGTHVqresVertexLightW(rscale Xrrotate Lrtranslate @Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0%U0thisZallocator0<w__resultPrresource/DqmemoryYhqlightZrresult@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ArthisZ9alignment <w__resultPrsizeL,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataKp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataKp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cpp&! ! !`,!    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cpp $!l !e d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cpp,% !M? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cpp& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cpp ! !D& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cpp  '"H7D93 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cpp 8 y88 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cpp (*;&&&&,- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cpp'  $S   KX,! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cpp !g u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0L}8LP} P`}8LPP(@ZPYPXSPVRPU P PT}} }( }}(}0UPT}} PT}0}Q0UP0T}} Q UPT}}( Q UPT}}LPP Q UPT}}$}$(}Q(U P (T}}$,},0}$Q0U P 0T}}}}QU P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQuvxy}|{z~ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP R operator new@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W__s"w__resultP^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.h; }}PTp@-@P` p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W(__dst^__src@__n"w__resultP$^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.h3   }(}R(V Q (UP(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxpEfyp-fzpw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}   P  **::J J Z Z/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this5x00px01px02px03px10px11px12px13pux20p]x21pEx22p-x23pw__resultP0c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h #0 #0 #04}4 4 4 4 4 4 4 4 4 4 4 4 4P@-`PP ZZJJ : : * *    ?`armcc+|     |A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|WP|x__result!ridentityc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h> l}|}hlP8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtUMTX34CopyCp@-@P p`armcc+|     $A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$c$this>rhs w__resultP ]~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h <}}$}Q$UP$T@-@@ @@ @@`armcc+|     4A~@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Mthis5"w__result5Pd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.h}}PTA-@P`p@   `armcc+|     XAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XT Xthis5zsA\rA>tA w__result5PTd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.h%    }X}SXWRXV Q XUPXTp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this0>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Tp@-P@@@ T4 ``T D P l<pNW:Failed assertion alignment <= MAX_ALIGNMENTos_Memory.halignment must be power of 2`armcc+|     `A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`n`this4>alignment w__result4P\s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   }`}Q`TP`U A0A/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this4>size w__result8P s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T R*/`armcc+|      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<UP<T 0@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this@*alignmentw__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h7  }QPR  P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@P`Fp`armcc+|     (A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4char0 4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T !%$#"p@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 %4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T'(,+*) P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 @(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q./3210 P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0Y(this#*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q56:987/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QP<=A@?>P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP QCDHGFE/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QJKONML/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QQRVUTSp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TXY]\[Z@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT_`dcbap@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<Tfgkjih/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}mnrqpo8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHTtuyxwv|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPT{|~}p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thiskw__resultGP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qp@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D 0Dthisk6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this>w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthisq)codew__resultqPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m  thisyw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$thisq"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools 8thisyw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly Tthisy"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0T     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YRthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P $#"!p@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T&'+*)(/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisnw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q-.210//`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] A( thisvw__result|Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h46J }P Q459876@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y Lthisn"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PT;<@?>=A 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(RCheckFlagCDHGFE@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PTJKONMLp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))anim_ResAnimGroup.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h}<} Q <UP<TQRVUTS@-@@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0> A0this"w__resultP,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h%?&}0}P0TXY]\[Z@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] C[ this"resAnimGrouptw__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h    } }P T_`dcba/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolMthis)usew__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h/W}QPfgkjihp@-@P`h p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0_0this>pSize4 qsize8Vx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.h ,   }0}Q0UP0TmnrqpoA-@P`p`armcc+|     4Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4intW'4pSize4^maxAnimGroups@maxAnimObjects"qsize8WqanimObjectCountXz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h( # }4} R 4V Q 4UP4Ttuyxwv/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]= thisWw__resultWP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h'?(}P{|~}p@-P@T E4@pNW:Failed assertion maxAnimGroups > 0gfx_AnimBinding.h`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intC0thisW>maxAnimGroups w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Up@-P@T O4@pNW:Failed assertion maxAnimObjects > 0gfx_AnimBinding.h`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intM0thisW>maxAnimObjects w__result[P,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h    }0} Q 0TP0Up@-@P`,p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],d,thisc>pSize4 qsize8Vz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h ,  },}Q,UP,T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QPA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this!^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int athis!)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Tthis)w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] k this!w__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this)*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValue!!!flags:shift'maskw__result!Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$@$this)"w__result!P v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis!RreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT     A-@P`pP W` V  `armcc+|     AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis!Relement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-PP |@T `armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLUp@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool THthisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHT"! p@-@PP p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool 8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8T$%)('&/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this!=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP+,0/.-p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this!>first w__result5P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T237654-P  \`armcc+|     <ALd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\9:>=<;P 0 S/`armcc+|      $0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$P@AEDCBA-@P` @pTp0 `armcc+|     XAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXTGHLKJIG-@P `P p`armcc+|      hAx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool hthis!>element w__resultPdqremoved'V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhTNOSRQPs@-@PU |`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4TUVZYXWp@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T Tthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTT\]a`_^8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  < thisw__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Qcdhgfe8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dthis)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QPjkonml@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PTqrvuts 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRxy}|{z 0/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"rresults{lqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResSceneObject.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this+"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}4}P4T@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this+"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTp@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,pSize4>maxSlots qsize8V~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( },}Q,UP,Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W tpSize4"qsize8U ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ( }}PT-G-@0P P8 4P41P ,P ,`V <p NW:Failed assertion description.isFixedSizeMemorygfx_SceneNode.h`armcc+|     ,A|Ar q{@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWpSize4^resSceneNodebtdescriptionxssize8KsanimGroupCount8x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h (" (  <&!  M }}}8}V,U P Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$  $this!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void07@this!"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@Tp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$U7@-@P@T>`armcc+|     ,Az(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,Tp@-@P`@@p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0S<this"w__resultP8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h 8}<}P<T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xthisv__resulttPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid08Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this "w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP  p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T  p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ y$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0.@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T 7@-@P@T>`armcc+|     ,Az(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first>__last __fpz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  },} Q ,UP,T"#'&%$p@-@P`p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots42array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T)*.-,+@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T0216543@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ](this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T89=<;:@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T?@DCBAp@-@TPU 4((@@@@@p`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0 5dthis"w__resultP`qparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   }d}PdTFGKJIH/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast+value*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}PMNRQPOp@-@Pp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extractcur*>> w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPTTUYXWVp@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur*>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(T[\`_^]A-@P`pW`armcc+|     @Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@cur*rend*T>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@Tbcgfed/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvalue*v__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}Pijnmlk@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PTpqutsr|@-@`P |`armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8Twx|{zy@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__result+Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PT~|@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur*>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T@-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P TcontainO-@P`P3pP* P!P  2/Y Y  Y P `armcc+|     $At d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool ~thisvisitors_contain*m s_cur*Z s_end*G s_continue4 schild!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h   ~%/}}0ZxYdX@WVQUPT       /`armcc+|      ,p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this#>9p w__result#P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this/>9p w__result/P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P>?CBA@p@-@Pp`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this"w__resultP(qresultUt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  },}P,TEFJIHG/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result>Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h02D }P QLMQPON/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9 thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P QSTXWVU@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PTZ[_^]\p@-@P` p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DxDthis>pointer w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h 2}D}QDUPDTabfedcO-@P`p0 @L]]O@__O@ _`armcc+|     $At 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiszallocator\resource>description w__resultPz 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](O(!this>pointer deleterpw__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }(}Q(UP(TrefrefN2nw3gfx11VertexLightED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned 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902]0Dd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#Transform3565Transform35655A5A5A0?;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil! D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std0__rw?('d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h+*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr01D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int?05D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?00007D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]std9D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0?0?0 ?nwut>=(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU16 uiResU32wiResS32?xiResF32py@BinString&offset#to_ptr6set_ptr65iBinString@Offset&offset#set_ptr65to_ptr6to_ptr6#iOffset iResTypeInfoy@ResBool&valueZ#iResBooliResVec2#iResVec3#iResTransform3#iResMtx34>#000  0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryRevisionHeader&signature#&revisiony#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?nwut????!?GDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidchar000!000nwos@IAllocator(__vptr#Alloc605@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#MemorySizeCalculator4645operator+=8645ChangeAlignment645Add6455GetSizeWithPadding6@500?0<JId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0? 4!this3element 4this3element00 nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3element00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0UTtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0??0??+nwutinternal@static_any_baseoperator bool6>?"istatic_any_t&+ 0"R>encode_type5z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0![d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ?2?,`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturey#&lengthy#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.he,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDatay#&data# @ResDicNodeData&refy#&idxLefti#&idxRighti#&ofsStrings#&ofsDatas# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutjid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResultq6q5operator|=6q5GetCode6yIsFailure6yIsSuccess6y00uinternalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6@GfxDeleter&m_HasOwnership#operator()6500rn d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwanimresDResAnimGroupData@ResAnimGroup#ResAnimGroup6: 0qp4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharintbool00?? nw gfx res@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDics#@ResSceneNodeData0#&m_Flagsy#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTables#$&m_AnimGroupsDicCount#(&toAnimGroupsDics#,@ResTransformNodeDatay#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetHeader6GetTypeInfo6@ResSceneNode#iResDataTypeyResSceneNode#6#: ?{ref6#{?ref6+GetFlags6+GetAnimGroupsCount?6+GetAnimGroups6#5SetBranchVisible6#5@ ResTransformNodeb#iResDataTypeM ResTransformNode/ 6/: ? ref 6/ GetTransform 6/0?00bb0'0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxvud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6nGetResSceneObject|6v~SceneObject6n00rz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hx@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<IsEnabledFlags6:5{06zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfx@AnimGrouph#&m_ResAnimGroup#&m_BlendOperations# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback3@Builder &m_SceneNode#&m_ResAnimGroup#&m_UseOriginalValue#Builder6ResAnimGroup 65UseOriginalValue 65GetMemorySizeInternal654dGetMemorySizeForInitialize54550?0 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#BuilderW6WMaxAnimGroups[6W5MaxAnimObjectsPerGroup[6W5GetMemorySizeInternal6c54dGetMemorySizeForInitialize54550M?MM0_z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00 nw gfx@ SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal9#4&m_TraversalResults{#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks?#&maxChildren?#&maxAnimObjectsPerGroup?# GetParent6GetParent6SetParent65AttachChild65DetachChild65GetTraversalResults{6SetTraversalResults65{IsEnabledResults65{InheritTraversalResults# 6IsBranchVisible6dGetMemorySizeForInitialize545b5~SceneNode6IsCircularReference65 AcceptChildren 6500x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6000?? nw gfx@ TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0 &m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description+#iCalculateMatrixSignal,>@Description#GetResTransformNode{6Transform6Transform6WorldMatrix6WorldTransform6UpdateTransform# 655TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode6505{5+?~TransformNode6Initialize#$650CalcInheritingDiretion655d GetMemorySizeForInitialize545{5+00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0? nw gfx res@ResLightDataM#&m_IsLightEnabled#&padding_#@ResFragmentLightData#&m_LightKind#&m_Ambient#&m_Diffuse#&m_Specular0#&m_Specular1#&m_AmbientU32y#&m_DiffuseU32y#&m_Specular0U32y#&m_Specular1U32y#&m_Direction#&toDistanceSamplers#&toAngleSamplers#&m_DistanceAttenuationStart#&m_DistanceAttenuationEnd#&m_DistanceAttenuationScaley#&m_DistanceAttenuationBiasy#&m_IsDirty#&padding_#FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResVertexLightData#&m_LightKind#&m_Ambient#&m_Diffuse#&m_Direction#&m_DistanceAttenuation#&m_IsDistanceAttenuationEnabled#&m_SpotFactor#@ ResLight{# ResLight 6:  GetRevision 6&@ ResVertexLight#iResDataType! ResVertexLight* 6*: ?j ref 6*j? ref 62 GetLightKind? 62 GetDirection 6200"0OO0.{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#@Description+#*s_TypeInfo Light6505{5k?g~Light6CreateAnimGroup650DestroyOriginalValue60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimDAnimBlendOpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00!0 nw gfx@ VertexLight#&m_Resource/#&m_Direction#@Description#@DynamicBuilder&m_Description#Create65GetMemorySize6: @ResVertexLightDataDestroyer#&m_Allocator#ResVertexLightDataDestroyer6: operator()65iResPtrJ*s_TypeInfo GetRuntimeTypeInfo #6Direction 6cCreate5555?dGetMemorySizeInternal545O5UpdateDirection#(6Accept#65GetResVertexLightO6GetResVertexLight6VertexLight655O5VertexLight65550/~VertexLight6Initialize#$65cCreateResVertexLight5: dDestroyResVertexLight55 CreateOriginalValue 65 GetLightType#, 6 GetLightKind#0 60--00000?0Oz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0?<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list000!B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 902]charstd@char_traitsichar_type'clength500ccopy555h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_traits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal54dGetMemorySizeForFixedSizedSignalInternal545~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter=#ireference\;iiterator'_;ideleter_typei~Children6begin+6end+6Attach65Detach650?u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator/#&m_Elements5#&m_End5#&m_Capacity# iiterator5g=~MoveArray6!size6)begin'6!end'6!empty6)capacity6)reserve6!5push_back6!5clear6!erase_find6!5GetArrayKind!6)SetCapacity6!5GetCapacity6)construct6!555destroy6!55destroy_range6!5'5'erase556!5500%00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr6 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtrr0&m_Object#&m_Deleter#ielement_type3ideleter_typerideleter_reference~MovePtr6GetDeleter60?pPtrt60?rt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65#00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal54dGetMemorySizeForFixedSizedSignalInternal545~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_functioniargument_type:iresult_type;0!h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_bounds!itype!Yw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00!nwut@MovePtr!0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr60Get6Release6GetDeleter$6GetDeleter>6?Ptr6Ptr6MovePtr!6550?0??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 urrrrrrotrolrrrro`rro`rrCr5rfofr_o<_rrrro$rrrrolr'r rrrr rrmr{o0{ro0rtr&r4rr o0 r r)r o r o( r o rorrorroPrroxraoarr}o8}rrr rorr_o,_rr o| rro4rr|roro<ro4rrro4rrrrrro`ro,rrrXr_rQrrrr rrrUoTUrrcrrorrr?od?rJo<Jrr<rJrmoHmrtotr.rrrr-rrror0ro rrrrfrrrrCrro4rrroHrrrro4rrrrrfrrjr\rrrrrxroro|rorxrqrXr8rrrr"od"rodrorrBr"rrrrrrrrrhr7r>rZrrrvrrnrurPrIrrr0r)rirwrrNrrrrbrFrpr[rTr~rrMrr;rrrr,r%r3rrrr rrrGrr$rrrr+rorrrrQrrr{rro4rrrrrErSrLrrrrrrXrr2rr9rr@r;rrB07+ <vHB,-l:^8C5f}_X="'` 9  Lm{t&j4/  )I   "|oENa}}L ^6_ gB|uBiI^X+_Q j>Ucx?sJ:<Jmt.`@-a%0i4fyPCc; W8fuIj\|rxQkxq~X8s=">dB"fPh77>Zavdnu9PI0)iLwN$fbvFp[qT~"pM%;;,û%Y3z 5иGY$C+϶e.Qu{I˴8E̲S`L%KX԰2S 9̯@B;oϭG:;~<c=H>-?./߬0Ŭ123w4]5C6)789۫MNOPsQZAAB(CDEݪFĪGHIyJ`KH@/L_`aǩbRS|TcUJV1WXYZͨ[\]^ioPp7qrscէdefguh]iEj-klmn?0$  $0lSG0 <vS,\ Wܤs>ѣIӢ|zsZT: o4E7$*haHܜDD$wF͚ZxG)"]j9|@\|sx@]p{w֑S7KY|܎3B+͍kVy܌bP[ˊۉdnHr]*VSOS= X ׂTс.D'ŀ68>~8~}l}I}|&|8|{{-T{{z lz zSyzy(y}x!{xo3x}wwvcw(0w6v+vvqunutct^ttss rryra=rqqvqfLfe_eo)evd0ndGcUlcN+cbbUb baxa+aZ`i`$`/____2_^^J^]i]P]]\E}\B\\[[<[ZZqZ2ZYYY'YhXXlbX^XWWpWW4V}V;IVUB`U=TcTDTzTSVSRRQOQP|P*PO#ONNfML'L~KKkJJIHH7HGyG-GFFFE;EDxD0DC$CBKB3B9A#A7YA5A@@nK@ @?? 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--cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cpp`armcc+|     DA|`armcc+|     A~`armcc+|     A|`armcc+|     ,HAw AfswAf`armcc+|     ,|As AfwAf`armcc+|     $At `armcc+|     |Az`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D.Dthis>allocator w__resultP@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void07Ithis"w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool=qHthistransformMatrixscalelocalTransformparentWorldTransformparentLocalTransformsparentMatrix|sisParentScaleOneosparentScale\slocalMatrixHrlocalTranslateL8rscaledLocalMatrixE]`~]f~]$4n~]DPt~]x~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||thistransformMatrixscalelocalTransformparentWorldTransformparentLocalTransformsparentMatrixnt slocalMatrix[rlocalTranslate@drscaledParentRotatesparentScaleHdrscaledParentRotateqparentScale[]~]~]<L~]P`~]~]~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 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' ($& * '+'.  {+.&   {+'. { ~ +.&  { ~  '#! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cpp#! !>u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }D} Q DUPDT}}PT}}$}}$H}XZYX[XWSVRU Q TPH}}4} }$ |}$[xZPY X WS VR U Q TP|L}}0PPXTZTWSTYRTV Q TUPTT}|}ptP Q |TP|W}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQUVXY]\[Z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P_`dcba     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)valueb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h(5BO}QPfgkjih               /`armcc+|      L,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LnnmathARMv6U#MTX34ToMTX33CLpOut)pMw__resultPHo d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Types.ipp$777L}LQLPmnrqpop@-@P p`armcc+|     $A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>rhs3 w__resultP ](~ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.h&( VB*}$}Q$UP$Ttuyxwv/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthisv__resultP|c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h}P{|~}0@-MP@TT0 X0@         Ѝ0index is out of bounds(%d) %d <= index < %d not satisfied.math_Matrix34.h`armcc+|      A}Av`}Avd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int othisindexpx__resultFrcolumnhc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h  >    }} }(} }(   QT P Up@-@P 03/p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38thisu>allocator w__resultuP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisuv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hR}P 0P/`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag(bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R$CheckFlag@-@<`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool 0this"flagsbtw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT 0 /`armcc+|      $0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolnwutU?CheckFlagOr$bbflags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h?$}P$QP$R@-@<`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool Wthis"flagsbtw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h.0X}}PT       /`armcc+|      4(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathUVEC3Mult4pOut=p1#*p2#w__resultP0b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  !4}4R4Q4P8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtU@-4Mp@PW*>0*>l T?0?m U?0?n W W`                       0                            0                 0 V  4ЍpOut%s must not be NULLmath_Matrix34.ippp1p2`armcc+|     $A{An{Anxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UhMTX34MultCpOutp1p2nx__resultHrmTmpEspDst[] ~p d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h &223-;CDDDQDDDQDDDR }}}}}}PVRUQT P W@-Mp@PTO?0N?' QUQ?0E?( WI?00) W`      0       0    0 V     ЍpM%s must not be NULLmath_Matrix34.ipppVpOut`armcc+|     $A{AvU{AvXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6U%VEC3TransformCpOutpMpVjx__resultDrvTmp`spDstWr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp%&22 3!)PPQ }}\}(\`}`}(\`P`VR`UQ`T P `Wp@-M@P`T         Ѝp`armcc+|      pA|AxY|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pnnmathARMv6UMTX34MultTranslateCppOutvpMXpT:w__resultPlrtmpd] , ~]<L~0 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h'   {}}l} lp}RpVQpU P pTp@-@P p`armcc+|      A|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nnmathUMTX34Copy pOut>m w__resultP]8~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h68 {V} }Q UP T@-4Mp@PT?0?X"U?0?J/W?0<4"!W W`                                                 V             4Ѝp1%s must not be NULL'math_Matrix33.ippp2pOut)`armcc+|     $A{An{An\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMTX33MultCEpOutp1p2nx__resultHrmTmpEspDst[0r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix33.ipp&22 3/=EDDEDDEDDE $? $? $?}}l}lp}p}lpPpVRpUQpT P pW 0   0  0 /`armcc+|      4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 I4this=dstMatrix*translate d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h    4}4R4Q4P    @-MpP@WI?0I? U>0< CT>00 W`                 V     ЍpOut%s must not be NULLmath_Matrix33.ipppMpV`armcc+|     $A{AvO{Av<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UVEC3TransformCpOutpMpVjx__resultDrvTmp`spDstWr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix33.ipp&22 3!)DDE }}D}(DH}H}(DHPHVRHTQHU P HW!@VEC3TransformC                       /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis=dstMatrix*scale d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h   !  !   }RQP    /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902] "this=dstMatrix*srcMatrix d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h }RQP!                    /`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]EEthisMdstMatrix:srcMatrix'scale d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h   !  !   }SRQP#$&(*N2nw3gfx18WorldMatrixUpdaterE,N2nw3gfx9GfxObjectE/.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h21D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h4D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#76pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h:9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd>$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 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C/C++ Compiler, RVCT4.0 [Build 902]nnos[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos]d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndbaD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathgf(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #iself_typeYVEC36Set65?00lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# kd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathq<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX33_$&)#@BaseData$&_00W#&_01W#&_02W#&_10W# &_11W#&_12W#&_20W#&_21W#&_22W# l$'t'fW8'mCW'aR'vcB$&_00W#&_01W#&_02W#&_10W# &_11W#&_12W#&_20W#&_21W#&_22W# @MTX33$#MTX3365300#E?-0-sd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix33.ippARM C/C++ Compiler, RVCT4.0 [Build 902]00nnmathARMv61ud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnnmath@MTX34_0&W#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fWf'mqW 'a'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#MTX346GetColumn650EE0?wd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv601yd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolb?nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObjectu6u5~GfxObject6u0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrixE#&m_Scale#0&m_Flagsb#<TransformMatrix6IsEnabledFlags65bIsEnabledFlagsOr65b0?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0???nwgfx@WorldMatrixUpdater#@BuilderCreate65WorldMatrixUpdater65~WorldMatrixUpdater6CalculateWorldXsi655555CalculateWorldMayaSsc655555CalculateWorldBasic655555CopyTranslate655AddTranslate655ScaleMatrix655MultScaleEE6555000osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxFEHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# &base_info#F__si_class_type_info &base!#&base_type#!0i__builtin_va_list??? 0B!0&tinfo##&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#QPRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]OgMTX34ToMTX333pOut3pMz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hMTX34ToMTX33UTVd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34CopyYXZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Mult3pOut3p13p2z__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Mult]\^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Transform3pOut3pM3#pVz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h VEC3Transforma`bd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34MultTranslate3pOut3pM3#pTz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h%MTX34MultTranslateedfd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]O0MTX33MultE3pOut37p137p2z__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hMTX33Multihjd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Transform3pOut3'pM3#pVz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.h VEC3Transforml!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cpp "$(! !2! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cpp5 u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}}0} QU P T}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ:;?>=< P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (thisA*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QABFEDC/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPHIMLKJP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt 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$UP$Tdeihgf@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTklponm/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthisq)codew__resultqPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QPrswvut/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m  thisyw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Qyz~}|{@-@`armcc+|     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<A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0J;<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}<} Q <UP<T/ResLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WJxw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJbHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Qthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h-/F}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0o$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]oDthis"w__result@P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$T@-@P }8NW:Pointer must not be NULL (void_ptr())gfx_ResFog.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4};4this"w__result7P0y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4Q4this"w__resultP0y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hC}4}P4T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UJResDynamicCast[[restx__result[Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P!ResDynamicCast@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup resxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }refD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}std,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath"d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session+*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex0/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR4d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR;: D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderriFILEX00dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdDCHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?x@BinString&offsetW#iBinStringg@Offset&offsetW#to_ptr6AiOffsetiResTypeInfoG@ResBool&value8#iResBooliResTransform3#iResMtx34>#0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hGFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionG#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatorKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hX`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00VZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal]\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResultq6q5operator|=6q5GetCode6yIsFailure6yIsSuccess6y00uu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrescd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCountW#&toUserDataDic#@ResSceneNodeData0#&m_FlagsG#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCountW# &toChildrenTable#$&m_AnimGroupsDicCountW#(&toAnimGroupsDic#,@ResTransformNodeData7#&m_Transform#0&m_LocalMatrix.#T&m_WorldMatrix.#@ResSceneObject#@ResSceneNoder#@ResTransformNode#ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresxwyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResLookupTableData&typeInfo#DResImageLookupTableData@ResLookupTable#ResLookupTable6: ref6cGetClassNameGetTypeInfo6Setup6Cleanup6@ResImageLookupTable#iResDataTypeoResImageLookupTable6: 0ptr@6@ResReferenceLookupTable#ResReferenceLookupTable6: 0?000[ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrestd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFogData #&m_Color#&toFogSampler#&toFogUpdater#@ResFog#iResDataType}?$ref76GetFogSampler6Setup655Cleanup600y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infot#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0B 0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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L-< N-D Q-k X- 7 c- t-P U-\ |[  - -  -W| -$ !-x -^H vPP HX@".u)          H Y   J   J (  J 0  J 8  J @ J H J P J X J ` 9 h 9 x 9  9  9  9  9  9  9  )  ) P ) `  ) 0X !) ` ") ` #) H` $) X %) X & X ' ` ( h ) p * x +  ,  -  .  /J  ;9  <) ` =  >J  B9 ( C) 8` D  EJ  I9  J) X K  LJ  P9  Q) 0P R  SJ  W9  X) P Y  Z  ]J  ^9  _) ` ` x a  dJ  e9  f) X g  hJ  l9  m) h n  oJ  s9  t) X u  vv  yJ  z9  {) ` |  }J  9  ) P   Q  J  9  ) P  h & p J  9  ) `   J  9  ) @  X  `( J  9  ) `     J  9  ) (X     J  9  ) `   e  J  9  ) 0X   1  J  9  ) `     J 0 9 8 ) HX     J  9  ) X  0 { 80 J h 9 p ) h   g  #  J  9  ) H  h ) p )  )  )  )  ) ( )  )  )   )  ) (  ) 0  ) @  ) H  ) h  ) p  ) x  )  )  )  )   )   )  )  ) ( )  ) ! ) ! ) ! ) ! ) ! ) "  ) " ") (" $) 0" &) 8" () H" *) X" -) `" /) p" 2) x" 4) " 6) " 8) " :) " =) " ?) " A) "x C) 8# F) X# I) `# K) h# M) p# O) x# Q) # S) #0 U) # X) # Z) #( \) # _) # a) $ c) $ e) $ g) $ i) $ k) $ m) $ o) $ q) $ s) $ u) $H wg % y) % {) (% }) 0% ) @% ) H% ) P%0 ) % ) % ) % ) % ) % ) % ) % ) % ) % ) % ) % ) % ) % ) % ) % ) & ) & ) & ) & ) & ) (& ) 0& ) &X ) 0' ) 8' ) @' ) H' ) P' ) X' ) `' ) h' ) p' ) x' ) ' ) ' ) ' ) ' ) ' ) ' ) ' ) ' ) ' ) ' ) ' ) ' ) ' ) ' ) ' ) ' ) ( ) ( ) ( ) ( ) ( ) 0( ) 8( ) @( ) `( ) p( ) ( ) ( ) ( ) ( (-&OmpּI/1820 1305694994 0 0 100666 235456 ` ELF(X4()&--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-4M@P  00P ,,P $$((P //P 00P $$P ,,((P /&P P $$P ,,((P /zP 00P_ p`P P  P`P P  P`P P  P`V  TP  4ЍDistribution0 is enable, but LUT is not found.gfx_ResFragmentShader.cppDistribution1 is enable, but LUT is not found.Fresnel is enable, but LUT is not found.Relection is enable, but LUT is not found. 7@-M@PPp    P  Ѝ0NW:Failed assertion this->IsValid()gfx_ResFragmentShader.cpp8@-@87@-(M@PP/5: $$P" 0P      $$P" 0P      $$P" 0P      $$P" 0P      $$P" 0P      $$P3 NW:Failed assertion this->IsValid()gfx_ResFragmentShader.cpp0P      4Ѝ08@-@8ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\res\gfx_ResFragmentShader.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cpp`armcc+|      |AzAp}`armcc+|     lA|`armcc+|     $PA{An{An`armcc+|     AzAvc}`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|2 |this0callocator:graphicsFilepw__resultPrresult`XrresReferenceLutXrreferenceResultTrresReferenceLutXrreferenceResultTPrresReferenceLutXrreferenceResultTPrresReferenceLutXrreferenceResultTrresReferenceLutXrreferenceResultT|rresReferenceLutXrreferenceResultTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l lthis0"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pbool Pthis<x__resultIsisExistedorfragmentLighting[XrfragmentLightingTable\ Trflags?P|rconfigZsinvalid\Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this<Vallocator8graphicsFilepw__resultPrresultdrresFragmentLightingTable\ `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this<"8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata)p(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata)pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cpp2! ! 1!5 ' ! ! 2  1!5 ' ! ! 2  1!5 ' ! ! 2  1!5 ' ! ! 2  1!5 ' ! ! 2  1!5 ' ! ! 2  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cpp      $ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cpp*4 & HI !(    & HI !(      BC ! 2'' $&KL ! $&KL ! $&KL !  ,     d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cpp  !7@ !" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cpp u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}x}x|} QU|U P T|T}l}PlT}}x}x|}|P}x|P`V|U P |T}}}(} QU P T}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQLMQPON P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QSTXWVU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPZ[_^]\P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Qabfedc/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qhimlkj/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qoptsrqp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tvw{zyx@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT}~@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m ? thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools [thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly wthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PTp@-@P@  J0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResLookupTable.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0J<this:>9p w__result:P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}<} Q <UP<T/ResLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WJ[w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJEHthisJ"w__resultBPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]QrthisJ"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h-/F}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $thisN>9p w__resultNP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$T     p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0p <this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T/ResFragmentLighting`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT#"! 8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis$"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT%&*)('@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this$"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT,-10/.p@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>value  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}QUPT348765@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this$"w__result3P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PT:;?>=<@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]; this$"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}PTABFEDCp@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]^ this>value  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}}QUPTHIMLKJ A/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W# config3w__resultZP  rconfigDetailTableqconfigNumber?R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h }PQOPTSRQp@-@P@  Z0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this(>9p w__result(P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<TVW[ZYX/ResLightingLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}]^ba`_8@-@PP 000 Z,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis("w__result,PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHTdeihgf@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4% 4this("w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4Tklponmq@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] VSafeCleanup resxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }SafeCleanupstxwvu8@-@P 888NW:Failed assertion IsValid()gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< D <this(" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h   }<}P<Tz{~}|p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this0>9p w__result0P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T/ResFragmentLightingTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis0"w__result4PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT@-@`P `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this0"w__result P, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}0}P0T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this0"w__result P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]43 4this0"w__result P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@ `P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4\ 4this0"w__result P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this0"w__result P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this0"w__result P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@- M PЍ P @ `armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup  res xt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }/ResFragmentShader`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WF w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 008%s::%s: Object not valid.rgfx_ResFragmentShader.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar0 Hthis<"w__result8PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ] (this<"w__result[P$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h 1}(}P(T@-@(`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4this<"w__result\ P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h C}4}P4T 0/`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag??flags*valuew__result?Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(Z}flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R 0P/`armcc+|      (4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(?flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup \ res\ xt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }refrefref؇ref ref ref D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#"d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}std&,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager (d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd+*d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]std3d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std=d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathAd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathGd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathId:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathKd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathOd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathSd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionXWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex]\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRcd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalji D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderriFILEX00dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hlD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdnD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdsrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?x@Offset&offsetW#to_ptr6iOffsetgiResTypeInfoG@ResBool&value8#iResBool0gu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool???? }?nwutwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatoryd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult65operator|=65operator|=65GetCode6IsFailure6IsSuccess600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResLookupTableData&typeInfo#@ResLookupTable#ResLookupTable:6:: refB6JcGetClassNameGetTypeInfo6JSetup6:Cleanup6:@ResImageLookupTable#@ResReferenceLookupTable#ResReferenceLookupTableN6N: 0?>0F0Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool000nwgfxres@ResFragmentLightingData&m_FlagsG#&m_LayerConfigG#&m_FresnelConfigW#&m_BumpTextureIndexG# &m_BumpModeG#&m_IsBumpRenormalize#&_padding_0#FlagFLAG_CLAMP_HIGH_LIGHT_SHIFT FLAG_DISTRIBUTION0_ENABLED_SHIFT FLAG_DISTRIBUTION1_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR0_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR1_ENABLED_SHIFT FLAG_REFLECTION_ENABLED_SHIFT FLAG_CLAMP_HIGH_LIGHT FLAG_DISTRIBUTION0_ENABLED FLAG_DISTRIBUTION1_ENABLED FLAG_GEOMETRIC_FACTOR0_ENABLED FLAG_GEOMETRIC_FACTOR1_ENABLED FLAG_REFLECTION_ENABLED @ResLightingLookupTableData &m_InputG#&m_ScaleG#&toSampler#@ResFragmentLightingTableData&toReflectanceRSampler#&toReflectanceGSampler#&toReflectanceBSampler#&toDistribution0Sampler# &toDistribution1Sampler#&toFresnelSampler#@ ResAlphaTestData G&m_CommandBuffer#@ ResTextureCombinerData&m_ConstantG#&#l '  G'm_CommandBufferB &m_CmdSourceG#&m_CmdHeaderG#&m_CmdOperandG#&m_CmdCombineG# &m_CmdConstantG#&m_CmdScaleG#@ ResFragmentShaderData&m_BufferColor#&m_FragmentLighting#&toFragmentLightingTable#( &m_TextureCombiners#,&m_AlphaTestt# G&m_BufferCommand7#@ResFragmentLighting#LutTypeLUT_RR_SHIFT LUT_RG_SHIFT LUT_RB_SHIFT LUT_D0_SHIFT LUT_D1_SHIFT LUT_FR_SHIFT LUT_SP_SHIFT LUT_DA_SHIFT LUT_RR LUT_RG LUT_RB LUT_D0 LUT_D1 LUT_FR LUT_SP @LUT_DA ConfigDetailCONFIG_DETAIL0 CONFIG_DETAIL1 CONFIG_DETAIL2 CONFIG_DETAIL3 CONFIG_DETAIL4 CONFIG_DETAIL5 CONFIG_DETAIL6 CONFIG_DETAIL7 CONFIG_DETAIL8 CONFIG_DETAIL9 CONFIG_DETAIL10 ConfigCONFIG_TYPE0 CONFIG_TYPE1 CONFIG_TYPE2 CONFIG_TYPE3 CONFIG_TYPE4 CONFIG_TYPE5 CONFIG_TYPE6 CONFIG_TYPE7 CONFIG_TYPE8 CONFIG_TYPE9 CONFIG_TYPE10 FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL ResFragmentLighting6: ref6ref6$cGetClassNameGetFlags6$SetFlags65GetLayerConfig36$GetFresnelConfig6$SetFresnelConfig65cToConfigDetailZ53Z@ResLightingLookupTable#ResLightingLookupTable(6(: ref,6(cGetClassNameGetSampler6(Cleanup6(@ResFragmentLightingTable#ResFragmentLightingTable060: ref460cGetClassNameGetReflectanceRSampler 60GetReflectanceGSampler 60GetReflectanceBSampler 60GetDistribution0Sampler 60GetDistribution1Sampler 60GetFresnelSampler 60Setup6055Cleanup60@ResFragmentShader#ref86<cGetClassNameGetFragmentLighting[6<GetFragmentLightingTable\ 6<Setup6<55Cleanup6<CheckFragmentShader6<0[??[0 0 ?F0\ ??0 td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx"!0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0&tinfo #&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cpp$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?(<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001*<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00Fnwut@ResCommonFResCommon 6 5ptr6 #0.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#002d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#6!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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 "ARM 3 40 d 3(r3W3 0 | P>   |s D ld p  d p  d p d p  d p  d p d p d p d p d p d p d p G3 >3 S 1S S 9S S IS S MS tS ES S QtS tC 9C C C YXC C  <C !,C #(C )$(C Q%,C }&C '3 (<3 *3 +(3 -3 .3 q/3 !03 03 m13  23 23 M333333u4@33433U5t335@33 6<33E6833}64336@336x33i743374377$37(d p8LS  8tC 83 933P:H2:7"2:d p:SS :tC 8;3 P<33<<2 =7I2<= d p\=ZS d=tC =3 >33|?H2?7!2? d p?aS ?tC h@3 lA33B428B7J2TB d p`BhS hBtC B3 C33|D4 D7\ D$d pDoS DC xE3 F33,G\ G7[ Gd pGvS G|C 84d plS tC 3 33@7=4d p0S 8C 3 33d@Z7@X4d pS C 3 |33(@h7A4d pS C D3 @33@,7<H4d p|S C 3 33@j7Xh d pS C $3 <33X#P7V!l d pS |C 3 33 17(1d pS tC 3 |33 47+Pd pS C \(3 338@x7)(d pS C D3 @33@r,7*pH4d p|S C 3 33@07T0 d p S (tC 43 33hHT07YR0(d pS tC p83 33HX07Z0(d pS tC `83 338X)7W' d pS |C P3 P33 /7//7~/$C/(78/0.47.< .H7.PP.T7E.\ .`7.h-l 7=C x3 $h-7<C v-@ 7BC L3 dG-< 7C H3 d-|7"C ,7C $(,L7LC Tl,71C 1,76C +7C +(70C 0+78C 0f+7C ++ 7;C 3 xt*7C *77C * 7?C (c*73C +*L75C T)79C )7C )07AC 8R)7-C )`7.C h(7/C (7+C z(D7%C LD(7&C (7'C '$7(C ,'7*C l'd7)C l9'7,C  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(7(? 4(7*? \ 7,? | 7.?  70? 72? 743{pI/1845 1305695146 0 0 100666 547292 ` ELF(,4(^ [ --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO- M P/' P/((P/) @  $( [ P  $( [ `  $( [ p  $( [  $( [  $(  [  $(  [ :NW:Failed assertion this->IsValid()gfx_ResGraphicsFile.cppNW:Failed assertion internal::ResCheckRevision( *this )NW:Failed assertion internal::ResCheckRevision( graphicsFile )  $( [   $( [   $( [  $(  [,Ѝ@-@P tA           NW:Failed assertion this->IsValid()gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\res\gfx_ResGraphicsFile.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetModelsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetTexturesCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetLutSetsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetShadersCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetLightsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetFogsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetSkeletalAnimsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMaterialAnimsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetVisibilityAnimsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetCameraAnimsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetLightAnimsCount())`armcc+|     ,At Al6w`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int$ this !allocatorgraphicsFileXw__resultP rresultLslutSetsNum&slightNum&sfogNum&vsshaderNum&EstextureNum&sskeletalAnimNum&smaterialAnimNum&svisibilityAnimNum&qcameraAnimNum&DqlightAnimNum&@qmodelNum& si si,tsicsi2si(psi|sisia(siN4si;qi[ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]r this "4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata;p(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata;pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cpp$  % ! +&~1 +$~1 +"~1 +%~1 +&~1 ++~1 ++~1 +-~1 +)~1 +(~1 +$~1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cpp!''''''''''&u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0}}$8[8[[[HH[|ZZ,[(YY,[XX[WW0[,VV0[UU[TTQTTPPP}}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ;<@?>= P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QBCGFED P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QIJNMLK/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPPQUTSRP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP QWX\[ZY/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q^_cba`/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qefjihg/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisNw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h$&7 }P Qlmqponp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this)>p w__result)P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tstxwvu@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this)"w__resultNPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTz{~}|@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this1"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisR>9p w__resultRP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisR"w__resultVPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisf"w__result^PDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 ,thisfRidx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup resxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"restt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h }}PT@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup HresHxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"restt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h }}PT@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup resxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"restt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h }}PT@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup resxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"restt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h }}PT@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup resxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"restt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h }}PT@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup resxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }   @-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"restt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h }}PT @- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup resxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"restt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h }}PT @- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup resxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }"#'&%$@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"restt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h }}PT)*.-,+@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup  res xt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }015432@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"restt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h }}PT78<;:9020/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this&=pBegin*num&w__result&Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP>?CBA@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!)pCw__result!Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QPEFJIHG8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PTLMQPON8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTSTXWVUp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<TZ[_^]\p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0=$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tabfedcp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Thimlkjp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0a$this;>9p w__result;P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}$} Q $UP$Toptsrq8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8 (ptr"w__resultP$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(Tvw{zyx020/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this&=pBegin*num&w__result&Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!)pCw__result!Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisA>9p w__resultAP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8V(ptr4"w__resultCP$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(T020/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this&=pBegin*num&w__result&Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!)pCw__result!Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0@$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$T8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8(ptr"w__resultP$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(T020/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this&=pBegin*num&w__result&Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!)pCw__result!Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>>9p w__result>P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}$} Q $UP$T8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8(ptr"w__resultP$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(T020/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this&=pBegin*num&w__result&Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!)pCw__result!Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT     8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this;>9p w__result;P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8:(ptr"w__result'P$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(T#"! 020/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this&=pBegin*num&w__result&Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP%&*)('/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!)pCw__result!Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP,-10/.8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT3487658@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PT:;?>=<p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0}$this5>9p w__result5P y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.h}$} Q $UP$TABFEDC8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8(ptrd"w__resultsP$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(THIMLKJ020/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this&=pBegin*num&w__result&Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPOPTSRQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!)pCw__result!Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QPVW[ZYX8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT]^ba`_8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTdeihgfp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))6anim_ResAnim.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}<} Q <UP<Tklponm8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8(ptr"w__resultP$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(Trswvut020/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this&=pBegin*num&w__result&Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPyz~}|{/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!)pCw__result!Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}$} Q $UP$T8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8(ptr"w__result P$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(T020/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this&=pBegin*num&w__result&Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!)pCw__result!Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0a$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h}$} Q $UP$T8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8j(ptrH"w__resultWP$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(T8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4i4this"w__resultUP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4i4this"w__resultUP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4i4this"w__resultUP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4i4this"w__resultUP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4i4this"w__resultUP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P  8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4i4this"w__resultUP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4i4this"w__resultUP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T!"&%$#/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P()-,+*8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4i4this"w__resultUP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/04321/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P67;:988@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4i4this"w__resultUP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T=>BA@?/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}PDEIHGF/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis9)codew__result9Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QPKLPONM/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m  thisAw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P QRSWVUT@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this9"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$TYZ^]\[/ResFileHeader`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wccw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}`aedcb8@-@PP 000 c,8%s::%s: Object not valid.gfx_ResGraphicsFile.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharcMHthis "w__result PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=}H}PHTghlkji@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]zthis "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTnosrqp@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4Tuvzyxw@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4T|}~@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTA-@P p` UP, ,, `gfx_ResGraphicsFile.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int&|this >idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}|} Q|UP|TC-@P p` p P ` `armcc+|      |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|H|this >w__resultpxrdic`x__struct_result&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U@-@$`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis "w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTA-@P(p` UP, o( `\gfx_ResGraphicsFile.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this >idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}|} Q|UP|TC-@P(p` p P ` `armcc+|      |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||this >w__resultpxrdic`x__struct_result&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U@-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTA-@P0p` UP, ,, `gfx_ResGraphicsFile.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this >idx w__result Pxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}|} Q|UP|TC-@P0p` p P ` `armcc+|      |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||this >w__resultpxrdic`x__struct_result&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U@-@<`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]5this "w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTA-@P@p` UP, ,, `gfx_ResGraphicsFile.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intY|this >idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}|} Q|UP|TC-@P@p` p P ` `armcc+|      |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|||this >w__resultpxrdic`x__struct_result&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U@-@L`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTA-@PPp` UP, ( `|gfx_ResGraphicsFile.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this >idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}|} Q|UP|TC-@PPp` p P ` `armcc+|      |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||this >w__resultpxrdic`x__struct_result&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U@-@T`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTA-@PXp` UP, ,, `gfx_ResGraphicsFile.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this >idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}|} Q|UP|TC-@PXp` p P ` `armcc+|      |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|?|this >w__resultpxrdic`x__struct_result&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U@-@d`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902][this "w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTA-@Php` UP, ,, `4gfx_ResGraphicsFile.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this >idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}|} Q|UP|T     C-@Php` p P ` `armcc+|      |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||this >w__resultpxrdic`x__struct_result&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U@-@l`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTA-@Ppp` UP, q( `gfx_ResGraphicsFile.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this >idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}|} Q|UP|T"! C-@Ppp` p P ` `armcc+|      |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|& |this >w__resultpxrdic`x__struct_result&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U$%)('&@-@t`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]K this "w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PT+,0/.-A-@Pxp` UP, ,, `gfx_ResGraphicsFile.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intw |this >idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}|} Q|UP|T237654C-@Pxp` p P ` `armcc+|      |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]| |this >w__resultpxrdic`x__struct_result&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U9:>=<;@-@|`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PT@AEDCBA-@Pp` UP, ,, `dgfx_ResGraphicsFile.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int |this >idx w__resultPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}|} Q|UP|TGHLKJIC-@Pp` p P ` `armcc+|      |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]| |this >w__resultpxrdic`x__struct_result&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|UNOSRQP@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]; this "w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTUVZYXWA-@Pp` UP, ,, `gfx_ResGraphicsFile.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|intb |this >idx w__resultHPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}|} Q|UP|T\]a`_^C-@Pp` p P ` `armcc+|      |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]| |this >w__resultpxrdic`x__struct_result&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|Ucdhgfe !<" S / 4#<P*  P`armcc+|      XDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XboolnwutinternalUCheckRevisionXresRevision:libRevision'x__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h !t - X}PXQPXRjkonml1@- P8 @`armcc+|     4A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolnwgfxinternalUResCheckRevision4respx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}4}Pqrvuts@-P `armcc+|      A}E},d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it17tit27xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } Pxy}|{z@- `armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_7pit2_7tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@-MPЍ`armcc+|     DA|AzN,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUJfor_eachD__firstp__lastt__fxz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm +!}}@}@D}@- M  Ѝ`armcc+|     0A}AzId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutVSafeCleanupAll0arraytt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h8}} ,},0}@-P `armcc+|      A}E},d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it17tit27xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P@- `armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_7pit2_7tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@-MPЍ`armcc+|     DA|AzN,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUJfor_eachD__firstp__lastt__fxz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm +!}}@}@D}@- M  Ѝ`armcc+|     0A}AzId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutVSafeCleanupAll0arraytt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h8}} ,},0}@-P `armcc+|      A}E},d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it17tit27xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P@- `armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_7pit2_7tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@-MPЍ`armcc+|     DA|AzN,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUJfor_eachD__firstp__lastt__fxz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm +!}}@}@D}@- M  Ѝ`armcc+|     0A}AzId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutVSafeCleanupAll0arraytt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h8}} ,},0}@-P `armcc+|      A}E},d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it17tit27xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P@- `armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_7pit2_7tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@-MPЍ`armcc+|     DA|AzN,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUJfor_eachD__firstp__lastt__fxz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm +!}}@}@D}@- M  Ѝ`armcc+|     0A}AzId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutVSafeCleanupAll0arraytt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h8}} ,},0}@-P `armcc+|      A}E},d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it17tit27xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P@- `armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_7pit2_7tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@-MPЍ`armcc+|     DA|AzN,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUJfor_eachD__firstp__lastt__fxz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm +!}}@}@D}@- M  Ѝ`armcc+|     0A}AzId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutVSafeCleanupAll0arraytt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h8}} ,},0}@-P `armcc+|      A}E},d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it17tit27xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P @- `armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_7pit2_7tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}   @-MPЍ`armcc+|     DA|AzN,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUJfor_eachD__firstp__lastt__fxz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm +!}}@}@D}@- M  Ѝ`armcc+|     0A}AzId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutVSafeCleanupAll0arraytt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h8}} ,},0}@-P `armcc+|      A}E},d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it17tit27xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P !%$#"@- `armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_7pit2_7tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}'(,+*)@-MPЍ`armcc+|     DA|AzN,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUJfor_eachD__firstp__lastt__fxz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm +!}}@}@D}./3210@- M  Ѝ`armcc+|     0A}AzId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutVSafeCleanupAll0arraytt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h8}} ,},0}56:987@-P `armcc+|      A}E},d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it17tit27xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P<=A@?>@- `armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_7pit2_7tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}CDHGFE@-MPЍ`armcc+|     DA|AzN,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUJfor_eachD__firstp__lastt__fxz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm +!}}@}@D}JKONML@- M  Ѝ`armcc+|     0A}AzId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutVSafeCleanupAll0arraytt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h8}} ,},0}QRVUTSW@-P `armcc+|      A}E} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolUoperator== it17tit27xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } Poperator==YZ^]\[@- `armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_7pit2_7tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}`aedcbf@-MPЍ`armcc+|     DA|AzN$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUJfor_eachD__firstp__lastt__fxz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm +!}}@}@D}(for_eachhimlkjn@- M  Ѝ`armcc+|     0A}AzId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0VSafeCleanupAll0arraytt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h8}} ,},0}!SafeCleanupAllprefrreftrefwvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#|{pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}std,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderriFILEX00dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0000nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU16uiResU32wiResS32&x@Offset&offsetj#to_ptr6to_ptr6iOffsetz0zz0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryBlockHeader&kind#&size#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signatureZ#&lengthZ#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternalld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDataZ#&data# @ResDicNodeData&refZ#&idxLeftJ#&idxRightJ#&ofsString#&ofsData# 0GetBeginNode6N@ResDicPatricia#ResDicPatriciaR6R: refV6Rref^6fcGetClassNameoperator[]6f500??Z0bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult9695operator|=695GetCode6A00=internalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResSceneObjectData@ResSceneObject#ResSceneObject6: @ResSceneNode#ResSceneNode6: @ResTransformNode$#ResTransformNode6: 00$0cPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResTexture#ResTextureA6A: Setup6A55Cleanup6A0os d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres%Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResShader#ResShader>6>: Setup6>55Cleanup6>0os'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#@ResLookupTableSet#ResLookupTableSet6: Setup655Cleanup60 )d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres+td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW -@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResModelc#ResModel;6;: Setup6;55Cleanup6;0/@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResLightc#ResLight;6;: Setup6;55Cleanup6;01d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwanimresDResAnimData@ResAnim#ResAnim6: Setup655Cleanup6@ResLightAnim#ResLightAnim6: @ResCameraAnim#ResCameraAnim6: 00H0gfxres3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosU`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osW<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResFogc#ResFog565: Setup6555Cleanup650Yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxossd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint00nwgfxres@ResFileHeaderData&m_SignatureZ#&m_ByteOrderJ#&m_HeaderSizeJ#&m_RevisionZ#&m_FileSizeZ# &m_NumBlocksJ#&padding_m#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCountj#&toModelsDic# &m_TexturesDicCountj#$&toTexturesDic#(&m_LutSetsDicCountj#,&toLutSetsDic#0&m_MaterialsDicCountj#4&toMaterialsDic#8&m_ShadersDicCountj#<&toShadersDic#@&m_CamerasDicCountj#D&toCamerasDic#H&m_LightsDicCountj#L&toLightsDic#P&m_FogsDicCountj#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCountj#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCountj#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCountj#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCountj#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCountj#|&toCameraAnimsDic#&m_LightAnimsDicCountj#&toLightAnimsDic#&m_FogAnimsDicCountj#&toFogAnimsDic#&m_EmittersDicCountj#&toEmittersDic#@ ResFileHeader# ref 6 c GetClassName GetRevision 6 @ResGraphicsFile1#iResDataType? ref 6 ? ref 6  GetModelsCount& 6  GetModels 6 5 GetModels 6  GetTexturesCount& 6  GetTextures 6 5 GetTextures 6  GetLutSetsCount& 6 GetLutSets 6 5GetLutSets6 GetShadersCount&6 GetShaders6 5GetShaders6 GetLightsCount&6 GetLights6 5GetLights6 GetFogsCount&6 GetFogs6 5GetFogs6 GetSkeletalAnimsCount&6 GetSkeletalAnims6 5GetSkeletalAnims6 GetMaterialAnimsCount&6 GetMaterialAnims6 5GetMaterialAnims6 GetVisibilityAnimsCount&6 GetVisibilityAnims6 5GetVisibilityAnims6 GetCameraAnimsCount&6 GetCameraAnims6 5GetCameraAnims6 GetLightAnimsCount&6 GetLightAnimsH6 5GetLightAnims6 Setup6 55Cleanup6 ? 10 00  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info}#F__si_class_type_info &base#&base_type#0i__builtin_va_list0nwutinternalB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon)6)5ptrN6)ptr61#00-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayDicTraits@Traitsipointer(8ireference*8cGetValue5@Traitsipointer(8ireference*8cGetValueC54@Traits ipointer(8ireference *8cGetValue5@Traitsipointer(8ireference*8cGetValue5@Traitsipointer(8ireference*8cGetValue'5@Traitsipointer(8ireference*8cGetValues5d@Traitsipointer(8ireference*8cGetValue5@Traitsipointer(8ireference*8cGetValue 5@TraitsHipointer(8ireferenceH*8cGetValueW5H0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ivalue_type9ipointer9@iterator&m_pCurrentC#iTItipointer=ireference=operator*U6?7operator++6!iterator!6!5CResArray&6&55&begin6&end6&000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ivalue_type9ipointer49@iterator&m_pCurrentC#iTItipointer4=ireferenceC=operator*U6?7operator++6!iterator!6!5CResArray&6&55&begin6&end6&000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray &m_pBegin#&m_pEnd#ivalue_type 9ipointer9@iterator&m_pCurrentC#iTItipointer=ireference=operator*U6?7operator++6!iterator!6!5CResArray&6&55&begin6&end6&000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ivalue_type9ipointer9@iterator&m_pCurrentC#iTItipointer=ireference=operator*U6?7operator++6!iterator!6!5CResArray&6&55&begin6&end6&000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ivalue_type9ipointer9@iterator&m_pCurrentC#iTItipointer=ireference'=operator*U6?7operator++6!iterator!6!5CResArray&6&55&begin6&end6&000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ivalue_type9ipointerd9@iterator&m_pCurrentC#iTItipointerd=ireferences=operator*U6?7operator++6!iterator!6!5CResArray&6&55&begin6&end6&000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ivalue_type9ipointer9@iterator&m_pCurrentC#iTItipointer=ireference=operator*U6?7operator++6!iterator!6!5CResArray&6&55&begin6&end6&000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ivalue_type9ipointer9@iterator&m_pCurrentC#iTItipointer=ireference =operator*U6?7operator++6!iterator!6!5CResArray&6&55&begin6&end6&000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayH&m_pBegin#&m_pEnd#ivalue_typeH9ipointerH9@iterator&m_pCurrentC#iTItipointerH=ireferenceW=operator*U6?7operator++6!iterator!6!5CResArray&6&55&begin6&end6&000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeCleanupperoperator()65#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeCleanupperoperator()65#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeCleanupperoperator()65#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeCleanupperoperator()65#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeCleanupperoperator()65#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeCleanupperoperator()65#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeCleanupperoperator()65#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeCleanupperoperator()65#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeCleanupperoperator()65#0!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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--no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\res\gfx_ResLight.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cpp`armcc+|     AzAn_}`armcc+|     HA|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ~thiszZallocator<graphicsFilepw__resultPrresultdrfragment`8rreferenceDistanceSamplerTrdistanceResultPxrresLutHtrreferenceAngleSamplerDrangleResult@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HU Hthisz"rfragmentt,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cpp ":!( ! !! 2 ! #!% ?!$!!4   ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cpp ! !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}}} QU P T}H}PHT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ:;?>=< P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (thisc*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QABFEDC/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPHIMLKJP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP QOPTSRQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QVW[ZYX/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q]^ba`_p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tdeihgf@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTklponmp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Trswvut@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTyz~}|{@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m ? thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools [thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly wthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PTp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0<$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@  J0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResLookupTable.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0J<this:>9p w__result:P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}<} Q <UP<T/ResLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WJ[w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJEHthisJ"w__resultBPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]QrthisJ"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h-/F}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $thisN>9p w__resultNP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$T  p@-@P@  Z0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0T<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T  /ResLightingLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 Z,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T!"&%$#'@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] VSafeCleanup resxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }SafeCleanup)*.-,+8@-@P 888NW:Failed assertion IsValid()gfx_ResFragmentShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< <this" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h   }<}P<T015432p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0C$thisz>9p w__resultzP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$T78<;:9@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hthisz"w__resultdP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}}PT>?CBA@@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0PEFJIHG@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLight.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this~"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}4}P4TLMQPON@-@GoP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4U4this~"w__result/P0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hC}4}P4TSTXWVU@-@FoP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4.4this~"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hC}4}P4TZ[_^]\p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this~>9p w__result~P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h}$} Q $UP$Tabfedc@- M PЍ @P @ @`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0Phimlkj@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup /res/xt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }orefqrefsrefvuD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#{zd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h~}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}std,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderriFILEX00dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?xiResF32py@BinString&offsetW#iBinStringw@Offset&offsetW#to_ptr6ciOffsetiResTypeInfoG@ResBool&value8#iResBooliResVec3#iResTransform3#iResMtx34>#0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionG#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult65operator|=65operator|=65GetCode6IsFailure6IsSuccess600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCountW#&toUserDataDic#@ResSceneNodeData0#&m_FlagsG#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCountW# &toChildrenTable#$&m_AnimGroupsDicCountW#(&toAnimGroupsDic#,@ResTransformNodeDataV#&m_Transform8#0&m_LocalMatrixP#T&m_WorldMatrixP#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNode##ResTransformNode6: 0?00#0bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResLookupTableData&typeInfo#@ResLookupTable#ResLookupTable:6:: refB6JcGetClassNameGetTypeInfo6JSetup6:Cleanup6:@ResImageLookupTable#@ResReferenceLookupTable#ResReferenceLookupTableN6N: 0?>0F0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResLightingLookupTableData &m_InputG#&m_ScaleG#&toSampler#@ResLightingLookupTable#ResLightingLookupTable6: ref6cGetClassNameGetSampler6Cleanup60/? td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres%$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00 nw gfx res@ResLightData*#&m_IsLightEnabled#&padding_#@ResFragmentLightData#&m_LightKindW#&m_Ambient#&m_Diffuse#&m_Specular0#&m_Specular1#&m_AmbientU32G#&m_DiffuseU32G#&m_Specular0U32G#&m_Specular1U32G#&m_Direction&#&toDistanceSampler#&toAngleSampler#&m_DistanceAttenuationStartg#&m_DistanceAttenuationEndg#&m_DistanceAttenuationScaleG#&m_DistanceAttenuationBiasG#&m_IsDirty#&padding_#@ResLightb#iResDataTypeResLightz6z: 0/ptrd6zSetup6z55Cleanup6z@ResFragmentLight#iResDataTypeResFragmentLight~6~: ?ref6~GetDistanceSampler6~GetAngleSampler/6~00{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmath?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosK`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxoscd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwossd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwoswd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infov#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0B 0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Pq9 `q@) q q(Z qI q9 q`) Hr PrZ hrI pr9 rX) r r!Z r"I r#9 sH$) Ps%p Xs'9 `s )Z s*I s+9 sP,) s- s0Z s1I t29 t`3) pt4 xt7Z t8I t99 tX:) t; t0>Z (u?I 0u@9 @uhA) uBb uEZ uFI uG9 uXH) 8vI( @vLZ XvMI `vN9 pvXO) vP vSZ vTI vU9 wXV) XwW `wZZ hw[I pw\9 w`]) w^j w0aZ xbI xc9 0xhd) xe# xhZ xiI xj9 xHk) yl9 yu9 (yx9 0yz9 Hy }9 hy9 py(9 y9 y9 y9 y9 y9 y9 y9 y 9 z9 z9 z9 (z9 0z9 8z9 @z9 Hz9 Pz9 Xz 9 xz(9 z9 z9 z9 z9 z9 {9 {9 { 9 {9 {9 {9 {9 |9 |9 |9 |9 (|9 0|9 8|9 P|9 X|9 `|9 h|9 | 9 }9 }9 }9 (}9 0}9 8}9 @}09 p}9 x}9 }09 }9 }9 }9 P~9 X~9 `~9 h~9 p~9 x~9 ~9 ~ 9 ~ 9 ~Hp ~9 ~9 ~9 ~9 9 9 (9 @09 p 9 "9 $9 p'9 x)9 +9 -9 /9 19 39 59 79 99 ;9 Ȁ=9 Ѐ?9 ؀A9 C9 E9 G9 I9 K9 M9 O9 Q9 S9 ȁU9 ЁW9 ؁Y9 [9 ]9 _9 a9 c9 e9 g9 i9 k9 (m9 0o9 8q9 @s9 Hu9 Pw9 Xy9 `{9 h}9 p9 x9 9 9 9 9 9 9  9 ؂9 9  9 (9 H 9 h9 +NpD;I/1868 1305694960 0 0 100666 258740 ` ELF( 4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ>@-@P _P P 1/ 1/ X q4 >NW:Failed assertion this->IsValid()gfx_ResLookupTable.cppNW:Fatal Error Unsupported lut type.@-@P P  D1/ ,1/  8 NW:Fatal Error Unsupported lut type.gfx_ResLookupTable.cpp@- A-@pPl  P`  `V ЍNW:Failed assertion internal::ResCheckRevision( *this )gfx_ResLookupTable.cpp@-@ @-M@-M @Ѝs@-M@ PL h ` PPNW:Failed assertion lut.IsValid()gfx_ResLookupTable.cpp@-@PU8 \`PNW:Pointer must not be NULL (targetName)gfx_ResLookupTable.cpp@-MP$ VD @NW:Failed assertion resLut.IsValid()gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\res\gfx_ResLookupTable.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetSamplersCount())`armcc+|     xA~`armcc+|     Az`armcc+|     A~`armcc+|     XA}AxS~`armcc+|     pAzAx`armcc+|     TAx`armcc+|      Avbz`armcc+|      A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|      A~A|`armcc+|     PA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresrs_LutSetupTablejrs_LutCleanupTablesd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xzTxthisZ"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]]:thisZ"w__resultPrresultp,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresU2ResImageLut_SetupresLutuw__resultPrresultx0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XnwgfxresU>ResReferenceLut_SetupXresLututw__resultPTrresulthd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ppthisv.lutuld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tchar0Tthisv>targetName lutuh`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthisJallocator,graphicsFilew__resultPrresultdqsamplerNum&UDqiVHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902] " this"4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&PrdataKp$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdataKpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwgfxresVIResImageLut_Cleanup resLutuxrimageLutltd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwgfxresVSResReferenceLut_CleanupPresLututrreferLutp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cpp9  !  ! r   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cpp !9  ?  ? r   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cpp2  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cpp> !K d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cpp ?2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cpp  9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cpp ! &~1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cpp&u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cpp" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cpp&!,}x}PxT}}PT}}}} T} TX}}}p} P pT}T} Q TUPTT}}(}QWPT} } P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ}} }}} P}mnrqpo P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this`*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Qtuyxwv/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P{|~}p@-@P`Fp`armcc+|     (A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 4thisd>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (thisd*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(thisl*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisNw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h$&7 }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this)>p w__result)P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this)"w__resultNPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this1"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisR>9p w__resultRP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisR"w__resultVPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisf"w__result^PDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 ,thisfRidx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/ResLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WJw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJHthisZ"w__result^PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHT! @- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup lreslxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }#$('&%@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"restt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h }}PT*+/.-,020/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this&=pBegin*num&w__result&Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP126543/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!)pCw__result!Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP89=<;:8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT?@DCBA8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTFGKJIHp@-@P@  J0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResLookupTable.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0J<thisZ>9p w__resultZP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}<} Q <UP<TMNRQPOp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0o$thisr>9p w__resultrP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$TTUYXWV8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8 (ptr"w__resultP$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(T[\`_^]8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4i4this"w__resultUP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4Tbcgfed/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}Pijnmlk/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis9)codew__result9Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QPpqutsr/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m  thisAw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Qwx|{zy@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this9"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T~/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRnHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJHthisn"w__resultfPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Qthisn"w__resultHP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h-/F}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4%4thisv"w__result!P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4T@-@ `P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4s4thisv"w__resultlP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hC}4}P4Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisv>9p w__resultvP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCasturesutx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastduresutw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastlluresutx__resultlEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCastldluresutw__resultlP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} ResStaticCast@-@P P P Ѝ P| \ 8NW:Failed assertion this->IsValid()gfx_ResLookupTable.hNW:Failed assertion resRefLut.GetTargetLut().IsValid()NW:Fatal Error Unsupported lut type.`armcc+|     AzV~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisZNx__resultl;drresRefLutl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h!9 s/  !  }\}\`}`}\`PPTp@-@P p`armcc+|     $A|@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4C4this~"w__result?P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0Y this~"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h%} }P T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4c4this"w__result_P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__result}P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}}PTA-@Pp` UP, ( `Pgfx_ResLookupTable.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this>idx w__resultlPxrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=7}|} Q|UP|T     C-@Pp` p P ` `armcc+|      |Ax d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||this>w__resultpxrdic`x__struct_result&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=1%+}|} P|TQ|U@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hB}}PT !<" S / 4#<P*  P`armcc+|      X@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XboolnwutinternalUCheckRevisionXresRevision:libRevision'x__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h !t - X}PXQPXR"! 1@- P8 @`armcc+|     4A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolnwgfxinternalUResCheckRevision4+res+px__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}4}P$%)('&*@-P `armcc+|      A}E} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolUoperator== it17tit27xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } Poperator==,-10/.@- `armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_7pit2_7tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}3487659@-MPЍ`armcc+|     DA|AzN$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUJfor_eachD__firstp__lastt__fxz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm +!}}@}@D}(for_each;<@?>=@- M  Ѝ`armcc+|     0A}AzId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutVSafeCleanupAll0arraytt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h8}} ,},0}BrefDrefFrefHrefJrefMLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#RQpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hUTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hWd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndY$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall]d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#ad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndc|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}stde,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager gd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndjid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndnd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnospD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdrd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnostd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosvd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderriFILEX00dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00000nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU16uiResU32wiResS32&x@BinString&offsetz#to_ptr6`iBinString@Offset&offsetz#set_ptr6d5to_ptr6dto_ptr6liOffsetiResTypeInfoj0\00hu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryRevisionHeader&signature#&revisionj#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturej#&lengthj#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternalld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numDataj#&data# @ResDicNodeData&refj#&idxLeftZ#&idxRightZ#&ofsString9#&ofsData9# 0GetBeginNode6N@ResDicPatricia#ResDicPatriciaR6R: refV6Rref^6fcGetClassNameoperator[]6f500??Z0bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult9695operator|=695GetCode6A00=internalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0?nwgfxres@ResSceneObjectData&typeInfoH#&m_Header#&toName# &m_UserDataDicCountz#&toUserDataDic9#@ResSceneObject#ref6cGetClassNameGetHeader6?Q0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000 nw gfx res@ResLookupTableData&typeInfoH#@ResReferenceLookupTableData#&toPath#&toTableName#&toTargetLut9# @ResLookupTable#ResLookupTableZ6Z: ref^6Zreff6ncGetClassNameGetTypeInfoH6nDereferencel6ZSetup6ZCleanup6Z@ResImageLookupTableu#ResImageLookupTabler6r: @ResReferenceLookupTableu#iResDataTypeResReferenceLookupTablev6v: ?ref!6v?;ref?6~GetPath6~GetTargetLutl6vForceSetup6v5uForceSetup6v55u@ResLookupTableSetData #&m_SamplersDicCountz#&toSamplersDic9#@ ResLookupTableSetQ#iResDataType?Kref_6K?y ref} 6 GetSamplersCount& 6 GetSamplersl 65 GetSamplers 6 Setup 655 Cleanup 6 GetRevision 60u??bu0j0l00z0++0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrestd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmath!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmath#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabledl*m_LutTargets6dInvalidateLookupTable5los/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxreskd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info|#F__si_class_type_info &base#&base_type#0i__builtin_va_list0nwutinternalgfxresh5u0%iCleanupFunc/g5u0FiSetupFuncUY3B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cpptd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablevd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&x8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon)6)5ptrN6)ptr61#00-{z,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayDicTraits@Traitslipointer&(8ireferencel*8cGetValue50z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayl&m_pBegin#&m_pEnd#ivalue_typel9ipointer9@iterator&m_pCurrentC#iTItipointer=ireference=operator*U6?7operator++6!iterator!6!5CResArray&6&55&begin6&end6&000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeCleanupperoperator()65#0!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 H<{$l$,tH x F<F~~ |4 M pT4PiwHmHH44pdd;T?81b*#[4[3%B[HDJF&qP${pU:l$N,4tX 1F~ j7   ^M" IoWi=wom>S(¿pc S_;ҼTQ?λ811b(*|>#%[o3&ӵ&345g6L72'()*ʴ+,-|.b/H0.12EFƳGHIy9`:G;.<=>?ʲ@ABCg8ND4WXYZͱJKLMiNPO7PQRSӰTUVgohVi=j$k [\ܯ]į^_`|adbLc4defr0W <$!0l $  XqPBfH*DJFʮu:$u=}i8ȩ&VA:F3d,o&ˤ.vP^Ӣ[HסG ǠOx3ky3N%#]oM v9_ٙ[r5RTvtzx+W}z> y6Yq.xgafl(ߏ UL Ŏ{E.ݍM G/-O]-ÊI|5%)7[WΈ+IQcde_φgaC]iS`;΄kC ql*ނ[1Bq0mY\M59{31?~~a~=~'}}<}#|!|Aa|o|K{C{J{{zz=zWzy}y:yxxqx.xwwgw|%w~vvcgv](vuru^utu_tnteNtvtisOsLSssprrzfr+rQqqcq#qppappooPoonnJn[nmTmv2mtlflzkpkxkjZj}iihi9ii hhahY-hggxggQgaglff qfU9ffeeEOe eddbddGc/cOsc;cc-bbIFb b%a)a7YaW$a``+{`8`Q_c_e__B_g _a^]^iN^S^;]]`]k+] \q\{\F\\[[1[O[[ZZmqZ3ZYYMY5Y9@Y3Y?XXZX=!X'WWiW#4W!VAVowVK8VC VUUgU0UTWTT`T*TSSSRSSRR|}R~HRRcQ]Q}QrIQQtP_PntPe5PvOiOOOLnO?OpONzNNQKNNMMMLMMLLoL;LLKKiK[;KJJxJ JIZI$IHHHdG>+G~FFFIFEWEB|D;C4/CeB-A'TA/&Aw@@>@??c?(?>I>a>> ==PN= =<<ll<z< ;;b;-;:&::^9p929 88^8"877K7 76~6K6s56C5U4{!433R3r 322jM2M211RS1100C0  0/g/...J.-j-,?,C,,+++Xo*C)<')5(f'.S'(&0&x7&%%H%%$$I$J$#v# 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44 "4`4$U4  4$!4,30#383< p H` hv3\p dH3 p t` d3 p ` d24fp <2p (v2p  >2up 2zp 1@p H1tp p1h|p p081p 0@ ~p L` 0t0p 0@{p Hl0p 50hwp p/yp  /}p /H p P Y/ p  $/x qp  . rp  . sp  .X op ` L. ip  . jp  -<kp D-lp t-|np >-mp $ -pp ,Xhp `,p l,p >,p p |` h, p +d ap p` 0d+ep r+@bp H<+dp +cp *H p T` $|* p ` hz*$p ,M*gp *@ p H) p )p )X p dt` !N)\" p h"` #) $vp $($p $(%xp %(x&p &M(('p 0'('p ''(p ('<) p H)` +'+p +I'T,p \,p'.p .&/ #p /X` 0&h1'p p1p&2p $26&2p 2%3Ip 3%5Kp 5%L6,p T6R% 7Vp 7%7p 7$8p 8$89p @9m$9p :7$:Up :$d;Np l;#$<(p 4<` =mp>#>p >^#@p @&#@"p @"ALp A"dBJp lBx",C Dp 8C` H:"\I@p dI"$JEp ,Jx!KFp K!dLBp lLc!$Mp ,M'!Mp M NYp N XO1p `Oy  P*p P; P2p PQZp Q`R4p hRS?p SMS!p S T p TXU\p `UV[p $V`V-p V'WXp WPX.p XXY3p YyY)p YIT]%p \]^Hp  ^^Sp ^_Qp _PT`/p \`aRp aa>p a|bWp ba4cTp l ?l hP@l `Al XBl p`Cl `Dl 0`El XFl XGl @HHl HI\ J\ K\ L\ M\ N\ O\ P\ Q\ R\ S\ T\ (U\ 0V\ 8W\ @X\ HY\ PZ Xn| `ol p`p\ q u| vl Pw\ @x3 H{ X|| `}l pX~\   | l X\ H P| Xl h`\  | l `\ H P| Xl h`\  | l X\ @ H| Pl `P\  | l P\  (| 0l @X\   | l `\  ( 0| 8l HX\ ^  | l X\ 8 ( 8| @l P`\  | l @\  ( @| Hl X`\  ( | l `\ ` h0 | l `\   | (l 8X\ A  | l `\   (| 0l @X\   |  l X \   | (l 8@\ x ( | l `\ M ( 8| @l PH\   # $| %l X&\ ' +| (,l 8p-\ . 2| 3l h4\ 05| 88 @9| H:l XX;\ < ? @| Al XB\ 0C 8F HG| PHl ``I\ J M N| Ol `P\ HQ  PT `U| hVl xXW\ X~ [ \| ]l X^\ X_ `c| hdl xXe\ f j| kl hl\ Xm `q| hrl xXs\ t` w x| yl `z\ X{ `| hl x@\ 4 ( | l `\ ` h p| xl X\  ( | l (`\   | l X\ m  (| 0l @X\ /  | l X\ ( 0 8| @l P`\  0 | l h\ h8 p8 | l `\  (0 X| `l ph\ } 8 | l 0`\ i 5 X | l x\   |   | l X\ 8 @ P| Xl hP\ l  | l X\ H= P h| pl X\   | l X\ X `@ | l h\  (@ h | p l p \  Z  | l X\ p x| l `\    | l (P \ x! %| &l P'\ (i *y , -| .l H/\ `0 h 3 4| 5l p6\ 7i 9# ; 8<| @=l PH>\ ?l Ll Ol Ql  Tl Wl (Yl [l (]l @_l Pal Xcl `el pgl x il ll nl pl rl tl vl xl zl |l ~l l l l l l l l l (l 0l 8l Hl Pl `l hl xl l l l l l l l l l l pl X l xl l l l l l l  l l Hl l ((l Pl Xl `l h@l l l l l l l l l l Hi 8l @l Hl Pl `l hl pl l l l ( l 0 l 8 l @l Hl Pl Xl `l hl pl xl l !l #l %l 'l )l +l -l h/l p1l x3l 5l 7l 9l ;l =l ?l Al Cl El Gl Il Kl Ml Ol Ql Sl Ul Wl Yl [l ]l (_l 0al 8cl @el Hgl Pil Xkl hml pol x8ql tl vl (xl 0zl 0 }l P(l x@l l l l  9@[pX I/1890 1305695017 0 0 100666 499200 ` ELF(X4(  --M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-(M@P$ 0PA p0P( P  p4   P   p$$  0 pW 4 $ 0P $P `V, 0PpW p 0P PPp $8Ѝgfx_ResMaterial.cppO-$M@P,,`,p ,PP|0  X/Y2,P0!        k/ P- ,P  P Y B0 p' Yn,, P ,0  P 4ЍNW:Pointer must not be NULL (command)gfx_ResMaterial.cppNW:Fatal Error Unsupported mapping method.@-M@P PI/HRUS/P5 `P.  P`V `p 0D %l`  $ЍNW:Failed assertion shader.IsValid()Cgfx_ResMaterial.cppNW:Pointer must not be NULL (targetName)G-M@PUG/DQ`p5P, P  P  X B0 p' X ЍNW:Pointer must not be NULL (targetName)gfx_ResMaterial.cppA- M@P'P `VpPpP PPЍ7@-M@PP\ ||U dP  Ѝ0NW:Failed assertion lut.IsValid()^gfx_ResMaterial.cppNW:Pointer must not be NULL (targetName)_p@-MP P,4@ P P  @$ P P  b @$ P P  d @$ P P  f @$ P P  h @$ P P  j @$ ЍpNW:Failed assertion resFragmentLightingTable.IsValid()gfx_ResMaterial.cpp7@- M@P(Pu/#P/${P".&s P (0  P  (0  P  P,!:( P  P @,Ѝ0NW:Failed assertion internal::ResCheckRevision( graphicsFile )gfx_ResMaterial.cppNW:Failed assertion internal::ResCheckRevision( *this )NW:Failed assertion this->IsValid()p@-@@P `P`  P `VP  s@-M@PT ft `PЍpNW:Failed assertion resShader.IsValid()gfx_ResMaterial.cppC-M@P`ph W W WK3 X U UV C X  U PV U U P UV  UXV  U UX UV  4 RX pWЍNW:Fatal Error Invalid coordinator number.gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\res\gfx_ResMaterial.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetDescriptionsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetTextureCoordinatorsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetTextureMappersCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetShaderParametersCount())this->GetShaderProgramDescriptionIndex() is out of bounds(%d) %d <= this->GetShaderProgramDescriptionIndex() < %d not satisfied.NW:Failed assertion resFragmentShader.GetFragmentLightingTable().IsValid()`armcc+|     $A|Av|Av`armcc+|     $AwAtpz`armcc+|     $8AvAlz`armcc+|     $AxAr~y`armcc+|     ,As AjwAj`armcc+|      AzAr|}Ar`armcc+|     Ax`armcc+|      xAzAv[|`armcc+|     (<AuApLx`armcc+|      LAxArP{`armcc+|     AzAx^}`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisHZrresFragmentShader1hrresFragmentLightingTabledsfragmentLightingTableParametersHashGlrrefLut\rimageLutGXTrrefLut\4rimageLutGXTrrefLut\rimageLutGXLrrefLut\,rimageLutGXLrrefLut\|rimageLutGX<rrefLut\$rimageLutGXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0thisHNsymbols`qparameterIndexUrparameter}X4sname;LqsymbolIndexWTrshaderSymbolKTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8boolw8thisHjallocatorLresShader`graphicsFiledw__resultPrresultTrsetupShaderPqisSetupV8@sexistShader9rrefer; LX<rreferenceResultx8rresBinaryShaderi LrdescriptionHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfxresUSetupTextureCoordinatorsresMaterial `w__resultPrresultXqtextureCoordinatorNum?T qconfig U,qisProceduralTextureEnabledVDqiWHLrresTextureCoordinator PsisTextureMapperEnabledMsisTextureCoordinatorEnabled:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvthisHallocatorresMaterial TgraphicsFileXx__resultIrresultDstextureMapperNum?stextureSamplersHashsioXrresTextureMapperscommand\rresImageTextureCqhashZttd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!thisHvallocatorXgraphicsFilepx__resultErresult\PrresFragmentShader1TrresultFragmentShaderPLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intRthisHFrresShader; dstextureMapperNum3si rtextureMapper` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xxthisH:resShaderlrreferenceShader; `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<charint0<thisHjtargetNameLtextureC\qtextureMapperNumV4qtextureSamplersHashW@<qidxXDH<rtexMapPhrtargetHrimageTextureCDqhashYpsname9hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lchar0LthisHVtargetName8shaderhrreferenceShader; \LrresBinaryShaderi XrdescriptionT(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0HthisHVtargetName8lutprfragmentShader1d0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataSp$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataSpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cpp) 7-" (!R &*!   (!R &*!  3 (!R &*!  3 (!R &*!  4 (!R &*!  4 (!R &*!  4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cpp&  ! !" . :Ey'  !tUy"l d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cpp  !"  !!.#%   !     ?2 ) 11W 32 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cpp 1%'5% '* 3@  KD!  3@     1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cpp  35   !  !  = !  K       d  "= !("* # @  ,{ !%2 !@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cpp!  ! !*% !G*% !X*%-" %  &" ! ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cpp!"& !.2   !,{  ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cpp( &2>( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cpp   +  (! '"!' %' # @ /d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cpp  (!& ! 3- 15W 4 , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cpp  &! !"u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}8}(8<}<}(P<T P <U}}$}0}@V P T}}(4}48}<<WQ8U P 8T}} }8}|YxX}}4} }$ } PXTYP WD VQ U P T}}}8} }8PQU P T}} VU P T}}t}(tx} P xT}},8}8<} ZQ<U P <T}} H}8HL}QLU P LT}}} } QU P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQqrvuts/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPxy}|{zp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R}<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisR >9p w__resultR P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}$} Q $UP$T@-@@`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902](h(this"w__resultP$Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility24}(} P (T P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this5*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@P`Fp`armcc+|     (A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 4this9>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 -(this9*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0F(thisA*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 _this9"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool thisI*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Qp@-P@@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisM>rhs w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h "/C}}QTPUP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT   @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT !%$#"p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T'(,+*)@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT./3210@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT56:987p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T<=A@?>@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTCDHGFE@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTJKONMLp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TQRVUTS@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTXY]\[Zp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T_`dcba@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTfgkjihp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tmnrqpo@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTtuyxwvp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T{|~}@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this~=pBegin*num?w__result~Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0i<this& >9p w__result& P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h;R}p@-@P Ap`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902](d(this"w__result?P$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,r1}(}P(T|@-@PUP ` 0 P|index is out of bounds(%d) %d <= index < %d not satisfied.ut_ResArray.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintCdthis~>index w__result P`u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  J  }d} Q dUPdT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m ? thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools [thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly wthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0p$this>9p w__resultP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T! @- M PЍ BBP @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastCresCtx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P#$('&%@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdCresCtw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}*+/.-,@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4N4this"w__resultJP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T126543@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultCP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hC}4}P4T89=<;:@-@PD ddBP NW:Failed assertion this->IsValid()gfx_ResTexture.h`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d dthis6x__result#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h! '{ }d}TXPPdT?@DCBA@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4l4this"w__resulthP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4TFGKJIHp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 this"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%} }P TMNRQPOp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResTextureMapper.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}<} Q <UP<TTUYXWV/ResTextureMapper`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}[\`_^]8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResTextureMapper.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h=}H}PHTbcgfed@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4.4this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h)+ZC}4}P4Tijnmlkp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}$} Q $UP$Tpqutsr@-@P <<NW:Pointer must not be NULL (void_ptr())Jgfx_ResTextureMapper.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}4}P4Twx|{zy@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h?}}PT~p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}$} Q $UP$Tp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))Mgfx_ResShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this >9p w__result P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T/ResShaderParameter`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.Mgfx_ResShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT8@-@PP 000 008%s::%s: Object not valid.Mgfx_ResShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis" "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0 this" "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTp@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&this >value? | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}QUPT/ResShaderSymbol`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis6 "w__result. PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0this6 "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this: >9p w__result: P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T/ResShaderProgramDescription`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wcw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar7Hthis: "w__result> PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharMHthisN "w__resultF PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]zthisN "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTA-@Pp` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis: >w__resultp@x__struct_result~ | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hU}D}PDTQDU@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisR "w__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisV "w__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisV "w__result P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4T@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this^ "w__result P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4T    @-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this^ "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT@-@PUP@ 1<,p`p Pgfx_ResShader.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lint lthisV >idx w__resultPhqtbl_ptrVL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h+1}l} Q lUPlTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0n $thisb >9p w__resultb P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}$} Q $UP$T $#"!@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisb "w__result P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4T&'+*)(@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisj "w__result P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4T-.210/p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0 thisj "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h%} }P T459876@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisb "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hC}4}P4T;<@?>=p@-@P@  J0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResLookupTable.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0J<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}<} Q <UP<TBCGFED/ResLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WJw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}IJNMLK8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHTPQUTSR8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHTWX\[ZY@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Qthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h-/F}}PT^_cba`p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0oz$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$Tefjihg@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResLookupTable.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4-4this"w__result)P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}4}P4Tlmqpon@-@ `P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4C4this"w__resultGP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hC}4}P4Tstxwvup@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$Tz{~}|@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastGGrestx__resultGEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastGdGrestw__resultGP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P P P Ѝ P| \ 8NW:Failed assertion this->IsValid()gfx_ResLookupTable.hNW:Failed assertion resRefLut.GetTargetLut().IsValid()NW:Fatal Error Unsupported lut type.`armcc+|     AzV~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902](thisNx__resultG;drresRefLutl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h!9 s/  !  }\}\`}`}\`PPTp@-@P p`armcc+|     $A|@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}}PTp@-@P@  Z0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>>9p w__result>P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T/ResLightingLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W'w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 Z,8%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis>"w__resultBPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4>4this>"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4Tw@-M@PPh wU t  `  ЍpNW:Failed assertion lookupTable.IsValid()gfx_ResFragmentShader.hNW:Pointer must not be NULL (targetName)`armcc+|      AyAta|Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0 ]this>VtargetName8lookupTablelrresImageLookupTableG\rreferenceLutX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h   1 . &8}}}0}QU P Tp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResFragmentShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisF>9p w__resultFP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T/ResFragmentLightingTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResFragmentShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisF"w__resultJPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT@-@`P `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00thisF"w__resultP, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}0}P0T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]474thisF"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4`4thisF"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@ `P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisF"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisF"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisF"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hC}4}P4T    7@-M@PP."mUo/gP  P  P  P  P  P  Ѝ0NW:Failed assertion lookupTable.IsValid()gfx_ResFragmentShader.hNW:Pointer must not be NULL (targetName)!`armcc+|     AzAxk}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0 thisFVtargetName8lookupTablep4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h   ! !%  !%  !%  !%  !%  !% }}} } QU P Tp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))rgfx_ResFragmentShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0Q<thisN>9p w__resultNP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h}<} Q <UP<T/ResFragmentShader`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h} $#"!8@-@PP 000 008%s::%s: Object not valid.rgfx_ResFragmentShader.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar{HthisN"w__resultRPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h=}H}PHT&'+*)(@-@(`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisN"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h C}4}P4T-.210/7@-M@PPd U QtP  Ѝ0NW:Failed assertion lookupTable.IsValid()gfx_ResFragmentShader.hNW:Pointer must not be NULL (targetName)`armcc+|     AzAx`}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0 thisNVtargetName8lookupTablep d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h      !% }}} } QU P T459876p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResMaterial.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0  <this0>9p w__result0P8~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }<} Q <UP<T;<@?>=/ResTextureCoordinator`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W 2 w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }BCGFED8@-@PP 000 008%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar  Hthis0"w__result4PDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h =}H}PHTIJNMLK8@-@PP 000 008%s::%s: Object not valid.gfx_ResMaterial.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar  HthisD"w__result<PDr__FUNCTION__~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h =}H}PHTPQUTSR@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] I thisD"w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTWX\[ZYp@-@P%`p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902](bool l (this0>value ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h +}(}Q(UP(T^_cba`@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 B4thisH"w__result>P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4Tefjihg@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 `4thisP"w__result\P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4Tlmqpon@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] vthisP"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTstxwvuy 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMEnableFlagflags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPREnableFlag{|~}s@-@P``|`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisH"valuel~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4T 0/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlagflags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRs@-@P``|`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisH"valuel~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisP"w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisPw__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }P Q@-@PUP4 44[a gfx_ResMaterial.h`armcc+|     `Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int 3`thisH>idx w__result P\~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}`} Q `UP`T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  ` thisPw__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  }P Q@-@PUP8 [4q` gfx_ResMaterial.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint dthisH>idx w__resultP`~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h I}d} Q dUPdT@-@ mP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisH"w__result[P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4T@-@oP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisH"w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4T@-@oP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisH"w__result1P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] (thisP"w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ]thisP"w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT@-@PUP@ @@`p gfx_ResMaterial.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lint lthisH>idx w__result}Phqtbl_ptrVL~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h +1}l} Q lUPlT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisP"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTp@-@PRp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisH>value ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}QUPTp@-@PRp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisH>value ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}QUPT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] >thisP"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ythisP"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h B}}PT 0P/`armcc+|      (,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag( flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R    @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast; ; restx__result; Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P !<" S / 4#<P*  P`armcc+|      X@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XboolnwutinternalUCheckRevisionXresRevision:libRevision'x__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h !t - X}PXQPXR1@- P8 @`armcc+|     4A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolnwgfxinternalUResCheckRevision4 res px__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}4}P! /ResFileHeader`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wcw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}#$('&%8@-@PP 000 c,8%s::%s: Object not valid.gfx_ResGraphicsFile.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharcHthis""w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=}H}PHT*+/.-,@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this""w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PT1265431@- P8 @`armcc+|     4A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolnwgfxinternalUResCheckRevision4respx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}4}P89=<;:@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup 1res1xt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }?@DCBA@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast; d; restw__result; P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}FrefHrefJrefLrefNrefPrefRrefTrefVrefXrefZref\ref^ref`refbrefedD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hhgD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hjD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#mld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hpod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hrd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndt$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsvd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#zd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoidbool00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32&+iResS8*tiResU16 uiResU32wiResS32?xiResF32py@BinString&offset#to_ptr65iBinString@Offset&offset#set_ptr695to_ptr69to_ptr6Ato_table_ptr69iOffsetiResTypeInfo@ResBool&valueb#operator bool6Ioperator=6M5iResBooliResVec2#iResMtx34>#0100=0E0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revision#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool ???nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult65operator|=65operator|=65GetCode6IsFailure6IsSuccess600internalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00?nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetHeader6GetTypeInfo60`?`0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResTextureData#@ResReferenceTextureData #&toPath#&toTargetTexture#@ResTexture`#iResDataTypeResTexture6: 0\ptr6\?ref6Dereference6@ResReferenceTextureC#iResDataTypeResReferenceTexture6: ? refJ6 ?drefh6GetPath6GetTargetTextureC60CC000os} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanim d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar000nwgfxres@ResTextureMapperData &typeInfo#&m_DynamicAllocator#&toTexture#@ResPixelBasedTextureMapperDataL#&toSampler#  &m_CommandCachez#&m_CommandSizeToSend#H@ResTextureMapper#ResTextureMapper6: ref6cGetClassNameGetTexture6Setup655Cleanup6@ResPixelBasedTextureMapper#iResDataType<ResPixelBasedTextureMapper6: ?ref6GetCommandCache6ForceSetupTexture65C@ResProceduralTextureMapper#ResProceduralTextureMapper6: 0?000[0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00000nwgfxresiResShaderSymbolArray-2@ResShaderParameterValueData&m_UniformType#&m_ValueB#@ResShaderSymbolData&toName#&m_IsEnabled#&m_IsGeometryUniform#&_padding_0#&m_Location#&m_DefaultValue # @ResShaderParameterData&toName#&m_SymbolIndex#&m_Parameter #@ ResShaderProgramDescriptionData&m_Flags#&m_VertexShaderObject#&m_GeometryShaderObject#&m_VertexShaderIndex# &m_GeometryShaderIndex#&m_SymbolsTableCount#&toSymbolsTable# &toAttributeSymbols:#b&m_AttributeIndices_#L&_padding_0#b&m_MaxBoneCount#d&m_MaxVertexLightCount#h&m_VertexLightEndUniform#l&m_GeometryShaderMode#p&m_ProgramObject#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShader#@ ResShaderData#@ ResBinaryShaderDataH#&m_BinaryDataTableCount#&toBinaryDataTable#&m_ShaderKindsTableCount# &toShaderKindsTable#$&m_DescriptionsTableCount#(&toDescriptionsTable#,&m_ShaderObjectsTableCount#0&toShaderObjectsTable#4&m_CommandCache#8&m_CommandCacheSize?#<&m_ShaderBinaryInfo#@&m_CommandAllocator#D@ ResReferenceShaderData #&toPath#&toTargetShader#@ResShaderParameter# ResShaderParameter 6 :  ref 6  ref 6" cGetClassNameGetName6" SetSymbolIndex6 5?@ResShaderSymbol#ResShaderSymbol& 6& : ref. 66 cGetClassNameGetName66 @ResShaderProgramDescription#ResShaderProgramDescription: 6: : ref> 6: refF 6N cGetClassNameGetSymbolsCount?6N GetSymbols6: @ResShader`#iResDataTypeResShaderR 6R : 0ptr 6R Setup6R 55Dereferencei 6R @ResBinaryShader#iResDataType0 ptr 6V ? ref 6V  ? ref 6^ GetDescriptionsCount?6^ GetDescriptions6V 5@ResReferenceShader#iResDataType1ResReferenceShaderb 6b : ?Z ref 6b Z ? ref 6j GetPath6j GetTargetShader6b 0}?? }0 0K]?* K02 0?UU?B 0J 00i i 0Z 0; ; 0f os| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResLookupTableData&typeInfo#DResImageLookupTableData@ResReferenceLookupTableData#&toPath#&toTableName#&toTargetLut# @ResLookupTable#ResLookupTable6: ref6ref6cGetClassNameGetTypeInfo6DereferenceG6@ResImageLookupTable#iResDataTypeoResImageLookupTable6: 0gptr6@ResReferenceLookupTable#iResDataTypeResReferenceLookupTable6: ?ref)6GetTargetLutG6ForceSetup6550??00G0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h$Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar000nwgfxres@ResFragmentLightingData&m_Flags#&m_LayerConfig#&m_FresnelConfig#&m_BumpTextureIndex# &m_BumpMode#&m_IsBumpRenormalize#&_padding_0#@ResLightingLookupTableData &m_Input#&m_Scale#&toSampler#@ResFragmentLightingTableData&toReflectanceRSampler#&toReflectanceGSampler#&toReflectanceBSampler#&toDistribution0Sampler# &toDistribution1Sampler#&toFresnelSampler#@ResAlphaTestData&m_CommandBuffer#@ResTextureCombinerData&m_Constant#&E#l'm'm_CommandBufferNB&m_CmdSource#&m_CmdHeader#&m_CmdOperand#&m_CmdCombine# &m_CmdConstant#&m_CmdScale#@ ResFragmentShaderData&m_BufferColor#&m_FragmentLighting#&toFragmentLightingTable#(&m_TextureCombinersb#,&m_AlphaTest# &m_BufferCommand#@ ResLightingLookupTable# ResLightingLookupTable> 6>:  refB 6>c GetClassName GetSampler 6> ForceSetupSampler 6>55@ResFragmentLightingTable# ResFragmentLightingTableF 6F:  refJ 6Fc GetClassName GetReflectanceRSampler 6F GetReflectanceGSampler 6F GetReflectanceBSampler 6F GetDistribution0Sampler 6F GetDistribution1Sampler 6FGetFresnelSampler 6FForceSetupLightingLut6F55@ResFragmentShader#ResFragmentShaderN6N: refR6NcGetClassNameGetFragmentLightingTable6NSetup6N55Cleanup6NForceSetupLightingLut6N550?0?01?'&Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharboolint00000&nw&gfx&res@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBuffer# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer>#@ ResStencilOperationData &m_CommandBuffer}#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperationa#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale #&m_Rotate#&m_Translate #&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization/#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount#&m_TextureCoordinators#&toTextureMappers/#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResTextureCoordinator#MappingMethodMAPPINGMETHOD_UV_COORDINATE MAPPINGMETHOD_CAMERA_CUBE_ENV MAPPINGMETHOD_CAMERA_SPHERE_ENV MAPPINGMETHOD_PROJECTION MAPPINGMETHOD_SHADOW MAPPINGMETHOD_SHADOW_CUBE ResTextureCoordinator060: ref460ref<6DcGetClassNameGetMappingMethod 6DSetEnabled605@&ResMaterial`#TextureCoordinateConfigCONFIG_0120 CONFIG_0110 CONFIG_0111 CONFIG_0112 CONFIG_0121 CONFIG_0122 CONFIG_NUM iResDataType# ?*ref>6H*?Xref\6PGetFlags6PEnableFlags6H5DisableFlags6H5GetTextureCoordinateConfig 6PGetTextureCoordinatorsCount?6PGetTextureCoordinators 6H5GetTextureMappersCount?6PGetTextureMappers6H5GetProceduralTextureMapper[6H GetShader6H GetFragmentShader1 6H GetShaderProgramDescriptionIndex? 6P!GetShaderParametersCount?!6P!GetShaderParameters}!6H5!GetTextureSamplersHash!6P"SetTextureMappersHash"6H5"SetFragmentLightingTableHash"6H5"GetFragmentLightingTableParametersHash"6P#GetRevision#6P#Setup#6H55#Cleanup#6H#SetShader#6H5$ForceSetupTexture$6H55C$ForceSetupShader$6H55$ForceSetupLookupTable$6H55%SetupShader%6H555%SetupTextures%6H55 5&CacheUserUniformIndex%6H5&CalcFragmentLightingTableHash&6H0 ??8 0@0  0L~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosO`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationModer *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabledG*m_LutTargets6osQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxoskd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwossd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwoswd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nwgfxres@ResFileHeaderData&m_Signature#&m_ByteOrderq#&m_HeaderSizeq#&m_Revision#&m_FileSize# &m_NumBlocksq#&padding_\#&m_BlockHeader#@ResFileHeader#ref6"cGetClassNameGetRevision6"@ResGraphicsFile#?0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list00nwgfxresB0!&tinfo%#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassKitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsKipointer&mireferenceKocGetValue5cValueSize0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwutinternal@ResArrayK&m_pBegin#&m_pEnd#ipointer9ireference9ResArray~6~55?operator[] 6~5size?600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0]0nwut@ResCommon]ResCommon65ptr6#00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00UU0nwut@ResCommonUResCommon-6-5ptr6-ptr65#001<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@pair}&first#&second#ifirst_type_isecond_type}`pair60dY 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H%(!" p% !" % %VQ|fpIgfx_ResMesh.o/ 1305695157 0 0 100666 338588 ` ELF(4(pm--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ Q0&  /       C--(M00@0,P,0 0  0  44 _8PUP`p `pXB !`p@XH x% @ y VW0,,W0,, P(Ѝ?gfx_ResMesh.cppO-,M@P$UP`0 `0((Pc/k  P !PKH `p 03/   P ! P `d`` hlpP  $P $<ЍNW:Failed assertion shader.IsValid()gfx_ResMesh.cppDp@-@`P P`` 2/`dhP hl hP @pNW:Failed assertion ref().m_DeactivateCommandCache == NULLgfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\res\gfx_ResMesh.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetVertexStreamsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetVertexAttributesCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetAttributeIndicesCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetDescriptionsCount())NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion ! ( (commandIndex == BONE_INDEX_SCALE_INDEX) && (scale != 1.0f))NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMaterialsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetShapesCount())NW:Failed assertion bufferInfo.GetCurrentSize() == activateCommandSizeNW:Failed assertion bufferInfo.GetCurrentSize() == activateCommandSize + deactivateCommandSize`armcc+|      `armcc+|     4<AvAt AjtAv`armcc+|     (,As Ahw`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresU'QueryScaleCommandIndex?usageT*x__result?Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<intnwgfxresVFResSeparateDataShape_SetupVertexIrScale<meshXshape}\shaderProgramDesc`qcommandTriterrend<rattribute3sindexsdimensionsusageT@rconstantVertexAttributescommandIndex?|@rvertexStreamsscalepdscommandIndex?Q0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0 ,thisowner7PallocatortgraphicsFileXw__resultPrresultDrshape@rmaterial rshaderqshaderIndex?YrshaderProgramDesc,rseparateShape}sactivateCommandSize?asdeactivateCommandSize?Nsbuffer;rbufferInfod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this",d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata;p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata;p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cpp' i= q= = = = = = = = }  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cpp ,!,.-/1 * 4< )!-", !-",+  3[+!w2T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cpp "223!!30')3 ! ! %!D ! y  ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cpp 'K ! ' !% u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }HLPPQ}}( }0 4}48}08<}(X| (<XWVU}}4(}(,}$XWVR,U P ,T}} P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQIJNMLK P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QPQUTSR P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QWX\[ZY@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 2this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT^_cba` /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W.valuepw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h /} efjihg/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPlmqponP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Qstxwvu/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qz{~}|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Tthis=pBegin*num?w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4this)p"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ythis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools this'w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly this'"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PT   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W6  w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h15E } p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this[>9p w__result[P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h} 8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthisk"w__resultcPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT"#'&%$@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthisk"w__resultaP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT)*.-,+p@-@P@  ]0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0]~<thisR >9p w__resultR P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}<} Q <UP<T015432/ResVertexAttribute`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W]w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}78<;:98@-@PP 000 ],8%s::%s: Object not valid.gfx_ResVertex.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar]Hthisb "w__resultZ PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h=}H}PHT>?CBA@@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]{thisb "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PTEFJIHG@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|thisb "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PTLMQPON@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisb "w__resultaP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h13J}}PTSTUp@-@P p`armcc+|     $A|WX\[ZYp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$$thisf >9p w__resultf P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$T^_cba`@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4\4thisn "w__resultXP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4Tefjihg@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]rthisn "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PTlmqponp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0x$thisr >9p w__resultr P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$Tstxwvup@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisv >9p w__resultv P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$Tz{~}|@-@P V8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this~ "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this~ "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<this~ "w__resultp | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT@-@PUP@ i<,p`p gfx_ResVertex.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lint* lthis >idx w__resultPhqtbl_ptrVL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h+1}l} Q lUPlTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T@-@8`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT@-@PUP@ <idx w__result3Phqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h+1}l} Q lUPlTA-@Pw__resultp@x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDUp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T/ResShaderProgramDescription`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W=w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar'Hthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902] T thisw__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h }P Q   p@-@PUP Lp*gfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HintHthis>idx w__result*PD| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}H} Q HUPHT p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}$} Q $UP$T@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4;4this"w__result7P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4T @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4Y4this"w__resultUP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4T"#'&%$@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis"w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT)*.-,+@-@PUP@ 1<,p`p 4gfx_ResShader.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintlthis>idx w__resultPhqtbl_ptrVL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h+1}l} Q lUPlT015432p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0  $thise >9p w__resulte P ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$T78<;:9@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4thise "w__result P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T>?CBA@@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4thism "w__result P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4TEFJIHG@-@oP `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4thise "w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h C}4}P4TLMQPON@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thism "w__result?P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTSTXWVU@-@P D8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4D4this"w__resultP0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}4}P4TZ[_^]\@-@P D8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4D4this"w__resultP0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}4}P4Tabfedc@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result?Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PThimlkj@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&this"w__result?Pz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PToptsrqu 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMEnableFlagflags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPREnableFlagwx|{zys@-@,P`,`|`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4K4this"valuelz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hC}4}P4T~ 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlagflags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRs@-@,P`,`|`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4l4this"valuelz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hC}4}P4T@-@P   `armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T^Tthis6x__result3#{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h  ! { }T}8<PPTT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastZZ3res3tx__resultZEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastZdZ3res3tw__resultZP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}8@-@P   P8 P    `armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!|this6x__result#xrattribute3p{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h  !' k *' !!   }}<@PPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool Dthisw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h }PQ@-M@ @@ PH hh   ЍNW:Failed assertion shape.IsValid()?gfx_ResShape.h`armcc+|     A|Azd~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this:shape}tw__resultPrattribute3l{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h &! ! !}}}}PT@-@@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W'0shape}tw__resultpx__cctor_result"{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h  }}PT0@/`armcc+|      Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|      Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutinternalUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS0@/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUMakeBitsvalue:width?'shift?w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h&}RQPS$MakeBitsA-@P`pU U\ V E   NW:Failed assertion 0 < count && count <= 256gfx_CommandUtil.h`armcc+|     Azxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfxinternalUMakeCommandHeaderaddresszcount\incremental>byteEnable w__resultPqresultX8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h %! &&'}}SWRV Q UPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@Pp`armcc+|     A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwutUAddOffsetToPtrptr>offset w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTp@-@P`Fp`armcc+|     (A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h# %h}}PTp@-@Pp`armcc+|     A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTp@-@P`P `p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8void0 {8this^buffer@size"w__resultP4z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h    }8}(R(8V Q 8UP8T @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast}}restx__result}Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P   @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast}d}restw__result}P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4this2"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this2"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT !%$#"@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4ae4this*"w__resultaP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4T'(,+*)A-@Pp` UP, ( `@gfx_ResModel.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|this*>idx w__result Pxrdic`{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=7}|} Q|UP|T./3210@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this2"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT56:987@-@PUP@ <p`p gfx_ResModel.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintlthis*>idx w__resultPhqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h+1}l} Q lUPlT<ref>ref@refBrefEDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hHGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#MLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hPOd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndT$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsVd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Zd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd_^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.ha,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager cd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndfed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hhd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndjd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosmlD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnossd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndxwD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hzd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intunsigned charvoidnwutinternal00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResU8siResS8*tiResU16 uiResS164viResU32wiResS32?xiResF32py@BinString&offset#iBinString@Offset&offset#to_ptr6to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&valueY#iResBooluiResVec2#iResVec3#iResTransform3#iResMtx34>#00u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revision#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]??nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Float32cFloat32ToBits325pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signature#&length#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLefth#&idxRighth#&ofsStringR#&ofsDataR# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#Result65IsFailure6'IsSuccess6'00#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrespd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfoa#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDicR#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTableR#$&m_AnimGroupsDicCount#(&toAnimGroupsDicR#,@ResTransformNodeDataV#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject[6[: refc6kcGetClassNameGetTypeInfoa6k@ResSceneNode#@ResTransformNode##0?_0gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000Rnwgfxres@ResVertexAttributeData &typeInfoa#&m_Usage#&m_Flags#@ResVertexAttribute#VertexAttributeUsageUSAGE_POSITION USAGE_NORMAL USAGE_TANGENT USAGE_COLOR USAGE_TEXTURECOODINATE0 USAGE_TEXTURECOODINATE1 USAGE_TEXTURECOODINATE2 USAGE_BONEINDEX USAGE_BONEWEIGHT USAGE_USERATTRIBUTE0 USAGE_USERATTRIBUTE1 USAGE_USERATTRIBUTE2 USAGE_USERATTRIBUTE3 USAGE_USERATTRIBUTE4 USAGE_USERATTRIBUTE5 USAGE_USERATTRIBUTE6 USAGE_USERATTRIBUTE7 USAGE_USERATTRIBUTE8 USAGE_USERATTRIBUTE9 USAGE_USERATTRIBUTE10 USAGE_USERATTRIBUTE11 USAGE_INTERLEAVE USAGE_QUANTITY USAGE_NONE ResVertexAttributeR 6R : refZ 6b cGetClassNameGetUsage?6b GetFlags6b GetTypeInfoa6b @ ResVertexParamAttributeData #&m_FormatType# &m_DimensionJ# &_padding_0#&m_Scale#&m_AttributeTableCountR#&toAttributeTableR#@ ResVertexParamAttribute3#iResDataType1 ResVertexParamAttributef 6f : ?T refX 6n  GetDimension 6n @ ResVertexStreamBaseData$#&m_BufferObject# &m_LocationFlag#&m_StreamTableCount#&toStreamTableR#&m_LocationAddress#&m_MemoryArea# @ ResVertexStreamData4#&m_FormatType#$&m_DimensionJ#( &_padding_0#)&m_Scale#,&m_Offset#0@ResInterleavedVertexStreamData0#&m_Stride#$&m_VertexStreamsTableCount#(&toVertexStreamsTableR#,@ResVertexStreamBase3#ResVertexStreamBaser 6r : @ResVertexStreamX#iResDataTypeMResVertexStreamv 6v : ?ref6~ GetDimension6~ GetScalep6~ @ResInterleavedVertexStreamX#iResDataTypeResInterleavedVertexStream 6 : ?ref6 ?ref6 GetVertexStreamsCount?6 GetVertexStreams6 503?V 30^ 00j 0X00z 0ZZ0 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00R nw gfxres@ResShapeData8#&m_Flags#&toBoundingVolumeR#&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTableR#0&m_BaseAddress#4@ResShape#iResDataTypeResShape6: 0ptr6@ResSeparateDataShapeDataD#&m_VertexAttributesTableCount#8&toVertexAttributesTableR#<&toBlendShapeR#@@ResSeparateDataShape#iResDataTypeResSeparateDataShape6: ?ref6?ref6GetVertexAttributesCount?6GetVertexAttributes365GetVertexAttributes600}}0 internal@ ResVertexAttributeIterator&m_Shape}#&m_InterleaveZ#&m_IndexOnShape?#&m_IndexOnInterleave?# cBegin5}IsValid6operator*36 operator++ 6 ResVertexAttributeIterator 65}00?{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwgfx@CommandCacheManager*s_AllocatorcGetAllocatorinternal@CommandBufferInfo&m_TopAddress#&m_BottomAddress#&m_CurrentAddress#&m_Size# CommandBufferInfo655GetCurrentSize60000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00000R nw gfx res@ResShaderProgramDescriptionData&m_Flags#&m_VertexShaderObject#&m_GeometryShaderObject#&m_VertexShaderIndex# &m_GeometryShaderIndex#&m_SymbolsTableCount#&toSymbolsTableR# &toAttributeSymbols#Y&m_AttributeIndices#L&_padding_0#b&m_MaxBoneCount#d&m_MaxVertexLightCount#h&m_VertexLightEndUniform#l&m_GeometryShaderMode#p&m_ProgramObject#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShaderR#@ResShaderData#@ ResBinaryShaderDataH-#&m_BinaryDataTableCount#&toBinaryDataTableR#&m_ShaderKindsTableCount# &toShaderKindsTableR#$&m_DescriptionsTableCount#(&toDescriptionsTableR#,&m_ShaderObjectsTableCount#0&toShaderObjectsTableR#4&m_CommandCache#8&m_CommandCacheSize?#<&m_ShaderBinaryInfo#@&m_CommandAllocator#D@ ResShaderProgramDescription# ResShaderProgramDescription 6:  ref 6c GetClassName GetAttributeIndicesCount? 6 GetAttributeIndices* 65@ ResShader# ResShader 6:  Dereference 6@ ResBinaryShader#iResDataTypeJ?# ref7 6#?Q refU 6 GetDescriptionsCount? 6 GetDescriptions 650?0000 os| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBufferb# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer#@ResStencilOperationData&m_CommandBufferR#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation6#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationu#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#R&toTextureMappers#&toProceduralTextureMapperR#&toShaderR#&toFragmentShaderR#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTableR#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#iResDataType ResMateriale 6e : ? ref 6e  ? ref 6m GetShader6e GetShaderProgramDescriptionIndex?6m 0  0i ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModelR# &m_IsVisible#$&m_RenderPriorityJ#%&m_MeshNodeVisibilityIndexx#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize?#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize?#l&toMeshNodeName#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#iResDataTypeD?ref6?ref6GetShapeIndex?6GetMaterialIndex?6EnableFlags65DisableFlags65Setup65755Cleanup600z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0Rnwgfxres@ResModelData*#&m_MeshesTableCount#&toMeshesTableR#&m_MaterialsDicCount#&toMaterialsDicR#&m_ShapesTableCount#&toShapesTableR#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDicR#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0#&m_LayerId#@ResModel=#iResDataTypea?Nrefa6*N?{ref62GetMaterialsCount?62GetMaterials 6*5GetShapesCount?62GetShapes6*50770.{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmath*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmath,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos6`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6os8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrestd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx{zdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 7&base_info|#F__si_class_type_info &base#&base_type#0i__builtin_va_list000nwutinternalgfxresB0;&tinfo?#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cpp}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraits3ipointerm0Ru d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray3&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent"#ipointer=iterator65"ResArray655?end600u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonu#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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Ĕ\.PX*.---[-|(-,4,ܚ, , (],dl$,,40+dl+ 0+PXJ+q +̥ԥt*HP*f*Ԫܪ&*)L~T)})|ȭK)x), 8 ̸(X dD(ܾ̾Rt(t=(u(\d'PX' U' '\d&t x & ty& <DD&&p%LzT%d%%%$DL$q$7$$<D##J##PX""c"*"<D!d!hpx! 4!  hp $O  HP \HP\#HP R{T\PHPe)t | 0 8   s   ?    D PhbHdPcg$ej$@kH@ e f8m@$Mdil4l<h TZF >)NnV x x x x x  y  zX ~ <{ ~ D{ ~ L{~ T{~ \{~ d{~ l{~ t{~ |{~ {~ { { { { { { { {  |! |" $|# 4|$ D|% T|& d|`' |( }) ~P* `+ lX, `- $`. `/ X0 <X1 2 3 4 5 6 7 ā8 ́9 ԁ: ܁; <~ J K `L dM~ lQ tR `S T W~ X Y PZ \[~ d_ l` |Xa ԃb~ ܃f g `h Ti~ \m dn tXo ̄p~ Ԅt ܄u Pv <w~ D{ L| \P} ~D ~  ą ԅ` 4 <~ D L \X  ~ ̆ Ԇ ` D~ L T d@  (~ ԇ ܇ ` L T0~   ` T ~   $`  ~   X  ~   ,`  ~   X > ~  $ 4X  ~   `  ~ $ , <X ~   p $~ , 4 Dh ; ~  č ԍX ,~ 4 < Lh ~  Ď ԎP $ ,~ 4 < LP  ~   ďH     ~ $ , <` ~   @  (~ , 4 D` T "~ # $ ̑X% $&% ,)~ <* D+ T`, -~ 1 Ē2 Ԓ@3 4 (7~ D8 L9 \`: ; ē>~ ̓? ԓ@ XA <B DE~ LF TG dXH IR ĔL~ ̔M ԔN XO <P! DS~ LT TU dW~ lX tY `Z [ ^~ _ ` Xa tby |e~ f g Xh iI l~ m n `o |p s~ t u `v w z~ ${ ,| <X} ~ ~   X  ~ $ , <X P ~   `  $~ < D TX  ~ ̚ Ԛ X < D~ L T dX Q ě8~   h |- ~   `  ~   ,X  ~   `  ~ , 4 DX u ~  Ğ ԞX ,- 4~ < D TX  8~   h l t ~   h q ~ , 4 D` ~   ġ@ 8 (~ 4 < L` ~   ̢X $ , ~ L T d`  ģ  ̣ ~ ԣ ܣ ` L T~ l t X ܤp ~   X l1 t"~ |# $ X% & 8)~ ,* 4+ Dh, - 0~ 1 Ħ2 Ԧ`3 44 <7~ T8 \9 lX: ħ; ̧>~ ? @ XA TBQ \E~ tF |G XH I  L~ M N XO dP lS~ T U XV W Z~ [ \ ,X] ^ a~ b c Xd eb h~ i j ,Xk l~ p q xr sN $u" ,w~ Dx Ly \Xz {~  Ĭ Ԭx L T~ l t X ܭ  ~   ` |R 0~   ̮h 4 <8~ t | `  8~ , 4 Dx ~ İ ̰ ܰP ,X 48~ l t h  ~   ` t~ |  p ~   $p ~   p $N , 4 ~ T \ l ~   P \ d~ l t H ̵v Ե~   X T6 \~ d l |X Զ  ܶ~   H D L~ T \ lp ܷ 0~   ,h ) 8 ~ Ը  ܸ  ` L T~ l t X ܹ ~   X \ d ~ |! " X# $~ @'~ 4( <) Lh* +M .~ Ļ/ ̻0 ܻX1 42# <85~ t6 |7 h8 9 D G J $L < O \R d(T V X Z \ Ľ^ Խa c  e h j l ,o 4q <s Du Lw \z t | (~  ľ ̾ Ծ ܾ  Ŀ ̿       $ 4 < D L T d |     L  l        0    $H l t    , 4 < D L T \ d l | $HN l t | 0      h \  $            " $ $& ,( 4* <, D. L0 T2 \4 d6 8 : < $> ,@ 4B <D DF LH TJ \L dN lP tR |T V X Z \ ^ ` b d f h j l n p r t v x (z D} T l    (   0 $  D \ t`? pIgfx_ResModel.o/ 1305694856 0 0 100666 218224 ` ELF(P4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-M@PPx U `p P  pWЍNW:Failed assertion shader.IsValid()gfx_ResModel.cppNW:Pointer must not be NULL (targetName)@-M@PPx pU q`p P  pWЍNW:Failed assertion texture.IsValid()gfx_ResModel.cppNW:Pointer must not be NULL (targetName)@-M@PPx U |`p P  pWЍNW:Failed assertion lut.IsValid()gfx_ResModel.cppNW:Pointer must not be NULL (targetName)C- M@PP}/(!P/)(P/*`P   Xp@P  (  X P (0 Y ,ЍNW:Failed assertion this->IsValid()gfx_ResModel.cppNW:Failed assertion internal::ResCheckRevision( *this )NW:Failed assertion internal::ResCheckRevision( graphicsFile )A-@P  P  X` Xp XARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\res\gfx_ResModel.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMeshesCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetMaterialsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetShapesCount())`armcc+|     (AvAnyAn`armcc+|     Av`armcc+|      AxAve{`armcc+|      AxAve{`armcc+|      AxAve{`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int% thisdallocatorgraphicsFile`x__resultGrresultTsshapeNum?smaterialNum?sisi(smeshNum?msiZ rmeshHhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intT thisdFqshapeNum?UqmaterialNum?VqmeshNum?W|si3psi qiXdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]charint0n thisdVtargetName8texturehqmaterialNumVTqidxWX\rmaterial \dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]charint0  thisdVtargetName8shaderhqmaterialNumVTqidxWX\rmaterial \`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]charint0 4thisdVtargetName8luthqmaterialNumVTqidxWX\rmaterial \,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata;p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata;p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cpp%    ! ;% !% 2${ @% !+ 2'{ "   1% !'{+  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cpp :% ! ${ '~ #~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cpp  !   !*{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cpp  !   !*{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cpp  !   !*{u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}($}$(}(}$(PYXX(WX(VQ(U P (T}}(XXPT}} }(}QU P T}} }(}QU P T}} }(}QU P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQMNRQPO P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QTUYXWV P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q[\`_^]@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 2this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTbcgfed/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPijnmlkP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Qpqutsr/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qwx|{zy/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q~p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis%"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHT|@-@PP|U@P `@ 0D, \  `idx is out of bounds(%d) %d <= idx <= %d not satisfied.ut_ResDictionary.h`armcc+|     Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0 this%Ridx4x__result!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h ! }+K}} $PQUPTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthisa)codew__resultaPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m # thisiw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$thisa"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$Tp/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int ?thisiw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<thisa>9p w__resultaP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthisq"w__resultiPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ thisq"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisb>9p w__resultbP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T@-@P <<NW:Pointer must not be NULL (void_ptr()) gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisj"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisj"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT    p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0  $this% >9p w__result% P ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$T@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 2 4this- "w__result. P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] H this- "w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT $#"!p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0DG$this>9p w__resultP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}$} Q $UP$T&'+*)(@-@P D8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4Do4this"w__resultkP0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}4}P4T-.210/@-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PT459876@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a{4thisd"w__resultwP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4T;<@?>=@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4thisl"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4TBCGFED@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisl"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PTIJNMLK@-@PUP@ <p`p gfx_ResModel.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintlthisd>idx w__resultPhqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h+1}l} Q lUPlTPQUTSR@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisl"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PTWX\[ZYA-@Pp` UP, ( `\gfx_ResModel.h`armcc+|     |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|thisd>idx w__result Pxrdic`{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=7}|} Q|UP|T^_cba`@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]?thisl"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PTefjihg@-@PUP@ <p`p gfx_ResModel.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintblthisd>idx w__resultPhqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h+1}l} Q lUPlTlmqpon@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisl"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hB}}PTstxwvu 0P/`armcc+|      ((d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(Rz{~}| 0P/`armcc+|      ((d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolnwutU1CheckFlag( flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(R 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag(flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(RCheckFlag/ResFileHeader`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wcw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}8@-@PP 000 c,8%s::%s: Object not valid.gfx_ResGraphicsFile.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharcHthis""w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this""w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PT !<" S / 4#<P*  P`armcc+|      X<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XboolnwutinternalUCheckRevisionXresRevision:libRevision'x__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h !t - X}PXQPXR1@- P8 @`armcc+|     4A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolnwgfxinternalUResCheckRevision4respx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}4}P1@- P8 @ `armcc+|     4A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolnwgfxinternalUResCheckRevision4MresMpx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}4}PrefrefrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}std,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderriFILEX00dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResU8siResS8*tiResU16 uiResS164viResU32wiResS32?xiResF32py@BinString&offset#iBinString@Offset&offset#to_ptr6to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&valueY#iResBooluiResVec2#iResVec3#iResTransform3#iResMtx34>#00u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h"!Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revision#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool??nwut ??&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocator(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut32d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h65d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signature#&length#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal:,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint000nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLefth#&idxRighth#&ofsStringR#&ofsDataR# @ResDicPatricia#ResDicPatricia6: ref6%cGetClassNameoperator[]6%50?0!<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut?>|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnwgfx@Result&m_Code#iself_typeQResulta6a5operator|=6a5GetCode6iGetDescription6i00einternalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresExd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00?nwgfxres@ResSceneObjectData&typeInfoa#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDicR#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCount# &toChildrenTableR#$&m_AnimGroupsDicCount#(&toAnimGroupsDicR#,@ResTransformNodeData`#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObjecta6a: refi6qcGetClassNameGetHeader6q@ResSceneNode#@ResTransformNode)#0?e0mGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResTexture#osId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresZYpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResShapeData8#&m_Flags#&toBoundingVolumeR#&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTableR#0&m_BaseAddress#4@ResShape#FlagFLAG_HAS_BEEN_SETUP iResDataTypeResShapeb6b: ?ref6jGetFlags6jSetup6b5Cleanup6b00f{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h]\^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxreshd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResShader#osj d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#ml4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar0000nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBufferx# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer)#@ ResStencilOperationData&m_CommandBufferh#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperationL#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#R&toTextureMappers#&toProceduralTextureMapperR#&toShaderR#&toFragmentShaderR#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTableR#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#iResDataType ResMaterial% 6% :  ?* ref. 6- GetFlags6- Setup6% 55Cleanup6% ForceSetupTexture6% 55ForceSetupShader6% 55ForceSetupLookupTable6% 550  0) ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hpod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModelR# &m_IsVisible#$&m_RenderPriorityJ#%&m_MeshNodeVisibilityIndexx#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize?#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize?#l&toMeshNodeName#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#FlagFLAG_HAS_VERTEX_ALPHA FLAG_HAS_BONE_WEIGHT_W FLAG_VALID_RENDER_KEY_CACHE FLAG_HAS_BEEN_SETUP iResDataTypeDResMesh6: 4?grefk6GetFlags6Setup65M55Cleanup600z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hsrtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0R00nwgfxres@ResModelData4#&m_MeshesTableCount#&toMeshesTableR#&m_MaterialsDicCount#&toMaterialsDicR#&m_ShapesTableCount#&toShapesTableR#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDicR#&m_IsVisible#&m_IsNonuniformScalable#&_padding_0#&m_LayerId#@ResModelC#iResDataTypea?drefw6dd?ref6lGetMeshesCount?6lGetMeshes6d5GetMaterialsCount?6lGetMaterials 6d5GetShapesCount?6lGetShapes6d5GetRevision6lSetup6d55Cleanup6dForceSetupTexture6d55ForceSetupShader6d55ForceSetupLookupTable6d550MM0h{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxreswd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode] *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nwgfxres@ResFileHeaderData&m_Signature#&m_ByteOrderh#&m_HeaderSizeh#&m_Revision#&m_FileSize# &m_NumBlocksh#&padding_\#&m_BlockHeader#@ResFileHeader#ref6"cGetClassNameGetRevision6"@ResGraphicsFile#?0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infov#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0B 0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonptr6#00!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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-Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleEmitter.cpp`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#R$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ/.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#43pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h76d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h9$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall=d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#A,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Cd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndFEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionMLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexRQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0VD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procYX(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocator]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#dced:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffergd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0k d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#mtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW oXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6rq$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleEmitter.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleEmitter.cpptd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablevd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#|!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 $luZ?$jP6jQ8  !"#$%rZ&B'*()*+,0 $w\A0&l|T6vt"xzvV:OJ9vg1Cic_okmqKQ= [ _> ? A E{ 1? . 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 "ARM 40d ) ( 0{|lplplplplplplp[[c [ t[[ [ [g t[ tKO <K ,K(K(K,K3KO;k;;;g;;;G<8W4@xC4w4 }rK;dhq}qKC }uKt;dd }YKp;@d}aK( }yK p!}kK!5T"}nK\"#}oK#0H$}cKP$$ }pK$;%taL&}tKT&+&}`K&' }zK';`(h(}_K() }jK);x*dt*}sK*E+}^K+, }wK,,;-l.}lKt.(/}vK0/w/}mK/D0}xK0 1}eK1;h3'3t4}bK|45}dK5eh6}gKp6-7}hK7x9}fK9\d< }iKp<(;>M4?}[KIsValid()gfx_ResParticleModel.cppNW:Failed assertion internal::ResCheckRevision( *this )ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\res\gfx_ResParticleModel.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetParticleSetsCount())`armcc+|     Az`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int%this"qparticleSetNum?UTqiVX\rparticleSeth4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata)p(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata)pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cpp% #$  *}u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}PT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ56:987 P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this`*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q<=A@?>@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this`"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTCDHGFE/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPJKONMLP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP QQRVUTS/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QXY]\[Z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q_`dcbap@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tfgkjih@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTmnrqpop@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Ttuyxwv/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}{|~}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0B$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] =thisb"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hB}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0F$this!>9p w__result!P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h}$} Q $UP$T@-@P 38NW:Pointer must not be NULL (void_ptr())gfx_ResParticleModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]43g4this"w__resultcP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h2}4}P4T@-@P 38NW:Pointer must not be NULL (void_ptr())gfx_ResParticleModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]434this "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h2}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]5this "w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h4}}PT@-@PUP@ 5<p`p gfx_ResParticleModel.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lint5lthis>idx w__resultPhqtbl_ptrVL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h4+1}l} Q lUPlT !<" S / 4#<P*  P`armcc+|      XDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XboolnwutinternalUCheckRevisionXresRevision:libRevision'x__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h !t - X}PXQPXR1@- P8 @`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolUResCheckRevision41res1px__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}4}P#ResCheckRevisionrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}std,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR(' D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderriFILEX00dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std10dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU32wiResS32?x@BinString&offsetW#iBinStringg@Offset&offsetW#to_ptr6`to_table_ptr6`iOffsetiResTypeInfoG@ResBool&value8#iResBool iResTransform3#iResMtx34>#0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryRevisionHeader&signature#&revisionG#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocator8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutD`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00VFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00?nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCountW#&toUserDataDic#@ResSceneNodeData0#&m_FlagsG#&m_IsBranchVisible%#&padding_0#&m_ChildrenTableCountW# &toChildrenTable#$&m_AnimGroupsDicCountW#(&toAnimGroupsDic#,@ResTransformNodeData`#&m_Transform5#0&m_LocalMatrixM#T&m_WorldMatrixM#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetHeader6@ResSceneNode#ResSceneNode6: @ResTransformNode)#0?00)Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresa`bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwoshd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosn d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#ptd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW rhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResModelData4#&m_MeshesTableCountW#&toMeshesTable#&m_MaterialsDicCountW#&toMaterialsDic#&m_ShapesTableCountW#&toShapesTable#&m_MeshNodeVisibilitiesDicCountW#&toMeshNodeVisibilitiesDic#&m_IsVisible%#&m_IsNonuniformScalable%#&_padding_0#&m_LayerIdG#@ResModelh#GetRevision6b&0^td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResParticleSet)#ResParticleSet!6!: Setup6!0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwgfxres@ResParticleModelData#&m_ParticleSetsTableCountW#&toParticleSetsTable#@ResParticleModel&#iResDataType3?Prefc6P?}ref6 GetParticleSetsCount?6 GetParticleSets65Setup60110 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info~#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleModel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleSet.cpp`armcc+|     ,A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902],),this"4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleSet.cpp) u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  },}P,T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ459876P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q<;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#A@pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hDCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hF$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#N,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndSRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdWd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionZYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.h\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex_^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.haD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0cD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procfe(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatorjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enablednd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@ResCommonBase&mpData#IsValid60p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#@ResSceneNode#srtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffervd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#|td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW ~Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResParticleSet#Setup60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned int@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info|#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResParticleSet.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h76d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h9$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall=d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#A,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Cd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndFEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionMLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEXdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexRQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]std__stdin__stdout__stderr__aeabi_stdin__aeabi_stdout__aeabi_stderr0VD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procYX(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocator]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#dced:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffergd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0k d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#mtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW oXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6rq 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 "ARM 40d % ( 0{|lplplplplplplp[[[ [ t[S [ [_ t[ tKG 8K (K$K$K(KK/;G;;;C;;;#<834g@x4S4 }rK;@hm}qK?\ }uKht;d@ }YKL;d}aK( }yK ld!}kKl!10"}nK8""}oK"0$$}cK,$$ }pK$;%t](&}tK0&'&}`K&' }zK';<(h(}_K() }jK);T*dp*}sK*A+}^K+ , }wK,,;-H.}lKP./}vK /s/}mK/@0}xK01}eK1;D3'3P4}bKX4\5}dKd5aD6}gKL6)\7}hKd7x8}fK8\@< }iKL<$;p>M?}[K??}ZK?@}\K@CxA}]KA HB}6PB XN6 V} V} V}w V}h W}h W} h W} h W} h (W} h 0W} h 8W}W @W}W PW}W `W}W pW}W W}W W}W W}G W`}G XX}G hX`}G X`}G (Y`}G YX}G YX}7 8Z}7 @Z} 7 HZ}!7 PZ}"7 XZ}#7 `Z}$7 hZ}%G pZ}.G Z}1G Z}3G Z }6G Z(}9G Z};G Z}=G [}?G [}AG ([}CG 0[ }EG P[}HG X[}JG h[}LG x[}OG [}QG [(}TG [}VG [H}XG \}[G \}]G \}_G \}aG (\H}c# p\}eG x\}gG \}iG \}kG \}mG \}oG X]}qG p]}tG ]}vG ]}xG ]}z]@ gOpWIgfx_ResShader.o/1305695154 0 0 100666 340940 ` ELF(|4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-4M@08,,P",`V 0<ЍT@,D@8 ,, P 03/((P ,P,@,$$$p 03/  $ X .], 8,<L , ,Z, P , 0(! , ,P,P, , ,  , , P0Y8gfx_ResShader.cppNW:Failed assertion writtenSize == commandSize|3@-M@ P P  P P $Ѝ0NW:Failed assertion resRefShader.IsValid()gfx_ResShader.cppNW:Failed assertion resRefShader.GetTargetShader().IsValid()O-$M@PUP DP !`: Pr/kp) [  [  Z|P $Ѝ  p 03/0p Y x (|뀐gfx_ResShader.cppNW:Failed assertion resShaderSymbol.IsValid()1NW:Failed assertion writtenSize == commandSizeC-@P` P   `Vt|P  Dp`| 2/| NW:Failed assertion resShaderSymbol.IsValid()ygfx_ResShader.cpp@-@P .P P Ѝ Pt ;X NW:Failed assertion this->IsValid()gfx_ResShader.cppNW:Failed assertion resRefShader.GetTargetShader().IsValid()|@-@P` |>@-@PP iP P 2/  2/ >NW:Failed assertion internal::ResCheckRevision( *this )gfx_ResShader.cpp@-@PK DP8P D`8p 2/8< @P pD` 2/@  ` pW `PD A-@P`pW@ hh0  V NW:Pointer must not be NULL (shaderInfo)gfx_ResShader.cppA-@P`pW@ od0  V NW:Pointer must not be NULL (shaderInfo)gfx_ResShader.cpp@-@P KP P Ѝ Pt XX NW:Failed assertion this->IsValid()gfx_ResShader.cppNW:Failed assertion resRefShader.GetTargetShader().IsValid()ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\res\gfx_ResShader.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetSymbolsCount())NW:Failed assertion 0 <= shaderIndex && shaderIndex < static_cast(m_ExeImageCount)NW:Failed assertion allocator == ResBinaryShader(this->GetOwnerShaderData()).ref().m_CommandAllocatorNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetShaderObjectsCount())NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetDescriptionsCount())NW:Failed assertion resBinaryShader.GetShaderObjectsCount() != 0vertexIndex is out of bounds(%d) %d <= vertexIndex < %d not satisfied.`armcc+|      Ax`armcc+|     lAx`armcc+|     lAx`armcc+|     ,Aw AnawAn`armcc+|     Az`armcc+|     4Az`armcc+|     XAx`armcc+|     AzT~Az`armcc+|     AzT~Az`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     ,DAu AhWwAh`armcc+|     A{Atn}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresrs_ShaderSetupTable_Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this ZssymbolsCount?Gsi4rresShaderSymbol-`sallocator!Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lchar0< lthis ^name@pSymbolType"w__result?PhqshaderInfoWruniformInfo`Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lchar0n lthis ^name@pSymbolType"w__result?PhqshaderInfoWruniformInfo`0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this allocatorx__resultrresultTssymbolsCount?rownerShader. PqshaderInfoLqvertexShaderIndex?HqgeometryShaderIndex?DscommandSize?lsbufferYswrittenSize?FqiZx|rresShaderSymbol-@dsregIndex?,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]e  this>allocator graphicsFilew__resultPrresultpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4this>allocator w__resultP0xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xint  XthisnrresBinaryShader. hXsallocator[sshaderInfoHPsi5PsshaderObject"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902],  thisNx__result. ;\rresRefShaderB ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]I  this!Nx__result%;\rresRefShaderB l0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataSp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataSp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoidint0nwgfxresUResBinaryShader_SetupDallocator resShader Xx__resultrresultPrresBinaryShader. LsshaderObjectsqbinaryAnalyzerBufferHqshaderInfoDscommandSize?qbuffer@swrittenSize?sisshaderqiYrdescription8svertexShadersvertexIndex?psgeometryShader]sgeometryIndex?Htd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresUResReferenceShader_Setupallocator:resShader pw__resultPrresultdrresRefShaderB `rbinaryShader. \ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cpp )  !'z!#' ?>   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cpp( 4!:  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cpp( 4!: t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cpp I " )  "! 9#9# "'b! 'o"-&32! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cpp ! 5 E  Et   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cpp> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cpp%#!  'J   *' 9  '   Fx    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cpp,! 5s-  "  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cpp! 5s-  " u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cpp %!! B @y  3"u4&!  1  J! # ' "%%%An d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cpp % "!' !8}} WVUPT}l} RlV Q lUPlT}l} RlV Q lUPlT}}$}}$}PYPXPWP`[tPVQPU P PT}}QUPT}4} Q 4UP4T}X} ,WTVW,TUPXT}T}TX}X}TXPPT}T}TX}X}TXPPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ}},d}dh}$hD}P8[ZpX@WZYdhPTVPT}}}0} PTwx|{zy} /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP R operator new0000/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ethis=__x*__y w__resultP|Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility%'}RQP P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 4this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Sthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Qp@-P@@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this>rhs w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h "/C}}QTPU/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT   p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T/ResShaderProgramDescription`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT !%$#"p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this "w__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h &} }P T'(,+*)p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R}<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T./3210p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}$} Q $UP$T56:987p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0^ $this)>9p w__result)P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}$} Q $UP$T<=A@?>@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this)"w__result P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4TCDHGFE/ResShaderSymbol`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}JKONML8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharsHthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTQRVUTSp@-@P`p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902](bool(this >value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h+}(}Q(UP(TXY]\[Zp@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this >value? | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}QUPT_`dcbap@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0K<this >9p w__result P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<Tfgkjih8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHTmnrqpo@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTtuyxwv@-@PUP@ @@p`p gfx_ResShader.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintlthis >idx w__result-Phqtbl_ptrVL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h+1}l} Q lUPlT{|~}@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup 8res8xt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"restt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h }}PT010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this&=pBegin*num?w__result&Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!)pCw__result!Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this&"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShader.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0b<this >9p w__result P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4i4this"w__resultUP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this!w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis\)codew__result\Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis\*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m ? thisdw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$this\"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W6  w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h15E }  "" 01 R: 01 R:/`armcc+|      `Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`voidint0;2`this=shaderBinary*w__resultP\Dsi`qiR@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h&  ,~  2~`}@R`Q`Pp@-@P` @p`armcc+|     (A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902](Umake_pair(?__x^__y@x__cctor_result"w__resultp$Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility &}(}P(TR(V Q (U4make_pair/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@Pp`armcc+|     A|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPTp@-@PUP p`gfx_ShaderBinaryInfo.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this>shaderIndex? w__resulthP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h !}<} Q <UP<T     O-M@P`0p8  >  P 0 P .P )pPxP x@pP p@ P @  4 P $Ѝ`armcc+|     (As An`wHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]charint03thisshaderIndex?namew__resultp@BindSymbolInfo&nameIndex#®Index#qexeInfohH .0yqbindSymbolInfoTable}W4qstringTableXDrsymbolTypeDrsymbolIndex?@qnameLenY``siahsinfo+LssymbolName9?yx__cctor_result\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.h% %3!!  ! ($ E+ 3T !55U 5U 5U5 U EuIz  }}4}}$|[ldZ\tZ P TSXRVQU/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT"! @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT$%)('&@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT+,0/.-8@-@PP 000 008%s::%s: Object not valid.gfx_ResShader.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h=}H}PHT237654p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT9:>=<;@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT@AEDCBp@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this >value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}QUPTGHLKJIp@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this >value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}QUPTNOSRQP@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]1this "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTUVZYXW@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Zthis "w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT\]a`_^p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h &} }P Tcdhgfe@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h }}PTjkonml@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h }}PTqrvuts@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]* this"w__result& P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTxy}|{z@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4D 4this"w__result@ P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4T@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4b 4this!"w__result^ P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] x this!"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hB}}PT !<" S / 4#<P*  P`armcc+|      X<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XboolnwutinternalUCheckRevisionXresRevision:libRevision'x__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h !t - X}PXQPXR1@- P8 @`armcc+|     4A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolnwgfxinternalUResCheckRevision4 res px__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}4}Pp@-@P@  c0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResGraphicsFile.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0c<thisc>9p w__resultcP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0:$thisg>9p w__resultgP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}$} Q $UP$Tp@-@4Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this)"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h%} }P T@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this-"w__result P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4T@-@0`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]y this-"w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTA-@PpUP `q gfx_ResShader.h`armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lint Lthis)^idx@value"qtbl_ptrVD| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}L}RLW Q LUPLTA-@PUP( ((4p` gfx_ResShader.h`armcc+|     TAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tint Tthis->idx w__resultPPqtbl_ptrVL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h+}T} Q TUPTT@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this-"w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PTA-@P,p` `armcc+|     DAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DU Dthis)>w__resultp@x__struct_result& | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hU}D}PDTQDU@-P `armcc+|      A}E}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolUoperator== it17tit27xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P operator==@- `armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_7pit2_7tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@-MPЍ`armcc+|     DA|AzN(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUJfor_eachD__firstp__lastt__fxz__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm +!}}@}@D}@- M  Ѝ`armcc+|     0A}AzId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutVSafeCleanupAll0arraytt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h8}} ,},0}@- M PЍ  P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast. .  res tx__result. Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResShader.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this1"w__result P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}4}P4T  @-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this1"w__result P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hC}4}P4T  p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0u $this1>9p w__result1P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UJResDynamicCastB B  res tx__resultB Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P! ResDynamicCast @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastB dB  res tw__resultB P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}"#'&%$@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast. d.  res tw__result. P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d})*+p@-@P p`armcc+|     $A|-.210/p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this)"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h%} }P T459876@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this-"w__result?P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}}PT;<@?>=@-@PUP@ 1<,p`p gfx_ResShader.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lint/ lthis)>idx w__result8Phqtbl_ptrVL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h+1}l} Q lUPlTBrefDrefFrefHrefJrefMLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hPOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#UTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hXWd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd\$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#bd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#dd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndgfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hi,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager kd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndnmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndrd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]std???D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoidbool00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32&+iResS8*tiResU32wiResS32?xiResF32py@BinString&offset#to_ptr6iBinString@Offset&offset#to_ptr6to_ptr6to_table_ptr6to_table_ptr6iOffsetiResTypeInfoq@ResBool&valueb#operator bool6operator=65iResBool000 00u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryRevisionHeader&signature#&revisionq#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternalxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResult\6\5operator|=6\5operator|=6\5GetCode6d00`internalu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00?nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDics#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetHeader6GetTypeInfo60`?`0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_AllocatorcGetAllocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintchar000 nw gfx@ ShaderBinaryInfo&m_pShaderBinary#&m_ExeImageCount#I0 $&m_ExeImageInfo(#&m_pInstruction#&m_InstructionCount#&m_Swizzle{#&m_SwizzleCount#&m_GeometryShaderCount?#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INT SYMBOL_TYPE_BOOL @ExeImageInfo@&signature#&version #&isGeometryShader#&outputMaps#&mainAddress#&endAddress# &inputMask #&outputMask #&gsDataMode#&gsVertexStartIndex#&gsPatchSize#&gsVertexNum#&setupOffset#&setupCount#&labelOffset# &labelCount#$&outmapOffset#(&outmapCount#,&bindSymbolOffset#0&bindSymbolCount#4&stringOffset#8&stringCount#<ShaderBinaryInfo65 GetCommonCommandSize?6 BuildCommonCommand? 655 GetShaderProgramCommandSize? 65?5? BuildShaderProgramCommand? 65?5?55 SearchUniformIndex 65?5I0d AnalyzeBinary 6 GetShaderProgramInfoh 65?000@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharboolint00000s0000nwgfxres@ResShaderParameterValueData&m_UniformType#&m_ValueH#@ResShaderSymbolData&toName#&m_IsEnabled#&m_IsGeometryUniform#&_padding_0#&m_Location#&m_DefaultValue# @ResShaderProgramDescriptionData&m_Flagsq#&m_VertexShaderObjectq#&m_GeometryShaderObjectq#&m_VertexShaderIndex# &m_GeometryShaderIndex#&m_SymbolsTableCount#&toSymbolsTables# &toAttributeSymbols#b&m_AttributeIndices#L&_padding_04#b&m_MaxBoneCount#d&m_MaxVertexLightCount#h&m_VertexLightEndUniform#l&m_GeometryShaderMode#p&m_ProgramObjectq#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShaders#@ResShaderData#@ ResBinaryShaderDataHE#&m_BinaryDataTableCount#&toBinaryDataTables#&m_ShaderKindsTableCount# &toShaderKindsTables#$&m_DescriptionsTableCount#(&toDescriptionsTables#,&m_ShaderObjectsTableCount#0&toShaderObjectsTables#4&m_CommandCache#8&m_CommandCacheSize?#<&m_ShaderBinaryInfo#@&m_CommandAllocator#D@ ResReferenceShaderData E#&toPath#&toTargetShaders#@ResShaderSymbol# ResShaderSymbol 6 :  ref 6  ref 6 c GetClassName GetName 6  SetGeometryUniform 6 5GetLocation?6 SetLocation6 5?@ResShaderProgramDescription#ResShaderProgramDescription 6 : ref 6 ref6 cGetClassNameSetVertexShaderObject6 5SetGeometryShaderObject6 5GetVertexShaderIndex?6 GetGeometryShaderIndex?6 GetSymbolsCount?6 GetSymbols-6 5GetOwnerShaderData 6 GetOwnerShaderData6 GetShaderBinaryInfo6 GetVertexUniformIndex?6 55GetGeometryUniformIndex?6 55Setup6 5Cleanup6 @ResShader`#iResDataTypeEResShader6: 0 ptr& 6? ref@ 6 ?Z ref^ 6!GetRevision6!Setup655Setup65Cleanup6Dereference. 6Dereference%6!@ResBinaryShader #iResDataTypebResBinaryShader)6): ?J ref 6)J ? ref 6-GetBinaryData6)GetShaderKindsCount?6-GetDescriptionsCount?6-GetDescriptions86)5GetDescriptions6)GetShaderObjectsCount?6-GetShaderObjects6-5SetShaderObjects6)55GetShaderObjects6)GetShaderBinaryInfo6)@ResReferenceShader #iResDataTypeResReferenceShader161: ?a ref 61GetTargetShader 610-?cc? -0 08?? 800bb00  0. 0. 0%0B os| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable# td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmath(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmath*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos4`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6os6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresrld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResFileHeaderData@ResFileHeader#ResFileHeaderc6c: @ResGraphicsFile#ResGraphicsFileg6g: 00td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx{zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# k&base_info~#F__si_class_type_info &base#&base_type#0i__builtin_va_list0000nwutinternalgfxresg55 07iSetupFuncJNB0o&tinfos#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cpp}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]std@pair?&first#&second#ifirst_type?_isecond_type`pair655 ??0dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00cc0nwut@ResCommoncResCommon-6-5ptr6-ptr65#001<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray8&m_pBegin#&m_pEnd#ivalue_type89ipointer9@iterator&m_pCurrentC#iTItipointer=ireference=operator*U6?7operator++6!iterator!6!5CResArray&6&55?begin6&end6&000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraits8ipointermireference8ocGetValue50su d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SafeCleanupperoperator()65#0!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 $l <'<'-;l;Lj<4<5XCCQJHJ_<_4  tlt @GH P  < qx4x .)<$HT449+H+2m\cNlUlfHf4w{"d"d 4+MDHB}F/J),v[@%0zH"'-b;-j_<75XCtQLJ$_ J t= @Gy0   yqXx" .m)U;#{["$c,4{R 9+2mC\cNHUZf/wq{""XG[ w8c"c$Vc,9i:N;3<=>-./0{1a2G3-45678LMwN]OCP)Q@ABCDEzFaGHH/IJ?K_`a}bccJR1STUVWXYZi[P\7]^pqrstupdXe@f(ghijklmnho0 $x]B0'lLD UXD HBF:J}M$Ex|O~tg l r+n)&/=Glp>37ZiESLaUv1"|BIVs z0+V)\_PL &|96Nx;:-4oG^eP2Whq=1ɹynW}->Եi j.h%\`۰}kRdpկ>\r(Lۭ&?$iN,6ګVR 4pP),0\>ɨ^<2 gXjҦlf=nhdkpZΤB">ro - bt?8zo+v]`̟T<<@:F^ѝD.Ab* (כHx<RJp.cZ)`ڗTϖK ҕf`N wɔy<brit{,mROxL=tǑPT̐M ̏K ʎJ^ɍ_W}EˋC-ωl@}C چ\o9}̅kdcp2\}GӃLO&$قbN26VD4ĀPP,0>k^6~~2~ J~X ~j}l}fT}n}h|d|p`|Z&|B{"{r{{@{{ z zbSzt z8yyzcy,yxxvxGx`xTw<w@Tw:wFvvnvD5v.uuzu@u* u(tHtxNtRtJssts>ssrZrmr7rrqq_q)qpppTppofo`oTow onynb}nrKni n{mmmRsmODmLmltll]lT/lkkk[k'kjjjYj&jii^i^ii~hh0h%gg*gf1feeecedfdcWcbVba@aa`o``_j_ _^^R^ ^]*]0B]>\\d\\m[?[8c[[[ZFZTPZMZbYYJYXwXPX#WCWJPWWVtV{iV1=VVUUTUUTTNT TSgSSR`RR QQ'FQQ PkP7POOIO< O.N5uNpN_MfgMQ MXLiLLLLKKJJzNJXI2IHHFHH{GGNGgGnFPFMSFFuEEUeEEDDDD DCrC& CBlBBsA>= =<T<<;^; ;:M::99O99+818?;877Y7n7@696`6\6G5U5NV5c 5 44<4x33$73D2K2J22u1|121Q1%100[0///b/..V..-U-  -,(,F,!++8^++**=N*/ *6)q^)`)g(RL(Y(j''[''Q&%%{q%8%%$'=$ $#9#"r"C""!_! e SMFQ]a,2@BoqA6:]rH'VOdf (yJ%E=L{vG}3<h1Px  >) "x + 9  R  > 0 7< r a h1 S Z kO  z]|}2   $4 XJll1k=d& """"(""X"2 """|`""J "$<"""<"'"' "-dl";/D" "L""ja4"<9$"5_"5$"9""X"Cv("QNH"J&<"_"_4"4"$" " l"t"? 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D# p1Igfx_ResShape.o/ 1305695196 0 0 100666 325580 ` ELF(4(>;--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-@P`%xxTGW P( PA PF@P PA ; 0  IsValid()gfx_ResShape.cppC-@P, P`p$ P P    2/   pW:!pNW:Failed assertion this->IsValid()gfx_ResShape.cpps@-M@ P` `V@-@PPh  PNW:Failed assertion this->IsValid()gfx_ResShape.cpp@-@Pd  PNW:Failed assertion this->IsValid()gfx_ResShape.cpp1@-M@PPU>@-@P`  pW `V n0NW:Fatal Error Vertex stream not found gfx_ResShape.cpp/@-Ms@-M@  P` `V1@-M@P PU>@-@PP !P& 2/ ` T 2/ ` |@-@P !P$ 1/ P L1/ P |ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\res\gfx_ResShape.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetIndexStreamsCount())NW:Failed assertion resultSize == indexStream.ref().m_CommandCacheSizeNW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetPrimitiveSetsCount())NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetVertexAttributesCount())NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()`armcc+|     $At `armcc+|     $<At `armcc+|     XAz`armcc+|      Ax`armcc+|     $AzAp}z`armcc+|     Ax`armcc+|     Az`armcc+|     Ax`armcc+|     Az`armcc+|     lAz`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     LAzAx`armcc+|     `AzAx`armcc+|      `armcc+|     DA|Az`armcc+|     XA|Az`armcc+|     A~A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresrsShape_SetupTablersShape_CleanupTabled:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresVFBufferDatabufferIDRresStreamTloadFlag4qsizeVqtranstypeW qaddressX$qNN_GX_MEM_MASK Y(sarea!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<voidint0<thisallocatorpqstreamNumVTqbufferObjectsW`<qiXdh<rresStreamXscommandSize&]ssizeIsbuf5sloadFlag"Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0nwgfxresV{DeleteBufferXbufferIDFresStreamlsarea3Xsaddress <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this6qstreamNumU4qbufferObjectsV@ si#H rresStream`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthisjhasGeometryShaderLrindexStreamsS`rend\rstreamX8rindexStreamTrbufferInfoDsresultSize&9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>allocator rprimitiveArray!hritd d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"rprimitiveArray!pritld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>allocator w__resultPrresulthd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintlthisFx__result qattributesCountUlqiVlsvertexCount3,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LnwgfxresVResShape_SetupLallocator.resShapelqprimSetNum&ULqi&Vdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`nwgfxresVResSeparateDataShape_Setup`allocator.resShapelrresSeparateShapedqvtxAttrNum&U0`qi&V4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresVResParticleShape_SetupallocatorresShape,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DnwgfxresVResShape_CleanupDresShapepqprimSetNum&TDqi&UTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XnwgfxresVResSeparateDataShape_CleanupXresShapeprresSeparateShapelqvtxAttrNum&T Xqi&U$$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresVResParticleShape_CleanupresShapexrresParticleShapet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppu & 8-  82 !   a!( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp!"   D !     q&t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp 2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp!"  $ 'J   &v ! , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp& '/$ %%!G &%VvN , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp&!) _~F; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp&!) _~F; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp 9 &=%+ - &=%+ -r   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp9  >%, -  >%, -r   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp  ,r !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp %&~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp+ &~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp &~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp+ &~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cpp'}}0ZRUPT}<}0 ,Z,P,T,YQ<UP<T}X}(TVTUPXT} } DWP T}}}}VQU P T}} QUPT}}PT}} Q UPT}}PT}l}DHP8HWPlT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ}}L} P LT}}`} P `T}P}}D}}}X}}}} P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num&w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP $#"!8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT&'+*)(8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PT-.210/p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<thisu>9p w__resultuP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}<} Q <UP<T4598768@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T;<@?>=010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num&w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPBCGFED/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QPIJNMLK8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PTPQUTSR8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTWX\[ZYp@-@P@  h0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0h<this>9p w__resultP8{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}<} Q <UP<T^_cba`8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(Tefjihg8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4Tlmqpon/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}Pstxwvu8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4Tz{~}|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W6  w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h15E }p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0Rs<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PTp@-@P@  ]0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0]!<thisq>9p w__resultqP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}<} Q <UP<T/ResIndexStream`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wcw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResVertex.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar7Hthisu"w__resultyPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h=}H}PHT8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResVertex.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharMHthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]zthis"w__result&P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PTp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisu"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%} }P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h$&F}}PTp@-@P Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisu>address | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h*,O}}QUPTp@-@P Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 ,thisu>address | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h24n}}QUPT/ResPrimitive`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Whw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}8@-@PP 000 h,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharhHthis"w__resultPDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT8@-@PP 000 h,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharhHthis"w__resultPDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT   @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]~4this"w__result&P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT @-@PUP@ ~<p`p gfx_ResShape.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lint~]lthis>idx w__resultPhqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h+1}l} Q lUPlTA-@Pp` `armcc+|     DAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D~Dthis>w__resultp@x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDU p@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%} }P T"#'&%$p@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$T)*.-,+/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P015432p@-@Pp`armcc+|     A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0nwutUAddOffsetToPtrptr>offset w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT78<;:9p@-@P`P `p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8void0 l8this^buffer@size"w__resultP4z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h    }8}(R(8V Q 8UP8T>?CBA@@-P `armcc+|      A}E}$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } PEFJIHG@- `armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}LMQPONp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 <this>9p w__resultP8{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}<} Q <UP<TSTXWVU/ResPrimitiveSet`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W^w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}Z[_^]\8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar2Hthis"w__resultPDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHTabfedc8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHHthis"w__resultPDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHThimlkj@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]uthis"w__result&P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PToptsrqA-@Pp` `armcc+|     DAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis>w__resultp@x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDUvw{zyx|@-P `armcc+|      A}E}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P operator==~@- `armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT@-@P <<NW:Pointer must not be NULL (void_ptr()) gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]434this"w__result/P0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T@-@P <<NW:Pointer must not be NULL (void_ptr()) gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4Q4this"w__resultMP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]gthis"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PTp@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>value { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}QUPT@-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result&P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT@-@PUP@ @@0p`p ^gfx_ResShape.h`armcc+|     lAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintlthis>idx w__resultPhqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h+1}l} Q lUPlT 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMEnableFlagflags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPREnableFlag 0/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlagflags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]404this "w__result,P0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T@-@8`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Fthis "w__result&P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT@-@PUP@ <idx w__resultPhqtbl_ptrVL{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h+1}l} Q lUPlTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.h/}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ xut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} @- M PЍ !!P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P   @-MP  P( f$@ xut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}refrefrefrefrefrefref! D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h$#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#)(pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h,+d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd0$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall4d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std=<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h?,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Ad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndDCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosKJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosOd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosSd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndVUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathbd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathfd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathhd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathjd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathnd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionsrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.huD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexxwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intintiGLvoid{2iGLenum3iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hzd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int00nwut$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU8siResU32wiResS32&x@BinString&offsetW#iBinStringg@Offset&offsetW#to_ptr6to_table_ptr6iOffsetiResTypeInfoGiResVec3#0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionG#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]??nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Result&m_Code#Result650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCountW#&toUserDataDic#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo60V?V0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidchar0000 nw gfx resDResVertexAttributeData@ResVertexAttribute#ResVertexAttributeq6q: Setup6qCleanup6qGetVertexCount6q@ResIndexStreamData,&m_FormatTypeG#&m_PrimitiveMode8#&m_IsVisible#&_padding_0#&m_StreamTableCountW#&toStreamTable# &m_BufferObjectG#&m_LocationFlagG#&m_CommandCache#&m_CommandCacheSize&#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolume#(@ResIndexStream#ResIndexStreamu6u: refy6uref6cGetClassNameGetStreamCount&6GetStream6uGetLocationFlag6GetLocationAddress6SetLocationAddress6u5SetLocationAddress6u5iResIndexStreamArray600??}0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharintbool0000nwgfxres@ResPrimitiveData&m_IndexStreamsTableCountW#&toIndexStreamsTable#&m_BufferObjectsTableCountW#&toBufferObjectsTable# &m_FlagsG#&m_CommandAllocator #@ResPrimitive#ResPrimitive6: ref6ref6cGetClassNameGetIndexStreamsCount&6GetIndexStreams65GetIndexStreams6GetBufferObjects6Setup65 Cleanup6SetupDrawCommand65iResPrimitiveArray3@ResPrimitiveSetData&m_BoneIndexTableTableCountW#&toBoneIndexTableTable#&m_SkinningModeW#&m_PrimitivesTableCountW# &toPrimitivesTable#@ ResPrimitiveSet#ResPrimitiveSet6: ref6ref6cGetClassName GetPrimitivesCount& 6 GetPrimitives 6 Setup 65  Cleanup 6@ ResShapeData8#&m_FlagsG#&toBoundingVolume#&m_PositionOffset # &m_PrimitiveSetsTableCountW#,&toPrimitiveSetsTable#0&m_BaseAddress#4@ResShapeV# FlagFLAG_HAS_BEEN_SETUP iResDataType ResShape 6: 0 ptr 6? ref/ 6?I refM 6 GetFlags 6 SetFlags 65 GetPrimitiveSetsCount& 6 GetPrimitiveSets 65Setup65 Cleanup6@ResSeparateDataShapeDataD#&m_VertexAttributesTableCountW#8&toVertexAttributesTable#<&toBlendShape#@@ResSeparateDataShape#iResDataType)ResSeparateDataShape6: ?ref6?(ref,6 GetVertexAttributesCount&6 GetVertexAttributes65GetVertexCount60??00?==?00000 0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@CommandCacheManager*s_AllocatorcGetAllocatorinternal@CommandBufferInfo&m_TopAddress#&m_BottomAddress#&m_CurrentAddress#&m_Size# CommandBufferInfo655000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResParticleShape#ResParticleShape6: 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6os d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxNMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list000nwutinternalgfxresh550>iSetupFuncL%h50aiCleanupFunck&PoB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0X<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001[Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h]<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655&begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hh<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00==0nwut@ResCommon=ResCommon-6-5ptr6-ptr65#001kjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655&begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#t!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Tu@ TuA TuB TuC TuD TuE TuF TuG UuH UuI (UuJ 8UuK HU(uL pUuM VuN VxuO PWuP WuQ XuR YpuS YpuT YPuU HZuV Z`uW 8[XuX [`uY [`uZ P\`u[ \Xu\ ]Xu] `]pu^ ]xu_ H^Pu` ^`ua ^hub `_Huc _ud _ue _uf _ug _uh _ui _uj _uk _ul _um _un `uo `up `uq `ur `us (`ut 0`uu 8`uv @`uw H`ux P`uy X`uz ``u h`u x``u `u `u `u `u aPu Pau Xau `au pa`u au au au aXu Hbu Pbu Xbu hbPu bu bu bu bPu (cu 0cu 8cu @cu Pc`u cuC cu cu cu cXu 0du 8du @du Hdu Xd`u du du du du d`u @euy Heu Peu Xeu heXu eu6 eu eu eu eXu @fu Hfu Pfu Xfu hf`u fu fu fu fu fXu Hguu Pgu Xgu `gu pgXu gu2 gu gu gu g`u Phu Xhu `hu hhu xhXu hu hu  hu  hu  hXu  Piu Xiu `iu pipu iu iu iu jhu hjuI pju xju  ju! jXu" ju# ju& ju' ku( kXu) hku* pku- ku. ku/ k`u0 ku1[ lu4 lu5 lu6 (lXu7 lu8 lu< lu= lpu> mu? muC muD 0mhuE muF muI muJ muK mXuL nuM nuP (nuQ 0nuR @nXuS nuTt nuW nuX nuY n`uZ (ou[ 0ou^ @ou_ Hou` XoXua oub oue ouf oug oXuh 8pui @pum Hpun XpXuo pupE pus put puu pXuv 8quw @qu{ Hqu| XqXu} qu~ qu qu qhu 8ru @ru Hru Pru `rHu ru ru ru ru r`u 8su @su Hsu Xs@u su s(u su su s`u @tu Htu Ptu Xtu htXu tuT tu tu tu t`u Puu Xuu `uu pu@u uu) u(u uu uu u`u Xvu `v(u vu vu v`u wu wu wu wu (wXu wu wu wu wu wXu xu[ xu xu xu 0xXu xu xu xu xu xXu yu yu yu yu 0y`u yu yu yu yu yXu zu zu zu 0z@u pzu~ xz(u zu zu z`u {uT {(u H{u P{u `{`u {u {u {u {u {Xu  @|u  H|8u  |u |u |hu }u } u (}u 0}u @}hu }uu }u }u }u }Xu 0~uW 8~u" @~u# H~u$ X~Xu% ~u& ~u* ~u+ ~Pu, u-, (u0 0u1 8u2 HHu3 u4 u7 u8 u9 pu: (u; 0u? 8u@ HPuA uB uE uF uG HuH uI_ uL uM (uN 8`uO uP uT uU @uV uW3 (uZ (u[ 0u\ @`u] u^ (ua Ђub ؂uc `ud Hue Puh Xui `uj pXuk ȃul Ѓ uo up uq hur pus xuw ux Puy uz~ u| u~ u u Hu Xu `u hu pu `u u u u u Xu `u hu u u Xu u u u u (Xu uW u u u Xu u. u u u (`u u u u u Xu u 8u Hu Pu `hu ȉu Љu ؉u xu `u~ hu pu xu xu u u u u (`u ub u u u Xu u0 u 8u @u PXu u u u u ЌXu (u 08u hu pu hu uy u u u `u pu! x0u u u hu (u 08u hu pu `u uv 0u u u 0hu u# 8u  ؐu  u  `u Pu Xu  hu# xu& u(  u+ u. (u0 u2 u4 u6 u8 u: (u< 8u? HuA P uC puF xuH uJ uM uO uQ uS uU uX Ȓ uZ u\ u^ u` ub ud uf uh uj (ul 0un 8up Hur Xuu `uw puz xu| u~ u u u u ȓu Гu ؓu u pu X u xu u u u u u u u Ȕu Дu ؔu u u u @u Hu Pu Xu `u hu pu xu u u 8Hu Hu~ ȗu Зu ؗu (u u u u u 0u @u Hu Pu Xu hu pu xu u u u u u u u u u Șu Иu ؘu u u  u  u  u u u u u șu Йu ؙu u u! u# u% u' u) u+ u- u/ (u1 0u3 8u5 @u7 Hu9 Pu; Xu= `u? huA puC xuE uG uI uK @uM ؚuP uR  uT uV 8(uX ` uZ (u] (u_ Л8ub  ue ((uh P(uj x8um up ȜurBihpI/2003 1305694923 0 0 100666 383740 ` ELF(|4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ|@-@P` |8@-@PP (J P "P BP$@P P 1/ 1/ 1/ 1/ 1/ l L 8NW:Failed assertion internal::ResCheckRevision( *this )gfx_ResTexture.cppNW:Fatal Error Unsupported texture type. @-@P "P BP$@P P 1/ t1/ \1/ D 1/ ,1/  @@ NW:Fatal Error Unsupported texture type. Ggfx_ResTexture.cppO-@P`%xxV  atGW P, PI PNHP PI C 0  UxPPP\ < NW:Failed assertion resImage.IsValid()gfx_ResTexture.cppHO--,M@PU/0#@ ,",! $ P$P!Q P; !f0Pj/^P`Vn/P(P P ((p d$ X$$(,0$4P.h $hNW:Pointer must not be NULL (allocator)gfx_ResTexture.cppNW:Failed assertion m_Description.mipmapSize > 0NW:Pointer must not be NULL (textureDataMemory)TXCB8NW:Pointer must not be NULL (imageDataMemory)p (  Q QA( R/   R/  @P)P" [R/lnO 03/Z-h{O(P   +[ : (  )P 噫!"  8 [$,ЍNW:Failed assertion totalByteCount != 0NW:Pointer must not be NULL (bufferMemory)AO-@ PU AP0 P P  P  2/ p P 2/ `pP 2/ NW:Pointer must not be NULL (allocator)gfx_ResTexture.cppO--,M@PU/X@ T"T@ <"<  P`P P;0`!0oP P;0`!0aPi/Z<pWm/ <(P < (( d X$(, 04 YE/@\  $PI $$DNW:Pointer must not be NULL (allocator)Rgfx_ResTexture.cppUVD]^NW:Failed assertion m_Description.mipmapSize > 0aNW:Pointer must not be NULL (textureDataMemory)e TXIM8NW:Pointer must not be NULL (imageDataMemory)~Pk ( $ ( QQA(Q/  Q/  @PP& [ !O 03/ P O P     8 ,ЍpANW:Failed assertion byteCount != 0NW:Pointer must not be NULL (bufferMemory)G-@PU P3  P P  P  2/ p P 2/ `pP 2/ NW:Pointer must not be NULL (allocator)gfx_ResTexture.cppO--,M@PU/@ P#P@ 8# $ P P; "C-0P P; "C0HX/H` H  P L$(,04 Z/@  p P vuu (  ( Pp PU/p 03/[Q/lpP    NNW:Pointer must not be NULL (allocator)gfx_ResTexture.cppKDNW:Pointer must not be NULL (textureDataMemory)V! TXSH@`NW:Pointer must not be NULL (imageDataMemory)o@ANW:Failed assertion byteCountNW:Pointer must not be NULL (bufferMemory) 8<    (,ЍG-@`V  P P  `  2/ p ` 2/ Pp 2/NW:Pointer must not be NULL (allocator)gfx_ResTexture.cppq@- M Px P  P`@ @TNW:Failed assertion resCubeTex.IsValid()3gfx_ResTexture.cpp1@-MP` P >@P NW:Failed assertion resImgTex.IsValid()gfx_ResTexture.cpp1@-MP` @T>PPUNW:Failed assertion resCubeTex.IsValid()gfx_ResTexture.cpp1@-MP` FP >@P NW:Failed assertion resSdwTex.IsValid()gfx_ResTexture.cpp@- M PH ll@TNW:Failed assertion resImgTex.IsValid()gfx_ResTexture.cpp@- M PH ll@TNW:Failed assertion resSdwTex.IsValid()gfx_ResTexture.cpp@-M P ,K P "P BP$@P P      l P ЍNW:Failed assertion resRefTex.GetTargetTexture().IsValid()Sgfx_ResTexture.cppNW:Fatal Error Unsupported texture type. r/@-M @@-MP  ЍNW:Failed assertion resProcTex.IsValid()gfx_ResTexture.cppA-@pPPp`@ ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\res\gfx_ResTexture.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppRgTgRgTgRgXgYgWgVgXgWgVgZg[g4c3`gagag@@@@@@@???????NW:Failed assertion (m_Description.height & (m_Description.height - 1)) == 0NW:Failed assertion (m_Description.width & (m_Description.width - 1)) == 0m_Description.height is out of bounds(%d) %d <= m_Description.height <= %d not satisfied.m_Description.width is out of bounds(%d) %d <= m_Description.width <= %d not satisfied.NW:Failed assertion m_Description.formatHW != ResPixelBasedTexture::FORMAT_HW_RGB8NW:Failed assertion 0<= (idx) && static_cast(idx) < static_cast(GetColorTablesCount())NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Fatal Error (GL_COPY_FCRAM_DMP | NN_GX_MEM_VRAM) is not supported!NW:Failed assertion (loadFlag != (NN_GX_MEM_FCRAM | GL_NO_COPY_FCRAM_DMP)) || resImage.CheckMemoryLocation()`armcc+|     A|`armcc+|     4Az`armcc+|     A~`armcc+|     hAz`armcc+|      Av`armcc+|     8LAw Au AjNuAw`armcc+|     $Av `armcc+|     8TAw Au AjPuAw`armcc+|      Av`armcc+|     8Aw Au Aj1uAw`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     $At `armcc+|     XAz`armcc+|     Az`armcc+|     A|Az`armcc+|     A|Az`armcc+|     A{Ax`armcc+|      `armcc+|     ,A~AzH`armcc+|     tA}Az`armcc+|     tA}Az`armcc+|     A|Az`armcc+|     0A}A|`armcc+|     A~Axxhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresrGL_FORMAT_TABLE/rGL_FORMAT_TYPE_TABLE8rBYTESIZE_PER_PIXEL_TABLEArs_TextureSetupTableKrs_TextureCleanupTableT,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Jthisg>allocator graphicsFilew__resultPrresultpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 n4thisg>allocator w__resultP0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisg"$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbooluhthis6x__result#qstartAddressU4qendAddressVP$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D this6sallocator#HrresPixelBasedImageXd\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lvoid0" Lthisb gallocator>w__resultP sTEXTURE_SIZE_MAXlsTEXTURE_SIZE_MINlstextureDataMemorystextureDatavsimageDataMemoryqimageData|ZqbytesizePerPixelp qbyteCount[qh?@qw?tsmipmapSize?tLsALIGNMENT~sbufferMemoryisbufferTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this6rfirstFaceXsallocator#L\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tvoidint0!! Tthis allocatorw__resultg P sTEXTURE_SIZE_MAXlsTEXTURE_SIZE_MINlstextureDataMemorystextureDatavsimageDataMemoryVsimageData|8sbytesizePerPixelpsbyteCountsh?sw?qbufferMemoryUZ(smipmapSize?stotalByteCount}sALIGNMENThsbufferSTqi[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"qallocatorVrresPixelBasedImageXTHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0#this'allocatorw__result P sTEXTURE_SIZE_MAXlsTEXTURE_SIZE_MINlstextureDataMemorystextureDatasimageDataMemorydsimageData|DsBYTESIZE_4fsbytesizePerPixelpsbyteCountsh?sw?sALIGNMENT{sbufferMemoryhsbufferS0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataSp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataSpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresVTexImage2DtexIDRresImageTloadFlag4qsizeVqtranstypeW qNN_GX_MEM_MASKX$qaddressY(sarea!Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0nwgfxresVDeleteImage2DXtexIDFresImagelsarea3Xsaddress $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresVSetTexImage2DtexID>resImagelloadFlag Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresVResImageTexture_SetupresTexprresImgTexlqtexIDTTrresImagehqloadFlagUxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresVResShadowTexture_SetupresTexprresSdwTex lqtexIDTTrresImagehqloadFlagUxxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxresVResCubeTexture_SetupresTexlrresCubeTexg hqtexIDUTqloadFlagVlqfaceTptrresImaged d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresVResProceduralTexture_SetupresTexd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwgfxresVResReferenceTexture_Setup,resTexxrresRefTexp<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tnwgfxresVResImageTexture_CleanuptresTextrresImgTexpqtexIDT@rresImagel<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tnwgfxresVResShadowTexture_CleanuptresTextrresSdwTex pqtexIDT@rresImagelhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxresVResCubeTexture_CleanupresTexprresCubeTexg lqtexIDT@qfaceUPTrresImageh d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwgfxresVResReferenceTexture_Cleanup0resTextrresRefTexp`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresVResProceduralTexture_CleanupresTexxrresProcTex2trnoiseprclampGlrmappinghrcolorid d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp !o  !  !  !  !  ! c  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppo  !  !  !  !  ! c  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp -t4  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp!!/!  "3 V DD8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp&"  "LQ8:" & _   '  h' '  K&     ! Ep5   2   R   , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp"!! # "3 V DDT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp&" "LQ!:" % _   ' !! 0 K& !   ! ! !Ep5  2   \   6B !- ) $*i, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp!+! " 3 VD> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp&"  "8: ' Y ' W- Y   2   R   | ,u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp Fu & 8! .  8!2  !   \& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp 2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp" !w !  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp! x!  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp ! x!  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp!s% !?| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp#! o           c  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp!!} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp !!} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp! y%  ?} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp#, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cpp%!#!" !&&&&}}QUPT}4} Q 4UP4T}}PT}h}$(PPhT}}(UPT}}$ }, D}DH},HL}$xhPXYhLY|XXhLX,XWhLWXVhLVpXDhLDQXUhLUPXThLT}}( U P T}}$ }, L}LP},PT}$Httt[(0P0P$00T00T0Y0TY0 0T 0X0TX0@0T@D0W0TW0V0TVl0D0TDP0H0THQ0U0TUP0T0TT}}(PT}}$ }, }},}$XX[XtX|lX|dX@|@HX | DX | XD|DXZ|ZHXY|YXX|XxXH|HpXL|LQXU|UPXT|T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ}}0,ZRUPT}X}(TVTUPXT}}RUPT}}}}}}}}} }}}(}(,}}} t}}} t}}}}}} 0}}}} } /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator new /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0USoperator new[] >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new?AO } QP R!operator new[]p@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@P`Fp`armcc+|     (A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4char0 4this/>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 4this3>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this3*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void08(this;*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 Qthis3"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT    @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0pthis;"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PTP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool thisC*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Qp@-P@@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisG>rhs w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h "/C}}QTPU $#"!/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisl)pw__resultlPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QP&'+*)(P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thist*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q-.210//`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thislw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q459876/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thistw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q;<@?>=/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  Q thislt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h( } PBCGFEDp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TIJNMLK@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTPQUTSRp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TWX\[ZY@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT^_cba`@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTefjihgp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tlmqponp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tstxwvup@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tz{~}|@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QPp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R}<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisg>9p w__resultgP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisg"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisg"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] *thiso"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hB}}PT !<" S / 4#<P*  P`armcc+|      X<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XboolnwutinternalUCheckRevisionXresRevision:libRevision'x__result} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h !t - X}PXQPXR1@- P8 @`armcc+|     4A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4boolnwgfxinternalUResCheckRevision4respx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}4}Pp@-@P@  c0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResGraphicsFile.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0c<thisc>9p w__resultcP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}<} Q <UP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0:$thisg>9p w__resultgP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}$} Q $UP$T   p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thiss>9p w__resultsP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thiss"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4(4this{"w__result$P0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T @-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>this{"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT"#'&%$p@-@P,Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]cthiss>value } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}QUPT)*.-,+@-@0`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this{"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT015432p@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResTexture.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}<} Q <UP<T78<;:9/ResPixelBasedImage`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W&w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}>?CBA@8@-@PP 000 008%s::%s: Object not valid.gfx_ResTexture.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h=}H}PHTEFJIHG8@-@PP 000 008%s::%s: Object not valid.gfx_ResTexture.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h=}H}PHTLMQPON@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]=this"w__result?P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PTSTXWVU@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902][this"w__result?P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PTZ[_^]\@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xthis"w__result?P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PTabfedcp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%} }P Thimlkjp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%} }P Toptsrq@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h$&F}}PTvw{zyxp@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>address } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h*,O}}QUPT}~p@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 +this>address } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h24n}}QUPT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Qthis"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h!#@}}PTp@-@PPPp`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<boolvoid0nwosUIsDeviceMemory<memory6x__result#s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h -  {}<}04PP<Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this>9p w__resultP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@P <<NW:Pointer must not be NULL (void_ptr())zgfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this"w__result P0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@8`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4) 4this"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hC}4}P4T00AQ/`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] unsigned intint?V fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q P4fill_np@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0? $this>9p w__resultP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]j this"w__resultf P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@P <<NW:Pointer must not be NULL (void_ptr());gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this"w__result P0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@PUU8 ll8q` NW:Failed assertion 0 <= face && face < MAX_CUBE_FACEqgfx_ResTexture.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \this>face w__resultPX} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h !J}\} Q \UP\Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0.$this>9p w__resultP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902][this"w__resultWP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4u4this"w__resultqP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@8`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hC}4}P4Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4-4this"w__result)P0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4C4this"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hC}4}P4Tp@-@P@  J0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResLookupTable.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0J<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}<} Q <UP<T    p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0oW$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}$} Q $UP$Tp@-@P@  \0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResProceduralTexture.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0\<this$>9p w__result$P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h}<} Q <UP<T/ResProceduralNoise`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W\ w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h} $#"!8@-@PP 000 \,8%s::%s: Object not valid.gfx_ResProceduralTexture.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar\Hthis$"w__result(PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h=}H}PHT&'+*)(@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a$4this$"w__result7P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hC}4}P4T-.210/p@-@P@  |0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResProceduralTexture.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0|m<this,>9p w__result,P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h}<} Q <UP<T459876p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResProceduralTexture.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this0>9p w__result0P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h}<} Q <UP<T;<@?>=/ResProceduralMapping`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h}BCGFED8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResProceduralTexture.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis0"w__result4PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h=}H}PHTIJNMLK@-@ `P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this0"w__result7P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hC}4}P4TPQUTSR@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4?4this0"w__result7P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hC}4}P4TWX\[ZYp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResProceduralTexture.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this8>9p w__result8P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h}<} Q <UP<T^_cba`/ResProceduralColor`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h}efjihg8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResProceduralTexture.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis8"w__result<PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h=}H}PHTlmqpon/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisDw__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h }P Qstxwvu@-@PUP8 4q` Lgfx_ResProceduralTexture.h`armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dint dthis8>idx w__result7P` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hI}d} Q dUPdTz{~}|p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0i$thisH>9p w__resultHP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h}$} Q $UP$T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResProceduralTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisH"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h}4}P4T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((thisH"w__resultP$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h1}(}P(T8@-@8P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((thisH"w__resultGP$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h1}(}P(T8@-@HP 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((thisH"w__resultP$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h1}(}P(T8@-@\P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((thisH"w__resultiP$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.h1}(}P(Tp@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$T@- M PЍ BBP @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}  ResStaticCast@- M PЍ @P @  `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@- M PЍ @P @ ! `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast  restx__result Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastg g restx__resultg Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@- M PЍ ""P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast22restx__result2Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup 7res7xt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }refrefrefrefrefrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath'd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath)d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath+d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath-d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath1d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath3d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil>=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexCBd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intintiGLvoid{2iGLenum3iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRGd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRId:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRKd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRNMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hQPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalVU(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intint?0ZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutcbLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoidbool00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32&+iResS8*tiResU32wiResS32?xiResF32py@BinString&offset#set_ptr6/5iBinString@Offset&offset#set_ptr635to_ptr63to_ptr6;to_table_ptr63to_table_ptr6;iOffsetiResTypeInfoq@ResBool&valueb#operator bool6Coperator=6G5iResBooliResVec3#00070?0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutiSigWordO @BinaryRevisionHeader&signature#&revisionq#internal} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hh d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwos@IAllocator(__vptr#Alloc650jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enablednd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwuttd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutvxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBasel6l5IsValid6tvoid_ptr6lvoid_ptr6tinvalidate6l00pxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#Result650internal|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00?nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetHeader6GetTypeInfo60`?`0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidchar0000nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Formatq# &m_FormatTypeq#$&m_MipmapSize#(&m_TextureObjectq#,&m_LocationFlagq#0&m_FormatHWq#4@ResPixelBasedImageData &m_Height#&m_Width#&m_ImageDataTableCount#&toImageDataTable# &m_DynamicAllocator#&m_BitsPerPixel#&m_LocationAddress#&m_MemoryArea#@ResImageTextureData< #&toImage#8@ResCubeTextureDataP #& #8l'4'toImagesTablesB&toPositiveXImage#&toNegativeXImage#&toPositiveYImage#&toNegativeYImage# &toPositiveZImage#&toNegativeZImage#@ResShadowTextureDataH #&toImage#8&m_IsPerspectiveShadow #<&m_ShadowZBias#@&m_ShadowZScale#D@ ResReferenceTextureData #&toPath#&toTargetTexture#@ ResTexture`#iResDataType ResTextureg 6g: 0 ptr 6g? ref 6g GetRevision 6o Setup 6g55 Setup 6g5 Cleanup 6g@ ResPixelBasedTexture#iResDataType  ResPixelBasedTextures 6s: ? ref 6s?  ref$ 6{ GetTextureObject 6{ SetTextureObject 6s5 GetLocationFlag 6{@ResPixelBasedImage# ResPixelBasedImage 6: ref6ref6cGetClassNameGetHeight?6GetWidth?6GetImageDataCount?6GetImageData6GetImageData6GetLocationAddress6SetLocationAddress65SetLocationAddress65GetBitsPerPixel6CheckMemoryLocation6@ResImageTexture#iResDataType@Description&height?#&width?#&mipmapSize?#&locationFlag# &locationAddress#&formatHW#&executingMemoryFill#&isDynamicAllocation#@DynamicBuilder&m_Description#Create6b 5ResImageTexture6: 0ptr 6?ref 6GetImage6DynamicDestroy60 @ResCubeTexture#CubeFaceCUBE_FACE_POSITIVE_X CUBE_FACE_NEGATIVE_X CUBE_FACE_POSITIVE_Y CUBE_FACE_NEGATIVE_Y CUBE_FACE_POSITIVE_Z CUBE_FACE_NEGATIVE_Z MAX_CUBE_FACE iResDataType@Description,&width?#&mipmapSize?#&locationFlag#&locationAddress # &formatHW#$&executingMemoryFill#(&isDynamicAllocation#)@DynamicBuilder,&m_DescriptionE #Createg 6 5ResCubeTexture6: 01 ptrf 6?1 ref 6GetImage65 DynamicDestroy60 @ResShadowTexture#iResDataType@Description &height?#&width?#&locationFlag#&locationAddress# &executingMemoryFill#&isPerspectiveShadow#&shadowZBiasp#&shadowZScalep#&isDynamicAllocation#@DynamicBuilder &m_Description #Create 65ResShadowTexture6: 0 ptrW6? refq6GetImage6DynamicDestroy60 @ResReferenceTexture#iResDataTypeXResReferenceTexture6: ?ref)6GetTargetTexture600k00w0??000g 0 0os0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocatorinternal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResLookupTableData@ResLookupTable#ResLookupTable6: Cleanup6@ResImageLookupTable#ResImageLookupTable6: 007d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrestd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled7*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResFileHeaderData@ResFileHeader#ResFileHeaderc6c: @ResGraphicsFile#ResGraphicsFileg6g: 00Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharint00nwgfxres@ResProceduralNoiseData &m_IsNoiseEnabled #&_padding_0#&m_NoiseU#&m_NoiseV#&toNoiseTable#@ResProceduralClampShiftData&m_ClampUq#&m_ClampVq#&m_ShiftUq#&m_ShiftVq# @ResProceduralMappingData&m_IsAlphaSeparate #&_padding_0#&m_MappingFunctionq#&m_AlphaMappingFunctionq#&toMappingTable# &toAlphaMappingTable#@ResProceduralColorData &m_TextureWidth#&m_TextureOffset#&m_TextureLodBias#&m_MinFilterq# &toColorTables#@ResProceduralTextureData|#&m_Noise#&m_ClampShiftu#8&m_Mapping#H&m_Color#\@ResProceduralNoise#ResProceduralNoise$6$: ref(6$cGetClassNameGetNoiseTable76$@ ResProceduralClampShift# ResProceduralClampShift, 6,: @ ResProceduralMapping# ResProceduralMapping0 60:  ref4 60c GetClassName GetMappingTable7 60 GetAlphaMappingTable7 60@ ResProceduralColor# ResProceduralColor8 68:  ref< 68c GetClassName GetColorTablesCount? 6D GetColorTables7 685@ResProceduralTexture#iResDataType@ ResProceduralTextureH 6H: ?U ref 6H GetNoise 6H GetClampShiftG 6HGetMapping6HGetColori6H0?0G0?0i?i0@02 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwgfxresh50 iSetupFunc"` ` f p?000000B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00!<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#'d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonuResCommon65#0-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #0/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon 6 5ptr6 #01!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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R˪4Sz¨3|cɦ;aԤOj #բ I fԠIz.Dv2dӛCe ؙKq(ؗABGK<IEzZ77)+n-+/31`' 5ޒ!#Z%#ޑh`ېlNҏFS ŽJUӍ^]"Pe`tnߋ`j^px܊bv\r;։=l"b'#G!/)"%-Y+'X\Ʉ@Z~$9MŃZ$ G΁a$b*z>|~~V~~}}g}2}||{|B||{{R{ {z zez,z yyoy1yxxxMxxwwQwwvvov8vuuuSuutt`t#tsszsAssrrTrrqqXq,qBpGpKpIPpEpoZo7o)Jo+o-n/n3rn1:n'n5m!m#hm%>mmlhlkl7llkkkbk#kjSj jWj(jiUii^oiAiiPhehtrhn?h` hjgpgxpgb=gv grf;fpf=e0d"qd dc?cbjb1baaaka0a``{`o)`h_E_Z+_S^^)^}]v{]#]\\Z\#\[[s[&[ZZkZ0ZYY|Y;YXXXCXXW:tWd#WVyVAVV3 VaUvUhDUZTT)rT"3TS SeS%SR%RTR  R>QLhQS'QEP7PQPPOOCO}N0N|NBN)N7M MpMMLLaL@LLKxKk+KJ]JrLJHJVIOpIo!I,HH\H>H HGGNfGGFFUFCFE E^E#EVDDpD5DQCfCcpC>>>k>0>=={=p)=i<F<[+<T;;);~:w{:#:99Z9#988s8&877k70766|6;6555C554;t4e#43z3BV34 3b2w2iD2[11*r1#3100e0%0/&/T/  /?.Mh.T'.F-8-Q--,,C,~+1+|+B+*+8**p**M)b)@))(x(l+('^'sL'I'W&Pp&p!&-%%\%>% %$$$:$#@#2#$)#"`"!!'!   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:2i :2i :2i :2i ,:2i 4:2i <:2i L:2i T:2i d:2i l:2i t:2i |:2i :2i :2i :2i :2i :2i :2i :2i :2i :2i :2i :2i :2i :2i :2i :2i :2i ;2i ;2i ;2i ;2i ;2i ;2i ;2i ;2i ;2i ;2i ;2i ;2i <2i <2i <2i <2i $<2i ,<2i 4<2i <<2i D<2i L<2i T<2i \<2i d<2i l<2i t<2i |<2 i <2 i <2 i <2i <2i =2i =2i =p2i ,>2i <>2i T> 2i t>(2!i >2#i >2%i >2'i > 2)i ?2+i ? 2-i  U  P ,KPI/H P P @` pV`VNW:Failed assertion VerifyCubeTextureAddress_( texture )3gfx_ResTextureMapper.cppNW:Failed assertion sampler.IsValid()6?@- M @    T0`pP   >  U  Pl P P @ЍNW:Failed assertion sampler.IsValid()gfx_ResTextureMapper.cppA--M@8  04pP   >  P  P P @ 44@44@ lF4 4ЍNW:Failed assertion sampler.IsValid()gfx_ResTextureMapper.cppA-M@P` pV@W* P `Vs@-M@P  ` P P @P P    ` < ЍpNW:Failed assertion texture.IsValid()gfx_ResTextureMapper.cppNW:Fatal Error Unsupported texture type. @-M@   P  Ѝ P @P P     < NW:Fatal Error Unsupported texture type. gfx_ResTextureMapper.cpp@- M@  Ѝ@-M@-MO-M@L`V$Ѝ LP L p P  P    P) Y        A-M@ `V Ѝ  P  p P P    A-M@ P ` p@ 2/ P `p@ 2/ P`@ 2/ЍA-M@ P ` p@ 2/ P `@ 2/@-@P`P P+ (  P Px TL   < l Pgfx_ResTextureMapper.cppNW:Fatal Error Unsupported texture mapper type. A-@Pp `   ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\res\gfx_ResTextureMapper.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Failed assertion ResStaticCast(*this).GetTexture().IsValid()NW:Failed assertion ResDynamicCast(ResStaticCast(*this).GetSampler()).IsValid()`armcc+|     `Av`armcc+|     $AyAtly`armcc+|     0AxAv At}vAx`armcc+|      AyAx`armcc+|      @AxAv`armcc+|      AyAvc{`armcc+|      AzAtb|`armcc+|     AzAvv}`armcc+|     xA~`armcc+|     A|`armcc+|     Ax`armcc+|     A|`armcc+|      AzAvE|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     HAzApO}`armcc+|     A{AvR~Av`armcc+|     4A{AxJ~`armcc+|     4A~A|`armcc+|      A~A|`armcc+|     $AxAtyz`armcc+|     $AxAtLzAt`armcc+|     ,Au AnOwAn`armcc+|      AxAv`armcc+|     $<AxArOzArpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresrs_TextureMapperSetupTablers_TextureMapperCleanupTablers_TextureMapperCloneDynamicTablers_TextureMapperDestroyDynamicTable(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`Qw`this/ >w__resultp\rtextureMapperXx__cctor_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int[this :CMD_SHIFT CMD_MASK CMD_INDEX rtextureMapper\rtextureXqfilterULqmipmapSizeVPqcommandWprpixelBasedTexture~Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresVSetupTextureMapperCommandmapper`textureR dqcommandTqtexIdWrresImageTqaddrXqformatUrsamplerPqscaleU32Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfxresUVerifyCubeTextureAddress_texturedx__result.qbase_addrT qtexIdUqfaceV rresImage`saddrAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intnwgfxresVSetupTextureMapperCommand@mapper`texturedqcommandTqtexIdX,qformatU8rsampler\@qfaceV@rresImageXsaddr-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresVSetupTextureMapperCommandmapperdtexturehqcommandTqtexIdVxrresImage`qaddrWqformatUrsampler\\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisC :resTexturelrreferenceTexturem `rresPixelBasedTextureMapper\rresImageTextureX4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisC Vallocator8graphicsFilepw__resultPrresultdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]x6xthisC "(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]MthisC >allocator w__resultJPrresTextureMapperJpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pthisS >pSizez qsizevVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisC "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] "P thisW :texturelrreferm drresImageTexture`4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataSp(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataSpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HboolnwgfxresUSetupTextureHallocator:resTexturelgraphicsFilepw__resultPrresultdrsetupTexture`qexistTextureU(8Hrreferm \T rreferenceResultHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresUResPixelBasedTextureMapper_SetupresTextureMapperJlallocatorZgraphicsFiletx__resultGrresPixelBasedTextureMapperhrresTexturedrresult`rresImageTexture\dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwgfxresUResProceduralTextureMapper_Setup4resTextureMapperJlallocator:graphicsFiletw__resultP0\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nwgfxresVResPixelBasedTextureMapper_Cleanup4resTextureMapperJxrresPixelBasedTextureMappertrresTexturep8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwgfxresVResProceduralTextureMapper_Cleanup resTextureMapperJxrresTexturetdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresVResPixelBasedTextureMapper_DestroyDynamicresTextureMapperJ`allocator:rresPixelBasedTextureMapperTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresUReferResTextureallocatorZresTexturedx__resultGqtextureMemoryVqtexture WtrreferenceTexturem Thd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresUResPixelBasedTextureMapper_CloneDynamicJresTextureMapperJTallocatorx__resultJorresPixelBasedTextureMapperLqmapperMemoryV(qtextureMapperWrcloneTextureMapperHrresTextureDrresStandardTextureSampler@(rreferenceTextureLssamplerMemory\stextureSamplerIdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresVResProceduralTextureMapper_DestroyDynamicresTextureMapperJ`allocator.rresProceduralTextureMapperxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0nwgfxresUResProceduralTextureMapper_CloneDynamicJ<resTextureMapperJ`allocatorZx__resultJGrresProceduralTextureMapperxXqmapperMemoryV(qtextureMapperWrcloneTextureMapperxTrresTextureP<rreferenceTextureL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp.FC+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp.F  0 '&@ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp  !"2-   !43,?,  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp%  (   x?md d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp     !!2- !   !4%   ;?u=0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp !#2-    !424 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp*!&4?9C( K, , ,  t    ! `   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp   9  K  K r   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp9  !  ! r   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp 9  -  - r   ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp$9  %!} p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp%o9  9  9 r   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp & ?K , , , t  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp #!  !!/#%   !    @ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp;' ! nK , , , t   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp; !V !VD4 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp  '%Z&V S -  -2 . -  - g @ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp;  ,%U3 j%"   !52 &9(!   2 &7 j d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp; !VD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp;  %h3 j%"   !52 &}`}(P`TQ`U}}}0} P T}}  }( }0}(} }}} `dPDxW}} @}(0W}}}(}}}}0} P T}}}(} QU P T}x}PxT}} Q UPT}} QUPT}}PT}}}( } P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ}}D}DH} PHT}}P}(PT}T}(PTPQT}}0} 04}Q4T}}4}}} }}} }0}QT}} 8}08<}<}08<PPT}},D}DH}$H}Z\YDHPQT}} }(QT}} D}8DH}H<}8DHPQ<T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator new0000/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ethis =__x*__yw__result P|Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility%'}RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0Rs<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@-@@`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902](h(this"w__resultP$Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility24}(} P (Tp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (thisr>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T A0A/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intnwutURoundUpx*basew__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }QPRp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$N$thisz>size w__resultvP s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  }$} Q $UP$T  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}P  p@-@P`Fp`armcc+|     (A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4char0 4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 4this>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T!"&%$# P /`armcc+|      ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q()-,+* P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void08(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q/04321@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Qthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT67;:98P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h2@9 }PP Q=>BA@? /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W.valuepw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h /} DEIHGF* L15S ``  /K`armcc+|      dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dWdvaluepw__resultP`qfixedQ\qv_Rt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h  '! d}d KLPONMP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP QRSWVUT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P QYZ^]\[/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q`aedcb@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTghlkjip@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tnosrqp@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTuvzyxwp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T|}~@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthisx)codew__resultxPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthisx*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPR/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m ? thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$h$thisx"resulttw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h.0L%Z}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools [thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__result P0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $thisC >9p w__resultC P } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@- M PЍ BBP @ `armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastm m restx__resultm Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCastm dm restw__resultm P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} ResStaticCast@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisC "w__result P0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisC "w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hC}4}P4T     @-@PD ddBP NW:Failed assertion this->IsValid() gfx_ResTexture.h`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d $dthis 6x__result#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h! '{ }d}TXPPdTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T#"! @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT%&*)('@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result?P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT,-10/.@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]9this "w__result?P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT348765@-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902][this "w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT:;?>=<@-@4`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PTABFEDCp@-@P@  44pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResTexture.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this >9p w__result P8} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}<} Q <UP<THIMLKJ/ResPixelBasedImage`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}OPTSRQ8@-@PP 000 008%s::%s: Object not valid.gfx_ResTexture.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis+ "w__result# PDr__FUNCTION__} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h=}H}PHTVW[ZYXp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this+ "w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%} }P T]^ba`_@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9this+ "w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h$&F}}PTdeihgfp@-@PU p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 `0this+ 6x__result#qlocationAddressU} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h   ~}0} $PP0Tklponmp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this/ >9p w__result/ P } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$Trswvut@-@P <<NW:Pointer must not be NULL (void_ptr())zgfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this/ "w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4Tyz~}|{@-@8`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this/ "w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hC}4}P4Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this3 >9p w__result3 P } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@-@P <<NW:Pointer must not be NULL (void_ptr());gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this3 "w__result P0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@PUU8 ll8q` NW:Failed assertion 0 <= face && face < MAX_CUBE_FACEqgfx_ResTexture.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\2 \this3 >face. w__resultPX} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h !J}\} Q \UP\Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 $this7 >9p w__result7 P } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this7 "w__result P0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this? "w__result P0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T@-@8`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this7 "w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hC}4}P4Tp@-@9p w__result P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}<} Q <UP<T/ResTextureSampler`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Wpw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}8@-@PP 000 p,8%s::%s: Object not valid.gfx_ResTextureMapper.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharpHthis "w__result PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h=}H}PHT8@-@PP 000 p,8%s::%s: Object not valid.gfx_ResTextureMapper.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharpHthis/ "w__result' PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]vthis/ "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h  }}PTp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this "w__result3 P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h &} }P Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] !8 this/ "w__result; P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h &} }P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis/ "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h-/F}}PT@-@P <<NW:Pointer must not be NULL (void_ptr())Jgfx_ResTextureMapper.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4n4thisW "w__resultjP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}4}P4T  @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisW "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h?}}PT  @-@P <<NW:Pointer must not be NULL (void_ptr())Jgfx_ResTextureMapper.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this_ "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}4}P4T@-@H`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this_ "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}}PT p@-@P` @p`armcc+|     (A|4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902](Umake_pair(__x^__y@x__cctor_result "w__resultp$Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility &}(}P(TR(V Q (U8make_pair"#'&%$p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResTextureMapper.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0i<thisC >9p w__resultC P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}<} Q <UP<T)*.-,+p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisW >9p w__resultW P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}$} Q $UP$T015432/ResTextureMapper`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}78<;:98@-@PP 000 ,8%s::%s: Object not valid.gfx_ResTextureMapper.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisS "w__resultK PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h=}H}PHT>?CBA@@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisS "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h13J}}PTEFJIHG@- M PЍ P @ `armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastJresJtx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0PLMQPON@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdJresJtw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}STXWVU@-`armcc+|     A~Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfxinternalVSetCmdValueaddrYvalueFmask3shift? qresult\ z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h}}SRQPZ[_^]\@- M PЍ P @ `armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast~~restx__result~Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0Pabfedc@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast~d~restw__result~P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}himlkj@-@`P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisS "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h)+ZC}4}P4Toptsrqp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this? >9p w__result? P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}$} Q $UP$Tvw{zyx@-@P <<NW:Pointer must not be NULL (void_ptr())!gfx_ResTextureMapper.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]434this? "w__result/P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}4}P4T}~8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResTextureMapper.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthisC "w__resultG PDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h=}H}PHT@- M PЍ @P @ ! `armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastR R restx__resultR Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastR dR restw__resultR P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@ `P `armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisW "w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h%']C}4}P4Tp@-@PHPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisW >value  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}}QUPT@- M PЍ P @ `armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@- M PЍ @P @  `armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@- M PЍ P @ `armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0Pp@-@P p`armcc+|     $A|@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TthisW "w__resultPP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}}PT@-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 4thisW " d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h  }}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisc >9p w__resultc P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisc "w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTextureMapper.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisc "w__result P0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.h}4}P4T@- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup resxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }@- M PЍ P @ `armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastxxJresJtx__resultxEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastxdxJresJtw__resultxP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}refrefrefrefref ref  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject##d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd&%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h(,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager *d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd-,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd1d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos43D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndA@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathGd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathId:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathKd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathMd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathOd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathSd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathWd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathYd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session]d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil`_D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hbD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]std0??dD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexgfd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRkd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRrqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hxw(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoidbool00000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32&+iResS8*tiResU32wiResS32?xiResF32py@BinString&offset#set_ptr65iBinString@Offset&offset#set_ptr65to_ptr6to_ptr6to_table_ptr6iOffsetiResTypeInfoq@ResBool&valueb#operator bool6iResBool0000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryRevisionHeader&signature#&revisionq#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc6r5@MemorySizeCalculator &m_Size#&m_Alignment#&m_MaxAlignment#operator+=v6z50?0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Float32cFloat32ToBits325p@FixedU24&m_Float32p#cFloat32ToFixedU245pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#iself_typeQResultx6x5operator|=6x5operator|=6x5GetCode6IsFailure600|u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDicq#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo60V?V0X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidcharbool000nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Formatq# &m_FormatTypeq#$&m_MipmapSize#(&m_TextureObjectq#,&m_LocationFlagq#0&m_FormatHWq#4@ResPixelBasedImageData &m_Height#&m_Width#&m_ImageDataTableCount#&toImageDataTableq# &m_DynamicAllocatorR #&m_BitsPerPixel#&m_LocationAddress#&m_MemoryArea#@ResImageTextureData<#&toImageq#8@ResCubeTextureDataP#&#8l'.q'toImagesTablesB&toPositiveXImageq#&toNegativeXImageq#&toPositiveYImageq#&toNegativeYImageq# &toPositiveZImageq#&toNegativeZImageq#@ResShadowTextureDataH#&toImageq#8&m_IsPerspectiveShadow#<&m_ShadowZBias#@&m_ShadowZScale#D@ ResReferenceTextureData #&toPath#&toTargetTextureq#@ ResTextureV#iResDataType ResTexture 6 : 0 ptr 6 ? ref  6  Dereference 6  Setup 6 5R 5 Cleanup 6 @ ResPixelBasedTexture#iResDataType ResPixelBasedTexture 6 : ? ref 6  GetHeight? 6  GetWidth? 6  GetMipmapSize? 6  GetTextureObject 6  GetFormatHW 6 @ResPixelBasedImage# ResPixelBasedImage 6 : ref# 6+ cGetClassNameGetImageData6+ GetLocationAddress6+ GetImageAddress6+ @ResImageTexture~#iResDataTypeResImageTexture/ 6/ : ?ref6/ GetImage6/ @ResCubeTexture~#CubeFaceCUBE_FACE_POSITIVE_X CUBE_FACE_NEGATIVE_X CUBE_FACE_POSITIVE_Y CUBE_FACE_NEGATIVE_Y CUBE_FACE_POSITIVE_Z CUBE_FACE_NEGATIVE_Z MAX_CUBE_FACE iResDataTypeResCubeTexture3 63 : ?ref 63 GetImage63 5.@ResShadowTexture~#iResDataTypeResShadowTexture7 67 : ?o ref 67 o ? ref 6? GetImage67 IsPerspectiveShadow6? GetShadowZBiasp6? GetShadowZScalep6? @ResReferenceTexture#iResDataTypeRResReferenceTextureC 6C : ? ref 6C GetTargetTexture6C 00~~0 0? 0' 000R R 0; 0m os0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwgfx@CommandCacheManager*s_Allocatorinternal0p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar000nwgfxres@ResTextureSamplerData &typeInfo#&toOwnerq#&m_MinFilter#@ResStandardTextureSamplerData #&m_BorderColor# &m_LodBias#@ResTextureMapperData &typeInfo#&m_DynamicAllocatorj #&toTextureq#@ResPixelBasedTextureMapperDataL#&toSamplerq# q &m_CommandCache(#&m_CommandSizeToSendq#HADDRESS_INDEX @ResProceduralTextureMapperData #@ ResTextureSampler#MinFilterMINFILTER_NEAREST MINFILTER_LINEAR MINFILTER_NEAREST_MIPMAP_NEAREST MINFILTER_NEAREST_MIPMAP_LINEAR MINFILTER_LINEAR_MIPMAP_NEAREST MINFILTER_LINEAR_MIPMAP_LINEAR ResTextureSampler 6 : ref 6 ref' 6/ cGetClassNameGetMinFilter6/ GetOwnerData3 6 GetOwnerData; 6/ GetTypeInfo6/  GetOwnerCommand 6/  SetTextureMipmapCommand 6 @ ResStandardTextureSampler#iResDataType< ResStandardTextureSampler? 6? : ? ref/ 6? @ ResTextureMapper# ResTextureMapperC 6C :  refG 6C  refK 6S c GetClassName SetTexture 6C 5 GetTexture 6S  Setup 6C 5j 5 Cleanup 6C  CloneDynamicJ 6C 5j  GetMemorySizeForCloneInternal 6S 5z DestroyDynamic 6C  GetTypeInfo 6S @ResPixelBasedTextureMapperJ#iResDataTypeResPixelBasedTextureMapperW 6W : 0 ptrP6W ? refj6W  ?ref6_ GetSampler6W GetCommandCache6W GetCommandSizeToSend6_ SetCommandSizeToSend6W 5ResetCommand6W ForceSetupTexture6W 5@ResProceduralTextureMapperJ#iResDataType}ResProceduralTextureMapperc 6c : 0ptr6c ?ref 6c 0??# 0+ 007 00J??7 J0O 00[ 0x0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx98@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base##&flags#&base_count# &base_info#F__si_class_type_info &base##&base_type##0i__builtin_va_listnwgfxresg5J550iSetupFunc3h5J0HiCleanupFuncRgJ5J50iiCloneDynamicFunc|h5J50iDestroyDynamicFunc 7V00000<0}0RB#0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpp;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable=d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00C<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001FED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]std@pair&first#&second#ifirst_type_isecond_type`pair 6 55??00dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityH<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001Jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#QPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@pair}&first#&second#ifirst_type_isecond_type}`pair60dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityS!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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KJ-KT?K-LTDL,HMT:PMd,PT6P_,dQTWlQ,8RTd@R+RTbS+ST@Sp+hTTcpT6+$UTO,U*UThU*VTeV*PWTnXWC*XTqX*XT/X)YT5Y)`ZT<hZC) [Tp([ )[Ta[(\T7\(X]TF`]9(^TN ^'^T+^'_TA_v'``T`h`7'aTV$a&aTLa&bTIb&LcTKTcL&dTG d&dTHd%|eTJe% |T? @TB TC TD TE TF TG TH ,TI <TJ LTK \TL lTM |TN TO TP TQ TR TS TT TU TV TW TX ,TY <TZ LT[ \T\ lT] |T^ T_ T` HTa pTb dTc Td lTe Tf xTg Th xTi PTj \pTk hTl 4PTm hTn `To LXTp `Tq `Tr d`Ts XTt XTu tTv ,Tw hTx $PTy tHTz XT{ T| T} lXT~ T dT lT tT |T T T T T T T T T T T T T T T T T T T T T $T ,T 4T <T DT LT  TT \T lPT T T  T T xT \T  dT lT |`T T T  T T `T dTT lT  |T T `T T- T  T T `T |T T  T T XT T  T T T ,`T T  T T HT T T  T T hT T  T T PT T s T   T  T $XT |TM T  T T XT T* T  T T $XT |T  T" T# `T$ T%  T) T* `T+ |T, T/  T0 T1 PT2 T3  T7 T8 XT9 lT:  tT> |T? XT@ TA  TE TF hTG lTH  tTL |TM XTN TO  TS TT PTU TTV  \TZ dT[ tPT\ T] T`  Ta Tb XTc DTdy LTg  TTh \Ti l`Tj Tk2 Tn  To Tp XTq L Tr T Tu  \ Tv d Tw t `Tx Ty T|  T} T~ XT T Tb \ T  d T l T | XT T T  T T `T \ T d T  l T t T XT T T  T T  XT \ T  d T l T | hT T  T T  hT l T  t T | T XT Tw T  T T `T lT  tT |T PT T  T T @T <TK D(T  lT tT `T T T  T T XT dT lT  tT |T XT T T  T T XT tT |T  T T `T T> 0T  4T <T LhT T 8T  T T `T lT tT |T  T T XT Tw T  $T ,T <XT TG (T   T  T  `T  <T  DT  LT TT d`T T T  T T XT TT \T  dT lT  |XT! T"u T%  T& T' XT( TT)8 \T,  dT- lT. |XT/ T0 T3  T4 T5 XT6 TT7 \T:  dT; lT< |XT= T> TA  TB TC `TD dTE  lTI tTJ @TK TL^ (TO  TP TQ `TR lTS$ tTV  TW TX XTY TZ T]  T^ T_ XT` tTa |Td  Te Tf hTg Th{ Tk  Tl $Tm 4`Tn ToO Tr  Ts Tt XTu $Tv ,Ty  DTz LT{ \XT| T} T  T T `T <T DT  \T dT tXT T  T  T T hT tT^ |T  T T `T T1  T   T $ T 4 XT T T  T T XT !T $!T    ,T? ,T@ ,XTA ,TBQ ,0TE  ,-TF 4-TG D-hTH -TI -8TL  -TM -TN .`TO d.TP  l.TT t.TU .xTV .TW /0TZ  4/T[ T >T ,>T! <>T# D>T% T>T( d>T* l> T, >T/ >T1 >T3 >T6 >T8 >T: >T< >T> >T@ >TC >TE >TG >TI ?TK ?TM ?TO ?TQ $?TS ,?TU 4?TW    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cpp )! &/! %   ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cpp!#! +! % >  > d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cpp!"! *! % >  >}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ}}(}} P T}} }(}}} }} P T}} }} P TFGKJIH/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPMNRQPOp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TTUYXWVp@-@P@  J0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResLookupTable.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0J<thisI>9p w__resultIP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}<} Q <UP<T[\`_^]@-@@`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902](h(this*"w__result*P$Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility24}(} P (Tbcgfedp@-@P p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902],boolt,this*>__rhs w__result*P(Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility68},}Q,UP,Tijnmlkp@-@P` p`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0e0this^__x@__y "w__resultP,Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility%'}0}R0V Q 0UP0Tpqutsrp@-@P` p`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0e0this)^__x@__y "w__result)P,Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility%'}0}R0V Q 0UP0Twx|{zyp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T~p@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0Rs<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0p$this>9p w__resultP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T@-@@`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902](h(this)"w__result)P$Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility24}(} P (Tp@-@P` p`armcc+|     0A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0e0this)^__x@__y "w__result)P,Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility%'}0}R0V Q 0UP0Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0k$this{>9p w__result{P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.h}$} Q $UP$T@-@@`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902](h(this)"w__result)P$Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility24}(} P (T P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(thisG*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@P`Fp`armcc+|     (A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@PUp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 4thisK>ptr u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }4} Q 4UP4T P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (thisK*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<TA-@PP U p `V `armcc+|     dAz,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dcharvoid00 dthis fsHx__result"$dsxz5z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h  3 : }}d}TXPDXVQdUPdT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthis)codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h}QP     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis*codew__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h&(8F}QPR/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHT $#"!@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__result/P 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hC}4}P4Tz{~}|/ResLookupTable`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WJw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h}8@-@PP 000 J,8%s::%s: Object not valid.gfx_ResLookupTable.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharJHthisY"w__resultQPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]QthisY"w__result/P 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C/C++ Compiler, RVCT4.0 [Build 902]44this@"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4TA-@P(p`  ``armcc+|     TAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tchar0Tthis8>key w__resultCPPrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}T} QTUPTT@-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this@"w__result&P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTA-@P0p`  ``armcc+|     TAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tchar0Tthis8>key w__resultPPrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}T} QTUPTTA-@P@p`  ``armcc+|     TAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tchar0Tthis8>key w__result?PPrdic` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=7}T} QTUPTTp@-@P` @p`armcc+|     (A|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902](bool?Umake_pair(__x^__y@x__cctor_result"w__resultp$Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility &}(}P(TR(V Q (U<make_pair    p@-@P` @p`armcc+|     (A|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902](bool?stdUmake_pair(C__x^__y@x__cctor_result)"w__resultp$Y 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902]void0zstd@__va_list&__ap#87pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h;:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h=d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd?$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsAd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Ed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#Gd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndJID:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hL,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Nd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndQPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hSd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndUd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosXWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndbd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndedD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hgd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathkd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]bool??y?C???stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid00000nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU16uiResU32wiResS32&x@BinString&offsetz#to_ptr6GiBinString@Offset&offsetz#set_ptr6K5to_ptr6KiOffsetiResTypeInfoj0C0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revisionj#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturej#&lengthj#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar000nwut@ResDicPatriciaData#&numDataj#&data# @ResDicNodeData&refj#&idxLeftZ#&idxRightZ#&ofsString #&ofsData # 0@ResDicPatricia#ResDicPatricia6: operator[]6 5Getz6 5500 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Result&m_Code#iself_typeQResult65operator|=650u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo/#&m_Header#&toName# &m_UserDataDicCountz#&toUserDataDic #@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo/60V?V0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResTextureData#@ResReferenceTextureData #&toPath#&toTargetTexture #@ResTextureV#iResDataTypeResTexture6: 0\ptr6@ResReferenceTextureC#iResDataTypeResReferenceTexture6: ?ref6?(ref,6GetPath6GetTargetTextureC60C00os} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResShaderData#@ResReferenceShaderData #&toPath#&toTargetShader #@ResShaderV#iResDataTypeResShader{6{: 0Wptr6{@ResReferenceShader?#iResDataTypeResReferenceShader6: ?ref6? ref$6GetPath6GetTargetShader?60?00os| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.htd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResLookupTableData&typeInfo/#DResImageLookupTableData@ResReferenceLookupTableData#&toPath#&toTableName#&toTargetLut # @ResLookupTable#ResLookupTableI6I: refQ6YcGetClassNameGetTypeInfo/6Y@ResImageLookupTable#iResDataTypeoResImageLookupTable]6]: 03ptrr6]@ResReferenceLookupTable#iResDataType?ref6a?ref6iGetPath6iGetTableName6iGetTargetLut6a@ResLookupTableSetData #&m_SamplersDicCountz#&toSamplersDic #@ResLookupTableSetV#iResDataTypeVResLookupTableSetm6m: ?ref 6mGetSamplers6m50?M0U000e0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrestd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresYXHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0 nw gfx res@ResFileHeaderData&m_Signaturej#&m_ByteOrderZ#&m_HeaderSizeZ#&m_Revisionj#&m_FileSizej# &m_NumBlocksZ#&padding_`#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCountz#&toModelsDic # &m_TexturesDicCountz#$&toTexturesDic #(&m_LutSetsDicCountz#,&toLutSetsDic #0&m_MaterialsDicCountz#4&toMaterialsDic #8&m_ShadersDicCountz#<&toShadersDic #@&m_CamerasDicCountz#D&toCamerasDic #H&m_LightsDicCountz#L&toLightsDic #P&m_FogsDicCountz#T&toFogsDic #X&m_SceneEnvironmentSettingsDicCountz#\&toSceneEnvironmentSettingsDic #`&m_SkeletalAnimsDicCountz#d&toSkeletalAnimsDic #h&m_MaterialAnimsDicCountz#l&toMaterialAnimsDic #p&m_VisibilityAnimsDicCountz#t&toVisibilityAnimsDic #x&m_CameraAnimsDicCountz#|&toCameraAnimsDic #&m_LightAnimsDicCountz#&toLightAnimsDic #&m_FogAnimsDicCountz#&toFogAnimsDic #&m_EmittersDicCountz#&toEmittersDic #@ ResFileHeader#@ ResGraphicsFile$#iResDataType?] refq 68]? ref 6@ GetTexturesC 685 GetLutSetsCount& 6@ GetLutSets 685 GetShaders? 6850AA0< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxba<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count#  &base_info}#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwgfxresB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablefd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0j d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00l d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#sr0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]bool?std@pair}&first#&second#ifirst_type_isecond_type}`pair*6*pair*}6*50dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityvuD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@pair}&first#&second#ifirst_type_isecond_type}`pair655 ?? 0dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityyx,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@pairC}&first#&second#ifirst_typeC_isecond_type}`pair)6)55 ?? pair)6)0dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility|{,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@pair?}&first#&second#ifirst_type?_isecond_type}`pair)6)55 ?? pair)6)0dY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\utility~!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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B C D PE F I 0J 8K HXL M P Q R XS T (W 0X 8Y H`Z [a ^ _ ` Xa 8b1 @e Xf `g pXh i l m n Po Hp Ps ht pu Xv w { | @} 8~ @( h p ` `    X `0 h p x `     X h p   X     0X ^    P    ( 8P     X   ( 0 @`     X 0L 8( ` h xh      X p x   X  ( 0 8 Hh     X 0L 8( ` h xh  (   (h     x 0 8g @ H P  `x        x x 0   h 0 8} @0 p x h  !# 0$ (% 0& @h' ( / 2 5 7  : = (? @A HC `E pG xI L N  P S U W Z \ ^ ` b d g i (k 0m 8o @q Hs Pu Xw `y h{ p} x   (         ( 0 8 @ Hp (          8 @P  (   @ 0 @ H P X ` h p x  H      0 0`                     ( 0 8 @     "  $  &  ( * ( , 0 . 8 0 @ 2 H 4 P 6 X 8 ` : h < p > x @ B D F H J L N P R T V xX P [ X ] ` _ h a d f h  j  l n  p 0 0r `  u  x  { j4*A*pTIgfx_ResVertex.o/1305695197 0 0 100666 215024 ` ELF(І4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-@P`%xxTGW P( PA PF@P PA ; 0  IsValid().gfx_ResVertex.cppNW:Fatal Error Unsupported format AC-@ P P` `P  pW p  @-@PU `@-@PE/  P `  @P0 P P P l P  `NW:Failed assertion this->IsValid()gfx_ResVertex.cppNW:Fatal Error Unsupported format 8@-@Pt i   8NW:Failed assertion this->IsValid()gfx_ResVertex.cpp8@-@Pt }   8NW:Failed assertion this->IsValid()gfx_ResVertex.cpp//C-@ P P PP  `V ` p @-@PU `ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Debug\res\gfx_ResVertex.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()`armcc+|     $At `armcc+|      Ax`armcc+|      Ax`armcc+|      `armcc+|     A|`armcc+|     XAz`armcc+|     LAz`armcc+|     LAz`armcc+|      `armcc+|     A|`armcc+|     4Az`armcc+|     A|`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresV)BufferDatabufferIDRresStreamTloadFlag4qsizeVqtranstypeW qaddressX$qNN_GX_MEM_MASKY(sarea!$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int*this "qdataPtrU,qbufferIDV0qsizeYlqloadFlagWxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int5this "qbufferIDU,qsizeXhqloadFlagVtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]gthisl "Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xvoid0nwgfxresVXDeleteBufferXbufferIDFresStreamlsarea3Xsaddress d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L?Lthis "qbufferIDUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LJLthis "qbufferIDUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]{thisl "@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisl ^x__resultKPrstreamWh4rstream=hssizePerVertex"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H this Jw__resultPssizePerVertex!0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata)p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cpp)u & 8-  82 !   a! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cpp%"i !  8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cpp%j !  8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cpp! !  !  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cpp 2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cpp~2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cpp~2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cpp! !  !   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cpp! "$ ^+! >  W        p   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cpp"W    p &u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}0ZRUPT}} PT}} PT}P}}PT}X}(TVTUPXT}L}PLT}L}PLT}P}}PT}4}UU4U<@PP4T}}\UhxUUPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQwx|{zy P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q~@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }}PT/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Qp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@  ]0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0]Y<thisl >9p w__resultl P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}<} Q <UP<T/ResVertexAttribute`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W]w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}8@-@PP 000 ],8%s::%s: Object not valid.gfx_ResVertex.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar]Hthis| "w__resultt PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|this| "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0m$this >9p w__result P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this| "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast==8res8tx__result=Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast=d=8res8tw__result=P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}p@-@P p`armcc+|     $A|@-@P B8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T    p@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this >address | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h24n}}QUPTp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%} }P Tp@-@P` p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void00nwosV,MemCpy$dstp^srcp@size"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h,"#}$}R$V Q $UP$T! @-@P B8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T#$('&%@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result&P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT*+/.-,@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dthis "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT126543@-@P V8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T89=<;:@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h$&F}}PT?@DCBA@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PTFGKJIHp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >9p w__result P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$TMNRQPO@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastWW8res8tx__resultWEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0PTUYXWVZ@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCastWdW8res8tw__resultWP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} ResStaticCast\]a`_^@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4Tcdhgfe@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PTjkonmlp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0b$this >9p w__result P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$Tqrvuts@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast>>8res8tx__result>Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0Pxy}|{z@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCast>d>8res8tw__result>P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}p@-@P Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]?this >value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}QUPTp@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this >address | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h*,O}}QUPT@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT@-@P V8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T@-@(`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT@-@$`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T@-@$`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT/ResIndexStream`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResVertex.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar Hthis "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h=}H}PHT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]% this "w__result&P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}PTrefrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath'd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session*)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex/.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intintiGLvoid{2iGLenum3iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h1d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR3d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR:9(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdCBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU8siResU32wiResS32&xiResF32Wy@Offset&offsetW#to_ptr6to_table_ptr6iOffsetwiResTypeInfoG0wu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwosDIAllocatorGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_EnabledKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutS`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00VUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxlk d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidchar0000nwgfxres@ResVertexAttributeData &typeInfo#&m_UsageW#&m_FlagsG#@ResVertexAttribute#ResVertexAttributel 6l : reft 6| cGetClassNameGetFlags6| Setup6l Cleanup6l GetVertexCount6l GetTypeInfo6| @ResVertexParamAttribute8#ResVertexParamAttribute 6 : Setup6 Cleanup6 @ResVertexStreamBaseData$#&m_BufferObjectG# &m_LocationFlagG#&m_StreamTableCountW#&toStreamTable#&m_LocationAddress#&m_MemoryArea# @ResVertexStreamData4#&m_FormatTypeG#$&m_Dimension8#(&_padding_0#)&m_Scaleg#,&m_OffsetG#0@ ResInterleavedVertexStreamData0#&m_StrideG#$&m_VertexStreamsTableCountW#(&toVertexStreamsTable#,@ ResVertexStreamBase8#iResDataType ResVertexStreamBase 6 : ? ref 6 ? ref 6  GetBufferObject 6  SetBufferObject 6 5 GetLocationFlag 6  GetStreamCount& 6  GetStream 6  GetLocationAddress 6  SetLocationAddress 6 5 SetLocationAddress 6 5@ResVertexStream#iResDataTypex ResVertexStream 6 : 0Y ptr 6 ?Y ref 6 Y? ref 6 GetFormatType6 GetDimension6 Setup6 Cleanup6 @ResInterleavedVertexStream#iResDataTypeResInterleavedVertexStream 6 : 0~ptr6 ?~ref6 ~?ref6 GetStride6 Setup6 Cleanup6 @ResIndexStreamData,&m_FormatTypeG#&m_PrimitiveMode8#&m_IsVisible#&_padding_0#&m_StreamTableCountW#&toStreamTable# &m_BufferObjectG#&m_LocationFlagG#&m_CommandCache#&m_CommandCacheSize&#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolume#(@ResIndexStream#ref 6 cGetClassNameGetFormatType6 GetStreamCount&6 GetVertexCount6 08?p 80x 0>00 0==0 0WW0 b?  0 0 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresqprd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffertd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info~#F__si_class_type_info &base#&base_type#0i__builtin_va_list0xnwgfxres0B0"&tinfo&#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonbptr6#0b0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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